fixes the stupid fucking tile placing list
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@@ -557,7 +557,7 @@
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dwidth = 1
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width = 3
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height = 4
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var/target_area = /area/lavaland/surface/outdoors
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var/target_area = list(/area/lavaland/surface/outdoors, /area/icemoon/underground/unexplored/rivers)
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var/edge_distance = 16
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// Minimal distance from the map edge, setting this too low can result in shuttle landing on the edge and getting "sliced"
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