Merge pull request #15522 from bunny232/wintercoats
Insulation works both ways you know.
This commit is contained in:
@@ -9,6 +9,8 @@
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equip_delay_other = 20
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
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heat_protection = HANDS
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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strip_mod = 0.9
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custom_price = PRICE_ALMOST_CHEAP
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@@ -349,6 +351,8 @@
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transfer_prints = TRUE
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
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heat_protection = HANDS
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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strip_mod = 0.9
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/obj/item/clothing/gloves/evening/black
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@@ -6,6 +6,8 @@
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//item_color = "white"
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
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heat_protection = HANDS
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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resistance_flags = NONE
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/obj/item/clothing/gloves/mittens/random
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@@ -6,6 +6,8 @@
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transfer_prints = TRUE
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
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heat_protection = HANDS
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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resistance_flags = NONE
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//custom_premium_price = PRICE_EXPENSIVE
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/// For storing our tackler datum so we can remove it after
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@@ -264,7 +264,8 @@
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item_state = "that"
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cold_protection = HEAD
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min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
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heat_protection = HEAD
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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dog_fashion = /datum/dog_fashion/head/santa
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beepsky_fashion = /datum/beepsky_fashion/santa
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@@ -93,6 +93,8 @@
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var/earflaps = TRUE
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cold_protection = HEAD
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min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
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heat_protection = HEAD
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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///Sprite visible when the ushanka flaps are folded up.
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var/upsprite = "ushankaup"
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///Sprite visible when the ushanka flaps are folded down.
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@@ -279,7 +279,9 @@
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item_state = "labcoat"
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body_parts_covered = CHEST|GROIN|ARMS|LEGS|FEET
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cold_protection = CHEST|GROIN|ARMS
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heat_protection = CHEST|GROIN|ARMS
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT //Space carp like space, so you should too
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/gun/ballistic/automatic/speargun, /obj/item/staff/bostaff)
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hoodtype = /obj/item/clothing/head/hooded/carp_hood
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@@ -289,7 +291,9 @@
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icon_state = "carp_casual"
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body_parts_covered = HEAD
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cold_protection = HEAD
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heat_protection = HEAD
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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flags_inv = HIDEHAIR|HIDEEARS
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/obj/item/clothing/suit/hooded/ian_costume //It's Ian, rub his bell- oh god what happened to his inside parts?
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@@ -362,7 +366,10 @@
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item_state = "ran_suit"
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body_parts_covered = CHEST|GROIN|LEGS
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flags_inv = HIDEJUMPSUIT|HIDETAUR
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heat_protection = CHEST|GROIN|LEGS //fluffy tails!
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cold_protection = CHEST|GROIN|LEGS //fluffy tails!
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT //Bleh, same as winter coat
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heat_protection = CHEST|GROIN|LEGS
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
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/obj/item/clothing/head/ran
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@@ -419,7 +426,9 @@
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/radio)
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body_parts_covered = CHEST|ARMS
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cold_protection = CHEST|GROIN|ARMS
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heat_protection = CHEST|GROIN|ARMS
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
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/obj/item/clothing/suit/jacket/flannel
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@@ -520,6 +529,7 @@
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icon_state = "leathercoat"
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body_parts_covered = CHEST|GROIN|ARMS|LEGS
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cold_protection = CHEST|GROIN|ARMS|LEGS
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heat_protection = CHEST|GROIN|ARMS|LEGS
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mutantrace_variation = STYLE_DIGITIGRADE
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/obj/item/clothing/suit/jacket/puffer
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@@ -537,6 +547,7 @@
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item_state = "armor"
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body_parts_covered = CHEST|GROIN
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cold_protection = CHEST|GROIN
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heat_protection = CHEST|GROIN
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 30, "rad" = 0, "fire" = 0, "acid" = 0)
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/obj/item/clothing/suit/jacket/miljacket
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@@ -655,7 +666,9 @@
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item_state = "coatwinter"
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body_parts_covered = CHEST|GROIN|ARMS
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cold_protection = CHEST|GROIN|ARMS
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heat_protection = CHEST|GROIN|ARMS
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
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mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
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@@ -666,7 +679,9 @@
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icon_state = "winterhood"
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body_parts_covered = HEAD
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cold_protection = HEAD
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heat_protection = HEAD
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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max_heat_protection_temperature = COAT_MAX_TEMP_PROTECT
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flags_inv = HIDEHAIR|HIDEEARS
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rad_flags = RAD_NO_CONTAMINATE
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