reverts the majority of clean act because it doesn't work properly otherwise

This commit is contained in:
Poojawa
2019-08-20 23:03:31 -05:00
parent bda3ac8745
commit 23333f6ea5
15 changed files with 84 additions and 95 deletions
+1 -1
View File
@@ -26,7 +26,7 @@
/obj/item/mop/proc/clean(turf/A)
if(reagents.has_reagent("water", 1) || reagents.has_reagent("holywater", 1) || reagents.has_reagent("vodka", 1) || reagents.has_reagent("cleaner", 1))
SEND_SIGNAL(A, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
A.clean_blood()
for(var/obj/effect/O in A)
if(is_cleanable(O))
qdel(O)
+2 -1
View File
@@ -346,7 +346,8 @@
icon_state = "dualsaber[item_color][wielded]"
else
icon_state = "dualsaber0"
SEND_SIGNAL(src, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
clean_blood()
/obj/item/twohanded/dualsaber/attack(mob/target, mob/living/carbon/human/user)
if(user.has_dna())