diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index b46b1c72aa..26582515f8 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -411,6 +411,7 @@ desc = "Different from the Middle Ages version." icon = 'icons/obj/objects.dmi' icon_state = "rack" + layer = TABLE_LAYER density = TRUE anchored = TRUE pass_flags = LETPASSTHROW //You can throw objects over this, despite it's density.