Master got fixed while I was at work!
This commit is contained in:
@@ -22,6 +22,11 @@
|
||||
// Is an open container for all intents and purposes.
|
||||
#define OPENCONTAINER (REFILLABLE | DRAINABLE | TRANSPARENT)
|
||||
|
||||
//reagents_value defines, for cargo stuff.
|
||||
#define DEFAULT_REAGENTS_VALUE 1
|
||||
#define NO_REAGENTS_VALUE 0
|
||||
#define HARVEST_REAGENTS_VALUE 0.3
|
||||
|
||||
|
||||
#define TOUCH 1 // splashing
|
||||
#define INGEST 2 // ingestion
|
||||
|
||||
@@ -436,7 +436,7 @@
|
||||
var/list/result = list()
|
||||
for(var/m in group)
|
||||
var/mob/M = m
|
||||
if(!M.key || !M.client || (ignore_category && GLOB.poll_ignore[ignore_category] && M.ckey in GLOB.poll_ignore[ignore_category]))
|
||||
if(!M.key || !M.client || (ignore_category && GLOB.poll_ignore[ignore_category] && (M.ckey in GLOB.poll_ignore[ignore_category])))
|
||||
continue
|
||||
if(be_special_flag)
|
||||
if(!(M.client.prefs) || !(be_special_flag in M.client.prefs.be_special))
|
||||
|
||||
@@ -529,7 +529,7 @@ GLOBAL_LIST_EMPTY(species_list)
|
||||
continue
|
||||
if(M.stat != DEAD && !override)
|
||||
continue
|
||||
if(speaker_key && speaker_key in prefs.ignoring)
|
||||
if(speaker_key && (speaker_key in prefs.ignoring))
|
||||
continue
|
||||
|
||||
switch(message_type)
|
||||
|
||||
@@ -118,7 +118,7 @@ SUBSYSTEM_DEF(job)
|
||||
if(flag && (!(flag in player.client.prefs.be_special)))
|
||||
JobDebug("FOC flag failed, Player: [player], Flag: [flag], ")
|
||||
continue
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
if(player.mind && (job.title in player.mind.restricted_roles))
|
||||
JobDebug("FOC incompatible with antagonist role, Player: [player]")
|
||||
continue
|
||||
if(player.client.prefs.job_preferences[job.title] == level)
|
||||
@@ -158,7 +158,7 @@ SUBSYSTEM_DEF(job)
|
||||
JobDebug("GRJ player not enough xp, Player: [player]")
|
||||
continue
|
||||
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
if(player.mind && (job.title in player.mind.restricted_roles))
|
||||
JobDebug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]")
|
||||
continue
|
||||
|
||||
@@ -340,7 +340,7 @@ SUBSYSTEM_DEF(job)
|
||||
JobDebug("DO non-human failed, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
if(player.mind && (job.title in player.mind.restricted_roles))
|
||||
JobDebug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
var/points = 5000 //number of trade-points we have
|
||||
var/centcom_message = "" //Remarks from CentCom on how well you checked the last order.
|
||||
var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies
|
||||
var/passive_supply_points_per_minute = 500
|
||||
var/passive_supply_points_per_minute = 125
|
||||
|
||||
var/list/supply_packs = list()
|
||||
var/list/shoppinglist = list()
|
||||
|
||||
@@ -149,7 +149,7 @@ SUBSYSTEM_DEF(vote)
|
||||
var/list/this_vote = voted[ckey]
|
||||
var/list/pretty_vote = list()
|
||||
for(var/choice in choices)
|
||||
if("[choice]" in this_vote && "[choice]" in scores_by_choice)
|
||||
if(("[choice]" in this_vote) && ("[choice]" in scores_by_choice))
|
||||
sorted_insert(scores_by_choice["[choice]"],this_vote["[choice]"],/proc/cmp_numeric_asc)
|
||||
// START BALLOT GATHERING
|
||||
pretty_vote += "[choice]"
|
||||
@@ -160,7 +160,7 @@ SUBSYSTEM_DEF(vote)
|
||||
for(var/score_name in scores_by_choice)
|
||||
var/list/score = scores_by_choice[score_name]
|
||||
for(var/indiv_score in score)
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
|
||||
if(score.len == 0)
|
||||
scores_by_choice -= score_name
|
||||
while(scores_by_choice.len > 1)
|
||||
@@ -376,7 +376,7 @@ SUBSYSTEM_DEF(vote)
|
||||
else
|
||||
to_chat(world, "<span style='boldannounce'>Notice:Restart vote will not restart the server automatically because there are active admins on.</span>")
|
||||
message_admins("A restart vote has passed, but there are active admins on with +server, so it has been canceled. If you wish, you may restart the server.")
|
||||
|
||||
|
||||
return .
|
||||
|
||||
/datum/controller/subsystem/vote/proc/submit_vote(vote, score = 0)
|
||||
|
||||
@@ -45,4 +45,4 @@
|
||||
cleaned_human.clean_blood()
|
||||
cleaned_human.wash_cream()
|
||||
cleaned_human.regenerate_icons()
|
||||
to_chat(cleaned_human, "<span class='danger'>[src] cleans your face!</span>")
|
||||
to_chat(cleaned_human, "<span class='danger'>[AM] cleans your face!</span>")
|
||||
|
||||
@@ -12,7 +12,12 @@
|
||||
/mob/camera/aiEye/remote/holo/setLoc()
|
||||
. = ..()
|
||||
var/obj/machinery/holopad/H = origin
|
||||
H.move_hologram(eye_user, loc)
|
||||
H?.move_hologram(eye_user, loc)
|
||||
|
||||
/obj/machinery/holopad/remove_eye_control(mob/living/user)
|
||||
if(user.client)
|
||||
user.reset_perspective(null)
|
||||
user.remote_control = null
|
||||
|
||||
//this datum manages it's own references
|
||||
|
||||
@@ -54,11 +59,6 @@
|
||||
/datum/holocall/Destroy()
|
||||
QDEL_NULL(hangup)
|
||||
|
||||
var/user_good = !QDELETED(user)
|
||||
if(user_good)
|
||||
user.reset_perspective()
|
||||
user.remote_control = null
|
||||
|
||||
if(!QDELETED(eye))
|
||||
QDEL_NULL(eye)
|
||||
|
||||
|
||||
+1
-1
@@ -32,7 +32,7 @@ GLOBAL_LIST_INIT(huds, list(
|
||||
|
||||
/datum/atom_hud
|
||||
var/list/atom/hudatoms = list() //list of all atoms which display this hud
|
||||
var/list/mob/hudusers = list() //list with all mobs who can see the hud
|
||||
var/list/hudusers = list() //list with all mobs who can see the hud
|
||||
var/list/hud_icons = list() //these will be the indexes for the atom's hud_list
|
||||
|
||||
var/list/next_time_allowed = list() //mobs associated with the next time this hud can be added to them
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if (M.mind)
|
||||
if (restrict_ghost_roles && M.mind.assigned_role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL]) // Are they playing a ghost role?
|
||||
if (restrict_ghost_roles && (M.mind.assigned_role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL])) // Are they playing a ghost role?
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if (M.mind.assigned_role in restricted_roles) // Does their job allow it?
|
||||
|
||||
@@ -47,7 +47,10 @@
|
||||
jump_action.Grant(user)
|
||||
actions += jump_action
|
||||
|
||||
/obj/machinery/computer/camera_advanced/proc/remove_eye_control(mob/living/user)
|
||||
/obj/machinery/proc/remove_eye_control(mob/living/user)
|
||||
CRASH("[type] does not implement ai eye handling")
|
||||
|
||||
/obj/machinery/computer/camera_advanced/remove_eye_control(mob/living/user)
|
||||
if(!user)
|
||||
return
|
||||
for(var/V in actions)
|
||||
@@ -157,7 +160,7 @@
|
||||
var/cooldown = 0
|
||||
var/acceleration = 1
|
||||
var/mob/living/eye_user = null
|
||||
var/obj/machinery/computer/camera_advanced/origin
|
||||
var/obj/machinery/origin
|
||||
var/eye_initialized = 0
|
||||
var/visible_icon = 0
|
||||
var/image/user_image = null
|
||||
@@ -170,7 +173,7 @@
|
||||
|
||||
/mob/camera/aiEye/remote/Destroy()
|
||||
if(origin && eye_user)
|
||||
origin.remove_eye_control(eye_user)
|
||||
origin.remove_eye_control(eye_user,src)
|
||||
origin = null
|
||||
. = ..()
|
||||
eye_user = null
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
* ~ Zuhayr
|
||||
*/
|
||||
|
||||
|
||||
//Main cryopod console.
|
||||
|
||||
/obj/machinery/computer/cryopod
|
||||
@@ -18,7 +17,6 @@
|
||||
density = FALSE
|
||||
interaction_flags_machine = INTERACT_MACHINE_OFFLINE
|
||||
req_one_access = list(ACCESS_HEADS, ACCESS_ARMORY) //Heads of staff or the warden can go here to claim recover items from their department that people went were cryodormed with.
|
||||
var/mode = null
|
||||
|
||||
var/menu = 1 //Which menu screen to display
|
||||
|
||||
@@ -130,7 +128,8 @@
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
updateUsrDialog()
|
||||
return
|
||||
if(!allow_items) return
|
||||
if(!allow_items)
|
||||
return
|
||||
|
||||
if(frozen_items.len == 0)
|
||||
to_chat(user, "<span class='notice'>There is nothing to recover from storage.</span>")
|
||||
@@ -182,7 +181,7 @@
|
||||
var/last_no_computer_message = 0
|
||||
|
||||
// These items are preserved when the process() despawn proc occurs.
|
||||
var/list/preserve_items = list(
|
||||
var/static/list/preserve_items = typecacheof(list(
|
||||
/obj/item/hand_tele,
|
||||
/obj/item/card/id/captains_spare,
|
||||
/obj/item/aicard,
|
||||
@@ -203,9 +202,9 @@
|
||||
/obj/item/tank/jetpack,
|
||||
/obj/item/documents,
|
||||
/obj/item/nuke_core_container
|
||||
)
|
||||
))
|
||||
// These items will NOT be preserved
|
||||
var/list/do_not_preserve_items = list (
|
||||
var/static/list/do_not_preserve_items = typecacheof(list(
|
||||
/obj/item/mmi/posibrain,
|
||||
/obj/item/gun/energy/laser/mounted,
|
||||
/obj/item/gun/energy/e_gun/advtaser/mounted,
|
||||
@@ -215,7 +214,7 @@
|
||||
/obj/item/gun/energy/printer,
|
||||
/obj/item/gun/energy/kinetic_accelerator/cyborg,
|
||||
/obj/item/gun/energy/laser/cyborg
|
||||
)
|
||||
))
|
||||
|
||||
/obj/machinery/cryopod/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -287,14 +286,14 @@
|
||||
#define CRYO_DESTROY 0
|
||||
#define CRYO_PRESERVE 1
|
||||
#define CRYO_OBJECTIVE 2
|
||||
#define CRYO_IGNORE 3
|
||||
|
||||
/obj/machinery/cryopod/proc/should_preserve_item(obj/item/I)
|
||||
for(var/datum/objective_item/steal/T in control_computer.theft_cache)
|
||||
if(istype(I, T.targetitem) && T.check_special_completion(I))
|
||||
return CRYO_OBJECTIVE
|
||||
for(var/T in preserve_items)
|
||||
if(istype(I, T) && !(I.type in do_not_preserve_items))
|
||||
return CRYO_PRESERVE
|
||||
if(preserve_items[I] && !do_not_preserve_items[I])
|
||||
return CRYO_PRESERVE
|
||||
return CRYO_DESTROY
|
||||
|
||||
// This function can not be undone; do not call this unless you are sure
|
||||
@@ -303,52 +302,47 @@
|
||||
find_control_computer()
|
||||
|
||||
var/mob/living/mob_occupant = occupant
|
||||
var/list/obj/item/cryo_items = list()
|
||||
|
||||
//Handle Borg stuff first
|
||||
if(iscyborg(mob_occupant))
|
||||
var/mob/living/silicon/robot/R = mob_occupant
|
||||
|
||||
R.contents -= R.mmi
|
||||
qdel(R.mmi)
|
||||
if(R.mmi?.brain)
|
||||
cryo_items[R.mmi] = CRYO_IGNORE
|
||||
cryo_items[R.mmi.brain] = CRYO_IGNORE
|
||||
for(var/obj/item/I in R.module) // the tools the borg has; metal, glass, guns etc
|
||||
for(var/obj/item/O in I) // the things inside the tools, if anything; mainly for janiborg trash bags
|
||||
if(should_preserve_item(O) != CRYO_DESTROY) // Preserve important things inside the item
|
||||
continue
|
||||
cryo_items[O] = should_preserve_item(O)
|
||||
O.forceMove(src)
|
||||
R.module.remove_module(I, TRUE) //delete the module itself so it doesn't transfer over.
|
||||
|
||||
//Drop all items into the pod.
|
||||
for(var/obj/item/I in mob_occupant)
|
||||
mob_occupant.doUnEquip(I)
|
||||
I.forceMove(src)
|
||||
|
||||
if(cryo_items[I] == CRYO_IGNORE)
|
||||
continue
|
||||
cryo_items[I] = should_preserve_item(I)
|
||||
mob_occupant.transferItemToLoc(I, src, TRUE)
|
||||
if(I.contents.len) //Make sure we catch anything not handled by qdel() on the items.
|
||||
if(should_preserve_item(I) != CRYO_DESTROY) // Don't remove the contents of things that need preservation
|
||||
if(cryo_items[I] != CRYO_DESTROY) // Don't remove the contents of things that need preservation
|
||||
continue
|
||||
for(var/obj/item/O in I.contents)
|
||||
if(istype(O, /obj/item/tank)) //Stop eating pockets, you fuck!
|
||||
continue
|
||||
cryo_items[O] = should_preserve_item(O)
|
||||
O.forceMove(src)
|
||||
|
||||
//Delete all items not on the preservation list.
|
||||
var/list/items = contents
|
||||
items -= mob_occupant // Don't delete the occupant
|
||||
|
||||
for(var/obj/item/I in items)
|
||||
if(istype(I, /obj/item/pda))
|
||||
var/obj/item/pda/P = I
|
||||
QDEL_NULL(P.id)
|
||||
qdel(P)
|
||||
for(var/A in cryo_items)
|
||||
var/obj/item/I = A
|
||||
if(QDELETED(I)) //edge cases and DROPDEL.
|
||||
continue
|
||||
|
||||
var/preserve = should_preserve_item(I)
|
||||
if(preserve == CRYO_DESTROY)
|
||||
var/preserve = cryo_items[I]
|
||||
if(preserve == CRYO_IGNORE)
|
||||
continue
|
||||
else if(preserve == CRYO_DESTROY)
|
||||
qdel(I)
|
||||
else if(control_computer && control_computer.allow_items)
|
||||
else if(control_computer?.allow_items)
|
||||
control_computer.frozen_items += I
|
||||
if(preserve == CRYO_OBJECTIVE)
|
||||
control_computer.objective_items += I
|
||||
I.loc = null
|
||||
I.moveToNullspace()
|
||||
else
|
||||
I.forceMove(loc)
|
||||
|
||||
@@ -417,6 +411,7 @@
|
||||
#undef CRYO_DESTROY
|
||||
#undef CRYO_PRESERVE
|
||||
#undef CRYO_OBJECTIVE
|
||||
#undef CRYO_IGNORE
|
||||
|
||||
/obj/machinery/cryopod/MouseDrop_T(mob/living/target, mob/user)
|
||||
if(!istype(target) || user.incapacitated() || !target.Adjacent(user) || !Adjacent(user) || !ismob(target) || (!ishuman(user) && !iscyborg(user)) || !istype(user.loc, /turf) || target.buckled)
|
||||
@@ -443,29 +438,24 @@
|
||||
var/generic_plsnoleave_message = " Please adminhelp before leaving the round, even if there are no administrators online!"
|
||||
|
||||
if(target == user && world.time - target.client.cryo_warned > 5 MINUTES)//if we haven't warned them in the last 5 minutes
|
||||
var/caught = FALSE
|
||||
var/list/caught_string
|
||||
var/addendum = ""
|
||||
if(target.mind.assigned_role in GLOB.command_positions)
|
||||
alert("<span class='userdanger'>You're a Head of Staff![generic_plsnoleave_message] Be sure to put your locker items back into your locker!</span>")
|
||||
caught = TRUE
|
||||
LAZYADD(caught_string, "Head of Staff")
|
||||
addendum = " Be sure to put your locker items back into your locker!"
|
||||
if(iscultist(target) || is_servant_of_ratvar(target))
|
||||
to_chat(target, "<span class='userdanger'>You're a Cultist![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
LAZYADD(caught_string, "Cultist")
|
||||
if(is_devil(target))
|
||||
alert("<span class='userdanger'>You're a Devil![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
if(istype(SSticker.mode, /datum/antagonist/gang))
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/gang))
|
||||
alert("<span class='userdanger'>You're a Gangster![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
if(istype(SSticker.mode, /datum/antagonist/rev))
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head))
|
||||
alert("<span class='userdanger'>You're a Head Revolutionary![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
else if(target.mind.has_antag_datum(/datum/antagonist/rev))
|
||||
alert("<span class='userdanger'>You're a Revolutionary![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
LAZYADD(caught_string, "Devil")
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/gang))
|
||||
LAZYADD(caught_string, "Gangster")
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head))
|
||||
LAZYADD(caught_string, "Head Revolutionary")
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev))
|
||||
LAZYADD(caught_string, "Revolutionary")
|
||||
|
||||
if(caught)
|
||||
if(caught_string)
|
||||
alert(target, "You're a [english_list(caught_string)]![generic_plsnoleave_message][addendum]")
|
||||
target.client.cryo_warned = world.time
|
||||
return
|
||||
|
||||
|
||||
@@ -202,6 +202,8 @@
|
||||
for(var/i in 1 to 10)
|
||||
spawn_atom_to_turf(/obj/effect/temp_visual/hierophant/telegraph/edge, src, 1, FALSE)
|
||||
sleep(5)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
|
||||
#define DISCO_INFENO_RANGE (rand(85, 115)*0.01)
|
||||
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
try_detonate(TRUE)
|
||||
//Counter terrorists win
|
||||
else if(!active || defused)
|
||||
if(defused && payload in src)
|
||||
if(defused && (payload in src))
|
||||
payload.defuse()
|
||||
countdown.stop()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
for(var/obj/machinery/telecomms/hub/H in links)
|
||||
for(var/obj/machinery/telecomms/relay/R in H.links)
|
||||
if(R.can_receive(signal) && R.z in signal.levels)
|
||||
if(R.can_receive(signal) && (R.z in signal.levels))
|
||||
return TRUE
|
||||
|
||||
return FALSE
|
||||
|
||||
@@ -867,7 +867,7 @@
|
||||
return
|
||||
|
||||
/obj/mecha/proc/moved_inside(mob/living/carbon/human/H)
|
||||
if(H && H.client && H in range(1))
|
||||
if(H?.client && (H in range(1)))
|
||||
occupant = H
|
||||
H.forceMove(src)
|
||||
H.update_mouse_pointer()
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
..()
|
||||
if(href_list["drop_from_cargo"])
|
||||
var/obj/O = locate(href_list["drop_from_cargo"])
|
||||
if(O && O in src.cargo)
|
||||
if(O && (O in cargo))
|
||||
occupant_message("<span class='notice'>You unload [O].</span>")
|
||||
O.forceMove(drop_location())
|
||||
cargo -= O
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
LAZYINITLIST(blood_DNA) //Kinda needed
|
||||
if (random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
|
||||
icon_state = pick(random_icon_states)
|
||||
create_reagents(300)
|
||||
create_reagents(300, NONE, NO_REAGENTS_VALUE)
|
||||
if(loc && isturf(loc))
|
||||
for(var/obj/effect/decal/cleanable/C in loc)
|
||||
if(C != src && C.type == type && !QDELETED(C))
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
/obj/effect/particle_effect/foam/Initialize()
|
||||
. = ..()
|
||||
MakeSlippery()
|
||||
create_reagents(1000) //limited by the size of the reagent holder anyway.
|
||||
create_reagents(1000, NONE, NO_REAGENTS_VALUE) //limited by the size of the reagent holder anyway.
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
playsound(src, 'sound/effects/bubbles2.ogg', 80, 1, -3)
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
|
||||
/obj/effect/particle_effect/smoke/Initialize()
|
||||
. = ..()
|
||||
create_reagents(500)
|
||||
create_reagents(500, NONE, NO_REAGENTS_VALUE)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
L.Remove()
|
||||
|
||||
// make some colorful reagent, and apply it to the lungs
|
||||
L.create_reagents(10)
|
||||
L.create_reagents(10, NONE, NO_REAGENTS_VALUE)
|
||||
L.reagents.add_reagent(/datum/reagent/colorful_reagent, 10)
|
||||
L.reagents.reaction(L, TOUCH, 1)
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
if(!boomingandboxing)
|
||||
var/list/tracklist = list()
|
||||
for(var/datum/track/S in SSjukeboxes.songs)
|
||||
if(istype(S) && S.song_associated_id in availabletrackids)
|
||||
if(istype(S) && (S.song_associated_id in availabletrackids))
|
||||
tracklist[S.song_name] = S
|
||||
var/selected = input(user, "Play song", "Track:") as null|anything in tracklist
|
||||
if(QDELETED(src) || !selected || !istype(tracklist[selected], /datum/track))
|
||||
|
||||
@@ -122,7 +122,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
|
||||
/obj/item/clothing/mask/cigarette/Initialize()
|
||||
. = ..()
|
||||
create_reagents(chem_volume, INJECTABLE | NO_REACT) // so it doesn't react until you light it
|
||||
create_reagents(chem_volume, INJECTABLE | NO_REACT, NO_REAGENTS_VALUE) // so it doesn't react until you light it
|
||||
if(list_reagents)
|
||||
reagents.add_reagent_list(list_reagents)
|
||||
if(starts_lit)
|
||||
@@ -717,7 +717,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
|
||||
/obj/item/clothing/mask/vape/Initialize(mapload, param_color)
|
||||
. = ..()
|
||||
create_reagents(chem_volume, NO_REACT) // so it doesn't react until you light it
|
||||
create_reagents(chem_volume, NO_REACT, NO_REAGENTS_VALUE) // so it doesn't react until you light it
|
||||
reagents.add_reagent(/datum/reagent/drug/nicotine, 50)
|
||||
if(!icon_state)
|
||||
if(!param_color)
|
||||
|
||||
@@ -96,7 +96,7 @@
|
||||
charges_left = charges
|
||||
|
||||
if(!reagents)
|
||||
create_reagents(charges_left * volume_multiplier)
|
||||
create_reagents(charges_left * volume_multiplier, NONE, NO_REAGENTS_VALUE)
|
||||
reagents.clear_reagents()
|
||||
|
||||
var/total_weight = 0
|
||||
@@ -619,7 +619,7 @@
|
||||
is_capped = TRUE
|
||||
self_contained = FALSE // Don't disappear when they're empty
|
||||
can_change_colour = TRUE
|
||||
|
||||
|
||||
reagent_contents = list(/datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol = 1)
|
||||
|
||||
pre_noise = TRUE
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
|
||||
/obj/item/flashlight/attack(mob/living/carbon/M, mob/living/carbon/human/user)
|
||||
add_fingerprint(user)
|
||||
if(istype(M) && on && user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH))
|
||||
if(istype(M) && on && (user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH)))
|
||||
|
||||
if((HAS_TRAIT(user, TRAIT_CLUMSY) || HAS_TRAIT(user, TRAIT_DUMB)) && prob(50)) //too dumb to use flashlight properly
|
||||
return ..() //just hit them in the head
|
||||
@@ -390,7 +390,7 @@
|
||||
return TRUE
|
||||
|
||||
/obj/item/flashlight/emp/attack(mob/living/M, mob/living/user)
|
||||
if(on && user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH)) // call original attack when examining organs
|
||||
if(on && (user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH))) // call original attack when examining organs
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
/obj/item/mop/New()
|
||||
..()
|
||||
create_reagents(mopcap)
|
||||
create_reagents(mopcap, NONE, NO_REAGENTS_VALUE)
|
||||
|
||||
|
||||
/obj/item/mop/proc/clean(turf/A)
|
||||
|
||||
@@ -44,9 +44,9 @@
|
||||
if(H.stat == DEAD || H == user)
|
||||
continue
|
||||
if(H.mind && (has_job_loyalties || has_role_loyalties))
|
||||
if(has_job_loyalties && H.mind.assigned_role in job_loyalties)
|
||||
if(has_job_loyalties && (H.mind.assigned_role in job_loyalties))
|
||||
inspired += H
|
||||
else if(has_role_loyalties && H.mind.special_role in role_loyalties)
|
||||
else if(has_role_loyalties && (H.mind.special_role in role_loyalties))
|
||||
inspired += H
|
||||
else if(check_inspiration(H))
|
||||
inspired += H
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
if(user.lying && get_dist(src, user) > 0)
|
||||
return
|
||||
|
||||
if(!broken && registered_id != null && registered_id in user.held_items)
|
||||
if(!broken && registered_id != null && (registered_id in user.held_items))
|
||||
handle_prisoner_id(user)
|
||||
return
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
. = ..()
|
||||
if(!isliving(user))
|
||||
return
|
||||
if(user.mind && user.mind in immune_minds)
|
||||
if(user.mind && (user.mind in immune_minds))
|
||||
return
|
||||
if(get_dist(user, src) <= 1)
|
||||
. += "<span class='notice'>You reveal [src]!</span>"
|
||||
|
||||
@@ -303,7 +303,7 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null
|
||||
//These three are weird. For best performance, they are only a number when they're not being changed by the SDQL searching/execution code. They only become numbers when they finish changing.
|
||||
var/list/obj_count_all
|
||||
var/list/obj_count_eligible
|
||||
var/list/obj_count_finished
|
||||
var/obj_count_finished
|
||||
|
||||
//Statclick
|
||||
var/obj/effect/statclick/SDQL2_delete/delete_click
|
||||
@@ -682,7 +682,7 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null
|
||||
SDQL2_TICK_CHECK
|
||||
SDQL2_HALT_CHECK
|
||||
if(islist(obj_count_finished))
|
||||
obj_count_finished = obj_count_finished.len
|
||||
obj_count_finished = length(obj_count_finished)
|
||||
state = SDQL2_STATE_SWITCHING
|
||||
|
||||
/datum/SDQL2_query/proc/SDQL_print(object, list/text_list, print_nulls = TRUE)
|
||||
|
||||
@@ -487,7 +487,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
|
||||
if(alert("This mob is being controlled by [M.key]. Are you sure you wish to assume control of it? [M.key] will be made a ghost.",,"Yes","No") != "Yes")
|
||||
return
|
||||
else
|
||||
var/mob/dead/observer/ghost = new/mob/dead/observer(M,1)
|
||||
var/mob/dead/observer/ghost = new/mob/dead/observer(get_turf(M), M)
|
||||
ghost.ckey = M.ckey
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] assumed direct control of [M].</span>")
|
||||
log_admin("[key_name(usr)] assumed direct control of [M].")
|
||||
|
||||
@@ -135,7 +135,7 @@ GLOBAL_LIST_EMPTY(dirty_vars)
|
||||
if(!(locate(/obj/structure/grille) in T))
|
||||
var/window_check = 0
|
||||
for(var/obj/structure/window/W in T)
|
||||
if (W.dir == turn(C1.dir,180) || W.dir in list(5,6,9,10) )
|
||||
if(W.dir == turn(C1.dir,180) || (W.dir in list(5,6,9,10)))
|
||||
window_check = 1
|
||||
break
|
||||
if(!window_check)
|
||||
|
||||
@@ -118,7 +118,7 @@
|
||||
continue
|
||||
if(ishostile(L))
|
||||
var/mob/living/simple_animal/hostile/H = L
|
||||
if(("ratvar" in H.faction) || (!H.mind && "neutral" in H.faction))
|
||||
if(("ratvar" in H.faction) || (!H.mind && ("neutral" in H.faction)))
|
||||
continue
|
||||
if(ismegafauna(H) || (!H.mind && H.AIStatus == AI_OFF))
|
||||
continue
|
||||
|
||||
@@ -36,6 +36,8 @@
|
||||
var/price = 0
|
||||
for(var/x in ex.total_amount)
|
||||
price += ex.total_value[x]
|
||||
for(var/x in ex.reagents_value)
|
||||
price += ex.reagents_value[x]
|
||||
|
||||
if(price)
|
||||
to_chat(user, "<span class='notice'>Scanned [O], value: <b>[price]</b> credits[O.contents.len ? " (contents included)" : ""].</span>")
|
||||
|
||||
@@ -49,13 +49,13 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
|
||||
sold = E.sell_object(thing, report, dry_run, allowed_categories , apply_elastic)
|
||||
report.exported_atoms += " [thing.name]"
|
||||
break
|
||||
if(thing.reagents)
|
||||
if(thing.reagents?.value_multiplier)
|
||||
for(var/A in thing.reagents.reagent_list)
|
||||
var/datum/reagent/R = A
|
||||
if(!R.value)
|
||||
continue
|
||||
report.reagents_volume[R.name] += R.volume
|
||||
report.reagents_value[R.name] += R.volume * R.value
|
||||
report.reagents_value[R.name] += round(R.volume * R.value * thing.reagents.value_multiplier)
|
||||
if(!dry_run && (sold || delete_unsold))
|
||||
if(ismob(thing))
|
||||
thing.investigate_log("deleted through cargo export",INVESTIGATE_CARGO)
|
||||
|
||||
@@ -65,6 +65,9 @@ GLOBAL_LIST_INIT(hallucination_list, list(
|
||||
|
||||
//Returns a random turf in a ring around the target mob, useful for sound hallucinations
|
||||
/datum/hallucination/proc/random_far_turf()
|
||||
var/turf/target_T = get_turf(target)
|
||||
if(!target_T)
|
||||
return
|
||||
var/x_based = prob(50)
|
||||
var/first_offset = pick(-8,-7,-6,-5,5,6,7,8)
|
||||
var/second_offset = rand(-8,8)
|
||||
@@ -76,7 +79,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
|
||||
else
|
||||
y_off = first_offset
|
||||
x_off = second_offset
|
||||
var/turf/T = locate(target.x + x_off, target.y + y_off, target.z)
|
||||
var/turf/T = locate(target_T.x + x_off, target_T.y + y_off, target_T.z)
|
||||
return T
|
||||
|
||||
/obj/effect/hallucination
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
|
||||
reagent_flags = OPENCONTAINER
|
||||
reagent_value = DEFAULT_REAGENTS_VALUE
|
||||
var/gulp_size = 5 //This is now officially broken ... need to think of a nice way to fix it.
|
||||
possible_transfer_amounts = list(5,10,15,20,25,30,50)
|
||||
volume = 50
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
possible_transfer_amounts = list()
|
||||
volume = 50 //Sets the default container amount for all food items.
|
||||
reagent_flags = INJECTABLE
|
||||
reagent_value = NO_REAGENTS_VALUE
|
||||
resistance_flags = FLAMMABLE
|
||||
var/foodtype = NONE
|
||||
var/last_check_time
|
||||
|
||||
@@ -71,10 +71,11 @@ All foods are distributed among various categories. Use common sense.
|
||||
if(!eater)
|
||||
return
|
||||
if(!reagents.total_volume)
|
||||
var/obj/item/trash_item = generate_trash(eater)
|
||||
var/mob/living/location = loc
|
||||
var/obj/item/trash_item = generate_trash(location)
|
||||
qdel(src)
|
||||
eater.put_in_hands(trash_item)
|
||||
|
||||
if(istype(location))
|
||||
location.put_in_hands(trash_item)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/attack_self(mob/user)
|
||||
return
|
||||
@@ -245,7 +246,7 @@ All foods are distributed among various categories. Use common sense.
|
||||
return TRUE
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/proc/initialize_slice(obj/item/reagent_containers/food/snacks/slice, reagents_per_slice)
|
||||
slice.create_reagents(slice.volume)
|
||||
slice.create_reagents(slice.volume, reagent_flags, reagent_value)
|
||||
reagents.trans_to(slice,reagents_per_slice)
|
||||
if(name != initial(name))
|
||||
slice.name = "slice of [name]"
|
||||
@@ -279,7 +280,7 @@ All foods are distributed among various categories. Use common sense.
|
||||
|
||||
// initialize_cooked_food() is called when microwaving the food
|
||||
/obj/item/reagent_containers/food/snacks/proc/initialize_cooked_food(obj/item/reagent_containers/food/snacks/S, cooking_efficiency = 1)
|
||||
S.create_reagents(S.volume)
|
||||
S.create_reagents(S.volume, reagent_flags, reagent_value)
|
||||
if(reagents)
|
||||
reagents.trans_to(S, reagents.total_volume)
|
||||
if(S.bonus_reagents && S.bonus_reagents.len)
|
||||
|
||||
@@ -212,7 +212,7 @@
|
||||
meatslab.throw_at(pick(nearby_turfs),i,3)
|
||||
for (var/turfs=1 to meat_produced)
|
||||
var/turf/gibturf = pick(nearby_turfs)
|
||||
if (!gibturf.density && src in view(gibturf))
|
||||
if (!gibturf.density && (src in view(gibturf)))
|
||||
new gibtype(gibturf,i,diseases)
|
||||
|
||||
pixel_x = initial(pixel_x) //return to its spot after shaking
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
unprocess()
|
||||
qdel(src)
|
||||
if(!bomb_active || bomb_defused)
|
||||
if(bomb_defused && bomb in src)
|
||||
if(bomb_defused && (bomb in src))
|
||||
bomb.defuse()
|
||||
bomb_active = FALSE
|
||||
unprocess()
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
// Saves us from having to define each stupid grown's dried_type as itself.
|
||||
// If you don't want a plant to be driable (watermelons) set this to null in the time definition.
|
||||
resistance_flags = FLAMMABLE
|
||||
reagent_value = HARVEST_REAGENTS_VALUE
|
||||
var/dry_grind = FALSE //If TRUE, this object needs to be dry to be ground up
|
||||
var/can_distill = TRUE //If FALSE, this object cannot be distilled into an alcohol.
|
||||
var/distill_reagent //If NULL and this object can be distilled, it uses a generic fruit_wine reagent and adjusts its variables.
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/obj/item/grown/Initialize(newloc, obj/item/seeds/new_seed)
|
||||
. = ..()
|
||||
create_reagents(50)
|
||||
create_reagents(50, NONE, HARVEST_REAGENTS_VALUE)
|
||||
|
||||
if(new_seed)
|
||||
seed = new_seed.Copy()
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
write_data_to_pin(new_data)
|
||||
|
||||
/datum/integrated_io/dir/write_data_to_pin(var/new_data)
|
||||
if(isnull(new_data) || new_data in list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)/* + list(UP, DOWN)*/)
|
||||
if(isnull(new_data) || (new_data in GLOB.alldirs/* + list(UP, DOWN)*/))
|
||||
data = new_data
|
||||
holder.on_data_written()
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ GLOBAL_PROTECT(exp_to_update)
|
||||
return exp_type
|
||||
|
||||
/proc/job_is_xp_locked(jobtitle)
|
||||
if(!CONFIG_GET(flag/use_exp_restrictions_heads) && jobtitle in (GLOB.command_positions | list("AI")))
|
||||
if(!CONFIG_GET(flag/use_exp_restrictions_heads) && (jobtitle in (GLOB.command_positions | list("AI"))))
|
||||
return FALSE
|
||||
if(!CONFIG_GET(flag/use_exp_restrictions_other) && !(jobtitle in (GLOB.command_positions | list("AI"))))
|
||||
return FALSE
|
||||
|
||||
@@ -55,7 +55,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
var/deadchat_name
|
||||
var/datum/spawners_menu/spawners_menu
|
||||
|
||||
/mob/dead/observer/Initialize()
|
||||
/mob/dead/observer/Initialize(mapload, mob/body)
|
||||
set_invisibility(GLOB.observer_default_invisibility)
|
||||
|
||||
verbs += list(
|
||||
@@ -76,11 +76,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
|
||||
updateallghostimages()
|
||||
|
||||
var/turf/T
|
||||
var/mob/body = loc
|
||||
if(ismob(body))
|
||||
T = get_turf(body) //Where is the body located?
|
||||
|
||||
if(body)
|
||||
gender = body.gender
|
||||
if(body.mind && body.mind.name)
|
||||
name = body.mind.name
|
||||
@@ -105,14 +101,15 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
|
||||
update_icon()
|
||||
|
||||
if(!T)
|
||||
if(!isturf(loc))
|
||||
var/turf/T
|
||||
var/list/turfs = get_area_turfs(/area/shuttle/arrival)
|
||||
if(turfs.len)
|
||||
T = pick(turfs)
|
||||
else
|
||||
T = SSmapping.get_station_center()
|
||||
|
||||
forceMove(T)
|
||||
forceMove(T)
|
||||
|
||||
if(!name) //To prevent nameless ghosts
|
||||
name = random_unique_name(gender)
|
||||
@@ -196,13 +193,13 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
else
|
||||
ghostimage_default.icon_state = new_form
|
||||
|
||||
if(ghost_accs >= GHOST_ACCS_DIR && icon_state in GLOB.ghost_forms_with_directions_list) //if this icon has dirs AND the client wants to show them, we make sure we update the dir on movement
|
||||
if(ghost_accs >= GHOST_ACCS_DIR && (icon_state in GLOB.ghost_forms_with_directions_list)) //if this icon has dirs AND the client wants to show them, we make sure we update the dir on movement
|
||||
updatedir = 1
|
||||
else
|
||||
updatedir = 0 //stop updating the dir in case we want to show accessories with dirs on a ghost sprite without dirs
|
||||
setDir(2 )//reset the dir to its default so the sprites all properly align up
|
||||
|
||||
if(ghost_accs == GHOST_ACCS_FULL && icon_state in GLOB.ghost_forms_with_accessories_list) //check if this form supports accessories and if the client wants to show them
|
||||
if(ghost_accs == GHOST_ACCS_FULL && (icon_state in GLOB.ghost_forms_with_accessories_list)) //check if this form supports accessories and if the client wants to show them
|
||||
var/datum/sprite_accessory/S
|
||||
if(facial_hair_style)
|
||||
S = GLOB.facial_hair_styles_list[facial_hair_style]
|
||||
@@ -268,7 +265,7 @@ Works together with spawning an observer, noted above.
|
||||
if(!key || key[1] == "@" || (SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse, special, penalize) & COMPONENT_BLOCK_GHOSTING))
|
||||
return //mob has no key, is an aghost or some component hijacked.
|
||||
stop_sound_channel(CHANNEL_HEARTBEAT) //Stop heartbeat sounds because You Are A Ghost Now
|
||||
var/mob/dead/observer/ghost = new(src) // Transfer safety to observer spawning proc.
|
||||
var/mob/dead/observer/ghost = new(get_turf(src), src) // Transfer safety to observer spawning proc.
|
||||
SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
|
||||
ghost.can_reenter_corpse = can_reenter_corpse
|
||||
if (client && client.prefs && client.prefs.auto_ooc)
|
||||
@@ -310,8 +307,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
var/obj/machinery/cryopod/C = loc
|
||||
C.despawn_occupant()
|
||||
else
|
||||
ghostize(0, penalize = TRUE, voluntary = TRUE) //0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
|
||||
suicide_log(TRUE)
|
||||
ghostize(FALSE, penalize = TRUE, voluntary = TRUE) //FALSE parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
|
||||
|
||||
|
||||
/mob/camera/verb/ghost()
|
||||
set category = "OOC"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
/mob/living/carbon/Initialize()
|
||||
. = ..()
|
||||
create_reagents(1000)
|
||||
create_reagents(1000, NONE, NO_REAGENTS_VALUE)
|
||||
update_body_parts() //to update the carbon's new bodyparts appearance
|
||||
GLOB.carbon_list += src
|
||||
blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio)
|
||||
|
||||
@@ -362,7 +362,7 @@
|
||||
return
|
||||
|
||||
// Also no decay if corpse chilled or not organic/undead
|
||||
if(bodytemperature <= T0C-10 || (!(MOB_ORGANIC in mob_biotypes) && !(MOB_UNDEAD in mob_biotypes)))
|
||||
if((bodytemperature <= T0C-10) || !(mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD)))
|
||||
return
|
||||
|
||||
// Wait a bit before decaying
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
/mob/living/proc/spawn_gibs(with_bodyparts, atom/loc_override)
|
||||
var/location = loc_override ? loc_override.drop_location() : drop_location()
|
||||
if(MOB_ROBOTIC in mob_biotypes)
|
||||
if((MOB_ROBOTIC) in (mob_biotypes))
|
||||
new /obj/effect/gibspawner/robot(location, src, get_static_viruses())
|
||||
else
|
||||
new /obj/effect/gibspawner/generic(location, src, get_static_viruses())
|
||||
|
||||
@@ -258,7 +258,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
if(M.stat != DEAD) //not dead, not important
|
||||
if(yellareas) //CIT CHANGE - see above. makes yelling penetrate walls
|
||||
var/area/A = get_area(M) //CIT CHANGE - ditto
|
||||
if(istype(A) && A.ambientsounds != SPACE && A in yellareas) //CIT CHANGE - ditto
|
||||
if(istype(A) && A.ambientsounds != SPACE && (A in yellareas)) //CIT CHANGE - ditto
|
||||
listening |= M //CIT CHANGE - ditto
|
||||
continue
|
||||
if(!M.client || !client) //client is so that ghosts don't have to listen to mice
|
||||
@@ -368,7 +368,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
if(message_mode == MODE_HEADSET)
|
||||
imp.radio.talk_into(src, message, , spans, language)
|
||||
return ITALICS | REDUCE_RANGE
|
||||
if(message_mode == MODE_DEPARTMENT || message_mode in GLOB.radiochannels)
|
||||
if(message_mode == MODE_DEPARTMENT || (message_mode in GLOB.radiochannels))
|
||||
imp.radio.talk_into(src, message, message_mode, spans, language)
|
||||
return ITALICS | REDUCE_RANGE
|
||||
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
var/list/states = icon_states(icon)
|
||||
icon_state = ""
|
||||
if(resting) //The next line is some bullshit but I can make it worse if you want and make it a single line instead of four.. :)
|
||||
if(dynamic_chassis_sit && ("sit") in states)
|
||||
if(dynamic_chassis_sit && ("sit" in states))
|
||||
icon_state = "sit"
|
||||
else if(dynamic_chassis_bellyup && ("bellyup") in states)
|
||||
else if(dynamic_chassis_bellyup && ("bellyup" in states))
|
||||
icon_state = "bellyup"
|
||||
else if("rest" in states)
|
||||
icon_state = "rest"
|
||||
|
||||
@@ -340,7 +340,7 @@
|
||||
/obj/item/robot_module/medical/be_transformed_to(obj/item/robot_module/old_module)
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
var/medmodels = list("Default", "Heavy", "Sleek", "Marina", "Droid", "Eyebot", "Medihound", "Medihound Dark", "Vale")
|
||||
if(R.client && R.client.ckey in list("nezuli"))
|
||||
if(R.client && (R.client.ckey in list("nezuli")))
|
||||
medmodels += "Alina"
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in medmodels
|
||||
if(!borg_icon)
|
||||
@@ -437,7 +437,7 @@
|
||||
/obj/item/robot_module/engineering/be_transformed_to(obj/item/robot_module/old_module)
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
var/list/engymodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Marina", "Can", "Spider", "Loader","Handy", "Pup Dozer", "Vale")
|
||||
if(R.client && R.client.ckey in list("nezuli"))
|
||||
if(R.client && (R.client.ckey in list("nezuli")))
|
||||
engymodels += "Alina"
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in engymodels
|
||||
if(!borg_icon)
|
||||
@@ -515,7 +515,7 @@
|
||||
/obj/item/robot_module/security/be_transformed_to(obj/item/robot_module/old_module)
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
var/list/secmodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Can", "Marina", "Spider", "K9", "K9 Dark", "Vale")
|
||||
if(R.client && R.client.ckey in list("nezuli"))
|
||||
if(R.client && (R.client.ckey in list("nezuli")))
|
||||
secmodels += "Alina"
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in secmodels
|
||||
if(!borg_icon)
|
||||
|
||||
@@ -454,7 +454,7 @@
|
||||
name = "udder"
|
||||
|
||||
/obj/item/udder/Initialize()
|
||||
create_reagents(50)
|
||||
create_reagents(50, NONE, NO_REAGENTS_VALUE)
|
||||
reagents.add_reagent(/datum/reagent/consumable/milk, 20)
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -191,7 +191,7 @@
|
||||
/obj/effect/proc_holder/spell/aoe_turf/blindness/cast(list/targets,mob/user = usr)
|
||||
for(var/mob/living/L in GLOB.alive_mob_list)
|
||||
var/turf/T = get_turf(L.loc)
|
||||
if(T && T in targets)
|
||||
if(T && (T in targets))
|
||||
L.blind_eyes(4)
|
||||
return
|
||||
|
||||
|
||||
@@ -467,11 +467,11 @@
|
||||
return
|
||||
return
|
||||
|
||||
if(parrot_interest && parrot_interest in view(src))
|
||||
if(parrot_interest && (parrot_interest in view(src)))
|
||||
parrot_state = PARROT_SWOOP | PARROT_STEAL
|
||||
return
|
||||
|
||||
if(parrot_perch && parrot_perch in view(src))
|
||||
if(parrot_perch && (parrot_perch in view(src)))
|
||||
parrot_state = PARROT_SWOOP | PARROT_RETURN
|
||||
return
|
||||
|
||||
|
||||
@@ -97,7 +97,7 @@
|
||||
else
|
||||
var/datum/action/innate/slime/evolve/E = new
|
||||
E.Grant(src)
|
||||
create_reagents(100)
|
||||
create_reagents(100, NONE, NO_REAGENTS_VALUE)
|
||||
set_colour(new_colour)
|
||||
. = ..()
|
||||
nutrition = 700
|
||||
|
||||
@@ -320,10 +320,10 @@
|
||||
if(C.setting == counter_setting)
|
||||
return BULLET_ACT_BLOCK
|
||||
|
||||
var/mob/living/L = target
|
||||
if(!istype(target))
|
||||
if(!isliving(target))
|
||||
return BULLET_ACT_BLOCK
|
||||
|
||||
var/mob/living/L = target
|
||||
switch(hugbox)
|
||||
if(DUEL_HUGBOX_NONE)
|
||||
var/obj/item/bodypart/B = L.get_bodypart(BODY_ZONE_HEAD)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
/obj/item/projectile/bullet/dart/Initialize()
|
||||
. = ..()
|
||||
create_reagents(50, NO_REACT)
|
||||
create_reagents(50, NO_REACT, NO_REAGENTS_VALUE)
|
||||
|
||||
/obj/item/projectile/bullet/dart/on_hit(atom/target, blocked = FALSE, skip = FALSE)
|
||||
if(iscarbon(target))
|
||||
|
||||
@@ -61,8 +61,9 @@
|
||||
var/reactedVol = 0 //how much of the reagent is reacted during a fermireaction
|
||||
var/fermiIsReacting = FALSE //that prevents multiple reactions from occurring (i.e. add_reagent calls to process_reactions(), this stops any extra reactions.)
|
||||
var/fermiReactID //instance of the chem reaction used during a fermireaction, kept here so it's cache isn't lost between loops/procs.
|
||||
var/value_multiplier = DEFAULT_REAGENTS_VALUE //used for cargo reagents selling.
|
||||
|
||||
/datum/reagents/New(maximum=100, new_flags)
|
||||
/datum/reagents/New(maximum=100, new_flags = NONE, new_value = DEFAULT_REAGENTS_VALUE)
|
||||
maximum_volume = maximum
|
||||
|
||||
//I dislike having these here but map-objects are initialised before world/New() is called. >_>
|
||||
@@ -72,6 +73,7 @@
|
||||
build_chemical_reactions_list()
|
||||
|
||||
reagents_holder_flags = new_flags
|
||||
value_multiplier = new_value
|
||||
|
||||
/datum/reagents/Destroy()
|
||||
. = ..()
|
||||
@@ -1147,10 +1149,10 @@
|
||||
|
||||
// Convenience proc to create a reagents holder for an atom
|
||||
// Max vol is maximum volume of holder
|
||||
/atom/proc/create_reagents(max_vol, flags)
|
||||
/atom/proc/create_reagents(max_vol, flags, new_value)
|
||||
if(reagents)
|
||||
qdel(reagents)
|
||||
reagents = new/datum/reagents(max_vol, flags)
|
||||
reagents = new/datum/reagents(max_vol, flags, new_value)
|
||||
reagents.my_atom = src
|
||||
|
||||
/proc/get_random_reagent_id() // Returns a random reagent type minus blacklisted reagents
|
||||
|
||||
@@ -270,7 +270,7 @@
|
||||
if(!is_operational() || recording_recipe)
|
||||
return
|
||||
var/amount = text2num(params["amount"])
|
||||
if(beaker && amount in beaker.possible_transfer_amounts)
|
||||
if(beaker && (amount in beaker.possible_transfer_amounts))
|
||||
beaker.reagents.remove_all(amount)
|
||||
work_animation()
|
||||
. = TRUE
|
||||
|
||||
@@ -551,7 +551,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
value = 1
|
||||
|
||||
/datum/reagent/consumable/ethanol/screwdrivercocktail/on_mob_life(mob/living/carbon/M)
|
||||
if(M.mind && M.mind.assigned_role in list("Station Engineer", "Atmospheric Technician", "Chief Engineer")) //Engineers lose radiation poisoning at a massive rate.
|
||||
if(M.mind && (M.mind.assigned_role in list("Station Engineer", "Atmospheric Technician", "Chief Engineer"))) //Engineers lose radiation poisoning at a massive rate.
|
||||
M.radiation = max(M.radiation - 25, 0)
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -338,8 +338,8 @@
|
||||
|
||||
/datum/reagent/water/holywater/on_mob_life(mob/living/carbon/M)
|
||||
if(!data)
|
||||
data = 1
|
||||
data++
|
||||
data = list("misc" = 1)
|
||||
data["misc"]++
|
||||
M.jitteriness = min(M.jitteriness+4,10)
|
||||
if(iscultist(M))
|
||||
for(var/datum/action/innate/cult/blood_magic/BM in M.actions)
|
||||
@@ -348,7 +348,7 @@
|
||||
to_chat(M, "<span class='cultlarge'>Your blood rites falter as holy water scours your body!</span>")
|
||||
for(var/datum/action/innate/cult/blood_spell/BS in BM.spells)
|
||||
qdel(BS)
|
||||
if(data >= 25) // 10 units, 45 seconds @ metabolism 0.4 units & tick rate 1.8 sec
|
||||
if(data["misc"] >= 25) // 10 units, 45 seconds @ metabolism 0.4 units & tick rate 1.8 sec
|
||||
if(!M.stuttering)
|
||||
M.stuttering = 1
|
||||
M.stuttering = min(M.stuttering+4, 10)
|
||||
@@ -369,7 +369,7 @@
|
||||
"You can't save him. Nothing can save him now", "It seems that Nar'Sie will triumph after all")].</span>")
|
||||
if("emote")
|
||||
M.visible_message("<span class='warning'>[M] [pick("whimpers quietly", "shivers as though cold", "glances around in paranoia")].</span>")
|
||||
if(data >= 60) // 30 units, 135 seconds
|
||||
if(data["misc"] >= 60) // 30 units, 135 seconds
|
||||
if(iscultist(M) || is_servant_of_ratvar(M))
|
||||
if(iscultist(M))
|
||||
SSticker.mode.remove_cultist(M.mind, FALSE, TRUE)
|
||||
|
||||
@@ -7,7 +7,8 @@
|
||||
var/amount_per_transfer_from_this = 5
|
||||
var/list/possible_transfer_amounts = list(5,10,15,20,25,30)
|
||||
var/volume = 30
|
||||
var/reagent_flags //used to determine the reagent holder flags on add_initial_reagents()
|
||||
var/reagent_flags = NONE //used to determine the reagent holder flags on add_initial_reagents()
|
||||
var/reagent_value = DEFAULT_REAGENTS_VALUE //same as above but for the holder value multiplier.
|
||||
var/list/list_reagents = null
|
||||
var/spawned_disease = null
|
||||
var/disease_amount = 20
|
||||
@@ -22,7 +23,7 @@
|
||||
volume = vol
|
||||
if(container_flags & APTFT_VERB && length(possible_transfer_amounts))
|
||||
verbs += /obj/item/reagent_containers/proc/set_APTFT
|
||||
create_reagents(volume, reagent_flags)
|
||||
create_reagents(volume, reagent_flags, reagent_value)
|
||||
if(spawned_disease)
|
||||
var/datum/disease/F = new spawned_disease()
|
||||
var/list/data = list("blood_DNA" = "UNKNOWN DNA", "blood_type" = "SY","viruses"= list(F))
|
||||
|
||||
@@ -19,6 +19,7 @@ Borg Hypospray
|
||||
amount_per_transfer_from_this = 5
|
||||
volume = 30
|
||||
possible_transfer_amounts = list()
|
||||
reagent_value = NO_REAGENTS_VALUE
|
||||
var/mode = 1
|
||||
var/charge_cost = 50
|
||||
var/charge_tick = 0
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
|
||||
if(safe_thing)
|
||||
if(!safe_thing.reagents)
|
||||
safe_thing.create_reagents(100)
|
||||
safe_thing.create_reagents(100, NONE, NO_REAGENTS_VALUE)
|
||||
|
||||
reagents.reaction(safe_thing, TOUCH, fraction)
|
||||
trans = reagents.trans_to(safe_thing, amount_per_transfer_from_this)
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
container_flags = APTFT_VERB
|
||||
volume = 5
|
||||
spillable = FALSE
|
||||
reagent_value = NO_REAGENTS_VALUE
|
||||
var/wipe_sound
|
||||
var/soak_efficiency = 1
|
||||
var/extinguish_efficiency = 0
|
||||
@@ -26,7 +27,7 @@
|
||||
if(reagents.total_volume)
|
||||
. += "<span class='notice'>It's soaked. Alt-Click to squeeze it dry, and perhaps gather the liquids into another held open container.</span>"
|
||||
|
||||
/obj/item/reagent_containers/rag/afterattack(atom/A as obj|turf|area, mob/user,proximity)
|
||||
/obj/item/reagent_containers/rag/afterattack(atom/A, mob/user,proximity)
|
||||
. = ..()
|
||||
if(!proximity)
|
||||
return
|
||||
@@ -45,7 +46,7 @@
|
||||
C.visible_message("<span class='notice'>[user] has touched \the [C] with \the [src].</span>")
|
||||
log_combat(user, C, "touched", log_object)
|
||||
|
||||
else if(istype(A) && src in user)
|
||||
else if(istype(A) && (src in user))
|
||||
user.visible_message("[user] starts to wipe down [A] with [src]!", "<span class='notice'>You start to wipe down [A] with [src]...</span>")
|
||||
if(do_after(user, action_speed, target = A))
|
||||
user.visible_message("[user] finishes wiping off [A]!", "<span class='notice'>You finish wiping off [A].</span>")
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
/obj/item/reagent_containers/spray/proc/spray(atom/A)
|
||||
var/range = CLAMP(get_dist(src, A), 1, current_range)
|
||||
var/obj/effect/decal/chempuff/D = new /obj/effect/decal/chempuff(get_turf(src))
|
||||
D.create_reagents(amount_per_transfer_from_this)
|
||||
D.create_reagents(amount_per_transfer_from_this, NONE, NO_REAGENTS_VALUE)
|
||||
var/puff_reagent_left = range //how many turf, mob or dense objet we can react with before we consider the chem puff consumed
|
||||
if(stream_mode)
|
||||
reagents.trans_to(D, amount_per_transfer_from_this)
|
||||
|
||||
@@ -168,7 +168,7 @@ GLOBAL_LIST_INIT(cargo_shuttle_leave_behind_typecache, typecacheof(list(
|
||||
|
||||
for(var/chem in ex.reagents_value)
|
||||
var/value = ex.reagents_value[chem]
|
||||
msg += "[value] credits: received [ex.reagents_volume[chem]]u of [chem].\n"
|
||||
msg += "[value > 0 ? "+" : ""][value] credits: received [ex.reagents_volume[chem]]u of [chem].\n"
|
||||
SSshuttle.points += value
|
||||
|
||||
msg = copytext_char(msg, 1, MAX_MESSAGE_LEN)
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
else
|
||||
message = "<span class='notice'>You must hold the desired item in your hands to mark it for recall.</span>"
|
||||
|
||||
else if(marked_item && marked_item in hand_items) //unlinking item to the spell
|
||||
else if(marked_item && (marked_item in hand_items)) //unlinking item to the spell
|
||||
message = "<span class='notice'>You remove the mark on [marked_item] to use elsewhere.</span>"
|
||||
name = "Instant Summons"
|
||||
marked_item = null
|
||||
@@ -78,7 +78,7 @@
|
||||
|
||||
if(iscarbon(M)) //Edge case housekeeping
|
||||
var/mob/living/carbon/C = M
|
||||
if(C.stomach_contents && item_to_retrieve in C.stomach_contents)
|
||||
if(C.stomach_contents && (item_to_retrieve in C.stomach_contents))
|
||||
C.stomach_contents -= item_to_retrieve
|
||||
for(var/X in C.bodyparts)
|
||||
var/obj/item/bodypart/part = X
|
||||
|
||||
@@ -190,7 +190,7 @@
|
||||
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
|
||||
var/sound/eating = GLOB.pred_vore_sounds[vore_sound]
|
||||
SEND_SOUND(H,eating)
|
||||
else if(H && H in contents && H.client)
|
||||
else if(H?.client && (H in contents))
|
||||
var/sound/eating = GLOB.prey_vore_sounds[vore_sound]
|
||||
SEND_SOUND(H,eating)
|
||||
recent_sound = TRUE
|
||||
@@ -246,7 +246,7 @@
|
||||
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
|
||||
var/sound/releasement = GLOB.pred_release_sounds[release_sound]
|
||||
H.playsound_local(owner.loc, releasement, vol = 75, vary = 1, falloff = VORE_SOUND_FALLOFF)
|
||||
else if(H && H in contents && H.client)
|
||||
else if(H?.client && (H in contents))
|
||||
var/sound/releasement = GLOB.prey_release_sounds[release_sound]
|
||||
SEND_SOUND(H,releasement)
|
||||
recent_sound = TRUE
|
||||
@@ -302,7 +302,7 @@
|
||||
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
|
||||
var/sound/releasement = GLOB.pred_release_sounds[release_sound]
|
||||
H.playsound_local(owner.loc, releasement, vol = 75, vary = 1, falloff = VORE_SOUND_FALLOFF)
|
||||
else if(H && H in contents && H.client)
|
||||
else if(H?.client && (H in contents))
|
||||
var/sound/releasement = GLOB.prey_release_sounds[release_sound]
|
||||
SEND_SOUND(H,releasement)
|
||||
recent_sound = TRUE
|
||||
@@ -364,7 +364,7 @@
|
||||
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
|
||||
var/sound/eating = GLOB.pred_vore_sounds[vore_sound]
|
||||
H.playsound_local(owner.loc, eating, vol = 75, vary = 1, falloff = VORE_SOUND_FALLOFF)
|
||||
else if(H && H in contents && H.client)
|
||||
else if(H?.client && (H in contents))
|
||||
var/sound/eating = GLOB.prey_vore_sounds[vore_sound]
|
||||
SEND_SOUND(H,eating)
|
||||
recent_sound = TRUE
|
||||
@@ -586,7 +586,7 @@
|
||||
for(var/mob/living/H in hearing_mobs)
|
||||
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
|
||||
H.playsound_local(owner.loc, pred_struggle_snuggle, vol = 75, vary = 1, falloff = VORE_SOUND_FALLOFF)
|
||||
else if(H && H in contents && H.client)
|
||||
else if(H && H.client && (H in contents))
|
||||
SEND_SOUND(H,prey_struggle_snuggle)
|
||||
|
||||
else
|
||||
|
||||
@@ -195,7 +195,7 @@
|
||||
for(var/mob/living/H in hearing_mobs)
|
||||
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
|
||||
SEND_SOUND(H,pred_digest)
|
||||
else if(H && H in contents && H.client)
|
||||
else if(H?.client && (H in contents))
|
||||
SEND_SOUND(H,prey_digest)
|
||||
|
||||
//No digestion protection for megafauna.
|
||||
|
||||
Reference in New Issue
Block a user