Something more about runtime errors.
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@@ -890,8 +890,8 @@ datum/status_effect/stabilized/blue/on_remove()
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healing_types += TOX
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if(owner.getCloneLoss() > 0)
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healing_types += CLONE
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owner.apply_damage_type(-heal_amount, damagetype=pick(healing_types))
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if(length(healing_types))
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owner.apply_damage_type(-heal_amount, damagetype=pick(healing_types))
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owner.nutrition += 3
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M.adjustCloneLoss(heal_amount * 1.2) //This way, two people can't just convert each other's damage away.
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else
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