Merge pull request #8131 from Citadel-Station-13/kevinz000-patch-23
Shift autocall is now accurate to real time rather than game time (you will no longer have 4 hour rounds due to lag)
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@@ -202,7 +202,7 @@
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state = STATE_CANCELSHUTTLE
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if("cancelshuttle2")
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if(authenticated)
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if(world.time > SSshuttle.auto_call) //Citadel Edit Removing auto_call caused recall.
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if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) //Citadel Edit Removing auto_call caused recall.
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say("Warning: Emergency shuttle recalls have been blocked by Central Command due to ongoing crew transfer procedures.")
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else
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SSshuttle.cancelEvac(usr)
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