Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into arousal-bad
This commit is contained in:
@@ -87,3 +87,12 @@
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/datum/component/storage/concrete/pockets/pocketprotector/real_location()
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// if the component is reparented to a jumpsuit, the items still go in the protector
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return original_parent
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/datum/component/storage/concrete/pockets/small/rushelmet
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max_items = 1
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quickdraw = TRUE
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/datum/component/storage/concrete/pockets/small/rushelmet/Initialize()
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. = ..()
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can_hold = typecacheof(list(/obj/item/reagent_containers/glass/bottle,
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/obj/item/ammo_box/a762))
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@@ -0,0 +1,60 @@
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/datum/element/wuv //D'awwwww
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element_flags = ELEMENT_BESPOKE
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id_arg_index = 2
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//the for the me emote proc call when petted.
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var/pet_emote
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//whether the emote is visible or audible
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var/pet_type
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//same as above, except when harmed. "You are going into orbit, you stupid mutt!"
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var/punt_emote
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//same as pet_type
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var/punt_type
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//mood typepath for the moodlet signal when petted.
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var/pet_moodlet
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//same as above but for harm
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var/punt_moodlet
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/datum/element/wuv/Attach(datum/target, pet, pet_t, pet_mood, punt, punt_t, punt_mood)
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. = ..()
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if(!isliving(target))
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return ELEMENT_INCOMPATIBLE
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pet_emote = pet
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pet_type = pet_t
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punt_emote = punt
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punt_type = punt_t
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pet_moodlet = pet_mood
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punt_moodlet = punt_mood
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RegisterSignal(target, COMSIG_MOB_ATTACK_HAND, .proc/on_attack_hand)
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/datum/element/wuv/proc/on_attack_hand(datum/source, mob/user)
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var/mob/living/L = source
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if(L.stat == DEAD)
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return
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//we want to delay the effect to be displayed after the mob is petted, not before.
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switch(user.a_intent)
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if(INTENT_HARM, INTENT_DISARM)
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addtimer(CALLBACK(src, .proc/kick_the_dog, source, user), 1)
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if(INTENT_HELP)
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addtimer(CALLBACK(src, .proc/pet_the_dog, source, user), 1)
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/datum/element/wuv/proc/pet_the_dog(mob/target, mob/user)
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if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS)
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return
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new /obj/effect/temp_visual/heart(target.loc)
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if(pet_emote)
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target.emote("me", pet_type, pet_emote)
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if(pet_moodlet && !CHECK_BITFIELD(target.flags_1, HOLOGRAM_1)) //prevents unlimited happiness petting park exploit.
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SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, target, pet_moodlet, target)
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/datum/element/wuv/proc/kick_the_dog(mob/target, mob/user)
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if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS)
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return
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if(punt_emote)
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target.emote("me", punt_type, punt_emote)
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if(punt_moodlet && !CHECK_BITFIELD(target.flags_1, HOLOGRAM_1))
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SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, target, punt_moodlet, target)
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+3
-1
@@ -136,6 +136,7 @@
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DISABLE_BITFIELD(L.client.prefs.chat_toggles,CHAT_OOC)
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SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
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SEND_SIGNAL(new_character, COMSIG_MOB_ON_NEW_MIND)
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/datum/mind/proc/store_memory(new_text)
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if((length(memory) + length(new_text)) <= MAX_MESSAGE_LEN)
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@@ -520,7 +521,7 @@
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if(!objective)
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to_chat(usr,"Invalid objective.")
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return
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//qdel(objective) Needs cleaning objective destroys
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qdel(objective) //TODO: Needs cleaning objective destroys (whatever that means)
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message_admins("[key_name_admin(usr)] removed an objective for [current]: [objective.explanation_text]")
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log_admin("[key_name(usr)] removed an objective for [current]: [objective.explanation_text]")
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@@ -743,6 +744,7 @@
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else
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mind = new /datum/mind(key)
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SSticker.minds += mind
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SEND_SIGNAL(src, COMSIG_MOB_ON_NEW_MIND)
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if(!mind.name)
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mind.name = real_name
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mind.current = src
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@@ -23,10 +23,13 @@
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mood_change = 3
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timeout = 3000
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/datum/mood_event/pet_corgi
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description = "<span class='nicegreen'>Corgis are adorable! I can't stop petting them!</span>\n"
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mood_change = 3
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timeout = 3000
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/datum/mood_event/pet_animal
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description = "<span class='nicegreen'>Animals are adorable! I can't stop petting them!</span>\n"
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mood_change = 2
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timeout = 5 MINUTES
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/datum/mood_event/pet_animal/add_effects(mob/animal)
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description = "<span class='nicegreen'>\The [animal.name] is adorable! I can't stop petting [animal.p_them()]!</span>\n"
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/datum/mood_event/honk
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description = "<span class='nicegreen'>Maybe clowns aren't so bad after all. Honk!</span>\n"
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@@ -10,6 +10,21 @@
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suffix = "Box/Engine/engine_sm.dmm"
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name = "Engine SM"
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/datum/map_template/ruin/station/box/engine/onebythree
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id = "engine_sm_1x3"
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suffix = "Box/Engine/engine_sm_1x3.dmm"
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name = "Engine SM 1x3"
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/datum/map_template/ruin/station/box/engine/fivebyfive
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id = "engine_sm_5x5"
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suffix = "Box/Engine/engine_sm_5x5.dmm"
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name = "Engine SM 5x5"
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/datum/map_template/ruin/station/box/engine/threesm
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id = "engine_sm_3x"
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suffix = "Box/Engine/engine_sm_3x.dmm"
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name = "Engine SM 3x"
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/datum/map_template/ruin/station/box/engine/singulo
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id = "engine_singulo"
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suffix = "Box/Engine/engine_singulo.dmm"
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@@ -99,6 +99,12 @@
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id = "Mesmerize"
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alert_type = /obj/screen/alert/status_effect/mesmerized
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/datum/status_effect/no_combat_mode/mesmerize/on_apply()
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ADD_TRAIT(owner, TRAIT_MUTE, "mesmerize")
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/datum/status_effect/no_combat_mode/mesmerize/on_remove()
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REMOVE_TRAIT(owner, TRAIT_MUTE, "mesmerize")
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/obj/screen/alert/status_effect/mesmerized
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name = "Mesmerized"
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desc = "You cant tear your sight from who is in front of you...Their gaze is simply too enthralling.."
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@@ -104,6 +104,15 @@
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gain_text = "<span class='notice'>You desire to be hurt.</span>"
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lose_text = "<span class='notice'>Pain has become less exciting for you.</span>"
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/datum/quirk/coldblooded
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name = "Cold-blooded"
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desc = "Your body doesn't create its own internal heat, requiring external heat regulation."
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value = 0
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medical_record_text = "Patient is ectothermic."
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mob_trait = TRAIT_COLDBLOODED
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gain_text = "<span class='notice'>You feel cold-blooded.</span>"
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lose_text = "<span class='notice'>You feel more warm-blooded.</span>"
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/datum/quirk/alcohol_intolerance
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name = "Alcohol Intolerance"
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desc = "You take toxin damage from alcohol rather than getting drunk."
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