Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into last-word-hearing-psychics
This commit is contained in:
@@ -131,6 +131,16 @@
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#define COMSIG_MOB_ATTACK_RANGED "mob_attack_ranged" //from base of mob/RangedAttack(): (atom/A, params)
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#define COMSIG_MOB_THROW "mob_throw" //from base of /mob/throw_item(): (atom/target)
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#define COMSIG_MOB_UPDATE_SIGHT "mob_update_sight" //from base of /mob/update_sight(): ()
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#define COMSIG_MOB_SAY "mob_say" // from /mob/living/say(): (proc args list)
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#define COMPONENT_UPPERCASE_SPEECH 1
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// used to access COMSIG_MOB_SAY argslist
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#define SPEECH_MESSAGE 1
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// #define SPEECH_BUBBLE_TYPE 2
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#define SPEECH_SPANS 3
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/* #define SPEECH_SANITIZE 4
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#define SPEECH_LANGUAGE 5
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#define SPEECH_IGNORE_SPAM 6
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#define SPEECH_FORCED 7 */
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// /mob/living signals
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#define COMSIG_LIVING_RESIST "living_resist" //from base of mob/living/resist() (/mob/living)
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@@ -8,6 +8,7 @@
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#define ENABLE_BITFIELD(variable, flag) (variable |= (flag))
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#define DISABLE_BITFIELD(variable, flag) (variable &= ~(flag))
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#define CHECK_BITFIELD(variable, flag) (variable & flag)
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#define TOGGLE_BITFIELD(variable, flag) (variable ^= (flag))
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GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768))
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@@ -16,6 +16,7 @@
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#define INVESTIGATE_EXONET "exonet"
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#define INVESTIGATE_NANITES "nanites"
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#define INVESTIGATE_CIRCUIT "circuit"
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#define INVESTIGATE_RCD "rcd"
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// Logging types for log_message()
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#define LOG_ATTACK (1 << 0)
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@@ -26,6 +26,7 @@
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#define NODROP (1<<8) // This flag makes it so that an item literally cannot be removed at all, or at least that's how it should be. Only deleted.
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#define ABSTRACT (1<<9) // for all things that are technically items but used for various different stuff
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#define IMMUTABLE_SLOW (1<<10) //When players should not be able to change the slowdown of the item (Speed potions, ect)
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#define SURGICAL_TOOL (1<<12) //Tool commonly used for surgery: won't attack targets in an active surgical operation on help intent (in case of mistakes)
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// Flags for the clothing_flags var on /obj/item/clothing
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@@ -35,3 +36,5 @@
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#define MASKINTERNALS (1<<3) // mask allows internals
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#define NOSLIP (1<<4) //prevents from slipping on wet floors, in space etc
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#define THICKMATERIAL (1<<5) //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body.
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#define VOICEBOX_TOGGLABLE (1<<6) // The voicebox in this clothing can be toggled.
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#define VOICEBOX_DISABLED (1<<7) // The voicebox is currently turned off.
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@@ -112,6 +112,7 @@
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#define TRAIT_PARALYSIS_R_ARM "para-r-arm"
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#define TRAIT_PARALYSIS_L_LEG "para-l-leg"
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#define TRAIT_PARALYSIS_R_LEG "para-r-leg"
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#define TRAIT_UNINTELLIGIBLE_SPEECH "unintelligible-speech"
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#define TRAIT_LAW_ENFORCEMENT_METABOLISM "law-enforcement-metabolism"
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#define TRAIT_STRONG_GRABBER "strong_grabber"
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#define TRAIT_CALCIUM_HEALER "calcium_healer"
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@@ -767,3 +767,27 @@ GLOBAL_LIST_INIT(binary, list("0","1"))
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return "twelfth"
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else
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return "[number]\th"
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/proc/unintelligize(message)
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var/prefix=copytext(message,1,2)
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if(prefix == ";")
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message = copytext(message,2)
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else if(prefix in list(":","#"))
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prefix += copytext(message,2,3)
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message = copytext(message,3)
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else
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prefix=""
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var/list/words = splittext(message," ")
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var/list/rearranged = list()
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for(var/i=1;i<=words.len;i++)
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var/cword = pick(words)
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words.Remove(cword)
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var/suffix = copytext(cword,length(cword)-1,length(cword))
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while(length(cword)>0 && suffix in list(".",",",";","!",":","?"))
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cword = copytext(cword,1 ,length(cword)-1)
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suffix = copytext(cword,length(cword)-1,length(cword) )
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if(length(cword))
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rearranged += cword
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message = "[prefix][jointext(rearranged," ")]"
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. = message
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@@ -1239,19 +1239,21 @@ GLOBAL_REAL_VAR(list/stack_trace_storage)
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pixel_x = initialpixelx
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pixel_y = initialpixely
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/atom/proc/do_jiggle(targetangle = 45)
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/atom/proc/do_jiggle(targetangle = 45, timer = 20)
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var/matrix/OM = matrix(transform)
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var/matrix/M = matrix(transform)
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var/halftime = timer * 0.5
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M.Turn(pick(-targetangle, targetangle))
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animate(src, transform = M, time = 10, easing = ELASTIC_EASING)
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animate(src, transform = OM, time = 10, easing = ELASTIC_EASING)
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animate(src, transform = M, time = halftime, easing = ELASTIC_EASING)
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animate(src, transform = OM, time = halftime, easing = ELASTIC_EASING)
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/atom/proc/do_squish(squishx = 1.2, squishy = 0.6)
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/atom/proc/do_squish(squishx = 1.2, squishy = 0.6, timer = 20)
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var/matrix/OM = matrix(transform)
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var/matrix/M = matrix(transform)
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var/halftime = timer * 0.5
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M.Scale(squishx, squishy)
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animate(src, transform = M, time = 10, easing = BOUNCE_EASING)
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animate(src, transform = OM, time = 10, easing = BOUNCE_EASING)
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animate(src, transform = M, time = halftime, easing = BOUNCE_EASING)
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animate(src, transform = OM, time = halftime, easing = BOUNCE_EASING)
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/proc/weightclass2text(var/w_class)
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switch(w_class)
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@@ -1483,7 +1485,9 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
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/obj/item/reagent_containers/food/snacks/grown,
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/obj/item/reagent_containers/food/snacks/grown/mushroom,
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/obj/item/reagent_containers/food/snacks/grown/nettle, // base type
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/obj/item/reagent_containers/food/snacks/deepfryholder
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/obj/item/reagent_containers/food/snacks/deepfryholder,
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/obj/item/reagent_containers/food/snacks/grown/shell,
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/obj/item/reagent_containers/food/snacks/store/bread
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)
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blocked |= typesof(/obj/item/reagent_containers/food/snacks/customizable)
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@@ -140,6 +140,8 @@ GLOBAL_LIST_INIT(bitfields, list(
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"MASKINTERNALS" = MASKINTERNALS,
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"NOSLIP" = NOSLIP,
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"THICKMATERIAL" = THICKMATERIAL,
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"VOICEBOX_TOGGLABLE" = VOICEBOX_TOGGLABLE,
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"VOICEBOX_DISABLED" = VOICEBOX_DISABLED,
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),
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"tesla_flags" = list(
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"TESLA_MOB_DAMAGE" = TESLA_MOB_DAMAGE,
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@@ -171,4 +173,9 @@ GLOBAL_LIST_INIT(bitfields, list(
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"RAD_PROTECT_CONTENTS" = RAD_PROTECT_CONTENTS,
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"RAD_NO_CONTAMINATE" = RAD_NO_CONTAMINATE,
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),
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))
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"disease_flags" = list(
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"CURABLE" = CURABLE,
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"CAN_CARRY" = CAN_CARRY,
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"CAN_RESIST" = CAN_RESIST
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),
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))
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@@ -43,7 +43,7 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
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/obj/item/assembly/timer = 3,
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/obj/item/flashlight = 4,
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/obj/item/flashlight/pen = 1,
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/obj/item/flashlight/glowstick/random = 4,
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/obj/effect/spawner/lootdrop/glowstick = 4,
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/obj/effect/spawner/lootdrop/mre = 3,
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/obj/item/multitool = 2,
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/obj/item/radio/off = 2,
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@@ -69,7 +69,6 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
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/obj/item/crowbar = 1,
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/obj/item/crowbar/red = 1,
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/obj/item/extinguisher = 11,
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//obj/item/gun/ballistic/revolver/russian = 1, //disabled until lootdrop is a proper world proc.
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/obj/item/hand_labeler = 1,
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/obj/item/paper/crumpled = 1,
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/obj/item/pen = 1,
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@@ -102,7 +101,7 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
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/obj/item/assembly/signaler = 2,
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/obj/item/assembly/mousetrap = 2,
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/obj/item/reagent_containers/syringe = 2,
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/obj/item/clothing/gloves/color/random = 8,
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/obj/effect/spawner/lootdrop/gloves = 8,
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/obj/item/clothing/shoes/laceup = 1,
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/obj/item/storage/secure/briefcase = 3,
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/obj/item/storage/toolbox/artistic = 2,
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|
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@@ -366,11 +366,15 @@
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SEND_SIGNAL(src, COMSIG_CLICK_ALT, user)
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var/turf/T = get_turf(src)
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if(T && user.TurfAdjacent(T))
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if(user.listed_turf == T)
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user.listed_turf = null
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else
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user.listed_turf = T
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user.client.statpanel = T.name
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user.listed_turf = T
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user.client.statpanel = T.name
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// Use this instead of /mob/proc/AltClickOn(atom/A) where you only want turf content listing without additional atom alt-click interaction
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/atom/proc/AltClickNoInteract(mob/user, atom/A)
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var/turf/T = get_turf(A)
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if(T && user.TurfAdjacent(T))
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user.listed_turf = T
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user.client.statpanel = T.name
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/mob/proc/TurfAdjacent(turf/T)
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return T.Adjacent(src)
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@@ -64,7 +64,7 @@
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to_chat(user, "<span class='warning'>You're too exhausted.</span>") // CIT CHANGE - ditto
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return // CIT CHANGE - ditto
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|
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if(force && HAS_TRAIT(user, TRAIT_PACIFISM))
|
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if(force && damtype != STAMINA && HAS_TRAIT(user, TRAIT_PACIFISM))
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to_chat(user, "<span class='warning'>You don't want to harm other living beings!</span>")
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return
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@@ -31,7 +31,7 @@
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ShiftClickOn(A)
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return
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if(modifiers["alt"])
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AltClickOn(A)
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AltClickNoInteract(src, A)
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return
|
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if(modifiers["ctrl"])
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CtrlClickOn(A)
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||||
|
||||
@@ -126,9 +126,9 @@ SUBSYSTEM_DEF(ticker)
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if(!GLOB.syndicate_code_phrase)
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GLOB.syndicate_code_phrase = generate_code_phrase()
|
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GLOB.syndicate_code_phrase = generate_code_phrase(return_list=TRUE)
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if(!GLOB.syndicate_code_response)
|
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GLOB.syndicate_code_response = generate_code_phrase()
|
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GLOB.syndicate_code_response = generate_code_phrase(return_list=TRUE)
|
||||
|
||||
start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10)
|
||||
if(CONFIG_GET(flag/randomize_shift_time))
|
||||
|
||||
@@ -71,7 +71,6 @@ SUBSYSTEM_DEF(timer)
|
||||
for(var/I in second_queue)
|
||||
log_world(get_timer_debug_string(I))
|
||||
|
||||
var/cut_start_index = 1
|
||||
var/next_clienttime_timer_index = 0
|
||||
var/len = length(clienttime_timers)
|
||||
|
||||
@@ -94,14 +93,14 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
if(ctime_timer.flags & TIMER_LOOP)
|
||||
ctime_timer.spent = 0
|
||||
clienttime_timers.Insert(ctime_timer, 1)
|
||||
cut_start_index++
|
||||
ctime_timer.timeToRun = REALTIMEOFDAY + ctime_timer.wait
|
||||
BINARY_INSERT(ctime_timer, clienttime_timers, datum/timedevent, timeToRun)
|
||||
else
|
||||
qdel(ctime_timer)
|
||||
|
||||
|
||||
if (next_clienttime_timer_index)
|
||||
clienttime_timers.Cut(cut_start_index,next_clienttime_timer_index+1)
|
||||
clienttime_timers.Cut(1, next_clienttime_timer_index+1)
|
||||
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
|
||||
@@ -32,16 +32,18 @@
|
||||
//Called when given to a mob
|
||||
/datum/brain_trauma/proc/on_gain()
|
||||
to_chat(owner, gain_text)
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
//Called when removed from a mob
|
||||
/datum/brain_trauma/proc/on_lose(silent)
|
||||
if(!silent)
|
||||
to_chat(owner, lose_text)
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
//Called when hearing a spoken message
|
||||
/datum/brain_trauma/proc/on_hear(message, speaker, message_language, raw_message, radio_freq)
|
||||
return message
|
||||
|
||||
//Called when speaking
|
||||
/datum/brain_trauma/proc/on_say(message)
|
||||
return message
|
||||
/datum/brain_trauma/proc/handle_speech(datum/source, list/speech_args)
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
@@ -68,18 +68,12 @@
|
||||
lose_text = ""
|
||||
|
||||
/datum/brain_trauma/mild/speech_impediment/on_gain()
|
||||
owner.dna.add_mutation(UNINTELLIGIBLE)
|
||||
..()
|
||||
|
||||
//no fiddling with genetics to get out of this one
|
||||
/datum/brain_trauma/mild/speech_impediment/on_life()
|
||||
if(!(GLOB.mutations_list[UNINTELLIGIBLE] in owner.dna.mutations))
|
||||
on_gain()
|
||||
..()
|
||||
ADD_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, TRAUMA_TRAIT)
|
||||
. = ..()
|
||||
|
||||
/datum/brain_trauma/mild/speech_impediment/on_lose()
|
||||
owner.dna.remove_mutation(UNINTELLIGIBLE)
|
||||
..()
|
||||
REMOVE_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, TRAUMA_TRAIT)
|
||||
. = ..()
|
||||
|
||||
/datum/brain_trauma/mild/concussion
|
||||
name = "Concussion"
|
||||
|
||||
@@ -78,14 +78,13 @@
|
||||
break
|
||||
return message
|
||||
|
||||
/datum/brain_trauma/mild/phobia/on_say(message)
|
||||
/datum/brain_trauma/mild/phobia/handle_speech(datum/source, list/speech_args)
|
||||
for(var/word in trigger_words)
|
||||
var/reg = regex("(\\b|\\A)[REGEX_QUOTE(word)]'?s*(\\b|\\Z)", "i")
|
||||
|
||||
if(findtext(message, reg))
|
||||
if(findtext(speech_args[SPEECH_MESSAGE], reg))
|
||||
to_chat(owner, "<span class='warning'>You can't bring yourself to say the word \"[word]\"!</span>")
|
||||
return ""
|
||||
return message
|
||||
speech_args[SPEECH_MESSAGE] = ""
|
||||
|
||||
/datum/brain_trauma/mild/phobia/proc/freak_out(atom/reason, trigger_word)
|
||||
next_scare = world.time + 120
|
||||
|
||||
@@ -199,10 +199,9 @@
|
||||
addtimer(CALLBACK(src, /datum/brain_trauma/severe/split_personality.proc/switch_personalities), 10)
|
||||
return message
|
||||
|
||||
/datum/brain_trauma/severe/split_personality/brainwashing/on_say(message)
|
||||
if(findtext(message, codeword))
|
||||
return "" //oh hey did you want to tell people about the secret word to bring you back?
|
||||
return message
|
||||
/datum/brain_trauma/severe/split_personality/brainwashing/handle_speech(datum/source, list/speech_args)
|
||||
if(findtext(speech_args[SPEECH_MESSAGE], codeword))
|
||||
speech_args[SPEECH_MESSAGE] = "" //oh hey did you want to tell people about the secret word to bring you back?
|
||||
|
||||
/mob/living/split_personality/traitor
|
||||
name = "split personality"
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
/datum/component/bouncy
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
var/bouncy_mod = 1
|
||||
var/list/bounce_signals = list(COMSIG_MOVABLE_IMPACT, COMSIG_ITEM_HIT_REACT, COMSIG_ITEM_ATTACK)
|
||||
|
||||
/datum/component/bouncy/Initialize(_bouncy_mod, list/_bounce_signals)
|
||||
if(!ismovableatom(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
if(_bouncy_mod)
|
||||
bouncy_mod = _bouncy_mod
|
||||
if(_bounce_signals)
|
||||
bounce_signals = _bounce_signals
|
||||
|
||||
/datum/component/bouncy/InheritComponent(datum/component/bouncy/B, original, _bouncy_mod, list/_bounce_signals)
|
||||
if(_bouncy_mod)
|
||||
bouncy_mod = max(bouncy_mod, _bouncy_mod)
|
||||
if(_bounce_signals)
|
||||
var/list/diff_bounces = difflist(bounce_signals, _bounce_signals, TRUE)
|
||||
for(var/bounce in diff_bounces)
|
||||
bounce_signals += bounce
|
||||
RegisterSignal(parent, bounce, .proc/bounce_up)
|
||||
|
||||
/datum/component/bouncy/RegisterWithParent()
|
||||
RegisterSignal(parent, bounce_signals, .proc/bounce_up)
|
||||
|
||||
/datum/component/bouncy/UnregisterFromParent()
|
||||
UnregisterSignal(parent, bounce_signals)
|
||||
|
||||
/datum/component/bouncy/proc/bounce_up(datum/source)
|
||||
var/atom/movable/A = parent
|
||||
switch(rand(1, 3))
|
||||
if(1)
|
||||
A.do_jiggle(45 + rand(-10, 10) * bouncy_mod, 14)
|
||||
if(2)
|
||||
var/min_b = 0.6/bouncy_mod
|
||||
var/max_b = 1.2 * bouncy_mod
|
||||
A.do_squish(rand(min_b, max_b), rand(min_b, max_b), 14)
|
||||
if(3)
|
||||
var/pixelshift = 8 * bouncy_mod
|
||||
A.Shake(pixelshift, pixelshift, duration = 15)
|
||||
@@ -21,6 +21,9 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
var/datum/uplink_purchase_log/purchase_log
|
||||
var/list/uplink_items
|
||||
var/hidden_crystals = 0
|
||||
var/unlock_note
|
||||
var/unlock_code
|
||||
var/failsafe_code
|
||||
|
||||
/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20)
|
||||
if(!isitem(parent))
|
||||
@@ -219,7 +222,10 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
|
||||
/datum/component/uplink/proc/new_ringtone(datum/source, mob/living/user, new_ring_text)
|
||||
var/obj/item/pda/master = parent
|
||||
if(trim(lowertext(new_ring_text)) != trim(lowertext(master.lock_code))) //why is the lock code stored on the pda?
|
||||
if(trim(lowertext(new_ring_text)) != trim(lowertext(unlock_code)))
|
||||
if(trim(lowertext(new_ring_text)) == trim(lowertext(failsafe_code)))
|
||||
failsafe()
|
||||
return COMPONENT_STOP_RINGTONE_CHANGE
|
||||
return
|
||||
locked = FALSE
|
||||
interact(null, user)
|
||||
@@ -233,7 +239,9 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
/datum/component/uplink/proc/new_frequency(datum/source, list/arguments)
|
||||
var/obj/item/radio/master = parent
|
||||
var/frequency = arguments[1]
|
||||
if(frequency != master.traitor_frequency)
|
||||
if(frequency != unlock_code)
|
||||
if(frequency == failsafe_code)
|
||||
failsafe()
|
||||
return
|
||||
locked = FALSE
|
||||
if(ismob(master.loc))
|
||||
@@ -243,9 +251,38 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
|
||||
/datum/component/uplink/proc/pen_rotation(datum/source, degrees, mob/living/carbon/user)
|
||||
var/obj/item/pen/master = parent
|
||||
if(degrees != master.traitor_unlock_degrees)
|
||||
if(degrees != unlock_code)
|
||||
if(degrees == failsafe_code) //Getting failsafes on pens is risky business
|
||||
failsafe()
|
||||
return
|
||||
locked = FALSE
|
||||
master.degrees = 0
|
||||
interact(null, user)
|
||||
to_chat(user, "<span class='warning'>Your pen makes a clicking noise, before quickly rotating back to 0 degrees!</span>")
|
||||
to_chat(user, "<span class='warning'>Your pen makes a clicking noise, before quickly rotating back to 0 degrees!</span>")
|
||||
|
||||
/datum/component/uplink/proc/setup_unlock_code()
|
||||
unlock_code = generate_code()
|
||||
var/obj/item/P = parent
|
||||
if(istype(parent,/obj/item/pda))
|
||||
unlock_note = "<B>Uplink Passcode:</B> [unlock_code] ([P.name])."
|
||||
else if(istype(parent,/obj/item/radio))
|
||||
unlock_note = "<B>Radio Frequency:</B> [format_frequency(unlock_code)] ([P.name])."
|
||||
else if(istype(parent,/obj/item/pen))
|
||||
unlock_note = "<B>Uplink Degrees:</B> [unlock_code] ([P.name])."
|
||||
|
||||
/datum/component/uplink/proc/generate_code()
|
||||
if(istype(parent,/obj/item/pda))
|
||||
return "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
|
||||
else if(istype(parent,/obj/item/radio))
|
||||
return sanitize_frequency(rand(MIN_FREQ, MAX_FREQ))
|
||||
else if(istype(parent,/obj/item/pen))
|
||||
return rand(1, 360)
|
||||
|
||||
/datum/component/uplink/proc/failsafe()
|
||||
if(!parent)
|
||||
return
|
||||
var/turf/T = get_turf(parent)
|
||||
if(!T)
|
||||
return
|
||||
explosion(T,1,2,3)
|
||||
qdel(parent) //Alternatively could brick the uplink.
|
||||
|
||||
@@ -26,3 +26,30 @@
|
||||
if(4)
|
||||
if(prob(5))
|
||||
affected_mob.say( pick( list("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk...") ) , forced = "pierrot's throat")
|
||||
|
||||
/datum/disease/pierrot_throat/after_add()
|
||||
RegisterSignal(affected_mob, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
/datum/disease/pierrot_throat/proc/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
var/list/split_message = splittext(message, " ") //List each word in the message
|
||||
var/applied = 0
|
||||
for (var/i in 1 to length(split_message))
|
||||
if(prob(3 * stage)) //Stage 1: 3% Stage 2: 6% Stage 3: 9% Stage 4: 12%
|
||||
if(findtext(split_message[i], "*") || findtext(split_message[i], ";") || findtext(split_message[i], ":"))
|
||||
continue
|
||||
split_message[i] = "HONK"
|
||||
if (applied++ > stage)
|
||||
break
|
||||
if (applied)
|
||||
speech_args[SPEECH_SPANS] |= SPAN_CLOWN // a little bonus
|
||||
message = jointext(split_message, " ")
|
||||
speech_args[SPEECH_MESSAGE] = message
|
||||
|
||||
/datum/disease/pierrot_throat/Destroy()
|
||||
UnregisterSignal(affected_mob, COMSIG_MOB_SAY)
|
||||
return ..()
|
||||
|
||||
/datum/disease/pierrot_throat/remove_disease()
|
||||
UnregisterSignal(affected_mob, COMSIG_MOB_SAY)
|
||||
return ..()
|
||||
@@ -185,25 +185,6 @@
|
||||
if(DNA_TAUR_BLOCK)
|
||||
construct_block(GLOB.taur_list.Find(features["taur"]), GLOB.taur_list.len)
|
||||
|
||||
/datum/dna/proc/mutations_say_mods(message)
|
||||
if(message)
|
||||
for(var/datum/mutation/human/M in mutations)
|
||||
message = M.say_mod(message)
|
||||
return message
|
||||
|
||||
/datum/dna/proc/mutations_get_spans()
|
||||
var/list/spans = list()
|
||||
for(var/datum/mutation/human/M in mutations)
|
||||
spans |= M.get_spans()
|
||||
return spans
|
||||
|
||||
/datum/dna/proc/species_get_spans()
|
||||
var/list/spans = list()
|
||||
if(species)
|
||||
spans |= species.get_spans()
|
||||
return spans
|
||||
|
||||
|
||||
/datum/dna/proc/is_same_as(datum/dna/D)
|
||||
if(uni_identity == D.uni_identity && struc_enzymes == D.struc_enzymes && real_name == D.real_name && nameless == D.nameless && custom_species == D.custom_species)
|
||||
if(species.type == D.species.type && features == D.features && blood_type == D.blood_type)
|
||||
|
||||
@@ -198,7 +198,8 @@ GLOBAL_LIST_EMPTY(explosions)
|
||||
var/list/items = list()
|
||||
for(var/I in T)
|
||||
var/atom/A = I
|
||||
items += A.GetAllContents()
|
||||
if (!A.prevent_content_explosion()) //The atom/contents_explosion() proc returns null if the contents ex_acting has been handled by the atom, and TRUE if it hasn't.
|
||||
items += A.GetAllContents()
|
||||
for(var/O in items)
|
||||
var/atom/A = O
|
||||
if(!QDELETED(A))
|
||||
|
||||
+3
-7
@@ -11,7 +11,6 @@
|
||||
|
||||
chance (num) Chance per loop to play a mid_sound
|
||||
volume (num) Sound output volume
|
||||
muted (bool) Private. Used to stop the sound loop.
|
||||
max_loops (num) The max amount of loops to run for.
|
||||
direct (bool) If true plays directly to provided atoms instead of from them
|
||||
*/
|
||||
@@ -68,7 +67,7 @@
|
||||
if(!chance || prob(chance))
|
||||
play(get_sound(starttime))
|
||||
if(!timerid)
|
||||
timerid = addtimer(CALLBACK(src, .proc/sound_loop, world.time), mid_length, TIMER_STOPPABLE | TIMER_LOOP)
|
||||
timerid = addtimer(CALLBACK(src, .proc/sound_loop, world.time), mid_length, TIMER_CLIENT_TIME | TIMER_STOPPABLE | TIMER_LOOP)
|
||||
|
||||
/datum/looping_sound/proc/play(soundfile)
|
||||
var/list/atoms_cache = output_atoms
|
||||
@@ -84,10 +83,7 @@
|
||||
playsound(thing, S, volume)
|
||||
|
||||
/datum/looping_sound/proc/get_sound(starttime, _mid_sounds)
|
||||
if(!_mid_sounds)
|
||||
. = mid_sounds
|
||||
else
|
||||
. = _mid_sounds
|
||||
. = _mid_sounds || mid_sounds
|
||||
while(!isfile(.) && !isnull(.))
|
||||
. = pickweight(.)
|
||||
|
||||
@@ -96,7 +92,7 @@
|
||||
if(start_sound)
|
||||
play(start_sound)
|
||||
start_wait = start_length
|
||||
addtimer(CALLBACK(src, .proc/sound_loop), start_wait)
|
||||
addtimer(CALLBACK(src, .proc/sound_loop), start_wait, TIMER_CLIENT_TIME)
|
||||
|
||||
/datum/looping_sound/proc/on_stop()
|
||||
if(end_sound)
|
||||
@@ -195,7 +195,7 @@
|
||||
/obj/item/clothing/gloves/krav_maga/combatglovesplus
|
||||
name = "combat gloves plus"
|
||||
desc = "These tactical gloves are fireproof and shock resistant, and using nanochip technology it teaches you the powers of krav maga."
|
||||
icon_state = "black"
|
||||
icon_state = "combat"
|
||||
item_state = "blackglovesplus"
|
||||
siemens_coefficient = 0
|
||||
permeability_coefficient = 0.05
|
||||
|
||||
+17
-31
@@ -233,13 +233,10 @@
|
||||
/datum/mind/proc/remove_antag_equip()
|
||||
var/list/Mob_Contents = current.get_contents()
|
||||
for(var/obj/item/I in Mob_Contents)
|
||||
if(istype(I, /obj/item/pda))
|
||||
var/obj/item/pda/P = I
|
||||
P.lock_code = ""
|
||||
|
||||
else if(istype(I, /obj/item/radio))
|
||||
var/obj/item/radio/R = I
|
||||
R.traitor_frequency = 0
|
||||
var/datum/component/uplink/O = I.GetComponent(/datum/component/uplink)
|
||||
//Todo make this reset signal
|
||||
if(O)
|
||||
O.unlock_code = null
|
||||
|
||||
/datum/mind/proc/remove_all_antag() //For the Lazy amongst us.
|
||||
remove_changeling()
|
||||
@@ -304,33 +301,22 @@
|
||||
. = 0
|
||||
else
|
||||
. = uplink_loc
|
||||
uplink_loc.AddComponent(/datum/component/uplink, traitor_mob.key)
|
||||
var/unlock_note
|
||||
|
||||
if(uplink_loc == R)
|
||||
R.traitor_frequency = sanitize_frequency(rand(MIN_FREQ, MAX_FREQ))
|
||||
|
||||
if(!silent)
|
||||
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [R.name]. Simply dial the frequency [format_frequency(R.traitor_frequency)] to unlock its hidden features.")
|
||||
unlock_note = "<B>Radio Frequency:</B> [format_frequency(R.traitor_frequency)] ([R.name])."
|
||||
else if(uplink_loc == PDA)
|
||||
PDA.lock_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
|
||||
|
||||
if(!silent)
|
||||
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [PDA.name]. Simply enter the code \"[PDA.lock_code]\" into the ringtone select to unlock its hidden features.")
|
||||
unlock_note = "<B>Uplink Passcode:</B> [PDA.lock_code] ([PDA.name])."
|
||||
|
||||
else if(uplink_loc == P)
|
||||
P.traitor_unlock_degrees = rand(1, 360)
|
||||
|
||||
if(!silent)
|
||||
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [P.name]. Simply twist the top of the pen [P.traitor_unlock_degrees] from its starting position to unlock its hidden features.")
|
||||
unlock_note = "<B>Uplink Degrees:</B> [P.traitor_unlock_degrees] ([P.name])."
|
||||
var/datum/component/uplink/U = uplink_loc.AddComponent(/datum/component/uplink, traitor_mob.key)
|
||||
if(!U)
|
||||
CRASH("Uplink creation failed.")
|
||||
U.setup_unlock_code()
|
||||
if(!silent)
|
||||
if(uplink_loc == R)
|
||||
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [R.name]. Simply dial the frequency [format_frequency(U.unlock_code)] to unlock its hidden features.")
|
||||
else if(uplink_loc == PDA)
|
||||
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [PDA.name]. Simply enter the code \"[U.unlock_code]\" into the ringtone select to unlock its hidden features.")
|
||||
else if(uplink_loc == P)
|
||||
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [P.name]. Simply twist the top of the pen [U.unlock_code] from its starting position to unlock its hidden features.")
|
||||
|
||||
if(uplink_owner)
|
||||
uplink_owner.antag_memory += unlock_note + "<br>"
|
||||
uplink_owner.antag_memory += U.unlock_note + "<br>"
|
||||
else
|
||||
traitor_mob.mind.store_memory(unlock_note)
|
||||
traitor_mob.mind.store_memory(U.unlock_note)
|
||||
|
||||
//Link a new mobs mind to the creator of said mob. They will join any team they are currently on, and will only switch teams when their creator does.
|
||||
|
||||
|
||||
@@ -105,13 +105,6 @@ GLOBAL_LIST_EMPTY(mutations_list)
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/datum/mutation/human/proc/say_mod(message)
|
||||
if(message)
|
||||
return message
|
||||
|
||||
/datum/mutation/human/proc/get_spans()
|
||||
return list()
|
||||
|
||||
/mob/living/carbon/proc/update_mutations_overlay()
|
||||
return
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
ADD_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK)
|
||||
owner.update_body_parts()
|
||||
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "hulk", /datum/mood_event/hulk)
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
/datum/mutation/human/hulk/on_attack_hand(mob/living/carbon/human/owner, atom/target, proximity)
|
||||
if(proximity) //no telekinetic hulk attack
|
||||
@@ -32,8 +33,11 @@
|
||||
REMOVE_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK)
|
||||
owner.update_body_parts()
|
||||
SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "hulk")
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
/datum/mutation/human/hulk/say_mod(message)
|
||||
/datum/mutation/human/hulk/proc/handle_speech(original_message, wrapped_message)
|
||||
var/message = wrapped_message[1]
|
||||
if(message)
|
||||
message = "[uppertext(replacetext(message, ".", "!"))]!!"
|
||||
return message
|
||||
message = "[replacetext(message, ".", "!")]!!"
|
||||
wrapped_message[1] = message
|
||||
return COMPONENT_UPPERCASE_SPEECH
|
||||
|
||||
@@ -17,9 +17,20 @@
|
||||
text_gain_indication = "<span class='sans'>You feel an off sensation in your voicebox.</span>"
|
||||
text_lose_indication = "<span class='notice'>The off sensation passes.</span>"
|
||||
|
||||
/datum/mutation/human/wacky/get_spans()
|
||||
return list(SPAN_SANS)
|
||||
/datum/mutation/human/wacky/on_acquiring(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
/datum/mutation/human/wacky/on_losing(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
/datum/mutation/human/wacky/proc/handle_speech(datum/source, list/speech_args)
|
||||
speech_args[SPEECH_SPANS] |= SPAN_SANS
|
||||
|
||||
/datum/mutation/human/mute
|
||||
name = "Mute"
|
||||
@@ -28,12 +39,14 @@
|
||||
text_lose_indication = "<span class='danger'>You feel able to speak freely again.</span>"
|
||||
|
||||
/datum/mutation/human/mute/on_acquiring(mob/living/carbon/human/owner)
|
||||
if(..())
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
ADD_TRAIT(owner, TRAIT_MUTE, GENETIC_MUTATION)
|
||||
|
||||
/datum/mutation/human/mute/on_losing(mob/living/carbon/human/owner)
|
||||
if(..())
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
REMOVE_TRAIT(owner, TRAIT_MUTE, GENETIC_MUTATION)
|
||||
|
||||
@@ -45,7 +58,20 @@
|
||||
text_gain_indication = "<span class='notice'>You feel so happy. Nothing can be wrong with anything. :)</span>"
|
||||
text_lose_indication = "<span class='notice'>Everything is terrible again. :(</span>"
|
||||
|
||||
/datum/mutation/human/smile/say_mod(message)
|
||||
/datum/mutation/human/smile/on_acquiring(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
/datum/mutation/human/smile/on_losing(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
/datum/mutation/human/smile/proc/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message)
|
||||
message = " [message] "
|
||||
//Time for a friendly game of SS13
|
||||
@@ -92,7 +118,7 @@
|
||||
message = replacetext(message," cunt "," privates ")
|
||||
message = replacetext(message," dick "," jerk ")
|
||||
message = replacetext(message," vagina "," privates ")
|
||||
return trim(message)
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
|
||||
/datum/mutation/human/unintelligible
|
||||
@@ -102,30 +128,17 @@
|
||||
text_gain_indication = "<span class='danger'>You can't seem to form any coherent thoughts!</span>"
|
||||
text_lose_indication = "<span class='danger'>Your mind feels more clear.</span>"
|
||||
|
||||
/datum/mutation/human/unintelligible/say_mod(message)
|
||||
if(message)
|
||||
var/prefix=copytext(message,1,2)
|
||||
if(prefix == ";")
|
||||
message = copytext(message,2)
|
||||
else if(prefix in list(":","#"))
|
||||
prefix += copytext(message,2,3)
|
||||
message = copytext(message,3)
|
||||
else
|
||||
prefix=""
|
||||
/datum/mutation/human/unintelligible/on_acquiring(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
ADD_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, GENETIC_MUTATION)
|
||||
|
||||
var/list/words = splittext(message," ")
|
||||
var/list/rearranged = list()
|
||||
for(var/i=1;i<=words.len;i++)
|
||||
var/cword = pick(words)
|
||||
words.Remove(cword)
|
||||
var/suffix = copytext(cword,length(cword)-1,length(cword))
|
||||
while(length(cword)>0 && suffix in list(".",",",";","!",":","?"))
|
||||
cword = copytext(cword,1 ,length(cword)-1)
|
||||
suffix = copytext(cword,length(cword)-1,length(cword) )
|
||||
if(length(cword))
|
||||
rearranged += cword
|
||||
message ="[prefix][jointext(rearranged," ")]"
|
||||
return message
|
||||
/datum/mutation/human/unintelligible/on_losing(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
REMOVE_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, GENETIC_MUTATION)
|
||||
|
||||
|
||||
/datum/mutation/human/swedish
|
||||
@@ -135,7 +148,20 @@
|
||||
text_gain_indication = "<span class='notice'>You feel Swedish, however that works.</span>"
|
||||
text_lose_indication = "<span class='notice'>The feeling of Swedishness passes.</span>"
|
||||
|
||||
/datum/mutation/human/swedish/say_mod(message)
|
||||
/datum/mutation/human/swedish/on_acquiring(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
/datum/mutation/human/swedish/on_losing(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
/datum/mutation/human/swedish/proc/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message)
|
||||
message = replacetext(message,"w","v")
|
||||
message = replacetext(message,"j","y")
|
||||
@@ -144,7 +170,7 @@
|
||||
message = replacetext(message,"o",pick("�","�","o"))
|
||||
if(prob(30))
|
||||
message += " Bork[pick("",", bork",", bork, bork")]!"
|
||||
return message
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
|
||||
/datum/mutation/human/chav
|
||||
@@ -154,7 +180,20 @@
|
||||
text_gain_indication = "<span class='notice'>Ye feel like a reet prat like, innit?</span>"
|
||||
text_lose_indication = "<span class='notice'>You no longer feel like being rude and sassy.</span>"
|
||||
|
||||
/datum/mutation/human/chav/say_mod(message)
|
||||
/datum/mutation/human/chav/on_acquiring(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
/datum/mutation/human/chav/on_losing(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
/datum/mutation/human/chav/proc/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message)
|
||||
message = " [message] "
|
||||
message = replacetext(message," looking at "," gawpin' at ")
|
||||
@@ -178,7 +217,7 @@
|
||||
message = replacetext(message," break "," do ")
|
||||
message = replacetext(message," your "," yer ")
|
||||
message = replacetext(message," security "," coppers ")
|
||||
return trim(message)
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
|
||||
/datum/mutation/human/elvis
|
||||
@@ -199,7 +238,20 @@
|
||||
if(prob(15))
|
||||
owner.visible_message("<b>[owner]</b> [pick("jiggles their hips", "rotates their hips", "gyrates their hips", "taps their foot", "dances to an imaginary song", "jiggles their legs", "snaps their fingers")]!")
|
||||
|
||||
/datum/mutation/human/elvis/say_mod(message)
|
||||
/datum/mutation/human/elvis/on_acquiring(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
/datum/mutation/human/elvis/on_losing(mob/living/carbon/human/owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
/datum/mutation/human/elvis/proc/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message)
|
||||
message = " [message] "
|
||||
message = replacetext(message," i'm not "," I aint ")
|
||||
@@ -211,7 +263,7 @@
|
||||
message = replacetext(message," yes ",pick(" sure", "yea "))
|
||||
message = replacetext(message," faggot "," square ")
|
||||
message = replacetext(message," muh valids "," getting my kicks ")
|
||||
return trim(message)
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
|
||||
/datum/mutation/human/stoner
|
||||
|
||||
+4
-1
@@ -289,8 +289,11 @@
|
||||
to_chat(user, "<span class='warning'>You can't move while buckled to [src]!</span>")
|
||||
return
|
||||
|
||||
/atom/proc/prevent_content_explosion()
|
||||
return FALSE
|
||||
|
||||
/atom/proc/contents_explosion(severity, target)
|
||||
return
|
||||
return //For handling the effects of explosions on contents that would not normally be effected
|
||||
|
||||
/atom/proc/ex_act(severity, target)
|
||||
set waitfor = FALSE
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
var/verb_exclaim = "exclaims"
|
||||
var/verb_whisper = "whispers"
|
||||
var/verb_yell = "yells"
|
||||
var/speech_span
|
||||
var/inertia_dir = 0
|
||||
var/atom/inertia_last_loc
|
||||
var/inertia_moving = 0
|
||||
|
||||
@@ -275,7 +275,7 @@ Credit where due:
|
||||
gloves = /obj/item/clothing/gloves/color/yellow
|
||||
belt = /obj/item/storage/belt/utility/servant
|
||||
backpack_contents = list(/obj/item/storage/box/engineer = 1, \
|
||||
/obj/item/clockwork/replica_fabricator = 1, /obj/item/stack/tile/brass/fifty = 1, /obj/item/paper/servant_primer = 1)
|
||||
/obj/item/clockwork/replica_fabricator = 1, /obj/item/stack/tile/brass/fifty = 1, /obj/item/paper/servant_primer = 1, /obj/item/reagent_containers/food/drinks/holyoil = 1)
|
||||
id = /obj/item/pda
|
||||
var/plasmaman //We use this to determine if we should activate internals in post_equip()
|
||||
|
||||
@@ -338,6 +338,10 @@ Credit where due:
|
||||
CLOCKCULTCHANGELOG\
|
||||
</ul>\
|
||||
<hr>\
|
||||
<li><b>Zelus oil:</b> A new reagent. It can be used to heal the faithful to Ratvar, or kill heretics and moreso stun blood cultists,\
|
||||
or splashed onto metal sheets to make brass. This chemical can be found in minimal quantities by grinding brass sheets.\
|
||||
<li><b>Brass Flasks:</b>Intended to store Zelus Oil in, but can also be used as fragile single use throwing weapons in a pinch! \
|
||||
These are crafted with a single sheet of brass and fit in the Clockwork Cuirass' suit storage.\
|
||||
<b>Good luck!</b>"
|
||||
|
||||
/obj/item/paper/servant_primer/Initialize()
|
||||
|
||||
@@ -96,10 +96,10 @@ GLOBAL_LIST_EMPTY(announcement_systems)
|
||||
message = "The arrivals shuttle has been damaged. Docking for repairs..."
|
||||
|
||||
if(channels.len == 0)
|
||||
radio.talk_into(src, message, null, list(SPAN_ROBOT), get_default_language())
|
||||
radio.talk_into(src, message, null)
|
||||
else
|
||||
for(var/channel in channels)
|
||||
radio.talk_into(src, message, channel, list(SPAN_ROBOT), get_default_language())
|
||||
radio.talk_into(src, message, channel)
|
||||
|
||||
//config stuff
|
||||
|
||||
|
||||
@@ -49,12 +49,9 @@
|
||||
if(next_warning < world.time && prob(15))
|
||||
var/area/A = get_area(loc)
|
||||
var/message = "Unauthorized credit withdrawal underway in [A.map_name]!!"
|
||||
radio.talk_into(src, message, radio_channel, get_spans())
|
||||
radio.talk_into(src, message, radio_channel)
|
||||
next_warning = world.time + minimum_time_between_warnings
|
||||
|
||||
/obj/machinery/computer/bank_machine/get_spans()
|
||||
. = ..() | SPAN_ROBOT
|
||||
|
||||
/obj/machinery/computer/bank_machine/ui_interact(mob/user)
|
||||
. = ..()
|
||||
var/dat = "[station_name()] secure vault. Authorized personnel only.<br>"
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#define CLONE_INITIAL_DAMAGE 150 //Clones in clonepods start with 150 cloneloss damage and 150 brainloss damage, thats just logical
|
||||
#define MINIMUM_HEAL_LEVEL 40
|
||||
|
||||
#define SPEAK(message) radio.talk_into(src, message, radio_channel, get_spans(), get_default_language())
|
||||
#define SPEAK(message) radio.talk_into(src, message, radio_channel)
|
||||
|
||||
/obj/machinery/clonepod
|
||||
name = "cloning pod"
|
||||
|
||||
@@ -250,11 +250,11 @@
|
||||
itemname = "a syndicate bomb beacon"
|
||||
new /obj/item/sbeacondrop/bomb(loc)
|
||||
if(2)
|
||||
itemname = "a grenade launcher"
|
||||
new /obj/item/gun/ballistic/revolver/grenadelauncher/unrestricted(loc)
|
||||
new /obj/item/ammo_casing/a40mm(loc)
|
||||
new /obj/item/ammo_casing/a40mm(loc)
|
||||
new /obj/item/ammo_casing/a40mm(loc)
|
||||
itemname = "a rocket launcher"
|
||||
new /obj/item/gun/ballistic/rocketlauncher/unrestricted(loc)
|
||||
new /obj/item/ammo_casing/caseless/rocket(loc)
|
||||
new /obj/item/ammo_casing/caseless/rocket(loc)
|
||||
new /obj/item/ammo_casing/caseless/rocket(loc)
|
||||
if(3)
|
||||
itemname = "two bags of c4"
|
||||
new /obj/item/storage/backpack/duffelbag/syndie/c4(loc)
|
||||
|
||||
@@ -81,12 +81,6 @@
|
||||
to_chat(usr, "<span class='danger'>The drip beeps: Warning, incompatible creature!</span>")
|
||||
return
|
||||
|
||||
var/mob/living/L
|
||||
if(isliving(target))
|
||||
L = target
|
||||
if(!L.can_inject(usr, 1))
|
||||
return
|
||||
|
||||
if(Adjacent(target) && usr.Adjacent(target))
|
||||
if(beaker)
|
||||
usr.visible_message("<span class='warning'>[usr] attaches [src] to [target].</span>", "<span class='notice'>You attach [src] to [target].</span>")
|
||||
|
||||
@@ -323,7 +323,7 @@ GLOBAL_LIST_EMPTY(allConsoles)
|
||||
emergency = "Medical"
|
||||
if(radio_freq)
|
||||
Radio.set_frequency(radio_freq)
|
||||
Radio.talk_into(src,"[emergency] emergency in [department]!!",radio_freq,get_spans(),get_default_language())
|
||||
Radio.talk_into(src,"[emergency] emergency in [department]!!",radio_freq)
|
||||
update_icon()
|
||||
addtimer(CALLBACK(src, .proc/clear_emergency), 3000)
|
||||
|
||||
@@ -382,7 +382,7 @@ GLOBAL_LIST_EMPTY(allConsoles)
|
||||
screen = 6
|
||||
|
||||
if(radio_freq)
|
||||
Radio.talk_into(src,"[alert]: <i>[message]</i>",radio_freq,get_spans(),get_default_language())
|
||||
Radio.talk_into(src, "[alert]: <i>[message]</i>", radio_freq)
|
||||
|
||||
switch(priority)
|
||||
if(2)
|
||||
|
||||
@@ -305,7 +305,7 @@
|
||||
name = "\improper SRM-8 missile rack"
|
||||
desc = "A weapon for combat exosuits. Shoots light explosive missiles."
|
||||
icon_state = "mecha_missilerack"
|
||||
projectile = /obj/item/projectile/bullet/srmrocket
|
||||
projectile = /obj/item/projectile/bullet/a84mm_he
|
||||
fire_sound = 'sound/weapons/grenadelaunch.ogg'
|
||||
projectiles = 8
|
||||
projectile_energy_cost = 1000
|
||||
|
||||
@@ -30,6 +30,18 @@
|
||||
loot_spawned++
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/effect/spawner/lootdrop/bedsheet
|
||||
icon = 'icons/obj/bedsheets.dmi'
|
||||
icon_state = "random_bedsheet"
|
||||
name = "random dorms bedsheet"
|
||||
loot = list(/obj/item/bedsheet = 8, /obj/item/bedsheet/blue = 8, /obj/item/bedsheet/green = 8,
|
||||
/obj/item/bedsheet/grey = 8, /obj/item/bedsheet/orange = 8, /obj/item/bedsheet/purple = 8,
|
||||
/obj/item/bedsheet/red = 8, /obj/item/bedsheet/yellow = 8, /obj/item/bedsheet/brown = 8,
|
||||
/obj/item/bedsheet/black = 8, /obj/item/bedsheet/patriot = 3, /obj/item/bedsheet/rainbow = 3,
|
||||
/obj/item/bedsheet/ian = 3, /obj/item/bedsheet/runtime = 3, /obj/item/bedsheet/nanotrasen = 3,
|
||||
/obj/item/bedsheet/pirate = 1, /obj/item/bedsheet/cosmos = 1, /obj/item/bedsheet/gondola = 1
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/armory_contraband
|
||||
name = "armory contraband gun spawner"
|
||||
lootdoubles = FALSE
|
||||
@@ -108,6 +120,33 @@
|
||||
loot = GLOB.maintenance_loot
|
||||
. = ..()
|
||||
|
||||
/obj/effect/spawner/lootdrop/glowstick
|
||||
name = "random colored glowstick"
|
||||
icon = 'icons/obj/lighting.dmi'
|
||||
icon_state = "random_glowstick"
|
||||
|
||||
/obj/effect/spawner/lootdrop/glowstick/Initialize()
|
||||
loot = typesof(/obj/item/flashlight/glowstick)
|
||||
. = ..()
|
||||
|
||||
|
||||
/obj/effect/spawner/lootdrop/gloves
|
||||
name = "random gloves"
|
||||
desc = "These gloves are supposed to be a random color..."
|
||||
icon = 'icons/obj/clothing/gloves.dmi'
|
||||
icon_state = "random_gloves"
|
||||
loot = list(
|
||||
/obj/item/clothing/gloves/color/orange = 1,
|
||||
/obj/item/clothing/gloves/color/red = 1,
|
||||
/obj/item/clothing/gloves/color/blue = 1,
|
||||
/obj/item/clothing/gloves/color/purple = 1,
|
||||
/obj/item/clothing/gloves/color/green = 1,
|
||||
/obj/item/clothing/gloves/color/grey = 1,
|
||||
/obj/item/clothing/gloves/color/light_brown = 1,
|
||||
/obj/item/clothing/gloves/color/brown = 1,
|
||||
/obj/item/clothing/gloves/color/white = 1,
|
||||
/obj/item/clothing/gloves/color/rainbow = 1)
|
||||
|
||||
/obj/effect/spawner/lootdrop/crate_spawner
|
||||
name = "lootcrate spawner" //USE PROMO CODE "SELLOUT" FOR 20% OFF!
|
||||
lootdoubles = FALSE
|
||||
|
||||
@@ -230,9 +230,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
research_msg += "."
|
||||
to_chat(user, research_msg.Join())
|
||||
|
||||
/obj/item/proc/speechModification(message) //for message modding by mask slot.
|
||||
return message
|
||||
|
||||
/obj/item/interact(mob/user)
|
||||
add_fingerprint(user)
|
||||
ui_interact(user)
|
||||
@@ -647,11 +644,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
else
|
||||
. = ""
|
||||
|
||||
|
||||
//when an item modify our speech spans when in our active hand. Override this to modify speech spans.
|
||||
/obj/item/proc/get_held_item_speechspans(mob/living/carbon/user)
|
||||
return
|
||||
|
||||
/obj/item/hitby(atom/movable/AM)
|
||||
return
|
||||
|
||||
|
||||
@@ -414,10 +414,12 @@ RLD
|
||||
return FALSE
|
||||
if(do_after(user, rcd_results["delay"] * delay_mod, target = A))
|
||||
if(checkResource(rcd_results["cost"], user))
|
||||
var/atom/cached = A
|
||||
if(A.rcd_act(user, src, rcd_results["mode"]))
|
||||
useResource(rcd_results["cost"], user)
|
||||
activate()
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
investigate_log("[user] used [src] on [cached] (now [A]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
|
||||
playsound(src, 'sound/machines/click.ogg', 50, 1)
|
||||
return TRUE
|
||||
|
||||
/obj/item/construction/rcd/Initialize()
|
||||
@@ -622,6 +624,7 @@ RLD
|
||||
sheetmultiplier = 16
|
||||
var/mode = LIGHT_MODE
|
||||
actions_types = list(/datum/action/item_action/pick_color)
|
||||
ammo_sections = 5
|
||||
|
||||
var/wallcost = 10
|
||||
var/floorcost = 15
|
||||
@@ -642,7 +645,7 @@ RLD
|
||||
..()
|
||||
|
||||
/obj/item/construction/rld/update_icon()
|
||||
icon_state = "rld-[round(matter/35)]"
|
||||
icon_state = "rld-[round((matter/max_matter) * 5, 1)]"
|
||||
..()
|
||||
|
||||
|
||||
|
||||
@@ -19,6 +19,9 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/plush/carpplushie/dehy_carp/plop(obj/item/toy/plush/Daddy)
|
||||
return FALSE
|
||||
|
||||
/obj/item/toy/plush/carpplushie/dehy_carp/proc/Swell()
|
||||
desc = "It's growing!"
|
||||
visible_message("<span class='notice'>[src] swells up!</span>")
|
||||
|
||||
@@ -68,7 +68,6 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
var/last_everyone //No text for everyone spamming
|
||||
var/last_noise //Also no honk spamming that's bad too
|
||||
var/ttone = "beep" //The ringtone!
|
||||
var/lock_code = "" // Lockcode to unlock uplink
|
||||
var/honkamt = 0 //How many honks left when infected with honk.exe
|
||||
var/mimeamt = 0 //How many silence left when infected with mime.exe
|
||||
var/note = "Congratulations, your station has chosen the Thinktronic 5230 Personal Data Assistant! To help with navigation, we have provided the following definitions. North: Fore. South: Aft. West: Port. East: Starboard. Quarter is either side of aft." //Current note in the notepad function
|
||||
@@ -123,7 +122,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
inserted_item = new inserted_item(src)
|
||||
else
|
||||
inserted_item = new /obj/item/pen(src)
|
||||
update_icon()
|
||||
update_icon(FALSE, TRUE)
|
||||
|
||||
/obj/item/pda/CtrlShiftClick(mob/living/user)
|
||||
. = ..()
|
||||
@@ -144,8 +143,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
if(QDELETED(src) || isnull(new_icon) || new_icon == icon || M.incapacitated() || !in_range(M,src))
|
||||
return
|
||||
icon = new_icon
|
||||
set_new_overlays()
|
||||
update_icon()
|
||||
update_icon(FALSE, TRUE)
|
||||
to_chat(M, "[src] is now skinned as '[choice]'.")
|
||||
|
||||
/obj/item/pda/proc/set_new_overlays()
|
||||
@@ -187,8 +185,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
var/pref_skin = GLOB.pda_reskins[user.client.prefs.pda_skin]
|
||||
if(icon != pref_skin)
|
||||
icon = pref_skin
|
||||
set_new_overlays()
|
||||
update_icon()
|
||||
update_icon(FALSE, TRUE)
|
||||
equipped = TRUE
|
||||
|
||||
/obj/item/pda/proc/update_label()
|
||||
@@ -203,7 +200,9 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
/obj/item/pda/GetID()
|
||||
return id
|
||||
|
||||
/obj/item/pda/update_icon(alert = FALSE)
|
||||
/obj/item/pda/update_icon(alert = FALSE, new_overlays = FALSE)
|
||||
if(new_overlays)
|
||||
set_new_overlays()
|
||||
cut_overlays()
|
||||
add_overlay(alert ? current_overlays[PDA_OVERLAY_ALERT] : current_overlays[PDA_OVERLAY_SCREEN])
|
||||
var/mutable_appearance/overlay = new()
|
||||
|
||||
@@ -98,7 +98,7 @@
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
|
||||
if(!hidden_uplink)
|
||||
hidden_uplink = target.AddComponent(/datum/component/uplink)
|
||||
target.lock_code = lock_code
|
||||
hidden_uplink.unlock_code = lock_code
|
||||
else
|
||||
hidden_uplink.hidden_crystals += hidden_uplink.telecrystals //Temporarially hide the PDA's crystals, so you can't steal telecrystals.
|
||||
hidden_uplink.telecrystals = telecrystals
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
var/eject_port = "ingestion"
|
||||
var/escape_in_progress = FALSE
|
||||
var/message_cooldown
|
||||
var/breakout_time = 300
|
||||
var/breakout_time = 150
|
||||
var/tmp/last_hearcheck = 0
|
||||
var/tmp/list/hearing_mobs
|
||||
var/list/items_preserved = list()
|
||||
@@ -77,7 +77,7 @@
|
||||
to_chat(user, "<span class='warning'>Your [src] is already occupied.</span>")
|
||||
return
|
||||
user.visible_message("<span class='warning'>[hound.name] is carefully inserting [target.name] into their [src].</span>", "<span class='notice'>You start placing [target] into your [src]...</span>")
|
||||
if(!patient && iscarbon(target) && !target.buckled && do_after (user, 50, target = target))
|
||||
if(!patient && iscarbon(target) && !target.buckled && do_after (user, 100, target = target))
|
||||
|
||||
if(!in_range(src, target)) //Proximity is probably old news by now, do a new check.
|
||||
return //If they moved away, you can't eat them.
|
||||
@@ -420,6 +420,7 @@
|
||||
desc = "Equipment for medical hound. A mounted sleeper that stabilizes patients and can inject reagents in the borg's reserves."
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
icon_state = "sleeper"
|
||||
breakout_time = 30 //Medical sleepers should be designed to be as easy as possible to get out of.
|
||||
|
||||
/obj/item/dogborg/sleeper/K9 //The K9 portabrig
|
||||
name = "Mobile Brig"
|
||||
@@ -429,6 +430,7 @@
|
||||
inject_amount = 0
|
||||
min_health = -100
|
||||
injection_chems = null //So they don't have all the same chems as the medihound!
|
||||
breakout_time = 300
|
||||
|
||||
/obj/item/storage/attackby(obj/item/dogborg/sleeper/K9, mob/user, proximity)
|
||||
if(istype(K9))
|
||||
|
||||
@@ -512,17 +512,6 @@
|
||||
name = "pink glowstick"
|
||||
color = LIGHT_COLOR_PINK
|
||||
|
||||
/obj/item/flashlight/glowstick/random
|
||||
name = "random colored glowstick"
|
||||
icon_state = "random_glowstick"
|
||||
color = null
|
||||
|
||||
/obj/item/flashlight/glowstick/random/Initialize()
|
||||
..()
|
||||
var/T = pick(typesof(/obj/item/flashlight/glowstick) - /obj/item/flashlight/glowstick/random)
|
||||
new T(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/item/flashlight/spotlight //invisible lighting source
|
||||
name = "disco light"
|
||||
desc = "Groovy..."
|
||||
|
||||
@@ -234,11 +234,18 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
actions_types = list(/datum/action/item_action/instrument)
|
||||
|
||||
/obj/item/instrument/harmonica/speechModification(message)
|
||||
/obj/item/instrument/harmonica/proc/handle_speech(datum/source, list/speech_args)
|
||||
if(song.playing && ismob(loc))
|
||||
to_chat(loc, "<span class='warning'>You stop playing the harmonica to talk...</span>")
|
||||
song.playing = FALSE
|
||||
return message
|
||||
|
||||
/obj/item/instrument/harmonica/equipped(mob/M, slot)
|
||||
. = ..()
|
||||
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
/obj/item/instrument/harmonica/dropped(mob/M)
|
||||
. = ..()
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
/obj/item/instrument/bikehorn
|
||||
name = "gilded bike horn"
|
||||
|
||||
@@ -17,13 +17,25 @@
|
||||
user.say("AAAAAAAAAAAARGHHHHH", forced="megaphone suicide")//he must have died while coding this
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/megaphone/get_held_item_speechspans(mob/living/carbon/user)
|
||||
if(spamcheck > world.time)
|
||||
to_chat(user, "<span class='warning'>\The [src] needs to recharge!</span>")
|
||||
/obj/item/megaphone/equipped(mob/M, slot)
|
||||
. = ..()
|
||||
if (slot == SLOT_HANDS)
|
||||
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
else
|
||||
playsound(loc, 'sound/items/megaphone.ogg', 100, 0, 1)
|
||||
spamcheck = world.time + 50
|
||||
return voicespan
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
/obj/item/megaphone/dropped(mob/M)
|
||||
. = ..()
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
/obj/item/megaphone/proc/handle_speech(mob/living/carbon/user, list/speech_args)
|
||||
if (user.get_active_held_item() == src)
|
||||
if(spamcheck > world.time)
|
||||
to_chat(user, "<span class='warning'>\The [src] needs to recharge!</span>")
|
||||
else
|
||||
playsound(loc, 'sound/items/megaphone.ogg', 100, 0, 1)
|
||||
spamcheck = world.time + 50
|
||||
speech_args[SPEECH_SPANS] |= voicespan
|
||||
|
||||
/obj/item/megaphone/emag_act(mob/user)
|
||||
if(obj_flags & EMAGGED)
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
var/on = TRUE
|
||||
var/frequency = FREQ_COMMON
|
||||
var/traitor_frequency = 0 // If tuned to this frequency, uplink will be unlocked.
|
||||
var/canhear_range = 3 // The range around the radio in which mobs can hear what it receives.
|
||||
var/emped = 0 // Tracks the number of EMPs currently stacked.
|
||||
|
||||
@@ -190,7 +189,7 @@
|
||||
|
||||
/obj/item/radio/talk_into(atom/movable/M, message, channel, list/spans, datum/language/language)
|
||||
if(!spans)
|
||||
spans = M.get_spans()
|
||||
spans = list(M.speech_span)
|
||||
if(!language)
|
||||
language = M.get_default_language()
|
||||
INVOKE_ASYNC(src, .proc/talk_into_impl, M, message, channel, spans.Copy(), language)
|
||||
|
||||
@@ -282,9 +282,7 @@
|
||||
var/obj/item/clothing/mask/horsehead/magichead = new /obj/item/clothing/mask/horsehead
|
||||
magichead.item_flags |= NODROP //curses!
|
||||
magichead.flags_inv &= ~HIDEFACE //so you can still see their face
|
||||
magichead.voicechange = TRUE //NEEEEIIGHH
|
||||
if(!user.dropItemToGround(user.wear_mask))
|
||||
qdel(user.wear_mask)
|
||||
user.dropItemToGround(user.wear_mask, TRUE)
|
||||
user.equip_to_slot_if_possible(magichead, SLOT_WEAR_MASK, TRUE, TRUE)
|
||||
qdel(src)
|
||||
else
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
name = "artistic toolbox"
|
||||
desc = "A toolbox painted bright green. Looking at it makes you feel uneasy."
|
||||
icon_state = "his_grace"
|
||||
item_state = "artistic_toolbox"
|
||||
item_state = "toolbox_green"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
var/mopping = 0
|
||||
var/mopcount = 0
|
||||
var/mopcap = 5
|
||||
var/stamusage = 5
|
||||
var/stamusage = 2
|
||||
force_string = "robust... against germs"
|
||||
var/insertable = TRUE
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
force = 6
|
||||
throwforce = 8
|
||||
throw_range = 4
|
||||
stamusage = 2
|
||||
stamusage = 1
|
||||
var/refill_enabled = TRUE //Self-refill toggle for when a janitor decides to mop with something other than water.
|
||||
var/refill_rate = 1 //Rate per process() tick mop refills itself
|
||||
var/refill_reagent = "water" //Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
var/obj/item/toy/plush/plush_child
|
||||
var/obj/item/toy/plush/paternal_parent //who initiated creation
|
||||
var/obj/item/toy/plush/maternal_parent //who owns, see love()
|
||||
var/static/list/breeding_blacklist = typecacheof(/obj/item/toy/plush/carpplushie/dehy_carp) // you cannot have sexual relations with this plush
|
||||
var/list/scorned = list() //who the plush hates
|
||||
var/list/scorned_by = list() //who hates the plush, to remove external references on Destroy()
|
||||
var/heartbroken = FALSE
|
||||
@@ -203,9 +204,9 @@
|
||||
else if(Kisser.partner == src && !plush_child) //the one advancing does not take ownership of the child and we have a one child policy in the toyshop
|
||||
user.visible_message("<span class='notice'>[user] is going to break [Kisser] and [src] by bashing them like that.</span>",
|
||||
"<span class='notice'>[Kisser] passionately embraces [src] in your hands. Look away you perv!</span>")
|
||||
plop(Kisser)
|
||||
user.visible_message("<span class='notice'>Something drops at the feet of [user].</span>",
|
||||
"<span class='notice'>The miracle of oh god did that just come out of [src]?!</span>")
|
||||
if(plop(Kisser))
|
||||
user.visible_message("<span class='notice'>Something drops at the feet of [user].</span>",
|
||||
"<span class='notice'>The miracle of oh god did that just come out of [src]?!</span>")
|
||||
|
||||
//then comes protection, or abstinence if we are catholic
|
||||
else if(Kisser.partner == src && plush_child)
|
||||
@@ -271,7 +272,10 @@
|
||||
|
||||
/obj/item/toy/plush/proc/plop(obj/item/toy/plush/Daddy)
|
||||
if(partner != Daddy)
|
||||
return //we do not have bastards in our toyshop
|
||||
return FALSE //we do not have bastards in our toyshop
|
||||
|
||||
if(is_type_in_typecache(Daddy, breeding_blacklist))
|
||||
return FALSE // some love is forbidden
|
||||
|
||||
if(prob(50)) //it has my eyes
|
||||
plush_child = new type(get_turf(loc))
|
||||
@@ -574,10 +578,6 @@
|
||||
icon_state = "vulken"
|
||||
item_state = "vulken"
|
||||
|
||||
/obj/item/toy/plush/snakeplushie/jecca
|
||||
icon_state = "jecca"
|
||||
item_state = "jecca"
|
||||
|
||||
/obj/item/toy/plush/nukeplushie
|
||||
name = "operative plushie"
|
||||
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
|
||||
@@ -630,13 +630,9 @@
|
||||
/obj/item/toy/plush/mothplushie
|
||||
name = "insect plushie"
|
||||
desc = "An adorable stuffed toy that resembles some kind of insect"
|
||||
icon_state = "cydia"
|
||||
item_state = "cydia"
|
||||
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/mothplushie/bumble
|
||||
icon_state = "bumble"
|
||||
item_state = "bumble"
|
||||
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/mothplushie/nameko
|
||||
icon_state = "nameko"
|
||||
|
||||
@@ -159,11 +159,13 @@
|
||||
armor = list("melee" = 25, "bullet" = 25, "laser" = 5, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 80)
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
item_state = "makeshift_shield"
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
item_state = "metal"
|
||||
icon_state = "makeshift_shield"
|
||||
materials = list(MAT_METAL = 18000)
|
||||
slot_flags = null
|
||||
block_chance = 25
|
||||
force = 5
|
||||
block_chance = 35
|
||||
force = 10
|
||||
throwforce = 7
|
||||
|
||||
/obj/item/shield/riot/tower
|
||||
@@ -171,8 +173,11 @@
|
||||
desc = "A massive shield that can block a lot of attacks, can take a lot of abuse before braking."
|
||||
armor = list("melee" = 95, "bullet" = 95, "laser" = 75, "energy" = 60, "bomb" = 90, "bio" = 90, "rad" = 0, "fire" = 90, "acid" = 10) //Armor for the item, dosnt transfer to user
|
||||
item_state = "metal"
|
||||
icon_state = "metal"
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
block_chance = 75 //1/4 shots will hit*
|
||||
force = 10
|
||||
force = 16
|
||||
slowdown = 2
|
||||
throwforce = 15 //Massive pice of metal
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
|
||||
@@ -36,6 +36,7 @@ GLOBAL_LIST_INIT(human_recipes, list( \
|
||||
GLOBAL_LIST_INIT(gondola_recipes, list ( \
|
||||
new/datum/stack_recipe("gondola mask", /obj/item/clothing/mask/gondola, 1), \
|
||||
new/datum/stack_recipe("gondola suit", /obj/item/clothing/under/gondola, 2), \
|
||||
new/datum/stack_recipe("gondola bedsheet", /obj/item/bedsheet/gondola, 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/gondola
|
||||
|
||||
@@ -424,6 +424,8 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
new/datum/stack_recipe("receiver - brass skewer", /obj/structure/destructible/clockwork/trap/brass_skewer, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_ADJACENT), \
|
||||
new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
null,
|
||||
new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/holyoil/null), \
|
||||
|
||||
))
|
||||
|
||||
@@ -441,7 +443,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
throw_range = 3
|
||||
turf_type = /turf/open/floor/clockwork
|
||||
novariants = FALSE
|
||||
grind_results = list("iron" = 5, "teslium" = 15)
|
||||
grind_results = list("iron" = 5, "teslium" = 15, "holyoil" = 1)
|
||||
merge_type = /obj/item/stack/tile/brass
|
||||
|
||||
/obj/item/stack/tile/brass/narsie_act()
|
||||
|
||||
@@ -487,7 +487,7 @@
|
||||
item_state = "duffel-syndieammo"
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun
|
||||
desc = "A large duffel bag, packed to the brim with Bulldog shotgun ammo."
|
||||
desc = "A large duffel bag, packed to the brim with Bulldog shotgun drum magazines."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun/PopulateContents()
|
||||
for(var/i in 1 to 6)
|
||||
@@ -497,14 +497,14 @@
|
||||
new /obj/item/ammo_box/magazine/m12g/dragon(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo/smg
|
||||
desc = "A large duffel bag, packed to the brim with C20r magazines."
|
||||
desc = "A large duffel bag, packed to the brim with C-20r magazines."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo/smg/PopulateContents()
|
||||
for(var/i in 1 to 9)
|
||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/c20rbundle
|
||||
desc = "A large duffel bag containing a C20r, some magazines, and a cheap looking suppressor."
|
||||
desc = "A large duffel bag containing a C-20r, some magazines, and a cheap looking suppressor."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/c20rbundle/PopulateContents()
|
||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||
@@ -513,7 +513,7 @@
|
||||
new /obj/item/suppressor/specialoffer(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/bulldogbundle
|
||||
desc = "A large duffel bag containing a Bulldog, several drums, and a collapsed hardsuit."
|
||||
desc = "A large duffel bag containing a Bulldog, some drums, and a pair of thermal imaging glasses."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/bulldogbundle/PopulateContents()
|
||||
new /obj/item/ammo_box/magazine/m12g(src)
|
||||
@@ -522,16 +522,7 @@
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
|
||||
desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
|
||||
new /obj/item/clothing/shoes/magboots/syndie(src)
|
||||
new /obj/item/storage/firstaid/tactical(src)
|
||||
new /obj/item/gun/ballistic/automatic/l6_saw/toy(src)
|
||||
new /obj/item/ammo_box/foambox/riot(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
|
||||
desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
|
||||
desc = "A large duffel bag containing a tactical medkit, a Donksoft machine gun, a big jumbo box of riot darts, and a knock-off pair of magboots."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
|
||||
new /obj/item/clothing/shoes/magboots/syndie(src)
|
||||
@@ -540,7 +531,7 @@
|
||||
new /obj/item/ammo_box/foambox/riot(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle
|
||||
desc = "A large duffel bag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes."
|
||||
desc = "A large duffel bag containing deadly chemicals, a handheld chem sprayer, Bioterror foam grenade, a Donksoft assault rifle, box of riot grade darts, a dart pistol, and a box of syringes."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle/PopulateContents()
|
||||
new /obj/item/reagent_containers/spray/chemsprayer/bioterror(src)
|
||||
@@ -562,7 +553,7 @@
|
||||
new /obj/item/grenade/plastic/x4(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/firestarter
|
||||
desc = "A large duffel bag containing New Russian pyro backpack sprayer, a pistol, a pipebomb, fireproof hardsuit, ammo, and other equipment."
|
||||
desc = "A large duffel bag containing a New Russian pyro backpack sprayer, Elite hardsuit, a Stechkin APS pistol, minibomb, ammo, and other equipment."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/firestarter/PopulateContents()
|
||||
new /obj/item/clothing/under/syndicate/soviet(src)
|
||||
|
||||
@@ -68,9 +68,8 @@
|
||||
..()
|
||||
|
||||
/obj/item/storage/briefcase/sniperbundle
|
||||
desc = "It's label reads genuine hardened Captain leather, but suspiciously has no other tags or branding. Smells like L'Air du Temps."
|
||||
desc = "Its label reads \"genuine hardened Captain leather\", but suspiciously has no other tags or branding. Smells like L'Air du Temps."
|
||||
force = 10
|
||||
|
||||
/obj/item/storage/briefcase/sniperbundle/PopulateContents()
|
||||
..() // in case you need any paperwork done after your rampage
|
||||
new /obj/item/gun/ballistic/automatic/sniper_rifle/syndicate(src)
|
||||
@@ -82,7 +81,7 @@
|
||||
|
||||
|
||||
/obj/item/storage/briefcase/modularbundle
|
||||
desc = "It's label reads genuine hardened Captain leather, but suspiciously has no other tags or branding."
|
||||
desc = "Its label reads \"genuine hardened Captain leather\", but suspiciously has no other tags or branding."
|
||||
force = 10
|
||||
|
||||
/obj/item/storage/briefcase/modularbundle/PopulateContents()
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
|
||||
/obj/item/storage/toolbox
|
||||
name = "toolbox"
|
||||
desc = "Danger. Very robust."
|
||||
@@ -16,21 +18,25 @@
|
||||
hitsound = 'sound/weapons/smash.ogg'
|
||||
var/latches = "single_latch"
|
||||
var/has_latches = TRUE
|
||||
var/can_rubberify = TRUE
|
||||
|
||||
/obj/item/storage/toolbox/Initialize()
|
||||
/obj/item/storage/toolbox/Initialize(mapload)
|
||||
. = ..()
|
||||
if(has_latches)
|
||||
if(prob(10))
|
||||
latches = "double_latch"
|
||||
if(prob(1))
|
||||
latches = "triple_latch"
|
||||
if(mapload && can_rubberify && prob(5))
|
||||
rubberify()
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/toolbox/update_icon()
|
||||
..()
|
||||
cut_overlays()
|
||||
if(has_latches)
|
||||
add_overlay(latches)
|
||||
var/icon/I = icon('icons/obj/storage.dmi', latches)
|
||||
add_overlay(I)
|
||||
|
||||
|
||||
/obj/item/storage/toolbox/suicide_act(mob/user)
|
||||
@@ -39,8 +45,6 @@
|
||||
|
||||
/obj/item/storage/toolbox/emergency
|
||||
name = "emergency toolbox"
|
||||
icon_state = "red"
|
||||
item_state = "toolbox_red"
|
||||
|
||||
/obj/item/storage/toolbox/emergency/PopulateContents()
|
||||
new /obj/item/crowbar/red(src)
|
||||
@@ -59,6 +63,7 @@
|
||||
name = "rusty red toolbox"
|
||||
icon_state = "toolbox_red_old"
|
||||
has_latches = FALSE
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/mechanical
|
||||
name = "mechanical toolbox"
|
||||
@@ -77,6 +82,7 @@
|
||||
name = "rusty blue toolbox"
|
||||
icon_state = "toolbox_blue_old"
|
||||
has_latches = FALSE
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/mechanical/old/heirloom
|
||||
name = "old, robust toolbox" //this will be named "X family toolbox"
|
||||
@@ -151,6 +157,7 @@
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
attack_verb = list("robusted", "crushed", "smashed")
|
||||
can_rubberify = FALSE
|
||||
var/fabricator_type = /obj/item/clockwork/replica_fabricator/scarab
|
||||
|
||||
/obj/item/storage/toolbox/brass/ComponentInitialize()
|
||||
@@ -191,6 +198,7 @@
|
||||
item_state = "toolbox_blue"
|
||||
w_class = WEIGHT_CLASS_HUGE //heyo no bohing this!
|
||||
force = 18 //spear damage
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/plastitanium/afterattack(atom/A, mob/user, proximity)
|
||||
. = ..()
|
||||
@@ -204,7 +212,7 @@
|
||||
name = "artistic toolbox"
|
||||
desc = "A toolbox painted bright green. Why anyone would store art supplies in a toolbox is beyond you, but it has plenty of extra space."
|
||||
icon_state = "green"
|
||||
item_state = "artistic_toolbox"
|
||||
item_state = "toolbox_green"
|
||||
w_class = WEIGHT_CLASS_GIGANTIC //Holds more than a regular toolbox!
|
||||
|
||||
/obj/item/storage/toolbox/artistic/ComponentInitialize()
|
||||
@@ -253,9 +261,55 @@
|
||||
|
||||
/obj/item/storage/toolbox/gold_fake // used in crafting
|
||||
name = "golden toolbox"
|
||||
desc = "A gold plated toolbox, fancy and harmless do to the gold plating being on cardboard!"
|
||||
desc = "A gold plated toolbox, fancy and harmless due to the gold plating being on cardboard!"
|
||||
icon_state = "gold"
|
||||
item_state = "gold"
|
||||
has_latches = FALSE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/proc/rubberify()
|
||||
name = "rubber [name]"
|
||||
desc = replacetext(desc, "Danger", "Bouncy")
|
||||
desc = replacetext(desc, "robust", "safe")
|
||||
desc = replacetext(desc, "heavier", "bouncier")
|
||||
DISABLE_BITFIELD(flags_1, CONDUCT_1)
|
||||
materials = null
|
||||
damtype = STAMINA
|
||||
force += 3 //to compensate the higher stamina K.O. threshold compared to actual health.
|
||||
throwforce += 3
|
||||
attack_verb += "bounced"
|
||||
hitsound = 'sound/effects/clownstep1.ogg'
|
||||
if(!GLOB.rubber_toolbox_icons[icon_state])
|
||||
generate_rubber_toolbox_icon()
|
||||
icon = GLOB.rubber_toolbox_icons[icon_state]
|
||||
AddComponent(/datum/component/bouncy)
|
||||
. = ..()
|
||||
|
||||
/obj/item/storage/toolbox/proc/generate_rubber_toolbox_icon()
|
||||
var/icon/new_icon = icon(icon, icon_state)
|
||||
var/icon/smooth = icon('icons/obj/storage.dmi', "rubber_toolbox_blend")
|
||||
new_icon.Blend(smooth, ICON_MULTIPLY)
|
||||
new_icon = fcopy_rsc(new_icon)
|
||||
GLOB.rubber_toolbox_icons[icon_state] = new_icon
|
||||
|
||||
/obj/item/storage/toolbox/rubber
|
||||
name = "rubber toolbox"
|
||||
desc = "Bouncy. Very safe."
|
||||
flags_1 = null
|
||||
materials = null
|
||||
damtype = STAMINA
|
||||
force = 17
|
||||
throwforce = 17
|
||||
attack_verb = list("robusted", "bounced")
|
||||
can_rubberify = FALSE //we are already the future.
|
||||
|
||||
/obj/item/storage/toolbox/rubber/Initialize()
|
||||
icon_state = pick("blue", "red", "yellow", "green")
|
||||
item_state = "toolbox_[icon_state]"
|
||||
if(!GLOB.rubber_toolbox_icons[icon_state])
|
||||
generate_rubber_toolbox_icon()
|
||||
icon = GLOB.rubber_toolbox_icons[icon_state]
|
||||
. = ..()
|
||||
AddComponent(/datum/component/bouncy)
|
||||
@@ -6,10 +6,9 @@
|
||||
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
var/taste_sensitivity = 15
|
||||
speech_span = null
|
||||
|
||||
/obj/item/taster/get_spans()
|
||||
return list()
|
||||
var/taste_sensitivity = 15
|
||||
|
||||
/obj/item/taster/afterattack(atom/O, mob/user, proximity)
|
||||
. = ..()
|
||||
|
||||
@@ -294,7 +294,7 @@
|
||||
name = "windup toolbox"
|
||||
desc = "A replica toolbox that rumbles when you turn the key."
|
||||
icon_state = "his_grace"
|
||||
item_state = "artistic_toolbox"
|
||||
item_state = "toolbox_green"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
|
||||
var/active = FALSE
|
||||
|
||||
@@ -48,7 +48,12 @@
|
||||
|
||||
/obj/hitby(atom/movable/AM)
|
||||
..()
|
||||
take_damage(AM.throwforce, BRUTE, "melee", 1, get_dir(src, AM))
|
||||
var/throwdamage = AM.throwforce
|
||||
if(isobj(AM))
|
||||
var/obj/O = AM
|
||||
if(O.damtype == STAMINA)
|
||||
throwdamage = 0
|
||||
take_damage(throwdamage, BRUTE, "melee", 1, get_dir(src, AM))
|
||||
|
||||
/obj/ex_act(severity, target)
|
||||
if(resistance_flags & INDESTRUCTIBLE)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
/obj
|
||||
var/crit_fail = FALSE
|
||||
animate_movement = 2
|
||||
speech_span = SPAN_ROBOT
|
||||
var/obj_flags = CAN_BE_HIT
|
||||
var/set_obj_flags // ONLY FOR MAPPING: Sets flags from a string list, handled in Initialize. Usage: set_obj_flags = "EMAGGED;!CAN_BE_HIT" to set EMAGGED and clear CAN_BE_HIT.
|
||||
|
||||
@@ -204,9 +205,6 @@
|
||||
if(!anchored || current_size >= STAGE_FIVE)
|
||||
step_towards(src,S)
|
||||
|
||||
/obj/get_spans()
|
||||
return ..() | SPAN_ROBOT
|
||||
|
||||
/obj/get_dumping_location(datum/component/storage/source,mob/user)
|
||||
return get_turf(src)
|
||||
|
||||
|
||||
@@ -294,6 +294,16 @@
|
||||
icon = "the_lightbulb"
|
||||
desc = "A cafe popular among moths and moffs. Once shut down for a week after the bartender used mothballs to protect her spare uniforms."
|
||||
|
||||
/datum/barsign/cybersylph
|
||||
name = "Cyber Sylph's"
|
||||
icon = "cybersylph"
|
||||
desc = "A cafe renowed for its out-of-boundaries futuristic insignia."
|
||||
|
||||
/datum/barsign/meow_mix
|
||||
name = "Meow Mix"
|
||||
icon = "meow_mix"
|
||||
desc = "No, we don't serve catnip, officer!"
|
||||
|
||||
/datum/barsign/hiddensigns
|
||||
hidden = TRUE
|
||||
|
||||
|
||||
@@ -225,6 +225,39 @@ LINEN BINS
|
||||
item_color = "ian"
|
||||
dream_messages = list("a dog", "a corgi", "woof", "bark", "arf")
|
||||
|
||||
/obj/item/bedsheet/runtime
|
||||
icon_state = "sheetruntime"
|
||||
item_color = "runtime"
|
||||
dream_messages = list("a kitty", "a cat", "meow", "purr", "nya~")
|
||||
|
||||
/obj/item/bedsheet/pirate
|
||||
name = "pirate's bedsheet"
|
||||
desc = "It has a Jolly Roger emblem on it and has a faint scent of grog."
|
||||
icon_state = "sheetpirate"
|
||||
item_color = "black"
|
||||
dream_messages = list("doing whatever oneself wants", "cause a pirate is free", "being a pirate", "stealing", "landlubbers", "gold", "a buried treasure", "yarr", "avast", "a swashbuckler", "sailing the Seven Seas", "a parrot", "a monkey", "an island", "a talking skull")
|
||||
|
||||
/obj/item/bedsheet/gondola
|
||||
name = "gondola bedsheet"
|
||||
desc = "A precious bedsheet made from the hide of a rare and peculiar critter."
|
||||
icon_state = "sheetgondola"
|
||||
item_color = "cargo"
|
||||
var/g_mouth
|
||||
var/g_eyes
|
||||
|
||||
/obj/item/bedsheet/gondola/Initialize()
|
||||
. = ..()
|
||||
g_mouth = "sheetgondola_mouth[rand(1, 4)]"
|
||||
g_eyes = "sheetgondola_eyes[rand(1, 4)]"
|
||||
add_overlay(g_mouth)
|
||||
add_overlay(g_eyes)
|
||||
|
||||
/obj/item/bedsheet/gondola/worn_overlays(isinhands = FALSE, icon_file)
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
. += mutable_appearance(icon_file, g_mouth)
|
||||
. += mutable_appearance(icon_file, g_eyes)
|
||||
|
||||
/obj/item/bedsheet/cosmos
|
||||
name = "cosmic space bedsheet"
|
||||
desc = "Made from the dreams of those who wonder at the stars."
|
||||
@@ -258,7 +291,6 @@ LINEN BINS
|
||||
var/list/sheets = list()
|
||||
var/obj/item/hidden = null
|
||||
|
||||
|
||||
/obj/structure/bedsheetbin/examine(mob/user)
|
||||
..()
|
||||
if(amount < 1)
|
||||
|
||||
@@ -262,7 +262,7 @@
|
||||
if(isobj(AM))
|
||||
if(prob(50) && anchored && !broken)
|
||||
var/obj/O = AM
|
||||
if(O.throwforce != 0)//don't want to let people spam tesla bolts, this way it will break after time
|
||||
if(O.throwforce != 0 && O.damtype != STAMINA)//don't want to let people spam tesla bolts, this way it will break after time
|
||||
var/turf/T = get_turf(src)
|
||||
var/obj/structure/cable/C = T.get_cable_node()
|
||||
if(C)
|
||||
|
||||
+3
-7
@@ -23,7 +23,7 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
return
|
||||
if(message == "" || !message)
|
||||
return
|
||||
spans |= get_spans()
|
||||
spans |= speech_span
|
||||
if(!language)
|
||||
language = get_default_language()
|
||||
send_speech(message, 7, src, , spans, message_language=language)
|
||||
@@ -40,10 +40,6 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
var/atom/movable/AM = _AM
|
||||
AM.Hear(rendered, src, message_language, message, , spans, message_mode)
|
||||
|
||||
//To get robot span classes, stuff like that.
|
||||
/atom/movable/proc/get_spans()
|
||||
return list()
|
||||
|
||||
/atom/movable/proc/compose_message(atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, face_name = FALSE)
|
||||
//This proc uses text() because it is faster than appending strings. Thanks BYOND.
|
||||
//Basic span
|
||||
@@ -87,7 +83,7 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
else
|
||||
return verb_say
|
||||
|
||||
/atom/movable/proc/say_quote(input, list/spans=list(), message_mode)
|
||||
/atom/movable/proc/say_quote(input, list/spans=list(speech_span), message_mode)
|
||||
if(!input)
|
||||
input = "..."
|
||||
|
||||
@@ -97,7 +93,7 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
var/spanned = attach_spans(input, spans)
|
||||
return "[say_mod(input, message_mode)][spanned ? ", \"[spanned]\"" : ""]"
|
||||
// Citadel edit [spanned ? ", \"[spanned]\"" : ""]"
|
||||
|
||||
|
||||
/atom/movable/proc/lang_treat(atom/movable/speaker, datum/language/language, raw_message, list/spans, message_mode)
|
||||
if(has_language(language))
|
||||
var/atom/movable/AM = speaker.GetSource()
|
||||
|
||||
@@ -144,6 +144,7 @@
|
||||
barefootstep = FOOTSTEP_HARD_BAREFOOT
|
||||
clawfootstep = FOOTSTEP_HARD_CLAW
|
||||
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
|
||||
var/dropped_brass
|
||||
var/uses_overlay = TRUE
|
||||
var/obj/effect/clockwork/overlay/floor/realappearence
|
||||
|
||||
@@ -201,7 +202,10 @@
|
||||
return
|
||||
|
||||
/turf/open/floor/clockwork/crowbar_act(mob/living/user, obj/item/I)
|
||||
if(baseturfs == type)
|
||||
if(islist(baseturfs))
|
||||
if(type in baseturfs)
|
||||
return TRUE
|
||||
else if(baseturfs == type)
|
||||
return TRUE
|
||||
user.visible_message("<span class='notice'>[user] begins slowly prying up [src]...</span>", "<span class='notice'>You begin painstakingly prying up [src]...</span>")
|
||||
if(I.use_tool(src, user, 70, volume=80))
|
||||
@@ -210,7 +214,14 @@
|
||||
return TRUE
|
||||
|
||||
/turf/open/floor/clockwork/make_plating()
|
||||
new /obj/item/stack/tile/brass(src)
|
||||
if(!dropped_brass)
|
||||
new /obj/item/stack/tile/brass(src)
|
||||
dropped_brass = TRUE
|
||||
if(islist(baseturfs))
|
||||
if(type in baseturfs)
|
||||
return
|
||||
else if(baseturfs == type)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/turf/open/floor/clockwork/narsie_act()
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
var/F = file("[GLOB.log_directory]/[subject].html")
|
||||
WRITE_FILE(F, "<small>[TIME_STAMP("hh:mm:ss", FALSE)] [REF(src)] ([x],[y],[z])</small> || [src] [message]<br>")
|
||||
|
||||
/client/proc/investigate_show(subject in list("notes, memos, watchlist", INVESTIGATE_RESEARCH, INVESTIGATE_EXONET, INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS, INVESTIGATE_RADIATION, INVESTIGATE_CIRCUIT, INVESTIGATE_NANITES) )
|
||||
/client/proc/investigate_show(subject in list("notes, memos, watchlist", INVESTIGATE_RCD, INVESTIGATE_RESEARCH, INVESTIGATE_EXONET, INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS, INVESTIGATE_RADIATION, INVESTIGATE_CIRCUIT, INVESTIGATE_NANITES) )
|
||||
set name = "Investigate"
|
||||
set category = "Admin"
|
||||
if(!holder)
|
||||
|
||||
@@ -78,13 +78,13 @@ GLOBAL_LIST(round_end_notifiees)
|
||||
/datum/tgs_chat_command/notify
|
||||
name = "notify"
|
||||
help_text = "Pings the invoker when the round ends"
|
||||
admin_only = TRUE
|
||||
admin_only = FALSE
|
||||
|
||||
/datum/tgs_chat_command/notify/Run(datum/tgs_chat_user/sender, params)
|
||||
if(!SSticker.IsRoundInProgress() && SSticker.HasRoundStarted())
|
||||
return "[sender.mention], the round has already ended!"
|
||||
LAZYINITLIST(GLOB.round_end_notifiees)
|
||||
GLOB.round_end_notifiees[sender.mention] = TRUE
|
||||
GLOB.round_end_notifiees["<@[sender.mention]>"] = TRUE
|
||||
return "I will notify [sender.mention] when the round ends."
|
||||
|
||||
/datum/tgs_chat_command/sdql
|
||||
@@ -140,4 +140,4 @@ GLOBAL_LIST(round_end_notifiees)
|
||||
|
||||
log_admin("[sender.friendly_name] has added [params] to the current round's bunker bypass list.")
|
||||
message_admins("[sender.friendly_name] has added [params] to the current round's bunker bypass list.")
|
||||
return "[params] has been added to the current round's bunker bypass list."
|
||||
return "[params] has been added to the current round's bunker bypass list."
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/blob/proc/blob_chat(msg)
|
||||
var/spanned_message = say_quote(msg, get_spans())
|
||||
var/spanned_message = say_quote(msg)
|
||||
var/rendered = "<font color=\"#EE4000\"><b>\[Blob Telepathy\] [real_name]</b> [spanned_message]</font>"
|
||||
for(var/M in GLOB.mob_list)
|
||||
if(isovermind(M) || istype(M, /mob/living/simple_animal/hostile/blob))
|
||||
|
||||
@@ -210,7 +210,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
|
||||
src.log_talk(message, LOG_SAY)
|
||||
|
||||
var/message_a = say_quote(message, get_spans())
|
||||
var/message_a = say_quote(message)
|
||||
var/rendered = "<span class='big'><font color=\"#EE4000\"><b>\[Blob Telepathy\] [name](<font color=\"[blob_reagent_datum.color]\">[blob_reagent_datum.name]</font>)</b> [message_a]</font></span>"
|
||||
|
||||
for(var/mob/M in GLOB.mob_list)
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
heat_protection = CHEST|GROIN|LEGS
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
armor = list("melee" = 60, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
allowed = list(/obj/item/clockwork, /obj/item/clothing/glasses/wraith_spectacles, /obj/item/clothing/glasses/judicial_visor, /obj/item/mmi/posibrain/soul_vessel)
|
||||
allowed = list(/obj/item/clockwork, /obj/item/clothing/glasses/wraith_spectacles, /obj/item/clothing/glasses/judicial_visor, /obj/item/mmi/posibrain/soul_vessel, /obj/item/reagent_containers/food/drinks/holyoil)
|
||||
|
||||
/obj/item/clothing/suit/armor/clockwork/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -21,8 +21,9 @@
|
||||
|
||||
/obj/item/clockwork/construct_chassis/Destroy()
|
||||
GLOB.poi_list -= src
|
||||
var/list/spawners = GLOB.mob_spawners[name]
|
||||
LAZYREMOVE(spawners, src)
|
||||
LAZYREMOVE(GLOB.mob_spawners[name], src)
|
||||
if(!LAZYLEN(GLOB.mob_spawners[name]))
|
||||
GLOB.mob_spawners -= name
|
||||
. = ..()
|
||||
|
||||
/obj/item/clockwork/construct_chassis/examine(mob/user)
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
bubble_icon = "clock"
|
||||
light_color = "#E42742"
|
||||
death_sound = 'sound/magic/clockwork/anima_fragment_death.ogg'
|
||||
speech_span = SPAN_ROBOT
|
||||
var/playstyle_string = "<span class='heavy_brass'>You are a bug, yell at whoever spawned you!</span>"
|
||||
var/empower_string = "<span class='heavy_brass'>You have nothing to empower, yell at the coders!</span>" //Shown to the mob when the herald beacon activates
|
||||
|
||||
@@ -26,9 +27,6 @@
|
||||
. = ..()
|
||||
update_values()
|
||||
|
||||
/mob/living/simple_animal/hostile/clockwork/get_spans()
|
||||
return ..() | SPAN_ROBOT
|
||||
|
||||
/mob/living/simple_animal/hostile/clockwork/Login()
|
||||
..()
|
||||
add_servant_of_ratvar(src, TRUE)
|
||||
|
||||
@@ -1,13 +1,21 @@
|
||||
|
||||
//Harvest; activated ly clicking the target, will try to drain their essence.
|
||||
/mob/living/simple_animal/revenant/ClickOn(atom/A, params) //revenants can't interact with the world directly.
|
||||
A.examine(src)
|
||||
var/list/modifiers = params2list(params)
|
||||
if(modifiers["shift"])
|
||||
ShiftClickOn(A)
|
||||
return
|
||||
if(modifiers["alt"])
|
||||
AltClickNoInteract(src, A)
|
||||
return
|
||||
|
||||
if(ishuman(A))
|
||||
if(A in drained_mobs)
|
||||
to_chat(src, "<span class='revenwarning'>[A]'s soul is dead and empty.</span>" )
|
||||
else if(in_range(src, A))
|
||||
Harvest(A)
|
||||
|
||||
|
||||
//Harvest; activated ly clicking the target, will try to drain their essence.
|
||||
/mob/living/simple_animal/revenant/proc/Harvest(mob/living/carbon/human/target)
|
||||
if(!castcheck(0))
|
||||
return
|
||||
|
||||
@@ -100,6 +100,7 @@
|
||||
deathmessage = "explodes with a sharp pop!"
|
||||
light_color = LIGHT_COLOR_CYAN
|
||||
hud_type = /datum/hud/swarmer
|
||||
speech_span = SPAN_ROBOT
|
||||
var/resources = 0 //Resource points, generated by consuming metal/glass
|
||||
var/max_resources = 100
|
||||
|
||||
@@ -126,9 +127,6 @@
|
||||
if(statpanel("Status"))
|
||||
stat("Resources:",resources)
|
||||
|
||||
/mob/living/simple_animal/hostile/swarmer/get_spans()
|
||||
return ..() | SPAN_ROBOT
|
||||
|
||||
/mob/living/simple_animal/hostile/swarmer/emp_act()
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
@@ -666,7 +664,7 @@
|
||||
set_light(0)
|
||||
|
||||
/mob/living/simple_animal/hostile/swarmer/proc/swarmer_chat(msg)
|
||||
var/rendered = "<B>Swarm communication - [src]</b> [say_quote(msg, get_spans())]"
|
||||
var/rendered = "<B>Swarm communication - [src]</b> [say_quote(msg)]"
|
||||
for(var/i in GLOB.mob_list)
|
||||
var/mob/M = i
|
||||
if(isswarmer(M))
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
/datum/antagonist/traitor/on_gain()
|
||||
if(owner.current && isAI(owner.current))
|
||||
traitor_kind = TRAITOR_AI
|
||||
|
||||
|
||||
SSticker.mode.traitors += owner
|
||||
owner.special_role = special_role
|
||||
if(give_objectives)
|
||||
@@ -48,7 +48,7 @@
|
||||
A.verbs -= /mob/living/silicon/ai/proc/choose_modules
|
||||
A.malf_picker.remove_malf_verbs(A)
|
||||
qdel(A.malf_picker)
|
||||
|
||||
|
||||
SSticker.mode.traitors -= owner
|
||||
if(!silent && owner.current)
|
||||
to_chat(owner.current,"<span class='userdanger'> You are no longer the [special_role]! </span>")
|
||||
@@ -244,14 +244,16 @@
|
||||
return
|
||||
var/mob/traitor_mob=owner.current
|
||||
|
||||
to_chat(traitor_mob, "<U><B>The Syndicate provided you with the following information on how to identify their agents:</B></U>")
|
||||
to_chat(traitor_mob, "<B>Code Phrase</B>: <span class='danger'>[GLOB.syndicate_code_phrase]</span>")
|
||||
to_chat(traitor_mob, "<B>Code Response</B>: <span class='danger'>[GLOB.syndicate_code_response]</span>")
|
||||
var/phrases = jointext(GLOB.syndicate_code_phrase, ", ")
|
||||
var/responses = jointext(GLOB.syndicate_code_response, ", ")
|
||||
|
||||
antag_memory += "<b>Code Phrase</b>: [GLOB.syndicate_code_phrase]<br>"
|
||||
antag_memory += "<b>Code Response</b>: [GLOB.syndicate_code_response]<br>"
|
||||
var/dat = "<U><B>The Syndicate have provided you with the following codewords to identify fellow agents:</B></U>\n"
|
||||
dat += "<B>Code Phrase</B>: <span class='blue'>[phrases]</span>\n"
|
||||
dat += "<B>Code Response</B>: <span class='red'>[responses]</span>"
|
||||
to_chat(traitor_mob, dat)
|
||||
|
||||
to_chat(traitor_mob, "Use the code words in the order provided, during regular conversation, to identify other agents. Proceed with caution, however, as everyone is a potential foe.")
|
||||
antag_memory += "<b>Code Phrase</b>: <span class='blue'>[phrases]</span><br>"
|
||||
antag_memory += "<b>Code Response</b>: <span class='red'>[responses]</span><br>"
|
||||
|
||||
/datum/antagonist/traitor/proc/add_law_zero()
|
||||
var/mob/living/silicon/ai/killer = owner.current
|
||||
|
||||
@@ -167,10 +167,11 @@
|
||||
on = FALSE
|
||||
update_icon()
|
||||
playsound(src, 'sound/machines/cryo_warning.ogg', volume) // Bug the doctors.
|
||||
radio.talk_into(src, "Patient fully restored", radio_channel, get_spans(), get_default_language())
|
||||
var/msg = "Patient fully restored."
|
||||
if(autoeject) // Eject if configured.
|
||||
radio.talk_into(src, "Auto ejecting patient now", radio_channel, get_spans(), get_default_language())
|
||||
msg += " Auto ejecting patient now."
|
||||
open_machine()
|
||||
radio.talk_into(src, msg, radio_channel)
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/air1 = airs[1]
|
||||
|
||||
@@ -1,18 +1,22 @@
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine
|
||||
name = "thermomachine"
|
||||
desc = "Heats or cools gas in connected pipes."
|
||||
icon = 'icons/obj/atmospherics/components/thermomachine.dmi'
|
||||
icon_state = "freezer"
|
||||
var/icon_state_off = "freezer"
|
||||
var/icon_state_on = "freezer_1"
|
||||
var/icon_state_open = "freezer-o"
|
||||
|
||||
name = "thermomachine"
|
||||
desc = "Heats or cools gas in connected pipes."
|
||||
|
||||
density = TRUE
|
||||
max_integrity = 300
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 30)
|
||||
layer = OBJ_LAYER
|
||||
circuit = /obj/item/circuitboard/machine/thermomachine
|
||||
|
||||
pipe_flags = PIPING_ONE_PER_TURF | PIPING_DEFAULT_LAYER_ONLY
|
||||
|
||||
var/icon_state_off = "freezer"
|
||||
var/icon_state_on = "freezer_1"
|
||||
var/icon_state_open = "freezer-o"
|
||||
|
||||
var/min_temperature = 0
|
||||
var/max_temperature = 0
|
||||
var/target_temperature = T20C
|
||||
@@ -45,6 +49,13 @@
|
||||
if(showpipe)
|
||||
add_overlay(getpipeimage(icon, "scrub_cap", initialize_directions))
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>The thermostat is set to [target_temperature]K ([(T0C-target_temperature)*-1]C).</span>"
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Efficiency <b>[(heat_capacity/5000)*100]%</b>.</span>"
|
||||
. += "<span class='notice'>Temperature range <b>[min_temperature]K - [max_temperature]K ([(T0C-min_temperature)*-1]C - [(T0C-max_temperature)*-1]C)</b>.</span>"
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/process_atmos()
|
||||
..()
|
||||
if(!on || !nodes[1])
|
||||
@@ -155,6 +166,16 @@
|
||||
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/CtrlClick(mob/living/user)
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
on = !on
|
||||
update_icon()
|
||||
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", INVESTIGATE_ATMOS)
|
||||
message_admins("[src.name] was turned [on ? "on" : "off"] [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer
|
||||
name = "freezer"
|
||||
icon_state = "freezer"
|
||||
@@ -174,6 +195,13 @@
|
||||
if(target_temperature == initial(target_temperature))
|
||||
target_temperature = min_temperature
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/on/coldroom
|
||||
name = "cold room freezer"
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/on/coldroom/Initialize()
|
||||
. = ..()
|
||||
target_temperature = T0C-80
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/RefreshParts()
|
||||
..()
|
||||
var/L
|
||||
@@ -181,6 +209,15 @@
|
||||
L += M.rating
|
||||
min_temperature = max(T0C - (initial(min_temperature) + L * 15), TCMB) //73.15K with T1 stock parts
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/AltClick(mob/living/user)
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
target_temperature = min_temperature
|
||||
investigate_log("was set to [target_temperature] K by [key_name(usr)]", INVESTIGATE_ATMOS)
|
||||
message_admins("[src.name] was minimized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/heater
|
||||
name = "heater"
|
||||
icon_state = "heater"
|
||||
@@ -201,3 +238,12 @@
|
||||
for(var/obj/item/stock_parts/micro_laser/M in component_parts)
|
||||
L += M.rating
|
||||
max_temperature = T20C + (initial(max_temperature) * L) //573.15K with T1 stock parts
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/heater/AltClick(mob/living/user)
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
target_temperature = max_temperature
|
||||
investigate_log("was set to [target_temperature] K by [key_name(usr)]", INVESTIGATE_ATMOS)
|
||||
message_admins("[src.name] was maximized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
|
||||
@@ -72,9 +72,9 @@
|
||||
/obj/effect/mob_spawn/Destroy()
|
||||
GLOB.poi_list -= src
|
||||
var/job_name = job_description ? job_description : name
|
||||
GLOB.mob_spawners -= job_name
|
||||
LAZYREMOVE(GLOB.mob_spawners[job_name], src)
|
||||
if(!LAZYLEN(GLOB.mob_spawners[job_name]))
|
||||
LAZYREMOVE(GLOB.mob_spawners[job_name], src)
|
||||
GLOB.mob_spawners -= job_name
|
||||
return ..()
|
||||
|
||||
/obj/effect/mob_spawn/proc/can_latejoin() //If it can be taken from the lobby.
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
var/effectQuiet = FALSE //The female sniper. If true, the pod makes no noise (including related explosions, opening sounds, etc)
|
||||
var/effectMissile = FALSE //If true, the pod deletes the second it lands. If you give it an explosion, it will act like a missile exploding as it hits the ground
|
||||
var/effectCircle = FALSE //If true, allows the pod to come in at any angle. Bit of a weird feature but whatever its here
|
||||
var/style = STYLE_STANDARD //Style is a variable that keeps track of what the pod is supposed to look like. It acts as an index to the POD_STYLES list in cargo.dm defines to get the proper icon/name/desc for the pod.
|
||||
var/style = STYLE_STANDARD //Style is a variable that keeps track of what the pod is supposed to look like. It acts as an index to the POD_STYLES list in cargo.dm defines to get the proper icon/name/desc for the pod.
|
||||
var/reversing = FALSE //If true, the pod will not send any items. Instead, after opening, it will close again (picking up items/mobs) and fly back to centcom
|
||||
var/landingSound //Admin sound to play when the pod lands
|
||||
var/openingSound //Admin sound to play when the pod opens
|
||||
@@ -76,7 +76,7 @@
|
||||
|
||||
/obj/structure/closet/supplypod/tool_interact(obj/item/W, mob/user)
|
||||
if (bluespace) //We dont want to worry about interacting with bluespace pods, as they are due to delete themselves soon anyways.
|
||||
return FALSE
|
||||
return FALSE
|
||||
else
|
||||
..()
|
||||
|
||||
@@ -86,13 +86,15 @@
|
||||
/obj/structure/closet/supplypod/contents_explosion() //Supplypods also protect their contents from the harmful effects of fucking exploding.
|
||||
return
|
||||
|
||||
/obj/structure/closet/supplypod/prevent_content_explosion() //Useful for preventing epicenter explosions from damaging contents
|
||||
return TRUE
|
||||
|
||||
/obj/structure/closet/supplypod/toggle(mob/living/user) //Supplypods shouldn't be able to be manually opened under any circumstances, as the open() proc generates supply order datums
|
||||
return
|
||||
|
||||
/obj/structure/closet/supplypod/proc/preOpen() //Called before the open() proc. Handles anything that occurs right as the pod lands.
|
||||
var/turf/T = get_turf(src)
|
||||
var/list/B = explosionSize //Mostly because B is more readable than explosionSize :p
|
||||
var/boomTotal = 0 //A counter used to check if the explosion does nothing
|
||||
if (landingSound)
|
||||
playsound(get_turf(src), landingSound, soundVolume, 0, 0)
|
||||
for (var/mob/living/M in T)
|
||||
@@ -108,10 +110,8 @@
|
||||
M.gib() //After adjusting the fuck outta that brute loss we finish the job with some satisfying gibs
|
||||
M.adjustBruteLoss(damage)
|
||||
|
||||
for (var/i in B)
|
||||
boomTotal += i //Count up all the values of the explosion
|
||||
|
||||
if (boomTotal != 0) //If the explosion list isn't all zeroes, call an explosion
|
||||
if (B[1] || B[2] || B[3] || B[4]) //If the explosion list isn't all zeroes, call an explosion
|
||||
explosion(get_turf(src), B[1], B[2], B[3], flame_range = B[4], silent = effectQuiet, ignorecap = istype(src, /obj/structure/closet/supplypod/centcompod)) //less advanced equipment than bluespace pod, so larger explosion when landing
|
||||
else if (!effectQuiet) //If our explosion list IS all zeroes, we still make a nice explosion sound (unless the effectQuiet var is true)
|
||||
playsound(src, "explosion", landingSound ? 15 : 80, 1)
|
||||
@@ -150,10 +150,10 @@
|
||||
playsound(get_turf(holder), leavingSound, soundVolume, 0, 0)
|
||||
if (reversing) //If we're reversing, we call the close proc. This sends the pod back up to centcom
|
||||
close(holder)
|
||||
else if (bluespace) //If we're a bluespace pod, then delete ourselves (along with our holder, if a seperate holder exists)
|
||||
if (style != STYLE_INVISIBLE)
|
||||
else if (bluespace) //If we're a bluespace pod, then delete ourselves (along with our holder, if a seperate holder exists)
|
||||
if (style != STYLE_INVISIBLE)
|
||||
do_sparks(5, TRUE, holder) //Create some sparks right before closing
|
||||
qdel(src) //Delete ourselves and the holder
|
||||
qdel(src) //Delete ourselves and the holder
|
||||
if (holder != src)
|
||||
qdel(holder)
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
. = ..()
|
||||
siemens_coefficient = pick(0,0,0,0.5,0.5,0.5,0.75)
|
||||
|
||||
/obj/item/clothing/gloves/cut
|
||||
/obj/item/clothing/gloves/cut
|
||||
desc = "These gloves would protect the wearer from electric shock.. if the fingers were covered."
|
||||
name = "fingerless insulated gloves"
|
||||
icon_state = "yellowcut"
|
||||
@@ -218,32 +218,3 @@
|
||||
|
||||
/obj/item/clothing/gloves/color/white/redcoat
|
||||
item_color = "redcoat" //Exists for washing machines. Is not different from white gloves in any way.
|
||||
|
||||
/obj/item/clothing/gloves/color/random
|
||||
name = "random gloves"
|
||||
desc = "These gloves are supposed to be a random color..."
|
||||
icon_state = "random_gloves"
|
||||
item_state = "wgloves"
|
||||
item_color = "mime"
|
||||
|
||||
/obj/item/clothing/gloves/color/random/Initialize()
|
||||
..()
|
||||
var/list/gloves = list(
|
||||
/obj/item/clothing/gloves/color/orange = 1,
|
||||
/obj/item/clothing/gloves/color/red = 1,
|
||||
/obj/item/clothing/gloves/color/blue = 1,
|
||||
/obj/item/clothing/gloves/color/purple = 1,
|
||||
/obj/item/clothing/gloves/color/green = 1,
|
||||
/obj/item/clothing/gloves/color/grey = 1,
|
||||
/obj/item/clothing/gloves/color/light_brown = 1,
|
||||
/obj/item/clothing/gloves/color/brown = 1,
|
||||
/obj/item/clothing/gloves/color/white = 1,
|
||||
/obj/item/clothing/gloves/color/rainbow = 1)
|
||||
|
||||
var/obj/item/clothing/gloves/color/selected = pick(gloves)
|
||||
if(ishuman(loc))
|
||||
var/mob/living/carbon/human/H = loc
|
||||
H.equip_to_slot_or_del(new selected(H), SLOT_GLOVES)
|
||||
else
|
||||
new selected(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
@@ -47,6 +47,7 @@
|
||||
name = "captain's beret"
|
||||
desc = "A beret fit for a leader."
|
||||
icon_state = "capberet"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = null
|
||||
|
||||
@@ -62,6 +63,7 @@
|
||||
name = "head of personnel's beret"
|
||||
desc = "The symbol of true bureaucratic micromanagement, although in a fancy form."
|
||||
icon_state = "hopberet"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = null
|
||||
|
||||
@@ -184,33 +186,41 @@
|
||||
mode = DRILL_CANADIAN
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/head/warden/drill/speechModification(M)
|
||||
if(copytext(M, 1, 2) != "*")
|
||||
if(mode == DRILL_DEFAULT)
|
||||
M = " [M]"
|
||||
return trim(M)
|
||||
if(mode == DRILL_SHOUTING)
|
||||
M = " [M]!"
|
||||
return trim(M)
|
||||
if(mode == DRILL_YELLING)
|
||||
M = " [M]!!"
|
||||
return trim(M)
|
||||
if(mode == DRILL_CANADIAN)
|
||||
M = " [M]"
|
||||
var/list/canadian_words = strings("canadian_replacement.json", "canadian")
|
||||
/obj/item/clothing/head/warden/drill/equipped(mob/M, slot)
|
||||
. = ..()
|
||||
if (slot == SLOT_HEAD)
|
||||
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
else
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
for(var/key in canadian_words)
|
||||
var/value = canadian_words[key]
|
||||
if(islist(value))
|
||||
value = pick(value)
|
||||
/obj/item/clothing/head/warden/drill/dropped(mob/M)
|
||||
. = ..()
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
|
||||
M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
|
||||
M = replacetextEx(M, " [key]", " [value]")
|
||||
/obj/item/clothing/head/warden/drill/proc/handle_speech(datum/source, mob/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message[1] != "*")
|
||||
switch (mode)
|
||||
if(DRILL_SHOUTING)
|
||||
message += "!"
|
||||
if(DRILL_YELLING)
|
||||
message += "!!"
|
||||
if(DRILL_CANADIAN)
|
||||
message = " [message]"
|
||||
var/list/canadian_words = strings("canadian_replacement.json", "canadian")
|
||||
|
||||
if(prob(30))
|
||||
M += pick(", eh?", ", EH?")
|
||||
return trim(M)
|
||||
for(var/key in canadian_words)
|
||||
var/value = canadian_words[key]
|
||||
if(islist(value))
|
||||
value = pick(value)
|
||||
|
||||
message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
|
||||
message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
|
||||
message = replacetextEx(message, " [key]", " [value]")
|
||||
|
||||
if(prob(30))
|
||||
message += pick(", eh?", ", EH?")
|
||||
speech_args[SPEECH_MESSAGE] = message
|
||||
|
||||
/obj/item/clothing/head/beret/sec
|
||||
name = "security beret"
|
||||
|
||||
@@ -330,9 +330,21 @@
|
||||
icon_state = "beretblack"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/frenchberet/speechModification(M)
|
||||
if(copytext(M, 1, 2) != "*")
|
||||
M = " [M]"
|
||||
/obj/item/clothing/head/frenchberet/equipped(mob/M, slot)
|
||||
. = ..()
|
||||
if (slot == SLOT_HEAD)
|
||||
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
else
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
/obj/item/clothing/head/frenchberet/dropped(mob/M)
|
||||
. = ..()
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
/obj/item/clothing/head/frenchberet/proc/handle_speech(datum/source, mob/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message[1] != "*")
|
||||
message = " [message]"
|
||||
var/list/french_words = strings("french_replacement.json", "french")
|
||||
|
||||
for(var/key in french_words)
|
||||
@@ -340,10 +352,10 @@
|
||||
if(islist(value))
|
||||
value = pick(value)
|
||||
|
||||
M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
|
||||
M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
|
||||
M = replacetextEx(M, " [key]", " [value]")
|
||||
message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
|
||||
message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
|
||||
message = replacetextEx(message, " [key]", " [value]")
|
||||
|
||||
if(prob(3))
|
||||
M += pick(" Honh honh honh!"," Honh!"," Zut Alors!")
|
||||
return trim(M)
|
||||
message += pick(" Honh honh honh!"," Honh!"," Zut Alors!")
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
@@ -5,12 +5,54 @@
|
||||
slot_flags = ITEM_SLOT_MASK
|
||||
strip_delay = 40
|
||||
equip_delay_other = 40
|
||||
var/modifies_speech = FALSE
|
||||
var/mask_adjusted = 0
|
||||
var/adjusted_flags = null
|
||||
var/muzzle_var = NORMAL_STYLE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION //most masks have overrides, but not all probably.
|
||||
|
||||
|
||||
/obj/item/clothing/mask/attack_self(mob/user)
|
||||
if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
|
||||
TOGGLE_BITFIELD(clothing_flags, VOICEBOX_DISABLED)
|
||||
var/status = !CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED)
|
||||
to_chat(user, "<span class='notice'>You turn the voice box in [src] [status ? "on" : "off"].</span>")
|
||||
|
||||
/obj/item/clothing/mask/equipped(mob/M, slot)
|
||||
. = ..()
|
||||
if (slot == SLOT_WEAR_MASK && modifies_speech)
|
||||
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
else
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
if(!ishuman(M))
|
||||
return
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/datum/species/pref_species = H.dna.species
|
||||
|
||||
if(mutantrace_variation)
|
||||
if("mam_snouts" in pref_species.default_features)
|
||||
if(H.dna.features["mam_snouts"] != "None")
|
||||
muzzle_var = ALT_STYLE
|
||||
else
|
||||
muzzle_var = NORMAL_STYLE
|
||||
|
||||
else if("snout" in pref_species.default_features)
|
||||
if(H.dna.features["snout"] != "None")
|
||||
muzzle_var = ALT_STYLE
|
||||
else
|
||||
muzzle_var = NORMAL_STYLE
|
||||
|
||||
else
|
||||
muzzle_var = NORMAL_STYLE
|
||||
|
||||
H.update_inv_wear_mask()
|
||||
|
||||
/obj/item/clothing/mask/dropped(mob/M)
|
||||
. = ..()
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
/obj/item/clothing/mask/proc/handle_speech()
|
||||
|
||||
/obj/item/clothing/mask/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
if(!isinhands)
|
||||
@@ -20,31 +62,6 @@
|
||||
IF_HAS_BLOOD_DNA(src)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
|
||||
|
||||
/obj/item/clothing/mask/equipped(mob/user, slot)
|
||||
..()
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
var/datum/species/pref_species = H.dna.species
|
||||
|
||||
if(mutantrace_variation)
|
||||
if("mam_snouts" in pref_species.default_features)
|
||||
if(H.dna.features["mam_snouts"] != "None")
|
||||
muzzle_var = ALT_STYLE
|
||||
else
|
||||
muzzle_var = NORMAL_STYLE
|
||||
|
||||
else if("snout" in pref_species.default_features)
|
||||
if(H.dna.features["snout"] != "None")
|
||||
muzzle_var = ALT_STYLE
|
||||
else
|
||||
muzzle_var = NORMAL_STYLE
|
||||
|
||||
else
|
||||
muzzle_var = NORMAL_STYLE
|
||||
|
||||
H.update_inv_wear_mask()
|
||||
|
||||
|
||||
/obj/item/clothing/mask/update_clothes_damaged_state(damaging = TRUE)
|
||||
..()
|
||||
if(ismob(loc))
|
||||
|
||||
@@ -20,9 +20,11 @@
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
modifies_speech = TRUE
|
||||
|
||||
/obj/item/clothing/mask/luchador/speechModification(message)
|
||||
if(copytext(message, 1, 2) != "*")
|
||||
/obj/item/clothing/mask/luchador/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message[1] != "*")
|
||||
message = replacetext(message, "captain", "CAPITÁN")
|
||||
message = replacetext(message, "station", "ESTACIÓN")
|
||||
message = replacetext(message, "sir", "SEÑOR")
|
||||
@@ -42,7 +44,7 @@
|
||||
message = uppertext(message) //Things end up looking better this way (no mixed cases), and it fits the macho wrestler image.
|
||||
if(prob(25))
|
||||
message += " OLE!"
|
||||
return message
|
||||
speech_args[SPEECH_MESSAGE] = message
|
||||
|
||||
/obj/item/clothing/mask/luchador/tecnicos
|
||||
name = "Tecnicos Mask"
|
||||
|
||||
@@ -46,10 +46,12 @@
|
||||
/obj/item/clothing/mask/fakemoustache/italian
|
||||
name = "italian moustache"
|
||||
desc = "Made from authentic Italian moustache hairs. Gives the wearer an irresistable urge to gesticulate wildly."
|
||||
modifies_speech = TRUE
|
||||
|
||||
/obj/item/clothing/mask/fakemoustache/italian/speechModification(M)
|
||||
if(copytext(M, 1, 2) != "*")
|
||||
M = " [M]"
|
||||
/obj/item/clothing/mask/fakemoustache/italian/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message[1] != "*")
|
||||
message = " [message]"
|
||||
var/list/italian_words = strings("italian_replacement.json", "italian")
|
||||
|
||||
for(var/key in italian_words)
|
||||
@@ -57,13 +59,13 @@
|
||||
if(islist(value))
|
||||
value = pick(value)
|
||||
|
||||
M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
|
||||
M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
|
||||
M = replacetextEx(M, " [key]", " [value]")
|
||||
message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
|
||||
message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
|
||||
message = replacetextEx(message, " [key]", " [value]")
|
||||
|
||||
if(prob(3))
|
||||
M += pick(" Ravioli, ravioli, give me the formuoli!"," Mamma-mia!"," Mamma-mia! That's a spicy meat-ball!", " La la la la la funiculi funicula!")
|
||||
return trim(M)
|
||||
message += pick(" Ravioli, ravioli, give me the formuoli!"," Mamma-mia!"," Mamma-mia! That's a spicy meat-ball!", " La la la la la funiculi funicula!")
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
/obj/item/clothing/mask/joy
|
||||
name = "joy mask"
|
||||
@@ -77,32 +79,20 @@
|
||||
icon_state = "pig"
|
||||
item_state = "pig"
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
clothing_flags = VOICEBOX_TOGGLABLE
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
actions_types = list(/datum/action/item_action/toggle_voice_box)
|
||||
var/voicechange = 0
|
||||
modifies_speech = TRUE
|
||||
|
||||
/obj/item/clothing/mask/pig/attack_self(mob/user)
|
||||
voicechange = !voicechange
|
||||
to_chat(user, "<span class='notice'>You turn the voice box [voicechange ? "on" : "off"]!</span>")
|
||||
/obj/item/clothing/mask/pig/handle_speech(datum/source, list/speech_args)
|
||||
if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
|
||||
speech_args[SPEECH_MESSAGE] = pick("Oink!","Squeeeeeeee!","Oink Oink!")
|
||||
|
||||
/obj/item/clothing/mask/pig/speechModification(message)
|
||||
if(voicechange)
|
||||
message = pick("Oink!","Squeeeeeeee!","Oink Oink!")
|
||||
return message
|
||||
|
||||
/obj/item/clothing/mask/spig //needs to be different otherwise you could turn the speedmodification off and on
|
||||
/obj/item/clothing/mask/pig/cursed //needs to be different otherwise you could turn the speedmodification off and on
|
||||
name = "Pig face"
|
||||
desc = "It looks like a mask, but closer inspection reveals it's melded onto this persons face!" //It's only ever going to be attached to your face.
|
||||
icon_state = "pig"
|
||||
item_state = "pig"
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/voicechange = 1
|
||||
|
||||
/obj/item/clothing/mask/spig/speechModification(message)
|
||||
if(voicechange)
|
||||
message = pick("Oink!","Squeeeeeeee!","Oink Oink!")
|
||||
return message
|
||||
flags_inv = HIDEFACIALHAIR
|
||||
clothing_flags = NONE
|
||||
item_flags = NODROP
|
||||
|
||||
///frog mask - reeee!!
|
||||
/obj/item/clothing/mask/frog
|
||||
@@ -112,47 +102,47 @@
|
||||
item_state = "frog"
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/voicechange = TRUE
|
||||
clothing_flags = VOICEBOX_TOGGLABLE
|
||||
modifies_speech = TRUE
|
||||
|
||||
/obj/item/clothing/mask/frog/attack_self(mob/user)
|
||||
voicechange = !voicechange
|
||||
to_chat(user, "<span class='notice'>You turn the voice box [voicechange ? "on" : "off"]!</span>")
|
||||
|
||||
/obj/item/clothing/mask/frog/speechModification(message) //whenever you speak
|
||||
if(voicechange)
|
||||
/obj/item/clothing/mask/frog/handle_speech(datum/source, list/speech_args) //whenever you speak
|
||||
if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
|
||||
if(prob(5)) //sometimes, the angry spirit finds others words to speak.
|
||||
message = pick("HUUUUU!!","SMOOOOOKIN'!!","Hello my baby, hello my honey, hello my rag-time gal.", "Feels bad, man.", "GIT DIS GUY OFF ME!!" ,"SOMEBODY STOP ME!!", "NORMIES, GET OUT!!")
|
||||
speech_args[SPEECH_MESSAGE] = pick("HUUUUU!!","SMOOOOOKIN'!!","Hello my baby, hello my honey, hello my rag-time gal.", "Feels bad, man.", "GIT DIS GUY OFF ME!!" ,"SOMEBODY STOP ME!!", "NORMIES, GET OUT!!")
|
||||
else
|
||||
message = pick("Ree!!", "Reee!!","REEE!!","REEEEE!!") //but its usually just angry gibberish,
|
||||
return message
|
||||
speech_args[SPEECH_MESSAGE] = pick("Ree!!", "Reee!!","REEE!!","REEEEE!!") //but its usually just angry gibberish,
|
||||
|
||||
/obj/item/clothing/mask/frog/cursed
|
||||
clothing_flags = NONE
|
||||
item_flags = NODROP //reee!!
|
||||
|
||||
/obj/item/clothing/mask/frog/cursed/attack_self(mob/user)
|
||||
return //no voicebox to alter.
|
||||
|
||||
/obj/item/clothing/mask/frog/cursed/equipped(mob/user, slot)
|
||||
var/mob/living/carbon/C = user
|
||||
if(C.wear_mask == src)
|
||||
to_chat(user, "<span class='warning'><B>[src] was cursed! Ree!!</B></span>")
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/clothing/mask/cowmask
|
||||
name = "Cowface"
|
||||
desc = "It looks like a mask, but closer inspection reveals it's melded onto this persons face!"
|
||||
name = "Cow mask"
|
||||
desc = "A rubber cow mask,"
|
||||
icon = 'icons/mob/mask.dmi'
|
||||
icon_state = "cowmask"
|
||||
item_state = "cowmask"
|
||||
clothing_flags = VOICEBOX_TOGGLABLE
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/voicechange = 1
|
||||
modifies_speech = TRUE
|
||||
|
||||
/obj/item/clothing/mask/cowmask/speechModification(message)
|
||||
if(voicechange)
|
||||
message = pick("Moooooooo!","Moo!","Moooo!")
|
||||
return message
|
||||
/obj/item/clothing/mask/cowmask/handle_speech(datum/source, list/speech_args)
|
||||
if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
|
||||
speech_args[SPEECH_MESSAGE] = pick("Moooooooo!","Moo!","Moooo!")
|
||||
|
||||
/obj/item/clothing/mask/cowmask/cursed
|
||||
name = "cow face"
|
||||
desc = "It looks like a cow mask, but closer inspection reveals it's melded onto this persons face!"
|
||||
flags_inv = HIDEFACIALHAIR
|
||||
clothing_flags = NONE
|
||||
item_flags = NODROP
|
||||
|
||||
/obj/item/clothing/mask/horsehead
|
||||
name = "horse head mask"
|
||||
@@ -161,12 +151,18 @@
|
||||
item_state = "horsehead"
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEYES|HIDEEARS
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/voicechange = 1
|
||||
clothing_flags = VOICEBOX_TOGGLABLE
|
||||
|
||||
/obj/item/clothing/mask/horsehead/speechModification(message)
|
||||
if(voicechange)
|
||||
message = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!")
|
||||
return message
|
||||
/obj/item/clothing/mask/horsehead/handle_speech(datum/source, list/speech_args)
|
||||
if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
|
||||
speech_args[SPEECH_MESSAGE] = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!")
|
||||
|
||||
/obj/item/clothing/mask/horsehead/cursed
|
||||
name = "horse face"
|
||||
desc = "It initially looks like a mask, but it's melded into the poor person's face."
|
||||
clothing_flags = NONE
|
||||
flags_inv = HIDEFACIALHAIR
|
||||
item_flags = NODROP
|
||||
|
||||
/obj/item/clothing/mask/rat
|
||||
name = "rat mask"
|
||||
@@ -285,16 +281,18 @@
|
||||
item_state = "gondola"
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
modifies_speech = TRUE
|
||||
|
||||
/obj/item/clothing/mask/gondola/speechModification(M)
|
||||
if(copytext(M, 1, 2) != "*")
|
||||
M = " [M]"
|
||||
/obj/item/clothing/mask/gondola/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message[1] != "*")
|
||||
message = " [message]"
|
||||
var/list/spurdo_words = strings("spurdo_replacement.json", "spurdo")
|
||||
for(var/key in spurdo_words)
|
||||
var/value = spurdo_words[key]
|
||||
if(islist(value))
|
||||
value = pick(value)
|
||||
M = replacetextEx(M,regex(uppertext(key),"g"), "[uppertext(value)]")
|
||||
M = replacetextEx(M,regex(capitalize(key),"g"), "[capitalize(value)]")
|
||||
M = replacetextEx(M,regex(key,"g"), "[value]")
|
||||
return trim(M)
|
||||
message = replacetextEx(message,regex(uppertext(key),"g"), "[uppertext(value)]")
|
||||
message = replacetextEx(message,regex(capitalize(key),"g"), "[capitalize(value)]")
|
||||
message = replacetextEx(message,regex(key,"g"), "[value]")
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
/obj/item/clothing/shoes/combat //basic syndicate combat boots for nuke ops and mob corpses
|
||||
name = "combat boots"
|
||||
desc = "High speed, low drag combat boots."
|
||||
icon_state = "jackboots"
|
||||
icon_state = "combat"
|
||||
item_state = "jackboots"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
|
||||
@@ -100,6 +100,9 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
|
||||
/obj/effect/immovablerod/ex_act(severity, target)
|
||||
return 0
|
||||
|
||||
/obj/structure/closet/supplypod/prevent_content_explosion()
|
||||
return TRUE
|
||||
|
||||
/obj/effect/immovablerod/singularity_act()
|
||||
return
|
||||
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
continue
|
||||
if(!H.getorgan(/obj/item/organ/appendix)) //Don't give the disease to some who lacks it, only for it to be auto-cured
|
||||
continue
|
||||
if(!(MOB_ORGANIC in H.mob_biotypes)) //biotype sleeper bugs strike again, once again making appendicitis pick a target that can't take it
|
||||
continue
|
||||
var/foundAlready = FALSE //don't infect someone that already has appendicitis
|
||||
for(var/datum/disease/appendicitis/A in H.diseases)
|
||||
foundAlready = TRUE
|
||||
|
||||
@@ -689,7 +689,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
|
||||
chosen = capitalize(pick(speak_messages))
|
||||
chosen = replacetext(chosen, "%TARGETNAME%", target_name)
|
||||
var/image/speech_overlay = image('icons/mob/talk.dmi', person, "default0", layer = ABOVE_MOB_LAYER)
|
||||
var/message = target.compose_message(person,understood_language,chosen,null,person.get_spans(),face_name = TRUE)
|
||||
var/message = target.compose_message(person,understood_language,chosen,null,list(person.speech_span),face_name = TRUE)
|
||||
feedback_details += "Type: Talk, Source: [person.real_name], Message: [message]"
|
||||
to_chat(target, message)
|
||||
if(target.client)
|
||||
@@ -705,7 +705,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
|
||||
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
|
||||
humans += H
|
||||
person = pick(humans)
|
||||
var/message = target.compose_message(person,understood_language,chosen,"[FREQ_COMMON]",person.get_spans(),face_name = TRUE)
|
||||
var/message = target.compose_message(person,understood_language,chosen,"[FREQ_COMMON]",list(person.speech_span),face_name = TRUE)
|
||||
feedback_details += "Type: Radio, Source: [person.real_name], Message: [message]"
|
||||
to_chat(target, message)
|
||||
qdel(src)
|
||||
|
||||
@@ -202,6 +202,19 @@
|
||||
desc = "A flask of holy water...it's been sitting in the Necropolis a while though."
|
||||
list_reagents = list("hell_water" = 100)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/holyoil
|
||||
name = "flask of zelus oil"
|
||||
desc = "A brass flask of Zelus oil, a viscous fluid with a scenting of brass - this flask may be sipped or thrown."
|
||||
icon_state = "zelusflask"
|
||||
list_reagents = list("holyoil" = 30) //Powerfull
|
||||
volume = 30
|
||||
foodtype = NONE
|
||||
force = 12 //Same as a toolbox
|
||||
throwforce = 18
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/holyoil/null
|
||||
list_reagents = list("holyoil" = 0)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/vermouth
|
||||
name = "Goldeneye vermouth"
|
||||
desc = "Sweet, sweet dryness~"
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Food.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Note: When adding food items with dummy parents, make sure to add
|
||||
/// the parent to the exclusion list in code/__HELPERS/unsorted.dm's
|
||||
/// get_random_food proc.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/obj/item/reagent_containers/food
|
||||
possible_transfer_amounts = list()
|
||||
volume = 50 //Sets the default container amount for all food items.
|
||||
|
||||
@@ -24,7 +24,8 @@
|
||||
"blackpepper" = list("peppermillsmall", "pepper mill", "Often used to flavor food or make people sneeze"),
|
||||
"cornoil" = list("oliveoil", "corn oil bottle", "A delicious oil used in cooking. Made from corn"),
|
||||
"sugar" = list("emptycondiment", "sugar bottle", "Tasty spacey sugar!"),
|
||||
"mayonnaise" = list("mayonnaise", "mayonnaise jar", "An oily condiment made from egg yolks."))
|
||||
"mayonnaise" = list("mayonnaise", "mayonnaise jar", "An oily condiment made from egg yolks."),
|
||||
"peanut_butter" = list("peanutbutter", "peanut butter jar", "A deliciously and sticky spread made from peanuts."))
|
||||
var/originalname = "condiment" //Can't use initial(name) for this. This stores the name set by condimasters.
|
||||
|
||||
/obj/item/reagent_containers/food/condiment/suicide_act(mob/living/carbon/user)
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
H.adjust_blurriness(1)
|
||||
H.visible_message("<span class='warning'>[H] is creamed by [src]!</span>", "<span class='userdanger'>You've been creamed by [src]!</span>")
|
||||
playsound(H, "desceration", 50, TRUE)
|
||||
reagents.trans_to(H,15) //Transfers the cream pies total volume of reagents to target on it
|
||||
reagents.trans_to(H,15) //Cream pie combat
|
||||
if(!H.creamed) // one layer at a time
|
||||
H.add_overlay(creamoverlay)
|
||||
H.creamed = TRUE
|
||||
@@ -61,6 +61,7 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/pie/cream/nostun
|
||||
list_reagents = list("laughter" = 15)
|
||||
stunning = FALSE
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/pie/cream/body
|
||||
|
||||
@@ -52,6 +52,33 @@
|
||||
list_reagents = list("nutriment" = 2, "cherryjelly" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN | FRUIT
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/jellysandwich/pbj
|
||||
name = "\improper PB & J sandwich"
|
||||
desc = "A grand creation of peanut butter, jelly and bread! An all-american classic."
|
||||
icon_state = "pbjsandwich"
|
||||
tastes = list("bread" = 1, "jelly" = 1, "peanuts" = 1)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/jellysandwich/pbj/cherry
|
||||
bonus_reagents = list("cherryjelly" = 5, "peanut_butter" = 5, "vitamin" = 2)
|
||||
list_reagents = list("nutriment" = 2, "cherryjelly" = 5, "peanut_butter" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN | FRUIT
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/jellysandwich/pbj/slime
|
||||
bonus_reagents = list("slimejelly" = 5, "peanut_butter" = 5, "vitamin" = 2)
|
||||
list_reagents = list("nutriment" = 2, "slimejelly" = 5, "peanut_butter" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN | TOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/peanutbutter_sandwich
|
||||
name = "peanut butter sandwich"
|
||||
desc = "You wish you had some jelly to go with this..."
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "peanutbuttersandwich"
|
||||
trash = /obj/item/trash/plate
|
||||
bitesize = 3
|
||||
bonus_reagents = list("peanut_butter" = 5, "vitamin" = 2)
|
||||
list_reagents = list("nutriment" = 2, "peanut_butter" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/notasandwich
|
||||
name = "not-a-sandwich"
|
||||
desc = "Something seems to be wrong with this, you can't quite figure what. Maybe it's his moustache."
|
||||
@@ -83,6 +110,19 @@
|
||||
list_reagents = list("nutriment" = 1, "slimejelly" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN | TOXIC | SUGAR
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/peanut_buttertoast
|
||||
name = "peanut butter toast"
|
||||
desc = "A slice of toast covered with delicious peanut butter."
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "peanutbuttertoast"
|
||||
trash = /obj/item/trash/plate
|
||||
bitesize = 3
|
||||
bonus_reagents = list("peanut_butter" = 5, "vitamin" = 2)
|
||||
list_reagents = list("nutriment" = 1, "peanut_butter" = 5, "vitamin" = 2)
|
||||
tastes = list("toast" = 1, "peanuts" = 1)
|
||||
foodtype = GRAIN
|
||||
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/twobread
|
||||
name = "two bread"
|
||||
desc = "This seems awfully bitter."
|
||||
|
||||
@@ -138,6 +138,10 @@
|
||||
for (var/mob/M in src)
|
||||
M.forceMove(drop_location())
|
||||
|
||||
/obj/machinery/processor/container_resist(mob/living/user)
|
||||
user.forceMove(drop_location())
|
||||
user.visible_message("<span class='notice'>[user] crawls free of the processor!</span>")
|
||||
|
||||
/obj/machinery/processor/slime
|
||||
name = "slime processor"
|
||||
desc = "An industrial grinder with a sticker saying appropriated for science department. Keep hands clear of intake area while operating."
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/jelliedtoast/slime
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/jelliedyoast
|
||||
/datum/crafting_recipe/food/jelliedtoast
|
||||
name = "Jellied toast"
|
||||
reqs = list(
|
||||
/datum/reagent/consumable/cherryjelly = 5,
|
||||
@@ -125,6 +125,15 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/jelliedtoast/cherry
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/peanutbuttertoast
|
||||
name = "Peanut butter toast"
|
||||
reqs = list(
|
||||
/datum/reagent/consumable/peanut_butter = 5,
|
||||
/obj/item/reagent_containers/food/snacks/breadslice/plain = 1
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/peanut_buttertoast
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/twobread
|
||||
name = "Two bread"
|
||||
reqs = list(
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user