Merge pull request #3477 from Citadel-Station-13/upstream-merge-31630

[MIRROR] Datum rev & related upgrades to base datum antag
This commit is contained in:
LetterJay
2017-10-18 07:42:54 -04:00
committed by GitHub
27 changed files with 491 additions and 380 deletions
@@ -18,9 +18,15 @@
landmark_type = /obj/effect/landmark/abductor/scientist
greet_text = "Use your stealth technology and equipment to incapacitate humans for your scientist to retrieve."
/datum/antagonist/abductor/New(datum/mind/new_owner, datum/objective_team/abductor_team/T)
team = T
return ..()
/datum/antagonist/abductor/create_team(datum/objective_team/abductor_team/new_team)
if(!new_team)
return
if(!istype(new_team))
stack_trace("Wrong team type passed to [type] initialization.")
team = new_team
/datum/antagonist/abductor/get_team()
return team
/datum/antagonist/abductor/on_gain()
SSticker.mode.abductors += owner
@@ -31,7 +37,6 @@
/datum/antagonist/abductor/on_removal()
SSticker.mode.abductors -= owner
team.members -= owner
owner.objectives -= team.objectives
if(owner.current)
to_chat(owner.current,"<span class='userdanger'>You are no longer the [owner.special_role]!</span>")
+46 -2
View File
@@ -7,6 +7,8 @@ GLOBAL_LIST_EMPTY(antagonists)
var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum
var/list/typecache_datum_blacklist = list() //List of datums this type can't coexist with
var/delete_on_mind_deletion = TRUE
var/job_rank
var/replace_banned = TRUE //Should replace jobbaned player with ghosts if granted.
/datum/antagonist/New(datum/mind/new_owner)
GLOB.antagonists += src
@@ -23,9 +25,10 @@ GLOBAL_LIST_EMPTY(antagonists)
/datum/antagonist/proc/can_be_owned(datum/mind/new_owner)
. = TRUE
if(owner.has_antag_datum(type))
var/datum/mind/tested = new_owner || owner
if(tested.has_antag_datum(type))
return FALSE
for(var/i in owner.antag_datums)
for(var/i in tested.antag_datums)
var/datum/antagonist/A = i
if(is_type_in_typecache(src, A.typecache_datum_blacklist))
return FALSE
@@ -42,12 +45,39 @@ GLOBAL_LIST_EMPTY(antagonists)
/datum/antagonist/proc/remove_innate_effects(mob/living/mob_override)
return
//Assign default team and creates one for one of a kind team antagonists
/datum/antagonist/proc/create_team(datum/objective_team/team)
return
//Proc called when the datum is given to a mind.
/datum/antagonist/proc/on_gain()
if(owner && owner.current)
if(!silent)
greet()
apply_innate_effects()
if(is_banned(owner) && replace_banned)
replace_banned_player()
/datum/antagonist/proc/is_banned(datum/mind/M)
if(!M)
return FALSE
if(jobban_isbanned(M,"Syndicate"))
return TRUE
if(job_rank && jobban_isbanned(M,job_rank))
return TRUE
return FALSE
/datum/antagonist/proc/replace_banned_player()
set waitfor = FALSE
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [name]?", "[name]", null, job_rank, 50, owner.current)
var/mob/dead/observer/theghost = null
if(candidates.len)
theghost = pick(candidates)
to_chat(owner, "Your mob has been taken over by a ghost! Appeal your job ban if you want to avoid this in the future!")
message_admins("[key_name_admin(theghost)] has taken control of ([key_name_admin(owner.current)]) to replace a jobbaned player.")
owner.current.ghostize(0)
owner.current.key = theghost.key
/datum/antagonist/proc/on_removal()
remove_innate_effects()
@@ -55,6 +85,9 @@ GLOBAL_LIST_EMPTY(antagonists)
LAZYREMOVE(owner.antag_datums, src)
if(!silent && owner.current)
farewell()
var/datum/objective_team/team = get_team()
if(team)
team.remove_member(owner)
qdel(src)
/datum/antagonist/proc/greet()
@@ -62,3 +95,14 @@ GLOBAL_LIST_EMPTY(antagonists)
/datum/antagonist/proc/farewell()
return
//Returns the team antagonist belongs to if any.
/datum/antagonist/proc/get_team()
return
//Should probably be on ticker or job ss ?
/proc/get_antagonists(antag_type,specific = FALSE)
. = list()
for(var/datum/antagonist/A in GLOB.antagonists)
if(!specific && istype(A,antag_type) || specific && A.type == antag_type)
. += A.owner
@@ -3,20 +3,27 @@
var/special_role = "blood brother"
var/datum/objective_team/brother_team/team
/datum/antagonist/brother/New(datum/mind/new_owner, datum/objective_team/brother_team/T)
team = T
/datum/antagonist/brother/New(datum/mind/new_owner)
return ..()
/datum/antagonist/brother/create_team(datum/objective_team/brother_team/new_team)
if(!new_team)
return
if(!istype(new_team))
stack_trace("Wrong team type passed to [type] initialization.")
team = new_team
/datum/antagonist/brother/get_team()
return team
/datum/antagonist/brother/on_gain()
SSticker.mode.brothers += owner
owner.special_role = special_role
owner.objectives += team.objectives
finalize_brother()
return ..()
/datum/antagonist/brother/on_removal()
SSticker.mode.brothers -= owner
team.members -= owner
owner.objectives -= team.objectives
if(owner.current)
to_chat(owner.current,"<span class='userdanger'>You are no longer the [special_role]!</span>")
@@ -1,6 +1,8 @@
//CLOCKCULT PROOF OF CONCEPT
/datum/antagonist/clockcult
name = "Clock Cultist"
var/datum/action/innate/hierophant/hierophant_network = new()
job_rank = ROLE_SERVANT_OF_RATVAR
/datum/antagonist/clockcult/silent
silent = TRUE
@@ -47,8 +49,6 @@
var/mob/living/current = owner.current
SSticker.mode.servants_of_ratvar += owner
SSticker.mode.update_servant_icons_added(owner)
if(jobban_isbanned(current, ROLE_SERVANT_OF_RATVAR))
addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, current, ROLE_SERVANT_OF_RATVAR, ROLE_SERVANT_OF_RATVAR), 0)
owner.special_role = "Servant of Ratvar"
owner.current.log_message("<font color=#BE8700>Has been converted to the cult of Ratvar!</font>", INDIVIDUAL_ATTACK_LOG)
if(issilicon(current))
@@ -1,8 +1,10 @@
#define SUMMON_POSSIBILITIES 3
/datum/antagonist/cult
name = "Cultist"
var/datum/action/innate/cult/comm/communion = new
var/datum/action/innate/cult/mastervote/vote = new
job_rank = ROLE_CULTIST
/datum/antagonist/cult/Destroy()
QDEL_NULL(communion)
@@ -73,8 +75,6 @@
add_objectives()
SSticker.mode.cult += owner // Only add after they've been given objectives
cult_memorization(owner)
if(jobban_isbanned(current, ROLE_CULTIST))
addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, current, ROLE_CULTIST, ROLE_CULTIST), 0)
SSticker.mode.update_cult_icons_added(owner)
current.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
if(GLOB.blood_target && GLOB.blood_target_image && current.client)
+229
View File
@@ -0,0 +1,229 @@
//How often to check for promotion possibility
#define HEAD_UPDATE_PERIOD 300
/datum/antagonist/rev
name = "Revolutionary"
job_rank = ROLE_REV
var/hud_type = "rev"
var/datum/objective_team/revolution/rev_team
/datum/antagonist/rev/can_be_owned(datum/mind/new_owner)
. = ..()
if(new_owner.assigned_role in GLOB.command_positions)
return FALSE
if(new_owner.unconvertable)
return FALSE
/datum/antagonist/rev/apply_innate_effects(mob/living/mob_override)
var/mob/living/M = mob_override || owner.current
update_rev_icons_added(M)
/datum/antagonist/rev/remove_innate_effects(mob/living/mob_override)
var/mob/living/M = mob_override || owner.current
update_rev_icons_removed(M)
/datum/antagonist/rev/proc/equip_rev()
return
/datum/antagonist/rev/New()
. = ..()
/datum/antagonist/rev/on_gain()
. = ..()
create_objectives()
equip_rev()
owner.current.log_message("<font color='red'>Has been converted to the revolution!</font>", INDIVIDUAL_ATTACK_LOG)
/datum/antagonist/rev/on_removal()
remove_objectives()
. = ..()
/datum/antagonist/rev/greet()
to_chat(owner, "<span class='danger'><FONT size = 3> You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill the heads to win the revolution!</FONT></span>")
owner.announce_objectives()
/datum/antagonist/rev/create_team(datum/objective_team/revolution/new_team)
if(!new_team)
//For now only one revolution at a time
for(var/datum/antagonist/rev/head/H in GLOB.antagonists)
if(H.rev_team)
rev_team = H.rev_team
return
rev_team = new /datum/objective_team/revolution
rev_team.update_objectives()
rev_team.update_heads()
return
if(!istype(new_team))
stack_trace("Wrong team type passed to [type] initialization.")
rev_team = new_team
/datum/antagonist/rev/get_team()
return rev_team
/datum/antagonist/rev/proc/create_objectives()
owner.objectives |= rev_team.objectives
/datum/antagonist/rev/proc/remove_objectives()
owner.objectives -= rev_team.objectives
//Bump up to head_rev
/datum/antagonist/rev/proc/promote()
var/old_team = rev_team
var/datum/mind/old_owner = owner
silent = TRUE
owner.remove_antag_datum(/datum/antagonist/rev)
var/datum/antagonist/rev/head/new_revhead = new(old_owner)
new_revhead.silent = TRUE
old_owner.add_antag_datum(new_revhead,old_team)
new_revhead.silent = FALSE
to_chat(old_owner, "<span class='userdanger'>You have proved your devotion to revolution! You are a head revolutionary now!</span>")
/datum/antagonist/rev/head
name = "Head Revolutionary"
hud_type = "rev_head"
var/remove_clumsy = FALSE
var/give_flash = FALSE
var/give_hud = FALSE
/datum/antagonist/rev/proc/update_rev_icons_added(mob/living/M)
var/datum/atom_hud/antag/revhud = GLOB.huds[ANTAG_HUD_REV]
revhud.join_hud(M)
set_antag_hud(M,hud_type)
/datum/antagonist/rev/proc/update_rev_icons_removed(mob/living/M)
var/datum/atom_hud/antag/revhud = GLOB.huds[ANTAG_HUD_REV]
revhud.leave_hud(M)
set_antag_hud(M, null)
/datum/antagonist/rev/proc/can_be_converted(mob/living/candidate)
if(!candidate.mind)
return FALSE
if(!can_be_owned(candidate.mind))
return FALSE
var/mob/living/carbon/C = candidate //Check to see if the potential rev is implanted
if(!istype(C)) //Can't convert simple animals
return FALSE
if(C.isloyal())
return FALSE
return TRUE
/datum/antagonist/rev/proc/add_revolutionary(datum/mind/rev_mind,stun = TRUE)
if(!can_be_converted(rev_mind.current))
return FALSE
if(stun)
if(iscarbon(rev_mind.current))
var/mob/living/carbon/carbon_mob = rev_mind.current
carbon_mob.silent = max(carbon_mob.silent, 5)
carbon_mob.flash_act(1, 1)
rev_mind.current.Stun(100)
rev_mind.add_antag_datum(/datum/antagonist/rev,rev_team)
rev_mind.special_role = "Revolutionary"
return TRUE
/datum/antagonist/rev/head/proc/demote()
var/datum/mind/old_owner = owner
var/old_team = rev_team
silent = TRUE
owner.remove_antag_datum(/datum/antagonist/rev/head)
var/datum/antagonist/rev/new_rev = new /datum/antagonist/rev(old_owner)
new_rev.silent = TRUE
old_owner.add_antag_datum(new_rev,old_team)
new_rev.silent = FALSE
to_chat(old_owner, "<span class='userdanger'>Revolution has been disappointed of your leader traits! You are a regular revolutionary now!</span>")
/datum/antagonist/rev/farewell()
if(ishuman(owner.current))
owner.current.visible_message("[owner.current] looks like they just remembered their real allegiance!", \
"<span class='userdanger'><FONT size = 3>You are no longer a brainwashed revolutionary! Your memory is hazy from the time you were a rebel...the only thing you remember is the name of the one who brainwashed you...</FONT></span>")
else if(issilicon(owner.current))
owner.current.visible_message("The frame beeps contentedly, purging the hostile memory engram from the MMI before initalizing it.", \
"<span class='userdanger'><FONT size = 3>The frame's firmware detects and deletes your neural reprogramming! You remember nothing but the name of the one who flashed you.</FONT></span>")
/datum/antagonist/rev/proc/remove_revolutionary(borged, deconverter)
log_attack("[owner.current] (Key: [key_name(owner.current)]) has been deconverted from the revolution by [deconverter] (Key: [key_name(deconverter)])!")
if(borged)
message_admins("[ADMIN_LOOKUPFLW(owner.current)] has been borged while being a [name]")
owner.special_role = null
if(iscarbon(owner.current))
var/mob/living/carbon/C = owner.current
C.Unconscious(100)
owner.remove_antag_datum(type)
/datum/antagonist/rev/head/remove_revolutionary(borged,deconverter)
if(!borged)
return
. = ..()
/datum/antagonist/rev/head/equip_rev()
var/mob/living/carbon/human/H = owner.current
if(!istype(H))
return
if(remove_clumsy && owner.assigned_role == "Clown")
to_chat(owner, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.")
H.dna.remove_mutation(CLOWNMUT)
if(give_flash)
var/obj/item/device/assembly/flash/T = new(H)
var/list/slots = list (
"backpack" = slot_in_backpack,
"left pocket" = slot_l_store,
"right pocket" = slot_r_store
)
var/where = H.equip_in_one_of_slots(T, slots)
if (!where)
to_chat(H, "The Syndicate were unfortunately unable to get you a flash.")
else
to_chat(H, "The flash in your [where] will help you to persuade the crew to join your cause.")
if(give_hud)
var/obj/item/organ/cyberimp/eyes/hud/security/syndicate/S = new(H)
S.Insert(H, special = FALSE, drop_if_replaced = FALSE)
to_chat(H, "Your eyes have been implanted with a cybernetic security HUD which will help you keep track of who is mindshield-implanted, and therefore unable to be recruited.")
/datum/objective_team/revolution
name = "Revolution"
var/list/objectives = list()
var/max_headrevs = 3
/datum/objective_team/revolution/proc/update_objectives(initial = FALSE)
var/untracked_heads = SSjob.get_all_heads()
for(var/datum/objective/mutiny/O in objectives)
untracked_heads -= O.target
for(var/datum/mind/M in untracked_heads)
var/datum/objective/mutiny/new_target = new()
new_target.team = src
new_target.target = M
new_target.update_explanation_text()
objectives += new_target
for(var/datum/mind/M in members)
M.objectives |= objectives
addtimer(CALLBACK(src,.proc/update_objectives),HEAD_UPDATE_PERIOD,TIMER_UNIQUE)
/datum/objective_team/revolution/proc/head_revolutionaries()
. = list()
for(var/datum/mind/M in members)
if(M.has_antag_datum(/datum/antagonist/rev/head))
. += M
/datum/objective_team/revolution/proc/update_heads()
if(SSticker.HasRoundStarted())
var/list/datum/mind/head_revolutionaries = head_revolutionaries()
var/list/datum/mind/heads = SSjob.get_all_heads()
var/list/sec = SSjob.get_all_sec()
if(head_revolutionaries.len < max_headrevs && head_revolutionaries.len < round(heads.len - ((8 - sec.len) / 3)))
var/list/datum/mind/non_heads = members - head_revolutionaries
var/list/datum/mind/promotable = list()
for(var/datum/mind/khrushchev in non_heads)
if(khrushchev.current && !khrushchev.current.incapacitated() && !khrushchev.current.restrained() && khrushchev.current.client && khrushchev.current.stat != DEAD)
if(ROLE_REV in khrushchev.current.client.prefs.be_special)
promotable += khrushchev
if(promotable.len)
var/datum/mind/new_leader = pick(promotable)
var/datum/antagonist/rev/rev = new_leader.has_antag_datum(/datum/antagonist/rev)
rev.promote()
addtimer(CALLBACK(src,.proc/update_heads),HEAD_UPDATE_PERIOD,TIMER_UNIQUE)
+13
View File
@@ -5,6 +5,7 @@
/datum/antagonist/wizard
name = "Space Wizard"
job_rank = ROLE_WIZARD
var/give_objectives = TRUE
var/strip = TRUE //strip before equipping
var/allow_rename = TRUE
@@ -32,6 +33,16 @@
/datum/antagonist/wizard/proc/unregister()
SSticker.mode.wizards -= src
/datum/antagonist/wizard/create_team(datum/objective_team/wizard/new_team)
if(!new_team)
return
if(!istype(new_team))
stack_trace("Wrong team type passed to [type] initialization.")
wiz_team = new_team
/datum/antagonist/wizard/get_team()
return wiz_team
/datum/objective_team/wizard
name = "wizard team"
@@ -99,6 +110,8 @@
/datum/antagonist/wizard/on_removal()
unregister()
for(var/objective in objectives)
owner.objectives -= objective
owner.RemoveAllSpells() // TODO keep track which spells are wizard spells which innate stuff
return ..()
+39 -76
View File
@@ -147,6 +147,10 @@
qdel(A)
return
LAZYADD(antag_datums, A)
A.create_team(team)
var/datum/objective_team/antag_team = A.get_team()
if(antag_team)
antag_team.add_member(src)
A.on_gain()
return A
@@ -227,15 +231,9 @@
remove_antag_equip()
/datum/mind/proc/remove_rev()
if(src in SSticker.mode.revolutionaries)
SSticker.mode.revolutionaries -= src
SSticker.mode.update_rev_icons_removed(src)
if(src in SSticker.mode.head_revolutionaries)
SSticker.mode.head_revolutionaries -= src
SSticker.mode.update_rev_icons_removed(src)
var/datum/antagonist/rev/rev = has_antag_datum(/datum/antagonist/rev)
remove_antag_datum(rev.type)
special_role = null
remove_objectives()
remove_antag_equip()
/datum/mind/proc/remove_antag_equip()
var/list/Mob_Contents = current.get_contents()
@@ -258,7 +256,6 @@
SSticker.mode.update_changeling_icons_removed(src)
SSticker.mode.update_traitor_icons_removed(src)
SSticker.mode.update_cult_icons_removed(src)
SSticker.mode.update_rev_icons_removed(src)
/datum/mind/proc/equip_traitor(var/employer = "The Syndicate", var/silent = FALSE)
if(!current)
@@ -333,8 +330,9 @@
if(iscultist(creator))
SSticker.mode.add_cultist(src)
else if(is_revolutionary_in_general(creator))
SSticker.mode.add_revolutionary(src)
else if(is_revolutionary(creator))
var/datum/antagonist/rev/converter = creator.mind.has_antag_datum(/datum/antagonist/rev)
converter.add_revolutionary(src,FALSE)
else if(is_servant_of_ratvar(creator))
add_servant_of_ratvar(current)
@@ -549,9 +547,10 @@
text = "<i><b>[text]</b></i>: "
if (assigned_role in GLOB.command_positions)
text += "<b>HEAD</b> | not mindshielded | employee | headrev | rev"
else if (src in SSticker.mode.head_revolutionaries)
else if (has_antag_datum(/datum/antagonist/rev/head))
var/datum/antagonist/rev/head = has_antag_datum(/datum/antagonist/rev/head)
var/last_healthy_headrev = TRUE
for(var/datum/mind/I in SSticker.mode.head_revolutionaries)
for(var/datum/mind/I in head.rev_team.head_revolutionaries())
if(I == src)
continue
var/mob/M = I.current
@@ -576,7 +575,7 @@
text += "<br>Objectives are empty! <a href='?src=\ref[src];revolution=autoobjectives'>Set to kill all heads</a>."
else if(current.isloyal())
text += "head | <b>MINDSHIELDED</b> | employee | <a href='?src=\ref[src];revolution=headrev'>headrev</a> | rev"
else if (src in SSticker.mode.revolutionaries)
else if (has_antag_datum(/datum/antagonist/rev))
text += "head | not mindshielded | <a href='?src=\ref[src];revolution=clear'>employee</a> | <a href='?src=\ref[src];revolution=headrev'>headrev</a> | <b>REV</b>"
else
text += "head | not mindshielded | <b>EMPLOYEE</b> | <a href='?src=\ref[src];revolution=headrev'>headrev</a> | <a href='?src=\ref[src];revolution=rev'>rev</a>"
@@ -721,8 +720,7 @@
out += sections[i]+"<br>"
if(((src in SSticker.mode.head_revolutionaries) || (src in SSticker.mode.traitors) || (src in SSticker.mode.syndicates)) && ishuman(current))
if(((src in SSticker.mode.traitors) || (src in SSticker.mode.syndicates)) && ishuman(current))
text = "Uplink: <a href='?src=\ref[src];common=uplink'>give</a>"
var/obj/item/device/uplink/U = find_syndicate_uplink()
if(U)
@@ -938,57 +936,41 @@
switch(href_list["revolution"])
if("clear")
remove_rev()
to_chat(current, "<span class='userdanger'>You have been brainwashed! You are no longer a revolutionary!</span>")
message_admins("[key_name_admin(usr)] has de-rev'ed [current].")
log_admin("[key_name(usr)] has de-rev'ed [current].")
if("rev")
if(src in SSticker.mode.head_revolutionaries)
SSticker.mode.head_revolutionaries -= src
SSticker.mode.update_rev_icons_removed(src)
to_chat(current, "<span class='userdanger'>Revolution has been disappointed of your leader traits! You are a regular revolutionary now!</span>")
else if(!(src in SSticker.mode.revolutionaries))
to_chat(current, "<span class='danger'><FONT size = 3> You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill the heads to win the revolution!</FONT></span>")
if(has_antag_datum(/datum/antagonist/rev/head))
var/datum/antagonist/rev/head/head = has_antag_datum(/datum/antagonist/rev/head)
head.demote()
else if(!has_antag_datum(/datum/antagonist/rev))
add_antag_datum(/datum/antagonist/rev)
special_role = "Revolutionary"
message_admins("[key_name_admin(usr)] has rev'ed [current].")
log_admin("[key_name(usr)] has rev'ed [current].")
else
return
SSticker.mode.revolutionaries += src
SSticker.mode.update_rev_icons_added(src)
special_role = "Revolutionary"
message_admins("[key_name_admin(usr)] has rev'ed [current].")
log_admin("[key_name(usr)] has rev'ed [current].")
if("headrev")
if(src in SSticker.mode.revolutionaries)
SSticker.mode.revolutionaries -= src
SSticker.mode.update_rev_icons_removed(src)
to_chat(current, "<span class='userdanger'>You have proved your devotion to revoltion! Yea are a head revolutionary now!</span>")
else if(!(src in SSticker.mode.head_revolutionaries))
if(has_antag_datum(/datum/antagonist/rev))
var/datum/antagonist/rev/rev = has_antag_datum(/datum/antagonist/rev)
rev.promote()
else if(!has_antag_datum(/datum/antagonist/rev/head))
//what about the team here.
var/datum/antagonist/rev/head/new_head = new /datum/antagonist/rev/head(src)
new_head.give_flash = TRUE
new_head.give_hud = TRUE
new_head.remove_clumsy = TRUE
add_antag_datum(new_head)
to_chat(current, "<span class='userdanger'>You are a member of the revolutionaries' leadership now!</span>")
else
return
if (SSticker.mode.head_revolutionaries.len>0)
// copy targets
var/datum/mind/valid_head = locate() in SSticker.mode.head_revolutionaries
if (valid_head)
for (var/datum/objective/mutiny/O in valid_head.objectives)
var/datum/objective/mutiny/rev_obj = new
rev_obj.owner = src
rev_obj.target = O.target
rev_obj.explanation_text = "Assassinate [O.target.name], the [O.target.assigned_role]."
objectives += rev_obj
SSticker.mode.greet_revolutionary(src,0)
SSticker.mode.head_revolutionaries += src
SSticker.mode.update_rev_icons_added(src)
special_role = "Head Revolutionary"
message_admins("[key_name_admin(usr)] has head-rev'ed [current].")
log_admin("[key_name(usr)] has head-rev'ed [current].")
if("autoobjectives")
SSticker.mode.forge_revolutionary_objectives(src)
SSticker.mode.greet_revolutionary(src,0)
to_chat(usr, "<span class='notice'>The objectives for revolution have been generated and shown to [key]</span>")
if("flash")
if (!SSticker.mode.equip_revolutionary(current))
var/datum/antagonist/rev/head/head = has_antag_datum(/datum/antagonist/rev/head)
if(!head.equip_rev())
to_chat(usr, "<span class='danger'>Spawning flash failed!</span>")
if("takeflash")
@@ -1447,31 +1429,12 @@
to_chat(H, "Spawning an amulet from your Master failed.")
/datum/mind/proc/make_Rev()
if (SSticker.mode.head_revolutionaries.len>0)
// copy targets
var/datum/mind/valid_head = locate() in SSticker.mode.head_revolutionaries
if (valid_head)
for (var/datum/objective/mutiny/O in valid_head.objectives)
var/datum/objective/mutiny/rev_obj = new
rev_obj.owner = src
rev_obj.target = O.target
rev_obj.explanation_text = "Assassinate [O.target.current.real_name], the [O.target.assigned_role]."
objectives += rev_obj
SSticker.mode.greet_revolutionary(src,0)
SSticker.mode.head_revolutionaries += src
SSticker.mode.update_rev_icons_added(src)
var/datum/antagonist/rev/head/head = new(src)
head.give_flash = TRUE
head.give_hud = TRUE
add_antag_datum(head)
special_role = "Head Revolutionary"
SSticker.mode.forge_revolutionary_objectives(src)
SSticker.mode.greet_revolutionary(src,0)
var/list/L = current.get_contents()
var/obj/item/device/assembly/flash/flash = locate() in L
qdel(flash)
take_uplink()
var/fail = 0
fail |= !SSticker.mode.equip_revolutionary(current)
/datum/mind/proc/AddSpell(obj/effect/proc_holder/spell/S)
spell_list += S
S.action.Grant(current)