TG Sync 12/15/17
s s
This commit is contained in:
@@ -9,7 +9,7 @@
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var/value
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var/default //read-only, just set value directly
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var/resident_file //the file which this belongs to, must be set
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var/resident_file //the file which this was loaded from, if any
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var/modified = FALSE //set to TRUE if the default has been overridden by a config entry
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var/protection = NONE
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@@ -18,8 +18,6 @@
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var/dupes_allowed = FALSE
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/datum/config_entry/New()
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if(!resident_file)
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CRASH("Config entry [type] has no resident_file set")
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if(type == abstract_type)
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CRASH("Abstract config entry [type] instatiated!")
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name = lowertext(type2top(type))
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@@ -55,8 +53,9 @@
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. = !(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "ValidateAndSet" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
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if(!.)
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log_admin_private("Config set of [type] to [str_val] attempted by [key_name(usr)]")
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/datum/config_entry/proc/ValidateAndSet(str_val)
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VASProcCallGuard(str_val)
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CRASH("Invalid config entry type!")
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/datum/config_entry/proc/ValidateKeyedList(str_val, list_mode, splitter)
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@@ -80,12 +79,12 @@
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if(LIST_MODE_TEXT)
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temp = key_value
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continue_check = temp
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if(continue_check && ValidateKeyName(key_name))
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if(continue_check && ValidateListEntry(key_name, temp))
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value[key_name] = temp
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return TRUE
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return FALSE
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/datum/config_entry/proc/ValidateKeyName(key_name)
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/datum/config_entry/proc/ValidateListEntry(key_name, key_value)
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return TRUE
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/datum/config_entry/string
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@@ -97,6 +96,8 @@
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return var_name != "auto_trim" && ..()
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/datum/config_entry/string/ValidateAndSet(str_val)
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if(!VASProcCallGuard(str_val))
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return FALSE
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value = auto_trim ? trim(str_val) : str_val
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return TRUE
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@@ -108,6 +109,8 @@
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var/min_val = -INFINITY
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/datum/config_entry/number/ValidateAndSet(str_val)
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if(!VASProcCallGuard(str_val))
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return FALSE
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var/temp = text2num(trim(str_val))
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if(!isnull(temp))
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value = Clamp(integer ? round(temp) : temp, min_val, max_val)
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@@ -125,6 +128,8 @@
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abstract_type = /datum/config_entry/flag
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/datum/config_entry/flag/ValidateAndSet(str_val)
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if(!VASProcCallGuard(str_val))
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return FALSE
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value = text2num(trim(str_val)) != 0
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return TRUE
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@@ -133,6 +138,8 @@
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value = list()
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/datum/config_entry/number_list/ValidateAndSet(str_val)
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if(!VASProcCallGuard(str_val))
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return FALSE
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str_val = trim(str_val)
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var/list/new_list = list()
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var/list/values = splittext(str_val," ")
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@@ -152,6 +159,8 @@
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dupes_allowed = TRUE
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/datum/config_entry/keyed_flag_list/ValidateAndSet(str_val)
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if(!VASProcCallGuard(str_val))
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return FALSE
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return ValidateKeyedList(str_val, LIST_MODE_FLAG, " ")
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/datum/config_entry/keyed_number_list
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@@ -164,6 +173,8 @@
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return var_name != "splitter" && ..()
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/datum/config_entry/keyed_number_list/ValidateAndSet(str_val)
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if(!VASProcCallGuard(str_val))
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return FALSE
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return ValidateKeyedList(str_val, LIST_MODE_NUM, splitter)
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/datum/config_entry/keyed_string_list
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@@ -176,6 +187,8 @@
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return var_name != "splitter" && ..()
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/datum/config_entry/keyed_string_list/ValidateAndSet(str_val)
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if(!VASProcCallGuard(str_val))
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return FALSE
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return ValidateKeyedList(str_val, LIST_MODE_TEXT, splitter)
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#undef LIST_MODE_NUM
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@@ -20,10 +20,13 @@ GLOBAL_PROTECT(config_dir)
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/datum/controller/configuration/New()
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config = src
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var/list/config_files = InitEntries()
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InitEntries()
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LoadModes()
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for(var/I in config_files)
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LoadEntries(I)
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if(!LoadEntries("config.txt"))
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log_config("No $include directives found in config.txt! Loading legacy game_options/dbconfig/comms files...")
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LoadEntries("game_options.txt")
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LoadEntries("dbconfig.txt")
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LoadEntries("comms.txt")
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loadmaplist(CONFIG_MAPS_FILE)
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/datum/controller/configuration/Destroy()
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@@ -42,8 +45,6 @@ GLOBAL_PROTECT(config_dir)
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var/list/_entries_by_type = list()
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entries_by_type = _entries_by_type
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. = list()
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for(var/I in typesof(/datum/config_entry)) //typesof is faster in this case
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var/datum/config_entry/E = I
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if(initial(E.abstract_type) == I)
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@@ -57,24 +58,30 @@ GLOBAL_PROTECT(config_dir)
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continue
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_entries[esname] = E
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_entries_by_type[I] = E
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.[E.resident_file] = TRUE
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/datum/controller/configuration/proc/RemoveEntry(datum/config_entry/CE)
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entries -= CE.name
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entries_by_type -= CE.type
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/datum/controller/configuration/proc/LoadEntries(filename)
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/datum/controller/configuration/proc/LoadEntries(filename, list/stack = list())
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var/filename_to_test = world.system_type == MS_WINDOWS ? lowertext(filename) : filename
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if(filename_to_test in stack)
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log_config("Warning: Config recursion detected ([english_list(stack)]), breaking!")
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return
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stack = stack + filename_to_test
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log_config("Loading config file [filename]...")
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var/list/lines = world.file2list("[GLOB.config_dir][filename]")
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var/list/_entries = entries
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for(var/L in lines)
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if(!L)
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continue
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if(copytext(L, 1, 2) == "#")
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var/firstchar = copytext(L, 1, 2)
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if(firstchar == "#")
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continue
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var/lockthis = copytext(L, 1, 2) == "@"
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var/lockthis = firstchar == "@"
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if(lockthis)
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L = copytext(L, 2)
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@@ -91,14 +98,17 @@ GLOBAL_PROTECT(config_dir)
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if(!entry)
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continue
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if(entry == "$include")
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if(!value)
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log_config("Warning: Invalid $include directive: [value]")
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else
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LoadEntries(value, stack)
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continue
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var/datum/config_entry/E = _entries[entry]
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if(!E)
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log_config("Unknown setting in configuration: '[entry]'")
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continue
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if(filename != E.resident_file)
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log_config("Found [entry] in [filename] when it should have been in [E.resident_file]! Ignoring.")
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continue
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if(lockthis)
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E.protection |= CONFIG_ENTRY_LOCKED
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@@ -107,10 +117,14 @@ GLOBAL_PROTECT(config_dir)
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if(!validated)
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log_config("Failed to validate setting \"[value]\" for [entry]")
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else if(E.modified && !E.dupes_allowed)
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log_config("Duplicate setting for [entry] ([value]) detected! Using latest.")
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log_config("Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.")
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E.resident_file = filename
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if(validated)
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E.modified = TRUE
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. = TRUE
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/datum/controller/configuration/can_vv_get(var_name)
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return (var_name != "entries_by_type" || !hiding_entries_by_type) && ..()
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@@ -1,22 +1,28 @@
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#define CURRENT_RESIDENT_FILE "comms.txt"
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CONFIG_DEF(string/comms_key)
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/datum/config_entry/string/comms_key
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protection = CONFIG_ENTRY_HIDDEN
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/datum/config_entry/string/comms_key/ValidateAndSet(str_val)
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return str_val != "default_pwd" && length(str_val) > 6 && ..()
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return str_val != "default_pwd" && length(str_val) > 6 && ..()
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CONFIG_DEF(string/cross_server_address)
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/datum/config_entry/keyed_string_list/cross_server
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protection = CONFIG_ENTRY_LOCKED
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/datum/config_entry/string/cross_server_address/ValidateAndSet(str_val)
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return str_val != "byond:\\address:port" && ..()
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/datum/config_entry/keyed_string_list/cross_server/ValidateAndSet(str_val)
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. = ..()
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if(.)
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var/list/newv = list()
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for(var/I in value)
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newv[replacetext(I, "+", " ")] = value[I]
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value = newv
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CONFIG_DEF(string/cross_comms_name)
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/datum/config_entry/keyed_string_list/cross_server/ValidateListEntry(key_name, key_value)
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return key_value != "byond:\\address:port" && ..()
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/datum/config_entry/string/cross_comms_name
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GLOBAL_VAR_INIT(medals_enabled, TRUE) //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
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CONFIG_DEF(string/medal_hub_address)
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/datum/config_entry/string/medal_hub_address
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CONFIG_DEF(string/medal_hub_password)
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/datum/config_entry/string/medal_hub_password
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protection = CONFIG_ENTRY_HIDDEN
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@@ -1,28 +1,26 @@
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#define CURRENT_RESIDENT_FILE "dbconfig.txt"
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CONFIG_DEF(flag/sql_enabled) // for sql switching
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/datum/config_entry/flag/sql_enabled // for sql switching
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protection = CONFIG_ENTRY_LOCKED
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CONFIG_DEF(string/address)
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/datum/config_entry/string/address
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value = "localhost"
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protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
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CONFIG_DEF(number/port)
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/datum/config_entry/number/port
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value = 3306
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min_val = 0
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max_val = 65535
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protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
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CONFIG_DEF(string/feedback_database)
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/datum/config_entry/string/feedback_database
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value = "test"
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protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
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CONFIG_DEF(string/feedback_login)
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/datum/config_entry/string/feedback_login
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value = "root"
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protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
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CONFIG_DEF(string/feedback_password)
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/datum/config_entry/string/feedback_password
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protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
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CONFIG_DEF(string/feedback_tableprefix)
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/datum/config_entry/string/feedback_tableprefix
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protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
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@@ -1,253 +1,253 @@
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#define CURRENT_RESIDENT_FILE "game_options.txt"
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/datum/config_entry/number_list/repeated_mode_adjust
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CONFIG_DEF(number_list/repeated_mode_adjust)
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/datum/config_entry/keyed_number_list/probability
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CONFIG_DEF(keyed_number_list/probability)
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/datum/config_entry/keyed_number_list/probability/ValidateKeyName(key_name)
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/datum/config_entry/keyed_number_list/probability/ValidateListEntry(key_name)
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return key_name in config.modes
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CONFIG_DEF(keyed_number_list/max_pop)
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/datum/config_entry/keyed_number_list/max_pop
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/datum/config_entry/keyed_number_list/max_pop/ValidateKeyName(key_name)
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/datum/config_entry/keyed_number_list/max_pop/ValidateListEntry(key_name)
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return key_name in config.modes
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CONFIG_DEF(keyed_number_list/min_pop)
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/datum/config_entry/keyed_number_list/min_pop
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/datum/config_entry/keyed_number_list/min_pop/ValidateKeyName(key_name)
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/datum/config_entry/keyed_number_list/min_pop/ValidateListEntry(key_name, key_value)
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return key_name in config.modes
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CONFIG_DEF(keyed_flag_list/continuous) // which roundtypes continue if all antagonists die
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/datum/config_entry/keyed_flag_list/continuous // which roundtypes continue if all antagonists die
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/datum/config_entry/keyed_flag_list/continuous/ValidateKeyName(key_name)
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/datum/config_entry/keyed_flag_list/continuous/ValidateListEntry(key_name, key_value)
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return key_name in config.modes
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CONFIG_DEF(keyed_flag_list/midround_antag) // which roundtypes use the midround antagonist system
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/datum/config_entry/keyed_flag_list/midround_antag // which roundtypes use the midround antagonist system
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/datum/config_entry/keyed_flag_list/midround_antag/ValidateKeyName(key_name)
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/datum/config_entry/keyed_flag_list/midround_antag/ValidateListEntry(key_name, key_value)
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return key_name in config.modes
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CONFIG_DEF(keyed_string_list/policy)
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/datum/config_entry/keyed_string_list/policy
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CONFIG_DEF(number/damage_multiplier)
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/datum/config_entry/number/damage_multiplier
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value = 1
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integer = FALSE
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|
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CONFIG_DEF(number/minimal_access_threshold) //If the number of players is larger than this threshold, minimal access will be turned on.
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/datum/config_entry/number/minimal_access_threshold //If the number of players is larger than this threshold, minimal access will be turned on.
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min_val = 0
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CONFIG_DEF(flag/jobs_have_minimal_access) //determines whether jobs use minimal access or expanded access.
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/datum/config_entry/flag/jobs_have_minimal_access //determines whether jobs use minimal access or expanded access.
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CONFIG_DEF(flag/assistants_have_maint_access)
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/datum/config_entry/flag/assistants_have_maint_access
|
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CONFIG_DEF(flag/security_has_maint_access)
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/datum/config_entry/flag/security_has_maint_access
|
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|
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CONFIG_DEF(flag/everyone_has_maint_access)
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/datum/config_entry/flag/everyone_has_maint_access
|
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|
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CONFIG_DEF(flag/sec_start_brig) //makes sec start in brig instead of dept sec posts
|
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/datum/config_entry/flag/sec_start_brig //makes sec start in brig instead of dept sec posts
|
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|
||||
CONFIG_DEF(flag/force_random_names)
|
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/datum/config_entry/flag/force_random_names
|
||||
|
||||
CONFIG_DEF(flag/humans_need_surnames)
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/datum/config_entry/flag/humans_need_surnames
|
||||
|
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CONFIG_DEF(flag/allow_ai) // allow ai job
|
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/datum/config_entry/flag/allow_ai // allow ai job
|
||||
|
||||
CONFIG_DEF(flag/disable_secborg) // disallow secborg module to be chosen.
|
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/datum/config_entry/flag/disable_secborg // disallow secborg module to be chosen.
|
||||
|
||||
CONFIG_DEF(flag/disable_peaceborg)
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||||
/datum/config_entry/flag/disable_peaceborg
|
||||
|
||||
CONFIG_DEF(number/traitor_scaling_coeff) //how much does the amount of players get divided by to determine traitors
|
||||
/datum/config_entry/number/traitor_scaling_coeff //how much does the amount of players get divided by to determine traitors
|
||||
value = 6
|
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min_val = 1
|
||||
|
||||
CONFIG_DEF(number/brother_scaling_coeff) //how many players per brother team
|
||||
/datum/config_entry/number/brother_scaling_coeff //how many players per brother team
|
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value = 25
|
||||
min_val = 1
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||||
|
||||
CONFIG_DEF(number/changeling_scaling_coeff) //how much does the amount of players get divided by to determine changelings
|
||||
/datum/config_entry/number/changeling_scaling_coeff //how much does the amount of players get divided by to determine changelings
|
||||
value = 6
|
||||
min_val = 1
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||||
|
||||
CONFIG_DEF(number/security_scaling_coeff) //how much does the amount of players get divided by to determine open security officer positions
|
||||
/datum/config_entry/number/security_scaling_coeff //how much does the amount of players get divided by to determine open security officer positions
|
||||
value = 8
|
||||
min_val = 1
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||||
|
||||
CONFIG_DEF(number/abductor_scaling_coeff) //how many players per abductor team
|
||||
/datum/config_entry/number/abductor_scaling_coeff //how many players per abductor team
|
||||
value = 15
|
||||
min_val = 1
|
||||
|
||||
CONFIG_DEF(number/traitor_objectives_amount)
|
||||
/datum/config_entry/number/traitor_objectives_amount
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value = 2
|
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min_val = 0
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||||
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||||
CONFIG_DEF(number/brother_objectives_amount)
|
||||
/datum/config_entry/number/brother_objectives_amount
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||||
value = 2
|
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min_val = 0
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||||
|
||||
CONFIG_DEF(flag/reactionary_explosions) //If we use reactionary explosions, explosions that react to walls and doors
|
||||
/datum/config_entry/flag/reactionary_explosions //If we use reactionary explosions, explosions that react to walls and doors
|
||||
|
||||
CONFIG_DEF(flag/protect_roles_from_antagonist) //If security and such can be traitor/cult/other
|
||||
/datum/config_entry/flag/protect_roles_from_antagonist //If security and such can be traitor/cult/other
|
||||
|
||||
CONFIG_DEF(flag/protect_assistant_from_antagonist) //If assistants can be traitor/cult/other
|
||||
/datum/config_entry/flag/protect_assistant_from_antagonist //If assistants can be traitor/cult/other
|
||||
|
||||
CONFIG_DEF(flag/enforce_human_authority) //If non-human species are barred from joining as a head of staff
|
||||
/datum/config_entry/flag/enforce_human_authority //If non-human species are barred from joining as a head of staff
|
||||
|
||||
CONFIG_DEF(flag/allow_latejoin_antagonists) // If late-joining players can be traitor/changeling
|
||||
/datum/config_entry/flag/allow_latejoin_antagonists // If late-joining players can be traitor/changeling
|
||||
|
||||
CONFIG_DEF(number/midround_antag_time_check) // How late (in minutes) you want the midround antag system to stay on, setting this to 0 will disable the system
|
||||
/datum/config_entry/number/midround_antag_time_check // How late (in minutes you want the midround antag system to stay on, setting this to 0 will disable the system)
|
||||
value = 60
|
||||
min_val = 0
|
||||
|
||||
CONFIG_DEF(number/midround_antag_life_check) // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist
|
||||
/datum/config_entry/number/midround_antag_life_check // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist
|
||||
value = 0.7
|
||||
integer = FALSE
|
||||
min_val = 0
|
||||
max_val = 1
|
||||
|
||||
CONFIG_DEF(number/shuttle_refuel_delay)
|
||||
/datum/config_entry/number/shuttle_refuel_delay
|
||||
value = 12000
|
||||
min_val = 0
|
||||
|
||||
CONFIG_DEF(flag/show_game_type_odds) //if set this allows players to see the odds of each roundtype on the get revision screen
|
||||
/datum/config_entry/flag/show_game_type_odds //if set this allows players to see the odds of each roundtype on the get revision screen
|
||||
|
||||
CONFIG_DEF(keyed_flag_list/roundstart_races) //races you can play as from the get go.
|
||||
/datum/config_entry/keyed_flag_list/roundstart_races //races you can play as from the get go.
|
||||
|
||||
CONFIG_DEF(flag/join_with_mutant_humans) //players can pick mutant bodyparts for humans before joining the game
|
||||
/datum/config_entry/flag/join_with_mutant_humans //players can pick mutant bodyparts for humans before joining the game
|
||||
|
||||
CONFIG_DEF(flag/no_summon_guns) //No
|
||||
/datum/config_entry/flag/no_summon_guns //No
|
||||
|
||||
CONFIG_DEF(flag/no_summon_magic) //Fun
|
||||
/datum/config_entry/flag/no_summon_magic //Fun
|
||||
|
||||
CONFIG_DEF(flag/no_summon_events) //Allowed
|
||||
/datum/config_entry/flag/no_summon_events //Allowed
|
||||
|
||||
CONFIG_DEF(flag/no_intercept_report) //Whether or not to send a communications intercept report roundstart. This may be overriden by gamemodes.
|
||||
/datum/config_entry/flag/no_intercept_report //Whether or not to send a communications intercept report roundstart. This may be overriden by gamemodes.
|
||||
|
||||
CONFIG_DEF(number/arrivals_shuttle_dock_window) //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station
|
||||
/datum/config_entry/number/arrivals_shuttle_dock_window //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station
|
||||
value = 55
|
||||
min_val = 30
|
||||
|
||||
CONFIG_DEF(flag/arrivals_shuttle_require_undocked) //Require the arrivals shuttle to be undocked before latejoiners can join
|
||||
/datum/config_entry/flag/arrivals_shuttle_require_undocked //Require the arrivals shuttle to be undocked before latejoiners can join
|
||||
|
||||
CONFIG_DEF(flag/arrivals_shuttle_require_safe_latejoin) //Require the arrivals shuttle to be operational in order for latejoiners to join
|
||||
/datum/config_entry/flag/arrivals_shuttle_require_safe_latejoin //Require the arrivals shuttle to be operational in order for latejoiners to join
|
||||
|
||||
CONFIG_DEF(string/alert_green)
|
||||
/datum/config_entry/string/alert_green
|
||||
value = "All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced."
|
||||
|
||||
CONFIG_DEF(string/alert_blue_upto)
|
||||
/datum/config_entry/string/alert_blue_upto
|
||||
value = "The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible, random searches are permitted."
|
||||
|
||||
CONFIG_DEF(string/alert_blue_downto)
|
||||
/datum/config_entry/string/alert_blue_downto
|
||||
value = "The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed."
|
||||
|
||||
CONFIG_DEF(string/alert_red_upto)
|
||||
/datum/config_entry/string/alert_red_upto
|
||||
value = "There is an immediate serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised."
|
||||
|
||||
CONFIG_DEF(string/alert_red_downto)
|
||||
/datum/config_entry/string/alert_red_downto
|
||||
value = "The station's destruction has been averted. There is still however an immediate serious threat to the station. Security may have weapons unholstered at all times, random searches are allowed and advised."
|
||||
|
||||
CONFIG_DEF(string/alert_delta)
|
||||
/datum/config_entry/string/alert_delta
|
||||
value = "Destruction of the station is imminent. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill."
|
||||
|
||||
CONFIG_DEF(flag/revival_pod_plants)
|
||||
/datum/config_entry/flag/revival_pod_plants
|
||||
|
||||
CONFIG_DEF(flag/revival_cloning)
|
||||
/datum/config_entry/flag/revival_cloning
|
||||
|
||||
CONFIG_DEF(number/revival_brain_life)
|
||||
/datum/config_entry/number/revival_brain_life
|
||||
value = -1
|
||||
min_val = -1
|
||||
|
||||
CONFIG_DEF(flag/rename_cyborg)
|
||||
/datum/config_entry/flag/rename_cyborg
|
||||
|
||||
CONFIG_DEF(flag/ooc_during_round)
|
||||
/datum/config_entry/flag/ooc_during_round
|
||||
|
||||
CONFIG_DEF(flag/emojis)
|
||||
/datum/config_entry/flag/emojis
|
||||
|
||||
CONFIG_DEF(number/run_delay) //Used for modifying movement speed for mobs.
|
||||
/datum/config_entry/number/run_delay //Used for modifying movement speed for mobs.
|
||||
var/static/value_cache = 0
|
||||
|
||||
CONFIG_TWEAK(number/run_delay/ValidateAndSet())
|
||||
/datum/config_entry/number/run_delay/ValidateAndSet()
|
||||
. = ..()
|
||||
if(.)
|
||||
value_cache = value
|
||||
|
||||
CONFIG_DEF(number/walk_delay)
|
||||
/datum/config_entry/number/walk_delay
|
||||
var/static/value_cache = 0
|
||||
|
||||
CONFIG_TWEAK(number/walk_delay/ValidateAndSet())
|
||||
/datum/config_entry/number/walk_delay/ValidateAndSet()
|
||||
. = ..()
|
||||
if(.)
|
||||
value_cache = value
|
||||
|
||||
CONFIG_DEF(number/human_delay) //Mob specific modifiers. NOTE: These will affect different mob types in different ways
|
||||
CONFIG_DEF(number/robot_delay)
|
||||
CONFIG_DEF(number/monkey_delay)
|
||||
CONFIG_DEF(number/alien_delay)
|
||||
CONFIG_DEF(number/slime_delay)
|
||||
CONFIG_DEF(number/animal_delay)
|
||||
/datum/config_entry/number/human_delay //Mob specific modifiers. NOTE: These will affect different mob types in different ways
|
||||
/datum/config_entry/number/robot_delay
|
||||
/datum/config_entry/number/monkey_delay
|
||||
/datum/config_entry/number/alien_delay
|
||||
/datum/config_entry/number/slime_delay
|
||||
/datum/config_entry/number/animal_delay
|
||||
|
||||
CONFIG_DEF(number/gateway_delay) //How long the gateway takes before it activates. Default is half an hour.
|
||||
/datum/config_entry/number/gateway_delay //How long the gateway takes before it activates. Default is half an hour.
|
||||
value = 18000
|
||||
min_val = 0
|
||||
|
||||
CONFIG_DEF(flag/ghost_interaction)
|
||||
/datum/config_entry/flag/ghost_interaction
|
||||
|
||||
CONFIG_DEF(flag/silent_ai)
|
||||
CONFIG_DEF(flag/silent_borg)
|
||||
/datum/config_entry/flag/silent_ai
|
||||
/datum/config_entry/flag/silent_borg
|
||||
|
||||
CONFIG_DEF(flag/sandbox_autoclose) // close the sandbox panel after spawning an item, potentially reducing griff
|
||||
/datum/config_entry/flag/sandbox_autoclose // close the sandbox panel after spawning an item, potentially reducing griff
|
||||
|
||||
CONFIG_DEF(number/default_laws) //Controls what laws the AI spawns with.
|
||||
/datum/config_entry/number/default_laws //Controls what laws the AI spawns with.
|
||||
value = 0
|
||||
min_val = 0
|
||||
max_val = 3
|
||||
|
||||
CONFIG_DEF(number/silicon_max_law_amount)
|
||||
/datum/config_entry/number/silicon_max_law_amount
|
||||
value = 12
|
||||
min_val = 0
|
||||
|
||||
CONFIG_DEF(keyed_flag_list/random_laws)
|
||||
/datum/config_entry/keyed_flag_list/random_laws
|
||||
|
||||
CONFIG_DEF(keyed_number_list/law_weight)
|
||||
/datum/config_entry/keyed_number_list/law_weight
|
||||
splitter = ","
|
||||
|
||||
CONFIG_DEF(number/assistant_cap)
|
||||
/datum/config_entry/number/assistant_cap
|
||||
value = -1
|
||||
min_val = -1
|
||||
|
||||
CONFIG_DEF(flag/starlight)
|
||||
CONFIG_DEF(flag/grey_assistants)
|
||||
/datum/config_entry/flag/starlight
|
||||
/datum/config_entry/flag/grey_assistants
|
||||
|
||||
CONFIG_DEF(number/lavaland_budget)
|
||||
/datum/config_entry/number/lavaland_budget
|
||||
value = 60
|
||||
min_val = 0
|
||||
|
||||
CONFIG_DEF(number/space_budget)
|
||||
/datum/config_entry/number/space_budget
|
||||
value = 16
|
||||
min_val = 0
|
||||
|
||||
CONFIG_DEF(flag/allow_random_events) // Enables random events mid-round when set
|
||||
/datum/config_entry/flag/allow_random_events // Enables random events mid-round when set
|
||||
|
||||
CONFIG_DEF(number/events_min_time_mul) // Multipliers for random events minimal starting time and minimal players amounts
|
||||
/datum/config_entry/number/events_min_time_mul // Multipliers for random events minimal starting time and minimal players amounts
|
||||
value = 1
|
||||
min_val = 0
|
||||
integer = FALSE
|
||||
|
||||
CONFIG_DEF(number/events_min_players_mul)
|
||||
/datum/config_entry/number/events_min_players_mul
|
||||
value = 1
|
||||
min_val = 0
|
||||
integer = FALSE
|
||||
|
||||
CONFIG_DEF(number/mice_roundstart)
|
||||
/datum/config_entry/number/mice_roundstart
|
||||
value = 10
|
||||
min_val = 0
|
||||
|
||||
CONFIG_DEF(number/bombcap)
|
||||
/datum/config_entry/number/bombcap
|
||||
value = 14
|
||||
min_val = 4
|
||||
|
||||
CONFIG_DEF(flag/allow_crew_objectives)
|
||||
CONFIG_DEF(flag/allow_miscreants)
|
||||
CONFIG_DEF(flag/allow_extended_miscreants)
|
||||
/datum/config_entry/flag/allow_crew_objectives
|
||||
|
||||
/datum/config_entry/flag/allow_miscreants
|
||||
|
||||
/datum/config_entry/flag/allow_extended_miscreants
|
||||
|
||||
/datum/config_entry/number/bombcap/ValidateAndSet(str_val)
|
||||
. = ..()
|
||||
@@ -258,9 +258,9 @@ CONFIG_DEF(flag/allow_extended_miscreants)
|
||||
GLOB.MAX_EX_FLASH_RANGE = value
|
||||
GLOB.MAX_EX_FLAME_RANGE = value
|
||||
|
||||
CONFIG_DEF(number/emergency_shuttle_autocall_threshold)
|
||||
/datum/config_entry/number/emergency_shuttle_autocall_threshold
|
||||
min_val = 0
|
||||
max_val = 1
|
||||
integer = FALSE
|
||||
|
||||
CONFIG_DEF(flag/ic_printing)
|
||||
/datum/config_entry/flag/ic_printing
|
||||
|
||||
@@ -0,0 +1,388 @@
|
||||
/datum/config_entry/flag/autoadmin // if autoadmin is enabled
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/string/autoadmin_rank // the rank for autoadmins
|
||||
value = "Game Master"
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/string/servername // server name (the name of the game window)
|
||||
|
||||
/datum/config_entry/string/serversqlname // short form server name used for the DB
|
||||
|
||||
/datum/config_entry/string/stationname // station name (the name of the station in-game)
|
||||
|
||||
/datum/config_entry/number/lobby_countdown // In between round countdown.
|
||||
value = 120
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/round_end_countdown // Post round murder death kill countdown
|
||||
value = 25
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/flag/hub // if the game appears on the hub or not
|
||||
|
||||
/datum/config_entry/flag/log_ooc // log OOC channel
|
||||
|
||||
/datum/config_entry/flag/log_access // log login/logout
|
||||
|
||||
/datum/config_entry/flag/log_say // log client say
|
||||
|
||||
/datum/config_entry/flag/log_admin // log admin actions
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/flag/log_prayer // log prayers
|
||||
|
||||
/datum/config_entry/flag/log_law // log lawchanges
|
||||
|
||||
/datum/config_entry/flag/log_game // log game events
|
||||
|
||||
/datum/config_entry/flag/log_vote // log voting
|
||||
|
||||
/datum/config_entry/flag/log_whisper // log client whisper
|
||||
|
||||
/datum/config_entry/flag/log_attack // log attack messages
|
||||
|
||||
/datum/config_entry/flag/log_emote // log emotes
|
||||
|
||||
/datum/config_entry/flag/log_adminchat // log admin chat messages
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/flag/log_pda // log pda messages
|
||||
|
||||
/datum/config_entry/flag/log_twitter // log certain expliotable parrots and other such fun things in a JSON file of twitter valid phrases.
|
||||
|
||||
/datum/config_entry/flag/log_world_topic // log all world.Topic() calls
|
||||
|
||||
/datum/config_entry/flag/log_manifest // log crew manifest to seperate file
|
||||
|
||||
/datum/config_entry/flag/allow_admin_ooccolor // Allows admins with relevant permissions to have their own ooc colour
|
||||
|
||||
/datum/config_entry/flag/allow_vote_restart // allow votes to restart
|
||||
|
||||
/datum/config_entry/flag/allow_vote_mode // allow votes to change mode
|
||||
|
||||
/datum/config_entry/number/vote_delay // minimum time between voting sessions (deciseconds, 10 minute default)
|
||||
value = 6000
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/vote_period // length of voting period (deciseconds, default 1 minute)
|
||||
value = 600
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/flag/default_no_vote // vote does not default to nochange/norestart
|
||||
|
||||
/datum/config_entry/flag/no_dead_vote // dead people can't vote
|
||||
|
||||
/datum/config_entry/flag/allow_metadata // Metadata is supported.
|
||||
|
||||
/datum/config_entry/flag/popup_admin_pm // adminPMs to non-admins show in a pop-up 'reply' window when set
|
||||
|
||||
/datum/config_entry/number/fps
|
||||
value = 20
|
||||
min_val = 1
|
||||
max_val = 100 //byond will start crapping out at 50, so this is just ridic
|
||||
var/sync_validate = FALSE
|
||||
|
||||
/datum/config_entry/number/fps/ValidateAndSet(str_val)
|
||||
. = ..()
|
||||
if(.)
|
||||
sync_validate = TRUE
|
||||
var/datum/config_entry/number/ticklag/TL = config.entries_by_type[/datum/config_entry/number/ticklag]
|
||||
if(!TL.sync_validate)
|
||||
TL.ValidateAndSet(10 / value)
|
||||
sync_validate = FALSE
|
||||
|
||||
/datum/config_entry/number/ticklag
|
||||
integer = FALSE
|
||||
var/sync_validate = FALSE
|
||||
|
||||
/datum/config_entry/number/ticklag/New() //ticklag weirdly just mirrors fps
|
||||
var/datum/config_entry/CE = /datum/config_entry/number/fps
|
||||
value = 10 / initial(CE.value)
|
||||
..()
|
||||
|
||||
/datum/config_entry/number/ticklag/ValidateAndSet(str_val)
|
||||
. = text2num(str_val) > 0 && ..()
|
||||
if(.)
|
||||
sync_validate = TRUE
|
||||
var/datum/config_entry/number/fps/FPS = config.entries_by_type[/datum/config_entry/number/fps]
|
||||
if(!FPS.sync_validate)
|
||||
FPS.ValidateAndSet(10 / value)
|
||||
sync_validate = FALSE
|
||||
|
||||
/datum/config_entry/flag/allow_holidays
|
||||
|
||||
/datum/config_entry/number/tick_limit_mc_init //SSinitialization throttling
|
||||
value = TICK_LIMIT_MC_INIT_DEFAULT
|
||||
min_val = 0 //oranges warned us
|
||||
integer = FALSE
|
||||
|
||||
/datum/config_entry/flag/admin_legacy_system //Defines whether the server uses the legacy admin system with admins.txt or the SQL system
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/string/hostedby
|
||||
|
||||
/datum/config_entry/flag/norespawn
|
||||
|
||||
/datum/config_entry/flag/guest_jobban
|
||||
|
||||
/datum/config_entry/flag/usewhitelist
|
||||
|
||||
/datum/config_entry/flag/ban_legacy_system //Defines whether the server uses the legacy banning system with the files in /data or the SQL system.
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/flag/use_age_restriction_for_jobs //Do jobs use account age restrictions? --requires database
|
||||
|
||||
/datum/config_entry/flag/use_account_age_for_jobs //Uses the time they made the account for the job restriction stuff. New player joining alerts should be unaffected.
|
||||
|
||||
/datum/config_entry/flag/use_exp_tracking
|
||||
|
||||
/datum/config_entry/flag/use_exp_restrictions_heads
|
||||
|
||||
/datum/config_entry/number/use_exp_restrictions_heads_hours
|
||||
value = 0
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/flag/use_exp_restrictions_heads_department
|
||||
|
||||
/datum/config_entry/flag/use_exp_restrictions_other
|
||||
|
||||
/datum/config_entry/flag/use_exp_restrictions_admin_bypass
|
||||
|
||||
/datum/config_entry/string/server
|
||||
|
||||
/datum/config_entry/string/banappeals
|
||||
|
||||
/datum/config_entry/string/wikiurl
|
||||
value = "http://www.tgstation13.org/wiki"
|
||||
|
||||
/datum/config_entry/string/forumurl
|
||||
value = "http://tgstation13.org/phpBB/index.php"
|
||||
|
||||
/datum/config_entry/string/rulesurl
|
||||
value = "http://www.tgstation13.org/wiki/Rules"
|
||||
|
||||
/datum/config_entry/string/githuburl
|
||||
value = "https://www.github.com/tgstation/-tg-station"
|
||||
|
||||
/datum/config_entry/number/githubrepoid
|
||||
value = null
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/flag/guest_ban
|
||||
|
||||
/datum/config_entry/number/id_console_jobslot_delay
|
||||
value = 30
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/inactivity_period //time in ds until a player is considered inactive
|
||||
value = 3000
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/inactivity_period/ValidateAndSet(str_val)
|
||||
. = ..()
|
||||
if(.)
|
||||
value *= 10 //documented as seconds in config.txt
|
||||
|
||||
/datum/config_entry/number/afk_period //time in ds until a player is considered inactive
|
||||
value = 3000
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/afk_period/ValidateAndSet(str_val)
|
||||
. = ..()
|
||||
if(.)
|
||||
value *= 10 //documented as seconds in config.txt
|
||||
|
||||
/datum/config_entry/flag/kick_inactive //force disconnect for inactive players
|
||||
|
||||
/datum/config_entry/flag/load_jobs_from_txt
|
||||
|
||||
/datum/config_entry/flag/forbid_singulo_possession
|
||||
|
||||
/datum/config_entry/flag/automute_on //enables automuting/spam prevention
|
||||
|
||||
/datum/config_entry/string/panic_server_name
|
||||
|
||||
/datum/config_entry/string/panic_server_name/ValidateAndSet(str_val)
|
||||
return str_val != "\[Put the name here\]" && ..()
|
||||
|
||||
/datum/config_entry/string/panic_server_address //Reconnect a player this linked server if this server isn't accepting new players
|
||||
|
||||
/datum/config_entry/string/panic_server_address/ValidateAndSet(str_val)
|
||||
return str_val != "byond://address:port" && ..()
|
||||
|
||||
/datum/config_entry/string/invoke_youtubedl
|
||||
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
|
||||
|
||||
/datum/config_entry/flag/show_irc_name
|
||||
|
||||
/datum/config_entry/flag/see_own_notes //Can players see their own admin notes
|
||||
|
||||
/datum/config_entry/number/note_fresh_days
|
||||
value = null
|
||||
min_val = 0
|
||||
integer = FALSE
|
||||
|
||||
/datum/config_entry/number/note_stale_days
|
||||
value = null
|
||||
min_val = 0
|
||||
integer = FALSE
|
||||
|
||||
/datum/config_entry/flag/maprotation
|
||||
|
||||
/datum/config_entry/number/maprotatechancedelta
|
||||
value = 0.75
|
||||
min_val = 0
|
||||
max_val = 1
|
||||
integer = FALSE
|
||||
|
||||
/datum/config_entry/number/soft_popcap
|
||||
value = null
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/hard_popcap
|
||||
value = null
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/extreme_popcap
|
||||
value = null
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/string/soft_popcap_message
|
||||
value = "Be warned that the server is currently serving a high number of users, consider using alternative game servers."
|
||||
|
||||
/datum/config_entry/string/hard_popcap_message
|
||||
value = "The server is currently serving a high number of users, You cannot currently join. You may wait for the number of living crew to decline, observe, or find alternative servers."
|
||||
|
||||
/datum/config_entry/string/extreme_popcap_message
|
||||
value = "The server is currently serving a high number of users, find alternative servers."
|
||||
|
||||
/datum/config_entry/flag/panic_bunker // prevents people the server hasn't seen before from connecting
|
||||
|
||||
/datum/config_entry/number/notify_new_player_age // how long do we notify admins of a new player
|
||||
min_val = -1
|
||||
|
||||
/datum/config_entry/number/notify_new_player_account_age // how long do we notify admins of a new byond account
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/flag/irc_first_connection_alert // do we notify the irc channel when somebody is connecting for the first time?
|
||||
|
||||
/datum/config_entry/flag/check_randomizer
|
||||
|
||||
/datum/config_entry/string/ipintel_email
|
||||
|
||||
/datum/config_entry/string/ipintel_email/ValidateAndSet(str_val)
|
||||
return str_val != "ch@nge.me" && ..()
|
||||
|
||||
/datum/config_entry/number/ipintel_rating_bad
|
||||
value = 1
|
||||
integer = FALSE
|
||||
min_val = 0
|
||||
max_val = 1
|
||||
|
||||
/datum/config_entry/number/ipintel_save_good
|
||||
value = 12
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/ipintel_save_bad
|
||||
value = 1
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/string/ipintel_domain
|
||||
value = "check.getipintel.net"
|
||||
|
||||
/datum/config_entry/flag/aggressive_changelog
|
||||
|
||||
/datum/config_entry/flag/autoconvert_notes //if all connecting player's notes should attempt to be converted to the database
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/flag/allow_webclient
|
||||
|
||||
/datum/config_entry/flag/webclient_only_byond_members
|
||||
|
||||
/datum/config_entry/flag/announce_admin_logout
|
||||
|
||||
/datum/config_entry/flag/announce_admin_login
|
||||
|
||||
/datum/config_entry/flag/allow_map_voting
|
||||
|
||||
/datum/config_entry/flag/generate_minimaps
|
||||
|
||||
/datum/config_entry/number/client_warn_version
|
||||
value = null
|
||||
min_val = 500
|
||||
max_val = DM_VERSION - 1
|
||||
|
||||
/datum/config_entry/string/client_warn_message
|
||||
value = "Your version of byond may have issues or be blocked from accessing this server in the future."
|
||||
|
||||
/datum/config_entry/flag/client_warn_popup
|
||||
|
||||
/datum/config_entry/number/client_error_version
|
||||
value = null
|
||||
min_val = 500
|
||||
max_val = DM_VERSION - 1
|
||||
|
||||
/datum/config_entry/string/client_error_message
|
||||
value = "Your version of byond is too old, may have issues, and is blocked from accessing this server."
|
||||
|
||||
/datum/config_entry/number/minute_topic_limit
|
||||
value = null
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/second_topic_limit
|
||||
value = null
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/error_cooldown // The "cooldown" time for each occurrence of a unique error
|
||||
value = 600
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/error_limit // How many occurrences before the next will silence them
|
||||
value = 50
|
||||
|
||||
/datum/config_entry/number/error_silence_time // How long a unique error will be silenced for
|
||||
value = 6000
|
||||
|
||||
/datum/config_entry/number/error_msg_delay // How long to wait between messaging admins about occurrences of a unique error
|
||||
value = 50
|
||||
|
||||
/datum/config_entry/flag/irc_announce_new_game
|
||||
|
||||
/datum/config_entry/flag/debug_admin_hrefs
|
||||
|
||||
/datum/config_entry/number/mc_tick_rate/base_mc_tick_rate
|
||||
integer = FALSE
|
||||
value = 1
|
||||
|
||||
/datum/config_entry/number/mc_tick_rate/high_pop_mc_tick_rate
|
||||
integer = FALSE
|
||||
value = 1.1
|
||||
|
||||
/datum/config_entry/number/mc_tick_rate/high_pop_mc_mode_amount
|
||||
value = 65
|
||||
|
||||
/datum/config_entry/number/mc_tick_rate/disable_high_pop_mc_mode_amount
|
||||
value = 60
|
||||
|
||||
/datum/config_entry/number/mc_tick_rate
|
||||
abstract_type = /datum/config_entry/number/mc_tick_rate
|
||||
|
||||
/datum/config_entry/number/mc_tick_rate/ValidateAndSet(str_val)
|
||||
. = ..()
|
||||
if (.)
|
||||
Master.UpdateTickRate()
|
||||
|
||||
/datum/config_entry/flag/resume_after_initializations
|
||||
|
||||
/datum/config_entry/flag/resume_after_initializations/ValidateAndSet(str_val)
|
||||
. = ..()
|
||||
if(. && Master.current_runlevel)
|
||||
world.sleep_offline = !value
|
||||
|
||||
/datum/config_entry/number/rounds_until_hard_restart
|
||||
value = -1
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/string/default_view
|
||||
value = "15x15"
|
||||
@@ -394,4 +394,4 @@ SUBSYSTEM_DEF(air)
|
||||
#undef SSAIR_EXCITEDGROUPS
|
||||
#undef SSAIR_HIGHPRESSURE
|
||||
#undef SSAIR_HOTSPOT
|
||||
#undef SSAIR_SUPERCONDUCTIVITY
|
||||
#undef SSAIR_SUPERCONDUCTIVITY
|
||||
|
||||
@@ -8,11 +8,11 @@ SUBSYSTEM_DEF(blackbox)
|
||||
var/list/feedback = list() //list of datum/feedback_variable
|
||||
var/triggertime = 0
|
||||
var/sealed = FALSE //time to stop tracking stats?
|
||||
var/list/research_levels = list() //list of highest tech levels attained that isn't lost lost by destruction of RD computers
|
||||
var/list/versions = list("time_dilation_current" = 2,
|
||||
var/list/versions = list("antagonists" = 3,
|
||||
"admin_secrets_fun_used" = 2,
|
||||
"time_dilation_current" = 3,
|
||||
"science_techweb_unlock" = 2) //associative list of any feedback variables that have had their format changed since creation and their current version, remember to update this
|
||||
|
||||
|
||||
/datum/controller/subsystem/blackbox/Initialize()
|
||||
triggertime = world.time
|
||||
. = ..()
|
||||
@@ -62,8 +62,6 @@ SUBSYSTEM_DEF(blackbox)
|
||||
record_feedback("tally", "radio_usage", MS.pda_msgs.len, "PDA")
|
||||
if (MS.rc_msgs.len)
|
||||
record_feedback("tally", "radio_usage", MS.rc_msgs.len, "request console")
|
||||
if(research_levels.len)
|
||||
SSblackbox.record_feedback("associative", "high_research_level", 1, research_levels)
|
||||
|
||||
if (!SSdbcore.Connect())
|
||||
return
|
||||
@@ -90,39 +88,35 @@ SUBSYSTEM_DEF(blackbox)
|
||||
sealed = TRUE
|
||||
return TRUE
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/log_research(tech, level)
|
||||
if(!(tech in research_levels) || research_levels[tech] < level)
|
||||
research_levels[tech] = level
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/LogBroadcast(freq)
|
||||
if(sealed)
|
||||
return
|
||||
switch(freq)
|
||||
if(1459)
|
||||
if(FREQ_COMMON)
|
||||
record_feedback("tally", "radio_usage", 1, "common")
|
||||
if(GLOB.SCI_FREQ)
|
||||
if(FREQ_SCIENCE)
|
||||
record_feedback("tally", "radio_usage", 1, "science")
|
||||
if(GLOB.COMM_FREQ)
|
||||
if(FREQ_COMMAND)
|
||||
record_feedback("tally", "radio_usage", 1, "command")
|
||||
if(GLOB.MED_FREQ)
|
||||
if(FREQ_MEDICAL)
|
||||
record_feedback("tally", "radio_usage", 1, "medical")
|
||||
if(GLOB.ENG_FREQ)
|
||||
if(FREQ_ENGINEERING)
|
||||
record_feedback("tally", "radio_usage", 1, "engineering")
|
||||
if(GLOB.SEC_FREQ)
|
||||
if(FREQ_SECURITY)
|
||||
record_feedback("tally", "radio_usage", 1, "security")
|
||||
if(GLOB.SYND_FREQ)
|
||||
if(FREQ_SYNDICATE)
|
||||
record_feedback("tally", "radio_usage", 1, "syndicate")
|
||||
if(GLOB.SERV_FREQ)
|
||||
if(FREQ_SERVICE)
|
||||
record_feedback("tally", "radio_usage", 1, "service")
|
||||
if(GLOB.SUPP_FREQ)
|
||||
if(FREQ_SUPPLY)
|
||||
record_feedback("tally", "radio_usage", 1, "supply")
|
||||
if(GLOB.CENTCOM_FREQ)
|
||||
if(FREQ_CENTCOM)
|
||||
record_feedback("tally", "radio_usage", 1, "centcom")
|
||||
if(GLOB.AIPRIV_FREQ)
|
||||
if(FREQ_AI_PRIVATE)
|
||||
record_feedback("tally", "radio_usage", 1, "ai private")
|
||||
if(GLOB.REDTEAM_FREQ)
|
||||
if(FREQ_CTF_RED)
|
||||
record_feedback("tally", "radio_usage", 1, "CTF red team")
|
||||
if(GLOB.BLUETEAM_FREQ)
|
||||
if(FREQ_CTF_BLUE)
|
||||
record_feedback("tally", "radio_usage", 1, "CTF blue team")
|
||||
else
|
||||
record_feedback("tally", "radio_usage", 1, "other")
|
||||
@@ -192,7 +186,7 @@ Versioning
|
||||
"gun_fired" = 2)
|
||||
*/
|
||||
/datum/controller/subsystem/blackbox/proc/record_feedback(key_type, key, increment, data, overwrite)
|
||||
if(sealed || !key_type || !istext(key) || !isnum(increment || !data))
|
||||
if(sealed || !key_type || !istext(key) || !isnum(increment) || !data)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(key, key_type)
|
||||
switch(key_type)
|
||||
@@ -225,7 +219,10 @@ Versioning
|
||||
var/pos = length(FV.json["data"]) + 1
|
||||
FV.json["data"]["[pos]"] = list() //in 512 "pos" can be replaced with "[FV.json["data"].len+1]"
|
||||
for(var/i in data)
|
||||
FV.json["data"]["[pos]"]["[i]"] = "[data[i]]" //and here with "[FV.json["data"].len]"
|
||||
if(islist(data[i]))
|
||||
FV.json["data"]["[pos]"]["[i]"] = data[i] //and here with "[FV.json["data"].len]"
|
||||
else
|
||||
FV.json["data"]["[pos]"]["[i]"] = "[data[i]]"
|
||||
else
|
||||
CRASH("Invalid feedback key_type: [key_type]")
|
||||
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
SUBSYSTEM_DEF(input)
|
||||
name = "Input"
|
||||
wait = 1 //SS_TICKER means this runs every tick
|
||||
flags = SS_TICKER | SS_NO_INIT | SS_KEEP_TIMING
|
||||
priority = 151
|
||||
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
|
||||
|
||||
/datum/controller/subsystem/input/fire()
|
||||
var/list/clients = GLOB.clients // Let's sing the list cache song
|
||||
for(var/i in 1 to clients.len)
|
||||
var/client/C = clients[i]
|
||||
C.keyLoop()
|
||||
@@ -107,9 +107,6 @@ SUBSYSTEM_DEF(job)
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
Debug("FOC incompatible with antagonist role, Player: [player]")
|
||||
continue
|
||||
if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
|
||||
Debug("FOC non-human failed, Player: [player]")
|
||||
continue
|
||||
if(player.client.prefs.GetJobDepartment(job, level) & job.flag)
|
||||
Debug("FOC pass, Player: [player], Level:[level]")
|
||||
candidates += player
|
||||
@@ -144,11 +141,6 @@ SUBSYSTEM_DEF(job)
|
||||
Debug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]")
|
||||
continue
|
||||
|
||||
if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
|
||||
Debug("GRJ non-human failed, Player: [player]")
|
||||
continue
|
||||
|
||||
|
||||
if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1)
|
||||
Debug("GRJ Random job given, Player: [player], Job: [job]")
|
||||
if(AssignRole(player, job.title))
|
||||
@@ -319,10 +311,6 @@ SUBSYSTEM_DEF(job)
|
||||
Debug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
|
||||
Debug("DO non-human failed, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
// If the player wants that job on this level, then try give it to him.
|
||||
if(player.client.prefs.GetJobDepartment(job, level) & job.flag)
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ SUBSYSTEM_DEF(lighting)
|
||||
|
||||
create_all_lighting_objects()
|
||||
initialized = TRUE
|
||||
|
||||
|
||||
fire(FALSE, TRUE)
|
||||
|
||||
..()
|
||||
|
||||
@@ -62,4 +62,4 @@ SUBSYSTEM_DEF(machines)
|
||||
if (istype(SSmachines.processing))
|
||||
processing = SSmachines.processing
|
||||
if (istype(SSmachines.powernets))
|
||||
powernets = SSmachines.powernets
|
||||
powernets = SSmachines.powernets
|
||||
|
||||
@@ -135,12 +135,12 @@ SUBSYSTEM_DEF(npcpool)
|
||||
|
||||
if(facCount == 1 && helpProb)
|
||||
helpProb = 100
|
||||
|
||||
|
||||
if(prob(helpProb) && candidate.takeDelegate(check,FALSE))
|
||||
--canBeUsed.len
|
||||
candidate.eye_color = "yellow"
|
||||
candidate.update_icons()
|
||||
|
||||
|
||||
if(!currentrun.len || MC_TICK_CHECK) //don't change SS state if it isn't necessary
|
||||
return
|
||||
|
||||
|
||||
@@ -250,4 +250,4 @@ SUBSYSTEM_DEF(persistence)
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_modes
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
@@ -14,35 +14,22 @@ SUBSYSTEM_DEF(radio)
|
||||
/datum/controller/subsystem/radio/proc/add_object(obj/device, new_frequency as num, filter = null as text|null)
|
||||
var/f_text = num2text(new_frequency)
|
||||
var/datum/radio_frequency/frequency = frequencies[f_text]
|
||||
|
||||
if(!frequency)
|
||||
frequency = new
|
||||
frequency.frequency = new_frequency
|
||||
frequencies[f_text] = frequency
|
||||
|
||||
frequencies[f_text] = frequency = new(new_frequency)
|
||||
frequency.add_listener(device, filter)
|
||||
return frequency
|
||||
|
||||
/datum/controller/subsystem/radio/proc/remove_object(obj/device, old_frequency)
|
||||
var/f_text = num2text(old_frequency)
|
||||
var/datum/radio_frequency/frequency = frequencies[f_text]
|
||||
|
||||
if(frequency)
|
||||
frequency.remove_listener(device)
|
||||
|
||||
if(frequency.devices.len == 0)
|
||||
qdel(frequency)
|
||||
frequencies -= f_text
|
||||
|
||||
// let's don't delete frequencies in case a non-listener keeps a reference
|
||||
return 1
|
||||
|
||||
/datum/controller/subsystem/radio/proc/return_frequency(new_frequency as num)
|
||||
var/f_text = num2text(new_frequency)
|
||||
var/datum/radio_frequency/frequency = frequencies[f_text]
|
||||
|
||||
if(!frequency)
|
||||
frequency = new
|
||||
frequency.frequency = new_frequency
|
||||
frequencies[f_text] = frequency
|
||||
|
||||
frequencies[f_text] = frequency = new(new_frequency)
|
||||
return frequency
|
||||
|
||||
@@ -54,6 +54,7 @@ SUBSYSTEM_DEF(research)
|
||||
bitcoins = single_server_income
|
||||
break //Just need one to work.
|
||||
var/income_time_difference = world.time - last_income
|
||||
science_tech.last_bitcoins = bitcoins // Doesn't take tick drift into account
|
||||
bitcoins *= income_time_difference / 10
|
||||
science_tech.research_points += bitcoins
|
||||
last_income = world.time
|
||||
|
||||
@@ -158,7 +158,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
break
|
||||
|
||||
/datum/controller/subsystem/shuttle/proc/CheckAutoEvac()
|
||||
if(emergencyNoEscape || emergencyNoRecall || !emergency)
|
||||
if(emergencyNoEscape || emergencyNoRecall || !emergency || !SSticker.HasRoundStarted())
|
||||
return
|
||||
|
||||
var/threshold = CONFIG_GET(number/emergency_shuttle_autocall_threshold)
|
||||
@@ -261,7 +261,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
|
||||
if(!admiral_message)
|
||||
admiral_message = pick(GLOB.admiral_messages)
|
||||
var/intercepttext = "<font size = 3><b>NanoTrasen Update</b>: Request For Shuttle.</font><hr>\
|
||||
var/intercepttext = "<font size = 3><b>Nanotrasen Update</b>: Request For Shuttle.</font><hr>\
|
||||
To whom it may concern:<br><br>\
|
||||
We have taken note of the situation upon [station_name()] and have come to the \
|
||||
conclusion that it does not warrant the abandonment of the station.<br>\
|
||||
@@ -382,7 +382,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
emergency.setTimer(emergencyDockTime)
|
||||
priority_announce("Hostile environment resolved. \
|
||||
You have 3 minutes to board the Emergency Shuttle.",
|
||||
null, 'sound/AI/shuttledock.ogg', "Priority")
|
||||
null, 'sound/ai/shuttledock.ogg', "Priority")
|
||||
|
||||
//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
|
||||
/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
// The Squeak
|
||||
// because this is about placement of mice mobs, and nothing to do with
|
||||
// mice - the computer peripheral
|
||||
// mice - the computer peripheral
|
||||
|
||||
SUBSYSTEM_DEF(squeak)
|
||||
name = "Squeak"
|
||||
|
||||
@@ -27,6 +27,6 @@ SUBSYSTEM_DEF(stickyban)
|
||||
ban["existing_user_matches_this_round"] = list()
|
||||
ban["admin_matches_this_round"] = list()
|
||||
cache[ckey] = ban
|
||||
|
||||
|
||||
for (var/bannedckey in cache)
|
||||
world.SetConfig("ban", bannedckey, list2stickyban(cache[bannedckey]))
|
||||
|
||||
@@ -398,204 +398,6 @@ SUBSYSTEM_DEF(ticker)
|
||||
var/mob/living/L = I
|
||||
L.notransform = FALSE
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/declare_completion()
|
||||
set waitfor = FALSE
|
||||
var/station_evacuated = EMERGENCY_ESCAPED_OR_ENDGAMED
|
||||
var/num_survivors = 0
|
||||
var/num_escapees = 0
|
||||
var/num_shuttle_escapees = 0
|
||||
var/list/successfulCrew = list()
|
||||
var/list/miscreants = list()
|
||||
|
||||
to_chat(world, "<BR><BR><BR><FONT size=3><B>The round has ended.</B></FONT>")
|
||||
if(LAZYLEN(GLOB.round_end_notifiees))
|
||||
send2irc("Notice", "[GLOB.round_end_notifiees.Join(", ")] the round has ended.")
|
||||
|
||||
/* var/nocredits = config.no_credits_round_end
|
||||
for(var/client/C in GLOB.clients)
|
||||
if(!C.credits && !nocredits)
|
||||
C.RollCredits()
|
||||
C.playtitlemusic(40)*/
|
||||
|
||||
//Player status report
|
||||
for(var/i in GLOB.mob_list)
|
||||
var/mob/Player = i
|
||||
if(Player.mind && !isnewplayer(Player))
|
||||
if(Player.stat != DEAD && !isbrain(Player))
|
||||
num_survivors++
|
||||
if(station_evacuated) //If the shuttle has already left the station
|
||||
var/list/area/shuttle_areas
|
||||
if(SSshuttle && SSshuttle.emergency)
|
||||
shuttle_areas = SSshuttle.emergency.shuttle_areas
|
||||
if(!Player.onCentCom() && !Player.onSyndieBase())
|
||||
to_chat(Player, "<font color='blue'><b>You managed to survive, but were marooned on [station_name()]...</b></FONT>")
|
||||
else
|
||||
num_escapees++
|
||||
to_chat(Player, "<font color='green'><b>You managed to survive the events on [station_name()] as [Player.real_name].</b></FONT>")
|
||||
if(shuttle_areas[get_area(Player)])
|
||||
num_shuttle_escapees++
|
||||
else
|
||||
to_chat(Player, "<font color='green'><b>You managed to survive the events on [station_name()] as [Player.real_name].</b></FONT>")
|
||||
else
|
||||
to_chat(Player, "<font color='red'><b>You did not survive the events on [station_name()]...</b></FONT>")
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
//Round statistics report
|
||||
var/datum/station_state/end_state = new /datum/station_state()
|
||||
end_state.count()
|
||||
var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100)
|
||||
|
||||
to_chat(world, "<BR>[GLOB.TAB]Shift Duration: <B>[DisplayTimeText(world.time - SSticker.round_start_time)]</B>")
|
||||
to_chat(world, "<BR>[GLOB.TAB]Station Integrity: <B>[mode.station_was_nuked ? "<font color='red'>Destroyed</font>" : "[station_integrity]%"]</B>")
|
||||
if(mode.station_was_nuked)
|
||||
SSticker.news_report = STATION_DESTROYED_NUKE
|
||||
var/total_players = GLOB.joined_player_list.len
|
||||
if(total_players)
|
||||
to_chat(world, "<BR>[GLOB.TAB]Total Population: <B>[total_players]</B>")
|
||||
if(station_evacuated)
|
||||
to_chat(world, "<BR>[GLOB.TAB]Evacuation Rate: <B>[num_escapees] ([PERCENT(num_escapees/total_players)]%)</B>")
|
||||
to_chat(world, "<BR>[GLOB.TAB](on emergency shuttle): <B>[num_shuttle_escapees] ([PERCENT(num_shuttle_escapees/total_players)]%)</B>")
|
||||
news_report = STATION_EVACUATED
|
||||
if(SSshuttle.emergency.is_hijacked())
|
||||
news_report = SHUTTLE_HIJACK
|
||||
to_chat(world, "<BR>[GLOB.TAB]Survival Rate: <B>[num_survivors] ([PERCENT(num_survivors/total_players)]%)</B>")
|
||||
to_chat(world, "<BR>")
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
//Silicon laws report
|
||||
for (var/i in GLOB.ai_list)
|
||||
var/mob/living/silicon/ai/aiPlayer = i
|
||||
if (aiPlayer.stat != DEAD && aiPlayer.mind)
|
||||
to_chat(world, "<b>[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws at the end of the round were:</b>")
|
||||
aiPlayer.show_laws(1)
|
||||
else if (aiPlayer.mind) //if the dead ai has a mind, use its key instead
|
||||
to_chat(world, "<b>[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws when it was deactivated were:</b>")
|
||||
aiPlayer.show_laws(1)
|
||||
|
||||
to_chat(world, "<b>Total law changes: [aiPlayer.law_change_counter]</b>")
|
||||
|
||||
if (aiPlayer.connected_robots.len)
|
||||
var/robolist = "<b>[aiPlayer.real_name]'s minions were:</b> "
|
||||
for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots)
|
||||
if(robo.mind)
|
||||
robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.mind.key]), ":" (Played by: [robo.mind.key]), "]"
|
||||
to_chat(world, "[robolist]")
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
for (var/mob/living/silicon/robot/robo in GLOB.silicon_mobs)
|
||||
if (!robo.connected_ai && robo.mind)
|
||||
if (robo.stat != DEAD)
|
||||
to_chat(world, "<b>[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:</b>")
|
||||
else
|
||||
to_chat(world, "<b>[robo.name] (Played by: [robo.mind.key]) was unable to survive the rigors of being a cyborg without an AI. Its laws were:</b>")
|
||||
|
||||
if(robo) //How the hell do we lose robo between here and the world messages directly above this?
|
||||
robo.laws.show_laws(world)
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
mode.declare_completion()//To declare normal completion.
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
//calls auto_declare_completion_* for all modes
|
||||
for(var/handler in typesof(/datum/game_mode/proc))
|
||||
if (findtext("[handler]","auto_declare_completion_"))
|
||||
call(mode, handler)(force_ending)
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
if(CONFIG_GET(string/cross_server_address))
|
||||
send_news_report()
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
//Print a list of antagonists to the server log
|
||||
var/list/total_antagonists = list()
|
||||
//Look into all mobs in world, dead or alive
|
||||
for(var/datum/mind/Mind in minds)
|
||||
var/temprole = Mind.special_role
|
||||
if(temprole) //if they are an antagonist of some sort.
|
||||
if(temprole in total_antagonists) //If the role exists already, add the name to it
|
||||
total_antagonists[temprole] += ", [Mind.name]([Mind.key])"
|
||||
else
|
||||
total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob
|
||||
total_antagonists[temprole] += ": [Mind.name]([Mind.key])"
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
//Now print them all into the log!
|
||||
log_game("Antagonists at round end were...")
|
||||
for(var/i in total_antagonists)
|
||||
log_game("[i]s[total_antagonists[i]].")
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
for(var/datum/mind/crewMind in minds)
|
||||
if(!crewMind.current || !crewMind.objectives.len)
|
||||
continue
|
||||
for(var/datum/objective/miscreant/MO in crewMind.objectives)
|
||||
miscreants += "<B>[crewMind.current.real_name]</B> (Played by: <B>[crewMind.key]</B>)<BR><B>Objective</B>: [MO.explanation_text] <font color='grey'>(Optional)</font>"
|
||||
for(var/datum/objective/crew/CO in crewMind.objectives)
|
||||
if(CO.check_completion())
|
||||
to_chat(crewMind.current, "<br><B>Your optional objective</B>: [CO.explanation_text] <font color='green'><B>Success!</B></font>")
|
||||
successfulCrew += "<B>[crewMind.current.real_name]</B> (Played by: <B>[crewMind.key]</B>)<BR><B>Objective</B>: [CO.explanation_text] <font color='green'><B>Success!</B></font> <font color='grey'>(Optional)</font>"
|
||||
else
|
||||
to_chat(crewMind.current, "<br><B>Your optional objective</B>: [CO.explanation_text] <font color='red'><B>Failed.</B></font>")
|
||||
|
||||
if (successfulCrew.len)
|
||||
var/completedObjectives = "<B>The following crew members completed their Crew Objectives:</B><BR>"
|
||||
for(var/i in successfulCrew)
|
||||
completedObjectives += "[i]<BR>"
|
||||
to_chat(world, "[completedObjectives]<BR>")
|
||||
else
|
||||
if(CONFIG_GET(flag/allow_crew_objectives))
|
||||
to_chat(world, "<B>Nobody completed their Crew Objectives!</B><BR>")
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
if (miscreants.len)
|
||||
var/miscreantObjectives = "<B>The following crew members were miscreants:</B><BR>"
|
||||
for(var/i in miscreants)
|
||||
miscreantObjectives += "[i]<BR>"
|
||||
to_chat(world, "[miscreantObjectives]<BR>")
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
mode.declare_station_goal_completion()
|
||||
|
||||
CHECK_TICK
|
||||
//medals, placed far down so that people can actually see the commendations.
|
||||
if(GLOB.commendations.len)
|
||||
to_chat(world, "<b><font size=3>Medal Commendations:</font></b>")
|
||||
for (var/com in GLOB.commendations)
|
||||
to_chat(world, com)
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
//Collects persistence features
|
||||
if(mode.allow_persistence_save)
|
||||
SSpersistence.CollectData()
|
||||
|
||||
//stop collecting feedback during grifftime
|
||||
SSblackbox.Seal()
|
||||
|
||||
sleep(50)
|
||||
ready_for_reboot = TRUE
|
||||
standard_reboot()
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/standard_reboot()
|
||||
if(ready_for_reboot)
|
||||
if(mode.station_was_nuked)
|
||||
Reboot("Station destroyed by Nuclear Device.", "nuke")
|
||||
else
|
||||
Reboot("Round ended.", "proper completion")
|
||||
else
|
||||
CRASH("Attempted standard reboot without ticker roundend completion")
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/send_tip_of_the_round()
|
||||
var/m
|
||||
if(selected_tip)
|
||||
@@ -829,6 +631,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
world.Reboot()
|
||||
|
||||
/datum/controller/subsystem/ticker/Shutdown()
|
||||
gather_newscaster() //called here so we ensure the log is created even upon admin reboot
|
||||
if(!round_end_sound)
|
||||
round_end_sound = pick(\
|
||||
'sound/roundend/newroundsexy.ogg',
|
||||
|
||||
@@ -35,4 +35,4 @@ SUBSYSTEM_DEF(time_track)
|
||||
last_tick_realtime = current_realtime
|
||||
last_tick_byond_time = current_byondtime
|
||||
last_tick_tickcount = current_tickcount
|
||||
SSblackbox.record_feedback("associative", "time_dilation_current", 1, list("[time_dilation_current]" = "[SQLtime()]"))
|
||||
SSblackbox.record_feedback("associative", "time_dilation_current", 1, list("[SQLtime()]" = list("current" = "[time_dilation_current]", "avg_fast" = "[time_dilation_avg_fast]", "avg" = "[time_dilation_avg]", "avg_slow" = "[time_dilation_avg_slow]")))
|
||||
|
||||
+202
-103
@@ -1,5 +1,6 @@
|
||||
#define BUCKET_LEN (world.fps*1*60) //how many ticks should we keep in the bucket. (1 minutes worth)
|
||||
#define BUCKET_POS(timer) (round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) + 1)
|
||||
#define BUCKET_POS(timer) ((round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) % BUCKET_LEN) + 1)
|
||||
#define TIMER_MAX (world.time + TICKS2DS(min(BUCKET_LEN-(SStimer.practical_offset-DS2TICKS(world.time - SStimer.head_offset))-1, BUCKET_LEN-1)))
|
||||
#define TIMER_ID_MAX (2**24) //max float with integer precision
|
||||
|
||||
SUBSYSTEM_DEF(timer)
|
||||
@@ -9,11 +10,11 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
flags = SS_TICKER|SS_NO_INIT
|
||||
|
||||
var/list/datum/timedevent/processing = list()
|
||||
var/list/datum/timedevent/second_queue = list() //awe, yes, you've had first queue, but what about second queue?
|
||||
var/list/hashes = list()
|
||||
|
||||
var/head_offset = 0 //world.time of the first entry in the the bucket.
|
||||
var/practical_offset = 0 //index of the first non-empty item in the bucket.
|
||||
var/practical_offset = 1 //index of the first non-empty item in the bucket.
|
||||
var/bucket_resolution = 0 //world.tick_lag the bucket was designed for
|
||||
var/bucket_count = 0 //how many timers are in the buckets
|
||||
|
||||
@@ -27,13 +28,19 @@ SUBSYSTEM_DEF(timer)
|
||||
var/static/last_invoke_warning = 0
|
||||
var/static/bucket_auto_reset = TRUE
|
||||
|
||||
/datum/controller/subsystem/timer/PreInit()
|
||||
bucket_list.len = BUCKET_LEN
|
||||
head_offset = world.time
|
||||
bucket_resolution = world.tick_lag
|
||||
|
||||
/datum/controller/subsystem/timer/stat_entry(msg)
|
||||
..("B:[bucket_count] P:[length(processing)] H:[length(hashes)] C:[length(clienttime_timers)]")
|
||||
..("B:[bucket_count] P:[length(second_queue)] H:[length(hashes)] C:[length(clienttime_timers)] S:[length(timer_id_dict)]")
|
||||
|
||||
/datum/controller/subsystem/timer/fire(resumed = FALSE)
|
||||
var/lit = last_invoke_tick
|
||||
var/last_check = world.time - TIMER_NO_INVOKE_WARNING
|
||||
var/list/bucket_list = src.bucket_list
|
||||
|
||||
if(!bucket_count)
|
||||
last_invoke_tick = world.time
|
||||
|
||||
@@ -50,9 +57,9 @@ SUBSYSTEM_DEF(timer)
|
||||
var/datum/timedevent/bucket_head = bucket_list[i]
|
||||
if (!bucket_head)
|
||||
continue
|
||||
|
||||
|
||||
log_world("Active timers at index [i]:")
|
||||
|
||||
|
||||
var/datum/timedevent/bucket_node = bucket_head
|
||||
var/anti_loop_check = 1000
|
||||
do
|
||||
@@ -60,50 +67,62 @@ SUBSYSTEM_DEF(timer)
|
||||
bucket_node = bucket_node.next
|
||||
anti_loop_check--
|
||||
while(bucket_node && bucket_node != bucket_head && anti_loop_check)
|
||||
log_world("Active timers in the processing queue:")
|
||||
for(var/I in processing)
|
||||
log_world("Active timers in the second_queue queue:")
|
||||
for(var/I in second_queue)
|
||||
log_world(get_timer_debug_string(I))
|
||||
|
||||
while(length(clienttime_timers))
|
||||
var/datum/timedevent/ctime_timer = clienttime_timers[clienttime_timers.len]
|
||||
if (ctime_timer.timeToRun <= REALTIMEOFDAY)
|
||||
--clienttime_timers.len
|
||||
var/datum/callback/callBack = ctime_timer.callBack
|
||||
ctime_timer.spent = REALTIMEOFDAY
|
||||
callBack.InvokeAsync()
|
||||
qdel(ctime_timer)
|
||||
else
|
||||
break //None of the rest are ready to run
|
||||
var/next_clienttime_timer_index = 0
|
||||
var/len = length(clienttime_timers)
|
||||
|
||||
for (next_clienttime_timer_index in 1 to len)
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
next_clienttime_timer_index--
|
||||
break
|
||||
var/datum/timedevent/ctime_timer = clienttime_timers[next_clienttime_timer_index]
|
||||
if (ctime_timer.timeToRun > REALTIMEOFDAY)
|
||||
next_clienttime_timer_index--
|
||||
break
|
||||
|
||||
var/datum/callback/callBack = ctime_timer.callBack
|
||||
if (!callBack)
|
||||
clienttime_timers.Cut(next_clienttime_timer_index,next_clienttime_timer_index+1)
|
||||
CRASH("Invalid timer: [get_timer_debug_string(ctime_timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset], REALTIMEOFDAY: [REALTIMEOFDAY]")
|
||||
|
||||
ctime_timer.spent = REALTIMEOFDAY
|
||||
callBack.InvokeAsync()
|
||||
qdel(ctime_timer)
|
||||
|
||||
|
||||
if (next_clienttime_timer_index)
|
||||
clienttime_timers.Cut(1,next_clienttime_timer_index+1)
|
||||
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
|
||||
var/static/list/spent = list()
|
||||
var/static/datum/timedevent/timer
|
||||
var/static/datum/timedevent/head
|
||||
if (practical_offset > BUCKET_LEN)
|
||||
head_offset += TICKS2DS(BUCKET_LEN)
|
||||
practical_offset = 1
|
||||
resumed = FALSE
|
||||
|
||||
if (practical_offset > BUCKET_LEN || (!resumed && length(bucket_list) != BUCKET_LEN || world.tick_lag != bucket_resolution))
|
||||
shift_buckets()
|
||||
if ((length(bucket_list) != BUCKET_LEN) || (world.tick_lag != bucket_resolution))
|
||||
reset_buckets()
|
||||
bucket_list = src.bucket_list
|
||||
resumed = FALSE
|
||||
|
||||
|
||||
if (!resumed)
|
||||
timer = null
|
||||
head = null
|
||||
|
||||
while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time && !MC_TICK_CHECK)
|
||||
while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time)
|
||||
var/datum/timedevent/head = bucket_list[practical_offset]
|
||||
if (!timer || !head || timer == head)
|
||||
head = bucket_list[practical_offset]
|
||||
if (!head)
|
||||
practical_offset++
|
||||
if (MC_TICK_CHECK)
|
||||
break
|
||||
continue
|
||||
timer = head
|
||||
do
|
||||
while (timer)
|
||||
var/datum/callback/callBack = timer.callBack
|
||||
if (!callBack)
|
||||
qdel(timer)
|
||||
bucket_resolution = null //force bucket recreation
|
||||
CRASH("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
|
||||
|
||||
@@ -113,15 +132,68 @@ SUBSYSTEM_DEF(timer)
|
||||
callBack.InvokeAsync()
|
||||
last_invoke_tick = world.time
|
||||
|
||||
timer = timer.next
|
||||
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
while (timer && timer != head)
|
||||
timer = null
|
||||
|
||||
timer = timer.next
|
||||
if (timer == head)
|
||||
break
|
||||
|
||||
|
||||
bucket_list[practical_offset++] = null
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
|
||||
//we freed up a bucket, lets see if anything in second_queue needs to be shifted to that bucket.
|
||||
var/i = 0
|
||||
var/L = length(second_queue)
|
||||
for (i in 1 to L)
|
||||
timer = second_queue[i]
|
||||
if (timer.timeToRun >= TIMER_MAX)
|
||||
i--
|
||||
break
|
||||
|
||||
if (timer.timeToRun < head_offset)
|
||||
bucket_resolution = null //force bucket recreation
|
||||
CRASH("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
|
||||
|
||||
if (timer.callBack && !timer.spent)
|
||||
timer.callBack.InvokeAsync()
|
||||
spent += timer
|
||||
bucket_count++
|
||||
else if(!QDELETED(timer))
|
||||
qdel(timer)
|
||||
continue
|
||||
|
||||
if (timer.timeToRun < head_offset + TICKS2DS(practical_offset))
|
||||
bucket_resolution = null //force bucket recreation
|
||||
CRASH("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
|
||||
if (timer.callBack && !timer.spent)
|
||||
timer.callBack.InvokeAsync()
|
||||
spent += timer
|
||||
bucket_count++
|
||||
else if(!QDELETED(timer))
|
||||
qdel(timer)
|
||||
continue
|
||||
|
||||
bucket_count++
|
||||
var/bucket_pos = max(1, BUCKET_POS(timer))
|
||||
|
||||
var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
|
||||
if (!bucket_head)
|
||||
bucket_list[bucket_pos] = timer
|
||||
timer.next = null
|
||||
timer.prev = null
|
||||
continue
|
||||
|
||||
if (!bucket_head.prev)
|
||||
bucket_head.prev = bucket_head
|
||||
timer.next = bucket_head
|
||||
timer.prev = bucket_head.prev
|
||||
timer.next.prev = timer
|
||||
timer.prev.next = timer
|
||||
if (i)
|
||||
second_queue.Cut(1, i+1)
|
||||
|
||||
timer = null
|
||||
|
||||
bucket_count -= length(spent)
|
||||
|
||||
@@ -141,7 +213,7 @@ SUBSYSTEM_DEF(timer)
|
||||
if(!TE.callBack)
|
||||
. += ", NO CALLBACK"
|
||||
|
||||
/datum/controller/subsystem/timer/proc/shift_buckets()
|
||||
/datum/controller/subsystem/timer/proc/reset_buckets()
|
||||
var/list/bucket_list = src.bucket_list
|
||||
var/list/alltimers = list()
|
||||
//collect the timers currently in the bucket
|
||||
@@ -162,7 +234,7 @@ SUBSYSTEM_DEF(timer)
|
||||
head_offset = world.time
|
||||
bucket_resolution = world.tick_lag
|
||||
|
||||
alltimers += processing
|
||||
alltimers += second_queue
|
||||
if (!length(alltimers))
|
||||
return
|
||||
|
||||
@@ -173,22 +245,26 @@ SUBSYSTEM_DEF(timer)
|
||||
if (head.timeToRun < head_offset)
|
||||
head_offset = head.timeToRun
|
||||
|
||||
var/list/timers_to_remove = list()
|
||||
|
||||
for (var/thing in alltimers)
|
||||
var/datum/timedevent/timer = thing
|
||||
var/new_bucket_count
|
||||
var/i = 1
|
||||
for (i in 1 to length(alltimers))
|
||||
var/datum/timedevent/timer = alltimers[1]
|
||||
if (!timer)
|
||||
timers_to_remove += timer
|
||||
continue
|
||||
|
||||
var/bucket_pos = BUCKET_POS(timer)
|
||||
if (bucket_pos > BUCKET_LEN)
|
||||
if (timer.timeToRun >= TIMER_MAX)
|
||||
i--
|
||||
break
|
||||
|
||||
timers_to_remove += timer //remove it from the big list once we are done
|
||||
|
||||
if (!timer.callBack || timer.spent)
|
||||
WARNING("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
|
||||
if (timer.callBack)
|
||||
qdel(timer)
|
||||
continue
|
||||
bucket_count++
|
||||
|
||||
new_bucket_count++
|
||||
var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
|
||||
if (!bucket_head)
|
||||
bucket_list[bucket_pos] = timer
|
||||
@@ -202,12 +278,14 @@ SUBSYSTEM_DEF(timer)
|
||||
timer.prev = bucket_head.prev
|
||||
timer.next.prev = timer
|
||||
timer.prev.next = timer
|
||||
|
||||
processing = (alltimers - timers_to_remove)
|
||||
if (i)
|
||||
alltimers.Cut(1, i+1)
|
||||
second_queue = alltimers
|
||||
bucket_count = new_bucket_count
|
||||
|
||||
|
||||
/datum/controller/subsystem/timer/Recover()
|
||||
processing |= SStimer.processing
|
||||
second_queue |= SStimer.second_queue
|
||||
hashes |= SStimer.hashes
|
||||
timer_id_dict |= SStimer.timer_id_dict
|
||||
bucket_list |= SStimer.bucket_list
|
||||
@@ -224,8 +302,6 @@ SUBSYSTEM_DEF(timer)
|
||||
var/datum/timedevent/next
|
||||
var/datum/timedevent/prev
|
||||
|
||||
var/static/nextid = 1
|
||||
|
||||
/datum/timedevent/New(datum/callback/callBack, timeToRun, flags, hash)
|
||||
id = TIMER_ID_NULL
|
||||
src.callBack = callBack
|
||||
@@ -235,56 +311,65 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
if (flags & TIMER_UNIQUE)
|
||||
SStimer.hashes[hash] = src
|
||||
|
||||
if (flags & TIMER_STOPPABLE)
|
||||
do
|
||||
if (nextid >= TIMER_ID_MAX)
|
||||
nextid = 1
|
||||
id = nextid++
|
||||
while(SStimer.timer_id_dict["timerid" + num2text(id, 8)])
|
||||
SStimer.timer_id_dict["timerid" + num2text(id, 8)] = src
|
||||
id = GUID()
|
||||
SStimer.timer_id_dict[id] = src
|
||||
|
||||
name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: [REF(callBack)], callBack.object: [callBack.object][REF(callBack.object)]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
|
||||
name = "Timer: [id] (\ref[src]), TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
|
||||
|
||||
if (spent)
|
||||
CRASH("HOLY JESUS. WHAT IS THAT? WHAT THE FUCK IS THAT?")
|
||||
if ((timeToRun < world.time || timeToRun < SStimer.head_offset) && !(flags & TIMER_CLIENT_TIME))
|
||||
CRASH("Invalid timer state: Timer created that would require a backtrack to run (addtimer would never let this happen): [SStimer.get_timer_debug_string(src)]")
|
||||
|
||||
if (callBack.object != GLOBAL_PROC)
|
||||
LAZYADD(callBack.object.active_timers, src)
|
||||
|
||||
|
||||
var/list/L
|
||||
|
||||
if (flags & TIMER_CLIENT_TIME)
|
||||
//sorted insert
|
||||
var/list/ctts = SStimer.clienttime_timers
|
||||
var/cttl = length(ctts)
|
||||
L = SStimer.clienttime_timers
|
||||
else if (timeToRun >= TIMER_MAX)
|
||||
L = SStimer.second_queue
|
||||
|
||||
|
||||
if (L)
|
||||
//binary search sorted insert
|
||||
var/cttl = length(L)
|
||||
if(cttl)
|
||||
var/datum/timedevent/Last = ctts[cttl]
|
||||
if(Last.timeToRun >= timeToRun)
|
||||
ctts += src
|
||||
else
|
||||
for(var/i in cttl to 1 step -1)
|
||||
var/datum/timedevent/E = ctts[i]
|
||||
if(E.timeToRun <= timeToRun)
|
||||
ctts.Insert(i, src)
|
||||
break
|
||||
var/left = 1
|
||||
var/right = cttl
|
||||
var/mid = (left+right) >> 1 //rounded divide by two for hedgehogs
|
||||
|
||||
var/datum/timedevent/item
|
||||
while (left < right)
|
||||
item = L[mid]
|
||||
if (item.timeToRun <= timeToRun)
|
||||
left = mid+1
|
||||
else
|
||||
right = mid
|
||||
mid = (left+right) >> 1
|
||||
|
||||
item = L[mid]
|
||||
mid = item.timeToRun > timeToRun ? mid : mid+1
|
||||
L.Insert(mid, src)
|
||||
|
||||
else
|
||||
ctts += src
|
||||
L += src
|
||||
return
|
||||
|
||||
//get the list of buckets
|
||||
var/list/bucket_list = SStimer.bucket_list
|
||||
|
||||
//calculate our place in the bucket list
|
||||
var/bucket_pos = BUCKET_POS(src)
|
||||
//we are too far aways from needing to run to be in the bucket list, shift_buckets() will handle us.
|
||||
if (bucket_pos > length(bucket_list))
|
||||
SStimer.processing += src
|
||||
return
|
||||
|
||||
//get the bucket for our tick
|
||||
var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
|
||||
SStimer.bucket_count++
|
||||
//empty bucket, we will just add ourselves
|
||||
if (!bucket_head)
|
||||
bucket_list[bucket_pos] = src
|
||||
if (bucket_pos < SStimer.practical_offset)
|
||||
SStimer.practical_offset = bucket_pos
|
||||
return
|
||||
//other wise, lets do a simplified linked list add.
|
||||
if (!bucket_head.prev)
|
||||
@@ -296,10 +381,9 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
/datum/timedevent/Destroy()
|
||||
..()
|
||||
if (flags & TIMER_UNIQUE)
|
||||
if (flags & TIMER_UNIQUE && hash)
|
||||
SStimer.hashes -= hash
|
||||
|
||||
|
||||
if (callBack && callBack.object && callBack.object != GLOBAL_PROC && callBack.object.active_timers)
|
||||
callBack.object.active_timers -= src
|
||||
UNSETEMPTY(callBack.object.active_timers)
|
||||
@@ -307,13 +391,33 @@ SUBSYSTEM_DEF(timer)
|
||||
callBack = null
|
||||
|
||||
if (flags & TIMER_STOPPABLE)
|
||||
SStimer.timer_id_dict -= "timerid" + num2text(id, 8)
|
||||
SStimer.timer_id_dict -= id
|
||||
|
||||
if (flags & TIMER_CLIENT_TIME)
|
||||
SStimer.clienttime_timers -= src
|
||||
if (!spent)
|
||||
spent = world.time
|
||||
SStimer.clienttime_timers -= src
|
||||
return QDEL_HINT_IWILLGC
|
||||
|
||||
if (!spent)
|
||||
spent = world.time
|
||||
var/bucketpos = BUCKET_POS(src)
|
||||
var/datum/timedevent/buckethead
|
||||
var/list/bucket_list = SStimer.bucket_list
|
||||
if (bucketpos > 0)
|
||||
buckethead = bucket_list[bucketpos]
|
||||
|
||||
if (buckethead == src)
|
||||
bucket_list[bucketpos] = next
|
||||
SStimer.bucket_count--
|
||||
else if (timeToRun < TIMER_MAX || next || prev)
|
||||
SStimer.bucket_count--
|
||||
else
|
||||
var/l = length(SStimer.second_queue)
|
||||
SStimer.second_queue -= src
|
||||
if (l == length(SStimer.second_queue))
|
||||
SStimer.bucket_count--
|
||||
|
||||
if (prev == next && next)
|
||||
next.prev = null
|
||||
prev.next = null
|
||||
@@ -322,19 +426,6 @@ SUBSYSTEM_DEF(timer)
|
||||
prev.next = next
|
||||
if (next)
|
||||
next.prev = prev
|
||||
|
||||
var/bucketpos = BUCKET_POS(src)
|
||||
var/datum/timedevent/buckethead
|
||||
var/list/bucket_list = SStimer.bucket_list
|
||||
|
||||
if (bucketpos > 0 && bucketpos <= length(bucket_list))
|
||||
buckethead = bucket_list[bucketpos]
|
||||
SStimer.bucket_count--
|
||||
else
|
||||
SStimer.processing -= src
|
||||
|
||||
if (buckethead == src)
|
||||
bucket_list[bucketpos] = next
|
||||
else
|
||||
if (prev && prev.next == src)
|
||||
prev.next = next
|
||||
@@ -351,9 +442,16 @@ SUBSYSTEM_DEF(timer)
|
||||
else
|
||||
. = "[callBack.object.type]"
|
||||
|
||||
/proc/addtimer(datum/callback/callback, wait, flags)
|
||||
/proc/addtimer(datum/callback/callback, wait = 0, flags = 0)
|
||||
if (!callback)
|
||||
return
|
||||
CRASH("addtimer called without a callback")
|
||||
|
||||
if (wait < 0)
|
||||
stack_trace("Addtimer called with a negitive wait. Converting to 0")
|
||||
|
||||
//alot of things add short timers on themselves in their destroy, we ignore those cases
|
||||
if (wait >= 1 && callback && callback.object && callback.object != GLOBAL_PROC && QDELETED(callback.object))
|
||||
stack_trace("Add timer called with a callback assigned to a qdeleted object")
|
||||
|
||||
wait = max(wait, 0)
|
||||
|
||||
@@ -374,11 +472,10 @@ SUBSYSTEM_DEF(timer)
|
||||
var/datum/timedevent/hash_timer = SStimer.hashes[hash]
|
||||
if(hash_timer)
|
||||
if (hash_timer.spent) //it's pending deletion, pretend it doesn't exist.
|
||||
hash_timer.hash = null
|
||||
SStimer.hashes -= hash
|
||||
hash_timer.hash = null //but keep it from accidentally deleting us
|
||||
else
|
||||
|
||||
if (flags & TIMER_OVERRIDE)
|
||||
hash_timer.hash = null //no need having it delete it's hash if we are going to replace it
|
||||
qdel(hash_timer)
|
||||
else
|
||||
if (hash_timer.flags & TIMER_STOPPABLE)
|
||||
@@ -403,7 +500,7 @@ SUBSYSTEM_DEF(timer)
|
||||
qdel(id)
|
||||
return TRUE
|
||||
//id is string
|
||||
var/datum/timedevent/timer = SStimer.timer_id_dict["timerid[id]"]
|
||||
var/datum/timedevent/timer = SStimer.timer_id_dict[id]
|
||||
if (timer && !timer.spent)
|
||||
qdel(timer)
|
||||
return TRUE
|
||||
@@ -412,3 +509,5 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
#undef BUCKET_LEN
|
||||
#undef BUCKET_POS
|
||||
#undef TIMER_MAX
|
||||
#undef TIMER_ID_MAX
|
||||
@@ -36,7 +36,7 @@ SUBSYSTEM_DEF(title)
|
||||
break
|
||||
|
||||
file_path = "config/title_screens/images/[pick(title_screens)]"
|
||||
|
||||
|
||||
icon = new(fcopy_rsc(file_path))
|
||||
|
||||
if(splash_turf)
|
||||
|
||||
@@ -206,6 +206,7 @@ SUBSYSTEM_DEF(vote)
|
||||
var/datum/action/vote/V = new
|
||||
if(question)
|
||||
V.name = "Vote: [question]"
|
||||
C.player_details.player_actions += V
|
||||
V.Grant(C.mob)
|
||||
generated_actions += V
|
||||
return 1
|
||||
@@ -299,6 +300,7 @@ SUBSYSTEM_DEF(vote)
|
||||
for(var/v in generated_actions)
|
||||
var/datum/action/vote/V = v
|
||||
if(!QDELETED(V))
|
||||
V.remove_from_client()
|
||||
V.Remove(V.owner)
|
||||
generated_actions = list()
|
||||
|
||||
@@ -318,7 +320,16 @@ SUBSYSTEM_DEF(vote)
|
||||
/datum/action/vote/Trigger()
|
||||
if(owner)
|
||||
owner.vote()
|
||||
remove_from_client()
|
||||
Remove(owner)
|
||||
|
||||
/datum/action/vote/IsAvailable()
|
||||
return 1
|
||||
|
||||
/datum/action/vote/proc/remove_from_client()
|
||||
if(owner.client)
|
||||
owner.client.player_details.player_actions -= src
|
||||
else if(owner.ckey)
|
||||
var/datum/player_details/P = GLOB.player_details[owner.ckey]
|
||||
if(P)
|
||||
P.player_actions -= src
|
||||
Reference in New Issue
Block a user