TG Sync 12/15/17

s

s
This commit is contained in:
kevinz000
2017-12-15 03:28:09 -08:00
parent b6b0ab69e3
commit 253c819bc1
762 changed files with 13429 additions and 14872 deletions
+1
View File
@@ -114,3 +114,4 @@
/obj/item/device/assembly/interact(mob/user)
return //HTML MENU FOR WIRES GOES HERE
+3 -4
View File
@@ -68,11 +68,10 @@
a_right.on_found(finder)
/obj/item/device/assembly_holder/Move()
..()
. = ..()
if(a_left && a_right)
a_left.holder_movement()
a_right.holder_movement()
return
/obj/item/device/assembly_holder/attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess
if(a_left && a_right)
@@ -88,10 +87,10 @@
return 0
if(a_left)
a_left.holder = null
a_left.loc = T
a_left.forceMove(T)
if(a_right)
a_right.holder = null
a_right.loc = T
a_right.forceMove(T)
qdel(src)
else
..()
+1 -2
View File
@@ -83,10 +83,9 @@
/obj/item/device/assembly/infra/Move()
var/t = dir
..()
. = ..()
setDir(t)
qdel(first)
return
/obj/item/device/assembly/infra/holder_movement()
if(!holder)
+4 -4
View File
@@ -20,7 +20,7 @@
if(!armed)
if(ishuman(usr))
var/mob/living/carbon/human/user = usr
if((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY && prob(50))
if((user.disabilities & (CLUMSY | DUMB)) && prob(50))
to_chat(user, "<span class='warning'>Your hand slips, setting off the trigger!</span>")
pulse(0)
update_icon()
@@ -76,7 +76,7 @@
if(!armed)
to_chat(user, "<span class='notice'>You arm [src].</span>")
else
if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
if((user.disabilities & (CLUMSY | DUMB)) && prob(50))
var/which_hand = "l_hand"
if(!(user.active_hand_index % 2))
which_hand = "r_hand"
@@ -92,7 +92,7 @@
/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user)
if(armed)
if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
if((user.disabilities & (CLUMSY | DUMB)) && prob(50))
var/which_hand = "l_hand"
if(!(user.active_hand_index % 2))
which_hand = "r_hand"
@@ -139,4 +139,4 @@
/obj/item/device/assembly/mousetrap/armed
icon_state = "mousetraparmed"
armed = TRUE
armed = 1
+38 -41
View File
@@ -1,42 +1,39 @@
/obj/item/assembly/shock_kit
name = "electrohelmet assembly"
desc = "This appears to be made from both an electropack and a helmet."
icon = 'icons/obj/assemblies.dmi'
icon_state = "shock_kit"
var/obj/item/clothing/head/helmet/part1 = null
var/obj/item/device/electropack/part2 = null
w_class = WEIGHT_CLASS_HUGE
/obj/item/assembly/shock_kit
name = "electrohelmet assembly"
desc = "This appears to be made from both an electropack and a helmet."
icon = 'icons/obj/assemblies.dmi'
icon_state = "shock_kit"
var/obj/item/clothing/head/helmet/part1 = null
var/obj/item/device/electropack/part2 = null
w_class = WEIGHT_CLASS_HUGE
flags_1 = CONDUCT_1
/obj/item/assembly/shock_kit/Destroy()
qdel(part1)
qdel(part2)
return ..()
/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/wrench))
var/turf/T = loc
if(ismob(T))
T = T.loc
part1.loc = T
part2.loc = T
part1.master = null
part2.master = null
part1 = null
part2 = null
qdel(src)
return
add_fingerprint(user)
return
/obj/item/assembly/shock_kit/attack_self(mob/user)
part1.attack_self(user)
part2.attack_self(user)
add_fingerprint(user)
return
/obj/item/assembly/shock_kit/receive_signal()
if(istype(loc, /obj/structure/chair/e_chair))
var/obj/structure/chair/e_chair/C = loc
C.shock()
return
/obj/item/assembly/shock_kit/Destroy()
qdel(part1)
qdel(part2)
return ..()
/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/wrench))
part1.forceMove(drop_location())
part2.forceMove(drop_location())
part1.master = null
part2.master = null
part1 = null
part2 = null
qdel(src)
return
add_fingerprint(user)
return
/obj/item/assembly/shock_kit/attack_self(mob/user)
part1.attack_self(user)
part2.attack_self(user)
add_fingerprint(user)
return
/obj/item/assembly/shock_kit/receive_signal()
if(istype(loc, /obj/structure/chair/e_chair))
var/obj/structure/chair/e_chair/C = loc
C.shock()
return
+7 -14
View File
@@ -9,8 +9,8 @@
wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE
attachable = 1
var/code = 30
var/frequency = 1457
var/code = DEFAULT_SIGNALER_CODE
var/frequency = FREQ_SIGNALER
var/delay = 0
var/datum/radio_frequency/radio_connection
@@ -73,7 +73,7 @@ Code:
if (href_list["freq"])
var/new_frequency = (frequency + text2num(href_list["freq"]))
if(new_frequency < 1200 || new_frequency > 1600)
if(new_frequency < MIN_FREE_FREQ || new_frequency > MAX_FREE_FREQ)
new_frequency = sanitize_frequency(new_frequency)
set_frequency(new_frequency)
@@ -105,10 +105,7 @@ Code:
if(!radio_connection)
return
var/datum/signal/signal = new
signal.source = src
signal.encryption = code
signal.data["message"] = "ACTIVATE"
var/datum/signal/signal = new(list("code" = code))
radio_connection.post_signal(src, signal)
var/time = time2text(world.realtime,"hh:mm:ss")
@@ -122,7 +119,7 @@ Code:
/obj/item/device/assembly/signaler/receive_signal(datum/signal/signal)
if(!signal)
return 0
if(signal.encryption != code)
if(signal.data["code"] != code)
return 0
if(!(src.wires & WIRE_RADIO_RECEIVE))
return 0
@@ -132,13 +129,9 @@ Code:
/obj/item/device/assembly/signaler/proc/set_frequency(new_frequency)
if(!SSradio)
sleep(20)
if(!SSradio)
return
SSradio.remove_object(src, frequency)
frequency = new_frequency
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_CHAT)
radio_connection = SSradio.add_object(src, frequency, RADIO_SIGNALER)
return
// Embedded signaller used in grenade construction.
@@ -175,7 +168,7 @@ Code:
/obj/item/device/assembly/signaler/anomaly/receive_signal(datum/signal/signal)
if(!signal)
return 0
if(signal.encryption != code)
if(signal.data["code"] != code)
return 0
for(var/obj/effect/anomaly/A in get_turf(src))
A.anomalyNeutralize()
+90 -90
View File
@@ -1,91 +1,91 @@
/obj/item/device/assembly/voice
name = "voice analyzer"
desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
icon_state = "voice"
materials = list(MAT_METAL=500, MAT_GLASS=50)
/obj/item/device/assembly/voice
name = "voice analyzer"
desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
icon_state = "voice"
materials = list(MAT_METAL=500, MAT_GLASS=50)
flags_1 = HEAR_1
attachable = 1
verb_say = "beeps"
verb_ask = "beeps"
verb_exclaim = "beeps"
var/listening = 0
var/recorded = "" //the activation message
var/mode = 1
var/static/list/modes = list("inclusive",
"exclusive",
"recognizer",
"voice sensor")
/obj/item/device/assembly/voice/examine(mob/user)
..()
to_chat(user, "<span class='notice'>Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.</span>")
/obj/item/device/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
if(speaker == src)
return
if(listening && !radio_freq)
record_speech(speaker, raw_message, message_language)
else
if(check_activation(speaker, raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/device/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
switch(mode)
if(1)
recorded = raw_message
listening = 0
say("Activation message is '[recorded]'.", message_language)
if(2)
recorded = raw_message
listening = 0
say("Activation message is '[recorded]'.", message_language)
if(3)
recorded = speaker.GetVoice()
listening = 0
say("Your voice pattern is saved.", message_language)
if(4)
if(length(raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/device/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
. = 0
switch(mode)
if(1)
if(findtext(raw_message, recorded))
. = 1
if(2)
if(raw_message == recorded)
. = 1
if(3)
if(speaker.GetVoice() == recorded)
. = 1
if(4)
if(length(raw_message))
. = 1
/obj/item/device/assembly/voice/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/multitool))
mode %= modes.len
mode++
to_chat(user, "You set [src] into a [modes[mode]] mode.")
listening = 0
recorded = ""
else
return ..()
/obj/item/device/assembly/voice/activate()
if(secured)
if(!holder)
listening = !listening
say("[listening ? "Now" : "No longer"] recording input.")
/obj/item/device/assembly/voice/attack_self(mob/user)
if(!user)
return 0
activate()
return 1
/obj/item/device/assembly/voice/toggle_secure()
. = ..()
listening = 0
attachable = 1
verb_say = "beeps"
verb_ask = "beeps"
verb_exclaim = "beeps"
var/listening = 0
var/recorded = "" //the activation message
var/mode = 1
var/static/list/modes = list("inclusive",
"exclusive",
"recognizer",
"voice sensor")
/obj/item/device/assembly/voice/examine(mob/user)
..()
to_chat(user, "<span class='notice'>Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.</span>")
/obj/item/device/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
if(speaker == src)
return
if(listening && !radio_freq)
record_speech(speaker, raw_message, message_language)
else
if(check_activation(speaker, raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/device/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
switch(mode)
if(1)
recorded = raw_message
listening = 0
say("Activation message is '[recorded]'.", message_language)
if(2)
recorded = raw_message
listening = 0
say("Activation message is '[recorded]'.", message_language)
if(3)
recorded = speaker.GetVoice()
listening = 0
say("Your voice pattern is saved.", message_language)
if(4)
if(length(raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/device/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
. = 0
switch(mode)
if(1)
if(findtext(raw_message, recorded))
. = 1
if(2)
if(raw_message == recorded)
. = 1
if(3)
if(speaker.GetVoice() == recorded)
. = 1
if(4)
if(length(raw_message))
. = 1
/obj/item/device/assembly/voice/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/multitool))
mode %= modes.len
mode++
to_chat(user, "You set [src] into a [modes[mode]] mode.")
listening = 0
recorded = ""
else
return ..()
/obj/item/device/assembly/voice/activate()
if(secured)
if(!holder)
listening = !listening
say("[listening ? "Now" : "No longer"] recording input.")
/obj/item/device/assembly/voice/attack_self(mob/user)
if(!user)
return 0
activate()
return 1
/obj/item/device/assembly/voice/toggle_secure()
. = ..()
listening = 0