TG Sync 12/15/17
s s
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@@ -21,6 +21,7 @@
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var/brute_damage = 0
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var/oxy_damage = 0
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var/burn_damage = 0
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var/datum/disease/disease = null //Do they start with a pre-spawned disease?
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var/mob_color //Change the mob's color
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var/assignedrole
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var/show_flavour = TRUE
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@@ -70,6 +71,8 @@
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M.gender = mob_gender
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if(faction)
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M.faction = list(faction)
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if(disease)
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M.ForceContractDisease(new disease)
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if(death)
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M.death(1) //Kills the new mob
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@@ -259,6 +262,19 @@
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///////////Civilians//////////////////////
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/obj/effect/mob_spawn/human/corpse/assistant
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name = "Assistant"
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outfit = /datum/outfit/job/assistant
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/obj/effect/mob_spawn/human/corpse/assistant/beesease_infection
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disease = /datum/disease/beesease
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/obj/effect/mob_spawn/human/corpse/assistant/brainrot_infection
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disease = /datum/disease/brainrot
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/obj/effect/mob_spawn/human/corpse/assistant/spanishflu_infection
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disease = /datum/disease/fluspanish
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/obj/effect/mob_spawn/human/cook
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name = "Cook"
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outfit = /datum/outfit/job/cook
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