Code Consistency: luminosity --> light_range
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CitadelStationBot
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3e1c307e4e
commit
25b5bb3e44
@@ -109,7 +109,7 @@
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icon_state = "t_mushroom"
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name = "numerous mushrooms"
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desc = "A large number of mushrooms, some of which have long, fleshy stems. They're radiating light!"
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luminosity = 1
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light_range = 1
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harvested_name = "tiny mushrooms"
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harvested_desc = "A few tiny mushrooms around larger stumps. You can already see them growing back."
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harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
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@@ -190,7 +190,7 @@
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desc = "A long mushroom stem. It's slightly glowing."
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list_reagents = list("tinlux" = 2, "vitamin" = 1, "space_drugs" = 1)
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icon_state = "mushroom_stem"
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luminosity = 1
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light_range = 1
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seed = /obj/item/seeds/lavaland/ember
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/obj/item/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
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@@ -194,7 +194,7 @@
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desc = "Happy to light your way."
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icon = 'icons/obj/lighting.dmi'
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icon_state = "orb"
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luminosity = 7
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light_range = 7
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layer = ABOVE_ALL_MOB_LAYER
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//Red/Blue Cubes
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