Code Consistency: luminosity --> light_range
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CitadelStationBot
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3e1c307e4e
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25b5bb3e44
@@ -78,7 +78,6 @@
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powernet = 0 // set so that APCs aren't found as powernet nodes //Hackish, Horrible, was like this before I changed it :(
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var/malfhack = 0 //New var for my changes to AI malf. --NeoFite
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var/mob/living/silicon/ai/malfai = null //See above --NeoFite
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// luminosity = 1
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var/has_electronics = 0 // 0 - none, 1 - plugged in, 2 - secured by screwdriver
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var/overload = 1 //used for the Blackout malf module
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var/beenhit = 0 // used for counting how many times it has been hit, used for Aliens at the moment
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