Code Consistency: luminosity --> light_range

This commit is contained in:
Firecage
2017-10-22 07:06:07 +02:00
committed by CitadelStationBot
parent 3e1c307e4e
commit 25b5bb3e44
8 changed files with 15 additions and 9 deletions
-1
View File
@@ -78,7 +78,6 @@
powernet = 0 // set so that APCs aren't found as powernet nodes //Hackish, Horrible, was like this before I changed it :(
var/malfhack = 0 //New var for my changes to AI malf. --NeoFite
var/mob/living/silicon/ai/malfai = null //See above --NeoFite
// luminosity = 1
var/has_electronics = 0 // 0 - none, 1 - plugged in, 2 - secured by screwdriver
var/overload = 1 //used for the Blackout malf module
var/beenhit = 0 // used for counting how many times it has been hit, used for Aliens at the moment