Merge pull request #31275 from kingofkosmos/moredeconhints

Adds deconstruction hints to various things
This commit is contained in:
oranges
2017-10-04 16:33:51 -05:00
committed by CitadelStationBot
parent 282dcb3c16
commit 25cf971fef
13 changed files with 106 additions and 12 deletions
@@ -21,6 +21,10 @@
var/buildstacktype = /obj/item/stack/sheet/metal
var/buildstackamount = 2
/obj/structure/bed/examine(mob/user)
..()
to_chat(user, "<span class='notice'>It's held together by a couple of <b>bolts</b>.</span>")
/obj/structure/bed/deconstruct(disassembled = TRUE)
if(!(flags_1 & NODECONSTRUCT_1))
if(buildstacktype)
@@ -1,6 +1,6 @@
/obj/structure/chair
name = "chair"
desc = "You sit in this. Either by will or force.\n<span class='notice'>Drag your sprite to sit in the chair. Alt-click to rotate it clockwise.</span>"
desc = "You sit in this. Either by will or force."
icon = 'icons/obj/chairs.dmi'
icon_state = "chair"
anchored = TRUE
@@ -14,6 +14,14 @@
var/item_chair = /obj/item/chair // if null it can't be picked up
layer = OBJ_LAYER
/obj/structure/chair/examine(mob/user)
..()
to_chat(user, "<span class='notice'>It's held together by a couple of <b>bolts</b>.</span>")
if(!has_buckled_mobs())
to_chat(user, "<span class='notice'>Drag your sprite to sit in it. Alt-click to rotate.</span>")
else
to_chat(user, "<span class='notice'>Alt-click to rotate.</span>")
/obj/structure/chair/Initialize()
. = ..()
if(!anchored) //why would you put these on the shuttle?
@@ -140,7 +148,7 @@
/obj/structure/chair/comfy
name = "comfy chair"
desc = "It looks comfy.\n<span class='notice'>Alt-click to rotate it clockwise.</span>"
desc = "It looks comfy."
icon_state = "comfychair"
color = rgb(255,255,255)
resistance_flags = FLAMMABLE