Made the decal component an element. (#12388)
* Made the decal component an element. * Is this really worth it? * Oh.
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@@ -0,0 +1,75 @@
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/datum/element/decal
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element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
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id_arg_index = 2
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var/cleanable
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var/description
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var/mutable_appearance/pic
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var/list/num_decals_per_atom
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var/first_dir // This stores the direction of the decal compared to the parent facing NORTH
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/datum/element/decal/Attach(datum/target, _icon, _icon_state, _dir, _cleanable=CLEAN_GOD, _color, _layer=TURF_LAYER, _description, _alpha=255)
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. = ..()
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if(. == ELEMENT_INCOMPATIBLE || !_icon || !_icon_state || !isatom(target))
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return ELEMENT_INCOMPATIBLE
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var/atom/A = target
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if(!pic)
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// It has to be made from an image or dir breaks because of a byond bug
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var/temp_image = image(_icon, null, _icon_state, _layer, _dir)
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pic = new(temp_image)
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pic.color = _color
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pic.alpha = _alpha
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first_dir = _dir
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description = _description
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cleanable = _cleanable
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LAZYINITLIST(num_decals_per_atom)
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if(!num_decals_per_atom[A])
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if(first_dir)
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RegisterSignal(A, COMSIG_ATOM_DIR_CHANGE, .proc/rotate_react)
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if(cleanable)
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RegisterSignal(A, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_react)
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if(description)
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RegisterSignal(A, COMSIG_PARENT_EXAMINE, .proc/examine)
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apply(A, TRUE)
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num_decals_per_atom[A]++
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/datum/element/decal/Detach(datum/target)
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var/atom/A = target
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remove(A, A.dir)
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UnregisterSignal(A, list(COMSIG_ATOM_DIR_CHANGE, COMSIG_COMPONENT_CLEAN_ACT, COMSIG_PARENT_EXAMINE))
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LAZYREMOVE(num_decals_per_atom, A)
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return ..()
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/datum/element/decal/proc/remove(atom/target, old_dir)
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pic.dir = first_dir == NORTH ? target.dir : turn(first_dir, dir2angle(old_dir))
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for(var/i in 1 to num_decals_per_atom[target])
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target.cut_overlay(pic, TRUE)
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if(isitem(target))
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addtimer(CALLBACK(target, /obj/item/.proc/update_slot_icon), 0, TIMER_UNIQUE)
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/datum/element/decal/proc/apply(atom/target, init = FALSE)
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pic.dir = first_dir == NORTH ? target.dir : turn(first_dir, dir2angle(target.dir))
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if(init)
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target.add_overlay(pic, TRUE)
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else
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for(var/i in 1 to num_decals_per_atom[target])
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target.add_overlay(pic, TRUE)
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if(isitem(target))
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addtimer(CALLBACK(target, /obj/item/.proc/update_slot_icon), 0, TIMER_UNIQUE)
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/datum/element/decal/proc/rotate_react(datum/source, old_dir, new_dir)
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if(old_dir == new_dir)
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return
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remove(source, old_dir)
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apply(source)
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/datum/element/decal/proc/clean_react(datum/source, strength)
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if(strength >= cleanable)
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Detach(source)
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/datum/element/decal/proc/examine(datum/source, mob/user, list/examine_list)
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examine_list += description
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