From 25efd11d9a2f876833b5c85099f5129095a4657f Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Wed, 20 Nov 2019 21:44:17 -0700 Subject: [PATCH] Update code/modules/projectiles/projectile/energy/stun.dm Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com> --- code/modules/projectiles/projectile/energy/stun.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/projectile/energy/stun.dm b/code/modules/projectiles/projectile/energy/stun.dm index 5b78c655b2..a3c139bcff 100644 --- a/code/modules/projectiles/projectile/energy/stun.dm +++ b/code/modules/projectiles/projectile/energy/stun.dm @@ -23,7 +23,7 @@ var/mob/living/carbon/C = target SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "tased", /datum/mood_event/tased) SEND_SIGNAL(C, COMSIG_LIVING_MINOR_SHOCK) - C.ignite_mob() + C.IgniteMob() if(C.dna && C.dna.check_mutation(HULK)) C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk") else if((C.status_flags & CANKNOCKDOWN) && !HAS_TRAIT(C, TRAIT_STUNIMMUNE))