Ruins now log to world only in TESTING mode (#35421)

* Ruins now log to the game log instead of the runtime log

* Remove it entirely

* Use TESTING
This commit is contained in:
Jordan Brown
2018-02-10 18:52:21 -05:00
committed by CitadelStationBot
parent 7f7bea7468
commit 26174bd317
+1 -1
View File
@@ -16,7 +16,7 @@
if(!valid)
continue
log_world("Ruin \"[name]\" placed at ([central_turf.x], [central_turf.y], [central_turf.z])")
testing("Ruin \"[name]\" placed at ([central_turf.x], [central_turf.y], [central_turf.z])")
for(var/i in get_affected_turfs(central_turf, 1))
var/turf/T = i