diff --git a/code/__DEFINES/dcs/flags.dm b/code/__DEFINES/dcs/flags.dm index 3210341cc3..59c0c58b8d 100644 --- a/code/__DEFINES/dcs/flags.dm +++ b/code/__DEFINES/dcs/flags.dm @@ -40,6 +40,7 @@ #define CALTROP_BYPASS_SHOES 1 #define CALTROP_IGNORE_WALKERS 2 +// Spellcasting #define SPELL_SKIP_ALL_REQS (1<<0) #define SPELL_SKIP_CENTCOM (1<<1) #define SPELL_SKIP_STAT (1<<2) @@ -53,3 +54,24 @@ #define SPELL_CULT_ARMOR (1<<10) #define SPELL_WIZARD_GARB (SPELL_WIZARD_HAT|SPELL_WIZARD_ROBE) #define SPELL_CULT_GARB (SPELL_CULT_HELMET|SPELL_CULT_ARMOR) + +//// Identification //// +// /datum/component/identification/identification_flags +/// Delete on successful broad identification (so the main way we "uncover" how an object works, since this won't be on it to obfuscate it) +#define ID_COMPONENT_DEL_ON_IDENTIFY (1<<0) +/// We've already been successfully deepscanned by a deconstructive analyzer +#define ID_COMPONENT_DECONSTRUCTOR_DEEPSCANNED (1<<1) + +// /datum/component/identification/identification_effect_flags +/// Block user from getting actions if they don't know how to use this. Triggered on equip. +#define ID_COMPONENT_EFFECT_NO_ACTIONS (1<<0) + +// /datum/component/identification/identification_method_flags +/// Can be identified in a deconstructive analyzer +#define ID_COMPONENT_IDENTIFY_WITH_DECONSTRUCTOR (1<<0) + +// Return values for /datum/component/deitnfication/check_knowledge() +/// Has no knowledge, default +#define ID_COMPONENT_KNOWLEDGE_NONE 0 +/// Has full knowledge +#define ID_COMPONENT_KNOWLEDGE_FULL 1 diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm index 4222322f31..a3b7596494 100644 --- a/code/__DEFINES/dcs/signals.dm +++ b/code/__DEFINES/dcs/signals.dm @@ -30,7 +30,7 @@ #define COMSIG_PARENT_ATTACKBY "atom_attackby" //from base of atom/attackby(): (/obj/item, /mob/living, params) #define COMPONENT_NO_AFTERATTACK 1 //Return this in response if you don't want afterattack to be called #define COMSIG_ATOM_HULK_ATTACK "hulk_attack" //from base of atom/attack_hulk(): (/mob/living/carbon/human) -#define COMSIG_PARENT_EXAMINE "atom_examine" //from base of atom/examine(): (/mob) +#define COMSIG_PARENT_EXAMINE "atom_examine" //from base of atom/examine(): (/mob, list/examine_return_text) #define COMSIG_ATOM_GET_EXAMINE_NAME "atom_examine_name" //from base of atom/get_examine_name(): (/mob, list/overrides) //Positions for overrides list #define EXAMINE_POSITION_ARTICLE 1 @@ -241,6 +241,8 @@ #define COMSIG_ITEM_AFTERATTACK "item_afterattack" //from base of obj/item/afterattack(): (atom/target, mob/user, params) #define COMSIG_ITEM_ALT_AFTERATTACK "item_alt_afterattack" //from base of obj/item/altafterattack(): (atom/target, mob/user, proximity, params) #define COMSIG_ITEM_EQUIPPED "item_equip" //from base of obj/item/equipped(): (/mob/equipper, slot) + // Do not grant actions on equip. + #define COMPONENT_NO_GRANT_ACTIONS 1 #define COMSIG_ITEM_DROPPED "item_drop" //from base of obj/item/dropped(): (mob/user) // relocated, tell inventory procs if those called this that the item isn't available anymore. #define COMPONENT_DROPPED_RELOCATION 1 @@ -253,6 +255,9 @@ // THE FOLLOWING TWO BLOCKS SHOULD RETURN BLOCK FLAGS AS DEFINED IN __DEFINES/combat.dm! #define COMSIG_ITEM_CHECK_BLOCK "check_block" //from base of obj/item/check_block(): (mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) #define COMSIG_ITEM_RUN_BLOCK "run_block" //from base of obj/item/run_block(): (mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) +#define COMSIG_ITEM_DECONSTRUCTOR_DEEPSCAN "deconstructor_deepscan" //Called by deconstructive analyzers deepscanning an item: (obj/machinery/rnd/destructive_analyzer/analyzer_machine, mob/user, list/information_list) + // Uncovered information + #define COMPONENT_DEEPSCAN_UNCOVERED_INFORMATION 1 // /obj/item/clothing signals #define COMSIG_SHOES_STEP_ACTION "shoes_step_action" //from base of obj/item/clothing/shoes/proc/step_action(): () diff --git a/code/__DEFINES/research.dm b/code/__DEFINES/research.dm index 9feb5f40c5..60effc7265 100644 --- a/code/__DEFINES/research.dm +++ b/code/__DEFINES/research.dm @@ -60,7 +60,8 @@ #define DESIGN_ID_IGNORE "IGNORE_THIS_DESIGN" -#define RESEARCH_MATERIAL_RECLAMATION_ID "__materials" +#define RESEARCH_MATERIAL_RECLAMATION_ID "__materials" +#define RESEARCH_DEEP_SCAN_ID "__deepscan" //When adding new types, update the list below! #define TECHWEB_POINT_TYPE_GENERIC "General Research" diff --git a/code/datums/components/identification.dm b/code/datums/components/identification.dm new file mode 100644 index 0000000000..f7dc211504 --- /dev/null +++ b/code/datums/components/identification.dm @@ -0,0 +1,88 @@ +/** + * Identification components + */ +/datum/component/identification + /// General flags for how we should work. + var/identification_flags = NONE + /// General flags for what we should do. + var/identification_effect_flags = NONE + /// General flags for how we can be identified. + var/identification_method_flags = NONE + /// If this is set, show this on examine to the examiner if they know how to use it. + var/additional_examine_text = "You seem to know more about this item than others.." + /// Added to deconstructive analyzer say on success if set + var/deconstructor_reveal_text = "item operation instructions" + +/datum/component/identification/Initialize(id_flags, id_effect_flags, id_method_flags) + if(!isobj(parent)) + return COMPONENT_INCOMPATIBLE + . = ..() + if(. & COMPONENT_INCOMPATIBLE) + return + identification_flags = id_flags + identification_effect_flags = id_effect_flags + identification_method_flags = id_method_flags + +/datum/component/identification/RegisterWithParent() + RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/on_examine) + if(identification_effect_flags & ID_COMPONENT_EFFECT_NO_ACTIONS) + RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip) + if(identification_method_flags & ID_COMPONENT_IDENTIFY_WITH_DECONSTRUCTOR) + RegisterSignal(parent, COMSIG_ITEM_DECONSTRUCTOR_DEEPSCAN, .proc/on_deconstructor_deepscan) + +/datum/component/identification/UnregisterFromParent() + var/list/unregister = list(COMSIG_PARENT_EXAMINE) + if(identification_effect_flags & ID_COMPONENT_EFFECT_NO_ACTIONS) + unregister += COMSIG_ITEM_EQUIPPED + if(identification_method_flags & ID_COMPONENT_IDENTIFY_WITH_DECONSTRUCTOR) + unregister += COMSIG_ITEM_DECONSTRUCTOR_DEEPSCAN + UnregisterSignal(parent, unregister) + +/datum/component/identification/proc/on_examine(datum/source, mob/user, list/returnlist) + if(check_knowledge(user) != ID_COMPONENT_KNOWLEDGE_FULL) + return + if(!additional_examine_text) + return + returnlist += additional_examine_text + +/datum/component/identification/vv_edit_var(var_name, var_value) + // since i care SOOO much about memory optimization, we only register signals we need to + // so when someone vv's us, we should probably make sure we have the ones we need to with an update. + if((var_value == NAMEOF(src, identification_flags)) || (var_value == NAMEOF(src, identification_effect_flags)) || (var_value == NAMEOF(src, identification_method_flags))) + UnregisterFromParent() + . = ..() + if((var_value == NAMEOF(src, identification_flags)) || (var_value == NAMEOF(src, identification_effect_flags)) || (var_value == NAMEOF(src, identification_method_flags))) + RegisterWithParent() + +/datum/component/identification/proc/on_equip(datum/source, mob/user) + if(check_knowledge(user) == ID_COMPONENT_KNOWLEDGE_FULL) + return + if(identification_method_flags & ID_COMPONENT_EFFECT_NO_ACTIONS) + return COMPONENT_NO_GRANT_ACTIONS + +/datum/component/identification/proc/check_knowledge(mob/user) + return ID_COMPONENT_KNOWLEDGE_NONE + +/datum/component/identification/proc/on_identify(mob/user) + if(identification_flags & ID_COMPONENT_DEL_ON_IDENTIFY) + qdel(src) + +/datum/component/identification/proc/on_deconstructor_deepscan(datum/source, obj/machinery/rnd/destructive_analyzer/analyzer, mob/user, list/information = list()) + if((identification_method_flags & ID_COMPONENT_IDENTIFY_WITH_DECONSTRUCTOR) && !(identification_flags & ID_COMPONENT_DECONSTRUCTOR_DEEPSCANNED)) + identification_flags |= ID_COMPONENT_DECONSTRUCTOR_DEEPSCANNED + on_identify(user) + if(deconstructor_reveal_text) + information += deconstructor_reveal_text + return COMPONENT_DEEPSCAN_UNCOVERED_INFORMATION + +/** + * Identification component subtype - Syndicate + * + * Checks if the user is a traitor. + */ +/datum/component/identification/syndicate + +/datum/component/identification/syndicate/check_knowledge(mob/user) + . = ..() + if(user?.mind?.has_antag_datum(/datum/antagonist/traitor)) + . = max(., ID_COMPONENT_KNOWLEDGE_FULL) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 9cb03c6a85..c8e5b15f72 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -434,11 +434,12 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) // for items that can be placed in multiple slots // note this isn't called during the initial dressing of a player /obj/item/proc/equipped(mob/user, slot) - SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot) - for(var/X in actions) - var/datum/action/A = X - if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot. - A.Grant(user) + . = SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot) + if(!(. & COMPONENT_NO_GRANT_ACTIONS)) + for(var/X in actions) + var/datum/action/A = X + if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot. + A.Grant(user) item_flags |= IN_INVENTORY user.update_equipment_speed_mods() diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm index 20e0b09d26..c23bc2bd5b 100644 --- a/code/game/objects/items/cards_ids.dm +++ b/code/game/objects/items/cards_ids.dm @@ -258,6 +258,8 @@ update_label("John Doe", "Clowny") chameleon_action.chameleon_type = /obj/item/card/id chameleon_action.chameleon_name = "ID Card" chameleon_action.initialize_disguises() + if(!anyone) + AddComponent(/datum/component/identification/syndicate, ID_COMPONENT_DEL_ON_IDENTIFY, ID_COMPONENT_EFFECT_NO_ACTIONS, NONE) //no deconstructive analyzer usage. /obj/item/card/id/syndicate/afterattack(obj/item/O, mob/user, proximity) if(!proximity) diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm index cf0afb638b..ffa3d83304 100644 --- a/code/game/objects/items/storage/uplink_kits.dm +++ b/code/game/objects/items/storage/uplink_kits.dm @@ -294,18 +294,18 @@ name = "chameleon kit" /obj/item/storage/box/syndie_kit/chameleon/PopulateContents() - new /obj/item/clothing/under/chameleon(src) - new /obj/item/clothing/suit/chameleon(src) - new /obj/item/clothing/gloves/chameleon(src) - new /obj/item/clothing/shoes/chameleon(src) - new /obj/item/clothing/glasses/chameleon(src) - new /obj/item/clothing/head/chameleon(src) - new /obj/item/clothing/mask/chameleon(src) - new /obj/item/storage/backpack/chameleon(src) - new /obj/item/radio/headset/chameleon(src) - new /obj/item/stamp/chameleon(src) - new /obj/item/pda/chameleon(src) - new /obj/item/clothing/neck/cloak/chameleon(src) + new /obj/item/clothing/under/chameleon/syndicate(src) + new /obj/item/clothing/suit/chameleon/syndicate(src) + new /obj/item/clothing/gloves/chameleon/insulated/syndicate(src) + new /obj/item/clothing/shoes/chameleon/syndicate(src) + new /obj/item/clothing/glasses/chameleon/syndicate(src) + new /obj/item/clothing/head/chameleon/syndicate(src) + new /obj/item/clothing/mask/chameleon/syndicate(src) + new /obj/item/storage/backpack/chameleon/syndicate(src) + new /obj/item/radio/headset/chameleon/syndicate(src) + new /obj/item/stamp/chameleon/syndicate(src) + new /obj/item/pda/chameleon/syndicate(src) + new /obj/item/clothing/neck/cloak/chameleon/syndicate(src) //5*(2*4) = 5*8 = 45, 45 damage if you hit one person with all 5 stars. //Not counting the damage it will do while embedded (2*4 = 8, at 15% chance) @@ -510,4 +510,4 @@ new /obj/item/clothing/under/chameleon(src) new /obj/item/storage/fancy/cigarettes/cigpack_syndicate(src) new /obj/item/lighter(src) - + diff --git a/code/modules/clothing/chameleon.dm b/code/modules/clothing/chameleon.dm index 9f1111e5d9..df05eee638 100644 --- a/code/modules/clothing/chameleon.dm +++ b/code/modules/clothing/chameleon.dm @@ -262,7 +262,15 @@ return random_look(owner) -/obj/item/clothing/under/chameleon +// Forgive me for my sins... +#define CHAMELEON_CLOTHING_DEFINE(path) \ +##path/syndicate/Initialize(mapload){\ + . = ..();\ + AddComponent(/datum/component/identification/syndicate, ID_COMPONENT_DEL_ON_IDENTIFY, ID_COMPONENT_EFFECT_NO_ACTIONS, ID_COMPONENT_IDENTIFY_WITH_DECONSTRUCTOR);\ +}\ +##path + +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/under/chameleon) //starts off as black name = "black jumpsuit" icon_state = "black" @@ -300,7 +308,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/clothing/suit/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/suit/chameleon) name = "armor" desc = "A slim armored vest that protects against most types of damage." icon_state = "armor" @@ -329,7 +337,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/clothing/glasses/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/glasses/chameleon) name = "Optical Meson Scanner" desc = "Used by engineering and mining staff to see basic structural and terrain layouts through walls, regardless of lighting condition." icon_state = "meson" @@ -357,7 +365,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/clothing/gloves/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/gloves/chameleon) desc = "These gloves will protect the wearer from electric shock." name = "insulated gloves" icon_state = "yellow" @@ -368,6 +376,9 @@ var/datum/action/item_action/chameleon/change/chameleon_action +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/gloves/chameleon/insulated) + siemens_coefficient = 0 + /obj/item/clothing/gloves/chameleon/Initialize() . = ..() chameleon_action = new(src) @@ -386,7 +397,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/clothing/head/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/head/chameleon) name = "grey cap" desc = "It's a baseball hat in a tasteful grey colour." icon_state = "greysoft" @@ -429,7 +440,7 @@ var/datum/action/item_action/chameleon/drone/randomise/randomise_action = new(src) randomise_action.UpdateButtonIcon() -/obj/item/clothing/mask/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/mask/chameleon) name = "gas mask" desc = "A face-covering mask that can be connected to an air supply. While good for concealing your identity, it isn't good for blocking gas flow." //More accurate icon_state = "gas_alt" @@ -486,7 +497,7 @@ /obj/item/clothing/mask/chameleon/drone/attack_self(mob/user) to_chat(user, "[src] does not have a voice changer.") -/obj/item/clothing/shoes/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/shoes/chameleon) name = "black shoes" icon_state = "black" desc = "A pair of black shoes." @@ -511,7 +522,7 @@ return chameleon_action.emp_randomise() -/obj/item/clothing/shoes/chameleon/noslip +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/shoes/chameleon/noslip) name = "black shoes" icon_state = "black" desc = "A pair of black shoes." @@ -521,7 +532,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/storage/backpack/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/storage/backpack/chameleon) name = "backpack" var/datum/action/item_action/chameleon/change/chameleon_action @@ -542,7 +553,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/storage/belt/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/storage/belt/chameleon) name = "toolbelt" desc = "Holds tools." var/datum/action/item_action/chameleon/change/chameleon_action @@ -570,7 +581,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/radio/headset/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/radio/headset/chameleon) name = "radio headset" var/datum/action/item_action/chameleon/change/chameleon_action @@ -591,7 +602,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/pda/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/pda/chameleon) name = "PDA" var/datum/action/item_action/chameleon/change/pda/chameleon_action @@ -613,7 +624,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/stamp/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/stamp/chameleon) var/datum/action/item_action/chameleon/change/chameleon_action /obj/item/stamp/chameleon/Initialize() @@ -627,7 +638,7 @@ . = ..() chameleon_action.emp_randomise(INFINITY) -/obj/item/clothing/neck/cloak/chameleon +CHAMELEON_CLOTHING_DEFINE(/obj/item/clothing/neck/cloak/chameleon) name = "black tie" desc = "A neosilk clip-on tie." icon = 'icons/obj/clothing/neck.dmi' diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm index 42b8a4dcbb..cc02e271f9 100644 --- a/code/modules/research/destructive_analyzer.dm +++ b/code/modules/research/destructive_analyzer.dm @@ -101,7 +101,7 @@ Note: Must be placed within 3 tiles of the R&D Console if(!istype(loaded_item) || !istype(linked_console)) return FALSE - if (id && id != RESEARCH_MATERIAL_RECLAMATION_ID) + if (id && id != RESEARCH_MATERIAL_RECLAMATION_ID && id != RESEARCH_DEEP_SCAN_ID) var/datum/techweb_node/TN = SSresearch.techweb_node_by_id(id) if(!istype(TN)) return FALSE @@ -125,7 +125,7 @@ Note: Must be placed within 3 tiles of the R&D Console if(destroy_item(loaded_item)) linked_console.stored_research.boost_with_path(SSresearch.techweb_node_by_id(TN.id), dpath) - else + else if(id == RESEARCH_MATERIAL_RECLAMATION_ID) var/list/point_value = techweb_item_point_check(loaded_item) if(linked_console.stored_research.deconstructed_items[loaded_item.type]) point_value = list() @@ -143,6 +143,15 @@ Note: Must be placed within 3 tiles of the R&D Console if(destroy_item(loaded_item)) linked_console.stored_research.add_point_list(point_value) linked_console.stored_research.deconstructed_items[loaded_type] = point_value + else if(id == RESEARCH_DEEP_SCAN_ID) + var/list/return_list = list() + . = SEND_SIGNAL(loaded_item, COMSIG_ITEM_DECONSTRUCTOR_DEEPSCAN, src, user, return_list) + flick("d_analyzer_process", src) + if(. & COMPONENT_DEEPSCAN_UNCOVERED_INFORMATION) + say("New information uncovered from item deep scan[length(return_list)? ": [english_list(return_list)]" : ""].") + else + say("Item deep scan uncovered no new information.") + return TRUE /obj/machinery/rnd/destructive_analyzer/proc/unload_item() diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 19f6e3ffdb..4c29d72987 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -47,6 +47,9 @@ Nothing else in the console has ID requirements. var/research_control = TRUE + /// Long action cooldown to prevent spam + var/last_long_action = 0 + /obj/machinery/computer/rdconsole/production circuit = /obj/item/circuitboard/computer/rdconsole/production research_control = FALSE @@ -583,10 +586,8 @@ Nothing else in the console has ID requirements. l += "
[icon2html(linked_destroy.loaded_item, usr)][linked_destroy.loaded_item.name] Eject
[RDSCREEN_NOBREAK]" l += "Select a node to boost by deconstructing this item. This item can boost:" - var/anything = FALSE var/list/boostable_nodes = techweb_item_boost_check(linked_destroy.loaded_item) for(var/id in boostable_nodes) - anything = TRUE var/list/worth = boostable_nodes[id] var/datum/techweb_node/N = SSresearch.techweb_node_by_id(id) @@ -620,7 +621,6 @@ Nothing else in the console has ID requirements. // point deconstruction and material reclamation use the same ID to prevent accidentally missing the points var/list/point_values = techweb_item_point_check(linked_destroy.loaded_item) if(point_values) - anything = TRUE l += "
[RDSCREEN_NOBREAK]" if (stored_research.deconstructed_items[linked_destroy.loaded_item.type]) l += "Point Deconstruction" @@ -636,10 +636,8 @@ Nothing else in the console has ID requirements. for (var/M in materials) l += "* [CallMaterialName(M)] x [materials[M]]" l += "
[RDSCREEN_NOBREAK]" - anything = TRUE - if (!anything) - l += "Nothing!" + l += "
Nondestructive Deep Scan
" l += "" return l @@ -926,6 +924,9 @@ Nothing else in the console has ID requirements. screen = RDSCREEN_MENU say("Ejecting Technology Disk") if(ls["deconstruct"]) + if((last_long_action + 1 SECONDS) > world.time) + return + last_long_action = world.time if(QDELETED(linked_destroy)) say("No Destructive Analyzer Linked!") return diff --git a/tgstation.dme b/tgstation.dme index e1ac9673ff..b5714a1077 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -392,6 +392,7 @@ #include "code\datums\components\explodable.dm" #include "code\datums\components\footstep.dm" #include "code\datums\components\forced_gravity.dm" +#include "code\datums\components\identification.dm" #include "code\datums\components\igniter.dm" #include "code\datums\components\infective.dm" #include "code\datums\components\jousting.dm"