Stops plating subtypes from stating it has holes for rods & you can now only build ontop of it with tiles. (#31788)
* Stops plating types from stating rod holes * More immersion. Stops building ontop with rods.
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CitadelStationBot
parent
9691c9130f
commit
272fcc0b5d
@@ -11,13 +11,17 @@
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name = "plating"
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icon_state = "plating"
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intact = FALSE
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var/attachment_holes = TRUE
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/turf/open/floor/plating/examine(mob/user)
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..()
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if(broken || burnt)
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to_chat(user, "<span class='notice'>It looks like the dents could be <i>welded</i> smooth.</span>")
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return
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to_chat(user, "<span class='notice'>There are few attachment holes for a new <i>tile</i> or reinforcement <i>rods</i>.</span>")
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if(attachment_holes)
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to_chat(user, "<span class='notice'>There are few attachment holes for a new <i>tile</i> or reinforcement <i>rods</i>.</span>")
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else
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to_chat(user, "<span class='notice'>You might be able to build ontop of it with some <i>tiles</i>...</span>")
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/turf/open/floor/plating/Initialize()
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if (!broken_states)
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@@ -36,7 +40,7 @@
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/turf/open/floor/plating/attackby(obj/item/C, mob/user, params)
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if(..())
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return
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if(istype(C, /obj/item/stack/rods))
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if(istype(C, /obj/item/stack/rods) && attachment_holes)
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if(broken || burnt)
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to_chat(user, "<span class='warning'>Repair the plating first!</span>")
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return
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