Update _bodyparts.dm

This commit is contained in:
Timothy Teakettle
2022-05-17 13:50:23 +01:00
parent 35f86287e2
commit 275b4ebedd
+1 -1
View File
@@ -251,7 +251,7 @@
if(BIO_JUST_FLESH)
if(wounding_type == WOUND_BLUNT)
wounding_type = WOUND_SLASH
wounding_dmg *= (easy_dismember ? 1 : 0.3)
wounding_dmg *= (easy_dismember ? 1 : 0.5)
if((mangled_state & BODYPART_MANGLED_FLESH) && try_dismember(wounding_type, wounding_dmg, wound_bonus, bare_wound_bonus))
return
// standard humanoids