Merge pull request #7429 from Citadel-Station-13/kevinz000-patch-9

family heirloom toolboxes are now bulky items but take less stamina to swing, have 2 extra damage, as well as 20 extra damage to structures/objects
This commit is contained in:
deathride58
2018-08-12 20:38:00 -04:00
committed by GitHub
+10 -3
View File
@@ -79,10 +79,17 @@
has_latches = FALSE
/obj/item/storage/toolbox/mechanical/old/heirloom
name = "toolbox" //this will be named "X family toolbox"
name = "old, robust toolbox" //this will be named "X family toolbox"
desc = "It's seen better days."
force = 5
w_class = WEIGHT_CLASS_NORMAL
force = 12
total_mass = 2
/obj/item/storage/toolbox/mechanical/old/heirloom/afterattack(atom/A, mob/user, proximity)
. = ..()
if(proximity)
if(isobj(A))
var/obj/O = A
O.take_damage(20)
/obj/item/storage/toolbox/mechanical/old/heirloom/PopulateContents()
return