ports
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@@ -11,7 +11,7 @@
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blocks_emissive = EMISSIVE_BLOCK_GENERIC
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vis_flags = VIS_INHERIT_PLANE //when this be added to vis_contents of something it inherit something.plane, important for visualisation of mob in openspace.
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attack_hand_is_action = TRUE
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attack_hand_unwieldlyness = CLICK_CD_MELEE
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attack_hand_speed = 0
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@@ -169,3 +169,11 @@
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var/typing_indicator_timerid
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/// Current state of our typing indicator. Used for cut overlay, DO NOT RUNTIME ASSIGN OTHER THAN FROM SHOW/CLEAR. Used to absolutely ensure we do not get stuck overlays.
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var/mutable_appearance/typing_indicator_current
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/// Ability system based on action buttons. Can be ported to base /mob or /mob/living later if needed, easily - the procs are currently on living/carbon/human/innate_abilities.dm
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/// datum traits-style lazylist of abilities
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var/list/innate_abilities
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/// ability = action button instance.
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var/list/ability_actions
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/// ability = list(data). see __DEFINES/mobs/innate_abilities.dm
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var/list/ability_properties
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