Merge remote-tracking branch 'origin/master' into TGUI-3.0
This commit is contained in:
@@ -50,6 +50,64 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">07 July 2020</h2>
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<h3 class="author">KasparoVy updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Fixes misaligned south-facing silver legwraps sprite.</li>
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</ul>
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<h3 class="author">Owai-Seek updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Bee Balm is now visible.</li>
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</ul>
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<h3 class="author">Weblure updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed the slowdown formula for small character sprites; you guys don't use custom sprite sizes so just ignore these changes.</li>
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<li class="bugfix">Fixed the "Move it to the threshold" button; it now does what it says.</li>
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<li class="tweak">Reworded some text to be clearer.</li>
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</ul>
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<h2 class="date">05 July 2020</h2>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">You can now actually gain wiring experience from using cable coils.</li>
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<li class="bugfix">Opening the View Skill Panel shouldn't trigger messages about insufficient admin priviledges anymore.</li>
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</ul>
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<h3 class="author">Yakumo Chen, kappa-sama updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Removes improvised handguns</li>
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<li class="rscdel">removed handsaws, improvised gun barrels (you can use atmos pipes again)</li>
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<li class="balance">Guncrafting is less time and resource intensive</li>
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<li class="tweak">Item names in guncrafting are user-friendly.</li>
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</ul>
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<h3 class="author">kappa-sama updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">cloth string to replace durathread string</li>
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<li class="rscdel">durathread string</li>
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<li class="balance">All bows and arrows have had crafting times significantly reduced, coming out at up to 6 times faster crafting speeds. Improvised bows no longer require durathread; instead, they use cloth materials.</li>
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</ul>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">active blocking now has a toggle keybind</li>
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<li class="rscadd">auto bunker override verb has been added</li>
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<li class="balance">shields take 2.5 stam instead of 3.5 stam per second to maintain block</li>
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<li class="rscadd">Cybernetic implant shields will auto-extend and be used to block if the user has no item to block with</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">cooking oil is now far less lethal, requiring a higher volume of the reagent to deal more damage</li>
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</ul>
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<h2 class="date">04 July 2020</h2>
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<h3 class="author">Sonic121x updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">crushed Soldry sodacan</li>
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<li class="rscadd">digitigrade version of chief medical officer's turtleneck and captain's female formal outfit.</li>
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</ul>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">blood_DNA["color"] is now a single variable instead of a list</li>
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</ul>
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<h2 class="date">03 July 2020</h2>
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<h3 class="author">Arturlang updated:</h3>
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<ul class="changes bgimages16">
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@@ -26232,3 +26232,45 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- tweak: Witchhunter hat no longer obscures mask ears ,eyes, face and mouth
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timothyteakettle:
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- bugfix: bloodpacks initialise correctly now
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2020-07-04:
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Sonic121x:
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- rscadd: crushed Soldry sodacan
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- rscadd: digitigrade version of chief medical officer's turtleneck and captain's
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female formal outfit.
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silicons:
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- refactor: blood_DNA["color"] is now a single variable instead of a list
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2020-07-05:
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Ghommie:
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- bugfix: You can now actually gain wiring experience from using cable coils.
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- bugfix: Opening the View Skill Panel shouldn't trigger messages about insufficient
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admin priviledges anymore.
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Yakumo Chen, kappa-sama:
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- rscdel: Removes improvised handguns
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- rscdel: removed handsaws, improvised gun barrels (you can use atmos pipes again)
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- balance: Guncrafting is less time and resource intensive
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- tweak: Item names in guncrafting are user-friendly.
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kappa-sama:
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- rscadd: cloth string to replace durathread string
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- rscdel: durathread string
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- balance: All bows and arrows have had crafting times significantly reduced, coming
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out at up to 6 times faster crafting speeds. Improvised bows no longer require
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durathread; instead, they use cloth materials.
|
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silicons:
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- tweak: active blocking now has a toggle keybind
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- rscadd: auto bunker override verb has been added
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- balance: shields take 2.5 stam instead of 3.5 stam per second to maintain block
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- rscadd: Cybernetic implant shields will auto-extend and be used to block if the
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user has no item to block with
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timothyteakettle:
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- tweak: cooking oil is now far less lethal, requiring a higher volume of the reagent
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to deal more damage
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2020-07-07:
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KasparoVy:
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- tweak: Fixes misaligned south-facing silver legwraps sprite.
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Owai-Seek:
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- bugfix: Bee Balm is now visible.
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Weblure:
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- bugfix: Fixed the slowdown formula for small character sprites; you guys don't
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use custom sprite sizes so just ignore these changes.
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- bugfix: Fixed the "Move it to the threshold" button; it now does what it says.
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- tweak: Reworded some text to be clearer.
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@@ -1,4 +0,0 @@
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author: "silicons"
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delete-after: True
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changes:
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- refactor: "blood_DNA[\"color\"] is now a single variable instead of a list"
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@@ -0,0 +1,9 @@
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author: "Owai-Seek"
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delete-after: True
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changes:
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- rscadd: "Margarine, Chili Cheese Fries."
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- tweak: "Egg Wraps are now categorized under egg foods."
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- bugfix: "Tuna Sandwich crafting/sprite is now visible."
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- imageadd: "Icons for chicken, cooked chicken, steak, grilled carp, corndogs"
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- imageadd: "Icons for chili cheese fries, margarine, BLT sandwich"
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- imageadd: "(Unused) icons for raw meatballs, and lard"
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@@ -0,0 +1,8 @@
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author: "EmeraldSundisk"
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delete-after: True
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changes:
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- rscadd: "CogStation now has an apothecary"
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- rscdel: "Removes an outdated note on sleepers"
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- tweak: "Readjusts CogStation's chemistry lab"
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- tweak: "Slight area designation adjustments for Robotics"
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- bugfix: "The arrivals plaque should be readable now"
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@@ -0,0 +1,4 @@
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author: "DeltaFire15"
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delete-after: True
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changes:
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- bugfix: "The kill-once objective now works properly."
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