Fixing some mistakes with the priority overlays removal PR.
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@@ -46,4 +46,4 @@
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var/turf/T = loc
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if(!istype(T)) //you know this will happen somehow
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CRASH("Turf decal initialized in an object/nullspace")
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T.AddElement(/datum/element/decal, icon, icon_state, turn(dir, -dir2angle(T.dir)), CLEAN_GOD, color, null, null, alpha)
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T.AddElement(/datum/element/decal, icon, icon_state, dir, CLEAN_GOD, color, null, null, alpha)
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