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@@ -149,11 +149,6 @@
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//liquid plasma!!!!!!//
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/turf/open/floor/plasteel/vault/snowdin
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initial_gas_mix = "o2=22;n2=82;TEMP=180"
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planetary_atmos = 1
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temperature = 180
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/turf/open/floor/plasteel/dark/snowdin
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initial_gas_mix = "o2=22;n2=82;TEMP=180"
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planetary_atmos = 1
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@@ -265,7 +260,7 @@
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/obj/item/paper/crumpled/ruins/snowdin/foreshadowing
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name = "scribbled note"
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info = {"Something's gone VERY wrong here. Jouslen has been mumbling about some weird shit in his cabin during the night and he seems always tired when we're working. I tried to confront him about it and he blew up on me,
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telling me to mind my own business. I reported him to the officer, said he'd look into it. We only got another 2 months here before we're pulled for another assignment, so this shit can't go any quicker.."}
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telling me to mind my own business. I reported him to the officer, said he'd look into it. We only got another 2 months here before we're pulled for another assignment, so this shit can't go any quicker..."}
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/obj/item/paper/crumpled/ruins/snowdin/misc1
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name = "Mission Prologue"
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@@ -276,7 +271,7 @@
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name = "scribbled note"
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info = {"If you're reading this: GET OUT! The mining go on here has unearthed something that was once-trapped by the layers of ice on this hell-hole. The overseer and Jouslen have gone missing. The officer is
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keeping the rest of us on lockdown and I swear to god I keep hearing strange noises outside the walls at night. The gateway link has gone dead and without a supply of resources from Central, we're left
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for dead here. We haven't heard anything back from the mining squad either, so I can only assume whatever the fuck they unearthed got them first before coming for us. I don't want to die here.."}
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for dead here. We haven't heard anything back from the mining squad either, so I can only assume whatever the fuck they unearthed got them first before coming for us. I don't want to die here..."}
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/obj/item/paper/fluff/awaymissions/snowdin/saw_usage
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name = "SAW Usage"
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@@ -563,6 +558,7 @@
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armor = list("melee" = 20, "bullet" = 10, "laser" = 0,"energy" = 5, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 25, "acid" = 25)
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cold_protection = CHEST|GROIN|ARMS|LEGS
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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/obj/item/clothing/shoes/combat/coldres
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name = "insulated combat boots"
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desc = "High speed, low drag combat boots, now with an added layer of insulation."
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@@ -595,8 +591,8 @@
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death = FALSE
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faction = ROLE_SYNDICATE
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outfit = /datum/outfit/snowsyndie
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flavour_text = {"You are a syndicate operative recently awoken from cyrostatis in an underground outpost. Monitor Nanotrasen communications and record information. All intruders should be
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disposed of swirfly to assure no gathered information is stolen or lost. Try not to wander too far from the outpost as the caves can be a deadly place even for a trained operative such as yourself."}
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flavour_text = "<span class='big bold'>You are a syndicate operative recently awoken from cryostasis in an underground outpost. Monitor Nanotrasen communications and record information. All intruders should be \
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disposed of swiftly to assure no gathered information is stolen or lost. Try not to wander too far from the outpost as the caves can be a deadly place even for a trained operative such as yourself.</span>"
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/datum/outfit/snowsyndie
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name = "Syndicate Snow Operative"
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