module things, jfc
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@@ -71,42 +71,51 @@
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desc = "A machine that automatically stacks acquired materials. Controlled by a nearby console."
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density = TRUE
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circuit = /obj/item/circuitboard/machine/stacking_machine
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input_dir = EAST
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output_dir = WEST
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var/obj/machinery/mineral/stacking_unit_console/CONSOLE
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var/stk_types = list()
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var/stk_amt = list()
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var/stack_list[0] //Key: Type. Value: Instance of type.
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var/stack_amt = 50; //ammount to stack before releassing
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input_dir = EAST
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output_dir = WEST
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var/stack_amt = 50 //amount to stack before releassing
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var/datum/component/remote_materials/materials
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var/force_connect = FALSE
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/obj/machinery/mineral/stacking_machine/Initialize()
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/obj/machinery/mineral/stacking_machine/Initialize(mapload)
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. = ..()
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proximity_monitor = new(src, 1)
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materials = AddComponent(/datum/component/remote_materials, "stacking", mapload, FALSE, mapload && force_connect)
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/obj/machinery/mineral/stacking_machine/HasProximity(atom/movable/AM)
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if(istype(AM, /obj/item/stack/sheet) && AM.loc == get_step(src, input_dir))
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process_sheet(AM)
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/obj/machinery/mineral/stacking_machine/multitool_act(mob/living/user, obj/item/I)
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if(istype(I, /obj/item/multitool))
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var/obj/item/multitool/M = I
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if(!istype(M.buffer, /obj/machinery/mineral/stacking_unit_console))
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to_chat(user, "<span class='warning'>The [I] has no linkage data in its buffer.</span>")
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return FALSE
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else
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/obj/machinery/mineral/stacking_machine/multitool_act(mob/living/user, obj/item/multitool/M)
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if(istype(M))
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if(istype(M.buffer, /obj/machinery/mineral/stacking_unit_console))
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CONSOLE = M.buffer
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CONSOLE.machine = src
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to_chat(user, "<span class='notice'>You link [src] to the console in [I]'s buffer.</span>")
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to_chat(user, "<span class='notice'>You link [src] to the console in [M]'s buffer.</span>")
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return TRUE
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/obj/machinery/mineral/stacking_machine/proc/process_sheet(obj/item/stack/sheet/inp)
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if(!(inp.type in stack_list)) //It's the first of this sheet added
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var/obj/item/stack/sheet/s = new inp.type(src, 0)
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stack_list[inp.type] = s
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var/obj/item/stack/sheet/storage = stack_list[inp.type]
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var/key = inp.merge_type
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var/obj/item/stack/sheet/storage = stack_list[key]
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if(!storage) //It's the first of this sheet added
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stack_list[key] = storage = new inp.type(src, 0)
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storage.amount += inp.amount //Stack the sheets
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while(storage.amount > stack_amt) //Get rid of excessive stackage
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qdel(inp)
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if(materials.silo && !materials.on_hold()) //Dump the sheets to the silo
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var/matlist = storage.materials & materials.mat_container.materials
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if (length(matlist))
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var/inserted = materials.mat_container.insert_stack(storage)
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materials.silo_log(src, "collected", inserted, "sheets", matlist)
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if (QDELETED(storage))
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stack_list -= key
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return
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while(storage.amount >= stack_amt) //Get rid of excessive stackage
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var/obj/item/stack/sheet/out = new inp.type(null, stack_amt)
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unload_mineral(out)
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storage.amount -= stack_amt
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qdel(inp) //Let the old sheet garbage collect
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