module things, jfc
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@@ -11,6 +11,8 @@
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callTime = INFINITY
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ignitionTime = 50
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movement_force = list("KNOCKDOWN" = 3, "THROW" = 0)
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var/sound_played
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var/damaged //too damaged to undock?
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var/list/areas //areas in our shuttle
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@@ -18,6 +20,7 @@
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var/obj/machinery/requests_console/console
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var/force_depart = FALSE
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var/perma_docked = FALSE //highlander with RESPAWN??? OH GOD!!!
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var/obj/docking_port/stationary/target_dock // for badminry
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/obj/docking_port/mobile/arrivals/Initialize(mapload)
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. = ..()
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@@ -175,7 +178,10 @@
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if(mode == SHUTTLE_IDLE)
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if(console)
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console.say(pickingup ? "Departing immediately for new employee pickup." : "Shuttle departing.")
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request(SSshuttle.getDock("arrivals_stationary")) //we will intentionally never return SHUTTLE_ALREADY_DOCKED
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var/obj/docking_port/stationary/target = target_dock
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if(QDELETED(target))
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target = SSshuttle.getDock("arrivals_stationary")
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request(target) //we will intentionally never return SHUTTLE_ALREADY_DOCKED
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/obj/docking_port/mobile/arrivals/proc/RequireUndocked(mob/user)
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if(mode == SHUTTLE_CALL || damaged)
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