Merge pull request #11816 from necromanceranne/broke_dodging

fixes rising bass and sleeping carp not dodging
This commit is contained in:
Ghom
2020-04-12 06:23:47 +02:00
committed by GitHub
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -185,7 +185,7 @@
. = ..()
if(A.incapacitated(FALSE, TRUE)) //NO STUN
return BULLET_ACT_HIT
if(CHECK_ALL_MOBILITY(A, MOBILITY_USE|MOBILITY_STAND)) //NO UNABLE TO USE, NO DODGING ON THE FLOOR
if(!CHECK_ALL_MOBILITY(A, MOBILITY_USE|MOBILITY_STAND)) //NO UNABLE TO USE, NO DODGING ON THE FLOOR
return BULLET_ACT_HIT
if(A.dna && A.dna.check_mutation(HULK)) //NO HULK
return BULLET_ACT_HIT
+1 -1
View File
@@ -114,7 +114,7 @@
. = ..()
if(A.incapacitated(FALSE, TRUE)) //NO STUN
return BULLET_ACT_HIT
if(CHECK_ALL_MOBILITY(A, MOBILITY_USE|MOBILITY_STAND)) //NO UNABLE TO USE, NO DEFLECTION ON THE FLOOR
if(!CHECK_ALL_MOBILITY(A, MOBILITY_USE|MOBILITY_STAND)) //NO UNABLE TO USE, NO DEFLECTION ON THE FLOOR
return BULLET_ACT_HIT
if(A.dna && A.dna.check_mutation(HULK)) //NO HULK
return BULLET_ACT_HIT