Merge pull request #5001 from Citadel-Station-13/upstream-merge-34633
[MIRROR] Refactor weather to use Z traits, assorted related cleanup
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@@ -37,18 +37,13 @@ Last space-z level = empty
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//zlevel defines, can be overridden for different maps in the appropriate _maps file.
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#define ZLEVEL_STATION_PRIMARY 2
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#define ZLEVEL_LAVALAND 5
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#define ZLEVEL_EMPTY_SPACE 12
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//Unless you modify it in map config should be equal to ZLEVEL_SPACEMAX
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#define ZLEVEL_TRANSIT 13
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#define ZLEVEL_SPACEMIN 3
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#define ZLEVEL_SPACEMAX 13
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#define SPACERUIN_MAP_EDGE_PAD 15
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#define ZLEVEL_SPACE_RUIN_COUNT 5
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// traits
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// boolean - marks a level as having that property if present
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#define ZTRAIT_CENTCOM "CentCom"
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#define ZTRAIT_STATION "Station"
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#define ZTRAIT_MINING "Mining"
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@@ -57,6 +52,7 @@ Last space-z level = empty
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#define ZTRAIT_AWAY "Away Mission"
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#define ZTRAIT_SPACE_RUINS "Space Ruins"
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#define ZTRAIT_LAVA_RUINS "Lava Ruins"
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// number - bombcap is multiplied by this before being applied to bombs
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#define ZTRAIT_BOMBCAP_MULTIPLIER "Bombcap Multiplier"
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// trait definitions
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