Merge remote-tracking branch 'upstream/master' into wounds-part-2
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@@ -154,9 +154,10 @@
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#define SHOVE_KNOCKDOWN_HUMAN 30
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#define SHOVE_KNOCKDOWN_TABLE 30
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#define SHOVE_KNOCKDOWN_COLLATERAL 10
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//for the shove slowdown, see __DEFINES/movespeed_modification.dm
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#define SHOVE_SLOWDOWN_LENGTH 30
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#define SHOVE_SLOWDOWN_STRENGTH 0.85 //multiplier
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/// how long they're staggered for
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#define SHOVE_STAGGER_DURATION 35
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/// how long they're off balance for
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#define SHOVE_OFFBALANCE_DURATION 30
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//Shove disarming item list
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GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
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/obj/item/gun)))
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@@ -280,7 +281,7 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
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/// changeNext_move penalty multiplier of the above.
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#define STAM_CRIT_ITEM_ATTACK_DELAY 1.75
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/// Damage penalty when fighting prone.
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#define LYING_DAMAGE_PENALTY 0.5
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#define LYING_DAMAGE_PENALTY 0.7
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/// Added delay when firing guns stam-softcritted. Summed with a hardset CLICK_CD_RANGE delay, similar to STAM_CRIT_DAMAGE_DELAY otherwise.
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#define STAM_CRIT_GUN_DELAY 2.75
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