From fb751312ace43d5fa40716e92aa33dac4efc2b7c Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sat, 25 Nov 2017 17:34:45 -0500 Subject: [PATCH 001/367] Merge pull request #33037 from Jordie0608/nextupweaddsupportformongodb Conversion script MariaDB note --- SQL/feedback_conversion_2017-11-12.py | 25 +++++++++++++++++++++++-- 1 file changed, 23 insertions(+), 2 deletions(-) diff --git a/SQL/feedback_conversion_2017-11-12.py b/SQL/feedback_conversion_2017-11-12.py index b8577460b3..8a60e10b7e 100644 --- a/SQL/feedback_conversion_2017-11-12.py +++ b/SQL/feedback_conversion_2017-11-12.py @@ -5,6 +5,10 @@ #It can be downloaded from command line with pip: #pip install mysqlclient # +#tgstation no longer supports MySQL which has been superseded by MariaDB, a drop-in replacement. +#Before running this script you will need to migrate to MariaDB. +#Migrating is very easy to do, for details on how see: https://mariadb.com/kb/en/library/upgrading-from-mysql-to-mariadb/ +# #You will also have to create a new feedback table for inserting converted data to per the schema: #CREATE TABLE `feedback_new` ( # `id` int(11) unsigned NOT NULL AUTO_INCREMENT, @@ -476,11 +480,25 @@ parser.add_argument("newtable", help="Name of the new table to insert to, can't args = parser.parse_args() db=MySQLdb.connect(host=args.address, user=args.username, passwd=args.password, db=args.database) cursor=db.cursor() +cursor.execute("SELECT @@GLOBAL.version_comment") +db_version = "".join([x for x in cursor.fetchone()]) +database_mysql = False +if 'MySQL' in db_version: + database_mysql = True +elif 'mariadb' not in db_version: + choice = input("Unable to determine database version installed, are you using MySQL? Type Yes or No and press enter...").lower() + if choice == "yes": + database_mysql = True +if database_mysql == True: + print("WARNING Database detected to be MySQL: tgstation no longer supports MySQL which has been superseded by MariaDB, a drop-in replacement.\nBefore running this script you will need to migrate to MariaDB.\nMigrating is very easy to do, for details on how see: https://mariadb.com/kb/en/library/upgrading-from-mysql-to-mariadb/") + input("Press enter to quit...") + quit() current_table = args.curtable new_table = args.newtable -cursor.execute("SELECT max(id) FROM {0}".format(current_table)) +cursor.execute("SELECT max(id), max(round_id) FROM {0}".format(current_table)) query_id = cursor.fetchone() max_id = query_id[0] +max_round_id = query_id[1] start_time = datetime.now() print("Beginning conversion at {0}".format(start_time.strftime("%Y-%m-%d %H:%M:%S"))) try: @@ -493,7 +511,7 @@ try: if not query_row: continue else: - if current_round != query_row[2]: + if current_round != query_row[2] or current_round == max_round_id: multirows_completed.clear() if query_values: query_values = query_values[:-1] @@ -524,8 +542,11 @@ try: print("Conversion completed at {0}".format(datetime.now().strftime("%Y-%m-%d %H:%M:%S"))) print("Script duration: {0}".format(end_time - start_time)) except Exception as e: + cursor.execute("SELECT round_id FROM {0} WHERE id = {1}".format(current_table, current_id-1)) + query_round_id = cursor.fetchone() end_time = datetime.now() print("Error encountered on row ID {0} at {1}".format(current_id, datetime.now().strftime("%Y-%m-%d %H:%M:%S"))) + print("Note SQL insertion errors will be due to data from round ID {0}".format(query_round_id[0])) #since data is inserted when the round id changes on a new row print("Script duration: {0}".format(end_time - start_time)) cursor.execute("TRUNCATE {0} ".format(new_table)) raise e From 6bfca33a78662b2db9017e60f76535463d388379 Mon Sep 17 00:00:00 2001 From: AnturK Date: Mon, 11 Dec 2017 17:57:20 +0100 Subject: [PATCH 003/367] Roundend report refactor --- code/__DEFINES/clockcult.dm | 1 - code/__HELPERS/roundend.dm | 412 ++++++++++++++++++ code/_globalvars/game_modes.dm | 18 +- code/_globalvars/misc.dm | 2 + code/_onclick/hud/alert.dm | 31 +- code/controllers/subsystem/blackbox.dm | 8 +- code/controllers/subsystem/ticker.dm | 3 + code/controllers/subsystem/vote.dm | 11 + code/datums/ai_laws.dm | 29 +- code/datums/antagonists/abductor.dm | 63 +++ code/datums/antagonists/antag_datum.dm | 58 ++- code/datums/antagonists/brother.dm | 68 +++ code/datums/antagonists/changeling.dm | 33 +- code/datums/antagonists/clockcult.dm | 53 ++- code/datums/antagonists/cult.dm | 259 ++++++++--- code/datums/antagonists/datum_traitor.dm | 60 ++- code/datums/antagonists/devil.dm | 30 ++ code/datums/antagonists/ninja.dm | 21 +- code/datums/antagonists/nukeop.dm | 322 ++++++++++++++ code/datums/antagonists/pirate.dm | 57 ++- code/datums/antagonists/revolution.dm | 55 ++- code/datums/antagonists/wizard.dm | 48 +- code/datums/mind.dm | 62 ++- code/game/gamemodes/antag_spawner.dm | 1 + code/game/gamemodes/brother/traitor_bro.dm | 43 +- code/game/gamemodes/changeling/changeling.dm | 3 + code/game/gamemodes/clock_cult/clock_cult.dm | 46 +- .../clock_items/construct_chassis.dm | 3 +- .../clock_cult/clock_mobs/_eminence.dm | 22 +- .../clock_structures/eminence_spire.dm | 10 +- code/game/gamemodes/cult/cult.dm | 210 ++------- code/game/gamemodes/cult/cult_comms.dm | 68 +-- code/game/gamemodes/cult/ritual.dm | 23 +- code/game/gamemodes/cult/runes.dm | 25 +- code/game/gamemodes/devil/game_mode.dm | 38 -- code/game/gamemodes/game_mode.dm | 97 +---- code/game/gamemodes/meteor/meteor.dm | 19 +- .../miniantags/abduction/abduction.dm | 43 -- .../abduction/machinery/experiment.dm | 20 +- .../gamemodes/miniantags/monkey/monkey.dm | 11 +- code/game/gamemodes/miniantags/morph/morph.dm | 1 + .../gamemodes/miniantags/revenant/revenant.dm | 1 + .../miniantags/slaughter/slaughterevent.dm | 1 + code/game/gamemodes/nuclear/nuclear.dm | 40 ++ code/game/gamemodes/objective_team.dm | 14 +- code/game/gamemodes/revolution/revolution.dm | 58 +-- code/game/gamemodes/traitor/traitor.dm | 7 +- code/game/gamemodes/wizard/soulstone.dm | 3 +- code/game/gamemodes/wizard/wizard.dm | 20 +- code/game/machinery/wishgranter.dm | 1 + code/modules/admin/admin.dm | 8 +- code/modules/admin/verbs/one_click_antag.dm | 9 + code/modules/admin/verbs/onlyone.dm | 3 + .../awaymissions/mission_code/wildwest.dm | 2 + code/modules/client/client_defines.dm | 6 + code/modules/client/client_procs.dm | 7 + code/modules/client/player_details.dm | 2 + code/modules/clothing/under/accessories.dm | 2 +- code/modules/events/holiday/vday.dm | 7 + code/modules/events/nightmare.dm | 1 + .../modules/events/wizard/departmentrevolt.dm | 1 + code/modules/events/wizard/greentext.dm | 1 + code/modules/mob/living/silicon/robot/life.dm | 1 + .../mob/living/simple_animal/constructs.dm | 10 +- .../friendly/drone/extra_drone_types.dm | 2 +- code/modules/mob/login.dm | 4 + code/modules/ninja/ninja_event.dm | 2 +- code/modules/power/singularity/narsie.dm | 11 +- .../spells/spell_types/rightandwrong.dm | 2 + code/modules/station_goals/station_goal.dm | 6 +- html/browser/roundend.css | 67 +++ tgstation.dme | 2 + 72 files changed, 1928 insertions(+), 760 deletions(-) create mode 100644 code/__HELPERS/roundend.dm create mode 100644 code/datums/antagonists/nukeop.dm create mode 100644 code/modules/client/player_details.dm create mode 100644 html/browser/roundend.css diff --git a/code/__DEFINES/clockcult.dm b/code/__DEFINES/clockcult.dm index d51dbfd047..7451c42cab 100644 --- a/code/__DEFINES/clockcult.dm +++ b/code/__DEFINES/clockcult.dm @@ -6,7 +6,6 @@ #define HIEROPHANT_ANSIBLE "hierophant_ansible" //Use this for construction-related scripture! GLOBAL_VAR_INIT(clockwork_construction_value, 0) //The total value of all structures built by the clockwork cult -GLOBAL_VAR_INIT(clockwork_caches, 0) //How many clockwork caches exist in the world (not each individual) GLOBAL_VAR_INIT(clockwork_vitality, 0) //How much Vitality is stored, total GLOBAL_VAR_INIT(clockwork_power, 0) //How many watts of power are globally available to the clockwork cult diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm new file mode 100644 index 0000000000..7bd08167e6 --- /dev/null +++ b/code/__HELPERS/roundend.dm @@ -0,0 +1,412 @@ +/datum/controller/subsystem/ticker/proc/gather_roundend_feedback() + var/clients = GLOB.player_list.len + var/surviving_humans = 0 + var/surviving_total = 0 + var/ghosts = 0 + var/escaped_humans = 0 + var/escaped_total = 0 + + for(var/mob/M in GLOB.player_list) + if(ishuman(M)) + if(!M.stat) + surviving_humans++ + if(M.z == ZLEVEL_CENTCOM) + escaped_humans++ + if(!M.stat) + surviving_total++ + if(M.z == ZLEVEL_CENTCOM) + escaped_total++ + + if(isobserver(M)) + ghosts++ + + if(clients) + SSblackbox.record_feedback("nested tally", "round_end_stats", clients, list("clients")) + if(ghosts) + SSblackbox.record_feedback("nested tally", "round_end_stats", ghosts, list("ghosts")) + if(surviving_humans) + SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_humans, list("survivors", "human")) + if(surviving_total) + SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_total, list("survivors", "total")) + if(escaped_humans) + SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_humans, list("escapees", "human")) + if(escaped_total) + SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_total, list("escapees", "total")) + + gather_antag_success_rate() + +/datum/controller/subsystem/ticker/proc/gather_antag_success_rate() + var/team_gid = 1 + var/list/team_ids = list() + + for(var/datum/antagonist/A in GLOB.antagonists) + var/list/antag_info = list() + antag_info["key"] = A.owner.key + antag_info["name"] = A.owner.name + antag_info["antagonist_type"] = A.type + antag_info["antagonist_name"] = A.name //For auto and custom roles + antag_info["objectives"] = list() + antag_info["team"] = list() + var/datum/objective_team/T = A.get_team() + if(T) + antag_info["team"]["type"] = T.type + antag_info["team"]["name"] = T.name + if(!team_ids[T]) + team_ids[T] = team_gid++ + antag_info["team"]["id"] = team_ids[T] + + if(!A.owner) + continue + if(A.objectives.len) + for(var/datum/objective/O in A.objectives) + var/result = O.check_completion() ? "SUCCESS" : "FAIL" + antag_info["objectives"] += list(list("objective_type"=O.type,"text"=O.explanation_text,"result"=result)) + SSblackbox.record_feedback("associative", "antagonists", 1, antag_info) + + +/datum/controller/subsystem/ticker/proc/declare_completion() + set waitfor = FALSE + + to_chat(world, "


The round has ended.") + if(LAZYLEN(GLOB.round_end_notifiees)) + send2irc("Notice", "[GLOB.round_end_notifiees.Join(", ")] the round has ended.") + + for(var/client/C in GLOB.clients) + if(!C.credits) + C.RollCredits() + C.playtitlemusic(40) + + display_report() + + gather_roundend_feedback() + + CHECK_TICK + + //Set news report and mode result + mode.set_round_result() + + send2irc("Server", "Round just ended.") + + if(CONFIG_GET(string/cross_server_address)) + send_news_report() + + CHECK_TICK + + //These need update to actually reflect the real antagonists + //Print a list of antagonists to the server log + var/list/total_antagonists = list() + //Look into all mobs in world, dead or alive + for(var/datum/mind/Mind in minds) + var/temprole = Mind.special_role + if(temprole) //if they are an antagonist of some sort. + if(temprole in total_antagonists) //If the role exists already, add the name to it + total_antagonists[temprole] += ", [Mind.name]([Mind.key])" + else + total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob + total_antagonists[temprole] += ": [Mind.name]([Mind.key])" + + CHECK_TICK + + //Now print them all into the log! + log_game("Antagonists at round end were...") + for(var/i in total_antagonists) + log_game("[i]s[total_antagonists[i]].") + + CHECK_TICK + + //Collects persistence features + if(mode.allow_persistence_save) + SSpersistence.CollectData() + + //stop collecting feedback during grifftime + SSblackbox.Seal() + + sleep(50) + ready_for_reboot = TRUE + standard_reboot() + +/datum/controller/subsystem/ticker/proc/standard_reboot() + if(ready_for_reboot) + if(mode.station_was_nuked) + Reboot("Station destroyed by Nuclear Device.", "nuke") + else + Reboot("Round ended.", "proper completion") + else + CRASH("Attempted standard reboot without ticker roundend completion") + +//Common part of the report +/datum/controller/subsystem/ticker/proc/build_roundend_report() + var/list/parts = list() + + //Gamemode specific things. Should be empty most of the time. + parts += mode.special_report() + + CHECK_TICK + + //AI laws + parts += law_report() + + CHECK_TICK + + //Antagonists + parts += antag_report() + + CHECK_TICK + //Medals + parts += medal_report() + //Station Goals + parts += goal_report() + + listclearnulls(parts) + + return parts.Join() + + +/datum/controller/subsystem/ticker/proc/survivor_report() + var/list/parts = list() + var/station_evacuated = EMERGENCY_ESCAPED_OR_ENDGAMED + var/num_survivors = 0 + var/num_escapees = 0 + var/num_shuttle_escapees = 0 + + //Player status report + for(var/i in GLOB.mob_list) + var/mob/Player = i + if(Player.mind && !isnewplayer(Player)) + if(Player.stat != DEAD && !isbrain(Player)) + num_survivors++ + if(station_evacuated) //If the shuttle has already left the station + var/list/area/shuttle_areas + if(SSshuttle && SSshuttle.emergency) + shuttle_areas = SSshuttle.emergency.shuttle_areas + if(Player.onCentCom() || Player.onSyndieBase()) + num_escapees++ + if(shuttle_areas[get_area(Player)]) + num_shuttle_escapees++ + + //Round statistics report + var/datum/station_state/end_state = new /datum/station_state() + end_state.count() + var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100) + + parts += "[GLOB.TAB]Shift Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]" + parts += "[GLOB.TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[station_integrity]%"]" + var/total_players = GLOB.joined_player_list.len + if(total_players) + parts+= "[GLOB.TAB]Total Population: [total_players]" + if(station_evacuated) + parts += "
[GLOB.TAB]Evacuation Rate: [num_escapees] ([PERCENT(num_escapees/total_players)]%)" + parts += "[GLOB.TAB](on emergency shuttle): [num_shuttle_escapees] ([PERCENT(num_shuttle_escapees/total_players)]%)" + parts += "[GLOB.TAB]Survival Rate: [num_survivors] ([PERCENT(num_survivors/total_players)]%)" + return parts.Join("
") + +/datum/controller/subsystem/ticker/proc/show_roundend_report(client/C,common_report) + var/list/report_parts = list() + + report_parts += personal_report(C) + report_parts += common_report + + var/datum/browser/roundend_report = new(C, "roundend") + roundend_report.width = 800 + roundend_report.height = 600 + roundend_report.set_content(report_parts.Join()) + roundend_report.stylesheets = list() + roundend_report.add_stylesheet("roundend",'html/browser/roundend.css') + + roundend_report.open(0) + +/datum/controller/subsystem/ticker/proc/personal_report(client/C) + var/list/parts = list() + var/mob/M = C.mob + if(M.mind && !isnewplayer(M)) + if(M.stat != DEAD && !isbrain(M)) + if(EMERGENCY_ESCAPED_OR_ENDGAMED) + if(!M.onCentCom() || !M.onSyndieBase()) + parts += "
" + parts += "You managed to survive, but were marooned on [station_name()]..." + else + parts += "
" + parts += "You managed to survive the events on [station_name()] as [M.real_name]." + else + parts += "
" + parts += "You managed to survive the events on [station_name()] as [M.real_name]." + + else + parts += "
" + parts += "You did not survive the events on [station_name()]..." + else + parts += "
" + parts += "
" + if(GLOB.survivor_report) + parts += GLOB.survivor_report + else + parts += survivor_report() + + parts += "
" + + return parts.Join() + +/datum/controller/subsystem/ticker/proc/display_report() + GLOB.common_report = build_roundend_report() + for(var/client/C in GLOB.clients) + show_roundend_report(C,GLOB.common_report) + give_show_report_button(C) + CHECK_TICK + +/datum/controller/subsystem/ticker/proc/law_report() + var/list/parts = list() + //Silicon laws report + for (var/i in GLOB.ai_list) + var/mob/living/silicon/ai/aiPlayer = i + if(aiPlayer.mind) + parts += "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws [aiPlayer.stat != DEAD ? "at the end of the round" : "when it was deactivated"] were:" + parts += aiPlayer.laws.get_law_list(include_zeroth=TRUE) + + parts += "Total law changes: [aiPlayer.law_change_counter]" + + if (aiPlayer.connected_robots.len) + var/robolist = "[aiPlayer.real_name]'s minions were: " + for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots) + if(robo.mind) + robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.mind.key]), ":" (Played by: [robo.mind.key]), "]" + parts += "[robolist]" + + for (var/mob/living/silicon/robot/robo in GLOB.silicon_mobs) + if (!robo.connected_ai && robo.mind) + if (robo.stat != DEAD) + parts += "[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:" + else + parts += "[robo.name] (Played by: [robo.mind.key]) was unable to survive the rigors of being a cyborg without an AI. Its laws were:" + + if(robo) //How the hell do we lose robo between here and the world messages directly above this? + parts += robo.laws.get_law_list(include_zeroth=TRUE) + if(parts.len) + return "
[parts.Join("
")]
" + else + return "" + +/datum/controller/subsystem/ticker/proc/goal_report() + var/list/parts = list() + if(mode.station_goals.len) + for(var/V in mode.station_goals) + var/datum/station_goal/G = V + parts += G.get_result() + return "
    [parts.Join()]
" + +/datum/controller/subsystem/ticker/proc/medal_report() + if(GLOB.commendations.len) + var/list/parts = list() + parts += "Medal Commendations:" + for (var/com in GLOB.commendations) + parts += com + return "
[parts.Join("
")]
" + return "" + +/datum/controller/subsystem/ticker/proc/antag_report() + var/list/result = list() + var/list/all_teams = list() + var/list/all_antagonists = list() + + for(var/datum/antagonist/A in GLOB.antagonists) + all_teams |= A.get_team() + all_antagonists += A + + for(var/datum/objective_team/T in all_teams) + result += T.roundend_report() + for(var/datum/antagonist/X in all_antagonists) + if(X.get_team() == T) + all_antagonists -= X + result += " "//newline between teams + + var/currrent_category + var/datum/antagonist/previous_category + + sortTim(all_antagonists, /proc/cmp_antag_category) + + for(var/datum/antagonist/A in all_antagonists) + if(!A.show_in_roundend) + continue + if(A.roundend_category != currrent_category) + if(previous_category) + result += previous_category.roundend_report_footer() + result += "
" + result += "
" + result += A.roundend_report_header() + currrent_category = A.roundend_category + previous_category = A + result += A.roundend_report() + result += "
" + + if(all_antagonists.len) + var/datum/antagonist/last = all_antagonists[all_antagonists.len] + result += last.roundend_report_footer() + result += "
" + + return result.Join() + +/proc/cmp_antag_category(datum/antagonist/A,datum/antagonist/B) + return sorttext(B.roundend_category,A.roundend_category) + + +/datum/controller/subsystem/ticker/proc/give_show_report_button(client/C) + var/datum/action/report/R = new + C.player_details.player_actions += R + R.Grant(C.mob) + to_chat(C,"Show roundend report again") + +/datum/action/report + name = "Show roundend report" + button_icon_state = "vote" + +/datum/action/report/Trigger() + if(owner && GLOB.common_report && SSticker.current_state == GAME_STATE_FINISHED) + SSticker.show_roundend_report(owner.client,GLOB.common_report) + +/datum/action/report/IsAvailable() + return 1 + +/datum/action/report/Topic(href,href_list) + if(usr != owner) + return + if(href_list["report"]) + Trigger() + return + + +/proc/printplayer(datum/mind/ply, fleecheck) + var/text = "[ply.key] was [ply.name] the [ply.assigned_role] and" + if(ply.current) + if(ply.current.stat == DEAD) + text += " died" + else + text += " survived" + if(fleecheck) + var/turf/T = get_turf(ply.current) + if(!T || !(T.z in GLOB.station_z_levels)) + text += " while fleeing the station" + if(ply.current.real_name != ply.name) + text += " as [ply.current.real_name]" + else + text += " had their body destroyed" + return text + +/proc/printplayerlist(list/players,fleecheck) + var/list/parts = list() + + parts += "
    " + for(var/datum/mind/M in players) + parts += "
  • [printplayer(M,fleecheck)]
  • " + parts += "
" + return parts.Join() + + +/proc/printobjectives(datum/mind/ply) + var/list/objective_parts = list() + var/count = 1 + for(var/datum/objective/objective in ply.objectives) + if(objective.check_completion()) + objective_parts += "Objective #[count]: [objective.explanation_text] Success!" + else + objective_parts += "Objective #[count]: [objective.explanation_text] Fail." + count++ + return objective_parts.Join("
") \ No newline at end of file diff --git a/code/_globalvars/game_modes.dm b/code/_globalvars/game_modes.dm index 9c3af923f1..3822f7077d 100644 --- a/code/_globalvars/game_modes.dm +++ b/code/_globalvars/game_modes.dm @@ -1,18 +1,12 @@ GLOBAL_VAR_INIT(master_mode, "traitor") //"extended" GLOBAL_VAR_INIT(secret_force_mode, "secret") // if this is anything but "secret", the secret rotation will forceably choose this mode +GLOBAL_VAR(common_report) //Contains commmon part of roundend report +GLOBAL_VAR(survivor_report) //Contains shared surivor report for roundend report (part of personal report) + GLOBAL_VAR_INIT(wavesecret, 0) // meteor mode, delays wave progression, terrible name GLOBAL_DATUM(start_state, /datum/station_state) // Used in round-end report -// Cult, needs to be global so admin cultists are functional -GLOBAL_VAR_INIT(blood_target, null) // Cult Master's target or Construct's Master -GLOBAL_DATUM(blood_target_image, /image) -GLOBAL_VAR_INIT(blood_target_reset_timer, null) -GLOBAL_DATUM(sac_mind, /datum/mind) -GLOBAL_VAR_INIT(sac_image, null) -GLOBAL_VAR_INIT(cult_vote_called, FALSE) -GLOBAL_VAR_INIT(cult_mastered, FALSE) -GLOBAL_VAR_INIT(reckoning_complete, FALSE) -GLOBAL_VAR_INIT(sac_complete, FALSE) -GLOBAL_DATUM(cult_narsie, /obj/singularity/narsie/large/cult) -GLOBAL_LIST_EMPTY(summon_spots) \ No newline at end of file + +//TODO clear this one up too +GLOBAL_DATUM(cult_narsie, /obj/singularity/narsie/large/cult) \ No newline at end of file diff --git a/code/_globalvars/misc.dm b/code/_globalvars/misc.dm index bb86b4cbb0..8b8b817586 100644 --- a/code/_globalvars/misc.dm +++ b/code/_globalvars/misc.dm @@ -16,3 +16,5 @@ GLOBAL_VAR_INIT(CHARGELEVEL, 0.001) // Cap for how fast cells charge, as a perce GLOBAL_LIST_EMPTY(powernets) GLOBAL_VAR_INIT(bsa_unlock, FALSE) //BSA unlocked by head ID swipes + +GLOBAL_LIST_EMPTY(player_details) // ckey -> /datum/player_details \ No newline at end of file diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm index 0006d72d3b..2ad2eb76f5 100644 --- a/code/_onclick/hud/alert.dm +++ b/code/_onclick/hud/alert.dm @@ -302,32 +302,41 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." /obj/screen/alert/bloodsense/process() var/atom/blood_target - if(GLOB.blood_target) - if(!get_turf(GLOB.blood_target)) - GLOB.blood_target = null + + var/datum/antagonist/cult/antag = mob_viewer.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!antag) + return + var/datum/objective/sacrifice/sac_objective = locate() in antag.cult_team.objectives + + if(antag.cult_team.blood_target) + if(!get_turf(antag.cult_team.blood_target)) + antag.cult_team.blood_target = null else - blood_target = GLOB.blood_target + blood_target = antag.cult_team.blood_target if(Cviewer && Cviewer.seeking && Cviewer.master) blood_target = Cviewer.master desc = "Your blood sense is leading you to [Cviewer.master]" if(!blood_target) - if(!GLOB.sac_complete) + if(sac_objective && !sac_objective.check_completion()) if(icon_state == "runed_sense0") return animate(src, transform = null, time = 1, loop = 0) angle = 0 cut_overlays() icon_state = "runed_sense0" - desc = "Nar-Sie demands that [GLOB.sac_mind] be sacrificed before the summoning ritual can begin." - add_overlay(GLOB.sac_image) + desc = "Nar-Sie demands that [sac_objective.target] be sacrificed before the summoning ritual can begin." + add_overlay(sac_objective.sac_image) else + var/datum/objective/eldergod/summon_objective = locate() in antag.cult_team.objectives + if(!summon_objective) + return if(icon_state == "runed_sense1") return animate(src, transform = null, time = 1, loop = 0) angle = 0 cut_overlays() icon_state = "runed_sense1" - desc = "The sacrifice is complete, summon Nar-Sie! The summoning can only take place in [english_list(GLOB.summon_spots)]!" + desc = "The sacrifice is complete, summon Nar-Sie! The summoning can only take place in [english_list(summon_objective.summon_spots)]!" add_overlay(narnar) return var/turf/P = get_turf(blood_target) @@ -388,11 +397,13 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." desc = "CHETR
NYY
HAGEHUGF-NAQ-UBABE
RATVAR.
" else var/servants = 0 - var/list/textlist + var/list/textlist = list() for(var/mob/living/L in GLOB.alive_mob_list) if(is_servant_of_ratvar(L)) servants++ - textlist = list("[SSticker.mode.eminence ? "There is an Eminence." : "There is no Eminence! Get one ASAP!"]
") + var/datum/antagonist/clockcult/C = mob_viewer.mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) + if(C && C.clock_team) + textlist += "[C.clock_team.eminence ? "There is an Eminence." : "There is no Eminence! Get one ASAP!"]
" textlist += "There are currently [servants] servant[servants > 1 ? "s" : ""] of Ratvar.
" for(var/i in SSticker.scripture_states) if(i != SCRIPTURE_DRIVER) //ignore the always-unlocked stuff diff --git a/code/controllers/subsystem/blackbox.dm b/code/controllers/subsystem/blackbox.dm index 941fcbbcd6..e638de668e 100644 --- a/code/controllers/subsystem/blackbox.dm +++ b/code/controllers/subsystem/blackbox.dm @@ -10,7 +10,8 @@ SUBSYSTEM_DEF(blackbox) var/sealed = FALSE //time to stop tracking stats? var/list/research_levels = list() //list of highest tech levels attained that isn't lost lost by destruction of RD computers var/list/versions = list("time_dilation_current" = 2, - "science_techweb_unlock" = 2) //associative list of any feedback variables that have had their format changed since creation and their current version, remember to update this + "science_techweb_unlock" = 2, + "antagonists" = 3) //associative list of any feedback variables that have had their format changed since creation and their current version, remember to update this /datum/controller/subsystem/blackbox/Initialize() @@ -225,7 +226,10 @@ Versioning var/pos = length(FV.json["data"]) + 1 FV.json["data"]["[pos]"] = list() //in 512 "pos" can be replaced with "[FV.json["data"].len+1]" for(var/i in data) - FV.json["data"]["[pos]"]["[i]"] = "[data[i]]" //and here with "[FV.json["data"].len]" + if(islist(data[i])) + FV.json["data"]["[pos]"]["[i]"] = data[i] //and here with "[FV.json["data"].len]" + else + FV.json["data"]["[pos]"]["[i]"] = "[data[i]]" else CRASH("Invalid feedback key_type: [key_type]") diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 881bb7fcb7..f178a1bd24 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -398,6 +398,7 @@ SUBSYSTEM_DEF(ticker) var/mob/living/L = I L.notransform = FALSE +<<<<<<< HEAD /datum/controller/subsystem/ticker/proc/declare_completion() set waitfor = FALSE var/station_evacuated = EMERGENCY_ESCAPED_OR_ENDGAMED @@ -596,6 +597,8 @@ SUBSYSTEM_DEF(ticker) else CRASH("Attempted standard reboot without ticker roundend completion") +======= +>>>>>>> 3d81385... Roundend report refactor (#33246) /datum/controller/subsystem/ticker/proc/send_tip_of_the_round() var/m if(selected_tip) diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm index 55624a866c..0ce136f83b 100644 --- a/code/controllers/subsystem/vote.dm +++ b/code/controllers/subsystem/vote.dm @@ -206,6 +206,7 @@ SUBSYSTEM_DEF(vote) var/datum/action/vote/V = new if(question) V.name = "Vote: [question]" + C.player_details.player_actions += V V.Grant(C.mob) generated_actions += V return 1 @@ -299,6 +300,7 @@ SUBSYSTEM_DEF(vote) for(var/v in generated_actions) var/datum/action/vote/V = v if(!QDELETED(V)) + V.remove_from_client() V.Remove(V.owner) generated_actions = list() @@ -318,7 +320,16 @@ SUBSYSTEM_DEF(vote) /datum/action/vote/Trigger() if(owner) owner.vote() + remove_from_client() Remove(owner) /datum/action/vote/IsAvailable() return 1 + +/datum/action/vote/proc/remove_from_client() + if(owner.client) + owner.client.player_details.player_actions -= src + else if(owner.ckey) + var/datum/player_details/P = GLOB.player_details[owner.ckey] + if(P) + P.player_actions -= src \ No newline at end of file diff --git a/code/datums/ai_laws.dm b/code/datums/ai_laws.dm index 8d86507271..c12a08a792 100644 --- a/code/datums/ai_laws.dm +++ b/code/datums/ai_laws.dm @@ -373,32 +373,9 @@ ion = list() /datum/ai_laws/proc/show_laws(who) - - if (devillaws && devillaws.len) //Yes, devil laws go in FRONT of zeroth laws, as the devil must still obey it's ban/obligation. - for(var/i in devillaws) - to_chat(who, "666. [i]") - - if (zeroth) - to_chat(who, "0. [zeroth]") - - for (var/index = 1, index <= ion.len, index++) - var/law = ion[index] - var/num = ionnum() - to_chat(who, "[num]. [law]") - - var/number = 1 - for (var/index = 1, index <= inherent.len, index++) - var/law = inherent[index] - - if (length(law) > 0) - to_chat(who, "[number]. [law]") - number++ - - for (var/index = 1, index <= supplied.len, index++) - var/law = supplied[index] - if (length(law) > 0) - to_chat(who, "[number]. [law]") - number++ + var/list/printable_laws = get_law_list(include_zeroth = TRUE) + for(var/law in printable_laws) + to_chat(who,law) /datum/ai_laws/proc/clear_zeroth_law(force) //only removes zeroth from antag ai if force is 1 if(force) diff --git a/code/datums/antagonists/abductor.dm b/code/datums/antagonists/abductor.dm index 8d13c48e7c..3b8935d9fa 100644 --- a/code/datums/antagonists/abductor.dm +++ b/code/datums/antagonists/abductor.dm @@ -1,5 +1,6 @@ /datum/antagonist/abductor name = "Abductor" + roundend_category = "abductors" job_rank = ROLE_ABDUCTOR var/datum/objective_team/abductor_team/team var/sub_role @@ -70,3 +71,65 @@ var/mob/living/carbon/human/H = owner.current var/datum/species/abductor/A = H.dna.species A.scientist = TRUE + + +/datum/objective_team/abductor_team + member_name = "abductor" + var/team_number + var/list/datum/mind/abductees = list() + +/datum/objective_team/abductor_team/is_solo() + return FALSE + +/datum/objective_team/abductor_team/proc/add_objective(datum/objective/O) + O.team = src + O.update_explanation_text() + objectives += O + +/datum/objective_team/abductor_team/roundend_report() + var/list/result = list() + + var/won = TRUE + for(var/datum/objective/O in objectives) + if(!O.check_completion()) + won = FALSE + if(won) + result += "[name] team fulfilled its mission!" + else + result += "[name] team failed its mission." + + result += "The abductors of [name] were:" + for(var/datum/mind/abductor_mind in members) + result += printplayer(abductor_mind) + result += printobjectives(abductor_mind) + + return result.Join("
") + + +/datum/antagonist/abductee + name = "Abductee" + roundend_category = "abductees" + +/datum/antagonist/abductee/on_gain() + give_objective() + . = ..() + +/datum/antagonist/abductee/greet() + to_chat(owner, "Your mind snaps!") + to_chat(owner, "You can't remember how you got here...") + owner.announce_objectives() + +/datum/antagonist/abductee/proc/give_objective() + var/mob/living/carbon/human/H = owner.current + if(istype(H)) + H.gain_trauma_type(BRAIN_TRAUMA_MILD) + var/objtype = (prob(75) ? /datum/objective/abductee/random : pick(subtypesof(/datum/objective/abductee/) - /datum/objective/abductee/random)) + var/datum/objective/abductee/O = new objtype() + objectives += O + owner.objectives += objectives + +/datum/antagonist/abductee/apply_innate_effects(mob/living/mob_override) + SSticker.mode.update_abductor_icons_added(mob_override ? mob_override.mind : owner) + +/datum/antagonist/abductee/remove_innate_effects(mob/living/mob_override) + SSticker.mode.update_abductor_icons_removed(mob_override ? mob_override.mind : owner) \ No newline at end of file diff --git a/code/datums/antagonists/antag_datum.dm b/code/datums/antagonists/antag_datum.dm index 0a7b2aa22f..6b5a573eff 100644 --- a/code/datums/antagonists/antag_datum.dm +++ b/code/datums/antagonists/antag_datum.dm @@ -2,6 +2,8 @@ GLOBAL_LIST_EMPTY(antagonists) /datum/antagonist var/name = "Antagonist" + var/roundend_category = "other antagonists" //Section of roundend report, datums with same category will be displayed together, also default header for the section + var/show_in_roundend = TRUE //Set to false to hide the antagonists from roundend report var/datum/mind/owner //Mind that owns this datum var/silent = FALSE //Silent will prevent the gain/lose texts to show var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum @@ -9,6 +11,7 @@ GLOBAL_LIST_EMPTY(antagonists) var/delete_on_mind_deletion = TRUE var/job_rank var/replace_banned = TRUE //Should replace jobbaned player with ghosts if granted. + var/list/objectives = list() /datum/antagonist/New(datum/mind/new_owner) GLOB.antagonists += src @@ -96,9 +99,62 @@ GLOBAL_LIST_EMPTY(antagonists) /datum/antagonist/proc/get_team() return +//Individual roundend report +/datum/antagonist/proc/roundend_report() + var/list/report = list() + + if(!owner) + CRASH("antagonist datum without owner") + + report += printplayer(owner) + + var/objectives_complete = TRUE + if(owner.objectives.len) + report += printobjectives(owner) + for(var/datum/objective/objective in owner.objectives) + if(!objective.check_completion()) + objectives_complete = FALSE + break + + if(owner.objectives.len == 0 || objectives_complete) + report += "The [name] was successful!" + else + report += "The [name] has failed!" + + return report.Join("
") + +//Displayed at the start of roundend_category section, default to roundend_category header +/datum/antagonist/proc/roundend_report_header() + return "The [roundend_category] were:
" + +//Displayed at the end of roundend_category section +/datum/antagonist/proc/roundend_report_footer() + return + //Should probably be on ticker or job ss ? /proc/get_antagonists(antag_type,specific = FALSE) . = list() for(var/datum/antagonist/A in GLOB.antagonists) if(!specific && istype(A,antag_type) || specific && A.type == antag_type) - . += A.owner \ No newline at end of file + . += A.owner + + + +//This datum will autofill the name with special_role +//Used as placeholder for minor antagonists, please create proper datums for these +/datum/antagonist/auto_custom + +/datum/antagonist/auto_custom/on_gain() + ..() + name = owner.special_role + //Add all objectives not already owned by other datums to this one. + var/list/already_registered_objectives = list() + for(var/datum/antagonist/A in owner.antag_datums) + if(A == src) + continue + else + already_registered_objectives |= A.objectives + objectives = owner.objectives - already_registered_objectives + +//This one is created by admin tools for custom objectives +/datum/antagonist/custom \ No newline at end of file diff --git a/code/datums/antagonists/brother.dm b/code/datums/antagonists/brother.dm index 6458e6da09..dd3bdef9d2 100644 --- a/code/datums/antagonists/brother.dm +++ b/code/datums/antagonists/brother.dm @@ -55,3 +55,71 @@ /datum/antagonist/brother/proc/finalize_brother() SSticker.mode.update_brother_icons_added(owner) + + +/datum/objective_team/brother_team + name = "brotherhood" + member_name = "blood brother" + var/meeting_area + +/datum/objective_team/brother_team/is_solo() + return FALSE + +/datum/objective_team/brother_team/proc/update_name() + var/list/last_names = list() + for(var/datum/mind/M in members) + var/list/split_name = splittext(M.name," ") + last_names += split_name[split_name.len] + + name = last_names.Join(" & ") + +/datum/objective_team/brother_team/roundend_report() + var/list/parts = list() + + parts += "The blood brothers of [name] were:" + for(var/datum/mind/M in members) + parts += printplayer(M) + var/win = TRUE + var/objective_count = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + parts += "Objective #[objective_count]: [objective.explanation_text] Success!" + else + parts += "Objective #[objective_count]: [objective.explanation_text] Fail." + win = FALSE + objective_count++ + if(win) + parts += "The blood brothers were successful!" + else + parts += "The blood brothers have failed!" + + return "
[parts.Join("
")]
" + +/datum/objective_team/brother_team/proc/add_objective(datum/objective/O, needs_target = FALSE) + O.team = src + if(needs_target) + O.find_target() + O.update_explanation_text() + objectives += O + +/datum/objective_team/brother_team/proc/forge_brother_objectives() + objectives = list() + var/is_hijacker = prob(10) + for(var/i = 1 to max(1, CONFIG_GET(number/brother_objectives_amount) + (members.len > 2) - is_hijacker)) + forge_single_objective() + if(is_hijacker) + if(!locate(/datum/objective/hijack) in objectives) + add_objective(new/datum/objective/hijack) + else if(!locate(/datum/objective/escape) in objectives) + add_objective(new/datum/objective/escape) + +/datum/objective_team/brother_team/proc/forge_single_objective() + if(prob(50)) + if(LAZYLEN(active_ais()) && prob(100/GLOB.joined_player_list.len)) + add_objective(new/datum/objective/destroy, TRUE) + else if(prob(30)) + add_objective(new/datum/objective/maroon, TRUE) + else + add_objective(new/datum/objective/assassinate, TRUE) + else + add_objective(new/datum/objective/steal, TRUE) \ No newline at end of file diff --git a/code/datums/antagonists/changeling.dm b/code/datums/antagonists/changeling.dm index e98bfed782..4f8af2dc8a 100644 --- a/code/datums/antagonists/changeling.dm +++ b/code/datums/antagonists/changeling.dm @@ -4,11 +4,11 @@ /datum/antagonist/changeling name = "Changeling" + roundend_category = "changelings" job_rank = ROLE_CHANGELING var/you_are_greet = TRUE var/give_objectives = TRUE - var/list/objectives = list() var/team_mode = FALSE //Should assign team objectives ? //Changeling Stuff @@ -478,4 +478,35 @@ /datum/antagonist/changeling/xenobio name = "Xenobio Changeling" give_objectives = FALSE + show_in_roundend = FALSE //These are here for admin tracking purposes only you_are_greet = FALSE + +/datum/antagonist/changeling/roundend_report() + var/list/parts = list() + + var/changelingwin = 1 + if(!owner.current) + changelingwin = 0 + + parts += printplayer(owner) + + //Removed sanity if(changeling) because we -want- a runtime to inform us that the changelings list is incorrect and needs to be fixed. + parts += "Changeling ID: [changelingID]." + parts += "Genomes Extracted: [absorbedcount]" + parts += " " + if(objectives.len) + var/count = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + parts += "Objective #[count]: [objective.explanation_text] Success!
" + else + parts += "Objective #[count]: [objective.explanation_text] Fail." + changelingwin = 0 + count++ + + if(changelingwin) + parts += "The changeling was successful!" + else + parts += "The changeling has failed." + + return parts.Join("
") \ No newline at end of file diff --git a/code/datums/antagonists/clockcult.dm b/code/datums/antagonists/clockcult.dm index 8cc1c9e9a7..5f99ccc5dd 100644 --- a/code/datums/antagonists/clockcult.dm +++ b/code/datums/antagonists/clockcult.dm @@ -1,8 +1,11 @@ //CLOCKCULT PROOF OF CONCEPT /datum/antagonist/clockcult name = "Clock Cultist" - var/datum/action/innate/hierophant/hierophant_network = new() + roundend_category = "clock cultists" job_rank = ROLE_SERVANT_OF_RATVAR + var/datum/action/innate/hierophant/hierophant_network = new() + var/datum/objective_team/clockcult/clock_team + var/make_team = TRUE //This should be only false for tutorial scarabs /datum/antagonist/clockcult/silent silent = TRUE @@ -11,6 +14,22 @@ qdel(hierophant_network) return ..() +/datum/antagonist/clockcult/get_team() + return clock_team + +/datum/antagonist/clockcult/create_team(datum/objective_team/clockcult/new_team) + if(!new_team && make_team) + //TODO blah blah same as the others, allow multiple + for(var/datum/antagonist/clockcult/H in GLOB.antagonists) + if(H.clock_team) + clock_team = H.clock_team + return + clock_team = new /datum/objective_team/clockcult + return + if(make_team && !istype(new_team)) + stack_trace("Wrong team type passed to [type] initialization.") + clock_team = new_team + /datum/antagonist/clockcult/can_be_owned(datum/mind/new_owner) . = ..() if(.) @@ -164,3 +183,35 @@ if(iscyborg(owner.current)) to_chat(owner.current, "Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.") . = ..() + + +/datum/objective_team/clockcult + name = "Clockcult" + var/list/objective + var/datum/mind/eminence + +/datum/objective_team/clockcult/proc/check_clockwork_victory() + if(GLOB.clockwork_gateway_activated) + return TRUE + return FALSE + +/datum/objective_team/clockcult/roundend_report() + var/list/parts = list() + + if(check_clockwork_victory()) + parts += "Ratvar's servants defended the Ark until its activation!" + else + parts += "The Ark was destroyed! Ratvar will rust away for all eternity!" + parts += " " + parts += "The servants' objective was: [CLOCKCULT_OBJECTIVE]." + parts += "Construction Value(CV) was: [GLOB.clockwork_construction_value]" + for(var/i in SSticker.scripture_states) + if(i != SCRIPTURE_DRIVER) + parts += "[i] scripture was: [SSticker.scripture_states[i] ? "UN":""]LOCKED" + if(eminence) + parts += "The Eminence was: [printplayer(eminence)]" + if(members.len) + parts += "Ratvar's servants were:" + parts += printplayerlist(members - eminence) + + return "
[parts.Join("
")]
" \ No newline at end of file diff --git a/code/datums/antagonists/cult.dm b/code/datums/antagonists/cult.dm index c26b0f8108..bce9123fb3 100644 --- a/code/datums/antagonists/cult.dm +++ b/code/datums/antagonists/cult.dm @@ -2,84 +2,103 @@ /datum/antagonist/cult name = "Cultist" + roundend_category = "cultists" var/datum/action/innate/cult/comm/communion = new var/datum/action/innate/cult/mastervote/vote = new job_rank = ROLE_CULTIST var/ignore_implant = FALSE + var/give_equipment = FALSE + + var/datum/objective_team/cult/cult_team + +/datum/antagonist/cult/get_team() + return cult_team + +/datum/antagonist/cult/create_team(datum/objective_team/cult/new_team) + if(!new_team) + //todo remove this and allow admin buttons to create more than one cult + for(var/datum/antagonist/cult/H in GLOB.antagonists) + if(H.cult_team) + cult_team = H.cult_team + return + cult_team = new /datum/objective_team/cult + cult_team.setup_objectives() + return + if(!istype(new_team)) + stack_trace("Wrong team type passed to [type] initialization.") + cult_team = new_team + +/datum/antagonist/cult/proc/add_objectives() + objectives |= cult_team.objectives + owner.objectives |= objectives + +/datum/antagonist/cult/proc/remove_objectives() + owner.objectives -= objectives /datum/antagonist/cult/Destroy() QDEL_NULL(communion) QDEL_NULL(vote) return ..() -/datum/antagonist/cult/proc/add_objectives() - var/list/target_candidates = list() - for(var/mob/living/carbon/human/player in GLOB.player_list) - if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && !is_convertable_to_cult(player) && (player != owner) && player.stat != DEAD) - target_candidates += player.mind - if(target_candidates.len == 0) - message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.") - for(var/mob/living/carbon/human/player in GLOB.player_list) - if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && (player != owner) && player.stat != DEAD) - target_candidates += player.mind - listclearnulls(target_candidates) - if(LAZYLEN(target_candidates)) - GLOB.sac_mind = pick(target_candidates) - if(!GLOB.sac_mind) - message_admins("Cult Sacrifice: ERROR - Null target chosen!") - else - var/datum/job/sacjob = SSjob.GetJob(GLOB.sac_mind.assigned_role) - var/datum/preferences/sacface = GLOB.sac_mind.current.client.prefs - var/icon/reshape = get_flat_human_icon(null, sacjob, sacface) - reshape.Shift(SOUTH, 4) - reshape.Shift(EAST, 1) - reshape.Crop(7,4,26,31) - reshape.Crop(-5,-3,26,30) - GLOB.sac_image = reshape - else - message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!") - GLOB.sac_complete = TRUE - SSticker.mode.cult_objectives += "sacrifice" - if(!GLOB.summon_spots.len) - while(GLOB.summon_spots.len < SUMMON_POSSIBILITIES) - var/area/summon = pick(GLOB.sortedAreas - GLOB.summon_spots) - if(summon && (summon.z in GLOB.station_z_levels) && summon.valid_territory) - GLOB.summon_spots += summon - SSticker.mode.cult_objectives += "eldergod" - -/datum/antagonist/cult/proc/cult_memorization(datum/mind/cult_mind) - var/mob/living/current = cult_mind.current - for(var/obj_count = 1,obj_count <= SSticker.mode.cult_objectives.len,obj_count++) - var/explanation - switch(SSticker.mode.cult_objectives[obj_count]) - if("sacrifice") - if(GLOB.sac_mind) - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role] via invoking a Sacrifice rune with them on it and three acolytes around it." - else - explanation = "The veil has already been weakened here, proceed to the final objective." - GLOB.sac_complete = TRUE - if("eldergod") - explanation = "Summon Nar-Sie by invoking the rune 'Summon Nar-Sie'. The summoning can only be accomplished in [english_list(GLOB.summon_spots)] - where the veil is weak enough for the ritual to begin." - if(!silent) - to_chat(current, "Objective #[obj_count]: [explanation]") - cult_mind.memory += "Objective #[obj_count]: [explanation]
" - /datum/antagonist/cult/can_be_owned(datum/mind/new_owner) . = ..() if(. && !ignore_implant) - . = is_convertable_to_cult(new_owner.current) + . = is_convertable_to_cult(new_owner.current,cult_team) + +/datum/antagonist/cult/greet() + to_chat(owner, "You are a member of the cult!") + owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/bloodcult.ogg', 100, FALSE, pressure_affected = FALSE)//subject to change + owner.announce_objectives() /datum/antagonist/cult/on_gain() . = ..() var/mob/living/current = owner.current - if(!LAZYLEN(SSticker.mode.cult_objectives)) - add_objectives() + add_objectives() + if(give_equipment) + equip_cultist() SSticker.mode.cult += owner // Only add after they've been given objectives - cult_memorization(owner) SSticker.mode.update_cult_icons_added(owner) current.log_message("Has been converted to the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG) - if(GLOB.blood_target && GLOB.blood_target_image && current.client) - current.client.images += GLOB.blood_target_image + + if(cult_team.blood_target && cult_team.blood_target_image && current.client) + current.client.images += cult_team.blood_target_image + + +/datum/antagonist/cult/proc/equip_cultist(tome=FALSE) + var/mob/living/carbon/H = owner.current + if(!istype(H)) + return + if (owner.assigned_role == "Clown") + to_chat(owner, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.") + H.dna.remove_mutation(CLOWNMUT) + + if(tome) + . += cult_give_item(/obj/item/tome, H) + else + . += cult_give_item(/obj/item/paper/talisman/supply, H) + to_chat(owner, "These will help you start the cult on this station. Use them well, and remember - you are not the only one.") + + +/datum/antagonist/cult/proc/cult_give_item(obj/item/item_path, mob/living/carbon/human/mob) + var/list/slots = list( + "backpack" = slot_in_backpack, + "left pocket" = slot_l_store, + "right pocket" = slot_r_store + ) + + var/T = new item_path(mob) + var/item_name = initial(item_path.name) + var/where = mob.equip_in_one_of_slots(T, slots) + if(!where) + to_chat(mob, "Unfortunately, you weren't able to get a [item_name]. This is very bad and you should adminhelp immediately (press F1).") + return 0 + else + to_chat(mob, "You have a [item_name] in your [where].") + if(where == "backpack") + var/obj/item/storage/B = mob.back + B.orient2hud(mob) + B.show_to(mob) + return 1 /datum/antagonist/cult/apply_innate_effects(mob/living/mob_override) . = ..() @@ -89,7 +108,7 @@ current.faction |= "cult" current.grant_language(/datum/language/narsie) current.verbs += /mob/living/proc/cult_help - if(!GLOB.cult_mastered) + if(!cult_team.cult_mastered) vote.Grant(current) communion.Grant(current) current.throw_alert("bloodsense", /obj/screen/alert/bloodsense) @@ -107,6 +126,7 @@ current.clear_alert("bloodsense") /datum/antagonist/cult/on_removal() + remove_objectives() owner.wipe_memory() SSticker.mode.cult -= owner SSticker.mode.update_cult_icons_removed(owner) @@ -114,8 +134,8 @@ owner.current.visible_message("[owner.current] looks like [owner.current.p_they()] just reverted to their old faith!", ignored_mob = owner.current) to_chat(owner.current, "An unfamiliar white light flashes through your mind, cleansing the taint of the Geometer and all your memories as her servant.") owner.current.log_message("Has renounced the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG) - if(GLOB.blood_target && GLOB.blood_target_image && owner.current.client) - owner.current.client.images -= GLOB.blood_target_image + if(cult_team.blood_target && cult_team.blood_target_image && owner.current.client) + owner.current.client.images -= cult_team.blood_target_image . = ..() /datum/antagonist/cult/master @@ -145,7 +165,7 @@ var/mob/living/current = owner.current if(mob_override) current = mob_override - if(!GLOB.reckoning_complete) + if(!cult_team.reckoning_complete) reckoning.Grant(current) bloodmark.Grant(current) throwing.Grant(current) @@ -162,3 +182,118 @@ throwing.Remove(current) current.update_action_buttons_icon() current.remove_status_effect(/datum/status_effect/cult_master) + +/datum/objective_team/cult + name = "Cult" + + var/blood_target + var/image/blood_target_image + var/blood_target_reset_timer + + var/cult_vote_called = FALSE + var/cult_mastered = FALSE + var/reckoning_complete = FALSE + + +/datum/objective_team/cult/proc/setup_objectives() + //SAC OBJECTIVE , todo: move this to objective internals + var/list/target_candidates = list() + var/datum/objective/sacrifice/sac_objective = new + sac_objective.team = src + + for(var/mob/living/carbon/human/player in GLOB.player_list) + if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && !is_convertable_to_cult(player) && player.stat != DEAD) + target_candidates += player.mind + + if(target_candidates.len == 0) + message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.") + for(var/mob/living/carbon/human/player in GLOB.player_list) + if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && player.stat != DEAD) + target_candidates += player.mind + listclearnulls(target_candidates) + if(LAZYLEN(target_candidates)) + sac_objective.target = pick(target_candidates) + sac_objective.update_explanation_text() + + var/datum/job/sacjob = SSjob.GetJob(sac_objective.target.assigned_role) + var/datum/preferences/sacface = sac_objective.target.current.client.prefs + var/icon/reshape = get_flat_human_icon(null, sacjob, sacface) + reshape.Shift(SOUTH, 4) + reshape.Shift(EAST, 1) + reshape.Crop(7,4,26,31) + reshape.Crop(-5,-3,26,30) + sac_objective.sac_image = reshape + + objectives += sac_objective + else + message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!") + + + //SUMMON OBJECTIVE + + var/datum/objective/eldergod/summon_objective = new() + summon_objective.team = src + objectives += summon_objective + +/datum/objective/sacrifice + var/sacced = FALSE + var/sac_image + +/datum/objective/sacrifice/check_completion() + return sacced || completed + +/datum/objective/sacrifice/update_explanation_text() + if(target && !sacced) + explanation_text = "Sacrifice [target], the [target.assigned_role] via invoking a Sacrifice rune with them on it and three acolytes around it." + else + explanation_text = "The veil has already been weakened here, proceed to the final objective." + +/datum/objective/eldergod + var/summoned = FALSE + var/list/summon_spots = list() + +/datum/objective/eldergod/New() + ..() + var/sanity = 0 + while(summon_spots.len < SUMMON_POSSIBILITIES && sanity < 100) + var/area/summon = pick(GLOB.sortedAreas - summon_spots) + if(summon && (summon.z in GLOB.station_z_levels) && summon.valid_territory) + summon_spots += summon + sanity++ + update_explanation_text() + +/datum/objective/eldergod/update_explanation_text() + explanation_text = "Summon Nar-Sie by invoking the rune 'Summon Nar-Sie'. The summoning can only be accomplished in [english_list(summon_spots)] - where the veil is weak enough for the ritual to begin." + +/datum/objective/eldergod/check_completion() + return summoned || completed + +/datum/objective_team/cult/proc/check_cult_victory() + for(var/datum/objective/O in objectives) + if(!O.check_completion()) + return FALSE + return TRUE + +/datum/objective_team/cult/roundend_report() + var/list/parts = list() + + if(check_cult_victory()) + parts += "The cult has succeeded! Nar-sie has snuffed out another torch in the void!" + else + parts += "The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!" + + if(objectives.len) + parts += "The cultists' objectives were:" + var/count = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + parts += "Objective #[count]: [objective.explanation_text] Success!" + else + parts += "Objective #[count]: [objective.explanation_text] Fail." + count++ + + if(members.len) + parts += "The cultists were:" + parts += printplayerlist(members) + + return "
[parts.Join("
")]
" \ No newline at end of file diff --git a/code/datums/antagonists/datum_traitor.dm b/code/datums/antagonists/datum_traitor.dm index d386c79c25..3ccdc7ddfb 100644 --- a/code/datums/antagonists/datum_traitor.dm +++ b/code/datums/antagonists/datum_traitor.dm @@ -1,5 +1,6 @@ /datum/antagonist/traitor name = "Traitor" + roundend_category = "traitors" job_rank = ROLE_TRAITOR var/should_specialise = FALSE //do we split into AI and human, set to true on inital assignment only var/ai_datum = ANTAG_DATUM_TRAITOR_AI @@ -8,7 +9,6 @@ var/employer = "The Syndicate" var/give_objectives = TRUE var/should_give_codewords = TRUE - var/list/objectives_given = list() /datum/antagonist/traitor/human var/should_equip = TRUE @@ -52,9 +52,9 @@ if(should_specialise) return ..()//we never did any of this anyway SSticker.mode.traitors -= owner - for(var/O in objectives_given) + for(var/O in objectives) owner.objectives -= O - objectives_given = list() + objectives = list() if(!silent && owner.current) to_chat(owner.current," You are no longer the [special_role]! ") owner.special_role = null @@ -71,11 +71,11 @@ /datum/antagonist/traitor/proc/add_objective(var/datum/objective/O) owner.objectives += O - objectives_given += O + objectives += O /datum/antagonist/traitor/proc/remove_objective(var/datum/objective/O) owner.objectives -= O - objectives_given -= O + objectives -= O /datum/antagonist/traitor/proc/forge_traitor_objectives() return @@ -294,3 +294,53 @@ where = "In your [equipped_slot]" to_chat(mob, "

[where] is a folder containing secret documents that another Syndicate group wants. We have set up a meeting with one of their agents on station to make an exchange. Exercise extreme caution as they cannot be trusted and may be hostile.
") +//TODO Collate +/datum/antagonist/traitor/roundend_report() + var/list/result = list() + + var/traitorwin = TRUE + + result += printplayer(owner) + + var/TC_uses = 0 + var/uplink_true = FALSE + var/purchases = "" + for(var/datum/component/uplink/H in GLOB.uplinks) + if(H && H.owner && H.owner == owner.key) + TC_uses += H.spent_telecrystals + uplink_true = TRUE + purchases += H.purchase_log.generate_render(FALSE) + + var/objectives_text = "" + if(objectives.len)//If the traitor had no objectives, don't need to process this. + var/count = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + objectives_text += "
Objective #[count]: [objective.explanation_text] Success!" + else + objectives_text += "
Objective #[count]: [objective.explanation_text] Fail." + traitorwin = FALSE + count++ + + if(uplink_true) + var/uplink_text = "(used [TC_uses] TC) [purchases]" + if(TC_uses==0 && traitorwin) + var/static/icon/badass = icon('icons/badass.dmi', "badass") + uplink_text += "[icon2html(badass, world)]" + result += uplink_text + + result += objectives_text + + var/special_role_text = lowertext(name) + + if(traitorwin) + result += "The [special_role_text] was successful!" + else + result += "The [special_role_text] has failed!" + SEND_SOUND(owner.current, 'sound/ambience/ambifailure.ogg') + + return result.Join("
") + +/datum/antagonist/traitor/roundend_report_footer() + return "
The code phrases were: [GLOB.syndicate_code_phrase]
\ + The code responses were: [GLOB.syndicate_code_response]
" \ No newline at end of file diff --git a/code/datums/antagonists/devil.dm b/code/datums/antagonists/devil.dm index 416a8f3752..97e0d8c18a 100644 --- a/code/datums/antagonists/devil.dm +++ b/code/datums/antagonists/devil.dm @@ -86,6 +86,7 @@ GLOBAL_LIST_INIT(devil_syllable, list("hal", "ve", "odr", "neit", "ci", "quon", GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master", ", the Lord of all things", ", Jr.")) /datum/antagonist/devil name = "Devil" + roundend_category = "devils" job_rank = ROLE_DEVIL //Don't delete upon mind destruction, otherwise soul re-selling will break. delete_on_mind_deletion = FALSE @@ -508,6 +509,35 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master", owner.RemoveSpell(S) .=..() +/datum/antagonist/devil/proc/printdevilinfo() + var/list/parts = list() + parts += "The devil's true name is: [truename]" + parts += "The devil's bans were:" + parts += "[GLOB.TAB][GLOB.lawlorify[LORE][ban]]" + parts += "[GLOB.TAB][GLOB.lawlorify[LORE][bane]]" + parts += "[GLOB.TAB][GLOB.lawlorify[LORE][obligation]]" + parts += "[GLOB.TAB][GLOB.lawlorify[LORE][banish]]" + return parts.Join("
") + +/datum/antagonist/devil/roundend_report() + var/list/parts = list() + parts += printplayer(owner) + parts += printdevilinfo() + parts += printobjectives(owner) + return parts.Join("
") + +/datum/antagonist/devil/roundend_report_footer() + //sintouched go here for now as a hack , TODO proper antag datum for these + var/list/parts = list() + if(SSticker.mode.sintouched.len) + parts += "The sintouched were:" + var/list/sintouchedUnique = uniqueList(SSticker.mode.sintouched) + for(var/S in sintouchedUnique) + var/datum/mind/sintouched_mind = S + parts += printplayer(sintouched_mind) + parts += printobjectives(sintouched_mind) + return parts.Join("
") + //A simple super light weight datum for the codex gigas. /datum/fakeDevil var/truename diff --git a/code/datums/antagonists/ninja.dm b/code/datums/antagonists/ninja.dm index ab4822dd79..8201cd879d 100644 --- a/code/datums/antagonists/ninja.dm +++ b/code/datums/antagonists/ninja.dm @@ -37,19 +37,20 @@ else if(M.assigned_role in GLOB.command_positions) possible_targets[M] = 1 //good-guy - var/list/objectives = list(1,2,3,4) - while(owner.objectives.len < quantity) - switch(pick_n_take(objectives)) + var/list/possible_objectives = list(1,2,3,4) + + while(objectives.len < quantity) + switch(pick_n_take(possible_objectives)) if(1) //research var/datum/objective/download/O = new /datum/objective/download() O.owner = owner O.gen_amount_goal() - owner.objectives += O + objectives += O if(2) //steal var/datum/objective/steal/special/O = new /datum/objective/steal/special() O.owner = owner - owner.objectives += O + objectives += O if(3) //protect/kill if(!possible_targets.len) continue @@ -63,13 +64,13 @@ O.owner = owner O.target = M O.explanation_text = "Slay \the [M.current.real_name], the [M.assigned_role]." - owner.objectives += O + objectives += O else //protect var/datum/objective/protect/O = new /datum/objective/protect() O.owner = owner O.target = M O.explanation_text = "Protect \the [M.current.real_name], the [M.assigned_role], from harm." - owner.objectives += O + objectives += O if(4) //debrain/capture if(!possible_targets.len) continue var/selected = rand(1,possible_targets.len) @@ -82,17 +83,17 @@ O.owner = owner O.target = M O.explanation_text = "Steal the brain of [M.current.real_name]." - owner.objectives += O + objectives += O else //capture var/datum/objective/capture/O = new /datum/objective/capture() O.owner = owner O.gen_amount_goal() - owner.objectives += O + objectives += O else break var/datum/objective/O = new /datum/objective/survive() O.owner = owner - owner.objectives += O + owner.objectives |= objectives /proc/remove_ninja(mob/living/L) diff --git a/code/datums/antagonists/nukeop.dm b/code/datums/antagonists/nukeop.dm new file mode 100644 index 0000000000..d0f24e7d7b --- /dev/null +++ b/code/datums/antagonists/nukeop.dm @@ -0,0 +1,322 @@ +#define NUKE_RESULT_FLUKE 0 +#define NUKE_RESULT_NUKE_WIN 1 +#define NUKE_RESULT_CREW_WIN 2 +#define NUKE_RESULT_CREW_WIN_SYNDIES_DEAD 3 +#define NUKE_RESULT_DISK_LOST 4 +#define NUKE_RESULT_DISK_STOLEN 5 +#define NUKE_RESULT_NOSURVIVORS 6 +#define NUKE_RESULT_WRONG_STATION 7 +#define NUKE_RESULT_WRONG_STATION_DEAD 8 + +/datum/antagonist/nukeop + name = "Nuclear Operative" + roundend_category = "syndicate operatives" //just in case + job_rank = ROLE_OPERATIVE + var/datum/objective_team/nuclear/nuke_team + var/always_new_team = FALSE //If not assigned a team by default ops will try to join existing ones, set this to TRUE to always create new team. + var/send_to_spawnpoint = TRUE //Should the user be moved to default spawnpoint. + var/nukeop_outfit = /datum/outfit/syndicate + +/datum/antagonist/nukeop/proc/update_synd_icons_added(mob/living/M) + var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] + opshud.join_hud(M) + set_antag_hud(M, "synd") + +/datum/antagonist/nukeop/proc/update_synd_icons_removed(mob/living/M) + var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] + opshud.leave_hud(M) + set_antag_hud(M, null) + +/datum/antagonist/nukeop/apply_innate_effects(mob/living/mob_override) + var/mob/living/M = mob_override || owner.current + update_synd_icons_added(M) + +/datum/antagonist/nukeop/remove_innate_effects(mob/living/mob_override) + var/mob/living/M = mob_override || owner.current + update_synd_icons_removed(M) + +/datum/antagonist/nukeop/proc/equip_op() + if(!ishuman(owner.current)) + return + var/mob/living/carbon/human/H = owner.current + + H.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs + + H.equipOutfit(nukeop_outfit) + return TRUE + +/datum/antagonist/nukeop/greet() + owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ops.ogg',100,0) + to_chat(owner, "You are a [nuke_team ? nuke_team.syndicate_name : "syndicate"] agent!") + owner.announce_objectives() + return + +/datum/antagonist/nukeop/on_gain() + give_alias() + forge_objectives() + . = ..() + equip_op() + memorize_code() + if(send_to_spawnpoint) + move_to_spawnpoint() + +/datum/antagonist/nukeop/get_team() + return nuke_team + +/datum/antagonist/nukeop/proc/assign_nuke() + if(nuke_team && !nuke_team.tracked_nuke) + nuke_team.memorized_code = random_nukecode() + var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list + if(nuke) + nuke_team.tracked_nuke = nuke + if(nuke.r_code == "ADMIN") + nuke.r_code = nuke_team.memorized_code + else //Already set by admins/something else? + nuke_team.memorized_code = nuke.r_code + else + stack_trace("Syndicate nuke not found during nuke team creation.") + nuke_team.memorized_code = null + +/datum/antagonist/nukeop/proc/give_alias() + if(nuke_team && nuke_team.syndicate_name) + var/number = 1 + number = nuke_team.members.Find(owner) + owner.current.real_name = "[nuke_team.syndicate_name] Operative #[number]" + +/datum/antagonist/nukeop/proc/memorize_code() + if(nuke_team && nuke_team.tracked_nuke && nuke_team.memorized_code) + owner.store_memory("[nuke_team.tracked_nuke] Code: [nuke_team.memorized_code]", 0, 0) + to_chat(owner, "The nuclear authorization code is: [nuke_team.memorized_code]") + else + to_chat(owner, "Unfortunately the syndicate was unable to provide you with nuclear authorization code.") + +/datum/antagonist/nukeop/proc/forge_objectives() + if(nuke_team) + owner.objectives |= nuke_team.objectives + +/datum/antagonist/nukeop/proc/move_to_spawnpoint() + var/team_number = 1 + if(nuke_team) + team_number = nuke_team.members.Find(owner) + owner.current.forceMove(GLOB.nukeop_start[((team_number - 1) % GLOB.nukeop_start.len) + 1]) + +/datum/antagonist/nukeop/leader/move_to_spawnpoint() + owner.current.forceMove(pick(GLOB.nukeop_leader_start)) + +/datum/antagonist/nukeop/create_team(datum/objective_team/nuclear/new_team) + if(!new_team) + if(!always_new_team) + for(var/datum/antagonist/nukeop/N in GLOB.antagonists) + if(N.nuke_team) + nuke_team = N.nuke_team + return + nuke_team = new /datum/objective_team/nuclear + nuke_team.update_objectives() + assign_nuke() //This is bit ugly + return + if(!istype(new_team)) + stack_trace("Wrong team type passed to [type] initialization.") + nuke_team = new_team + +/datum/antagonist/nukeop/leader + name = "Nuclear Operative Leader" + nukeop_outfit = /datum/outfit/syndicate/leader + always_new_team = TRUE + var/title + +/datum/antagonist/nukeop/leader/memorize_code() + ..() + if(nuke_team && nuke_team.memorized_code) + var/obj/item/paper/P = new + P.info = "The nuclear authorization code is: [nuke_team.memorized_code]" + P.name = "nuclear bomb code" + var/mob/living/carbon/human/H = owner.current + if(!istype(H)) + P.forceMove(get_turf(H)) + else + H.put_in_hands(P, TRUE) + H.update_icons() + +/datum/antagonist/nukeop/leader/give_alias() + title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord") + if(nuke_team && nuke_team.syndicate_name) + owner.current.real_name = "[nuke_team.syndicate_name] [title]" + else + owner.current.real_name = "Syndicate [title]" + +/datum/antagonist/nukeop/leader/greet() + owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ops.ogg',100,0) + to_chat(owner, "You are the Syndicate [title] for this mission. You are responsible for the distribution of telecrystals and your ID is the only one who can open the launch bay doors.") + to_chat(owner, "If you feel you are not up to this task, give your ID to another operative.") + to_chat(owner, "In your hand you will find a special item capable of triggering a greater challenge for your team. Examine it carefully and consult with your fellow operatives before activating it.") + owner.announce_objectives() + addtimer(CALLBACK(src, .proc/nuketeam_name_assign), 1) + + +/datum/antagonist/nukeop/leader/proc/nuketeam_name_assign() + if(!nuke_team) + return + nuke_team.rename_team(ask_name()) + +/datum/objective_team/nuclear/proc/rename_team(new_name) + syndicate_name = new_name + name = "[syndicate_name] Team" + for(var/I in members) + var/datum/mind/synd_mind = I + var/mob/living/carbon/human/H = synd_mind.current + if(!istype(H)) + continue + var/chosen_name = H.dna.species.random_name(H.gender,0,syndicate_name) + H.fully_replace_character_name(H.real_name,chosen_name) + +/datum/antagonist/nukeop/leader/proc/ask_name() + var/randomname = pick(GLOB.last_names) + var/newname = stripped_input(owner.current,"You are the nuke operative [title]. Please choose a last name for your family.", "Name change",randomname) + if (!newname) + newname = randomname + else + newname = reject_bad_name(newname) + if(!newname) + newname = randomname + + return capitalize(newname) + +/datum/antagonist/nukeop/lone + name = "Lone Operative" + always_new_team = TRUE + send_to_spawnpoint = FALSE //Handled by event + nukeop_outfit = /datum/outfit/syndicate/full + +/datum/antagonist/nukeop/lone/assign_nuke() + if(nuke_team && !nuke_team.tracked_nuke) + nuke_team.memorized_code = random_nukecode() + var/obj/machinery/nuclearbomb/selfdestruct/nuke = locate() in GLOB.nuke_list + if(nuke) + nuke_team.tracked_nuke = nuke + if(nuke.r_code == "ADMIN") + nuke.r_code = nuke_team.memorized_code + else //Already set by admins/something else? + nuke_team.memorized_code = nuke.r_code + else + stack_trace("Station self destruct ot found during lone op team creation.") + nuke_team.memorized_code = null + +/datum/objective_team/nuclear + var/syndicate_name + var/obj/machinery/nuclearbomb/tracked_nuke + var/core_objective = /datum/objective/nuclear + var/memorized_code + +/datum/objective_team/nuclear/New() + ..() + syndicate_name = syndicate_name() + +/datum/objective_team/nuclear/proc/update_objectives() + if(core_objective) + var/datum/objective/O = new core_objective + O.team = src + objectives += O + +/datum/objective_team/nuclear/proc/disk_rescued() + for(var/obj/item/disk/nuclear/D in GLOB.poi_list) + if(!D.onCentCom()) + return FALSE + return TRUE + +/datum/objective_team/nuclear/proc/operatives_dead() + for(var/I in members) + var/datum/mind/operative_mind = I + if(ishuman(operative_mind.current) && (operative_mind.current.stat != DEAD)) + return FALSE + return TRUE + +/datum/objective_team/nuclear/proc/syndies_escaped() + var/obj/docking_port/mobile/S = SSshuttle.getShuttle("syndicate") + return (S && (S.z == ZLEVEL_CENTCOM || S.z == ZLEVEL_TRANSIT)) + +/datum/objective_team/nuclear/proc/get_result() + var/evacuation = SSshuttle.emergency.mode == SHUTTLE_ENDGAME + var/disk_rescued = disk_rescued() + var/syndies_didnt_escape = !syndies_escaped() + var/station_was_nuked = SSticker.mode.station_was_nuked + var/nuke_off_station = SSticker.mode.nuke_off_station + + if(nuke_off_station == NUKE_SYNDICATE_BASE) + return NUKE_RESULT_FLUKE + else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape) + return NUKE_RESULT_NUKE_WIN + else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) + return NUKE_RESULT_NOSURVIVORS + else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape) + return NUKE_RESULT_WRONG_STATION + else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) + return NUKE_RESULT_WRONG_STATION_DEAD + else if ((disk_rescued || evacuation) && operatives_dead()) + return NUKE_RESULT_CREW_WIN_SYNDIES_DEAD + else if (disk_rescued) + return NUKE_RESULT_CREW_WIN + else if (!disk_rescued && operatives_dead()) + return NUKE_RESULT_DISK_LOST + else if (!disk_rescued && evacuation) + return NUKE_RESULT_DISK_STOLEN + else + return //Undefined result + +/datum/objective_team/nuclear/roundend_report() + var/list/parts = list() + parts += "[syndicate_name] Operatives:" + + switch(get_result()) + if(NUKE_RESULT_FLUKE) + parts += "Humiliating Syndicate Defeat" + parts += "The crew of [station_name()] gave [syndicate_name] operatives back their bomb! The syndicate base was destroyed! Next time, don't lose the nuke!" + if(NUKE_RESULT_NUKE_WIN) + parts += "Syndicate Major Victory!" + parts += "[syndicate_name] operatives have destroyed [station_name()]!" + if(NUKE_RESULT_NOSURVIVORS) + parts += "Total Annihilation" + parts += "[syndicate_name] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!" + if(NUKE_RESULT_WRONG_STATION) + parts += "Crew Minor Victory" + parts += "[syndicate_name] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!" + if(NUKE_RESULT_WRONG_STATION_DEAD) + parts += "[syndicate_name] operatives have earned Darwin Award!" + parts += "[syndicate_name] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!" + if(NUKE_RESULT_CREW_WIN_SYNDIES_DEAD) + parts += "Crew Major Victory!" + parts += "The Research Staff has saved the disk and killed the [syndicate_name] Operatives" + if(NUKE_RESULT_CREW_WIN) + parts += "Crew Major Victory" + parts += "The Research Staff has saved the disk and stopped the [syndicate_name] Operatives!" + if(NUKE_RESULT_DISK_LOST) + parts += "Neutral Victory!" + parts += "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name] Operatives!" + if(NUKE_RESULT_DISK_STOLEN) + parts += "Syndicate Minor Victory!" + parts += "[syndicate_name] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!" + else + parts += "Neutral Victory" + parts += "Mission aborted!" + + var/text = "
The syndicate operatives were:" + var/purchases = "" + var/TC_uses = 0 + for(var/I in members) + var/datum/mind/syndicate = I + for(var/U in GLOB.uplinks) + var/datum/component/uplink/H = U + if(H.owner == syndicate.key) + TC_uses += H.spent_telecrystals + if(H.purchase_log) + purchases += H.purchase_log.generate_render(show_key = FALSE) + else + stack_trace("WARNING: Nuke Op uplink with no purchase_log Owner: [H.owner]") + text += printplayerlist(members) + text += "
" + text += "(Syndicates used [TC_uses] TC) [purchases]" + if(TC_uses == 0 && SSticker.mode.station_was_nuked && !operatives_dead()) + text += "[icon2html('icons/badass.dmi', world, "badass")]" + + parts += text + + return "
[parts.Join("
")]
" diff --git a/code/datums/antagonists/pirate.dm b/code/datums/antagonists/pirate.dm index ad32e09151..e0ce38c1e4 100644 --- a/code/datums/antagonists/pirate.dm +++ b/code/datums/antagonists/pirate.dm @@ -1,6 +1,7 @@ /datum/antagonist/pirate name = "Space Pirate" job_rank = ROLE_TRAITOR + roundend_category = "space pirates" var/datum/objective_team/pirate/crew /datum/antagonist/pirate/greet() @@ -36,7 +37,6 @@ /datum/objective_team/pirate name = "Pirate crew" - var/list/objectives = list() /datum/objective_team/pirate/proc/forge_objectives() var/datum/objective/loot/getbooty = new() @@ -84,11 +84,11 @@ GLOBAL_LIST_INIT(pirate_loot_cache, typecacheof(list( loot_table[lootname] = count else loot_table[lootname] += count - var/text = "" + var/list/loot_texts = list() for(var/key in loot_table) var/amount = loot_table[key] - text += "[amount] [key][amount > 1 ? "s":""], " - return text + loot_texts += "[amount] [key][amount > 1 ? "s":""]" + return loot_texts.Join(", ") /datum/objective/loot/proc/get_loot_value() if(!storage_area) @@ -105,31 +105,26 @@ GLOBAL_LIST_INIT(pirate_loot_cache, typecacheof(list( return ..() || get_loot_value() >= target_value -//These need removal ASAP as everything is converted to datum antags. -/datum/game_mode/proc/auto_declare_completion_pirates() - var/list/datum/mind/pirates = get_antagonists(/datum/antagonist/pirate) - var/datum/objective_team/pirate/crew - var/text = "" - if(pirates.len) - text += "
Space Pirates were:" - for(var/datum/mind/M in pirates) - text += printplayer(M) - if(!crew) - var/datum/antagonist/pirate/P = M.has_antag_datum(/datum/antagonist/pirate) - crew = P.crew - if(crew) - text += "
Loot stolen: " - var/datum/objective/loot/L = locate() in crew.objectives - text += L.loot_listing() - text += "
Total loot value : [L.get_loot_value()]/[L.target_value] credits" - var/all_dead = TRUE - for(var/datum/mind/M in crew.members) - if(considered_alive(M)) - all_dead = FALSE - break - if(L.check_completion() && !all_dead) - text += "
The pirate crew was successful!" - else - text += "
The pirate crew has failed." - to_chat(world, text) \ No newline at end of file +/datum/objective_team/pirate/roundend_report() + var/list/parts = list() + + parts += "Space Pirates were:" + + var/all_dead = TRUE + for(var/datum/mind/M in members) + if(considered_alive(M)) + all_dead = FALSE + parts += printplayerlist(members) + + parts += "Loot stolen: " + var/datum/objective/loot/L = locate() in objectives + parts += L.loot_listing() + parts += "Total loot value : [L.get_loot_value()]/[L.target_value] credits" + + if(L.check_completion() && !all_dead) + parts += "The pirate crew was successful!" + else + parts += "The pirate crew has failed." + + return parts.Join("
") \ No newline at end of file diff --git a/code/datums/antagonists/revolution.dm b/code/datums/antagonists/revolution.dm index 9db86bdf08..14c6d1ab0e 100644 --- a/code/datums/antagonists/revolution.dm +++ b/code/datums/antagonists/revolution.dm @@ -3,6 +3,7 @@ /datum/antagonist/rev name = "Revolutionary" + roundend_category = "revolutionaries" // if by some miracle revolutionaries without revolution happen job_rank = ROLE_REV var/hud_type = "rev" var/datum/objective_team/revolution/rev_team @@ -184,7 +185,6 @@ /datum/objective_team/revolution name = "Revolution" - var/list/objectives = list() var/max_headrevs = 3 /datum/objective_team/revolution/proc/update_objectives(initial = FALSE) @@ -227,3 +227,56 @@ rev.promote() addtimer(CALLBACK(src,.proc/update_heads),HEAD_UPDATE_PERIOD,TIMER_UNIQUE) + + +/datum/objective_team/revolution/roundend_report() + if(!members.len) + return + + var/list/result = list() + + result += "
" + + var/num_revs = 0 + var/num_survivors = 0 + for(var/mob/living/carbon/survivor in GLOB.alive_mob_list) + if(survivor.ckey) + num_survivors++ + if(survivor.mind) + if(is_revolutionary(survivor)) + num_revs++ + if(num_survivors) + result += "Command's Approval Rating: [100 - round((num_revs/num_survivors)*100, 0.1)]%
" + + + var/list/targets = list() + var/list/datum/mind/headrevs = get_antagonists(/datum/antagonist/rev/head) + var/list/datum/mind/revs = get_antagonists(/datum/antagonist/rev,TRUE) + if(headrevs.len) + var/list/headrev_part = list() + headrev_part += "The head revolutionaries were:" + headrev_part += printplayerlist(headrevs,TRUE) + result += headrev_part.Join("
") + + if(revs.len) + var/list/rev_part = list() + rev_part += "The revolutionaries were:" + rev_part += printplayerlist(revs,TRUE) + result += rev_part.Join("
") + + var/list/heads = SSjob.get_all_heads() + if(heads.len) + var/head_text = "The heads of staff were:" + head_text += "
    " + for(var/datum/mind/head in heads) + var/target = (head in targets) + head_text += "
  • " + if(target) + head_text += "Target" + head_text += "[printplayer(head, 1)]
  • " + head_text += "

" + result += head_text + + result += "
" + + return result.Join() \ No newline at end of file diff --git a/code/datums/antagonists/wizard.dm b/code/datums/antagonists/wizard.dm index e1e6dc09c8..7f23215d6c 100644 --- a/code/datums/antagonists/wizard.dm +++ b/code/datums/antagonists/wizard.dm @@ -5,13 +5,13 @@ /datum/antagonist/wizard name = "Space Wizard" + roundend_category = "wizards/witches" job_rank = ROLE_WIZARD var/give_objectives = TRUE var/strip = TRUE //strip before equipping var/allow_rename = TRUE var/hud_version = "wizard" var/datum/objective_team/wizard/wiz_team //Only created if wizard summons apprentices - var/list/objectives = list() //this should be base datum antag proc and list, todo make lazy var/move_to_lair = TRUE var/outfit_type = /datum/outfit/wizard var/wiz_age = WIZARD_AGE_MIN /* Wizards by nature cannot be too young. */ @@ -45,10 +45,12 @@ /datum/objective_team/wizard name = "wizard team" + var/datum/antagonist/wizard/master_wizard /datum/antagonist/wizard/proc/create_wiz_team() wiz_team = new(owner) wiz_team.name = "[owner.current.real_name] team" + wiz_team.master_wizard = src update_wiz_icons_added(owner.current) /datum/antagonist/wizard/proc/send_to_lair() @@ -283,4 +285,46 @@ var/datum/objective/new_objective = new("Protect Wizard Academy from the intruders") new_objective.owner = owner owner.objectives += new_objective - objectives += new_objective \ No newline at end of file + objectives += new_objective + +//Solo wizard report +/datum/antagonist/wizard/roundend_report() + var/list/parts = list() + + parts += printplayer(owner) + + var/count = 1 + var/wizardwin = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + parts += "Objective #[count]: [objective.explanation_text] Success!" + else + parts += "Objective #[count]: [objective.explanation_text] Fail." + wizardwin = 0 + count++ + + if(wizardwin) + parts += "The wizard was successful!" + else + parts += "The wizard has failed!" + + if(owner.spell_list.len>0) + parts += "[owner.name] used the following spells: " + var/list/spell_names = list() + for(var/obj/effect/proc_holder/spell/S in owner.spell_list) + spell_names += S.name + parts += spell_names.Join(", ") + + return parts.Join("
") + +//Wizard with apprentices report +/datum/objective_team/wizard/roundend_report() + var/list/parts = list() + + parts += "Wizards/witches of [master_wizard.owner.name] team were:" + parts += master_wizard.roundend_report() + parts += " " + parts += "[master_wizard.owner.name] apprentices were:" + parts += printplayerlist(members - master_wizard.owner) + + return "
[parts.Join("
")]
" \ No newline at end of file diff --git a/code/datums/mind.dm b/code/datums/mind.dm index c0ab1dc015..14d619c917 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -185,12 +185,6 @@ objectives, uplinks, powers etc are all handled. */ -/datum/mind/proc/remove_objectives() - if(objectives.len) - for(var/datum/objective/O in objectives) - objectives -= O - qdel(O) - /datum/mind/proc/remove_changeling() var/datum/antagonist/changeling/C = has_antag_datum(/datum/antagonist/changeling) if(C) @@ -223,7 +217,6 @@ if(src in SSticker.mode.cult) SSticker.mode.remove_cultist(src, 0, 0) special_role = null - remove_objectives() remove_antag_equip() /datum/mind/proc/remove_rev() @@ -769,17 +762,44 @@ var/objective_pos var/def_value + + + var/datum/antagonist/target_antag + if (href_list["obj_edit"]) objective = locate(href_list["obj_edit"]) if (!objective) return - objective_pos = objectives.Find(objective) + + for(var/datum/antagonist/A in antag_datums) + if(objective in A.objectives) + target_antag = A + objective_pos = A.objectives.Find(objective) + break + + if(!target_antag) //Shouldn't happen + stack_trace("objective without antagonist found") + objective_pos = objectives.Find(objective) //Text strings are easy to manipulate. Revised for simplicity. var/temp_obj_type = "[objective.type]"//Convert path into a text string. def_value = copytext(temp_obj_type, 19)//Convert last part of path into an objective keyword. if(!def_value)//If it's a custom objective, it will be an empty string. def_value = "custom" + else + switch(antag_datums.len) + if(0) + target_antag = add_antag_datum(/datum/antagonist/custom) + if(1) + target_antag = antag_datums[1] + else + var/datum/antagonist/target = input("Which antagonist gets the objective:", "Antagonist", def_value) as null|anything in antag_datums + "(new custom antag)" + if (QDELETED(target)) + return + else if(target == "(new custom antag)") + target_antag = add_antag_datum(/datum/antagonist/custom) + else + target_antag = target var/new_obj_type = input("Select objective type:", "Objective type", def_value) as null|anything in list("assassinate", "late-assassinate", "maroon", "debrain", "protect", "destroy", "prevent", "hijack", "escape", "survive", "martyr", "steal", "download", "nuclear", "capture", "absorb", "custom") if (!new_obj_type) @@ -901,11 +921,15 @@ return if (objective) + if(target_antag) + target_antag.objectives -= objective objectives -= objective - objectives.Insert(objective_pos, new_objective) + target_antag.objectives.Insert(objective_pos, new_objective) message_admins("[key_name_admin(usr)] edited [current]'s objective to [new_objective.explanation_text]") log_admin("[key_name(usr)] edited [current]'s objective to [new_objective.explanation_text]") else + if(target_antag) + target_antag.objectives += new_objective objectives += new_objective message_admins("[key_name_admin(usr)] added a new objective for [current]: [new_objective.explanation_text]") log_admin("[key_name(usr)] added a new objective for [current]: [new_objective.explanation_text]") @@ -914,6 +938,11 @@ var/datum/objective/objective = locate(href_list["obj_delete"]) if(!istype(objective)) return + + for(var/datum/antagonist/A in antag_datums) + if(objective in A.objectives) + A.objectives -= objective + break objectives -= objective message_admins("[key_name_admin(usr)] removed an objective for [current]: [objective.explanation_text]") log_admin("[key_name(usr)] removed an objective for [current]: [objective.explanation_text]") @@ -996,11 +1025,13 @@ message_admins("[key_name_admin(usr)] has cult'ed [current].") log_admin("[key_name(usr)] has cult'ed [current].") if("tome") - if (!SSticker.mode.equip_cultist(current,1)) + var/datum/antagonist/cult/C = has_antag_datum(/datum/antagonist/cult,TRUE) + if (C.equip_cultist(current,1)) to_chat(usr, "Spawning tome failed!") if("amulet") - if (!SSticker.mode.equip_cultist(current)) + var/datum/antagonist/cult/C = has_antag_datum(/datum/antagonist/cult,TRUE) + if (C.equip_cultist(current)) to_chat(usr, "Spawning amulet failed!") else if(href_list["clockcult"]) @@ -1407,16 +1438,11 @@ /datum/mind/proc/make_Cultist() - if(!(src in SSticker.mode.cult)) - SSticker.mode.add_cultist(src,FALSE) + if(!has_antag_datum(/datum/antagonist/cult,TRUE)) + SSticker.mode.add_cultist(src,FALSE,equip=TRUE) special_role = "Cultist" to_chat(current, "You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy your world is, you see that it should be open to the knowledge of Nar-Sie.") to_chat(current, "Assist your new bretheren in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back.") - var/datum/antagonist/cult/C - C.cult_memorization(src) - var/mob/living/carbon/human/H = current - if (!SSticker.mode.equip_cultist(current)) - to_chat(H, "Spawning an amulet from your Master failed.") /datum/mind/proc/make_Rev() var/datum/antagonist/rev/head/head = new(src) diff --git a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm index 7456b8f5eb..d0ab4347ff 100644 --- a/code/game/gamemodes/antag_spawner.dm +++ b/code/game/gamemodes/antag_spawner.dm @@ -242,6 +242,7 @@ new_objective2.owner = S.mind new_objective2.explanation_text = "[objective_verb] everyone[usr ? " else while you're at it":""]." S.mind.objectives += new_objective2 + S.mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(S, S.playstyle_string) to_chat(S, "You are currently not currently in the same plane of existence as the station. \ Ctrl+Click a blood pool to manifest.") diff --git a/code/game/gamemodes/brother/traitor_bro.dm b/code/game/gamemodes/brother/traitor_bro.dm index c1af1601ce..34373da5c8 100644 --- a/code/game/gamemodes/brother/traitor_bro.dm +++ b/code/game/gamemodes/brother/traitor_bro.dm @@ -1,41 +1,3 @@ -/datum/objective_team/brother_team - name = "brotherhood" - member_name = "blood brother" - var/list/objectives = list() - var/meeting_area - -/datum/objective_team/brother_team/is_solo() - return FALSE - -/datum/objective_team/brother_team/proc/add_objective(datum/objective/O, needs_target = FALSE) - O.team = src - if(needs_target) - O.find_target() - O.update_explanation_text() - objectives += O - -/datum/objective_team/brother_team/proc/forge_brother_objectives() - objectives = list() - var/is_hijacker = prob(10) - for(var/i = 1 to max(1, CONFIG_GET(number/brother_objectives_amount) + (members.len > 2) - is_hijacker)) - forge_single_objective() - if(is_hijacker) - if(!locate(/datum/objective/hijack) in objectives) - add_objective(new/datum/objective/hijack) - else if(!locate(/datum/objective/escape) in objectives) - add_objective(new/datum/objective/escape) - -/datum/objective_team/brother_team/proc/forge_single_objective() - if(prob(50)) - if(LAZYLEN(active_ais()) && prob(100/GLOB.joined_player_list.len)) - add_objective(new/datum/objective/destroy, TRUE) - else if(prob(30)) - add_objective(new/datum/objective/maroon, TRUE) - else - add_objective(new/datum/objective/assassinate, TRUE) - else - add_objective(new/datum/objective/steal, TRUE) - /datum/game_mode var/list/datum/mind/brothers = list() var/list/datum/objective_team/brother_team/brother_teams = list() @@ -54,6 +16,7 @@ var/list/datum/objective_team/brother_team/pre_brother_teams = list() var/const/team_amount = 2 //hard limit on brother teams if scaling is turned off var/const/min_team_size = 2 + traitors_required = FALSE //Only teams are possible var/meeting_areas = list("The Bar", "Dorms", "Escape Dock", "Arrivals", "Holodeck", "Primary Tool Storage", "Recreation Area", "Chapel", "Library") @@ -92,12 +55,14 @@ team.forge_brother_objectives() for(var/datum/mind/M in team.members) M.add_antag_datum(ANTAG_DATUM_BROTHER, team) + team.update_name() brother_teams += pre_brother_teams return ..() /datum/game_mode/traitor/bros/generate_report() return "It's Syndicate recruiting season. Be alert for potential Syndicate infiltrators, but also watch out for disgruntled employees trying to defect. Unlike Nanotrasen, the Syndicate prides itself in teamwork and will only recruit pairs that share a brotherly trust." +<<<<<<< HEAD /datum/game_mode/proc/auto_declare_completion_brother() if(!LAZYLEN(brother_teams)) return @@ -130,6 +95,8 @@ text += "
" to_chat(world, text) +======= +>>>>>>> 3d81385... Roundend report refactor (#33246) /datum/game_mode/proc/update_brother_icons_added(datum/mind/brother_mind) var/datum/atom_hud/antag/brotherhud = GLOB.huds[ANTAG_HUD_BROTHER] brotherhud.join_hud(brother_mind.current) diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index a70f392d4f..6fc06f7bca 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -94,6 +94,7 @@ GLOBAL_VAR(changeling_team_objective_type) //If this is not null, we hand our th of the Thing being sent to a station in this sector is highly likely. It may be in the guise of any crew member. Trust nobody - suspect everybody. Do not announce this to the crew, \ as paranoia may spread and inhibit workplace efficiency." +<<<<<<< HEAD /datum/game_mode/proc/auto_declare_completion_changeling() var/list/changelings = get_antagonists(/datum/antagonist/changeling,TRUE) //Only real lings get a mention if(changelings.len) @@ -135,6 +136,8 @@ GLOBAL_VAR(changeling_team_objective_type) //If this is not null, we hand our th return 1 +======= +>>>>>>> 3d81385... Roundend report refactor (#33246) /proc/changeling_transform(mob/living/carbon/human/user, datum/changelingprofile/chosen_prof) var/datum/dna/chosen_dna = chosen_prof.dna user.real_name = chosen_prof.name diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index 61bd9bb496..778cf41022 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -65,13 +65,16 @@ Credit where due: return TRUE return FALSE -/proc/add_servant_of_ratvar(mob/L, silent = FALSE) +/proc/add_servant_of_ratvar(mob/L, silent = FALSE, create_team = TRUE) if(!L || !L.mind) return var/update_type = ANTAG_DATUM_CLOCKCULT if(silent) update_type = ANTAG_DATUM_CLOCKCULT_SILENT - . = L.mind.add_antag_datum(update_type) + var/datum/antagonist/clockcult/C = new update_type(L.mind) + C.make_team = create_team + C.show_in_roundend = create_team //tutorial scarabs begone + . = L.mind.add_antag_datum(C) /proc/remove_servant_of_ratvar(mob/L, silent = FALSE) if(!L || !L.mind) @@ -88,7 +91,6 @@ Credit where due: /////////////// /datum/game_mode - var/datum/mind/eminence //The clockwork Eminence var/list/servants_of_ratvar = list() //The Enlightened servants of Ratvar var/clockwork_explanation = "Defend the Ark of the Clockwork Justiciar and free Ratvar." //The description of the current objective @@ -110,6 +112,8 @@ Credit where due: var/servants_to_serve = list() var/roundstart_player_count var/ark_time //In minutes, how long the Ark waits before activation; this is equal to 30 + (number of players / 5) (max 40 mins.) + + var/datum/objective_team/clockcult/main_clockcult /datum/game_mode/clockwork_cult/pre_setup() if(CONFIG_GET(flag/protect_roles_from_antagonist)) @@ -191,16 +195,16 @@ Credit where due: . = ..() /datum/game_mode/clockwork_cult/proc/check_clockwork_victory() + return main_clockcult.check_clockwork_victory() + +/datum/game_mode/clock_cult/set_round_result() + ..() if(GLOB.clockwork_gateway_activated) SSticker.news_report = CLOCK_SUMMON - return TRUE + SSticker.mode_result = "win - servants completed their objective (summon ratvar)" else SSticker.news_report = CULT_FAILURE - return FALSE - -/datum/game_mode/clockwork_cult/declare_completion() - ..() - return //Doesn't end until the round does + SSticker.mode_result = "loss - servants failed their objective (summon ratvar)" /datum/game_mode/clockwork_cult/generate_report() return "Bluespace monitors near your sector have detected a continuous stream of patterned fluctuations since the station was completed. It is most probable that a powerful entity \ @@ -210,30 +214,6 @@ Credit where due: working for this entity and utilizing highly-advanced technology to cross the great distance at will. If they should turn out to be a credible threat, the task falls on you and \ your crew to dispatch it in a timely manner." -/datum/game_mode/proc/auto_declare_completion_clockwork_cult() - var/text = "" - if(istype(SSticker.mode, /datum/game_mode/clockwork_cult)) //Possibly hacky? - var/datum/game_mode/clockwork_cult/C = SSticker.mode - if(C.check_clockwork_victory()) - text += "Ratvar's servants defended the Ark until its activation!" - SSticker.mode_result = "win - servants completed their objective (summon ratvar)" - else - text += "The Ark was destroyed! Ratvar will rust away for all eternity!" - SSticker.mode_result = "loss - servants failed their objective (summon ratvar)" - text += "
The servants' objective was: [CLOCKCULT_OBJECTIVE]." - text += "
Ratvar's servants had [GLOB.clockwork_caches] Tinkerer's Caches." - text += "
Construction Value(CV) was: [GLOB.clockwork_construction_value]" - for(var/i in SSticker.scripture_states) - if(i != SCRIPTURE_DRIVER) - text += "
[i] scripture was: [SSticker.scripture_states[i] ? "UN":""]LOCKED" - if(SSticker.mode.eminence) - text += "
The Eminence was: [printplayer(SSticker.mode.eminence)]" - if(servants_of_ratvar.len) - text += "
Ratvar's servants were:" - for(var/datum/mind/M in servants_of_ratvar - SSticker.mode.eminence) - text += printplayer(M) - to_chat(world, text) - /datum/game_mode/proc/update_servant_icons_added(datum/mind/M) var/datum/atom_hud/antag/A = GLOB.huds[ANTAG_HUD_CLOCKWORK] A.join_hud(M.current) diff --git a/code/game/gamemodes/clock_cult/clock_items/construct_chassis.dm b/code/game/gamemodes/clock_cult/clock_items/construct_chassis.dm index acf6e43974..1b2b867aa5 100644 --- a/code/game/gamemodes/clock_cult/clock_items/construct_chassis.dm +++ b/code/game/gamemodes/clock_cult/clock_items/construct_chassis.dm @@ -91,7 +91,8 @@ /obj/item/clockwork/construct_chassis/cogscarab/pre_spawn() if(infinite_resources) - construct_type = /mob/living/simple_animal/drone/cogscarab/ratvar //During rounds where they can't interact with the station, let them experiment with builds + //During rounds where they can't interact with the station, let them experiment with builds + construct_type = /mob/living/simple_animal/drone/cogscarab/ratvar /obj/item/clockwork/construct_chassis/cogscarab/post_spawn(mob/living/construct) if(infinite_resources) //Allow them to build stuff and recite scripture diff --git a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm index cc91feeb98..8416e4651d 100644 --- a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm +++ b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm @@ -14,16 +14,6 @@ lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE var/static/superheated_walls = 0 -/mob/camera/eminence/Initialize() - if(SSticker.mode.eminence) - return INITIALIZE_HINT_QDEL - . = ..() - -/mob/camera/eminence/Destroy(force) - if(!force && mind && SSticker.mode.eminence == mind) - return QDEL_HINT_LETMELIVE - return ..() - /mob/camera/eminence/CanPass(atom/movable/mover, turf/target) return TRUE @@ -39,12 +29,20 @@ /mob/camera/eminence/Login() ..() - add_servant_of_ratvar(src, TRUE) + var/datum/antagonist/clockcult/C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) + if(!C) + add_servant_of_ratvar(src, TRUE) + C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) + if(C && C.clock_team) + if(C.clock_team.eminence) + remove_servant_of_ratvar(src,TRUE) + qdel(src) + else + C.clock_team.eminence = src to_chat(src, "You have been selected as the Eminence!") to_chat(src, "As the Eminence, you lead the servants. Anything you say will be heard by the entire cult.") to_chat(src, "Though you can move through walls, you're also incorporeal, and largely can't interact with the world except for a few ways.") to_chat(src, "Additionally, unless the herald's beacon is activated, you can't understand any speech while away from Reebe.") - SSticker.mode.eminence = mind eminence_help() for(var/V in actions) var/datum/action/A = V diff --git a/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm b/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm index 8d4e936658..495bfaeaa8 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm @@ -17,7 +17,11 @@ return if(kingmaking) return - if(SSticker.mode.eminence) + + var/datum/antagonist/clockcult/C = user.mind.has_antag_datum(/datum/antagonist/clockcult) + if(!C || !C.clock_team) + return + if(C.clock_team.eminence) to_chat(user, "There's already an Eminence!") return if(!GLOB.servants_active) @@ -34,7 +38,9 @@ /obj/structure/destructible/clockwork/eminence_spire/attack_ghost(mob/user) if(!IsAdminGhost(user)) return - if(SSticker.mode.eminence) + + var/datum/antagonist/clockcult/random_cultist = locate() in GLOB.antagonists //if theres no cultists new team without eminence will be created anyway. + if(random_cultist && random_cultist.clock_team && random_cultist.clock_team.eminence) to_chat(user, "There's already an Eminence - too late!") return if(!GLOB.servants_active) diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index f20dd25802..67e2225772 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -2,24 +2,23 @@ /datum/game_mode var/list/datum/mind/cult = list() - var/list/cult_objectives = list() - var/eldergod = 1 //for the summon god objective /proc/iscultist(mob/living/M) return istype(M) && M.mind && M.mind.has_antag_datum(ANTAG_DATUM_CULT) -/proc/is_sacrifice_target(datum/mind/mind) - if(mind == GLOB.sac_mind) - return TRUE +/datum/objective_team/cult/proc/is_sacrifice_target(datum/mind/mind) + for(var/datum/objective/sacrifice/sac_objective in objectives) + if(mind == sac_objective.target) + return TRUE return FALSE - -/proc/is_convertable_to_cult(mob/living/M) + +/proc/is_convertable_to_cult(mob/living/M,datum/objective_team/cult/specific_cult) if(!istype(M)) return FALSE if(M.mind) if(ishuman(M) && (M.mind.assigned_role in list("Captain", "Chaplain"))) return FALSE - if(is_sacrifice_target(M.mind)) + if(specific_cult && specific_cult.is_sacrifice_target(M.mind)) return FALSE if(M.mind.enslaved_to && !iscultist(M.mind.enslaved_to)) return FALSE @@ -55,10 +54,10 @@ var/list/cultists_to_cult = list() //the cultists we'll convert + var/datum/objective_team/cult/main_cult + /datum/game_mode/cult/pre_setup() - cult_objectives += "sacrifice" - if(CONFIG_GET(flag/protect_roles_from_antagonist)) restricted_jobs += protected_jobs @@ -86,82 +85,19 @@ /datum/game_mode/cult/post_setup() - if("sacrifice" in cult_objectives) - var/list/possible_targets = get_unconvertables() - if(!possible_targets.len) - message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.") - for(var/mob/living/carbon/human/player in GLOB.player_list) - if(player.mind && !(player.mind in cultists_to_cult)) - possible_targets += player.mind - if(possible_targets.len > 0) - GLOB.sac_mind = pick(possible_targets) - if(!GLOB.sac_mind) - message_admins("Cult Sacrifice: ERROR - Null target chosen!") - else - var/datum/job/sacjob = SSjob.GetJob(GLOB.sac_mind.assigned_role) - var/datum/preferences/sacface = GLOB.sac_mind.current.client.prefs - var/icon/reshape = get_flat_human_icon(null, sacjob, sacface) - reshape.Shift(SOUTH, 4) - reshape.Shift(EAST, 1) - reshape.Crop(7,4,26,31) - reshape.Crop(-5,-3,26,30) - GLOB.sac_image = reshape - else - message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!") - if(!GLOB.summon_spots.len) - while(GLOB.summon_spots.len < SUMMON_POSSIBILITIES) - var/area/summon = pick(GLOB.sortedAreas - GLOB.summon_spots) - if((summon.z in GLOB.station_z_levels) && summon.valid_territory) - GLOB.summon_spots += summon - cult_objectives += "eldergod" - for(var/datum/mind/cult_mind in cultists_to_cult) - equip_cultist(cult_mind.current) - update_cult_icons_added(cult_mind) - to_chat(cult_mind.current, "You are a member of the cult!") - cult_mind.current.playsound_local(get_turf(cult_mind.current), 'sound/ambience/antag/bloodcult.ogg', 100, FALSE, pressure_affected = FALSE)//subject to change - add_cultist(cult_mind, 0) + add_cultist(cult_mind, 0, equip=TRUE) ..() -/datum/game_mode/proc/equip_cultist(mob/living/carbon/human/mob,tome = 0) - if(!istype(mob)) - return - if (mob.mind) - if (mob.mind.assigned_role == "Clown") - to_chat(mob, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.") - mob.dna.remove_mutation(CLOWNMUT) - if(tome) - . += cult_give_item(/obj/item/tome, mob) - else - . += cult_give_item(/obj/item/paper/talisman/supply, mob) - to_chat(mob, "These will help you start the cult on this station. Use them well, and remember - you are not the only one.") - -/datum/game_mode/proc/cult_give_item(obj/item/item_path, mob/living/carbon/human/mob) - var/list/slots = list( - "backpack" = slot_in_backpack, - "left pocket" = slot_l_store, - "right pocket" = slot_r_store - ) - - var/T = new item_path(mob) - var/item_name = initial(item_path.name) - var/where = mob.equip_in_one_of_slots(T, slots) - if(!where) - to_chat(mob, "Unfortunately, you weren't able to get a [item_name]. This is very bad and you should adminhelp immediately (press F1).") - return 0 - else - to_chat(mob, "You have a [item_name] in your [where].") - if(where == "backpack") - var/obj/item/storage/B = mob.back - B.orient2hud(mob) - B.show_to(mob) - return 1 - -/datum/game_mode/proc/add_cultist(datum/mind/cult_mind, stun) //BASE +/datum/game_mode/proc/add_cultist(datum/mind/cult_mind, stun , equip = FALSE) //BASE if (!istype(cult_mind)) return 0 - if(cult_mind.add_antag_datum(ANTAG_DATUM_CULT)) + + var/datum/antagonist/cult/new_cultist = new(cult_mind) + new_cultist.give_equipment = equip + + if(cult_mind.add_antag_datum(new_cultist)) if(stun) cult_mind.current.Unconscious(100) return 1 @@ -187,25 +123,19 @@ culthud.leave_hud(cult_mind.current) set_antag_hud(cult_mind.current, null) -/datum/game_mode/cult/proc/get_unconvertables() - var/list/ucs = list() - for(var/mob/living/carbon/human/player in GLOB.player_list) - if(player.mind && !is_convertable_to_cult(player) && !(player.mind in cultists_to_cult)) - ucs += player.mind - return ucs - /datum/game_mode/cult/proc/check_cult_victory() - var/cult_fail = 0 - if(cult_objectives.Find("survive")) - cult_fail += check_survive() //the proc returns 1 if there are not enough cultists on the shuttle, 0 otherwise - if(cult_objectives.Find("eldergod")) - cult_fail += eldergod //1 by default, 0 if the elder god has been summoned at least once - if(cult_objectives.Find("sacrifice")) - if(GLOB.sac_mind && !GLOB.sac_complete) //if the target has been GLOB.sacrificed, ignore this step. otherwise, add 1 to cult_fail - cult_fail++ - return cult_fail //if any objectives aren't met, failure + return main_cult.check_cult_victory() +/datum/game_mode/cult/set_round_result() + ..() + if(check_cult_victory()) + SSticker.mode_result = "win - cult win" + SSticker.news_report = CULT_SUMMON + else + SSticker.mode_result = "loss - staff stopped the cult" + SSticker.news_report = CULT_FAILURE + /datum/game_mode/cult/proc/check_survive() var/acolytes_survived = 0 for(var/datum/mind/cult_mind in cult) @@ -218,57 +148,6 @@ return 1 -/datum/game_mode/cult/declare_completion() - - if(!check_cult_victory()) - SSticker.mode_result = "win - cult win" - to_chat(world, "The cult has succeeded! Nar-sie has snuffed out another torch in the void!") - else - SSticker.mode_result = "loss - staff stopped the cult" - to_chat(world, "The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!") - - var/text = "" - - if(cult_objectives.len) - text += "
The cultists' objectives were:" - for(var/obj_count=1, obj_count <= cult_objectives.len, obj_count++) - var/explanation - switch(cult_objectives[obj_count]) - if("survive") - if(!check_survive()) - explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_survive", "SUCCESS")) - SSticker.news_report = CULT_ESCAPE - else - explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_survive", "FAIL")) - SSticker.news_report = CULT_FAILURE - if("sacrifice") - if(GLOB.sac_complete) - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role]. Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_sacrifice", "SUCCESS")) - else - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role]. Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_sacrifice", "FAIL")) - if("eldergod") - if(!eldergod) - explanation = "Summon Nar-Sie. The summoning can only be accomplished in [english_list(GLOB.summon_spots)].Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_narsie", "SUCCESS")) - SSticker.news_report = CULT_SUMMON - else - explanation = "Summon Nar-Sie. The summoning can only be accomplished in [english_list(GLOB.summon_spots)]Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_narsie", "FAIL")) - SSticker.news_report = CULT_FAILURE - - text += "
Objective #[obj_count]: [explanation]" - if(cult.len) - text += "
The cultists were:" - for(var/datum/mind/M in cult) - text += printplayer(M) - to_chat(world, text) - ..() - return 1 - /datum/game_mode/cult/generate_report() return "Some stations in your sector have reported evidence of blood sacrifice and strange magic. Ties to the Wizards' Federation have been proven not to exist, and many employees \ have disappeared; even Central Command employees light-years away have felt strange presences and at times hysterical compulsions. Interrogations point towards this being the work of \ @@ -276,41 +155,4 @@ devoted to stopping this cult. Note that holy water seems to weaken and eventually return the minds of cultists that ingest it, and mindshield implants will prevent conversion \ altogether." -/datum/game_mode/proc/datum_cult_completion() - var/text = "" - var/cult_fail = 0 - cult_fail += eldergod - if(!GLOB.sac_complete) - cult_fail++ - if(!cult_fail) - SSticker.mode_result = "win - cult win" - to_chat(world, "The cult has succeeded! Nar-sie has snuffed out another torch in the void!") - else - SSticker.mode_result = "loss - staff stopped the cult" - to_chat(world, "The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!") - if(cult_objectives.len) - text += "
The cultists' objectives were:" - for(var/obj_count in 1 to 2) - var/explanation - switch(cult_objectives[obj_count]) - if("sacrifice") - if(GLOB.sac_mind) - if(GLOB.sac_complete) - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role]. Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_sacrifice", "SUCCESS")) - else - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role]. Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_sacrifice", "FAIL")) - if("eldergod") - if(!eldergod) - explanation = "Summon Nar-Sie. Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_narsie", "SUCCESS")) - SSticker.news_report = CULT_SUMMON - else - explanation = "Summon Nar-Sie. Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_narsie", "FAIL")) - SSticker.news_report = CULT_FAILURE - text += "
Objective #[obj_count]: [explanation]" - to_chat(world, text) - #undef CULT_SCALING_COEFFICIENT diff --git a/code/game/gamemodes/cult/cult_comms.dm b/code/game/gamemodes/cult/cult_comms.dm index 530b6ebb20..2938f5abf4 100644 --- a/code/game/gamemodes/cult/cult_comms.dm +++ b/code/game/gamemodes/cult/cult_comms.dm @@ -88,19 +88,21 @@ button_icon_state = "cultvote" /datum/action/innate/cult/mastervote/IsAvailable() - if(GLOB.cult_vote_called || !ishuman(owner)) + var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!C || C.cult_team.cult_vote_called || !ishuman(owner)) return FALSE return ..() /datum/action/innate/cult/mastervote/Activate() - pollCultists(owner) + var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + pollCultists(owner,C.cult_team) -/proc/pollCultists(var/mob/living/Nominee) //Cult Master Poll +/proc/pollCultists(var/mob/living/Nominee,datum/objective_team/cult/team) //Cult Master Poll if(world.time < CULT_POLL_WAIT) to_chat(Nominee, "It would be premature to select a leader while everyone is still settling in, try again in [DisplayTimeText(CULT_POLL_WAIT-world.time)].") return - GLOB.cult_vote_called = TRUE //somebody's trying to be a master, make sure we don't let anyone else try - for(var/datum/mind/B in SSticker.mode.cult) + team.cult_vote_called = TRUE //somebody's trying to be a master, make sure we don't let anyone else try + for(var/datum/mind/B in team.members) if(B.current) B.current.update_action_buttons_icon() if(!B.current.incapacitated()) @@ -108,39 +110,39 @@ to_chat(B.current, "Acolyte [Nominee] has asserted that they are worthy of leading the cult. A vote will be called shortly.") sleep(100) var/list/asked_cultists = list() - for(var/datum/mind/B in SSticker.mode.cult) + for(var/datum/mind/B in team.members) if(B.current && B.current != Nominee && !B.current.incapacitated()) SEND_SOUND(B.current, 'sound/magic/exit_blood.ogg') asked_cultists += B.current var/list/yes_voters = pollCandidates("[Nominee] seeks to lead your cult, do you support [Nominee.p_them()]?", poll_time = 300, group = asked_cultists) if(QDELETED(Nominee) || Nominee.incapacitated()) - GLOB.cult_vote_called = FALSE - for(var/datum/mind/B in SSticker.mode.cult) + team.cult_vote_called = FALSE + for(var/datum/mind/B in team.members) if(B.current) B.current.update_action_buttons_icon() if(!B.current.incapacitated()) to_chat(B.current,"[Nominee] has died in the process of attempting to win the cult's support!") return FALSE if(!Nominee.mind) - GLOB.cult_vote_called = FALSE - for(var/datum/mind/B in SSticker.mode.cult) + team.cult_vote_called = FALSE + for(var/datum/mind/B in team.members) if(B.current) B.current.update_action_buttons_icon() if(!B.current.incapacitated()) to_chat(B.current,"[Nominee] has gone catatonic in the process of attempting to win the cult's support!") return FALSE if(LAZYLEN(yes_voters) <= LAZYLEN(asked_cultists) * 0.5) - GLOB.cult_vote_called = FALSE - for(var/datum/mind/B in SSticker.mode.cult) + team.cult_vote_called = FALSE + for(var/datum/mind/B in team.members) if(B.current) B.current.update_action_buttons_icon() if(!B.current.incapacitated()) to_chat(B.current, "[Nominee] could not win the cult's support and shall continue to serve as an acolyte.") return FALSE - GLOB.cult_mastered = TRUE + team.cult_mastered = TRUE SSticker.mode.remove_cultist(Nominee.mind, TRUE) Nominee.mind.add_antag_datum(ANTAG_DATUM_CULT_MASTER) - for(var/datum/mind/B in SSticker.mode.cult) + for(var/datum/mind/B in team.members) if(B.current) for(var/datum/action/innate/cult/mastervote/vote in B.current.actions) vote.Remove(B.current) @@ -159,6 +161,9 @@ button_icon_state = "sintouch" /datum/action/innate/cult/master/finalreck/Activate() + var/datum/antagonist/cult/antag = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!antag) + return for(var/i in 1 to 4) chant(i) var/list/destinations = list() @@ -169,7 +174,7 @@ to_chat(owner, "You need more space to summon the cult!") return if(do_after(owner, 30, target = owner)) - for(var/datum/mind/B in SSticker.mode.cult) + for(var/datum/mind/B in antag.cult_team.members) if(B.current && B.current.stat != DEAD) var/turf/mobloc = get_turf(B.current) switch(i) @@ -194,7 +199,7 @@ addtimer(CALLBACK(B.current, /mob/.proc/reckon, final), 10) else return - GLOB.reckoning_complete = TRUE + antag.cult_team.reckoning_complete = TRUE Remove(owner) /mob/proc/reckon(turf/final) @@ -269,34 +274,37 @@ var/turf/T = get_turf(ranged_ability_user) if(!isturf(T)) return FALSE + + var/datum/antagonist/cult/C = caller.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(target in view(7, get_turf(ranged_ability_user))) - GLOB.blood_target = target + C.cult_team.blood_target = target var/area/A = get_area(target) attached_action.cooldown = world.time + attached_action.base_cooldown addtimer(CALLBACK(attached_action.owner, /mob.proc/update_action_buttons_icon), attached_action.base_cooldown) - GLOB.blood_target_image = image('icons/effects/cult_target.dmi', target, "glow", ABOVE_MOB_LAYER) - GLOB.blood_target_image.appearance_flags = RESET_COLOR - GLOB.blood_target_image.pixel_x = -target.pixel_x - GLOB.blood_target_image.pixel_y = -target.pixel_y + C.cult_team.blood_target_image = image('icons/effects/cult_target.dmi', target, "glow", ABOVE_MOB_LAYER) + C.cult_team.blood_target_image.appearance_flags = RESET_COLOR + C.cult_team.blood_target_image.pixel_x = -target.pixel_x + C.cult_team.blood_target_image.pixel_y = -target.pixel_y for(var/datum/mind/B in SSticker.mode.cult) if(B.current && B.current.stat != DEAD && B.current.client) - to_chat(B.current, "Master [ranged_ability_user] has marked [GLOB.blood_target] in the [A.name] as the cult's top priority, get there immediately!") + to_chat(B.current, "Master [ranged_ability_user] has marked [C.cult_team.blood_target] in the [A.name] as the cult's top priority, get there immediately!") SEND_SOUND(B.current, sound(pick('sound/hallucinations/over_here2.ogg','sound/hallucinations/over_here3.ogg'),0,1,75)) - B.current.client.images += GLOB.blood_target_image + B.current.client.images += C.cult_team.blood_target_image attached_action.owner.update_action_buttons_icon() remove_ranged_ability("The marking rite is complete! It will last for 90 seconds.") - GLOB.blood_target_reset_timer = addtimer(CALLBACK(GLOBAL_PROC, .proc/reset_blood_target), 900, TIMER_STOPPABLE) + C.cult_team.blood_target_reset_timer = addtimer(CALLBACK(GLOBAL_PROC, .proc/reset_blood_target,C.cult_team), 900, TIMER_STOPPABLE) return TRUE return FALSE -/proc/reset_blood_target() - for(var/datum/mind/B in SSticker.mode.cult) +/proc/reset_blood_target(datum/objective_team/cult/team) + for(var/datum/mind/B in team.members) if(B.current && B.current.stat != DEAD && B.current.client) - if(GLOB.blood_target) + if(team.blood_target) to_chat(B.current,"The blood mark has expired!") - B.current.client.images -= GLOB.blood_target_image - QDEL_NULL(GLOB.blood_target_image) - GLOB.blood_target = null + B.current.client.images -= team.blood_target_image + QDEL_NULL(team.blood_target_image) + team.blood_target = null diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index 2adaa57a2f..f0934b524f 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -179,6 +179,13 @@ This file contains the arcane tome files. var/list/shields = list() var/area/A = get_area(src) + var/datum/antagonist/cult/user_antag = user.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!user_antag) + return + + var/datum/objective/eldergod/summon_objective = locate() in user_antag.cult_team.objectives + var/datum/objective/sacrifice/sac_objective = locate() in user_antag.cult_team.objectives + if(!check_rune_turf(Turf, user)) return entered_rune_name = input(user, "Choose a rite to scribe.", "Sigils of Power") as null|anything in GLOB.rune_types @@ -196,18 +203,20 @@ This file contains the arcane tome files. A = get_area(src) if(!src || QDELETED(src) || !Adjacent(user) || user.incapacitated() || !check_rune_turf(Turf, user)) return + + //AAAAAAAAAAAAAAAH, i'm rewriting enough for now so TODO: remove this shit if(ispath(rune_to_scribe, /obj/effect/rune/narsie)) - if(!("eldergod" in SSticker.mode.cult_objectives)) + if(!summon_objective) to_chat(user, "Nar-Sie does not wish to be summoned!") return - if(!GLOB.sac_complete) + if(sac_objective && !sac_objective.check_completion()) to_chat(user, "The sacrifice is not complete. The portal would lack the power to open if you tried!") return - if(!SSticker.mode.eldergod) + if(summon_objective.check_completion()) to_chat(user, "\"I am already here. There is no need to try to summon me now.\"") return - if(!(A in GLOB.summon_spots)) - to_chat(user, "The Geometer can only be summoned where the veil is weak - in [english_list(GLOB.summon_spots)]!") + if(!(A in summon_objective.summon_spots)) + to_chat(user, "The Geometer can only be summoned where the veil is weak - in [english_list(summon_objective.summon_spots)]!") return var/confirm_final = alert(user, "This is the FINAL step to summon Nar-Sie; it is a long, painful ritual and the crew will be alerted to your presence", "Are you prepared for the final battle?", "My life for Nar-Sie!", "No") if(confirm_final == "No") @@ -215,8 +224,8 @@ This file contains the arcane tome files. return Turf = get_turf(user) A = get_area(src) - if(!(A in GLOB.summon_spots)) // Check again to make sure they didn't move - to_chat(user, "The Geometer can only be summoned where the veil is weak - in [english_list(GLOB.summon_spots)]!") + if(!(A in summon_objective.summon_spots)) // Check again to make sure they didn't move + to_chat(user, "The Geometer can only be summoned where the veil is weak - in [english_list(summon_objective.summon_spots)]!") return priority_announce("Figments from an eldritch god are being summoned by [user] into [A.map_name] from an unknown dimension. Disrupt the ritual at all costs!","Central Command Higher Dimensional Affairs", 'sound/ai/spanomalies.ogg') for(var/B in spiral_range_turfs(1, user, 1)) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index be1c2ccaff..1bab1d90f4 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -349,7 +349,11 @@ structure_check() searches for nearby cultist structures required for the invoca color = RUNE_COLOR_DARKRED var/mob/living/L = pick(myriad_targets) var/is_clock = is_servant_of_ratvar(L) - var/is_convertable = is_convertable_to_cult(L) + + var/mob/living/F = invokers[1] + var/datum/antagonist/cult/C = F.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + + var/is_convertable = is_convertable_to_cult(L,C.cult_team) if(L.stat != DEAD && (is_clock || is_convertable)) invocation = "Mah'weyh pleggh at e'ntrath!" ..() @@ -397,17 +401,27 @@ structure_check() searches for nearby cultist structures required for the invoca return 1 /obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers) + var/mob/living/first_invoker = invokers[1] + if(!first_invoker) + return FALSE + var/datum/antagonist/cult/C = first_invoker.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!C) + return + + var/big_sac = FALSE - if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || is_sacrifice_target(sacrificial.mind)) && invokers.len < 3) + if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3) for(var/M in invokers) to_chat(M, "[sacrificial] is too greatly linked to the world! You need three acolytes!") log_game("Offer rune failed - not enough acolytes and target is living or sac target") return FALSE if(sacrificial.mind) GLOB.sacrificed += sacrificial.mind - if(is_sacrifice_target(sacrificial.mind)) - GLOB.sac_complete = TRUE - big_sac = TRUE + for(var/datum/objective/sacrifice/sac_objective in C.cult_team.objectives) + if(sac_objective.target == sacrificial.mind) + sac_objective.sacced = TRUE + sac_objective.update_explanation_text() + big_sac = TRUE else GLOB.sacrificed += sacrificial @@ -481,7 +495,6 @@ structure_check() searches for nearby cultist structures required for the invoca sleep(40) if(src) color = RUNE_COLOR_RED - SSticker.mode.eldergod = FALSE new /obj/singularity/narsie/large/cult(T) //Causes Nar-Sie to spawn even if the rune has been removed /obj/effect/rune/narsie/attackby(obj/I, mob/user, params) //Since the narsie rune takes a long time to make, add logging to removal. diff --git a/code/game/gamemodes/devil/game_mode.dm b/code/game/gamemodes/devil/game_mode.dm index 957e261933..44f3368feb 100644 --- a/code/game/gamemodes/devil/game_mode.dm +++ b/code/game/gamemodes/devil/game_mode.dm @@ -3,32 +3,6 @@ var/list/datum/mind/devils = list() var/devil_ascended = 0 // Number of arch devils on station -/datum/game_mode/proc/auto_declare_completion_sintouched() - var/text = "" - if(sintouched.len) - text += "
The sintouched were:" - var/list/sintouchedUnique = uniqueList(sintouched) - for(var/S in sintouchedUnique) - var/datum/mind/sintouched_mind = S - text += printplayer(sintouched_mind) - text += printobjectives(sintouched_mind) - text += "
" - text += "
" - to_chat(world, text) - -/datum/game_mode/proc/auto_declare_completion_devils() - /var/text = "" - if(devils.len) - text += "
The devils were:" - for(var/D in devils) - var/datum/mind/devil = D - text += printplayer(devil) - text += printdevilinfo(devil.current) - text += printobjectives(devil) - text += "
" - text += "
" - to_chat(world, text) - /datum/game_mode/proc/add_devil_objectives(datum/mind/devil_mind, quantity) var/list/validtypes = list(/datum/objective/devil/soulquantity, /datum/objective/devil/soulquality, /datum/objective/devil/sintouch, /datum/objective/devil/buy_target) for(var/i = 1 to quantity) @@ -41,18 +15,6 @@ else objective.find_target() -/datum/game_mode/proc/printdevilinfo(mob/living/ply) - var/datum/antagonist/devil/devilinfo = is_devil(ply) - if(!devilinfo) - return "Target is not a devil." - var/text = "
The devil's true name is: [devilinfo.truename]
" - text += "The devil's bans were:
" - text += " [GLOB.lawlorify[LORE][devilinfo.ban]]
" - text += " [GLOB.lawlorify[LORE][devilinfo.bane]]
" - text += " [GLOB.lawlorify[LORE][devilinfo.obligation]]
" - text += " [GLOB.lawlorify[LORE][devilinfo.banish]]

" - return text - /datum/game_mode/proc/update_devil_icons_added(datum/mind/devil_mind) var/datum/atom_hud/antag/hud = GLOB.huds[ANTAG_HUD_DEVIL] hud.join_hud(devil_mind.current) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 803e73b9e0..0c6a8fd1e0 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -73,7 +73,6 @@ /datum/game_mode/proc/pre_setup() return 1 - ///Everyone should now be on the station and have their normal gear. This is the place to give the special roles extra things /datum/game_mode/proc/post_setup(report) //Gamemodes can override the intercept report. Passing TRUE as the argument will force a report. if(!report) @@ -241,55 +240,9 @@ return 0 -/datum/game_mode/proc/declare_completion() - var/clients = 0 - var/surviving_humans = 0 - var/surviving_total = 0 - var/ghosts = 0 - var/escaped_humans = 0 - var/escaped_total = 0 - - for(var/mob/M in GLOB.player_list) - if(M.client) - clients++ - if(ishuman(M)) - if(!M.stat) - surviving_humans++ - if(M.z == ZLEVEL_CENTCOM) - escaped_humans++ - if(!M.stat) - surviving_total++ - if(M.z == ZLEVEL_CENTCOM) - escaped_total++ - - - if(isobserver(M)) - ghosts++ - - if(clients) - SSblackbox.record_feedback("nested tally", "round_end_stats", clients, list("clients")) - if(ghosts) - SSblackbox.record_feedback("nested tally", "round_end_stats", ghosts, list("ghosts")) - if(surviving_humans) - SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_humans, list("survivors", "human")) - if(surviving_total) - SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_total, list("survivors", "total")) - if(escaped_humans) - SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_humans, list("escapees", "human")) - if(escaped_total) - SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_total, list("escapees", "total")) - - send2irc("Server", "Round just ended.") - if(cult.len && !istype(SSticker.mode, /datum/game_mode/cult)) - datum_cult_completion() - - return 0 - - /datum/game_mode/proc/check_win() //universal trigger to be called at mob death, nuke explosion, etc. To be called from everywhere. return 0 - /datum/game_mode/proc/send_intercept() var/intercepttext = "Central Command Status Summary
" intercepttext += "Central Command has intercepted and partially decoded a Syndicate transmission with vital information regarding their movements. The following report outlines the most \ @@ -451,34 +404,6 @@ for (var/C in GLOB.admins) to_chat(C, msg) -/datum/game_mode/proc/printplayer(datum/mind/ply, fleecheck) - var/text = "
[ply.key] was [ply.name] the [ply.assigned_role] and" - if(ply.current) - if(ply.current.stat == DEAD) - text += " died" - else - text += " survived" - if(fleecheck) - var/turf/T = get_turf(ply.current) - if(!T || !(T.z in GLOB.station_z_levels)) - text += " while fleeing the station" - if(ply.current.real_name != ply.name) - text += " as [ply.current.real_name]" - else - text += " had their body destroyed" - return text - -/datum/game_mode/proc/printobjectives(datum/mind/ply) - var/text = "" - var/count = 1 - for(var/datum/objective/objective in ply.objectives) - if(objective.check_completion()) - text += "
Objective #[count]: [objective.explanation_text] Success!" - else - text += "
Objective #[count]: [objective.explanation_text] Fail." - count++ - return text - //If the configuration option is set to require players to be logged as old enough to play certain jobs, then this proc checks that they are, otherwise it just returns 1 /datum/game_mode/proc/age_check(client/C) if(get_remaining_days(C) == 0) @@ -518,11 +443,6 @@ station_goals += new picked -/datum/game_mode/proc/declare_station_goal_completion() - for(var/V in station_goals) - var/datum/station_goal/G = V - G.print_result() - /datum/game_mode/proc/generate_report() //Generates a small text blurb for the gamemode in centcom report return "Gamemode report for [name] not set. Contact a coder." @@ -530,3 +450,20 @@ /datum/game_mode/proc/OnNukeExplosion(off_station) if(off_station < 2) station_was_nuked = TRUE //Will end the round on next check. +<<<<<<< HEAD +======= + +//Additional report section in roundend report +/datum/game_mode/proc/special_report() + return + +//Set result and news report here +/datum/game_mode/proc/set_round_result() + SSticker.mode_result = "undefined" + if(station_was_nuked) + SSticker.news_report = STATION_DESTROYED_NUKE + if(EMERGENCY_ESCAPED_OR_ENDGAMED) + SSticker.news_report = STATION_EVACUATED + if(SSshuttle.emergency.is_hijacked()) + SSticker.news_report = SHUTTLE_HIJACK +>>>>>>> 3d81385... Roundend report refactor (#33246) diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm index b7a6580570..f8e0666015 100644 --- a/code/game/gamemodes/meteor/meteor.dm +++ b/code/game/gamemodes/meteor/meteor.dm @@ -30,30 +30,29 @@ spawn_meteors(ramp_up_final, wavetype) -/datum/game_mode/meteor/declare_completion() - var/text +/datum/game_mode/meteor/special_report() var/survivors = 0 + var/list/survivor_list = list() for(var/mob/living/player in GLOB.player_list) if(player.stat != DEAD) ++survivors if(player.onCentCom()) - text += "
[player.real_name] escaped to the safety of CentCom." + survivor_list += "[player.real_name] escaped to the safety of CentCom." else if(player.onSyndieBase()) - text += "
[player.real_name] escaped to the (relative) safety of Syndicate Space." + survivor_list += "[player.real_name] escaped to the (relative) safety of Syndicate Space." else - text += "
[player.real_name] survived but is stranded without any hope of rescue." - + survivor_list += "[player.real_name] survived but is stranded without any hope of rescue." if(survivors) - to_chat(world, "The following survived the meteor storm:[text]") + return "The following survived the meteor storm:
[survivor_list.Join("
")]" else - to_chat(world, "Nobody survived the meteor storm!") + return "Nobody survived the meteor storm!" - SSticker.mode_result = "end - evacuation" +/datum/game_mode/meteor/set_round_result() ..() - return 1 + SSticker.mode_result = "end - evacuation" /datum/game_mode/meteor/generate_report() return "[pick("Asteroids have", "Meteors have", "Large rocks have", "Stellar minerals have", "Space hail has", "Debris has")] been detected near your station, and a collision is possible, \ diff --git a/code/game/gamemodes/miniantags/abduction/abduction.dm b/code/game/gamemodes/miniantags/abduction/abduction.dm index 4eb8642c02..050cac443d 100644 --- a/code/game/gamemodes/miniantags/abduction/abduction.dm +++ b/code/game/gamemodes/miniantags/abduction/abduction.dm @@ -1,19 +1,5 @@ -/datum/objective_team/abductor_team - member_name = "abductor" - var/list/objectives = list() - var/team_number - -/datum/objective_team/abductor_team/is_solo() - return FALSE - -/datum/objective_team/abductor_team/proc/add_objective(datum/objective/O) - O.team = src - O.update_explanation_text() - objectives += O - /datum/game_mode var/list/datum/mind/abductors = list() - var/list/datum/mind/abductees = list() /datum/game_mode/abduction name = "abduction" @@ -99,35 +85,6 @@ return ..() return ..() -/datum/game_mode/abduction/declare_completion() - for(var/datum/objective_team/abductor_team/team in abductor_teams) - var/won = TRUE - for(var/datum/objective/O in team.objectives) - if(!O.check_completion()) - won = FALSE - if(won) - to_chat(world, "[team.name] team fulfilled its mission!") - else - to_chat(world, "[team.name] team failed its mission.") - ..() - return TRUE - -/datum/game_mode/proc/auto_declare_completion_abduction() - var/text = "" - if(abductors.len) - text += "
The abductors were:" - for(var/datum/mind/abductor_mind in abductors) - text += printplayer(abductor_mind) - text += printobjectives(abductor_mind) - text += "
" - if(abductees.len) - text += "
The abductees were:" - for(var/datum/mind/abductee_mind in abductees) - text += printplayer(abductee_mind) - text += printobjectives(abductee_mind) - text += "
" - to_chat(world, text) - // LANDMARKS /obj/effect/landmark/abductor var/team_number = 1 diff --git a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm index c3a591a278..cf1329aec9 100644 --- a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm +++ b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm @@ -151,13 +151,18 @@ var/mob/living/mob_occupant = occupant if(mob_occupant.stat != DEAD) if(href_list["experiment"]) - flash = Experiment(occupant,href_list["experiment"]) + flash = Experiment(occupant,href_list["experiment"],usr) updateUsrDialog() add_fingerprint(usr) -/obj/machinery/abductor/experiment/proc/Experiment(mob/occupant,type) +/obj/machinery/abductor/experiment/proc/Experiment(mob/occupant,type,mob/user) LAZYINITLIST(history) var/mob/living/carbon/human/H = occupant + + var/datum/antagonist/abductor/user_abductor = user.mind.has_antag_datum(/datum/antagonist/abductor) + if(!user_abductor) + return "Authorization failure. Contact mothership immidiately." + var/point_reward = 0 if(H in history) return "Specimen already in database." @@ -182,15 +187,8 @@ if(3) to_chat(H, "You feel intensely watched.") sleep(5) - to_chat(H, "Your mind snaps!") - H.gain_trauma_type(BRAIN_TRAUMA_MILD) - to_chat(H, "You can't remember how you got here...") - var/objtype = (prob(75) ? /datum/objective/abductee/random : pick(subtypesof(/datum/objective/abductee/) - /datum/objective/abductee/random)) - var/datum/objective/abductee/O = new objtype() - SSticker.mode.abductees += H.mind - H.mind.objectives += O - H.mind.announce_objectives() - SSticker.mode.update_abductor_icons_added(H.mind) + user_abductor.team.abductees += H.mind + H.mind.add_antag_datum(/datum/antagonist/abductee) for(var/obj/item/organ/heart/gland/G in H.internal_organs) G.Start() diff --git a/code/game/gamemodes/miniantags/monkey/monkey.dm b/code/game/gamemodes/miniantags/monkey/monkey.dm index 379031dce9..8e02d41441 100644 --- a/code/game/gamemodes/miniantags/monkey/monkey.dm +++ b/code/game/gamemodes/miniantags/monkey/monkey.dm @@ -105,13 +105,18 @@ monkey_mind.special_role = null -/datum/game_mode/monkey/declare_completion() +/datum/game_mode/monkey/set_round_result() + ..() if(check_monkey_victory()) SSticker.mode_result = "win - monkey win" - to_chat(world, "The monkeys have overthrown their captors! Eeek eeeek!!") else SSticker.mode_result = "loss - staff stopped the monkeys" - to_chat(world, "The staff managed to contain the monkey infestation!") + +/datum/game_mode/monkey/special_report() + if(check_monkey_victory()) + return "The monkeys have overthrown their captors! Eeek eeeek!!" + else + return "The staff managed to contain the monkey infestation!" /datum/game_mode/monkey/generate_report() return "Reports of an ancient [pick("retrovirus", "flesh eating bacteria", "disease", "magical curse blamed on viruses", "banana blight")] outbreak that turn humans into monkeys has been reported in your quadrant. Any such infections may be treated with banana juice. If an outbreak occurs, ensure the station is quarantined to prevent a largescale outbreak at CentCom." diff --git a/code/game/gamemodes/miniantags/morph/morph.dm b/code/game/gamemodes/miniantags/morph/morph.dm index 5e1a97675b..2ebc21adac 100644 --- a/code/game/gamemodes/miniantags/morph/morph.dm +++ b/code/game/gamemodes/miniantags/morph/morph.dm @@ -227,6 +227,7 @@ player_mind.assigned_role = "Morph" player_mind.special_role = "Morph" SSticker.mode.traitors |= player_mind + player_mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(S, S.playstyle_string) SEND_SOUND(S, sound('sound/magic/mutate.ogg')) message_admins("[key_name_admin(S)] has been made into a morph by an event.") diff --git a/code/game/gamemodes/miniantags/revenant/revenant.dm b/code/game/gamemodes/miniantags/revenant/revenant.dm index 727203b150..78d39673eb 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant.dm @@ -87,6 +87,7 @@ mind.assigned_role = "revenant" mind.special_role = "Revenant" SSticker.mode.traitors |= mind //Necessary for announcing + mind.add_antag_datum(/datum/antagonist/auto_custom) AddSpell(new /obj/effect/proc_holder/spell/targeted/night_vision/revenant(null)) AddSpell(new /obj/effect/proc_holder/spell/targeted/revenant_transmit(null)) AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/defile(null)) diff --git a/code/game/gamemodes/miniantags/slaughter/slaughterevent.dm b/code/game/gamemodes/miniantags/slaughter/slaughterevent.dm index f1f9624380..e62665f21b 100644 --- a/code/game/gamemodes/miniantags/slaughter/slaughterevent.dm +++ b/code/game/gamemodes/miniantags/slaughter/slaughterevent.dm @@ -38,6 +38,7 @@ player_mind.assigned_role = "Slaughter Demon" player_mind.special_role = "Slaughter Demon" SSticker.mode.traitors |= player_mind + player_mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(S, S.playstyle_string) to_chat(S, "You are currently not currently in the same plane of existence as the station. Blood Crawl near a blood pool to manifest.") SEND_SOUND(S, 'sound/magic/demon_dies.ogg') diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 94c372ef23..c7fc1bfdc8 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -171,6 +171,7 @@ return FALSE //its a static var btw ..() +<<<<<<< HEAD /datum/game_mode/nuclear/declare_completion() var/disk_rescued = 1 for(var/obj/item/disk/nuclear/D in GLOB.poi_list) @@ -251,12 +252,49 @@ ..() return +======= +/datum/game_mode/nuclear/set_round_result() + var result = nuke_team.get_result() + switch(result) + if(NUKE_RESULT_FLUKE) + SSticker.mode_result = "loss - syndicate nuked - disk secured" + SSticker.news_report = NUKE_SYNDICATE_BASE + if(NUKE_RESULT_NUKE_WIN) + SSticker.mode_result = "win - syndicate nuke" + SSticker.news_report = STATION_NUKED + if(NUKE_RESULT_NOSURVIVORS) + SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time" + SSticker.news_report = STATION_NUKED + if(NUKE_RESULT_WRONG_STATION) + SSticker.mode_result = "halfwin - blew wrong station" + SSticker.news_report = NUKE_MISS + if(NUKE_RESULT_WRONG_STATION_DEAD) + SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time" + SSticker.news_report = NUKE_MISS + if(NUKE_RESULT_CREW_WIN_SYNDIES_DEAD) + SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead" + SSticker.news_report = OPERATIVES_KILLED + if(NUKE_RESULT_CREW_WIN) + SSticker.mode_result = "loss - evacuation - disk secured" + SSticker.news_report = OPERATIVES_KILLED + if(NUKE_RESULT_DISK_LOST) + SSticker.mode_result = "halfwin - evacuation - disk not secured" + SSticker.news_report = OPERATIVE_SKIRMISH + if(NUKE_RESULT_DISK_STOLEN) + SSticker.mode_result = "halfwin - detonation averted" + SSticker.news_report = OPERATIVE_SKIRMISH + else + SSticker.mode_result = "halfwin - interrupted" + SSticker.news_report = OPERATIVE_SKIRMISH + return ..() +>>>>>>> 3d81385... Roundend report refactor (#33246) /datum/game_mode/nuclear/generate_report() return "One of Central Command's trading routes was recently disrupted by a raid carried out by the Gorlex Marauders. They seemed to only be after one ship - a highly-sensitive \ transport containing a nuclear fission explosive, although it is useless without the proper code and authorization disk. While the code was likely found in minutes, the only disk that \ can activate this explosive is on your station. Ensure that it is protected at all times, and remain alert for possible intruders." +<<<<<<< HEAD /datum/game_mode/proc/auto_declare_completion_nuclear() if( syndicates.len || (SSticker && istype(SSticker.mode, /datum/game_mode/nuclear)) ) var/text = "
The syndicate operatives were:" @@ -298,6 +336,8 @@ synd_mind.current.real_name = synd_mind.name return +======= +>>>>>>> 3d81385... Roundend report refactor (#33246) /proc/is_nuclear_operative(mob/M) return M && istype(M) && M.mind && SSticker && SSticker.mode && M.mind in SSticker.mode.syndicates diff --git a/code/game/gamemodes/objective_team.dm b/code/game/gamemodes/objective_team.dm index 7789a167c7..1483f356d2 100644 --- a/code/game/gamemodes/objective_team.dm +++ b/code/game/gamemodes/objective_team.dm @@ -3,6 +3,7 @@ var/list/datum/mind/members = list() var/name = "team" var/member_name = "member" + var/list/objectives = list() //common objectives, these won't be added or removed automatically, subtypes handle this, this is here for bookkeeping purposes. /datum/objective_team/New(starting_members) . = ..() @@ -12,7 +13,6 @@ add_member(M) else add_member(starting_members) - members += starting_members /datum/objective_team/proc/is_solo() return members.len == 1 @@ -21,4 +21,14 @@ members |= new_member /datum/objective_team/proc/remove_member(datum/mind/member) - members -= member \ No newline at end of file + members -= member + +//Display members/victory/failure/objectives for the team +/datum/objective_team/proc/roundend_report() + var/list/report = list() + + report += "[name]:" + report += "The [member_name]s were:" + report += printplayerlist(members) + + return report.Join("
") \ No newline at end of file diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 4fa9532b42..cbfdb98c69 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -169,62 +169,22 @@ return FALSE return TRUE -////////////////////////////////////////////////////////////////////// -//Announces the end of the game with all relavent information stated// -////////////////////////////////////////////////////////////////////// -/datum/game_mode/revolution/declare_completion() + +/datum/game_mode/revolution/set_round_result() + ..() if(finished == 1) SSticker.mode_result = "win - heads killed" - to_chat(world, "The heads of staff were killed or exiled! The revolutionaries win!") - SSticker.news_report = REVS_WIN - else if(finished == 2) SSticker.mode_result = "loss - rev heads killed" - to_chat(world, "The heads of staff managed to stop the revolution!") - SSticker.news_report = REVS_LOSE - ..() - return TRUE -/datum/game_mode/proc/auto_declare_completion_revolution() - var/list/targets = list() - var/list/datum/mind/headrevs = get_antagonists(/datum/antagonist/rev/head) - var/list/datum/mind/revs = get_antagonists(/datum/antagonist/rev,TRUE) - if(headrevs.len) - var/num_revs = 0 - var/num_survivors = 0 - for(var/mob/living/carbon/survivor in GLOB.alive_mob_list) - if(survivor.ckey) - num_survivors++ - if(survivor.mind) - if(is_revolutionary(survivor)) - num_revs++ - if(num_survivors) - to_chat(world, "[GLOB.TAB]Command's Approval Rating: [100 - round((num_revs/num_survivors)*100, 0.1)]%" ) - var/text = "
The head revolutionaries were:" - for(var/datum/mind/headrev in headrevs) - text += printplayer(headrev, 1) - text += "
" - to_chat(world, text) - - if(revs.len) - var/text = "
The revolutionaries were:" - for(var/datum/mind/rev in revs) - text += printplayer(rev, 1) - text += "
" - to_chat(world, text) - - if(revs.len || headrevs.len) - var/text = "
The heads of staff were:" - var/list/heads = SSjob.get_all_heads() - for(var/datum/mind/head in heads) - var/target = (head in targets) - if(target) - text += "Target" - text += printplayer(head, 1) - text += "
" - to_chat(world, text) +//TODO What should be displayed for revs in non-rev rounds +/datum/game_mode/revolution/special_report() + if(finished == 1) + return "The heads of staff were killed or exiled! The revolutionaries win!" + else if(finished == 2) + return "The heads of staff managed to stop the revolution!" /datum/game_mode/revolution/generate_report() return "Employee unrest has spiked in recent weeks, with several attempted mutinies on heads of staff. Some crew have been observed using flashbulb devices to blind their colleagues, \ diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 7c93a89a36..468725074d 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -27,6 +27,7 @@ var/traitors_possible = 4 //hard limit on traitors if scaling is turned off var/num_modifier = 0 // Used for gamemodes, that are a child of traitor, that need more than the usual. var/antag_datum = ANTAG_DATUM_TRAITOR //what type of antag to create + var/traitors_required = TRUE //Will allow no traitors /datum/game_mode/traitor/pre_setup() @@ -55,7 +56,7 @@ log_game("[traitor.key] (ckey) has been selected as a [traitor_name]") antag_candidates.Remove(traitor) - return pre_traitors.len > 0 + return !traitors_required || pre_traitors.len > 0 /datum/game_mode/traitor/post_setup() @@ -85,6 +86,7 @@ new_antag.should_specialise = TRUE character.add_antag_datum(new_antag) +<<<<<<< HEAD /datum/game_mode/traitor/declare_completion() @@ -154,11 +156,12 @@ return TRUE +======= +>>>>>>> 3d81385... Roundend report refactor (#33246) /datum/game_mode/traitor/generate_report() return "Although more specific threats are commonplace, you should always remain vigilant for Syndicate agents aboard your station. Syndicate communications have implied that many \ Nanotrasen employees are Syndicate agents with hidden memories that may be activated at a moment's notice, so it's possible that these agents might not even know their positions." - /datum/game_mode/proc/update_traitor_icons_added(datum/mind/traitor_mind) var/datum/atom_hud/antag/traitorhud = GLOB.huds[ANTAG_HUD_TRAITOR] traitorhud.join_hud(traitor_mind.current) diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index 484961b6f8..e0b83f4d0a 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -143,7 +143,8 @@ if("VICTIM") var/mob/living/carbon/human/T = target - if(is_sacrifice_target(T.mind)) + var/datum/antagonist/cult/C = user.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(C && C.cult_team.is_sacrifice_target(T.mind)) if(iscultist(user)) to_chat(user, "\"This soul is mine. SACRIFICE THEM!\"") else diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 5302ebd39b..6dd38e9d58 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -58,20 +58,13 @@ return TRUE -/datum/game_mode/wizard/declare_completion() +/datum/game_mode/wizard/set_round_result() + ..() if(finished) SSticker.mode_result = "loss - wizard killed" - to_chat(world, "The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!") - SSticker.news_report = WIZARD_KILLED - ..() - return 1 - - -/datum/game_mode/proc/auto_declare_completion_wizard() - if(wizards.len) - var/text = "
the wizards/witches were:" +<<<<<<< HEAD for(var/datum/mind/wizard in wizards) text += "
[wizard.key] was [wizard.name] (" @@ -114,9 +107,12 @@ text += ", " i++ text += "
" +======= +/datum/game_mode/wizard/special_report() + if(finished) + return "The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!" +>>>>>>> 3d81385... Roundend report refactor (#33246) - to_chat(world, text) - return 1 //returns whether the mob is a wizard (or apprentice) /proc/iswizard(mob/living/M) return M.mind && M.mind.has_antag_datum(/datum/antagonist/wizard,TRUE) diff --git a/code/game/machinery/wishgranter.dm b/code/game/machinery/wishgranter.dm index fdb481401e..59465cf5b2 100644 --- a/code/game/machinery/wishgranter.dm +++ b/code/game/machinery/wishgranter.dm @@ -45,6 +45,7 @@ var/datum/objective/hijack/hijack = new hijack.owner = user.mind user.mind.objectives += hijack + user.mind.add_antag_datum(/datum/antagonist/auto_custom) user.mind.announce_objectives() diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 22365c4584..c0859cc318 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -705,15 +705,17 @@ /datum/admins/proc/output_all_devil_info() var/devil_number = 0 - for(var/D in SSticker.mode.devils) + for(var/datum/mind/D in SSticker.mode.devils) devil_number++ - to_chat(usr, "Devil #[devil_number]:

" + SSticker.mode.printdevilinfo(D)) + var/datum/antagonist/devil/devil = D.has_antag_datum(/datum/antagonist/devil) + to_chat(usr, "Devil #[devil_number]:

" + devil.printdevilinfo()) if(!devil_number) to_chat(usr, "No Devils located" ) /datum/admins/proc/output_devil_info(mob/living/M) if(is_devil(M)) - to_chat(usr, SSticker.mode.printdevilinfo(M)) + var/datum/antagonist/devil/devil = M.mind.has_antag_datum(/datum/antagonist/devil) + to_chat(usr, devil.printdevilinfo()) else to_chat(usr, "[M] is not a devil.") diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm index 8a18dc9ac5..75e43adf51 100644 --- a/code/modules/admin/verbs/one_click_antag.dm +++ b/code/modules/admin/verbs/one_click_antag.dm @@ -317,11 +317,14 @@ //Assign antag status and the mission SSticker.mode.traitors += Commando.mind Commando.mind.special_role = "deathsquad" + var/datum/objective/missionobj = new missionobj.owner = Commando.mind missionobj.explanation_text = mission missionobj.completed = 1 Commando.mind.objectives += missionobj + + Commando.mind.add_antag_datum(/datum/antagonist/auto_custom) //Greet the commando to_chat(Commando, "You are the [numagents==1?"Deathsquad Officer":"Death Commando"].") @@ -369,11 +372,14 @@ //Assign antag status and the mission SSticker.mode.traitors += newmob.mind newmob.mind.special_role = "official" + var/datum/objective/missionobj = new missionobj.owner = newmob.mind missionobj.explanation_text = mission missionobj.completed = 1 newmob.mind.objectives += missionobj + + newmob.mind.add_antag_datum(/datum/antagonist/auto_custom) if(CONFIG_GET(flag/enforce_human_authority)) newmob.set_species(/datum/species/human) @@ -474,12 +480,15 @@ //Assign antag status and the mission SSticker.mode.traitors += ERTOperative.mind ERTOperative.mind.special_role = "ERT" + var/datum/objective/missionobj = new missionobj.owner = ERTOperative.mind missionobj.explanation_text = mission missionobj.completed = 1 ERTOperative.mind.objectives += missionobj + ERTOperative.mind.add_antag_datum(/datum/antagonist/auto_custom) + //Greet the commando to_chat(ERTOperative, "You are [numagents==1?"the Emergency Response Team Commander":"an Emergency Response Officer"].") var/missiondesc = "Your squad is being sent on a Code [alert] mission to [station_name()] by Nanotrasen's Security Division." diff --git a/code/modules/admin/verbs/onlyone.dm b/code/modules/admin/verbs/onlyone.dm index b675815602..d09041aaf3 100644 --- a/code/modules/admin/verbs/onlyone.dm +++ b/code/modules/admin/verbs/onlyone.dm @@ -28,6 +28,7 @@ GLOBAL_VAR_INIT(highlander, FALSE) /mob/living/carbon/human/proc/make_scottish() SSticker.mode.traitors += mind mind.special_role = "highlander" + dna.species.species_traits |= NOGUNS //nice try jackass var/datum/objective/steal/steal_objective = new @@ -40,6 +41,8 @@ GLOBAL_VAR_INIT(highlander, FALSE) hijack_objective.owner = mind mind.objectives += hijack_objective + mind.add_antag_datum(/datum/antagonist/auto_custom) + mind.announce_objectives() for(var/obj/item/I in get_equipped_items()) diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm index 3031936d43..1fe8baba01 100644 --- a/code/modules/awaymissions/mission_code/wildwest.dm +++ b/code/modules/awaymissions/mission_code/wildwest.dm @@ -115,9 +115,11 @@ to_chat(user, "The Wish Granter punishes you for your wickedness, claiming your soul and warping your body to match the darkness in your heart.") SSticker.mode.traitors += user.mind user.mind.special_role = "traitor" + var/datum/objective/hijack/hijack = new hijack.owner = user.mind user.mind.objectives += hijack + user.mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(user, "Your inhibitions are swept away, the bonds of loyalty broken, you are free to murder as you please!") user.mind.announce_objectives() user.set_species(/datum/species/shadow) diff --git a/code/modules/client/client_defines.dm b/code/modules/client/client_defines.dm index dbbe6ea512..a7e3b20e7a 100644 --- a/code/modules/client/client_defines.dm +++ b/code/modules/client/client_defines.dm @@ -68,3 +68,9 @@ var/datum/chatOutput/chatOutput +<<<<<<< HEAD +======= + var/list/credits //lazy list of all credit object bound to this client + + var/datum/player_details/player_details //these persist between logins/logouts during the same round. +>>>>>>> 3d81385... Roundend report refactor (#33246) diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index 43ae694b84..fc00ae3828 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -222,6 +222,13 @@ GLOBAL_LIST(external_rsc_urls) message_admins("Notice: [key_name_admin(src)] has the same [matches] as [key_name_admin(C)] (no longer logged in). ") log_access("Notice: [key_name(src)] has the same [matches] as [key_name(C)] (no longer logged in).") + if(GLOB.player_details[ckey]) + player_details = GLOB.player_details[ckey] + else + player_details = new + GLOB.player_details[ckey] = player_details + + . = ..() //calls mob.Login() chatOutput.start() // Starts the chat diff --git a/code/modules/client/player_details.dm b/code/modules/client/player_details.dm new file mode 100644 index 0000000000..a842607235 --- /dev/null +++ b/code/modules/client/player_details.dm @@ -0,0 +1,2 @@ +/datum/player_details + var/list/player_actions = list() \ No newline at end of file diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm index f983ca2563..7ec7d75bac 100644 --- a/code/modules/clothing/under/accessories.dm +++ b/code/modules/clothing/under/accessories.dm @@ -135,7 +135,7 @@ "You pin \the [src] on [M]'s chest.") if(input) SSblackbox.record_feedback("associative", "commendation", 1, list("commender" = "[user.real_name]", "commendee" = "[M.real_name]", "medal" = "[src]", "reason" = input)) - GLOB.commendations += "[user.real_name] awarded [M.real_name] the [name]! \n- [input]" + GLOB.commendations += "[user.real_name] awarded [M.real_name] the [name]! \n- [input]" commended = TRUE log_game("[key_name(M)] was given the following commendation by [key_name(user)]: [input]") message_admins("[key_name(M)] was given the following commendation by [key_name(user)]: [input]") diff --git a/code/modules/events/holiday/vday.dm b/code/modules/events/holiday/vday.dm index 41ff90407d..abb5a0639d 100644 --- a/code/modules/events/holiday/vday.dm +++ b/code/modules/events/holiday/vday.dm @@ -45,19 +45,26 @@ to_chat(L, "You didn't get a date! They're all having fun without you! you'll show them though...") var/datum/objective/martyr/normiesgetout = new normiesgetout.owner = L.mind + L.mind.special_role = "heartbreaker" SSticker.mode.traitors |= L.mind L.mind.objectives += normiesgetout + L.mind.add_antag_datum(/datum/antagonist/auto_custom) + /proc/forge_valentines_objective(mob/living/lover,mob/living/date) SSticker.mode.traitors |= lover.mind lover.mind.special_role = "valentine" + var/datum/objective/protect/protect_objective = new /datum/objective/protect protect_objective.owner = lover.mind protect_objective.target = date.mind protect_objective.explanation_text = "Protect [date.real_name], your date." lover.mind.objectives += protect_objective + + lover.mind.add_antag_datum(/datum/antagonist/auto_custom) + to_chat(lover, "You're on a date with [date]! Protect them at all costs. This takes priority over all other loyalties.") diff --git a/code/modules/events/nightmare.dm b/code/modules/events/nightmare.dm index 073ef8aea3..76188cb5b7 100644 --- a/code/modules/events/nightmare.dm +++ b/code/modules/events/nightmare.dm @@ -35,6 +35,7 @@ player_mind.assigned_role = "Nightmare" player_mind.special_role = "Nightmare" SSticker.mode.traitors += player_mind + player_mind.add_antag_datum(/datum/antagonist/auto_custom) S.set_species(/datum/species/shadow/nightmare) playsound(S, 'sound/magic/ethereal_exit.ogg', 50, 1, -1) message_admins("[key_name_admin(S)] has been made into a Nightmare by an event.") diff --git a/code/modules/events/wizard/departmentrevolt.dm b/code/modules/events/wizard/departmentrevolt.dm index 618c746a65..3227f81d58 100644 --- a/code/modules/events/wizard/departmentrevolt.dm +++ b/code/modules/events/wizard/departmentrevolt.dm @@ -44,6 +44,7 @@ citizens += H SSticker.mode.traitors += M M.special_role = "separatist" + M.add_antag_datum(/datum/antagonist/auto_custom) H.log_message("Was made into a separatist, long live [nation]!", INDIVIDUAL_ATTACK_LOG) to_chat(H, "You are a separatist! [nation] forever! Protect the sovereignty of your newfound land with your comrades in arms!") if(citizens.len) diff --git a/code/modules/events/wizard/greentext.dm b/code/modules/events/wizard/greentext.dm index 6ee000249b..1cf4858ce7 100644 --- a/code/modules/events/wizard/greentext.dm +++ b/code/modules/events/wizard/greentext.dm @@ -67,6 +67,7 @@ O.completed = 1 //YES! O.owner = new_holder.mind new_holder.mind.objectives += O + new_holder.mind.add_antag_datum(/datum/antagonist/auto_custom) new_holder.log_message("Won with greentext!!!", INDIVIDUAL_ATTACK_LOG) color_altered_mobs -= new_holder resistance_flags |= ON_FIRE diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index aab1f204f6..d09f8cd4a2 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -50,6 +50,7 @@ if(!mind.special_role) mind.special_role = "traitor" SSticker.mode.traitors += mind + mind.add_antag_datum(/datum/antagonist/auto_custom) // ???? /mob/living/silicon/robot/update_health_hud() diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index 0e6ecf1672..8046daf55d 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -360,8 +360,14 @@ ..() /datum/action/innate/seek_master/Activate() - if(!SSticker.mode.eldergod) - the_construct.master = GLOB.blood_target + var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult) + if(!C) + return + var/datum/objective/eldergod/summon_objective = locate() in C.cult_team.objectives + + if(summon_objective.check_completion()) + the_construct.master = C.cult_team.blood_target + if(!the_construct.master) to_chat(the_construct, "You have no master to seek!") the_construct.seeking = FALSE diff --git a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm index 3aa1153133..65ef28baee 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm @@ -153,7 +153,7 @@ /mob/living/simple_animal/drone/cogscarab/Login() ..() - add_servant_of_ratvar(src, TRUE) + add_servant_of_ratvar(src, TRUE, GLOB.servants_active) to_chat(src,"You yourself are one of these servants, and will be able to utilize almost anything they can[GLOB.ratvar_awakens ? "":", excluding a clockwork slab"].") // this can't go with flavortext because i'm assuming it requires them to be ratvar'd /mob/living/simple_animal/drone/cogscarab/binarycheck() diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm index e7608f524b..5a10b3183b 100644 --- a/code/modules/mob/login.dm +++ b/code/modules/mob/login.dm @@ -48,6 +48,10 @@ client.change_view(CONFIG_GET(string/default_view)) // Resets the client.view in case it was changed. + if(client.player_details.player_actions.len) + for(var/datum/action/A in client.player_details.player_actions) + A.Grant(src) + if(!GLOB.individual_log_list[ckey]) GLOB.individual_log_list[ckey] = logging else diff --git a/code/modules/ninja/ninja_event.dm b/code/modules/ninja/ninja_event.dm index 1656a43505..b26d01d880 100644 --- a/code/modules/ninja/ninja_event.dm +++ b/code/modules/ninja/ninja_event.dm @@ -95,7 +95,7 @@ Contents: var/datum/mind/Mind = new /datum/mind(key) Mind.assigned_role = "Space Ninja" Mind.special_role = "Space Ninja" - SSticker.mode.traitors |= Mind //Adds them to current traitor list. Which is really the extra antagonist list. + SSticker.mode.traitors |= Mind //Adds them to current traitor list. TODO : Remove this in admin tools refeactor. return Mind diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm index 22712e970d..9801e98614 100644 --- a/code/modules/power/singularity/narsie.dm +++ b/code/modules/power/singularity/narsie.dm @@ -47,8 +47,15 @@ /obj/singularity/narsie/large/cult/Initialize() . = ..() GLOB.cult_narsie = src - deltimer(GLOB.blood_target_reset_timer) - GLOB.blood_target = src + var/list/all_cults = list() + for(var/datum/antagonist/cult/C in GLOB.antagonists) + all_cults |= C.cult_team + for(var/datum/objective_team/cult/T in all_cults) + deltimer(T.blood_target_reset_timer) + T.blood_target = src + var/datum/objective/eldergod/summon_objective = locate() in T.objectives + if(summon_objective) + summon_objective.summoned = TRUE for(var/datum/mind/cult_mind in SSticker.mode.cult) if(isliving(cult_mind.current)) var/mob/living/L = cult_mind.current diff --git a/code/modules/spells/spell_types/rightandwrong.dm b/code/modules/spells/spell_types/rightandwrong.dm index b992871004..7ab3121a3a 100644 --- a/code/modules/spells/spell_types/rightandwrong.dm +++ b/code/modules/spells/spell_types/rightandwrong.dm @@ -22,12 +22,14 @@ guns.owner = H.mind H.mind.objectives += guns H.mind.special_role = "survivalist" + H.mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(H, "You are the survivalist! Your own safety matters above all else, and the only way to ensure your safety is to stockpile weapons! Grab as many guns as possible, by any means necessary. Kill anyone who gets in your way.") else var/datum/objective/steal_five_of_type/summon_magic/magic = new magic.owner = H.mind H.mind.objectives += magic H.mind.special_role = "amateur magician" + H.mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(H, "You are the amateur magician! Grow your newfound talent! Grab as many magical artefacts as possible, by any means necessary. Kill anyone who gets in your way.") var/datum/objective/survive/survive = new survive.owner = H.mind diff --git a/code/modules/station_goals/station_goal.dm b/code/modules/station_goals/station_goal.dm index 98ec01f641..88377455c6 100644 --- a/code/modules/station_goals/station_goal.dm +++ b/code/modules/station_goals/station_goal.dm @@ -26,11 +26,11 @@ /datum/station_goal/proc/check_completion() return completed -/datum/station_goal/proc/print_result() +/datum/station_goal/proc/get_result() if(check_completion()) - to_chat(world, "Station Goal : [name] : Completed!") + return "
  • [name] : Completed!
  • " else - to_chat(world, "Station Goal : [name] : Failed!") + return "
  • [name] : Failed!
  • " /datum/station_goal/Destroy() SSticker.mode.station_goals -= src diff --git a/html/browser/roundend.css b/html/browser/roundend.css new file mode 100644 index 0000000000..82235f1273 --- /dev/null +++ b/html/browser/roundend.css @@ -0,0 +1,67 @@ +.greentext { + color: #90ee90; + font-weight: bold; +} + +.greentext_alt { + color: green; +} +.redtext { + color: #ef2f3c; + font-weight: bold; +} +.neutraltext { + font-weight: bold; /* If you feel these should have some color feel free to change */ +} + +.marooned { + color: rgb(109, 109, 255); font-weight: bold; +} + +.header { + font-size: 24px; font-weight: bold; +} + +.big { + font-size: 24px; +} + +.medaltext { + color: #add8e6; +} + +.codephrase { + color : #ef2f3c; +} + +.redborder { + border-bottom: 2px solid #ef2f3c; +} + +.greenborder { + border-bottom: 2px solid #90ee90; +} + +.clockborder { + border-bottom: 2px solid #B18B25; +} + +.stationborder { + border-bottom: 2px solid #add8e6; +} + +li { + margin-bottom: 0.2rem; +} + +.panel { + background-color: #313131; + padding: 10px; + border-radius: 10px; + margin-bottom: 5px; +} + +body { + background-color: #272727; + color: #efefef; +} \ No newline at end of file diff --git a/tgstation.dme b/tgstation.dme index 79e277a91b..44c5e2dd93 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -107,6 +107,7 @@ #include "code\__HELPERS\pronouns.dm" #include "code\__HELPERS\radiation.dm" #include "code\__HELPERS\radio.dm" +#include "code\__HELPERS\roundend.dm" #include "code\__HELPERS\sanitize_values.dm" #include "code\__HELPERS\shell.dm" #include "code\__HELPERS\stat_tracking.dm" @@ -1301,6 +1302,7 @@ #include "code\modules\client\client_colour.dm" #include "code\modules\client\client_defines.dm" #include "code\modules\client\client_procs.dm" +#include "code\modules\client\player_details.dm" #include "code\modules\client\message.dm" #include "code\modules\client\preferences.dm" #include "code\modules\client\preferences_savefile.dm" From de1c378621b0b99c11ab25d9e03051fb22cded90 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Tue, 12 Dec 2017 21:39:33 -0500 Subject: [PATCH 004/367] restores the PDA sprites by cecily and toriate --- .../code/game/objects/items/devices/PDA/PDA.dm | 4 ++++ modular_citadel/icons/obj/pda.dmi | Bin 0 -> 24533 bytes tgstation.dme | 1 + 3 files changed, 5 insertions(+) create mode 100644 modular_citadel/code/game/objects/items/devices/PDA/PDA.dm create mode 100644 modular_citadel/icons/obj/pda.dmi diff --git a/modular_citadel/code/game/objects/items/devices/PDA/PDA.dm b/modular_citadel/code/game/objects/items/devices/PDA/PDA.dm new file mode 100644 index 0000000000..85ac3982ed --- /dev/null +++ b/modular_citadel/code/game/objects/items/devices/PDA/PDA.dm @@ -0,0 +1,4 @@ +//Overrides TG's PDA sprites with Cit's PDA sprites. Remind me to turn this into a pref somewhere down the line. + +/obj/item/device/pda + icon = 'modular_citadel/icons/obj/pda.dmi' diff --git a/modular_citadel/icons/obj/pda.dmi b/modular_citadel/icons/obj/pda.dmi new file mode 100644 index 0000000000000000000000000000000000000000..5404b908c6de23dc93dad0659900e9f63117bac0 GIT binary patch literal 24533 zcmc$`1yoeu-#0q6GzQXwqJ)%^N)1XXARsL9FS*@${sB$+$f53)JulWq z=LmCmmX|a{bLM9tG9l5MY{oC&NTed55i}+`gA)*o-UY|y>(4&Ip>xUWJ9~9|VY3S^ zO<@Vobj2Nx*H-oGr0*NLOs^k%)g65gt0+h=ddXNV$&}jH$fYOT$mozdI2X8W(DXFt zYbGo{`uTe<0cOe9DaWC4%+3Kh-yq*K{R z>2xdQcN8TFwN%4k!ZWMHGdsc)r@6hQFx0)hJfQ(Y0aLYjg{k@1VQ26Au|5}#CO=5i zhUOLm>mRfInpGGkcbEJ^u;A*C+2Xo4+RA4`ld_HopKpkH2RTPi?BG^Mq+D2d#5<=V>wfpVR_9|IB$| zUpw6Yyqnh$^gCq;SBs%kTqz1wQp))b0&#(!DLv8i{koeG5JUXHn@Yu9YF%xUC-WAQnmoEy{ zwf^70ci?*?c%tA%&Bf09E2P9BV;`urxfnoGkP^Cn zn~&j2@x8|T3ZUbQ_!~@wp4FV}Z((cg?WdJA%}YKN8e9xlu#x*9L1E#0(BT`=Uw^yQ zm70~555mwwkEkok(TQ;IBIPh~R1o?l8F5Hk-6owva7IAw{fVgbG|-~}o|tOe`|FTL 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zDLl@%=g>n_uIqcmK_8IRAYQ5ydGyu(6R+|O9clfz)GOGrb^SOF4i1(H|C;DorrN{& z{QTmE_~8zdJL(*Ici8RGqgny%(Wiz$3z&A9fBkgSD$m0mrePtWH6s(#h4!?Id(Xw~ zohMC$cOJXfsZsl7BcE7PoEMx>ikL4}r{P@$ud^va%wgB?i(CuF?z}FZOBdf`LiwB)b z=G>FmPH+{#txIgfCw=TI3;26jUB*yGh<^=KEr p6bFuV#OWJCbXhMvWk?2?=ptf1FU960z;^u*BYktd3LW?O{{y3)+Qa|= literal 0 HcmV?d00001 diff --git a/tgstation.dme b/tgstation.dme index 11399a1b14..f5271b7a30 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -2452,4 +2452,5 @@ #include "modular_citadel\hypereutactic_blade.dm" #include "modular_citadel\polychromic_clothes.dm" #include "modular_citadel\code\datums\uplink_items_cit.dm" +#include "modular_citadel\code\game\objects\items\devices\PDA\PDA.dm" // END_INCLUDE From fcceb5ec77af75e15f4dcf3c6125ecd9d0596d23 Mon Sep 17 00:00:00 2001 From: vuonojenmustaturska Date: Thu, 14 Dec 2017 23:39:34 +0200 Subject: [PATCH 005/367] Finishes the forceMove port --- code/game/atoms_movable.dm | 2 +- code/game/gamemodes/blob/overmind.dm | 4 +- code/game/gamemodes/blob/powers.dm | 4 +- .../gamemodes/miniantags/revenant/revenant.dm | 2 +- code/game/gamemodes/wizard/artefact.dm | 18 ++-- code/game/machinery/PDApainter.dm | 2 +- .../machinery/computer/telecrystalconsoles.dm | 2 +- code/game/machinery/constructable_frame.dm | 10 +-- code/game/machinery/doors/airlock.dm | 4 +- code/game/machinery/doors/windowdoor.dm | 4 +- code/game/machinery/hologram.dm | 10 +-- code/game/machinery/newscaster.dm | 4 +- code/game/machinery/robot_fabricator.dm | 2 +- code/game/machinery/spaceheater.dm | 2 +- code/game/machinery/transformer.dm | 2 +- code/game/mecha/equipment/mecha_equipment.dm | 2 +- code/game/mecha/equipment/tools/work_tools.dm | 4 +- code/game/mecha/mecha_construction_paths.dm | 10 +-- code/game/mecha/mecha_wreckage.dm | 2 +- code/game/objects/effects/spiders.dm | 4 +- code/game/objects/items.dm | 1 - code/game/objects/items/chrono_eraser.dm | 6 +- code/game/objects/items/defib.dm | 2 +- code/game/objects/items/devices/PDA/PDA.dm | 4 +- .../objects/items/devices/chameleonproj.dm | 4 +- .../objects/items/devices/laserpointer.dm | 2 +- .../objects/items/devices/radio/headset.dm | 4 +- .../game/objects/items/devices/radio/radio.dm | 2 +- .../objects/items/grenades/chem_grenade.dm | 6 +- .../objects/items/implants/implantcase.dm | 83 +++++++++++++++++++ code/game/objects/items/robot/robot_parts.dm | 6 +- code/game/objects/items/tanks/watertank.dm | 8 +- code/game/objects/items/twohanded.dm | 2 +- code/game/objects/structures/artstuff.dm | 4 +- code/game/objects/structures/displaycase.dm | 2 +- code/game/objects/structures/electricchair.dm | 2 +- code/game/objects/structures/kitchen_spike.dm | 2 +- code/game/objects/structures/noticeboard.dm | 4 +- code/game/objects/structures/tables_racks.dm | 2 +- code/game/objects/structures/target_stake.dm | 6 +- .../objects/structures/windoor_assembly.dm | 8 +- code/game/objects/structures/window.dm | 3 +- code/game/turfs/space/space.dm | 3 +- code/modules/admin/fun_balloon.dm | 2 +- code/modules/admin/topic.dm | 4 +- code/modules/admin/verbs/adminjump.dm | 4 +- code/modules/admin/verbs/debug.dm | 2 +- code/modules/assembly/holder.dm | 4 +- code/modules/assembly/shock_kit.dm | 33 ++++++++ .../atmospherics/machinery/portable/pump.dm | 2 +- .../machinery/portable/scrubber.dm | 2 +- code/modules/clothing/head/helmet.dm | 2 +- .../modules/clothing/spacesuits/chronosuit.dm | 10 +-- code/modules/clothing/spacesuits/hardsuit.dm | 2 +- code/modules/clothing/under/accessories.dm | 6 +- code/modules/games/cards.dm | 2 +- code/modules/holiday/halloween.dm | 4 +- code/modules/holodeck/items.dm | 2 +- code/modules/hydroponics/beekeeping/beebox.dm | 21 +++-- code/modules/hydroponics/biogenerator.dm | 2 +- code/modules/hydroponics/gene_modder.dm | 6 +- code/modules/hydroponics/hydroponics.dm | 2 +- code/modules/hydroponics/seed_extractor.dm | 6 +- code/modules/library/lib_items.dm | 6 +- code/modules/library/lib_machines.dm | 4 +- .../mining/lavaland/necropolis_chests.dm | 6 +- code/modules/mining/lavaland/ruins/gym.dm | 6 +- code/modules/mining/machine_stacking.dm | 2 +- code/modules/mob/camera/camera.dm | 13 +++ code/modules/mob/dead/dead.dm | 3 + .../modules/mob/dead/new_player/new_player.dm | 6 +- code/modules/mob/dead/observer/observer.dm | 10 +-- code/modules/mob/living/brain/MMI.dm | 6 +- code/modules/mob/living/brain/posibrain.dm | 2 +- .../carbon/alien/humanoid/alien_powers.dm | 2 +- .../living/carbon/alien/humanoid/humanoid.dm | 2 +- code/modules/mob/living/carbon/carbon.dm | 12 +-- .../mob/living/carbon/human/human_defense.dm | 2 +- .../mob/living/carbon/human/interactive.dm | 16 ++-- code/modules/mob/living/carbon/human/life.dm | 2 +- code/modules/mob/living/silicon/ai/ai.dm | 2 +- .../mob/living/simple_animal/friendly/dog.dm | 4 +- .../friendly/drone/drones_as_items.dm | 2 +- .../mob/living/simple_animal/parrot.dm | 14 ++-- code/modules/mob/mob_movement.dm | 4 +- code/modules/mob/transform_procs.dm | 8 +- code/modules/paperwork/clipboard.dm | 4 +- code/modules/paperwork/folders.dm | 2 +- code/modules/paperwork/photocopier.dm | 10 +-- code/modules/power/antimatter/control.dm | 2 +- code/modules/power/apc.dm | 2 +- code/modules/power/cable.dm | 2 +- code/modules/power/singularity/collector.dm | 2 +- .../power/singularity/field_generator.dm | 3 +- code/modules/power/solar.dm | 4 +- code/modules/power/tracker.dm | 4 +- .../projectiles/ammunition/caseless.dm | 2 +- .../boxes_magazines/internal_mag.dm | 4 +- code/modules/projectiles/gun.dm | 5 +- code/modules/projectiles/guns/ballistic.dm | 5 +- .../projectiles/guns/ballistic/automatic.dm | 2 +- .../projectiles/guns/ballistic/revolver.dm | 4 +- .../projectiles/guns/ballistic/shotgun.dm | 2 +- code/modules/projectiles/guns/beam_rifle.dm | 6 +- code/modules/projectiles/guns/syringe_gun.dm | 4 +- .../modules/projectiles/projectile/special.dm | 3 +- code/modules/recycling/disposal/bin.dm | 4 +- code/modules/research/experimentor.dm | 6 +- code/modules/shuttle/navigation_computer.dm | 3 +- .../surgery/bodyparts/dismemberment.dm | 6 +- 110 files changed, 364 insertions(+), 239 deletions(-) diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 4d7a417e53..93f44f2a2d 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -403,7 +403,7 @@ for(var/m in buckled_mobs) var/mob/living/buckled_mob = m if(!buckled_mob.Move(newloc, direct)) - loc = buckled_mob.loc + forceMove(buckled_mob.loc) last_move = buckled_mob.last_move inertia_dir = last_move buckled_mob.inertia_dir = last_move diff --git a/code/game/gamemodes/blob/overmind.dm b/code/game/gamemodes/blob/overmind.dm index 4f26563da1..3fabb0af38 100644 --- a/code/game/gamemodes/blob/overmind.dm +++ b/code/game/gamemodes/blob/overmind.dm @@ -215,12 +215,12 @@ GLOBAL_LIST_EMPTY(blob_nodes) if(placed) var/obj/structure/blob/B = locate() in range("3x3", NewLoc) if(B) - loc = NewLoc + forceMove(NewLoc) else return 0 else var/area/A = get_area(NewLoc) if(isspaceturf(NewLoc) || istype(A, /area/shuttle)) //if unplaced, can't go on shuttles or space tiles return 0 - loc = NewLoc + forceMove(NewLoc) return 1 diff --git a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm index aa1a3e7046..2ef047506f 100644 --- a/code/game/gamemodes/blob/powers.dm +++ b/code/game/gamemodes/blob/powers.dm @@ -42,7 +42,7 @@ return 0 else if(placement_override == 1) var/turf/T = pick(GLOB.blobstart) - loc = T //got overrided? you're somewhere random, motherfucker + forceMove(T) //got overrided? you're somewhere random, motherfucker if(placed && blob_core) blob_core.forceMove(loc) else @@ -74,7 +74,7 @@ var/node_name = input(src, "Choose a node to jump to.", "Node Jump") in nodes var/obj/structure/blob/node/chosen_node = nodes[node_name] if(chosen_node) - loc = chosen_node.loc + forceMove(chosen_node.loc) /mob/camera/blob/proc/createSpecial(price, blobType, nearEquals, needsNode, turf/T) if(!T) diff --git a/code/game/gamemodes/miniantags/revenant/revenant.dm b/code/game/gamemodes/miniantags/revenant/revenant.dm index 727203b150..b4dc0794cc 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant.dm @@ -374,7 +374,7 @@ return var/key_of_revenant message_admins("Revenant ectoplasm was left undestroyed for 1 minute and is reforming into a new revenant.") - loc = get_turf(src) //In case it's in a backpack or someone's hand + forceMove(drop_location()) //In case it's in a backpack or someone's hand revenant.forceMove(loc) if(client_to_revive) for(var/mob/M in GLOB.dead_mob_list) diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index c59ad05cd5..21de0fc2f9 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -213,7 +213,7 @@ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' var/mob/living/carbon/human/target = null var/list/mob/living/carbon/human/possible = list() - var/obj/item/link = null + var/obj/item/linked_item = null var/cooldown_time = 30 //3s var/cooldown = 0 max_integrity = 10 @@ -237,10 +237,10 @@ cooldown = world.time +cooldown_time return - if(!link) + if(!linked_item) if(I.loc == user && istype(I) && I.w_class <= WEIGHT_CLASS_SMALL) if (user.transferItemToLoc(I,src)) - link = I + linked_item = I to_chat(user, "You attach [I] to the doll.") update_targets() @@ -255,11 +255,11 @@ return if(user.zone_selected == "chest") - if(link) + if(linked_item) target = null - link.loc = get_turf(src) - to_chat(user, "You remove the [link] from the doll.") - link = null + linked_item.forceMove(drop_location()) + to_chat(user, "You remove the [linked_item] from the doll.") + linked_item = null update_targets() return @@ -291,10 +291,10 @@ /obj/item/voodoo/proc/update_targets() possible = list() - if(!link) + if(!linked_item) return for(var/mob/living/carbon/human/H in GLOB.alive_mob_list) - if(md5(H.dna.uni_identity) in link.fingerprints) + if(md5(H.dna.uni_identity) in linked_item.fingerprints) possible |= H /obj/item/voodoo/proc/GiveHint(mob/victim,force=0) diff --git a/code/game/machinery/PDApainter.dm b/code/game/machinery/PDApainter.dm index 61d5627354..6156ee1d86 100644 --- a/code/game/machinery/PDApainter.dm +++ b/code/game/machinery/PDApainter.dm @@ -134,7 +134,7 @@ return if(storedpda) - storedpda.loc = get_turf(src.loc) + storedpda.forceMove(drop_location()) storedpda = null update_icon() else diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index 959253036b..10f131f8be 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -51,7 +51,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E /obj/machinery/computer/telecrystals/uplinker/proc/ejectuplink() if(uplinkholder) - uplinkholder.loc = get_turf(src.loc) + uplinkholder.forceMove(drop_location()) uplinkholder = null update_icon() diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 99cbded13a..4328a22222 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -157,15 +157,15 @@ if(istype(P, /obj/item/crowbar)) playsound(src.loc, P.usesound, 50, 1) state = 2 - circuit.loc = src.loc + circuit.forceMove(drop_location()) components.Remove(circuit) circuit = null if(components.len == 0) to_chat(user, "You remove the circuit board.") else to_chat(user, "You remove the circuit board and other components.") - for(var/atom/movable/A in components) - A.loc = src.loc + for(var/atom/movable/AM in components) + AM.forceMove(drop_location()) desc = initial(desc) req_components = null components = null @@ -186,9 +186,9 @@ qdel(O) new_machine.component_parts = list() for(var/obj/O in src) - O.loc = null + O.moveToNullspace() new_machine.component_parts += O - circuit.loc = null + circuit.moveToNullspace() new_machine.RefreshParts() qdel(src) return diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index d30554d258..775c9dd894 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -1036,7 +1036,7 @@ panel_open = TRUE update_icon(AIRLOCK_OPENING) visible_message("[src]'s panel is blown off in a spray of deadly shrapnel!") - charge.loc = get_turf(src) + charge.forceMove(drop_location()) charge.ex_act(EXPLODE_DEVASTATE) detonated = 1 charge = null @@ -1340,7 +1340,7 @@ else ae = electronics electronics = null - ae.loc = src.loc + ae.forceMove(drop_location()) qdel(src) /obj/machinery/door/airlock/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd) diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 2313afec3b..dce884b794 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -275,7 +275,7 @@ else ae = electronics electronics = null - ae.loc = src.loc + ae.forceMove(drop_location()) qdel(src) return @@ -495,4 +495,4 @@ /obj/machinery/door/window/brigdoor/security/holding/southright dir = SOUTH icon_state = "rightsecure" - base_state = "rightsecure" \ No newline at end of file + base_state = "rightsecure" diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index d6d8c93ed1..10a552564b 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -75,7 +75,7 @@ Possible to do for anyone motivated enough: replay_stop() if(record_mode) record_stop() - + QDEL_NULL(disk) holopads -= src @@ -256,12 +256,12 @@ Possible to do for anyone motivated enough: temp = "" if(outgoing_call) outgoing_call.Disconnect() - + else if(href_list["disk_eject"]) if(disk && !replay_mode) disk.forceMove(drop_location()) disk = null - + else if(href_list["replay_stop"]) replay_stop() else if(href_list["replay_start"]) @@ -424,7 +424,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ if(masters[user]) var/obj/effect/overlay/holo_pad_hologram/H = masters[user] step_to(H, new_turf) - H.loc = new_turf + H.forceMove(new_turf) var/area/holo_area = get_area(src) var/area/eye_area = new_turf.loc @@ -505,7 +505,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ current_delay += entry[2] var/time_delta = world.time - record_start - current_delay - + if(time_delta >= 1) disk.record.entries += list(list(HOLORECORD_DELAY,time_delta)) disk.record.entries += list(list(HOLORECORD_SAY,message)) diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 18acd9ece7..ee9b1ff31a 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -780,7 +780,7 @@ GLOBAL_LIST_EMPTY(allCasters) /obj/machinery/newscaster/proc/AttachPhoto(mob/user) if(photo) if(!photo.sillynewscastervar) - photo.loc = loc + photo.forceMove(drop_location()) if(!issilicon(user)) user.put_in_inactive_hand(photo) else @@ -856,7 +856,7 @@ GLOBAL_LIST_EMPTY(allCasters) NEWSPAPER.wantedBody = GLOB.news_network.wanted_issue.body if(GLOB.news_network.wanted_issue.img) NEWSPAPER.wantedPhoto = GLOB.news_network.wanted_issue.img - NEWSPAPER.loc = get_turf(src) + NEWSPAPER.forceMove(drop_location()) NEWSPAPER.creationTime = GLOB.news_network.lastAction paper_remaining-- diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm index 606f64c7f3..c01c72d7a8 100644 --- a/code/game/machinery/robot_fabricator.dm +++ b/code/game/machinery/robot_fabricator.dm @@ -137,7 +137,7 @@ Please wait until completion...
    spawn (build_time) if (!isnull(src.being_built)) - src.being_built.loc = get_turf(src) + src.being_built.forceMove(drop_location()) src.being_built = null src.use_power = IDLE_POWER_USE operating = FALSE diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index b45b393ab2..3d3911581d 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -228,7 +228,7 @@ settableTemperatureMedian + settableTemperatureRange) if("eject") if(panel_open && cell) - cell.loc = get_turf(src) + cell.forceMove(drop_location()) cell = null . = TRUE diff --git a/code/game/machinery/transformer.dm b/code/game/machinery/transformer.dm index fe18365a9c..7624312f84 100644 --- a/code/game/machinery/transformer.dm +++ b/code/game/machinery/transformer.dm @@ -57,7 +57,7 @@ var/move_dir = get_dir(loc, AM.loc) var/mob/living/carbon/human/H = AM if((transform_standing || H.lying) && move_dir == EAST)// || move_dir == WEST) - AM.loc = src.loc + AM.forceMove(drop_location()) do_transform(AM) /obj/machinery/transformer/CanPass(atom/movable/mover, turf/target) diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm index e2a35ac591..54530d368c 100644 --- a/code/game/mecha/equipment/mecha_equipment.dm +++ b/code/game/mecha/equipment/mecha_equipment.dm @@ -104,7 +104,7 @@ /obj/item/mecha_parts/mecha_equipment/proc/attach(obj/mecha/M) M.equipment += src chassis = M - src.loc = M + forceMove(M) M.log_message("[src] initialized.") if(!M.selected && selectable) M.selected = src diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm index d456642633..f076b723ae 100644 --- a/code/game/mecha/equipment/tools/work_tools.dm +++ b/code/game/mecha/equipment/tools/work_tools.dm @@ -39,7 +39,7 @@ O.anchored = TRUE if(do_after_cooldown(target)) cargo_holder.cargo += O - O.loc = chassis + O.forceMove(chassis) O.anchored = FALSE occupant_message("[target] successfully loaded.") log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") @@ -91,7 +91,7 @@ O.anchored = TRUE if(do_after_cooldown(target)) cargo_holder.cargo += O - O.loc = chassis + O.forceMove(chassis) O.anchored = FALSE occupant_message("[target] successfully loaded.") log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") diff --git a/code/game/mecha/mecha_construction_paths.dm b/code/game/mecha/mecha_construction_paths.dm index 272d3530a6..de50d6f86f 100644 --- a/code/game/mecha/mecha_construction_paths.dm +++ b/code/game/mecha/mecha_construction_paths.dm @@ -542,7 +542,7 @@ else user.visible_message("[user] removes the capacitor from the [holder].", "You remove the capacitor from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/capacitor) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "gygax12" if(9) if(diff==FORWARD) @@ -1155,7 +1155,7 @@ else user.visible_message("[user] removes the scanner module from the [holder].", "You remove the scanner module from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/scanning_module) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "durand10" if(11) if(diff==FORWARD) @@ -1173,7 +1173,7 @@ else user.visible_message("[user] removes the super capacitor from the [holder].", "You remove the capacitor from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/capacitor) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "durand12" if(9) if(diff==FORWARD) @@ -1480,7 +1480,7 @@ else user.visible_message("[user] removes the phasic scanner module from the [holder].", "You remove the scanner module from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/scanning_module) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "phazon10" if(15) if(diff==FORWARD) @@ -1498,7 +1498,7 @@ else user.visible_message("[user] removes the super capacitor from the [holder].", "You remove the capacitor from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/capacitor) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "phazon12" if(13) if(diff==FORWARD) diff --git a/code/game/mecha/mecha_wreckage.dm b/code/game/mecha/mecha_wreckage.dm index 67e5c1dbd1..de8f8ecb3a 100644 --- a/code/game/mecha/mecha_wreckage.dm +++ b/code/game/mecha/mecha_wreckage.dm @@ -68,7 +68,7 @@ if(crowbar_salvage && crowbar_salvage.len) var/obj/S = pick(crowbar_salvage) if(S) - S.loc = get_turf(user) + S.forceMove(user.drop_location()) crowbar_salvage -= S user.visible_message("[user] pries [S] from [src].", "You pry [S] from [src].") return diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index 89a5ce7353..4ecba7c982 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -150,7 +150,7 @@ spawn(travel_time) if(!exit_vent || exit_vent.welded) - loc = entry_vent + forceMove(entry_vent) entry_vent = null return @@ -162,7 +162,7 @@ forceMove(entry_vent) entry_vent = null return - loc = exit_vent.loc + forceMove(exit_vent.loc) entry_vent = null var/area/new_area = get_area(loc) if(new_area) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index f4dd741695..5f5c39f509 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -713,4 +713,3 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) /obj/item/MouseExited() deltimer(tip_timer)//delete any in-progress timer if the mouse is moved off the item before it finishes closeToolTip(usr) - diff --git a/code/game/objects/items/chrono_eraser.dm b/code/game/objects/items/chrono_eraser.dm index 8ac9643c39..5d4c85ac4d 100644 --- a/code/game/objects/items/chrono_eraser.dm +++ b/code/game/objects/items/chrono_eraser.dm @@ -163,7 +163,7 @@ /obj/effect/chrono_field/New(loc, var/mob/living/target, var/obj/item/gun/energy/chrono_gun/G) if(target && isliving(target) && G) - target.loc = src + target.forceMove(src) src.captured = target var/icon/mob_snapshot = getFlatIcon(target) var/icon/cached_icon = new() @@ -198,7 +198,7 @@ if(captured) if(tickstokill > initial(tickstokill)) for(var/atom/movable/AM in contents) - AM.loc = loc + AM.forceMove(drop_location()) qdel(src) else if(tickstokill <= 0) to_chat(captured, "As the last essence of your being is erased from time, you begin to re-experience your most enjoyable memory. You feel happy...") @@ -213,7 +213,7 @@ else captured.Unconscious(80) if(captured.loc != src) - captured.loc = src + captured.forceMove(src) update_icon() if(gun) if(gun.field_check(src)) diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index bbeed24168..e501e24c6a 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -328,7 +328,7 @@ O.unwield() to_chat(user, "The paddles snap back into the main unit.") defib.on = 0 - loc = defib + forceMove(defib) defib.update_icon() return unwield(user) diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 1f7fd77c4a..f2bc8b5686 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -543,7 +543,7 @@ GLOBAL_LIST_EMPTY(PDAs) if("2") // Eject pAI device var/turf/T = get_turf(src.loc) if(T) - pai.loc = T + pai.forceMove(T) //LINK FUNCTIONS=================================== @@ -578,7 +578,7 @@ GLOBAL_LIST_EMPTY(PDAs) M.put_in_hands(id) to_chat(usr, "You remove the ID from the [name].") else - id.loc = get_turf(src) + id.forceMove(drop_location()) id = null update_icon() diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm index b405e21ca6..a07d8d8d60 100644 --- a/code/game/objects/items/devices/chameleonproj.dm +++ b/code/game/objects/items/devices/chameleonproj.dm @@ -85,7 +85,7 @@ /obj/item/device/chameleon/proc/eject_all() for(var/atom/movable/A in active_dummy) - A.loc = active_dummy.loc + A.forceMove(active_dummy.loc) if(ismob(A)) var/mob/M = A M.reset_perspective(null) @@ -106,7 +106,7 @@ VRD.force_dismount(M) else V.unbuckle_mob(M, force = TRUE) - M.loc = src + M.forceMove(src) master = C master.active_dummy = src diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm index b1b200f489..eb1ccd15f4 100644 --- a/code/game/objects/items/devices/laserpointer.dm +++ b/code/game/objects/items/devices/laserpointer.dm @@ -50,7 +50,7 @@ else if(istype(W, /obj/item/screwdriver)) if(diode) to_chat(user, "You remove the [diode.name] from \the [src].") - diode.loc = get_turf(src.loc) + diode.forceMove(drop_location()) diode = null else return ..() diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 9ff19ba57c..750e1f0511 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -227,7 +227,7 @@ if(keyslot) var/turf/T = get_turf(user) if(T) - keyslot.loc = T + keyslot.forceMove(T) keyslot = null @@ -235,7 +235,7 @@ if(keyslot2) var/turf/T = get_turf(user) if(T) - keyslot2.loc = T + keyslot2.forceMove(T) keyslot2 = null recalculateChannels() diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 236f3df93e..8227d75069 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -569,7 +569,7 @@ if(keyslot) var/turf/T = get_turf(user) if(T) - keyslot.loc = T + keyslot.forceMove(T) keyslot = null recalculateChannels() diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm index e791a74541..8698594555 100644 --- a/code/game/objects/items/grenades/chem_grenade.dm +++ b/code/game/objects/items/grenades/chem_grenade.dm @@ -110,12 +110,12 @@ else if(stage == WIRED && istype(I, /obj/item/wrench)) if(beakers.len) for(var/obj/O in beakers) - O.loc = get_turf(src) + O.forceMove(drop_location()) beakers = list() to_chat(user, "You open the [initial(name)] assembly and remove the payload.") return // First use of the wrench remove beakers, then use the wrench to remove the activation mechanism. if(nadeassembly) - nadeassembly.loc = get_turf(src) + nadeassembly.forceMove(drop_location()) nadeassembly.master = null nadeassembly = null else // If "nadeassembly = null && stage == WIRED", then it most have been cable_coil that was used. @@ -167,7 +167,7 @@ playsound(loc, 'sound/items/screwdriver2.ogg', 50, 1) if(beakers.len) for(var/obj/O in beakers) - O.loc = get_turf(src) + O.forceMove(drop_location()) beakers = list() stage_change(EMPTY) return diff --git a/code/game/objects/items/implants/implantcase.dm b/code/game/objects/items/implants/implantcase.dm index 7c363fe052..aa700b6e37 100644 --- a/code/game/objects/items/implants/implantcase.dm +++ b/code/game/objects/items/implants/implantcase.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD /obj/item/implantcase name = "implant case" desc = "A glass case containing an implant." @@ -77,3 +78,85 @@ name = "implant case - 'Adrenaline'" desc = "A glass case containing an adrenaline implant." imp_type = /obj/item/implant/adrenalin +======= +/obj/item/implantcase + name = "implant case" + desc = "A glass case containing an implant." + icon = 'icons/obj/items_and_weapons.dmi' + icon_state = "implantcase-0" + item_state = "implantcase" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + throw_speed = 2 + throw_range = 5 + w_class = WEIGHT_CLASS_TINY + materials = list(MAT_GLASS=500) + var/obj/item/implant/imp = null + var/imp_type + + +/obj/item/implantcase/update_icon() + if(imp) + icon_state = "implantcase-[imp.item_color]" + reagents = imp.reagents + else + icon_state = "implantcase-0" + reagents = null + + +/obj/item/implantcase/attackby(obj/item/W, mob/user, params) + if(istype(W, /obj/item/pen)) + var/t = stripped_input(user, "What would you like the label to be?", name, null) + if(user.get_active_held_item() != W) + return + if(!in_range(src, user) && loc != user) + return + if(t) + name = "implant case - '[t]'" + else + name = "implant case" + else if(istype(W, /obj/item/implanter)) + var/obj/item/implanter/I = W + if(I.imp) + if(imp || I.imp.imp_in) + return + I.imp.forceMove(src) + imp = I.imp + I.imp = null + update_icon() + I.update_icon() + else + if(imp) + if(I.imp) + return + imp.forceMove(I) + I.imp = imp + imp = null + update_icon() + I.update_icon() + + else + return ..() + +/obj/item/implantcase/Initialize(mapload) + . = ..() + if(imp_type) + imp = new imp_type(src) + update_icon() + + +/obj/item/implantcase/tracking + name = "implant case - 'Tracking'" + desc = "A glass case containing a tracking implant." + imp_type = /obj/item/implant/tracking + +/obj/item/implantcase/weapons_auth + name = "implant case - 'Firearms Authentication'" + desc = "A glass case containing a firearms authentication implant." + imp_type = /obj/item/implant/weapons_auth + +/obj/item/implantcase/adrenaline + name = "implant case - 'Adrenaline'" + desc = "A glass case containing an adrenaline implant." + imp_type = /obj/item/implant/adrenalin +>>>>>>> 5233ec1... Finishes the forceMove port (#33519) diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index 09e3ccdeb0..339b7fbf4b 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -69,7 +69,7 @@ if(!l_arm && !r_arm && !l_leg && !r_leg && !chest && !head) if (M.use(1)) var/obj/item/ed209_assembly/B = new /obj/item/ed209_assembly - B.loc = get_turf(src) + B.forceMove(drop_location()) to_chat(user, "You arm the robot frame.") var/holding_this = user.get_inactive_held_item()==src qdel(src) @@ -227,7 +227,7 @@ O.job = "Cyborg" O.cell = chest.cell - chest.cell.loc = O + chest.cell.forceMove(O) chest.cell = null W.forceMove(O)//Should fix cybros run time erroring when blown up. It got deleted before, along with the frame. if(O.mmi) //we delete the mmi created by robot/New() @@ -271,7 +271,7 @@ O.cell = chest.cell - chest.cell.loc = O + chest.cell.forceMove(O) chest.cell = null O.locked = panel_locked O.job = "Cyborg" diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm index 58aadadce0..fa7d14d572 100644 --- a/code/game/objects/items/tanks/watertank.dm +++ b/code/game/objects/items/tanks/watertank.dm @@ -131,7 +131,7 @@ ..() to_chat(user, "The mister snaps back onto the watertank.") tank.on = 0 - loc = tank + forceMove(tank) /obj/item/reagent_containers/spray/mister/attack_self() return @@ -236,13 +236,13 @@ tank = parent_tank reagents = tank.reagents max_water = tank.volume - loc = tank + forceMove(tank) /obj/item/extinguisher/mini/nozzle/Move() ..() if(loc != tank.loc) - loc = tank + forceMove(tank) return /obj/item/extinguisher/mini/nozzle/attack_self(mob/user) @@ -268,7 +268,7 @@ ..() to_chat(user, "The nozzle snaps back onto the tank!") tank.on = 0 - loc = tank + forceMove(tank) /obj/item/extinguisher/mini/nozzle/afterattack(atom/target, mob/user) if(nozzle_mode == EXTINGUISHER) diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index 9058e837ab..c11d41eaa8 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -447,7 +447,7 @@ return if(explosive && wielded) user.say("[war_cry]") - explosive.loc = AM + explosive.forceMove(AM) explosive.prime() qdel(src) diff --git a/code/game/objects/structures/artstuff.dm b/code/game/objects/structures/artstuff.dm index 39fbbe3335..aabbba6b2f 100644 --- a/code/game/objects/structures/artstuff.dm +++ b/code/game/objects/structures/artstuff.dm @@ -20,7 +20,7 @@ var/obj/item/canvas/C = I user.dropItemToGround(C) painting = C - C.loc = get_turf(src) + C.forceMove(get_turf(src)) C.layer = layer+0.1 user.visible_message("[user] puts \the [C] on \the [src].","You place \the [C] on \the [src].") else @@ -32,7 +32,7 @@ var/turf/T = get_turf(src) ..() if(painting && painting.loc == T) //Only move if it's near us. - painting.loc = get_turf(src) + painting.forceMove(get_turf(src)) else painting = null diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index 241d7ea41c..30384d2da9 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -224,7 +224,7 @@ G.use(10) var/obj/structure/displaycase/display = new(src.loc) if(electronics) - electronics.loc = display + electronics.forceMove(display) display.electronics = electronics if(electronics.one_access) display.req_one_access = electronics.accesses diff --git a/code/game/objects/structures/electricchair.dm b/code/game/objects/structures/electricchair.dm index 81c9e9cc63..f2b0efb6b7 100644 --- a/code/game/objects/structures/electricchair.dm +++ b/code/game/objects/structures/electricchair.dm @@ -15,7 +15,7 @@ var/obj/structure/chair/C = new /obj/structure/chair(loc) playsound(loc, W.usesound, 50, 1) C.setDir(dir) - part.loc = loc + part.forceMove(loc) part.master = null part = null qdel(src) diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index 5f1fa2ebb7..d6b50d0b1a 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -81,7 +81,7 @@ return playsound(src.loc, 'sound/effects/splat.ogg', 25, 1) L.visible_message("[user] slams [L] onto the meat spike!", "[user] slams you onto the meat spike!", "You hear a squishy wet noise.") - L.loc = src.loc + L.forceMove(drop_location()) L.emote("scream") L.add_splatter_floor() L.adjustBruteLoss(30) diff --git a/code/game/objects/structures/noticeboard.dm b/code/game/objects/structures/noticeboard.dm index aeca1453e3..f667832843 100644 --- a/code/game/objects/structures/noticeboard.dm +++ b/code/game/objects/structures/noticeboard.dm @@ -18,7 +18,7 @@ if(notices > 4) break if(istype(I, /obj/item/paper)) - I.loc = src + I.forceMove(src) notices++ icon_state = "nboard0[notices]" @@ -58,7 +58,7 @@ return var/obj/item/I = locate(href_list["remove"]) in contents if(istype(I) && I.loc == src) - I.loc = usr.loc + I.forceMove(usr.loc) usr.put_in_hands(I) notices-- icon_state = "nboard0[notices]" diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 26582515f8..299409b3a3 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -121,7 +121,7 @@ T.quick_empty() for(var/obj/item/C in oldContents) - C.loc = src.loc + C.forceMove(drop_location()) user.visible_message("[user] empties [I] on [src].") return diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm index c3496678c2..58b4186ad5 100644 --- a/code/game/objects/structures/target_stake.dm +++ b/code/game/objects/structures/target_stake.dm @@ -18,7 +18,7 @@ /obj/structure/target_stake/Move() ..() if(pinned_target) - pinned_target.loc = loc + pinned_target.forceMove(loc) /obj/structure/target_stake/attackby(obj/item/target/T, mob/user) if(pinned_target) @@ -36,7 +36,7 @@ /obj/structure/target_stake/proc/removeTarget(mob/user) pinned_target.layer = OBJ_LAYER - pinned_target.loc = user.loc + pinned_target.forceMove(user.loc) pinned_target.nullPinnedLoc() nullPinnedTarget() if(ishuman(user)) @@ -44,7 +44,7 @@ user.put_in_hands(pinned_target) to_chat(user, "You take the target out of the stake.") else - pinned_target.loc = get_turf(user) + pinned_target.forceMove(user.drop_location()) to_chat(user, "You take the target out of the stake.") /obj/structure/target_stake/bullet_act(obj/item/projectile/P) diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index b29df0aaf4..bb5be3a501 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -216,13 +216,13 @@ if(do_after(user, 40, target = src)) if(!src || electronics) - W.loc = src.loc + W.forceMove(drop_location()) return to_chat(user, "You install the airlock electronics.") name = "near finished windoor assembly" electronics = W else - W.loc = loc + W.forceMove(drop_location()) //Screwdriver to remove airlock electronics. Step 6 undone. else if(istype(W, /obj/item/screwdriver)) @@ -240,7 +240,7 @@ var/obj/item/electronics/airlock/ae ae = electronics electronics = null - ae.loc = loc + ae.forceMove(drop_location()) else if(istype(W, /obj/item/pen)) var/t = stripped_input(user, "Enter the name for the door.", name, created_name,MAX_NAME_LEN) @@ -285,7 +285,7 @@ else windoor.req_access = electronics.accesses windoor.electronics = electronics - electronics.loc = windoor + electronics.forceMove(windoor) if(created_name) windoor.name = created_name qdel(src) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 2b9494c535..e2da7630df 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -283,11 +283,10 @@ return if(!disassembled) playsound(src, breaksound, 70, 1) - var/turf/T = loc if(!(flags_1 & NODECONSTRUCT_1)) for(var/i in debris) var/obj/item/I = i - I.loc = T + I.forceMove(drop_location()) transfer_fingerprints_to(I) qdel(src) update_nearby_icons() diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index 54c43cdcea..a0cf52cae9 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -138,7 +138,7 @@ var/mob/living/L = A if(L.pulling) var/turf/T = get_step(L.loc,turn(A.dir, 180)) - L.pulling.loc = T + L.pulling.forceMove(T) //now we're on the new z_level, proceed the space drifting stoplag()//Let a diagonal move finish, if necessary @@ -199,4 +199,3 @@ destination_x = dest_x destination_y = dest_y destination_z = dest_z - diff --git a/code/modules/admin/fun_balloon.dm b/code/modules/admin/fun_balloon.dm index 3336f3d0a8..480ba20b4d 100644 --- a/code/modules/admin/fun_balloon.dm +++ b/code/modules/admin/fun_balloon.dm @@ -95,7 +95,7 @@ var/obj/docking_port/stationary/SM = S if(SM.id == "emergency_home") var/new_dir = turn(SM.dir, 180) - SM.loc = get_ranged_target_turf(SM, new_dir, rand(3,15)) + SM.forceMove(get_ranged_target_turf(SM, new_dir, rand(3,15))) break qdel(src) diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index de8dff1518..478af10211 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -1307,7 +1307,7 @@ if(alert(usr, "Send [key_name(M)] to Prison?", "Message", "Yes", "No") != "Yes") return - M.loc = pick(GLOB.prisonwarp) + M.forceMove(pick(GLOB.prisonwarp)) to_chat(M, "You have been sent to Prison!") log_admin("[key_name(usr)] has sent [key_name(M)] to Prison!") @@ -1543,7 +1543,7 @@ C.admin_ghost() var/mob/dead/observer/A = C.mob A.ManualFollow(AM) - + else if(href_list["admingetmovable"]) if(!check_rights(R_ADMIN)) return diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm index 1e7f89fc8d..779ea64640 100644 --- a/code/modules/admin/verbs/adminjump.dm +++ b/code/modules/admin/verbs/adminjump.dm @@ -34,7 +34,7 @@ log_admin("[key_name(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]") message_admins("[key_name_admin(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]") - usr.loc = T + usr.forceMove(T) SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return @@ -137,7 +137,7 @@ admin_ticket_log(M, msg) if(M) M.forceMove(get_turf(usr)) - usr.loc = M.loc + usr.forceMove(M.loc) SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/sendmob(mob/M in sortmobs()) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index e3c8c19c31..033523e8bf 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -737,7 +737,7 @@ GLOBAL_PROTECT(LastAdminCalledProc) Plasma.air_contents.gases[/datum/gas/plasma][MOLES] = 70 Rad.drainratio = 0 Rad.loaded_tank = Plasma - Plasma.loc = Rad + Plasma.forceMove(Rad) if(!Rad.active) Rad.toggle_power() diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index b929e83ada..6ac1ef093d 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -88,10 +88,10 @@ return 0 if(a_left) a_left.holder = null - a_left.loc = T + a_left.forceMove(T) if(a_right) a_right.holder = null - a_right.loc = T + a_right.forceMove(T) qdel(src) else ..() diff --git a/code/modules/assembly/shock_kit.dm b/code/modules/assembly/shock_kit.dm index 1b21738391..aeb81054f0 100644 --- a/code/modules/assembly/shock_kit.dm +++ b/code/modules/assembly/shock_kit.dm @@ -7,6 +7,7 @@ var/obj/item/device/electropack/part2 = null w_class = WEIGHT_CLASS_HUGE flags_1 = CONDUCT_1 +<<<<<<< HEAD /obj/item/assembly/shock_kit/Destroy() qdel(part1) @@ -40,3 +41,35 @@ var/obj/structure/chair/e_chair/C = loc C.shock() return +======= + +/obj/item/assembly/shock_kit/Destroy() + qdel(part1) + qdel(part2) + return ..() + +/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params) + if(istype(W, /obj/item/wrench)) + part1.forceMove(drop_location()) + part2.forceMove(drop_location()) + part1.master = null + part2.master = null + part1 = null + part2 = null + qdel(src) + return + add_fingerprint(user) + return + +/obj/item/assembly/shock_kit/attack_self(mob/user) + part1.attack_self(user) + part2.attack_self(user) + add_fingerprint(user) + return + +/obj/item/assembly/shock_kit/receive_signal() + if(istype(loc, /obj/structure/chair/e_chair)) + var/obj/structure/chair/e_chair/C = loc + C.shock() + return +>>>>>>> 5233ec1... Finishes the forceMove port (#33519) diff --git a/code/modules/atmospherics/machinery/portable/pump.dm b/code/modules/atmospherics/machinery/portable/pump.dm index 3f2bceaa04..db153d60a4 100644 --- a/code/modules/atmospherics/machinery/portable/pump.dm +++ b/code/modules/atmospherics/machinery/portable/pump.dm @@ -135,7 +135,7 @@ investigate_log("was set to [pump.target_pressure] kPa by [key_name(usr)].", INVESTIGATE_ATMOS) if("eject") if(holding) - holding.loc = get_turf(src) + holding.forceMove(drop_location()) holding = null . = TRUE update_icon() diff --git a/code/modules/atmospherics/machinery/portable/scrubber.dm b/code/modules/atmospherics/machinery/portable/scrubber.dm index 564e6d294f..3ba7e0a110 100644 --- a/code/modules/atmospherics/machinery/portable/scrubber.dm +++ b/code/modules/atmospherics/machinery/portable/scrubber.dm @@ -96,7 +96,7 @@ . = TRUE if("eject") if(holding) - holding.loc = get_turf(src) + holding.forceMove(drop_location()) holding = null . = TRUE if("toggle_filter") diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index 5691dbb782..15d4579d33 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -283,7 +283,7 @@ for(var/obj/item/device/flashlight/seclite/S in src) to_chat(user, "You unscrew the seclite from [src].") F = null - S.loc = get_turf(user) + S.forceMove(user.drop_location()) update_helmlight(user) S.update_brightness(user) update_icon() diff --git a/code/modules/clothing/spacesuits/chronosuit.dm b/code/modules/clothing/spacesuits/chronosuit.dm index 1715636b57..2b25188b80 100644 --- a/code/modules/clothing/spacesuits/chronosuit.dm +++ b/code/modules/clothing/spacesuits/chronosuit.dm @@ -98,7 +98,7 @@ I.flags_1 &= ~NODROP_1 if(camera) camera.remove_target_ui() - camera.loc = user + camera.forceMove(user) teleport_now.UpdateButtonIcon() /obj/item/clothing/suit/space/chronos/proc/chronowalk(atom/location) @@ -278,19 +278,19 @@ if(loc == user) forceMove(get_turf(user)) if(user.client && user.client.eye != src) - src.loc = get_turf(user) + src.forceMove(user.drop_location()) user.reset_perspective(src) user.set_machine(src) var/atom/step = get_step(src, direction) if(step) if((step.x <= TRANSITIONEDGE) || (step.x >= (world.maxx - TRANSITIONEDGE - 1)) || (step.y <= TRANSITIONEDGE) || (step.y >= (world.maxy - TRANSITIONEDGE - 1))) if(!src.Move(step)) - src.loc = step + src.forceMove(step) else - src.loc = step + src.forceMove(step) if((x == holder.x) && (y == holder.y) && (z == holder.z)) remove_target_ui() - loc = user + forceMove(user) else if(!target_ui) create_target_ui() phase_time = world.time + phase_time_length diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index cc1df785b5..8e2251980d 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -136,7 +136,7 @@ return jetpack.turn_off() - jetpack.loc = get_turf(src) + jetpack.forceMove(drop_location()) jetpack = null to_chat(user, "You successfully remove the jetpack from [src].") diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm index f983ca2563..94ca764384 100644 --- a/code/modules/clothing/under/accessories.dm +++ b/code/modules/clothing/under/accessories.dm @@ -15,11 +15,11 @@ if(U.pockets) // storage items conflict return FALSE - pockets.loc = U + pockets.forceMove(U) U.pockets = pockets U.attached_accessory = src - loc = U + forceMove(U) layer = FLOAT_LAYER plane = FLOAT_PLANE if(minimize_when_attached) @@ -39,7 +39,7 @@ /obj/item/clothing/accessory/proc/detach(obj/item/clothing/under/U, user) if(pockets && pockets == U.pockets) - pockets.loc = src + pockets.forceMove(src) U.pockets = null for(var/armor_type in armor) diff --git a/code/modules/games/cards.dm b/code/modules/games/cards.dm index 89f6316297..bceaf6d7dd 100644 --- a/code/modules/games/cards.dm +++ b/code/modules/games/cards.dm @@ -187,7 +187,7 @@ ASSERT(H) usr.visible_message("\The [usr] plays \the [card.name].") - H.loc = get_step(usr,usr.dir) + H.forceMove(get_step(usr,usr.dir)) src.update_icon() diff --git a/code/modules/holiday/halloween.dm b/code/modules/holiday/halloween.dm index f8716870e1..a27db8dd38 100644 --- a/code/modules/holiday/halloween.dm +++ b/code/modules/holiday/halloween.dm @@ -146,7 +146,7 @@ timer = rand(1,15) /mob/living/simple_animal/shade/howling_ghost/proc/EtherealMove(direction) - loc = get_step(src, direction) + forceMove(get_step(src, direction)) setDir(direction) /mob/living/simple_animal/shade/howling_ghost/proc/roam() @@ -220,7 +220,7 @@ timer = rand(5,15) playsound(M.loc, pick('sound/spookoween/scary_horn.ogg','sound/spookoween/scary_horn2.ogg', 'sound/spookoween/scary_horn3.ogg'), 300, 1) spawn(12) - loc = M.loc + forceMove(M.loc) /mob/living/simple_animal/hostile/retaliate/clown/insane/MoveToTarget() stalk(target) diff --git a/code/modules/holodeck/items.dm b/code/modules/holodeck/items.dm index 54384753d7..6a8a720366 100644 --- a/code/modules/holodeck/items.dm +++ b/code/modules/holodeck/items.dm @@ -113,7 +113,7 @@ if(user.grab_state < GRAB_AGGRESSIVE) to_chat(user, "You need a better grip to do that!") return - L.loc = src.loc + L.forceMove(loc) L.Knockdown(100) visible_message("[user] dunks [L] into \the [src]!") user.stop_pulling() diff --git a/code/modules/hydroponics/beekeeping/beebox.dm b/code/modules/hydroponics/beekeeping/beebox.dm index 482a48edfd..1e3cf41362 100644 --- a/code/modules/hydroponics/beekeeping/beebox.dm +++ b/code/modules/hydroponics/beekeeping/beebox.dm @@ -178,7 +178,7 @@ bees -= B B.beehome = null if(B.loc == src) - B.loc = get_turf(src) + B.forceMove(drop_location()) relocated++ if(relocated) to_chat(user, "This queen has a different reagent to some of the bees who live here, those bees will not return to this apiary!") @@ -201,7 +201,7 @@ if(B.isqueen) continue if(B.loc == src) - B.loc = get_turf(src) + B.forceMove(drop_location()) B.target = user bees = TRUE if(bees) @@ -221,7 +221,7 @@ var/obj/item/honey_frame/HF = pick_n_take(honey_frames) if(HF) if(!user.put_in_active_hand(HF)) - HF.loc = get_turf(src) + HF.forceMove(drop_location()) visible_message("[user] removes a frame from the apiary.") var/amtH = HF.honeycomb_capacity @@ -229,7 +229,7 @@ while(honeycombs.len && amtH) //let's pretend you always grab the frame with the most honeycomb on it var/obj/item/reagent_containers/honeycomb/HC = pick_n_take(honeycombs) if(HC) - HC.loc = get_turf(user) + HC.forceMove(drop_location()) amtH-- fallen++ if(fallen) @@ -241,12 +241,12 @@ to_chat(user, "There is no queen bee to remove!") return var/obj/item/queen_bee/QB = new() - queen_bee.loc = QB + queen_bee.forceMove(QB) bees -= queen_bee QB.queen = queen_bee QB.name = queen_bee.name if(!user.put_in_active_hand(QB)) - QB.loc = get_turf(src) + QB.forceMove(drop_location()) visible_message("[user] removes the queen from the apiary.") queen_bee = null @@ -254,8 +254,13 @@ new /obj/item/stack/sheet/mineral/wood (loc, 20) for(var/mob/living/simple_animal/hostile/poison/bees/B in bees) if(B.loc == src) - B.loc = get_turf(src) + B.forceMove(drop_location()) for(var/obj/item/honey_frame/HF in honey_frames) if(HF.loc == src) +<<<<<<< HEAD HF.loc = get_turf(src) - qdel(src) \ No newline at end of file + qdel(src) +======= + HF.forceMove(drop_location()) + qdel(src) +>>>>>>> 5233ec1... Finishes the forceMove port (#33519) diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm index 324a94128d..8939b60138 100644 --- a/code/modules/hydroponics/biogenerator.dm +++ b/code/modules/hydroponics/biogenerator.dm @@ -78,7 +78,7 @@ if(default_deconstruction_screwdriver(user, "biogen-empty-o", "biogen-empty", O)) if(beaker) var/obj/item/reagent_containers/glass/B = beaker - B.loc = loc + B.forceMove(drop_location()) beaker = null update_icon() return diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm index bd0215138a..e369826c04 100644 --- a/code/modules/hydroponics/gene_modder.dm +++ b/code/modules/hydroponics/gene_modder.dm @@ -260,7 +260,7 @@ if(href_list["eject_seed"] && !operation) if (seed) - seed.loc = src.loc + seed.forceMove(drop_location()) seed.verb_pickup() seed = null update_genes() @@ -275,7 +275,7 @@ update_icon() else if(href_list["eject_disk"] && !operation) if (disk) - disk.loc = src.loc + disk.forceMove(drop_location()) disk.verb_pickup() disk = null update_genes() @@ -368,7 +368,7 @@ /obj/machinery/plantgenes/proc/insert_seed(obj/item/seeds/S) if(!istype(S) || seed) return - S.loc = src + S.forceMove(src) seed = S update_genes() update_icon() diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index 9eafcec71b..5c1fafc1c4 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -108,7 +108,7 @@ var/needs_update = 0 // Checks if the icon needs updating so we don't redraw empty trays every time if(myseed && (myseed.loc != src)) - myseed.loc = src + myseed.forceMove(src) if(self_sustaining) adjustNutri(1) diff --git a/code/modules/hydroponics/seed_extractor.dm b/code/modules/hydroponics/seed_extractor.dm index 0899a21132..b79d0652aa 100644 --- a/code/modules/hydroponics/seed_extractor.dm +++ b/code/modules/hydroponics/seed_extractor.dm @@ -17,7 +17,7 @@ return while(t_amount < t_max) var/obj/item/seeds/t_prod = F.seed.Copy() - t_prod.loc = seedloc + t_prod.forceMove(seedloc) t_amount++ qdel(O) return 1 @@ -29,7 +29,7 @@ return while(t_amount < t_max) var/obj/item/seeds/t_prod = F.seed.Copy() - t_prod.loc = seedloc + t_prod.forceMove(seedloc) t_amount++ qdel(O) return 1 @@ -168,7 +168,7 @@ for (var/obj/T in contents)//Now we find the seed we need to vend var/obj/item/seeds/O = T if (O.plantname == href_list["name"] && O.lifespan == href_list["li"] && O.endurance == href_list["en"] && O.maturation == href_list["ma"] && O.production == href_list["pr"] && O.yield == href_list["yi"] && O.potency == href_list["pot"]) - O.loc = src.loc + O.forceMove(drop_location()) break src.updateUsrDialog() diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm index 711ac4f33a..9cbd04bf42 100644 --- a/code/modules/library/lib_items.dm +++ b/code/modules/library/lib_items.dm @@ -49,7 +49,7 @@ anchored = TRUE for(var/obj/item/I in loc) if(istype(I, /obj/item/book)) - I.loc = src + I.forceMove(src) update_icon() @@ -123,7 +123,7 @@ if(!user.get_active_held_item()) user.put_in_hands(choice) else - choice.loc = get_turf(src) + choice.forceMove(drop_location()) update_icon() @@ -289,7 +289,7 @@ user.put_in_hands(B) return else - B.loc = src.loc + B.forceMove(drop_location()) qdel(src) return return diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm index 52077d2367..54a6caffef 100644 --- a/code/modules/library/lib_machines.dm +++ b/code/modules/library/lib_machines.dm @@ -541,7 +541,7 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums cache = null if(href_list["eject"]) for(var/obj/item/book/B in contents) - B.loc = src.loc + B.forceMove(drop_location()) src.add_fingerprint(usr) src.updateUsrDialog() return @@ -589,4 +589,4 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums B.icon_state = "book[rand(1,7)]" qdel(P) else - P.loc = loc + P.forceMove(drop_location()) diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 7fdecaaeb6..9d6d522c11 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -172,7 +172,7 @@ to_chat(M, "Your vision returns to normal.") wisp.stop_orbit() - wisp.loc = src + wisp.forceMove(src) icon_state = "lantern-blue" SSblackbox.record_feedback("tally", "wisp_lantern", 1, "Returned") @@ -412,7 +412,7 @@ /obj/item/device/shared_storage/attackby(obj/item/W, mob/user, params) if(bag) - bag.loc = user + bag.forceMove(user) bag.attackby(W, user, params) @@ -421,7 +421,7 @@ return if(loc == user && user.back && user.back == src) if(bag) - bag.loc = user + bag.forceMove(user) bag.attack_hand(user) else ..() diff --git a/code/modules/mining/lavaland/ruins/gym.dm b/code/modules/mining/lavaland/ruins/gym.dm index 2eb30dc711..efda0f9c8f 100644 --- a/code/modules/mining/lavaland/ruins/gym.dm +++ b/code/modules/mining/lavaland/ruins/gym.dm @@ -29,7 +29,7 @@ icon_state = "fitnesslifter2" user.setDir(SOUTH) user.Stun(80) - user.loc = src.loc + user.forceMove(src.loc) var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped") user.visible_message("[user] is [bragmessage]!") var/lifts = 0 @@ -67,7 +67,7 @@ icon_state = "fitnessweight-c" user.setDir(SOUTH) user.Stun(80) - user.loc = src.loc + user.forceMove(src.loc) var/mutable_appearance/swole_overlay = mutable_appearance(icon, "fitnessweight-w", WALL_OBJ_LAYER) add_overlay(swole_overlay) var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped") @@ -93,4 +93,4 @@ var/finishmessage = pick("You feel stronger!","You feel like you can take on the world!","You feel robust!","You feel indestructible!") icon_state = "fitnessweight" cut_overlay(swole_overlay) - to_chat(user, "[finishmessage]") \ No newline at end of file + to_chat(user, "[finishmessage]") diff --git a/code/modules/mining/machine_stacking.dm b/code/modules/mining/machine_stacking.dm index 3c7e736105..44f13d0a4f 100644 --- a/code/modules/mining/machine_stacking.dm +++ b/code/modules/mining/machine_stacking.dm @@ -88,7 +88,7 @@ stack_list[inp.type] = s var/obj/item/stack/sheet/storage = stack_list[inp.type] storage.amount += inp.amount //Stack the sheets - inp.loc = null //Let the old sheet garbage collect + qdel(inp) //Let the old sheet garbage collect while(storage.amount > stack_amt) //Get rid of excessive stackage var/obj/item/stack/sheet/out = new inp.type() out.amount = stack_amt diff --git a/code/modules/mob/camera/camera.dm b/code/modules/mob/camera/camera.dm index e058782be1..f4705bdb18 100644 --- a/code/modules/mob/camera/camera.dm +++ b/code/modules/mob/camera/camera.dm @@ -6,6 +6,7 @@ anchored = TRUE status_flags = GODMODE // You can't damage it. mouse_opacity = MOUSE_OPACITY_TRANSPARENT +<<<<<<< HEAD see_in_dark = 7 invisibility = INVISIBILITY_ABSTRACT // No one can see us sight = SEE_SELF @@ -13,3 +14,15 @@ /mob/camera/experience_pressure_difference() return +======= + see_in_dark = 7 + invisibility = INVISIBILITY_ABSTRACT // No one can see us + sight = SEE_SELF + move_on_shuttle = 0 + +/mob/camera/experience_pressure_difference() + return + +/mob/camera/forceMove(atom/destination) + loc = destination +>>>>>>> 5233ec1... Finishes the forceMove port (#33519) diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm index 689ef552d9..1142d2d6cb 100644 --- a/code/modules/mob/dead/dead.dm +++ b/code/modules/mob/dead/dead.dm @@ -24,6 +24,9 @@ INITIALIZE_IMMEDIATE(/mob/dead) /mob/dead/ConveyorMove() //lol return +/mob/dead/forceMove(atom/destination) + loc = destination + /mob/dead/Stat() ..() diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index 458a54aa48..66a6e07180 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -21,9 +21,9 @@ S.Fade(TRUE) if(length(GLOB.newplayer_start)) - loc = pick(GLOB.newplayer_start) + forceMove(pick(GLOB.newplayer_start)) else - loc = locate(1,1,1) + forceMove(locate(1,1,1)) ComponentInitialize() @@ -282,7 +282,7 @@ var/obj/effect/landmark/observer_start/O = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list to_chat(src, "Now teleporting.") if (O) - observer.loc = O.loc + observer.forceMove(O.loc) else to_chat(src, "Teleporting failed. Ahelp an admin please") stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised") diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index d19f3d4bf8..98bd14ac1f 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -109,7 +109,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) else T = locate(round(world.maxx/2), round(world.maxy/2), ZLEVEL_STATION_PRIMARY) //middle of the station - loc = T + forceMove(T) if(!name) //To prevent nameless ghosts name = random_unique_name(gender) @@ -288,10 +288,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/oldloc = loc if(NewLoc) - loc = NewLoc + forceMove(NewLoc) update_parallax_contents() else - loc = get_turf(src) //Get out of closets and such as a ghost + forceMove(get_turf(src)) //Get out of closets and such as a ghost if((direct & NORTH) && y < world.maxy) y++ else if((direct & SOUTH) && y > 1) @@ -371,7 +371,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(!L || !L.len) to_chat(usr, "No area available.") - usr.loc = pick(L) + usr.forceMove(pick(L)) update_parallax_contents() /mob/dead/observer/verb/follow() @@ -445,7 +445,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/turf/T = get_turf(M) //Turf of the destination mob if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination. - A.loc = T + A.forceMove(T) A.update_parallax_contents() else to_chat(A, "This mob is not located in the game world.") diff --git a/code/modules/mob/living/brain/MMI.dm b/code/modules/mob/living/brain/MMI.dm index e4d49d7b70..e090592ba3 100644 --- a/code/modules/mob/living/brain/MMI.dm +++ b/code/modules/mob/living/brain/MMI.dm @@ -57,7 +57,7 @@ brainmob = newbrain.brainmob newbrain.brainmob = null - brainmob.loc = src + brainmob.forceMove(src) brainmob.container = src if(!newbrain.damaged_brain) // the brain organ hasn't been beaten to death. brainmob.stat = CONSCIOUS //we manually revive the brain mob @@ -90,7 +90,7 @@ /obj/item/device/mmi/proc/eject_brain(mob/user) brainmob.container = null //Reset brainmob mmi var. - brainmob.loc = brain //Throw mob into brain. + brainmob.forceMove(brain) //Throw mob into brain. brainmob.stat = DEAD brainmob.emp_damage = 0 brainmob.reset_perspective() //so the brainmob follows the brain organ instead of the mmi. And to update our vision @@ -120,7 +120,7 @@ if(ishuman(L)) var/mob/living/carbon/human/H = L var/obj/item/organ/brain/newbrain = H.getorgan(/obj/item/organ/brain) - newbrain.loc = src + newbrain.forceMove(src) brain = newbrain else if(!brain) brain = new(src) diff --git a/code/modules/mob/living/brain/posibrain.dm b/code/modules/mob/living/brain/posibrain.dm index ef704ef136..33a274c762 100644 --- a/code/modules/mob/living/brain/posibrain.dm +++ b/code/modules/mob/living/brain/posibrain.dm @@ -157,7 +157,7 @@ GLOBAL_VAR(posibrain_notify_cooldown) new_name = pick(possible_names) brainmob.name = "[new_name]-[rand(100, 999)]" brainmob.real_name = brainmob.name - brainmob.loc = src + brainmob.forceMove(src) brainmob.container = src if(autoping) ping_ghosts("created", TRUE) diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm index eb17ecc40a..cf8a833bd8 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm @@ -277,7 +277,7 @@ Doesn't work on other aliens/AI.*/ if(user.stomach_contents.len) for(var/atom/movable/A in user.stomach_contents) user.stomach_contents.Remove(A) - A.loc = user.loc + A.forceMove(user.drop_location()) if(isliving(A)) var/mob/M = A M.reset_perspective() diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm index fdca497bc3..fc759ec827 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm @@ -106,7 +106,7 @@ for(var/atom/movable/A in stomach_contents) stomach_contents.Remove(A) new_xeno.stomach_contents.Add(A) - A.loc = new_xeno + A.forceMove(new_xeno) ..() //For alien evolution/promotion/queen finder procs. Checks for an active alien of that type diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index e2ae973d43..edb82e7ad4 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -38,7 +38,7 @@ if(prob(src.getBruteLoss() - 50)) for(var/atom/movable/A in stomach_contents) - A.loc = loc + A.forceMove(drop_location()) stomach_contents.Remove(A) src.gib() @@ -332,7 +332,7 @@ if (client) client.screen -= W if (W) - W.loc = loc + W.forceMove(drop_location()) W.dropped(src) if (W) W.layer = initial(W.layer) @@ -345,7 +345,7 @@ if (client) client.screen -= W if (W) - W.loc = loc + W.forceMove(drop_location()) W.dropped(src) if (W) W.layer = initial(W.layer) @@ -372,7 +372,7 @@ else if(I == handcuffed) - handcuffed.loc = loc + handcuffed.forceMove(drop_location()) handcuffed.dropped(src) handcuffed = null if(buckled && buckled.buckle_requires_restraints) @@ -380,7 +380,7 @@ update_handcuffed() return if(I == legcuffed) - legcuffed.loc = loc + legcuffed.forceMove(drop_location()) legcuffed.dropped() legcuffed = null update_inv_legcuffed() @@ -786,7 +786,7 @@ if(prob(50)) organs_amt++ O.Remove(src) - O.loc = get_turf(src) + O.forceMove(drop_location()) if(organs_amt) to_chat(user, "You retrieve some of [src]\'s internal organs!") diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index e8d4baba63..a515ef23b1 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -131,7 +131,7 @@ var/obj/item/bodypart/L = pick(bodyparts) L.embedded_objects |= I I.add_mob_blood(src)//it embedded itself in you, of course it's bloody! - I.loc = src + I.forceMove(src) L.receive_damage(I.w_class*I.embedded_impact_pain_multiplier) visible_message("[I] embeds itself in [src]'s [L.name]!","[I] embeds itself in your [L.name]!") hitpush = FALSE diff --git a/code/modules/mob/living/carbon/human/interactive.dm b/code/modules/mob/living/carbon/human/interactive.dm index 35e83a8e04..d6a2c45f54 100644 --- a/code/modules/mob/living/carbon/human/interactive.dm +++ b/code/modules/mob/living/carbon/human/interactive.dm @@ -219,7 +219,7 @@ if(prob(25)) var/cType = pick(list(SNPC_BRUTE,SNPC_STEALTH,SNPC_MARTYR,SNPC_PSYCHO)) T.makeTraitor(cType) - T.loc = pick(get_area_turfs(T.job2area(T.myjob))) + T.forceMove(pick(get_area_turfs(T.job2area(T.myjob)))) if(choice == "Custom") var/cjob = input("Choose Job") as null|anything in SSjob.occupations if(cjob) @@ -256,7 +256,7 @@ var/doTele = input("Place the SNPC in their department?") as null|anything in list("Yes","No") if(doTele) if(doTele == "Yes") - T.loc = pick(get_area_turfs(T.job2area(T.myjob))) + T.forceMove(pick(get_area_turfs(T.job2area(T.myjob)))) /mob/living/carbon/human/interactive/proc/doSetup() Path_ID = new /obj/item/card/id(src) @@ -506,7 +506,7 @@ var/list/slots = list ("left pocket" = slot_l_store,"right pocket" = slot_r_store,"left hand" = slot_hands,"right hand" = slot_hands) if(hands) slots = list ("left hand" = slot_hands,"right hand" = slot_hands) - G.loc = src + G.forceMove(src) if(G.force && G.force > best_force) best_force = G.force equip_in_one_of_slots(G, slots) @@ -931,7 +931,7 @@ /mob/living/carbon/human/interactive/proc/npcDrop(var/obj/item/A,var/blacklist = 0) if(blacklist) blacklistItems += A - A.loc = get_turf(src) // drop item works inconsistently + A.forceMove(drop_location()) // drop item works inconsistently enforce_hands() update_icons() @@ -956,7 +956,7 @@ retal_target = traitorTarget else var/obj/item/I = traitorTarget - I.loc = get_turf(traitorTarget) // pull it outta them + I.forceMove(get_turf(I)) // pull it outta them else take_to_slot(traitorTarget) if(SNPC_MARTYR) @@ -1315,7 +1315,7 @@ customEmote("[src] [pick("gibbers","drools","slobbers","claps wildly","spits")], grabbing various foodstuffs from [SF] and sticking them in it's mouth!") for(var/obj/item/A in SF.contents) if(prob(smartness/2)) - A.loc = src + A.forceMove(src) if(foundCustom) @@ -1398,7 +1398,7 @@ if(!Adjacent(toGrab)) tryWalk(toGrab) else - toGrab.loc = src + toGrab.forceMove(src) if(finishedList.len > 0) var/obj/structure/table/reinforced/RT @@ -1563,7 +1563,7 @@ var/obj/item/W = main_hand W.attack(TARGET,src) else - G.loc = get_turf(src) // drop item works inconsistently + G.forceMove(drop_location()) // drop item works inconsistently enforce_hands() update_icons() else diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index cca672d3d8..a84683c5ae 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -314,7 +314,7 @@ if(prob(I.embedded_fall_chance)) BP.receive_damage(I.w_class*I.embedded_fall_pain_multiplier) BP.embedded_objects -= I - I.loc = get_turf(src) + I.forceMove(drop_location()) visible_message("[I] falls out of [name]'s [BP.name]!","[I] falls out of your [BP.name]!") if(!has_embedded_objects()) clear_alert("embeddedobject") diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index 47d5a0ffd8..86314e33d7 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -117,7 +117,7 @@ job = "AI" eyeobj.ai = src - eyeobj.loc = src.loc + eyeobj.forceMove(src.loc) rename_self("ai") holo_icon = getHologramIcon(icon('icons/mob/ai.dmi',"default")) diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm index 6ea4d2ef94..adc88c5633 100644 --- a/code/modules/mob/living/simple_animal/friendly/dog.dm +++ b/code/modules/mob/living/simple_animal/friendly/dog.dm @@ -135,7 +135,7 @@ switch(remove_from) if("head") if(inventory_head) - inventory_head.loc = src.loc + inventory_head.forceMove(drop_location()) inventory_head = null update_corgi_fluff() regenerate_icons() @@ -144,7 +144,7 @@ return if("back") if(inventory_back) - inventory_back.loc = src.loc + inventory_back.forceMove(drop_location()) inventory_back = null update_corgi_fluff() regenerate_icons() diff --git a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm index 7a2c9e6b39..c0a57e3739 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm @@ -67,7 +67,7 @@ L.dropItemToGround(src) contents -= drone - drone.loc = get_turf(src) + drone.forceMove(drop_location()) drone.reset_perspective() drone.setDir(SOUTH )//Looks better drone.visible_message("[drone] uncurls!") diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index 681f36e6d9..e4de22b2a7 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -127,7 +127,7 @@ /mob/living/simple_animal/parrot/death(gibbed) if(held_item) - held_item.loc = src.loc + held_item.forceMove(drop_location()) held_item = null walk(src,0) @@ -702,7 +702,7 @@ continue held_item = I - I.loc = src + I.forceMove(src) visible_message("[src] grabs [held_item]!", "You grab [held_item]!", "You hear the sounds of wings flapping furiously.") return held_item @@ -777,7 +777,7 @@ if(!drop_gently) if(istype(held_item, /obj/item/grenade)) var/obj/item/grenade/G = held_item - G.loc = src.loc + G.forceMove(drop_location()) G.prime() to_chat(src, "You let go of [held_item]!") held_item = null @@ -785,7 +785,7 @@ to_chat(src, "You drop [held_item].") - held_item.loc = src.loc + held_item.forceMove(drop_location()) held_item = null return 1 @@ -801,7 +801,7 @@ for(var/atom/movable/AM in view(src,1)) for(var/perch_path in desired_perches) if(istype(AM, perch_path)) - src.loc = AM.loc + src.forceMove(AM.loc) icon_state = icon_sit return to_chat(src, "There is no perch nearby to sit on!") @@ -838,7 +838,7 @@ /mob/living/simple_animal/parrot/proc/perch_on_human(mob/living/carbon/human/H) if(!H) return - loc = get_turf(H) + forceMove(get_turf(H)) H.buckle_mob(src, force=1) pixel_y = 9 pixel_x = pick(-8,8) //pick left or right shoulder @@ -996,7 +996,7 @@ return var/datum/disease/parrot_possession/P = new P.parrot = src - loc = H + forceMove(H) H.ForceContractDisease(P) parrot_interest = null H.visible_message("[src] dive bombs into [H]'s chest and vanishes!", "[src] dive bombs into your chest, vanishing! This can't be good!") diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index 9885d1c4d6..94431a9a7c 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -107,7 +107,7 @@ return mob.control_object.setDir(direct) else - mob.control_object.loc = get_step(mob.control_object,direct) + mob.control_object.forceMove(get_step(mob.control_object,direct)) return #define MOVEMENT_DELAY_BUFFER 0.75 @@ -186,7 +186,7 @@ if(LAZYLEN(mob.user_movement_hooks)) for(var/obj/O in mob.user_movement_hooks) O.intercept_user_move(direct, mob, n, oldloc) - + var/atom/movable/P = mob.pulling if(P && !ismob(P) && P.density) mob.dir = turn(mob.dir, 180) diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 534307f727..42a1ce725f 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -58,7 +58,6 @@ O.suiciding = suiciding if(hellbound) O.hellbound = hellbound - O.loc = loc O.a_intent = INTENT_HARM //keep viruses? @@ -113,7 +112,7 @@ var/obj/item/bodypart/chest/torso = O.get_bodypart("chest") if(cavity_object) torso.cavity_item = cavity_object //cavity item is given to the new chest - cavity_object.loc = O + cavity_object.forceMove(O) for(var/missing_zone in missing_bodyparts_zones) var/obj/item/bodypart/BP = O.get_bodypart(missing_zone) @@ -220,8 +219,6 @@ if(hellbound) O.hellbound = hellbound - O.loc = loc - //keep viruses? if (tr_flags & TR_KEEPVIRUS) O.viruses = viruses @@ -276,7 +273,7 @@ var/obj/item/bodypart/chest/torso = get_bodypart("chest") if(cavity_object) torso.cavity_item = cavity_object //cavity item is given to the new chest - cavity_object.loc = O + cavity_object.forceMove(O) for(var/missing_zone in missing_bodyparts_zones) var/obj/item/bodypart/BP = O.get_bodypart(missing_zone) @@ -401,7 +398,6 @@ R.mmi.brainmob.real_name = real_name //the name of the brain inside the cyborg is the robotized human's name. R.mmi.brainmob.name = real_name - R.loc = loc R.job = "Cyborg" R.notify_ai(NEW_BORG) diff --git a/code/modules/paperwork/clipboard.dm b/code/modules/paperwork/clipboard.dm index d9d220b0ef..e8487b3344 100644 --- a/code/modules/paperwork/clipboard.dm +++ b/code/modules/paperwork/clipboard.dm @@ -73,7 +73,7 @@ if(href_list["pen"]) if(haspen) - haspen.loc = usr.loc + haspen.forceMove(usr.loc) usr.put_in_hands(haspen) haspen = null @@ -96,7 +96,7 @@ if(href_list["remove"]) var/obj/item/P = locate(href_list["remove"]) if(istype(P) && P.loc == src) - P.loc = usr.loc + P.forceMove(usr.loc) usr.put_in_hands(P) if(P == toppaper) toppaper = null diff --git a/code/modules/paperwork/folders.dm b/code/modules/paperwork/folders.dm index 3221a2c8db..c81ab37591 100644 --- a/code/modules/paperwork/folders.dm +++ b/code/modules/paperwork/folders.dm @@ -62,7 +62,7 @@ if(href_list["remove"]) var/obj/item/I = locate(href_list["remove"]) if(istype(I) && I.loc == src) - I.loc = usr.loc + I.forceMove(usr.loc) usr.put_in_hands(I) if(href_list["read"]) diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm index 20038f5745..6f0f56e858 100644 --- a/code/modules/paperwork/photocopier.dm +++ b/code/modules/paperwork/photocopier.dm @@ -247,10 +247,10 @@ /obj/machinery/photocopier/proc/remove_photocopy(obj/item/O, mob/user) if(!issilicon(user)) //surprised this check didn't exist before, putting stuff in AI's hand is bad - O.loc = user.loc + O.forceMove(user.loc) user.put_in_hands(O) else - O.loc = src.loc + O.forceMove(drop_location()) to_chat(user, "You take [O] out of [src].") /obj/machinery/photocopier/attackby(obj/item/O, mob/user, params) @@ -338,16 +338,16 @@ else user.visible_message("[user] puts [target] onto the photocopier!", "You put [target] onto the photocopier.") - target.loc = get_turf(src) + target.forceMove(drop_location()) ass = target if(photocopy) - photocopy.loc = src.loc + photocopy.forceMove(drop_location()) visible_message("[photocopy] is shoved out of the way by [ass]!") photocopy = null else if(copy) - copy.loc = src.loc + copy.forceMove(drop_location()) visible_message("[copy] is shoved out of the way by [ass]!") copy = null updateUsrDialog() diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm index a37344d635..f8b8cae22a 100644 --- a/code/modules/power/antimatter/control.dm +++ b/code/modules/power/antimatter/control.dm @@ -339,7 +339,7 @@ if(href_list["ejectjar"]) if(fueljar) - fueljar.loc = src.loc + fueljar.forceMove(drop_location()) fueljar = null //fueljar.control_unit = null currently it does not care where it is //update_icon() when we have the icon for it diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 7f3b428978..cbe8f335de 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -972,7 +972,7 @@ else to_chat(occupier, "Primary core damaged, unable to return core processes.") if(forced) - occupier.loc = src.loc + occupier.forceMove(drop_location()) occupier.death() occupier.gib() for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list) diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 9e4e29ceb5..3edff3e912 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -427,7 +427,7 @@ By design, d1 is the smallest direction and d2 is the highest var/obj/O = P_list[1] // remove the cut cable from its turf and powernet, so that it doesn't get count in propagate_network worklist if(remove) - loc = null + moveToNullspace() powernet.remove_cable(src) //remove the cut cable from its powernet addtimer(CALLBACK(O, .proc/auto_propogate_cut_cable, O), 0) //so we don't rebuild the network X times when singulo/explosion destroys a line of X cables diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm index 0ede336ef6..36dd615e86 100644 --- a/code/modules/power/singularity/collector.dm +++ b/code/modules/power/singularity/collector.dm @@ -132,7 +132,7 @@ var/obj/item/tank/internals/plasma/Z = src.loaded_tank if (!Z) return - Z.loc = get_turf(src) + Z.forceMove(drop_location()) Z.layer = initial(Z.layer) Z.plane = initial(Z.plane) src.loaded_tank = null diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm index 74aa140721..cdfbb35b34 100644 --- a/code/modules/power/singularity/field_generator.dm +++ b/code/modules/power/singularity/field_generator.dm @@ -285,9 +285,8 @@ field_generator power level display var/field_dir = get_dir(T,get_step(G.loc, NSEW)) T = get_step(T, NSEW) if(!locate(/obj/machinery/field/containment) in T) - var/obj/machinery/field/containment/CF = new/obj/machinery/field/containment() + var/obj/machinery/field/containment/CF = new(T) CF.set_master(src,G) - CF.loc = T CF.setDir(field_dir) fields += CF G.fields += CF diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index fb530f128f..435cfe4156 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -419,7 +419,7 @@ new /obj/item/shard( src.loc ) var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A ) for (var/obj/C in src) - C.loc = src.loc + C.forceMove(drop_location()) A.circuit = M A.state = 3 A.icon_state = "3" @@ -430,7 +430,7 @@ var/obj/structure/frame/computer/A = new /obj/structure/frame/computer( src.loc ) var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A ) for (var/obj/C in src) - C.loc = src.loc + C.forceMove(drop_location()) A.circuit = M A.state = 4 A.icon_state = "4" diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm index 5e129acf8f..a46627b7ca 100644 --- a/code/modules/power/tracker.dm +++ b/code/modules/power/tracker.dm @@ -47,7 +47,7 @@ S.glass_type = /obj/item/stack/sheet/glass S.tracker = 1 S.anchored = TRUE - S.loc = src + S.forceMove(src) update_icon() //updates the tracker icon and the facing angle for the control computer @@ -94,4 +94,4 @@ // Tracker Electronic /obj/item/electronics/tracker - name = "tracker electronics" \ No newline at end of file + name = "tracker electronics" diff --git a/code/modules/projectiles/ammunition/caseless.dm b/code/modules/projectiles/ammunition/caseless.dm index e5b905019d..7432f9f8e7 100644 --- a/code/modules/projectiles/ammunition/caseless.dm +++ b/code/modules/projectiles/ammunition/caseless.dm @@ -7,7 +7,7 @@ /obj/item/ammo_casing/caseless/fire_casing(atom/target, mob/living/user, params, distro, quiet, zone_override, spread) if (..()) //successfully firing - loc = null + moveToNullspace() return 1 else return 0 diff --git a/code/modules/projectiles/boxes_magazines/internal_mag.dm b/code/modules/projectiles/boxes_magazines/internal_mag.dm index 3a8b4e6f2f..f486be732d 100644 --- a/code/modules/projectiles/boxes_magazines/internal_mag.dm +++ b/code/modules/projectiles/boxes_magazines/internal_mag.dm @@ -51,10 +51,10 @@ var/obj/item/ammo_casing/bullet = stored_ammo[i] if(!bullet || !bullet.BB) // found a spent ammo stored_ammo[i] = R - R.loc = src + R.forceMove(src) if(bullet) - bullet.loc = get_turf(src.loc) + bullet.forceMove(drop_location()) return 1 return 0 diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 37e868462e..42e1352b2d 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -77,9 +77,8 @@ ..() var/obj/item/gun/G = locate(/obj/item/gun) in contents if(G) - G.loc = loc - qdel(G.pin) - G.pin = null + G.forceMove(loc) + QDEL_NULL(G.pin) visible_message("[G] can now fit a new pin, but the old one was destroyed in the process.", null, null, 3) qdel(src) diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index bfc9ceac64..e75905b8c1 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -107,13 +107,13 @@ /obj/item/gun/ballistic/attack_self(mob/living/user) var/obj/item/ammo_casing/AC = chambered //Find chambered round if(magazine) - magazine.loc = get_turf(src.loc) + magazine.forceMove(drop_location()) user.put_in_hands(magazine) magazine.update_icon() magazine = null to_chat(user, "You pull the magazine out of \the [src].") else if(chambered) - AC.loc = get_turf(src) + AC.forceMove(drop_location()) AC.SpinAnimation(10, 1) chambered = null to_chat(user, "You unload the round from \the [src]'s chamber.") @@ -216,4 +216,3 @@ desc = "A foreign knock-off suppressor, it feels flimsy, cheap, and brittle. Still fits all weapons." icon = 'icons/obj/guns/projectile.dmi' icon_state = "suppressor" - diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm index eb36608e77..f2eb15b381 100644 --- a/code/modules/projectiles/guns/ballistic/automatic.dm +++ b/code/modules/projectiles/guns/ballistic/automatic.dm @@ -325,7 +325,7 @@ else if(cover_open && magazine) //drop the mag magazine.update_icon() - magazine.loc = get_turf(src.loc) + magazine.forceMove(drop_location()) user.put_in_hands(magazine) magazine = null update_icon() diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index 42f4fb8a05..4dafbc3f3c 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -39,7 +39,7 @@ var/obj/item/ammo_casing/CB CB = magazine.get_round(0) if(CB) - CB.loc = get_turf(src.loc) + CB.forceMove(drop_location()) CB.SpinAnimation(10, 1) CB.update_icon() num_unloaded++ @@ -289,7 +289,7 @@ var/obj/item/ammo_casing/CB CB = magazine.get_round(0) chambered = null - CB.loc = get_turf(src.loc) + CB.forceMove(drop_location()) CB.update_icon() num_unloaded++ if (num_unloaded) diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index 650e5ec81f..e6e06cfd68 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -56,7 +56,7 @@ /obj/item/gun/ballistic/shotgun/proc/pump_unload(mob/M) if(chambered)//We have a shell in the chamber - chambered.loc = get_turf(src)//Eject casing + chambered.forceMove(drop_location())//Eject casing chambered.SpinAnimation(5, 1) chambered = null diff --git a/code/modules/projectiles/guns/beam_rifle.dm b/code/modules/projectiles/guns/beam_rifle.dm index e1069a6bce..407943f254 100644 --- a/code/modules/projectiles/guns/beam_rifle.dm +++ b/code/modules/projectiles/guns/beam_rifle.dm @@ -502,11 +502,11 @@ if(!do_pierce) return FALSE if(pierced[target]) //we already pierced them go away - loc = get_turf(target) + forceMove(get_turf(target)) return TRUE if(isclosedturf(target)) if(wall_pierce++ < wall_pierce_amount) - loc = target + forceMove(target) if(prob(wall_devastate)) if(iswallturf(target)) var/turf/closed/wall/W = target @@ -522,7 +522,7 @@ var/obj/O = AM O.take_damage((impact_structure_damage + aoe_structure_damage) * structure_bleed_coeff * get_damage_coeff(AM), BURN, "energy", FALSE) pierced[AM] = TRUE - loc = get_turf(AM) + forceMove(AM.drop_location()) structure_pierce++ return TRUE return FALSE diff --git a/code/modules/projectiles/guns/syringe_gun.dm b/code/modules/projectiles/guns/syringe_gun.dm index b8e3c97e81..ac9f7daedf 100644 --- a/code/modules/projectiles/guns/syringe_gun.dm +++ b/code/modules/projectiles/guns/syringe_gun.dm @@ -42,7 +42,7 @@ if(!S) return 0 - S.loc = user.loc + S.forceMove(user.loc) syringes.Remove(S) to_chat(user, "You unload [S] from \the [src].") @@ -101,4 +101,4 @@ return TRUE else to_chat(user, "[src] cannot hold more syringes!") - return FALSE \ No newline at end of file + return FALSE diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm index 5a650ff2c3..152cff6c74 100644 --- a/code/modules/projectiles/projectile/special.dm +++ b/code/modules/projectiles/projectile/special.dm @@ -100,7 +100,7 @@ /obj/item/projectile/meteor/Collide(atom/A) if(A == firer) - loc = A.loc + forceMove(A.loc) return A.ex_act(EXPLODE_HEAVY) playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1) @@ -612,4 +612,3 @@ knockdown = 0 nodamage = TRUE return ..() - diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index ed14ae63c1..aa41763cfa 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -29,7 +29,7 @@ if(make_from) setDir(make_from.dir) - make_from.loc = null + make_from.moveToNullspace() stored = make_from pressure_charging = FALSE // newly built disposal bins start with pump off else @@ -471,7 +471,7 @@ if(isobj(AM)) var/obj/O = AM - O.loc = src + O.forceMove(src) else if(ismob(AM)) var/mob/M = AM if(prob(2)) // to prevent mobs being stuck in infinite loops diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm index 56848c6394..bad8f1e5aa 100644 --- a/code/modules/research/experimentor.dm +++ b/code/modules/research/experimentor.dm @@ -219,8 +219,8 @@ return var/turf/dropturf = get_turf(pick(view(1,src))) if(!dropturf) //Failsafe to prevent the object being lost in the void forever. - dropturf = get_turf(src) - loaded_item.loc = dropturf + dropturf = drop_location() + loaded_item.forceMove(dropturf) if(delete) qdel(loaded_item) loaded_item = null @@ -510,7 +510,7 @@ throwSmoke(loc) if(trackedRuntime) throwSmoke(trackedRuntime.loc) - trackedRuntime.loc = loc + trackedRuntime.forceMove(drop_location()) investigate_log("Experimentor has stolen Runtime!", INVESTIGATE_EXPERIMENTOR) else new /mob/living/simple_animal/pet/cat(loc) diff --git a/code/modules/shuttle/navigation_computer.dm b/code/modules/shuttle/navigation_computer.dm index 65636aa528..de1b0022f6 100644 --- a/code/modules/shuttle/navigation_computer.dm +++ b/code/modules/shuttle/navigation_computer.dm @@ -119,7 +119,7 @@ return if(!my_port) - my_port = new /obj/docking_port/stationary() + my_port = new(locate(eyeobj.x - x_offset, eyeobj.y - y_offset, eyeobj.z)) my_port.name = shuttlePortName my_port.id = shuttlePortId my_port.height = shuttle_port.height @@ -128,7 +128,6 @@ my_port.dwidth = shuttle_port.dwidth my_port.hidden = shuttle_port.hidden my_port.dir = the_eye.dir - my_port.loc = locate(eyeobj.x - x_offset, eyeobj.y - y_offset, eyeobj.z) if(current_user.client) current_user.client.images -= the_eye.placed_images diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm index 4daeb9ea45..c952c84314 100644 --- a/code/modules/surgery/bodyparts/dismemberment.dm +++ b/code/modules/surgery/bodyparts/dismemberment.dm @@ -142,11 +142,11 @@ //when a limb is dropped, the internal organs are removed from the mob and put into the limb /obj/item/organ/proc/transfer_to_limb(obj/item/bodypart/LB, mob/living/carbon/C) Remove(C) - loc = LB + forceMove(LB) /obj/item/organ/brain/transfer_to_limb(obj/item/bodypart/head/LB, mob/living/carbon/human/C) Remove(C) //Changeling brain concerns are now handled in Remove - loc = LB + forceMove(LB) LB.brain = src if(brainmob) LB.brainmob = brainmob @@ -265,7 +265,7 @@ attach_limb(C, special) /obj/item/bodypart/proc/attach_limb(mob/living/carbon/C, special) - loc = null + moveToNullspace() owner = C C.bodyparts += src if(held_index) From 2aef00daf0713b4c0cbff7f663dcff335b832c02 Mon Sep 17 00:00:00 2001 From: Ashe Higgs Date: Thu, 14 Dec 2017 16:48:25 -0500 Subject: [PATCH 006/367] All-In-One grinder results are now defined by type, not by huge lists --- code/game/objects/items.dm | 15 + code/game/objects/items/apc_frame.dm | 3 +- code/game/objects/items/cigs_lighters.dm | 4 + .../items/circuitboards/circuitboard.dm | 1 + code/game/objects/items/clown_items.dm | 1 + code/game/objects/items/crayons.dm | 1 + code/game/objects/items/devices/flashlight.dm | 2 + code/game/objects/items/devices/scanners.dm | 1 + code/game/objects/items/stacks/bscrystal.dm | 3 + code/game/objects/items/stacks/medical.dm | 2 + .../game/objects/items/stacks/sheets/glass.dm | 4 + .../game/objects/items/stacks/sheets/light.dm | 8 + .../objects/items/stacks/sheets/mineral.dm | 6 + .../items/stacks/sheets/sheet_types.dm | 6 + code/game/objects/items/stacks/stack.dm | 11 + code/game/objects/items/trash.dm | 2 + code/modules/food_and_drinks/drinks/drinks.dm | 1 + code/modules/food_and_drinks/food/snacks.dm | 1 + .../food_and_drinks/food/snacks_egg.dm | 1 + .../food_and_drinks/food/snacks_other.dm | 1 + .../hydroponics/beekeeping/honeycomb.dm | 1 + code/modules/hydroponics/grown.dm | 23 ++ code/modules/hydroponics/grown/apple.dm | 1 + code/modules/hydroponics/grown/banana.dm | 1 + code/modules/hydroponics/grown/beans.dm | 1 + code/modules/hydroponics/grown/berries.dm | 5 + code/modules/hydroponics/grown/cereals.dm | 4 + code/modules/hydroponics/grown/citrus.dm | 3 + code/modules/hydroponics/grown/corn.dm | 1 + code/modules/hydroponics/grown/flowers.dm | 1 + code/modules/hydroponics/grown/melon.dm | 1 + code/modules/hydroponics/grown/nettle.dm | 2 + code/modules/hydroponics/grown/potato.dm | 1 + code/modules/hydroponics/grown/pumpkin.dm | 4 +- code/modules/hydroponics/grown/root.dm | 1 + code/modules/hydroponics/grown/tea_coffee.dm | 9 +- code/modules/hydroponics/grown/tomato.dm | 3 + code/modules/hydroponics/growninedible.dm | 4 + .../living/simple_animal/friendly/mouse.dm | 4 + code/modules/paperwork/pen.dm | 6 + code/modules/paperwork/photocopier.dm | 1 + code/modules/paperwork/photography.dm | 1 + code/modules/power/cable.dm | 1 + code/modules/power/cell.dm | 2 + code/modules/power/lighting.dm | 1 + .../chemistry/machinery/reagentgrinder.dm | 272 +++--------------- .../reagents/reagent_containers/pill.dm | 158 ++++++++++ .../research/xenobiology/xenobiology.dm | 5 + 48 files changed, 356 insertions(+), 235 deletions(-) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index f4dd741695..d4fd9c710a 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -117,7 +117,13 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) var/trigger_guard = TRIGGER_GUARD_NONE +<<<<<<< HEAD var/icon_override = null +======= + //Grinder vars + var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only + var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder! +>>>>>>> d447acd... All-In-One grinder results are now defined by type, not by huge lists (#33181) /obj/item/Initialize() if (!materials) @@ -678,6 +684,15 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) /obj/item/proc/on_mob_death(mob/living/L, gibbed) +/obj/item/proc/grind_requirements(obj/machinery/reagentgrinder/R) //Used to check for extra requirements for grinding an object + return TRUE + + //Called BEFORE the object is ground up - use this to change grind results based on conditions + //Use "return -1" to prevent the grinding from occurring +/obj/item/proc/on_grind() + +/obj/item/proc/on_juice() + /obj/item/proc/set_force_string() switch(force) if(0 to 4) diff --git a/code/game/objects/items/apc_frame.dm b/code/game/objects/items/apc_frame.dm index 4c8d342c16..5048f6ed2d 100644 --- a/code/game/objects/items/apc_frame.dm +++ b/code/game/objects/items/apc_frame.dm @@ -120,4 +120,5 @@ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags_1 = CONDUCT_1 w_class = WEIGHT_CLASS_SMALL - materials = list(MAT_METAL=50, MAT_GLASS=50) \ No newline at end of file + materials = list(MAT_METAL=50, MAT_GLASS=50) + grind_results = list("iron" = 10, "silicon" = 10) diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm index 491feb91ce..9c7c34510c 100644 --- a/code/game/objects/items/cigs_lighters.dm +++ b/code/game/objects/items/cigs_lighters.dm @@ -25,6 +25,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM var/smoketime = 5 w_class = WEIGHT_CLASS_TINY heat = 1000 + grind_results = list("phosphorus" = 2) /obj/item/match/process() smoketime-- @@ -104,6 +105,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM container_type = INJECTABLE_1 w_class = WEIGHT_CLASS_TINY body_parts_covered = null + grind_results = list() var/lit = FALSE var/starts_lit = FALSE var/icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi @@ -363,6 +365,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM icon_state = "cigbutt" w_class = WEIGHT_CLASS_TINY throwforce = 0 + grind_results = list("carbon" = 2) /obj/item/cigbutt/cigarbutt name = "cigar butt" @@ -484,6 +487,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM heat = 1500 resistance_flags = FIRE_PROOF light_color = LIGHT_COLOR_FIRE + grind_results = list("iron" = 1, "welding_fuel" = 5, "oil" = 5) /obj/item/lighter/update_icon() if(lit) diff --git a/code/game/objects/items/circuitboards/circuitboard.dm b/code/game/objects/items/circuitboards/circuitboard.dm index 82350e37f9..12b54a3751 100644 --- a/code/game/objects/items/circuitboards/circuitboard.dm +++ b/code/game/objects/items/circuitboards/circuitboard.dm @@ -12,6 +12,7 @@ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' materials = list(MAT_GLASS=1000) w_class = WEIGHT_CLASS_SMALL + grind_results = list("silicon" = 20, "sacid" = 0.5) //Retrieving acid this way is extremely inefficient var/build_path = null /obj/item/circuitboard/proc/apply_default_parts(obj/machinery/M) diff --git a/code/game/objects/items/clown_items.dm b/code/game/objects/items/clown_items.dm index c96ec4167a..f2a804e9e9 100644 --- a/code/game/objects/items/clown_items.dm +++ b/code/game/objects/items/clown_items.dm @@ -21,6 +21,7 @@ throwforce = 0 throw_speed = 3 throw_range = 7 + grind_results = list("lye" = 10) var/cleanspeed = 50 //slower than mop force_string = "robust... against germs" diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 7b2d730daf..56bad47963 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -26,6 +26,7 @@ item_color = "red" w_class = WEIGHT_CLASS_TINY attack_verb = list("attacked", "coloured") + grind_results = list() var/paint_color = "#FF0000" //RGB var/drawtype diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 08c570a786..f656d55afd 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -256,6 +256,7 @@ var/produce_heat = 1500 heat = 1000 light_color = LIGHT_COLOR_FLARE + grind_results = list("sulfur" = 15) /obj/item/device/flashlight/flare/New() fuel = rand(800, 1000) // Sorry for changing this so much but I keep under-estimating how long X number of ticks last in seconds. @@ -404,6 +405,7 @@ color = LIGHT_COLOR_GREEN icon_state = "glowstick" item_state = "glowstick" + grind_results = list("phenol" = 15, "hydrogen" = 10, "oxygen" = 5) //Meth-in-a-stick var/fuel = 0 /obj/item/device/flashlight/glowstick/Initialize() diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 3f17485550..9a60bb0edb 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -335,6 +335,7 @@ GAS ANALYZER throw_speed = 3 throw_range = 7 materials = list(MAT_METAL=30, MAT_GLASS=20) + grind_results = list("mercury" = 5, "iron" = 5, "silicon" = 5) /obj/item/device/analyzer/attack_self(mob/user) diff --git a/code/game/objects/items/stacks/bscrystal.dm b/code/game/objects/items/stacks/bscrystal.dm index 5276050b03..978966706e 100644 --- a/code/game/objects/items/stacks/bscrystal.dm +++ b/code/game/objects/items/stacks/bscrystal.dm @@ -9,6 +9,7 @@ points = 50 var/blink_range = 8 // The teleport range when crushed/thrown at someone. refined_type = /obj/item/stack/sheet/bluespace_crystal + grind_results = list("bluespace" = 2) /obj/item/ore/bluespace_crystal/refined name = "refined bluespace crystal" @@ -48,6 +49,7 @@ blink_range = 4 // Not as good as the organic stuff! points = 0 //nice try refined_type = null + grind_results = list("bluespace" = 1, "silicon" = 2) //Polycrystals, aka stacks /obj/item/stack/sheet/bluespace_crystal @@ -58,6 +60,7 @@ materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT) attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed") novariants = TRUE + grind_results = list("bluespace" = 2) var/crystal_type = /obj/item/ore/bluespace_crystal/refined /obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 560182d9c7..7a0f85a8f2 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -111,6 +111,7 @@ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' heal_brute = 40 self_delay = 20 + grind_results = list("styptic_powder" = 1) /obj/item/stack/medical/bruise_pack/suicide_act(mob/user) user.visible_message("[user] is bludgeoning [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!") @@ -147,3 +148,4 @@ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' heal_burn = 40 self_delay = 20 + grind_results = list("silver_sulfadiazine" = 1) diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 0544598246..8cc6a60efa 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -22,6 +22,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/glass + grind_results = list("silicon" = 1) /obj/item/stack/sheet/glass/cyborg materials = list() @@ -79,6 +80,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmaglass + grind_results = list("silicon" = 1, "plasma" = 1) /obj/item/stack/sheet/plasmaglass/fifty amount = 50 @@ -128,6 +130,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 70, acid = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/rglass + grind_results = list("silicon" = 1, "iron" = 1) /obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params) add_fingerprint(user) @@ -168,6 +171,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \ armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmarglass + grind_results = list("silicon" = 1, "plasma" = 1, "iron" = 1) /obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.prglass_recipes diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm index a02d182f1c..e0dcfa3184 100644 --- a/code/game/objects/items/stacks/sheets/light.dm +++ b/code/game/objects/items/stacks/sheets/light.dm @@ -10,10 +10,18 @@ throw_speed = 3 throw_range = 7 flags_1 = CONDUCT_1 +<<<<<<< HEAD max_amount = 60 /obj/item/stack/light_w/attackby(obj/item/O, mob/user, params) +======= + max_amount = 60 + grind_results = list("silicon" = 1, "copper" = 1) + +/obj/item/stack/light_w/attackby(obj/item/O, mob/user, params) + +>>>>>>> d447acd... All-In-One grinder results are now defined by type, not by huge lists (#33181) if(istype(O, /obj/item/wirecutters)) var/obj/item/stack/cable_coil/CC = new (user.loc) CC.amount = 5 diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index e2ae00d06c..e44366daec 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -126,6 +126,7 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \ sheettype = "uranium" materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT) novariants = TRUE + grind_results = list("uranium" = 20) GLOBAL_LIST_INIT(uranium_recipes, list ( \ new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \ @@ -149,6 +150,7 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \ resistance_flags = FLAMMABLE max_integrity = 100 materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT) + grind_results = list("plasma" = 20) GLOBAL_LIST_INIT(plasma_recipes, list ( \ new/datum/stack_recipe("plasma door", /obj/structure/mineral_door/transparent/plasma, 10, one_per_turf = 1, on_floor = 1), \ @@ -182,6 +184,7 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \ singular_name = "gold bar" sheettype = "gold" materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT) + grind_results = list("gold" = 20) GLOBAL_LIST_INIT(gold_recipes, list ( \ new/datum/stack_recipe("golden door", /obj/structure/mineral_door/gold, 10, one_per_turf = 1, on_floor = 1), \ @@ -207,6 +210,7 @@ GLOBAL_LIST_INIT(gold_recipes, list ( \ singular_name = "silver bar" sheettype = "silver" materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT) + grind_results = list("silver" = 20) GLOBAL_LIST_INIT(silver_recipes, list ( \ new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \ @@ -232,6 +236,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \ sheettype = "clown" materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT) novariants = TRUE + grind_results = list("banana" = 20) GLOBAL_LIST_INIT(clown_recipes, list ( \ new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \ @@ -302,6 +307,7 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list ( \ singular_name = "snow block" force = 1 throwforce = 2 + grind_results = list("ice" = 20) GLOBAL_LIST_INIT(snow_recipes, list ( \ new/datum/stack_recipe("Snow Wall", /turf/closed/wall/mineral/snow, 5, one_per_turf = 1, on_floor = 1), \ diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index d8019d98a3..36b9cf210a 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -99,6 +99,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \ flags_1 = CONDUCT_1 resistance_flags = FIRE_PROOF merge_type = /obj/item/stack/sheet/metal + grind_results = list("iron" = 20) /obj/item/stack/sheet/metal/ratvar_act() new /obj/item/stack/tile/brass(loc, amount) @@ -151,6 +152,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 80) resistance_flags = FIRE_PROOF merge_type = /obj/item/stack/sheet/plasteel + grind_results = list("iron" = 20, "plasma" = 20) /obj/item/stack/sheet/plasteel/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.plasteel_recipes @@ -202,6 +204,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ resistance_flags = FLAMMABLE merge_type = /obj/item/stack/sheet/mineral/wood novariants = TRUE + grind_results = list("carbon" = 20) /obj/item/stack/sheet/mineral/wood/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.wood_recipes @@ -322,6 +325,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \ sheettype = "runed" merge_type = /obj/item/stack/sheet/runed_metal novariants = TRUE + grind_results = list("iron" = 0.5, "blood" = 1.5) /obj/item/stack/sheet/runed_metal/ratvar_act() new /obj/item/stack/tile/brass(loc, amount) @@ -385,6 +389,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ throw_range = 3 turf_type = /turf/open/floor/clockwork novariants = FALSE + grind_results = list("iron" = 0.5, "teslium" = 1.5) /obj/item/stack/tile/brass/narsie_act() new /obj/item/stack/sheet/runed_metal(loc, amount) @@ -435,6 +440,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ w_class = WEIGHT_CLASS_NORMAL throw_speed = 1 throw_range = 3 + grind_results = list("carbon" = 1) GLOBAL_LIST_INIT(plastic_recipes, list( new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \ diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 1faad3462b..d50239f79d 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -21,6 +21,17 @@ var/merge_type = null // This path and its children should merge with this stack, defaults to src.type var/full_w_class = WEIGHT_CLASS_NORMAL //The weight class the stack should have at amount > 2/3rds max_amount var/novariants = TRUE //Determines whether the item should update it's sprites based on amount. + //NOTE: When adding grind_results, the amounts should be for an INDIVIDUAL ITEM - these amounts will be multiplied by the stack size in on_grind() + +/obj/item/stack/on_grind() + for(var/i in 1 to grind_results.len) //This should only call if it's ground, so no need to check if grind_results exists + grind_results[grind_results[i]] *= amount //Gets the key at position i, then the reagent amount of that key, then multiplies it by stack size + +/obj/item/stack/grind_requirements() + if(is_cyborg) + to_chat(usr, "[src] is electronically synthesized in your chassis and can't be ground up!") + return + return TRUE /obj/item/stack/Initialize(mapload, new_amount=null , merge = TRUE) . = ..() diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm index c9552a3d39..b1313ef84f 100644 --- a/code/game/objects/items/trash.dm +++ b/code/game/objects/items/trash.dm @@ -66,6 +66,7 @@ name = "crushed can" icon_state = "cola" resistance_flags = NONE + grind_results = list("aluminum" = 10) /obj/item/trash/attack(mob/M, mob/living/user) return @@ -75,6 +76,7 @@ icon = 'icons/obj/mining.dmi' icon_state = "slag" desc = "Someone's gotten on the naughty list." + grind_results = list("carbon" = 20) /obj/item/trash/coal/burn() visible_message("[src] fuses into a diamond! Someone wasn't so naughty after all...") diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm index 7217fe0b28..6fb712ea41 100644 --- a/code/modules/food_and_drinks/drinks/drinks.dm +++ b/code/modules/food_and_drinks/drinks/drinks.dm @@ -393,6 +393,7 @@ container_type = NONE spillable = FALSE isGlass = FALSE + grind_results = list("aluminum" = 10) /obj/item/reagent_containers/food/drinks/soda_cans/attack(mob/M, mob/user) if(M == user && !src.reagents.total_volume && user.a_intent == INTENT_HARM && user.zone_selected == "head") diff --git a/code/modules/food_and_drinks/food/snacks.dm b/code/modules/food_and_drinks/food/snacks.dm index 49f85a882d..7f574e0313 100644 --- a/code/modules/food_and_drinks/food/snacks.dm +++ b/code/modules/food_and_drinks/food/snacks.dm @@ -6,6 +6,7 @@ lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' unique_rename = 1 + grind_results = list() //To let them be ground up to transfer their reagents var/bitesize = 2 var/bitecount = 0 var/trash = null diff --git a/code/modules/food_and_drinks/food/snacks_egg.dm b/code/modules/food_and_drinks/food/snacks_egg.dm index bfe181b419..10039f7a8b 100644 --- a/code/modules/food_and_drinks/food/snacks_egg.dm +++ b/code/modules/food_and_drinks/food/snacks_egg.dm @@ -20,6 +20,7 @@ filling_color = "#F0E68C" tastes = list("egg" = 1) foodtype = MEAT + grind_results = list("eggyolk" = 5) /obj/item/reagent_containers/food/snacks/egg/throw_impact(atom/hit_atom) if(!..()) //was it caught by a mob? diff --git a/code/modules/food_and_drinks/food/snacks_other.dm b/code/modules/food_and_drinks/food/snacks_other.dm index c32ebfb765..c7681fe807 100644 --- a/code/modules/food_and_drinks/food/snacks_other.dm +++ b/code/modules/food_and_drinks/food/snacks_other.dm @@ -28,6 +28,7 @@ filling_color = "#FF1493" tastes = list("watermelon" = 1) foodtype = FRUIT + juice_results = list("watermelonjuice" = 5) /obj/item/reagent_containers/food/snacks/candy_corn name = "candy corn" diff --git a/code/modules/hydroponics/beekeeping/honeycomb.dm b/code/modules/hydroponics/beekeeping/honeycomb.dm index 737736efc5..8b9d641eac 100644 --- a/code/modules/hydroponics/beekeeping/honeycomb.dm +++ b/code/modules/hydroponics/beekeeping/honeycomb.dm @@ -10,6 +10,7 @@ volume = 10 amount_per_transfer_from_this = 0 list_reagents = list("honey" = 5) + grind_results = list() var/honey_color = "" /obj/item/reagent_containers/honeycomb/New() diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index d003f40d4a..643ac056e4 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -15,6 +15,7 @@ // Saves us from having to define each stupid grown's dried_type as itself. // If you don't want a plant to be driable (watermelons) set this to null in the time definition. resistance_flags = FLAMMABLE + var/dry_grind = FALSE //If TRUE, this object needs to be dry to be ground up /obj/item/reagent_containers/food/snacks/grown/Initialize(mapload, obj/item/seeds/new_seed) . = ..() @@ -137,6 +138,28 @@ return return ..() +/obj/item/reagent_containers/food/snacks/grown/grind_requirements() + if(dry_grind && !dry) + to_chat(usr, "[src] needs to be dry before it can be ground up!") + return + return TRUE + +/obj/item/reagent_containers/food/snacks/grown/on_grind() + var/nutriment = reagents.get_reagent_amount("nutriment") + if(grind_results.len) + for(var/i in 1 to grind_results.len) + grind_results[grind_results[i]] = nutriment + reagents.del_reagent("nutriment") + reagents.del_reagent("vitamin") + +/obj/item/reagent_containers/food/snacks/grown/on_juice() + var/nutriment = reagents.get_reagent_amount("nutriment") + if(juice_results.len) + for(var/i in 1 to juice_results.len) + juice_results[juice_results[i]] = nutriment + reagents.del_reagent("nutriment") + reagents.del_reagent("vitamin") + // For item-containing growns such as eggy or gatfruit /obj/item/reagent_containers/food/snacks/grown/shell/attack_self(mob/user) var/obj/item/T diff --git a/code/modules/hydroponics/grown/apple.dm b/code/modules/hydroponics/grown/apple.dm index 7ec9a730ed..8b35fee872 100644 --- a/code/modules/hydroponics/grown/apple.dm +++ b/code/modules/hydroponics/grown/apple.dm @@ -15,6 +15,7 @@ genes = list(/datum/plant_gene/trait/repeated_harvest) mutatelist = list(/obj/item/seeds/apple/gold) reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1) + juice_results = list("applejuice" = 0) /obj/item/reagent_containers/food/snacks/grown/apple seed = /obj/item/seeds/apple diff --git a/code/modules/hydroponics/grown/banana.dm b/code/modules/hydroponics/grown/banana.dm index bf71856323..72517e87bc 100644 --- a/code/modules/hydroponics/grown/banana.dm +++ b/code/modules/hydroponics/grown/banana.dm @@ -13,6 +13,7 @@ genes = list(/datum/plant_gene/trait/slip, /datum/plant_gene/trait/repeated_harvest) mutatelist = list(/obj/item/seeds/banana/mime, /obj/item/seeds/banana/bluespace) reagents_add = list("banana" = 0.1, "potassium" = 0.1, "vitamin" = 0.04, "nutriment" = 0.02) + juice_results = list("banana" = 0) /obj/item/reagent_containers/food/snacks/grown/banana seed = /obj/item/seeds/banana diff --git a/code/modules/hydroponics/grown/beans.dm b/code/modules/hydroponics/grown/beans.dm index 8ca2a5961a..46a7e7979f 100644 --- a/code/modules/hydroponics/grown/beans.dm +++ b/code/modules/hydroponics/grown/beans.dm @@ -26,6 +26,7 @@ filling_color = "#F0E68C" bitesize_mod = 2 foodtype = VEGETABLES + grind_results = list("soymilk" = 0) // Koibean /obj/item/seeds/soya/koi diff --git a/code/modules/hydroponics/grown/berries.dm b/code/modules/hydroponics/grown/berries.dm index 0d8c5d5a9a..541fb1b2a5 100644 --- a/code/modules/hydroponics/grown/berries.dm +++ b/code/modules/hydroponics/grown/berries.dm @@ -26,6 +26,7 @@ filling_color = "#FF00FF" bitesize_mod = 2 foodtype = FRUIT + juice_results = list("berryjuice" = 0) // Poison Berries /obj/item/seeds/berry/poison @@ -46,6 +47,7 @@ icon_state = "poisonberrypile" filling_color = "#C71585" foodtype = FRUIT | TOXIC + juice_results = list("poisonberryjuice" = 0) // Death Berries /obj/item/seeds/berry/death @@ -121,6 +123,7 @@ filling_color = "#FF0000" bitesize_mod = 2 foodtype = FRUIT + grind_results = list("cherryjelly" = 0) // Blue Cherries /obj/item/seeds/cherry/blue @@ -142,6 +145,7 @@ filling_color = "#6495ED" bitesize_mod = 2 foodtype = FRUIT + grind_results = list("bluecherryjelly" = 0) // Grapes /obj/item/seeds/grape @@ -173,6 +177,7 @@ filling_color = "#FF1493" bitesize_mod = 2 foodtype = FRUIT + juice_results = list("grapejuice" = 0) // Green Grapes /obj/item/seeds/grape/green diff --git a/code/modules/hydroponics/grown/cereals.dm b/code/modules/hydroponics/grown/cereals.dm index 7834ed15e8..d9b724d052 100644 --- a/code/modules/hydroponics/grown/cereals.dm +++ b/code/modules/hydroponics/grown/cereals.dm @@ -22,6 +22,7 @@ filling_color = "#F0E68C" bitesize_mod = 2 foodtype = GRAIN + grind_results = list("flour" = 0) // Oat /obj/item/seeds/wheat/oat @@ -42,6 +43,7 @@ filling_color = "#556B2F" bitesize_mod = 2 foodtype = GRAIN + grind_results = list("flour" = 0) // Rice /obj/item/seeds/wheat/rice @@ -63,6 +65,7 @@ filling_color = "#FAFAD2" bitesize_mod = 2 foodtype = GRAIN + grind_results = list("rice" = 0) //Meatwheat - grows into synthetic meat /obj/item/seeds/wheat/meat @@ -83,6 +86,7 @@ bitesize_mod = 2 seed = /obj/item/seeds/wheat/meat foodtype = MEAT | GRAIN + grind_results = list("flour" = 0, "blood" = 0) /obj/item/reagent_containers/food/snacks/grown/meatwheat/attack_self(mob/living/user) user.visible_message("[user] crushes [src] into meat.", "You crush [src] into something that resembles meat.") diff --git a/code/modules/hydroponics/grown/citrus.dm b/code/modules/hydroponics/grown/citrus.dm index 1b0cdc00d2..38f8a40ec3 100644 --- a/code/modules/hydroponics/grown/citrus.dm +++ b/code/modules/hydroponics/grown/citrus.dm @@ -30,6 +30,7 @@ desc = "It's so sour, your face will twist." icon_state = "lime" filling_color = "#00FF00" + juice_results = list("limejuice" = 0) // Orange /obj/item/seeds/orange @@ -56,6 +57,7 @@ desc = "It's a tangy fruit." icon_state = "orange" filling_color = "#FFA500" + juice_results = list("orangejuice" = 0) // Lemon /obj/item/seeds/lemon @@ -81,6 +83,7 @@ desc = "When life gives you lemons, make lemonade." icon_state = "lemon" filling_color = "#FFD700" + juice_results = list("lemonjuice" = 0) // Combustible lemon /obj/item/seeds/firelemon //combustible lemon is too long so firelemon diff --git a/code/modules/hydroponics/grown/corn.dm b/code/modules/hydroponics/grown/corn.dm index 827deaea47..4454c3c52a 100644 --- a/code/modules/hydroponics/grown/corn.dm +++ b/code/modules/hydroponics/grown/corn.dm @@ -25,6 +25,7 @@ trash = /obj/item/grown/corncob bitesize_mod = 2 foodtype = VEGETABLES + juice_results = list("corn_starch" = 0) /obj/item/grown/corncob name = "corn cob" diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm index e0845ffb2a..18eae2f4fd 100644 --- a/code/modules/hydroponics/grown/flowers.dm +++ b/code/modules/hydroponics/grown/flowers.dm @@ -182,6 +182,7 @@ throw_speed = 1 throw_range = 3 attack_verb = list("roasted", "scorched", "burned") + grind_results = list("capsaicin" = 0, "condensedcapsaicin" = 0) /obj/item/grown/novaflower/add_juice() ..() diff --git a/code/modules/hydroponics/grown/melon.dm b/code/modules/hydroponics/grown/melon.dm index 5e64d716ec..a64fc4b156 100644 --- a/code/modules/hydroponics/grown/melon.dm +++ b/code/modules/hydroponics/grown/melon.dm @@ -33,6 +33,7 @@ filling_color = "#008000" bitesize_mod = 3 foodtype = FRUIT + juice_results = list("watermelonjuice" = 0) // Holymelon /obj/item/seeds/watermelon/holy diff --git a/code/modules/hydroponics/grown/nettle.dm b/code/modules/hydroponics/grown/nettle.dm index 284f962e45..9ec936c1f2 100644 --- a/code/modules/hydroponics/grown/nettle.dm +++ b/code/modules/hydroponics/grown/nettle.dm @@ -43,6 +43,7 @@ throw_speed = 1 throw_range = 3 attack_verb = list("stung") + grind_results = list("sacid" = 0) /obj/item/grown/nettle/suicide_act(mob/user) user.visible_message("[user] is eating some of [src]! It looks like [user.p_theyre()] trying to commit suicide!") @@ -91,6 +92,7 @@ icon_state = "deathnettle" force = 30 throwforce = 15 + grind_results = list("facid" = 1, "sacid" = 1) /obj/item/grown/nettle/death/add_juice() ..() diff --git a/code/modules/hydroponics/grown/potato.dm b/code/modules/hydroponics/grown/potato.dm index 0a3cbc060c..e127b166ea 100644 --- a/code/modules/hydroponics/grown/potato.dm +++ b/code/modules/hydroponics/grown/potato.dm @@ -17,6 +17,7 @@ genes = list(/datum/plant_gene/trait/battery) mutatelist = list(/obj/item/seeds/potato/sweet) reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1) + juice_results = list("potato" = 0) /obj/item/reagent_containers/food/snacks/grown/potato seed = /obj/item/seeds/potato diff --git a/code/modules/hydroponics/grown/pumpkin.dm b/code/modules/hydroponics/grown/pumpkin.dm index d5257aeee7..7113a8feab 100644 --- a/code/modules/hydroponics/grown/pumpkin.dm +++ b/code/modules/hydroponics/grown/pumpkin.dm @@ -24,6 +24,7 @@ filling_color = "#FFA500" bitesize_mod = 2 foodtype = VEGETABLES + juice_results = list("pumpkinjuice" = 0) /obj/item/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/W as obj, mob/user as mob, params) if(W.is_sharp()) @@ -53,4 +54,5 @@ icon_state = "blumpkin" filling_color = "#87CEFA" bitesize_mod = 2 - foodtype = VEGETABLES \ No newline at end of file + foodtype = VEGETABLES + juice_results = list("blumpkinjuice" = 0) diff --git a/code/modules/hydroponics/grown/root.dm b/code/modules/hydroponics/grown/root.dm index 8666db45a8..fd78fa6ffa 100644 --- a/code/modules/hydroponics/grown/root.dm +++ b/code/modules/hydroponics/grown/root.dm @@ -22,6 +22,7 @@ filling_color = "#FFA500" bitesize_mod = 2 foodtype = VEGETABLES + juice_results = list("carrotjuice" = 0) /obj/item/reagent_containers/food/snacks/grown/carrot/attackby(obj/item/I, mob/user, params) if(I.is_sharp()) diff --git a/code/modules/hydroponics/grown/tea_coffee.dm b/code/modules/hydroponics/grown/tea_coffee.dm index bd3b182c13..fc2ed221c5 100644 --- a/code/modules/hydroponics/grown/tea_coffee.dm +++ b/code/modules/hydroponics/grown/tea_coffee.dm @@ -14,7 +14,6 @@ icon_dead = "tea-dead" genes = list(/datum/plant_gene/trait/repeated_harvest) mutatelist = list(/obj/item/seeds/tea/astra) - reagents_add = list("vitamin" = 0.04, "teapowder" = 0.1) /obj/item/reagent_containers/food/snacks/grown/tea seed = /obj/item/seeds/tea @@ -22,6 +21,8 @@ desc = "These aromatic tips of the tea plant can be dried to make tea." icon_state = "tea_aspera_leaves" filling_color = "#008000" + grind_results = list("teapowder" = 0) + dry_grind = TRUE // Tea Astra /obj/item/seeds/tea/astra @@ -39,6 +40,7 @@ name = "Tea Astra tips" icon_state = "tea_astra_leaves" filling_color = "#4582B4" + grind_results = list("teapowder" = 0, "salglu_solution" = 0) // Coffee @@ -67,6 +69,8 @@ icon_state = "coffee_arabica" filling_color = "#DC143C" bitesize_mod = 2 + dry_grind = TRUE + grind_results = list("coffeepowder" = 0) // Coffee Robusta /obj/item/seeds/coffee/robusta @@ -84,4 +88,5 @@ seed = /obj/item/seeds/coffee/robusta name = "coffee robusta beans" desc = "Increases robustness by 37 percent!" - icon_state = "coffee_robusta" \ No newline at end of file + icon_state = "coffee_robusta" + grind_results = list("coffeepowder" = 0, "morphine" = 0) diff --git a/code/modules/hydroponics/grown/tomato.dm b/code/modules/hydroponics/grown/tomato.dm index 1bc42b45c0..4d066e769e 100644 --- a/code/modules/hydroponics/grown/tomato.dm +++ b/code/modules/hydroponics/grown/tomato.dm @@ -23,6 +23,8 @@ filling_color = "#FF6347" bitesize_mod = 2 foodtype = VEGETABLES + grind_results = list("ketchup" = 0) + juice_results = list("tomatojuice" = 0) // Blood Tomato /obj/item/seeds/tomato/blood @@ -44,6 +46,7 @@ splat_type = /obj/effect/gibspawner/generic filling_color = "#FF0000" foodtype = VEGETABLES | GROSS + grind_results = list("ketchup" = 0, "blood" = 0) // Blue Tomato diff --git a/code/modules/hydroponics/growninedible.dm b/code/modules/hydroponics/growninedible.dm index a77808f006..3b80fae6c0 100644 --- a/code/modules/hydroponics/growninedible.dm +++ b/code/modules/hydroponics/growninedible.dm @@ -62,3 +62,7 @@ /obj/item/grown/microwave_act(obj/machine/microwave/M) return + +/obj/item/grown/on_grind() + for(var/i in 1 to grind_results.len) + grind_results[grind_results[i]] = round(seed.potency) diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index 85ec19bfb9..809681ed6b 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -110,3 +110,7 @@ eatverb = "devours" list_reagents = list("nutriment" = 3, "vitamin" = 2) foodtype = GROSS | MEAT | RAW + grind_results = list("blood" = 20, "liquidgibs" = 5) + +/obj/item/reagent_containers/food/snacks/deadmouse/on_grind() + reagents.clear_reagents() diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index 0826a49c7c..1cd6b889c8 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -23,6 +23,7 @@ throw_range = 7 materials = list(MAT_METAL=10) pressure_resistance = 2 + grind_results = list("iron" = 2, "iodine" = 1) var/colour = "black" //what colour the ink is! var/traitor_unlock_degrees = 0 var/degrees = 0 @@ -174,7 +175,12 @@ reagents.trans_to(M, reagents.total_volume) +<<<<<<< HEAD /obj/item/pen/sleepy/New() +======= +/obj/item/pen/sleepy/Initialize() + . = ..() +>>>>>>> d447acd... All-In-One grinder results are now defined by type, not by huge lists (#33181) create_reagents(45) reagents.add_reagent("chloralhydrate2", 20) reagents.add_reagent("mutetoxin", 15) diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm index 20038f5745..65babd7e00 100644 --- a/code/modules/paperwork/photocopier.dm +++ b/code/modules/paperwork/photocopier.dm @@ -391,5 +391,6 @@ /obj/item/device/toner name = "toner cartridge" icon_state = "tonercartridge" + grind_results = list("iodine" = 40, "iron" = 10) var/charges = 5 var/max_charges = 5 diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm index 48b045f680..6e908c0f6a 100644 --- a/code/modules/paperwork/photography.dm +++ b/code/modules/paperwork/photography.dm @@ -33,6 +33,7 @@ w_class = WEIGHT_CLASS_TINY resistance_flags = FLAMMABLE max_integrity = 50 + grind_results = list("iodine" = 4) var/icon/img //Big photo image var/scribble //Scribble on the back. var/blueprints = 0 //Does it include the blueprints? diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 9e4e29ceb5..c1a4181666 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -472,6 +472,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai attack_verb = list("whipped", "lashed", "disciplined", "flogged") singular_name = "cable piece" full_w_class = WEIGHT_CLASS_SMALL + grind_results = list("copper" = 2) //2 copper per cable in the coil /obj/item/stack/cable_coil/cyborg is_cyborg = 1 diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 1e1407e852..8258d7ce0d 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -14,6 +14,7 @@ var/charge = 0 // note %age conveted to actual charge in New var/maxcharge = 1000 materials = list(MAT_METAL=700, MAT_GLASS=50) + grind_results = list("lithium" = 15, "iron" = 5, "silicon" = 5) var/rigged = 0 // true if rigged to explode var/chargerate = 100 //how much power is given every tick in a recharger var/self_recharge = 0 //does it self recharge, over time, or not? @@ -107,6 +108,7 @@ to_chat(user, "You inject the solution into the power cell.") if(S.reagents.has_reagent("plasma", 5)) rigged = 1 + grind_results["plasma"] = 5 S.reagents.clear_reagents() diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 3acac6cee5..749dcb463e 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -680,6 +680,7 @@ var/base_state var/switchcount = 0 // number of times switched materials = list(MAT_GLASS=100) + grind_results = list("silicon" = 5, "nitrogen" = 10) //Nitrogen is used as a cheaper alternative to argon in incandescent lighbulbs var/rigged = 0 // true if rigged to explode var/brightness = 2 //how much light it gives off diff --git a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm index 77fcd50306..223259f6f3 100644 --- a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm +++ b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm @@ -2,7 +2,7 @@ #define MILK_TO_BUTTER_COEFF 15 /obj/machinery/reagentgrinder - name = "All-In-One Grinder" + name = "\improper All-In-One Grinder" desc = "From BlenderTech. Will It Blend? Let's test it out!" icon = 'icons/obj/kitchen.dmi' icon_state = "juicer1" @@ -16,97 +16,6 @@ var/operating = FALSE var/obj/item/reagent_containers/beaker = null var/limit = 10 - - var/static/list/blend_items = list( - //Sheets - /obj/item/stack/sheet/mineral/plasma = list("plasma" = 20), - /obj/item/stack/sheet/metal = list("iron" = 20), - /obj/item/stack/sheet/plasteel = list("iron" = 20, "plasma" = 20), - /obj/item/stack/sheet/mineral/wood = list("carbon" = 20), - /obj/item/stack/sheet/glass = list("silicon" = 20), - /obj/item/stack/sheet/rglass = list("silicon" = 20, "iron" = 20), - /obj/item/stack/sheet/mineral/uranium = list("uranium" = 20), - /obj/item/stack/sheet/mineral/bananium = list("banana" = 20), - /obj/item/stack/sheet/mineral/silver = list("silver" = 20), - /obj/item/stack/sheet/mineral/gold = list("gold" = 20), - /obj/item/stack/sheet/bluespace_crystal = list("bluespace" = 20), - /obj/item/stack/cable_coil = list ("copper" = 5), - /obj/item/ore/bluespace_crystal = list("bluespace" = 20), - /obj/item/grown/nettle/basic = list("sacid" = 0), - /obj/item/grown/nettle/death = list("facid" = 0, "sacid" = 0), - /obj/item/grown/novaflower = list("capsaicin" = 0, "condensedcapsaicin" = 0), - //Blender Stuff - /obj/item/reagent_containers/food/snacks/donkpocket/warm = list("omnizine" = 3), - /obj/item/reagent_containers/food/snacks/grown/soybeans = list("soymilk" = 0), - /obj/item/reagent_containers/food/snacks/grown/tomato = list("ketchup" = 0), - /obj/item/reagent_containers/food/snacks/grown/wheat = list("flour" = -5), - /obj/item/reagent_containers/food/snacks/grown/oat = list("flour" = -5), - /obj/item/reagent_containers/food/snacks/grown/rice = list("rice" = -5), - /obj/item/reagent_containers/food/snacks/donut = list("sprinkles" = -2, "sugar" = 1), - /obj/item/reagent_containers/food/snacks/grown/cherries = list("cherryjelly" = 0), - /obj/item/reagent_containers/food/snacks/grown/bluecherries = list("bluecherryjelly" = 0), - /obj/item/reagent_containers/food/snacks/egg = list("eggyolk" = -5), - /obj/item/reagent_containers/food/snacks/deadmouse = list ("blood" = 20, "gibs" = 5), // You monster - //Grinder stuff, but only if dry - /obj/item/reagent_containers/food/snacks/grown/coffee/robusta = list("coffeepowder" = 0, "morphine" = 0), - /obj/item/reagent_containers/food/snacks/grown/coffee = list("coffeepowder" = 0), - /obj/item/reagent_containers/food/snacks/grown/tea/astra = list("teapowder" = 0, "salglu_solution" = 0), - /obj/item/reagent_containers/food/snacks/grown/tea = list("teapowder" = 0), - //Stuff that doesn't quite fit in the other categories - /obj/item/electronics = list ("iron" = 10, "silicon" = 10), - /obj/item/circuitboard = list ("silicon" = 20, "sacid" = 0.5), // Retrieving acid this way is extremely inefficient - /obj/item/match = list ("phosphorus" = 2), - /obj/item/device/toner = list ("iodine" = 40, "iron" = 10), - /obj/item/photo = list ("iodine" = 4), - /obj/item/pen = list ("iodine" = 2, "iron" = 1), - /obj/item/reagent_containers/food/drinks/soda_cans = list ("aluminium" = 10), - /obj/item/trash/can = list ("aluminium" = 10), - /obj/item/device/flashlight/flare = list ("sulfur" = 15), - /obj/item/device/flashlight/glowstick = list ("phenol" = 15, "hydrodgen" = 10, "oxygen" = 5), - /obj/item/stock_parts/cell = list ("lithium" = 15, "iron" = 5, "silicon" = 5), - /obj/item/soap = list ("lye" = 10), - /obj/item/device/analyzer = list ("mercury" = 5, "iron" = 5, "silicon" = 5), - /obj/item/lighter = list ("iron" = 1, "weldingfuel" = 5, "oil" = 5), - /obj/item/light = list ("silicon" = 5, "nitrogen" = 10), //Nitrogen is used as a cheaper alternative to argon in incandescent lighbulbs - /obj/item/cigbutt/ = list ("carbon" = 2), - /obj/item/trash/coal = list ("carbon" = 20), - /obj/item/stack/medical/bruise_pack = list ("styptic_powder" = 5), - /obj/item/stack/medical/ointment = list ("silver_sulfadiazine" = 5), - //All types that you can put into the grinder to transfer the reagents to the beaker. !Put all recipes above this.! - /obj/item/slime_extract = list(), - /obj/item/reagent_containers/pill = list(), - /obj/item/reagent_containers/food = list(), - /obj/item/reagent_containers/honeycomb = list(), - /obj/item/toy/crayon = list(), - /obj/item/clothing/mask/cigarette = list()) - - var/static/list/juice_items = list( - //Juicer Stuff - /obj/item/reagent_containers/food/snacks/grown/corn = list("corn_starch" = 0), - /obj/item/reagent_containers/food/snacks/grown/tomato = list("tomatojuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/carrot = list("carrotjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/berries = list("berryjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/banana = list("banana" = 0), - /obj/item/reagent_containers/food/snacks/grown/potato = list("potato" = 0), - /obj/item/reagent_containers/food/snacks/grown/citrus/lemon = list("lemonjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/citrus/orange = list("orangejuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/citrus/lime = list("limejuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/watermelon = list("watermelonjuice" = 0), - /obj/item/reagent_containers/food/snacks/watermelonslice = list("watermelonjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/berries/poison = list("poisonberryjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/pumpkin = list("pumpkinjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/blumpkin = list("blumpkinjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/apple = list("applejuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/grapes = list("grapejuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/grapes/green = list("grapejuice" = 0)) - - var/static/list/dried_items = list( - //Grinder stuff, but only if dry, - /obj/item/reagent_containers/food/snacks/grown/coffee/robusta = list("coffeepowder" = 0, "morphine" = 0), - /obj/item/reagent_containers/food/snacks/grown/coffee = list("coffeepowder" = 0), - /obj/item/reagent_containers/food/snacks/grown/tea/astra = list("teapowder" = 0, "salglu_solution" = 0), - /obj/item/reagent_containers/food/snacks/grown/tea = list("teapowder" = 0)) - var/list/holdingitems /obj/machinery/reagentgrinder/Initialize() @@ -158,6 +67,7 @@ if(!user.transferItemToLoc(I, src)) to_chat(user, "[I] is stuck to your hand!") return TRUE + to_chat(user, "You slide [I] into [src].") beaker = I update_icon() updateUsrDialog() @@ -165,15 +75,8 @@ to_chat(user, "There's already a container inside [src].") return TRUE //no afterattack - if(is_type_in_list(I, dried_items)) - if(istype(I, /obj/item/reagent_containers/food/snacks/grown)) - var/obj/item/reagent_containers/food/snacks/grown/G = I - if(!G.dry) - to_chat(user, "You must dry [G] first!") - return TRUE - - if(length(holdingitems) >= limit) - to_chat(user, "The machine cannot hold anymore items.") + if(holdingitems.len >= limit) + to_chat(user, "[src] is filled to capacity!") return TRUE //Fill machine with a bag! @@ -192,14 +95,18 @@ updateUsrDialog() return TRUE - if (!is_type_in_list(I, blend_items) && !is_type_in_list(I, juice_items)) + if(!I.grind_results && !I.juice_results) if(user.a_intent == INTENT_HARM) return ..() else - to_chat(user, "Cannot refine into a reagent!") + to_chat(user, "You cannot grind [I] into reagents!") return TRUE + if(!I.grind_requirements(src)) //Error messages should be in the objects' definitions + return + if(user.transferItemToLoc(I, src)) + to_chat(user, "You add [I] to [src].") holdingitems[I] = TRUE updateUsrDialog() return FALSE @@ -214,7 +121,7 @@ user.set_machine(src) interact(user) -/obj/machinery/reagentgrinder/interact(mob/user) // The microwave Menu +/obj/machinery/reagentgrinder/interact(mob/user) // The microwave Menu //I am reasonably certain that this is not a microwave var/is_chamber_empty = FALSE var/is_beaker_ready = FALSE var/processing_chamber = "" @@ -307,60 +214,10 @@ holdingitems -= O updateUsrDialog() -/obj/machinery/reagentgrinder/proc/get_allowed_by_obj(obj/item/O) - for (var/i in blend_items) - if (istype(O, i)) - return blend_items[i] - -/obj/machinery/reagentgrinder/proc/get_allowed_juice_by_obj(obj/item/reagent_containers/food/snacks/O) - for(var/i in juice_items) - if(istype(O, i)) - return juice_items[i] - -/obj/machinery/reagentgrinder/proc/get_grownweapon_amount(obj/item/grown/O) - if (!istype(O) || !O.seed) - return 5 - else if (O.seed.potency == -1) - return 5 - else - return round(O.seed.potency) - -/obj/machinery/reagentgrinder/proc/get_juice_amount(obj/item/reagent_containers/food/snacks/grown/O) - if (!istype(O) || !O.seed) - return 5 - else if (O.seed.potency == -1) - return 5 - else - return round(5*sqrt(O.seed.potency)) - /obj/machinery/reagentgrinder/proc/remove_object(obj/item/O) holdingitems -= O qdel(O) -/obj/machinery/reagentgrinder/proc/juice() - power_change() - if(!beaker || (beaker && (beaker.reagents.total_volume >= beaker.reagents.maximum_volume))) - return - operate_for(50, juicing = TRUE) - - //Snacks - for(var/obj/item/i in holdingitems) - var/obj/item/I = i - if(istype(I, /obj/item/reagent_containers/food/snacks)) - var/obj/item/reagent_containers/food/snacks/O = I - if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - var/list/allowed = get_allowed_juice_by_obj(O) - if(isnull(allowed)) - break - for(var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = get_juice_amount(O) - beaker.reagents.add_reagent(r_id, min(amount, space)) - if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - remove_object(O) - /obj/machinery/reagentgrinder/proc/shake_for(duration) var/offset = prob(50) ? -2 : 2 var/old_pixel_x = pixel_x @@ -386,8 +243,26 @@ operating = FALSE updateUsrDialog() -/obj/machinery/reagentgrinder/proc/grind() +/obj/machinery/reagentgrinder/proc/juice() + power_change() + if(!beaker || (beaker && (beaker.reagents.total_volume >= beaker.reagents.maximum_volume))) + return + operate_for(50, juicing = TRUE) + for(var/obj/item/i in holdingitems) + if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume) + break + var/obj/item/I = i + if(I.juice_results) + juice_item(I) +/obj/machinery/reagentgrinder/proc/juice_item(obj/item/I) //Juicing results can be found in respective object definitions + if(I.on_juice(src) == -1) + to_chat(usr, "[src] shorts out as it tries to juice up [I], and transfers it back to storage.") + return + beaker.reagents.add_reagent_list(I.juice_results) + remove_object(I) + +/obj/machinery/reagentgrinder/proc/grind() power_change() if(!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume)) return @@ -396,82 +271,17 @@ if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume) break var/obj/item/I = i - //Snacks - if(istype(I, /obj/item/reagent_containers/food/snacks)) - var/obj/item/reagent_containers/food/snacks/O = I - var/list/allowed = get_allowed_by_obj(O) - if(isnull(allowed)) - continue - for(var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - if(amount <= 0) - if(amount == 0) - if (O.reagents != null && O.reagents.has_reagent("nutriment")) - beaker.reagents.add_reagent(r_id, min(O.reagents.get_reagent_amount("nutriment"), space)) - O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space)) - else - if (O.reagents != null && O.reagents.has_reagent("nutriment")) - beaker.reagents.add_reagent(r_id, min(round(O.reagents.get_reagent_amount("nutriment")*abs(amount)), space)) - O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space)) - else - O.reagents.trans_id_to(beaker, r_id, min(amount, space)) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - if(O.reagents.reagent_list.len == 0) - remove_object(O) - //Sheets - else if(istype(I, /obj/item/stack/sheet)) - var/obj/item/stack/sheet/O = I - var/list/allowed = get_allowed_by_obj(O) - for(var/t in 1 to round(O.amount, 1)) - for(var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - beaker.reagents.add_reagent(r_id,min(amount, space)) - if (space < amount) - break - if(t == round(O.amount, 1)) - remove_object(O) - break - //Plants - else if(istype(I, /obj/item/grown)) - var/obj/item/grown/O = I - var/list/allowed = get_allowed_by_obj(O) - for (var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - if (amount == 0) - if (O.reagents != null && O.reagents.has_reagent(r_id)) - beaker.reagents.add_reagent(r_id,min(O.reagents.get_reagent_amount(r_id), space)) - else - beaker.reagents.add_reagent(r_id,min(amount, space)) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - remove_object(O) - else if(istype(I, /obj/item/slime_extract)) - var/obj/item/slime_extract/O = I - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - if (O.reagents != null) - var/amount = O.reagents.total_volume - O.reagents.trans_to(beaker, min(amount, space)) - if (O.Uses > 0) - beaker.reagents.add_reagent("slimejelly",min(20, space)) - remove_object(O) - if(istype(I, /obj/item/reagent_containers)) - var/obj/item/reagent_containers/O = I - var/amount = O.reagents.total_volume - O.reagents.trans_to(beaker, amount) - if(!O.reagents.total_volume) - remove_object(O) - else if(istype(I, /obj/item/toy/crayon)) - var/obj/item/toy/crayon/O = I - for (var/r_id in O.reagent_contents) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - if(!space) - break - beaker.reagents.add_reagent(r_id, min(O.reagent_contents[r_id], space)) - remove_object(O) + if(I.grind_results) + grind_item(i) + +/obj/machinery/reagentgrinder/proc/grind_item(obj/item/I) //Grind results can be found in respective object definitions + if(I.on_grind(src) == -1) //Call on_grind() to change amount as needed, and stop grinding the item if it returns -1 + to_chat(usr, "[src] shorts out as it tries to grind up [I], and transfers it back to storage.") + return + beaker.reagents.add_reagent_list(I.grind_results) + if(I.reagents) + I.reagents.trans_to(beaker, I.reagents.total_volume) + remove_object(I) /obj/machinery/reagentgrinder/proc/mix(mob/user) //For butter and other things that would change upon shaking or mixing diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm index 324623edbd..b1a126ba62 100644 --- a/code/modules/reagents/reagent_containers/pill.dm +++ b/code/modules/reagents/reagent_containers/pill.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD /obj/item/reagent_containers/pill name = "pill" desc = "A tablet or capsule." @@ -152,3 +153,160 @@ icon_state = "pill9" color = "#454545" list_reagents = list("shadowmutationtoxin" = 1) +======= +/obj/item/reagent_containers/pill + name = "pill" + desc = "A tablet or capsule." + icon = 'icons/obj/chemical.dmi' + icon_state = "pill" + item_state = "pill" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + possible_transfer_amounts = list() + volume = 50 + grind_results = list() + var/apply_type = INGEST + var/apply_method = "swallow" + var/roundstart = 0 + var/self_delay = 0 //pills are instant, this is because patches inheret their aplication from pills + +/obj/item/reagent_containers/pill/Initialize() + . = ..() + if(!icon_state) + icon_state = "pill[rand(1,20)]" + if(reagents.total_volume && roundstart) + name += " ([reagents.total_volume]u)" + + +/obj/item/reagent_containers/pill/attack_self(mob/user) + return + + +/obj/item/reagent_containers/pill/attack(mob/M, mob/user, def_zone) + if(!canconsume(M, user)) + return 0 + + if(M == user) + M.visible_message("[user] attempts to [apply_method] [src].") + if(self_delay) + if(!do_mob(user, M, self_delay)) + return 0 + to_chat(M, "You [apply_method] [src].") + + else + M.visible_message("[user] attempts to force [M] to [apply_method] [src].", \ + "[user] attempts to force [M] to [apply_method] [src].") + if(!do_mob(user, M)) + return 0 + M.visible_message("[user] forces [M] to [apply_method] [src].", \ + "[user] forces [M] to [apply_method] [src].") + + + add_logs(user, M, "fed", reagentlist(src)) + if(reagents.total_volume) + reagents.reaction(M, apply_type) + reagents.trans_to(M, reagents.total_volume) + qdel(src) + return 1 + + +/obj/item/reagent_containers/pill/afterattack(obj/target, mob/user , proximity) + if(!proximity) + return + if(target.is_open_container() != 0 && target.reagents) + if(!target.reagents.total_volume) + to_chat(user, "[target] is empty! There's nothing to dissolve [src] in.") + return + to_chat(user, "You dissolve [src] in [target].") + for(var/mob/O in viewers(2, user)) //viewers is necessary here because of the small radius + to_chat(O, "[user] slips something into [target]!") + reagents.trans_to(target, reagents.total_volume) + qdel(src) + +/obj/item/reagent_containers/pill/tox + name = "toxins pill" + desc = "Highly toxic." + icon_state = "pill5" + list_reagents = list("toxin" = 50) + roundstart = 1 +/obj/item/reagent_containers/pill/cyanide + name = "cyanide pill" + desc = "Don't swallow this." + icon_state = "pill5" + list_reagents = list("cyanide" = 50) + roundstart = 1 +/obj/item/reagent_containers/pill/adminordrazine + name = "adminordrazine pill" + desc = "It's magic. We don't have to explain it." + icon_state = "pill16" + list_reagents = list("adminordrazine" = 50) + roundstart = 1 +/obj/item/reagent_containers/pill/morphine + name = "morphine pill" + desc = "Commonly used to treat insomnia." + icon_state = "pill8" + list_reagents = list("morphine" = 30) + roundstart = 1 +/obj/item/reagent_containers/pill/stimulant + name = "stimulant pill" + desc = "Often taken by overworked employees, athletes, and the inebriated. You'll snap to attention immediately!" + icon_state = "pill19" + list_reagents = list("ephedrine" = 10, "antihol" = 10, "coffee" = 30) + roundstart = 1 +/obj/item/reagent_containers/pill/salbutamol + name = "salbutamol pill" + desc = "Used to treat oxygen deprivation." + icon_state = "pill16" + list_reagents = list("salbutamol" = 30) + roundstart = 1 +/obj/item/reagent_containers/pill/charcoal + name = "charcoal pill" + desc = "Neutralizes many common toxins." + icon_state = "pill17" + list_reagents = list("charcoal" = 10) + roundstart = 1 +/obj/item/reagent_containers/pill/epinephrine + name = "epinephrine pill" + desc = "Used to stabilize patients." + icon_state = "pill5" + list_reagents = list("epinephrine" = 15) + roundstart = 1 +/obj/item/reagent_containers/pill/mannitol + name = "mannitol pill" + desc = "Used to treat brain damage." + icon_state = "pill17" + list_reagents = list("mannitol" = 50) + roundstart = 1 +/obj/item/reagent_containers/pill/mutadone + name = "mutadone pill" + desc = "Used to treat genetic damage." + icon_state = "pill20" + list_reagents = list("mutadone" = 50) + roundstart = 1 +/obj/item/reagent_containers/pill/salicyclic + name = "salicylic acid pill" + desc = "Used to dull pain." + icon_state = "pill9" + list_reagents = list("sal_acid" = 24) + roundstart = 1 +/obj/item/reagent_containers/pill/oxandrolone + name = "oxandrolone pill" + desc = "Used to stimulate burn healing." + icon_state = "pill11" + list_reagents = list("oxandrolone" = 24) + roundstart = 1 + +/obj/item/reagent_containers/pill/insulin + name = "insulin pill" + desc = "Handles hyperglycaemic coma." + icon_state = "pill18" + list_reagents = list("insulin" = 50) + roundstart = 1 + +/obj/item/reagent_containers/pill/shadowtoxin + name = "black pill" + desc = "I wouldn't eat this if I were you." + icon_state = "pill9" + color = "#454545" + list_reagents = list("shadowmutationtoxin" = 1) +>>>>>>> d447acd... All-In-One grinder results are now defined by type, not by huge lists (#33181) diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index cf250f50f1..7d8ff00e91 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -12,6 +12,7 @@ throw_speed = 3 throw_range = 6 container_type = INJECTABLE_1 + grind_results = list() var/Uses = 1 // uses before it goes inert var/qdel_timer = null // deletion timer, for delayed reactions @@ -29,6 +30,10 @@ . = ..() create_reagents(100) +/obj/item/slime_extract/on_grind() + if(Uses) + grind_results["slimejelly"] = 20 + /obj/item/slime_extract/grey name = "grey slime extract" icon_state = "grey slime extract" From 8beeeefa44cc755c53df1d1490e938a03787ea19 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Thu, 14 Dec 2017 17:23:09 -0500 Subject: [PATCH 007/367] Update items.dm --- code/game/objects/items.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index d4fd9c710a..497ad4faf8 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -117,13 +117,11 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) var/trigger_guard = TRIGGER_GUARD_NONE -<<<<<<< HEAD var/icon_override = null -======= + //Grinder vars var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder! ->>>>>>> d447acd... All-In-One grinder results are now defined by type, not by huge lists (#33181) /obj/item/Initialize() if (!materials) From ba928eae5ea57e024ac0896423c6925aae0955c3 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Thu, 14 Dec 2017 17:23:42 -0500 Subject: [PATCH 008/367] Update light.dm --- .../game/objects/items/stacks/sheets/light.dm | 69 +++++++++---------- 1 file changed, 31 insertions(+), 38 deletions(-) diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm index e0dcfa3184..051d8326b8 100644 --- a/code/game/objects/items/stacks/sheets/light.dm +++ b/code/game/objects/items/stacks/sheets/light.dm @@ -1,45 +1,38 @@ -/obj/item/stack/light_w - name = "wired glass tile" - singular_name = "wired glass floor tile" - desc = "A glass tile, which is wired, somehow." - icon = 'icons/obj/tiles.dmi' - icon_state = "glass_wire" - w_class = WEIGHT_CLASS_NORMAL - force = 3 - throwforce = 5 - throw_speed = 3 - throw_range = 7 +/obj/item/stack/light_w + name = "wired glass tile" + singular_name = "wired glass floor tile" + desc = "A glass tile, which is wired, somehow." + icon = 'icons/obj/tiles.dmi' + icon_state = "glass_wire" + w_class = WEIGHT_CLASS_NORMAL + force = 3 + throwforce = 5 + throw_speed = 3 + throw_range = 7 flags_1 = CONDUCT_1 -<<<<<<< HEAD - max_amount = 60 - -/obj/item/stack/light_w/attackby(obj/item/O, mob/user, params) - -======= max_amount = 60 grind_results = list("silicon" = 1, "copper" = 1) /obj/item/stack/light_w/attackby(obj/item/O, mob/user, params) ->>>>>>> d447acd... All-In-One grinder results are now defined by type, not by huge lists (#33181) if(istype(O, /obj/item/wirecutters)) - var/obj/item/stack/cable_coil/CC = new (user.loc) - CC.amount = 5 - CC.add_fingerprint(user) - amount-- - var/obj/item/stack/sheet/glass/G = new (user.loc) - G.add_fingerprint(user) - if(amount <= 0) - qdel(src) - - else if(istype(O, /obj/item/stack/sheet/metal)) - var/obj/item/stack/sheet/metal/M = O - if (M.use(1)) - use(1) - var/obj/item/L = new /obj/item/stack/tile/light(user.loc) - to_chat(user, "You make a light tile.") - L.add_fingerprint(user) - else - to_chat(user, "You need one metal sheet to finish the light tile!") - else - return ..() + var/obj/item/stack/cable_coil/CC = new (user.loc) + CC.amount = 5 + CC.add_fingerprint(user) + amount-- + var/obj/item/stack/sheet/glass/G = new (user.loc) + G.add_fingerprint(user) + if(amount <= 0) + qdel(src) + + else if(istype(O, /obj/item/stack/sheet/metal)) + var/obj/item/stack/sheet/metal/M = O + if (M.use(1)) + use(1) + var/obj/item/L = new /obj/item/stack/tile/light(user.loc) + to_chat(user, "You make a light tile.") + L.add_fingerprint(user) + else + to_chat(user, "You need one metal sheet to finish the light tile!") + else + return ..() From ede6f432bc712e1457d77f724ae57e56e1be40df Mon Sep 17 00:00:00 2001 From: deathride58 Date: Thu, 14 Dec 2017 17:24:19 -0500 Subject: [PATCH 009/367] Update pen.dm --- code/modules/paperwork/pen.dm | 4 ---- 1 file changed, 4 deletions(-) diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index 1cd6b889c8..fd52d8f0ac 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -175,12 +175,8 @@ reagents.trans_to(M, reagents.total_volume) -<<<<<<< HEAD -/obj/item/pen/sleepy/New() -======= /obj/item/pen/sleepy/Initialize() . = ..() ->>>>>>> d447acd... All-In-One grinder results are now defined by type, not by huge lists (#33181) create_reagents(45) reagents.add_reagent("chloralhydrate2", 20) reagents.add_reagent("mutetoxin", 15) From d45b668a390ca0c97cf4df7315cf51a892731414 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 14 Dec 2017 18:23:10 -0500 Subject: [PATCH 010/367] Adds config inclusion system --- code/__DEFINES/configuration.dm | 2 - .../controllers/configuration/config_entry.dm | 4 +- .../configuration/configuration.dm | 44 +- .../configuration/entries/comms.dm | 14 +- .../configuration/entries/config.dm | 390 ------------------ .../configuration/entries/dbconfig.dm | 16 +- .../configuration/entries/game_options.dm | 176 ++++---- .../configuration/entries/general.dm | 388 +++++++++++++++++ config/config.txt | 6 + tgstation.dme | 2 +- 10 files changed, 527 insertions(+), 515 deletions(-) delete mode 100644 code/controllers/configuration/entries/config.dm create mode 100644 code/controllers/configuration/entries/general.dm diff --git a/code/__DEFINES/configuration.dm b/code/__DEFINES/configuration.dm index 3db0ca24c2..c4ef8e6606 100644 --- a/code/__DEFINES/configuration.dm +++ b/code/__DEFINES/configuration.dm @@ -1,8 +1,6 @@ //config files -#define CONFIG_DEF(X) /datum/config_entry/##X { resident_file = CURRENT_RESIDENT_FILE }; /datum/config_entry/##X #define CONFIG_GET(X) global.config.Get(/datum/config_entry/##X) #define CONFIG_SET(X, Y) global.config.Set(/datum/config_entry/##X, ##Y) -#define CONFIG_TWEAK(X) /datum/config_entry/##X #define CONFIG_MAPS_FILE "maps.txt" diff --git a/code/controllers/configuration/config_entry.dm b/code/controllers/configuration/config_entry.dm index 92dcb9baf0..7e6f481392 100644 --- a/code/controllers/configuration/config_entry.dm +++ b/code/controllers/configuration/config_entry.dm @@ -9,7 +9,7 @@ var/value var/default //read-only, just set value directly - var/resident_file //the file which this belongs to, must be set + var/resident_file //the file which this was loaded from, if any var/modified = FALSE //set to TRUE if the default has been overridden by a config entry var/protection = NONE @@ -18,8 +18,6 @@ var/dupes_allowed = FALSE /datum/config_entry/New() - if(!resident_file) - CRASH("Config entry [type] has no resident_file set") if(type == abstract_type) CRASH("Abstract config entry [type] instatiated!") name = lowertext(type2top(type)) diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm index e9c0aa71b8..f411bd65d3 100644 --- a/code/controllers/configuration/configuration.dm +++ b/code/controllers/configuration/configuration.dm @@ -20,10 +20,13 @@ GLOBAL_PROTECT(config_dir) /datum/controller/configuration/New() config = src - var/list/config_files = InitEntries() + InitEntries() LoadModes() - for(var/I in config_files) - LoadEntries(I) + if(!LoadEntries("config.txt")) + log_config("No $include directives found in config.txt! Loading legacy game_options/dbconfig/comms files...") + LoadEntries("game_options.txt") + LoadEntries("dbconfig.txt") + LoadEntries("comms.txt") loadmaplist(CONFIG_MAPS_FILE) /datum/controller/configuration/Destroy() @@ -42,8 +45,6 @@ GLOBAL_PROTECT(config_dir) var/list/_entries_by_type = list() entries_by_type = _entries_by_type - . = list() - for(var/I in typesof(/datum/config_entry)) //typesof is faster in this case var/datum/config_entry/E = I if(initial(E.abstract_type) == I) @@ -57,24 +58,30 @@ GLOBAL_PROTECT(config_dir) continue _entries[esname] = E _entries_by_type[I] = E - .[E.resident_file] = TRUE /datum/controller/configuration/proc/RemoveEntry(datum/config_entry/CE) entries -= CE.name entries_by_type -= CE.type -/datum/controller/configuration/proc/LoadEntries(filename) +/datum/controller/configuration/proc/LoadEntries(filename, list/stack = list()) + var/filename_to_test = world.system_type == MS_WINDOWS ? lowertext(filename) : filename + if(filename_to_test in stack) + log_config("Warning: Config recursion detected ([english_list(stack)]), breaking!") + return + stack = stack + filename_to_test + log_config("Loading config file [filename]...") var/list/lines = world.file2list("[GLOB.config_dir][filename]") var/list/_entries = entries for(var/L in lines) if(!L) continue - - if(copytext(L, 1, 2) == "#") + + var/firstchar = copytext(L, 1, 2) + if(firstchar == "#") continue - var/lockthis = copytext(L, 1, 2) == "@" + var/lockthis = firstchar == "@" if(lockthis) L = copytext(L, 2) @@ -91,14 +98,17 @@ GLOBAL_PROTECT(config_dir) if(!entry) continue + if(entry == "$include") + if(!value) + log_config("Warning: Invalid $include directive: [value]") + else + LoadEntries(value, stack) + continue + var/datum/config_entry/E = _entries[entry] if(!E) log_config("Unknown setting in configuration: '[entry]'") continue - - if(filename != E.resident_file) - log_config("Found [entry] in [filename] when it should have been in [E.resident_file]! Ignoring.") - continue if(lockthis) E.protection |= CONFIG_ENTRY_LOCKED @@ -107,10 +117,14 @@ GLOBAL_PROTECT(config_dir) if(!validated) log_config("Failed to validate setting \"[value]\" for [entry]") else if(E.modified && !E.dupes_allowed) - log_config("Duplicate setting for [entry] ([value]) detected! Using latest.") + log_config("Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.") + + E.resident_file = filename if(validated) E.modified = TRUE + + . = TRUE /datum/controller/configuration/can_vv_get(var_name) return (var_name != "entries_by_type" || !hiding_entries_by_type) && ..() diff --git a/code/controllers/configuration/entries/comms.dm b/code/controllers/configuration/entries/comms.dm index bf099f6cb6..70197b6fd4 100644 --- a/code/controllers/configuration/entries/comms.dm +++ b/code/controllers/configuration/entries/comms.dm @@ -1,22 +1,24 @@ -#define CURRENT_RESIDENT_FILE "comms.txt" - -CONFIG_DEF(string/comms_key) +/datum/config_entry/string/comms_key protection = CONFIG_ENTRY_HIDDEN /datum/config_entry/string/comms_key/ValidateAndSet(str_val) return str_val != "default_pwd" && length(str_val) > 6 && ..() +<<<<<<< HEAD CONFIG_DEF(string/cross_server_address) +======= +/datum/config_entry/keyed_string_list/cross_server +>>>>>>> 8c537ea... Adds config inclusion system (#33307) protection = CONFIG_ENTRY_LOCKED /datum/config_entry/string/cross_server_address/ValidateAndSet(str_val) return str_val != "byond:\\address:port" && ..() -CONFIG_DEF(string/cross_comms_name) +/datum/config_entry/string/cross_comms_name GLOBAL_VAR_INIT(medals_enabled, TRUE) //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls. -CONFIG_DEF(string/medal_hub_address) +/datum/config_entry/string/medal_hub_address -CONFIG_DEF(string/medal_hub_password) +/datum/config_entry/string/medal_hub_password protection = CONFIG_ENTRY_HIDDEN \ No newline at end of file diff --git a/code/controllers/configuration/entries/config.dm b/code/controllers/configuration/entries/config.dm deleted file mode 100644 index 37081c15dd..0000000000 --- a/code/controllers/configuration/entries/config.dm +++ /dev/null @@ -1,390 +0,0 @@ -#define CURRENT_RESIDENT_FILE "config.txt" - -CONFIG_DEF(flag/autoadmin) // if autoadmin is enabled - protection = CONFIG_ENTRY_LOCKED - -CONFIG_DEF(string/autoadmin_rank) // the rank for autoadmins - value = "Game Master" - protection = CONFIG_ENTRY_LOCKED - -CONFIG_DEF(string/servername) // server name (the name of the game window) - -CONFIG_DEF(string/serversqlname) // short form server name used for the DB - -CONFIG_DEF(string/stationname) // station name (the name of the station in-game) - -CONFIG_DEF(number/lobby_countdown) // In between round countdown. - value = 120 - min_val = 0 - -CONFIG_DEF(number/round_end_countdown) // Post round murder death kill countdown - value = 25 - min_val = 0 - -CONFIG_DEF(flag/hub) // if the game appears on the hub or not - -CONFIG_DEF(flag/log_ooc) // log OOC channel - -CONFIG_DEF(flag/log_access) // log login/logout - -CONFIG_DEF(flag/log_say) // log client say - -CONFIG_DEF(flag/log_admin) // log admin actions - protection = CONFIG_ENTRY_LOCKED - -CONFIG_DEF(flag/log_prayer) // log prayers - -CONFIG_DEF(flag/log_law) // log lawchanges - -CONFIG_DEF(flag/log_game) // log game events - -CONFIG_DEF(flag/log_vote) // log voting - -CONFIG_DEF(flag/log_whisper) // log client whisper - -CONFIG_DEF(flag/log_attack) // log attack messages - -CONFIG_DEF(flag/log_emote) // log emotes - -CONFIG_DEF(flag/log_adminchat) // log admin chat messages - protection = CONFIG_ENTRY_LOCKED - -CONFIG_DEF(flag/log_pda) // log pda messages - -CONFIG_DEF(flag/log_twitter) // log certain expliotable parrots and other such fun things in a JSON file of twitter valid phrases. - -CONFIG_DEF(flag/log_world_topic) // log all world.Topic() calls - -CONFIG_DEF(flag/log_manifest) // log crew manifest to seperate file - -CONFIG_DEF(flag/allow_admin_ooccolor) // Allows admins with relevant permissions to have their own ooc colour - -CONFIG_DEF(flag/allow_vote_restart) // allow votes to restart - -CONFIG_DEF(flag/allow_vote_mode) // allow votes to change mode - -CONFIG_DEF(number/vote_delay) // minimum time between voting sessions (deciseconds, 10 minute default) - value = 6000 - min_val = 0 - -CONFIG_DEF(number/vote_period) // length of voting period (deciseconds, default 1 minute) - value = 600 - min_val = 0 - -CONFIG_DEF(flag/default_no_vote) // vote does not default to nochange/norestart - -CONFIG_DEF(flag/no_dead_vote) // dead people can't vote - -CONFIG_DEF(flag/allow_metadata) // Metadata is supported. - -CONFIG_DEF(flag/popup_admin_pm) // adminPMs to non-admins show in a pop-up 'reply' window when set - -CONFIG_DEF(number/fps) - value = 20 - min_val = 1 - max_val = 100 //byond will start crapping out at 50, so this is just ridic - var/sync_validate = FALSE - -/datum/config_entry/number/fps/ValidateAndSet(str_val) - . = ..() - if(.) - sync_validate = TRUE - var/datum/config_entry/number/ticklag/TL = config.entries_by_type[/datum/config_entry/number/ticklag] - if(!TL.sync_validate) - TL.ValidateAndSet(10 / value) - sync_validate = FALSE - -CONFIG_DEF(number/ticklag) - integer = FALSE - var/sync_validate = FALSE - -/datum/config_entry/number/ticklag/New() //ticklag weirdly just mirrors fps - var/datum/config_entry/CE = /datum/config_entry/number/fps - value = 10 / initial(CE.value) - ..() - -/datum/config_entry/number/ticklag/ValidateAndSet(str_val) - . = text2num(str_val) > 0 && ..() - if(.) - sync_validate = TRUE - var/datum/config_entry/number/fps/FPS = config.entries_by_type[/datum/config_entry/number/fps] - if(!FPS.sync_validate) - FPS.ValidateAndSet(10 / value) - sync_validate = FALSE - -CONFIG_DEF(flag/allow_holidays) - -CONFIG_DEF(number/tick_limit_mc_init) //SSinitialization throttling - value = TICK_LIMIT_MC_INIT_DEFAULT - min_val = 0 //oranges warned us - integer = FALSE - -CONFIG_DEF(flag/admin_legacy_system) //Defines whether the server uses the legacy admin system with admins.txt or the SQL system - protection = CONFIG_ENTRY_LOCKED - -CONFIG_DEF(string/hostedby) - -CONFIG_DEF(flag/norespawn) - -CONFIG_DEF(flag/guest_jobban) - -CONFIG_DEF(flag/usewhitelist) - -CONFIG_DEF(flag/ban_legacy_system) //Defines whether the server uses the legacy banning system with the files in /data or the SQL system. - protection = CONFIG_ENTRY_LOCKED - -CONFIG_DEF(flag/use_age_restriction_for_jobs) //Do jobs use account age restrictions? --requires database - -CONFIG_DEF(flag/use_account_age_for_jobs) //Uses the time they made the account for the job restriction stuff. New player joining alerts should be unaffected. - -CONFIG_DEF(flag/use_exp_tracking) - -CONFIG_DEF(flag/use_exp_restrictions_heads) - -CONFIG_DEF(number/use_exp_restrictions_heads_hours) - value = 0 - min_val = 0 - -CONFIG_DEF(flag/use_exp_restrictions_heads_department) - -CONFIG_DEF(flag/use_exp_restrictions_other) - -CONFIG_DEF(flag/use_exp_restrictions_admin_bypass) - -CONFIG_DEF(string/server) - -CONFIG_DEF(string/banappeals) - -CONFIG_DEF(string/wikiurl) - value = "http://www.tgstation13.org/wiki" - -CONFIG_DEF(string/forumurl) - value = "http://tgstation13.org/phpBB/index.php" - -CONFIG_DEF(string/rulesurl) - value = "http://www.tgstation13.org/wiki/Rules" - -CONFIG_DEF(string/githuburl) - value = "https://www.github.com/tgstation/-tg-station" - -CONFIG_DEF(number/githubrepoid) - value = null - min_val = 0 - -CONFIG_DEF(flag/guest_ban) - -CONFIG_DEF(number/id_console_jobslot_delay) - value = 30 - min_val = 0 - -CONFIG_DEF(number/inactivity_period) //time in ds until a player is considered inactive) - value = 3000 - min_val = 0 - -/datum/config_entry/number/inactivity_period/ValidateAndSet(str_val) - . = ..() - if(.) - value *= 10 //documented as seconds in config.txt - -CONFIG_DEF(number/afk_period) //time in ds until a player is considered inactive) - value = 3000 - min_val = 0 - -/datum/config_entry/number/afk_period/ValidateAndSet(str_val) - . = ..() - if(.) - value *= 10 //documented as seconds in config.txt - -CONFIG_DEF(flag/kick_inactive) //force disconnect for inactive players - -CONFIG_DEF(flag/load_jobs_from_txt) - -CONFIG_DEF(flag/forbid_singulo_possession) - -CONFIG_DEF(flag/automute_on) //enables automuting/spam prevention - -CONFIG_DEF(string/panic_server_name) - -/datum/config_entry/string/panic_server_name/ValidateAndSet(str_val) - return str_val != "\[Put the name here\]" && ..() - -CONFIG_DEF(string/panic_server_address) //Reconnect a player this linked server if this server isn't accepting new players - -/datum/config_entry/string/panic_server_address/ValidateAndSet(str_val) - return str_val != "byond://address:port" && ..() - -CONFIG_DEF(string/invoke_youtubedl) - protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN - -CONFIG_DEF(flag/show_irc_name) - -CONFIG_DEF(flag/see_own_notes) //Can players see their own admin notes (read-only)? - -CONFIG_DEF(number/note_fresh_days) - value = null - min_val = 0 - integer = FALSE - -CONFIG_DEF(number/note_stale_days) - value = null - min_val = 0 - integer = FALSE - -CONFIG_DEF(flag/maprotation) - -CONFIG_DEF(number/maprotatechancedelta) - value = 0.75 - min_val = 0 - max_val = 1 - integer = FALSE - -CONFIG_DEF(number/soft_popcap) - value = null - min_val = 0 - -CONFIG_DEF(number/hard_popcap) - value = null - min_val = 0 - -CONFIG_DEF(number/extreme_popcap) - value = null - min_val = 0 - -CONFIG_DEF(string/soft_popcap_message) - value = "Be warned that the server is currently serving a high number of users, consider using alternative game servers." - -CONFIG_DEF(string/hard_popcap_message) - value = "The server is currently serving a high number of users, You cannot currently join. You may wait for the number of living crew to decline, observe, or find alternative servers." - -CONFIG_DEF(string/extreme_popcap_message) - value = "The server is currently serving a high number of users, find alternative servers." - -CONFIG_DEF(flag/panic_bunker) // prevents people the server hasn't seen before from connecting - -CONFIG_DEF(number/notify_new_player_age) // how long do we notify admins of a new player - min_val = -1 - -CONFIG_DEF(number/notify_new_player_account_age) // how long do we notify admins of a new byond account - min_val = 0 - -CONFIG_DEF(flag/irc_first_connection_alert) // do we notify the irc channel when somebody is connecting for the first time? - -CONFIG_DEF(flag/check_randomizer) - -CONFIG_DEF(string/ipintel_email) - -/datum/config_entry/string/ipintel_email/ValidateAndSet(str_val) - return str_val != "ch@nge.me" && ..() - -CONFIG_DEF(number/ipintel_rating_bad) - value = 1 - integer = FALSE - min_val = 0 - max_val = 1 - -CONFIG_DEF(number/ipintel_save_good) - value = 12 - min_val = 0 - -CONFIG_DEF(number/ipintel_save_bad) - value = 1 - min_val = 0 - -CONFIG_DEF(string/ipintel_domain) - value = "check.getipintel.net" - -CONFIG_DEF(flag/aggressive_changelog) - -CONFIG_DEF(flag/autoconvert_notes) //if all connecting player's notes should attempt to be converted to the database - protection = CONFIG_ENTRY_LOCKED - -CONFIG_DEF(flag/allow_webclient) - -CONFIG_DEF(flag/webclient_only_byond_members) - -CONFIG_DEF(flag/announce_admin_logout) - -CONFIG_DEF(flag/announce_admin_login) - -CONFIG_DEF(flag/allow_map_voting) - -CONFIG_DEF(flag/generate_minimaps) - -CONFIG_DEF(number/client_warn_version) - value = null - min_val = 500 - max_val = DM_VERSION - 1 - -CONFIG_DEF(string/client_warn_message) - value = "Your version of byond may have issues or be blocked from accessing this server in the future." - -CONFIG_DEF(flag/client_warn_popup) - -CONFIG_DEF(number/client_error_version) - value = null - min_val = 500 - max_val = DM_VERSION - 1 - -CONFIG_DEF(string/client_error_message) - value = "Your version of byond is too old, may have issues, and is blocked from accessing this server." - -CONFIG_DEF(number/minute_topic_limit) - value = null - min_val = 0 - -CONFIG_DEF(number/second_topic_limit) - value = null - min_val = 0 - -CONFIG_DEF(number/error_cooldown) // The "cooldown" time for each occurrence of a unique error) - value = 600 - min_val = 0 - -CONFIG_DEF(number/error_limit) // How many occurrences before the next will silence them - value = 50 - -CONFIG_DEF(number/error_silence_time) // How long a unique error will be silenced for - value = 6000 - -CONFIG_DEF(number/error_msg_delay) // How long to wait between messaging admins about occurrences of a unique error - value = 50 - -CONFIG_DEF(flag/irc_announce_new_game) - -CONFIG_DEF(flag/debug_admin_hrefs) - -CONFIG_DEF(number/mc_tick_rate/base_mc_tick_rate) - integer = FALSE - value = 1 - -CONFIG_DEF(number/mc_tick_rate/high_pop_mc_tick_rate) - integer = FALSE - value = 1.1 - -CONFIG_DEF(number/mc_tick_rate/high_pop_mc_mode_amount) - value = 65 - -CONFIG_DEF(number/mc_tick_rate/disable_high_pop_mc_mode_amount) - value = 60 - -CONFIG_TWEAK(number/mc_tick_rate) - abstract_type = /datum/config_entry/number/mc_tick_rate - -CONFIG_TWEAK(number/mc_tick_rate/ValidateAndSet(str_val)) - . = ..() - if (.) - Master.UpdateTickRate() - -CONFIG_DEF(flag/resume_after_initializations) - -CONFIG_TWEAK(flag/resume_after_initializations/ValidateAndSet(str_val)) - . = ..() - if(. && Master.current_runlevel) - world.sleep_offline = !value - -CONFIG_DEF(number/rounds_until_hard_restart) - value = -1 - min_val = 0 - -CONFIG_DEF(string/default_view) - value = "15x15" diff --git a/code/controllers/configuration/entries/dbconfig.dm b/code/controllers/configuration/entries/dbconfig.dm index c46880686a..1ac4d85419 100644 --- a/code/controllers/configuration/entries/dbconfig.dm +++ b/code/controllers/configuration/entries/dbconfig.dm @@ -1,28 +1,26 @@ -#define CURRENT_RESIDENT_FILE "dbconfig.txt" - -CONFIG_DEF(flag/sql_enabled) // for sql switching +/datum/config_entry/flag/sql_enabled // for sql switching protection = CONFIG_ENTRY_LOCKED -CONFIG_DEF(string/address) +/datum/config_entry/string/address value = "localhost" protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(number/port) +/datum/config_entry/number/port value = 3306 min_val = 0 max_val = 65535 protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(string/feedback_database) +/datum/config_entry/string/feedback_database value = "test" protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(string/feedback_login) +/datum/config_entry/string/feedback_login value = "root" protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(string/feedback_password) +/datum/config_entry/string/feedback_password protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(string/feedback_tableprefix) +/datum/config_entry/string/feedback_tableprefix protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm index b04d7845f5..4fa6133883 100644 --- a/code/controllers/configuration/entries/game_options.dm +++ b/code/controllers/configuration/entries/game_options.dm @@ -1,247 +1,245 @@ -#define CURRENT_RESIDENT_FILE "game_options.txt" +/datum/config_entry/number_list/repeated_mode_adjust -CONFIG_DEF(number_list/repeated_mode_adjust) - -CONFIG_DEF(keyed_number_list/probability) +/datum/config_entry/keyed_number_list/probability /datum/config_entry/keyed_number_list/probability/ValidateKeyName(key_name) return key_name in config.modes -CONFIG_DEF(keyed_number_list/max_pop) +/datum/config_entry/keyed_number_list/max_pop /datum/config_entry/keyed_number_list/max_pop/ValidateKeyName(key_name) return key_name in config.modes -CONFIG_DEF(keyed_number_list/min_pop) +/datum/config_entry/keyed_number_list/min_pop /datum/config_entry/keyed_number_list/min_pop/ValidateKeyName(key_name) return key_name in config.modes -CONFIG_DEF(keyed_flag_list/continuous) // which roundtypes continue if all antagonists die +/datum/config_entry/keyed_flag_list/continuous // which roundtypes continue if all antagonists die /datum/config_entry/keyed_flag_list/continuous/ValidateKeyName(key_name) return key_name in config.modes -CONFIG_DEF(keyed_flag_list/midround_antag) // which roundtypes use the midround antagonist system +/datum/config_entry/keyed_flag_list/midround_antag // which roundtypes use the midround antagonist system /datum/config_entry/keyed_flag_list/midround_antag/ValidateKeyName(key_name) return key_name in config.modes -CONFIG_DEF(keyed_string_list/policy) +/datum/config_entry/keyed_string_list/policy -CONFIG_DEF(number/damage_multiplier) +/datum/config_entry/number/damage_multiplier value = 1 integer = FALSE -CONFIG_DEF(number/minimal_access_threshold) //If the number of players is larger than this threshold, minimal access will be turned on. +/datum/config_entry/number/minimal_access_threshold //If the number of players is larger than this threshold, minimal access will be turned on. min_val = 0 -CONFIG_DEF(flag/jobs_have_minimal_access) //determines whether jobs use minimal access or expanded access. +/datum/config_entry/flag/jobs_have_minimal_access //determines whether jobs use minimal access or expanded access. -CONFIG_DEF(flag/assistants_have_maint_access) +/datum/config_entry/flag/assistants_have_maint_access -CONFIG_DEF(flag/security_has_maint_access) +/datum/config_entry/flag/security_has_maint_access -CONFIG_DEF(flag/everyone_has_maint_access) +/datum/config_entry/flag/everyone_has_maint_access -CONFIG_DEF(flag/sec_start_brig) //makes sec start in brig instead of dept sec posts +/datum/config_entry/flag/sec_start_brig //makes sec start in brig instead of dept sec posts -CONFIG_DEF(flag/force_random_names) +/datum/config_entry/flag/force_random_names -CONFIG_DEF(flag/humans_need_surnames) +/datum/config_entry/flag/humans_need_surnames -CONFIG_DEF(flag/allow_ai) // allow ai job +/datum/config_entry/flag/allow_ai // allow ai job -CONFIG_DEF(flag/disable_secborg) // disallow secborg module to be chosen. +/datum/config_entry/flag/disable_secborg // disallow secborg module to be chosen. -CONFIG_DEF(flag/disable_peaceborg) +/datum/config_entry/flag/disable_peaceborg -CONFIG_DEF(number/traitor_scaling_coeff) //how much does the amount of players get divided by to determine traitors +/datum/config_entry/number/traitor_scaling_coeff //how much does the amount of players get divided by to determine traitors value = 6 min_val = 1 -CONFIG_DEF(number/brother_scaling_coeff) //how many players per brother team +/datum/config_entry/number/brother_scaling_coeff //how many players per brother team value = 25 min_val = 1 -CONFIG_DEF(number/changeling_scaling_coeff) //how much does the amount of players get divided by to determine changelings +/datum/config_entry/number/changeling_scaling_coeff //how much does the amount of players get divided by to determine changelings value = 6 min_val = 1 -CONFIG_DEF(number/security_scaling_coeff) //how much does the amount of players get divided by to determine open security officer positions +/datum/config_entry/number/security_scaling_coeff //how much does the amount of players get divided by to determine open security officer positions value = 8 min_val = 1 -CONFIG_DEF(number/abductor_scaling_coeff) //how many players per abductor team +/datum/config_entry/number/abductor_scaling_coeff //how many players per abductor team value = 15 min_val = 1 -CONFIG_DEF(number/traitor_objectives_amount) +/datum/config_entry/number/traitor_objectives_amount value = 2 min_val = 0 -CONFIG_DEF(number/brother_objectives_amount) +/datum/config_entry/number/brother_objectives_amount value = 2 min_val = 0 -CONFIG_DEF(flag/reactionary_explosions) //If we use reactionary explosions, explosions that react to walls and doors +/datum/config_entry/flag/reactionary_explosions //If we use reactionary explosions, explosions that react to walls and doors -CONFIG_DEF(flag/protect_roles_from_antagonist) //If security and such can be traitor/cult/other +/datum/config_entry/flag/protect_roles_from_antagonist //If security and such can be traitor/cult/other -CONFIG_DEF(flag/protect_assistant_from_antagonist) //If assistants can be traitor/cult/other +/datum/config_entry/flag/protect_assistant_from_antagonist //If assistants can be traitor/cult/other -CONFIG_DEF(flag/enforce_human_authority) //If non-human species are barred from joining as a head of staff +/datum/config_entry/flag/enforce_human_authority //If non-human species are barred from joining as a head of staff -CONFIG_DEF(flag/allow_latejoin_antagonists) // If late-joining players can be traitor/changeling +/datum/config_entry/flag/allow_latejoin_antagonists // If late-joining players can be traitor/changeling -CONFIG_DEF(number/midround_antag_time_check) // How late (in minutes) you want the midround antag system to stay on, setting this to 0 will disable the system +/datum/config_entry/number/midround_antag_time_check // How late (in minutes you want the midround antag system to stay on, setting this to 0 will disable the system) value = 60 min_val = 0 -CONFIG_DEF(number/midround_antag_life_check) // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist +/datum/config_entry/number/midround_antag_life_check // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist value = 0.7 integer = FALSE min_val = 0 max_val = 1 -CONFIG_DEF(number/shuttle_refuel_delay) +/datum/config_entry/number/shuttle_refuel_delay value = 12000 min_val = 0 -CONFIG_DEF(flag/show_game_type_odds) //if set this allows players to see the odds of each roundtype on the get revision screen +/datum/config_entry/flag/show_game_type_odds //if set this allows players to see the odds of each roundtype on the get revision screen -CONFIG_DEF(keyed_flag_list/roundstart_races) //races you can play as from the get go. +/datum/config_entry/keyed_flag_list/roundstart_races //races you can play as from the get go. -CONFIG_DEF(flag/join_with_mutant_humans) //players can pick mutant bodyparts for humans before joining the game +/datum/config_entry/flag/join_with_mutant_humans //players can pick mutant bodyparts for humans before joining the game -CONFIG_DEF(flag/no_summon_guns) //No +/datum/config_entry/flag/no_summon_guns //No -CONFIG_DEF(flag/no_summon_magic) //Fun +/datum/config_entry/flag/no_summon_magic //Fun -CONFIG_DEF(flag/no_summon_events) //Allowed +/datum/config_entry/flag/no_summon_events //Allowed -CONFIG_DEF(flag/no_intercept_report) //Whether or not to send a communications intercept report roundstart. This may be overriden by gamemodes. +/datum/config_entry/flag/no_intercept_report //Whether or not to send a communications intercept report roundstart. This may be overriden by gamemodes. -CONFIG_DEF(number/arrivals_shuttle_dock_window) //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station +/datum/config_entry/number/arrivals_shuttle_dock_window //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station value = 55 min_val = 30 -CONFIG_DEF(flag/arrivals_shuttle_require_undocked) //Require the arrivals shuttle to be undocked before latejoiners can join +/datum/config_entry/flag/arrivals_shuttle_require_undocked //Require the arrivals shuttle to be undocked before latejoiners can join -CONFIG_DEF(flag/arrivals_shuttle_require_safe_latejoin) //Require the arrivals shuttle to be operational in order for latejoiners to join +/datum/config_entry/flag/arrivals_shuttle_require_safe_latejoin //Require the arrivals shuttle to be operational in order for latejoiners to join -CONFIG_DEF(string/alert_green) +/datum/config_entry/string/alert_green value = "All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced." -CONFIG_DEF(string/alert_blue_upto) +/datum/config_entry/string/alert_blue_upto value = "The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible, random searches are permitted." -CONFIG_DEF(string/alert_blue_downto) +/datum/config_entry/string/alert_blue_downto value = "The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed." -CONFIG_DEF(string/alert_red_upto) +/datum/config_entry/string/alert_red_upto value = "There is an immediate serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised." -CONFIG_DEF(string/alert_red_downto) +/datum/config_entry/string/alert_red_downto value = "The station's destruction has been averted. There is still however an immediate serious threat to the station. Security may have weapons unholstered at all times, random searches are allowed and advised." -CONFIG_DEF(string/alert_delta) +/datum/config_entry/string/alert_delta value = "Destruction of the station is imminent. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill." -CONFIG_DEF(flag/revival_pod_plants) +/datum/config_entry/flag/revival_pod_plants -CONFIG_DEF(flag/revival_cloning) +/datum/config_entry/flag/revival_cloning -CONFIG_DEF(number/revival_brain_life) +/datum/config_entry/number/revival_brain_life value = -1 min_val = -1 -CONFIG_DEF(flag/rename_cyborg) +/datum/config_entry/flag/rename_cyborg -CONFIG_DEF(flag/ooc_during_round) +/datum/config_entry/flag/ooc_during_round -CONFIG_DEF(flag/emojis) +/datum/config_entry/flag/emojis -CONFIG_DEF(number/run_delay) //Used for modifying movement speed for mobs. +/datum/config_entry/number/run_delay //Used for modifying movement speed for mobs. var/static/value_cache = 0 -CONFIG_TWEAK(number/run_delay/ValidateAndSet()) +/datum/config_entry/number/run_delay/ValidateAndSet() . = ..() if(.) value_cache = value -CONFIG_DEF(number/walk_delay) +/datum/config_entry/number/walk_delay var/static/value_cache = 0 -CONFIG_TWEAK(number/walk_delay/ValidateAndSet()) +/datum/config_entry/number/walk_delay/ValidateAndSet() . = ..() if(.) value_cache = value -CONFIG_DEF(number/human_delay) //Mob specific modifiers. NOTE: These will affect different mob types in different ways -CONFIG_DEF(number/robot_delay) -CONFIG_DEF(number/monkey_delay) -CONFIG_DEF(number/alien_delay) -CONFIG_DEF(number/slime_delay) -CONFIG_DEF(number/animal_delay) +/datum/config_entry/number/human_delay //Mob specific modifiers. NOTE: These will affect different mob types in different ways +/datum/config_entry/number/robot_delay +/datum/config_entry/number/monkey_delay +/datum/config_entry/number/alien_delay +/datum/config_entry/number/slime_delay +/datum/config_entry/number/animal_delay -CONFIG_DEF(number/gateway_delay) //How long the gateway takes before it activates. Default is half an hour. +/datum/config_entry/number/gateway_delay //How long the gateway takes before it activates. Default is half an hour. value = 18000 min_val = 0 -CONFIG_DEF(flag/ghost_interaction) +/datum/config_entry/flag/ghost_interaction -CONFIG_DEF(flag/silent_ai) -CONFIG_DEF(flag/silent_borg) +/datum/config_entry/flag/silent_ai +/datum/config_entry/flag/silent_borg -CONFIG_DEF(flag/sandbox_autoclose) // close the sandbox panel after spawning an item, potentially reducing griff +/datum/config_entry/flag/sandbox_autoclose // close the sandbox panel after spawning an item, potentially reducing griff -CONFIG_DEF(number/default_laws) //Controls what laws the AI spawns with. +/datum/config_entry/number/default_laws //Controls what laws the AI spawns with. value = 0 min_val = 0 max_val = 3 -CONFIG_DEF(number/silicon_max_law_amount) +/datum/config_entry/number/silicon_max_law_amount value = 12 min_val = 0 -CONFIG_DEF(keyed_flag_list/random_laws) +/datum/config_entry/keyed_flag_list/random_laws -CONFIG_DEF(keyed_number_list/law_weight) +/datum/config_entry/keyed_number_list/law_weight splitter = "," -CONFIG_DEF(number/assistant_cap) +/datum/config_entry/number/assistant_cap value = -1 min_val = -1 -CONFIG_DEF(flag/starlight) -CONFIG_DEF(flag/grey_assistants) +/datum/config_entry/flag/starlight +/datum/config_entry/flag/grey_assistants -CONFIG_DEF(number/lavaland_budget) +/datum/config_entry/number/lavaland_budget value = 60 min_val = 0 -CONFIG_DEF(number/space_budget) +/datum/config_entry/number/space_budget value = 16 min_val = 0 -CONFIG_DEF(flag/allow_random_events) // Enables random events mid-round when set +/datum/config_entry/flag/allow_random_events // Enables random events mid-round when set -CONFIG_DEF(number/events_min_time_mul) // Multipliers for random events minimal starting time and minimal players amounts +/datum/config_entry/number/events_min_time_mul // Multipliers for random events minimal starting time and minimal players amounts value = 1 min_val = 0 integer = FALSE -CONFIG_DEF(number/events_min_players_mul) +/datum/config_entry/number/events_min_players_mul value = 1 min_val = 0 integer = FALSE -CONFIG_DEF(number/mice_roundstart) +/datum/config_entry/number/mice_roundstart value = 10 min_val = 0 -CONFIG_DEF(number/bombcap) +/datum/config_entry/number/bombcap value = 14 min_val = 4 @@ -258,9 +256,9 @@ CONFIG_DEF(flag/allow_extended_miscreants) GLOB.MAX_EX_FLASH_RANGE = value GLOB.MAX_EX_FLAME_RANGE = value -CONFIG_DEF(number/emergency_shuttle_autocall_threshold) +/datum/config_entry/number/emergency_shuttle_autocall_threshold min_val = 0 max_val = 1 integer = FALSE -CONFIG_DEF(flag/ic_printing) +/datum/config_entry/flag/ic_printing diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm new file mode 100644 index 0000000000..637e65c46f --- /dev/null +++ b/code/controllers/configuration/entries/general.dm @@ -0,0 +1,388 @@ +/datum/config_entry/flag/autoadmin // if autoadmin is enabled + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/string/autoadmin_rank // the rank for autoadmins + value = "Game Master" + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/string/servername // server name (the name of the game window) + +/datum/config_entry/string/serversqlname // short form server name used for the DB + +/datum/config_entry/string/stationname // station name (the name of the station in-game) + +/datum/config_entry/number/lobby_countdown // In between round countdown. + value = 120 + min_val = 0 + +/datum/config_entry/number/round_end_countdown // Post round murder death kill countdown + value = 25 + min_val = 0 + +/datum/config_entry/flag/hub // if the game appears on the hub or not + +/datum/config_entry/flag/log_ooc // log OOC channel + +/datum/config_entry/flag/log_access // log login/logout + +/datum/config_entry/flag/log_say // log client say + +/datum/config_entry/flag/log_admin // log admin actions + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/flag/log_prayer // log prayers + +/datum/config_entry/flag/log_law // log lawchanges + +/datum/config_entry/flag/log_game // log game events + +/datum/config_entry/flag/log_vote // log voting + +/datum/config_entry/flag/log_whisper // log client whisper + +/datum/config_entry/flag/log_attack // log attack messages + +/datum/config_entry/flag/log_emote // log emotes + +/datum/config_entry/flag/log_adminchat // log admin chat messages + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/flag/log_pda // log pda messages + +/datum/config_entry/flag/log_twitter // log certain expliotable parrots and other such fun things in a JSON file of twitter valid phrases. + +/datum/config_entry/flag/log_world_topic // log all world.Topic() calls + +/datum/config_entry/flag/log_manifest // log crew manifest to seperate file + +/datum/config_entry/flag/allow_admin_ooccolor // Allows admins with relevant permissions to have their own ooc colour + +/datum/config_entry/flag/allow_vote_restart // allow votes to restart + +/datum/config_entry/flag/allow_vote_mode // allow votes to change mode + +/datum/config_entry/number/vote_delay // minimum time between voting sessions (deciseconds, 10 minute default) + value = 6000 + min_val = 0 + +/datum/config_entry/number/vote_period // length of voting period (deciseconds, default 1 minute) + value = 600 + min_val = 0 + +/datum/config_entry/flag/default_no_vote // vote does not default to nochange/norestart + +/datum/config_entry/flag/no_dead_vote // dead people can't vote + +/datum/config_entry/flag/allow_metadata // Metadata is supported. + +/datum/config_entry/flag/popup_admin_pm // adminPMs to non-admins show in a pop-up 'reply' window when set + +/datum/config_entry/number/fps + value = 20 + min_val = 1 + max_val = 100 //byond will start crapping out at 50, so this is just ridic + var/sync_validate = FALSE + +/datum/config_entry/number/fps/ValidateAndSet(str_val) + . = ..() + if(.) + sync_validate = TRUE + var/datum/config_entry/number/ticklag/TL = config.entries_by_type[/datum/config_entry/number/ticklag] + if(!TL.sync_validate) + TL.ValidateAndSet(10 / value) + sync_validate = FALSE + +/datum/config_entry/number/ticklag + integer = FALSE + var/sync_validate = FALSE + +/datum/config_entry/number/ticklag/New() //ticklag weirdly just mirrors fps + var/datum/config_entry/CE = /datum/config_entry/number/fps + value = 10 / initial(CE.value) + ..() + +/datum/config_entry/number/ticklag/ValidateAndSet(str_val) + . = text2num(str_val) > 0 && ..() + if(.) + sync_validate = TRUE + var/datum/config_entry/number/fps/FPS = config.entries_by_type[/datum/config_entry/number/fps] + if(!FPS.sync_validate) + FPS.ValidateAndSet(10 / value) + sync_validate = FALSE + +/datum/config_entry/flag/allow_holidays + +/datum/config_entry/number/tick_limit_mc_init //SSinitialization throttling + value = TICK_LIMIT_MC_INIT_DEFAULT + min_val = 0 //oranges warned us + integer = FALSE + +/datum/config_entry/flag/admin_legacy_system //Defines whether the server uses the legacy admin system with admins.txt or the SQL system + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/string/hostedby + +/datum/config_entry/flag/norespawn + +/datum/config_entry/flag/guest_jobban + +/datum/config_entry/flag/usewhitelist + +/datum/config_entry/flag/ban_legacy_system //Defines whether the server uses the legacy banning system with the files in /data or the SQL system. + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/flag/use_age_restriction_for_jobs //Do jobs use account age restrictions? --requires database + +/datum/config_entry/flag/use_account_age_for_jobs //Uses the time they made the account for the job restriction stuff. New player joining alerts should be unaffected. + +/datum/config_entry/flag/use_exp_tracking + +/datum/config_entry/flag/use_exp_restrictions_heads + +/datum/config_entry/number/use_exp_restrictions_heads_hours + value = 0 + min_val = 0 + +/datum/config_entry/flag/use_exp_restrictions_heads_department + +/datum/config_entry/flag/use_exp_restrictions_other + +/datum/config_entry/flag/use_exp_restrictions_admin_bypass + +/datum/config_entry/string/server + +/datum/config_entry/string/banappeals + +/datum/config_entry/string/wikiurl + value = "http://www.tgstation13.org/wiki" + +/datum/config_entry/string/forumurl + value = "http://tgstation13.org/phpBB/index.php" + +/datum/config_entry/string/rulesurl + value = "http://www.tgstation13.org/wiki/Rules" + +/datum/config_entry/string/githuburl + value = "https://www.github.com/tgstation/-tg-station" + +/datum/config_entry/number/githubrepoid + value = null + min_val = 0 + +/datum/config_entry/flag/guest_ban + +/datum/config_entry/number/id_console_jobslot_delay + value = 30 + min_val = 0 + +/datum/config_entry/number/inactivity_period //time in ds until a player is considered inactive + value = 3000 + min_val = 0 + +/datum/config_entry/number/inactivity_period/ValidateAndSet(str_val) + . = ..() + if(.) + value *= 10 //documented as seconds in config.txt + +/datum/config_entry/number/afk_period //time in ds until a player is considered inactive + value = 3000 + min_val = 0 + +/datum/config_entry/number/afk_period/ValidateAndSet(str_val) + . = ..() + if(.) + value *= 10 //documented as seconds in config.txt + +/datum/config_entry/flag/kick_inactive //force disconnect for inactive players + +/datum/config_entry/flag/load_jobs_from_txt + +/datum/config_entry/flag/forbid_singulo_possession + +/datum/config_entry/flag/automute_on //enables automuting/spam prevention + +/datum/config_entry/string/panic_server_name + +/datum/config_entry/string/panic_server_name/ValidateAndSet(str_val) + return str_val != "\[Put the name here\]" && ..() + +/datum/config_entry/string/panic_server_address //Reconnect a player this linked server if this server isn't accepting new players + +/datum/config_entry/string/panic_server_address/ValidateAndSet(str_val) + return str_val != "byond://address:port" && ..() + +/datum/config_entry/string/invoke_youtubedl + protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN + +/datum/config_entry/flag/show_irc_name + +/datum/config_entry/flag/see_own_notes //Can players see their own admin notes + +/datum/config_entry/number/note_fresh_days + value = null + min_val = 0 + integer = FALSE + +/datum/config_entry/number/note_stale_days + value = null + min_val = 0 + integer = FALSE + +/datum/config_entry/flag/maprotation + +/datum/config_entry/number/maprotatechancedelta + value = 0.75 + min_val = 0 + max_val = 1 + integer = FALSE + +/datum/config_entry/number/soft_popcap + value = null + min_val = 0 + +/datum/config_entry/number/hard_popcap + value = null + min_val = 0 + +/datum/config_entry/number/extreme_popcap + value = null + min_val = 0 + +/datum/config_entry/string/soft_popcap_message + value = "Be warned that the server is currently serving a high number of users, consider using alternative game servers." + +/datum/config_entry/string/hard_popcap_message + value = "The server is currently serving a high number of users, You cannot currently join. You may wait for the number of living crew to decline, observe, or find alternative servers." + +/datum/config_entry/string/extreme_popcap_message + value = "The server is currently serving a high number of users, find alternative servers." + +/datum/config_entry/flag/panic_bunker // prevents people the server hasn't seen before from connecting + +/datum/config_entry/number/notify_new_player_age // how long do we notify admins of a new player + min_val = -1 + +/datum/config_entry/number/notify_new_player_account_age // how long do we notify admins of a new byond account + min_val = 0 + +/datum/config_entry/flag/irc_first_connection_alert // do we notify the irc channel when somebody is connecting for the first time? + +/datum/config_entry/flag/check_randomizer + +/datum/config_entry/string/ipintel_email + +/datum/config_entry/string/ipintel_email/ValidateAndSet(str_val) + return str_val != "ch@nge.me" && ..() + +/datum/config_entry/number/ipintel_rating_bad + value = 1 + integer = FALSE + min_val = 0 + max_val = 1 + +/datum/config_entry/number/ipintel_save_good + value = 12 + min_val = 0 + +/datum/config_entry/number/ipintel_save_bad + value = 1 + min_val = 0 + +/datum/config_entry/string/ipintel_domain + value = "check.getipintel.net" + +/datum/config_entry/flag/aggressive_changelog + +/datum/config_entry/flag/autoconvert_notes //if all connecting player's notes should attempt to be converted to the database + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/flag/allow_webclient + +/datum/config_entry/flag/webclient_only_byond_members + +/datum/config_entry/flag/announce_admin_logout + +/datum/config_entry/flag/announce_admin_login + +/datum/config_entry/flag/allow_map_voting + +/datum/config_entry/flag/generate_minimaps + +/datum/config_entry/number/client_warn_version + value = null + min_val = 500 + max_val = DM_VERSION - 1 + +/datum/config_entry/string/client_warn_message + value = "Your version of byond may have issues or be blocked from accessing this server in the future." + +/datum/config_entry/flag/client_warn_popup + +/datum/config_entry/number/client_error_version + value = null + min_val = 500 + max_val = DM_VERSION - 1 + +/datum/config_entry/string/client_error_message + value = "Your version of byond is too old, may have issues, and is blocked from accessing this server." + +/datum/config_entry/number/minute_topic_limit + value = null + min_val = 0 + +/datum/config_entry/number/second_topic_limit + value = null + min_val = 0 + +/datum/config_entry/number/error_cooldown // The "cooldown" time for each occurrence of a unique error + value = 600 + min_val = 0 + +/datum/config_entry/number/error_limit // How many occurrences before the next will silence them + value = 50 + +/datum/config_entry/number/error_silence_time // How long a unique error will be silenced for + value = 6000 + +/datum/config_entry/number/error_msg_delay // How long to wait between messaging admins about occurrences of a unique error + value = 50 + +/datum/config_entry/flag/irc_announce_new_game + +/datum/config_entry/flag/debug_admin_hrefs + +/datum/config_entry/number/mc_tick_rate/base_mc_tick_rate + integer = FALSE + value = 1 + +/datum/config_entry/number/mc_tick_rate/high_pop_mc_tick_rate + integer = FALSE + value = 1.1 + +/datum/config_entry/number/mc_tick_rate/high_pop_mc_mode_amount + value = 65 + +/datum/config_entry/number/mc_tick_rate/disable_high_pop_mc_mode_amount + value = 60 + +/datum/config_entry/number/mc_tick_rate + abstract_type = /datum/config_entry/number/mc_tick_rate + +/datum/config_entry/number/mc_tick_rate/ValidateAndSet(str_val) + . = ..() + if (.) + Master.UpdateTickRate() + +/datum/config_entry/flag/resume_after_initializations + +/datum/config_entry/flag/resume_after_initializations/ValidateAndSet(str_val) + . = ..() + if(. && Master.current_runlevel) + world.sleep_offline = !value + +/datum/config_entry/number/rounds_until_hard_restart + value = -1 + min_val = 0 + +/datum/config_entry/string/default_view + value = "15x15" diff --git a/config/config.txt b/config/config.txt index fb648a5fa9..e43b38b568 100644 --- a/config/config.txt +++ b/config/config.txt @@ -1,3 +1,9 @@ +# You can use the "$include" directive to split your configs however you want + +$include game_options.txt +$include dbconfig.txt +$include comms.txt + # You can use the @ character at the beginning of a config option to lock it from being edited in-game # Example usage: # @SERVERNAME tgstation diff --git a/tgstation.dme b/tgstation.dme index 11399a1b14..cfe9e0d0c5 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -224,9 +224,9 @@ #include "code\controllers\configuration\config_entry.dm" #include "code\controllers\configuration\configuration.dm" #include "code\controllers\configuration\entries\comms.dm" -#include "code\controllers\configuration\entries\config.dm" #include "code\controllers\configuration\entries\dbconfig.dm" #include "code\controllers\configuration\entries\game_options.dm" +#include "code\controllers\configuration\entries\general.dm" #include "code\controllers\subsystem\acid.dm" #include "code\controllers\subsystem\air.dm" #include "code\controllers\subsystem\assets.dm" From c2153eb27907faa16216dce3c30bfe4f1de0f32c Mon Sep 17 00:00:00 2001 From: EtheoBoxxman Date: Thu, 14 Dec 2017 19:38:14 -0600 Subject: [PATCH 011/367] Update ash_walker_den.dm --- code/modules/ruins/objects_and_mobs/ash_walker_den.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/ruins/objects_and_mobs/ash_walker_den.dm b/code/modules/ruins/objects_and_mobs/ash_walker_den.dm index 7f301bf8b9..f98162266a 100644 --- a/code/modules/ruins/objects_and_mobs/ash_walker_den.dm +++ b/code/modules/ruins/objects_and_mobs/ash_walker_den.dm @@ -9,7 +9,7 @@ faction = list("ashwalker") health = 200 maxHealth = 200 - loot = list(/obj/effect/collapse) + loot = null var/meat_counter = 6 /mob/living/simple_animal/hostile/spawner/lavaland/ash_walker/death() From a3ee534eb81b2dbe3e43d593de576774c5c0362c Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 14 Dec 2017 23:34:13 -0500 Subject: [PATCH 012/367] Merge pull request #33512 from AnturK/exiledmob Fixes gateway ignoring exile implants in simple mobs --- code/modules/awaymissions/gateway.dm | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm index 15c5deb4cb..90b2e3a02e 100644 --- a/code/modules/awaymissions/gateway.dm +++ b/code/modules/awaymissions/gateway.dm @@ -199,9 +199,9 @@ GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation) active = 1 update_icon() -/obj/machinery/gateway/centeraway/proc/check_exile_implant(mob/living/carbon/C) - for(var/obj/item/implant/exile/E in C.implants)//Checking that there is an exile implant - to_chat(C, "\black The station gate has detected your exile implant and is blocking your entry.") +/obj/machinery/gateway/centeraway/proc/check_exile_implant(mob/living/L) + for(var/obj/item/implant/exile/E in L.implants)//Checking that there is an exile implant + to_chat(L, "\black The station gate has detected your exile implant and is blocking your entry.") return TRUE return FALSE @@ -212,17 +212,17 @@ GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation) return if(!stationgate || QDELETED(stationgate)) return - if(istype(AM, /mob/living/carbon)) + if(isliving(AM)) if(check_exile_implant(AM)) return else - for(var/mob/living/carbon/C in AM.contents) - if(check_exile_implant(C)) + for(var/mob/living/L in AM.contents) + if(check_exile_implant(L)) say("Rejecting [AM]: Exile implant detected in contained lifeform.") return if(AM.has_buckled_mobs()) - for(var/mob/living/carbon/C in AM.buckled_mobs) - if(check_exile_implant(C)) + for(var/mob/living/L in AM.buckled_mobs) + if(check_exile_implant(L)) say("Rejecting [AM]: Exile implant detected in close proximity lifeform.") return AM.forceMove(get_step(stationgate.loc, SOUTH)) From f91c310ac554aea352fe2f709fd9d5171ed436bb Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 14 Dec 2017 23:35:40 -0500 Subject: [PATCH 014/367] Merge pull request #33524 from ShizCalev/mining_hammer_back Fixes missing mining hammer back sprite --- icons/mob/back.dmi | Bin 86834 -> 87130 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi index 14c0ddc470e730c6891f28f329f78462b3e08c30..89f0d9c3fe1047ad33c03bf100245f32478e634a 100644 GIT binary patch delta 24453 zcmZ^~2Ut^0@HZNoAgF-!UKEfby|?q>t8es9#n!{-?Hjju zZ(Lm<5TA_v)IpbJ>03cVy?XRwFnis?hqB4cUVq!NTL*StR@jFmy@{&1?|Wb76Ecwe zlWCnE>^YqR&4tQ~`-5z&9%mC1uH?`vG#mN0!llwqrMcH}_n5C|w(OQuvbpO7f6VBX z&n1saM9OZZ_G=wLbx5ITZ|k40K?3=dV52ddk(^e!wm(v8k@F@j`xmQzG9gO3b|chi zD&kSr{b0iAb_xl#7f(+p^EQ6lyR?%f&;Ni)Fw$3<*ACVpvPuWIO!$t0cf1?-bYx}W z7v$SjD^JP>zT~NDP7I~F96MW-!C1*xwrq8OG(V|wg!=ab3VIL6YwSz7(p-+x*V~CB 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zpCAO|+XBmg`Y$H)C+K2!=j7+cMJ7K6Y02Zrxj8%pv1h|LBdu(>6ttP$+pfl?d@ozB z@l@oBPsAC@)+7z7l-uFoo(#8+`aKm5i0kpo@6<`73eFEbX{(yI(CfA}IS&gwt#GV8 zbITC?`bJ&CXWe^DLS`VG_%ULYq^#Ue5An)d6p5|hupLek~@JGhjrP)7C){Ux&2c%VP^z5@K5J7ld<*t@y&CQxXa$5WS2Lv31_ z2hM#Y;c3Oz6fStbGGh>R=D4_ukKhm~Lh*7_a+*yJBPk%KCnyjGWbbk$UmxaQ_5|-UL`FxH8;uo$&LvE33tB^`dToG zmM{lBgoieja#B4g$Ffv2lZxmX>1R zrK6cVRoAuaf)jw05B8%AwjOMa?B0D>C%J}(?D#Wvn+qHJk9}S_Yz(XR*nE^74{DgmNV}3sH z)nEkDIp?E&+9p3m;iJwU<%Arnbgm*p2Ey^n6@vP^m!h2dfh*0FoGP&*DDqiJJ|mnN zyxBJOA(VSI<*eSPvYm#CYNhFimsr4dpHD0Gn5o`7rBD>N$tWYUr&~gCEg+y#K<%d; zE_-(`YEY)slkH(?R5#RrbsBJNFyR5ken>o>@p-vnrI&!#a1ESk!ajT2!6sXylQp&J zpg~UWE>lRUVGN93%E_$#p65s@@R{USGSjn4&Uiw& z883hM`_YNae>1VgZ?I_NA{dngOyS$=SxnoZxH#SSotMd>;4%}K4j-1{e5Zmv)FdR# zxKs@3|Icu`TKN;gXztZF@0dQ%$LTb5)yo(*GXERFf{?yAI?GHOyN|ZQ`g_J>`ZtYr JDy};`{~szDW?BFM From 05db439c1e0ff7c9f983c24d779ec9c35845d7fa Mon Sep 17 00:00:00 2001 From: oranges Date: Fri, 15 Dec 2017 18:11:46 +1300 Subject: [PATCH 016/367] SSinput tweaks to address server side lag --- code/controllers/subsystem/input.dm | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 code/controllers/subsystem/input.dm diff --git a/code/controllers/subsystem/input.dm b/code/controllers/subsystem/input.dm new file mode 100644 index 0000000000..5dbb642f2e --- /dev/null +++ b/code/controllers/subsystem/input.dm @@ -0,0 +1,12 @@ +SUBSYSTEM_DEF(input) + name = "Input" + wait = 1 //SS_TICKER means this runs every tick + flags = SS_TICKER | SS_NO_INIT + priority = 1000 + runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY + +/datum/controller/subsystem/input/fire() + var/list/clients = GLOB.clients // Let's sing the list cache song + for(var/i in 1 to clients.len) + var/client/C = clients[i] + C.keyLoop() From e77c1a8a074fa829e117bd0e3653c19f99dd3df5 Mon Sep 17 00:00:00 2001 From: Michiyamenotehifunana <31995558+Michiyamenotehifunana@users.noreply.github.com> Date: Fri, 15 Dec 2017 16:57:22 +0800 Subject: [PATCH 017/367] Consolidates NEB code into a modular package --- code/citadel/cit_weapons.dm | 240 ------------- .../objects/items/melee/eutactic_blades.dm} | 335 ++++++++++++------ .../code/modules/crafting/recipes.dm | 5 + .../item/hypereutactic.dmi | Bin .../icons/eutactic/item/noneutactic.dmi | Bin .../mob/hypereutactic_left.dmi | Bin .../mob/hypereutactic_right.dmi | Bin .../icons/eutactic/mob/noneutactic_left.dmi | Bin .../icons/eutactic/mob/noneutactic_right.dmi | Bin tgstation.dme | 4 +- 10 files changed, 238 insertions(+), 346 deletions(-) delete mode 100644 code/citadel/cit_weapons.dm rename modular_citadel/{hypereutactic_blade.dm => code/game/objects/items/melee/eutactic_blades.dm} (52%) create mode 100644 modular_citadel/code/modules/crafting/recipes.dm rename modular_citadel/icons/{hypereutactic => eutactic}/item/hypereutactic.dmi (100%) rename icons/obj/cit_weapons.dmi => modular_citadel/icons/eutactic/item/noneutactic.dmi (100%) rename modular_citadel/icons/{hypereutactic => eutactic}/mob/hypereutactic_left.dmi (100%) rename modular_citadel/icons/{hypereutactic => eutactic}/mob/hypereutactic_right.dmi (100%) rename icons/mob/citadel/melee_lefthand.dmi => modular_citadel/icons/eutactic/mob/noneutactic_left.dmi (100%) rename icons/mob/citadel/melee_righthand.dmi => modular_citadel/icons/eutactic/mob/noneutactic_right.dmi (100%) diff --git a/code/citadel/cit_weapons.dm b/code/citadel/cit_weapons.dm deleted file mode 100644 index dbf0448240..0000000000 --- a/code/citadel/cit_weapons.dm +++ /dev/null @@ -1,240 +0,0 @@ -/obj/item/toy/sword/cx - name = "\improper DX Non-Euplastic LightSword" - desc = "A deluxe toy replica of an energy sword. Realistic visuals and sounds! Ages 8 and up." - icon = 'icons/obj/cit_weapons.dmi' - icon_state = "cxsword_hilt" - item_state = "cxsword" - lefthand_file = 'icons/mob/citadel/melee_lefthand.dmi' - righthand_file = 'icons/mob/citadel/melee_righthand.dmi' - active = FALSE - w_class = WEIGHT_CLASS_SMALL - attack_verb = list("poked", "jabbed", "hit") - light_color = "#37FFF7" - var/light_brightness = 3 - actions_types = list() - -/obj/item/toy/sword/cx/attack_self(mob/user) - active = !( active ) - - if (active) - to_chat(user, "You activate the holographic blade with a press of a button.") - playsound(user, 'sound/weapons/nebon.ogg', 50, 1) - w_class = WEIGHT_CLASS_BULKY - attack_verb = list("slashed", "stabbed", "ravaged") - set_light(light_brightness) - update_icon() - - else - to_chat(user, "You deactivate the holographic blade with a press of a button.") - playsound(user, 'sound/weapons/neboff.ogg', 50, 1) - w_class = WEIGHT_CLASS_SMALL - attack_verb = list("poked", "jabbed", "hit") - set_light(0) - update_icon() - - for(var/X in actions) - var/datum/action/A = X - A.UpdateButtonIcon() - - add_fingerprint(user) - -/obj/item/toy/sword/cx/update_icon() - var/mutable_appearance/blade_overlay = mutable_appearance('icons/obj/cit_weapons.dmi', "cxsword_blade") - var/mutable_appearance/gem_overlay = mutable_appearance('icons/obj/cit_weapons.dmi', "cxsword_gem") - - if(light_color) - blade_overlay.color = light_color - gem_overlay.color = light_color - - cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other - - add_overlay(gem_overlay) - - if(active) - add_overlay(blade_overlay) - - if(ismob(loc)) - var/mob/M = loc - M.update_inv_hands() - -/obj/item/toy/sword/cx/AltClick(mob/living/user) - if(user.incapacitated() || !istype(user)) - to_chat(user, "You can't do that right now!") - return - if(!in_range(src, user)) - return - if(user.incapacitated() || !istype(user) || !in_range(src, user)) - return - - if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes") - var/energy_color_input = input(usr,"Choose Energy Color") as color|null - if(energy_color_input) - light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1) - update_icon() - update_light() - -/obj/item/toy/sword/cx/worn_overlays(isinhands, icon_file) - . = ..() - if(active) - if(isinhands) - var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "cxsword_blade") - blade_inhand.color = light_color - . += blade_inhand - -/obj/item/toy/sword/cx/attackby(obj/item/W, mob/living/user, params) - if(istype(W, /obj/item/toy/sword/cx)) - if((W.flags_1 & NODROP_1) || (flags_1 & NODROP_1)) - to_chat(user, "\the [flags_1 & NODROP_1 ? src : W] is stuck to your hand, you can't attach it to \the [flags_1 & NODROP_1 ? W : src]!") - return - else - to_chat(user, "You combine the two plastic swords, making a single supermassive toy! You're fake-cool.") - new /obj/item/twohanded/hypereutactic/toy(user.loc) - qdel(W) - qdel(src) - else - return ..() - -/obj/item/toy/sword/cx/examine(mob/user) - ..() - to_chat(user, "Alt-click to recolor it.") - -/*///autolathe memes/// I really need to stop doing this and find a proper way of adding in my toys - -/datum/design/toyneb - name = "Non-Euplastic Blade" - id = "toyneb" - build_type = AUTOLATHE - materials = list(MAT_METAL = 10000, MAT_GLASS = 1000) - build_path = /obj/item/toy/sword/cx - category = list("hacked", "Misc") -*/ // There, I stopped doing it - -/datum/crafting_recipe/toyneb - name = "Non-Euplastic Blade" - reqs = list(/obj/item/light/bulb = 1, /obj/item/stack/cable_coil = 1, /obj/item/toy/sword = 1) - result = /obj/item/toy/sword/cx - category = CAT_MISC - -/*///////////////////////////////////////////////////////////////////////// -///////////// The TRUE Energy Sword /////////////////////////// -*////////////////////////////////////////////////////////////////////////// - -/obj/item/melee/transforming/energy/sword/cx - name = "non-eutactic blade" - desc = "The CX Armories Type-69 Non-Eutactic Blade utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable." - icon_state = "cxsword_hilt" - icon = 'icons/obj/cit_weapons.dmi' - item_state = "cxsword" - lefthand_file = 'icons/mob/citadel/melee_lefthand.dmi' - righthand_file = 'icons/mob/citadel/melee_righthand.dmi' - force = 3 - throwforce = 5 - hitsound = "swing_hit" //it starts deactivated - hitsound_on = 'sound/weapons/nebhit.ogg' - attack_verb_off = list("tapped", "poked") - throw_speed = 3 - throw_range = 5 - sharpness = IS_SHARP - embed_chance = 40 - embedded_impact_pain_multiplier = 10 - armour_penetration = 0 - block_chance = 60 - light_color = "#37FFF7" - actions_types = list() - -/obj/item/melee/transforming/energy/sword/cx/transform_weapon(mob/living/user, supress_message_text) - active = !active //I'd use a ..() here but it'd inherit from the regular esword's proc instead, so SPAGHETTI CODE - if(active) //also I need to rip out the iconstate changing bits - force = force_on - throwforce = throwforce_on - hitsound = hitsound_on - throw_speed = 4 - if(attack_verb_on.len) - attack_verb = attack_verb_on - w_class = w_class_on - START_PROCESSING(SSobj, src) - set_light(brightness_on) - update_icon() - else - force = initial(force) - throwforce = initial(throwforce) - hitsound = initial(hitsound) - throw_speed = initial(throw_speed) - if(attack_verb_off.len) - attack_verb = attack_verb_off - w_class = initial(w_class) - STOP_PROCESSING(SSobj, src) - set_light(0) - update_icon() - transform_messages(user, supress_message_text) - add_fingerprint(user) - return TRUE - -/obj/item/melee/transforming/energy/sword/cx/transform_messages(mob/living/user, supress_message_text) - playsound(user, active ? 'sound/weapons/nebon.ogg' : 'sound/weapons/neboff.ogg', 65, 1) - if(!supress_message_text) - to_chat(user, "[src] [active ? "is now active":"can now be concealed"].") - -/obj/item/melee/transforming/energy/sword/cx/update_icon() - var/mutable_appearance/blade_overlay = mutable_appearance('icons/obj/cit_weapons.dmi', "cxsword_blade") - var/mutable_appearance/gem_overlay = mutable_appearance('icons/obj/cit_weapons.dmi', "cxsword_gem") - - if(light_color) - blade_overlay.color = light_color - gem_overlay.color = light_color - - cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other - - add_overlay(gem_overlay) - - if(active) - add_overlay(blade_overlay) - - if(ismob(loc)) - var/mob/M = loc - M.update_inv_hands() - -/obj/item/melee/transforming/energy/sword/cx/AltClick(mob/living/user) - if(user.incapacitated() || !istype(user)) - to_chat(user, "You can't do that right now!") - return - if(!in_range(src, user)) - return - if(user.incapacitated() || !istype(user) || !in_range(src, user)) - return - - if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes") - var/energy_color_input = input(usr,"Choose Energy Color") as color|null - if(energy_color_input) - light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1) - update_icon() - update_light() - -/obj/item/melee/transforming/energy/sword/cx/examine(mob/user) - ..() - to_chat(user, "Alt-click to recolor it.") - -/obj/item/melee/transforming/energy/sword/cx/worn_overlays(isinhands, icon_file) - . = ..() - if(active) - if(isinhands) - var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "cxsword_blade") - blade_inhand.color = light_color - . += blade_inhand - -/obj/item/melee/transforming/energy/sword/cx/traitor - name = "\improper Dragon's Tooth Sword" - desc = "The Dragon's Tooth sword is a blackmarket modification of the CX Armouries Type-69 NEB, \ - which utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable. \ - It appears to have a wooden grip and a shaved down guard." - icon_state = "cxsword_hilt_traitor" - armour_penetration = 35 - embed_chance = 75 - block_chance = 50 - hitsound_on = 'sound/weapons/blade1.ogg' - light_color = "#37F0FF" - -/obj/item/melee/transforming/energy/sword/cx/traitor/transform_messages(mob/living/user, supress_message_text) - playsound(user, active ? 'sound/weapons/saberon.ogg' : 'sound/weapons/saberoff.ogg', 35, 1) - if(!supress_message_text) - to_chat(user, "[src] [active ? "is now active":"can now be concealed"].") \ No newline at end of file diff --git a/modular_citadel/hypereutactic_blade.dm b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm similarity index 52% rename from modular_citadel/hypereutactic_blade.dm rename to modular_citadel/code/game/objects/items/melee/eutactic_blades.dm index f0cfa55109..d324c95511 100644 --- a/modular_citadel/hypereutactic_blade.dm +++ b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm @@ -1,10 +1,211 @@ -/* fuckhuge esword thingy */ +/*///////////////////////////////////////////////////////////////////////// +///////////// The TRUE Energy Sword /////////////////////////// +*////////////////////////////////////////////////////////////////////////// + +/obj/item/melee/transforming/energy/sword/cx + name = "non-eutactic blade" + desc = "The Non-Eutactic Blade utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable." + icon_state = "cxsword_hilt" + icon = 'modular_citadel/icons/eutactic/item/noneutactic.dmi' + item_state = "cxsword" + lefthand_file = 'modular_citadel/icons/eutactic/mob/noneutactic_left.dmi' + righthand_file = 'modular_citadel/icons/eutactic/mob/noneutactic_right.dmi' + force = 3 + throwforce = 5 + hitsound = "swing_hit" //it starts deactivated + hitsound_on = 'sound/weapons/nebhit.ogg' + attack_verb_off = list("tapped", "poked") + throw_speed = 3 + throw_range = 5 + sharpness = IS_SHARP + embed_chance = 40 + embedded_impact_pain_multiplier = 10 + armour_penetration = 0 + block_chance = 60 + light_color = "#37FFF7" + actions_types = list() + +/obj/item/melee/transforming/energy/sword/cx/transform_weapon(mob/living/user, supress_message_text) + active = !active //I'd use a ..() here but it'd inherit from the regular esword's proc instead, so SPAGHETTI CODE + if(active) //also I'd need to rip out the iconstate changing bits + force = force_on + throwforce = throwforce_on + hitsound = hitsound_on + throw_speed = 4 + if(attack_verb_on.len) + attack_verb = attack_verb_on + w_class = w_class_on + START_PROCESSING(SSobj, src) + set_light(brightness_on) + update_icon() + else + force = initial(force) + throwforce = initial(throwforce) + hitsound = initial(hitsound) + throw_speed = initial(throw_speed) + if(attack_verb_off.len) + attack_verb = attack_verb_off + w_class = initial(w_class) + STOP_PROCESSING(SSobj, src) + set_light(0) + update_icon() + transform_messages(user, supress_message_text) + add_fingerprint(user) + return TRUE + +/obj/item/melee/transforming/energy/sword/cx/transform_messages(mob/living/user, supress_message_text) + playsound(user, active ? 'sound/weapons/nebon.ogg' : 'sound/weapons/neboff.ogg', 65, 1) + if(!supress_message_text) + to_chat(user, "[src] [active ? "is now active":"can now be concealed"].") + +/obj/item/melee/transforming/energy/sword/cx/update_icon() + var/mutable_appearance/blade_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/noneutactic.dmi', "cxsword_blade") + var/mutable_appearance/gem_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/noneutactic.dmi', "cxsword_gem") + + if(light_color) + blade_overlay.color = light_color + gem_overlay.color = light_color + + cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other + + add_overlay(gem_overlay) + + if(active) + add_overlay(blade_overlay) + if(ismob(loc)) + var/mob/M = loc + M.update_inv_hands() + +/obj/item/melee/transforming/energy/sword/cx/AltClick(mob/living/user) + if(!in_range(src, user)) //Basic checks to prevent abuse + return + if(user.incapacitated() || !istype(user)) + to_chat(user, "You can't do that right now!") + return + + if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes") + var/energy_color_input = input(usr,"Choose Energy Color") as color|null + if(energy_color_input) + light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1) + update_icon() + update_light() + +/obj/item/melee/transforming/energy/sword/cx/examine(mob/user) + ..() + to_chat(user, "Alt-click to recolor it.") + +/obj/item/melee/transforming/energy/sword/cx/worn_overlays(isinhands, icon_file) + . = ..() + if(active) + if(isinhands) + var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "cxsword_blade") + blade_inhand.color = light_color + . += blade_inhand + +//OBLIGATORY TOY MEMES ///////////////////////////////////// + +/obj/item/toy/sword/cx + name = "\improper DX Non-Euplastic LightSword" + desc = "A deluxe toy replica of an energy sword. Realistic visuals and sounds! Ages 8 and up." + icon = 'modular_citadel/icons/eutactic/item/noneutactic.dmi' + icon_state = "cxsword_hilt" + item_state = "cxsword" + lefthand_file = 'modular_citadel/icons/eutactic/mob/noneutactic_left.dmi' + righthand_file = 'modular_citadel/icons/eutactic/mob/noneutactic_right.dmi' + active = FALSE + w_class = WEIGHT_CLASS_SMALL + attack_verb = list("poked", "jabbed", "hit") + light_color = "#37FFF7" + var/light_brightness = 3 + actions_types = list() + +/obj/item/toy/sword/cx/attack_self(mob/user) + active = !( active ) + + if (active) + to_chat(user, "You activate the holographic blade with a press of a button.") + playsound(user, 'sound/weapons/nebon.ogg', 50, 1) + w_class = WEIGHT_CLASS_BULKY + attack_verb = list("slashed", "stabbed", "ravaged") + set_light(light_brightness) + update_icon() + + else + to_chat(user, "You deactivate the holographic blade with a press of a button.") + playsound(user, 'sound/weapons/neboff.ogg', 50, 1) + w_class = WEIGHT_CLASS_SMALL + attack_verb = list("poked", "jabbed", "hit") + set_light(0) + update_icon() + + add_fingerprint(user) + +/obj/item/toy/sword/cx/update_icon() + var/mutable_appearance/blade_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/noneutactic.dmi', "cxsword_blade") + var/mutable_appearance/gem_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/noneutactic.dmi', "cxsword_gem") + + if(light_color) + blade_overlay.color = light_color + gem_overlay.color = light_color + + cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other + + add_overlay(gem_overlay) + + if(active) + add_overlay(blade_overlay) + if(ismob(loc)) + var/mob/M = loc + M.update_inv_hands() + +/obj/item/toy/sword/cx/AltClick(mob/living/user) + if(!in_range(src, user)) //Basic checks to prevent abuse + return + if(user.incapacitated() || !istype(user)) + to_chat(user, "You can't do that right now!") + return + + if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes") + var/energy_color_input = input(usr,"Choose Energy Color") as color|null + if(energy_color_input) + light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1) + update_icon() + update_light() + +/obj/item/toy/sword/cx/worn_overlays(isinhands, icon_file) + . = ..() + if(active) + if(isinhands) + var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "cxsword_blade") + blade_inhand.color = light_color + . += blade_inhand + +/obj/item/toy/sword/cx/attackby(obj/item/W, mob/living/user, params) + if(istype(W, /obj/item/toy/sword/cx)) + if((W.flags_1 & NODROP_1) || (flags_1 & NODROP_1)) + to_chat(user, "\the [flags_1 & NODROP_1 ? src : W] is stuck to your hand, you can't attach it to \the [flags_1 & NODROP_1 ? W : src]!") + return + else + to_chat(user, "You combine the two plastic swords, making a single supermassive toy! You're fake-cool.") + new /obj/item/twohanded/hypereutactic/toy(user.loc) + qdel(W) + qdel(src) + else + return ..() + +/obj/item/toy/sword/cx/examine(mob/user) + ..() + to_chat(user, "Alt-click to recolor it.") + +///////////////////////////////////////////////////// +// HYPEREUTACTIC Blades ///////////////////////// +///////////////////////////////////////////////////// /obj/item/twohanded/hypereutactic - icon = 'modular_citadel/icons/hypereutactic/item/hypereutactic.dmi' + icon = 'modular_citadel/icons/eutactic/item/hypereutactic.dmi' icon_state = "hypereutactic" - lefthand_file = 'modular_citadel/icons/hypereutactic/mob/hypereutactic_left.dmi' - righthand_file = 'modular_citadel/icons/hypereutactic/mob/hypereutactic_right.dmi' + lefthand_file = 'modular_citadel/icons/eutactic/mob/hypereutactic_left.dmi' + righthand_file = 'modular_citadel/icons/eutactic/mob/hypereutactic_right.dmi' item_state = "hypereutactic" inhand_x_dimension = 64 inhand_y_dimension = 64 @@ -55,8 +256,8 @@ slowdown = initial(slowdown) /obj/item/twohanded/hypereutactic/update_icon() - var/mutable_appearance/blade_overlay = mutable_appearance('modular_citadel/icons/hypereutactic/item/hypereutactic.dmi', "hypereutactic_blade") - var/mutable_appearance/gem_overlay = mutable_appearance('modular_citadel/icons/hypereutactic/item/hypereutactic.dmi', "hypereutactic_gem") + var/mutable_appearance/blade_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/hypereutactic.dmi', "hypereutactic_blade") + var/mutable_appearance/gem_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/hypereutactic.dmi', "hypereutactic_gem") if(light_color) blade_overlay.color = light_color @@ -68,7 +269,6 @@ if(wielded) add_overlay(blade_overlay) - if(ismob(loc)) var/mob/M = loc M.update_inv_hands() @@ -76,13 +276,11 @@ clean_blood()//blood overlays get weird otherwise, because the sprite changes. (retained from original desword because I have no idea what this is) /obj/item/twohanded/hypereutactic/AltClick(mob/living/user) + if(!in_range(src, user)) //Basic checks to prevent abuse + return if(user.incapacitated() || !istype(user)) to_chat(user, "You can't do that right now!") return - if(!in_range(src, user)) - return - if(user.incapacitated() || !istype(user) || !in_range(src, user)) - return if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes") var/energy_color_input = input(usr,"Choose Energy Color") as color|null @@ -108,7 +306,7 @@ -////////// stuff beneath this is all taken from the desword //////////// +////////// stuff beneath this is all taken from the desword //////////// wow very professional such OOP wow @@ -137,12 +335,12 @@ /obj/item/twohanded/hypereutactic/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) if(wielded) return ..() - return 0 + return FALSE /obj/item/twohanded/hypereutactic/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) //In case thats just so happens that it is still activated on the groud, prevents hulk from picking it up if(wielded) to_chat(user, "You can't pick up such dangerous item with your meaty hands without losing fingers, better not to!") - return 1 + return TRUE /obj/item/twohanded/hypereutactic/process() if(wielded) @@ -152,7 +350,7 @@ /obj/item/twohanded/hypereutactic/IsReflect() if(wielded) - return 1 + return TRUE /obj/item/twohanded/hypereutactic/ignition_effect(atom/A, mob/user) // same as /obj/item/melee/transforming/energy, mostly @@ -167,7 +365,6 @@ playsound(loc, hitsound, get_clamped_volume(), 1, -1) add_fingerprint(user) - ////////////////// TOY VERSION ///////////////////////////// /obj/item/twohanded/hypereutactic/toy @@ -182,95 +379,25 @@ attack_verb = list("attacked", "struck", "hit") /obj/item/twohanded/hypereutactic/toy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - return 0 + return FALSE /obj/item/twohanded/hypereutactic/toy/IsReflect()//Stops it from reflecting energy projectiles - return 0 + return FALSE -/* old code that don't work no more -/obj/item/toy/sword/cx/hyper - name = "\improper DX Hyper-Euplastic LightSword" - desc = "A supermassive toy envisioned to cleave the very fabric of space and time itself in twain. Realistic visuals and sounds! Ages 8 and up." - icon = 'modular_citadel/icons/hypereutactic/item/hypereutactic.dmi' - icon_state = "hypereutactic" - lefthand_file = 'modular_citadel/icons/hypereutactic/mob/hypereutactic_left.dmi' - righthand_file = 'modular_citadel/icons/hypereutactic/mob/hypereutactic_right.dmi' - item_state = "hypereutactic" - inhand_x_dimension = 64 - inhand_y_dimension = 64 - active = FALSE - w_class = WEIGHT_CLASS_SMALL - attack_verb = list("poked", "devastated", "jabbed") - light_color = "#37FFF7" - light_brightness = 3 - actions_types = list() +//////// Tatortot NEB /////////////// (same stats as regular esword) +/obj/item/melee/transforming/energy/sword/cx/traitor + name = "\improper Dragon's Tooth Sword" + desc = "The Dragon's Tooth sword is a blackmarket modification of a Non-Eutactic Blade, \ + which utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable. \ + It appears to have a wooden grip and a shaved down guard." + icon_state = "cxsword_hilt_traitor" + armour_penetration = 35 + embed_chance = 75 + block_chance = 50 + hitsound_on = 'sound/weapons/blade1.ogg' + light_color = "#37F0FF" -/obj/item/toy/sword/cx/hyper/attack_self(mob/user) - active = !( active ) - - if (active) - to_chat(user, "You activate the holographic blade with a press of a button.") - playsound(user, 'sound/weapons/nebon.ogg', 50, 1) - w_class = WEIGHT_CLASS_BULKY - attack_verb = list("slashed", "stabbed", "ravaged") - set_light(light_brightness) - update_icon() - - else - to_chat(user, "You deactivate the holographic blade with a press of a button.") - playsound(user, 'sound/weapons/neboff.ogg', 50, 1) - w_class = WEIGHT_CLASS_SMALL - attack_verb = list("poked", "jabbed", "hit") - set_light(0) - update_icon() - - add_fingerprint(user) - -/obj/item/toy/sword/cx/hyper/update_icon() - var/mutable_appearance/blade_overlay = mutable_appearance('modular_citadel/icons/hypereutactic/item/hypereutactic.dmi', "hypereutactic_blade") - var/mutable_appearance/gem_overlay = mutable_appearance('modular_citadel/icons/hypereutactic/item/hypereutactic.dmi', "hypereutactic_gem") - - if(light_color) - blade_overlay.color = light_color - gem_overlay.color = light_color - - cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other - - add_overlay(gem_overlay) - - if(active) - add_overlay(blade_overlay) - - if(ismob(loc)) - var/mob/M = loc - M.update_inv_hands() - -/obj/item/toy/sword/cx/hyper/AltClick(mob/living/user) - if(user.incapacitated() || !istype(user)) - to_chat(user, "You can't do that right now!") - return - if(!in_range(src, user)) - return - if(user.incapacitated() || !istype(user) || !in_range(src, user)) - return - - if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes") - var/energy_color_input = input(usr,"Choose Energy Color") as color|null - if(energy_color_input) - light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1) - update_icon() - update_light() - -/obj/item/toy/sword/cx/hyper/worn_overlays(isinhands, icon_file) - if(isinhands) - var/mutable_appearance/gem_inhand = mutable_appearance(icon_file, "hypereutactic_gem") - gem_inhand.color = light_color - . += gem_inhand - if(active) - var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "hypereutactic_blade") - blade_inhand.color = light_color - . += blade_inhand - -/obj/item/toy/sword/cx/hyper/attackby(obj/item/W, mob/living/user, params) - return -*/ \ No newline at end of file +/obj/item/melee/transforming/energy/sword/cx/traitor/transform_messages(mob/living/user, supress_message_text) + playsound(user, active ? 'sound/weapons/saberon.ogg' : 'sound/weapons/saberoff.ogg', 35, 1) + if(!supress_message_text) + to_chat(user, "[src] [active ? "is now active":"can now be concealed"].") \ No newline at end of file diff --git a/modular_citadel/code/modules/crafting/recipes.dm b/modular_citadel/code/modules/crafting/recipes.dm new file mode 100644 index 0000000000..6ed749e7c6 --- /dev/null +++ b/modular_citadel/code/modules/crafting/recipes.dm @@ -0,0 +1,5 @@ +/datum/crafting_recipe/toyneb + name = "Non-Euplastic Blade" + reqs = list(/obj/item/light/tube = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4) + result = /obj/item/toy/sword/cx + category = CAT_MISC \ No newline at end of file diff --git a/modular_citadel/icons/hypereutactic/item/hypereutactic.dmi b/modular_citadel/icons/eutactic/item/hypereutactic.dmi similarity index 100% rename from modular_citadel/icons/hypereutactic/item/hypereutactic.dmi rename to modular_citadel/icons/eutactic/item/hypereutactic.dmi diff --git a/icons/obj/cit_weapons.dmi b/modular_citadel/icons/eutactic/item/noneutactic.dmi similarity index 100% rename from icons/obj/cit_weapons.dmi rename to modular_citadel/icons/eutactic/item/noneutactic.dmi diff --git a/modular_citadel/icons/hypereutactic/mob/hypereutactic_left.dmi b/modular_citadel/icons/eutactic/mob/hypereutactic_left.dmi similarity index 100% rename from modular_citadel/icons/hypereutactic/mob/hypereutactic_left.dmi rename to modular_citadel/icons/eutactic/mob/hypereutactic_left.dmi diff --git a/modular_citadel/icons/hypereutactic/mob/hypereutactic_right.dmi b/modular_citadel/icons/eutactic/mob/hypereutactic_right.dmi similarity index 100% rename from modular_citadel/icons/hypereutactic/mob/hypereutactic_right.dmi rename to modular_citadel/icons/eutactic/mob/hypereutactic_right.dmi diff --git a/icons/mob/citadel/melee_lefthand.dmi b/modular_citadel/icons/eutactic/mob/noneutactic_left.dmi similarity index 100% rename from icons/mob/citadel/melee_lefthand.dmi rename to modular_citadel/icons/eutactic/mob/noneutactic_left.dmi diff --git a/icons/mob/citadel/melee_righthand.dmi b/modular_citadel/icons/eutactic/mob/noneutactic_right.dmi similarity index 100% rename from icons/mob/citadel/melee_righthand.dmi rename to modular_citadel/icons/eutactic/mob/noneutactic_right.dmi diff --git a/tgstation.dme b/tgstation.dme index 11399a1b14..384b574883 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -190,7 +190,6 @@ #include "code\citadel\cit_spawners.dm" #include "code\citadel\cit_uniforms.dm" #include "code\citadel\cit_vendors.dm" -#include "code\citadel\cit_weapons.dm" #include "code\citadel\dogborgstuff.dm" #include "code\citadel\plasmacases.dm" #include "code\citadel\crew_objectives\cit_crewobjectives_cargo.dm" @@ -2449,7 +2448,8 @@ #include "modular_citadel\cit_screenshake.dm" #include "modular_citadel\citadel_ghostrole_spawners.dm" #include "modular_citadel\cydonian_armor.dm" -#include "modular_citadel\hypereutactic_blade.dm" #include "modular_citadel\polychromic_clothes.dm" #include "modular_citadel\code\datums\uplink_items_cit.dm" +#include "modular_citadel\code\game\objects\items\melee\eutactic_blades.dm" +#include "modular_citadel\code\modules\crafting\recipes.dm" // END_INCLUDE From f7a943575da9b91382b99ca4fd702254207b71f4 Mon Sep 17 00:00:00 2001 From: Trevor Serpas Date: Fri, 15 Dec 2017 03:26:10 -0600 Subject: [PATCH 018/367] Removed drone light in favor of night vision --- code/modules/mob/living/simple_animal/friendly/drone/_drone.dm | 2 +- .../living/simple_animal/friendly/drone/extra_drone_types.dm | 1 - code/modules/mob/living/simple_animal/friendly/drone/verbs.dm | 3 +++ 3 files changed, 4 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm index e4de4387be..ea159a5749 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm @@ -48,6 +48,7 @@ faction = list("neutral","silicon","turret") dextrous = TRUE dextrous_hud_type = /datum/hud/dextrous/drone + lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE var/staticChoice = "static" var/list/staticChoices = list("static", "blank", "letter", "animal") var/picked = FALSE //Have we picked our visual appearence (+ colour if applicable) @@ -57,7 +58,6 @@ "1. You may not involve yourself in the matters of another being, even if such matters conflict with Law Two or Law Three, unless the other being is another Drone.\n"+\ "2. You may not harm any being, regardless of intent or circumstance.\n"+\ "3. Your goals are to build, maintain, repair, improve, and provide power to the best of your abilities, You must never actively work against these goals." - var/light_on = 0 var/heavy_emp_damage = 25 //Amount of damage sustained if hit by a heavy EMP pulse var/alarms = list("Atmosphere" = list(), "Fire" = list(), "Power" = list()) var/obj/item/internal_storage //Drones can store one item, of any size/type in their body diff --git a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm index 3aa1153133..fa899aec0f 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm @@ -148,7 +148,6 @@ qdel(access_card) //we don't have free access access_card = null verbs -= /mob/living/simple_animal/drone/verb/check_laws - verbs -= /mob/living/simple_animal/drone/verb/toggle_light verbs -= /mob/living/simple_animal/drone/verb/drone_ping /mob/living/simple_animal/drone/cogscarab/Login() diff --git a/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm b/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm index 49faea14b3..a8cf57bb08 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm @@ -12,6 +12,7 @@ to_chat(src, "Drone Laws") to_chat(src, laws) +<<<<<<< HEAD /mob/living/simple_animal/drone/verb/toggle_light() set category = "Drone" set name = "Toggle drone light" @@ -28,6 +29,8 @@ to_chat(src, "Your light is now [light_on ? "on" : "off"].") +======= +>>>>>>> c2c5e90... Removed drone light in favor of night vision (#33529) /mob/living/simple_animal/drone/verb/drone_ping() set category = "Drone" set name = "Drone ping" From 2152bc7121b7882ba137c6d62aa7b23777063d4a Mon Sep 17 00:00:00 2001 From: Kyle Spier-Swenson Date: Fri, 15 Dec 2017 01:27:20 -0800 Subject: [PATCH 019/367] Adds some permission checks to admin/topic (#33527) --- code/modules/admin/admin_investigate.dm | 2 + code/modules/admin/topic.dm | 113 +++++++++++++++++++++++- 2 files changed, 114 insertions(+), 1 deletion(-) diff --git a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm index 6e327db6b5..f259e9b1e9 100644 --- a/code/modules/admin/admin_investigate.dm +++ b/code/modules/admin/admin_investigate.dm @@ -11,6 +11,8 @@ return switch(subject) if("notes, memos, watchlist") + if(!check_rights(R_ADMIN)) + return browse_messages() else var/F = file("[GLOB.log_directory]/[subject].html") diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index de8dff1518..da8077cfdd 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -58,6 +58,8 @@ toggle_exempt_status(C) else if(href_list["makeAntag"]) + if(!check_rights(R_ADMIN)) + return if (!SSticker.mode) to_chat(usr, "Not until the round starts!") return @@ -201,7 +203,8 @@ return else if(href_list["dbbanaddtype"]) - + if(!check_rights(R_BAN)) + return var/bantype = text2num(href_list["dbbanaddtype"]) var/banckey = href_list["dbbanaddckey"] var/banip = href_list["dbbanaddip"] @@ -599,6 +602,8 @@ return else if(href_list["jobban2"]) + if(!check_rights(R_BAN)) + return var/mob/M = locate(href_list["jobban2"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob.") @@ -1029,6 +1034,8 @@ return 0 //we didn't do anything! else if(href_list["boot2"]) + if(!check_rights(R_ADMIN)) + return var/mob/M = locate(href_list["boot2"]) if (ismob(M)) if(!check_if_greater_rights_than(M.client)) @@ -1041,72 +1048,110 @@ qdel(M.client) else if(href_list["addmessage"]) + if(!check_rights(R_ADMIN)) + return var/target_ckey = href_list["addmessage"] create_message("message", target_ckey, secret = 0) else if(href_list["addnote"]) + if(!check_rights(R_ADMIN)) + return var/target_ckey = href_list["addnote"] create_message("note", target_ckey) else if(href_list["addwatch"]) + if(!check_rights(R_ADMIN)) + return var/target_ckey = href_list["addwatch"] create_message("watchlist entry", target_ckey, secret = 1) else if(href_list["addmemo"]) + if(!check_rights(R_ADMIN)) + return create_message("memo", secret = 0, browse = 1) else if(href_list["addmessageempty"]) + if(!check_rights(R_ADMIN)) + return create_message("message", secret = 0) else if(href_list["addnoteempty"]) + if(!check_rights(R_ADMIN)) + return create_message("note") else if(href_list["addwatchempty"]) + if(!check_rights(R_ADMIN)) + return create_message("watchlist entry", secret = 1) else if(href_list["deletemessage"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["deletemessage"] delete_message(message_id) else if(href_list["deletemessageempty"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["deletemessageempty"] delete_message(message_id, browse = 1) else if(href_list["editmessage"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["editmessage"] edit_message(message_id) else if(href_list["editmessageempty"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["editmessageempty"] edit_message(message_id, browse = 1) else if(href_list["secretmessage"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["secretmessage"] toggle_message_secrecy(message_id) else if(href_list["searchmessages"]) + if(!check_rights(R_ADMIN)) + return var/target = href_list["searchmessages"] browse_messages(index = target) else if(href_list["nonalpha"]) + if(!check_rights(R_ADMIN)) + return var/target = href_list["nonalpha"] target = text2num(target) browse_messages(index = target) else if(href_list["showmessages"]) + if(!check_rights(R_ADMIN)) + return var/target = href_list["showmessages"] browse_messages(index = target) else if(href_list["showmemo"]) + if(!check_rights(R_ADMIN)) + return browse_messages("memo") else if(href_list["showwatch"]) + if(!check_rights(R_ADMIN)) + return browse_messages("watchlist entry") else if(href_list["showwatchfilter"]) + if(!check_rights(R_ADMIN)) + return browse_messages("watchlist entry", filter = 1) else if(href_list["showmessageckey"]) + if(!check_rights(R_ADMIN)) + return var/target = href_list["showmessageckey"] var/agegate = TRUE if (href_list["showall"]) @@ -1118,6 +1163,8 @@ browse_messages(target_ckey = target, linkless = 1) else if(href_list["messageedits"]) + if(!check_rights(R_ADMIN)) + return var/message_id = sanitizeSQL("[href_list["messageedits"]]") var/datum/DBQuery/query_get_message_edits = SSdbcore.NewQuery("SELECT edits FROM [format_table_name("messages")] WHERE id = '[message_id]'") if(!query_get_message_edits.warn_execute()) @@ -1568,9 +1615,13 @@ C.jumptocoord(x,y,z) else if(href_list["adminchecklaws"]) + if(!check_rights(R_ADMIN)) + return output_ai_laws() else if(href_list["admincheckdevilinfo"]) + if(!check_rights(R_ADMIN)) + return var/mob/M = locate(href_list["admincheckdevilinfo"]) output_devil_info(M) @@ -1979,20 +2030,28 @@ Secrets_topic(href_list["secrets"],href_list) else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here + if(!check_rights(R_ADMIN)) + return src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster. src.access_news_network() else if(href_list["ac_set_channel_name"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_feed_channel.channel_name = stripped_input(usr, "Provide a Feed Channel Name.", "Network Channel Handler", "") while (findtext(src.admincaster_feed_channel.channel_name," ") == 1) src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,lentext(src.admincaster_feed_channel.channel_name)+1) src.access_news_network() else if(href_list["ac_set_channel_lock"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked src.access_news_network() else if(href_list["ac_submit_new_channel"]) + if(!check_rights(R_ADMIN)) + return var/check = 0 for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels) if(FC.channel_name == src.admincaster_feed_channel.channel_name) @@ -2010,6 +2069,8 @@ src.access_news_network() else if(href_list["ac_set_channel_receiving"]) + if(!check_rights(R_ADMIN)) + return var/list/available_channels = list() for(var/datum/newscaster/feed_channel/F in GLOB.news_network.network_channels) available_channels += F.channel_name @@ -2017,12 +2078,16 @@ src.access_news_network() else if(href_list["ac_set_new_message"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story.", "Network Channel Handler", "")) while (findtext(src.admincaster_feed_message.returnBody(-1)," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.returnBody(-1),2,lentext(src.admincaster_feed_message.returnBody(-1))+1) src.access_news_network() else if(href_list["ac_submit_new_message"]) + if(!check_rights(R_ADMIN)) + return if(src.admincaster_feed_message.returnBody(-1) =="" || src.admincaster_feed_message.returnBody(-1) =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" ) src.admincaster_screen = 6 else @@ -2037,22 +2102,32 @@ src.access_news_network() else if(href_list["ac_create_channel"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=2 src.access_news_network() else if(href_list["ac_create_feed_story"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=3 src.access_news_network() else if(href_list["ac_menu_censor_story"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=10 src.access_news_network() else if(href_list["ac_menu_censor_channel"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=11 src.access_news_network() else if(href_list["ac_menu_wanted"]) + if(!check_rights(R_ADMIN)) + return var/already_wanted = 0 if(GLOB.news_network.wanted_issue.active) already_wanted = 1 @@ -2064,18 +2139,24 @@ src.access_news_network() else if(href_list["ac_set_wanted_name"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_wanted_message.criminal = adminscrub(input(usr, "Provide the name of the Wanted person.", "Network Security Handler", "")) while(findtext(src.admincaster_wanted_message.criminal," ") == 1) src.admincaster_wanted_message.criminal = copytext(admincaster_wanted_message.criminal,2,lentext(admincaster_wanted_message.criminal)+1) src.access_news_network() else if(href_list["ac_set_wanted_desc"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_wanted_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important.", "Network Security Handler", "")) while (findtext(src.admincaster_wanted_message.body," ") == 1) src.admincaster_wanted_message.body = copytext(src.admincaster_wanted_message.body,2,lentext(src.admincaster_wanted_message.body)+1) src.access_news_network() else if(href_list["ac_submit_wanted"]) + if(!check_rights(R_ADMIN)) + return var/input_param = text2num(href_list["ac_submit_wanted"]) if(src.admincaster_wanted_message.criminal == "" || src.admincaster_wanted_message.body == "") src.admincaster_screen = 16 @@ -2092,6 +2173,8 @@ src.access_news_network() else if(href_list["ac_cancel_wanted"]) + if(!check_rights(R_ADMIN)) + return var/choice = alert("Please confirm Wanted Issue removal.","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") GLOB.news_network.deleteWanted() @@ -2099,36 +2182,50 @@ src.access_news_network() else if(href_list["ac_censor_channel_author"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_censor_channel_author"]) FC.toggleCensorAuthor() src.access_news_network() else if(href_list["ac_censor_channel_story_author"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"]) MSG.toggleCensorAuthor() src.access_news_network() else if(href_list["ac_censor_channel_story_body"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"]) MSG.toggleCensorBody() src.access_news_network() else if(href_list["ac_pick_d_notice"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_d_notice"]) src.admincaster_feed_channel = FC src.admincaster_screen=13 src.access_news_network() else if(href_list["ac_toggle_d_notice"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_toggle_d_notice"]) FC.toggleCensorDclass() src.access_news_network() else if(href_list["ac_view"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=1 src.access_news_network() else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~ + if(!check_rights(R_ADMIN)) + return src.admincaster_screen = text2num(href_list["ac_setScreen"]) if (src.admincaster_screen == 0) if(src.admincaster_feed_channel) @@ -2140,25 +2237,35 @@ src.access_news_network() else if(href_list["ac_show_channel"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_show_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 9 src.access_news_network() else if(href_list["ac_pick_censor_channel"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_censor_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 12 src.access_news_network() else if(href_list["ac_refresh"]) + if(!check_rights(R_ADMIN)) + return src.access_news_network() else if(href_list["ac_set_signature"]) + if(!check_rights(R_ADMIN)) + return src.admin_signature = adminscrub(input(usr, "Provide your desired signature.", "Network Identity Handler", "")) src.access_news_network() else if(href_list["ac_del_comment"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_comment/FC = locate(href_list["ac_del_comment"]) var/datum/newscaster/feed_message/FM = locate(href_list["ac_del_comment_msg"]) FM.comments -= FC @@ -2166,6 +2273,8 @@ src.access_news_network() else if(href_list["ac_lock_comment"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_message/FM = locate(href_list["ac_lock_comment"]) FM.locked ^= 1 src.access_news_network() @@ -2262,6 +2371,8 @@ error_viewer.show_to(owner, null, href_list["viewruntime_linear"]) else if(href_list["showrelatedacc"]) + if(!check_rights(R_ADMIN)) + return var/client/C = locate(href_list["client"]) in GLOB.clients var/thing_to_check if(href_list["showrelatedacc"] == "cid") From 253c819bc180b53af33d75e23750e3f0d1d001c0 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Fri, 15 Dec 2017 03:28:09 -0800 Subject: [PATCH 021/367] TG Sync 12/15/17 s s --- .github/CONTRIBUTING.md | 12 +- .github/PULL_REQUEST_TEMPLATE.md | 10 +- README.md | 25 +- SQL/database_changelog.txt | 2 +- SQL/errofreedatabase.sql | 2 +- SQL/feedback_conversion_2017-11-12.py | 25 +- SQL/optimisations_2017-02-19.sql | 2 +- SQL/tgstation_schema.sql | 2 +- SQL/tgstation_schema_prefixed.sql | 2 +- _maps/map_files/BoxStation/BoxStation.dmm | 6172 +++++------------ .../map_files/Deltastation/DeltaStation2.dmm | 229 +- _maps/map_files/MetaStation/MetaStation.dmm | 186 +- _maps/map_files/OmegaStation/OmegaStation.dmm | 252 +- _maps/map_files/PubbyStation/PubbyStation.dmm | 25 +- code/__DEFINES/DNA.dm | 2 +- code/__DEFINES/admin.dm | 74 - code/__DEFINES/clockcult.dm | 1 - code/__DEFINES/configuration.dm | 2 - code/__DEFINES/inventory.dm | 19 +- code/__DEFINES/preferences.dm | 98 +- code/__DEFINES/radio.dm | 58 +- code/__DEFINES/research.dm | 6 + code/__DEFINES/server_tools.config.dm | 8 + code/__DEFINES/server_tools.dm | 29 +- code/__DEFINES/shuttles.dm | 1 - code/__DEFINES/sight.dm | 2 +- code/__DEFINES/stat.dm | 4 +- code/__DEFINES/subsystems.dm | 2 +- code/__DEFINES/time.dm | 4 +- code/__HELPERS/cmp.dm | 3 +- code/__HELPERS/mobs.dm | 2 +- code/__HELPERS/names.dm | 5 - code/__HELPERS/roundend.dm | 432 ++ code/__HELPERS/type2type.dm | 1 - code/__HELPERS/unsorted.dm | 5 +- code/_globalvars/game_modes.dm | 18 +- code/_globalvars/misc.dm | 2 + code/_js/byjax.dm | 1 + code/_onclick/hud/_defines.dm | 2 +- code/_onclick/hud/alert.dm | 31 +- code/_onclick/hud/credits.dm | 69 + code/_onclick/hud/fullscreen.dm | 2 +- code/_onclick/telekinesis.dm | 2 +- .../controllers/configuration/config_entry.dm | 25 +- .../configuration/configuration.dm | 44 +- .../configuration/entries/comms.dm | 26 +- .../configuration/entries/dbconfig.dm | 16 +- .../configuration/entries/game_options.dm | 194 +- .../configuration/entries/general.dm | 388 ++ code/controllers/subsystem/air.dm | 2 +- code/controllers/subsystem/blackbox.dm | 45 +- code/controllers/subsystem/input.dm | 12 + code/controllers/subsystem/job.dm | 12 - code/controllers/subsystem/lighting.dm | 2 +- code/controllers/subsystem/machines.dm | 2 +- code/controllers/subsystem/npcpool.dm | 4 +- code/controllers/subsystem/persistence.dm | 2 +- code/controllers/subsystem/radio.dm | 19 +- code/controllers/subsystem/research.dm | 1 + code/controllers/subsystem/shuttle.dm | 6 +- code/controllers/subsystem/squeak.dm | 2 +- code/controllers/subsystem/stickyban.dm | 2 +- code/controllers/subsystem/ticker.dm | 199 +- code/controllers/subsystem/time_track.dm | 2 +- code/controllers/subsystem/timer.dm | 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code/datums/wires/radio.dm | 3 +- code/game/area/ai_monitored.dm | 2 +- code/game/area/areas/holodeck.dm | 2 +- code/game/atoms_movable.dm | 4 +- code/game/communications.dm | 196 +- code/game/gamemodes/antag_hud.dm | 4 +- code/game/gamemodes/antag_spawner.dm | 50 +- code/game/gamemodes/blob/blobs/shield.dm | 2 +- code/game/gamemodes/blob/overmind.dm | 33 +- code/game/gamemodes/blob/powers.dm | 33 +- code/game/gamemodes/blob/theblob.dm | 2 +- code/game/gamemodes/brother/traitor_bro.dm | 72 +- code/game/gamemodes/changeling/changeling.dm | 41 - code/game/gamemodes/clock_cult/clock_cult.dm | 51 +- .../clock_effects/spatial_gateway.dm | 12 +- .../clock_helpers/fabrication_helpers.dm | 4 +- .../clock_items/construct_chassis.dm | 3 +- .../clock_items/replica_fabricator.dm | 6 +- .../clock_cult/clock_mobs/_eminence.dm | 22 +- .../clock_structures/eminence_spire.dm | 10 +- code/game/gamemodes/cult/cult.dm | 210 +- code/game/gamemodes/cult/cult_comms.dm | 68 +- code/game/gamemodes/cult/cult_items.dm | 2 +- code/game/gamemodes/cult/cult_structures.dm | 5 +- code/game/gamemodes/cult/ritual.dm | 25 +- code/game/gamemodes/cult/runes.dm | 25 +- code/game/gamemodes/devil/game_mode.dm | 38 - code/game/gamemodes/game_mode.dm | 96 +- .../gamemodes/malfunction/Malf_Modules.dm | 4 +- code/game/gamemodes/meteor/meteor.dm | 19 +- code/game/gamemodes/meteor/meteors.dm | 2 +- .../miniantags/abduction/abduction.dm | 45 +- .../gamemodes/miniantags/abduction/gland.dm | 9 +- .../abduction/machinery/experiment.dm | 20 +- .../miniantags/bot_swarm/swarmer_event.dm | 4 +- .../gamemodes/miniantags/monkey/monkey.dm | 11 +- code/game/gamemodes/miniantags/morph/morph.dm | 1 + .../gamemodes/miniantags/revenant/revenant.dm | 3 +- .../miniantags/slaughter/slaughterevent.dm | 1 + code/game/gamemodes/nuclear/nuclear.dm | 304 +- code/game/gamemodes/nuclear/nuclearbomb.dm | 4 +- code/game/gamemodes/nuclear/pinpointer.dm | 4 +- code/game/gamemodes/objective.dm | 14 +- code/game/gamemodes/objective_team.dm | 14 +- code/game/gamemodes/revolution/revolution.dm | 58 +- code/game/gamemodes/sandbox/h_sandbox.dm | 2 +- code/game/gamemodes/traitor/traitor.dm | 73 +- code/game/gamemodes/wizard/artefact.dm | 18 +- code/game/gamemodes/wizard/soulstone.dm | 4 +- code/game/gamemodes/wizard/wizard.dm | 63 +- code/game/machinery/PDApainter.dm | 2 +- code/game/machinery/Sleeper.dm | 4 +- code/game/machinery/airlock_control.dm | 52 +- code/game/machinery/cloning.dm | 2 +- code/game/machinery/computer/arcade.dm | 2 +- code/game/machinery/computer/atmos_alert.dm | 6 +- code/game/machinery/computer/atmos_control.dm | 33 +- .../game/machinery/computer/communications.dm | 16 +- code/game/machinery/computer/message.dm | 1 + .../machinery/computer/telecrystalconsoles.dm | 7 +- code/game/machinery/computer/teleporter.dm | 37 +- code/game/machinery/constructable_frame.dm | 11 +- code/game/machinery/doors/airlock.dm | 22 +- code/game/machinery/doors/alarmlock.dm | 6 +- code/game/machinery/doors/brigdoors.dm | 4 +- code/game/machinery/doors/door.dm | 2 +- code/game/machinery/doors/poddoor.dm | 122 +- code/game/machinery/doors/shutters.dm | 2 +- code/game/machinery/doors/unpowered.dm | 44 +- code/game/machinery/doors/windowdoor.dm | 7 +- code/game/machinery/doppler_array.dm | 4 + .../embedded_controller/airlock_controller.dm | 93 +- .../embedded_controller_base.dm | 12 +- .../simple_vent_controller.dm | 37 +- code/game/machinery/hologram.dm | 10 +- code/game/machinery/iv_drip.dm | 2 +- code/game/machinery/magnet.dm | 26 +- code/game/machinery/navbeacon.dm | 4 +- code/game/machinery/newscaster.dm | 15 +- code/game/machinery/quantum_pad.dm | 6 +- code/game/machinery/requests_console.dm | 18 +- code/game/machinery/robot_fabricator.dm | 2 +- code/game/machinery/shieldgen.dm | 30 +- code/game/machinery/spaceheater.dm | 2 +- code/game/machinery/status_display.dm | 2 +- code/game/machinery/telecomms/broadcasting.dm | 21 +- 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| 3 +- code/modules/power/cell.dm | 4 +- code/modules/power/gravitygenerator.dm | 2 +- code/modules/power/lighting.dm | 11 +- code/modules/power/singularity/collector.dm | 2 +- .../power/singularity/containment_field.dm | 1 + .../power/singularity/field_generator.dm | 3 +- code/modules/power/singularity/narsie.dm | 11 +- .../particle_accelerator.dm | 2 +- .../particle_accelerator/particle_control.dm | 2 +- code/modules/power/singularity/singularity.dm | 16 +- code/modules/power/solar.dm | 4 +- code/modules/power/tracker.dm | 4 +- .../procedural_mapping/mapGeneratorReadme.dm | 2 +- .../mapGenerators/lava_river.dm | 1 + .../mapGenerators/syndicate.dm | 113 +- code/modules/projectiles/ammunition.dm | 4 +- .../projectiles/ammunition/ammo_casings.dm | 10 +- .../projectiles/ammunition/caseless.dm | 2 +- code/modules/projectiles/box_magazine.dm | 4 +- .../boxes_magazines/internal_mag.dm | 8 +- code/modules/projectiles/gun.dm | 29 +- code/modules/projectiles/guns/ballistic.dm | 7 +- .../projectiles/guns/ballistic/automatic.dm | 14 +- .../projectiles/guns/ballistic/revolver.dm | 4 +- .../projectiles/guns/ballistic/shotgun.dm | 6 +- code/modules/projectiles/guns/beam_rifle.dm | 8 +- .../guns/energy/kinetic_accelerator.dm | 4 +- .../projectiles/guns/misc/blastcannon.dm | 4 +- code/modules/projectiles/guns/syringe_gun.dm | 4 +- code/modules/projectiles/projectile.dm | 4 +- .../modules/projectiles/projectile/bullets.dm | 12 +- .../modules/projectiles/projectile/special.dm | 3 +- code/modules/reagents/chemistry/holder.dm | 14 +- .../chemistry/machinery/reagentgrinder.dm | 272 +- .../chemistry/reagents/medicine_reagents.dm | 35 +- code/modules/reagents/reagent_containers.dm | 9 +- .../reagents/reagent_containers/bottle.dm | 2 +- .../reagents/reagent_containers/glass.dm | 12 +- .../reagents/reagent_containers/pill.dm | 3 +- .../reagents/reagent_containers/spray.dm | 7 + code/modules/recycling/disposal/bin.dm | 4 +- code/modules/recycling/disposal/pipe.dm | 1 + code/modules/research/circuitprinter.dm | 14 +- .../departmental_circuit_imprinter.dm | 5 +- code/modules/research/departmental_lathe.dm | 5 +- code/modules/research/designs.dm | 38 + code/modules/research/destructive_analyzer.dm | 24 +- code/modules/research/experimentor.dm | 6 +- code/modules/research/protolathe.dm | 16 +- code/modules/research/rdconsole.dm | 319 +- code/modules/research/rdmachines.dm | 28 +- code/modules/research/stock_parts.dm | 1 - .../research/techweb/__techweb_helpers.dm | 7 +- code/modules/research/techweb/_techweb.dm | 34 +- .../modules/research/techweb/_techweb_node.dm | 6 +- code/modules/research/techweb/all_nodes.dm | 411 +- .../research/xenobiology/xenobiology.dm | 7 +- .../ruins/objects_and_mobs/necropolis_gate.dm | 2 +- .../ruins/spaceruin_code/listeningstation.dm | 2 +- .../ruins/spaceruin_code/oldstation.dm | 4 +- .../ruins/spaceruin_code/spacehotel.dm | 2 +- .../security_levels/security_levels.dm | 2 +- code/modules/server_tools/st_commands.dm | 2 +- code/modules/server_tools/st_interface.dm | 13 +- code/modules/shuttle/arrivals.dm | 2 +- code/modules/shuttle/emergency.dm | 1 + code/modules/shuttle/navigation_computer.dm | 3 +- code/modules/shuttle/on_move.dm | 6 +- code/modules/shuttle/shuttle.dm | 2 +- code/modules/shuttle/white_ship.dm | 1 + code/modules/spells/spell.dm | 2 +- code/modules/spells/spell_types/dumbfire.dm | 70 +- code/modules/spells/spell_types/genetic.dm | 50 +- code/modules/spells/spell_types/knock.dm | 60 +- code/modules/spells/spell_types/mime.dm | 140 - .../spells/spell_types/mind_transfer.dm | 152 +- code/modules/spells/spell_types/projectile.dm | 54 +- .../spells/spell_types/rightandwrong.dm | 6 +- code/modules/spells/spell_types/shapeshift.dm | 6 +- code/modules/station_goals/station_goal.dm | 6 +- code/modules/surgery/amputation.dm | 2 +- .../surgery/bodyparts/dismemberment.dm | 6 +- code/modules/surgery/helpers.dm | 1 + code/modules/surgery/implant_removal.dm | 4 +- code/modules/surgery/limb_augmentation.dm | 1 + code/modules/surgery/lipoplasty.dm | 2 +- code/modules/surgery/mechanic_steps.dm | 2 +- code/modules/surgery/organ_manipulation.dm | 2 +- code/modules/surgery/organs/augments_chest.dm | 2 +- .../modules/surgery/prosthetic_replacement.dm | 1 + code/modules/surgery/surgery.dm | 2 +- code/modules/surgery/surgery_step.dm | 2 +- code/modules/uplink/uplink.dm | 3 +- code/modules/uplink/uplink_items.dm | 6 +- code/modules/zombie/items.dm | 2 +- code/modules/zombie/organs.dm | 4 +- code/world.dm | 1 - config/admin_nicknames.txt | 2 + config/admin_ranks.txt | 8 +- config/admins.txt | 6 +- config/comms.txt | 4 +- config/config.txt | 16 + config/game_options.txt | 2 - config/maps.txt | 6 +- config/spaceRuinBlacklist.txt | 2 +- html/browser/roundend.css | 67 + html/browser/techwebs.css | 20 + html/changelog.html | 2719 ++++---- html/changelogs/.all_changelog.yml | 852 ++- html/changelogs/AutoChangeLog-pr-33181.yml | 7 + html/changelogs/AutoChangeLog-pr-33207.yml | 4 + html/changelogs/AutoChangeLog-pr-33216.yml | 4 + html/changelogs/AutoChangeLog-pr-33307.yml | 4 + html/changelogs/AutoChangeLog-pr-33381.yml | 4 + html/changelogs/AutoChangeLog-pr-33465.yml | 4 + html/changelogs/AutoChangeLog-pr-33466.yml | 5 + html/changelogs/AutoChangeLog-pr-33480.yml | 5 + html/changelogs/AutoChangeLog-pr-33488.yml | 5 + html/changelogs/AutoChangeLog-pr-33490.yml | 4 + html/changelogs/AutoChangeLog-pr-33497.yml | 4 + html/changelogs/AutoChangeLog-pr-33503.yml | 5 + html/changelogs/AutoChangeLog-pr-33519.yml | 4 + icons/obj/assemblies/electronic_setups.dmi | Bin 7411 -> 3757 bytes icons/obj/closet.dmi | Bin 31098 -> 33185 bytes interface/skin.dmf | 1481 +--- strings/abductee_objectives.txt | 40 + strings/brain_damage_lines.json | 30 +- strings/cas_black.txt | 2 +- strings/greek_letters.txt | 2 +- strings/numbers_as_words.txt | 2 +- strings/phonetic_alphabet.txt | 2 +- strings/station_names.txt | 2 +- strings/station_prefixes.txt | 2 +- strings/station_suffixes.txt | 2 +- strings/tips.txt | 16 - tgstation.dme | 24 +- tgui/assets/tgui.css | 2 +- tgui/assets/tgui.js | 35 +- 762 files changed, 13429 insertions(+), 14872 deletions(-) create mode 100644 code/__DEFINES/server_tools.config.dm create mode 100644 code/__HELPERS/roundend.dm create mode 100644 code/_onclick/hud/credits.dm create mode 100644 code/controllers/configuration/entries/general.dm create mode 100644 code/controllers/subsystem/input.dm create mode 100644 code/datums/antagonists/blob.dm create mode 100644 code/datums/antagonists/nukeop.dm create mode 100644 code/modules/client/player_details.dm create mode 100644 code/modules/keybindings/bindings_admin.dm create mode 100644 code/modules/keybindings/bindings_atom.dm create mode 100644 code/modules/keybindings/bindings_carbon.dm create mode 100644 code/modules/keybindings/bindings_client.dm create mode 100644 code/modules/keybindings/bindings_human.dm create mode 100644 code/modules/keybindings/bindings_living.dm create mode 100644 code/modules/keybindings/bindings_mob.dm create mode 100644 code/modules/keybindings/bindings_robot.dm create mode 100644 code/modules/keybindings/focus.dm create mode 100644 code/modules/keybindings/readme.md create mode 100644 code/modules/keybindings/setup.dm create mode 100644 config/admin_nicknames.txt create mode 100644 html/browser/roundend.css create mode 100644 html/browser/techwebs.css create mode 100644 html/changelogs/AutoChangeLog-pr-33181.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33207.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33216.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33307.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33381.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33465.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33466.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33480.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33488.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33490.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33497.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33503.yml create mode 100644 html/changelogs/AutoChangeLog-pr-33519.yml create mode 100644 strings/abductee_objectives.txt diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md index a4d6c07526..192c91ecc5 100644 --- a/.github/CONTRIBUTING.md +++ b/.github/CONTRIBUTING.md @@ -312,7 +312,7 @@ var/list/bag_of_items = list(sword, apple, coinpouch, sword, sword) var/obj/item/sword/best_sword for(var/obj/item/sword/S in bag_of_items) if(!best_sword || S.damage > best_sword.damage) - best_sword = S + best_sword = S ``` The above is a simple proc for checking all swords in a container and returning the one with the highest damage, and it uses DM's standard syntax for a for-loop by specifying a type in the variable of the for's header that DM interprets as a type to filter by. It performs this filter using ```istype()``` (or some internal-magic similar to ```istype()``` - this is BYOND, after all). This is fine in its current state for ```bag_of_items```, but if ```bag_of_items``` contained ONLY swords, or only SUBTYPES of swords, then the above is inefficient. For example: ```DM @@ -320,7 +320,7 @@ var/list/bag_of_swords = list(sword, sword, sword, sword) var/obj/item/sword/best_sword for(var/obj/item/sword/S in bag_of_swords) if(!best_sword || S.damage > best_sword.damage) - best_sword = S + best_sword = S ``` specifies a type for DM to filter by. @@ -332,7 +332,7 @@ var/obj/item/sword/best_sword for(var/s in bag_of_swords) var/obj/item/sword/S = s if(!best_sword || S.damage > best_sword.damage) - best_sword = S + best_sword = S ``` Of course, if the list contains data of a mixed type then the above optimisation is DANGEROUS, as it will blindly typecast all data in the list as the specified type, even if it isn't really that type, causing runtime errors. @@ -355,9 +355,9 @@ DM has a var keyword, called global. This var keyword is for vars inside of type ```DM mob - var - global - thing = TRUE + var + global + thing = TRUE ``` This does NOT mean that you can access it everywhere like a global var. Instead, it means that that var will only exist once for all instances of its type, in this case that var will only exist once for all mobs - it's shared across everything in its type. (Much more like the keyword `static` in other languages like PHP/C++/C#/Java) diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md index 1332358e04..7855fd5782 100644 --- a/.github/PULL_REQUEST_TEMPLATE.md +++ b/.github/PULL_REQUEST_TEMPLATE.md @@ -1,5 +1,4 @@ -[Changelogs]: # (Please make a changelog if you're adding, removing or changing content that'll affect players. This includes, but is not limited to, new features, sprites, sounds; balance changes; map edits and important fixes. An example changelog has been provided below for you to edit or remove. If you need help, read https://github.com/tgstation/tgstation/wiki/Changelogs) - +[Changelogs]: # (Your PR should contain a detailed changelog of notable changes, titled and categorized appropriately. This includes, new features, sprites, sounds, balance changes, admin tools, map edits, removals, big refactors, config changes, hosting changes and important fixes. An example changelog has been provided below for you to edit. If you need additional help, read https://github.com/tgstation/tgstation/wiki/Changelogs) :cl: optional name here add: Added new things @@ -8,13 +7,16 @@ del: Removed old things tweak: tweaked a few things balance: rebalanced something fix: fixed a few things -wip: added a few works in progress soundadd: added a new sound thingy sounddel: removed an old sound thingy imageadd: added some icons and images imagedel: deleted some icons and images spellcheck: fixed a few typos -experiment: added an experimental thingy +code: changed some code +refactor: refactored some code +config: changed some config setting +admin: messed with admin stuff +server: something server ops should know /:cl: [why]: # (Please add a short description [two lines down] of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding.) diff --git a/README.md b/README.md index e2b9bbfbbc..888a149caf 100644 --- a/README.md +++ b/README.md @@ -1,21 +1,17 @@ +## /tg/station codebase -<<<<<<< HEAD -##Citadel Station 13
    -Based and maintained from /tg/station.
    -======= [![Build Status](https://travis-ci.org/tgstation/tgstation.png)](https://travis-ci.org/tgstation/tgstation) [![Krihelimeter](https://www.krihelinator.xyz/badge/tgstation/tgstation)](https://www.krihelinator.xyz) [![Percentage of issues still open](https://isitmaintained.com/badge/open/tgstation/tgstation.svg)](https://isitmaintained.com/project/tgstation/tgstation "Percentage of issues still open") [![Average time to resolve an issue](https://isitmaintained.com/badge/resolution/tgstation/tgstation.svg)](https://isitmaintained.com/project/tgstation/tgstation "Average time to resolve an issue") ![Coverage](https://img.shields.io/badge/coverage---2%25-red.svg) [![forthebadge](https://forthebadge.com/images/badges/built-with-resentment.svg)](https://forthebadge.com) [![forthebadge](https://forthebadge.com/images/badges/contains-technical-debt.svg)](https://forthebadge.com) [![forinfinityandbyond](https://user-images.githubusercontent.com/5211576/29499758-4efff304-85e6-11e7-8267-62919c3688a9.gif)](https://www.reddit.com/r/SS13/comments/5oplxp/what_is_the_main_problem_with_byond_as_an_engine/dclbu1a) ->>>>>>> c47dde9... Merge pull request #33172 from praisenarsie/patch-12 [![Build Status](https://api.travis-ci.org/Citadel-Station-13/Citadel-Station-13.png)](https://travis-ci.org/Citadel-Station-13/Citadel-Station-13) [![Krihelimeter](http://www.krihelinator.xyz/badge/Citadel-Station-13/Citadel-Station-13)](http://www.krihelinator.xyz) [![Percentage of issues still open](http://isitmaintained.com/badge/open/Citadel-Station-13/Citadel-Station-13.svg)](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Percentage of issues still open") [![Average time to resolve an issue](http://isitmaintained.com/badge/resolution/Citadel-Station-13/Citadel-Station-13.svg)](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Average time to resolve an issue") **Upstream Information**
    -**Website:** http://www.tgstation13.org
    +**Website:** https://www.tgstation13.org
    **Code:** https://github.com/tgstation/tgstation
    -**Wiki** http://tgstation13.org/wiki/Main_Page
    +**Wiki** https://tgstation13.org/wiki/Main_Page
    **IRC:** irc://irc.rizon.net/coderbus or if you dont have an IRC client, you can click [here](https://kiwiirc.com/client/irc.rizon.net:6667/?&theme=cli#coderbus).
    **Citadel Station Information**
    @@ -26,10 +22,10 @@ Based and maintained from /tg/station.
    ## DOWNLOADING -There are a number of ways to download the source code. Some are described here, an alternative all-inclusive guide is also located at http://www.tgstation13.org/wiki/Downloading_the_source_code +There are a number of ways to download the source code. Some are described here, an alternative all-inclusive guide is also located at https://www.tgstation13.org/wiki/Downloading_the_source_code Option 1: -Follow this: http://www.tgstation13.org/wiki/Setting_up_git +Follow this: https://www.tgstation13.org/wiki/Setting_up_git Option 2: Download the source code as a zip by clicking the ZIP button in the code tab of https://github.com/tgstation/tgstation @@ -103,7 +99,7 @@ https://github.com/tgstation/tgstation-server /tg/station currently comes equipped with five maps. -* [BoxStation (default)](http://tgstation13.org/wiki/Boxstation) +* [BoxStation (default)](https://tgstation13.org/wiki/Boxstation) * [MetaStation](https://tgstation13.org/wiki/MetaStation) * [DeltaStation](https://tgstation13.org/wiki/DeltaStation) * [OmegaStation](https://tgstation13.org/wiki/OmegaStation) @@ -116,7 +112,7 @@ The map that will be loaded for the upcoming round is determined by reading data If you are hosting a server, and want randomly picked maps to be played each round, you can enable map rotation in [config.txt](config/config.txt) and then set the maps to be picked in the [maps.txt](config/maps.txt) file. -Anytime you want to make changes to a map it's imperative you use the [Map Merging tools](http://tgstation13.org/wiki/Map_Merger) +Anytime you want to make changes to a map it's imperative you use the [Map Merging tools](https://tgstation13.org/wiki/Map_Merger) ## AWAY MISSIONS @@ -130,6 +126,7 @@ To enable an away mission open `config/awaymissionconfig.txt` and uncomment one The SQL backend requires a Mariadb server running 10.2 or later. Mysql is not supported but Mariadb is a drop in replacement for mysql. SQL is required for the library, stats tracking, admin notes, and job-only bans, among other features, mostly related to server administration. Your server details go in /config/dbconfig.txt, and the SQL schema is in /SQL/tgstation_schema.sql and /SQL/tgstation_schema_prefix.sql depending on if you want table prefixes. More detailed setup instructions are located here: https://www.tgstation13.org/wiki/Downloading_the_source_code#Setting_up_the_database + ## IRC BOT SETUP Included in the repository is a python3 compatible IRC bot capable of relaying adminhelps to a specified @@ -141,7 +138,7 @@ Please see [CONTRIBUTING.md](.github/CONTRIBUTING.md) ## LICENSE -All code after [commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST](https://github.com/tgstation/tgstation/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under [GNU AGPL v3](http://www.gnu.org/licenses/agpl-3.0.html). +All code after [commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST](https://github.com/tgstation/tgstation/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under [GNU AGPL v3](https://www.gnu.org/licenses/agpl-3.0.html). All code before [commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST](https://github.com/tgstation/tgstation/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under [GNU GPL v3](https://www.gnu.org/licenses/gpl-3.0.html). (Including tools unless their readme specifies otherwise.) @@ -150,11 +147,11 @@ See LICENSE and GPLv3.txt for more details. tgui clientside is licensed as a subproject under the MIT license. Font Awesome font files, used by tgui, are licensed under the SIL Open Font License v1.1 -tgui assets are licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](http://creativecommons.org/licenses/by-sa/4.0/). +tgui assets are licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). The TGS3 API is licensed as a subproject under the MIT license. See tgui/LICENSE.md for the MIT license. See tgui/assets/fonts/SIL-OFL-1.1-LICENSE.md for the SIL Open Font License. See the footers of code/\_\_DEFINES/server\_tools.dm, code/modules/server\_tools/st\_commands.dm, and code/modules/server\_tools/st\_inteface.dm for the MIT license. -All assets including icons and sound are under a [Creative Commons 3.0 BY-SA license](http://creativecommons.org/licenses/by-sa/3.0/) unless otherwise indicated. +All assets including icons and sound are under a [Creative Commons 3.0 BY-SA license](https://creativecommons.org/licenses/by-sa/3.0/) unless otherwise indicated. diff --git a/SQL/database_changelog.txt b/SQL/database_changelog.txt index e2a172e107..9f0f2c50c0 100644 --- a/SQL/database_changelog.txt +++ b/SQL/database_changelog.txt @@ -383,4 +383,4 @@ UPDATE erro_library SET deleted = 1 WHERE id = someid (Replace someid with the id of the book you want to soft delete.) ----------------------------------------------------- \ No newline at end of file +---------------------------------------------------- diff --git a/SQL/errofreedatabase.sql b/SQL/errofreedatabase.sql index 7d6ea4561c..7f23fcc861 100644 --- a/SQL/errofreedatabase.sql +++ b/SQL/errofreedatabase.sql @@ -12,4 +12,4 @@ ALTER TABLE erro_poll_option RENAME TO SS13_poll_option; ALTER TABLE erro_poll_question RENAME TO SS13_poll_question; ALTER TABLE erro_poll_textreply RENAME TO SS13_poll_textreply; ALTER TABLE erro_poll_vote RENAME TO SS13_poll_vote; -ALTER TABLE erro_watch RENAME TO SS13_watch; \ No newline at end of file +ALTER TABLE erro_watch RENAME TO SS13_watch; diff --git a/SQL/feedback_conversion_2017-11-12.py b/SQL/feedback_conversion_2017-11-12.py index b8577460b3..8a60e10b7e 100644 --- a/SQL/feedback_conversion_2017-11-12.py +++ b/SQL/feedback_conversion_2017-11-12.py @@ -5,6 +5,10 @@ #It can be downloaded from command line with pip: #pip install mysqlclient # +#tgstation no longer supports MySQL which has been superseded by MariaDB, a drop-in replacement. +#Before running this script you will need to migrate to MariaDB. +#Migrating is very easy to do, for details on how see: https://mariadb.com/kb/en/library/upgrading-from-mysql-to-mariadb/ +# #You will also have to create a new feedback table for inserting converted data to per the schema: #CREATE TABLE `feedback_new` ( # `id` int(11) unsigned NOT NULL AUTO_INCREMENT, @@ -476,11 +480,25 @@ parser.add_argument("newtable", help="Name of the new table to insert to, can't args = parser.parse_args() db=MySQLdb.connect(host=args.address, user=args.username, passwd=args.password, db=args.database) cursor=db.cursor() +cursor.execute("SELECT @@GLOBAL.version_comment") +db_version = "".join([x for x in cursor.fetchone()]) +database_mysql = False +if 'MySQL' in db_version: + database_mysql = True +elif 'mariadb' not in db_version: + choice = input("Unable to determine database version installed, are you using MySQL? Type Yes or No and press enter...").lower() + if choice == "yes": + database_mysql = True +if database_mysql == True: + print("WARNING Database detected to be MySQL: tgstation no longer supports MySQL which has been superseded by MariaDB, a drop-in replacement.\nBefore running this script you will need to migrate to MariaDB.\nMigrating is very easy to do, for details on how see: https://mariadb.com/kb/en/library/upgrading-from-mysql-to-mariadb/") + input("Press enter to quit...") + quit() current_table = args.curtable new_table = args.newtable -cursor.execute("SELECT max(id) FROM {0}".format(current_table)) +cursor.execute("SELECT max(id), max(round_id) FROM {0}".format(current_table)) query_id = cursor.fetchone() max_id = query_id[0] +max_round_id = query_id[1] start_time = datetime.now() print("Beginning conversion at {0}".format(start_time.strftime("%Y-%m-%d %H:%M:%S"))) try: @@ -493,7 +511,7 @@ try: if not query_row: continue else: - if current_round != query_row[2]: + if current_round != query_row[2] or current_round == max_round_id: multirows_completed.clear() if query_values: query_values = query_values[:-1] @@ -524,8 +542,11 @@ try: print("Conversion completed at {0}".format(datetime.now().strftime("%Y-%m-%d %H:%M:%S"))) print("Script duration: {0}".format(end_time - start_time)) except Exception as e: + cursor.execute("SELECT round_id FROM {0} WHERE id = {1}".format(current_table, current_id-1)) + query_round_id = cursor.fetchone() end_time = datetime.now() print("Error encountered on row ID {0} at {1}".format(current_id, datetime.now().strftime("%Y-%m-%d %H:%M:%S"))) + print("Note SQL insertion errors will be due to data from round ID {0}".format(query_round_id[0])) #since data is inserted when the round id changes on a new row print("Script duration: {0}".format(end_time - start_time)) cursor.execute("TRUNCATE {0} ".format(new_table)) raise e diff --git a/SQL/optimisations_2017-02-19.sql b/SQL/optimisations_2017-02-19.sql index b9017497ed..1bb19cc667 100644 --- a/SQL/optimisations_2017-02-19.sql +++ b/SQL/optimisations_2017-02-19.sql @@ -226,4 +226,4 @@ ALTER TABLE `poll_vote` , ADD INDEX `idx_pvote_optionid_ckey` (`optionid` ASC, `ckey` ASC); ALTER TABLE `poll_textreply` - ADD INDEX `idx_ptext_pollid_ckey` (`pollid` ASC, `ckey` ASC); \ No newline at end of file + ADD INDEX `idx_ptext_pollid_ckey` (`pollid` ASC, `ckey` ASC); diff --git a/SQL/tgstation_schema.sql b/SQL/tgstation_schema.sql index 2d914161d3..8ec2fcfc41 100644 --- a/SQL/tgstation_schema.sql +++ b/SQL/tgstation_schema.sql @@ -432,4 +432,4 @@ CREATE TABLE `schema_revision` ( /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; -/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; \ No newline at end of file +/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; diff --git a/SQL/tgstation_schema_prefixed.sql b/SQL/tgstation_schema_prefixed.sql index 2d44c8eac0..8bc768967d 100644 --- a/SQL/tgstation_schema_prefixed.sql +++ b/SQL/tgstation_schema_prefixed.sql @@ -432,4 +432,4 @@ CREATE TABLE `SS13_schema_revision` ( /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; -/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; \ No newline at end of file +/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index 335393adac..7507af2313 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -635,52 +635,35 @@ /turf/open/floor/plasteel/floorgrime, /area/security/prison) "abN" = ( -/obj/machinery/door/poddoor/shutters{ - id = "armory"; - name = "Armoury Shutter" - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel, +/obj/structure/closet/secure_closet/lethalshots, +/turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "abO" = ( /turf/open/floor/plasteel/showroomfloor, /area/security/main) "abP" = ( /obj/structure/closet/secure_closet/security/sec, -/obj/effect/turf_decal/bot{ - dir = 2 - }, +/obj/effect/turf_decal/bot, /turf/open/floor/plasteel/showroomfloor, /area/security/main) "abQ" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/window/southleft{ - base_state = "right"; - dir = 1; - icon_state = "right"; - name = "Armory"; - req_access_txt = "3" +/obj/structure/rack, +/obj/machinery/airalarm{ + pixel_y = 23 }, -/obj/effect/turf_decal/stripes/line{ +/obj/item/gun/energy/ionrifle, +/obj/item/gun/energy/temperature/security, +/obj/item/clothing/suit/armor/laserproof, +/turf/open/floor/plasteel/vault{ dir = 8 }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "abR" = ( /obj/structure/closet/secure_closet/security/sec, /obj/machinery/light{ dir = 4 }, -/obj/effect/turf_decal/bot{ - dir = 2 - }, +/obj/effect/turf_decal/bot, /turf/open/floor/plasteel/showroomfloor, /area/security/main) "abS" = ( @@ -818,13 +801,8 @@ /turf/open/floor/plasteel/freezer, /area/security/prison) "aci" = ( -/obj/machinery/door/poddoor/shutters{ - id = "armory"; - name = "Armoury Shutter" - }, -/obj/effect/turf_decal/delivery, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, +/obj/vehicle/ridden/secway, +/turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "acj" = ( /obj/machinery/light{ @@ -843,9 +821,6 @@ /obj/effect/turf_decal/stripes/line{ dir = 9 }, -/obj/machinery/airalarm{ - pixel_y = 23 - }, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "acm" = ( @@ -855,13 +830,12 @@ name = "Armory APC"; pixel_x = 24 }, +/obj/structure/cable{ + icon_state = "0-2" + }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "0-8" - }, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "acn" = ( @@ -881,14 +855,11 @@ /area/security/main) "acq" = ( /obj/effect/landmark/secequipment, -/obj/effect/turf_decal/bot{ - dir = 2 - }, +/obj/effect/turf_decal/bot, /turf/open/floor/plasteel/showroomfloor, /area/security/main) "acr" = ( /obj/structure/chair/comfy/black, -/obj/effect/landmark/start/head_of_security, /turf/open/floor/carpet, /area/crew_quarters/heads/hos) "acs" = ( @@ -914,8 +885,7 @@ /turf/open/floor/carpet, /area/crew_quarters/heads/hos) "acv" = ( -/obj/structure/closet/secure_closet/lethalshots, -/obj/effect/turf_decal/bot_white, +/obj/structure/closet/secure_closet/contraband/armory, /turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "acw" = ( @@ -1087,7 +1057,6 @@ dir = 1; layer = 2.9 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel{ dir = 2 }, @@ -1097,6 +1066,7 @@ /turf/open/floor/plasteel/bar, /area/crew_quarters/bar) "acO" = ( +/obj/structure/closet/l3closet/security, /obj/machinery/camera{ c_tag = "Brig Equipment Room"; dir = 4 @@ -1241,7 +1211,9 @@ /turf/open/floor/plasteel/freezer, /area/security/prison) "adg" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "adh" = ( @@ -1250,9 +1222,10 @@ /turf/open/floor/carpet, /area/crew_quarters/heads/hos) "adi" = ( -/obj/structure/closet/secure_closet/contraband/armory, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/obj/machinery/flasher/portable, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/ai_monitored/security/armory) "adj" = ( /obj/structure/rack, @@ -1275,9 +1248,6 @@ /obj/structure/window/reinforced{ dir = 4 }, -/obj/structure/cable{ - icon_state = "1-2" - }, /turf/open/floor/plasteel{ dir = 2 }, @@ -1570,7 +1540,6 @@ /obj/effect/turf_decal/stripes/line{ dir = 2 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "adR" = ( @@ -1859,14 +1828,10 @@ }, /area/security/prison) "aes" = ( -/obj/structure/rack, -/obj/item/gun/energy/ionrifle, -/obj/item/gun/energy/temperature/security, -/obj/item/clothing/suit/armor/laserproof, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/structure/cable{ + icon_state = "4-8" }, -/obj/effect/turf_decal/bot, +/obj/machinery/suit_storage_unit/security, /turf/open/floor/plasteel/red/side, /area/ai_monitored/security/armory) "aet" = ( @@ -1876,20 +1841,10 @@ /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "aeu" = ( -/obj/structure/rack, -/obj/item/storage/box/teargas{ - pixel_x = -3; - pixel_y = 3 +/obj/structure/cable{ + icon_state = "1-8" }, -/obj/item/storage/box/handcuffs, -/obj/item/storage/box/flashbangs{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/obj/effect/turf_decal/bot, +/obj/machinery/suit_storage_unit/security, /turf/open/floor/plasteel/red/side, /area/ai_monitored/security/armory) "aev" = ( @@ -2144,20 +2099,32 @@ /obj/machinery/light{ dir = 8 }, -/obj/structure/closet/secure_closet/warden, +/obj/structure/rack, +/obj/item/clothing/mask/gas/sechailer{ + pixel_x = -3; + pixel_y = 3 + }, +/obj/item/clothing/mask/gas/sechailer, +/obj/item/clothing/mask/gas/sechailer{ + pixel_x = 3; + pixel_y = -3 + }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "aeX" = ( +/obj/structure/cable{ + icon_state = "0-4" + }, /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, -/obj/structure/cable{ - icon_state = "0-4" - }, /turf/open/floor/plating, /area/ai_monitored/security/armory) "aeY" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, /obj/machinery/door/window/southleft{ name = "Armory"; req_access_txt = "3" @@ -2166,21 +2133,18 @@ /obj/effect/turf_decal/stripes/line{ dir = 10 }, -/obj/structure/cable{ - icon_state = "4-8" - }, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "aeZ" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 +/obj/structure/cable{ + icon_state = "0-8" }, /obj/structure/cable{ icon_state = "0-4" }, -/obj/structure/cable{ - icon_state = "0-8" +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 10 }, /turf/open/floor/plating, /area/ai_monitored/security/armory) @@ -2560,6 +2524,7 @@ /obj/structure/cable{ icon_state = "1-2" }, +/obj/effect/landmark/start/head_of_security, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/security/main) @@ -2694,16 +2659,7 @@ /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "agp" = ( -/obj/structure/cable{ - icon_state = "0-2" - }, -/obj/machinery/power/apc{ - areastring = "/area/security/warden"; - dir = 1; - name = "Brig Control APC"; - pixel_x = 0; - pixel_y = 24 - }, +/obj/machinery/computer/prisoner, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "agq" = ( @@ -2714,25 +2670,26 @@ name = "Armory"; req_access_txt = "3" }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, /obj/machinery/light{ dir = 4 }, +/obj/structure/cable{ + icon_state = "2-4" + }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/stripes/line{ dir = 2 }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "agr" = ( +/obj/machinery/computer/secure_data, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) @@ -2944,9 +2901,6 @@ /obj/structure/cable{ icon_state = "2-8" }, -/obj/structure/cable{ - icon_state = "1-2" - }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "agU" = ( @@ -3178,12 +3132,21 @@ }, /area/security/brig) "ahv" = ( -/obj/machinery/computer/prisoner{ - dir = 4 +/obj/machinery/power/apc{ + dir = 8; + name = "Brig Control APC"; + areastring = "/area/security/warden"; + pixel_x = -24 + }, +/obj/structure/cable{ + icon_state = "0-4" }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "ahx" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, /obj/structure/cable{ icon_state = "2-4" }, @@ -3203,8 +3166,8 @@ /obj/structure/cable{ icon_state = "4-8" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) @@ -3400,12 +3363,10 @@ /turf/open/floor/plasteel/white, /area/security/brig) "ahQ" = ( +/obj/structure/closet/secure_closet/warden, /obj/structure/cable{ icon_state = "4-8" }, -/obj/machinery/computer/security{ - dir = 4 - }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "ahR" = ( @@ -3428,6 +3389,7 @@ /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "ahS" = ( +/obj/structure/table, /obj/structure/cable{ icon_state = "1-8" }, @@ -3467,11 +3429,18 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, +/obj/machinery/computer/crew{ + dir = 8 + }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "ahY" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/turf/open/floor/plasteel/red/side, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/red/side{ + dir = 5 + }, /area/security/brig) "ahZ" = ( /obj/structure/disposalpipe/segment{ @@ -3528,12 +3497,14 @@ }, /area/security/brig) "aie" = ( +/obj/structure/table, +/obj/item/folder/red, +/obj/item/pen, +/obj/item/hand_labeler, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, +/obj/item/book/manual/wiki/security_space_law, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "aif" = ( @@ -3793,35 +3764,42 @@ /turf/open/floor/plating, /area/security/warden) "aiJ" = ( -/obj/machinery/computer/crew{ - dir = 1 +/obj/structure/table/reinforced, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/machinery/door/window/brigdoor{ + dir = 1; + name = "Armory Desk"; + req_access_txt = "3" + }, +/obj/machinery/door/window/southleft{ + name = "Reception Desk"; + req_access_txt = "63" + }, +/obj/item/paper_bin{ + pixel_x = -3; + pixel_y = 7 + }, +/obj/item/pen{ + pixel_x = 4; + pixel_y = 4 }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "aiK" = ( -/obj/structure/chair/office/dark, -/obj/effect/landmark/start/warden, -/obj/machinery/button/door{ - id = "Prison Gate"; - name = "Prison Wing Lockdown"; - pixel_x = -27; - pixel_y = 8; - req_access_txt = "2" - }, -/obj/machinery/button/door{ - id = "seclobby"; - name = "Security Lobby Lockdown"; - pixel_x = -27; - pixel_y = -2; - req_access_txt = "2" +/obj/structure/cable{ + icon_state = "0-8" }, /obj/structure/cable{ - icon_state = "1-2" + icon_state = "0-4" }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/turf/open/floor/plasteel/showroomfloor, +/obj/structure/cable, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, /area/security/warden) "aiL" = ( /obj/structure/cable{ @@ -3871,10 +3849,6 @@ /area/security/brig) "aiR" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/firealarm{ - dir = 2; - pixel_y = 24 - }, /turf/open/floor/plasteel/red/side{ dir = 1 }, @@ -3945,15 +3919,18 @@ /obj/structure/sign/goldenplaque{ pixel_y = 32 }, -/obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel/red/side{ dir = 1 }, /area/security/brig) "aje" = ( -/obj/item/twohanded/required/kirbyplants/random, +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/machinery/firealarm{ + dir = 2; + pixel_y = 24 + }, /turf/open/floor/plasteel/red/side{ - dir = 9 + dir = 1 }, /area/security/brig) "ajf" = ( @@ -3970,7 +3947,6 @@ icon_state = "1-8" }, /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, -/obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel, /area/security/brig) "ajh" = ( @@ -4144,7 +4120,7 @@ }, /area/security/brig) "ajB" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, /turf/open/floor/plasteel, /area/security/brig) "ajC" = ( @@ -4172,7 +4148,7 @@ "ajF" = ( /obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, /turf/open/floor/plasteel/red/corner{ - dir = 8 + dir = 2 }, /area/security/brig) "ajG" = ( @@ -4202,12 +4178,11 @@ /turf/open/floor/plasteel, /area/security/brig) "ajJ" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/red/side{ - dir = 8 - }, +/turf/open/floor/plasteel, /area/security/brig) "ajK" = ( /obj/structure/cable{ @@ -4420,16 +4395,16 @@ /turf/open/floor/plasteel, /area/security/brig) "aki" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable{ icon_state = "1-8" }, /obj/structure/cable{ icon_state = "2-8" }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/red/corner{ dir = 8 }, @@ -4444,21 +4419,16 @@ /turf/open/floor/plasteel/red/side, /area/security/brig) "akk" = ( -/obj/machinery/door_timer{ - id = "Cell 1"; - name = "Cell 1"; - pixel_y = -32 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 }, /turf/open/floor/plasteel/red/corner{ dir = 2 }, /area/security/brig) "akl" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, /turf/open/floor/plasteel, /area/security/brig) @@ -4494,9 +4464,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, /turf/open/floor/plasteel/red/side, /area/security/brig) "akq" = ( @@ -4508,46 +4475,45 @@ dir = 4 }, /obj/machinery/door_timer{ - id = "Cell 4"; - name = "Cell 4"; + id = "Cell 3"; + name = "Cell 3"; pixel_y = -32 }, -/turf/open/floor/plasteel/red/corner, +/turf/open/floor/plasteel/red/side, /area/security/brig) "akr" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/red/side{ - dir = 10 - }, -/area/security/brig) -"aks" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel/red/side{ - dir = 5 - }, -/area/security/brig) -"akt" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, /turf/open/floor/plasteel/red/side{ dir = 9 }, /area/security/brig) -"aku" = ( +"aks" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/turf/open/floor/plasteel/red/corner{ + dir = 8 + }, +/area/security/brig) +"akt" = ( +/obj/machinery/light, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/machinery/door_timer{ + id = "Cell 4"; + name = "Cell 4"; + pixel_y = -32 + }, +/turf/open/floor/plasteel/red/side, +/area/security/brig) +"aku" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, /turf/open/floor/plasteel/red/side{ - dir = 6 + dir = 4 }, /area/security/brig) "akv" = ( @@ -4579,14 +4545,9 @@ }, /area/security/courtroom) "akz" = ( -/obj/structure/chair, -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/plasteel/red/side{ - dir = 1 - }, -/area/hallway/primary/fore) +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/floorgrime, +/area/security/brig) "akA" = ( /obj/structure/chair{ dir = 8; @@ -4674,23 +4635,26 @@ /turf/open/floor/plating, /area/maintenance/fore) "akM" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/spawner/structure/window/reinforced, -/obj/structure/cable, +/obj/structure/cable{ + icon_state = "0-2" + }, /obj/structure/cable{ icon_state = "0-4" }, +/obj/structure/cable, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/security/brig) "akN" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/cable{ - icon_state = "0-8" - }, /obj/structure/cable{ icon_state = "0-4" }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/security/brig) "akO" = ( @@ -4698,22 +4662,21 @@ id = "Cell 1"; name = "Cell 1" }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel/red/side, /area/security/brig) "akP" = ( -/obj/machinery/door/window/brigdoor/security/cell{ - id = "Cell 2"; - name = "Cell 2" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ - icon_state = "4-8" + icon_state = "0-8" }, -/turf/open/floor/plasteel/red/side, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, /area/security/brig) "akQ" = ( /obj/structure/cable{ @@ -4732,27 +4695,26 @@ /turf/open/floor/plasteel/red/side, /area/security/brig) "akS" = ( -/obj/machinery/door/window/brigdoor/security/cell{ - id = "Cell 4"; - name = "Cell 4" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel/red/side, -/area/security/brig) -"akT" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable{ icon_state = "0-8" }, /obj/structure/cable{ icon_state = "0-4" }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/security/brig) +"akT" = ( +/obj/machinery/door/window/brigdoor/security/cell{ + id = "Cell 3"; + name = "Cell 3" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/red/side, +/area/security/brig) "akU" = ( /obj/machinery/door/airlock/glass_security{ name = "Brig Desk"; @@ -4767,13 +4729,13 @@ /turf/open/floor/plasteel/dark, /area/security/brig) "akV" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/structure/cable{ - icon_state = "0-4" - }, /obj/structure/cable{ icon_state = "0-8" }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/security/brig) "akW" = ( @@ -4791,33 +4753,28 @@ }, /area/security/brig) "akX" = ( -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "seclobby"; - name = "security shutters" - }, -/turf/open/floor/plating, -/area/security/brig) -"akY" = ( -/obj/machinery/door/firedoor, -/obj/structure/cable{ - icon_state = "1-8" - }, /obj/machinery/door/airlock/glass_security{ - cyclelinkeddir = 1; - id_tag = "outerbrig"; + cyclelinkeddir = 2; + id_tag = "innerbrig"; name = "Brig"; req_access_txt = "63" }, -/turf/open/floor/plasteel/red/side{ - dir = 5 +/obj/structure/cable{ + icon_state = "4-8" }, +/turf/open/floor/plasteel/red/side{ + dir = 9 + }, +/area/security/brig) +"akY" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, /area/security/brig) "akZ" = ( /obj/structure/cable{ @@ -4867,11 +4824,11 @@ }, /area/security/courtroom) "alf" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on, -/turf/open/floor/plasteel/red/side{ - dir = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 }, -/area/hallway/primary/fore) +/turf/open/floor/plasteel/floorgrime, +/area/security/brig) "alg" = ( /obj/structure/cable{ icon_state = "0-2" @@ -4963,13 +4920,11 @@ /turf/closed/wall/r_wall, /area/ai_monitored/security/armory) "alu" = ( -/obj/structure/barricade/wooden, -/obj/structure/grille, -/obj/structure/cable{ - icon_state = "1-2" +/obj/machinery/nuclearbomb/selfdestruct, +/turf/open/floor/plasteel/vault{ + dir = 8 }, -/turf/open/floor/wood, -/area/maintenance/fore) +/area/ai_monitored/nuke_storage) "alv" = ( /obj/structure/cable{ icon_state = "1-2" @@ -4988,22 +4943,15 @@ /turf/open/floor/plasteel/floorgrime, /area/security/brig) "alw" = ( -/obj/item/device/radio/intercom{ - desc = "Talk through this. It looks like it has been modified to not broadcast."; - dir = 2; - name = "Prison Intercom (General)"; - pixel_x = -25; - pixel_y = -2; - prison_radio = 1 +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/floorgrime, -/area/security/brig) -"alx" = ( /obj/machinery/light/small{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/floorgrime, +/area/security/brig) +"alx" = ( /turf/open/floor/plasteel/floorgrime, /area/security/brig) "aly" = ( @@ -5028,14 +4976,14 @@ pixel_y = 6; req_access_txt = "0" }, +/obj/structure/cable{ + icon_state = "1-2" + }, /obj/machinery/button/flasher{ id = "brigentry"; pixel_x = -28; pixel_y = -8 }, -/obj/structure/cable{ - icon_state = "1-2" - }, /turf/open/floor/plasteel/dark, /area/security/brig) "alA" = ( @@ -5060,22 +5008,28 @@ /turf/open/floor/plasteel/dark, /area/security/brig) "alC" = ( -/obj/item/twohanded/required/kirbyplants/random, /turf/open/floor/plasteel/red/side{ dir = 9 }, -/area/hallway/primary/fore) +/area/security/brig) "alD" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/security/courtroom) "alE" = ( -/obj/machinery/vending/coffee, -/turf/open/floor/plasteel/red/side{ - dir = 5 +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 }, -/area/hallway/primary/fore) +/obj/machinery/flasher{ + id = "Cell 4"; + pixel_x = 28 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plasteel/floorgrime, +/area/security/brig) "alF" = ( /obj/machinery/atmospherics/components/unary/tank/air{ dir = 2 @@ -5236,6 +5190,11 @@ /turf/open/floor/plasteel, /area/security/processing) "amf" = ( +/obj/structure/bed, +/obj/item/bedsheet, +/obj/structure/cable{ + icon_state = "1-2" + }, /obj/machinery/flasher{ id = "Cell 1"; pixel_x = -28 @@ -5250,8 +5209,11 @@ /turf/open/floor/plasteel/floorgrime, /area/security/brig) "amh" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 +/obj/structure/bed, +/obj/item/bedsheet, +/obj/machinery/flasher{ + id = "Cell 2"; + pixel_x = -28 }, /turf/open/floor/plasteel/floorgrime, /area/security/brig) @@ -5326,10 +5288,14 @@ /turf/open/floor/plasteel/dark, /area/security/brig) "amo" = ( -/turf/open/floor/plasteel/red/side{ - dir = 9 +/obj/machinery/flasher{ + id = "brigentry"; + pixel_x = 28 }, -/area/hallway/primary/fore) +/turf/open/floor/plasteel/red/side{ + dir = 5 + }, +/area/security/brig) "amp" = ( /obj/structure/closet/secure_closet/brig{ id = "Cell 4"; @@ -5338,15 +5304,18 @@ /turf/open/floor/plasteel/floorgrime, /area/security/brig) "amq" = ( -/obj/machinery/vending/snack/random, -/obj/machinery/flasher{ - id = "brigentry"; - pixel_x = 28 +/obj/structure/bed, +/obj/item/bedsheet, +/obj/item/device/radio/intercom{ + desc = "Talk through this. It looks like it has been modified to not broadcast."; + dir = 2; + name = "Prison Intercom (General)"; + pixel_x = 25; + pixel_y = -2; + prison_radio = 1 }, -/turf/open/floor/plasteel/red/side{ - dir = 4 - }, -/area/hallway/primary/fore) +/turf/open/floor/plasteel/floorgrime, +/area/security/brig) "amr" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -5519,9 +5488,16 @@ /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "amQ" = ( -/obj/structure/bed, -/obj/item/bedsheet, -/turf/open/floor/plasteel/floorgrime, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/structure/cable, +/obj/machinery/door/poddoor/preopen{ + id = "Secure Gate"; + name = "brig shutters" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, /area/security/brig) "amR" = ( /obj/structure/cable{ @@ -5544,24 +5520,20 @@ /turf/closed/wall/r_wall, /area/security/brig) "amT" = ( -/obj/machinery/button/door{ - id = "seclobby"; - name = "Security Lobby Lockdown"; - pixel_x = -26; - pixel_y = 8; - req_access_txt = "2" +/obj/structure/table/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "briggate"; + name = "security shutters" + }, +/obj/machinery/door/window/southleft{ + name = "Brig Desk"; + req_access_txt = "1" }, /obj/structure/cable{ - icon_state = "1-4" + icon_state = "4-8" }, -/obj/machinery/button/door{ - desc = "A remote control switch for the medbay foyer."; - id = "lobbyairlock"; - name = "Security Lobby Doors Control"; - normaldoorcontrol = 1; - pixel_x = -26; - pixel_y = -2; - req_access_txt = "63" +/obj/structure/cable{ + icon_state = "1-8" }, /turf/open/floor/plasteel/dark, /area/security/brig) @@ -5577,8 +5549,19 @@ /turf/open/floor/plating, /area/security/brig) "amV" = ( +/obj/structure/table/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "briggate"; + name = "security shutters" + }, +/obj/machinery/door/window/southleft{ + base_state = "right"; + icon_state = "right"; + name = "Brig Desk"; + req_access_txt = "1" + }, /obj/structure/cable{ - icon_state = "2-8" + icon_state = "4-8" }, /turf/open/floor/plasteel/dark, /area/security/brig) @@ -5595,10 +5578,17 @@ }, /area/security/brig) "amX" = ( -/turf/open/floor/plasteel/red/side{ - dir = 8 +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/glass_security{ + cyclelinkeddir = 1; + id_tag = "outerbrig"; + name = "Brig"; + req_access_txt = "63" }, -/area/hallway/primary/fore) +/turf/open/floor/plasteel/red/side{ + dir = 9 + }, +/area/security/brig) "amY" = ( /obj/structure/chair{ dir = 1 @@ -5828,16 +5818,18 @@ }, /area/hallway/primary/fore) "anB" = ( -/turf/open/floor/plasteel/red/side{ - dir = 5 +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/sign/securearea{ + pixel_y = 32 + }, +/turf/open/floor/plasteel/red/corner{ + dir = 4 }, /area/hallway/primary/fore) "anC" = ( /obj/effect/spawner/structure/window, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "seclobby"; - name = "security shutters" - }, /turf/open/floor/plating, /area/security/courtroom) "anD" = ( @@ -5962,29 +5954,18 @@ /area/hallway/primary/fore) "anR" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/turf/open/floor/plasteel/red/corner{ - dir = 1 - }, +/turf/open/floor/plasteel, /area/hallway/primary/fore) "anS" = ( /obj/machinery/holopad, /turf/open/floor/plasteel, /area/hallway/primary/fore) "anT" = ( -/obj/effect/turf_decal/delivery, -/obj/machinery/door/firedoor, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "seclobby"; - name = "security shutters" - }, +/obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel, /area/hallway/primary/fore) "anU" = ( /obj/machinery/door/firedoor, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "seclobby"; - name = "security shutters" - }, /obj/machinery/door/airlock/public/glass{ name = "Courtroom" }, @@ -6219,7 +6200,6 @@ codes_txt = "patrol;next_patrol=EVA"; location = "Security" }, -/obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel, /area/hallway/primary/fore) "aoz" = ( @@ -6242,19 +6222,15 @@ dir = 1; pixel_y = -24 }, -/turf/open/floor/plasteel/red/side{ - dir = 10 +/turf/open/floor/plasteel/red/corner{ + dir = 2 }, /area/hallway/primary/fore) "aoC" = ( -/obj/structure/chair{ - dir = 1 +/obj/machinery/vending/coffee, +/turf/open/floor/plasteel/red/corner{ + dir = 2 }, -/obj/item/device/radio/intercom{ - name = "Station Intercom (General)"; - pixel_y = -29 - }, -/turf/open/floor/plasteel/red/side, /area/hallway/primary/fore) "aoD" = ( /obj/machinery/camera{ @@ -6265,22 +6241,21 @@ pixel_x = 5; pixel_y = -32 }, -/obj/machinery/light, -/obj/structure/chair{ - dir = 1 +/turf/open/floor/plasteel/red/corner{ + dir = 2 }, -/turf/open/floor/plasteel/red/side, /area/hallway/primary/fore) "aoE" = ( -/obj/structure/table, -/obj/machinery/chem_dispenser/drinks, -/obj/structure/disposalpipe/segment, -/turf/open/floor/plasteel/bar, +/obj/machinery/vending/cigarette, +/turf/open/floor/plasteel/red/corner{ + dir = 2 + }, /area/hallway/primary/fore) "aoF" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/reagent_dispensers/water_cooler, -/turf/open/floor/plasteel/red/side, +/obj/machinery/vending/snack/random, +/turf/open/floor/plasteel/red/corner{ + dir = 2 + }, /area/hallway/primary/fore) "aoG" = ( /obj/structure/table, @@ -6496,9 +6471,6 @@ /area/maintenance/fore/secondary) "apm" = ( /obj/machinery/door/firedoor, -/obj/structure/sign/securearea{ - pixel_x = 32 - }, /turf/open/floor/plasteel/red/corner{ dir = 4 }, @@ -6508,7 +6480,9 @@ /turf/closed/wall, /area/maintenance/fore/secondary) "apo" = ( -/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, /turf/closed/wall, /area/maintenance/fore/secondary) "app" = ( @@ -6815,12 +6789,12 @@ /turf/open/floor/plating, /area/maintenance/fore/secondary) "aqg" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 1 }, -/obj/structure/disposalpipe/junction/flip{ - dir = 4 - }, /turf/open/floor/plating, /area/maintenance/fore/secondary) "aqh" = ( @@ -7181,9 +7155,6 @@ /area/lawoffice) "arc" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/structure/cable{ - icon_state = "1-2" - }, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "ard" = ( @@ -10050,22 +10021,44 @@ /turf/closed/wall/r_wall, /area/maintenance/port/fore) "ayA" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/barricade/wooden, -/obj/structure/grille, -/turf/open/floor/wood, -/area/maintenance/bar/cafe) -"ayB" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, -/area/maintenance/bar/cafe) +/area/maintenance/fore) +"ayB" = ( +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/maintenance/fore) "ayC" = ( -/turf/closed/wall, -/area/maintenance/bar/cafe) -"ayD" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall, -/area/maintenance/bar/cafe) +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/maintenance/fore) +"ayD" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/maintenance/fore) "ayE" = ( /turf/closed/wall/r_wall, /area/maintenance/fore) @@ -10474,35 +10467,23 @@ /turf/closed/wall, /area/maintenance/port/fore) "azH" = ( -/obj/machinery/power/apc{ - areastring = "/area/maintenance/bar/cafe"; - dir = 1; - name = "Abandoned Cafe APC"; - pixel_y = 24 - }, -/obj/structure/cable{ - icon_state = "0-2" - }, -/turf/open/floor/wood{ - icon_state = "wood-broken" - }, -/area/maintenance/bar/cafe) -"azI" = ( +/obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/chair/stool/bar, -/obj/machinery/airalarm{ - pixel_y = 23 - }, -/turf/open/floor/wood{ - icon_state = "wood-broken5" - }, -/area/maintenance/bar/cafe) +/turf/open/space, +/area/space/nearstation) +"azI" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/space, +/area/space/nearstation) "azJ" = ( /obj/machinery/gateway{ dir = 9 }, /obj/effect/turf_decal/bot_white/right, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 1 + }, /area/gateway) "azK" = ( /obj/machinery/light{ @@ -10515,14 +10496,18 @@ dir = 5 }, /obj/effect/turf_decal/bot_white/left, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 4 + }, /area/gateway) "azM" = ( /obj/machinery/gateway{ dir = 1 }, /obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/gateway) "azN" = ( /obj/machinery/light{ @@ -11064,7 +11049,9 @@ dir = 8 }, /obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/gateway) "aBe" = ( /turf/open/floor/plasteel/dark, @@ -11074,7 +11061,9 @@ dir = 4 }, /obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/gateway) "aBg" = ( /obj/machinery/gateway/centerstation, @@ -11358,48 +11347,32 @@ /turf/closed/wall/r_wall, /area/storage/primary) "aBS" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/wood, -/area/maintenance/bar/cafe) -"aBT" = ( -/obj/machinery/power/apc{ - areastring = "/area/crew_quarters/theatre/mime"; - dir = 2; - name = "Mime's Office APC"; - pixel_x = 1; - pixel_y = -24 +/obj/machinery/light_switch{ + pixel_y = 28 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/chair/wood{ +/turf/open/floor/circuit, +/area/ai_monitored/nuke_storage) +"aBT" = ( +/obj/machinery/computer/bank_machine, +/obj/effect/turf_decal/bot_white, +/turf/open/floor/plasteel/vault{ dir = 8 }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/wood{ - icon_state = "wood-broken6" - }, -/area/maintenance/bar/cafe) +/area/ai_monitored/nuke_storage) "aBU" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +/obj/machinery/power/apc{ + dir = 1; + name = "Vault APC"; + areastring = "/area/ai_monitored/nuke_storage"; + pixel_y = 25 }, /obj/structure/cable{ - icon_state = "4-8" + icon_state = "0-2" }, -/turf/open/floor/wood, -/area/maintenance/bar/cafe) +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/circuit, +/area/ai_monitored/nuke_storage) "aBV" = ( /obj/machinery/airalarm{ pixel_y = 23 @@ -11410,37 +11383,30 @@ /turf/open/floor/circuit, /area/ai_monitored/nuke_storage) "aBW" = ( -/obj/machinery/power/apc{ - areastring = "/area/crew_quarters/theatre/clown"; - dir = 2; - name = "Clown's Office APC"; - pixel_x = 1; - pixel_y = -24 +/obj/structure/filingcabinet, +/obj/item/folder/documents, +/obj/effect/turf_decal/bot_white, +/turf/open/floor/plasteel/vault{ + dir = 8 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/turf/open/floor/wood{ - icon_state = "wood-broken6" - }, -/area/maintenance/bar/cafe) +/area/ai_monitored/nuke_storage) "aBX" = ( /obj/machinery/gateway{ dir = 10 }, /obj/effect/turf_decal/bot_white/left, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 4 + }, /area/gateway) "aBY" = ( /obj/machinery/gateway{ dir = 6 }, /obj/effect/turf_decal/bot_white/right, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 1 + }, /area/gateway) "aBZ" = ( /obj/machinery/gateway, @@ -11448,7 +11414,9 @@ icon_state = "0-2" }, /obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/gateway) "aCa" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ @@ -11598,6 +11566,7 @@ pixel_x = -32 }, /obj/item/reagent_containers/food/snacks/baguette, +/obj/item/toy/dummy, /turf/open/floor/plasteel/white/side{ dir = 4 }, @@ -11979,19 +11948,38 @@ /turf/open/floor/plasteel, /area/storage/primary) "aDr" = ( -/turf/closed/wall, -/area/crew_quarters/theatre/mime) +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/open/floor/circuit, +/area/ai_monitored/nuke_storage) "aDs" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall, -/area/crew_quarters/theatre/mime) +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/effect/turf_decal/bot_white/right, +/turf/open/floor/plasteel/vault{ + dir = 1 + }, +/area/ai_monitored/nuke_storage) "aDt" = ( -/turf/closed/wall, -/area/crew_quarters/theatre/clown) +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 5 + }, +/turf/open/floor/circuit, +/area/ai_monitored/nuke_storage) "aDv" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall, -/area/crew_quarters/theatre/clown) +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/obj/effect/turf_decal/bot_white/left, +/turf/open/floor/plasteel/vault{ + dir = 4 + }, +/area/ai_monitored/nuke_storage) "aDw" = ( /obj/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -12229,6 +12217,7 @@ /area/maintenance/starboard/fore) "aDY" = ( /obj/structure/chair/stool, +/obj/effect/landmark/start/mime, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, @@ -12567,13 +12556,26 @@ /turf/open/floor/circuit, /area/ai_monitored/nuke_storage) "aEN" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/bed, -/obj/item/bedsheet/mime, -/turf/open/floor/plasteel/white/side{ +/obj/structure/closet/crate{ + name = "Gold Crate" + }, +/obj/item/stack/sheet/mineral/gold{ + pixel_x = -1; + pixel_y = 5 + }, +/obj/item/stack/sheet/mineral/gold{ + pixel_y = 2 + }, +/obj/item/stack/sheet/mineral/gold{ + pixel_x = 1; + pixel_y = -2 + }, +/obj/item/storage/belt/champion, +/obj/effect/turf_decal/bot_white/right, +/turf/open/floor/plasteel/vault{ dir = 1 }, -/area/crew_quarters/theatre/mime) +/area/ai_monitored/nuke_storage) "aEO" = ( /obj/structure/cable{ icon_state = "1-2" @@ -12581,10 +12583,34 @@ /turf/open/floor/circuit, /area/ai_monitored/nuke_storage) "aEP" = ( -/obj/structure/closet/secure_closet/freezer/cream_pie, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel/redyellow, -/area/crew_quarters/theatre/clown) +/obj/item/coin/silver{ + pixel_x = 7; + pixel_y = 12 + }, +/obj/item/coin/silver{ + pixel_x = 12; + pixel_y = 7 + }, +/obj/item/coin/silver{ + pixel_x = 4; + pixel_y = 8 + }, +/obj/item/coin/silver{ + pixel_x = -6; + pixel_y = 5 + }, +/obj/item/coin/silver{ + pixel_x = 5; + pixel_y = -8 + }, +/obj/structure/closet/crate{ + name = "Silver Crate" + }, +/obj/effect/turf_decal/bot_white/left, +/turf/open/floor/plasteel/vault{ + dir = 4 + }, +/area/ai_monitored/nuke_storage) "aEQ" = ( /obj/structure/table, /obj/item/paper/pamphlet/gateway, @@ -13068,15 +13094,11 @@ /turf/open/floor/plasteel/vault/corner, /area/ai_monitored/nuke_storage) "aGb" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/camera{ - c_tag = "Mime's Office"; - dir = 8 - }, -/turf/open/floor/plasteel/white/side{ +/obj/effect/turf_decal/bot_white/right, +/turf/open/floor/plasteel/vault{ dir = 1 }, -/area/crew_quarters/theatre/mime) +/area/ai_monitored/nuke_storage) "aGc" = ( /obj/structure/cable{ icon_state = "1-8" @@ -13098,17 +13120,18 @@ /turf/open/floor/plasteel/vault/side, /area/ai_monitored/nuke_storage) "aGe" = ( -/obj/structure/mirror{ - pixel_x = -28 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/camera{ - c_tag = "Clown's Office"; - c_tag_order = 999; +/obj/structure/safe, +/obj/item/clothing/head/bearpelt, +/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, +/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, +/obj/item/gun/ballistic/revolver/russian, +/obj/item/ammo_box/a357, +/obj/item/reagent_containers/food/drinks/bottle/vodka/badminka, +/obj/effect/turf_decal/bot_white/left, +/turf/open/floor/plasteel/vault{ dir = 4 }, -/turf/open/floor/plasteel/redyellow, -/area/crew_quarters/theatre/clown) +/area/ai_monitored/nuke_storage) "aGf" = ( /obj/machinery/firealarm{ dir = 4; @@ -13204,6 +13227,7 @@ /area/ai_monitored/storage/eva) "aGr" = ( /obj/structure/chair/stool, +/obj/effect/landmark/start/clown, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, @@ -13314,6 +13338,9 @@ /obj/structure/mirror{ pixel_x = -28 }, +/obj/item/device/flashlight/lamp/bananalamp{ + pixel_y = 3 + }, /turf/open/floor/plasteel/redblue, /area/crew_quarters/theatre) "aGE" = ( @@ -13648,6 +13675,9 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/structure/cable{ + icon_state = "1-2" + }, /obj/structure/filingcabinet/chestdrawer, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) @@ -13909,10 +13939,7 @@ dir = 4; pixel_x = -22 }, -/obj/structure/table/wood, -/obj/item/device/flashlight/lamp/bananalamp{ - pixel_y = 3 - }, +/obj/structure/closet/crate/wooden/toy, /turf/open/floor/plasteel/redblue, /area/crew_quarters/theatre) "aIa" = ( @@ -14890,24 +14917,22 @@ /turf/open/floor/plating, /area/storage/primary) "aKt" = ( -/obj/machinery/door/airlock/freezer{ - boltDown = null; - boltUp = null; - doorClose = null; - doorDeni = null; - doorOpen = null; - name = "Mime's Office"; - noPower = null; - req_access_txt = "46" +/obj/structure/cable{ + icon_state = "0-4" }, -/turf/open/floor/plasteel/white/side{ - dir = 1 +/obj/structure/cable{ + icon_state = "0-8" }, -/area/crew_quarters/theatre/mime) -"aKu" = ( -/obj/effect/spawner/structure/window, +/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, -/area/crew_quarters/theatre/mime) +/area/hallway/primary/port) +"aKu" = ( +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/hallway/primary/port) "aKv" = ( /obj/structure/cable, /obj/structure/cable{ @@ -14920,18 +14945,27 @@ /turf/open/floor/plating, /area/hallway/primary/port) "aKw" = ( -/obj/machinery/door/airlock/maintenance{ - req_access_txt = "12" - }, /obj/structure/cable{ icon_state = "1-2" }, -/turf/open/floor/plating, -/area/maintenance/fore) +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/vault{ + dir = 5 + }, +/area/hallway/primary/port) "aKx" = ( -/obj/effect/spawner/structure/window, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, -/area/crew_quarters/theatre/clown) +/area/hallway/primary/port) "aKy" = ( /obj/structure/disposalpipe/segment, /obj/structure/cable{ @@ -15058,13 +15092,6 @@ "aKQ" = ( /obj/machinery/reagentgrinder, /obj/structure/table/wood, -/obj/machinery/light/small{ - dir = 8 - }, -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, /turf/open/floor/wood, /area/crew_quarters/bar) "aKR" = ( @@ -15223,7 +15250,16 @@ /turf/open/floor/plasteel, /area/hallway/primary/port) "aLl" = ( +/obj/structure/sign/securearea{ + desc = "A warning sign which reads 'HIGH VOLTAGE'"; + icon_state = "shock"; + name = "HIGH VOLTAGE"; + pixel_y = 32 + }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, /turf/open/floor/plasteel, /area/hallway/primary/port) "aLm" = ( @@ -15377,6 +15413,15 @@ /obj/machinery/light{ dir = 1 }, +/obj/structure/sign/securearea{ + desc = "A warning sign which reads 'HIGH VOLTAGE'"; + icon_state = "shock"; + name = "HIGH VOLTAGE"; + pixel_y = 32 + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, /turf/open/floor/plasteel, /area/hallway/primary/port) "aLK" = ( @@ -15418,6 +15463,9 @@ /obj/structure/cable{ icon_state = "1-2" }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, /turf/open/floor/plasteel, /area/hallway/primary/port) "aLQ" = ( @@ -21735,8 +21783,9 @@ /turf/closed/wall, /area/quartermaster/storage) "bcU" = ( -/turf/open/floor/wood, -/area/maintenance/bar) +/obj/item/stack/tile/plasteel, +/turf/open/space, +/area/space/nearstation) "bcV" = ( /obj/machinery/airalarm{ dir = 8; @@ -21823,7 +21872,9 @@ /area/ai_monitored/turret_protected/ai_upload) "bdh" = ( /obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 1 + }, /area/ai_monitored/turret_protected/ai_upload) "bdi" = ( /obj/machinery/computer/arcade, @@ -23253,7 +23304,7 @@ dir = 4 }, /turf/closed/wall/r_wall, -/area/ai_monitored/nuke_storage) +/area/engine/gravity_generator) "bgS" = ( /obj/machinery/requests_console{ announcementConsole = 1; @@ -23802,17 +23853,14 @@ /area/bridge/meeting_room) "bif" = ( /obj/machinery/vending/cigarette, -/obj/machinery/light{ - dir = 4 - }, /turf/open/floor/wood, /area/bridge/meeting_room) "big" = ( -/obj/machinery/light_switch{ - pixel_y = 28 +/obj/effect/turf_decal/bot_white, +/turf/open/floor/plasteel/vault{ + dir = 8 }, -/turf/open/floor/circuit, -/area/ai_monitored/nuke_storage) +/area/engine/gravity_generator) "bih" = ( /obj/effect/turf_decal/bot_white/right, /turf/open/floor/plasteel/vault{ @@ -24367,11 +24415,16 @@ /turf/open/floor/plasteel, /area/hallway/primary/central) "bjy" = ( +/obj/machinery/camera{ + c_tag = "Gravity Generator Room"; + dir = 8; + network = list("SS13") + }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, /turf/open/floor/plasteel/dark, -/area/ai_monitored/nuke_storage) +/area/engine/gravity_generator) "bjz" = ( /turf/closed/wall/r_wall, /area/maintenance/central) @@ -24978,9 +25031,12 @@ /turf/open/floor/plating, /area/maintenance/central) "bkZ" = ( -/obj/machinery/nuclearbomb/selfdestruct, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/nuke_storage) +/obj/machinery/gravity_generator/main/station, +/obj/effect/turf_decal/bot_white, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, +/area/engine/gravity_generator) "bla" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -25383,12 +25439,10 @@ /turf/open/floor/plating, /area/maintenance/disposal) "blT" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 - }, /obj/structure/cable{ - icon_state = "1-2" + icon_state = "2-4" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "blU" = ( @@ -25596,13 +25650,13 @@ dir = 8 }, /turf/closed/wall/r_wall, -/area/ai_monitored/nuke_storage) +/area/engine/gravity_generator) "bmv" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 }, /turf/open/floor/plasteel/dark, -/area/ai_monitored/nuke_storage) +/area/engine/gravity_generator) "bmw" = ( /obj/machinery/light{ dir = 4 @@ -26223,37 +26277,55 @@ /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) "bnT" = ( -/obj/effect/turf_decal/bot_white/right, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/nuke_storage) +/obj/structure/sign/securearea{ + desc = "A warning sign which reads 'HIGH VOLTAGE'"; + icon_state = "shock"; + name = "HIGH VOLTAGE"; + pixel_x = -32 + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/engine/gravity_generator) "bnU" = ( /obj/structure/cable{ - icon_state = "1-2" + icon_state = "4-8" }, -/turf/open/floor/plasteel/vault/side, -/area/ai_monitored/nuke_storage) -"bnV" = ( -/obj/machinery/camera/motion{ - c_tag = "Vault"; - dir = 1; - network = list("MiniSat") +/obj/machinery/door/airlock/glass_engineering{ + name = "Gravity Generator"; + req_access_txt = "11"; + req_one_access_txt = "0" }, -/obj/machinery/light, -/turf/open/floor/plasteel/vault/corner{ - dir = 8 - }, -/area/ai_monitored/nuke_storage) -"bnW" = ( -/obj/structure/safe, -/obj/item/clothing/head/bearpelt, -/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, -/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, -/obj/item/gun/ballistic/revolver/russian, -/obj/item/ammo_box/a357, -/obj/item/reagent_containers/food/drinks/bottle/vodka/badminka, -/obj/effect/turf_decal/bot_white/left, /turf/open/floor/plasteel/dark, -/area/ai_monitored/nuke_storage) +/area/engine/gravity_generator) +"bnV" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/engine/gravity_generator) +"bnW" = ( +/obj/structure/sign/securearea{ + desc = "A warning sign which reads 'RADIOACTIVE AREA'"; + icon_state = "radiation"; + name = "RADIOACTIVE AREA"; + pixel_x = 32 + }, +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/engine/gravity_generator) "bnX" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/carpet, @@ -26753,24 +26825,35 @@ /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) "bpg" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/structure/chair/office/light, +/obj/machinery/firealarm{ + dir = 8; + pixel_x = -24 }, -/turf/closed/wall/r_wall, -/area/ai_monitored/nuke_storage) +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "bph" = ( -/obj/structure/sign/securearea, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 +/obj/effect/turf_decal/stripes/line{ + dir = 1 }, -/turf/closed/wall/r_wall, -/area/ai_monitored/nuke_storage) +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "bpi" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 }, -/turf/closed/wall/r_wall, -/area/ai_monitored/nuke_storage) +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "bpj" = ( /obj/structure/chair/comfy/brown{ dir = 4 @@ -27356,20 +27439,17 @@ /area/engine/gravity_generator) "bqE" = ( /obj/structure/cable{ - icon_state = "1-2" + icon_state = "4-8" }, -/turf/open/floor/plasteel/vault{ - dir = 5 - }, -/area/security/checkpoint/tertiary) +/obj/machinery/holopad, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "bqF" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable{ - icon_state = "0-2" + icon_state = "4-8" }, -/turf/open/floor/plating, -/area/security/checkpoint/tertiary) +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "bqG" = ( /obj/structure/cable{ icon_state = "0-8" @@ -28014,20 +28094,20 @@ /turf/closed/wall/r_wall, /area/engine/gravity_generator) "bsb" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, /turf/closed/wall/r_wall, -/area/security/checkpoint/tertiary) +/area/engine/gravity_generator) "bsc" = ( /turf/open/floor/plasteel, /area/engine/gravity_generator) "bsd" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "0-4" +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 }, -/obj/structure/cable, -/turf/open/floor/plating, -/area/security/checkpoint/tertiary) +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "bse" = ( /obj/machinery/power/terminal{ dir = 1 @@ -28038,14 +28118,11 @@ /turf/closed/wall/r_wall, /area/engine/gravity_generator) "bsf" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/cable, -/obj/structure/cable{ - icon_state = "0-8" +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 }, -/turf/open/floor/plating, -/area/security/checkpoint/tertiary) +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "bsg" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 @@ -28890,9 +28967,6 @@ }, /area/quartermaster/office) "bud" = ( -/obj/effect/turf_decal/loading_area{ - dir = 1 - }, /turf/open/floor/plasteel/brown/corner{ dir = 8 }, @@ -29216,32 +29290,45 @@ /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) "buP" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/security/checkpoint/tertiary) -"buQ" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, +/turf/closed/wall, +/area/engine/gravity_generator) +"buQ" = ( +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -22 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"buR" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel, -/area/security/checkpoint/tertiary) -"buR" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/security/checkpoint/tertiary) +/turf/closed/wall, +/area/engine/gravity_generator) "buS" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 8 +/obj/machinery/light{ + dir = 4 + }, +/obj/machinery/camera{ + c_tag = "Gravity Generator Foyer" + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 5 }, /turf/open/floor/plasteel, -/area/security/checkpoint/tertiary) +/area/engine/gravity_generator) "buT" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -29737,9 +29824,6 @@ /obj/effect/turf_decal/stripes/line{ dir = 1 }, -/obj/structure/cable{ - icon_state = "1-2" - }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bwb" = ( @@ -29840,27 +29924,39 @@ /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) "bwm" = ( -/turf/open/floor/plasteel/red/side, -/area/security/checkpoint/tertiary) -"bwn" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "1-2" +/turf/closed/wall, +/area/engine/gravity_generator) +"bwn" = ( +/obj/structure/closet/radiation, +/obj/structure/sign/securearea{ + desc = "A warning sign which reads 'RADIOACTIVE AREA'"; + icon_state = "radiation"; + name = "RADIOACTIVE AREA"; + pixel_x = -32 }, -/turf/open/floor/plasteel/red/side, -/area/security/checkpoint/tertiary) +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "bwo" = ( -/obj/machinery/recharger{ - pixel_y = 4 - }, -/obj/structure/table, -/turf/open/floor/plasteel/red/side, -/area/security/checkpoint/tertiary) -"bwp" = ( -/obj/structure/chair/office/dark, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/red/side, -/area/security/checkpoint/tertiary) +/turf/closed/wall, +/area/engine/gravity_generator) +"bwp" = ( +/obj/structure/closet/radiation, +/obj/structure/sign/securearea{ + desc = "A warning sign which reads 'RADIOACTIVE AREA'"; + icon_state = "radiation"; + name = "RADIOACTIVE AREA"; + pixel_x = 32 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "bwq" = ( /obj/machinery/teleport/station, /turf/open/floor/plating, @@ -30456,65 +30552,30 @@ /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) "bxH" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "vault"; - name = "vault shutters" +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plating, -/area/security/checkpoint/tertiary) +/turf/closed/wall, +/area/engine/gravity_generator) "bxI" = ( -/obj/machinery/door/airlock/security{ - name = "Security Checkpoint"; - req_access = null; - req_access_txt = "1" +/obj/machinery/ai_status_display, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/structure/cable{ - icon_state = "2-4" - }, -/turf/open/floor/plasteel, -/area/security/checkpoint/tertiary) +/turf/closed/wall, +/area/engine/gravity_generator) "bxJ" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "vault"; - name = "vault shutters" +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/turf/open/floor/plating, -/area/security/checkpoint/tertiary) +/turf/closed/wall, +/area/engine/gravity_generator) "bxK" = ( -/obj/machinery/door/firedoor, -/obj/structure/table/reinforced, -/obj/item/paper, -/obj/machinery/door/window/westright{ - dir = 1; - name = "Security Checkpoint"; - req_access_txt = "1" +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 }, -/obj/effect/turf_decal/delivery, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "vault"; - name = "vault shutters" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/hallway/primary/central) +/turf/closed/wall, +/area/engine/gravity_generator) "bxL" = ( /obj/machinery/camera{ c_tag = "Central Hallway South-East"; @@ -31010,9 +31071,6 @@ /area/security/checkpoint/supply) "byU" = ( /obj/machinery/light, -/obj/structure/cable{ - icon_state = "4-8" - }, /turf/open/floor/plasteel, /area/hallway/primary/central) "byV" = ( @@ -31020,9 +31078,6 @@ pixel_x = 5; pixel_y = -32 }, -/obj/structure/cable{ - icon_state = "4-8" - }, /turf/open/floor/plasteel, /area/hallway/primary/central) "byW" = ( @@ -31523,9 +31578,6 @@ }, /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "1-2" - }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bAh" = ( @@ -32016,9 +32068,6 @@ /obj/structure/cable{ icon_state = "1-8" }, -/obj/structure/cable{ - icon_state = "4-8" - }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bBm" = ( @@ -32077,9 +32126,6 @@ pixel_x = -32; pixel_y = -32 }, -/obj/structure/cable{ - icon_state = "1-8" - }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bBr" = ( @@ -35770,13 +35816,8 @@ /turf/open/floor/plasteel, /area/science/misc_lab) "bJP" = ( -/obj/structure/rack{ - dir = 8; - layer = 2.9 - }, -/obj/effect/spawner/lootdrop/maintenance, -/obj/item/soap/nanotrasen, -/turf/open/floor/plating, +/obj/machinery/vending/boozeomat, +/turf/open/floor/plasteel/bar, /area/maintenance/port/aft) "bJQ" = ( /obj/effect/spawner/structure/window/reinforced, @@ -38379,9 +38420,8 @@ /turf/open/floor/plasteel, /area/tcommsat/computer) "bPR" = ( -/obj/item/shard, -/obj/effect/decal/cleanable/oil, -/turf/open/floor/plating, +/obj/effect/decal/cleanable/robot_debris/old, +/turf/open/floor/wood, /area/maintenance/port/aft) "bPS" = ( /turf/open/floor/wood, @@ -38396,7 +38436,13 @@ /turf/open/floor/plating, /area/maintenance/port/aft) "bPV" = ( -/obj/effect/decal/cleanable/blood/old, +/obj/machinery/door/airlock/maintenance{ + name = "Maint Bar Access"; + req_access_txt = "12" + }, +/obj/structure/barricade/wooden{ + name = "wooden barricade (CLOSED)" + }, /turf/open/floor/plating, /area/maintenance/port/aft) "bPW" = ( @@ -38827,11 +38873,11 @@ /turf/open/floor/plating, /area/maintenance/starboard/aft) "bRc" = ( -/obj/machinery/door/airlock{ - id_tag = "MaintDorm1"; - name = "Maintenance Dorm 1" +/obj/structure/table/wood, +/obj/item/soap/nanotrasen, +/turf/open/floor/wood{ + icon_state = "wood-broken7" }, -/turf/open/floor/wood, /area/maintenance/port/aft) "bRd" = ( /obj/structure/table, @@ -39341,28 +39387,12 @@ /turf/open/floor/wood, /area/maintenance/port/aft) "bSo" = ( -/obj/machinery/button/door{ - id = "MaintDorm1"; - name = "Dorm Bolt Control"; - normaldoorcontrol = 1; - pixel_x = 25; - req_access_txt = "0"; - specialfunctions = 4 - }, +/obj/structure/chair/stool, /turf/open/floor/wood, /area/maintenance/port/aft) "bSp" = ( -/obj/machinery/button/door{ - id = "MaintDorm2"; - name = "Dorm Bolt Control"; - normaldoorcontrol = 1; - pixel_x = 25; - req_access_txt = "0"; - specialfunctions = 4 - }, -/turf/open/floor/wood{ - icon_state = "wood-broken" - }, +/obj/structure/grille/broken, +/turf/open/floor/plating, /area/maintenance/port/aft) "bSq" = ( /obj/structure/rack, @@ -39858,31 +39888,33 @@ }, /area/maintenance/port/aft) "bTt" = ( -/obj/structure/closet/secure_closet/personal, /obj/machinery/atmospherics/pipe/simple/general/hidden{ dir = 4 }, -/turf/open/floor/wood, +/turf/open/floor/wood{ + icon_state = "wood-broken6" + }, /area/maintenance/port/aft) "bTu" = ( -/obj/machinery/atmospherics/pipe/simple/general/hidden{ +/obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, -/turf/closed/wall, +/turf/open/floor/wood, /area/maintenance/port/aft) "bTv" = ( -/obj/structure/bed, -/obj/item/bedsheet, /obj/machinery/atmospherics/pipe/simple/general/hidden{ dir = 4 }, -/turf/open/floor/wood, +/turf/open/floor/plating, /area/maintenance/port/aft) "bTw" = ( -/obj/machinery/light/small, -/obj/structure/table/wood, -/obj/machinery/atmospherics/pipe/manifold/general/hidden, -/turf/open/floor/wood, +/obj/machinery/door/airlock/maintenance/abandoned{ + req_access_txt = "12" + }, +/obj/machinery/atmospherics/pipe/simple/general/hidden{ + dir = 4 + }, +/turf/open/floor/plating, /area/maintenance/port/aft) "bTx" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ @@ -40264,11 +40296,8 @@ /turf/open/floor/plating, /area/maintenance/port/aft) "bUt" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, /obj/structure/cable{ - icon_state = "4-8" + icon_state = "0-4" }, /turf/open/floor/plating, /area/maintenance/port/aft) @@ -40282,19 +40311,16 @@ /obj/structure/cable{ icon_state = "2-8" }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 }, /turf/open/floor/plating, /area/maintenance/port/aft) "bUv" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, /obj/structure/cable{ icon_state = "4-8" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/port/aft) "bUx" = ( @@ -40781,11 +40807,11 @@ /turf/open/floor/plating, /area/maintenance/port/aft) "bVG" = ( -/obj/machinery/computer/security/telescreen/entertainment{ - pixel_x = -31 +/obj/structure/sign/nosmoking_2{ + pixel_x = -28 }, -/turf/open/floor/wood, -/area/maintenance/bar) +/turf/open/floor/plating, +/area/maintenance/port/aft) "bVI" = ( /turf/closed/wall/r_wall, /area/tcommsat/server) @@ -42666,7 +42692,7 @@ dir = 5 }, /turf/closed/wall, -/area/maintenance/bar) +/area/maintenance/port/aft) "cas" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "12" @@ -46257,8 +46283,9 @@ /turf/open/floor/plasteel, /area/engine/engineering) "cjn" = ( -/turf/closed/wall, -/area/maintenance/bar) +/obj/item/weldingtool, +/turf/open/floor/plating/airless, +/area/space/nearstation) "cjo" = ( /obj/structure/closet/toolcloset, /turf/open/floor/plasteel, @@ -47148,16 +47175,18 @@ /turf/open/floor/plasteel/dark, /area/engine/engine_smes) "clD" = ( -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/engine/engine_smes) "clE" = ( /obj/structure/cable{ icon_state = "0-8" }, /obj/machinery/power/smes/engineering, -/obj/effect/turf_decal/bot_white/right, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 1 + }, /area/engine/engine_smes) "clF" = ( /obj/structure/cable{ @@ -47173,8 +47202,9 @@ icon_state = "0-4" }, /obj/machinery/power/smes/engineering, -/obj/effect/turf_decal/bot_white/left, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 4 + }, /area/engine/engine_smes) "clI" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -47425,8 +47455,9 @@ /obj/structure/cable/yellow{ icon_state = "0-4" }, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/engine/engine_smes) "cmB" = ( /obj/machinery/power/terminal{ @@ -47435,8 +47466,9 @@ /obj/structure/cable/yellow{ icon_state = "0-8" }, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/engine/engine_smes) "cmC" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -47641,16 +47673,18 @@ /obj/structure/cable/yellow{ icon_state = "1-2" }, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/engine/engine_smes) "cno" = ( /obj/structure/cable{ icon_state = "0-8" }, /obj/machinery/power/smes/engineering, -/obj/effect/turf_decal/bot_white/left, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 4 + }, /area/engine/engine_smes) "cnp" = ( /obj/structure/cable{ @@ -47672,8 +47706,9 @@ icon_state = "0-4" }, /obj/machinery/power/smes/engineering, -/obj/effect/turf_decal/bot_white/right, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 1 + }, /area/engine/engine_smes) "cnr" = ( /obj/machinery/door/window/southleft{ @@ -47849,13 +47884,12 @@ /area/engine/engine_smes) "cnO" = ( /obj/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, /obj/structure/cable{ icon_state = "1-4" }, -/obj/machinery/atmospherics/pipe/manifold4w/scrubbers, -/obj/structure/cable{ - icon_state = "1-2" - }, /turf/open/floor/plasteel/dark, /area/engine/engine_smes) "cnP" = ( @@ -47866,9 +47900,6 @@ /obj/structure/cable/yellow{ icon_state = "0-8" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 - }, /turf/open/floor/plasteel/dark, /area/engine/engine_smes) "cnQ" = ( @@ -48072,10 +48103,10 @@ /turf/open/floor/plasteel, /area/engine/engine_smes) "cox" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ +/obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/open/floor/plasteel, @@ -48091,9 +48122,6 @@ /obj/effect/turf_decal/stripes/line{ dir = 5 }, -/obj/structure/cable{ - icon_state = "1-2" - }, /turf/open/floor/plasteel, /area/engine/engine_smes) "coz" = ( @@ -48106,7 +48134,6 @@ /obj/effect/turf_decal/stripes/line{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/engine/engine_smes) "coA" = ( @@ -48272,9 +48299,17 @@ /turf/open/space, /area/space/nearstation) "cpg" = ( +/obj/item/grenade/barrier{ + pixel_x = 4 + }, +/obj/item/grenade/barrier, +/obj/item/grenade/barrier{ + pixel_x = -4 + }, /obj/structure/table, -/obj/item/storage/lockbox/loyalty, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/ai_monitored/security/armory) "cph" = ( /obj/structure/lattice, @@ -48307,7 +48342,6 @@ /turf/open/floor/plasteel, /area/engine/engine_smes) "cpl" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpm" = ( @@ -48321,18 +48355,11 @@ /obj/effect/turf_decal/stripes/line{ dir = 6 }, -/obj/structure/cable{ - icon_state = "1-8" - }, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpn" = ( /obj/machinery/light, /obj/effect/turf_decal/stripes/line, -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpo" = ( @@ -48424,10 +48451,12 @@ /turf/open/floor/engine, /area/engine/engineering) "cpA" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, /obj/structure/chair/office/dark{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "cpC" = ( @@ -48542,6 +48571,7 @@ /turf/open/floor/plating, /area/maintenance/port/aft) "cpS" = ( +/obj/structure/cable, /obj/machinery/power/apc{ dir = 2; name = "SMES room APC"; @@ -48551,10 +48581,6 @@ /obj/effect/turf_decal/stripes/line{ dir = 10 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpT" = ( @@ -48570,8 +48596,12 @@ /turf/open/floor/plasteel, /area/engine/engine_smes) "cpU" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 +/obj/structure/chair/office/light{ + dir = 4 + }, +/obj/machinery/firealarm{ + dir = 1; + pixel_y = -24 }, /obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, @@ -48892,8 +48922,9 @@ pixel_x = 3; pixel_y = -3 }, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/ai_monitored/security/armory) "cqJ" = ( /obj/structure/cable, @@ -49055,11 +49086,9 @@ /turf/open/floor/plating, /area/maintenance/port/aft) "crn" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 8 - }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating/airless, +/area/engine/engineering) "cro" = ( /obj/structure/cable{ icon_state = "0-4" @@ -51226,15 +51255,18 @@ /area/shuttle/escape) "cwM" = ( /obj/structure/rack, -/obj/item/storage/box/chemimp{ - pixel_x = 6 +/obj/item/storage/box/teargas{ + pixel_x = -3; + pixel_y = 3 }, -/obj/item/storage/box/trackimp{ - pixel_x = -3 +/obj/item/storage/box/handcuffs, +/obj/item/storage/box/flashbangs{ + pixel_x = 3; + pixel_y = -3 + }, +/turf/open/floor/plasteel/vault{ + dir = 8 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "cwN" = ( /obj/machinery/computer/security{ @@ -52758,9 +52790,7 @@ /turf/closed/wall/r_wall, /area/engine/supermatter) "cAQ" = ( -/obj/structure/chair{ - dir = 8 - }, +/obj/structure/chair, /turf/open/floor/plating, /area/maintenance/port/aft) "cAR" = ( @@ -53261,9 +53291,9 @@ /turf/open/floor/plasteel/grimy, /area/chapel/office) "cCa" = ( -/obj/structure/chair/stool, -/turf/open/floor/wood, -/area/maintenance/bar) +/obj/item/clothing/head/hardhat, +/turf/open/floor/plating/airless, +/area/space/nearstation) "cCb" = ( /obj/structure/table, /obj/item/stack/cable_coil{ @@ -57697,2742 +57727,6 @@ /obj/item/stack/sheet/glass/fifty, /turf/open/floor/plating, /area/maintenance/department/medical/morgue) -"QoY" = ( -/obj/structure/grille, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"QoZ" = ( -/obj/structure/grille, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"Qpa" = ( -/obj/structure/grille, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"Qpb" = ( -/obj/structure/grille, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"Qpc" = ( -/obj/structure/grille, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"Qpd" = ( -/obj/structure/grille, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"Qpe" = ( -/obj/structure/grille, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"Qpf" = ( -/obj/structure/grille, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"Qpg" = ( -/obj/structure/grille, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"Qph" = ( -/obj/structure/window/reinforced, -/obj/vehicle/ridden/secway, -/obj/item/key/security, -/obj/machinery/door/window/eastleft{ - name = "Secway Docking Port" - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/showroomfloor, -/area/security/main) -"Qpi" = ( -/obj/structure/window/reinforced, -/obj/vehicle/ridden/secway, -/obj/item/key/security, -/obj/machinery/door/window/eastleft{ - name = "Secway Docking Port" - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/showroomfloor, -/area/security/main) -"Qpj" = ( -/obj/structure/closet/l3closet/security, -/turf/open/floor/plasteel/showroomfloor, -/area/security/main) -"Qpk" = ( -/obj/machinery/flasher/portable, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"Qpl" = ( -/obj/machinery/flasher/portable, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"Qpm" = ( -/obj/machinery/flasher/portable, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"Qpn" = ( -/obj/machinery/flasher/portable, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"Qpo" = ( -/obj/structure/table, -/obj/item/grenade/barrier{ - pixel_x = 4 - }, -/obj/item/grenade/barrier, -/obj/item/grenade/barrier{ - pixel_x = -4 - }, -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"Qpp" = ( -/obj/structure/rack, -/obj/item/gun/energy/e_gun/dragnet, -/obj/item/gun/energy/e_gun/dragnet, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"Qpq" = ( -/obj/structure/rack, -/obj/item/clothing/suit/armor/bulletproof{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/clothing/suit/armor/bulletproof, -/obj/item/clothing/suit/armor/bulletproof{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/clothing/head/helmet/alt{ - layer = 3.00001; - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/clothing/head/helmet/alt{ - layer = 3.00001 - }, -/obj/item/clothing/head/helmet/alt{ - layer = 3.00001; - pixel_x = 3; - pixel_y = -3 - }, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"Qpr" = ( -/obj/structure/rack, -/obj/item/clothing/suit/armor/riot{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/clothing/suit/armor/riot, -/obj/item/clothing/suit/armor/riot{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/clothing/head/helmet/riot{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/clothing/head/helmet/riot, -/obj/item/clothing/head/helmet/riot{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/shield/riot{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/shield/riot, -/obj/item/shield/riot{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"Qps" = ( -/obj/structure/window/reinforced, -/obj/machinery/door/window/eastleft{ - name = "Cyborg Docking Port" - }, -/obj/machinery/recharge_station, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/showroomfloor, -/area/security/main) -"Qpt" = ( -/obj/effect/landmark/secequipment, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel/showroomfloor, -/area/security/main) -"Qpu" = ( -/obj/structure/closet/secure_closet/security/sec, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel/showroomfloor, -/area/security/main) -"Qpv" = ( -/obj/machinery/camera/motion{ - c_tag = "Non-Lethal Armory Motion Sensor"; - dir = 4 - }, -/obj/effect/turf_decal/stripes/end{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"Qpw" = ( -/obj/effect/turf_decal/stripes/line, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"Qpx" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"Qpy" = ( -/obj/effect/turf_decal/stripes/line, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"Qpz" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpA" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/corner{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpB" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpC" = ( -/obj/machinery/door/poddoor/shutters{ - id = "lowsecarmory"; - name = "Non-Lethal Armoury Shutter" - }, -/obj/machinery/button/door{ - id = "lowsecarmory"; - name = "Non-Lethal Armory Shutters"; - pixel_y = 26; - req_access_txt = "3" - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpD" = ( -/obj/effect/landmark/secequipment, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel/showroomfloor, -/area/security/main) -"QpE" = ( -/obj/machinery/suit_storage_unit/security, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"QpF" = ( -/obj/machinery/suit_storage_unit/security, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"QpG" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 5 - }, -/obj/structure/tank_dispenser/oxygen, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"QpH" = ( -/obj/machinery/suit_storage_unit/security, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"QpI" = ( -/obj/machinery/suit_storage_unit/security, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"QpJ" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/corner, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 10 - }, -/obj/structure/cable{ - icon_state = "2-4" - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpK" = ( -/obj/effect/turf_decal/stripes/line, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpL" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpM" = ( -/obj/machinery/firealarm{ - pixel_y = 24 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpN" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/machinery/camera/motion{ - c_tag = "Armory Motion Sensor"; - dir = 2; - name = "motion-sensitive security camera" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 6 - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpO" = ( -/obj/machinery/light{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/landmark/event_spawn, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpP" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/corner{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/cable{ - icon_state = "2-4" - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpQ" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) -"QpR" = ( -/obj/structure/table, -/obj/item/storage/box/firingpins, -/obj/item/storage/box/firingpins, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"QpS" = ( -/obj/structure/table, -/obj/item/storage/toolbox/drone, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/security/armory) -"QpT" = ( -/obj/structure/falsewall, -/obj/effect/turf_decal/delivery/white, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"QpU" = ( -/obj/effect/turf_decal/loading_area/white, -/obj/effect/turf_decal/stripes/white/corner{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/white/corner, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"QpV" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/rack, -/obj/item/clothing/mask/gas/sechailer{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/clothing/mask/gas/sechailer, -/obj/item/clothing/mask/gas/sechailer{ - pixel_x = 3; - pixel_y = -3 - }, -/turf/open/floor/plasteel/showroomfloor, -/area/security/warden) -"QpW" = ( -/obj/effect/turf_decal/stripes/white/line{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/white/corner{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"QpX" = ( -/obj/effect/turf_decal/stripes/white/line{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/white/corner, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"QpY" = ( -/obj/structure/window/reinforced, -/obj/structure/window/reinforced{ - dir = 4 - }, -/obj/structure/window/reinforced{ - dir = 1; - layer = 2.9 - }, -/obj/structure/closet/secure_closet/brig{ - id = "Secure Cell"; - name = "Secure Cell Locker" - }, -/obj/effect/turf_decal/stripes/white/end{ - dir = 4 - }, -/obj/effect/turf_decal/delivery/white, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"QpZ" = ( -/turf/open/floor/plasteel, -/area/security/execution/transfer) -"Qqa" = ( -/turf/open/floor/plasteel, -/area/security/execution/transfer) -"Qqb" = ( -/turf/open/floor/plasteel, -/area/security/execution/transfer) -"Qqc" = ( -/obj/effect/turf_decal/stripes/white/line{ - dir = 5 - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"Qqd" = ( -/obj/effect/turf_decal/stripes/white/line, -/obj/effect/turf_decal/stripes/white/corner{ - dir = 1 - }, -/obj/machinery/door_timer{ - id = "Secure Cell"; - name = "Secure Cell"; - pixel_y = -32 - }, -/turf/open/floor/plasteel/dark, -/area/security/execution/transfer) -"Qqe" = ( -/obj/machinery/door/window/brigdoor/security/cell{ - dir = 4; - id = "Secure Cell"; - name = "Secure Cell" - }, -/obj/machinery/door/window/brigdoor/security/cell{ - dir = 8; - id = "Secure Cell"; - name = "Secure Cell" - }, -/obj/effect/turf_decal/stripes/white/corner{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/white/corner{ - dir = 8 - }, -/obj/machinery/light/small, -/turf/open/floor/plasteel/dark/side{ - dir = 8 - }, -/area/security/execution/transfer) -"Qqf" = ( -/turf/open/floor/plasteel, -/area/security/execution/transfer) -"Qqg" = ( -/obj/structure/bed, -/obj/item/clothing/suit/straight_jacket, -/obj/item/clothing/mask/muzzle, -/turf/open/floor/plasteel, -/area/security/execution/transfer) -"Qqh" = ( -/turf/open/floor/plasteel, -/area/security/execution/transfer) -"Qqi" = ( -/turf/open/floor/plasteel, -/area/security/execution/transfer) -"Qqj" = ( -/turf/open/floor/plasteel, -/area/security/execution/transfer) -"Qqk" = ( -/turf/open/floor/plasteel, -/area/security/execution/transfer) -"Qql" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plating, -/area/security/warden) -"Qqm" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/table, -/turf/open/floor/plasteel/showroomfloor, -/area/security/warden) -"Qqn" = ( -/obj/machinery/computer/secure_data{ - dir = 1 - }, -/turf/open/floor/plasteel/showroomfloor, -/area/security/warden) -"Qqo" = ( -/obj/structure/table, -/obj/item/folder/red, -/obj/item/pen, -/obj/item/hand_labeler, -/obj/item/book/manual/wiki/security_space_law, -/obj/machinery/light, -/turf/open/floor/plasteel/showroomfloor, -/area/security/warden) -"Qqp" = ( -/obj/structure/table/reinforced, -/obj/machinery/door/window/brigdoor{ - dir = 1; - name = "Armory Desk"; - req_access_txt = "3" - }, -/obj/machinery/door/window/southleft{ - name = "Reception Desk"; - req_access_txt = "63" - }, -/obj/item/paper_bin{ - pixel_x = -3; - pixel_y = 7 - }, -/obj/item/pen{ - pixel_x = 4; - pixel_y = 4 - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/structure/cable{ - icon_state = "1-4" - }, -/turf/open/floor/plasteel/showroomfloor, -/area/security/warden) -"Qqq" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/security/brig) -"Qqr" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/security/brig) -"Qqs" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/red/corner{ - dir = 4 - }, -/area/security/brig) -"Qqt" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, -/turf/open/floor/plasteel/red/side{ - dir = 1 - }, -/area/security/brig) -"Qqu" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/red/corner{ - dir = 1 - }, -/area/security/brig) -"Qqv" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/glass_security{ - cyclelinkeddir = 2; - id_tag = "innerbrig"; - name = "Brig"; - req_access_txt = "63" - }, -/turf/open/floor/plasteel/red/side{ - dir = 9 - }, -/area/security/brig) -"Qqw" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/security/brig) -"Qqx" = ( -/obj/machinery/door_timer{ - id = "Cell 2"; - name = "Cell 2"; - pixel_y = -32 - }, -/obj/machinery/light, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/turf/open/floor/plasteel/red/corner, -/area/security/brig) -"Qqy" = ( -/obj/machinery/door_timer{ - id = "Cell 3"; - name = "Cell 3"; - pixel_y = -32 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/red/corner, -/area/security/brig) -"Qqz" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/red/corner{ - dir = 8 - }, -/area/security/brig) -"QqA" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/glass_security{ - cyclelinkeddir = 2; - id_tag = "innerbrig"; - name = "Brig"; - req_access_txt = "63" - }, -/turf/open/floor/plasteel/red/side{ - dir = 10 - }, -/area/security/brig) -"QqB" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/light, -/turf/open/floor/plasteel/red/side, -/area/security/brig) -"QqC" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/spawner/structure/window/reinforced, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plating, -/area/security/brig) -"QqD" = ( -/obj/machinery/door/window/brigdoor/security/cell{ - id = "Cell 3"; - name = "Cell 3" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel/red/side, -/area/security/brig) -"QqE" = ( -/obj/machinery/door/firedoor, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/door/airlock/glass_security{ - cyclelinkeddir = 1; - id_tag = "outerbrig"; - name = "Brig"; - req_access_txt = "63" - }, -/turf/open/floor/plasteel/red/side{ - dir = 9 - }, -/area/security/brig) -"QqF" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/obj/machinery/light/small{ - dir = 4 - }, -/turf/open/floor/plasteel/floorgrime, -/area/security/brig) -"QqG" = ( -/turf/open/floor/plasteel/red/side{ - dir = 1 - }, -/area/hallway/primary/fore) -"QqH" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/turf/open/floor/plasteel/floorgrime, -/area/security/brig) -"QqI" = ( -/obj/machinery/flasher{ - id = "Cell 2"; - pixel_x = -28 - }, -/turf/open/floor/plasteel/floorgrime, -/area/security/brig) -"QqJ" = ( -/obj/machinery/flasher{ - id = "Cell 3"; - pixel_x = -28 - }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/turf/open/floor/plasteel/floorgrime, -/area/security/brig) -"QqK" = ( -/obj/machinery/flasher{ - id = "Cell 4"; - pixel_x = -28 - }, -/turf/open/floor/plasteel/floorgrime, -/area/security/brig) -"QqL" = ( -/obj/structure/table/reinforced, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "briggate"; - name = "security shutters" - }, -/obj/machinery/door/window/eastright{ - name = "Brig Desk"; - req_access_txt = "2" - }, -/turf/open/floor/plasteel/dark, -/area/security/brig) -"QqM" = ( -/turf/open/floor/plasteel/red/side{ - dir = 8 - }, -/area/hallway/primary/fore) -"QqN" = ( -/turf/open/floor/plasteel/red/side{ - dir = 1 - }, -/area/hallway/primary/fore) -"QqO" = ( -/turf/open/floor/plasteel/red/side{ - dir = 1 - }, -/area/hallway/primary/fore) -"QqP" = ( -/turf/open/floor/plasteel/red/side{ - dir = 6 - }, -/area/hallway/primary/fore) -"QqQ" = ( -/turf/open/floor/plasteel/red/side{ - dir = 10 - }, -/area/hallway/primary/fore) -"QqR" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/red/side{ - dir = 4 - }, -/area/hallway/primary/fore) -"QqS" = ( -/obj/machinery/vending/cigarette, -/turf/open/floor/plasteel/red/side{ - dir = 4 - }, -/area/hallway/primary/fore) -"QqT" = ( -/obj/structure/table/reinforced, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "briggate"; - name = "security shutters" - }, -/obj/machinery/door/window/southleft{ - base_state = "right"; - icon_state = "right"; - name = "Brig Desk"; - req_access_txt = "1" - }, -/obj/structure/cable{ - icon_state = "1-4" - }, -/turf/open/floor/plasteel/dark, -/area/security/brig) -"QqU" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "seclobby"; - name = "security shutters" - }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/turf/open/floor/plating, -/area/security/brig) -"QqV" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/red/side{ - dir = 4 - }, -/area/hallway/primary/fore) -"QqW" = ( -/obj/machinery/disposal/bin, -/obj/structure/disposalpipe/trunk, -/turf/open/floor/plasteel/red/side{ - dir = 4 - }, -/area/hallway/primary/fore) -"QqX" = ( -/obj/machinery/vending/kink, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"QqY" = ( -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/plasteel/red/corner{ - dir = 1 - }, -/area/hallway/primary/fore) -"QqZ" = ( -/obj/structure/sign/securearea{ - pixel_y = 32 - }, -/turf/open/floor/plasteel/red/corner{ - dir = 4 - }, -/area/hallway/primary/fore) -"Qra" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/glass_security{ - cyclelinkeddir = 1; - id_tag = "lobbyairlock"; - name = "Security Lobby"; - req_access_txt = "0" - }, -/turf/open/floor/plasteel/red/side{ - dir = 1 - }, -/area/hallway/primary/fore) -"Qrb" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/turf/open/floor/plasteel/red/side{ - dir = 10 - }, -/area/hallway/primary/fore) -"Qrc" = ( -/turf/open/floor/plasteel/red/side, -/area/hallway/primary/fore) -"Qrd" = ( -/turf/open/floor/plasteel/red/side, -/area/hallway/primary/fore) -"Qre" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/red/side{ - dir = 6 - }, -/area/hallway/primary/fore) -"Qrf" = ( -/obj/structure/disposalpipe/segment, -/turf/open/floor/plasteel/red/side{ - dir = 4 - }, -/area/hallway/primary/fore) -"Qrg" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/glass_security{ - cyclelinkeddir = 1; - id_tag = "lobbyairlock"; - name = "Security Lobby"; - req_access_txt = "0" - }, -/turf/open/floor/plasteel/red/side, -/area/hallway/primary/fore) -"Qrh" = ( -/turf/open/floor/plasteel/red/side{ - dir = 6 - }, -/area/hallway/primary/fore) -"Qri" = ( -/obj/machinery/flasher{ - id = "brigentry"; - pixel_x = 0; - pixel_y = -28 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/chair{ - dir = 1 - }, -/turf/open/floor/plasteel/red/side, -/area/hallway/primary/fore) -"Qrj" = ( -/obj/machinery/door/firedoor, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/hallway/primary/fore) -"Qrk" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall, -/area/maintenance/fore/secondary) -"Qrl" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/disposalpipe/segment, -/turf/closed/wall, -/area/maintenance/fore/secondary) -"Qrm" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/hallway/primary/fore) -"Qrn" = ( -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, -/turf/open/floor/plating, -/area/maintenance/fore/secondary) -"Qro" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/hallway/primary/fore) -"Qrp" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/hallway/primary/fore) -"Qrq" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/hallway/primary/fore) -"Qrr" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/hallway/primary/fore) -"Qrs" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/hallway/primary/fore) -"Qrt" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 - }, -/turf/open/floor/plating, -/area/maintenance/fore) -"Qru" = ( -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/turf/open/floor/plasteel, -/area/hallway/primary/fore) -"Qrv" = ( -/obj/structure/chair/wood{ - dir = 4 - }, -/turf/open/floor/wood{ - icon_state = "wood-broken6" - }, -/area/maintenance/bar/cafe) -"Qrw" = ( -/obj/structure/table/wood, -/turf/open/floor/wood, -/area/maintenance/bar/cafe) -"Qrx" = ( -/obj/structure/chair/wood{ - dir = 8 - }, -/turf/open/floor/wood{ - icon_state = "wood-broken7" - }, -/area/maintenance/bar/cafe) -"Qry" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/wood, -/area/maintenance/bar/cafe) -"Qrz" = ( -/obj/structure/table/wood, -/turf/open/floor/wood, -/area/maintenance/bar/cafe) -"QrA" = ( -/turf/open/floor/wood{ - icon_state = "wood-broken5" - }, -/area/maintenance/bar/cafe) -"QrB" = ( -/obj/structure/table/wood, -/obj/machinery/chem_dispenser/drinks/beer, -/turf/open/floor/wood, -/area/maintenance/bar/cafe) -"QrC" = ( -/turf/open/floor/wood{ - icon_state = "wood-broken5" - }, -/area/maintenance/bar/cafe) -"QrD" = ( 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-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 - }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) -"QvS" = ( -/obj/machinery/firealarm{ - dir = 8; - pixel_x = -24 - }, -/obj/item/paper/guides/jobs/engi/gravity_gen{ - layer = 3 - }, -/obj/structure/table, -/obj/item/pen/blue, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"QvT" = ( -/obj/machinery/holopad, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"QvU" = ( -/obj/machinery/power/smes{ - charge = 5e+006 - }, -/obj/structure/cable{ - icon_state = "0-2" - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"QvV" = ( -/obj/machinery/power/apc{ - dir = 8; - name = "Gravity Generator APC"; - areastring = "/area/engine/gravity_generator"; - pixel_x = -25; - pixel_y = 1 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/obj/structure/chair/office/light{ - dir = 1 - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"QvW" = ( -/obj/effect/turf_decal/stripes/line, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"QvX" = ( -/obj/effect/turf_decal/stripes/line, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"QvY" = ( -/obj/effect/turf_decal/stripes/line, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"QvZ" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 6 - }, -/obj/machinery/airalarm{ - dir = 8; - pixel_x = 24 - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"Qwa" = ( -/obj/structure/sign/securearea{ - desc = "A warning sign which reads 'HIGH VOLTAGE'"; - icon_state = "shock"; - name = "HIGH VOLTAGE"; - pixel_x = -32 - }, -/obj/effect/spawner/structure/window/reinforced, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plating, -/area/engine/gravity_generator) -"Qwb" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plating, -/area/engine/gravity_generator) -"Qwc" = ( -/obj/machinery/door/airlock/glass_engineering{ - name = "Gravity Generator"; - req_access_txt = "11"; - req_one_access_txt = "0" - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwd" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plating, -/area/engine/gravity_generator) -"Qwe" = ( -/obj/structure/sign/securearea{ - desc = "A warning sign which reads 'RADIOACTIVE AREA'"; - icon_state = "radiation"; - name = "RADIOACTIVE AREA"; - pixel_x = 32 - }, -/obj/effect/spawner/structure/window/reinforced, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable, -/turf/open/floor/plating, -/area/engine/gravity_generator) -"Qwf" = ( -/obj/effect/turf_decal/bot_white/right, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwg" = ( -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwh" = ( -/obj/effect/turf_decal/bot_white/left, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwi" = ( -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwj" = ( -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwk" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 5 - }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) -"Qwl" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwm" = ( -/obj/effect/turf_decal/bot_white/left, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwn" = ( -/obj/machinery/gravity_generator/main/station, -/obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwo" = ( -/obj/effect/turf_decal/bot_white/right, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwp" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4 - }, -/obj/machinery/camera{ - c_tag = "Gravity Generator Room"; - dir = 8; - network = list("SS13") - }, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"Qwq" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) (1,1,1) = {" aaa @@ -76268,6 +73562,8 @@ aaa aaa aaa aaa +aaa +aaa aag aaa aaa @@ -76275,8 +73571,6 @@ aaa aaa aaa aaa -aaa -aaa aaf aaS aaa @@ -76525,6 +73819,8 @@ aaa aaa aaa aaa +aaa +aaa aag aaa aaa @@ -76532,8 +73828,6 @@ aaa aaa aaa aaa -aaa -aaa aaf aaS aaf @@ -76782,6 +74076,8 @@ aaa aaa aaa aaa +aaa +aaa aag aaa aaa @@ -76789,8 +74085,6 @@ aaa aaa aaa aaa -aaa -aaa aaf aaS aaa @@ -77039,6 +74333,8 @@ aaa aaa aaa aaa +aaa +aaa aag aaa aaa @@ -77046,8 +74342,6 @@ aaa aaa aaa aaa -aaa -aaa aaf aaS acy @@ -77296,6 +74590,8 @@ aaa aaa aaa aaa +aaa +aaa aag aaa aaa @@ -77303,8 +74599,6 @@ aaa aaa aaa aaa -aaa -aaa aaf aba aaa @@ -77553,6 +74847,8 @@ aaa aaa aaa aaa +aaa +aaa aag aaa aaa @@ -77560,8 +74856,6 @@ aaa aaa aaa aaa -aaa -aaa aaf aaS aaf @@ -77810,10 +75104,10 @@ aaa aaa aaa aaa +aaa +aaa aag aaa -aaa -aaa aoV bZm aoV @@ -78067,10 +75361,10 @@ aaa aaa aaa aaa +aaa +aaa aag aaa -aaa -aaa aoV bVz aaf @@ -78324,10 +75618,10 @@ aaa aaa aaa aaa +aaa +aaa aag aaa -aaa -aaa aag bVz aag @@ -78581,10 +75875,10 @@ aaa aaa aaa aaa +aaa +aaa aag aaa -aaa -aaa aaf bVz aoV @@ -78838,9 +76132,9 @@ aaa aaa aaa aaa +aaa +aaa aag -Qoi -aoV aaa aaf bVz @@ -79095,10 +76389,10 @@ aaa aaf aaf aaf +aaa +aaa aag -Qoi -aaf -Qoi +aaa bVx caf aoV @@ -79352,11 +76646,11 @@ aaa aaa aaa bCq +bCq +bCq bLv bCq -bCq -bCq -bCq +aoV cbj aoV aag @@ -79611,8 +76905,8 @@ aaa bCq bJP bCq -bTs -Qtn +bSn +bCq bCq cbj bLv @@ -79866,10 +77160,10 @@ cTg cTg aaa bCq -bHE -bCq -Qtk -Qto +bPS +bRd +bPS +bPS bCq cbk bLv @@ -80069,17 +77363,17 @@ alU ali ali atO -axo -alU -alU -alU -aBQ -aBQ -aBQ -aBQ -aBQ -aBQ -aBQ +axm +ayz +ayz +ayz +aBR +aBR +aBR +aBR +aBR +aBR +aBR aLJ aLE aOl @@ -80126,7 +77420,7 @@ bLv bPR bRc bSo -Qtp +bTs bCq bVy bLv @@ -80328,16 +77622,16 @@ aaf avY axo ayB -Qrv -QrC -QrL -QrQ -QrT -QrX -Qsb -Qsh +aaa +aaf +aaa +aaf +aaa +aaf +aaa +aaa aKu -aLF +aLM aLF aOs aPG @@ -80380,9 +77674,9 @@ bLt bMF aaa bCq -bHE -bCq -bCq +bPS +bRf +bSo bTu bCq bVB @@ -80584,17 +77878,17 @@ aoV aoV avY axo -ayB -Qrw -QrD -QrM -QrR -QrU -QrY -Qsc -Qsi +ayA +aaf +aBa +aBa +aBa +aBa +aBa +aBa +aaf aKt -aLE +aLL bDe aOl aPF @@ -80637,9 +77931,9 @@ bLs cTg aaa bLv -bPU -bCq -bPS +bPT +bRe +bSo bTt bCq bVA @@ -80841,17 +78135,17 @@ aaf aaf avY axo -ayB -Qrx -QrE +ayA +aaa +aBa aBT aDs aEN aGb -Qsd -Qsj -aKu -aLE +aBa +aaa +aKt +aLN aLE aOl aPH @@ -80896,7 +78190,7 @@ aaa bCq bPV bCq -Qtl +bCq bTw bCq bVD @@ -80923,7 +78217,7 @@ aaa aaf aaa bCq -bLv +bCq bLv bLv bLv @@ -81097,18 +78391,18 @@ aqQ aqQ aqQ avZ -axo +axp ayC azH -QrF +aBb aBS aDr -aDr -aDr -aDr -aDr -aDr -aLE +aEM +aGa +aHF +aJd +aKv +aLN aLE aOl aPF @@ -81151,8 +78445,8 @@ bGi aoV aoV bCq -bPW -Qtj +bPU +bHE bSp bTv bCq @@ -81180,23 +78474,23 @@ bLv bLv bLv bCq -bJe +ciT cqK crl bLv aaa -aaT -aaT -aaT -aaT -aaT -aaT -aaT -aaT -aaT aaa -aaT -aaT +aaa +aae +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -81353,17 +78647,17 @@ aqR aGh aqR aqR -Qrt -axq +awb +axo ayA -Qry -QrG -QrN +aaa +aBa +aBV alu -apS -apS -apS -apS +aEM +aGd +aHG +aJe aKw aLP aMR @@ -81408,10 +78702,10 @@ bGi aoV aoV bCq -Qti +bPW bCq bCq -bTu +bTy bCq bVF bWA @@ -81442,19 +78736,19 @@ cAQ crm bLv aaa -aaT -ctv -ctv -ctv -ctv -ctv -ctv -ctv -aaT -Qoi -ctv -aaT -aaT +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -81610,19 +78904,19 @@ aqQ aqQ aqQ aqQ -avZ -axp +awa +axq ayD azI -QrH +aBc aBU aDt -aDt -aDt -aDt -aDt -aDt -aLE +aEO +aGc +aHF +aJd +aKb +aLN aMQ aNT aPI @@ -81666,8 +78960,8 @@ aoV aoV bCq bHE -bPU -Qtm +bHE +bSq bTx bCq bVE @@ -81696,22 +78990,22 @@ bLv bCq cqv cqL -ciT -bCq -Qoi -aaT -aaT -aaT -aaT -aaT -aaT -aaT -aaT -aaT -Qoi -ctv -ctv -aaT +bJe +bLv +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -81869,17 +79163,17 @@ aaa aag avY axo -ayB -Qrz -QrI +ayA +aaa +aBa aBW aDv aEP aGe -Qse -Qsk -Qsn -aLE +aBa +aaa +aKt +aLN aMS aOt aPK @@ -81925,20 +79219,20 @@ bCq bPY cOw bCq -Qtq -Qtx -QtF -QtP -Qua -Qul -Quw -QuG -cjn -cjn -cjn -cjn -cjn -cjn +bCq +bCq +bCq +bCq +bCq +bYy +bCq +bCq +bLv +bCq +bCq +bCq +bCq +bLv bUs bLv aaa @@ -81955,19 +79249,19 @@ bCq bCq bCq bCq -Qoi -Qoi -Qoi -aaa -aaa -Qoi aaa aaa aaa -Qoi -Qoi -Qoi -Qoi +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -82126,17 +79420,17 @@ aaa aag avY axo -ayB -QrA -QrJ -QrO -QrS -QrV -QrZ -Qsf -Qsl -Qso -aLE +ayA +aaf +aBa +aBa +aBa +aBa +aBa +aBa +aaf +aKt +aLN aMS aOi aLE @@ -82182,20 +79476,20 @@ bCq bPX bRg bRg -Qtr -Qty +bCq +bHE bVG -QtQ -Qub -Qum -Qux -QuH -bcU -QuU -bVG -bcU -Qvq -cjn +bHE +bHE +bHE +bLv +aaf +aoV +aoV +aoV +aoV +aoV +bLv bUs bLv aaa @@ -82210,20 +79504,20 @@ aaa aaa aaf aaf -QvD +cig +aaf +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa -QvM -bij -bij -bij -bij -bij -bij -Qwk -btG -btG aaa -Qoi aaa aaa aaa @@ -82382,18 +79676,18 @@ aaa aaa aag avY -axo -ayB -QrB -QrK -QrP -aDt -QrW -Qsa -Qsg -Qsm +axs +ayF +aaa +aaf +aaa +aaf +aaa +aaf +aaa +aaa aKx -aLE +aLN aMS aOi aLE @@ -82439,20 +79733,20 @@ bLv bQa bHE bHE -Qts -Qtz -QtG -QtR -Quc -Qun -Quy -QuI -QuO -QuV -Qvb -Qvk -Qvr -cjn +bCq +bHE +bLv +bLv +bLv +bLv +bLv +aoV +aoV +aoV +aoV +aoV +aaf +bLv bUs bLv aaf @@ -82464,25 +79758,25 @@ cjJ cjJ cjJ cjJ -Qvx -bij -bij +cjJ +cjJ +aaa crn -bij -QvN -QvS -QvV -Qwa -bkI -bgN -bgN -Qwl -bgN -btG -Qoi -aaT -aaT -aaT +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -82639,17 +79933,17 @@ aaf arP avd avZ -axo -arP -arP -arP -arP -arP -arP -arP -arP -arP -arP +axr +ayE +ayE +ayE +ayE +ayE +ayE +ayE +ayE +ayE +ayE aLl aMT aOi @@ -82696,20 +79990,20 @@ bLv bPZ bHE bHE -Qtt -QtA -QtH -QtS -Qud -Quo -Quz -QuJ -QuP -QuW -Qvc -cCa -bcU -cjn +cTF +bHE +bLv +aoV +aoV +aoV +aoV +aoV +aoV +aoV +aoV +aoV +aoV +bLv bUs bLv aaa @@ -82722,24 +80016,24 @@ cnL cov cpj cpS -btG -QvA -QvE -btG -QvO -bsc -QvW -Qwb -bgN -Qwf -Qwi -Qwm -bgN -btG +cjJ +aaa +crn +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa -aaT -ctv -aaT aaa aaa aaa @@ -82953,20 +80247,20 @@ bLv bHE bHE bSs -Qtu -QtB -QtI -QtT -Que -Qup +bCq +bHE +bLv +aoV +aoV +aoV bcU -QuK -QuQ +aaf +aaH cCa -Qvd -Qvl -Qvs -cjn +aoV +aoV +aoV +bLv bUs bLv aaa @@ -82979,24 +80273,24 @@ cnN cox cpl cpU -btF -bsc -QvF -btF -bsc -QvT -QvX -Qwc -bgN -Qwg -bgN -Qwn -bgN -btG -Qoi -aaT -ctv -aaT +cjJ +aaf +crn +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -83190,10 +80484,10 @@ bnz bpA bbR bkM -bbR +bqs bud QoO -Qtg +byE bAZ bGm bzF @@ -83210,20 +80504,20 @@ bCq bHE bRh bLu -Qtv -QtC -QtJ -QtU -Quf -Quq -QuA -QuL -bcU -QuX -Qve -Qvm -Qvt -cjn +bCq +bHE +bLv +aaf +aaf +aoV +aoV +aaH +bdV +aaH +aaf +aaf +aaf +bLv bUs bLv aaf @@ -83236,24 +80530,24 @@ cnM cow cpk cpT -btG -QvB -QvG -btG -QvP -bsc -QvY -Qwd -bgN -Qwh -Qwj -Qwo -bgN -btG +cjJ +aaa +crn +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa -aaT -ctv -aaT aaa aaa aaa @@ -83388,11 +80682,11 @@ abc abc afu abc -abc -abc -abc -abc -Qoi +aaa +aaa +aaa +aaa +aaa aaa akD akD @@ -83447,7 +80741,7 @@ boS bfm bNK bkN -bfm +bml bwe bwe bwd @@ -83467,20 +80761,20 @@ bCq bOK bCq bCq -Qtw -QtD -QtK -QtV -Qug -Qur -QuB -cjn -bcU -cCa -Qvf -Qvn -cCa +bCq +bHE +bLv +aoV +aoV +aoV +aoV cjn +bSu +aaH +aoV +aoV +aoV +bLv bUs bLv aaa @@ -83492,25 +80786,25 @@ cnq cnP coz cpn -Qvy -Qvz -QvC -QvH -QvL -QvQ -QvU -QvZ -Qwe -bmw -bgN -bgN -Qwp -bgN -btG +cjJ +cjJ +aaa +crn +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa -aaT -ctv -aaT aaa aaa aaa @@ -83644,13 +80938,13 @@ abc aea aeH aft -QpT -QpU -QpW -Qqc abc -Qoi -Qoi +aaa +aaa +aaa +aaa +aaa +aaa aaa aiU aln @@ -83704,7 +80998,7 @@ boR bqs bbR bkM -bbR +bNM bwd bxB bvL @@ -83725,19 +81019,19 @@ bHE bLv aaa bLv -QtE -QtL -QtW -Quh -Qus -QuC -bcU -bcU -bcU -Qvg -cCa -Qvu -cjn +bHE +bLv +aoV +aoV +aoV +aoV +aoV +aaH +aaf +aoV +aoV +aoV +bLv bUs bLv aaa @@ -83752,21 +81046,20 @@ cpm cjJ aaf aaf -QvI +crn +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaa -QvR -bgO -bgO -bgO -bgO -bgO -bgO -Qwq -btG -btG -Qoi aaT -ctv aaT aaa aaa @@ -83820,6 +81113,7 @@ aaa aaa aaa aaa +aaa "} (92,1,1) = {" aaa @@ -83903,9 +81197,9 @@ aeJ afw abc abc -QpX -Qqd -abc +aaf +aaa +aaf aaf aaf aaf @@ -83983,18 +81277,18 @@ bLv aaf bLv bUt -QtM -QtX -Qui -Qut -QuD -bcU -QuR -QuY -Qvh -bcU -bcU -cjn +bLv +aaf +aaf +aoV +aoV +aoV +aaH +aoV +aoV +aaf +aaf +bLv bUs bLv aaf @@ -84009,22 +81303,22 @@ cjJ cjJ aaa aaa -QvJ +crn aaf -aaa -aaa -aaa -Qoi -aaa -aaa -Qoi -Qoi -Qoi -aaa -aoV aaT +aaT +aaT +aaT +aaT +aaT +aaT +aaT +aaT +aaa +aaf ctv aaT +aaT aaa aaa aaa @@ -84160,9 +81454,9 @@ aeI afv agf abc -QpY -Qqe -abc +aaf +aaa +aaa aiT aiT aiV @@ -84239,19 +81533,19 @@ bLv bCq aaa bLv -bUt -QtN -QtY -Quj -Quu -QuE -QuM -QuS -QuZ -Qvi -Qvo -Qvv -cjn +bUs +bLv +aoV +aoV +aoV +aoV +aoV +aaf +aoV +aoV +aoV +aoV +bCq bUs bCq aaa @@ -84266,21 +81560,21 @@ cpo cjJ aaa aaa -QvK +crn aaf -Qoi -aaa -aaa -Qoi -aaa -aaa -Qoi -Qoi -Qoi -Qoi -aoV aaT ctv +ctv +ctv +ctv +ctv +ctv +ctv +aaT +aaa +aaf +ctv +ctv aaT aaa aaa @@ -84417,10 +81711,10 @@ aeL afy agh abc -QpZ -Qqf -Qqi -aiV +aaf +aaa +aaf +aiT ajs akb akI @@ -84497,17 +81791,17 @@ aaa aaa bTB bUv -QtO -QtZ -Quk -Quv -QuF -QuN -QuT -Qva -Qvj -Qvp -Qvw +bES +bES +bES +bES +bGp +bGp +bGp +bGp +bES +bES +bES car bUs bCq @@ -84525,20 +81819,20 @@ aaf aaf cig aaf -Qoi -aaa -aaa -Qoi -aaa -aaa -Qoi -aaa -Qoi +aaT +aaT +aaT +aaT +aaT +aaT +aaT +aaT +aaT aaf aaf -aaT -aaT -aaT +aaf +aaf +aaa aaa aaa aaa @@ -84674,10 +81968,10 @@ aeK afx agg abc -Qqa -Qqg -Qqj -aiV +aaf +aaa +aaa +aiU ajr aka akH @@ -84793,7 +82087,7 @@ aaa aaa aaa aaf -Qoi +aaa aaa aaa aaa @@ -84931,10 +82225,10 @@ aeN afA afA afA -Qqb -Qqh -Qqk -aiV +aaf +aaa +aaa +aiU aju akd akK @@ -86737,11 +84031,11 @@ agj ajz aki akM -aly +alv amf amQ -aiX anw +anz aov cCi arT @@ -86995,10 +84289,10 @@ auj akl akO alx -QqH -amg -aiX +alx +amR anw +anz aox cCi cCi @@ -87250,11 +84544,11 @@ aid agj aiZ akk -akQ -agj -agj -agj -aiX +akN +alw +amg +amR +anw anR aow apg @@ -87505,14 +84799,14 @@ ahP ahP aiF agj -ajD -akm -QqC -aly -QqI -amQ -aiX -anw +aja +ajG +akQ +agj +agj +amS +anx +anz aov aph aph @@ -87762,14 +85056,14 @@ ahD aiw aiO agj -aja -akl +ajD +akm akP -alx +aly amh -ami -aiX +amR anw +anz aov aph aob @@ -87804,9 +85098,9 @@ aZP bbh bcc bdd -Qsr -bfr bbX +bfr +bgM bif aZM aZM @@ -87821,7 +85115,7 @@ bmr bmr byQ aJq -bBi +aJq bCs bDy bFb @@ -88020,13 +85314,13 @@ agP agP aiz ajg -Qqx -akQ -agj -agj -agj -aiX +akl +akR +alx +alx +amR anw +anz aov aph aoc @@ -88063,7 +85357,7 @@ bbk bbk bbk bfs -Qss +aZM aZM aZM aaf @@ -88258,7 +85552,7 @@ aaa aaa aaf aaf -QoY +aaa aaf aai abi @@ -88280,10 +85574,10 @@ ajb ajF akN alw -QqJ -amQ -aiX +ami +amR anw +anz aov api ata @@ -88320,19 +85614,19 @@ bce bdf beb aYv -Qst -QsD aaf aaf -Qoi +aaf +aaf aaa -Qoi aaa -QsQ -bsb -bsb -bsb -bsb +aaa +aaa +aaf +aaa +aaa +aaa +aJn aXf aJq byU @@ -88515,7 +85809,7 @@ aaf aaf aaf aaf -aaS +aaf aaR aaZ aaZ @@ -88531,16 +85825,16 @@ agn agR agn agR -Qql agn -Qqq -akv -QqD -QqF -aww -amk -aiX -QqY +ajc +ajI +ako +akQ +agj +agj +amS +any +anz aov aph aqb @@ -88577,22 +85871,22 @@ aZR bbm bec bfu -Qsu -aBb -aBb +bgO +bgO +bgO bmu -aBb -aBb -QsM -aaa -bsb -QsS -QsZ -Qtc +bgO +bgO +bgO +bgO bsb +aaf +aaf +aaf +aJn aXf aJq -bBi +aJq bCs bFa bFa @@ -88772,32 +86066,32 @@ aaa aaa aaa aaf -QoZ +aaa +aaf +aaf +aaT aaf aaZ -Qpk -Qpv -QpE -aaZ +abm cpg acv adi -QpR +adi aaZ aeW -QpV +agQ ahv ahQ -Qqm aiI -ajI -Qqy -akQ -agj -agj -agj -aiX +aiH +ajB +akm +akP +aly +amj +amR anw +anz aov aph aph @@ -88834,22 +86128,22 @@ aZR aZR aZR bft -Qsv -aBa -QsF +bgN +bgN +bgN bmv -QsI +bkI bnT bpg -aaa -bsb -QsT +bqD +bsa +bgO buP bwm bxH byS aJq -Qth +aMh bCs bCs bCs @@ -89029,32 +86323,32 @@ aaa aaa aaa aaf -Qpa +aaa aaf +aaf +aaT +aaa aaZ -Qpl -Qpw -QpF -aaZ +abH acl -cxA +ajC acL -QpS +adi aaZ agp agT ahx ahS aiK -Qqp -Qqr -akm +ajc +ajI +akl akT -aly -QqK -amQ -aiX +aww +alx +amR anw +anz aov apk anw @@ -89091,16 +86385,16 @@ bbm bdh bee bfv -Qsw -aBa +bgN +bih big -aEM -aEM -aGa +bii +bgN +bnV bph bqF bsd -QsU +btG buQ bwn bxI @@ -89286,41 +86580,41 @@ aaa aaa aaa aaf -Qpb +aaa aaf +aaf +abY +aaa aaZ -Qpm -Qpx -QpG -aaZ -QpM +abn +ack adk adK cqG aeX -agt +ago agS agQ -agt +ahR aiJ -aiL +ajc ajI -akl +akk akS -alx -amh -amp -aiX +alw +amk +amR +anw anS aoy -Qrj -Qrm -Qro -Qrp -Qrq -Qrr -Qrs -Qru +apj +anz +anz +anz +anz +anz +anz +awk axB anz anz @@ -89348,19 +86642,19 @@ bcf bdg bed bfv -Qsx -aBa -aBV +bgN +big +bgN bkZ -QsJ +bgN bnU -aHG +bph bqE -QsR -QsV -Qta -Qtd -Qtf +bsc +btF +bph +bsc +btF bvW bAf bBp @@ -89543,14 +86837,14 @@ aaa aaa aaa aaf -Qpc +aaa aaf +aaf +aaT +aaa aaZ -Qpn -Qpy -QpH -aaZ -QpN +abJ +ack acM adQ cwM @@ -89559,16 +86853,16 @@ agr agU ahy ahX -Qqn -aiN -Qqs +aiL +ajc +ajI akq akQ agj agj -agj -aiX -QqZ +amS +anx +anz aoz apm aqd @@ -89605,16 +86899,16 @@ bbm bdh bef bfv -Qsy -aBa -QsG -aEO -QsK +bgN +bii +big +bih +bgN bnV -QsN -QsP +bph +bqF bsf -QsW +btG buS bwp bxK @@ -89800,14 +87094,14 @@ aaa aaa aaa aaf -Qpd +aaa aaf +aaf +aaT +aaa aaZ -Qpo -Qpz -QpI -aaZ -QpO +abI +ack coS aet cxA @@ -89816,17 +87110,17 @@ agt agt ahz aie -agt -aiM -Qqt +aiN +ajc +ajI akp akU alz aml amT -aiX -Qra -Qrg +anw +anz +aoz apl aqc aqc @@ -89862,16 +87156,16 @@ aZR aZR aZR bfw -Qsz -aBa -QsH +bgN +bgN +bgN bjy -QsL +bmw bnW bpi -aaa -bsb -QsX +bqG +bse +bij buR bwo bxJ @@ -90057,14 +87351,14 @@ aaa aaa aaa aaf -Qpe +aaa aaf +aaf +abY +aaa aaZ -Qpp -QpA -QpJ abQ -QpP +ack adj arc blT @@ -90073,17 +87367,17 @@ cml agV cxk aig -Qqo -agn -Qqu -Qqz +aiM +ajc +ajI +akp akV alB amn amV -QqT -anB -Qrh +anw +anz +aoz aod aqf ahT @@ -90119,19 +87413,19 @@ aZR bbm beh bfx -QsA -aBc -aBc +bij +bij +bij bgR -aBc -aBc -QsO -aaa -bsb -QsY -Qtb -Qte -bsb +bij +bij +bij +bij +bsg +aaf +aaf +aaf +aJn aJq aJq bBu @@ -90314,34 +87608,34 @@ aaa aaa aaa aaf -Qpf +aaa aaf +aaf +abY +aaa aaZ -Qpq -ack -QpK abN -QpQ -acF +ack +bkA acF aes avB amN agt -ahB +awN aHp -agn -agn -Qqv -QqA -amS +aIF +ajc +ajI +akp +akQ alA -QqL amm -QqU +amU +anw anT -anT -aod +aoA +apn aqe arf arf @@ -90376,19 +87670,19 @@ bcg aZU beg aYB -QsB -QsE aaf aaf -Qoi +aaf +aaf aaa -Qoi aaa -bsb -bsb -bsb -bsb -bsb +aaa +aaa +aaf +aaa +aaa +aaa +aJn aJq aJq bBt @@ -90571,12 +87865,12 @@ aaa aaa aaa aaf -Qpg +aaa +aaf +aaf +aaT aaf aaZ -Qpr -QpB -QpL aci acm cpA @@ -90593,10 +87887,10 @@ ajJ akr akX alC -QqM -amX -amX +alC amX +anz +anz aoB aod aqe @@ -90633,7 +87927,7 @@ bbp bbp bbp bfz -QsC +aZV aZV aZV aaf @@ -90828,14 +88122,14 @@ aaa aaa aaf aaf +aaf +aaf +aaa +adR +abo aaZ aaZ aaZ -aaZ -QpC -avB -aaZ -aaZ acT adl aaZ @@ -90846,17 +88140,17 @@ ahE aii agn ajd -ajb +ajI ahY -akX -QqG +akW +aiG amo -amX -amX -Qrb -Qri -Qrk -Qrn +amW +anz +anz +aoz +aod +aqe arf apY ate @@ -90890,7 +88184,7 @@ bch bdi bei bfy -bbw +bgS bik aZV aZV @@ -91085,14 +88379,14 @@ aaa aaa aaa aaa +aaf +aaf +aaa abp -Qph -Qpi -Qps -abO -abO +abP +aco acO -abO +abl abO abO afc @@ -91103,14 +88397,14 @@ ahA ahZ adR aiQ -Qqw +ajI akt -QqE -anw -QqN -QqP +akQ +agj +agj +aiX anB -Qrc +anz aoD aod aqe @@ -91342,6 +88636,9 @@ aaa aaa aaa aaa +aaa +aaf +aaa abo abO abO @@ -91349,9 +88646,6 @@ abO abO abO abO -abO -abO -abO afb abo afg @@ -91363,11 +88657,11 @@ ajf ajK aks akY +alx +amp +aiX anA -QqO -QqQ -amo -Qrd +anz aoC aod aqe @@ -91599,15 +88893,15 @@ aaa aaa aaa aaa +aaa +aaf +aaa abp abO -abO -Qpt -QpD acq acq acq -abO +acq aew afe afS @@ -91618,13 +88912,13 @@ aia aiP aiR ajB -QqB -aiX +akv +ala akz alf -QqR -QqV -Qre +aiX +anA +anz aoF apo aqh @@ -91856,11 +89150,11 @@ aaa aaa aaa aaf +aaf +aaf +aaf abo abO -abO -abO -abO acp acP acP @@ -91876,14 +89170,14 @@ adR aiG ajL aku -aiX +akZ alE amq -QqS -QqW -Qrf +aiX +anA +anz aoE -Qrl +aod aqg aun asf @@ -92113,15 +89407,15 @@ aaa aaa aaa aaa +aaa +aaa +aaf abp -aco -Qpj -Qpu abR abP abP abP -abl +abP abp abp abp @@ -92370,9 +89664,9 @@ aaa aaa aaf aaf -abp -abp -abp +aaf +aaf +aaf abq abq abq @@ -93963,7 +91257,7 @@ aCr aCr aJC bYP -bbx +aQg aJC aQg aJC @@ -96271,7 +93565,7 @@ aGI aId aJD aKP -aOL +aMx aNJ aQe aOL @@ -96528,7 +93822,7 @@ aGH aIc aJC aKO -aQc +aMw aNI aMw aOK @@ -96785,7 +94079,7 @@ aGJ aIe aJC aJC -Qsp +aJC aJC aJC aJC @@ -97042,7 +94336,7 @@ aGJ aIe aJE aKQ -aKR +aLU aNu aJC aPw @@ -97813,9 +95107,9 @@ aGL aIe aJC aKS -aKR aMC aJC +aJC aJI aJI aSI @@ -98070,15 +95364,15 @@ aGL aIg aJH aKR -Qsq aMB aJC +aOP +aJI aRA aVz aVz aVz aVz -aVz aYJ aJI bbz @@ -106785,8 +104079,8 @@ aaf aaf aaf aaf -alP -QqX +aaf +aaf alP anf alP @@ -107042,8 +104336,8 @@ aaa aaa aaa aaa -alP -alP +aaa +aaf alP anf alP diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index 2852c76257..70227bf648 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -17251,16 +17251,16 @@ /obj/machinery/newscaster{ pixel_x = -32 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aKz" = ( /obj/structure/chair/stool/bar, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aKA" = ( /obj/structure/chair/stool/bar, /obj/effect/landmark/start/assistant, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aKB" = ( /obj/structure/chair/stool/bar, @@ -17268,7 +17268,7 @@ name = "Station Intercom"; pixel_x = 26 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aKC" = ( /turf/closed/wall, @@ -17824,10 +17824,10 @@ /obj/structure/extinguisher_cabinet{ pixel_x = -26 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aLL" = ( -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aLM" = ( /obj/machinery/airalarm{ @@ -17837,7 +17837,7 @@ /obj/machinery/light{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aLN" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -18478,15 +18478,15 @@ /area/crew_quarters/bar/atrium) "aNg" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aNh" = ( /obj/structure/chair/stool, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aNi" = ( /obj/effect/landmark/event_spawn, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aNj" = ( /obj/effect/spawner/structure/window/reinforced, @@ -19173,12 +19173,12 @@ "aOI" = ( /obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aOJ" = ( /obj/structure/table/wood, /obj/item/storage/pill_bottle/dice, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aOK" = ( /obj/item/reagent_containers/food/condiment/saltshaker{ @@ -19189,12 +19189,12 @@ pixel_x = -8 }, /obj/structure/table/wood, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aOL" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/drinks/soda_cans/cola, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aOM" = ( /obj/structure/table, @@ -19964,7 +19964,7 @@ dir = 5 }, /obj/structure/chair/stool, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aQs" = ( /obj/structure/table/wood, @@ -19972,7 +19972,7 @@ dir = 4 }, /obj/item/reagent_containers/food/drinks/bottle/orangejuice, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aQt" = ( /obj/structure/table/wood, @@ -19980,7 +19980,7 @@ dir = 4 }, /obj/item/reagent_containers/food/snacks/cheesiehonkers, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aQu" = ( /obj/structure/table/wood, @@ -19988,20 +19988,20 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aQv" = ( /obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aQw" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aQx" = ( /obj/machinery/door/firedoor, @@ -20825,7 +20825,7 @@ /area/crew_quarters/bar/atrium) "aSb" = ( /obj/effect/landmark/lightsout, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aSc" = ( /obj/machinery/door/firedoor, @@ -21708,30 +21708,30 @@ "aTH" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/drinks/coffee, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aTI" = ( /obj/structure/table/wood, /obj/item/device/paicard, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aTJ" = ( /obj/structure/table/wood, /obj/item/clothing/head/hardhat/cakehat, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aTK" = ( /obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 6 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aTL" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aTM" = ( /obj/machinery/door/firedoor, @@ -22568,27 +22568,27 @@ "aVq" = ( /obj/structure/chair/stool, /obj/effect/landmark/start/assistant, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aVr" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/snacks/chips, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aVs" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/drinks/soda_cans/dr_gibb, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aVt" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/drinks/britcup, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aVu" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/chair/stool, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aVv" = ( /obj/structure/cable/white{ @@ -23469,13 +23469,13 @@ pixel_x = -26; pixel_y = -26 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aXc" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 1 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aXd" = ( /obj/structure/cable/white{ @@ -24232,7 +24232,7 @@ dir = 4; name = "service camera" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aYF" = ( /obj/machinery/firealarm{ @@ -24242,7 +24242,7 @@ /obj/machinery/light{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aYG" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -25200,21 +25200,21 @@ pixel_x = -32 }, /obj/item/twohanded/required/kirbyplants/random, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "baE" = ( /obj/structure/chair/stool/bar, /obj/structure/disposalpipe/segment{ dir = 6 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "baF" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ dir = 8 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "baG" = ( /obj/structure/extinguisher_cabinet{ @@ -33371,7 +33371,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/turf_decal/bot_white, +/obj/effect/turf_decal/bot, /turf/open/floor/plasteel/vault{ dir = 5 }, @@ -34463,7 +34463,7 @@ /area/security/main) "btw" = ( /obj/effect/landmark/secequipment, -/obj/effect/turf_decal/bot_white, +/obj/effect/turf_decal/bot, /turf/open/floor/plasteel/vault{ dir = 5 }, @@ -35149,7 +35149,7 @@ /obj/machinery/light/small{ dir = 4 }, -/obj/effect/turf_decal/bot_white, +/obj/effect/turf_decal/bot, /turf/open/floor/plasteel/vault{ dir = 5 }, @@ -35781,7 +35781,7 @@ pixel_x = 32 }, /obj/effect/landmark/secequipment, -/obj/effect/turf_decal/bot_white, +/obj/effect/turf_decal/bot, /turf/open/floor/plasteel/vault{ dir = 5 }, @@ -42973,12 +42973,18 @@ /turf/open/floor/plating, /area/security/brig) "bJt" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, /obj/effect/landmark/event_spawn, /turf/open/floor/plasteel/red/side{ dir = 8 }, /area/security/brig) "bJu" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, /turf/open/floor/plasteel/red/side{ dir = 4 }, @@ -42990,6 +42996,9 @@ /obj/structure/cable/white{ icon_state = "2-4" }, +/obj/structure/cable/white{ + icon_state = "4-8" + }, /obj/machinery/door/window/brigdoor/security/cell/westright{ id = "brig1"; name = "Cell 1" @@ -46754,6 +46763,9 @@ }, /area/security/detectives_office) "bRo" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, /turf/open/floor/plasteel/red/side{ dir = 8 }, @@ -46765,6 +46777,9 @@ /obj/structure/cable/white{ icon_state = "2-4" }, +/obj/structure/cable/white{ + icon_state = "4-8" + }, /obj/machinery/door/window/brigdoor/security/cell/westright{ id = "brig2"; name = "Cell 2" @@ -54035,6 +54050,9 @@ }, /area/security/brig) "cfd" = ( +/obj/machinery/computer/secure_data{ + dir = 8 + }, /obj/structure/cable/white{ icon_state = "1-2" }, @@ -54906,15 +54924,15 @@ /turf/open/floor/wood, /area/lawoffice) "cgP" = ( +/obj/structure/cable/white{ + icon_state = "1-2" + }, +/obj/structure/table/reinforced, /obj/machinery/newscaster/security_unit{ pixel_x = -32 }, -/obj/machinery/computer/secure_data{ - dir = 4 - }, -/obj/structure/cable/white{ - icon_state = "1-4" - }, +/obj/item/clipboard, +/obj/item/toy/figure/secofficer, /turf/open/floor/plasteel/red/side{ dir = 8 }, @@ -54923,21 +54941,16 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, -/obj/structure/cable/white{ - icon_state = "4-8" - }, /turf/open/floor/plasteel/neutral, /area/security/brig) "cgR" = ( +/obj/structure/cable/white{ + icon_state = "1-2" + }, +/obj/structure/filingcabinet/chestdrawer, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/structure/cable/white{ - icon_state = "1-4" - }, -/obj/structure/cable/white{ - icon_state = "4-8" - }, /turf/open/floor/plasteel/red/side{ dir = 4 }, @@ -54946,16 +54959,15 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/structure/cable/white{ - icon_state = "4-8" +/turf/open/floor/plasteel/red/corner{ + dir = 1 }, -/turf/open/floor/plasteel, /area/security/brig) "cgT" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/structure/cable/white{ - icon_state = "4-8" + icon_state = "2-4" }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel, /area/security/brig) "cgU" = ( @@ -55744,6 +55756,9 @@ /turf/open/floor/wood, /area/lawoffice) "ciz" = ( +/obj/structure/cable/white{ + icon_state = "1-4" + }, /obj/structure/table/reinforced, /obj/item/paper_bin, /obj/machinery/light/small{ @@ -55758,6 +55773,9 @@ }, /area/security/brig) "ciA" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, /obj/structure/sign/nanotrasen{ pixel_y = -32 }, @@ -55769,38 +55787,57 @@ dir = 1; name = "security camera" }, -/obj/structure/table/reinforced, -/obj/item/clipboard, -/obj/item/toy/figure/secofficer, /turf/open/floor/plasteel/red/side, /area/security/brig) "ciB" = ( +/obj/structure/cable/white{ + icon_state = "1-4" + }, +/obj/structure/cable/white{ + icon_state = "4-8" + }, /obj/structure/extinguisher_cabinet{ pixel_y = -26 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/structure/filingcabinet/chestdrawer, /turf/open/floor/plasteel/red/side{ dir = 6 }, /area/security/brig) "ciC" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/glass_security{ + name = "Security Desk"; + req_access_txt = "63" + }, +/obj/structure/cable/white{ + icon_state = "1-4" + }, +/obj/structure/cable/white{ + icon_state = "4-8" }, -/turf/closed/wall, -/area/security/brig) -"ciD" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /turf/open/floor/plasteel/red/side{ - dir = 10 + dir = 8 }, /area/security/brig) +"ciD" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/red/corner, +/area/security/brig) "ciE" = ( +/obj/structure/cable/white{ + icon_state = "1-8" + }, /obj/structure/chair{ dir = 1 }, @@ -95338,7 +95375,7 @@ dir = 1; pixel_y = -22 }, -/obj/machinery/vending/kink, +/obj/item/twohanded/required/kirbyplants/random, /turf/open/floor/wood{ icon_state = "wood-broken3" }, @@ -105026,30 +105063,6 @@ }, /turf/open/floor/plasteel/dark, /area/library) -"ehQ" = ( -/obj/machinery/vending/kink, -/turf/open/floor/plating, -/area/maintenance/port/fore) -"ehR" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable/white{ - icon_state = "4-8" - }, -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/glass_security{ - name = "Security Desk"; - req_access_txt = "63" - }, -/turf/open/floor/plasteel/red/side{ - dir = 8 - }, -/area/security/brig) -"ehS" = ( -/obj/machinery/vending/kink, -/turf/open/floor/plating, -/area/crew_quarters/abandoned_gambling_den) (1,1,1) = {" aaa @@ -129385,7 +129398,7 @@ dry dta duk dvY -ehS +dod dmi dfY aad @@ -135456,7 +135469,7 @@ alf avr awp axK -ehQ +alg aAb aBk aCv @@ -155027,20 +155040,20 @@ bAi bCa bDZ bnG +bHw +bJs +bLk bgZ -bgZ -bgZ -bgZ -bgZ -bgZ -bgZ +bHw +bJs +bLk bgZ bXB bZK cbw bgZ -bNj -ehR +bgZ +bHz ciC bgZ clx @@ -155546,7 +155559,7 @@ bJu bLm bEe bPp -bkq +bmj bTb bNj bXD diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 8ed9acf09f..8670ead644 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -4648,7 +4648,9 @@ /area/engine/gravity_generator) "aka" = ( /obj/effect/turf_decal/bot_white/right, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 1 + }, /area/engine/gravity_generator) "akb" = ( /obj/structure/sign/securearea{ @@ -4658,11 +4660,15 @@ pixel_y = 32 }, /obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/engine/gravity_generator) "akc" = ( /obj/effect/turf_decal/bot_white/left, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 4 + }, /area/engine/gravity_generator) "akd" = ( /turf/open/space, @@ -5342,7 +5348,9 @@ /area/engine/gravity_generator) "alt" = ( /obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/engine/gravity_generator) "alu" = ( /obj/machinery/light{ @@ -6020,19 +6028,25 @@ dir = 10 }, /obj/effect/turf_decal/bot_white/left, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 4 + }, /area/engine/gravity_generator) "amK" = ( /obj/machinery/gravity_generator/main/station, /obj/effect/turf_decal/bot_white, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 8 + }, /area/engine/gravity_generator) "amL" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 6 }, /obj/effect/turf_decal/bot_white/right, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/vault{ + dir = 1 + }, /area/engine/gravity_generator) "amM" = ( /obj/machinery/camera{ @@ -11672,6 +11686,9 @@ /turf/open/floor/plating, /area/security/brig) "ayx" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, /obj/structure/cable/yellow{ icon_state = "1-8" }, @@ -11695,6 +11712,9 @@ /turf/open/floor/plating, /area/security/brig) "ayz" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, /obj/structure/cable/yellow{ icon_state = "1-8" }, @@ -11708,6 +11728,9 @@ /turf/open/floor/plasteel/red/side, /area/security/brig) "ayA" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, /obj/structure/cable/yellow{ icon_state = "1-8" }, @@ -12206,6 +12229,9 @@ /turf/open/floor/plasteel/floorgrime, /area/security/brig) "azE" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, /turf/open/floor/plasteel/floorgrime, /area/security/brig) "azF" = ( @@ -13015,18 +13041,15 @@ /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 4 }, -/obj/structure/cable/yellow{ - icon_state = "2-4" - }, /turf/open/floor/plasteel/floorgrime, /area/security/brig) "aBh" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, /turf/open/floor/plasteel/floorgrime, /area/security/brig) "aBi" = ( @@ -13639,8 +13662,19 @@ }, /area/security/brig) "aCq" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/glass_security{ + name = "Security Desk"; + req_access_txt = "63" + }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/closed/wall, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel/dark, /area/security/brig) "aCr" = ( /obj/machinery/door/airlock/security{ @@ -14124,6 +14158,12 @@ }, /area/hallway/primary/fore) "aDz" = ( +/obj/structure/sign/securearea{ + desc = "A warning sign which reads 'HIGH VOLTAGE'"; + icon_state = "shock"; + name = "HIGH VOLTAGE"; + pixel_y = 32 + }, /obj/machinery/camera{ c_tag = "Fore Primary Hallway Cells"; dir = 2; @@ -14174,6 +14214,7 @@ /turf/open/floor/plating, /area/security/brig) "aDF" = ( +/obj/machinery/computer/secure_data, /obj/machinery/button/flasher{ id = "secentranceflasher"; name = "Brig Entrance Flash Control"; @@ -14221,13 +14262,16 @@ /turf/open/floor/plasteel/dark, /area/security/brig) "aDG" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable/yellow{ - icon_state = "1-2" +/obj/structure/filingcabinet/chestdrawer{ + pixel_y = 3 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/security/brig) "aDH" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, @@ -14250,9 +14294,6 @@ pixel_x = 29; pixel_y = -2 }, -/obj/structure/filingcabinet/chestdrawer{ - pixel_y = 3 - }, /turf/open/floor/plasteel/dark, /area/security/brig) "aDI" = ( @@ -14917,15 +14958,18 @@ /turf/open/floor/plasteel/dark, /area/security/brig) "aEX" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 1 }, -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, /turf/open/floor/plasteel/dark, /area/security/brig) "aEY" = ( +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, /obj/machinery/airalarm{ dir = 8; pixel_x = 24 @@ -14933,15 +14977,6 @@ /obj/machinery/light/small{ dir = 4 }, -/obj/structure/table, -/obj/item/folder/red{ - pixel_x = 3 - }, -/obj/item/folder/white{ - pixel_x = -4; - pixel_y = 2 - }, -/obj/item/restraints/handcuffs, /turf/open/floor/plasteel/dark, /area/security/brig) "aEZ" = ( @@ -15645,6 +15680,14 @@ /turf/open/floor/plasteel/dark, /area/security/brig) "aGr" = ( +/obj/structure/table, +/obj/item/folder/red{ + pixel_x = 3 + }, +/obj/item/folder/white{ + pixel_x = -4; + pixel_y = 2 + }, /obj/machinery/computer/security/telescreen{ desc = "Used for watching Prison Wing holding areas."; dir = 1; @@ -15652,9 +15695,7 @@ network = list("Prison"); pixel_y = -30 }, -/obj/machinery/computer/secure_data{ - dir = 1 - }, +/obj/item/restraints/handcuffs, /turf/open/floor/plasteel/dark, /area/security/brig) "aGs" = ( @@ -26298,7 +26339,7 @@ }, /area/security/checkpoint/engineering) "bcO" = ( -/obj/machinery/vending/kink, +/obj/structure/easel, /turf/open/floor/plating{ icon_state = "platingdmg3" }, @@ -42471,7 +42512,7 @@ }, /obj/effect/turf_decal/bot_white/right, /turf/open/floor/plasteel/vault{ - dir = 4 + dir = 1 }, /area/gateway) "bJZ" = ( @@ -42483,7 +42524,7 @@ }, /obj/effect/turf_decal/bot_white, /turf/open/floor/plasteel/vault{ - dir = 4 + dir = 8 }, /area/gateway) "bKa" = ( @@ -43193,14 +43234,12 @@ }, /obj/effect/turf_decal/bot_white, /turf/open/floor/plasteel/vault{ - dir = 4 + dir = 8 }, /area/gateway) "bLE" = ( /obj/machinery/gateway/centerstation, -/turf/open/floor/plasteel/vault{ - dir = 4 - }, +/turf/open/floor/plasteel/dark, /area/gateway) "bLF" = ( /obj/machinery/gateway{ @@ -43208,7 +43247,7 @@ }, /obj/effect/turf_decal/bot_white, /turf/open/floor/plasteel/vault{ - dir = 4 + dir = 8 }, /area/gateway) "bLG" = ( @@ -44084,7 +44123,7 @@ }, /obj/effect/turf_decal/bot_white, /turf/open/floor/plasteel/vault{ - dir = 4 + dir = 8 }, /area/gateway) "bNr" = ( @@ -44093,7 +44132,7 @@ }, /obj/effect/turf_decal/bot_white/right, /turf/open/floor/plasteel/vault{ - dir = 4 + dir = 1 }, /area/gateway) "bNs" = ( @@ -44699,26 +44738,20 @@ /turf/open/floor/plating, /area/gateway) "bOK" = ( -/turf/open/floor/plasteel/vault{ - dir = 4 - }, +/turf/open/floor/plasteel/vault, /area/gateway) "bOL" = ( /obj/structure/cable/yellow{ icon_state = "1-2" }, /obj/effect/landmark/event_spawn, -/turf/open/floor/plasteel/vault{ - dir = 4 - }, +/turf/open/floor/plasteel/vault, /area/gateway) "bOM" = ( /obj/machinery/light{ dir = 4 }, -/turf/open/floor/plasteel/vault{ - dir = 4 - }, +/turf/open/floor/plasteel/vault, /area/gateway) "bON" = ( /obj/structure/sign/securearea{ @@ -59640,10 +59673,10 @@ /turf/open/space, /area/space/nearstation) "ctn" = ( +/obj/machinery/vending/cigarette, /obj/effect/turf_decal/stripes/line{ dir = 1 }, -/obj/machinery/vending/kink, /turf/open/floor/plating, /area/maintenance/port/aft) "cto" = ( @@ -75695,7 +75728,7 @@ /turf/open/floor/plating, /area/maintenance/port) "dbl" = ( -/obj/machinery/vending/kink, +/obj/structure/easel, /turf/open/floor/plating, /area/maintenance/starboard/aft) "dbm" = ( @@ -79926,16 +79959,12 @@ /turf/open/floor/plating, /area/security/brig) "dBH" = ( +/obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/glass_security{ - name = "Security Desk"; - req_access_txt = "63" - }, /obj/structure/cable/yellow{ - icon_state = "1-2" + icon_state = "0-4" }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plating, /area/security/brig) "dBI" = ( /obj/effect/spawner/structure/window/reinforced, @@ -80087,6 +80116,9 @@ }, /area/maintenance/starboard/fore) "dCj" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, /obj/effect/landmark/event_spawn, /turf/open/floor/plasteel/floorgrime, /area/security/brig) @@ -105573,7 +105605,7 @@ awZ ayw azD aAY -ajm +aCk aDw aDC aGb @@ -105830,8 +105862,8 @@ axa ayx azE azE -ajm -aDw +aCl +aDx aEK aGc aHx @@ -106087,7 +106119,7 @@ axb ayy azF aAZ -ajm +aCm aDw aEL aGd @@ -106345,7 +106377,7 @@ ahx ahx ahx ajm -aDw +aDy aEM aGe aHx @@ -106601,7 +106633,7 @@ axd ayw azG aAY -ajm +aCk aDw aEN aGf @@ -106858,8 +106890,8 @@ axe ayz dCj azE -ajm -aDw +aCl +aDx dCo aGg aHx @@ -107115,7 +107147,7 @@ axb ayy azF aBa -ajm +aCm aDw aEO aGh @@ -107629,7 +107661,7 @@ axd ayw azH aAY -ajm +aCk aDw aEO aGg @@ -107886,8 +107918,8 @@ axa ayA azE azE -ajm -aDw +aCl +aDx aEQ aGj aHz @@ -108143,7 +108175,7 @@ axg ayy azF aBb -ajm +aCm aDw aEN aGk @@ -109685,7 +109717,7 @@ axm aiq azL aBf -ahx +ajm aDF aEW aGq diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm index ffda1f471d..8f42b5e3b6 100644 --- a/_maps/map_files/OmegaStation/OmegaStation.dmm +++ b/_maps/map_files/OmegaStation/OmegaStation.dmm @@ -10253,27 +10253,27 @@ /obj/item/twohanded/required/kirbyplants{ icon_state = "plant-21" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "asf" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "asg" = ( -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "ash" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "asi" = ( /obj/item/twohanded/required/kirbyplants{ icon_state = "plant-22" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "asj" = ( /obj/machinery/vending/cola, @@ -11338,16 +11338,16 @@ }, /obj/structure/table/wood, /obj/item/kitchen/fork, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aud" = ( /obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aue" = ( /obj/structure/chair/stool/bar, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "auf" = ( /obj/structure/table/reinforced, @@ -11855,7 +11855,7 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "avg" = ( /obj/structure/table/wood, @@ -11863,7 +11863,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "avh" = ( /obj/structure/chair/stool, @@ -11871,20 +11871,20 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "avi" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "avj" = ( /obj/structure/chair/stool/bar, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "avk" = ( /obj/structure/table/reinforced, @@ -12413,32 +12413,32 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "awl" = ( /obj/structure/table/wood, /obj/item/storage/bag/tray, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "awm" = ( /obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "awn" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "awo" = ( /obj/structure/chair/stool/bar, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "awp" = ( /obj/structure/table/reinforced, @@ -12765,7 +12765,7 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "awU" = ( /obj/structure/chair/stool, @@ -12776,7 +12776,7 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "awV" = ( /obj/structure/table/wood, @@ -12784,13 +12784,13 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "awW" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "awX" = ( /obj/structure/table/reinforced, @@ -13230,20 +13230,20 @@ /obj/structure/cable/white{ icon_state = "1-4" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "axP" = ( /obj/structure/cable/white{ icon_state = "4-8" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "axQ" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable/white{ icon_state = "4-8" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "axR" = ( /obj/structure/cable/white{ @@ -13564,14 +13564,6 @@ pixel_x = 32 }, /obj/item/bedsheet/blue, -/obj/machinery/button/door{ - id = "Dorm3"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_y = -25; - req_access_txt = "0"; - specialfunctions = 4 - }, /turf/open/floor/plasteel/grimy, /area/crew_quarters/dorms) "ayB" = ( @@ -13583,14 +13575,6 @@ pixel_x = 32 }, /obj/item/bedsheet/red, -/obj/machinery/button/door{ - id = "Dorm4"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_y = -25; - req_access_txt = "0"; - specialfunctions = 4 - }, /turf/open/floor/carpet, /area/crew_quarters/dorms) "ayD" = ( @@ -13653,24 +13637,24 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "ayK" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "ayL" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "ayM" = ( /obj/machinery/holopad, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "ayN" = ( /obj/item/storage/fancy/cigarettes/cigars{ @@ -14066,7 +14050,6 @@ "azD" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock{ - id_tag = "Dorm3"; name = "Cabin" }, /obj/effect/turf_decal/stripes/line{ @@ -14136,7 +14119,7 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "azK" = ( /obj/structure/table/wood, @@ -14144,7 +14127,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "azL" = ( /obj/structure/closet/crate/bin, @@ -14154,7 +14137,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "azM" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -14632,7 +14615,7 @@ /obj/structure/cable/white{ icon_state = "0-4" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aAO" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -14651,7 +14634,7 @@ /obj/structure/cable/white{ icon_state = "1-4" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aAP" = ( /obj/item/reagent_containers/food/condiment/saltshaker{ @@ -14667,7 +14650,7 @@ /obj/structure/cable/white{ icon_state = "4-8" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aAQ" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ @@ -14676,7 +14659,7 @@ /obj/structure/cable/white{ icon_state = "4-8" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aAR" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -14685,7 +14668,7 @@ /obj/structure/cable/white{ icon_state = "4-8" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aAS" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ @@ -14694,7 +14677,7 @@ /obj/structure/cable/white{ icon_state = "4-8" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aAT" = ( /obj/machinery/door/airlock/maintenance_hatch{ @@ -15269,12 +15252,12 @@ /obj/machinery/light{ dir = 8 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aBZ" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/snacks/cheesiehonkers, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aCa" = ( /obj/machinery/light{ @@ -15283,7 +15266,7 @@ /obj/item/twohanded/required/kirbyplants{ icon_state = "plant-22" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aCb" = ( /obj/machinery/status_display, @@ -15775,7 +15758,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 10 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aCV" = ( /obj/structure/table/reinforced, @@ -16100,14 +16083,6 @@ pixel_x = 32 }, /obj/item/bedsheet/brown, -/obj/machinery/button/door{ - id = "Dorm1"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_y = 25; - req_access_txt = "0"; - specialfunctions = 4 - }, /turf/open/floor/wood, /area/crew_quarters/dorms) "aDI" = ( @@ -16116,14 +16091,6 @@ pixel_x = 32 }, /obj/item/bedsheet/black, -/obj/machinery/button/door{ - id = "Dorm2"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_y = 25; - req_access_txt = "0"; - specialfunctions = 4 - }, /turf/open/floor/plasteel/grimy, /area/crew_quarters/dorms) "aDJ" = ( @@ -16205,21 +16172,21 @@ /obj/structure/cable/white{ icon_state = "1-8" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aDP" = ( /obj/effect/landmark/xmastree, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aDQ" = ( /obj/structure/chair/stool/bar, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aDR" = ( /obj/structure/table/reinforced, @@ -16684,26 +16651,28 @@ /turf/open/floor/plasteel/neutral/corner, /area/hallway/primary/central) "aEK" = ( +/obj/machinery/vending/clothing, /obj/machinery/firealarm{ dir = 8; pixel_x = -24 }, -/obj/structure/closet/crate/bin, /turf/open/floor/plasteel/vault{ dir = 5 }, /area/crew_quarters/dorms) "aEL" = ( +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-21" + }, /obj/machinery/status_display{ pixel_y = -32 }, -/obj/machinery/vending/kink, /turf/open/floor/plasteel/vault{ dir = 5 }, /area/crew_quarters/dorms) "aEM" = ( -/obj/machinery/vending/clothing, +/obj/structure/closet/crate/bin, /turf/open/floor/plasteel/vault{ dir = 5 }, @@ -16826,12 +16795,12 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aEX" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/snacks/chips, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aEY" = ( /obj/structure/table/reinforced, @@ -17299,7 +17268,7 @@ dir = 4; network = list("MINE") }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aFO" = ( /obj/structure/table/wood, @@ -17307,14 +17276,14 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aFP" = ( /obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aFQ" = ( /obj/structure/table/reinforced, @@ -17791,7 +17760,7 @@ /obj/structure/cable/white{ icon_state = "2-8" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aGO" = ( /obj/item/reagent_containers/food/condiment/saltshaker{ @@ -17806,7 +17775,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aGP" = ( /obj/structure/chair/stool, @@ -17814,7 +17783,7 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aGQ" = ( /obj/machinery/holopad, @@ -17822,7 +17791,7 @@ name = "Station Intercom"; pixel_x = 28 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aGR" = ( /obj/machinery/vending/dinnerware, @@ -18439,7 +18408,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aHS" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ @@ -18448,12 +18417,12 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aHT" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/drinks/coffee, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aHU" = ( /obj/item/twohanded/required/kirbyplants{ @@ -18462,7 +18431,7 @@ /obj/structure/sign/poster/random{ pixel_x = 32 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aHV" = ( /obj/machinery/status_display, @@ -18969,7 +18938,7 @@ pixel_x = 32 }, /obj/structure/closet/crate/bin, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aIR" = ( /obj/structure/closet/secure_closet/freezer/meat, @@ -19557,7 +19526,7 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aJX" = ( /obj/machinery/vending/cola, @@ -20188,7 +20157,7 @@ pixel_x = -32; pixel_y = -32 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aLg" = ( /obj/machinery/vending/snack, @@ -20735,7 +20704,7 @@ /obj/machinery/light{ dir = 8 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aMu" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -20745,7 +20714,7 @@ /obj/structure/cable/white{ icon_state = "2-4" }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "aMv" = ( /obj/effect/decal/cleanable/dirt, @@ -21750,27 +21719,37 @@ /obj/item/twohanded/required/kirbyplants{ icon_state = "plant-21" }, -/turf/open/floor/plasteel/yellowsiding, +/turf/open/floor/plasteel/redyellow/side{ + dir = 9 + }, /area/hallway/primary/central) "aOn" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable/white{ icon_state = "1-2" }, -/turf/open/floor/plasteel/stairs/left, +/turf/open/floor/plasteel/redyellow/side{ + dir = 1 + }, /area/hallway/primary/central) "aOo" = ( -/turf/open/floor/plasteel/stairs/medium, +/turf/open/floor/plasteel/redyellow/side{ + dir = 1 + }, /area/hallway/primary/central) "aOp" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/stairs/right, +/turf/open/floor/plasteel/redyellow/side{ + dir = 1 + }, /area/hallway/primary/central) "aOq" = ( /obj/item/twohanded/required/kirbyplants{ icon_state = "plant-22" }, -/turf/open/floor/plasteel/yellowsiding, +/turf/open/floor/plasteel/redyellow/side{ + dir = 5 + }, /area/hallway/primary/central) "aOr" = ( /obj/structure/sign/directions/engineering{ @@ -33217,7 +33196,7 @@ c_tag = "Central Diner 4"; dir = 1 }, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "blk" = ( /obj/machinery/camera{ @@ -34434,7 +34413,7 @@ dir = 4 }, /obj/effect/landmark/event_spawn, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "bxH" = ( /obj/effect/decal/cleanable/dirt, @@ -34463,7 +34442,7 @@ /area/crew_quarters/dorms) "bxL" = ( /obj/effect/landmark/event_spawn, -/turf/open/floor/plasteel/bar, +/turf/open/floor/plasteel/redyellow, /area/crew_quarters/bar/atrium) "bxM" = ( /obj/effect/landmark/event_spawn, @@ -34691,55 +34670,6 @@ /obj/machinery/rnd/protolathe/department/medical, /turf/closed/wall, /area/medical/medbay/zone3) -"swv" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock{ - id_tag = "Dorm4"; - name = "Cabin" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) -"sww" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock{ - id_tag = "Dorm1"; - name = "Cabin" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) -"swx" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock{ - id_tag = "Dorm2"; - name = "Cabin" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) -"swy" = ( -/obj/effect/decal/cleanable/dirt, -/obj/machinery/vending/kink, -/turf/open/floor/plasteel/vault{ - dir = 8 - }, -/area/maintenance/port) (1,1,1) = {" aaa @@ -67260,7 +67190,7 @@ aZp bak bbc bbQ -swy +bcF bdD beu baj @@ -67517,7 +67447,7 @@ aZq bal bbd bbR -bbR +bcG bdE bev baj @@ -72372,7 +72302,7 @@ ayz azD aAH aBQ -sww +azD aDG aEO awQ @@ -73140,10 +73070,10 @@ apI awQ axJ ayB -swv +azD aAH aBS -swx +azD ayz aEQ awQ diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index 7eb9a7ac7a..95206039d5 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -2864,7 +2864,6 @@ "aiY" = ( /obj/structure/table, /obj/item/device/flashlight/lamp, -/obj/item/storage/box/mousetraps, /turf/open/floor/plating, /area/maintenance/department/security/brig) "aiZ" = ( @@ -3149,7 +3148,7 @@ /turf/open/space, /area/space/nearstation) "ajB" = ( -/obj/machinery/vending/kink, +/obj/item/storage/box/mousetraps, /turf/open/floor/plating, /area/maintenance/department/security/brig) "ajC" = ( @@ -47229,7 +47228,7 @@ /turf/open/floor/plasteel/dark, /area/library) "clm" = ( -/obj/machinery/vending/kink, +/obj/structure/closet/crate/bin, /turf/open/floor/plasteel/dark, /area/library) "cln" = ( @@ -51357,18 +51356,6 @@ /obj/machinery/vending/games, /turf/open/floor/plasteel/dark, /area/library) -"cCX" = ( -/obj/machinery/vending/kink, -/turf/open/floor/plating, -/area/maintenance/department/crew_quarters/dorms) -"cCY" = ( -/obj/machinery/vending/kink, -/turf/open/floor/plating, -/area/maintenance/department/engine) -"cCZ" = ( -/obj/machinery/vending/kink, -/turf/open/floor/plating, -/area/maintenance/department/engine) (1,1,1) = {" aaa @@ -73873,7 +73860,7 @@ bvb bDj bEo bva -cCY +bva bHQ bJg bKl @@ -74129,7 +74116,7 @@ bnv bnv bDi bmf -bva +bsn bva bHS bJh @@ -79028,7 +79015,7 @@ cCF cCH bTn bPB -cCZ +bDi bVC bQj bPA @@ -88701,7 +88688,7 @@ aaa aaa aaa aiU -cCX +ajv aju ajt alQ diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm index 5a834b1f87..50055ad67c 100644 --- a/code/__DEFINES/DNA.dm +++ b/code/__DEFINES/DNA.dm @@ -127,7 +127,7 @@ #define TOXINLOVER 24 #define DIGITIGRADE 25 //Uses weird leg sprites. Optional for Lizards, required for ashwalkers. Don't give it to other races unless you make sprites for this (see human_parts_greyscale.dmi) #define NO_UNDERWEAR 26 -#define NOLIVER 27 +#define NOLIVER 27 #define NOSTOMACH 28 #define NO_DNA_COPY 29 #define DRINKSBLOOD 30 diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm index 65d028ea34..ded699c69d 100644 --- a/code/__DEFINES/admin.dm +++ b/code/__DEFINES/admin.dm @@ -1,79 +1,5 @@ //A set of constants used to determine which type of mute an admin wishes to apply: //Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO etc = (MUTE_IC << 1) -//Therefore there needs to be a gap between the flags_1 for the automute flags_1 -#define MUTE_IC 1 -#define MUTE_OOC 2 -#define MUTE_PRAY 4 -#define MUTE_ADMINHELP 8 -#define MUTE_DEADCHAT 16 -#define MUTE_ALL 31 - -//Some constants for DB_Ban -#define BANTYPE_PERMA 1 -#define BANTYPE_TEMP 2 -#define BANTYPE_JOB_PERMA 3 -#define BANTYPE_JOB_TEMP 4 -#define BANTYPE_ANY_FULLBAN 5 //used to locate stuff to unban. - -#define BANTYPE_ADMIN_PERMA 7 -#define BANTYPE_ADMIN_TEMP 8 -#define BANTYPE_ANY_JOB 9 //used to remove jobbans - -//Please don't edit these values without speaking to Errorage first ~Carn -//Admin Permissions -#define R_BUILDMODE 1 -#define R_ADMIN 2 -#define R_BAN 4 -#define R_FUN 8 -#define R_SERVER 16 -#define R_DEBUG 32 -#define R_POSSESS 64 -#define R_PERMISSIONS 128 -#define R_STEALTH 256 -#define R_POLL 512 -#define R_VAREDIT 1024 -#define R_SOUNDS 2048 -#define R_SPAWN 4096 - -#if DM_VERSION > 512 -#error Remove the flag below , its been long enough -#endif -//legacy , remove post 512, it was replaced by R_POLL -#define R_REJUVINATE 2 - -#define R_MAXPERMISSION 4096 //This holds the maximum value for a permission. It is used in iteration, so keep it updated. - -#define ADMIN_QUE(user) "(?)" -#define ADMIN_FLW(user) "(FLW)" -#define ADMIN_PP(user) "(PP)" -#define ADMIN_VV(atom) "(VV)" -#define ADMIN_SM(user) "(SM)" -#define ADMIN_TP(user) "(TP)" -#define ADMIN_KICK(user) "(KICK)" -#define ADMIN_CENTCOM_REPLY(user) "(RPLY)" -#define ADMIN_SYNDICATE_REPLY(user) "(RPLY)" -#define ADMIN_SC(user) "(SC)" -#define ADMIN_SMITE(user) "(SMITE)" -#define ADMIN_LOOKUP(user) "[key_name_admin(user)][ADMIN_QUE(user)]" -#define ADMIN_LOOKUPFLW(user) "[key_name_admin(user)][ADMIN_QUE(user)] [ADMIN_FLW(user)]" -#define ADMIN_SET_SD_CODE "(SETCODE)" -#define ADMIN_FULLMONTY_NONAME(user) "[ADMIN_QUE(user)] [ADMIN_PP(user)] [ADMIN_VV(user)] [ADMIN_SM(user)] [ADMIN_FLW(user)] [ADMIN_TP(user)] [ADMIN_INDIVIDUALLOG(user)] [ADMIN_SMITE(user)]" -#define ADMIN_FULLMONTY(user) "[key_name_admin(user)] [ADMIN_FULLMONTY_NONAME(user)]" -#define ADMIN_JMP(src) "(JMP)" -#define COORD(src) "[src ? "([src.x],[src.y],[src.z])" : "nonexistent location"]" -#define ADMIN_COORDJMP(src) "[src ? "[COORD(src)] [ADMIN_JMP(src)]" : "nonexistent location"]" -#define ADMIN_INDIVIDUALLOG(user) "(LOGS)" - -#define ADMIN_PUNISHMENT_LIGHTNING "Lightning bolt" -#define ADMIN_PUNISHMENT_BRAINDAMAGE "Brain damage" -#define ADMIN_PUNISHMENT_GIB "Gib" -#define ADMIN_PUNISHMENT_BSA "Bluespace Artillery Device" - -#define AHELP_ACTIVE 1 -#define AHELP_CLOSED 2 -#define AHELP_RESOLVED 3 -//A set of constants used to determine which type of mute an admin wishes to apply: -//Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO etc = (MUTE_IC << 1) //Therefore there needs to be a gap between the flags for the automute flags #define MUTE_IC 1 #define MUTE_OOC 2 diff --git a/code/__DEFINES/clockcult.dm b/code/__DEFINES/clockcult.dm index d51dbfd047..7451c42cab 100644 --- a/code/__DEFINES/clockcult.dm +++ b/code/__DEFINES/clockcult.dm @@ -6,7 +6,6 @@ #define HIEROPHANT_ANSIBLE "hierophant_ansible" //Use this for construction-related scripture! GLOBAL_VAR_INIT(clockwork_construction_value, 0) //The total value of all structures built by the clockwork cult -GLOBAL_VAR_INIT(clockwork_caches, 0) //How many clockwork caches exist in the world (not each individual) GLOBAL_VAR_INIT(clockwork_vitality, 0) //How much Vitality is stored, total GLOBAL_VAR_INIT(clockwork_power, 0) //How many watts of power are globally available to the clockwork cult diff --git a/code/__DEFINES/configuration.dm b/code/__DEFINES/configuration.dm index 3db0ca24c2..c4ef8e6606 100644 --- a/code/__DEFINES/configuration.dm +++ b/code/__DEFINES/configuration.dm @@ -1,8 +1,6 @@ //config files -#define CONFIG_DEF(X) /datum/config_entry/##X { resident_file = CURRENT_RESIDENT_FILE }; /datum/config_entry/##X #define CONFIG_GET(X) global.config.Get(/datum/config_entry/##X) #define CONFIG_SET(X, Y) global.config.Set(/datum/config_entry/##X, ##Y) -#define CONFIG_TWEAK(X) /datum/config_entry/##X #define CONFIG_MAPS_FILE "maps.txt" diff --git a/code/__DEFINES/inventory.dm b/code/__DEFINES/inventory.dm index a1842648ac..d2de6f9100 100644 --- a/code/__DEFINES/inventory.dm +++ b/code/__DEFINES/inventory.dm @@ -86,7 +86,7 @@ . = SLOT_POCKET -//Bit flags_1 for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses. +//Bit flags for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses. #define HIDEGLOVES 1 #define HIDESUITSTORAGE 2 #define HIDEJUMPSUIT 4 //these first four are only used in exterior suits @@ -134,17 +134,17 @@ #define THERMAL_PROTECTION_HAND_LEFT 0.025 #define THERMAL_PROTECTION_HAND_RIGHT 0.025 -//flags_1 for female outfits: How much the game can safely "take off" the uniform without it looking weird +//flags for female outfits: How much the game can safely "take off" the uniform without it looking weird #define NO_FEMALE_UNIFORM 0 #define FEMALE_UNIFORM_FULL 1 #define FEMALE_UNIFORM_TOP 2 -//flags_1 for alternate styles: These are hard sprited so don't set this if you didn't put the effort in +//flags for alternate styles: These are hard sprited so don't set this if you didn't put the effort in #define NORMAL_STYLE 0 #define ALT_STYLE 1 #define DIGITIGRADE_STYLE 2 -//flags_1 for outfits that have mutantrace variants (try not to use this): Currently only needed if you're trying to add tight fitting bootyshorts +//flags for outfits that have mutantrace variants (try not to use this): Currently only needed if you're trying to add tight fitting bootyshorts #define NO_MUTANTRACE_VARIATION 0 #define MUTANTRACE_VARIATION 1 @@ -152,9 +152,9 @@ #define FULL_DIGITIGRADE 1 #define SQUISHED_DIGITIGRADE 2 -//flags_1 for covering body parts +//flags for covering body parts #define GLASSESCOVERSEYES 1 -#define MASKCOVERSEYES 2 // get rid of some of the other retardation in these flags_1 +#define MASKCOVERSEYES 2 // get rid of some of the other retardation in these flags #define HEADCOVERSEYES 4 // feel free to realloc these numbers for other purposes #define MASKCOVERSMOUTH 8 // on other items, these are just for mask/head #define HEADCOVERSMOUTH 16 @@ -199,7 +199,8 @@ GLOBAL_LIST_INIT(detective_vest_allowed, typecacheof(list( /obj/item/reagent_containers/spray/pepper, /obj/item/restraints/handcuffs, /obj/item/storage/fancy/cigarettes, - /obj/item/tank/internals/emergency_oxygen))) + /obj/item/tank/internals/emergency_oxygen, + /obj/item/tank/internals/plasmaman))) GLOBAL_LIST_INIT(security_vest_allowed, typecacheof(list( /obj/item/ammo_box, @@ -212,7 +213,8 @@ GLOBAL_LIST_INIT(security_vest_allowed, typecacheof(list( /obj/item/melee/classic_baton/telescopic, /obj/item/reagent_containers/spray/pepper, /obj/item/restraints/handcuffs, - /obj/item/tank/internals/emergency_oxygen))) + /obj/item/tank/internals/emergency_oxygen, + /obj/item/tank/internals/plasmaman))) GLOBAL_LIST_INIT(security_wintercoat_allowed, typecacheof(list( /obj/item/ammo_box, @@ -227,4 +229,5 @@ GLOBAL_LIST_INIT(security_wintercoat_allowed, typecacheof(list( /obj/item/reagent_containers/spray/pepper, /obj/item/restraints/handcuffs, /obj/item/tank/internals/emergency_oxygen, + /obj/item/tank/internals/plasmaman, /obj/item/toy))) diff --git a/code/__DEFINES/preferences.dm b/code/__DEFINES/preferences.dm index b6133df287..d7f332eacb 100644 --- a/code/__DEFINES/preferences.dm +++ b/code/__DEFINES/preferences.dm @@ -1,52 +1,52 @@ - -//Preference toggles -#define SOUND_ADMINHELP 1 -#define SOUND_MIDI 2 -#define SOUND_AMBIENCE 4 -#define SOUND_LOBBY 8 -#define MEMBER_PUBLIC 16 -#define INTENT_STYLE 32 -#define MIDROUND_ANTAG 64 -#define SOUND_INSTRUMENTS 128 -#define SOUND_SHIP_AMBIENCE 256 -#define SOUND_PRAYERS 512 -#define ANNOUNCE_LOGIN 1024 -#define SOUND_ANNOUNCEMENTS 2048 -#define DISABLE_DEATHRATTLE 4096 -#define DISABLE_ARRIVALRATTLE 8192 - -#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|MEMBER_PUBLIC|INTENT_STYLE|MIDROUND_ANTAG|SOUND_INSTRUMENTS|SOUND_SHIP_AMBIENCE|SOUND_PRAYERS|SOUND_ANNOUNCEMENTS) - -//Chat toggles -#define CHAT_OOC 1 -#define CHAT_DEAD 2 -#define CHAT_GHOSTEARS 4 -#define CHAT_GHOSTSIGHT 8 -#define CHAT_PRAYER 16 -#define CHAT_RADIO 32 -#define CHAT_PULLR 64 -#define CHAT_GHOSTWHISPER 128 -#define CHAT_GHOSTPDA 256 -#define CHAT_GHOSTRADIO 512 -#define CHAT_LOOC 1024 - -#define TOGGLES_DEFAULT_CHAT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_PULLR|CHAT_GHOSTWHISPER|CHAT_GHOSTPDA|CHAT_GHOSTRADIO|CHAT_LOOC) - -#define PARALLAX_INSANE -1 //for show offs -#define PARALLAX_HIGH 0 //default. -#define PARALLAX_MED 1 -#define PARALLAX_LOW 2 -#define PARALLAX_DISABLE 3 //this option must be the highest number - -#define PARALLAX_DELAY_DEFAULT world.tick_lag -#define PARALLAX_DELAY_MED 1 -#define PARALLAX_DELAY_LOW 2 - -#define SEC_DEPT_NONE "None" -#define SEC_DEPT_RANDOM "Random" -#define SEC_DEPT_ENGINEERING "Engineering" -#define SEC_DEPT_MEDICAL "Medical" -#define SEC_DEPT_SCIENCE "Science" + +//Preference toggles +#define SOUND_ADMINHELP 1 +#define SOUND_MIDI 2 +#define SOUND_AMBIENCE 4 +#define SOUND_LOBBY 8 +#define MEMBER_PUBLIC 16 +#define INTENT_STYLE 32 +#define MIDROUND_ANTAG 64 +#define SOUND_INSTRUMENTS 128 +#define SOUND_SHIP_AMBIENCE 256 +#define SOUND_PRAYERS 512 +#define ANNOUNCE_LOGIN 1024 +#define SOUND_ANNOUNCEMENTS 2048 +#define DISABLE_DEATHRATTLE 4096 +#define DISABLE_ARRIVALRATTLE 8192 + +#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|MEMBER_PUBLIC|INTENT_STYLE|MIDROUND_ANTAG|SOUND_INSTRUMENTS|SOUND_SHIP_AMBIENCE|SOUND_PRAYERS|SOUND_ANNOUNCEMENTS) + +//Chat toggles +#define CHAT_OOC 1 +#define CHAT_DEAD 2 +#define CHAT_GHOSTEARS 4 +#define CHAT_GHOSTSIGHT 8 +#define CHAT_PRAYER 16 +#define CHAT_RADIO 32 +#define CHAT_PULLR 64 +#define CHAT_GHOSTWHISPER 128 +#define CHAT_GHOSTPDA 256 +#define CHAT_GHOSTRADIO 512 +#define CHAT_LOOC 1024 + +#define TOGGLES_DEFAULT_CHAT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_PULLR|CHAT_GHOSTWHISPER|CHAT_GHOSTPDA|CHAT_GHOSTRADIO) + +#define PARALLAX_INSANE -1 //for show offs +#define PARALLAX_HIGH 0 //default. +#define PARALLAX_MED 1 +#define PARALLAX_LOW 2 +#define PARALLAX_DISABLE 3 //this option must be the highest number + +#define PARALLAX_DELAY_DEFAULT world.tick_lag +#define PARALLAX_DELAY_MED 1 +#define PARALLAX_DELAY_LOW 2 + +#define SEC_DEPT_NONE "None" +#define SEC_DEPT_RANDOM "Random" +#define SEC_DEPT_ENGINEERING "Engineering" +#define SEC_DEPT_MEDICAL "Medical" +#define SEC_DEPT_SCIENCE "Science" #define SEC_DEPT_SUPPLY "Supply" // Playtime tracking system, see jobs_exp.dm diff --git a/code/__DEFINES/radio.dm b/code/__DEFINES/radio.dm index edacfb836a..e262aa2df7 100644 --- a/code/__DEFINES/radio.dm +++ b/code/__DEFINES/radio.dm @@ -1,5 +1,55 @@ -#define MIN_FREE_FREQ 1201 -#define MAX_FREE_FREQ 1599 +// Radios use a large variety of predefined frequencies. -#define MIN_FREQ 1441 -#define MAX_FREQ 1489 \ No newline at end of file +#define MIN_FREE_FREQ 1201 // ------------------------------------------------- +// Frequencies are always odd numbers and range from 1201 to 1599. + +#define FREQ_SYNDICATE 1213 // Nuke op comms frequency, dark brown +#define FREQ_CTF_RED 1215 // CTF red team comms frequency, red +#define FREQ_CTF_BLUE 1217 // CTF blue team comms frequency, blue +#define FREQ_CENTCOM 1337 // CentCom comms frequency, gray +#define FREQ_SUPPLY 1347 // Supply comms frequency, light brown +#define FREQ_SERVICE 1349 // Service comms frequency, green +#define FREQ_SCIENCE 1351 // Science comms frequency, plum +#define FREQ_COMMAND 1353 // Command comms frequency, gold +#define FREQ_MEDICAL 1355 // Medical comms frequency, soft blue +#define FREQ_ENGINEERING 1357 // Engineering comms frequency, orange +#define FREQ_SECURITY 1359 // Security comms frequency, red + +#define FREQ_STATUS_DISPLAYS 1435 +#define FREQ_ATMOS_ALARMS 1437 // air alarms <-> alert computers +#define FREQ_ATMOS_CONTROL 1439 // air alarms <-> vents and scrubbers + +#define MIN_FREQ 1441 // ------------------------------------------------------ +// Only the 1441 to 1489 range is freely available for general conversation. +// This represents 1/8th of the available spectrum. + +#define FREQ_ATMOS_STORAGE 1441 +#define FREQ_NAV_BEACON 1445 +#define FREQ_AI_PRIVATE 1447 // AI private comms frequency, magenta +#define FREQ_PRESSURE_PLATE 1447 +#define FREQ_AIRLOCK_CONTROL 1449 +#define FREQ_ELECTROPACK 1449 +#define FREQ_MAGNETS 1449 +#define FREQ_LOCATOR_IMPLANT 1451 +#define FREQ_SIGNALER 1457 // the default for new signalers +#define FREQ_COMMON 1459 // Common comms frequency, dark green + +#define MAX_FREQ 1489 // ------------------------------------------------------ + +#define MAX_FREE_FREQ 1599 // ------------------------------------------------- + +// Transmission types. +#define TRANSMISSION_WIRE 0 // some sort of wired connection, not used +#define TRANSMISSION_RADIO 1 // electromagnetic radiation (default) +#define TRANSMISSION_SUBSPACE 2 // subspace transmission (headsets only) + +// Filter types, used as an optimization to avoid unnecessary proc calls. +#define RADIO_TO_AIRALARM "to_airalarm" +#define RADIO_FROM_AIRALARM "from_airalarm" +#define RADIO_SIGNALER "signaler" +#define RADIO_ATMOSIA "atmosia" +#define RADIO_NAVBEACONS "navbeacons" +#define RADIO_AIRLOCK "airlock" +#define RADIO_MAGNETS "magnets" + +#define DEFAULT_SIGNALER_CODE 30 diff --git a/code/__DEFINES/research.dm b/code/__DEFINES/research.dm index 14e6798528..bb2e232886 100644 --- a/code/__DEFINES/research.dm +++ b/code/__DEFINES/research.dm @@ -1,4 +1,8 @@ +#define RDCONSOLE_UI_MODE_NORMAL 1 +#define RDCONSOLE_UI_MODE_EXPERT 2 +#define RDCONSOLE_UI_MODE_LIST 3 + //RDSCREEN screens #define RDSCREEN_MENU 0 #define RDSCREEN_TECHDISK 1 @@ -59,3 +63,5 @@ //#define DEPARTMENTAL_FLAG_MINING 128 #define DESIGN_ID_IGNORE "IGNORE_THIS_DESIGN" + +#define RESEARCH_MATERIAL_RECLAMATION_ID "__materials" diff --git a/code/__DEFINES/server_tools.config.dm b/code/__DEFINES/server_tools.config.dm new file mode 100644 index 0000000000..7d3c5b8eba --- /dev/null +++ b/code/__DEFINES/server_tools.config.dm @@ -0,0 +1,8 @@ +#define SERVER_TOOLS_EXTERNAL_CONFIGURATION +#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name) +#define SERVER_TOOLS_READ_GLOBAL(Name) GLOB.##Name +#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value +#define SERVER_TOOLS_WORLD_ANNOUNCE(message) to_chat(world, "[html_encode(##message)]") +#define SERVER_TOOLS_LOG(message) log_world("SERVICE: [##message]") +#define SERVER_TOOLS_NOTIFY_ADMINS(event) message_admins(##event) +#define SERVER_TOOLS_CLIENT_COUNT GLOB.clients.len diff --git a/code/__DEFINES/server_tools.dm b/code/__DEFINES/server_tools.dm index 9547c381c1..a444caf02a 100644 --- a/code/__DEFINES/server_tools.dm +++ b/code/__DEFINES/server_tools.dm @@ -1,28 +1,29 @@ -// /tg/station 13 server tools API v3.1.0.2 +// /tg/station 13 server tools API +#define SERVICE_API_VERSION_STRING "3.2.0.1" //CONFIGURATION //use this define if you want to do configuration outside of this file #ifndef SERVER_TOOLS_EXTERNAL_CONFIGURATION //Comment this out once you've filled in the below -//#error /tg/station server tools interface unconfigured +#error /tg/station server tools interface unconfigured //Required interfaces (fill in with your codebase equivalent): //create a global variable named `Name` and set it to `Value` //These globals must not be modifiable from anywhere outside of the server tools -#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name) +#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value) //Read the value in the global variable `Name` -#define SERVER_TOOLS_READ_GLOBAL(Name) GLOB.##Name +#define SERVER_TOOLS_READ_GLOBAL(Name) //Set the value in the global variable `Name` to `Value` -#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value +#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value) //display an announcement `message` from the server to all players -#define SERVER_TOOLS_WORLD_ANNOUNCE(message) to_chat(world, "[html_encode(##message)]") +#define SERVER_TOOLS_WORLD_ANNOUNCE(message) //Write a string `message` to a server log -#define SERVER_TOOLS_LOG(message) log_world("SERVICE: [##message]") +#define SERVER_TOOLS_LOG(message) //Notify current in-game administrators of a string `event` -#define SERVER_TOOLS_NOTIFY_ADMINS(event) message_admins(##event) +#define SERVER_TOOLS_NOTIFY_ADMINS(event) //The current amount of connected clients -#define SERVER_TOOLS_CLIENT_COUNT GLOB.clients.len +#define SERVER_TOOLS_CLIENT_COUNT #endif //Required hooks: @@ -64,16 +65,15 @@ //IMPLEMENTATION -#define SERVICE_API_VERSION_STRING "3.1.0.2" - #define REBOOT_MODE_NORMAL 0 #define REBOOT_MODE_HARD 1 #define REBOOT_MODE_SHUTDOWN 2 #define SERVICE_WORLD_PARAM "server_service" #define SERVICE_VERSION_PARAM "server_service_version" +#define SERVICE_INSTANCE_PARAM "server_instance" #define SERVICE_PR_TEST_JSON "prtestjob.json" -#define SERVICE_INTERFACE_DLL "TGServiceInterface.dll" +#define SERVICE_INTERFACE_DLL "TGDreamDaemonBridge.dll" #define SERVICE_INTERFACE_FUNCTION "DDEntryPoint" #define SERVICE_CMD_HARD_REBOOT "hard_reboot" @@ -98,11 +98,12 @@ #define SERVICE_REQUEST_WORLD_REBOOT "worldreboot" #define SERVICE_REQUEST_API_VERSION "api_ver" +#define SERVICE_RETURN_SUCCESS "SUCCESS" + /* The MIT License -Copyright (c) 2011 Dominic Tarr - +Copyright (c) 2017 Jordan Brown Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to diff --git a/code/__DEFINES/shuttles.dm b/code/__DEFINES/shuttles.dm index b961c9bd44..ac081c1ca9 100644 --- a/code/__DEFINES/shuttles.dm +++ b/code/__DEFINES/shuttles.dm @@ -61,7 +61,6 @@ #define DOCKING_NULL_DESTINATION 8 #define DOCKING_NULL_SOURCE 16 - //Docking turf movements #define MOVE_TURF 1 #define MOVE_AREA 2 diff --git a/code/__DEFINES/sight.dm b/code/__DEFINES/sight.dm index 218afcafb7..d756cbaf1b 100644 --- a/code/__DEFINES/sight.dm +++ b/code/__DEFINES/sight.dm @@ -25,6 +25,6 @@ //for clothing visor toggles, these determine which vars to toggle #define VISOR_FLASHPROTECT 1 #define VISOR_TINT 2 -#define VISOR_VISIONFLAGS 4 //all following flags_1 only matter for glasses +#define VISOR_VISIONFLAGS 4 //all following flags only matter for glasses #define VISOR_DARKNESSVIEW 8 #define VISOR_INVISVIEW 16 diff --git a/code/__DEFINES/stat.dm b/code/__DEFINES/stat.dm index 331bc6765f..d2993f2f13 100644 --- a/code/__DEFINES/stat.dm +++ b/code/__DEFINES/stat.dm @@ -18,8 +18,8 @@ #define HUSK 64 #define NOCLONE 128 #define CLUMSY 256 -#define DUMB 512 -#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE +#define DUMB 512 +#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE // bitflags for machine stat variable #define BROKEN 1 diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm index 5a0dded276..3a5b0cac59 100644 --- a/code/__DEFINES/subsystems.dm +++ b/code/__DEFINES/subsystems.dm @@ -102,4 +102,4 @@ A.overlays.Cut();\ }\ A.flags_1 &= ~OVERLAY_QUEUED_1;\ - } + } \ No newline at end of file diff --git a/code/__DEFINES/time.dm b/code/__DEFINES/time.dm index 987d52e0cd..8bc4d039f6 100644 --- a/code/__DEFINES/time.dm +++ b/code/__DEFINES/time.dm @@ -22,6 +22,6 @@ When using time2text(), please use "DDD" to find the weekday. Refrain from using #define TICKS *world.tick_lag -#define DS2TICKS(DS) (DS/world.tick_lag) +#define DS2TICKS(DS) ((DS)/world.tick_lag) -#define TICKS2DS(T) (T TICKS) \ No newline at end of file +#define TICKS2DS(T) ((T) TICKS) \ No newline at end of file diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm index 3831349536..a9f5766eb6 100644 --- a/code/__HELPERS/cmp.dm +++ b/code/__HELPERS/cmp.dm @@ -30,7 +30,7 @@ GLOBAL_VAR_INIT(cmp_field, "name") return sorttext(a.ckey, b.ckey) /proc/cmp_subsystem_init(datum/controller/subsystem/a, datum/controller/subsystem/b) - return b.init_order - a.init_order + return initial(b.init_order) - initial(a.init_order) //uses initial() so it can be used on types /proc/cmp_subsystem_display(datum/controller/subsystem/a, datum/controller/subsystem/b) return sorttext(b.name, a.name) @@ -72,4 +72,3 @@ GLOBAL_VAR_INIT(cmp_field, "name") /proc/cmp_profile_count_dsc(list/A, list/B) return B[PROFILE_ITEM_COUNT] - A[PROFILE_ITEM_COUNT] - diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index d3b62b67af..56a5e9b8b7 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -473,7 +473,7 @@ Proc for attack log creation, because really why not if(extra_args) new_args += extra_args - for(var/j in 1 to amount) + for(var/j in 1 to amount) var/atom/X = new spawn_type(arglist(new_args)) X.admin_spawned = admin_spawn diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm index bfcfd23f50..e019af213f 100644 --- a/code/__HELPERS/names.dm +++ b/code/__HELPERS/names.dm @@ -121,10 +121,6 @@ GLOBAL_VAR(command_name) return new_station_name /proc/syndicate_name() - var/static/syndicate_name - if (syndicate_name) - return syndicate_name - var/name = "" // Prefix @@ -147,7 +143,6 @@ GLOBAL_VAR(command_name) name += pick("-", "*", "") name += pick("Tech", "Sun", "Co", "Tek", "X", "Inc", "Gen", "Star", "Dyne", "Code", "Hive") - syndicate_name = name return name diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm new file mode 100644 index 0000000000..c8710d6570 --- /dev/null +++ b/code/__HELPERS/roundend.dm @@ -0,0 +1,432 @@ +/datum/controller/subsystem/ticker/proc/gather_roundend_feedback() + var/clients = GLOB.player_list.len + var/surviving_humans = 0 + var/surviving_total = 0 + var/ghosts = 0 + var/escaped_humans = 0 + var/escaped_total = 0 + + for(var/mob/M in GLOB.player_list) + if(ishuman(M)) + if(!M.stat) + surviving_humans++ + if(M.z == ZLEVEL_CENTCOM) + escaped_humans++ + if(!M.stat) + surviving_total++ + if(M.z == ZLEVEL_CENTCOM) + escaped_total++ + + if(isobserver(M)) + ghosts++ + + if(clients) + SSblackbox.record_feedback("nested tally", "round_end_stats", clients, list("clients")) + if(ghosts) + SSblackbox.record_feedback("nested tally", "round_end_stats", ghosts, list("ghosts")) + if(surviving_humans) + SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_humans, list("survivors", "human")) + if(surviving_total) + SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_total, list("survivors", "total")) + if(escaped_humans) + SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_humans, list("escapees", "human")) + if(escaped_total) + SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_total, list("escapees", "total")) + + gather_antag_success_rate() + +/datum/controller/subsystem/ticker/proc/gather_antag_success_rate() + var/team_gid = 1 + var/list/team_ids = list() + + for(var/datum/antagonist/A in GLOB.antagonists) + var/list/antag_info = list() + antag_info["key"] = A.owner.key + antag_info["name"] = A.owner.name + antag_info["antagonist_type"] = A.type + antag_info["antagonist_name"] = A.name //For auto and custom roles + antag_info["objectives"] = list() + antag_info["team"] = list() + var/datum/objective_team/T = A.get_team() + if(T) + antag_info["team"]["type"] = T.type + antag_info["team"]["name"] = T.name + if(!team_ids[T]) + team_ids[T] = team_gid++ + antag_info["team"]["id"] = team_ids[T] + + if(!A.owner) + continue + if(A.objectives.len) + for(var/datum/objective/O in A.objectives) + var/result = O.check_completion() ? "SUCCESS" : "FAIL" + antag_info["objectives"] += list(list("objective_type"=O.type,"text"=O.explanation_text,"result"=result)) + SSblackbox.record_feedback("associative", "antagonists", 1, antag_info) + +/datum/controller/subsystem/ticker/proc/gather_newscaster() + var/json_file = file("[GLOB.log_directory]/newscaster.json") + var/list/file_data = list() + var/pos = 1 + for(var/datum/newscaster/feed_channel/channel in GLOB.news_network.network_channels) + if(!GLOB.news_network.network_channels.len) + break + file_data["[pos]"] = list("channel name" = "[channel.channel_name]", "author" = "[channel.author]", "censored" = channel.censored ? 1 : 0, "author censored" = channel.authorCensor ? 1 : 0, "messages" = list()) + if(!channel.messages.len) + continue + for(var/datum/newscaster/feed_message/message in channel.messages) + file_data["[pos]"]["messages"] |= list("author" = "[message.author]", "time stamp" = "[message.time_stamp]", "censored" = message.bodyCensor ? 1 : 0, "author censored" = message.authorCensor ? 1 : 0, "photo file" = "[message.photo_file]", "photo caption" = "[message.caption]", "body" = "[message.body]", "comments" = list()) + if(!message.comments.len) + continue + for(var/datum/newscaster/feed_comment/comment in message.comments) + file_data["[pos]"]["messages"]["comments"] = list("author" = "[comment.author]", "time stamp" = "[comment.time_stamp]", "body" = "[comment.body]") + pos++ + if(GLOB.news_network.wanted_issue.active) + file_data["wanted"] = list("author" = "[GLOB.news_network.wanted_issue.scannedUser]", "criminal" = "[GLOB.news_network.wanted_issue.criminal]", "description" = "[GLOB.news_network.wanted_issue.body]", "photo file" = "[GLOB.news_network.wanted_issue.photo_file]") + WRITE_FILE(json_file, json_encode(file_data)) + +/datum/controller/subsystem/ticker/proc/declare_completion() + set waitfor = FALSE + + to_chat(world, "


    The round has ended.") + if(LAZYLEN(GLOB.round_end_notifiees)) + send2irc("Notice", "[GLOB.round_end_notifiees.Join(", ")] the round has ended.") + + for(var/client/C in GLOB.clients) + if(!C.credits) + C.RollCredits() + C.playtitlemusic(40) + + display_report() + + gather_roundend_feedback() + + CHECK_TICK + + //Set news report and mode result + mode.set_round_result() + + send2irc("Server", "Round just ended.") + + if(length(CONFIG_GET(keyed_string_list/cross_server))) + send_news_report() + + CHECK_TICK + + //These need update to actually reflect the real antagonists + //Print a list of antagonists to the server log + var/list/total_antagonists = list() + //Look into all mobs in world, dead or alive + for(var/datum/mind/Mind in minds) + var/temprole = Mind.special_role + if(temprole) //if they are an antagonist of some sort. + if(temprole in total_antagonists) //If the role exists already, add the name to it + total_antagonists[temprole] += ", [Mind.name]([Mind.key])" + else + total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob + total_antagonists[temprole] += ": [Mind.name]([Mind.key])" + + CHECK_TICK + + //Now print them all into the log! + log_game("Antagonists at round end were...") + for(var/i in total_antagonists) + log_game("[i]s[total_antagonists[i]].") + + CHECK_TICK + + //Collects persistence features + if(mode.allow_persistence_save) + SSpersistence.CollectData() + + //stop collecting feedback during grifftime + SSblackbox.Seal() + + sleep(50) + ready_for_reboot = TRUE + standard_reboot() + +/datum/controller/subsystem/ticker/proc/standard_reboot() + if(ready_for_reboot) + if(mode.station_was_nuked) + Reboot("Station destroyed by Nuclear Device.", "nuke") + else + Reboot("Round ended.", "proper completion") + else + CRASH("Attempted standard reboot without ticker roundend completion") + +//Common part of the report +/datum/controller/subsystem/ticker/proc/build_roundend_report() + var/list/parts = list() + + //Gamemode specific things. Should be empty most of the time. + parts += mode.special_report() + + CHECK_TICK + + //AI laws + parts += law_report() + + CHECK_TICK + + //Antagonists + parts += antag_report() + + CHECK_TICK + //Medals + parts += medal_report() + //Station Goals + parts += goal_report() + + listclearnulls(parts) + + return parts.Join() + + +/datum/controller/subsystem/ticker/proc/survivor_report() + var/list/parts = list() + var/station_evacuated = EMERGENCY_ESCAPED_OR_ENDGAMED + var/num_survivors = 0 + var/num_escapees = 0 + var/num_shuttle_escapees = 0 + + //Player status report + for(var/i in GLOB.mob_list) + var/mob/Player = i + if(Player.mind && !isnewplayer(Player)) + if(Player.stat != DEAD && !isbrain(Player)) + num_survivors++ + if(station_evacuated) //If the shuttle has already left the station + var/list/area/shuttle_areas + if(SSshuttle && SSshuttle.emergency) + shuttle_areas = SSshuttle.emergency.shuttle_areas + if(Player.onCentCom() || Player.onSyndieBase()) + num_escapees++ + if(shuttle_areas[get_area(Player)]) + num_shuttle_escapees++ + + //Round statistics report + var/datum/station_state/end_state = new /datum/station_state() + end_state.count() + var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100) + + parts += "[GLOB.TAB]Shift Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]" + parts += "[GLOB.TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[station_integrity]%"]" + var/total_players = GLOB.joined_player_list.len + if(total_players) + parts+= "[GLOB.TAB]Total Population: [total_players]" + if(station_evacuated) + parts += "
    [GLOB.TAB]Evacuation Rate: [num_escapees] ([PERCENT(num_escapees/total_players)]%)" + parts += "[GLOB.TAB](on emergency shuttle): [num_shuttle_escapees] ([PERCENT(num_shuttle_escapees/total_players)]%)" + parts += "[GLOB.TAB]Survival Rate: [num_survivors] ([PERCENT(num_survivors/total_players)]%)" + return parts.Join("
    ") + +/datum/controller/subsystem/ticker/proc/show_roundend_report(client/C,common_report) + var/list/report_parts = list() + + report_parts += personal_report(C) + report_parts += common_report + + var/datum/browser/roundend_report = new(C, "roundend") + roundend_report.width = 800 + roundend_report.height = 600 + roundend_report.set_content(report_parts.Join()) + roundend_report.stylesheets = list() + roundend_report.add_stylesheet("roundend",'html/browser/roundend.css') + + roundend_report.open(0) + +/datum/controller/subsystem/ticker/proc/personal_report(client/C) + var/list/parts = list() + var/mob/M = C.mob + if(M.mind && !isnewplayer(M)) + if(M.stat != DEAD && !isbrain(M)) + if(EMERGENCY_ESCAPED_OR_ENDGAMED) + if(!M.onCentCom() || !M.onSyndieBase()) + parts += "
    " + parts += "You managed to survive, but were marooned on [station_name()]..." + else + parts += "
    " + parts += "You managed to survive the events on [station_name()] as [M.real_name]." + else + parts += "
    " + parts += "You managed to survive the events on [station_name()] as [M.real_name]." + + else + parts += "
    " + parts += "You did not survive the events on [station_name()]..." + else + parts += "
    " + parts += "
    " + if(GLOB.survivor_report) + parts += GLOB.survivor_report + else + parts += survivor_report() + + parts += "
    " + + return parts.Join() + +/datum/controller/subsystem/ticker/proc/display_report() + GLOB.common_report = build_roundend_report() + for(var/client/C in GLOB.clients) + show_roundend_report(C,GLOB.common_report) + give_show_report_button(C) + CHECK_TICK + +/datum/controller/subsystem/ticker/proc/law_report() + var/list/parts = list() + //Silicon laws report + for (var/i in GLOB.ai_list) + var/mob/living/silicon/ai/aiPlayer = i + if(aiPlayer.mind) + parts += "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws [aiPlayer.stat != DEAD ? "at the end of the round" : "when it was deactivated"] were:" + parts += aiPlayer.laws.get_law_list(include_zeroth=TRUE) + + parts += "Total law changes: [aiPlayer.law_change_counter]" + + if (aiPlayer.connected_robots.len) + var/robolist = "[aiPlayer.real_name]'s minions were: " + for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots) + if(robo.mind) + robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.mind.key]), ":" (Played by: [robo.mind.key]), "]" + parts += "[robolist]" + + for (var/mob/living/silicon/robot/robo in GLOB.silicon_mobs) + if (!robo.connected_ai && robo.mind) + if (robo.stat != DEAD) + parts += "[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:" + else + parts += "[robo.name] (Played by: [robo.mind.key]) was unable to survive the rigors of being a cyborg without an AI. Its laws were:" + + if(robo) //How the hell do we lose robo between here and the world messages directly above this? + parts += robo.laws.get_law_list(include_zeroth=TRUE) + if(parts.len) + return "
    [parts.Join("
    ")]
    " + else + return "" + +/datum/controller/subsystem/ticker/proc/goal_report() + var/list/parts = list() + if(mode.station_goals.len) + for(var/V in mode.station_goals) + var/datum/station_goal/G = V + parts += G.get_result() + return "
      [parts.Join()]
    " + +/datum/controller/subsystem/ticker/proc/medal_report() + if(GLOB.commendations.len) + var/list/parts = list() + parts += "Medal Commendations:" + for (var/com in GLOB.commendations) + parts += com + return "
    [parts.Join("
    ")]
    " + return "" + +/datum/controller/subsystem/ticker/proc/antag_report() + var/list/result = list() + var/list/all_teams = list() + var/list/all_antagonists = list() + + for(var/datum/antagonist/A in GLOB.antagonists) + all_teams |= A.get_team() + all_antagonists += A + + for(var/datum/objective_team/T in all_teams) + result += T.roundend_report() + for(var/datum/antagonist/X in all_antagonists) + if(X.get_team() == T) + all_antagonists -= X + result += " "//newline between teams + + var/currrent_category + var/datum/antagonist/previous_category + + sortTim(all_antagonists, /proc/cmp_antag_category) + + for(var/datum/antagonist/A in all_antagonists) + if(!A.show_in_roundend) + continue + if(A.roundend_category != currrent_category) + if(previous_category) + result += previous_category.roundend_report_footer() + result += "
    " + result += "
    " + result += A.roundend_report_header() + currrent_category = A.roundend_category + previous_category = A + result += A.roundend_report() + result += "

    " + + if(all_antagonists.len) + var/datum/antagonist/last = all_antagonists[all_antagonists.len] + result += last.roundend_report_footer() + result += "
    " + + return result.Join() + +/proc/cmp_antag_category(datum/antagonist/A,datum/antagonist/B) + return sorttext(B.roundend_category,A.roundend_category) + + +/datum/controller/subsystem/ticker/proc/give_show_report_button(client/C) + var/datum/action/report/R = new + C.player_details.player_actions += R + R.Grant(C.mob) + to_chat(C,"Show roundend report again") + +/datum/action/report + name = "Show roundend report" + button_icon_state = "vote" + +/datum/action/report/Trigger() + if(owner && GLOB.common_report && SSticker.current_state == GAME_STATE_FINISHED) + SSticker.show_roundend_report(owner.client,GLOB.common_report) + +/datum/action/report/IsAvailable() + return 1 + +/datum/action/report/Topic(href,href_list) + if(usr != owner) + return + if(href_list["report"]) + Trigger() + return + + +/proc/printplayer(datum/mind/ply, fleecheck) + var/text = "[ply.key] was [ply.name] the [ply.assigned_role] and" + if(ply.current) + if(ply.current.stat == DEAD) + text += " died" + else + text += " survived" + if(fleecheck) + var/turf/T = get_turf(ply.current) + if(!T || !(T.z in GLOB.station_z_levels)) + text += " while fleeing the station" + if(ply.current.real_name != ply.name) + text += " as [ply.current.real_name]" + else + text += " had their body destroyed" + return text + +/proc/printplayerlist(list/players,fleecheck) + var/list/parts = list() + + parts += "
      " + for(var/datum/mind/M in players) + parts += "
    • [printplayer(M,fleecheck)]
    • " + parts += "
    " + return parts.Join() + + +/proc/printobjectives(datum/mind/ply) + var/list/objective_parts = list() + var/count = 1 + for(var/datum/objective/objective in ply.objectives) + if(objective.check_completion()) + objective_parts += "Objective #[count]: [objective.explanation_text] Success!" + else + objective_parts += "Objective #[count]: [objective.explanation_text] Fail." + count++ + return objective_parts.Join("
    ") diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm index bae773b27e..2eeee95d09 100644 --- a/code/__HELPERS/type2type.dm +++ b/code/__HELPERS/type2type.dm @@ -139,7 +139,6 @@ return NORTH //returns the north-zero clockwise angle in degrees, given a direction - /proc/dir2angle(D) switch(D) if(NORTH) diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 9ec23fa966..da7d2134a1 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -199,6 +199,8 @@ Turf and target are separate in case you want to teleport some distance from a t newname = C.prefs.custom_names[role] else switch(role) + if("human") + newname = random_unique_name(gender) if("clown") newname = pick(GLOB.clown_names) if("mime") @@ -524,7 +526,7 @@ Turf and target are separate in case you want to teleport some distance from a t processing_list.Cut(1, 2) //Byond does not allow things to be in multiple contents, or double parent-child hierarchies, so only += is needed //This is also why we don't need to check against assembled as we go along - processing_list += A.contents + processing_list += A.contents assembled += A return assembled @@ -1492,6 +1494,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new) var/time_low = num2hex(world.time, 3) var/time_clock = num2hex(TICK_DELTA_TO_MS(world.tick_usage), 3) + return "{[time_high]-[time_mid]-[GUID_VERSION][time_low]-[GUID_VARIANT][time_clock]-[node_id]}" // \ref behaviour got changed in 512 so this is necesary to replicate old behaviour. diff --git a/code/_globalvars/game_modes.dm b/code/_globalvars/game_modes.dm index 9c3af923f1..3822f7077d 100644 --- a/code/_globalvars/game_modes.dm +++ b/code/_globalvars/game_modes.dm @@ -1,18 +1,12 @@ GLOBAL_VAR_INIT(master_mode, "traitor") //"extended" GLOBAL_VAR_INIT(secret_force_mode, "secret") // if this is anything but "secret", the secret rotation will forceably choose this mode +GLOBAL_VAR(common_report) //Contains commmon part of roundend report +GLOBAL_VAR(survivor_report) //Contains shared surivor report for roundend report (part of personal report) + GLOBAL_VAR_INIT(wavesecret, 0) // meteor mode, delays wave progression, terrible name GLOBAL_DATUM(start_state, /datum/station_state) // Used in round-end report -// Cult, needs to be global so admin cultists are functional -GLOBAL_VAR_INIT(blood_target, null) // Cult Master's target or Construct's Master -GLOBAL_DATUM(blood_target_image, /image) -GLOBAL_VAR_INIT(blood_target_reset_timer, null) -GLOBAL_DATUM(sac_mind, /datum/mind) -GLOBAL_VAR_INIT(sac_image, null) -GLOBAL_VAR_INIT(cult_vote_called, FALSE) -GLOBAL_VAR_INIT(cult_mastered, FALSE) -GLOBAL_VAR_INIT(reckoning_complete, FALSE) -GLOBAL_VAR_INIT(sac_complete, FALSE) -GLOBAL_DATUM(cult_narsie, /obj/singularity/narsie/large/cult) -GLOBAL_LIST_EMPTY(summon_spots) \ No newline at end of file + +//TODO clear this one up too +GLOBAL_DATUM(cult_narsie, /obj/singularity/narsie/large/cult) \ No newline at end of file diff --git a/code/_globalvars/misc.dm b/code/_globalvars/misc.dm index bb86b4cbb0..8b8b817586 100644 --- a/code/_globalvars/misc.dm +++ b/code/_globalvars/misc.dm @@ -16,3 +16,5 @@ GLOBAL_VAR_INIT(CHARGELEVEL, 0.001) // Cap for how fast cells charge, as a perce GLOBAL_LIST_EMPTY(powernets) GLOBAL_VAR_INIT(bsa_unlock, FALSE) //BSA unlocked by head ID swipes + +GLOBAL_LIST_EMPTY(player_details) // ckey -> /datum/player_details \ No newline at end of file diff --git a/code/_js/byjax.dm b/code/_js/byjax.dm index 5557440d32..9d96bbc412 100644 --- a/code/_js/byjax.dm +++ b/code/_js/byjax.dm @@ -45,3 +45,4 @@ Be sure to include required js functions in your page, or it'll raise an excepti receiver << output(argums,"[control_id]:replaceContent") return + diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index dc06d17819..6d941589d3 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -104,7 +104,7 @@ #define ui_health "EAST-1:28,CENTER-1:15" #define ui_internal "EAST-1:28,CENTER:17" -//borgs +//borgs #define ui_borg_health "EAST-1:28,CENTER-1:15" //borgs have the health display where humans have the pressure damage indicator. //aliens diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm index 0006d72d3b..2ad2eb76f5 100644 --- a/code/_onclick/hud/alert.dm +++ b/code/_onclick/hud/alert.dm @@ -302,32 +302,41 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." /obj/screen/alert/bloodsense/process() var/atom/blood_target - if(GLOB.blood_target) - if(!get_turf(GLOB.blood_target)) - GLOB.blood_target = null + + var/datum/antagonist/cult/antag = mob_viewer.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!antag) + return + var/datum/objective/sacrifice/sac_objective = locate() in antag.cult_team.objectives + + if(antag.cult_team.blood_target) + if(!get_turf(antag.cult_team.blood_target)) + antag.cult_team.blood_target = null else - blood_target = GLOB.blood_target + blood_target = antag.cult_team.blood_target if(Cviewer && Cviewer.seeking && Cviewer.master) blood_target = Cviewer.master desc = "Your blood sense is leading you to [Cviewer.master]" if(!blood_target) - if(!GLOB.sac_complete) + if(sac_objective && !sac_objective.check_completion()) if(icon_state == "runed_sense0") return animate(src, transform = null, time = 1, loop = 0) angle = 0 cut_overlays() icon_state = "runed_sense0" - desc = "Nar-Sie demands that [GLOB.sac_mind] be sacrificed before the summoning ritual can begin." - add_overlay(GLOB.sac_image) + desc = "Nar-Sie demands that [sac_objective.target] be sacrificed before the summoning ritual can begin." + add_overlay(sac_objective.sac_image) else + var/datum/objective/eldergod/summon_objective = locate() in antag.cult_team.objectives + if(!summon_objective) + return if(icon_state == "runed_sense1") return animate(src, transform = null, time = 1, loop = 0) angle = 0 cut_overlays() icon_state = "runed_sense1" - desc = "The sacrifice is complete, summon Nar-Sie! The summoning can only take place in [english_list(GLOB.summon_spots)]!" + desc = "The sacrifice is complete, summon Nar-Sie! The summoning can only take place in [english_list(summon_objective.summon_spots)]!" add_overlay(narnar) return var/turf/P = get_turf(blood_target) @@ -388,11 +397,13 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." desc = "CHETR
    NYY
    HAGEHUGF-NAQ-UBABE
    RATVAR.
    " else var/servants = 0 - var/list/textlist + var/list/textlist = list() for(var/mob/living/L in GLOB.alive_mob_list) if(is_servant_of_ratvar(L)) servants++ - textlist = list("[SSticker.mode.eminence ? "There is an Eminence." : "There is no Eminence! Get one ASAP!"]
    ") + var/datum/antagonist/clockcult/C = mob_viewer.mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) + if(C && C.clock_team) + textlist += "[C.clock_team.eminence ? "There is an Eminence." : "There is no Eminence! Get one ASAP!"]
    " textlist += "There are currently [servants] servant[servants > 1 ? "s" : ""] of Ratvar.
    " for(var/i in SSticker.scripture_states) if(i != SCRIPTURE_DRIVER) //ignore the always-unlocked stuff diff --git a/code/_onclick/hud/credits.dm b/code/_onclick/hud/credits.dm new file mode 100644 index 0000000000..dfdbf390c1 --- /dev/null +++ b/code/_onclick/hud/credits.dm @@ -0,0 +1,69 @@ +#define CREDIT_ROLL_SPEED 125 +#define CREDIT_SPAWN_SPEED 10 +#define CREDIT_ANIMATE_HEIGHT (14 * world.icon_size) +#define CREDIT_EASE_DURATION 22 +#define CREDITS_PATH "[GLOB.config_dir]contributors.dmi" + +/client/proc/RollCredits() + set waitfor = FALSE + if(!fexists(CREDITS_PATH)) + return + var/icon/credits_icon = new(CREDITS_PATH) + LAZYINITLIST(credits) + var/list/_credits = credits + verbs += /client/proc/ClearCredits + var/static/list/credit_order_for_this_round + if(isnull(credit_order_for_this_round)) + credit_order_for_this_round = list("Thanks for playing!") + (shuffle(icon_states(credits_icon)) - "Thanks for playing!") + for(var/I in credit_order_for_this_round) + if(!credits) + return + _credits += new /obj/screen/credit(null, I, src, credits_icon) + sleep(CREDIT_SPAWN_SPEED) + sleep(CREDIT_ROLL_SPEED - CREDIT_SPAWN_SPEED) + verbs -= /client/proc/ClearCredits + qdel(credits_icon) + +/client/proc/ClearCredits() + set name = "Hide Credits" + set category = "OOC" + verbs -= /client/proc/ClearCredits + QDEL_LIST(credits) + credits = null + +/obj/screen/credit + mouse_opacity = MOUSE_OPACITY_TRANSPARENT + alpha = 0 + screen_loc = "12,1" + layer = SPLASHSCREEN_LAYER + var/client/parent + var/matrix/target + +/obj/screen/credit/Initialize(mapload, credited, client/P, icon/I) + . = ..() + icon = I + parent = P + icon_state = credited + maptext = credited + maptext_x = world.icon_size + 8 + maptext_y = (world.icon_size / 2) - 4 + maptext_width = world.icon_size * 3 + var/matrix/M = matrix(transform) + M.Translate(0, CREDIT_ANIMATE_HEIGHT) + animate(src, transform = M, time = CREDIT_ROLL_SPEED) + target = M + animate(src, alpha = 255, time = CREDIT_EASE_DURATION, flags = ANIMATION_PARALLEL) + addtimer(CALLBACK(src, .proc/FadeOut), CREDIT_ROLL_SPEED - CREDIT_EASE_DURATION) + QDEL_IN(src, CREDIT_ROLL_SPEED) + P.screen += src + +/obj/screen/credit/Destroy() + var/client/P = parent + P.screen -= src + icon = null + LAZYREMOVE(P.credits, src) + parent = null + return ..() + +/obj/screen/credit/proc/FadeOut() + animate(src, alpha = 0, transform = target, time = CREDIT_EASE_DURATION) diff --git a/code/_onclick/hud/fullscreen.dm b/code/_onclick/hud/fullscreen.dm index 2047225589..65c4bd23c2 100644 --- a/code/_onclick/hud/fullscreen.dm +++ b/code/_onclick/hud/fullscreen.dm @@ -1,3 +1,4 @@ + /mob var/list/screens = list() @@ -174,4 +175,3 @@ layer = LIGHTING_LAYER blend_mode = BLEND_ADD show_when_dead = TRUE - diff --git a/code/_onclick/telekinesis.dm b/code/_onclick/telekinesis.dm index 903f3c0790..87354d6f0b 100644 --- a/code/_onclick/telekinesis.dm +++ b/code/_onclick/telekinesis.dm @@ -78,7 +78,7 @@ var/mob/living/carbon/tk_user = null /obj/item/tk_grab/Initialize() - ..() + . = ..() START_PROCESSING(SSfastprocess, src) /obj/item/tk_grab/Destroy() diff --git a/code/controllers/configuration/config_entry.dm b/code/controllers/configuration/config_entry.dm index 92dcb9baf0..28643bea20 100644 --- a/code/controllers/configuration/config_entry.dm +++ b/code/controllers/configuration/config_entry.dm @@ -9,7 +9,7 @@ var/value var/default //read-only, just set value directly - var/resident_file //the file which this belongs to, must be set + var/resident_file //the file which this was loaded from, if any var/modified = FALSE //set to TRUE if the default has been overridden by a config entry var/protection = NONE @@ -18,8 +18,6 @@ var/dupes_allowed = FALSE /datum/config_entry/New() - if(!resident_file) - CRASH("Config entry [type] has no resident_file set") if(type == abstract_type) CRASH("Abstract config entry [type] instatiated!") name = lowertext(type2top(type)) @@ -55,8 +53,9 @@ . = !(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "ValidateAndSet" && GLOB.LastAdminCalledTargetRef == "[REF(src)]") if(!.) log_admin_private("Config set of [type] to [str_val] attempted by [key_name(usr)]") - + /datum/config_entry/proc/ValidateAndSet(str_val) + VASProcCallGuard(str_val) CRASH("Invalid config entry type!") /datum/config_entry/proc/ValidateKeyedList(str_val, list_mode, splitter) @@ -80,12 +79,12 @@ if(LIST_MODE_TEXT) temp = key_value continue_check = temp - if(continue_check && ValidateKeyName(key_name)) + if(continue_check && ValidateListEntry(key_name, temp)) value[key_name] = temp return TRUE return FALSE -/datum/config_entry/proc/ValidateKeyName(key_name) +/datum/config_entry/proc/ValidateListEntry(key_name, key_value) return TRUE /datum/config_entry/string @@ -97,6 +96,8 @@ return var_name != "auto_trim" && ..() /datum/config_entry/string/ValidateAndSet(str_val) + if(!VASProcCallGuard(str_val)) + return FALSE value = auto_trim ? trim(str_val) : str_val return TRUE @@ -108,6 +109,8 @@ var/min_val = -INFINITY /datum/config_entry/number/ValidateAndSet(str_val) + if(!VASProcCallGuard(str_val)) + return FALSE var/temp = text2num(trim(str_val)) if(!isnull(temp)) value = Clamp(integer ? round(temp) : temp, min_val, max_val) @@ -125,6 +128,8 @@ abstract_type = /datum/config_entry/flag /datum/config_entry/flag/ValidateAndSet(str_val) + if(!VASProcCallGuard(str_val)) + return FALSE value = text2num(trim(str_val)) != 0 return TRUE @@ -133,6 +138,8 @@ value = list() /datum/config_entry/number_list/ValidateAndSet(str_val) + if(!VASProcCallGuard(str_val)) + return FALSE str_val = trim(str_val) var/list/new_list = list() var/list/values = splittext(str_val," ") @@ -152,6 +159,8 @@ dupes_allowed = TRUE /datum/config_entry/keyed_flag_list/ValidateAndSet(str_val) + if(!VASProcCallGuard(str_val)) + return FALSE return ValidateKeyedList(str_val, LIST_MODE_FLAG, " ") /datum/config_entry/keyed_number_list @@ -164,6 +173,8 @@ return var_name != "splitter" && ..() /datum/config_entry/keyed_number_list/ValidateAndSet(str_val) + if(!VASProcCallGuard(str_val)) + return FALSE return ValidateKeyedList(str_val, LIST_MODE_NUM, splitter) /datum/config_entry/keyed_string_list @@ -176,6 +187,8 @@ return var_name != "splitter" && ..() /datum/config_entry/keyed_string_list/ValidateAndSet(str_val) + if(!VASProcCallGuard(str_val)) + return FALSE return ValidateKeyedList(str_val, LIST_MODE_TEXT, splitter) #undef LIST_MODE_NUM diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm index e9c0aa71b8..f411bd65d3 100644 --- a/code/controllers/configuration/configuration.dm +++ b/code/controllers/configuration/configuration.dm @@ -20,10 +20,13 @@ GLOBAL_PROTECT(config_dir) /datum/controller/configuration/New() config = src - var/list/config_files = InitEntries() + InitEntries() LoadModes() - for(var/I in config_files) - LoadEntries(I) + if(!LoadEntries("config.txt")) + log_config("No $include directives found in config.txt! Loading legacy game_options/dbconfig/comms files...") + LoadEntries("game_options.txt") + LoadEntries("dbconfig.txt") + LoadEntries("comms.txt") loadmaplist(CONFIG_MAPS_FILE) /datum/controller/configuration/Destroy() @@ -42,8 +45,6 @@ GLOBAL_PROTECT(config_dir) var/list/_entries_by_type = list() entries_by_type = _entries_by_type - . = list() - for(var/I in typesof(/datum/config_entry)) //typesof is faster in this case var/datum/config_entry/E = I if(initial(E.abstract_type) == I) @@ -57,24 +58,30 @@ GLOBAL_PROTECT(config_dir) continue _entries[esname] = E _entries_by_type[I] = E - .[E.resident_file] = TRUE /datum/controller/configuration/proc/RemoveEntry(datum/config_entry/CE) entries -= CE.name entries_by_type -= CE.type -/datum/controller/configuration/proc/LoadEntries(filename) +/datum/controller/configuration/proc/LoadEntries(filename, list/stack = list()) + var/filename_to_test = world.system_type == MS_WINDOWS ? lowertext(filename) : filename + if(filename_to_test in stack) + log_config("Warning: Config recursion detected ([english_list(stack)]), breaking!") + return + stack = stack + filename_to_test + log_config("Loading config file [filename]...") var/list/lines = world.file2list("[GLOB.config_dir][filename]") var/list/_entries = entries for(var/L in lines) if(!L) continue - - if(copytext(L, 1, 2) == "#") + + var/firstchar = copytext(L, 1, 2) + if(firstchar == "#") continue - var/lockthis = copytext(L, 1, 2) == "@" + var/lockthis = firstchar == "@" if(lockthis) L = copytext(L, 2) @@ -91,14 +98,17 @@ GLOBAL_PROTECT(config_dir) if(!entry) continue + if(entry == "$include") + if(!value) + log_config("Warning: Invalid $include directive: [value]") + else + LoadEntries(value, stack) + continue + var/datum/config_entry/E = _entries[entry] if(!E) log_config("Unknown setting in configuration: '[entry]'") continue - - if(filename != E.resident_file) - log_config("Found [entry] in [filename] when it should have been in [E.resident_file]! Ignoring.") - continue if(lockthis) E.protection |= CONFIG_ENTRY_LOCKED @@ -107,10 +117,14 @@ GLOBAL_PROTECT(config_dir) if(!validated) log_config("Failed to validate setting \"[value]\" for [entry]") else if(E.modified && !E.dupes_allowed) - log_config("Duplicate setting for [entry] ([value]) detected! Using latest.") + log_config("Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.") + + E.resident_file = filename if(validated) E.modified = TRUE + + . = TRUE /datum/controller/configuration/can_vv_get(var_name) return (var_name != "entries_by_type" || !hiding_entries_by_type) && ..() diff --git a/code/controllers/configuration/entries/comms.dm b/code/controllers/configuration/entries/comms.dm index bf099f6cb6..e720ed93fd 100644 --- a/code/controllers/configuration/entries/comms.dm +++ b/code/controllers/configuration/entries/comms.dm @@ -1,22 +1,28 @@ -#define CURRENT_RESIDENT_FILE "comms.txt" - -CONFIG_DEF(string/comms_key) +/datum/config_entry/string/comms_key protection = CONFIG_ENTRY_HIDDEN /datum/config_entry/string/comms_key/ValidateAndSet(str_val) - return str_val != "default_pwd" && length(str_val) > 6 && ..() + return str_val != "default_pwd" && length(str_val) > 6 && ..() -CONFIG_DEF(string/cross_server_address) +/datum/config_entry/keyed_string_list/cross_server protection = CONFIG_ENTRY_LOCKED -/datum/config_entry/string/cross_server_address/ValidateAndSet(str_val) - return str_val != "byond:\\address:port" && ..() +/datum/config_entry/keyed_string_list/cross_server/ValidateAndSet(str_val) + . = ..() + if(.) + var/list/newv = list() + for(var/I in value) + newv[replacetext(I, "+", " ")] = value[I] + value = newv -CONFIG_DEF(string/cross_comms_name) +/datum/config_entry/keyed_string_list/cross_server/ValidateListEntry(key_name, key_value) + return key_value != "byond:\\address:port" && ..() + +/datum/config_entry/string/cross_comms_name GLOBAL_VAR_INIT(medals_enabled, TRUE) //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls. -CONFIG_DEF(string/medal_hub_address) +/datum/config_entry/string/medal_hub_address -CONFIG_DEF(string/medal_hub_password) +/datum/config_entry/string/medal_hub_password protection = CONFIG_ENTRY_HIDDEN \ No newline at end of file diff --git a/code/controllers/configuration/entries/dbconfig.dm b/code/controllers/configuration/entries/dbconfig.dm index c46880686a..1ac4d85419 100644 --- a/code/controllers/configuration/entries/dbconfig.dm +++ b/code/controllers/configuration/entries/dbconfig.dm @@ -1,28 +1,26 @@ -#define CURRENT_RESIDENT_FILE "dbconfig.txt" - -CONFIG_DEF(flag/sql_enabled) // for sql switching +/datum/config_entry/flag/sql_enabled // for sql switching protection = CONFIG_ENTRY_LOCKED -CONFIG_DEF(string/address) +/datum/config_entry/string/address value = "localhost" protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(number/port) +/datum/config_entry/number/port value = 3306 min_val = 0 max_val = 65535 protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(string/feedback_database) +/datum/config_entry/string/feedback_database value = "test" protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(string/feedback_login) +/datum/config_entry/string/feedback_login value = "root" protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(string/feedback_password) +/datum/config_entry/string/feedback_password protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN -CONFIG_DEF(string/feedback_tableprefix) +/datum/config_entry/string/feedback_tableprefix protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm index b04d7845f5..0f7e65ec13 100644 --- a/code/controllers/configuration/entries/game_options.dm +++ b/code/controllers/configuration/entries/game_options.dm @@ -1,253 +1,253 @@ -#define CURRENT_RESIDENT_FILE "game_options.txt" +/datum/config_entry/number_list/repeated_mode_adjust -CONFIG_DEF(number_list/repeated_mode_adjust) +/datum/config_entry/keyed_number_list/probability -CONFIG_DEF(keyed_number_list/probability) - -/datum/config_entry/keyed_number_list/probability/ValidateKeyName(key_name) +/datum/config_entry/keyed_number_list/probability/ValidateListEntry(key_name) return key_name in config.modes -CONFIG_DEF(keyed_number_list/max_pop) +/datum/config_entry/keyed_number_list/max_pop -/datum/config_entry/keyed_number_list/max_pop/ValidateKeyName(key_name) +/datum/config_entry/keyed_number_list/max_pop/ValidateListEntry(key_name) return key_name in config.modes -CONFIG_DEF(keyed_number_list/min_pop) +/datum/config_entry/keyed_number_list/min_pop -/datum/config_entry/keyed_number_list/min_pop/ValidateKeyName(key_name) +/datum/config_entry/keyed_number_list/min_pop/ValidateListEntry(key_name, key_value) return key_name in config.modes -CONFIG_DEF(keyed_flag_list/continuous) // which roundtypes continue if all antagonists die +/datum/config_entry/keyed_flag_list/continuous // which roundtypes continue if all antagonists die -/datum/config_entry/keyed_flag_list/continuous/ValidateKeyName(key_name) +/datum/config_entry/keyed_flag_list/continuous/ValidateListEntry(key_name, key_value) return key_name in config.modes -CONFIG_DEF(keyed_flag_list/midround_antag) // which roundtypes use the midround antagonist system +/datum/config_entry/keyed_flag_list/midround_antag // which roundtypes use the midround antagonist system -/datum/config_entry/keyed_flag_list/midround_antag/ValidateKeyName(key_name) +/datum/config_entry/keyed_flag_list/midround_antag/ValidateListEntry(key_name, key_value) return key_name in config.modes -CONFIG_DEF(keyed_string_list/policy) +/datum/config_entry/keyed_string_list/policy -CONFIG_DEF(number/damage_multiplier) +/datum/config_entry/number/damage_multiplier value = 1 integer = FALSE -CONFIG_DEF(number/minimal_access_threshold) //If the number of players is larger than this threshold, minimal access will be turned on. +/datum/config_entry/number/minimal_access_threshold //If the number of players is larger than this threshold, minimal access will be turned on. min_val = 0 -CONFIG_DEF(flag/jobs_have_minimal_access) //determines whether jobs use minimal access or expanded access. +/datum/config_entry/flag/jobs_have_minimal_access //determines whether jobs use minimal access or expanded access. -CONFIG_DEF(flag/assistants_have_maint_access) +/datum/config_entry/flag/assistants_have_maint_access -CONFIG_DEF(flag/security_has_maint_access) +/datum/config_entry/flag/security_has_maint_access -CONFIG_DEF(flag/everyone_has_maint_access) +/datum/config_entry/flag/everyone_has_maint_access -CONFIG_DEF(flag/sec_start_brig) //makes sec start in brig instead of dept sec posts +/datum/config_entry/flag/sec_start_brig //makes sec start in brig instead of dept sec posts -CONFIG_DEF(flag/force_random_names) +/datum/config_entry/flag/force_random_names -CONFIG_DEF(flag/humans_need_surnames) +/datum/config_entry/flag/humans_need_surnames -CONFIG_DEF(flag/allow_ai) // allow ai job +/datum/config_entry/flag/allow_ai // allow ai job -CONFIG_DEF(flag/disable_secborg) // disallow secborg module to be chosen. +/datum/config_entry/flag/disable_secborg // disallow secborg module to be chosen. -CONFIG_DEF(flag/disable_peaceborg) +/datum/config_entry/flag/disable_peaceborg -CONFIG_DEF(number/traitor_scaling_coeff) //how much does the amount of players get divided by to determine traitors +/datum/config_entry/number/traitor_scaling_coeff //how much does the amount of players get divided by to determine traitors value = 6 min_val = 1 -CONFIG_DEF(number/brother_scaling_coeff) //how many players per brother team +/datum/config_entry/number/brother_scaling_coeff //how many players per brother team value = 25 min_val = 1 -CONFIG_DEF(number/changeling_scaling_coeff) //how much does the amount of players get divided by to determine changelings +/datum/config_entry/number/changeling_scaling_coeff //how much does the amount of players get divided by to determine changelings value = 6 min_val = 1 -CONFIG_DEF(number/security_scaling_coeff) //how much does the amount of players get divided by to determine open security officer positions +/datum/config_entry/number/security_scaling_coeff //how much does the amount of players get divided by to determine open security officer positions value = 8 min_val = 1 -CONFIG_DEF(number/abductor_scaling_coeff) //how many players per abductor team +/datum/config_entry/number/abductor_scaling_coeff //how many players per abductor team value = 15 min_val = 1 -CONFIG_DEF(number/traitor_objectives_amount) +/datum/config_entry/number/traitor_objectives_amount value = 2 min_val = 0 -CONFIG_DEF(number/brother_objectives_amount) +/datum/config_entry/number/brother_objectives_amount value = 2 min_val = 0 -CONFIG_DEF(flag/reactionary_explosions) //If we use reactionary explosions, explosions that react to walls and doors +/datum/config_entry/flag/reactionary_explosions //If we use reactionary explosions, explosions that react to walls and doors -CONFIG_DEF(flag/protect_roles_from_antagonist) //If security and such can be traitor/cult/other +/datum/config_entry/flag/protect_roles_from_antagonist //If security and such can be traitor/cult/other -CONFIG_DEF(flag/protect_assistant_from_antagonist) //If assistants can be traitor/cult/other +/datum/config_entry/flag/protect_assistant_from_antagonist //If assistants can be traitor/cult/other -CONFIG_DEF(flag/enforce_human_authority) //If non-human species are barred from joining as a head of staff +/datum/config_entry/flag/enforce_human_authority //If non-human species are barred from joining as a head of staff -CONFIG_DEF(flag/allow_latejoin_antagonists) // If late-joining players can be traitor/changeling +/datum/config_entry/flag/allow_latejoin_antagonists // If late-joining players can be traitor/changeling -CONFIG_DEF(number/midround_antag_time_check) // How late (in minutes) you want the midround antag system to stay on, setting this to 0 will disable the system +/datum/config_entry/number/midround_antag_time_check // How late (in minutes you want the midround antag system to stay on, setting this to 0 will disable the system) value = 60 min_val = 0 -CONFIG_DEF(number/midround_antag_life_check) // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist +/datum/config_entry/number/midround_antag_life_check // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist value = 0.7 integer = FALSE min_val = 0 max_val = 1 -CONFIG_DEF(number/shuttle_refuel_delay) +/datum/config_entry/number/shuttle_refuel_delay value = 12000 min_val = 0 -CONFIG_DEF(flag/show_game_type_odds) //if set this allows players to see the odds of each roundtype on the get revision screen +/datum/config_entry/flag/show_game_type_odds //if set this allows players to see the odds of each roundtype on the get revision screen -CONFIG_DEF(keyed_flag_list/roundstart_races) //races you can play as from the get go. +/datum/config_entry/keyed_flag_list/roundstart_races //races you can play as from the get go. -CONFIG_DEF(flag/join_with_mutant_humans) //players can pick mutant bodyparts for humans before joining the game +/datum/config_entry/flag/join_with_mutant_humans //players can pick mutant bodyparts for humans before joining the game -CONFIG_DEF(flag/no_summon_guns) //No +/datum/config_entry/flag/no_summon_guns //No -CONFIG_DEF(flag/no_summon_magic) //Fun +/datum/config_entry/flag/no_summon_magic //Fun -CONFIG_DEF(flag/no_summon_events) //Allowed +/datum/config_entry/flag/no_summon_events //Allowed -CONFIG_DEF(flag/no_intercept_report) //Whether or not to send a communications intercept report roundstart. This may be overriden by gamemodes. +/datum/config_entry/flag/no_intercept_report //Whether or not to send a communications intercept report roundstart. This may be overriden by gamemodes. -CONFIG_DEF(number/arrivals_shuttle_dock_window) //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station +/datum/config_entry/number/arrivals_shuttle_dock_window //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station value = 55 min_val = 30 -CONFIG_DEF(flag/arrivals_shuttle_require_undocked) //Require the arrivals shuttle to be undocked before latejoiners can join +/datum/config_entry/flag/arrivals_shuttle_require_undocked //Require the arrivals shuttle to be undocked before latejoiners can join -CONFIG_DEF(flag/arrivals_shuttle_require_safe_latejoin) //Require the arrivals shuttle to be operational in order for latejoiners to join +/datum/config_entry/flag/arrivals_shuttle_require_safe_latejoin //Require the arrivals shuttle to be operational in order for latejoiners to join -CONFIG_DEF(string/alert_green) +/datum/config_entry/string/alert_green value = "All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced." -CONFIG_DEF(string/alert_blue_upto) +/datum/config_entry/string/alert_blue_upto value = "The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible, random searches are permitted." -CONFIG_DEF(string/alert_blue_downto) +/datum/config_entry/string/alert_blue_downto value = "The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed." -CONFIG_DEF(string/alert_red_upto) +/datum/config_entry/string/alert_red_upto value = "There is an immediate serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised." -CONFIG_DEF(string/alert_red_downto) +/datum/config_entry/string/alert_red_downto value = "The station's destruction has been averted. There is still however an immediate serious threat to the station. Security may have weapons unholstered at all times, random searches are allowed and advised." -CONFIG_DEF(string/alert_delta) +/datum/config_entry/string/alert_delta value = "Destruction of the station is imminent. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill." -CONFIG_DEF(flag/revival_pod_plants) +/datum/config_entry/flag/revival_pod_plants -CONFIG_DEF(flag/revival_cloning) +/datum/config_entry/flag/revival_cloning -CONFIG_DEF(number/revival_brain_life) +/datum/config_entry/number/revival_brain_life value = -1 min_val = -1 -CONFIG_DEF(flag/rename_cyborg) +/datum/config_entry/flag/rename_cyborg -CONFIG_DEF(flag/ooc_during_round) +/datum/config_entry/flag/ooc_during_round -CONFIG_DEF(flag/emojis) +/datum/config_entry/flag/emojis -CONFIG_DEF(number/run_delay) //Used for modifying movement speed for mobs. +/datum/config_entry/number/run_delay //Used for modifying movement speed for mobs. var/static/value_cache = 0 -CONFIG_TWEAK(number/run_delay/ValidateAndSet()) +/datum/config_entry/number/run_delay/ValidateAndSet() . = ..() if(.) value_cache = value -CONFIG_DEF(number/walk_delay) +/datum/config_entry/number/walk_delay var/static/value_cache = 0 -CONFIG_TWEAK(number/walk_delay/ValidateAndSet()) +/datum/config_entry/number/walk_delay/ValidateAndSet() . = ..() if(.) value_cache = value -CONFIG_DEF(number/human_delay) //Mob specific modifiers. NOTE: These will affect different mob types in different ways -CONFIG_DEF(number/robot_delay) -CONFIG_DEF(number/monkey_delay) -CONFIG_DEF(number/alien_delay) -CONFIG_DEF(number/slime_delay) -CONFIG_DEF(number/animal_delay) +/datum/config_entry/number/human_delay //Mob specific modifiers. NOTE: These will affect different mob types in different ways +/datum/config_entry/number/robot_delay +/datum/config_entry/number/monkey_delay +/datum/config_entry/number/alien_delay +/datum/config_entry/number/slime_delay +/datum/config_entry/number/animal_delay -CONFIG_DEF(number/gateway_delay) //How long the gateway takes before it activates. Default is half an hour. +/datum/config_entry/number/gateway_delay //How long the gateway takes before it activates. Default is half an hour. value = 18000 min_val = 0 -CONFIG_DEF(flag/ghost_interaction) +/datum/config_entry/flag/ghost_interaction -CONFIG_DEF(flag/silent_ai) -CONFIG_DEF(flag/silent_borg) +/datum/config_entry/flag/silent_ai +/datum/config_entry/flag/silent_borg -CONFIG_DEF(flag/sandbox_autoclose) // close the sandbox panel after spawning an item, potentially reducing griff +/datum/config_entry/flag/sandbox_autoclose // close the sandbox panel after spawning an item, potentially reducing griff -CONFIG_DEF(number/default_laws) //Controls what laws the AI spawns with. +/datum/config_entry/number/default_laws //Controls what laws the AI spawns with. value = 0 min_val = 0 max_val = 3 -CONFIG_DEF(number/silicon_max_law_amount) +/datum/config_entry/number/silicon_max_law_amount value = 12 min_val = 0 -CONFIG_DEF(keyed_flag_list/random_laws) +/datum/config_entry/keyed_flag_list/random_laws -CONFIG_DEF(keyed_number_list/law_weight) +/datum/config_entry/keyed_number_list/law_weight splitter = "," -CONFIG_DEF(number/assistant_cap) +/datum/config_entry/number/assistant_cap value = -1 min_val = -1 -CONFIG_DEF(flag/starlight) -CONFIG_DEF(flag/grey_assistants) +/datum/config_entry/flag/starlight +/datum/config_entry/flag/grey_assistants -CONFIG_DEF(number/lavaland_budget) +/datum/config_entry/number/lavaland_budget value = 60 min_val = 0 -CONFIG_DEF(number/space_budget) +/datum/config_entry/number/space_budget value = 16 min_val = 0 -CONFIG_DEF(flag/allow_random_events) // Enables random events mid-round when set +/datum/config_entry/flag/allow_random_events // Enables random events mid-round when set -CONFIG_DEF(number/events_min_time_mul) // Multipliers for random events minimal starting time and minimal players amounts +/datum/config_entry/number/events_min_time_mul // Multipliers for random events minimal starting time and minimal players amounts value = 1 min_val = 0 integer = FALSE -CONFIG_DEF(number/events_min_players_mul) +/datum/config_entry/number/events_min_players_mul value = 1 min_val = 0 integer = FALSE -CONFIG_DEF(number/mice_roundstart) +/datum/config_entry/number/mice_roundstart value = 10 min_val = 0 -CONFIG_DEF(number/bombcap) +/datum/config_entry/number/bombcap value = 14 min_val = 4 -CONFIG_DEF(flag/allow_crew_objectives) -CONFIG_DEF(flag/allow_miscreants) -CONFIG_DEF(flag/allow_extended_miscreants) +/datum/config_entry/flag/allow_crew_objectives + +/datum/config_entry/flag/allow_miscreants + +/datum/config_entry/flag/allow_extended_miscreants /datum/config_entry/number/bombcap/ValidateAndSet(str_val) . = ..() @@ -258,9 +258,9 @@ CONFIG_DEF(flag/allow_extended_miscreants) GLOB.MAX_EX_FLASH_RANGE = value GLOB.MAX_EX_FLAME_RANGE = value -CONFIG_DEF(number/emergency_shuttle_autocall_threshold) +/datum/config_entry/number/emergency_shuttle_autocall_threshold min_val = 0 max_val = 1 integer = FALSE -CONFIG_DEF(flag/ic_printing) +/datum/config_entry/flag/ic_printing diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm new file mode 100644 index 0000000000..e6b3695033 --- /dev/null +++ b/code/controllers/configuration/entries/general.dm @@ -0,0 +1,388 @@ +/datum/config_entry/flag/autoadmin // if autoadmin is enabled + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/string/autoadmin_rank // the rank for autoadmins + value = "Game Master" + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/string/servername // server name (the name of the game window) + +/datum/config_entry/string/serversqlname // short form server name used for the DB + +/datum/config_entry/string/stationname // station name (the name of the station in-game) + +/datum/config_entry/number/lobby_countdown // In between round countdown. + value = 120 + min_val = 0 + +/datum/config_entry/number/round_end_countdown // Post round murder death kill countdown + value = 25 + min_val = 0 + +/datum/config_entry/flag/hub // if the game appears on the hub or not + +/datum/config_entry/flag/log_ooc // log OOC channel + +/datum/config_entry/flag/log_access // log login/logout + +/datum/config_entry/flag/log_say // log client say + +/datum/config_entry/flag/log_admin // log admin actions + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/flag/log_prayer // log prayers + +/datum/config_entry/flag/log_law // log lawchanges + +/datum/config_entry/flag/log_game // log game events + +/datum/config_entry/flag/log_vote // log voting + +/datum/config_entry/flag/log_whisper // log client whisper + +/datum/config_entry/flag/log_attack // log attack messages + +/datum/config_entry/flag/log_emote // log emotes + +/datum/config_entry/flag/log_adminchat // log admin chat messages + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/flag/log_pda // log pda messages + +/datum/config_entry/flag/log_twitter // log certain expliotable parrots and other such fun things in a JSON file of twitter valid phrases. + +/datum/config_entry/flag/log_world_topic // log all world.Topic() calls + +/datum/config_entry/flag/log_manifest // log crew manifest to seperate file + +/datum/config_entry/flag/allow_admin_ooccolor // Allows admins with relevant permissions to have their own ooc colour + +/datum/config_entry/flag/allow_vote_restart // allow votes to restart + +/datum/config_entry/flag/allow_vote_mode // allow votes to change mode + +/datum/config_entry/number/vote_delay // minimum time between voting sessions (deciseconds, 10 minute default) + value = 6000 + min_val = 0 + +/datum/config_entry/number/vote_period // length of voting period (deciseconds, default 1 minute) + value = 600 + min_val = 0 + +/datum/config_entry/flag/default_no_vote // vote does not default to nochange/norestart + +/datum/config_entry/flag/no_dead_vote // dead people can't vote + +/datum/config_entry/flag/allow_metadata // Metadata is supported. + +/datum/config_entry/flag/popup_admin_pm // adminPMs to non-admins show in a pop-up 'reply' window when set + +/datum/config_entry/number/fps + value = 20 + min_val = 1 + max_val = 100 //byond will start crapping out at 50, so this is just ridic + var/sync_validate = FALSE + +/datum/config_entry/number/fps/ValidateAndSet(str_val) + . = ..() + if(.) + sync_validate = TRUE + var/datum/config_entry/number/ticklag/TL = config.entries_by_type[/datum/config_entry/number/ticklag] + if(!TL.sync_validate) + TL.ValidateAndSet(10 / value) + sync_validate = FALSE + +/datum/config_entry/number/ticklag + integer = FALSE + var/sync_validate = FALSE + +/datum/config_entry/number/ticklag/New() //ticklag weirdly just mirrors fps + var/datum/config_entry/CE = /datum/config_entry/number/fps + value = 10 / initial(CE.value) + ..() + +/datum/config_entry/number/ticklag/ValidateAndSet(str_val) + . = text2num(str_val) > 0 && ..() + if(.) + sync_validate = TRUE + var/datum/config_entry/number/fps/FPS = config.entries_by_type[/datum/config_entry/number/fps] + if(!FPS.sync_validate) + FPS.ValidateAndSet(10 / value) + sync_validate = FALSE + +/datum/config_entry/flag/allow_holidays + +/datum/config_entry/number/tick_limit_mc_init //SSinitialization throttling + value = TICK_LIMIT_MC_INIT_DEFAULT + min_val = 0 //oranges warned us + integer = FALSE + +/datum/config_entry/flag/admin_legacy_system //Defines whether the server uses the legacy admin system with admins.txt or the SQL system + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/string/hostedby + +/datum/config_entry/flag/norespawn + +/datum/config_entry/flag/guest_jobban + +/datum/config_entry/flag/usewhitelist + +/datum/config_entry/flag/ban_legacy_system //Defines whether the server uses the legacy banning system with the files in /data or the SQL system. + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/flag/use_age_restriction_for_jobs //Do jobs use account age restrictions? --requires database + +/datum/config_entry/flag/use_account_age_for_jobs //Uses the time they made the account for the job restriction stuff. New player joining alerts should be unaffected. + +/datum/config_entry/flag/use_exp_tracking + +/datum/config_entry/flag/use_exp_restrictions_heads + +/datum/config_entry/number/use_exp_restrictions_heads_hours + value = 0 + min_val = 0 + +/datum/config_entry/flag/use_exp_restrictions_heads_department + +/datum/config_entry/flag/use_exp_restrictions_other + +/datum/config_entry/flag/use_exp_restrictions_admin_bypass + +/datum/config_entry/string/server + +/datum/config_entry/string/banappeals + +/datum/config_entry/string/wikiurl + value = "http://www.tgstation13.org/wiki" + +/datum/config_entry/string/forumurl + value = "http://tgstation13.org/phpBB/index.php" + +/datum/config_entry/string/rulesurl + value = "http://www.tgstation13.org/wiki/Rules" + +/datum/config_entry/string/githuburl + value = "https://www.github.com/tgstation/-tg-station" + +/datum/config_entry/number/githubrepoid + value = null + min_val = 0 + +/datum/config_entry/flag/guest_ban + +/datum/config_entry/number/id_console_jobslot_delay + value = 30 + min_val = 0 + +/datum/config_entry/number/inactivity_period //time in ds until a player is considered inactive + value = 3000 + min_val = 0 + +/datum/config_entry/number/inactivity_period/ValidateAndSet(str_val) + . = ..() + if(.) + value *= 10 //documented as seconds in config.txt + +/datum/config_entry/number/afk_period //time in ds until a player is considered inactive + value = 3000 + min_val = 0 + +/datum/config_entry/number/afk_period/ValidateAndSet(str_val) + . = ..() + if(.) + value *= 10 //documented as seconds in config.txt + +/datum/config_entry/flag/kick_inactive //force disconnect for inactive players + +/datum/config_entry/flag/load_jobs_from_txt + +/datum/config_entry/flag/forbid_singulo_possession + +/datum/config_entry/flag/automute_on //enables automuting/spam prevention + +/datum/config_entry/string/panic_server_name + +/datum/config_entry/string/panic_server_name/ValidateAndSet(str_val) + return str_val != "\[Put the name here\]" && ..() + +/datum/config_entry/string/panic_server_address //Reconnect a player this linked server if this server isn't accepting new players + +/datum/config_entry/string/panic_server_address/ValidateAndSet(str_val) + return str_val != "byond://address:port" && ..() + +/datum/config_entry/string/invoke_youtubedl + protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN + +/datum/config_entry/flag/show_irc_name + +/datum/config_entry/flag/see_own_notes //Can players see their own admin notes + +/datum/config_entry/number/note_fresh_days + value = null + min_val = 0 + integer = FALSE + +/datum/config_entry/number/note_stale_days + value = null + min_val = 0 + integer = FALSE + +/datum/config_entry/flag/maprotation + +/datum/config_entry/number/maprotatechancedelta + value = 0.75 + min_val = 0 + max_val = 1 + integer = FALSE + +/datum/config_entry/number/soft_popcap + value = null + min_val = 0 + +/datum/config_entry/number/hard_popcap + value = null + min_val = 0 + +/datum/config_entry/number/extreme_popcap + value = null + min_val = 0 + +/datum/config_entry/string/soft_popcap_message + value = "Be warned that the server is currently serving a high number of users, consider using alternative game servers." + +/datum/config_entry/string/hard_popcap_message + value = "The server is currently serving a high number of users, You cannot currently join. You may wait for the number of living crew to decline, observe, or find alternative servers." + +/datum/config_entry/string/extreme_popcap_message + value = "The server is currently serving a high number of users, find alternative servers." + +/datum/config_entry/flag/panic_bunker // prevents people the server hasn't seen before from connecting + +/datum/config_entry/number/notify_new_player_age // how long do we notify admins of a new player + min_val = -1 + +/datum/config_entry/number/notify_new_player_account_age // how long do we notify admins of a new byond account + min_val = 0 + +/datum/config_entry/flag/irc_first_connection_alert // do we notify the irc channel when somebody is connecting for the first time? + +/datum/config_entry/flag/check_randomizer + +/datum/config_entry/string/ipintel_email + +/datum/config_entry/string/ipintel_email/ValidateAndSet(str_val) + return str_val != "ch@nge.me" && ..() + +/datum/config_entry/number/ipintel_rating_bad + value = 1 + integer = FALSE + min_val = 0 + max_val = 1 + +/datum/config_entry/number/ipintel_save_good + value = 12 + min_val = 0 + +/datum/config_entry/number/ipintel_save_bad + value = 1 + min_val = 0 + +/datum/config_entry/string/ipintel_domain + value = "check.getipintel.net" + +/datum/config_entry/flag/aggressive_changelog + +/datum/config_entry/flag/autoconvert_notes //if all connecting player's notes should attempt to be converted to the database + protection = CONFIG_ENTRY_LOCKED + +/datum/config_entry/flag/allow_webclient + +/datum/config_entry/flag/webclient_only_byond_members + +/datum/config_entry/flag/announce_admin_logout + +/datum/config_entry/flag/announce_admin_login + +/datum/config_entry/flag/allow_map_voting + +/datum/config_entry/flag/generate_minimaps + +/datum/config_entry/number/client_warn_version + value = null + min_val = 500 + max_val = DM_VERSION - 1 + +/datum/config_entry/string/client_warn_message + value = "Your version of byond may have issues or be blocked from accessing this server in the future." + +/datum/config_entry/flag/client_warn_popup + +/datum/config_entry/number/client_error_version + value = null + min_val = 500 + max_val = DM_VERSION - 1 + +/datum/config_entry/string/client_error_message + value = "Your version of byond is too old, may have issues, and is blocked from accessing this server." + +/datum/config_entry/number/minute_topic_limit + value = null + min_val = 0 + +/datum/config_entry/number/second_topic_limit + value = null + min_val = 0 + +/datum/config_entry/number/error_cooldown // The "cooldown" time for each occurrence of a unique error + value = 600 + min_val = 0 + +/datum/config_entry/number/error_limit // How many occurrences before the next will silence them + value = 50 + +/datum/config_entry/number/error_silence_time // How long a unique error will be silenced for + value = 6000 + +/datum/config_entry/number/error_msg_delay // How long to wait between messaging admins about occurrences of a unique error + value = 50 + +/datum/config_entry/flag/irc_announce_new_game + +/datum/config_entry/flag/debug_admin_hrefs + +/datum/config_entry/number/mc_tick_rate/base_mc_tick_rate + integer = FALSE + value = 1 + +/datum/config_entry/number/mc_tick_rate/high_pop_mc_tick_rate + integer = FALSE + value = 1.1 + +/datum/config_entry/number/mc_tick_rate/high_pop_mc_mode_amount + value = 65 + +/datum/config_entry/number/mc_tick_rate/disable_high_pop_mc_mode_amount + value = 60 + +/datum/config_entry/number/mc_tick_rate + abstract_type = /datum/config_entry/number/mc_tick_rate + +/datum/config_entry/number/mc_tick_rate/ValidateAndSet(str_val) + . = ..() + if (.) + Master.UpdateTickRate() + +/datum/config_entry/flag/resume_after_initializations + +/datum/config_entry/flag/resume_after_initializations/ValidateAndSet(str_val) + . = ..() + if(. && Master.current_runlevel) + world.sleep_offline = !value + +/datum/config_entry/number/rounds_until_hard_restart + value = -1 + min_val = 0 + +/datum/config_entry/string/default_view + value = "15x15" diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm index 59b6fc34ef..93230b3e37 100644 --- a/code/controllers/subsystem/air.dm +++ b/code/controllers/subsystem/air.dm @@ -394,4 +394,4 @@ SUBSYSTEM_DEF(air) #undef SSAIR_EXCITEDGROUPS #undef SSAIR_HIGHPRESSURE #undef SSAIR_HOTSPOT -#undef SSAIR_SUPERCONDUCTIVITY \ No newline at end of file +#undef SSAIR_SUPERCONDUCTIVITY diff --git a/code/controllers/subsystem/blackbox.dm b/code/controllers/subsystem/blackbox.dm index 941fcbbcd6..485e4e7fd3 100644 --- a/code/controllers/subsystem/blackbox.dm +++ b/code/controllers/subsystem/blackbox.dm @@ -8,11 +8,11 @@ SUBSYSTEM_DEF(blackbox) var/list/feedback = list() //list of datum/feedback_variable var/triggertime = 0 var/sealed = FALSE //time to stop tracking stats? - var/list/research_levels = list() //list of highest tech levels attained that isn't lost lost by destruction of RD computers - var/list/versions = list("time_dilation_current" = 2, + var/list/versions = list("antagonists" = 3, + "admin_secrets_fun_used" = 2, + "time_dilation_current" = 3, "science_techweb_unlock" = 2) //associative list of any feedback variables that have had their format changed since creation and their current version, remember to update this - /datum/controller/subsystem/blackbox/Initialize() triggertime = world.time . = ..() @@ -62,8 +62,6 @@ SUBSYSTEM_DEF(blackbox) record_feedback("tally", "radio_usage", MS.pda_msgs.len, "PDA") if (MS.rc_msgs.len) record_feedback("tally", "radio_usage", MS.rc_msgs.len, "request console") - if(research_levels.len) - SSblackbox.record_feedback("associative", "high_research_level", 1, research_levels) if (!SSdbcore.Connect()) return @@ -90,39 +88,35 @@ SUBSYSTEM_DEF(blackbox) sealed = TRUE return TRUE -/datum/controller/subsystem/blackbox/proc/log_research(tech, level) - if(!(tech in research_levels) || research_levels[tech] < level) - research_levels[tech] = level - /datum/controller/subsystem/blackbox/proc/LogBroadcast(freq) if(sealed) return switch(freq) - if(1459) + if(FREQ_COMMON) record_feedback("tally", "radio_usage", 1, "common") - if(GLOB.SCI_FREQ) + if(FREQ_SCIENCE) record_feedback("tally", "radio_usage", 1, "science") - if(GLOB.COMM_FREQ) + if(FREQ_COMMAND) record_feedback("tally", "radio_usage", 1, "command") - if(GLOB.MED_FREQ) + if(FREQ_MEDICAL) record_feedback("tally", "radio_usage", 1, "medical") - if(GLOB.ENG_FREQ) + if(FREQ_ENGINEERING) record_feedback("tally", "radio_usage", 1, "engineering") - if(GLOB.SEC_FREQ) + if(FREQ_SECURITY) record_feedback("tally", "radio_usage", 1, "security") - if(GLOB.SYND_FREQ) + if(FREQ_SYNDICATE) record_feedback("tally", "radio_usage", 1, "syndicate") - if(GLOB.SERV_FREQ) + if(FREQ_SERVICE) record_feedback("tally", "radio_usage", 1, "service") - if(GLOB.SUPP_FREQ) + if(FREQ_SUPPLY) record_feedback("tally", "radio_usage", 1, "supply") - if(GLOB.CENTCOM_FREQ) + if(FREQ_CENTCOM) record_feedback("tally", "radio_usage", 1, "centcom") - if(GLOB.AIPRIV_FREQ) + if(FREQ_AI_PRIVATE) record_feedback("tally", "radio_usage", 1, "ai private") - if(GLOB.REDTEAM_FREQ) + if(FREQ_CTF_RED) record_feedback("tally", "radio_usage", 1, "CTF red team") - if(GLOB.BLUETEAM_FREQ) + if(FREQ_CTF_BLUE) record_feedback("tally", "radio_usage", 1, "CTF blue team") else record_feedback("tally", "radio_usage", 1, "other") @@ -192,7 +186,7 @@ Versioning "gun_fired" = 2) */ /datum/controller/subsystem/blackbox/proc/record_feedback(key_type, key, increment, data, overwrite) - if(sealed || !key_type || !istext(key) || !isnum(increment || !data)) + if(sealed || !key_type || !istext(key) || !isnum(increment) || !data) return var/datum/feedback_variable/FV = find_feedback_datum(key, key_type) switch(key_type) @@ -225,7 +219,10 @@ Versioning var/pos = length(FV.json["data"]) + 1 FV.json["data"]["[pos]"] = list() //in 512 "pos" can be replaced with "[FV.json["data"].len+1]" for(var/i in data) - FV.json["data"]["[pos]"]["[i]"] = "[data[i]]" //and here with "[FV.json["data"].len]" + if(islist(data[i])) + FV.json["data"]["[pos]"]["[i]"] = data[i] //and here with "[FV.json["data"].len]" + else + FV.json["data"]["[pos]"]["[i]"] = "[data[i]]" else CRASH("Invalid feedback key_type: [key_type]") diff --git a/code/controllers/subsystem/input.dm b/code/controllers/subsystem/input.dm new file mode 100644 index 0000000000..f4763a74ed --- /dev/null +++ b/code/controllers/subsystem/input.dm @@ -0,0 +1,12 @@ +SUBSYSTEM_DEF(input) + name = "Input" + wait = 1 //SS_TICKER means this runs every tick + flags = SS_TICKER | SS_NO_INIT | SS_KEEP_TIMING + priority = 151 + runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY + +/datum/controller/subsystem/input/fire() + var/list/clients = GLOB.clients // Let's sing the list cache song + for(var/i in 1 to clients.len) + var/client/C = clients[i] + C.keyLoop() \ No newline at end of file diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm index 5cfbeb9414..756a22174a 100644 --- a/code/controllers/subsystem/job.dm +++ b/code/controllers/subsystem/job.dm @@ -107,9 +107,6 @@ SUBSYSTEM_DEF(job) if(player.mind && job.title in player.mind.restricted_roles) Debug("FOC incompatible with antagonist role, Player: [player]") continue - if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features)) - Debug("FOC non-human failed, Player: [player]") - continue if(player.client.prefs.GetJobDepartment(job, level) & job.flag) Debug("FOC pass, Player: [player], Level:[level]") candidates += player @@ -144,11 +141,6 @@ SUBSYSTEM_DEF(job) Debug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]") continue - if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features)) - Debug("GRJ non-human failed, Player: [player]") - continue - - if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1) Debug("GRJ Random job given, Player: [player], Job: [job]") if(AssignRole(player, job.title)) @@ -319,10 +311,6 @@ SUBSYSTEM_DEF(job) Debug("DO incompatible with antagonist role, Player: [player], Job:[job.title]") continue - if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features)) - Debug("DO non-human failed, Player: [player], Job:[job.title]") - continue - // If the player wants that job on this level, then try give it to him. if(player.client.prefs.GetJobDepartment(job, level) & job.flag) diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm index 43565846fb..1ad3a8ab15 100644 --- a/code/controllers/subsystem/lighting.dm +++ b/code/controllers/subsystem/lighting.dm @@ -22,7 +22,7 @@ SUBSYSTEM_DEF(lighting) create_all_lighting_objects() initialized = TRUE - + fire(FALSE, TRUE) ..() diff --git a/code/controllers/subsystem/machines.dm b/code/controllers/subsystem/machines.dm index db6af6d686..e235afaaa4 100644 --- a/code/controllers/subsystem/machines.dm +++ b/code/controllers/subsystem/machines.dm @@ -62,4 +62,4 @@ SUBSYSTEM_DEF(machines) if (istype(SSmachines.processing)) processing = SSmachines.processing if (istype(SSmachines.powernets)) - powernets = SSmachines.powernets \ No newline at end of file + powernets = SSmachines.powernets diff --git a/code/controllers/subsystem/npcpool.dm b/code/controllers/subsystem/npcpool.dm index 6ee4626f25..63ceb15ab8 100644 --- a/code/controllers/subsystem/npcpool.dm +++ b/code/controllers/subsystem/npcpool.dm @@ -135,12 +135,12 @@ SUBSYSTEM_DEF(npcpool) if(facCount == 1 && helpProb) helpProb = 100 - + if(prob(helpProb) && candidate.takeDelegate(check,FALSE)) --canBeUsed.len candidate.eye_color = "yellow" candidate.update_icons() - + if(!currentrun.len || MC_TICK_CHECK) //don't change SS state if it isn't necessary return diff --git a/code/controllers/subsystem/persistence.dm b/code/controllers/subsystem/persistence.dm index d310f46d2a..b98be937fc 100644 --- a/code/controllers/subsystem/persistence.dm +++ b/code/controllers/subsystem/persistence.dm @@ -250,4 +250,4 @@ SUBSYSTEM_DEF(persistence) var/list/file_data = list() file_data["data"] = saved_modes fdel(json_file) - WRITE_FILE(json_file, json_encode(file_data)) \ No newline at end of file + WRITE_FILE(json_file, json_encode(file_data)) diff --git a/code/controllers/subsystem/radio.dm b/code/controllers/subsystem/radio.dm index 43803aa647..8299709392 100644 --- a/code/controllers/subsystem/radio.dm +++ b/code/controllers/subsystem/radio.dm @@ -14,35 +14,22 @@ SUBSYSTEM_DEF(radio) /datum/controller/subsystem/radio/proc/add_object(obj/device, new_frequency as num, filter = null as text|null) var/f_text = num2text(new_frequency) var/datum/radio_frequency/frequency = frequencies[f_text] - if(!frequency) - frequency = new - frequency.frequency = new_frequency - frequencies[f_text] = frequency - + frequencies[f_text] = frequency = new(new_frequency) frequency.add_listener(device, filter) return frequency /datum/controller/subsystem/radio/proc/remove_object(obj/device, old_frequency) var/f_text = num2text(old_frequency) var/datum/radio_frequency/frequency = frequencies[f_text] - if(frequency) frequency.remove_listener(device) - - if(frequency.devices.len == 0) - qdel(frequency) - frequencies -= f_text - + // let's don't delete frequencies in case a non-listener keeps a reference return 1 /datum/controller/subsystem/radio/proc/return_frequency(new_frequency as num) var/f_text = num2text(new_frequency) var/datum/radio_frequency/frequency = frequencies[f_text] - if(!frequency) - frequency = new - frequency.frequency = new_frequency - frequencies[f_text] = frequency - + frequencies[f_text] = frequency = new(new_frequency) return frequency diff --git a/code/controllers/subsystem/research.dm b/code/controllers/subsystem/research.dm index d1bcf31885..a2dc4b9c74 100644 --- a/code/controllers/subsystem/research.dm +++ b/code/controllers/subsystem/research.dm @@ -54,6 +54,7 @@ SUBSYSTEM_DEF(research) bitcoins = single_server_income break //Just need one to work. var/income_time_difference = world.time - last_income + science_tech.last_bitcoins = bitcoins // Doesn't take tick drift into account bitcoins *= income_time_difference / 10 science_tech.research_points += bitcoins last_income = world.time diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm index c80bc17047..24e31e3c7c 100644 --- a/code/controllers/subsystem/shuttle.dm +++ b/code/controllers/subsystem/shuttle.dm @@ -158,7 +158,7 @@ SUBSYSTEM_DEF(shuttle) break /datum/controller/subsystem/shuttle/proc/CheckAutoEvac() - if(emergencyNoEscape || emergencyNoRecall || !emergency) + if(emergencyNoEscape || emergencyNoRecall || !emergency || !SSticker.HasRoundStarted()) return var/threshold = CONFIG_GET(number/emergency_shuttle_autocall_threshold) @@ -261,7 +261,7 @@ SUBSYSTEM_DEF(shuttle) if(!admiral_message) admiral_message = pick(GLOB.admiral_messages) - var/intercepttext = "NanoTrasen Update: Request For Shuttle.
    \ + var/intercepttext = "Nanotrasen Update: Request For Shuttle.
    \ To whom it may concern:

    \ We have taken note of the situation upon [station_name()] and have come to the \ conclusion that it does not warrant the abandonment of the station.
    \ @@ -382,7 +382,7 @@ SUBSYSTEM_DEF(shuttle) emergency.setTimer(emergencyDockTime) priority_announce("Hostile environment resolved. \ You have 3 minutes to board the Emergency Shuttle.", - null, 'sound/AI/shuttledock.ogg', "Priority") + null, 'sound/ai/shuttledock.ogg', "Priority") //try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons /datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed) diff --git a/code/controllers/subsystem/squeak.dm b/code/controllers/subsystem/squeak.dm index 0148011e8b..022b659d8a 100644 --- a/code/controllers/subsystem/squeak.dm +++ b/code/controllers/subsystem/squeak.dm @@ -1,6 +1,6 @@ // The Squeak // because this is about placement of mice mobs, and nothing to do with -// mice - the computer peripheral +// mice - the computer peripheral SUBSYSTEM_DEF(squeak) name = "Squeak" diff --git a/code/controllers/subsystem/stickyban.dm b/code/controllers/subsystem/stickyban.dm index 8251df0039..371cf22b3b 100644 --- a/code/controllers/subsystem/stickyban.dm +++ b/code/controllers/subsystem/stickyban.dm @@ -27,6 +27,6 @@ SUBSYSTEM_DEF(stickyban) ban["existing_user_matches_this_round"] = list() ban["admin_matches_this_round"] = list() cache[ckey] = ban - + for (var/bannedckey in cache) world.SetConfig("ban", bannedckey, list2stickyban(cache[bannedckey])) diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 881bb7fcb7..54b693d543 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -398,204 +398,6 @@ SUBSYSTEM_DEF(ticker) var/mob/living/L = I L.notransform = FALSE -/datum/controller/subsystem/ticker/proc/declare_completion() - set waitfor = FALSE - var/station_evacuated = EMERGENCY_ESCAPED_OR_ENDGAMED - var/num_survivors = 0 - var/num_escapees = 0 - var/num_shuttle_escapees = 0 - var/list/successfulCrew = list() - var/list/miscreants = list() - - to_chat(world, "


    The round has ended.") - if(LAZYLEN(GLOB.round_end_notifiees)) - send2irc("Notice", "[GLOB.round_end_notifiees.Join(", ")] the round has ended.") - -/* var/nocredits = config.no_credits_round_end - for(var/client/C in GLOB.clients) - if(!C.credits && !nocredits) - C.RollCredits() - C.playtitlemusic(40)*/ - - //Player status report - for(var/i in GLOB.mob_list) - var/mob/Player = i - if(Player.mind && !isnewplayer(Player)) - if(Player.stat != DEAD && !isbrain(Player)) - num_survivors++ - if(station_evacuated) //If the shuttle has already left the station - var/list/area/shuttle_areas - if(SSshuttle && SSshuttle.emergency) - shuttle_areas = SSshuttle.emergency.shuttle_areas - if(!Player.onCentCom() && !Player.onSyndieBase()) - to_chat(Player, "You managed to survive, but were marooned on [station_name()]...") - else - num_escapees++ - to_chat(Player, "You managed to survive the events on [station_name()] as [Player.real_name].") - if(shuttle_areas[get_area(Player)]) - num_shuttle_escapees++ - else - to_chat(Player, "You managed to survive the events on [station_name()] as [Player.real_name].") - else - to_chat(Player, "You did not survive the events on [station_name()]...") - - CHECK_TICK - - //Round statistics report - var/datum/station_state/end_state = new /datum/station_state() - end_state.count() - var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100) - - to_chat(world, "
    [GLOB.TAB]Shift Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]") - to_chat(world, "
    [GLOB.TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[station_integrity]%"]") - if(mode.station_was_nuked) - SSticker.news_report = STATION_DESTROYED_NUKE - var/total_players = GLOB.joined_player_list.len - if(total_players) - to_chat(world, "
    [GLOB.TAB]Total Population: [total_players]") - if(station_evacuated) - to_chat(world, "
    [GLOB.TAB]Evacuation Rate: [num_escapees] ([PERCENT(num_escapees/total_players)]%)") - to_chat(world, "
    [GLOB.TAB](on emergency shuttle): [num_shuttle_escapees] ([PERCENT(num_shuttle_escapees/total_players)]%)") - news_report = STATION_EVACUATED - if(SSshuttle.emergency.is_hijacked()) - news_report = SHUTTLE_HIJACK - to_chat(world, "
    [GLOB.TAB]Survival Rate: [num_survivors] ([PERCENT(num_survivors/total_players)]%)") - to_chat(world, "
    ") - - CHECK_TICK - - //Silicon laws report - for (var/i in GLOB.ai_list) - var/mob/living/silicon/ai/aiPlayer = i - if (aiPlayer.stat != DEAD && aiPlayer.mind) - to_chat(world, "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws at the end of the round were:") - aiPlayer.show_laws(1) - else if (aiPlayer.mind) //if the dead ai has a mind, use its key instead - to_chat(world, "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws when it was deactivated were:") - aiPlayer.show_laws(1) - - to_chat(world, "Total law changes: [aiPlayer.law_change_counter]") - - if (aiPlayer.connected_robots.len) - var/robolist = "[aiPlayer.real_name]'s minions were: " - for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots) - if(robo.mind) - robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.mind.key]), ":" (Played by: [robo.mind.key]), "]" - to_chat(world, "[robolist]") - - CHECK_TICK - - for (var/mob/living/silicon/robot/robo in GLOB.silicon_mobs) - if (!robo.connected_ai && robo.mind) - if (robo.stat != DEAD) - to_chat(world, "[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:") - else - to_chat(world, "[robo.name] (Played by: [robo.mind.key]) was unable to survive the rigors of being a cyborg without an AI. Its laws were:") - - if(robo) //How the hell do we lose robo between here and the world messages directly above this? - robo.laws.show_laws(world) - - CHECK_TICK - - mode.declare_completion()//To declare normal completion. - - CHECK_TICK - - //calls auto_declare_completion_* for all modes - for(var/handler in typesof(/datum/game_mode/proc)) - if (findtext("[handler]","auto_declare_completion_")) - call(mode, handler)(force_ending) - - CHECK_TICK - - if(CONFIG_GET(string/cross_server_address)) - send_news_report() - - CHECK_TICK - - //Print a list of antagonists to the server log - var/list/total_antagonists = list() - //Look into all mobs in world, dead or alive - for(var/datum/mind/Mind in minds) - var/temprole = Mind.special_role - if(temprole) //if they are an antagonist of some sort. - if(temprole in total_antagonists) //If the role exists already, add the name to it - total_antagonists[temprole] += ", [Mind.name]([Mind.key])" - else - total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob - total_antagonists[temprole] += ": [Mind.name]([Mind.key])" - - CHECK_TICK - - //Now print them all into the log! - log_game("Antagonists at round end were...") - for(var/i in total_antagonists) - log_game("[i]s[total_antagonists[i]].") - - CHECK_TICK - - for(var/datum/mind/crewMind in minds) - if(!crewMind.current || !crewMind.objectives.len) - continue - for(var/datum/objective/miscreant/MO in crewMind.objectives) - miscreants += "[crewMind.current.real_name] (Played by: [crewMind.key])
    Objective: [MO.explanation_text] (Optional)" - for(var/datum/objective/crew/CO in crewMind.objectives) - if(CO.check_completion()) - to_chat(crewMind.current, "
    Your optional objective: [CO.explanation_text] Success!") - successfulCrew += "[crewMind.current.real_name] (Played by: [crewMind.key])
    Objective: [CO.explanation_text] Success! (Optional)" - else - to_chat(crewMind.current, "
    Your optional objective: [CO.explanation_text] Failed.") - - if (successfulCrew.len) - var/completedObjectives = "The following crew members completed their Crew Objectives:
    " - for(var/i in successfulCrew) - completedObjectives += "[i]
    " - to_chat(world, "[completedObjectives]
    ") - else - if(CONFIG_GET(flag/allow_crew_objectives)) - to_chat(world, "Nobody completed their Crew Objectives!
    ") - - CHECK_TICK - - if (miscreants.len) - var/miscreantObjectives = "The following crew members were miscreants:
    " - for(var/i in miscreants) - miscreantObjectives += "[i]
    " - to_chat(world, "[miscreantObjectives]
    ") - - CHECK_TICK - - mode.declare_station_goal_completion() - - CHECK_TICK - //medals, placed far down so that people can actually see the commendations. - if(GLOB.commendations.len) - to_chat(world, "Medal Commendations:") - for (var/com in GLOB.commendations) - to_chat(world, com) - - CHECK_TICK - - //Collects persistence features - if(mode.allow_persistence_save) - SSpersistence.CollectData() - - //stop collecting feedback during grifftime - SSblackbox.Seal() - - sleep(50) - ready_for_reboot = TRUE - standard_reboot() - -/datum/controller/subsystem/ticker/proc/standard_reboot() - if(ready_for_reboot) - if(mode.station_was_nuked) - Reboot("Station destroyed by Nuclear Device.", "nuke") - else - Reboot("Round ended.", "proper completion") - else - CRASH("Attempted standard reboot without ticker roundend completion") - /datum/controller/subsystem/ticker/proc/send_tip_of_the_round() var/m if(selected_tip) @@ -829,6 +631,7 @@ SUBSYSTEM_DEF(ticker) world.Reboot() /datum/controller/subsystem/ticker/Shutdown() + gather_newscaster() //called here so we ensure the log is created even upon admin reboot if(!round_end_sound) round_end_sound = pick(\ 'sound/roundend/newroundsexy.ogg', diff --git a/code/controllers/subsystem/time_track.dm b/code/controllers/subsystem/time_track.dm index 17cfa6fc06..3b19ae31cd 100644 --- a/code/controllers/subsystem/time_track.dm +++ b/code/controllers/subsystem/time_track.dm @@ -35,4 +35,4 @@ SUBSYSTEM_DEF(time_track) last_tick_realtime = current_realtime last_tick_byond_time = current_byondtime last_tick_tickcount = current_tickcount - SSblackbox.record_feedback("associative", "time_dilation_current", 1, list("[time_dilation_current]" = "[SQLtime()]")) + SSblackbox.record_feedback("associative", "time_dilation_current", 1, list("[SQLtime()]" = list("current" = "[time_dilation_current]", "avg_fast" = "[time_dilation_avg_fast]", "avg" = "[time_dilation_avg]", "avg_slow" = "[time_dilation_avg_slow]"))) diff --git a/code/controllers/subsystem/timer.dm b/code/controllers/subsystem/timer.dm index 3a2ca82bcd..938cd86396 100644 --- a/code/controllers/subsystem/timer.dm +++ b/code/controllers/subsystem/timer.dm @@ -1,5 +1,6 @@ #define BUCKET_LEN (world.fps*1*60) //how many ticks should we keep in the bucket. (1 minutes worth) -#define BUCKET_POS(timer) (round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) + 1) +#define BUCKET_POS(timer) ((round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) % BUCKET_LEN) + 1) +#define TIMER_MAX (world.time + TICKS2DS(min(BUCKET_LEN-(SStimer.practical_offset-DS2TICKS(world.time - SStimer.head_offset))-1, BUCKET_LEN-1))) #define TIMER_ID_MAX (2**24) //max float with integer precision SUBSYSTEM_DEF(timer) @@ -9,11 +10,11 @@ SUBSYSTEM_DEF(timer) flags = SS_TICKER|SS_NO_INIT - var/list/datum/timedevent/processing = list() + var/list/datum/timedevent/second_queue = list() //awe, yes, you've had first queue, but what about second queue? var/list/hashes = list() var/head_offset = 0 //world.time of the first entry in the the bucket. - var/practical_offset = 0 //index of the first non-empty item in the bucket. + var/practical_offset = 1 //index of the first non-empty item in the bucket. var/bucket_resolution = 0 //world.tick_lag the bucket was designed for var/bucket_count = 0 //how many timers are in the buckets @@ -27,13 +28,19 @@ SUBSYSTEM_DEF(timer) var/static/last_invoke_warning = 0 var/static/bucket_auto_reset = TRUE +/datum/controller/subsystem/timer/PreInit() + bucket_list.len = BUCKET_LEN + head_offset = world.time + bucket_resolution = world.tick_lag + /datum/controller/subsystem/timer/stat_entry(msg) - ..("B:[bucket_count] P:[length(processing)] H:[length(hashes)] C:[length(clienttime_timers)]") + ..("B:[bucket_count] P:[length(second_queue)] H:[length(hashes)] C:[length(clienttime_timers)] S:[length(timer_id_dict)]") /datum/controller/subsystem/timer/fire(resumed = FALSE) var/lit = last_invoke_tick var/last_check = world.time - TIMER_NO_INVOKE_WARNING var/list/bucket_list = src.bucket_list + if(!bucket_count) last_invoke_tick = world.time @@ -50,9 +57,9 @@ SUBSYSTEM_DEF(timer) var/datum/timedevent/bucket_head = bucket_list[i] if (!bucket_head) continue - + log_world("Active timers at index [i]:") - + var/datum/timedevent/bucket_node = bucket_head var/anti_loop_check = 1000 do @@ -60,50 +67,62 @@ SUBSYSTEM_DEF(timer) bucket_node = bucket_node.next anti_loop_check-- while(bucket_node && bucket_node != bucket_head && anti_loop_check) - log_world("Active timers in the processing queue:") - for(var/I in processing) + log_world("Active timers in the second_queue queue:") + for(var/I in second_queue) log_world(get_timer_debug_string(I)) - while(length(clienttime_timers)) - var/datum/timedevent/ctime_timer = clienttime_timers[clienttime_timers.len] - if (ctime_timer.timeToRun <= REALTIMEOFDAY) - --clienttime_timers.len - var/datum/callback/callBack = ctime_timer.callBack - ctime_timer.spent = REALTIMEOFDAY - callBack.InvokeAsync() - qdel(ctime_timer) - else - break //None of the rest are ready to run + var/next_clienttime_timer_index = 0 + var/len = length(clienttime_timers) + + for (next_clienttime_timer_index in 1 to len) if (MC_TICK_CHECK) - return + next_clienttime_timer_index-- + break + var/datum/timedevent/ctime_timer = clienttime_timers[next_clienttime_timer_index] + if (ctime_timer.timeToRun > REALTIMEOFDAY) + next_clienttime_timer_index-- + break + + var/datum/callback/callBack = ctime_timer.callBack + if (!callBack) + clienttime_timers.Cut(next_clienttime_timer_index,next_clienttime_timer_index+1) + CRASH("Invalid timer: [get_timer_debug_string(ctime_timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset], REALTIMEOFDAY: [REALTIMEOFDAY]") + + ctime_timer.spent = REALTIMEOFDAY + callBack.InvokeAsync() + qdel(ctime_timer) + + + if (next_clienttime_timer_index) + clienttime_timers.Cut(1,next_clienttime_timer_index+1) + + if (MC_TICK_CHECK) + return var/static/list/spent = list() var/static/datum/timedevent/timer - var/static/datum/timedevent/head + if (practical_offset > BUCKET_LEN) + head_offset += TICKS2DS(BUCKET_LEN) + practical_offset = 1 + resumed = FALSE - if (practical_offset > BUCKET_LEN || (!resumed && length(bucket_list) != BUCKET_LEN || world.tick_lag != bucket_resolution)) - shift_buckets() + if ((length(bucket_list) != BUCKET_LEN) || (world.tick_lag != bucket_resolution)) + reset_buckets() bucket_list = src.bucket_list resumed = FALSE if (!resumed) timer = null - head = null - while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time && !MC_TICK_CHECK) + while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time) + var/datum/timedevent/head = bucket_list[practical_offset] if (!timer || !head || timer == head) head = bucket_list[practical_offset] - if (!head) - practical_offset++ - if (MC_TICK_CHECK) - break - continue timer = head - do + while (timer) var/datum/callback/callBack = timer.callBack if (!callBack) - qdel(timer) bucket_resolution = null //force bucket recreation CRASH("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]") @@ -113,15 +132,68 @@ SUBSYSTEM_DEF(timer) callBack.InvokeAsync() last_invoke_tick = world.time - timer = timer.next - if (MC_TICK_CHECK) return - while (timer && timer != head) - timer = null + + timer = timer.next + if (timer == head) + break + + bucket_list[practical_offset++] = null - if (MC_TICK_CHECK) - return + + //we freed up a bucket, lets see if anything in second_queue needs to be shifted to that bucket. + var/i = 0 + var/L = length(second_queue) + for (i in 1 to L) + timer = second_queue[i] + if (timer.timeToRun >= TIMER_MAX) + i-- + break + + if (timer.timeToRun < head_offset) + bucket_resolution = null //force bucket recreation + CRASH("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]") + + if (timer.callBack && !timer.spent) + timer.callBack.InvokeAsync() + spent += timer + bucket_count++ + else if(!QDELETED(timer)) + qdel(timer) + continue + + if (timer.timeToRun < head_offset + TICKS2DS(practical_offset)) + bucket_resolution = null //force bucket recreation + CRASH("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]") + if (timer.callBack && !timer.spent) + timer.callBack.InvokeAsync() + spent += timer + bucket_count++ + else if(!QDELETED(timer)) + qdel(timer) + continue + + bucket_count++ + var/bucket_pos = max(1, BUCKET_POS(timer)) + + var/datum/timedevent/bucket_head = bucket_list[bucket_pos] + if (!bucket_head) + bucket_list[bucket_pos] = timer + timer.next = null + timer.prev = null + continue + + if (!bucket_head.prev) + bucket_head.prev = bucket_head + timer.next = bucket_head + timer.prev = bucket_head.prev + timer.next.prev = timer + timer.prev.next = timer + if (i) + second_queue.Cut(1, i+1) + + timer = null bucket_count -= length(spent) @@ -141,7 +213,7 @@ SUBSYSTEM_DEF(timer) if(!TE.callBack) . += ", NO CALLBACK" -/datum/controller/subsystem/timer/proc/shift_buckets() +/datum/controller/subsystem/timer/proc/reset_buckets() var/list/bucket_list = src.bucket_list var/list/alltimers = list() //collect the timers currently in the bucket @@ -162,7 +234,7 @@ SUBSYSTEM_DEF(timer) head_offset = world.time bucket_resolution = world.tick_lag - alltimers += processing + alltimers += second_queue if (!length(alltimers)) return @@ -173,22 +245,26 @@ SUBSYSTEM_DEF(timer) if (head.timeToRun < head_offset) head_offset = head.timeToRun - var/list/timers_to_remove = list() - - for (var/thing in alltimers) - var/datum/timedevent/timer = thing + var/new_bucket_count + var/i = 1 + for (i in 1 to length(alltimers)) + var/datum/timedevent/timer = alltimers[1] if (!timer) - timers_to_remove += timer continue var/bucket_pos = BUCKET_POS(timer) - if (bucket_pos > BUCKET_LEN) + if (timer.timeToRun >= TIMER_MAX) + i-- break - timers_to_remove += timer //remove it from the big list once we are done + if (!timer.callBack || timer.spent) + WARNING("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]") + if (timer.callBack) + qdel(timer) continue - bucket_count++ + + new_bucket_count++ var/datum/timedevent/bucket_head = bucket_list[bucket_pos] if (!bucket_head) bucket_list[bucket_pos] = timer @@ -202,12 +278,14 @@ SUBSYSTEM_DEF(timer) timer.prev = bucket_head.prev timer.next.prev = timer timer.prev.next = timer - - processing = (alltimers - timers_to_remove) + if (i) + alltimers.Cut(1, i+1) + second_queue = alltimers + bucket_count = new_bucket_count /datum/controller/subsystem/timer/Recover() - processing |= SStimer.processing + second_queue |= SStimer.second_queue hashes |= SStimer.hashes timer_id_dict |= SStimer.timer_id_dict bucket_list |= SStimer.bucket_list @@ -224,8 +302,6 @@ SUBSYSTEM_DEF(timer) var/datum/timedevent/next var/datum/timedevent/prev - var/static/nextid = 1 - /datum/timedevent/New(datum/callback/callBack, timeToRun, flags, hash) id = TIMER_ID_NULL src.callBack = callBack @@ -235,56 +311,65 @@ SUBSYSTEM_DEF(timer) if (flags & TIMER_UNIQUE) SStimer.hashes[hash] = src + if (flags & TIMER_STOPPABLE) - do - if (nextid >= TIMER_ID_MAX) - nextid = 1 - id = nextid++ - while(SStimer.timer_id_dict["timerid" + num2text(id, 8)]) - SStimer.timer_id_dict["timerid" + num2text(id, 8)] = src + id = GUID() + SStimer.timer_id_dict[id] = src - name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: [REF(callBack)], callBack.object: [callBack.object][REF(callBack.object)]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])" + name = "Timer: [id] (\ref[src]), TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])" - if (spent) - CRASH("HOLY JESUS. WHAT IS THAT? WHAT THE FUCK IS THAT?") + if ((timeToRun < world.time || timeToRun < SStimer.head_offset) && !(flags & TIMER_CLIENT_TIME)) + CRASH("Invalid timer state: Timer created that would require a backtrack to run (addtimer would never let this happen): [SStimer.get_timer_debug_string(src)]") if (callBack.object != GLOBAL_PROC) LAZYADD(callBack.object.active_timers, src) + + var/list/L + if (flags & TIMER_CLIENT_TIME) - //sorted insert - var/list/ctts = SStimer.clienttime_timers - var/cttl = length(ctts) + L = SStimer.clienttime_timers + else if (timeToRun >= TIMER_MAX) + L = SStimer.second_queue + + + if (L) + //binary search sorted insert + var/cttl = length(L) if(cttl) - var/datum/timedevent/Last = ctts[cttl] - if(Last.timeToRun >= timeToRun) - ctts += src - else - for(var/i in cttl to 1 step -1) - var/datum/timedevent/E = ctts[i] - if(E.timeToRun <= timeToRun) - ctts.Insert(i, src) - break + var/left = 1 + var/right = cttl + var/mid = (left+right) >> 1 //rounded divide by two for hedgehogs + + var/datum/timedevent/item + while (left < right) + item = L[mid] + if (item.timeToRun <= timeToRun) + left = mid+1 + else + right = mid + mid = (left+right) >> 1 + + item = L[mid] + mid = item.timeToRun > timeToRun ? mid : mid+1 + L.Insert(mid, src) + else - ctts += src + L += src return //get the list of buckets var/list/bucket_list = SStimer.bucket_list + //calculate our place in the bucket list var/bucket_pos = BUCKET_POS(src) - //we are too far aways from needing to run to be in the bucket list, shift_buckets() will handle us. - if (bucket_pos > length(bucket_list)) - SStimer.processing += src - return + //get the bucket for our tick var/datum/timedevent/bucket_head = bucket_list[bucket_pos] SStimer.bucket_count++ //empty bucket, we will just add ourselves if (!bucket_head) bucket_list[bucket_pos] = src - if (bucket_pos < SStimer.practical_offset) - SStimer.practical_offset = bucket_pos return //other wise, lets do a simplified linked list add. if (!bucket_head.prev) @@ -296,10 +381,9 @@ SUBSYSTEM_DEF(timer) /datum/timedevent/Destroy() ..() - if (flags & TIMER_UNIQUE) + if (flags & TIMER_UNIQUE && hash) SStimer.hashes -= hash - if (callBack && callBack.object && callBack.object != GLOBAL_PROC && callBack.object.active_timers) callBack.object.active_timers -= src UNSETEMPTY(callBack.object.active_timers) @@ -307,13 +391,33 @@ SUBSYSTEM_DEF(timer) callBack = null if (flags & TIMER_STOPPABLE) - SStimer.timer_id_dict -= "timerid" + num2text(id, 8) + SStimer.timer_id_dict -= id if (flags & TIMER_CLIENT_TIME) - SStimer.clienttime_timers -= src + if (!spent) + spent = world.time + SStimer.clienttime_timers -= src return QDEL_HINT_IWILLGC if (!spent) + spent = world.time + var/bucketpos = BUCKET_POS(src) + var/datum/timedevent/buckethead + var/list/bucket_list = SStimer.bucket_list + if (bucketpos > 0) + buckethead = bucket_list[bucketpos] + + if (buckethead == src) + bucket_list[bucketpos] = next + SStimer.bucket_count-- + else if (timeToRun < TIMER_MAX || next || prev) + SStimer.bucket_count-- + else + var/l = length(SStimer.second_queue) + SStimer.second_queue -= src + if (l == length(SStimer.second_queue)) + SStimer.bucket_count-- + if (prev == next && next) next.prev = null prev.next = null @@ -322,19 +426,6 @@ SUBSYSTEM_DEF(timer) prev.next = next if (next) next.prev = prev - - var/bucketpos = BUCKET_POS(src) - var/datum/timedevent/buckethead - var/list/bucket_list = SStimer.bucket_list - - if (bucketpos > 0 && bucketpos <= length(bucket_list)) - buckethead = bucket_list[bucketpos] - SStimer.bucket_count-- - else - SStimer.processing -= src - - if (buckethead == src) - bucket_list[bucketpos] = next else if (prev && prev.next == src) prev.next = next @@ -351,9 +442,16 @@ SUBSYSTEM_DEF(timer) else . = "[callBack.object.type]" -/proc/addtimer(datum/callback/callback, wait, flags) +/proc/addtimer(datum/callback/callback, wait = 0, flags = 0) if (!callback) - return + CRASH("addtimer called without a callback") + + if (wait < 0) + stack_trace("Addtimer called with a negitive wait. Converting to 0") + + //alot of things add short timers on themselves in their destroy, we ignore those cases + if (wait >= 1 && callback && callback.object && callback.object != GLOBAL_PROC && QDELETED(callback.object)) + stack_trace("Add timer called with a callback assigned to a qdeleted object") wait = max(wait, 0) @@ -374,11 +472,10 @@ SUBSYSTEM_DEF(timer) var/datum/timedevent/hash_timer = SStimer.hashes[hash] if(hash_timer) if (hash_timer.spent) //it's pending deletion, pretend it doesn't exist. - hash_timer.hash = null - SStimer.hashes -= hash + hash_timer.hash = null //but keep it from accidentally deleting us else - if (flags & TIMER_OVERRIDE) + hash_timer.hash = null //no need having it delete it's hash if we are going to replace it qdel(hash_timer) else if (hash_timer.flags & TIMER_STOPPABLE) @@ -403,7 +500,7 @@ SUBSYSTEM_DEF(timer) qdel(id) return TRUE //id is string - var/datum/timedevent/timer = SStimer.timer_id_dict["timerid[id]"] + var/datum/timedevent/timer = SStimer.timer_id_dict[id] if (timer && !timer.spent) qdel(timer) return TRUE @@ -412,3 +509,5 @@ SUBSYSTEM_DEF(timer) #undef BUCKET_LEN #undef BUCKET_POS +#undef TIMER_MAX +#undef TIMER_ID_MAX \ No newline at end of file diff --git a/code/controllers/subsystem/title.dm b/code/controllers/subsystem/title.dm index 4f1dbc37c7..a0bcb5feec 100644 --- a/code/controllers/subsystem/title.dm +++ b/code/controllers/subsystem/title.dm @@ -36,7 +36,7 @@ SUBSYSTEM_DEF(title) break file_path = "config/title_screens/images/[pick(title_screens)]" - + icon = new(fcopy_rsc(file_path)) if(splash_turf) diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm index 37811c183f..acb873dd5b 100644 --- a/code/controllers/subsystem/vote.dm +++ b/code/controllers/subsystem/vote.dm @@ -206,6 +206,7 @@ SUBSYSTEM_DEF(vote) var/datum/action/vote/V = new if(question) V.name = "Vote: [question]" + C.player_details.player_actions += V V.Grant(C.mob) generated_actions += V return 1 @@ -299,6 +300,7 @@ SUBSYSTEM_DEF(vote) for(var/v in generated_actions) var/datum/action/vote/V = v if(!QDELETED(V)) + V.remove_from_client() V.Remove(V.owner) generated_actions = list() @@ -318,7 +320,16 @@ SUBSYSTEM_DEF(vote) /datum/action/vote/Trigger() if(owner) owner.vote() + remove_from_client() Remove(owner) /datum/action/vote/IsAvailable() return 1 + +/datum/action/vote/proc/remove_from_client() + if(owner.client) + owner.client.player_details.player_actions -= src + else if(owner.ckey) + var/datum/player_details/P = GLOB.player_details[owner.ckey] + if(P) + P.player_actions -= src \ No newline at end of file diff --git a/code/datums/action.dm b/code/datums/action.dm index f941a00a54..f14945fa24 100644 --- a/code/datums/action.dm +++ b/code/datums/action.dm @@ -170,14 +170,15 @@ ..(current_button) else if(target && current_button.appearance_cache != target.appearance) //replace with /ref comparison if this is not valid. var/obj/item/I = target - current_button.appearance_cache = I.appearance var/old_layer = I.layer var/old_plane = I.plane I.layer = FLOAT_LAYER //AAAH I.plane = FLOAT_PLANE //^ what that guy said - current_button.overlays = list(I) + current_button.cut_overlays() + current_button.add_overlay(I) I.layer = old_layer I.plane = old_plane + current_button.appearance_cache = I.appearance /datum/action/item_action/toggle_light name = "Toggle Light" diff --git a/code/datums/ai_laws.dm b/code/datums/ai_laws.dm index 8d86507271..c12a08a792 100644 --- a/code/datums/ai_laws.dm +++ b/code/datums/ai_laws.dm @@ -373,32 +373,9 @@ ion = list() /datum/ai_laws/proc/show_laws(who) - - if (devillaws && devillaws.len) //Yes, devil laws go in FRONT of zeroth laws, as the devil must still obey it's ban/obligation. - for(var/i in devillaws) - to_chat(who, "666. [i]") - - if (zeroth) - to_chat(who, "0. [zeroth]") - - for (var/index = 1, index <= ion.len, index++) - var/law = ion[index] - var/num = ionnum() - to_chat(who, "[num]. [law]") - - var/number = 1 - for (var/index = 1, index <= inherent.len, index++) - var/law = inherent[index] - - if (length(law) > 0) - to_chat(who, "[number]. [law]") - number++ - - for (var/index = 1, index <= supplied.len, index++) - var/law = supplied[index] - if (length(law) > 0) - to_chat(who, "[number]. [law]") - number++ + var/list/printable_laws = get_law_list(include_zeroth = TRUE) + for(var/law in printable_laws) + to_chat(who,law) /datum/ai_laws/proc/clear_zeroth_law(force) //only removes zeroth from antag ai if force is 1 if(force) diff --git a/code/datums/antagonists/abductor.dm b/code/datums/antagonists/abductor.dm index 8d13c48e7c..3b8935d9fa 100644 --- a/code/datums/antagonists/abductor.dm +++ b/code/datums/antagonists/abductor.dm @@ -1,5 +1,6 @@ /datum/antagonist/abductor name = "Abductor" + roundend_category = "abductors" job_rank = ROLE_ABDUCTOR var/datum/objective_team/abductor_team/team var/sub_role @@ -70,3 +71,65 @@ var/mob/living/carbon/human/H = owner.current var/datum/species/abductor/A = H.dna.species A.scientist = TRUE + + +/datum/objective_team/abductor_team + member_name = "abductor" + var/team_number + var/list/datum/mind/abductees = list() + +/datum/objective_team/abductor_team/is_solo() + return FALSE + +/datum/objective_team/abductor_team/proc/add_objective(datum/objective/O) + O.team = src + O.update_explanation_text() + objectives += O + +/datum/objective_team/abductor_team/roundend_report() + var/list/result = list() + + var/won = TRUE + for(var/datum/objective/O in objectives) + if(!O.check_completion()) + won = FALSE + if(won) + result += "[name] team fulfilled its mission!" + else + result += "[name] team failed its mission." + + result += "The abductors of [name] were:" + for(var/datum/mind/abductor_mind in members) + result += printplayer(abductor_mind) + result += printobjectives(abductor_mind) + + return result.Join("
    ") + + +/datum/antagonist/abductee + name = "Abductee" + roundend_category = "abductees" + +/datum/antagonist/abductee/on_gain() + give_objective() + . = ..() + +/datum/antagonist/abductee/greet() + to_chat(owner, "Your mind snaps!") + to_chat(owner, "You can't remember how you got here...") + owner.announce_objectives() + +/datum/antagonist/abductee/proc/give_objective() + var/mob/living/carbon/human/H = owner.current + if(istype(H)) + H.gain_trauma_type(BRAIN_TRAUMA_MILD) + var/objtype = (prob(75) ? /datum/objective/abductee/random : pick(subtypesof(/datum/objective/abductee/) - /datum/objective/abductee/random)) + var/datum/objective/abductee/O = new objtype() + objectives += O + owner.objectives += objectives + +/datum/antagonist/abductee/apply_innate_effects(mob/living/mob_override) + SSticker.mode.update_abductor_icons_added(mob_override ? mob_override.mind : owner) + +/datum/antagonist/abductee/remove_innate_effects(mob/living/mob_override) + SSticker.mode.update_abductor_icons_removed(mob_override ? mob_override.mind : owner) \ No newline at end of file diff --git a/code/datums/antagonists/antag_datum.dm b/code/datums/antagonists/antag_datum.dm index 0a7b2aa22f..6b5a573eff 100644 --- a/code/datums/antagonists/antag_datum.dm +++ b/code/datums/antagonists/antag_datum.dm @@ -2,6 +2,8 @@ GLOBAL_LIST_EMPTY(antagonists) /datum/antagonist var/name = "Antagonist" + var/roundend_category = "other antagonists" //Section of roundend report, datums with same category will be displayed together, also default header for the section + var/show_in_roundend = TRUE //Set to false to hide the antagonists from roundend report var/datum/mind/owner //Mind that owns this datum var/silent = FALSE //Silent will prevent the gain/lose texts to show var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum @@ -9,6 +11,7 @@ GLOBAL_LIST_EMPTY(antagonists) var/delete_on_mind_deletion = TRUE var/job_rank var/replace_banned = TRUE //Should replace jobbaned player with ghosts if granted. + var/list/objectives = list() /datum/antagonist/New(datum/mind/new_owner) GLOB.antagonists += src @@ -96,9 +99,62 @@ GLOBAL_LIST_EMPTY(antagonists) /datum/antagonist/proc/get_team() return +//Individual roundend report +/datum/antagonist/proc/roundend_report() + var/list/report = list() + + if(!owner) + CRASH("antagonist datum without owner") + + report += printplayer(owner) + + var/objectives_complete = TRUE + if(owner.objectives.len) + report += printobjectives(owner) + for(var/datum/objective/objective in owner.objectives) + if(!objective.check_completion()) + objectives_complete = FALSE + break + + if(owner.objectives.len == 0 || objectives_complete) + report += "The [name] was successful!" + else + report += "The [name] has failed!" + + return report.Join("
    ") + +//Displayed at the start of roundend_category section, default to roundend_category header +/datum/antagonist/proc/roundend_report_header() + return "The [roundend_category] were:
    " + +//Displayed at the end of roundend_category section +/datum/antagonist/proc/roundend_report_footer() + return + //Should probably be on ticker or job ss ? /proc/get_antagonists(antag_type,specific = FALSE) . = list() for(var/datum/antagonist/A in GLOB.antagonists) if(!specific && istype(A,antag_type) || specific && A.type == antag_type) - . += A.owner \ No newline at end of file + . += A.owner + + + +//This datum will autofill the name with special_role +//Used as placeholder for minor antagonists, please create proper datums for these +/datum/antagonist/auto_custom + +/datum/antagonist/auto_custom/on_gain() + ..() + name = owner.special_role + //Add all objectives not already owned by other datums to this one. + var/list/already_registered_objectives = list() + for(var/datum/antagonist/A in owner.antag_datums) + if(A == src) + continue + else + already_registered_objectives |= A.objectives + objectives = owner.objectives - already_registered_objectives + +//This one is created by admin tools for custom objectives +/datum/antagonist/custom \ No newline at end of file diff --git a/code/datums/antagonists/blob.dm b/code/datums/antagonists/blob.dm new file mode 100644 index 0000000000..5689e6a567 --- /dev/null +++ b/code/datums/antagonists/blob.dm @@ -0,0 +1,59 @@ +/datum/antagonist/blob + name = "Blob" + roundend_category = "blobs" + job_rank = ROLE_BLOB + + var/datum/action/innate/blobpop/pop_action + var/starting_points_human_blob = 60 + var/point_rate_human_blob = 2 + +/datum/antagonist/blob/roundend_report() + var/basic_report = ..() + //Display max blobpoints for blebs that lost + if(isovermind(owner.current)) //embarrasing if not + var/mob/camera/blob/overmind = owner.current + if(!overmind.victory_in_progress) //if it won this doesn't really matter + var/point_report = "
    [owner.name] took over [overmind.max_count] tiles at the height of its growth." + return basic_report+point_report + return basic_report + +/datum/antagonist/blob/greet() + if(!isovermind(owner.current)) + to_chat(owner,"You feel bloated.") + +/datum/antagonist/blob/on_gain() + create_objectives() + . = ..() + +/datum/antagonist/blob/proc/create_objectives() + var/datum/objective/blob_takeover/main = new + main.owner = owner + objectives += main + owner.objectives |= objectives + +/datum/antagonist/blob/apply_innate_effects(mob/living/mob_override) + if(!isovermind(owner.current)) + if(!pop_action) + pop_action = new + pop_action.Grant(owner.current) + +/datum/objective/blob_takeover + explanation_text = "Reach critical mass!" + +//Non-overminds get this on blob antag assignment +/datum/action/innate/blobpop + name = "Pop" + desc = "Unleash the blob" + icon_icon = 'icons/mob/blob.dmi' + button_icon_state = "blob" + +/datum/action/innate/blobpop/Activate() + var/mob/old_body = owner + var/datum/antagonist/blob/blobtag = owner.mind.has_antag_datum(/datum/antagonist/blob) + if(!blobtag) + Remove() + return + var/mob/camera/blob/B = new /mob/camera/blob(get_turf(old_body), blobtag.starting_points_human_blob) + owner.mind.transfer_to(B) + old_body.gib() + B.place_blob_core(blobtag.point_rate_human_blob, pop_override = TRUE) \ No newline at end of file diff --git a/code/datums/antagonists/brother.dm b/code/datums/antagonists/brother.dm index 6458e6da09..dd3bdef9d2 100644 --- a/code/datums/antagonists/brother.dm +++ b/code/datums/antagonists/brother.dm @@ -55,3 +55,71 @@ /datum/antagonist/brother/proc/finalize_brother() SSticker.mode.update_brother_icons_added(owner) + + +/datum/objective_team/brother_team + name = "brotherhood" + member_name = "blood brother" + var/meeting_area + +/datum/objective_team/brother_team/is_solo() + return FALSE + +/datum/objective_team/brother_team/proc/update_name() + var/list/last_names = list() + for(var/datum/mind/M in members) + var/list/split_name = splittext(M.name," ") + last_names += split_name[split_name.len] + + name = last_names.Join(" & ") + +/datum/objective_team/brother_team/roundend_report() + var/list/parts = list() + + parts += "The blood brothers of [name] were:" + for(var/datum/mind/M in members) + parts += printplayer(M) + var/win = TRUE + var/objective_count = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + parts += "Objective #[objective_count]: [objective.explanation_text] Success!" + else + parts += "Objective #[objective_count]: [objective.explanation_text] Fail." + win = FALSE + objective_count++ + if(win) + parts += "The blood brothers were successful!" + else + parts += "The blood brothers have failed!" + + return "
    [parts.Join("
    ")]
    " + +/datum/objective_team/brother_team/proc/add_objective(datum/objective/O, needs_target = FALSE) + O.team = src + if(needs_target) + O.find_target() + O.update_explanation_text() + objectives += O + +/datum/objective_team/brother_team/proc/forge_brother_objectives() + objectives = list() + var/is_hijacker = prob(10) + for(var/i = 1 to max(1, CONFIG_GET(number/brother_objectives_amount) + (members.len > 2) - is_hijacker)) + forge_single_objective() + if(is_hijacker) + if(!locate(/datum/objective/hijack) in objectives) + add_objective(new/datum/objective/hijack) + else if(!locate(/datum/objective/escape) in objectives) + add_objective(new/datum/objective/escape) + +/datum/objective_team/brother_team/proc/forge_single_objective() + if(prob(50)) + if(LAZYLEN(active_ais()) && prob(100/GLOB.joined_player_list.len)) + add_objective(new/datum/objective/destroy, TRUE) + else if(prob(30)) + add_objective(new/datum/objective/maroon, TRUE) + else + add_objective(new/datum/objective/assassinate, TRUE) + else + add_objective(new/datum/objective/steal, TRUE) \ No newline at end of file diff --git a/code/datums/antagonists/changeling.dm b/code/datums/antagonists/changeling.dm index e98bfed782..83886a98ad 100644 --- a/code/datums/antagonists/changeling.dm +++ b/code/datums/antagonists/changeling.dm @@ -4,11 +4,11 @@ /datum/antagonist/changeling name = "Changeling" + roundend_category = "changelings" job_rank = ROLE_CHANGELING var/you_are_greet = TRUE var/give_objectives = TRUE - var/list/objectives = list() var/team_mode = FALSE //Should assign team objectives ? //Changeling Stuff @@ -78,7 +78,7 @@ . = ..() /datum/antagonist/changeling/on_removal() - remove_changeling_powers(FALSE) + remove_changeling_powers() owner.objectives -= objectives . = ..() @@ -100,11 +100,11 @@ chem_recharge_slowdown = initial(chem_recharge_slowdown) mimicing = "" -/datum/antagonist/changeling/proc/remove_changeling_powers(keep_free_powers=0) +/datum/antagonist/changeling/proc/remove_changeling_powers() if(ishuman(owner.current) || ismonkey(owner.current)) reset_properties() for(var/obj/effect/proc_holder/changeling/p in purchasedpowers) - if((p.dna_cost == 0 && keep_free_powers) || p.always_keep) + if(p.always_keep) continue purchasedpowers -= p p.on_refund(owner.current) @@ -116,13 +116,13 @@ /datum/antagonist/changeling/proc/reset_powers() if(purchasedpowers) - remove_changeling_powers(TRUE) - //Purchase free powers. + remove_changeling_powers() + //Repurchase free powers. for(var/path in all_powers) var/obj/effect/proc_holder/changeling/S = new path() if(!S.dna_cost) if(!has_sting(S)) - purchasedpowers+=S + purchasedpowers += S S.on_purchase(owner.current,TRUE) /datum/antagonist/changeling/proc/has_sting(obj/effect/proc_holder/changeling/power) @@ -478,4 +478,35 @@ /datum/antagonist/changeling/xenobio name = "Xenobio Changeling" give_objectives = FALSE + show_in_roundend = FALSE //These are here for admin tracking purposes only you_are_greet = FALSE + +/datum/antagonist/changeling/roundend_report() + var/list/parts = list() + + var/changelingwin = 1 + if(!owner.current) + changelingwin = 0 + + parts += printplayer(owner) + + //Removed sanity if(changeling) because we -want- a runtime to inform us that the changelings list is incorrect and needs to be fixed. + parts += "Changeling ID: [changelingID]." + parts += "Genomes Extracted: [absorbedcount]" + parts += " " + if(objectives.len) + var/count = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + parts += "Objective #[count]: [objective.explanation_text] Success!
    " + else + parts += "Objective #[count]: [objective.explanation_text] Fail." + changelingwin = 0 + count++ + + if(changelingwin) + parts += "The changeling was successful!" + else + parts += "The changeling has failed." + + return parts.Join("
    ") \ No newline at end of file diff --git a/code/datums/antagonists/clockcult.dm b/code/datums/antagonists/clockcult.dm index 8cc1c9e9a7..5f99ccc5dd 100644 --- a/code/datums/antagonists/clockcult.dm +++ b/code/datums/antagonists/clockcult.dm @@ -1,8 +1,11 @@ //CLOCKCULT PROOF OF CONCEPT /datum/antagonist/clockcult name = "Clock Cultist" - var/datum/action/innate/hierophant/hierophant_network = new() + roundend_category = "clock cultists" job_rank = ROLE_SERVANT_OF_RATVAR + var/datum/action/innate/hierophant/hierophant_network = new() + var/datum/objective_team/clockcult/clock_team + var/make_team = TRUE //This should be only false for tutorial scarabs /datum/antagonist/clockcult/silent silent = TRUE @@ -11,6 +14,22 @@ qdel(hierophant_network) return ..() +/datum/antagonist/clockcult/get_team() + return clock_team + +/datum/antagonist/clockcult/create_team(datum/objective_team/clockcult/new_team) + if(!new_team && make_team) + //TODO blah blah same as the others, allow multiple + for(var/datum/antagonist/clockcult/H in GLOB.antagonists) + if(H.clock_team) + clock_team = H.clock_team + return + clock_team = new /datum/objective_team/clockcult + return + if(make_team && !istype(new_team)) + stack_trace("Wrong team type passed to [type] initialization.") + clock_team = new_team + /datum/antagonist/clockcult/can_be_owned(datum/mind/new_owner) . = ..() if(.) @@ -164,3 +183,35 @@ if(iscyborg(owner.current)) to_chat(owner.current, "Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.") . = ..() + + +/datum/objective_team/clockcult + name = "Clockcult" + var/list/objective + var/datum/mind/eminence + +/datum/objective_team/clockcult/proc/check_clockwork_victory() + if(GLOB.clockwork_gateway_activated) + return TRUE + return FALSE + +/datum/objective_team/clockcult/roundend_report() + var/list/parts = list() + + if(check_clockwork_victory()) + parts += "Ratvar's servants defended the Ark until its activation!" + else + parts += "The Ark was destroyed! Ratvar will rust away for all eternity!" + parts += " " + parts += "The servants' objective was: [CLOCKCULT_OBJECTIVE]." + parts += "Construction Value(CV) was: [GLOB.clockwork_construction_value]" + for(var/i in SSticker.scripture_states) + if(i != SCRIPTURE_DRIVER) + parts += "[i] scripture was: [SSticker.scripture_states[i] ? "UN":""]LOCKED" + if(eminence) + parts += "The Eminence was: [printplayer(eminence)]" + if(members.len) + parts += "Ratvar's servants were:" + parts += printplayerlist(members - eminence) + + return "
    [parts.Join("
    ")]
    " \ No newline at end of file diff --git a/code/datums/antagonists/cult.dm b/code/datums/antagonists/cult.dm index c26b0f8108..bce9123fb3 100644 --- a/code/datums/antagonists/cult.dm +++ b/code/datums/antagonists/cult.dm @@ -2,84 +2,103 @@ /datum/antagonist/cult name = "Cultist" + roundend_category = "cultists" var/datum/action/innate/cult/comm/communion = new var/datum/action/innate/cult/mastervote/vote = new job_rank = ROLE_CULTIST var/ignore_implant = FALSE + var/give_equipment = FALSE + + var/datum/objective_team/cult/cult_team + +/datum/antagonist/cult/get_team() + return cult_team + +/datum/antagonist/cult/create_team(datum/objective_team/cult/new_team) + if(!new_team) + //todo remove this and allow admin buttons to create more than one cult + for(var/datum/antagonist/cult/H in GLOB.antagonists) + if(H.cult_team) + cult_team = H.cult_team + return + cult_team = new /datum/objective_team/cult + cult_team.setup_objectives() + return + if(!istype(new_team)) + stack_trace("Wrong team type passed to [type] initialization.") + cult_team = new_team + +/datum/antagonist/cult/proc/add_objectives() + objectives |= cult_team.objectives + owner.objectives |= objectives + +/datum/antagonist/cult/proc/remove_objectives() + owner.objectives -= objectives /datum/antagonist/cult/Destroy() QDEL_NULL(communion) QDEL_NULL(vote) return ..() -/datum/antagonist/cult/proc/add_objectives() - var/list/target_candidates = list() - for(var/mob/living/carbon/human/player in GLOB.player_list) - if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && !is_convertable_to_cult(player) && (player != owner) && player.stat != DEAD) - target_candidates += player.mind - if(target_candidates.len == 0) - message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.") - for(var/mob/living/carbon/human/player in GLOB.player_list) - if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && (player != owner) && player.stat != DEAD) - target_candidates += player.mind - listclearnulls(target_candidates) - if(LAZYLEN(target_candidates)) - GLOB.sac_mind = pick(target_candidates) - if(!GLOB.sac_mind) - message_admins("Cult Sacrifice: ERROR - Null target chosen!") - else - var/datum/job/sacjob = SSjob.GetJob(GLOB.sac_mind.assigned_role) - var/datum/preferences/sacface = GLOB.sac_mind.current.client.prefs - var/icon/reshape = get_flat_human_icon(null, sacjob, sacface) - reshape.Shift(SOUTH, 4) - reshape.Shift(EAST, 1) - reshape.Crop(7,4,26,31) - reshape.Crop(-5,-3,26,30) - GLOB.sac_image = reshape - else - message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!") - GLOB.sac_complete = TRUE - SSticker.mode.cult_objectives += "sacrifice" - if(!GLOB.summon_spots.len) - while(GLOB.summon_spots.len < SUMMON_POSSIBILITIES) - var/area/summon = pick(GLOB.sortedAreas - GLOB.summon_spots) - if(summon && (summon.z in GLOB.station_z_levels) && summon.valid_territory) - GLOB.summon_spots += summon - SSticker.mode.cult_objectives += "eldergod" - -/datum/antagonist/cult/proc/cult_memorization(datum/mind/cult_mind) - var/mob/living/current = cult_mind.current - for(var/obj_count = 1,obj_count <= SSticker.mode.cult_objectives.len,obj_count++) - var/explanation - switch(SSticker.mode.cult_objectives[obj_count]) - if("sacrifice") - if(GLOB.sac_mind) - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role] via invoking a Sacrifice rune with them on it and three acolytes around it." - else - explanation = "The veil has already been weakened here, proceed to the final objective." - GLOB.sac_complete = TRUE - if("eldergod") - explanation = "Summon Nar-Sie by invoking the rune 'Summon Nar-Sie'. The summoning can only be accomplished in [english_list(GLOB.summon_spots)] - where the veil is weak enough for the ritual to begin." - if(!silent) - to_chat(current, "Objective #[obj_count]: [explanation]") - cult_mind.memory += "Objective #[obj_count]: [explanation]
    " - /datum/antagonist/cult/can_be_owned(datum/mind/new_owner) . = ..() if(. && !ignore_implant) - . = is_convertable_to_cult(new_owner.current) + . = is_convertable_to_cult(new_owner.current,cult_team) + +/datum/antagonist/cult/greet() + to_chat(owner, "You are a member of the cult!") + owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/bloodcult.ogg', 100, FALSE, pressure_affected = FALSE)//subject to change + owner.announce_objectives() /datum/antagonist/cult/on_gain() . = ..() var/mob/living/current = owner.current - if(!LAZYLEN(SSticker.mode.cult_objectives)) - add_objectives() + add_objectives() + if(give_equipment) + equip_cultist() SSticker.mode.cult += owner // Only add after they've been given objectives - cult_memorization(owner) SSticker.mode.update_cult_icons_added(owner) current.log_message("Has been converted to the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG) - if(GLOB.blood_target && GLOB.blood_target_image && current.client) - current.client.images += GLOB.blood_target_image + + if(cult_team.blood_target && cult_team.blood_target_image && current.client) + current.client.images += cult_team.blood_target_image + + +/datum/antagonist/cult/proc/equip_cultist(tome=FALSE) + var/mob/living/carbon/H = owner.current + if(!istype(H)) + return + if (owner.assigned_role == "Clown") + to_chat(owner, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.") + H.dna.remove_mutation(CLOWNMUT) + + if(tome) + . += cult_give_item(/obj/item/tome, H) + else + . += cult_give_item(/obj/item/paper/talisman/supply, H) + to_chat(owner, "These will help you start the cult on this station. Use them well, and remember - you are not the only one.") + + +/datum/antagonist/cult/proc/cult_give_item(obj/item/item_path, mob/living/carbon/human/mob) + var/list/slots = list( + "backpack" = slot_in_backpack, + "left pocket" = slot_l_store, + "right pocket" = slot_r_store + ) + + var/T = new item_path(mob) + var/item_name = initial(item_path.name) + var/where = mob.equip_in_one_of_slots(T, slots) + if(!where) + to_chat(mob, "Unfortunately, you weren't able to get a [item_name]. This is very bad and you should adminhelp immediately (press F1).") + return 0 + else + to_chat(mob, "You have a [item_name] in your [where].") + if(where == "backpack") + var/obj/item/storage/B = mob.back + B.orient2hud(mob) + B.show_to(mob) + return 1 /datum/antagonist/cult/apply_innate_effects(mob/living/mob_override) . = ..() @@ -89,7 +108,7 @@ current.faction |= "cult" current.grant_language(/datum/language/narsie) current.verbs += /mob/living/proc/cult_help - if(!GLOB.cult_mastered) + if(!cult_team.cult_mastered) vote.Grant(current) communion.Grant(current) current.throw_alert("bloodsense", /obj/screen/alert/bloodsense) @@ -107,6 +126,7 @@ current.clear_alert("bloodsense") /datum/antagonist/cult/on_removal() + remove_objectives() owner.wipe_memory() SSticker.mode.cult -= owner SSticker.mode.update_cult_icons_removed(owner) @@ -114,8 +134,8 @@ owner.current.visible_message("[owner.current] looks like [owner.current.p_they()] just reverted to their old faith!", ignored_mob = owner.current) to_chat(owner.current, "An unfamiliar white light flashes through your mind, cleansing the taint of the Geometer and all your memories as her servant.") owner.current.log_message("Has renounced the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG) - if(GLOB.blood_target && GLOB.blood_target_image && owner.current.client) - owner.current.client.images -= GLOB.blood_target_image + if(cult_team.blood_target && cult_team.blood_target_image && owner.current.client) + owner.current.client.images -= cult_team.blood_target_image . = ..() /datum/antagonist/cult/master @@ -145,7 +165,7 @@ var/mob/living/current = owner.current if(mob_override) current = mob_override - if(!GLOB.reckoning_complete) + if(!cult_team.reckoning_complete) reckoning.Grant(current) bloodmark.Grant(current) throwing.Grant(current) @@ -162,3 +182,118 @@ throwing.Remove(current) current.update_action_buttons_icon() current.remove_status_effect(/datum/status_effect/cult_master) + +/datum/objective_team/cult + name = "Cult" + + var/blood_target + var/image/blood_target_image + var/blood_target_reset_timer + + var/cult_vote_called = FALSE + var/cult_mastered = FALSE + var/reckoning_complete = FALSE + + +/datum/objective_team/cult/proc/setup_objectives() + //SAC OBJECTIVE , todo: move this to objective internals + var/list/target_candidates = list() + var/datum/objective/sacrifice/sac_objective = new + sac_objective.team = src + + for(var/mob/living/carbon/human/player in GLOB.player_list) + if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && !is_convertable_to_cult(player) && player.stat != DEAD) + target_candidates += player.mind + + if(target_candidates.len == 0) + message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.") + for(var/mob/living/carbon/human/player in GLOB.player_list) + if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && player.stat != DEAD) + target_candidates += player.mind + listclearnulls(target_candidates) + if(LAZYLEN(target_candidates)) + sac_objective.target = pick(target_candidates) + sac_objective.update_explanation_text() + + var/datum/job/sacjob = SSjob.GetJob(sac_objective.target.assigned_role) + var/datum/preferences/sacface = sac_objective.target.current.client.prefs + var/icon/reshape = get_flat_human_icon(null, sacjob, sacface) + reshape.Shift(SOUTH, 4) + reshape.Shift(EAST, 1) + reshape.Crop(7,4,26,31) + reshape.Crop(-5,-3,26,30) + sac_objective.sac_image = reshape + + objectives += sac_objective + else + message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!") + + + //SUMMON OBJECTIVE + + var/datum/objective/eldergod/summon_objective = new() + summon_objective.team = src + objectives += summon_objective + +/datum/objective/sacrifice + var/sacced = FALSE + var/sac_image + +/datum/objective/sacrifice/check_completion() + return sacced || completed + +/datum/objective/sacrifice/update_explanation_text() + if(target && !sacced) + explanation_text = "Sacrifice [target], the [target.assigned_role] via invoking a Sacrifice rune with them on it and three acolytes around it." + else + explanation_text = "The veil has already been weakened here, proceed to the final objective." + +/datum/objective/eldergod + var/summoned = FALSE + var/list/summon_spots = list() + +/datum/objective/eldergod/New() + ..() + var/sanity = 0 + while(summon_spots.len < SUMMON_POSSIBILITIES && sanity < 100) + var/area/summon = pick(GLOB.sortedAreas - summon_spots) + if(summon && (summon.z in GLOB.station_z_levels) && summon.valid_territory) + summon_spots += summon + sanity++ + update_explanation_text() + +/datum/objective/eldergod/update_explanation_text() + explanation_text = "Summon Nar-Sie by invoking the rune 'Summon Nar-Sie'. The summoning can only be accomplished in [english_list(summon_spots)] - where the veil is weak enough for the ritual to begin." + +/datum/objective/eldergod/check_completion() + return summoned || completed + +/datum/objective_team/cult/proc/check_cult_victory() + for(var/datum/objective/O in objectives) + if(!O.check_completion()) + return FALSE + return TRUE + +/datum/objective_team/cult/roundend_report() + var/list/parts = list() + + if(check_cult_victory()) + parts += "The cult has succeeded! Nar-sie has snuffed out another torch in the void!" + else + parts += "The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!" + + if(objectives.len) + parts += "The cultists' objectives were:" + var/count = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + parts += "Objective #[count]: [objective.explanation_text] Success!" + else + parts += "Objective #[count]: [objective.explanation_text] Fail." + count++ + + if(members.len) + parts += "The cultists were:" + parts += printplayerlist(members) + + return "
    [parts.Join("
    ")]
    " \ No newline at end of file diff --git a/code/datums/antagonists/datum_traitor.dm b/code/datums/antagonists/datum_traitor.dm index d386c79c25..80487f69e8 100644 --- a/code/datums/antagonists/datum_traitor.dm +++ b/code/datums/antagonists/datum_traitor.dm @@ -1,5 +1,6 @@ /datum/antagonist/traitor name = "Traitor" + roundend_category = "traitors" job_rank = ROLE_TRAITOR var/should_specialise = FALSE //do we split into AI and human, set to true on inital assignment only var/ai_datum = ANTAG_DATUM_TRAITOR_AI @@ -8,7 +9,6 @@ var/employer = "The Syndicate" var/give_objectives = TRUE var/should_give_codewords = TRUE - var/list/objectives_given = list() /datum/antagonist/traitor/human var/should_equip = TRUE @@ -52,9 +52,9 @@ if(should_specialise) return ..()//we never did any of this anyway SSticker.mode.traitors -= owner - for(var/O in objectives_given) + for(var/O in objectives) owner.objectives -= O - objectives_given = list() + objectives = list() if(!silent && owner.current) to_chat(owner.current," You are no longer the [special_role]! ") owner.special_role = null @@ -71,11 +71,11 @@ /datum/antagonist/traitor/proc/add_objective(var/datum/objective/O) owner.objectives += O - objectives_given += O + objectives += O /datum/antagonist/traitor/proc/remove_objective(var/datum/objective/O) owner.objectives -= O - objectives_given -= O + objectives -= O /datum/antagonist/traitor/proc/forge_traitor_objectives() return @@ -127,6 +127,7 @@ if(prob(30)) objective_count += forge_single_objective() + for(var/i = objective_count, i < CONFIG_GET(number/traitor_objectives_amount), i++) var/datum/objective/assassinate/kill_objective = new kill_objective.owner = owner @@ -152,11 +153,6 @@ maroon_objective.owner = owner maroon_objective.find_target() add_objective(maroon_objective) - else if(prob(50)) - var/datum/objective/assassinate/late/late_objective = new - late_objective.owner = owner - late_objective.find_target() - add_objective(late_objective) else var/datum/objective/assassinate/kill_objective = new kill_objective.owner = owner @@ -294,3 +290,53 @@ where = "In your [equipped_slot]" to_chat(mob, "

    [where] is a folder containing secret documents that another Syndicate group wants. We have set up a meeting with one of their agents on station to make an exchange. Exercise extreme caution as they cannot be trusted and may be hostile.
    ") +//TODO Collate +/datum/antagonist/traitor/roundend_report() + var/list/result = list() + + var/traitorwin = TRUE + + result += printplayer(owner) + + var/TC_uses = 0 + var/uplink_true = FALSE + var/purchases = "" + for(var/datum/component/uplink/H in GLOB.uplinks) + if(H.owner && H.owner == owner.key) + TC_uses += H.purchase_log.total_spent + uplink_true = TRUE + purchases += H.purchase_log.generate_render(FALSE) + + var/objectives_text = "" + if(objectives.len)//If the traitor had no objectives, don't need to process this. + var/count = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + objectives_text += "
    Objective #[count]: [objective.explanation_text] Success!" + else + objectives_text += "
    Objective #[count]: [objective.explanation_text] Fail." + traitorwin = FALSE + count++ + + if(uplink_true) + var/uplink_text = "(used [TC_uses] TC) [purchases]" + if(TC_uses==0 && traitorwin) + var/static/icon/badass = icon('icons/badass.dmi', "badass") + uplink_text += "[icon2html(badass, world)]" + result += uplink_text + + result += objectives_text + + var/special_role_text = lowertext(name) + + if(traitorwin) + result += "The [special_role_text] was successful!" + else + result += "The [special_role_text] has failed!" + SEND_SOUND(owner.current, 'sound/ambience/ambifailure.ogg') + + return result.Join("
    ") + +/datum/antagonist/traitor/roundend_report_footer() + return "
    The code phrases were: [GLOB.syndicate_code_phrase]
    \ + The code responses were: [GLOB.syndicate_code_response]
    " \ No newline at end of file diff --git a/code/datums/antagonists/devil.dm b/code/datums/antagonists/devil.dm index 416a8f3752..97e0d8c18a 100644 --- a/code/datums/antagonists/devil.dm +++ b/code/datums/antagonists/devil.dm @@ -86,6 +86,7 @@ GLOBAL_LIST_INIT(devil_syllable, list("hal", "ve", "odr", "neit", "ci", "quon", GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master", ", the Lord of all things", ", Jr.")) /datum/antagonist/devil name = "Devil" + roundend_category = "devils" job_rank = ROLE_DEVIL //Don't delete upon mind destruction, otherwise soul re-selling will break. delete_on_mind_deletion = FALSE @@ -508,6 +509,35 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master", owner.RemoveSpell(S) .=..() +/datum/antagonist/devil/proc/printdevilinfo() + var/list/parts = list() + parts += "The devil's true name is: [truename]" + parts += "The devil's bans were:" + parts += "[GLOB.TAB][GLOB.lawlorify[LORE][ban]]" + parts += "[GLOB.TAB][GLOB.lawlorify[LORE][bane]]" + parts += "[GLOB.TAB][GLOB.lawlorify[LORE][obligation]]" + parts += "[GLOB.TAB][GLOB.lawlorify[LORE][banish]]" + return parts.Join("
    ") + +/datum/antagonist/devil/roundend_report() + var/list/parts = list() + parts += printplayer(owner) + parts += printdevilinfo() + parts += printobjectives(owner) + return parts.Join("
    ") + +/datum/antagonist/devil/roundend_report_footer() + //sintouched go here for now as a hack , TODO proper antag datum for these + var/list/parts = list() + if(SSticker.mode.sintouched.len) + parts += "The sintouched were:" + var/list/sintouchedUnique = uniqueList(SSticker.mode.sintouched) + for(var/S in sintouchedUnique) + var/datum/mind/sintouched_mind = S + parts += printplayer(sintouched_mind) + parts += printobjectives(sintouched_mind) + return parts.Join("
    ") + //A simple super light weight datum for the codex gigas. /datum/fakeDevil var/truename diff --git a/code/datums/antagonists/ninja.dm b/code/datums/antagonists/ninja.dm index ab4822dd79..8201cd879d 100644 --- a/code/datums/antagonists/ninja.dm +++ b/code/datums/antagonists/ninja.dm @@ -37,19 +37,20 @@ else if(M.assigned_role in GLOB.command_positions) possible_targets[M] = 1 //good-guy - var/list/objectives = list(1,2,3,4) - while(owner.objectives.len < quantity) - switch(pick_n_take(objectives)) + var/list/possible_objectives = list(1,2,3,4) + + while(objectives.len < quantity) + switch(pick_n_take(possible_objectives)) if(1) //research var/datum/objective/download/O = new /datum/objective/download() O.owner = owner O.gen_amount_goal() - owner.objectives += O + objectives += O if(2) //steal var/datum/objective/steal/special/O = new /datum/objective/steal/special() O.owner = owner - owner.objectives += O + objectives += O if(3) //protect/kill if(!possible_targets.len) continue @@ -63,13 +64,13 @@ O.owner = owner O.target = M O.explanation_text = "Slay \the [M.current.real_name], the [M.assigned_role]." - owner.objectives += O + objectives += O else //protect var/datum/objective/protect/O = new /datum/objective/protect() O.owner = owner O.target = M O.explanation_text = "Protect \the [M.current.real_name], the [M.assigned_role], from harm." - owner.objectives += O + objectives += O if(4) //debrain/capture if(!possible_targets.len) continue var/selected = rand(1,possible_targets.len) @@ -82,17 +83,17 @@ O.owner = owner O.target = M O.explanation_text = "Steal the brain of [M.current.real_name]." - owner.objectives += O + objectives += O else //capture var/datum/objective/capture/O = new /datum/objective/capture() O.owner = owner O.gen_amount_goal() - owner.objectives += O + objectives += O else break var/datum/objective/O = new /datum/objective/survive() O.owner = owner - owner.objectives += O + owner.objectives |= objectives /proc/remove_ninja(mob/living/L) diff --git a/code/datums/antagonists/nukeop.dm b/code/datums/antagonists/nukeop.dm new file mode 100644 index 0000000000..30d00ac3dd --- /dev/null +++ b/code/datums/antagonists/nukeop.dm @@ -0,0 +1,322 @@ +#define NUKE_RESULT_FLUKE 0 +#define NUKE_RESULT_NUKE_WIN 1 +#define NUKE_RESULT_CREW_WIN 2 +#define NUKE_RESULT_CREW_WIN_SYNDIES_DEAD 3 +#define NUKE_RESULT_DISK_LOST 4 +#define NUKE_RESULT_DISK_STOLEN 5 +#define NUKE_RESULT_NOSURVIVORS 6 +#define NUKE_RESULT_WRONG_STATION 7 +#define NUKE_RESULT_WRONG_STATION_DEAD 8 + +/datum/antagonist/nukeop + name = "Nuclear Operative" + roundend_category = "syndicate operatives" //just in case + job_rank = ROLE_OPERATIVE + var/datum/objective_team/nuclear/nuke_team + var/always_new_team = FALSE //If not assigned a team by default ops will try to join existing ones, set this to TRUE to always create new team. + var/send_to_spawnpoint = TRUE //Should the user be moved to default spawnpoint. + var/nukeop_outfit = /datum/outfit/syndicate + +/datum/antagonist/nukeop/proc/update_synd_icons_added(mob/living/M) + var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] + opshud.join_hud(M) + set_antag_hud(M, "synd") + +/datum/antagonist/nukeop/proc/update_synd_icons_removed(mob/living/M) + var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] + opshud.leave_hud(M) + set_antag_hud(M, null) + +/datum/antagonist/nukeop/apply_innate_effects(mob/living/mob_override) + var/mob/living/M = mob_override || owner.current + update_synd_icons_added(M) + +/datum/antagonist/nukeop/remove_innate_effects(mob/living/mob_override) + var/mob/living/M = mob_override || owner.current + update_synd_icons_removed(M) + +/datum/antagonist/nukeop/proc/equip_op() + if(!ishuman(owner.current)) + return + var/mob/living/carbon/human/H = owner.current + + H.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs + + H.equipOutfit(nukeop_outfit) + return TRUE + +/datum/antagonist/nukeop/greet() + owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ops.ogg',100,0) + to_chat(owner, "You are a [nuke_team ? nuke_team.syndicate_name : "syndicate"] agent!") + owner.announce_objectives() + return + +/datum/antagonist/nukeop/on_gain() + give_alias() + forge_objectives() + . = ..() + equip_op() + memorize_code() + if(send_to_spawnpoint) + move_to_spawnpoint() + +/datum/antagonist/nukeop/get_team() + return nuke_team + +/datum/antagonist/nukeop/proc/assign_nuke() + if(nuke_team && !nuke_team.tracked_nuke) + nuke_team.memorized_code = random_nukecode() + var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list + if(nuke) + nuke_team.tracked_nuke = nuke + if(nuke.r_code == "ADMIN") + nuke.r_code = nuke_team.memorized_code + else //Already set by admins/something else? + nuke_team.memorized_code = nuke.r_code + else + stack_trace("Syndicate nuke not found during nuke team creation.") + nuke_team.memorized_code = null + +/datum/antagonist/nukeop/proc/give_alias() + if(nuke_team && nuke_team.syndicate_name) + var/number = 1 + number = nuke_team.members.Find(owner) + owner.current.real_name = "[nuke_team.syndicate_name] Operative #[number]" + +/datum/antagonist/nukeop/proc/memorize_code() + if(nuke_team && nuke_team.tracked_nuke && nuke_team.memorized_code) + owner.store_memory("[nuke_team.tracked_nuke] Code: [nuke_team.memorized_code]", 0, 0) + to_chat(owner, "The nuclear authorization code is: [nuke_team.memorized_code]") + else + to_chat(owner, "Unfortunately the syndicate was unable to provide you with nuclear authorization code.") + +/datum/antagonist/nukeop/proc/forge_objectives() + if(nuke_team) + owner.objectives |= nuke_team.objectives + +/datum/antagonist/nukeop/proc/move_to_spawnpoint() + var/team_number = 1 + if(nuke_team) + team_number = nuke_team.members.Find(owner) + owner.current.forceMove(GLOB.nukeop_start[((team_number - 1) % GLOB.nukeop_start.len) + 1]) + +/datum/antagonist/nukeop/leader/move_to_spawnpoint() + owner.current.forceMove(pick(GLOB.nukeop_leader_start)) + +/datum/antagonist/nukeop/create_team(datum/objective_team/nuclear/new_team) + if(!new_team) + if(!always_new_team) + for(var/datum/antagonist/nukeop/N in GLOB.antagonists) + if(N.nuke_team) + nuke_team = N.nuke_team + return + nuke_team = new /datum/objective_team/nuclear + nuke_team.update_objectives() + assign_nuke() //This is bit ugly + return + if(!istype(new_team)) + stack_trace("Wrong team type passed to [type] initialization.") + nuke_team = new_team + +/datum/antagonist/nukeop/leader + name = "Nuclear Operative Leader" + nukeop_outfit = /datum/outfit/syndicate/leader + always_new_team = TRUE + var/title + +/datum/antagonist/nukeop/leader/memorize_code() + ..() + if(nuke_team && nuke_team.memorized_code) + var/obj/item/paper/P = new + P.info = "The nuclear authorization code is: [nuke_team.memorized_code]" + P.name = "nuclear bomb code" + var/mob/living/carbon/human/H = owner.current + if(!istype(H)) + P.forceMove(get_turf(H)) + else + H.put_in_hands(P, TRUE) + H.update_icons() + +/datum/antagonist/nukeop/leader/give_alias() + title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord") + if(nuke_team && nuke_team.syndicate_name) + owner.current.real_name = "[nuke_team.syndicate_name] [title]" + else + owner.current.real_name = "Syndicate [title]" + +/datum/antagonist/nukeop/leader/greet() + owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ops.ogg',100,0) + to_chat(owner, "You are the Syndicate [title] for this mission. You are responsible for the distribution of telecrystals and your ID is the only one who can open the launch bay doors.") + to_chat(owner, "If you feel you are not up to this task, give your ID to another operative.") + to_chat(owner, "In your hand you will find a special item capable of triggering a greater challenge for your team. Examine it carefully and consult with your fellow operatives before activating it.") + owner.announce_objectives() + addtimer(CALLBACK(src, .proc/nuketeam_name_assign), 1) + + +/datum/antagonist/nukeop/leader/proc/nuketeam_name_assign() + if(!nuke_team) + return + nuke_team.rename_team(ask_name()) + +/datum/objective_team/nuclear/proc/rename_team(new_name) + syndicate_name = new_name + name = "[syndicate_name] Team" + for(var/I in members) + var/datum/mind/synd_mind = I + var/mob/living/carbon/human/H = synd_mind.current + if(!istype(H)) + continue + var/chosen_name = H.dna.species.random_name(H.gender,0,syndicate_name) + H.fully_replace_character_name(H.real_name,chosen_name) + +/datum/antagonist/nukeop/leader/proc/ask_name() + var/randomname = pick(GLOB.last_names) + var/newname = stripped_input(owner.current,"You are the nuke operative [title]. Please choose a last name for your family.", "Name change",randomname) + if (!newname) + newname = randomname + else + newname = reject_bad_name(newname) + if(!newname) + newname = randomname + + return capitalize(newname) + +/datum/antagonist/nukeop/lone + name = "Lone Operative" + always_new_team = TRUE + send_to_spawnpoint = FALSE //Handled by event + nukeop_outfit = /datum/outfit/syndicate/full + +/datum/antagonist/nukeop/lone/assign_nuke() + if(nuke_team && !nuke_team.tracked_nuke) + nuke_team.memorized_code = random_nukecode() + var/obj/machinery/nuclearbomb/selfdestruct/nuke = locate() in GLOB.nuke_list + if(nuke) + nuke_team.tracked_nuke = nuke + if(nuke.r_code == "ADMIN") + nuke.r_code = nuke_team.memorized_code + else //Already set by admins/something else? + nuke_team.memorized_code = nuke.r_code + else + stack_trace("Station self destruct ot found during lone op team creation.") + nuke_team.memorized_code = null + +/datum/objective_team/nuclear + var/syndicate_name + var/obj/machinery/nuclearbomb/tracked_nuke + var/core_objective = /datum/objective/nuclear + var/memorized_code + +/datum/objective_team/nuclear/New() + ..() + syndicate_name = syndicate_name() + +/datum/objective_team/nuclear/proc/update_objectives() + if(core_objective) + var/datum/objective/O = new core_objective + O.team = src + objectives += O + +/datum/objective_team/nuclear/proc/disk_rescued() + for(var/obj/item/disk/nuclear/D in GLOB.poi_list) + if(!D.onCentCom()) + return FALSE + return TRUE + +/datum/objective_team/nuclear/proc/operatives_dead() + for(var/I in members) + var/datum/mind/operative_mind = I + if(ishuman(operative_mind.current) && (operative_mind.current.stat != DEAD)) + return FALSE + return TRUE + +/datum/objective_team/nuclear/proc/syndies_escaped() + var/obj/docking_port/mobile/S = SSshuttle.getShuttle("syndicate") + return (S && (S.z == ZLEVEL_CENTCOM || S.z == ZLEVEL_TRANSIT)) + +/datum/objective_team/nuclear/proc/get_result() + var/evacuation = SSshuttle.emergency.mode == SHUTTLE_ENDGAME + var/disk_rescued = disk_rescued() + var/syndies_didnt_escape = !syndies_escaped() + var/station_was_nuked = SSticker.mode.station_was_nuked + var/nuke_off_station = SSticker.mode.nuke_off_station + + if(nuke_off_station == NUKE_SYNDICATE_BASE) + return NUKE_RESULT_FLUKE + else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape) + return NUKE_RESULT_NUKE_WIN + else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) + return NUKE_RESULT_NOSURVIVORS + else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape) + return NUKE_RESULT_WRONG_STATION + else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) + return NUKE_RESULT_WRONG_STATION_DEAD + else if ((disk_rescued || evacuation) && operatives_dead()) + return NUKE_RESULT_CREW_WIN_SYNDIES_DEAD + else if (disk_rescued) + return NUKE_RESULT_CREW_WIN + else if (!disk_rescued && operatives_dead()) + return NUKE_RESULT_DISK_LOST + else if (!disk_rescued && evacuation) + return NUKE_RESULT_DISK_STOLEN + else + return //Undefined result + +/datum/objective_team/nuclear/roundend_report() + var/list/parts = list() + parts += "[syndicate_name] Operatives:" + + switch(get_result()) + if(NUKE_RESULT_FLUKE) + parts += "Humiliating Syndicate Defeat" + parts += "The crew of [station_name()] gave [syndicate_name] operatives back their bomb! The syndicate base was destroyed! Next time, don't lose the nuke!" + if(NUKE_RESULT_NUKE_WIN) + parts += "Syndicate Major Victory!" + parts += "[syndicate_name] operatives have destroyed [station_name()]!" + if(NUKE_RESULT_NOSURVIVORS) + parts += "Total Annihilation" + parts += "[syndicate_name] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!" + if(NUKE_RESULT_WRONG_STATION) + parts += "Crew Minor Victory" + parts += "[syndicate_name] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!" + if(NUKE_RESULT_WRONG_STATION_DEAD) + parts += "[syndicate_name] operatives have earned Darwin Award!" + parts += "[syndicate_name] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!" + if(NUKE_RESULT_CREW_WIN_SYNDIES_DEAD) + parts += "Crew Major Victory!" + parts += "The Research Staff has saved the disk and killed the [syndicate_name] Operatives" + if(NUKE_RESULT_CREW_WIN) + parts += "Crew Major Victory" + parts += "The Research Staff has saved the disk and stopped the [syndicate_name] Operatives!" + if(NUKE_RESULT_DISK_LOST) + parts += "Neutral Victory!" + parts += "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name] Operatives!" + if(NUKE_RESULT_DISK_STOLEN) + parts += "Syndicate Minor Victory!" + parts += "[syndicate_name] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!" + else + parts += "Neutral Victory" + parts += "Mission aborted!" + + var/text = "
    The syndicate operatives were:" + var/purchases = "" + var/TC_uses = 0 + for(var/I in members) + var/datum/mind/syndicate = I + for(var/U in GLOB.uplinks) + var/datum/component/uplink/H = U + if(H.owner == syndicate.key) + TC_uses += H.purchase_log.total_spent + if(H.purchase_log) + purchases += H.purchase_log.generate_render(show_key = FALSE) + else + stack_trace("WARNING: Nuke Op uplink with no purchase_log Owner: [H.owner]") + text += printplayerlist(members) + text += "
    " + text += "(Syndicates used [TC_uses] TC) [purchases]" + if(TC_uses == 0 && SSticker.mode.station_was_nuked && !operatives_dead()) + text += "[icon2html('icons/badass.dmi', world, "badass")]" + + parts += text + + return "
    [parts.Join("
    ")]
    " diff --git a/code/datums/antagonists/pirate.dm b/code/datums/antagonists/pirate.dm index ad32e09151..e0ce38c1e4 100644 --- a/code/datums/antagonists/pirate.dm +++ b/code/datums/antagonists/pirate.dm @@ -1,6 +1,7 @@ /datum/antagonist/pirate name = "Space Pirate" job_rank = ROLE_TRAITOR + roundend_category = "space pirates" var/datum/objective_team/pirate/crew /datum/antagonist/pirate/greet() @@ -36,7 +37,6 @@ /datum/objective_team/pirate name = "Pirate crew" - var/list/objectives = list() /datum/objective_team/pirate/proc/forge_objectives() var/datum/objective/loot/getbooty = new() @@ -84,11 +84,11 @@ GLOBAL_LIST_INIT(pirate_loot_cache, typecacheof(list( loot_table[lootname] = count else loot_table[lootname] += count - var/text = "" + var/list/loot_texts = list() for(var/key in loot_table) var/amount = loot_table[key] - text += "[amount] [key][amount > 1 ? "s":""], " - return text + loot_texts += "[amount] [key][amount > 1 ? "s":""]" + return loot_texts.Join(", ") /datum/objective/loot/proc/get_loot_value() if(!storage_area) @@ -105,31 +105,26 @@ GLOBAL_LIST_INIT(pirate_loot_cache, typecacheof(list( return ..() || get_loot_value() >= target_value -//These need removal ASAP as everything is converted to datum antags. -/datum/game_mode/proc/auto_declare_completion_pirates() - var/list/datum/mind/pirates = get_antagonists(/datum/antagonist/pirate) - var/datum/objective_team/pirate/crew - var/text = "" - if(pirates.len) - text += "
    Space Pirates were:" - for(var/datum/mind/M in pirates) - text += printplayer(M) - if(!crew) - var/datum/antagonist/pirate/P = M.has_antag_datum(/datum/antagonist/pirate) - crew = P.crew - if(crew) - text += "
    Loot stolen: " - var/datum/objective/loot/L = locate() in crew.objectives - text += L.loot_listing() - text += "
    Total loot value : [L.get_loot_value()]/[L.target_value] credits" - var/all_dead = TRUE - for(var/datum/mind/M in crew.members) - if(considered_alive(M)) - all_dead = FALSE - break - if(L.check_completion() && !all_dead) - text += "
    The pirate crew was successful!" - else - text += "
    The pirate crew has failed." - to_chat(world, text) \ No newline at end of file +/datum/objective_team/pirate/roundend_report() + var/list/parts = list() + + parts += "Space Pirates were:" + + var/all_dead = TRUE + for(var/datum/mind/M in members) + if(considered_alive(M)) + all_dead = FALSE + parts += printplayerlist(members) + + parts += "Loot stolen: " + var/datum/objective/loot/L = locate() in objectives + parts += L.loot_listing() + parts += "Total loot value : [L.get_loot_value()]/[L.target_value] credits" + + if(L.check_completion() && !all_dead) + parts += "The pirate crew was successful!" + else + parts += "The pirate crew has failed." + + return parts.Join("
    ") \ No newline at end of file diff --git a/code/datums/antagonists/revolution.dm b/code/datums/antagonists/revolution.dm index 9db86bdf08..14c6d1ab0e 100644 --- a/code/datums/antagonists/revolution.dm +++ b/code/datums/antagonists/revolution.dm @@ -3,6 +3,7 @@ /datum/antagonist/rev name = "Revolutionary" + roundend_category = "revolutionaries" // if by some miracle revolutionaries without revolution happen job_rank = ROLE_REV var/hud_type = "rev" var/datum/objective_team/revolution/rev_team @@ -184,7 +185,6 @@ /datum/objective_team/revolution name = "Revolution" - var/list/objectives = list() var/max_headrevs = 3 /datum/objective_team/revolution/proc/update_objectives(initial = FALSE) @@ -227,3 +227,56 @@ rev.promote() addtimer(CALLBACK(src,.proc/update_heads),HEAD_UPDATE_PERIOD,TIMER_UNIQUE) + + +/datum/objective_team/revolution/roundend_report() + if(!members.len) + return + + var/list/result = list() + + result += "
    " + + var/num_revs = 0 + var/num_survivors = 0 + for(var/mob/living/carbon/survivor in GLOB.alive_mob_list) + if(survivor.ckey) + num_survivors++ + if(survivor.mind) + if(is_revolutionary(survivor)) + num_revs++ + if(num_survivors) + result += "Command's Approval Rating: [100 - round((num_revs/num_survivors)*100, 0.1)]%
    " + + + var/list/targets = list() + var/list/datum/mind/headrevs = get_antagonists(/datum/antagonist/rev/head) + var/list/datum/mind/revs = get_antagonists(/datum/antagonist/rev,TRUE) + if(headrevs.len) + var/list/headrev_part = list() + headrev_part += "The head revolutionaries were:" + headrev_part += printplayerlist(headrevs,TRUE) + result += headrev_part.Join("
    ") + + if(revs.len) + var/list/rev_part = list() + rev_part += "The revolutionaries were:" + rev_part += printplayerlist(revs,TRUE) + result += rev_part.Join("
    ") + + var/list/heads = SSjob.get_all_heads() + if(heads.len) + var/head_text = "The heads of staff were:" + head_text += "
      " + for(var/datum/mind/head in heads) + var/target = (head in targets) + head_text += "
    • " + if(target) + head_text += "Target" + head_text += "[printplayer(head, 1)]
    • " + head_text += "

    " + result += head_text + + result += "
    " + + return result.Join() \ No newline at end of file diff --git a/code/datums/antagonists/wizard.dm b/code/datums/antagonists/wizard.dm index e1e6dc09c8..7f23215d6c 100644 --- a/code/datums/antagonists/wizard.dm +++ b/code/datums/antagonists/wizard.dm @@ -5,13 +5,13 @@ /datum/antagonist/wizard name = "Space Wizard" + roundend_category = "wizards/witches" job_rank = ROLE_WIZARD var/give_objectives = TRUE var/strip = TRUE //strip before equipping var/allow_rename = TRUE var/hud_version = "wizard" var/datum/objective_team/wizard/wiz_team //Only created if wizard summons apprentices - var/list/objectives = list() //this should be base datum antag proc and list, todo make lazy var/move_to_lair = TRUE var/outfit_type = /datum/outfit/wizard var/wiz_age = WIZARD_AGE_MIN /* Wizards by nature cannot be too young. */ @@ -45,10 +45,12 @@ /datum/objective_team/wizard name = "wizard team" + var/datum/antagonist/wizard/master_wizard /datum/antagonist/wizard/proc/create_wiz_team() wiz_team = new(owner) wiz_team.name = "[owner.current.real_name] team" + wiz_team.master_wizard = src update_wiz_icons_added(owner.current) /datum/antagonist/wizard/proc/send_to_lair() @@ -283,4 +285,46 @@ var/datum/objective/new_objective = new("Protect Wizard Academy from the intruders") new_objective.owner = owner owner.objectives += new_objective - objectives += new_objective \ No newline at end of file + objectives += new_objective + +//Solo wizard report +/datum/antagonist/wizard/roundend_report() + var/list/parts = list() + + parts += printplayer(owner) + + var/count = 1 + var/wizardwin = 1 + for(var/datum/objective/objective in objectives) + if(objective.check_completion()) + parts += "Objective #[count]: [objective.explanation_text] Success!" + else + parts += "Objective #[count]: [objective.explanation_text] Fail." + wizardwin = 0 + count++ + + if(wizardwin) + parts += "The wizard was successful!" + else + parts += "The wizard has failed!" + + if(owner.spell_list.len>0) + parts += "[owner.name] used the following spells: " + var/list/spell_names = list() + for(var/obj/effect/proc_holder/spell/S in owner.spell_list) + spell_names += S.name + parts += spell_names.Join(", ") + + return parts.Join("
    ") + +//Wizard with apprentices report +/datum/objective_team/wizard/roundend_report() + var/list/parts = list() + + parts += "Wizards/witches of [master_wizard.owner.name] team were:" + parts += master_wizard.roundend_report() + parts += " " + parts += "[master_wizard.owner.name] apprentices were:" + parts += printplayerlist(members - master_wizard.owner) + + return "
    [parts.Join("
    ")]
    " \ No newline at end of file diff --git a/code/datums/components/spooky.dm b/code/datums/components/spooky.dm index 3f3b0341ee..a62b7dcaab 100644 --- a/code/datums/components/spooky.dm +++ b/code/datums/components/spooky.dm @@ -57,4 +57,4 @@ var/t = stripped_input(H, "Enter your new skeleton name", H.real_name, null, MAX_NAME_LEN) if(!t) t = "spooky skeleton" - H.fully_replace_character_name(H.real_name, t) + H.fully_replace_character_name(null, t) diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 5f9cf3ad9a..c22af19396 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -1,3 +1,4 @@ + /datum/datacore var/medical[] = list() var/medicalPrintCount = 0 diff --git a/code/datums/datum.dm b/code/datums/datum.dm index 4c08b1000d..6a3ad57878 100644 --- a/code/datums/datum.dm +++ b/code/datums/datum.dm @@ -17,6 +17,7 @@ /datum/proc/Destroy(force=FALSE, ...) tag = null weak_reference = null //ensure prompt GCing of weakref. + var/list/timers = active_timers active_timers = null for(var/thing in timers) @@ -24,6 +25,7 @@ if (timer.spent) continue qdel(timer) + var/list/dc = datum_components if(dc) var/all_components = dc[/datum/component] @@ -35,4 +37,11 @@ var/datum/component/C = all_components qdel(C, FALSE, TRUE) dc.Cut() + + var/list/focusers = src.focusers + if(focusers) + for(var/i in 1 to focusers.len) + var/mob/M = focusers[i] + M.set_focus(M) + return QDEL_HINT_QUEUE diff --git a/code/datums/diseases/advance/presets.dm b/code/datums/diseases/advance/presets.dm index 1a197f0f34..d2f6a73365 100644 --- a/code/datums/diseases/advance/presets.dm +++ b/code/datums/diseases/advance/presets.dm @@ -1,59 +1,59 @@ -// Cold - +// Cold + /datum/disease/advance/cold/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE) - if(!D) - name = "Cold" - symptoms = list(new/datum/symptom/sneeze) - ..(process, D, copy) - - -// Flu - + if(!D) + name = "Cold" + symptoms = list(new/datum/symptom/sneeze) + ..(process, D, copy) + + +// Flu + /datum/disease/advance/flu/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE) - if(!D) - name = "Flu" - symptoms = list(new/datum/symptom/cough) - ..(process, D, copy) - - -// Voice Changing - + if(!D) + name = "Flu" + symptoms = list(new/datum/symptom/cough) + ..(process, D, copy) + + +// Voice Changing + /datum/disease/advance/voice_change/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE) - if(!D) - name = "Epiglottis Mutation" - symptoms = list(new/datum/symptom/voice_change) - ..(process, D, copy) - - -// Toxin Filter - + if(!D) + name = "Epiglottis Mutation" + symptoms = list(new/datum/symptom/voice_change) + ..(process, D, copy) + + +// Toxin Filter + /datum/disease/advance/heal/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE) - if(!D) - name = "Liver Enhancer" - symptoms = list(new/datum/symptom/heal) - ..(process, D, copy) - - + if(!D) + name = "Liver Enhancer" + symptoms = list(new/datum/symptom/heal) + ..(process, D, copy) + + // Hallucigen - + /datum/disease/advance/hallucigen/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE) - if(!D) + if(!D) name = "Second Sight" - symptoms = list(new/datum/symptom/hallucigen) - ..(process, D, copy) - -// Sensory Restoration - + symptoms = list(new/datum/symptom/hallucigen) + ..(process, D, copy) + +// Sensory Restoration + /datum/disease/advance/mind_restoration/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE) - if(!D) + if(!D) name = "Intelligence Booster" symptoms = list(new/datum/symptom/mind_restoration) - ..(process, D, copy) - -// Sensory Destruction - + ..(process, D, copy) + +// Sensory Destruction + /datum/disease/advance/narcolepsy/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE) - if(!D) + if(!D) name = "Experimental Insomnia Cure" symptoms = list(new/datum/symptom/narcolepsy) ..(process, D, copy) \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/beard.dm b/code/datums/diseases/advance/symptoms/beard.dm index aa3919f3cf..c7a3ccec89 100644 --- a/code/datums/diseases/advance/symptoms/beard.dm +++ b/code/datums/diseases/advance/symptoms/beard.dm @@ -1,33 +1,33 @@ -/* -////////////////////////////////////// -Facial Hypertrichosis - - Very very Noticable. - Decreases resistance slightly. - Decreases stage speed. - Reduced transmittability - Intense Level. - -BONUS - Makes the mob grow a massive beard, regardless of gender. - -////////////////////////////////////// -*/ - -/datum/symptom/beard - - name = "Facial Hypertrichosis" +/* +////////////////////////////////////// +Facial Hypertrichosis + + Very very Noticable. + Decreases resistance slightly. + Decreases stage speed. + Reduced transmittability + Intense Level. + +BONUS + Makes the mob grow a massive beard, regardless of gender. + +////////////////////////////////////// +*/ + +/datum/symptom/beard + + name = "Facial Hypertrichosis" desc = "The virus increases hair production significantly, causing rapid beard growth." - stealth = -3 - resistance = -1 - stage_speed = -3 - transmittable = -1 - level = 4 - severity = 1 + stealth = -3 + resistance = -1 + stage_speed = -3 + transmittable = -1 + level = 4 + severity = 1 symptom_delay_min = 18 symptom_delay_max = 36 - -/datum/symptom/beard/Activate(datum/disease/advance/A) + +/datum/symptom/beard/Activate(datum/disease/advance/A) if(!..()) return var/mob/living/M = A.affected_mob diff --git a/code/datums/diseases/advance/symptoms/confusion.dm b/code/datums/diseases/advance/symptoms/confusion.dm index 209c7b0bf6..4ff69680ce 100644 --- a/code/datums/diseases/advance/symptoms/confusion.dm +++ b/code/datums/diseases/advance/symptoms/confusion.dm @@ -1,30 +1,30 @@ -/* -////////////////////////////////////// - -Confusion - - Little bit hidden. - Lowers resistance. - Decreases stage speed. - Not very transmittable. - Intense Level. - -Bonus - Makes the affected mob be confused for short periods of time. - -////////////////////////////////////// -*/ - -/datum/symptom/confusion - - name = "Confusion" +/* +////////////////////////////////////// + +Confusion + + Little bit hidden. + Lowers resistance. + Decreases stage speed. + Not very transmittable. + Intense Level. + +Bonus + Makes the affected mob be confused for short periods of time. + +////////////////////////////////////// +*/ + +/datum/symptom/confusion + + name = "Confusion" desc = "The virus interferes with the proper function of the neural system, leading to bouts of confusion and erratic movement." - stealth = 1 - resistance = -1 - stage_speed = -3 - transmittable = 0 - level = 4 - severity = 2 + stealth = 1 + resistance = -1 + stage_speed = -3 + transmittable = 0 + level = 4 + severity = 2 base_message_chance = 25 symptom_delay_min = 10 symptom_delay_max = 30 @@ -32,7 +32,7 @@ Bonus threshold_desc = "Resistance 6: Causes brain damage over time.
    \ Transmission 6: Increases confusion duration.
    \ Stealth 4: The symptom remains hidden until active." - + /datum/symptom/confusion/Start(datum/disease/advance/A) if(!..()) return @@ -42,20 +42,20 @@ Bonus power = 1.5 if(A.properties["stealth"] >= 4) suppress_warning = TRUE - -/datum/symptom/confusion/Activate(datum/disease/advance/A) + +/datum/symptom/confusion/Activate(datum/disease/advance/A) if(!..()) return var/mob/living/carbon/M = A.affected_mob switch(A.stage) if(1, 2, 3, 4) if(prob(base_message_chance) && !suppress_warning) - to_chat(M, "[pick("Your head hurts.", "Your mind blanks for a moment.")]") + to_chat(M, "[pick("Your head hurts.", "Your mind blanks for a moment.")]") else to_chat(M, "You can't think straight!") M.confused = min(100 * power, M.confused + 8) if(brain_damage) M.adjustBrainLoss(3 * power, 80) M.updatehealth() - - return + + return diff --git a/code/datums/diseases/advance/symptoms/dizzy.dm b/code/datums/diseases/advance/symptoms/dizzy.dm index bb83582425..c7f7198f6b 100644 --- a/code/datums/diseases/advance/symptoms/dizzy.dm +++ b/code/datums/diseases/advance/symptoms/dizzy.dm @@ -50,4 +50,4 @@ Bonus to_chat(M, "A wave of dizziness washes over you!") M.Dizzy(5) if(power >= 2) - M.set_drugginess(5) + M.set_drugginess(5) \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/flesh_eating.dm b/code/datums/diseases/advance/symptoms/flesh_eating.dm index 2d5d22a63a..c38acc8e9e 100644 --- a/code/datums/diseases/advance/symptoms/flesh_eating.dm +++ b/code/datums/diseases/advance/symptoms/flesh_eating.dm @@ -127,4 +127,4 @@ Bonus M.reagents.add_reagent_list(list("heparin" = 2, "lipolicide" = 2)) if(zombie) M.reagents.add_reagent("romerol", 1) - return 1 + return 1 \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/headache.dm b/code/datums/diseases/advance/symptoms/headache.dm index 3a8c82beed..973de1455b 100644 --- a/code/datums/diseases/advance/symptoms/headache.dm +++ b/code/datums/diseases/advance/symptoms/headache.dm @@ -57,4 +57,4 @@ BONUS M.adjustStaminaLoss(25) if(power >= 3 && A.stage >= 5) to_chat(M, "[pick("Your head hurts!", "You feel a burning knife inside your brain!", "A wave of pain fills your head!")]") - M.Stun(35) + M.Stun(35) \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/itching.dm b/code/datums/diseases/advance/symptoms/itching.dm index 1c356247ee..1da9f5e8d7 100644 --- a/code/datums/diseases/advance/symptoms/itching.dm +++ b/code/datums/diseases/advance/symptoms/itching.dm @@ -51,4 +51,4 @@ BONUS var/can_scratch = scratch && !M.incapacitated() && get_location_accessible(M, picked_bodypart) M.visible_message("[can_scratch ? "[M] scratches [M.p_their()] [bodypart.name]." : ""]", "Your [bodypart.name] itches. [can_scratch ? " You scratch it." : ""]") if(can_scratch) - bodypart.receive_damage(0.5) + bodypart.receive_damage(0.5) \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/sensory.dm b/code/datums/diseases/advance/symptoms/sensory.dm index 746844f7cb..3c66e76746 100644 --- a/code/datums/diseases/advance/symptoms/sensory.dm +++ b/code/datums/diseases/advance/symptoms/sensory.dm @@ -75,4 +75,4 @@ Bonus if(prob(30) && C.has_trauma_type(BRAIN_TRAUMA_SPECIAL)) C.cure_trauma_type(BRAIN_TRAUMA_SPECIAL) if(prob(10) && C.has_trauma_type(BRAIN_TRAUMA_MILD)) - C.cure_trauma_type(BRAIN_TRAUMA_MILD) + C.cure_trauma_type(BRAIN_TRAUMA_MILD) \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/shedding.dm b/code/datums/diseases/advance/symptoms/shedding.dm index a578289e17..c5bbb6bc7b 100644 --- a/code/datums/diseases/advance/symptoms/shedding.dm +++ b/code/datums/diseases/advance/symptoms/shedding.dm @@ -1,39 +1,39 @@ -/* -////////////////////////////////////// -Alopecia - +/* +////////////////////////////////////// +Alopecia + Not Noticeable. Increases resistance slightly. - Reduces stage speed slightly. - Transmittable. - Intense Level. - -BONUS - Makes the mob lose hair. - -////////////////////////////////////// -*/ - -/datum/symptom/shedding - name = "Alopecia" + Reduces stage speed slightly. + Transmittable. + Intense Level. + +BONUS + Makes the mob lose hair. + +////////////////////////////////////// +*/ + +/datum/symptom/shedding + name = "Alopecia" desc = "The virus causes rapid shedding of head and body hair." stealth = 0 resistance = 1 - stage_speed = -1 + stage_speed = -1 transmittable = 3 - level = 4 - severity = 1 + level = 4 + severity = 1 base_message_chance = 50 symptom_delay_min = 45 symptom_delay_max = 90 - -/datum/symptom/shedding/Activate(datum/disease/advance/A) + +/datum/symptom/shedding/Activate(datum/disease/advance/A) if(!..()) return var/mob/living/M = A.affected_mob if(prob(base_message_chance)) - to_chat(M, "[pick("Your scalp itches.", "Your skin feels flakey.")]") + to_chat(M, "[pick("Your scalp itches.", "Your skin feels flakey.")]") if(ishuman(M)) var/mob/living/carbon/human/H = M switch(A.stage) @@ -45,11 +45,11 @@ BONUS if(!(H.facial_hair_style == "Shaved") || !(H.hair_style == "Bald")) to_chat(H, "Your hair starts to fall out in clumps...") addtimer(CALLBACK(src, .proc/Shed, H, TRUE), 50) - -/datum/symptom/shedding/proc/Shed(mob/living/carbon/human/H, fullbald) - if(fullbald) - H.facial_hair_style = "Shaved" - H.hair_style = "Bald" - else - H.hair_style = "Balding Hair" + +/datum/symptom/shedding/proc/Shed(mob/living/carbon/human/H, fullbald) + if(fullbald) + H.facial_hair_style = "Shaved" + H.hair_style = "Bald" + else + H.hair_style = "Balding Hair" H.update_hair() \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/shivering.dm b/code/datums/diseases/advance/symptoms/shivering.dm index bad9062eb5..591626e530 100644 --- a/code/datums/diseases/advance/symptoms/shivering.dm +++ b/code/datums/diseases/advance/symptoms/shivering.dm @@ -56,4 +56,4 @@ Bonus M.bodytemperature = min(M.bodytemperature - (get_cold * A.stage), BODYTEMP_COLD_DAMAGE_LIMIT + 1) else M.bodytemperature -= (get_cold * A.stage) - return 1 + return 1 \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/sneeze.dm b/code/datums/diseases/advance/symptoms/sneeze.dm index 8b5b59f71a..3648f5d707 100644 --- a/code/datums/diseases/advance/symptoms/sneeze.dm +++ b/code/datums/diseases/advance/symptoms/sneeze.dm @@ -46,7 +46,6 @@ Bonus if(1, 2, 3) if(!suppress_warning) M.emote("sniff") - else - M.emote("sneeze") - A.spread(5) - return + else + M.emote("sneeze") + A.spread(4 + power) \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/weight.dm b/code/datums/diseases/advance/symptoms/weight.dm index 7052e90bf7..c97667733d 100644 --- a/code/datums/diseases/advance/symptoms/weight.dm +++ b/code/datums/diseases/advance/symptoms/weight.dm @@ -48,4 +48,4 @@ Bonus else to_chat(M, "[pick("So hungry...", "You'd kill someone for a bite of food...", "Hunger cramps seize you...")]") M.overeatduration = max(M.overeatduration - 100, 0) - M.nutrition = max(M.nutrition - 100, 0) + M.nutrition = max(M.nutrition - 100, 0) \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/youth.dm b/code/datums/diseases/advance/symptoms/youth.dm index 6be34684e7..927be03ed9 100644 --- a/code/datums/diseases/advance/symptoms/youth.dm +++ b/code/datums/diseases/advance/symptoms/youth.dm @@ -1,35 +1,35 @@ -/* -////////////////////////////////////// -Eternal Youth - - Moderate stealth boost. - Increases resistance tremendously. - Increases stage speed tremendously. - Reduces transmission tremendously. - Critical Level. - -BONUS - Gives you immortality and eternal youth!!! - Can be used to buff your virus - -////////////////////////////////////// -*/ - -/datum/symptom/youth - - name = "Eternal Youth" +/* +////////////////////////////////////// +Eternal Youth + + Moderate stealth boost. + Increases resistance tremendously. + Increases stage speed tremendously. + Reduces transmission tremendously. + Critical Level. + +BONUS + Gives you immortality and eternal youth!!! + Can be used to buff your virus + +////////////////////////////////////// +*/ + +/datum/symptom/youth + + name = "Eternal Youth" desc = "The virus becomes symbiotically connected to the cells in the host's body, preventing and reversing aging. \ The virus, in turn, becomes more resistant, spreads faster, and is harder to spot, although it doesn't thrive as well without a host." - stealth = 3 - resistance = 4 - stage_speed = 4 - transmittable = -4 - level = 5 + stealth = 3 + resistance = 4 + stage_speed = 4 + transmittable = -4 + level = 5 base_message_chance = 100 symptom_delay_min = 25 symptom_delay_max = 50 - -/datum/symptom/youth/Activate(datum/disease/advance/A) + +/datum/symptom/youth/Activate(datum/disease/advance/A) if(!..()) return var/mob/living/M = A.affected_mob diff --git a/code/datums/diseases/beesease.dm b/code/datums/diseases/beesease.dm index 80ec0abe6b..dc848ab622 100644 --- a/code/datums/diseases/beesease.dm +++ b/code/datums/diseases/beesease.dm @@ -36,4 +36,4 @@ affected_mob.visible_message("[affected_mob] coughs up a swarm of bees!", \ "You cough up a swarm of bees!") new /mob/living/simple_animal/hostile/poison/bees(affected_mob.loc) - return + return \ No newline at end of file diff --git a/code/datums/diseases/cold.dm b/code/datums/diseases/cold.dm index 5915a784ea..e9f02b91b6 100644 --- a/code/datums/diseases/cold.dm +++ b/code/datums/diseases/cold.dm @@ -50,4 +50,4 @@ if(!affected_mob.resistances.Find(/datum/disease/flu)) var/datum/disease/Flu = new /datum/disease/flu(0) affected_mob.ForceContractDisease(Flu) - cure() + cure() \ No newline at end of file diff --git a/code/datums/diseases/cold9.dm b/code/datums/diseases/cold9.dm index 4b65fee700..6a21dbfd54 100644 --- a/code/datums/diseases/cold9.dm +++ b/code/datums/diseases/cold9.dm @@ -36,4 +36,4 @@ if(prob(1)) to_chat(affected_mob, "Your throat feels sore.") if(prob(10)) - to_chat(affected_mob, "You feel stiff.") + to_chat(affected_mob, "You feel stiff.") \ No newline at end of file diff --git a/code/datums/diseases/gbs.dm b/code/datums/diseases/gbs.dm index 71e4064676..77385ebac3 100644 --- a/code/datums/diseases/gbs.dm +++ b/code/datums/diseases/gbs.dm @@ -38,4 +38,4 @@ if(prob(50)) affected_mob.gib() else - return + return \ No newline at end of file diff --git a/code/datums/diseases/magnitis.dm b/code/datums/diseases/magnitis.dm index 4430eee19d..91ce1ca71e 100644 --- a/code/datums/diseases/magnitis.dm +++ b/code/datums/diseases/magnitis.dm @@ -65,4 +65,4 @@ var/iter = rand(1,3) for(i=0,i" - if(((src in SSticker.mode.traitors) || (src in SSticker.mode.syndicates)) && ishuman(current)) + if(((src in SSticker.mode.traitors) || is_nuclear_operative(current)) && ishuman(current)) text = "Uplink: give" var/datum/component/uplink/U = find_syndicate_uplink() if(U) @@ -769,17 +767,44 @@ var/objective_pos var/def_value + + + var/datum/antagonist/target_antag + if (href_list["obj_edit"]) objective = locate(href_list["obj_edit"]) if (!objective) return - objective_pos = objectives.Find(objective) + + for(var/datum/antagonist/A in antag_datums) + if(objective in A.objectives) + target_antag = A + objective_pos = A.objectives.Find(objective) + break + + if(!target_antag) //Shouldn't happen + stack_trace("objective without antagonist found") + objective_pos = objectives.Find(objective) //Text strings are easy to manipulate. Revised for simplicity. var/temp_obj_type = "[objective.type]"//Convert path into a text string. def_value = copytext(temp_obj_type, 19)//Convert last part of path into an objective keyword. if(!def_value)//If it's a custom objective, it will be an empty string. def_value = "custom" + else + switch(antag_datums.len) + if(0) + target_antag = add_antag_datum(/datum/antagonist/custom) + if(1) + target_antag = antag_datums[1] + else + var/datum/antagonist/target = input("Which antagonist gets the objective:", "Antagonist", def_value) as null|anything in antag_datums + "(new custom antag)" + if (QDELETED(target)) + return + else if(target == "(new custom antag)") + target_antag = add_antag_datum(/datum/antagonist/custom) + else + target_antag = target var/new_obj_type = input("Select objective type:", "Objective type", def_value) as null|anything in list("assassinate", "late-assassinate", "maroon", "debrain", "protect", "destroy", "prevent", "hijack", "escape", "survive", "martyr", "steal", "download", "nuclear", "capture", "absorb", "custom") if (!new_obj_type) @@ -879,7 +904,7 @@ switch(new_obj_type) if("download") new_objective = new /datum/objective/download - new_objective.explanation_text = "Download [target_number] research levels." + new_objective.explanation_text = "Download [target_number] research node\s." if("capture") new_objective = new /datum/objective/capture new_objective.explanation_text = "Capture [target_number] lifeforms with an energy net. Live, rare specimens are worth more." @@ -901,11 +926,15 @@ return if (objective) + if(target_antag) + target_antag.objectives -= objective objectives -= objective - objectives.Insert(objective_pos, new_objective) + target_antag.objectives.Insert(objective_pos, new_objective) message_admins("[key_name_admin(usr)] edited [current]'s objective to [new_objective.explanation_text]") log_admin("[key_name(usr)] edited [current]'s objective to [new_objective.explanation_text]") else + if(target_antag) + target_antag.objectives += new_objective objectives += new_objective message_admins("[key_name_admin(usr)] added a new objective for [current]: [new_objective.explanation_text]") log_admin("[key_name(usr)] added a new objective for [current]: [new_objective.explanation_text]") @@ -914,6 +943,11 @@ var/datum/objective/objective = locate(href_list["obj_delete"]) if(!istype(objective)) return + + for(var/datum/antagonist/A in antag_datums) + if(objective in A.objectives) + A.objectives -= objective + break objectives -= objective message_admins("[key_name_admin(usr)] removed an objective for [current]: [objective.explanation_text]") log_admin("[key_name(usr)] removed an objective for [current]: [objective.explanation_text]") @@ -996,11 +1030,13 @@ message_admins("[key_name_admin(usr)] has cult'ed [current].") log_admin("[key_name(usr)] has cult'ed [current].") if("tome") - if (!SSticker.mode.equip_cultist(current,1)) + var/datum/antagonist/cult/C = has_antag_datum(/datum/antagonist/cult,TRUE) + if (C.equip_cultist(current,1)) to_chat(usr, "Spawning tome failed!") if("amulet") - if (!SSticker.mode.equip_cultist(current)) + var/datum/antagonist/cult/C = has_antag_datum(/datum/antagonist/cult,TRUE) + if (C.equip_cultist(current)) to_chat(usr, "Spawning amulet failed!") else if(href_list["clockcult"]) @@ -1071,36 +1107,14 @@ message_admins("[key_name_admin(usr)] has de-nuke op'ed [current].") log_admin("[key_name(usr)] has de-nuke op'ed [current].") if("nuclear") - if(!(src in SSticker.mode.syndicates)) - SSticker.mode.syndicates += src - SSticker.mode.update_synd_icons_added(src) - if (SSticker.mode.syndicates.len==1) - SSticker.mode.prepare_syndicate_leader(src) - else - current.real_name = "[syndicate_name()] Operative #[SSticker.mode.syndicates.len-1]" + if(!has_antag_datum(/datum/antagonist/nukeop,TRUE)) + add_antag_datum(/datum/antagonist/nukeop) special_role = "Syndicate" assigned_role = "Syndicate" - to_chat(current, "You are a [syndicate_name()] agent!") - SSticker.mode.forge_syndicate_objectives(src) - SSticker.mode.greet_syndicate(src) message_admins("[key_name_admin(usr)] has nuke op'ed [current].") log_admin("[key_name(usr)] has nuke op'ed [current].") if("lair") current.forceMove(pick(GLOB.nukeop_start)) - if("dressup") - var/mob/living/carbon/human/H = current - qdel(H.belt) - qdel(H.back) - qdel(H.ears) - qdel(H.gloves) - qdel(H.head) - qdel(H.shoes) - qdel(H.wear_id) - qdel(H.wear_suit) - qdel(H.w_uniform) - - if (!SSticker.mode.equip_syndicate(current)) - to_chat(usr, "Equipping a syndicate failed!") if("tellcode") var/code for (var/obj/machinery/nuclearbomb/bombue in GLOB.machines) @@ -1348,50 +1362,6 @@ T.should_specialise = TRUE add_antag_datum(T) - -/datum/mind/proc/make_Nuke(turf/spawnloc, nuke_code, leader=0, telecrystals = TRUE) - if(!(src in SSticker.mode.syndicates)) - SSticker.mode.syndicates += src - SSticker.mode.update_synd_icons_added(src) - assigned_role = "Syndicate" - special_role = "Syndicate" - SSticker.mode.forge_syndicate_objectives(src) - SSticker.mode.greet_syndicate(src) - current.faction |= "syndicate" - - if(spawnloc) - current.forceMove(spawnloc) - - if(ishuman(current)) - var/mob/living/carbon/human/H = current - qdel(H.belt) - qdel(H.back) - qdel(H.ears) - qdel(H.gloves) - qdel(H.head) - qdel(H.shoes) - qdel(H.wear_id) - qdel(H.wear_suit) - qdel(H.w_uniform) - - SSticker.mode.equip_syndicate(current, telecrystals) - - if (nuke_code) - store_memory("Syndicate Nuclear Bomb Code: [nuke_code]", 0, 0) - to_chat(current, "The nuclear authorization code is: [nuke_code]") - else - var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list - if(nuke) - store_memory("Syndicate Nuclear Bomb Code: [nuke.r_code]", 0, 0) - to_chat(current, "The nuclear authorization code is: nuke.r_code") - else - to_chat(current, "You were not provided with a nuclear code. Trying asking your team leader or contacting syndicate command.
    ") - - if (leader) - SSticker.mode.prepare_syndicate_leader(src,nuke_code) - else - current.real_name = "[syndicate_name()] Operative #[SSticker.mode.syndicates.len-1]" - /datum/mind/proc/make_Changling() var/datum/antagonist/changeling/C = has_antag_datum(/datum/antagonist/changeling) if(!C) @@ -1407,16 +1377,11 @@ /datum/mind/proc/make_Cultist() - if(!(src in SSticker.mode.cult)) - SSticker.mode.add_cultist(src,FALSE) + if(!has_antag_datum(/datum/antagonist/cult,TRUE)) + SSticker.mode.add_cultist(src,FALSE,equip=TRUE) special_role = "Cultist" to_chat(current, "You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy your world is, you see that it should be open to the knowledge of Nar-Sie.") to_chat(current, "Assist your new bretheren in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back.") - var/datum/antagonist/cult/C - C.cult_memorization(src) - var/mob/living/carbon/human/H = current - if (!SSticker.mode.equip_cultist(current)) - to_chat(H, "Spawning an amulet from your Master failed.") /datum/mind/proc/make_Rev() var/datum/antagonist/rev/head/head = new(src) diff --git a/code/datums/weakrefs.dm b/code/datums/weakrefs.dm index 2347d0f831..d8adba652c 100644 --- a/code/datums/weakrefs.dm +++ b/code/datums/weakrefs.dm @@ -16,3 +16,4 @@ /datum/weakref/proc/resolve() var/datum/D = locate(reference) return (!QDELETED(D) && D.weak_reference == src) ? D : null + diff --git a/code/datums/weather/weather_types/radiation_storm.dm b/code/datums/weather/weather_types/radiation_storm.dm index 995936e429..ab8f019d7c 100644 --- a/code/datums/weather/weather_types/radiation_storm.dm +++ b/code/datums/weather/weather_types/radiation_storm.dm @@ -25,7 +25,7 @@ /datum/weather/rad_storm/telegraph() ..() - status_alarm("alert") + status_alarm(TRUE) /datum/weather/rad_storm/weather_act(mob/living/L) @@ -49,24 +49,19 @@ if(..()) return priority_announce("The radiation threat has passed. Please return to your workplaces.", "Anomaly Alert") - status_alarm() - sleep(300) - revoke_maint_all_access() // Need to make this a timer at some point. - -/datum/weather/rad_storm/proc/status_alarm(command) //Makes the status displays show the radiation warning for those who missed the announcement. - var/datum/radio_frequency/frequency = SSradio.return_frequency(1435) + status_alarm(FALSE) +/datum/weather/rad_storm/proc/status_alarm(active) //Makes the status displays show the radiation warning for those who missed the announcement. + var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS) if(!frequency) return - var/datum/signal/status_signal = new - var/atom/movable/virtualspeaker/virt = new /atom/movable/virtualspeaker(null) - status_signal.source = virt - status_signal.transmission_method = 1 - status_signal.data["command"] = "shuttle" + var/datum/signal/signal = new + if (active) + signal.data["command"] = "alert" + signal.data["picture_state"] = "radiation" + else + signal.data["command"] = "shuttle" - if(command == "alert") - status_signal.data["command"] = "alert" - status_signal.data["picture_state"] = "radiation" - - frequency.post_signal(src, status_signal) + var/atom/movable/virtualspeaker/virt = new(null) + frequency.post_signal(virt, signal) diff --git a/code/datums/wires/radio.dm b/code/datums/wires/radio.dm index b7b5e0d2c9..37d44a1bb0 100644 --- a/code/datums/wires/radio.dm +++ b/code/datums/wires/radio.dm @@ -11,8 +11,7 @@ /datum/wires/radio/interactable(mob/user) var/obj/item/device/radio/R = holder - if(R.b_stat) - return TRUE + return R.unscrewed /datum/wires/radio/on_pulse(index) var/obj/item/device/radio/R = holder diff --git a/code/game/area/ai_monitored.dm b/code/game/area/ai_monitored.dm index a5216fb44c..9d42b67bf9 100644 --- a/code/game/area/ai_monitored.dm +++ b/code/game/area/ai_monitored.dm @@ -28,4 +28,4 @@ for(var/X in motioncameras) var/obj/machinery/camera/cam = X cam.lostTargetRef(WEAKREF(O)) - return + return \ No newline at end of file diff --git a/code/game/area/areas/holodeck.dm b/code/game/area/areas/holodeck.dm index 51399ca7e1..10e3249d64 100644 --- a/code/game/area/areas/holodeck.dm +++ b/code/game/area/areas/holodeck.dm @@ -123,4 +123,4 @@ /area/holodeck/rec_center/thunderdome1218 name = "Holodeck - 1218 AD" - restricted = 1 \ No newline at end of file + restricted = 1 diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 3e0f0112ff..7813783ada 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -414,7 +414,7 @@ for(var/m in buckled_mobs) var/mob/living/buckled_mob = m if(!buckled_mob.Move(newloc, direct)) - loc = buckled_mob.loc + forceMove(buckled_mob.loc) last_move = buckled_mob.last_move inertia_dir = last_move buckled_mob.inertia_dir = last_move @@ -712,4 +712,4 @@ return FALSE if(anchored || throwing) return FALSE - return TRUE \ No newline at end of file + return TRUE diff --git a/code/game/communications.dm b/code/game/communications.dm index d60a5d8301..b7515cf452 100644 --- a/code/game/communications.dm +++ b/code/game/communications.dm @@ -86,109 +86,55 @@ GLOBAL_LIST_EMPTY(all_radios) for(var/freq in GLOB.all_radios) GLOB.all_radios["[freq]"] -= radio -/* -Frequency range: 1200 to 1600 -Radiochat range: 1441 to 1489 (most devices refuse to be tune to other frequency, even during mapmaking) - -Radio: -1459 - standard radio chat -1351 - Science -1353 - Command -1355 - Medical -1357 - Engineering -1359 - Security -1337 - death squad -1443 - Confession Intercom -1349 - Miners -1347 - Cargo techs -1447 - AI Private - -Devices: -1451 - tracking implant -1457 - RSD default - -On the map: -1311 for prison shuttle console (in fact, it is not used) -1435 for status displays -1437 for atmospherics/fire alerts -1439 for engine components -1439 for air pumps, air scrubbers, atmo control -1441 for atmospherics - supply tanks -1443 for atmospherics - distribution loop/mixed air tank -1445 for bot nav beacons -1447 for mulebot, secbot and ed209 control -1449 for airlock controls, electropack, magnets -1451 for toxin lab access -1453 for engineering access -1455 for AI access -*/ +// For information on what objects or departments use what frequencies, +// see __DEFINES/radio.dm. Mappers may also select additional frequencies for +// use in maps, such as in intercoms. GLOBAL_LIST_INIT(radiochannels, list( - "Common" = 1459, - "Science" = 1351, - "Command" = 1353, - "Medical" = 1355, - "Engineering" = 1357, - "Security" = 1359, - "CentCom" = 1337, - "Syndicate" = 1213, - "Supply" = 1347, - "Service" = 1349, - "AI Private" = 1447, - "Red Team" = 1215, - "Blue Team" = 1217 + "Common" = FREQ_COMMON, + "Science" = FREQ_SCIENCE, + "Command" = FREQ_COMMAND, + "Medical" = FREQ_MEDICAL, + "Engineering" = FREQ_ENGINEERING, + "Security" = FREQ_SECURITY, + "CentCom" = FREQ_CENTCOM, + "Syndicate" = FREQ_SYNDICATE, + "Supply" = FREQ_SUPPLY, + "Service" = FREQ_SERVICE, + "AI Private" = FREQ_AI_PRIVATE, + "Red Team" = FREQ_CTF_RED, + "Blue Team" = FREQ_CTF_BLUE )) GLOBAL_LIST_INIT(reverseradiochannels, list( - "1459" = "Common", - "1351" = "Science", - "1353" = "Command", - "1355" = "Medical", - "1357" = "Engineering", - "1359" = "Security", - "1337" = "CentCom", - "1213" = "Syndicate", - "1347" = "Supply", - "1349" = "Service", - "1447" = "AI Private", - "1215" = "Red Team", - "1217" = "Blue Team" + "[FREQ_COMMON]" = "Common", + "[FREQ_SCIENCE]" = "Science", + "[FREQ_COMMAND]" = "Command", + "[FREQ_MEDICAL]" = "Medical", + "[FREQ_ENGINEERING]" = "Engineering", + "[FREQ_SECURITY]" = "Security", + "[FREQ_CENTCOM]" = "CentCom", + "[FREQ_SYNDICATE]" = "Syndicate", + "[FREQ_SUPPLY]" = "Supply", + "[FREQ_SERVICE]" = "Service", + "[FREQ_AI_PRIVATE]" = "AI Private", + "[FREQ_CTF_RED]" = "Red Team", + "[FREQ_CTF_BLUE]" = "Blue Team" )) -//depenging helpers -GLOBAL_VAR_CONST(SYND_FREQ, 1213) //nuke op frequency, coloured dark brown in chat window -GLOBAL_VAR_CONST(SUPP_FREQ, 1347) //supply, coloured light brown in chat window -GLOBAL_VAR_CONST(SERV_FREQ, 1349) //service, coloured green in chat window -GLOBAL_VAR_CONST(SCI_FREQ, 1351) //science, coloured plum in chat window -GLOBAL_VAR_CONST(COMM_FREQ, 1353) //command, colored gold in chat window -GLOBAL_VAR_CONST(MED_FREQ, 1355) //medical, coloured blue in chat window -GLOBAL_VAR_CONST(ENG_FREQ, 1357) //engineering, coloured orange in chat window -GLOBAL_VAR_CONST(SEC_FREQ, 1359) //security, coloured red in chat window -GLOBAL_VAR_CONST(CENTCOM_FREQ, 1337) //centcom frequency, coloured grey in chat window -GLOBAL_VAR_CONST(AIPRIV_FREQ, 1447) //AI private, colored magenta in chat window -GLOBAL_VAR_CONST(REDTEAM_FREQ, 1215) // red team (CTF) frequency, coloured red -GLOBAL_VAR_CONST(BLUETEAM_FREQ, 1217) // blue team (CTF) frequency, coloured blue - -#define TRANSMISSION_WIRE 0 -#define TRANSMISSION_RADIO 1 - -/* filters */ -GLOBAL_VAR_INIT(RADIO_TO_AIRALARM, "1") -GLOBAL_VAR_INIT(RADIO_FROM_AIRALARM, "2") -GLOBAL_VAR_INIT(RADIO_CHAT, "3") //deprecated -GLOBAL_VAR_INIT(RADIO_ATMOSIA, "4") -GLOBAL_VAR_INIT(RADIO_NAVBEACONS, "5") -GLOBAL_VAR_INIT(RADIO_AIRLOCK, "6") -GLOBAL_VAR_INIT(RADIO_MAGNETS, "9") - /datum/radio_frequency - var/frequency as num var/list/list/obj/devices = list() +/datum/radio_frequency/New(freq) + frequency = freq + //If range > 0, only post to devices on the same z_level and within range //Use range = -1, to restrain to the same z_level without limiting range /datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/signal, filter = null as text|null, range = null as num|null) + // Ensure the signal's data is fully filled + signal.source = source + signal.frequency = frequency //Apply filter to the signal. If none supply, broadcast to every devices //_default channel is always checked @@ -217,7 +163,7 @@ GLOBAL_VAR_INIT(RADIO_MAGNETS, "9") continue if(start_point.z != end_point.z || (range > 0 && get_dist(start_point, end_point) > range)) continue - device.receive_signal(signal, TRANSMISSION_RADIO, frequency) + device.receive_signal(signal) /datum/radio_frequency/proc/add_listener(obj/device, filter as text|null) if (!filter) @@ -225,8 +171,7 @@ GLOBAL_VAR_INIT(RADIO_MAGNETS, "9") var/list/devices_line = devices[filter] if(!devices_line) - devices_line = list() - devices[filter] = devices_line + devices[filter] = devices_line = list() devices_line += device @@ -240,70 +185,15 @@ GLOBAL_VAR_INIT(RADIO_MAGNETS, "9") devices -= devices_filter - - - -/client/proc/print_pointers() - set name = "Debug Signals" - set category = "Debug" - - if(!holder) - return - - var/datum/signal/S - to_chat(src, "There are [S.pointers.len] pointers:") - for(var/p in S.pointers) - to_chat(src, p) - S = locate(p) - if(istype(S)) - to_chat(src, S.debug_print()) - -/obj/proc/receive_signal(datum/signal/signal, receive_method, receive_param) +/obj/proc/receive_signal(datum/signal/signal) return /datum/signal var/obj/source - - var/transmission_method = 0 - //0 = wire - //1 = radio transmission - //2 = subspace transmission - - var/data = list() - var/encryption - var/frequency = 0 - var/static/list/pointers = list() + var/transmission_method + var/data -/datum/signal/New() - ..() - pointers += "[REF(src)]" - -/datum/signal/Destroy() - pointers -= "[REF(src)]" - return ..() - -/datum/signal/proc/copy_from(datum/signal/model) - source = model.source - transmission_method = model.transmission_method - data = model.data - encryption = model.encryption - frequency = model.frequency - -/datum/signal/proc/debug_print() - if (source) - . = "signal = {source = '[source]' [COORD(source)]\n" - else - . = "signal = {source = '[source]' ()\n" - for (var/i in data) - . += "data\[\"[i]\"\] = \"[data[i]]\"\n" - if(islist(data[i])) - var/list/L = data[i] - for(var/t in L) - . += "data\[\"[i]\"\] list has: [t]" - -/datum/signal/proc/sanitize_data() - for(var/d in data) - var/val = data[d] - if(istext(val)) - data[d] = html_encode(val) +/datum/signal/New(data, transmission_method = TRANSMISSION_RADIO) + src.data = data || list() + src.transmission_method = transmission_method diff --git a/code/game/gamemodes/antag_hud.dm b/code/game/gamemodes/antag_hud.dm index b047ff92ea..447a87ce20 100644 --- a/code/game/gamemodes/antag_hud.dm +++ b/code/game/gamemodes/antag_hud.dm @@ -48,4 +48,6 @@ newhud.join_hud(current) /datum/mind/proc/leave_all_antag_huds() - for(var/datum/atom_hud/antag/hud in GLOB.huds) \ No newline at end of file + for(var/datum/atom_hud/antag/hud in GLOB.huds) + if(hud.hudusers[current]) + hud.leave_hud(current) \ No newline at end of file diff --git a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm index 3358052c7f..b6ddd5d8fd 100644 --- a/code/game/gamemodes/antag_spawner.dm +++ b/code/game/gamemodes/antag_spawner.dm @@ -4,7 +4,7 @@ w_class = WEIGHT_CLASS_TINY var/used = 0 -/obj/item/antag_spawner/proc/spawn_antag(client/C, turf/T, type = "") +/obj/item/antag_spawner/proc/spawn_antag(client/C, turf/T, kind = "", datum/mind/user) return /obj/item/antag_spawner/proc/equip_antag(mob/target) @@ -67,18 +67,16 @@ else to_chat(H, "Unable to reach your apprentice! You can either attack the spellbook with the contract to refund your points, or wait and try again later.") -/obj/item/antag_spawner/contract/spawn_antag(client/C, turf/T, school,datum/mind/user) +/obj/item/antag_spawner/contract/spawn_antag(client/C, turf/T, kind ,datum/mind/user) new /obj/effect/particle_effect/smoke(T) var/mob/living/carbon/human/M = new/mob/living/carbon/human(T) C.prefs.copy_to(M) M.key = C.key var/datum/mind/app_mind = M.mind - - var/datum/antagonist/wizard/apprentice/app = new(app_mind) app.master = user - app.school = school + app.school = kind var/datum/antagonist/wizard/master_wizard = user.has_antag_datum(/datum/antagonist/wizard) if(master_wizard) @@ -107,7 +105,7 @@ if(used) to_chat(user, "[src] is out of power!") return FALSE - if(!(user.mind in SSticker.mode.syndicates)) + if(!user.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE)) to_chat(user, "AUTHENTICATION FAILURE. ACCESS DENIED.") return FALSE if(user.z != ZLEVEL_CENTCOM) @@ -133,19 +131,19 @@ else to_chat(user, "Unable to connect to Syndicate command. Please wait and try again later or use the teleporter on your uplink to get your points refunded.") -/obj/item/antag_spawner/nuke_ops/spawn_antag(client/C, turf/T) +/obj/item/antag_spawner/nuke_ops/spawn_antag(client/C, turf/T, kind, datum/mind/user) var/mob/living/carbon/human/M = new/mob/living/carbon/human(T) C.prefs.copy_to(M) M.key = C.key - var/code = "BOMB-NOT-FOUND" - var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list - if(nuke) - code = nuke.r_code - M.mind.make_Nuke(null, code, 0, FALSE) - var/newname = M.dna.species.random_name(M.gender,0,SSticker.mode.nukeops_lastname) - M.mind.name = newname - M.real_name = newname - M.name = newname + + var/datum/antagonist/nukeop/new_op = new(M.mind) + new_op.send_to_spawnpoint = FALSE + new_op.nukeop_outfit = /datum/outfit/syndicate/no_crystals + + var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop,TRUE) + if(creator_op) + M.mind.add_antag_datum(new_op,creator_op.nuke_team) + M.mind.special_role = "Nuclear Operative" //////SYNDICATE BORG /obj/item/antag_spawner/nuke_ops/borg_tele @@ -162,8 +160,12 @@ name = "syndicate medical teleporter" borg_to_spawn = "Medical" -/obj/item/antag_spawner/nuke_ops/borg_tele/spawn_antag(client/C, turf/T) +/obj/item/antag_spawner/nuke_ops/borg_tele/spawn_antag(client/C, turf/T, kind, datum/mind/user) var/mob/living/silicon/robot/R + var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop,TRUE) + if(!creator_op) + return + switch(borg_to_spawn) if("Medical") R = new /mob/living/silicon/robot/modules/syndicate/medical(T) @@ -174,8 +176,8 @@ if(prob(50)) brainfirstname = pick(GLOB.first_names_female) var/brainopslastname = pick(GLOB.last_names) - if(SSticker.mode.nukeops_lastname) //the brain inside the syndiborg has the same last name as the other ops. - brainopslastname = SSticker.mode.nukeops_lastname + if(creator_op.nuke_team.syndicate_name) //the brain inside the syndiborg has the same last name as the other ops. + brainopslastname = creator_op.nuke_team.syndicate_name var/brainopsname = "[brainfirstname] [brainopslastname]" R.mmi.name = "Man-Machine Interface: [brainopsname]" @@ -185,7 +187,11 @@ R.real_name = R.name R.key = C.key - R.mind.make_Nuke(null, nuke_code = null,leader=0, telecrystals = TRUE) + + var/datum/antagonist/nukeop/new_borg = new(R.mind) + new_borg.send_to_spawnpoint = FALSE + R.mind.add_antag_datum(new_borg,creator_op.nuke_team) + R.mind.special_role = "Syndicate Cyborg" ///////////SLAUGHTER DEMON @@ -222,8 +228,7 @@ to_chat(user, "You can't seem to work up the nerve to shatter the bottle. Perhaps you should try again later.") -/obj/item/antag_spawner/slaughter_demon/spawn_antag(client/C, turf/T, type = "", datum/mind/user) - +/obj/item/antag_spawner/slaughter_demon/spawn_antag(client/C, turf/T, kind = "", datum/mind/user) var/obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter(T) var/mob/living/simple_animal/slaughter/S = new demon_type(holder) S.holder = holder @@ -242,6 +247,7 @@ new_objective2.owner = S.mind new_objective2.explanation_text = "[objective_verb] everyone[user ? " else while you're at it":""]." S.mind.objectives += new_objective2 + S.mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(S, S.playstyle_string) to_chat(S, "You are currently not currently in the same plane of existence as the station. \ Ctrl+Click a blood pool to manifest.") diff --git a/code/game/gamemodes/blob/blobs/shield.dm b/code/game/gamemodes/blob/blobs/shield.dm index fedc2eb6ab..551ec5d418 100644 --- a/code/game/gamemodes/blob/blobs/shield.dm +++ b/code/game/gamemodes/blob/blobs/shield.dm @@ -30,4 +30,4 @@ name = initial(name) desc = initial(desc) atmosblock = TRUE - air_update_turf(1) \ No newline at end of file + air_update_turf(1) diff --git a/code/game/gamemodes/blob/overmind.dm b/code/game/gamemodes/blob/overmind.dm index 4f26563da1..61c0365d30 100644 --- a/code/game/gamemodes/blob/overmind.dm +++ b/code/game/gamemodes/blob/overmind.dm @@ -4,6 +4,7 @@ GLOBAL_LIST_EMPTY(blob_cores) GLOBAL_LIST_EMPTY(overminds) GLOBAL_LIST_EMPTY(blob_nodes) + /mob/camera/blob name = "Blob Overmind" real_name = "Blob Overmind" @@ -33,10 +34,12 @@ GLOBAL_LIST_EMPTY(blob_nodes) var/manualplace_min_time = 600 //in deciseconds //a minute, to get bearings var/autoplace_max_time = 3600 //six minutes, as long as should be needed var/list/blobs_legit = list() + var/max_count = 0 //The biggest it got before death var/blobwincount = 400 var/victory_in_progress = FALSE /mob/camera/blob/Initialize(mapload, starting_points = 60) + validate_location() blob_points = starting_points manualplace_min_time += world.time autoplace_max_time += world.time @@ -50,11 +53,18 @@ GLOBAL_LIST_EMPTY(blob_nodes) color = blob_reagent_datum.complementary_color if(blob_core) blob_core.update_icon() - SSshuttle.registerHostileEnvironment(src) - .= ..() +/mob/camera/blob/proc/validate_location() + var/turf/T = get_turf(src) + var/area/A = get_area(T) + if(((A && !A.blob_allowed) || !T || !(T.z in GLOB.station_z_levels)) && LAZYLEN(GLOB.blobstart)) + T = get_turf(pick(GLOB.blobstart)) + if(!T) + CRASH("No blobspawnpoints and blob spawned in nullspace.") + forceMove(T) + /mob/camera/blob/Life() if(!blob_core) if(!placed) @@ -73,6 +83,9 @@ GLOBAL_LIST_EMPTY(blob_nodes) max_blob_points = INFINITY blob_points = INFINITY addtimer(CALLBACK(src, .proc/victory), 450) + + if(!victory_in_progress && max_count < blobs_legit.len) + max_count = blobs_legit.len ..() @@ -111,6 +124,11 @@ GLOBAL_LIST_EMPTY(blob_nodes) A.layer = BELOW_MOB_LAYER A.invisibility = 0 A.blend_mode = 0 + var/datum/antagonist/blob/B = mind.has_antag_datum(/datum/antagonist/blob) + if(B) + var/datum/objective/blob_takeover/main_objective = locate() in B.objectives + if(main_objective) + main_objective.completed = TRUE to_chat(world, "[real_name] consumed the station in an unstoppable tide!") SSticker.news_report = BLOB_WIN SSticker.force_ending = 1 @@ -134,7 +152,6 @@ GLOBAL_LIST_EMPTY(blob_nodes) /mob/camera/blob/Login() ..() - sync_mind() to_chat(src, "You are the overmind!") blob_help() update_health_hud() @@ -215,12 +232,18 @@ GLOBAL_LIST_EMPTY(blob_nodes) if(placed) var/obj/structure/blob/B = locate() in range("3x3", NewLoc) if(B) - loc = NewLoc + forceMove(NewLoc) else return 0 else var/area/A = get_area(NewLoc) if(isspaceturf(NewLoc) || istype(A, /area/shuttle)) //if unplaced, can't go on shuttles or space tiles return 0 - loc = NewLoc + forceMove(NewLoc) return 1 + +/mob/camera/blob/mind_initialize() + . = ..() + var/datum/antagonist/blob/B = mind.has_antag_datum(/datum/antagonist/blob) + if(!B) + mind.add_antag_datum(/datum/antagonist/blob) \ No newline at end of file diff --git a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm index aa1a3e7046..e88cc8fb96 100644 --- a/code/game/gamemodes/blob/powers.dm +++ b/code/game/gamemodes/blob/powers.dm @@ -7,22 +7,23 @@ // Power verbs -/mob/camera/blob/proc/place_blob_core(point_rate, placement_override) +/mob/camera/blob/proc/place_blob_core(point_rate, placement_override , pop_override = FALSE) if(placed && placement_override != -1) return 1 if(!placement_override) - for(var/mob/living/M in range(7, src)) - if("blob" in M.faction) - continue - if(M.client) - to_chat(src, "There is someone too close to place your blob core!") - return 0 - for(var/mob/living/M in view(13, src)) - if("blob" in M.faction) - continue - if(M.client) - to_chat(src, "Someone could see your blob core from here!") - return 0 + if(!pop_override) + for(var/mob/living/M in range(7, src)) + if("blob" in M.faction) + continue + if(M.client) + to_chat(src, "There is someone too close to place your blob core!") + return 0 + for(var/mob/living/M in view(13, src)) + if("blob" in M.faction) + continue + if(M.client) + to_chat(src, "Someone could see your blob core from here!") + return 0 var/turf/T = get_turf(src) if(T.density) to_chat(src, "This spot is too dense to place a blob core on!") @@ -37,12 +38,12 @@ else if(O.density) to_chat(src, "This spot is too dense to place a blob core on!") return 0 - if(world.time <= manualplace_min_time && world.time <= autoplace_max_time) + if(!pop_override && world.time <= manualplace_min_time && world.time <= autoplace_max_time) to_chat(src, "It is too early to place your blob core!") return 0 else if(placement_override == 1) var/turf/T = pick(GLOB.blobstart) - loc = T //got overrided? you're somewhere random, motherfucker + forceMove(T) //got overrided? you're somewhere random, motherfucker if(placed && blob_core) blob_core.forceMove(loc) else @@ -74,7 +75,7 @@ var/node_name = input(src, "Choose a node to jump to.", "Node Jump") in nodes var/obj/structure/blob/node/chosen_node = nodes[node_name] if(chosen_node) - loc = chosen_node.loc + forceMove(chosen_node.loc) /mob/camera/blob/proc/createSpecial(price, blobType, nearEquals, needsNode, turf/T) if(!T) diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm index 0c642692f0..b9a8ee6046 100644 --- a/code/game/gamemodes/blob/theblob.dm +++ b/code/game/gamemodes/blob/theblob.dm @@ -348,4 +348,4 @@ icon_state = "blob" name = "blob" desc = "A thick wall of writhing tendrils." - brute_resist = 0.25 \ No newline at end of file + brute_resist = 0.25 diff --git a/code/game/gamemodes/brother/traitor_bro.dm b/code/game/gamemodes/brother/traitor_bro.dm index c1af1601ce..978f871ba2 100644 --- a/code/game/gamemodes/brother/traitor_bro.dm +++ b/code/game/gamemodes/brother/traitor_bro.dm @@ -1,41 +1,3 @@ -/datum/objective_team/brother_team - name = "brotherhood" - member_name = "blood brother" - var/list/objectives = list() - var/meeting_area - -/datum/objective_team/brother_team/is_solo() - return FALSE - -/datum/objective_team/brother_team/proc/add_objective(datum/objective/O, needs_target = FALSE) - O.team = src - if(needs_target) - O.find_target() - O.update_explanation_text() - objectives += O - -/datum/objective_team/brother_team/proc/forge_brother_objectives() - objectives = list() - var/is_hijacker = prob(10) - for(var/i = 1 to max(1, CONFIG_GET(number/brother_objectives_amount) + (members.len > 2) - is_hijacker)) - forge_single_objective() - if(is_hijacker) - if(!locate(/datum/objective/hijack) in objectives) - add_objective(new/datum/objective/hijack) - else if(!locate(/datum/objective/escape) in objectives) - add_objective(new/datum/objective/escape) - -/datum/objective_team/brother_team/proc/forge_single_objective() - if(prob(50)) - if(LAZYLEN(active_ais()) && prob(100/GLOB.joined_player_list.len)) - add_objective(new/datum/objective/destroy, TRUE) - else if(prob(30)) - add_objective(new/datum/objective/maroon, TRUE) - else - add_objective(new/datum/objective/assassinate, TRUE) - else - add_objective(new/datum/objective/steal, TRUE) - /datum/game_mode var/list/datum/mind/brothers = list() var/list/datum/objective_team/brother_team/brother_teams = list() @@ -54,6 +16,7 @@ var/list/datum/objective_team/brother_team/pre_brother_teams = list() var/const/team_amount = 2 //hard limit on brother teams if scaling is turned off var/const/min_team_size = 2 + traitors_required = FALSE //Only teams are possible var/meeting_areas = list("The Bar", "Dorms", "Escape Dock", "Arrivals", "Holodeck", "Primary Tool Storage", "Recreation Area", "Chapel", "Library") @@ -92,44 +55,13 @@ team.forge_brother_objectives() for(var/datum/mind/M in team.members) M.add_antag_datum(ANTAG_DATUM_BROTHER, team) + team.update_name() brother_teams += pre_brother_teams return ..() /datum/game_mode/traitor/bros/generate_report() return "It's Syndicate recruiting season. Be alert for potential Syndicate infiltrators, but also watch out for disgruntled employees trying to defect. Unlike Nanotrasen, the Syndicate prides itself in teamwork and will only recruit pairs that share a brotherly trust." -/datum/game_mode/proc/auto_declare_completion_brother() - if(!LAZYLEN(brother_teams)) - return - var/text = "
    The blood brothers were:" - var/teamnumber = 1 - for(var/datum/objective_team/brother_team/team in brother_teams) - if(!team.members.len) - continue - text += "
    Team #[teamnumber++]" - for(var/datum/mind/M in team.members) - text += printplayer(M) - var/win = TRUE - var/objective_count = 1 - for(var/datum/objective/objective in team.objectives) - if(objective.check_completion()) - text += "
    Objective #[objective_count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "SUCCESS")) - else - text += "
    Objective #[objective_count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "FAIL")) - if(!(istype(objective, /datum/objective/crew))) - win = FALSE - objective_count++ - if(win) - text += "
    The blood brothers were successful!" - SSblackbox.record_feedback("tally", "brother_success", 1, "SUCCESS") - else - text += "
    The blood brothers have failed!" - SSblackbox.record_feedback("tally", "brother_success", 1, "FAIL") - text += "
    " - to_chat(world, text) - /datum/game_mode/proc/update_brother_icons_added(datum/mind/brother_mind) var/datum/atom_hud/antag/brotherhud = GLOB.huds[ANTAG_HUD_BROTHER] brotherhud.join_hud(brother_mind.current) diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index a70f392d4f..ad76d41d47 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -94,47 +94,6 @@ GLOBAL_VAR(changeling_team_objective_type) //If this is not null, we hand our th of the Thing being sent to a station in this sector is highly likely. It may be in the guise of any crew member. Trust nobody - suspect everybody. Do not announce this to the crew, \ as paranoia may spread and inhibit workplace efficiency." -/datum/game_mode/proc/auto_declare_completion_changeling() - var/list/changelings = get_antagonists(/datum/antagonist/changeling,TRUE) //Only real lings get a mention - if(changelings.len) - var/text = "
    The changelings were:" - for(var/datum/mind/changeling in changelings) - var/datum/antagonist/changeling/ling = changeling.has_antag_datum(/datum/antagonist/changeling) - var/changelingwin = 1 - if(!changeling.current) - changelingwin = 0 - - text += printplayer(changeling) - - //Removed sanity if(changeling) because we -want- a runtime to inform us that the changelings list is incorrect and needs to be fixed. - text += "
    Changeling ID: [ling.changelingID]." - text += "
    Genomes Extracted: [ling.absorbedcount]" - - if(changeling.objectives.len) - var/count = 1 - for(var/datum/objective/objective in changeling.objectives) - if(objective.check_completion()) - text += "
    Objective #[count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "changeling_objective", 1, list("[objective.type]", "SUCCESS")) - else - text += "
    Objective #[count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "changeling_objective", 1, list("[objective.type]", "FAIL")) - if(!(istype(objective, /datum/objective/crew))) - changelingwin = 0 - count++ - - if(changelingwin) - text += "
    The changeling was successful!" - SSblackbox.record_feedback("tally", "changeling_success", 1, "SUCCESS") - else - text += "
    The changeling has failed." - SSblackbox.record_feedback("tally", "changeling_success", 1, "FAIL") - text += "
    " - - to_chat(world, text) - - return 1 - /proc/changeling_transform(mob/living/carbon/human/user, datum/changelingprofile/chosen_prof) var/datum/dna/chosen_dna = chosen_prof.dna user.real_name = chosen_prof.name diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index 61bd9bb496..1baabbebec 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -65,13 +65,16 @@ Credit where due: return TRUE return FALSE -/proc/add_servant_of_ratvar(mob/L, silent = FALSE) +/proc/add_servant_of_ratvar(mob/L, silent = FALSE, create_team = TRUE) if(!L || !L.mind) return var/update_type = ANTAG_DATUM_CLOCKCULT if(silent) update_type = ANTAG_DATUM_CLOCKCULT_SILENT - . = L.mind.add_antag_datum(update_type) + var/datum/antagonist/clockcult/C = new update_type(L.mind) + C.make_team = create_team + C.show_in_roundend = create_team //tutorial scarabs begone + . = L.mind.add_antag_datum(C) /proc/remove_servant_of_ratvar(mob/L, silent = FALSE) if(!L || !L.mind) @@ -88,7 +91,6 @@ Credit where due: /////////////// /datum/game_mode - var/datum/mind/eminence //The clockwork Eminence var/list/servants_of_ratvar = list() //The Enlightened servants of Ratvar var/clockwork_explanation = "Defend the Ark of the Clockwork Justiciar and free Ratvar." //The description of the current objective @@ -110,6 +112,8 @@ Credit where due: var/servants_to_serve = list() var/roundstart_player_count var/ark_time //In minutes, how long the Ark waits before activation; this is equal to 30 + (number of players / 5) (max 40 mins.) + + var/datum/objective_team/clockcult/main_clockcult /datum/game_mode/clockwork_cult/pre_setup() if(CONFIG_GET(flag/protect_roles_from_antagonist)) @@ -185,22 +189,21 @@ Credit where due: return FALSE /datum/game_mode/clockwork_cult/check_finished() - var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = GLOB.ark_of_the_clockwork_justiciar - if(G && !GLOB.ratvar_awakens) // Doesn't end until the Ark is destroyed or completed + if(GLOB.ark_of_the_clockwork_justiciar && !GLOB.ratvar_awakens) // Doesn't end until the Ark is destroyed or completed return FALSE - . = ..() + return ..() /datum/game_mode/clockwork_cult/proc/check_clockwork_victory() + return main_clockcult.check_clockwork_victory() + +/datum/game_mode/clockwork_cult/set_round_result() + ..() if(GLOB.clockwork_gateway_activated) SSticker.news_report = CLOCK_SUMMON - return TRUE + SSticker.mode_result = "win - servants completed their objective (summon ratvar)" else SSticker.news_report = CULT_FAILURE - return FALSE - -/datum/game_mode/clockwork_cult/declare_completion() - ..() - return //Doesn't end until the round does + SSticker.mode_result = "loss - servants failed their objective (summon ratvar)" /datum/game_mode/clockwork_cult/generate_report() return "Bluespace monitors near your sector have detected a continuous stream of patterned fluctuations since the station was completed. It is most probable that a powerful entity \ @@ -210,30 +213,6 @@ Credit where due: working for this entity and utilizing highly-advanced technology to cross the great distance at will. If they should turn out to be a credible threat, the task falls on you and \ your crew to dispatch it in a timely manner." -/datum/game_mode/proc/auto_declare_completion_clockwork_cult() - var/text = "" - if(istype(SSticker.mode, /datum/game_mode/clockwork_cult)) //Possibly hacky? - var/datum/game_mode/clockwork_cult/C = SSticker.mode - if(C.check_clockwork_victory()) - text += "Ratvar's servants defended the Ark until its activation!" - SSticker.mode_result = "win - servants completed their objective (summon ratvar)" - else - text += "The Ark was destroyed! Ratvar will rust away for all eternity!" - SSticker.mode_result = "loss - servants failed their objective (summon ratvar)" - text += "
    The servants' objective was: [CLOCKCULT_OBJECTIVE]." - text += "
    Ratvar's servants had [GLOB.clockwork_caches] Tinkerer's Caches." - text += "
    Construction Value(CV) was: [GLOB.clockwork_construction_value]" - for(var/i in SSticker.scripture_states) - if(i != SCRIPTURE_DRIVER) - text += "
    [i] scripture was: [SSticker.scripture_states[i] ? "UN":""]LOCKED" - if(SSticker.mode.eminence) - text += "
    The Eminence was: [printplayer(SSticker.mode.eminence)]" - if(servants_of_ratvar.len) - text += "
    Ratvar's servants were:" - for(var/datum/mind/M in servants_of_ratvar - SSticker.mode.eminence) - text += printplayer(M) - to_chat(world, text) - /datum/game_mode/proc/update_servant_icons_added(datum/mind/M) var/datum/atom_hud/antag/A = GLOB.huds[ANTAG_HUD_CLOCKWORK] A.join_hud(M.current) diff --git a/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm b/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm index 50076e0919..895c38c94a 100644 --- a/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm +++ b/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm @@ -98,12 +98,12 @@ if(severity == 1 && uses) uses = 0 visible_message("[src] is disrupted!") - animate(src, alpha = 0, transform = matrix()*2, time = 10, flags_1 = ANIMATION_END_NOW) + animate(src, alpha = 0, transform = matrix()*2, time = 10, flags = ANIMATION_END_NOW) deltimer(timerid) timerid = QDEL_IN(src, 10) linked_gateway.uses = 0 linked_gateway.visible_message("[linked_gateway] is disrupted!") - animate(linked_gateway, alpha = 0, transform = matrix()*2, time = 10, flags_1 = ANIMATION_END_NOW) + animate(linked_gateway, alpha = 0, transform = matrix()*2, time = 10, flags = ANIMATION_END_NOW) deltimer(linked_gateway.timerid) linked_gateway.timerid = QDEL_IN(linked_gateway, 10) return TRUE @@ -144,13 +144,13 @@ uses = max(0, uses - 1) linked_gateway.uses = max(0, linked_gateway.uses - 1) if(!uses) - animate(src, transform = matrix() * 0.1, time = 10, flags_1 = ANIMATION_END_NOW) - animate(linked_gateway, transform = matrix() * 0.1, time = 10, flags_1 = ANIMATION_END_NOW) + animate(src, transform = matrix() * 0.1, time = 10, flags = ANIMATION_END_NOW) + animate(linked_gateway, transform = matrix() * 0.1, time = 10, flags = ANIMATION_END_NOW) density = FALSE linked_gateway.density = FALSE else - animate(src, transform = matrix() / 1.5, time = 10, flags_1 = ANIMATION_END_NOW) - animate(linked_gateway, transform = matrix() / 1.5, time = 10, flags_1 = ANIMATION_END_NOW) + animate(src, transform = matrix() / 1.5, time = 10, flags = ANIMATION_END_NOW) + animate(linked_gateway, transform = matrix() / 1.5, time = 10, flags = ANIMATION_END_NOW) addtimer(CALLBACK(src, .proc/check_uses), 10) return TRUE diff --git a/code/game/gamemodes/clock_cult/clock_helpers/fabrication_helpers.dm b/code/game/gamemodes/clock_cult/clock_helpers/fabrication_helpers.dm index a5af47ff05..806abe3d52 100644 --- a/code/game/gamemodes/clock_cult/clock_helpers/fabrication_helpers.dm +++ b/code/game/gamemodes/clock_cult/clock_helpers/fabrication_helpers.dm @@ -132,7 +132,7 @@ var/doortype = /obj/machinery/door/airlock/clockwork if(glass) doortype = /obj/machinery/door/airlock/clockwork/brass - return list("operation_time" = 60, "new_obj_type" = doortype, "power_cost" = POWER_WALL_TOTAL, "spawn_dir" = dir) + return list("operation_time" = 60, "new_obj_type" = doortype, "power_cost" = POWER_WALL_TOTAL, "spawn_dir" = dir, "transfer_name" = TRUE) /obj/machinery/door/airlock/clockwork/fabrication_vals(mob/living/user, obj/item/clockwork/replica_fabricator/fabricator, silent) return FALSE @@ -188,7 +188,7 @@ //Windoor conversion /obj/machinery/door/window/fabrication_vals(mob/living/user, obj/item/clockwork/replica_fabricator/fabricator, silent) - return list("operation_time" = 30, "new_obj_type" = /obj/machinery/door/window/clockwork, "power_cost" = POWER_STANDARD, "spawn_dir" = dir, "dir_in_new" = TRUE) + return list("operation_time" = 30, "new_obj_type" = /obj/machinery/door/window/clockwork, "power_cost" = POWER_STANDARD, "spawn_dir" = dir, "dir_in_new" = TRUE, "transfer_name" = TRUE) /obj/machinery/door/window/clockwork/fabrication_vals(mob/living/user, obj/item/clockwork/replica_fabricator/fabricator, silent) return FALSE diff --git a/code/game/gamemodes/clock_cult/clock_items/construct_chassis.dm b/code/game/gamemodes/clock_cult/clock_items/construct_chassis.dm index acf6e43974..1b2b867aa5 100644 --- a/code/game/gamemodes/clock_cult/clock_items/construct_chassis.dm +++ b/code/game/gamemodes/clock_cult/clock_items/construct_chassis.dm @@ -91,7 +91,8 @@ /obj/item/clockwork/construct_chassis/cogscarab/pre_spawn() if(infinite_resources) - construct_type = /mob/living/simple_animal/drone/cogscarab/ratvar //During rounds where they can't interact with the station, let them experiment with builds + //During rounds where they can't interact with the station, let them experiment with builds + construct_type = /mob/living/simple_animal/drone/cogscarab/ratvar /obj/item/clockwork/construct_chassis/cogscarab/post_spawn(mob/living/construct) if(infinite_resources) //Allow them to build stuff and recite scripture diff --git a/code/game/gamemodes/clock_cult/clock_items/replica_fabricator.dm b/code/game/gamemodes/clock_cult/clock_items/replica_fabricator.dm index 44fa24c134..24e46e280f 100644 --- a/code/game/gamemodes/clock_cult/clock_items/replica_fabricator.dm +++ b/code/game/gamemodes/clock_cult/clock_items/replica_fabricator.dm @@ -144,10 +144,14 @@ else if(new_thing_type) if(fabrication_values["dir_in_new"]) - new new_thing_type(get_turf(target), fabrication_values["spawn_dir"]) //please verify that your new object actually wants to get a dir in New() + var/atom/A = new new_thing_type(get_turf(target), fabrication_values["spawn_dir"]) //please verify that your new object actually wants to get a dir in New() + if(fabrication_values["transfer_name"]) + A.name = target.name else var/atom/A = new new_thing_type(get_turf(target)) A.setDir(fabrication_values["spawn_dir"]) + if(fabrication_values["transfer_name"]) + A.name = target.name if(!fabrication_values["no_target_deletion"]) //for some cases where fabrication_vals() modifies the object but doesn't want it deleted qdel(target) adjust_clockwork_power(-fabrication_values["power_cost"]) diff --git a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm index cc91feeb98..8416e4651d 100644 --- a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm +++ b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm @@ -14,16 +14,6 @@ lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE var/static/superheated_walls = 0 -/mob/camera/eminence/Initialize() - if(SSticker.mode.eminence) - return INITIALIZE_HINT_QDEL - . = ..() - -/mob/camera/eminence/Destroy(force) - if(!force && mind && SSticker.mode.eminence == mind) - return QDEL_HINT_LETMELIVE - return ..() - /mob/camera/eminence/CanPass(atom/movable/mover, turf/target) return TRUE @@ -39,12 +29,20 @@ /mob/camera/eminence/Login() ..() - add_servant_of_ratvar(src, TRUE) + var/datum/antagonist/clockcult/C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) + if(!C) + add_servant_of_ratvar(src, TRUE) + C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) + if(C && C.clock_team) + if(C.clock_team.eminence) + remove_servant_of_ratvar(src,TRUE) + qdel(src) + else + C.clock_team.eminence = src to_chat(src, "You have been selected as the Eminence!") to_chat(src, "As the Eminence, you lead the servants. Anything you say will be heard by the entire cult.") to_chat(src, "Though you can move through walls, you're also incorporeal, and largely can't interact with the world except for a few ways.") to_chat(src, "Additionally, unless the herald's beacon is activated, you can't understand any speech while away from Reebe.") - SSticker.mode.eminence = mind eminence_help() for(var/V in actions) var/datum/action/A = V diff --git a/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm b/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm index 8d4e936658..495bfaeaa8 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm @@ -17,7 +17,11 @@ return if(kingmaking) return - if(SSticker.mode.eminence) + + var/datum/antagonist/clockcult/C = user.mind.has_antag_datum(/datum/antagonist/clockcult) + if(!C || !C.clock_team) + return + if(C.clock_team.eminence) to_chat(user, "There's already an Eminence!") return if(!GLOB.servants_active) @@ -34,7 +38,9 @@ /obj/structure/destructible/clockwork/eminence_spire/attack_ghost(mob/user) if(!IsAdminGhost(user)) return - if(SSticker.mode.eminence) + + var/datum/antagonist/clockcult/random_cultist = locate() in GLOB.antagonists //if theres no cultists new team without eminence will be created anyway. + if(random_cultist && random_cultist.clock_team && random_cultist.clock_team.eminence) to_chat(user, "There's already an Eminence - too late!") return if(!GLOB.servants_active) diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index f20dd25802..67e2225772 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -2,24 +2,23 @@ /datum/game_mode var/list/datum/mind/cult = list() - var/list/cult_objectives = list() - var/eldergod = 1 //for the summon god objective /proc/iscultist(mob/living/M) return istype(M) && M.mind && M.mind.has_antag_datum(ANTAG_DATUM_CULT) -/proc/is_sacrifice_target(datum/mind/mind) - if(mind == GLOB.sac_mind) - return TRUE +/datum/objective_team/cult/proc/is_sacrifice_target(datum/mind/mind) + for(var/datum/objective/sacrifice/sac_objective in objectives) + if(mind == sac_objective.target) + return TRUE return FALSE - -/proc/is_convertable_to_cult(mob/living/M) + +/proc/is_convertable_to_cult(mob/living/M,datum/objective_team/cult/specific_cult) if(!istype(M)) return FALSE if(M.mind) if(ishuman(M) && (M.mind.assigned_role in list("Captain", "Chaplain"))) return FALSE - if(is_sacrifice_target(M.mind)) + if(specific_cult && specific_cult.is_sacrifice_target(M.mind)) return FALSE if(M.mind.enslaved_to && !iscultist(M.mind.enslaved_to)) return FALSE @@ -55,10 +54,10 @@ var/list/cultists_to_cult = list() //the cultists we'll convert + var/datum/objective_team/cult/main_cult + /datum/game_mode/cult/pre_setup() - cult_objectives += "sacrifice" - if(CONFIG_GET(flag/protect_roles_from_antagonist)) restricted_jobs += protected_jobs @@ -86,82 +85,19 @@ /datum/game_mode/cult/post_setup() - if("sacrifice" in cult_objectives) - var/list/possible_targets = get_unconvertables() - if(!possible_targets.len) - message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.") - for(var/mob/living/carbon/human/player in GLOB.player_list) - if(player.mind && !(player.mind in cultists_to_cult)) - possible_targets += player.mind - if(possible_targets.len > 0) - GLOB.sac_mind = pick(possible_targets) - if(!GLOB.sac_mind) - message_admins("Cult Sacrifice: ERROR - Null target chosen!") - else - var/datum/job/sacjob = SSjob.GetJob(GLOB.sac_mind.assigned_role) - var/datum/preferences/sacface = GLOB.sac_mind.current.client.prefs - var/icon/reshape = get_flat_human_icon(null, sacjob, sacface) - reshape.Shift(SOUTH, 4) - reshape.Shift(EAST, 1) - reshape.Crop(7,4,26,31) - reshape.Crop(-5,-3,26,30) - GLOB.sac_image = reshape - else - message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!") - if(!GLOB.summon_spots.len) - while(GLOB.summon_spots.len < SUMMON_POSSIBILITIES) - var/area/summon = pick(GLOB.sortedAreas - GLOB.summon_spots) - if((summon.z in GLOB.station_z_levels) && summon.valid_territory) - GLOB.summon_spots += summon - cult_objectives += "eldergod" - for(var/datum/mind/cult_mind in cultists_to_cult) - equip_cultist(cult_mind.current) - update_cult_icons_added(cult_mind) - to_chat(cult_mind.current, "You are a member of the cult!") - cult_mind.current.playsound_local(get_turf(cult_mind.current), 'sound/ambience/antag/bloodcult.ogg', 100, FALSE, pressure_affected = FALSE)//subject to change - add_cultist(cult_mind, 0) + add_cultist(cult_mind, 0, equip=TRUE) ..() -/datum/game_mode/proc/equip_cultist(mob/living/carbon/human/mob,tome = 0) - if(!istype(mob)) - return - if (mob.mind) - if (mob.mind.assigned_role == "Clown") - to_chat(mob, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.") - mob.dna.remove_mutation(CLOWNMUT) - if(tome) - . += cult_give_item(/obj/item/tome, mob) - else - . += cult_give_item(/obj/item/paper/talisman/supply, mob) - to_chat(mob, "These will help you start the cult on this station. Use them well, and remember - you are not the only one.") - -/datum/game_mode/proc/cult_give_item(obj/item/item_path, mob/living/carbon/human/mob) - var/list/slots = list( - "backpack" = slot_in_backpack, - "left pocket" = slot_l_store, - "right pocket" = slot_r_store - ) - - var/T = new item_path(mob) - var/item_name = initial(item_path.name) - var/where = mob.equip_in_one_of_slots(T, slots) - if(!where) - to_chat(mob, "Unfortunately, you weren't able to get a [item_name]. This is very bad and you should adminhelp immediately (press F1).") - return 0 - else - to_chat(mob, "You have a [item_name] in your [where].") - if(where == "backpack") - var/obj/item/storage/B = mob.back - B.orient2hud(mob) - B.show_to(mob) - return 1 - -/datum/game_mode/proc/add_cultist(datum/mind/cult_mind, stun) //BASE +/datum/game_mode/proc/add_cultist(datum/mind/cult_mind, stun , equip = FALSE) //BASE if (!istype(cult_mind)) return 0 - if(cult_mind.add_antag_datum(ANTAG_DATUM_CULT)) + + var/datum/antagonist/cult/new_cultist = new(cult_mind) + new_cultist.give_equipment = equip + + if(cult_mind.add_antag_datum(new_cultist)) if(stun) cult_mind.current.Unconscious(100) return 1 @@ -187,25 +123,19 @@ culthud.leave_hud(cult_mind.current) set_antag_hud(cult_mind.current, null) -/datum/game_mode/cult/proc/get_unconvertables() - var/list/ucs = list() - for(var/mob/living/carbon/human/player in GLOB.player_list) - if(player.mind && !is_convertable_to_cult(player) && !(player.mind in cultists_to_cult)) - ucs += player.mind - return ucs - /datum/game_mode/cult/proc/check_cult_victory() - var/cult_fail = 0 - if(cult_objectives.Find("survive")) - cult_fail += check_survive() //the proc returns 1 if there are not enough cultists on the shuttle, 0 otherwise - if(cult_objectives.Find("eldergod")) - cult_fail += eldergod //1 by default, 0 if the elder god has been summoned at least once - if(cult_objectives.Find("sacrifice")) - if(GLOB.sac_mind && !GLOB.sac_complete) //if the target has been GLOB.sacrificed, ignore this step. otherwise, add 1 to cult_fail - cult_fail++ - return cult_fail //if any objectives aren't met, failure + return main_cult.check_cult_victory() +/datum/game_mode/cult/set_round_result() + ..() + if(check_cult_victory()) + SSticker.mode_result = "win - cult win" + SSticker.news_report = CULT_SUMMON + else + SSticker.mode_result = "loss - staff stopped the cult" + SSticker.news_report = CULT_FAILURE + /datum/game_mode/cult/proc/check_survive() var/acolytes_survived = 0 for(var/datum/mind/cult_mind in cult) @@ -218,57 +148,6 @@ return 1 -/datum/game_mode/cult/declare_completion() - - if(!check_cult_victory()) - SSticker.mode_result = "win - cult win" - to_chat(world, "The cult has succeeded! Nar-sie has snuffed out another torch in the void!") - else - SSticker.mode_result = "loss - staff stopped the cult" - to_chat(world, "The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!") - - var/text = "" - - if(cult_objectives.len) - text += "
    The cultists' objectives were:" - for(var/obj_count=1, obj_count <= cult_objectives.len, obj_count++) - var/explanation - switch(cult_objectives[obj_count]) - if("survive") - if(!check_survive()) - explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_survive", "SUCCESS")) - SSticker.news_report = CULT_ESCAPE - else - explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_survive", "FAIL")) - SSticker.news_report = CULT_FAILURE - if("sacrifice") - if(GLOB.sac_complete) - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role]. Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_sacrifice", "SUCCESS")) - else - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role]. Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_sacrifice", "FAIL")) - if("eldergod") - if(!eldergod) - explanation = "Summon Nar-Sie. The summoning can only be accomplished in [english_list(GLOB.summon_spots)].Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_narsie", "SUCCESS")) - SSticker.news_report = CULT_SUMMON - else - explanation = "Summon Nar-Sie. The summoning can only be accomplished in [english_list(GLOB.summon_spots)]Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_narsie", "FAIL")) - SSticker.news_report = CULT_FAILURE - - text += "
    Objective #[obj_count]: [explanation]" - if(cult.len) - text += "
    The cultists were:" - for(var/datum/mind/M in cult) - text += printplayer(M) - to_chat(world, text) - ..() - return 1 - /datum/game_mode/cult/generate_report() return "Some stations in your sector have reported evidence of blood sacrifice and strange magic. Ties to the Wizards' Federation have been proven not to exist, and many employees \ have disappeared; even Central Command employees light-years away have felt strange presences and at times hysterical compulsions. Interrogations point towards this being the work of \ @@ -276,41 +155,4 @@ devoted to stopping this cult. Note that holy water seems to weaken and eventually return the minds of cultists that ingest it, and mindshield implants will prevent conversion \ altogether." -/datum/game_mode/proc/datum_cult_completion() - var/text = "" - var/cult_fail = 0 - cult_fail += eldergod - if(!GLOB.sac_complete) - cult_fail++ - if(!cult_fail) - SSticker.mode_result = "win - cult win" - to_chat(world, "The cult has succeeded! Nar-sie has snuffed out another torch in the void!") - else - SSticker.mode_result = "loss - staff stopped the cult" - to_chat(world, "The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!") - if(cult_objectives.len) - text += "
    The cultists' objectives were:" - for(var/obj_count in 1 to 2) - var/explanation - switch(cult_objectives[obj_count]) - if("sacrifice") - if(GLOB.sac_mind) - if(GLOB.sac_complete) - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role]. Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_sacrifice", "SUCCESS")) - else - explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role]. Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_sacrifice", "FAIL")) - if("eldergod") - if(!eldergod) - explanation = "Summon Nar-Sie. Success!" - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_narsie", "SUCCESS")) - SSticker.news_report = CULT_SUMMON - else - explanation = "Summon Nar-Sie. Fail." - SSblackbox.record_feedback("nested tally", "cult_objective", 1, list("cult_narsie", "FAIL")) - SSticker.news_report = CULT_FAILURE - text += "
    Objective #[obj_count]: [explanation]" - to_chat(world, text) - #undef CULT_SCALING_COEFFICIENT diff --git a/code/game/gamemodes/cult/cult_comms.dm b/code/game/gamemodes/cult/cult_comms.dm index 530b6ebb20..2938f5abf4 100644 --- a/code/game/gamemodes/cult/cult_comms.dm +++ b/code/game/gamemodes/cult/cult_comms.dm @@ -88,19 +88,21 @@ button_icon_state = "cultvote" /datum/action/innate/cult/mastervote/IsAvailable() - if(GLOB.cult_vote_called || !ishuman(owner)) + var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!C || C.cult_team.cult_vote_called || !ishuman(owner)) return FALSE return ..() /datum/action/innate/cult/mastervote/Activate() - pollCultists(owner) + var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + pollCultists(owner,C.cult_team) -/proc/pollCultists(var/mob/living/Nominee) //Cult Master Poll +/proc/pollCultists(var/mob/living/Nominee,datum/objective_team/cult/team) //Cult Master Poll if(world.time < CULT_POLL_WAIT) to_chat(Nominee, "It would be premature to select a leader while everyone is still settling in, try again in [DisplayTimeText(CULT_POLL_WAIT-world.time)].") return - GLOB.cult_vote_called = TRUE //somebody's trying to be a master, make sure we don't let anyone else try - for(var/datum/mind/B in SSticker.mode.cult) + team.cult_vote_called = TRUE //somebody's trying to be a master, make sure we don't let anyone else try + for(var/datum/mind/B in team.members) if(B.current) B.current.update_action_buttons_icon() if(!B.current.incapacitated()) @@ -108,39 +110,39 @@ to_chat(B.current, "Acolyte [Nominee] has asserted that they are worthy of leading the cult. A vote will be called shortly.") sleep(100) var/list/asked_cultists = list() - for(var/datum/mind/B in SSticker.mode.cult) + for(var/datum/mind/B in team.members) if(B.current && B.current != Nominee && !B.current.incapacitated()) SEND_SOUND(B.current, 'sound/magic/exit_blood.ogg') asked_cultists += B.current var/list/yes_voters = pollCandidates("[Nominee] seeks to lead your cult, do you support [Nominee.p_them()]?", poll_time = 300, group = asked_cultists) if(QDELETED(Nominee) || Nominee.incapacitated()) - GLOB.cult_vote_called = FALSE - for(var/datum/mind/B in SSticker.mode.cult) + team.cult_vote_called = FALSE + for(var/datum/mind/B in team.members) if(B.current) B.current.update_action_buttons_icon() if(!B.current.incapacitated()) to_chat(B.current,"[Nominee] has died in the process of attempting to win the cult's support!") return FALSE if(!Nominee.mind) - GLOB.cult_vote_called = FALSE - for(var/datum/mind/B in SSticker.mode.cult) + team.cult_vote_called = FALSE + for(var/datum/mind/B in team.members) if(B.current) B.current.update_action_buttons_icon() if(!B.current.incapacitated()) to_chat(B.current,"[Nominee] has gone catatonic in the process of attempting to win the cult's support!") return FALSE if(LAZYLEN(yes_voters) <= LAZYLEN(asked_cultists) * 0.5) - GLOB.cult_vote_called = FALSE - for(var/datum/mind/B in SSticker.mode.cult) + team.cult_vote_called = FALSE + for(var/datum/mind/B in team.members) if(B.current) B.current.update_action_buttons_icon() if(!B.current.incapacitated()) to_chat(B.current, "[Nominee] could not win the cult's support and shall continue to serve as an acolyte.") return FALSE - GLOB.cult_mastered = TRUE + team.cult_mastered = TRUE SSticker.mode.remove_cultist(Nominee.mind, TRUE) Nominee.mind.add_antag_datum(ANTAG_DATUM_CULT_MASTER) - for(var/datum/mind/B in SSticker.mode.cult) + for(var/datum/mind/B in team.members) if(B.current) for(var/datum/action/innate/cult/mastervote/vote in B.current.actions) vote.Remove(B.current) @@ -159,6 +161,9 @@ button_icon_state = "sintouch" /datum/action/innate/cult/master/finalreck/Activate() + var/datum/antagonist/cult/antag = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!antag) + return for(var/i in 1 to 4) chant(i) var/list/destinations = list() @@ -169,7 +174,7 @@ to_chat(owner, "You need more space to summon the cult!") return if(do_after(owner, 30, target = owner)) - for(var/datum/mind/B in SSticker.mode.cult) + for(var/datum/mind/B in antag.cult_team.members) if(B.current && B.current.stat != DEAD) var/turf/mobloc = get_turf(B.current) switch(i) @@ -194,7 +199,7 @@ addtimer(CALLBACK(B.current, /mob/.proc/reckon, final), 10) else return - GLOB.reckoning_complete = TRUE + antag.cult_team.reckoning_complete = TRUE Remove(owner) /mob/proc/reckon(turf/final) @@ -269,34 +274,37 @@ var/turf/T = get_turf(ranged_ability_user) if(!isturf(T)) return FALSE + + var/datum/antagonist/cult/C = caller.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(target in view(7, get_turf(ranged_ability_user))) - GLOB.blood_target = target + C.cult_team.blood_target = target var/area/A = get_area(target) attached_action.cooldown = world.time + attached_action.base_cooldown addtimer(CALLBACK(attached_action.owner, /mob.proc/update_action_buttons_icon), attached_action.base_cooldown) - GLOB.blood_target_image = image('icons/effects/cult_target.dmi', target, "glow", ABOVE_MOB_LAYER) - GLOB.blood_target_image.appearance_flags = RESET_COLOR - GLOB.blood_target_image.pixel_x = -target.pixel_x - GLOB.blood_target_image.pixel_y = -target.pixel_y + C.cult_team.blood_target_image = image('icons/effects/cult_target.dmi', target, "glow", ABOVE_MOB_LAYER) + C.cult_team.blood_target_image.appearance_flags = RESET_COLOR + C.cult_team.blood_target_image.pixel_x = -target.pixel_x + C.cult_team.blood_target_image.pixel_y = -target.pixel_y for(var/datum/mind/B in SSticker.mode.cult) if(B.current && B.current.stat != DEAD && B.current.client) - to_chat(B.current, "Master [ranged_ability_user] has marked [GLOB.blood_target] in the [A.name] as the cult's top priority, get there immediately!") + to_chat(B.current, "Master [ranged_ability_user] has marked [C.cult_team.blood_target] in the [A.name] as the cult's top priority, get there immediately!") SEND_SOUND(B.current, sound(pick('sound/hallucinations/over_here2.ogg','sound/hallucinations/over_here3.ogg'),0,1,75)) - B.current.client.images += GLOB.blood_target_image + B.current.client.images += C.cult_team.blood_target_image attached_action.owner.update_action_buttons_icon() remove_ranged_ability("The marking rite is complete! It will last for 90 seconds.") - GLOB.blood_target_reset_timer = addtimer(CALLBACK(GLOBAL_PROC, .proc/reset_blood_target), 900, TIMER_STOPPABLE) + C.cult_team.blood_target_reset_timer = addtimer(CALLBACK(GLOBAL_PROC, .proc/reset_blood_target,C.cult_team), 900, TIMER_STOPPABLE) return TRUE return FALSE -/proc/reset_blood_target() - for(var/datum/mind/B in SSticker.mode.cult) +/proc/reset_blood_target(datum/objective_team/cult/team) + for(var/datum/mind/B in team.members) if(B.current && B.current.stat != DEAD && B.current.client) - if(GLOB.blood_target) + if(team.blood_target) to_chat(B.current,"The blood mark has expired!") - B.current.client.images -= GLOB.blood_target_image - QDEL_NULL(GLOB.blood_target_image) - GLOB.blood_target = null + B.current.client.images -= team.blood_target_image + QDEL_NULL(team.blood_target_image) + team.blood_target = null diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index da222fe521..ad0b8d91a1 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -163,7 +163,7 @@ /obj/item/twohanded/required/cult_bastard/afterattack(atom/target, mob/user, proximity, click_parameters) . = ..() - if(dash_toggled && jaunt.IsAvailable()) + if(dash_toggled) jaunt.Teleport(user, target) return if(!proximity) diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm index 440dfaede6..8d12343a8d 100644 --- a/code/game/gamemodes/cult/cult_structures.dm +++ b/code/game/gamemodes/cult/cult_structures.dm @@ -100,10 +100,9 @@ if(cooldowntime > world.time) to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].") return - var/option = "Shielded Robe" - option = input(user, "You study the schematics etched into the forge...", "[src]", option) as null|anything in list("Shielded Robe", "Flagellant's Robe", "Bastard Sword", "Nar-Sien Hardsuit") + var/choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Bastard Sword") var/pickedtype - switch(option) + switch(choice) if("Shielded Robe") pickedtype = /obj/item/clothing/suit/hooded/cultrobes/cult_shield if("Flagellant's Robe") diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index 2adaa57a2f..8aebf1d196 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -179,6 +179,13 @@ This file contains the arcane tome files. var/list/shields = list() var/area/A = get_area(src) + var/datum/antagonist/cult/user_antag = user.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!user_antag) + return + + var/datum/objective/eldergod/summon_objective = locate() in user_antag.cult_team.objectives + var/datum/objective/sacrifice/sac_objective = locate() in user_antag.cult_team.objectives + if(!check_rune_turf(Turf, user)) return entered_rune_name = input(user, "Choose a rite to scribe.", "Sigils of Power") as null|anything in GLOB.rune_types @@ -196,18 +203,20 @@ This file contains the arcane tome files. A = get_area(src) if(!src || QDELETED(src) || !Adjacent(user) || user.incapacitated() || !check_rune_turf(Turf, user)) return + + //AAAAAAAAAAAAAAAH, i'm rewriting enough for now so TODO: remove this shit if(ispath(rune_to_scribe, /obj/effect/rune/narsie)) - if(!("eldergod" in SSticker.mode.cult_objectives)) + if(!summon_objective) to_chat(user, "Nar-Sie does not wish to be summoned!") return - if(!GLOB.sac_complete) + if(sac_objective && !sac_objective.check_completion()) to_chat(user, "The sacrifice is not complete. The portal would lack the power to open if you tried!") return - if(!SSticker.mode.eldergod) + if(summon_objective.check_completion()) to_chat(user, "\"I am already here. There is no need to try to summon me now.\"") return - if(!(A in GLOB.summon_spots)) - to_chat(user, "The Geometer can only be summoned where the veil is weak - in [english_list(GLOB.summon_spots)]!") + if(!(A in summon_objective.summon_spots)) + to_chat(user, "The Geometer can only be summoned where the veil is weak - in [english_list(summon_objective.summon_spots)]!") return var/confirm_final = alert(user, "This is the FINAL step to summon Nar-Sie; it is a long, painful ritual and the crew will be alerted to your presence", "Are you prepared for the final battle?", "My life for Nar-Sie!", "No") if(confirm_final == "No") @@ -215,8 +224,8 @@ This file contains the arcane tome files. return Turf = get_turf(user) A = get_area(src) - if(!(A in GLOB.summon_spots)) // Check again to make sure they didn't move - to_chat(user, "The Geometer can only be summoned where the veil is weak - in [english_list(GLOB.summon_spots)]!") + if(!(A in summon_objective.summon_spots)) // Check again to make sure they didn't move + to_chat(user, "The Geometer can only be summoned where the veil is weak - in [english_list(summon_objective.summon_spots)]!") return priority_announce("Figments from an eldritch god are being summoned by [user] into [A.map_name] from an unknown dimension. Disrupt the ritual at all costs!","Central Command Higher Dimensional Affairs", 'sound/ai/spanomalies.ogg') for(var/B in spiral_range_turfs(1, user, 1)) @@ -257,8 +266,10 @@ This file contains the arcane tome files. to_chat(user, "There is already a rune here.") return FALSE + if(!(T.z in GLOB.station_z_levels) && T.z != ZLEVEL_MINING) to_chat(user, "The veil is not weak enough here.") + return FALSE return TRUE diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 33d5f49661..fc6a36376b 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -349,7 +349,11 @@ structure_check() searches for nearby cultist structures required for the invoca color = RUNE_COLOR_DARKRED var/mob/living/L = pick(myriad_targets) var/is_clock = is_servant_of_ratvar(L) - var/is_convertable = is_convertable_to_cult(L) + + var/mob/living/F = invokers[1] + var/datum/antagonist/cult/C = F.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + + var/is_convertable = is_convertable_to_cult(L,C.cult_team) if(L.stat != DEAD && (is_clock || is_convertable)) invocation = "Mah'weyh pleggh at e'ntrath!" ..() @@ -397,17 +401,27 @@ structure_check() searches for nearby cultist structures required for the invoca return 1 /obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers) + var/mob/living/first_invoker = invokers[1] + if(!first_invoker) + return FALSE + var/datum/antagonist/cult/C = first_invoker.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(!C) + return + + var/big_sac = FALSE - if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || is_sacrifice_target(sacrificial.mind)) && invokers.len < 3) + if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3) for(var/M in invokers) to_chat(M, "[sacrificial] is too greatly linked to the world! You need three acolytes!") log_game("Offer rune failed - not enough acolytes and target is living or sac target") return FALSE if(sacrificial.mind) GLOB.sacrificed += sacrificial.mind - if(is_sacrifice_target(sacrificial.mind)) - GLOB.sac_complete = TRUE - big_sac = TRUE + for(var/datum/objective/sacrifice/sac_objective in C.cult_team.objectives) + if(sac_objective.target == sacrificial.mind) + sac_objective.sacced = TRUE + sac_objective.update_explanation_text() + big_sac = TRUE else GLOB.sacrificed += sacrificial @@ -481,7 +495,6 @@ structure_check() searches for nearby cultist structures required for the invoca sleep(40) if(src) color = RUNE_COLOR_RED - SSticker.mode.eldergod = FALSE new /obj/singularity/narsie/large/cult(T) //Causes Nar-Sie to spawn even if the rune has been removed /obj/effect/rune/narsie/attackby(obj/I, mob/user, params) //Since the narsie rune takes a long time to make, add logging to removal. diff --git a/code/game/gamemodes/devil/game_mode.dm b/code/game/gamemodes/devil/game_mode.dm index 957e261933..44f3368feb 100644 --- a/code/game/gamemodes/devil/game_mode.dm +++ b/code/game/gamemodes/devil/game_mode.dm @@ -3,32 +3,6 @@ var/list/datum/mind/devils = list() var/devil_ascended = 0 // Number of arch devils on station -/datum/game_mode/proc/auto_declare_completion_sintouched() - var/text = "" - if(sintouched.len) - text += "
    The sintouched were:" - var/list/sintouchedUnique = uniqueList(sintouched) - for(var/S in sintouchedUnique) - var/datum/mind/sintouched_mind = S - text += printplayer(sintouched_mind) - text += printobjectives(sintouched_mind) - text += "
    " - text += "
    " - to_chat(world, text) - -/datum/game_mode/proc/auto_declare_completion_devils() - /var/text = "" - if(devils.len) - text += "
    The devils were:" - for(var/D in devils) - var/datum/mind/devil = D - text += printplayer(devil) - text += printdevilinfo(devil.current) - text += printobjectives(devil) - text += "
    " - text += "
    " - to_chat(world, text) - /datum/game_mode/proc/add_devil_objectives(datum/mind/devil_mind, quantity) var/list/validtypes = list(/datum/objective/devil/soulquantity, /datum/objective/devil/soulquality, /datum/objective/devil/sintouch, /datum/objective/devil/buy_target) for(var/i = 1 to quantity) @@ -41,18 +15,6 @@ else objective.find_target() -/datum/game_mode/proc/printdevilinfo(mob/living/ply) - var/datum/antagonist/devil/devilinfo = is_devil(ply) - if(!devilinfo) - return "Target is not a devil." - var/text = "
    The devil's true name is: [devilinfo.truename]
    " - text += "The devil's bans were:
    " - text += " [GLOB.lawlorify[LORE][devilinfo.ban]]
    " - text += " [GLOB.lawlorify[LORE][devilinfo.bane]]
    " - text += " [GLOB.lawlorify[LORE][devilinfo.obligation]]
    " - text += " [GLOB.lawlorify[LORE][devilinfo.banish]]

    " - return text - /datum/game_mode/proc/update_devil_icons_added(datum/mind/devil_mind) var/datum/atom_hud/antag/hud = GLOB.huds[ANTAG_HUD_DEVIL] hud.join_hud(devil_mind.current) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 803e73b9e0..a0e5a9f147 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -19,6 +19,7 @@ var/probability = 0 var/false_report_weight = 0 //How often will this show up incorrectly in a centcom report? var/station_was_nuked = 0 //see nuclearbomb.dm and malfunction.dm + var/nuke_off_station = 0 //Used for tracking where the nuke hit var/round_ends_with_antag_death = 0 //flags the "one verse the station" antags as such var/list/datum/mind/antag_candidates = list() // List of possible starting antags goes here var/list/restricted_jobs = list() // Jobs it doesn't make sense to be. I.E chaplain or AI cultist @@ -73,7 +74,6 @@ /datum/game_mode/proc/pre_setup() return 1 - ///Everyone should now be on the station and have their normal gear. This is the place to give the special roles extra things /datum/game_mode/proc/post_setup(report) //Gamemodes can override the intercept report. Passing TRUE as the argument will force a report. if(!report) @@ -241,55 +241,9 @@ return 0 -/datum/game_mode/proc/declare_completion() - var/clients = 0 - var/surviving_humans = 0 - var/surviving_total = 0 - var/ghosts = 0 - var/escaped_humans = 0 - var/escaped_total = 0 - - for(var/mob/M in GLOB.player_list) - if(M.client) - clients++ - if(ishuman(M)) - if(!M.stat) - surviving_humans++ - if(M.z == ZLEVEL_CENTCOM) - escaped_humans++ - if(!M.stat) - surviving_total++ - if(M.z == ZLEVEL_CENTCOM) - escaped_total++ - - - if(isobserver(M)) - ghosts++ - - if(clients) - SSblackbox.record_feedback("nested tally", "round_end_stats", clients, list("clients")) - if(ghosts) - SSblackbox.record_feedback("nested tally", "round_end_stats", ghosts, list("ghosts")) - if(surviving_humans) - SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_humans, list("survivors", "human")) - if(surviving_total) - SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_total, list("survivors", "total")) - if(escaped_humans) - SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_humans, list("escapees", "human")) - if(escaped_total) - SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_total, list("escapees", "total")) - - send2irc("Server", "Round just ended.") - if(cult.len && !istype(SSticker.mode, /datum/game_mode/cult)) - datum_cult_completion() - - return 0 - - /datum/game_mode/proc/check_win() //universal trigger to be called at mob death, nuke explosion, etc. To be called from everywhere. return 0 - /datum/game_mode/proc/send_intercept() var/intercepttext = "Central Command Status Summary
    " intercepttext += "Central Command has intercepted and partially decoded a Syndicate transmission with vital information regarding their movements. The following report outlines the most \ @@ -451,34 +405,6 @@ for (var/C in GLOB.admins) to_chat(C, msg) -/datum/game_mode/proc/printplayer(datum/mind/ply, fleecheck) - var/text = "
    [ply.key] was [ply.name] the [ply.assigned_role] and" - if(ply.current) - if(ply.current.stat == DEAD) - text += " died" - else - text += " survived" - if(fleecheck) - var/turf/T = get_turf(ply.current) - if(!T || !(T.z in GLOB.station_z_levels)) - text += " while fleeing the station" - if(ply.current.real_name != ply.name) - text += " as [ply.current.real_name]" - else - text += " had their body destroyed" - return text - -/datum/game_mode/proc/printobjectives(datum/mind/ply) - var/text = "" - var/count = 1 - for(var/datum/objective/objective in ply.objectives) - if(objective.check_completion()) - text += "
    Objective #[count]: [objective.explanation_text] Success!" - else - text += "
    Objective #[count]: [objective.explanation_text] Fail." - count++ - return text - //If the configuration option is set to require players to be logged as old enough to play certain jobs, then this proc checks that they are, otherwise it just returns 1 /datum/game_mode/proc/age_check(client/C) if(get_remaining_days(C) == 0) @@ -518,15 +444,25 @@ station_goals += new picked -/datum/game_mode/proc/declare_station_goal_completion() - for(var/V in station_goals) - var/datum/station_goal/G = V - G.print_result() - /datum/game_mode/proc/generate_report() //Generates a small text blurb for the gamemode in centcom report return "Gamemode report for [name] not set. Contact a coder." //By default nuke just ends the round /datum/game_mode/proc/OnNukeExplosion(off_station) + nuke_off_station = off_station if(off_station < 2) station_was_nuked = TRUE //Will end the round on next check. + +//Additional report section in roundend report +/datum/game_mode/proc/special_report() + return + +//Set result and news report here +/datum/game_mode/proc/set_round_result() + SSticker.mode_result = "undefined" + if(station_was_nuked) + SSticker.news_report = STATION_DESTROYED_NUKE + if(EMERGENCY_ESCAPED_OR_ENDGAMED) + SSticker.news_report = STATION_EVACUATED + if(SSshuttle.emergency.is_hijacked()) + SSticker.news_report = SHUTTLE_HIJACK \ No newline at end of file diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm index 1c17893a28..ff2ffce7ee 100644 --- a/code/game/gamemodes/malfunction/Malf_Modules.dm +++ b/code/game/gamemodes/malfunction/Malf_Modules.dm @@ -367,12 +367,12 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list( var/sec_left = seconds_remaining() if(!sec_left) timing = FALSE - detonate(T.z) + detonate() else if(world.time >= next_announce) minor_announce("[sec_left] SECONDS UNTIL DOOMSDAY DEVICE ACTIVATION!", "ERROR ER0RR $R0RRO$!R41.%%!!(%$^^__+ @#F0E4", TRUE) next_announce += DOOMSDAY_ANNOUNCE_INTERVAL -/obj/machinery/doomsday_device/proc/detonate(z_level = ZLEVEL_STATION_PRIMARY) +/obj/machinery/doomsday_device/proc/detonate() sound_to_playing_players('sound/machines/alarm.ogg') sleep(100) for(var/i in GLOB.mob_living_list) diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm index b7a6580570..f8e0666015 100644 --- a/code/game/gamemodes/meteor/meteor.dm +++ b/code/game/gamemodes/meteor/meteor.dm @@ -30,30 +30,29 @@ spawn_meteors(ramp_up_final, wavetype) -/datum/game_mode/meteor/declare_completion() - var/text +/datum/game_mode/meteor/special_report() var/survivors = 0 + var/list/survivor_list = list() for(var/mob/living/player in GLOB.player_list) if(player.stat != DEAD) ++survivors if(player.onCentCom()) - text += "
    [player.real_name] escaped to the safety of CentCom." + survivor_list += "[player.real_name] escaped to the safety of CentCom." else if(player.onSyndieBase()) - text += "
    [player.real_name] escaped to the (relative) safety of Syndicate Space." + survivor_list += "[player.real_name] escaped to the (relative) safety of Syndicate Space." else - text += "
    [player.real_name] survived but is stranded without any hope of rescue." - + survivor_list += "[player.real_name] survived but is stranded without any hope of rescue." if(survivors) - to_chat(world, "The following survived the meteor storm:[text]") + return "The following survived the meteor storm:
    [survivor_list.Join("
    ")]" else - to_chat(world, "Nobody survived the meteor storm!") + return "Nobody survived the meteor storm!" - SSticker.mode_result = "end - evacuation" +/datum/game_mode/meteor/set_round_result() ..() - return 1 + SSticker.mode_result = "end - evacuation" /datum/game_mode/meteor/generate_report() return "[pick("Asteroids have", "Meteors have", "Large rocks have", "Stellar minerals have", "Space hail has", "Debris has")] been detected near your station, and a collision is possible, \ diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm index 780be71694..289de1aabd 100644 --- a/code/game/gamemodes/meteor/meteors.dm +++ b/code/game/gamemodes/meteor/meteors.dm @@ -105,7 +105,7 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event /obj/effect/meteor/Move() if(z != z_original || loc == dest) qdel(src) - return + return FALSE . = ..() //process movement... diff --git a/code/game/gamemodes/miniantags/abduction/abduction.dm b/code/game/gamemodes/miniantags/abduction/abduction.dm index 4eb8642c02..12987124ac 100644 --- a/code/game/gamemodes/miniantags/abduction/abduction.dm +++ b/code/game/gamemodes/miniantags/abduction/abduction.dm @@ -1,19 +1,5 @@ -/datum/objective_team/abductor_team - member_name = "abductor" - var/list/objectives = list() - var/team_number - -/datum/objective_team/abductor_team/is_solo() - return FALSE - -/datum/objective_team/abductor_team/proc/add_objective(datum/objective/O) - O.team = src - O.update_explanation_text() - objectives += O - /datum/game_mode var/list/datum/mind/abductors = list() - var/list/datum/mind/abductees = list() /datum/game_mode/abduction name = "abduction" @@ -64,6 +50,7 @@ antag_candidates -= scientist team.members |= scientist scientist.assigned_role = "Abductor Scientist" + scientist.special_role = "Abductor Scientist" log_game("[scientist.key] (ckey) has been selected as [team.name] abductor scientist.") if(!agent) @@ -71,6 +58,7 @@ antag_candidates -= agent team.members |= agent agent.assigned_role = "Abductor Agent" + agent.special_role = "Abductor Agent" log_game("[agent.key] (ckey) has been selected as [team.name] abductor agent.") abductor_teams += team @@ -99,35 +87,6 @@ return ..() return ..() -/datum/game_mode/abduction/declare_completion() - for(var/datum/objective_team/abductor_team/team in abductor_teams) - var/won = TRUE - for(var/datum/objective/O in team.objectives) - if(!O.check_completion()) - won = FALSE - if(won) - to_chat(world, "[team.name] team fulfilled its mission!") - else - to_chat(world, "[team.name] team failed its mission.") - ..() - return TRUE - -/datum/game_mode/proc/auto_declare_completion_abduction() - var/text = "" - if(abductors.len) - text += "
    The abductors were:" - for(var/datum/mind/abductor_mind in abductors) - text += printplayer(abductor_mind) - text += printobjectives(abductor_mind) - text += "
    " - if(abductees.len) - text += "
    The abductees were:" - for(var/datum/mind/abductee_mind in abductees) - text += printplayer(abductee_mind) - text += printobjectives(abductee_mind) - text += "
    " - to_chat(world, text) - // LANDMARKS /obj/effect/landmark/abductor var/team_number = 1 diff --git a/code/game/gamemodes/miniantags/abduction/gland.dm b/code/game/gamemodes/miniantags/abduction/gland.dm index 22edb79c80..70aecaba5e 100644 --- a/code/game/gamemodes/miniantags/abduction/gland.dm +++ b/code/game/gamemodes/miniantags/abduction/gland.dm @@ -236,11 +236,10 @@ /obj/item/organ/heart/gland/plasma/activate() to_chat(owner, "You feel bloated.") - sleep(150) - if(!owner) - return - to_chat(owner, "A massive stomachache overcomes you.") - sleep(50) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, owner, "A massive stomachache overcomes you."), 150) + addtimer(CALLBACK(src, .proc/vomit_plasma), 200) + +/obj/item/organ/heart/gland/plasma/proc/vomit_plasma() if(!owner) return owner.visible_message("[owner] vomits a cloud of plasma!") diff --git a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm index c3a591a278..cf1329aec9 100644 --- a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm +++ b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm @@ -151,13 +151,18 @@ var/mob/living/mob_occupant = occupant if(mob_occupant.stat != DEAD) if(href_list["experiment"]) - flash = Experiment(occupant,href_list["experiment"]) + flash = Experiment(occupant,href_list["experiment"],usr) updateUsrDialog() add_fingerprint(usr) -/obj/machinery/abductor/experiment/proc/Experiment(mob/occupant,type) +/obj/machinery/abductor/experiment/proc/Experiment(mob/occupant,type,mob/user) LAZYINITLIST(history) var/mob/living/carbon/human/H = occupant + + var/datum/antagonist/abductor/user_abductor = user.mind.has_antag_datum(/datum/antagonist/abductor) + if(!user_abductor) + return "Authorization failure. Contact mothership immidiately." + var/point_reward = 0 if(H in history) return "Specimen already in database." @@ -182,15 +187,8 @@ if(3) to_chat(H, "You feel intensely watched.") sleep(5) - to_chat(H, "Your mind snaps!") - H.gain_trauma_type(BRAIN_TRAUMA_MILD) - to_chat(H, "You can't remember how you got here...") - var/objtype = (prob(75) ? /datum/objective/abductee/random : pick(subtypesof(/datum/objective/abductee/) - /datum/objective/abductee/random)) - var/datum/objective/abductee/O = new objtype() - SSticker.mode.abductees += H.mind - H.mind.objectives += O - H.mind.announce_objectives() - SSticker.mode.update_abductor_icons_added(H.mind) + user_abductor.team.abductees += H.mind + H.mind.add_antag_datum(/datum/antagonist/abductee) for(var/obj/item/organ/heart/gland/G in H.internal_organs) G.Start() diff --git a/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm b/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm index ff426ab625..f8a1df3cb8 100644 --- a/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm +++ b/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm @@ -1,8 +1,8 @@ /datum/round_event_control/spawn_swarmer name = "Spawn Swarmer Shell" typepath = /datum/round_event/spawn_swarmer - weight = 0 - max_occurrences = 0 //Only once okay fam + weight = 7 + max_occurrences = 1 //Only once okay fam earliest_start = 18000 //30 minutes min_players = 15 diff --git a/code/game/gamemodes/miniantags/monkey/monkey.dm b/code/game/gamemodes/miniantags/monkey/monkey.dm index 379031dce9..8e02d41441 100644 --- a/code/game/gamemodes/miniantags/monkey/monkey.dm +++ b/code/game/gamemodes/miniantags/monkey/monkey.dm @@ -105,13 +105,18 @@ monkey_mind.special_role = null -/datum/game_mode/monkey/declare_completion() +/datum/game_mode/monkey/set_round_result() + ..() if(check_monkey_victory()) SSticker.mode_result = "win - monkey win" - to_chat(world, "The monkeys have overthrown their captors! Eeek eeeek!!") else SSticker.mode_result = "loss - staff stopped the monkeys" - to_chat(world, "The staff managed to contain the monkey infestation!") + +/datum/game_mode/monkey/special_report() + if(check_monkey_victory()) + return "The monkeys have overthrown their captors! Eeek eeeek!!" + else + return "The staff managed to contain the monkey infestation!" /datum/game_mode/monkey/generate_report() return "Reports of an ancient [pick("retrovirus", "flesh eating bacteria", "disease", "magical curse blamed on viruses", "banana blight")] outbreak that turn humans into monkeys has been reported in your quadrant. Any such infections may be treated with banana juice. If an outbreak occurs, ensure the station is quarantined to prevent a largescale outbreak at CentCom." diff --git a/code/game/gamemodes/miniantags/morph/morph.dm b/code/game/gamemodes/miniantags/morph/morph.dm index 5e1a97675b..2ebc21adac 100644 --- a/code/game/gamemodes/miniantags/morph/morph.dm +++ b/code/game/gamemodes/miniantags/morph/morph.dm @@ -227,6 +227,7 @@ player_mind.assigned_role = "Morph" player_mind.special_role = "Morph" SSticker.mode.traitors |= player_mind + player_mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(S, S.playstyle_string) SEND_SOUND(S, sound('sound/magic/mutate.ogg')) message_admins("[key_name_admin(S)] has been made into a morph by an event.") diff --git a/code/game/gamemodes/miniantags/revenant/revenant.dm b/code/game/gamemodes/miniantags/revenant/revenant.dm index 727203b150..441689fb9b 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant.dm @@ -87,6 +87,7 @@ mind.assigned_role = "revenant" mind.special_role = "Revenant" SSticker.mode.traitors |= mind //Necessary for announcing + mind.add_antag_datum(/datum/antagonist/auto_custom) AddSpell(new /obj/effect/proc_holder/spell/targeted/night_vision/revenant(null)) AddSpell(new /obj/effect/proc_holder/spell/targeted/revenant_transmit(null)) AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/defile(null)) @@ -374,7 +375,7 @@ return var/key_of_revenant message_admins("Revenant ectoplasm was left undestroyed for 1 minute and is reforming into a new revenant.") - loc = get_turf(src) //In case it's in a backpack or someone's hand + forceMove(drop_location()) //In case it's in a backpack or someone's hand revenant.forceMove(loc) if(client_to_revive) for(var/mob/M in GLOB.dead_mob_list) diff --git a/code/game/gamemodes/miniantags/slaughter/slaughterevent.dm b/code/game/gamemodes/miniantags/slaughter/slaughterevent.dm index f1f9624380..e62665f21b 100644 --- a/code/game/gamemodes/miniantags/slaughter/slaughterevent.dm +++ b/code/game/gamemodes/miniantags/slaughter/slaughterevent.dm @@ -38,6 +38,7 @@ player_mind.assigned_role = "Slaughter Demon" player_mind.special_role = "Slaughter Demon" SSticker.mode.traitors |= player_mind + player_mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(S, S.playstyle_string) to_chat(S, "You are currently not currently in the same plane of existence as the station. Blood Crawl near a blood pool to manifest.") SEND_SOUND(S, 'sound/magic/demon_dies.ogg') diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 94c372ef23..f3dee00303 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -1,7 +1,3 @@ -/datum/game_mode - var/list/datum/mind/syndicates = list() - var/nukeops_lastname = "" - /datum/game_mode/nuclear name = "nuclear emergency" config_tag = "nuclear" @@ -18,12 +14,11 @@ Crew: Defend the nuclear authentication disk and ensure that it leaves with you on the emergency shuttle." var/const/agents_possible = 5 //If we ever need more syndicate agents. - var/nukes_left = 1 // Call 3714-PRAY right now and order more nukes! Limited offer! - var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station - var/syndies_didnt_escape = 0 //Used for tracking if the syndies got the shuttle off of the z-level var/list/pre_nukeops = list() + var/datum/objective_team/nuclear/nuke_team + /datum/game_mode/nuclear/pre_setup() var/n_agents = min(round(num_players() / 10), antag_candidates.len, agents_possible) for(var/i = 0, i < n_agents, ++i) @@ -33,120 +28,23 @@ new_op.special_role = "Nuclear Operative" log_game("[new_op.key] (ckey) has been selected as a nuclear operative") return TRUE - -//////////////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/proc/update_synd_icons_added(datum/mind/synd_mind) - var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] - opshud.join_hud(synd_mind.current) - set_antag_hud(synd_mind.current, "synd") - -/datum/game_mode/proc/update_synd_icons_removed(datum/mind/synd_mind) - var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] - opshud.leave_hud(synd_mind.current) - set_antag_hud(synd_mind.current, null) - //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// /datum/game_mode/nuclear/post_setup() - var/nuke_code = random_nukecode() - var/agent_number = 1 - var/datum/mind/leader = pick(pre_nukeops) - syndicates += pre_nukeops - for(var/i = 1 to pre_nukeops.len) - var/datum/mind/op = pre_nukeops[i] - - forge_syndicate_objectives(op) - greet_syndicate(op) - equip_syndicate(op.current) - - if(nuke_code) - op.store_memory("Syndicate Nuclear Bomb Code: [nuke_code]", 0, 0) - to_chat(op.current, "The nuclear authorization code is: [nuke_code]") - - if(op == leader) - op.current.forceMove(pick(GLOB.nukeop_leader_start)) - prepare_syndicate_leader(op, nuke_code) - else - op.current.forceMove(GLOB.nukeop_start[((i - 1) % GLOB.nukeop_start.len) + 1]) - op.current.real_name = "[syndicate_name()] Operative #[agent_number++]" - - update_synd_icons_added(op) - op.current.playsound_local(get_turf(op.current), 'sound/ambience/antag/ops.ogg',100,0) - - var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list - if(nuke) - nuke.r_code = nuke_code + //Assign leader + var/datum/mind/leader_mind = pre_nukeops[1] + var/datum/antagonist/nukeop/L = leader_mind.add_antag_datum(/datum/antagonist/nukeop/leader) + nuke_team = L.nuke_team + //Assign the remaining operatives + for(var/i = 2 to pre_nukeops.len) + var/datum/mind/nuke_mind = pre_nukeops[i] + nuke_mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team) return ..() -/datum/game_mode/proc/prepare_syndicate_leader(datum/mind/synd_mind, nuke_code) - var/leader_title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord") - addtimer(CALLBACK(src, .proc/nuketeam_name_assign, synd_mind), 1) - synd_mind.current.real_name = "[syndicate_name()] [leader_title]" - to_chat(synd_mind.current, "You are the Syndicate [leader_title] for this mission. You are responsible for the distribution of telecrystals and your ID is the only one who can open the launch bay doors.") - to_chat(synd_mind.current, "If you feel you are not up to this task, give your ID to another operative.") - to_chat(synd_mind.current, "In your hand you will find a special item capable of triggering a greater challenge for your team. Examine it carefully and consult with your fellow operatives before activating it.") - - var/obj/item/device/nuclear_challenge/challenge = new /obj/item/device/nuclear_challenge - synd_mind.current.put_in_hands(challenge, TRUE) - - var/static/id_cache = typecacheof(/obj/item/card/id) - var/list/foundIDs = typecache_filter_list(synd_mind.current.GetAllContents(), id_cache) - if(foundIDs.len) - for(var/i in 1 to foundIDs.len) - var/obj/item/card/id/ID = foundIDs[i] - ID.name = "lead agent card" - ID.access += ACCESS_SYNDICATE_LEADER - else - message_admins("Warning: Nuke Ops spawned without access to leave their spawn area!") - - var/obj/item/device/radio/headset/syndicate/alt/A = locate() in synd_mind.current - if(A) - A.command = TRUE - - if(nuke_code) - var/obj/item/paper/P = new - P.info = "The nuclear authorization code is: [nuke_code]" - P.name = "nuclear bomb code" - var/mob/living/carbon/human/H = synd_mind.current - H.put_in_hands(P, TRUE) - H.update_icons() - else - nuke_code = "code will be provided later" - return - -/datum/game_mode/proc/nuketeam_name_assign(datum/mind/synd_mind) - nukeops_lastname = nukelastname(synd_mind.current) - NukeNameAssign(nukeops_lastname, syndicates) - - -/datum/game_mode/proc/forge_syndicate_objectives(datum/mind/syndicate) - var/datum/objective/nuclear/syndobj = new - syndobj.owner = syndicate - syndicate.objectives += syndobj - - -/datum/game_mode/proc/greet_syndicate(datum/mind/syndicate, you_are=1) - if(you_are) - to_chat(syndicate.current, "You are a [syndicate_name()] agent!") - syndicate.announce_objectives() - -/datum/game_mode/proc/equip_syndicate(mob/living/carbon/human/synd_mob, telecrystals = TRUE) - synd_mob.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs - - if(telecrystals) - synd_mob.equipOutfit(/datum/outfit/syndicate) - else - synd_mob.equipOutfit(/datum/outfit/syndicate/no_crystals) - return TRUE - /datum/game_mode/nuclear/OnNukeExplosion(off_station) ..() nukes_left-- - var/obj/docking_port/mobile/Shuttle = SSshuttle.getShuttle("syndicate") - syndies_didnt_escape = (Shuttle && (Shuttle.z == ZLEVEL_CENTCOM || Shuttle.z == ZLEVEL_TRANSIT)) ? 0 : 1 - nuke_off_station = off_station /datum/game_mode/nuclear/check_win() if (nukes_left == 0) @@ -154,8 +52,8 @@ return ..() /datum/game_mode/proc/are_operatives_dead() - for(var/datum/mind/operative_mind in syndicates) - if(ishuman(operative_mind.current) && (operative_mind.current.stat!=2)) + for(var/datum/mind/operative_mind in get_antagonists(/datum/antagonist/nukeop)) + if(ishuman(operative_mind.current) && (operative_mind.current.stat != DEAD)) return FALSE return TRUE @@ -164,142 +62,55 @@ return replacementmode.check_finished() if((SSshuttle.emergency.mode == SHUTTLE_ENDGAME) || station_was_nuked) return TRUE - if(are_operatives_dead()) + if(nuke_team.operatives_dead()) var/obj/machinery/nuclearbomb/N pass(N) //suppress unused warning if(N.bomb_set) //snaaaaaaaaaake! It's not over yet! return FALSE //its a static var btw ..() -/datum/game_mode/nuclear/declare_completion() - var/disk_rescued = 1 - for(var/obj/item/disk/nuclear/D in GLOB.poi_list) - if(!D.onCentCom()) - disk_rescued = 0 - break - var/crew_evacuated = (SSshuttle.emergency.mode == SHUTTLE_ENDGAME) - - if(nuke_off_station == NUKE_SYNDICATE_BASE) - SSticker.mode_result = "loss - syndicate nuked - disk secured" - to_chat(world, "Humiliating Syndicate Defeat") - to_chat(world, "The crew of [station_name()] gave [syndicate_name()] operatives back their bomb! The syndicate base was destroyed! Next time, don't lose the nuke!") - - SSticker.news_report = NUKE_SYNDICATE_BASE - - else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape) - SSticker.mode_result = "win - syndicate nuke" - to_chat(world, "Syndicate Major Victory!") - to_chat(world, "[syndicate_name()] operatives have destroyed [station_name()]!") - - SSticker.news_report = STATION_NUKED - - else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) - SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time" - to_chat(world, "Total Annihilation") - to_chat(world, "[syndicate_name()] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!") - - SSticker.news_report = STATION_NUKED - - else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape) - SSticker.mode_result = "halfwin - blew wrong station" - to_chat(world, "Crew Minor Victory") - to_chat(world, "[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!") - - SSticker.news_report = NUKE_MISS - - else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) - SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time" - to_chat(world, "[syndicate_name()] operatives have earned Darwin Award!") - to_chat(world, "[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!") - - SSticker.news_report = NUKE_MISS - - else if ((disk_rescued || SSshuttle.emergency.mode != SHUTTLE_ENDGAME) && are_operatives_dead()) - SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead" - to_chat(world, "Crew Major Victory!") - to_chat(world, "The Research Staff has saved the disk and killed the [syndicate_name()] Operatives") - - SSticker.news_report = OPERATIVES_KILLED - - else if (disk_rescued) - SSticker.mode_result = "loss - evacuation - disk secured" - to_chat(world, "Crew Major Victory") - to_chat(world, "The Research Staff has saved the disk and stopped the [syndicate_name()] Operatives!") - - SSticker.news_report = OPERATIVES_KILLED - - else if (!disk_rescued && are_operatives_dead()) - SSticker.mode_result = "halfwin - evacuation - disk not secured" - to_chat(world, "Neutral Victory!") - to_chat(world, "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!") - - SSticker.news_report = OPERATIVE_SKIRMISH - - else if (!disk_rescued && crew_evacuated) - SSticker.mode_result = "halfwin - detonation averted" - to_chat(world, "Syndicate Minor Victory!") - to_chat(world, "[syndicate_name()] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!") - - SSticker.news_report = OPERATIVE_SKIRMISH - - else if (!disk_rescued && !crew_evacuated) - SSticker.mode_result = "halfwin - interrupted" - to_chat(world, "Neutral Victory") - to_chat(world, "Round was mysteriously interrupted!") - - SSticker.news_report = OPERATIVE_SKIRMISH - +/datum/game_mode/nuclear/set_round_result() ..() - return + var result = nuke_team.get_result() + switch(result) + if(NUKE_RESULT_FLUKE) + SSticker.mode_result = "loss - syndicate nuked - disk secured" + SSticker.news_report = NUKE_SYNDICATE_BASE + if(NUKE_RESULT_NUKE_WIN) + SSticker.mode_result = "win - syndicate nuke" + SSticker.news_report = STATION_NUKED + if(NUKE_RESULT_NOSURVIVORS) + SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time" + SSticker.news_report = STATION_NUKED + if(NUKE_RESULT_WRONG_STATION) + SSticker.mode_result = "halfwin - blew wrong station" + SSticker.news_report = NUKE_MISS + if(NUKE_RESULT_WRONG_STATION_DEAD) + SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time" + SSticker.news_report = NUKE_MISS + if(NUKE_RESULT_CREW_WIN_SYNDIES_DEAD) + SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead" + SSticker.news_report = OPERATIVES_KILLED + if(NUKE_RESULT_CREW_WIN) + SSticker.mode_result = "loss - evacuation - disk secured" + SSticker.news_report = OPERATIVES_KILLED + if(NUKE_RESULT_DISK_LOST) + SSticker.mode_result = "halfwin - evacuation - disk not secured" + SSticker.news_report = OPERATIVE_SKIRMISH + if(NUKE_RESULT_DISK_STOLEN) + SSticker.mode_result = "halfwin - detonation averted" + SSticker.news_report = OPERATIVE_SKIRMISH + else + SSticker.mode_result = "halfwin - interrupted" + SSticker.news_report = OPERATIVE_SKIRMISH /datum/game_mode/nuclear/generate_report() return "One of Central Command's trading routes was recently disrupted by a raid carried out by the Gorlex Marauders. They seemed to only be after one ship - a highly-sensitive \ transport containing a nuclear fission explosive, although it is useless without the proper code and authorization disk. While the code was likely found in minutes, the only disk that \ can activate this explosive is on your station. Ensure that it is protected at all times, and remain alert for possible intruders." -/datum/game_mode/proc/auto_declare_completion_nuclear() - if( syndicates.len || (SSticker && istype(SSticker.mode, /datum/game_mode/nuclear)) ) - var/text = "
    The syndicate operatives were:" - var/purchases = "" - var/TC_uses = 0 - for(var/datum/mind/syndicate in syndicates) - text += printplayer(syndicate) - for(var/datum/component/uplink/H in GLOB.uplinks) - if(H.purchase_log) - purchases += H.purchase_log.generate_render() - else - stack_trace("WARNING: Uplink with no purchase_log in nuclear mode! Owner: [H.owner]") - text += "
    " - text += "(Syndicates used [TC_uses] TC) [purchases]" - if(TC_uses == 0 && station_was_nuked && !are_operatives_dead()) - text += "[icon2html('icons/badass.dmi', world, "badass")]" - to_chat(world, text) - return TRUE - - -/proc/nukelastname(mob/M) //--All praise goes to NEO|Phyte, all blame goes to DH, and it was Cindi-Kate's idea. Also praise Urist for copypasta ho. - var/randomname = pick(GLOB.last_names) - var/newname = copytext(sanitize(input(M,"You are the nuke operative [pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord")]. Please choose a last name for your family.", "Name change",randomname)),1,MAX_NAME_LEN) - - if (!newname) - newname = randomname - - else - if (newname == "Unknown" || newname == "floor" || newname == "wall" || newname == "rwall" || newname == "_") - to_chat(M, "That name is reserved.") - return nukelastname(M) - - return capitalize(newname) - -/proc/NukeNameAssign(lastname,list/syndicates) - for(var/datum/mind/synd_mind in syndicates) - var/mob/living/carbon/human/H = synd_mind.current - synd_mind.name = H.dna.species.random_name(H.gender,0,lastname) - synd_mind.current.real_name = synd_mind.name - return - /proc/is_nuclear_operative(mob/M) - return M && istype(M) && M.mind && SSticker && SSticker.mode && M.mind in SSticker.mode.syndicates + return M && istype(M) && M.mind && M.mind.has_antag_datum(/datum/antagonist/nukeop) /datum/outfit/syndicate name = "Syndicate Operative - Basic" @@ -312,18 +123,28 @@ l_pocket = /obj/item/pinpointer/nuke/syndicate id = /obj/item/card/id/syndicate belt = /obj/item/gun/ballistic/automatic/pistol - backpack_contents = list(/obj/item/storage/box/syndie=1) + backpack_contents = list(/obj/item/storage/box/syndie=1,\ + /obj/item/kitchen/knife/combat/survival) var/tc = 25 + var/command_radio = FALSE + + +/datum/outfit/syndicate/leader + name = "Syndicate Leader - Basic" + id = /obj/item/card/id/syndicate/nuke_leader + r_hand = /obj/item/device/nuclear_challenge + command_radio = TRUE /datum/outfit/syndicate/no_crystals tc = 0 - /datum/outfit/syndicate/post_equip(mob/living/carbon/human/H) var/obj/item/device/radio/R = H.ears - R.set_frequency(GLOB.SYND_FREQ) - R.freqlock = 1 + R.set_frequency(FREQ_SYNDICATE) + R.freqlock = TRUE + if(command_radio) + R.command = TRUE if(tc) var/obj/item/device/radio/uplink/nuclear/U = new(H, H.key, tc) @@ -348,4 +169,5 @@ r_hand = /obj/item/gun/ballistic/automatic/shotgun/bulldog backpack_contents = list(/obj/item/storage/box/syndie=1,\ /obj/item/tank/jetpack/oxygen/harness=1,\ - /obj/item/gun/ballistic/automatic/pistol=1) + /obj/item/gun/ballistic/automatic/pistol=1,\ + /obj/item/kitchen/knife/combat/survival) diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index 908ecd797f..94d8478cbb 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -77,16 +77,16 @@ icon = 'icons/obj/machines/nuke_terminal.dmi' icon_state = "nuclearbomb_base" anchored = TRUE //stops it being moved - use_tag = TRUE /obj/machinery/nuclearbomb/syndicate + use_tag = TRUE //ui_style = "syndicate" // actually the nuke op bomb is a stole nt bomb /obj/machinery/nuclearbomb/syndicate/get_cinematic_type(off_station) var/datum/game_mode/nuclear/NM = SSticker.mode switch(off_station) if(0) - if(istype(NM) && NM.syndies_didnt_escape) + if(istype(NM) && !NM.nuke_team.syndies_escaped()) return CINEMATIC_ANNIHILATION else return CINEMATIC_NUKE_WIN diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm index 2df573dc6d..7047729294 100644 --- a/code/game/gamemodes/nuclear/pinpointer.dm +++ b/code/game/gamemodes/nuclear/pinpointer.dm @@ -71,9 +71,9 @@ target = null var/list/possible_targets = list() var/turf/here = get_turf(src) - for(var/V in SSticker.mode.syndicates) + for(var/V in get_antagonists(/datum/antagonist/nukeop)) var/datum/mind/M = V - if(M.current && M.current.stat != DEAD) + if(ishuman(M.current) && M.current.stat != DEAD) possible_targets |= M.current var/mob/living/closest_operative = get_closest_atom(/mob/living/carbon/human, possible_targets, here) if(closest_operative) diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 46f96961c9..0c25895ab3 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -47,9 +47,9 @@ . = list() for(var/V in GLOB.data_core.locked) var/datum/data/record/R = V - var/mob/M = R.fields["reference"] - if(M && M.mind) - . += M.mind + var/datum/mind/M = R.fields["mindref"] + if(M) + . += M /datum/objective/proc/find_target() var/list/datum/mind/owners = get_owners() @@ -537,25 +537,25 @@ GLOBAL_LIST_EMPTY(possible_items_special) var/captured_amount = 0 var/area/centcom/holding/A = locate() in GLOB.sortedAreas for(var/mob/living/carbon/human/M in A)//Humans. - if(M.stat==2)//Dead folks are worth less. + if(M.stat == DEAD)//Dead folks are worth less. captured_amount+=0.5 continue captured_amount+=1 for(var/mob/living/carbon/monkey/M in A)//Monkeys are almost worthless, you failure. captured_amount+=0.1 for(var/mob/living/carbon/alien/larva/M in A)//Larva are important for research. - if(M.stat==2) + if(M.stat == DEAD) captured_amount+=0.5 continue captured_amount+=1 for(var/mob/living/carbon/alien/humanoid/M in A)//Aliens are worth twice as much as humans. if(istype(M, /mob/living/carbon/alien/humanoid/royal/queen))//Queens are worth three times as much as humans. - if(M.stat==2) + if(M.stat == DEAD) captured_amount+=1.5 else captured_amount+=3 continue - if(M.stat==2) + if(M.stat == DEAD) captured_amount+=1 continue captured_amount+=2 diff --git a/code/game/gamemodes/objective_team.dm b/code/game/gamemodes/objective_team.dm index 7789a167c7..1483f356d2 100644 --- a/code/game/gamemodes/objective_team.dm +++ b/code/game/gamemodes/objective_team.dm @@ -3,6 +3,7 @@ var/list/datum/mind/members = list() var/name = "team" var/member_name = "member" + var/list/objectives = list() //common objectives, these won't be added or removed automatically, subtypes handle this, this is here for bookkeeping purposes. /datum/objective_team/New(starting_members) . = ..() @@ -12,7 +13,6 @@ add_member(M) else add_member(starting_members) - members += starting_members /datum/objective_team/proc/is_solo() return members.len == 1 @@ -21,4 +21,14 @@ members |= new_member /datum/objective_team/proc/remove_member(datum/mind/member) - members -= member \ No newline at end of file + members -= member + +//Display members/victory/failure/objectives for the team +/datum/objective_team/proc/roundend_report() + var/list/report = list() + + report += "[name]:" + report += "The [member_name]s were:" + report += printplayerlist(members) + + return report.Join("
    ") \ No newline at end of file diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 4fa9532b42..cbfdb98c69 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -169,62 +169,22 @@ return FALSE return TRUE -////////////////////////////////////////////////////////////////////// -//Announces the end of the game with all relavent information stated// -////////////////////////////////////////////////////////////////////// -/datum/game_mode/revolution/declare_completion() + +/datum/game_mode/revolution/set_round_result() + ..() if(finished == 1) SSticker.mode_result = "win - heads killed" - to_chat(world, "The heads of staff were killed or exiled! The revolutionaries win!") - SSticker.news_report = REVS_WIN - else if(finished == 2) SSticker.mode_result = "loss - rev heads killed" - to_chat(world, "The heads of staff managed to stop the revolution!") - SSticker.news_report = REVS_LOSE - ..() - return TRUE -/datum/game_mode/proc/auto_declare_completion_revolution() - var/list/targets = list() - var/list/datum/mind/headrevs = get_antagonists(/datum/antagonist/rev/head) - var/list/datum/mind/revs = get_antagonists(/datum/antagonist/rev,TRUE) - if(headrevs.len) - var/num_revs = 0 - var/num_survivors = 0 - for(var/mob/living/carbon/survivor in GLOB.alive_mob_list) - if(survivor.ckey) - num_survivors++ - if(survivor.mind) - if(is_revolutionary(survivor)) - num_revs++ - if(num_survivors) - to_chat(world, "[GLOB.TAB]Command's Approval Rating: [100 - round((num_revs/num_survivors)*100, 0.1)]%" ) - var/text = "
    The head revolutionaries were:" - for(var/datum/mind/headrev in headrevs) - text += printplayer(headrev, 1) - text += "
    " - to_chat(world, text) - - if(revs.len) - var/text = "
    The revolutionaries were:" - for(var/datum/mind/rev in revs) - text += printplayer(rev, 1) - text += "
    " - to_chat(world, text) - - if(revs.len || headrevs.len) - var/text = "
    The heads of staff were:" - var/list/heads = SSjob.get_all_heads() - for(var/datum/mind/head in heads) - var/target = (head in targets) - if(target) - text += "Target" - text += printplayer(head, 1) - text += "
    " - to_chat(world, text) +//TODO What should be displayed for revs in non-rev rounds +/datum/game_mode/revolution/special_report() + if(finished == 1) + return "The heads of staff were killed or exiled! The revolutionaries win!" + else if(finished == 2) + return "The heads of staff managed to stop the revolution!" /datum/game_mode/revolution/generate_report() return "Employee unrest has spiked in recent weeks, with several attempted mutinies on heads of staff. Some crew have been observed using flashbulb devices to blind their colleagues, \ diff --git a/code/game/gamemodes/sandbox/h_sandbox.dm b/code/game/gamemodes/sandbox/h_sandbox.dm index 101a33e551..13b4234622 100644 --- a/code/game/gamemodes/sandbox/h_sandbox.dm +++ b/code/game/gamemodes/sandbox/h_sandbox.dm @@ -27,7 +27,7 @@ GLOBAL_VAR_INIT(hsboxspawn, TRUE) //items that shouldn't spawn on the floor because they would bug or act weird var/global/list/spawn_forbidden = list( /obj/item/tk_grab, /obj/item/implant, // not implanter, the actual thing that is inside you - /obj/item/assembly, /obj/item/device/onetankbomb, /obj/item/radio, /obj/item/device/pda/ai, + /obj/item/assembly, /obj/item/device/onetankbomb, /obj/item/device/pda/ai, /obj/item/smallDelivery, /obj/item/projectile, /obj/item/borg/sight, /obj/item/borg/stun, /obj/item/robot_module) diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 7c93a89a36..42c96cb5c0 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -27,6 +27,7 @@ var/traitors_possible = 4 //hard limit on traitors if scaling is turned off var/num_modifier = 0 // Used for gamemodes, that are a child of traitor, that need more than the usual. var/antag_datum = ANTAG_DATUM_TRAITOR //what type of antag to create + var/traitors_required = TRUE //Will allow no traitors /datum/game_mode/traitor/pre_setup() @@ -55,7 +56,7 @@ log_game("[traitor.key] (ckey) has been selected as a [traitor_name]") antag_candidates.Remove(traitor) - return pre_traitors.len > 0 + return !traitors_required || pre_traitors.len > 0 /datum/game_mode/traitor/post_setup() @@ -85,80 +86,10 @@ new_antag.should_specialise = TRUE character.add_antag_datum(new_antag) - - -/datum/game_mode/traitor/declare_completion() - ..() - return//Traitors will be checked as part of check_extra_completion. Leaving this here as a reminder. - - -/datum/game_mode/proc/auto_declare_completion_traitor() - if(traitors.len) - var/text = "
    The [traitor_name]s were:" - for(var/datum/mind/traitor in traitors) - var/traitorwin = TRUE - - text += printplayer(traitor) - - var/TC_uses = 0 - var/uplink_true = FALSE - var/purchases = "" - for(var/datum/component/uplink/H in GLOB.uplinks) - if(H && H.owner && H.owner == traitor.key) - TC_uses += H.spent_telecrystals - uplink_true = TRUE - purchases += H.purchase_log.generate_render(FALSE) - - var/objectives = "" - if(traitor.objectives.len)//If the traitor had no objectives, don't need to process this. - var/count = 1 - for(var/datum/objective/objective in traitor.objectives) - if(objective.check_completion()) - objectives += "
    Objective #[count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "SUCCESS")) - else - objectives += "
    Objective #[count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "FAIL")) - if(!(istype(objective, /datum/objective/crew))) - traitorwin = FALSE - count++ - - if(uplink_true) - text += " (used [TC_uses] TC) [purchases]" - if(TC_uses==0 && traitorwin) - var/static/icon/badass = icon('icons/badass.dmi', "badass") - text += "[icon2html(badass, world)]" - - text += objectives - - var/special_role_text - if(traitor.special_role) - special_role_text = lowertext(traitor.special_role) - else - special_role_text = "antagonist" - - - if(traitorwin) - text += "
    The [special_role_text] was successful!" - SSblackbox.record_feedback("tally", "traitor_success", 1, "SUCCESS") - else - text += "
    The [special_role_text] has failed!" - SSblackbox.record_feedback("tally", "traitor_success", 1, "FAIL") - SEND_SOUND(traitor.current, 'sound/ambience/ambifailure.ogg') - - text += "
    " - - text += "
    The code phrases were: [GLOB.syndicate_code_phrase]
    \ - The code responses were: [GLOB.syndicate_code_response]
    " - to_chat(world, text) - - return TRUE - /datum/game_mode/traitor/generate_report() return "Although more specific threats are commonplace, you should always remain vigilant for Syndicate agents aboard your station. Syndicate communications have implied that many \ Nanotrasen employees are Syndicate agents with hidden memories that may be activated at a moment's notice, so it's possible that these agents might not even know their positions." - /datum/game_mode/proc/update_traitor_icons_added(datum/mind/traitor_mind) var/datum/atom_hud/antag/traitorhud = GLOB.huds[ANTAG_HUD_TRAITOR] traitorhud.join_hud(traitor_mind.current) diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index c59ad05cd5..21de0fc2f9 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -213,7 +213,7 @@ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' var/mob/living/carbon/human/target = null var/list/mob/living/carbon/human/possible = list() - var/obj/item/link = null + var/obj/item/linked_item = null var/cooldown_time = 30 //3s var/cooldown = 0 max_integrity = 10 @@ -237,10 +237,10 @@ cooldown = world.time +cooldown_time return - if(!link) + if(!linked_item) if(I.loc == user && istype(I) && I.w_class <= WEIGHT_CLASS_SMALL) if (user.transferItemToLoc(I,src)) - link = I + linked_item = I to_chat(user, "You attach [I] to the doll.") update_targets() @@ -255,11 +255,11 @@ return if(user.zone_selected == "chest") - if(link) + if(linked_item) target = null - link.loc = get_turf(src) - to_chat(user, "You remove the [link] from the doll.") - link = null + linked_item.forceMove(drop_location()) + to_chat(user, "You remove the [linked_item] from the doll.") + linked_item = null update_targets() return @@ -291,10 +291,10 @@ /obj/item/voodoo/proc/update_targets() possible = list() - if(!link) + if(!linked_item) return for(var/mob/living/carbon/human/H in GLOB.alive_mob_list) - if(md5(H.dna.uni_identity) in link.fingerprints) + if(md5(H.dna.uni_identity) in linked_item.fingerprints) possible |= H /obj/item/voodoo/proc/GiveHint(mob/victim,force=0) diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index 6b6780e6be..8b80b9ab69 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -64,7 +64,6 @@ to_chat(user, "\"Come now, do not capture your bretheren's soul.\"") return add_logs(user, M, "captured [M.name]'s soul", src) - transfer_soul("VICTIM", M, user) ///////////////////Options for using captured souls/////////////////////////////////////// @@ -142,7 +141,8 @@ if("VICTIM") var/mob/living/carbon/human/T = target - if(is_sacrifice_target(T.mind)) + var/datum/antagonist/cult/C = user.mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(C && C.cult_team.is_sacrifice_target(T.mind)) if(iscultist(user)) to_chat(user, "\"This soul is mine. SACRIFICE THEM!\"") else diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 5302ebd39b..1d423802d1 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -47,7 +47,7 @@ for(var/datum/mind/wizard in wizards) if(isliving(wizard.current) && wizard.current.stat!=DEAD) return FALSE - + for(var/obj/item/phylactery/P in GLOB.poi_list) //TODO : IsProperlyDead() if(P.mind && P.mind.has_antag_datum(/datum/antagonist/wizard)) return FALSE @@ -55,68 +55,19 @@ if(SSevents.wizardmode) //If summon events was active, turn it off SSevents.toggleWizardmode() SSevents.resetFrequency() - + return TRUE -/datum/game_mode/wizard/declare_completion() +/datum/game_mode/wizard/set_round_result() + ..() if(finished) SSticker.mode_result = "loss - wizard killed" - to_chat(world, "The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!") - SSticker.news_report = WIZARD_KILLED - ..() - return 1 +/datum/game_mode/wizard/special_report() + if(finished) + return "The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!" -/datum/game_mode/proc/auto_declare_completion_wizard() - if(wizards.len) - var/text = "
    the wizards/witches were:" - - for(var/datum/mind/wizard in wizards) - - text += "
    [wizard.key] was [wizard.name] (" - if(wizard.current) - if(wizard.current.stat == DEAD) - text += "died" - else - text += "survived" - if(wizard.current.real_name != wizard.name) - text += " as [wizard.current.real_name]" - else - text += "body destroyed" - text += ")" - - var/count = 1 - var/wizardwin = 1 - for(var/datum/objective/objective in wizard.objectives) - if(objective.check_completion()) - text += "
    Objective #[count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "wizard_objective", 1, list("[objective.type]", "SUCCESS")) - else - text += "
    Objective #[count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "wizard_objective", 1, list("[objective.type]", "FAIL")) - if(!(istype(objective, /datum/objective/crew))) - wizardwin = 0 - count++ - - if(wizard.current && wizardwin) - text += "
    The wizard was successful!" - SSblackbox.record_feedback("tally", "wizard_success", 1, "SUCCESS") - else - text += "
    The wizard has failed!" - SSblackbox.record_feedback("tally", "wizard_success", 1, "FAIL") - if(wizard.spell_list.len>0) - text += "
    [wizard.name] used the following spells: " - var/i = 1 - for(var/obj/effect/proc_holder/spell/S in wizard.spell_list) - text += "[S.name]" - if(wizard.spell_list.len > i) - text += ", " - i++ - text += "
    " - - to_chat(world, text) - return 1 //returns whether the mob is a wizard (or apprentice) /proc/iswizard(mob/living/M) return M.mind && M.mind.has_antag_datum(/datum/antagonist/wizard,TRUE) diff --git a/code/game/machinery/PDApainter.dm b/code/game/machinery/PDApainter.dm index 61d5627354..6156ee1d86 100644 --- a/code/game/machinery/PDApainter.dm +++ b/code/game/machinery/PDApainter.dm @@ -134,7 +134,7 @@ return if(storedpda) - storedpda.loc = get_turf(src.loc) + storedpda.forceMove(drop_location()) storedpda = null update_icon() else diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index 61a5d7271d..14a4ed7f94 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -15,7 +15,7 @@ state_open = TRUE circuit = /obj/item/circuitboard/machine/sleeper var/efficiency = 1 - var/min_health = 30 + var/min_health = -25 var/list/available_chems var/controls_inside = FALSE var/list/possible_chems = list( @@ -42,7 +42,7 @@ I += M.rating efficiency = initial(efficiency)* E - min_health = initial(min_health) - (10*E) + min_health = initial(min_health) * E available_chems = list() for(var/i in 1 to I) available_chems |= possible_chems[i] diff --git a/code/game/machinery/airlock_control.dm b/code/game/machinery/airlock_control.dm index 01651e6e08..2170636f43 100644 --- a/code/game/machinery/airlock_control.dm +++ b/code/game/machinery/airlock_control.dm @@ -8,7 +8,7 @@ /obj/machinery/door/airlock/receive_signal(datum/signal/signal) - if(!signal || signal.encryption) + if(!signal) return if(id_tag != signal.data["tag"] || !signal.data["command"]) @@ -52,15 +52,13 @@ /obj/machinery/door/airlock/proc/send_status() if(radio_connection) - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.data["tag"] = id_tag - signal.data["timestamp"] = world.time - - signal.data["door_status"] = density?("closed"):("open") - signal.data["lock_status"] = locked?("locked"):("unlocked") - - radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = GLOB.RADIO_AIRLOCK) + var/datum/signal/signal = new(list( + "tag" = id_tag, + "timestamp" = world.time, + "door_status" = density ? "closed" : "open", + "lock_status" = locked ? "locked" : "unlocked" + )) + radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK) /obj/machinery/door/airlock/open(surpress_send) @@ -79,10 +77,10 @@ SSradio.remove_object(src, frequency) if(new_frequency) frequency = new_frequency - radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_AIRLOCK) + radio_connection = SSradio.add_object(src, frequency, RADIO_AIRLOCK) /obj/machinery/door/airlock/Destroy() - if(frequency && SSradio) + if(frequency) SSradio.remove_object(src,frequency) return ..() @@ -97,7 +95,7 @@ var/id_tag var/master_tag - var/frequency = 1449 + var/frequency = FREQ_AIRLOCK_CONTROL var/datum/radio_frequency/radio_connection @@ -115,36 +113,34 @@ icon_state = "airlock_sensor_off" /obj/machinery/airlock_sensor/attack_hand(mob/user) - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.data["tag"] = master_tag - signal.data["command"] = "cycle" + var/datum/signal/signal = new(list( + "tag" = master_tag, + "command" = "cycle" + )) - radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = GLOB.RADIO_AIRLOCK) + radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK) flick("airlock_sensor_cycle", src) /obj/machinery/airlock_sensor/process() if(on) - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.data["tag"] = id_tag - signal.data["timestamp"] = world.time - var/datum/gas_mixture/air_sample = return_air() - var/pressure = round(air_sample.return_pressure(),0.1) alert = (pressure < ONE_ATMOSPHERE*0.8) - signal.data["pressure"] = num2text(pressure) + var/datum/signal/signal = new(list( + "tag" = id_tag, + "timestamp" = world.time, + "pressure" = num2text(pressure) + )) - radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = GLOB.RADIO_AIRLOCK) + radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK) update_icon() /obj/machinery/airlock_sensor/proc/set_frequency(new_frequency) SSradio.remove_object(src, frequency) frequency = new_frequency - radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_AIRLOCK) + radio_connection = SSradio.add_object(src, frequency, RADIO_AIRLOCK) /obj/machinery/airlock_sensor/Initialize() . = ..() @@ -152,4 +148,4 @@ /obj/machinery/airlock_sensor/Destroy() SSradio.remove_object(src,frequency) - return ..() + return ..() \ No newline at end of file diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 4cd7e7f0fe..b216d1752f 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -53,7 +53,7 @@ radio = new(src) radio.keyslot = new radio_key - radio.subspace_transmission = 1 + radio.subspace_transmission = TRUE radio.canhear_range = 0 radio.recalculateChannels() diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 89a4e8b130..3b6e423d93 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -280,7 +280,7 @@ playsound(loc, 'sound/arcade/lose.ogg', 50, 1, extrarange = -3, falloff = 10) if(emagged) usr.gib() - SSblackbox.record_feedback("nested tally", "arcade_results", 1, list("loss", "hp", (emagged ? "emagged":"normal"))) + SSblackbox.record_feedback("nested tally", "arcade_results", 1, list("loss", "hp", (emagged ? "emagged":"normal"))) blocked = FALSE return diff --git a/code/game/machinery/computer/atmos_alert.dm b/code/game/machinery/computer/atmos_alert.dm index f5115c7e2a..94f5e63afb 100644 --- a/code/game/machinery/computer/atmos_alert.dm +++ b/code/game/machinery/computer/atmos_alert.dm @@ -6,7 +6,7 @@ icon_keyboard = "atmos_key" var/list/priority_alarms = list() var/list/minor_alarms = list() - var/receive_frequency = 1437 + var/receive_frequency = FREQ_ATMOS_ALARMS var/datum/radio_frequency/radio_connection light_color = LIGHT_COLOR_CYAN @@ -57,10 +57,10 @@ /obj/machinery/computer/atmos_alert/proc/set_frequency(new_frequency) SSradio.remove_object(src, receive_frequency) receive_frequency = new_frequency - radio_connection = SSradio.add_object(src, receive_frequency, GLOB.RADIO_ATMOSIA) + radio_connection = SSradio.add_object(src, receive_frequency, RADIO_ATMOSIA) /obj/machinery/computer/atmos_alert/receive_signal(datum/signal/signal) - if(!signal || signal.encryption) + if(!signal) return var/zone = signal.data["zone"] diff --git a/code/game/machinery/computer/atmos_control.dm b/code/game/machinery/computer/atmos_control.dm index 2d1d771203..968ebbf5cb 100644 --- a/code/game/machinery/computer/atmos_control.dm +++ b/code/game/machinery/computer/atmos_control.dm @@ -11,7 +11,7 @@ var/on = TRUE var/id_tag - var/frequency = 1441 + var/frequency = FREQ_ATMOS_STORAGE var/datum/radio_frequency/radio_connection /obj/machinery/air_sensor/update_icon() @@ -19,31 +19,29 @@ /obj/machinery/air_sensor/process_atmos() if(on) - var/datum/signal/signal = new var/datum/gas_mixture/air_sample = return_air() - signal.transmission_method = 1 //radio signal - signal.data = list( + var/datum/signal/signal = new(list( "sigtype" = "status", "id_tag" = id_tag, "timestamp" = world.time, "pressure" = air_sample.return_pressure(), "temperature" = air_sample.temperature, "gases" = list() - ) + )) var/total_moles = air_sample.total_moles() if(total_moles) for(var/gas_id in air_sample.gases) var/gas_name = air_sample.gases[gas_id][GAS_META][META_GAS_NAME] signal.data["gases"][gas_name] = air_sample.gases[gas_id][MOLES] / total_moles * 100 - radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA) + radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) /obj/machinery/air_sensor/proc/set_frequency(new_frequency) SSradio.remove_object(src, frequency) frequency = new_frequency - radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_ATMOSIA) + radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA) /obj/machinery/air_sensor/Initialize() . = ..() @@ -66,7 +64,7 @@ icon_keyboard = "atmos_key" circuit = /obj/item/circuitboard/computer/atmos_control - var/frequency = 1441 + var/frequency = FREQ_ATMOS_STORAGE var/list/sensors = list( "n2_sensor" = "Nitrogen Tank", "o2_sensor" = "Oxygen Tank", @@ -117,7 +115,7 @@ return data /obj/machinery/computer/atmos_control/receive_signal(datum/signal/signal) - if(!signal || signal.encryption) + if(!signal) return var/id_tag = signal.data["id_tag"] @@ -129,7 +127,7 @@ /obj/machinery/computer/atmos_control/proc/set_frequency(new_frequency) SSradio.remove_object(src, frequency) frequency = new_frequency - radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_ATMOSIA) + radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA) ///////////////////////////////////////////////////////////// // LARGE TANK CONTROL @@ -138,7 +136,7 @@ /obj/machinery/computer/atmos_control/tank var/input_tag var/output_tag - frequency = 1441 + frequency = FREQ_ATMOS_STORAGE circuit = /obj/item/circuitboard/computer/atmos_control/tank var/list/input_info @@ -147,7 +145,7 @@ // This hacky madness is the evidence of the fact that a lot of machines were never meant to be constructable, im so sorry you had to see this /obj/machinery/computer/atmos_control/tank/proc/reconnect(mob/user) var/list/IO = list() - var/datum/radio_frequency/freq = SSradio.return_frequency(1441) + var/datum/radio_frequency/freq = SSradio.return_frequency(FREQ_ATMOS_STORAGE) var/list/devices = freq.devices["_default"] for(var/obj/machinery/atmospherics/components/unary/vent_pump/U in devices) var/list/text = splittext(U.id_tag, "_") @@ -194,10 +192,7 @@ /obj/machinery/computer/atmos_control/tank/ui_act(action, params) if(..() || !radio_connection) return - var/datum/signal/signal = new - signal.transmission_method = 1 - signal.source = src - signal.data = list("sigtype" = "command") + var/datum/signal/signal = new(list("sigtype" = "command")) switch(action) if("reconnect") reconnect(usr) @@ -214,10 +209,10 @@ target = Clamp(target, 0, 50 * ONE_ATMOSPHERE) signal.data += list("tag" = output_tag, "set_internal_pressure" = target) . = TRUE - radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA) + radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) /obj/machinery/computer/atmos_control/tank/receive_signal(datum/signal/signal) - if(!signal || signal.encryption) + if(!signal) return var/id_tag = signal.data["tag"] @@ -227,4 +222,4 @@ else if(output_tag == id_tag) output_info = signal.data else - ..(signal) \ No newline at end of file + ..(signal) diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 6223011736..f77de02d1a 100755 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -28,7 +28,6 @@ var/const/STATE_TOGGLE_EMERGENCY = 10 var/const/STATE_PURCHASE = 11 - var/status_display_freq = "1435" var/stat_msg1 var/stat_msg2 @@ -228,7 +227,7 @@ log_game("[key_name(usr)] answered [currmsg.title] comm message. Answer : [currmsg.answered]") if(currmsg) currmsg.answer_callback.Invoke() - + state = STATE_VIEWMESSAGE if("status") state = STATE_STATUSDISPLAY @@ -464,8 +463,9 @@ if (authenticated==2) dat += "

    Captain Functions" dat += "
    \[ Make a Captain's Announcement \]" - if(CONFIG_GET(string/cross_server_address)) - dat += "
    \[ Send a message to an allied station \]" + var/cross_servers_count = length(CONFIG_GET(keyed_string_list/cross_server)) + if(cross_servers_count) + dat += "
    \[ Send a message to [cross_servers_count == 1 ? "an " : ""]allied station[cross_servers_count > 1 ? "s" : ""] \]" if(SSmapping.config.allow_custom_shuttles) dat += "
    \[ Purchase Shuttle \]" dat += "
    \[ Change Alert Level \]" @@ -693,16 +693,12 @@ /obj/machinery/computer/communications/proc/post_status(command, data1, data2) - var/datum/radio_frequency/frequency = SSradio.return_frequency(1435) + var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS) if(!frequency) return - var/datum/signal/status_signal = new - status_signal.source = src - status_signal.transmission_method = 1 - status_signal.data["command"] = command - + var/datum/signal/status_signal = new(list("command" = command)) switch(command) if("message") status_signal.data["msg1"] = data1 diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm index a3ec6ba6ec..2f446948da 100644 --- a/code/game/machinery/computer/message.dm +++ b/code/game/machinery/computer/message.dm @@ -1,3 +1,4 @@ + // Allows you to monitor messages that passes the server. diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index 959253036b..e2b6f9152a 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -51,7 +51,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E /obj/machinery/computer/telecrystals/uplinker/proc/ejectuplink() if(uplinkholder) - uplinkholder.loc = get_turf(src.loc) + uplinkholder.forceMove(drop_location()) uplinkholder = null update_icon() @@ -154,7 +154,8 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E /obj/machinery/computer/telecrystals/boss/proc/getDangerous()//This scales the TC assigned with the round population. ..() - var/danger = GLOB.joined_player_list.len - SSticker.mode.syndicates.len + var/list/nukeops = get_antagonists(/datum/antagonist/nukeop) + var/danger = GLOB.joined_player_list.len - nukeops.len danger = Ceiling(danger, 10) scaleTC(danger) @@ -223,4 +224,4 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E src.updateUsrDialog() return -#undef NUKESCALINGMODIFIER \ No newline at end of file +#undef NUKESCALINGMODIFIER diff --git a/code/game/machinery/computer/teleporter.dm b/code/game/machinery/computer/teleporter.dm index 7261c44fc5..fda8964609 100644 --- a/code/game/machinery/computer/teleporter.dm +++ b/code/game/machinery/computer/teleporter.dm @@ -161,12 +161,8 @@ var/list/areaindex = list() if(regime_set == "Teleporter") for(var/obj/item/device/radio/beacon/R in GLOB.teleportbeacons) - var/turf/T = get_turf(R) - if(!T) - continue - if(T.z == ZLEVEL_CENTCOM || T.z > ZLEVEL_SPACEMAX) - continue - L[avoid_assoc_duplicate_keys(T.loc.name, areaindex)] = R + if(is_eligible(R)) + L[avoid_assoc_duplicate_keys(R.loc.loc.name, areaindex)] = R for(var/obj/item/implant/tracking/I in GLOB.tracked_implants) if(!I.imp_in || !ismob(I.loc)) @@ -176,12 +172,8 @@ if(M.stat == DEAD) if(M.timeofdeath + 6000 < world.time) continue - var/turf/T = get_turf(M) - if(!T) - continue - if(T.z == ZLEVEL_CENTCOM) - continue - L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = I + if(is_eligible(I)) + L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = I var/desc = input("Please select a location to lock in.", "Locking Computer") as null|anything in L target = L[desc] @@ -192,12 +184,8 @@ to_chat(user, "No connected stations located.") return for(var/obj/machinery/teleport/station/R in S) - var/turf/T = get_turf(R) - if(!T || !R.teleporter_hub || !R.teleporter_console) - continue - if(T.z == ZLEVEL_CENTCOM || T.z > ZLEVEL_SPACEMAX) - continue - L[avoid_assoc_duplicate_keys(T.loc.name, areaindex)] = R + if(is_eligible(R)) + L[avoid_assoc_duplicate_keys(R.loc.loc.name, areaindex)] = R var/desc = input("Please select a station to lock in.", "Locking Computer") as null|anything in L target = L[desc] if(target) @@ -209,4 +197,15 @@ trg.teleporter_hub.update_icon() if(trg.teleporter_console) trg.teleporter_console.stat &= ~NOPOWER - trg.teleporter_console.update_icon() \ No newline at end of file + trg.teleporter_console.update_icon() + +/obj/machinery/computer/teleporter/proc/is_eligible(atom/movable/AM) + var/turf/T = get_turf(AM) + if(!T) + return FALSE + if(T.z == ZLEVEL_CENTCOM || T.z > ZLEVEL_SPACEMAX) + return FALSE + var/area/A = get_area(T) + if(!A || A.noteleport) + return FALSE + return TRUE diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 99cbded13a..97830393bd 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -157,15 +157,15 @@ if(istype(P, /obj/item/crowbar)) playsound(src.loc, P.usesound, 50, 1) state = 2 - circuit.loc = src.loc + circuit.forceMove(drop_location()) components.Remove(circuit) circuit = null if(components.len == 0) to_chat(user, "You remove the circuit board.") else to_chat(user, "You remove the circuit board and other components.") - for(var/atom/movable/A in components) - A.loc = src.loc + for(var/atom/movable/AM in components) + AM.forceMove(drop_location()) desc = initial(desc) req_components = null components = null @@ -186,9 +186,9 @@ qdel(O) new_machine.component_parts = list() for(var/obj/O in src) - O.loc = null + O.moveToNullspace() new_machine.component_parts += O - circuit.loc = null + circuit.moveToNullspace() new_machine.RefreshParts() qdel(src) return @@ -257,4 +257,5 @@ for(var/X in components) var/obj/item/I = X I.forceMove(loc) + ..() diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index d30554d258..5aebebd2e7 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -34,7 +34,7 @@ #define AIRLOCK_INTEGRITY_N 300 // Normal airlock integrity #define AIRLOCK_INTEGRITY_MULTIPLIER 1.5 // How much reinforced doors health increases -#define AIRLOCK_DAMAGE_DEFLECTION_N 20 // Normal airlock damage deflection +#define AIRLOCK_DAMAGE_DEFLECTION_N 21 // Normal airlock damage deflection #define AIRLOCK_DAMAGE_DEFLECTION_R 30 // Reinforced airlock damage deflection #define NOT_ELECTRIFIED 0 @@ -209,23 +209,27 @@ /obj/machinery/door/airlock/narsie_act() var/turf/T = get_turf(src) var/runed = prob(20) + var/obj/machinery/door/airlock/cult/A if(glass) if(runed) - new/obj/machinery/door/airlock/cult/glass(T) + A = new/obj/machinery/door/airlock/cult/glass(T) else - new/obj/machinery/door/airlock/cult/unruned/glass(T) + A = new/obj/machinery/door/airlock/cult/unruned/glass(T) else if(runed) - new/obj/machinery/door/airlock/cult(T) + A = new/obj/machinery/door/airlock/cult(T) else - new/obj/machinery/door/airlock/cult/unruned(T) + A = new/obj/machinery/door/airlock/cult/unruned(T) + A.name = name qdel(src) /obj/machinery/door/airlock/ratvar_act() //Airlocks become pinion airlocks that only allow servants + var/obj/machinery/door/airlock/clockwork/A if(glass) - new/obj/machinery/door/airlock/clockwork/brass(get_turf(src)) + A = new/obj/machinery/door/airlock/clockwork/brass(get_turf(src)) else - new/obj/machinery/door/airlock/clockwork(get_turf(src)) + A = new/obj/machinery/door/airlock/clockwork(get_turf(src)) + A.name = name qdel(src) /obj/machinery/door/airlock/Destroy() @@ -1036,7 +1040,7 @@ panel_open = TRUE update_icon(AIRLOCK_OPENING) visible_message("[src]'s panel is blown off in a spray of deadly shrapnel!") - charge.loc = get_turf(src) + charge.forceMove(drop_location()) charge.ex_act(EXPLODE_DEVASTATE) detonated = 1 charge = null @@ -1340,7 +1344,7 @@ else ae = electronics electronics = null - ae.loc = src.loc + ae.forceMove(drop_location()) qdel(src) /obj/machinery/door/airlock/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd) diff --git a/code/game/machinery/doors/alarmlock.dm b/code/game/machinery/doors/alarmlock.dm index 5630b3ffb0..1649082138 100644 --- a/code/game/machinery/doors/alarmlock.dm +++ b/code/game/machinery/doors/alarmlock.dm @@ -7,7 +7,7 @@ glass = TRUE var/datum/radio_frequency/air_connection - var/air_frequency = 1437 + var/air_frequency = FREQ_ATMOS_ALARMS autoclose = FALSE /obj/machinery/door/airlock/alarmlock/New() @@ -22,7 +22,7 @@ /obj/machinery/door/airlock/alarmlock/Initialize() . = ..() SSradio.remove_object(src, air_frequency) - air_connection = SSradio.add_object(src, air_frequency, GLOB.RADIO_TO_AIRALARM) + air_connection = SSradio.add_object(src, air_frequency, RADIO_TO_AIRALARM) open() /obj/machinery/door/airlock/alarmlock/receive_signal(datum/signal/signal) @@ -41,4 +41,4 @@ close() if("minor", "clear") autoclose = FALSE - open() + open() \ No newline at end of file diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm index 4c0d4a1804..13cd90210c 100644 --- a/code/game/machinery/doors/brigdoors.dm +++ b/code/game/machinery/doors/brigdoors.dm @@ -112,8 +112,8 @@ return 0 if(!forced) - Radio.set_frequency(GLOB.SEC_FREQ) - Radio.talk_into(src, "Timer has expired. Releasing prisoner.", GLOB.SEC_FREQ, get_default_language()) + Radio.set_frequency(FREQ_SECURITY) + Radio.talk_into(src, "Timer has expired. Releasing prisoner.", FREQ_SECURITY) timing = FALSE activation_time = null diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index 30ae436289..0b3a51466d 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -96,7 +96,7 @@ /obj/machinery/door/Move() var/turf/T = loc - ..() + . = ..() move_update_air(T) /obj/machinery/door/CanPass(atom/movable/mover, turf/target) diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm index fd66892048..bd98e687b4 100644 --- a/code/game/machinery/doors/poddoor.dm +++ b/code/game/machinery/doors/poddoor.dm @@ -1,66 +1,66 @@ -/obj/machinery/door/poddoor - name = "blast door" - desc = "A heavy duty blast door that opens mechanically." - icon = 'icons/obj/doors/blastdoor.dmi' - icon_state = "closed" - var/id = 1 +/obj/machinery/door/poddoor + name = "blast door" + desc = "A heavy duty blast door that opens mechanically." + icon = 'icons/obj/doors/blastdoor.dmi' + icon_state = "closed" + var/id = 1 sub_door = TRUE - explosion_block = 3 + explosion_block = 3 heat_proof = TRUE safe = FALSE - max_integrity = 600 - armor = list(melee = 50, bullet = 100, laser = 100, energy = 100, bomb = 50, bio = 100, rad = 100, fire = 100, acid = 70) - resistance_flags = FIRE_PROOF - damage_deflection = 70 - -/obj/machinery/door/poddoor/preopen - icon_state = "open" + max_integrity = 600 + armor = list(melee = 50, bullet = 100, laser = 100, energy = 100, bomb = 50, bio = 100, rad = 100, fire = 100, acid = 70) + resistance_flags = FIRE_PROOF + damage_deflection = 70 + +/obj/machinery/door/poddoor/preopen + icon_state = "open" density = FALSE - opacity = 0 - -/obj/machinery/door/poddoor/ert - desc = "A heavy duty blast door that only opens for dire emergencies." - -//special poddoors that open when emergency shuttle docks at centcom -/obj/machinery/door/poddoor/shuttledock - var/checkdir = 4 //door won't open if turf in this dir is `turftype` - var/turftype = /turf/open/space - -/obj/machinery/door/poddoor/shuttledock/proc/check() - var/turf/T = get_step(src, checkdir) - if(!istype(T, turftype)) - INVOKE_ASYNC(src, .proc/open) - else - INVOKE_ASYNC(src, .proc/close) - + opacity = 0 + +/obj/machinery/door/poddoor/ert + desc = "A heavy duty blast door that only opens for dire emergencies." + +//special poddoors that open when emergency shuttle docks at centcom +/obj/machinery/door/poddoor/shuttledock + var/checkdir = 4 //door won't open if turf in this dir is `turftype` + var/turftype = /turf/open/space + +/obj/machinery/door/poddoor/shuttledock/proc/check() + var/turf/T = get_step(src, checkdir) + if(!istype(T, turftype)) + INVOKE_ASYNC(src, .proc/open) + else + INVOKE_ASYNC(src, .proc/close) + /obj/machinery/door/poddoor/CollidedWith(atom/movable/AM) - if(density) - return 0 - else - return ..() - -//"BLAST" doors are obviously stronger than regular doors when it comes to BLASTS. -/obj/machinery/door/poddoor/ex_act(severity, target) - if(severity == 3) - return - ..() - -/obj/machinery/door/poddoor/do_animate(animation) - switch(animation) - if("opening") - flick("opening", src) - if("closing") - flick("closing", src) - -/obj/machinery/door/poddoor/update_icon() - if(density) - icon_state = "closed" - else - icon_state = "open" - -/obj/machinery/door/poddoor/try_to_activate_door(mob/user) - return - -/obj/machinery/door/poddoor/try_to_crowbar(obj/item/I, mob/user) - if(stat & NOPOWER) - open(1) + if(density) + return 0 + else + return ..() + +//"BLAST" doors are obviously stronger than regular doors when it comes to BLASTS. +/obj/machinery/door/poddoor/ex_act(severity, target) + if(severity == 3) + return + ..() + +/obj/machinery/door/poddoor/do_animate(animation) + switch(animation) + if("opening") + flick("opening", src) + if("closing") + flick("closing", src) + +/obj/machinery/door/poddoor/update_icon() + if(density) + icon_state = "closed" + else + icon_state = "open" + +/obj/machinery/door/poddoor/try_to_activate_door(mob/user) + return + +/obj/machinery/door/poddoor/try_to_crowbar(obj/item/I, mob/user) + if(stat & NOPOWER) + open(1) diff --git a/code/game/machinery/doors/shutters.dm b/code/game/machinery/doors/shutters.dm index 0cd33b1925..77267a49a4 100644 --- a/code/game/machinery/doors/shutters.dm +++ b/code/game/machinery/doors/shutters.dm @@ -26,4 +26,4 @@ /obj/machinery/door/poddoor/shutters/close(ignorepower = 0) ..() - layer = CLOSED_DOOR_LAYER + layer = CLOSED_DOOR_LAYER \ No newline at end of file diff --git a/code/game/machinery/doors/unpowered.dm b/code/game/machinery/doors/unpowered.dm index 4b7ec4b3dd..2960335813 100644 --- a/code/game/machinery/doors/unpowered.dm +++ b/code/game/machinery/doors/unpowered.dm @@ -1,25 +1,25 @@ -/obj/machinery/door/unpowered - +/obj/machinery/door/unpowered + /obj/machinery/door/unpowered/CollidedWith(atom/movable/AM) - if(src.locked) - return - ..() - return - - -/obj/machinery/door/unpowered/attackby(obj/item/I, mob/user, params) - if(locked) - return - else - return ..() - -/obj/machinery/door/unpowered/emag_act() - return - -/obj/machinery/door/unpowered/shuttle - icon = 'icons/turf/shuttle.dmi' - name = "door" - icon_state = "door1" - opacity = 1 + if(src.locked) + return + ..() + return + + +/obj/machinery/door/unpowered/attackby(obj/item/I, mob/user, params) + if(locked) + return + else + return ..() + +/obj/machinery/door/unpowered/emag_act() + return + +/obj/machinery/door/unpowered/shuttle + icon = 'icons/turf/shuttle.dmi' + name = "door" + icon_state = "door1" + opacity = 1 density = TRUE explosion_block = 1 \ No newline at end of file diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 2313afec3b..bd1a553863 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -192,7 +192,8 @@ add_atom_colour("#7D1919", FIXED_COLOUR_PRIORITY) /obj/machinery/door/window/ratvar_act() - new/obj/machinery/door/window/clockwork(src.loc, dir) + var/obj/machinery/door/window/clockwork/C = new(loc, dir) + C.name = name qdel(src) /obj/machinery/door/window/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) @@ -275,7 +276,7 @@ else ae = electronics electronics = null - ae.loc = src.loc + ae.forceMove(drop_location()) qdel(src) return @@ -495,4 +496,4 @@ /obj/machinery/door/window/brigdoor/security/holding/southright dir = SOUTH icon_state = "rightsecure" - base_state = "rightsecure" \ No newline at end of file + base_state = "rightsecure" diff --git a/code/game/machinery/doppler_array.dm b/code/game/machinery/doppler_array.dm index c13dfc9b88..cdfb72a6ef 100644 --- a/code/game/machinery/doppler_array.dm +++ b/code/game/machinery/doppler_array.dm @@ -19,6 +19,10 @@ GLOBAL_LIST_EMPTY(doppler_arrays) GLOB.doppler_arrays -= src return ..() +/obj/machinery/doppler_array/examine(mob/user) + ..() + to_chat(user, "Its dish is facing to the [dir2text(dir)].") + /obj/machinery/doppler_array/process() return PROCESS_KILL diff --git a/code/game/machinery/embedded_controller/airlock_controller.dm b/code/game/machinery/embedded_controller/airlock_controller.dm index f34191370d..35b700801d 100644 --- a/code/game/machinery/embedded_controller/airlock_controller.dm +++ b/code/game/machinery/embedded_controller/airlock_controller.dm @@ -17,7 +17,7 @@ var/target_state = AIRLOCK_STATE_CLOSED var/sensor_pressure = null -/datum/computer/file/embedded_program/airlock_controller/receive_signal(datum/signal/signal, receive_method, receive_param) +/datum/computer/file/embedded_program/airlock_controller/receive_signal(datum/signal/signal) var/receive_tag = signal.data["tag"] if(!receive_tag) return @@ -68,19 +68,17 @@ state = AIRLOCK_STATE_CLOSED process_again = 1 else - var/datum/signal/signal = new - signal.data["tag"] = interior_door_tag - signal.data["command"] = "secure_close" - post_signal(signal) + post_signal(new /datum/signal(list( + "tag" = interior_door_tag, + "command" = "secure_close" + ))) else if(memory["pump_status"] != "off") - var/datum/signal/signal = new - signal.data = list( + post_signal(new /datum/signal(list( "tag" = airpump_tag, "power" = 0, - "sigtype"="command" - ) - post_signal(signal) + "sigtype" = "command" + ))) if(AIRLOCK_STATE_PRESSURIZE) if(target_state < state) @@ -89,16 +87,15 @@ state = AIRLOCK_STATE_INOPEN process_again = 1 else - var/datum/signal/signal = new - signal.data["tag"] = interior_door_tag - signal.data["command"] = "secure_open" - post_signal(signal) + post_signal(new /datum/signal(list( + "tag" = interior_door_tag, + "command" = "secure_open" + ))) else - var/datum/signal/signal = new - signal.data = list( + var/datum/signal/signal = new(list( "tag" = airpump_tag, - "sigtype"="command" - ) + "sigtype" = "command" + )) if(memory["pump_status"] == "siphon") signal.data["stabalize"] = 1 else if(memory["pump_status"] != "release") @@ -114,29 +111,27 @@ state = AIRLOCK_STATE_DEPRESSURIZE process_again = 1 else - var/datum/signal/signal = new - signal.data["tag"] = interior_door_tag - signal.data["command"] = "secure_close" - post_signal(signal) + post_signal(new /datum/signal(list( + "tag" = interior_door_tag, + "command" = "secure_close" + ))) else if(target_state < state) if(memory["exterior_status"] == "closed") state = AIRLOCK_STATE_PRESSURIZE process_again = 1 else - var/datum/signal/signal = new - signal.data["tag"] = exterior_door_tag - signal.data["command"] = "secure_close" - post_signal(signal) + post_signal(new /datum/signal(list( + "tag" = exterior_door_tag, + "command" = "secure_close" + ))) else if(memory["pump_status"] != "off") - var/datum/signal/signal = new - signal.data = list( + post_signal(new /datum/signal(list( "tag" = airpump_tag, "power" = 0, - "sigtype"="command" - ) - post_signal(signal) + "sigtype" = "command" + ))) if(AIRLOCK_STATE_DEPRESSURIZE) var/target_pressure = ONE_ATMOSPHERE*0.05 @@ -148,10 +143,10 @@ if(memory["exterior_status"] == "open") state = AIRLOCK_STATE_OUTOPEN else - var/datum/signal/signal = new - signal.data["tag"] = exterior_door_tag - signal.data["command"] = "secure_open" - post_signal(signal) + post_signal(new /datum/signal(list( + "tag" = exterior_door_tag, + "command" = "secure_open" + ))) else if(target_state < state) state = AIRLOCK_STATE_CLOSED process_again = 1 @@ -159,12 +154,10 @@ state = AIRLOCK_STATE_CLOSED process_again = 1 else - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.data = list( + var/datum/signal/signal = new(list( "tag" = airpump_tag, - "sigtype"="command" - ) + "sigtype" = "command" + )) if(memory["pump_status"] == "release") signal.data["purge"] = 1 else if(memory["pump_status"] != "siphon") @@ -181,19 +174,17 @@ state = AIRLOCK_STATE_CLOSED process_again = 1 else - var/datum/signal/signal = new - signal.data["tag"] = exterior_door_tag - signal.data["command"] = "secure_close" - post_signal(signal) + post_signal(new /datum/signal(list( + "tag" = exterior_door_tag, + "command" = "secure_close" + ))) else if(memory["pump_status"] != "off") - var/datum/signal/signal = new - signal.data = list( + post_signal(new /datum/signal(list( "tag" = airpump_tag, "power" = 0, - "sigtype"="command" - ) - post_signal(signal) + "sigtype" = "command" + ))) memory["sensor_pressure"] = sensor_pressure memory["processing"] = state != target_state @@ -209,7 +200,7 @@ name = "airlock console" density = FALSE - frequency = 1449 + frequency = FREQ_AIRLOCK_CONTROL power_channel = ENVIRON // Setup parameters only @@ -293,4 +284,4 @@
    [state_options]"} - return output + return output \ No newline at end of file diff --git a/code/game/machinery/embedded_controller/embedded_controller_base.dm b/code/game/machinery/embedded_controller/embedded_controller_base.dm index 16691160f2..2ead1d99d7 100644 --- a/code/game/machinery/embedded_controller/embedded_controller_base.dm +++ b/code/game/machinery/embedded_controller/embedded_controller_base.dm @@ -11,7 +11,7 @@ /datum/computer/file/embedded_program/proc/receive_user_command(command) -/datum/computer/file/embedded_program/proc/receive_signal(datum/signal/signal, receive_method, receive_param) +/datum/computer/file/embedded_program/proc/receive_signal(datum/signal/signal) return null /datum/computer/file/embedded_program/process() @@ -43,13 +43,9 @@ /obj/machinery/embedded_controller/proc/post_signal(datum/signal/signal, comm_line) return 0 -/obj/machinery/embedded_controller/receive_signal(datum/signal/signal, receive_method, receive_param) - if(!signal || signal.encryption) - return - - if(program) - program.receive_signal(signal, receive_method, receive_param) - //spawn(5) program.process() //no, program.process sends some signals and machines respond and we here again and we lag -rastaf0 +/obj/machinery/embedded_controller/receive_signal(datum/signal/signal) + if(istype(signal) && program) + program.receive_signal(signal) /obj/machinery/embedded_controller/Topic(href, href_list) if(..()) diff --git a/code/game/machinery/embedded_controller/simple_vent_controller.dm b/code/game/machinery/embedded_controller/simple_vent_controller.dm index af945c7ccb..2a5faef0e1 100644 --- a/code/game/machinery/embedded_controller/simple_vent_controller.dm +++ b/code/game/machinery/embedded_controller/simple_vent_controller.dm @@ -5,34 +5,27 @@ /datum/computer/file/embedded_program/simple_vent_controller/receive_user_command(command) switch(command) if("vent_inactive") - var/datum/signal/signal = new - signal.data = list( + post_signal(new /datum/signal(list( "tag" = airpump_tag, - "sigtype"="command" - ) - signal.data["power"] = 0 - post_signal(signal) + "sigtype" = "command", + "power" = 0 + ))) if("vent_pump") - var/datum/signal/signal = new - signal.data = list( + post_signal(new /datum/signal(list( "tag" = airpump_tag, - "sigtype"="command" - ) - signal.data["stabalize"] = 1 - signal.data["power"] = 1 - post_signal(signal) + "sigtype" = "command", + "stabalize" = 1, + "power" = 1 + ))) if("vent_clear") - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.data = list( + post_signal(new /datum/signal(list( "tag" = airpump_tag, - "sigtype"="command" - ) - signal.data["purge"] = 1 - signal.data["power"] = 1 - post_signal(signal) + "sigtype" = "command", + "purge" = 1, + "power" = 1 + ))) /datum/computer/file/embedded_program/simple_vent_controller/process() return 0 @@ -45,7 +38,7 @@ name = "vent controller" density = FALSE - frequency = 1229 + frequency = FREQ_ATMOS_CONTROL power_channel = ENVIRON // Setup parameters only diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index d6d8c93ed1..10a552564b 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -75,7 +75,7 @@ Possible to do for anyone motivated enough: replay_stop() if(record_mode) record_stop() - + QDEL_NULL(disk) holopads -= src @@ -256,12 +256,12 @@ Possible to do for anyone motivated enough: temp = "" if(outgoing_call) outgoing_call.Disconnect() - + else if(href_list["disk_eject"]) if(disk && !replay_mode) disk.forceMove(drop_location()) disk = null - + else if(href_list["replay_stop"]) replay_stop() else if(href_list["replay_start"]) @@ -424,7 +424,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ if(masters[user]) var/obj/effect/overlay/holo_pad_hologram/H = masters[user] step_to(H, new_turf) - H.loc = new_turf + H.forceMove(new_turf) var/area/holo_area = get_area(src) var/area/eye_area = new_turf.loc @@ -505,7 +505,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ current_delay += entry[2] var/time_delta = world.time - record_start - current_delay - + if(time_delta >= 1) disk.record.entries += list(list(HOLORECORD_DELAY,time_delta)) disk.record.entries += list(list(HOLORECORD_SAY,message)) diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index 198d368d59..7aa3859cdf 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -213,4 +213,4 @@ to_chat(user, "[attached ? attached : "No one"] is attached.") #undef IV_TAKING -#undef IV_INJECTING +#undef IV_INJECTING \ No newline at end of file diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm index aa3bf465f2..8263795c60 100644 --- a/code/game/machinery/magnet.dm +++ b/code/game/machinery/magnet.dm @@ -15,7 +15,7 @@ use_power = IDLE_POWER_USE idle_power_usage = 50 - var/freq = 1449 // radio frequency + var/freq = FREQ_MAGNETS // radio frequency var/electricity_level = 1 // intensity of the magnetic pull var/magnetic_field = 1 // the range of magnetic attraction var/code = 0 // frequency code, they should be different unless you have a group of magnets working together or something @@ -33,7 +33,7 @@ var/turf/T = loc hide(T.intact) center = T - SSradio.add_object(src, freq, GLOB.RADIO_MAGNETS) + SSradio.add_object(src, freq, RADIO_MAGNETS) return INITIALIZE_HINT_LATELOAD /obj/machinery/magnetic_module/LateInitialize() @@ -198,7 +198,7 @@ anchored = TRUE use_power = IDLE_POWER_USE idle_power_usage = 45 - var/frequency = 1449 + var/frequency = FREQ_MAGNETS var/code = 0 var/list/magnets = list() var/title = "Magnetic Control Console" @@ -224,7 +224,7 @@ if(path) // check for default path filter_path() // renders rpath - radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_MAGNETS) + radio_connection = SSradio.add_object(src, frequency, RADIO_MAGNETS) /obj/machinery/magnetic_controller/Destroy() SSradio.remove_object(src, frequency) @@ -278,11 +278,7 @@ if(href_list["radio-op"]) // Prepare signal beforehand, because this is a radio operation - var/datum/signal/signal = new - signal.transmission_method = 1 // radio transmission - signal.source = src - signal.frequency = frequency - signal.data["code"] = code + var/datum/signal/signal = new(list("code" = code)) // Apply any necessary commands switch(href_list["radio-op"]) @@ -302,7 +298,7 @@ // Broadcast the signal - radio_connection.post_signal(src, signal, filter = GLOB.RADIO_MAGNETS) + radio_connection.post_signal(src, signal, filter = RADIO_MAGNETS) spawn(1) updateUsrDialog() // pretty sure this increases responsiveness @@ -345,11 +341,7 @@ looping = 1 // Prepare the radio signal - var/datum/signal/signal = new - signal.transmission_method = 1 // radio transmission - signal.source = src - signal.frequency = frequency - signal.data["code"] = code + var/datum/signal/signal = new(list("code" = code)) if(pathpos > rpath.len) // if the position is greater than the length, we just loop through the list! pathpos = 1 @@ -370,7 +362,7 @@ // Broadcast the signal spawn() - radio_connection.post_signal(src, signal, filter = GLOB.RADIO_MAGNETS) + radio_connection.post_signal(src, signal, filter = RADIO_MAGNETS) if(speed == 10) sleep(1) @@ -393,4 +385,4 @@ if(!(nextchar in list(";", "&", "*", " "))) // if char is a separator, ignore rpath += copytext(path, i, i+1) // else, add to list - // there doesn't HAVE to be separators but it makes paths syntatically visible \ No newline at end of file + // there doesn't HAVE to be separators but it makes paths syntatically visible diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm index e62d25e5fa..fe2926f150 100644 --- a/code/game/machinery/navbeacon.dm +++ b/code/game/machinery/navbeacon.dm @@ -15,7 +15,7 @@ var/open = FALSE // true if cover is open var/locked = TRUE // true if controls are locked - var/freq = 1445 // radio frequency + var/freq = FREQ_NAV_BEACON var/location = "" // location response text var/list/codes // assoc. list of transponder codes var/codes_txt = "" // codes as set on map: "tag1;tag2" or "tag1=value;tag2=value" @@ -205,4 +205,4 @@ Transponder Codes:
      "} codes[newkey] = newval - updateDialog() + updateDialog() \ No newline at end of file diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 18acd9ece7..541c931593 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -22,6 +22,7 @@ GLOBAL_LIST_EMPTY(allCasters) var/creationTime var/authorCensor var/bodyCensor + var/photo_file /datum/newscaster/feed_message/proc/returnAuthor(censor) if(censor == -1) @@ -97,6 +98,7 @@ GLOBAL_LIST_EMPTY(allCasters) var/scannedUser var/isAdminMsg var/icon/img + var/photo_file /datum/newscaster/feed_network var/list/datum/newscaster/feed_channel/network_channels = list() @@ -126,6 +128,7 @@ GLOBAL_LIST_EMPTY(allCasters) if(photo) newMsg.img = photo.img newMsg.caption = photo.scribble + newMsg.photo_file = save_photo(photo.img) for(var/datum/newscaster/feed_channel/FC in network_channels) if(FC.channel_name == channel_name) FC.messages += newMsg @@ -143,6 +146,7 @@ GLOBAL_LIST_EMPTY(allCasters) wanted_issue.isAdminMsg = adminMsg if(photo) wanted_issue.img = photo.img + wanted_issue.photo_file = save_photo(photo.img) if(newMessage) for(var/obj/machinery/newscaster/N in GLOB.allCasters) N.newsAlert() @@ -157,7 +161,12 @@ GLOBAL_LIST_EMPTY(allCasters) for(var/obj/machinery/newscaster/NEWSCASTER in GLOB.allCasters) NEWSCASTER.update_icon() - +/datum/newscaster/feed_network/proc/save_photo(icon/photo) + var/photo_file = copytext(md5("\icon[photo]"), 1, 6) + if(!fexists("[GLOB.log_directory]/photos/[photo_file].png")) + var/icon/p = icon(photo, frame = 1) + fcopy(p, "[GLOB.log_directory]/photos/[photo_file].png") + return photo_file /obj/item/wallframe/newscaster name = "newscaster frame" @@ -780,7 +789,7 @@ GLOBAL_LIST_EMPTY(allCasters) /obj/machinery/newscaster/proc/AttachPhoto(mob/user) if(photo) if(!photo.sillynewscastervar) - photo.loc = loc + photo.forceMove(drop_location()) if(!issilicon(user)) user.put_in_inactive_hand(photo) else @@ -856,7 +865,7 @@ GLOBAL_LIST_EMPTY(allCasters) NEWSPAPER.wantedBody = GLOB.news_network.wanted_issue.body if(GLOB.news_network.wanted_issue.img) NEWSPAPER.wantedPhoto = GLOB.news_network.wanted_issue.img - NEWSPAPER.loc = get_turf(src) + NEWSPAPER.forceMove(drop_location()) NEWSPAPER.creationTime = GLOB.news_network.lastAction paper_remaining-- diff --git a/code/game/machinery/quantum_pad.dm b/code/game/machinery/quantum_pad.dm index bf3c94646c..6a04ca0886 100644 --- a/code/game/machinery/quantum_pad.dm +++ b/code/game/machinery/quantum_pad.dm @@ -15,17 +15,17 @@ var/teleporting = 0 //if it's in the process of teleporting var/power_efficiency = 1 var/obj/machinery/quantumpad/linked_pad - + //mapping var/static/list/mapped_quantum_pads = list() var/map_pad_id = "" as text //what's my name var/map_pad_link_id = "" as text //who's my friend - + /obj/machinery/quantumpad/Initialize() . = ..() if(map_pad_id) mapped_quantum_pads[map_pad_id] = src - + /obj/machinery/quantumpad/Destroy() mapped_quantum_pads -= map_pad_id return ..() diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm index f0e6eb2df0..827093d759 100644 --- a/code/game/machinery/requests_console.dm +++ b/code/game/machinery/requests_console.dm @@ -315,13 +315,13 @@ GLOBAL_LIST_EMPTY(allConsoles) var/radio_freq switch(text2num(href_list["emergency"])) if(1) //Security - radio_freq = GLOB.SEC_FREQ + radio_freq = FREQ_SECURITY emergency = "Security" if(2) //Engineering - radio_freq = GLOB.ENG_FREQ + radio_freq = FREQ_ENGINEERING emergency = "Engineering" if(3) //Medical - radio_freq = GLOB.MED_FREQ + radio_freq = FREQ_MEDICAL emergency = "Medical" if(radio_freq) Radio.set_frequency(radio_freq) @@ -352,17 +352,17 @@ GLOBAL_LIST_EMPTY(allConsoles) var/radio_freq = 0 switch(href_list["department"]) if("bridge") - radio_freq = GLOB.COMM_FREQ + radio_freq = FREQ_COMMAND if("medbay") - radio_freq = GLOB.MED_FREQ + radio_freq = FREQ_MEDICAL if("science") - radio_freq = GLOB.SCI_FREQ + radio_freq = FREQ_SCIENCE if("engineering") - radio_freq = GLOB.ENG_FREQ + radio_freq = FREQ_ENGINEERING if("security") - radio_freq = GLOB.SEC_FREQ + radio_freq = FREQ_SECURITY if("cargobay" || "mining") - radio_freq = GLOB.SUPP_FREQ + radio_freq = FREQ_SUPPLY Radio.set_frequency(radio_freq) var/authentic if(msgVerified || msgStamped) diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm index 606f64c7f3..c01c72d7a8 100644 --- a/code/game/machinery/robot_fabricator.dm +++ b/code/game/machinery/robot_fabricator.dm @@ -137,7 +137,7 @@ Please wait until completion...
      spawn (build_time) if (!isnull(src.being_built)) - src.being_built.loc = get_turf(src) + src.being_built.forceMove(drop_location()) src.being_built = null src.use_power = IDLE_POWER_USE operating = FALSE diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index 9356314973..900413a2b5 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -22,7 +22,7 @@ /obj/structure/emergency_shield/Move() var/turf/T = loc - ..() + . = ..() move_update_air(T) /obj/structure/emergency_shield/emp_act(severity) @@ -180,19 +180,25 @@ anchored = FALSE else if(W.GetID()) - if(allowed(user)) + if(allowed(user) && !emagged) locked = !locked to_chat(user, "You [locked ? "lock" : "unlock"] the controls.") + else if(emagged) + to_chat(user, "Error, access controller damaged!") else to_chat(user, "Access denied.") else return ..() -/obj/machinery/shieldgen/emag_act() - if(!(stat & BROKEN)) - stat |= BROKEN - update_icon() +/obj/machinery/shieldgen/emag_act(mob/user) + if(emagged) + to_chat(user, "The access controller is damaged!") + return + emagged = TRUE + locked = FALSE + playsound(src, "sparks", 100, 1) + to_chat(user, "You short out the access controller.") /obj/machinery/shieldgen/update_icon() if(active) @@ -337,9 +343,11 @@ default_unfasten_wrench(user, W, 0) else if(W.GetID()) - if(allowed(user)) + if(allowed(user) && !emagged) locked = !locked to_chat(user, "You [src.locked ? "lock" : "unlock"] the controls.") + else if(emagged) + to_chat(user, "Error, access controller damaged!") else to_chat(user, "Access denied.") @@ -372,6 +380,14 @@ update_activity() add_fingerprint(user) +/obj/machinery/shieldwallgen/emag_act(mob/user) + if(emagged) + to_chat(user, "The access controller is damaged!") + return + emagged = TRUE + locked = FALSE + playsound(src, "sparks", 100, 1) + to_chat(user, "You short out the access controller.") //////////////Containment Field START /obj/machinery/shieldwall diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index b45b393ab2..3d3911581d 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -228,7 +228,7 @@ settableTemperatureMedian + settableTemperatureRange) if("eject") if(panel_open && cell) - cell.loc = get_turf(src) + cell.forceMove(drop_location()) cell = null . = TRUE diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm index 83681475fd..edcf422b58 100644 --- a/code/game/machinery/status_display.dm +++ b/code/game/machinery/status_display.dm @@ -32,7 +32,7 @@ var/index1 // display index for scrolling messages or 0 if non-scrolling var/index2 - var/frequency = 1435 // radio frequency + var/frequency = FREQ_STATUS_DISPLAYS var/supply_display = 0 // true if a supply shuttle display var/shuttle_id // Id used for "generic shuttle timer" mode diff --git a/code/game/machinery/telecomms/broadcasting.dm b/code/game/machinery/telecomms/broadcasting.dm index aebccdddd2..ceabbe1d43 100644 --- a/code/game/machinery/telecomms/broadcasting.dm +++ b/code/game/machinery/telecomms/broadcasting.dm @@ -86,7 +86,7 @@ if(data == 1) for(var/obj/item/device/radio/intercom/R in GLOB.all_radios["[freq]"]) - if(R.receive_range(freq, level) > -1) + if(R.can_receive(freq, level)) radios += R // --- Broadcast only to intercoms and station-bounced radios --- @@ -97,7 +97,7 @@ if(R.subspace_transmission) continue - if(R.receive_range(freq, level) > -1) + if(R.can_receive(freq, level)) radios += R // --- This space left blank for Syndicate data --- @@ -110,19 +110,19 @@ if(!R.independent) continue - if(R.receive_range(freq, level) > -1) + if(R.can_receive(freq, level)) radios += R // --- Broadcast to ALL radio devices --- else for(var/obj/item/device/radio/R in GLOB.all_radios["[freq]"]) - if(R.receive_range(freq, level) > -1) + if(R.can_receive(freq, level)) radios += R var/freqtext = num2text(freq) - for(var/obj/item/device/radio/R in GLOB.all_radios["[GLOB.SYND_FREQ]"]) //syndicate radios use magic that allows them to hear everything. this was already the case, now it just doesn't need the allinone anymore. solves annoying bugs that aren't worth solving. - if(R.receive_range(GLOB.SYND_FREQ, list(R.z)) > -1 && freqtext in GLOB.reverseradiochannels) + for(var/obj/item/device/radio/R in GLOB.all_radios["[FREQ_SYNDICATE]"]) //syndicate radios use magic that allows them to hear everything. this was already the case, now it just doesn't need the allinone anymore. solves annoying bugs that aren't worth solving. + if(R.can_receive(FREQ_SYNDICATE, list(R.z)) && freqtext in GLOB.reverseradiochannels) radios |= R // Get a list of mobs who can hear from the radios we collected. @@ -150,16 +150,11 @@ //Use this to test if an obj can communicate with a Telecommunications Network -/atom/proc/test_telecomms() - var/datum/signal/signal = telecomms_process() - var/turf/position = get_turf(src) - return (position.z in signal.data["level"] && signal.data["done"]) - /atom/proc/telecomms_process() // First, we want to generate a new radio signal var/datum/signal/signal = new - signal.transmission_method = 2 // 2 would be a subspace transmission. + signal.transmission_method = TRANSMISSION_SUBSPACE var/turf/pos = get_turf(src) // --- Finally, tag the actual signal with the appropriate values --- @@ -173,7 +168,7 @@ "done" = 0, "level" = pos.z // The level it is being broadcasted at. ) - signal.frequency = 1459// Common channel + signal.frequency = FREQ_COMMON //#### Sending the signal to all subspace receivers ####// for(var/obj/machinery/telecomms/receiver/R in GLOB.telecomms_list) diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm index 74774f2670..9cbe8689fc 100644 --- a/code/game/machinery/telecomms/machine_interactions.dm +++ b/code/game/machinery/telecomms/machine_interactions.dm @@ -234,7 +234,7 @@ if(newfreq && canAccess(usr)) if(findtext(num2text(newfreq), ".")) newfreq *= 10 // shift the decimal one place - if(newfreq == GLOB.SYND_FREQ) + if(newfreq == FREQ_SYNDICATE) temp = "-% Error: Interference preventing filtering frequency: \"[newfreq] GHz\" %-" else if(!(newfreq in freq_listening) && newfreq < 10000) diff --git a/code/game/machinery/telecomms/machines/allinone.dm b/code/game/machinery/telecomms/machines/allinone.dm index f881e18d35..b08e2c2056 100644 --- a/code/game/machinery/telecomms/machines/allinone.dm +++ b/code/game/machinery/telecomms/machines/allinone.dm @@ -36,12 +36,12 @@ /* ###### Copy all syndie communications to the Syndicate Frequency ###### */ - if(intercept && signal.frequency == GLOB.SYND_FREQ) + if(intercept && signal.frequency == FREQ_SYNDICATE) Broadcast_Message(signal.data["mob"], signal.data["vmask"], signal.data["radio"], signal.data["message"], signal.data["name"], signal.data["job"], - signal.data["realname"],, signal.data["compression"], list(0, z), GLOB.SYND_FREQ, signal.data["spans"], + signal.data["realname"],, signal.data["compression"], list(0, z), FREQ_SYNDICATE, signal.data["spans"], signal.data["verb_say"], signal.data["verb_ask"], signal.data["verb_exclaim"], signal.data["verb_yell"], signal.data["language"]) /* ###### Broadcast a message using signal.data ###### */ diff --git a/code/game/machinery/telecomms/machines/bus.dm b/code/game/machinery/telecomms/machines/bus.dm index 252a285d2a..d05c4f34f8 100644 --- a/code/game/machinery/telecomms/machines/bus.dm +++ b/code/game/machinery/telecomms/machines/bus.dm @@ -25,7 +25,7 @@ if(is_freq_listening(signal)) if(change_frequency) - if(signal.frequency != GLOB.SYND_FREQ) + if(signal.frequency != FREQ_SYNDICATE) signal.frequency = change_frequency if(!istype(machine_from, /obj/machinery/telecomms/processor) && machine_from != src) // Signal must be ready (stupid assuming machine), let's send it @@ -54,30 +54,30 @@ /obj/machinery/telecomms/bus/preset_one id = "Bus 1" network = "tcommsat" - freq_listening = list(GLOB.SCI_FREQ, GLOB.MED_FREQ) + freq_listening = list(FREQ_SCIENCE, FREQ_MEDICAL) autolinkers = list("processor1", "science", "medical") /obj/machinery/telecomms/bus/preset_two id = "Bus 2" network = "tcommsat" - freq_listening = list(GLOB.SUPP_FREQ,GLOB.SERV_FREQ) + freq_listening = list(FREQ_SUPPLY, FREQ_SERVICE) autolinkers = list("processor2", "supply", "service") /obj/machinery/telecomms/bus/preset_three id = "Bus 3" network = "tcommsat" - freq_listening = list(GLOB.SEC_FREQ, GLOB.COMM_FREQ) + freq_listening = list(FREQ_SECURITY, FREQ_COMMAND) autolinkers = list("processor3", "security", "command") /obj/machinery/telecomms/bus/preset_four id = "Bus 4" network = "tcommsat" - freq_listening = list(GLOB.ENG_FREQ) + freq_listening = list(FREQ_ENGINEERING) autolinkers = list("processor4", "engineering", "common") /obj/machinery/telecomms/bus/preset_four/Initialize() . = ..() - for(var/i = 1441, i < 1489, i += 2) + for(var/i = MIN_FREQ, i <= MAX_FREQ, i += 2) freq_listening |= i /obj/machinery/telecomms/bus/preset_one/birdstation diff --git a/code/game/machinery/telecomms/machines/receiver.dm b/code/game/machinery/telecomms/machines/receiver.dm index 79ab125878..8dab3b41f4 100644 --- a/code/game/machinery/telecomms/machines/receiver.dm +++ b/code/game/machinery/telecomms/machines/receiver.dm @@ -26,7 +26,7 @@ return if(!check_receive_level(signal)) return - if(signal.transmission_method == 2) + if(signal.transmission_method == TRANSMISSION_SUBSPACE) if(is_freq_listening(signal)) // detect subspace signals @@ -58,7 +58,7 @@ id = "Receiver A" network = "tcommsat" autolinkers = list("receiverA") // link to relay - freq_listening = list(GLOB.SCI_FREQ, GLOB.MED_FREQ, GLOB.SUPP_FREQ, GLOB.SERV_FREQ) // science, medical, supply, service + freq_listening = list(FREQ_SCIENCE, FREQ_MEDICAL, FREQ_SUPPLY, FREQ_SERVICE) //--PRESET RIGHT--// @@ -67,12 +67,12 @@ id = "Receiver B" network = "tcommsat" autolinkers = list("receiverB") // link to relay - freq_listening = list(GLOB.COMM_FREQ, GLOB.ENG_FREQ, GLOB.SEC_FREQ) //command, engineering, security + freq_listening = list(FREQ_COMMAND, FREQ_ENGINEERING, FREQ_SECURITY) //Common and other radio frequencies for people to freely use /obj/machinery/telecomms/receiver/preset_right/Initialize() . = ..() - for(var/i = 1441, i < 1489, i += 2) + for(var/i = MIN_FREQ, i <= MAX_FREQ, i += 2) freq_listening |= i /obj/machinery/telecomms/receiver/preset_left/birdstation diff --git a/code/game/machinery/telecomms/machines/server.dm b/code/game/machinery/telecomms/machines/server.dm index a328333b36..ad7400137e 100644 --- a/code/game/machinery/telecomms/machines/server.dm +++ b/code/game/machinery/telecomms/machines/server.dm @@ -131,22 +131,22 @@ /obj/machinery/telecomms/server/presets/science id = "Science Server" - freq_listening = list(GLOB.SCI_FREQ) + freq_listening = list(FREQ_SCIENCE) autolinkers = list("science") /obj/machinery/telecomms/server/presets/medical id = "Medical Server" - freq_listening = list(GLOB.MED_FREQ) + freq_listening = list(FREQ_MEDICAL) autolinkers = list("medical") /obj/machinery/telecomms/server/presets/supply id = "Supply Server" - freq_listening = list(GLOB.SUPP_FREQ) + freq_listening = list(FREQ_SUPPLY) autolinkers = list("supply") /obj/machinery/telecomms/server/presets/service id = "Service Server" - freq_listening = list(GLOB.SERV_FREQ) + freq_listening = list(FREQ_SERVICE) autolinkers = list("service") /obj/machinery/telecomms/server/presets/common @@ -154,26 +154,25 @@ freq_listening = list() autolinkers = list("common") - //Common and other radio frequencies for people to freely use - // 1441 to 1489 +//Common and other radio frequencies for people to freely use /obj/machinery/telecomms/server/presets/common/Initialize() . = ..() - for(var/i = 1441, i < 1489, i += 2) + for(var/i = MIN_FREQ, i <= MAX_FREQ, i += 2) freq_listening |= i /obj/machinery/telecomms/server/presets/command id = "Command Server" - freq_listening = list(GLOB.COMM_FREQ) + freq_listening = list(FREQ_COMMAND) autolinkers = list("command") /obj/machinery/telecomms/server/presets/engineering id = "Engineering Server" - freq_listening = list(GLOB.ENG_FREQ) + freq_listening = list(FREQ_ENGINEERING) autolinkers = list("engineering") /obj/machinery/telecomms/server/presets/security id = "Security Server" - freq_listening = list(GLOB.SEC_FREQ) + freq_listening = list(FREQ_SECURITY) autolinkers = list("security") /obj/machinery/telecomms/server/presets/common/birdstation/Initialize() diff --git a/code/game/machinery/telecomms/telecomunications.dm b/code/game/machinery/telecomms/telecomunications.dm index 62f53f73ad..80d1cefaf9 100644 --- a/code/game/machinery/telecomms/telecomunications.dm +++ b/code/game/machinery/telecomms/telecomunications.dm @@ -61,7 +61,7 @@ GLOBAL_LIST_EMPTY(telecomms_list) var/datum/signal/copy = new if(copysig) - copy.transmission_method = 2 + copy.transmission_method = TRANSMISSION_SUBSPACE copy.frequency = signal.frequency // Copy the main data contents! Workaround for some nasty bug where the actual array memory is copied and not its contents. copy.data = list( diff --git a/code/game/machinery/transformer.dm b/code/game/machinery/transformer.dm index fe18365a9c..7624312f84 100644 --- a/code/game/machinery/transformer.dm +++ b/code/game/machinery/transformer.dm @@ -57,7 +57,7 @@ var/move_dir = get_dir(loc, AM.loc) var/mob/living/carbon/human/H = AM if((transform_standing || H.lying) && move_dir == EAST)// || move_dir == WEST) - AM.loc = src.loc + AM.forceMove(drop_location()) do_transform(AM) /obj/machinery/transformer/CanPass(atom/movable/mover, turf/target) diff --git a/code/game/machinery/wishgranter.dm b/code/game/machinery/wishgranter.dm index fdb481401e..59465cf5b2 100644 --- a/code/game/machinery/wishgranter.dm +++ b/code/game/machinery/wishgranter.dm @@ -45,6 +45,7 @@ var/datum/objective/hijack/hijack = new hijack.owner = user.mind user.mind.objectives += hijack + user.mind.add_antag_datum(/datum/antagonist/auto_custom) user.mind.announce_objectives() diff --git a/code/game/mecha/combat/combat.dm b/code/game/mecha/combat/combat.dm index 626c405284..5e7ddb6497 100644 --- a/code/game/mecha/combat/combat.dm +++ b/code/game/mecha/combat/combat.dm @@ -24,3 +24,5 @@ if(occupant && occupant.client && occupant.client.mouse_pointer_icon == 'icons/mecha/mecha_mouse.dmi') occupant.client.mouse_pointer_icon = initial(occupant.client.mouse_pointer_icon) ..() + + diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm index d5228b9130..56e3ccc6c3 100644 --- a/code/game/mecha/combat/gygax.dm +++ b/code/game/mecha/combat/gygax.dm @@ -63,3 +63,4 @@ /obj/mecha/combat/gygax/dark/RemoveActions(mob/living/user, human_occupant = 0) ..() thrusters_action.Remove(user) + diff --git a/code/game/mecha/combat/honker.dm b/code/game/mecha/combat/honker.dm index ceb88aa9b0..7424a30fcc 100644 --- a/code/game/mecha/combat/honker.dm +++ b/code/game/mecha/combat/honker.dm @@ -141,3 +141,5 @@ for (var/i=0;i<6;i++) color = color+pick(colors) return color + + diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm index 731aa2cec9..7be8fb6246 100644 --- a/code/game/mecha/combat/marauder.dm +++ b/code/game/mecha/combat/marauder.dm @@ -1,90 +1,90 @@ -/obj/mecha/combat/marauder - desc = "Heavy-duty, combat exosuit, developed after the Durand model. Rarely found among civilian populations." - name = "\improper Marauder" - icon_state = "marauder" - step_in = 5 - max_integrity = 500 - deflect_chance = 25 - armor = list(melee = 50, bullet = 55, laser = 40, energy = 30, bomb = 30, bio = 0, rad = 0, fire = 100, acid = 100) - max_temperature = 60000 - resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF - infra_luminosity = 3 +/obj/mecha/combat/marauder + desc = "Heavy-duty, combat exosuit, developed after the Durand model. Rarely found among civilian populations." + name = "\improper Marauder" + icon_state = "marauder" + step_in = 5 + max_integrity = 500 + deflect_chance = 25 + armor = list(melee = 50, bullet = 55, laser = 40, energy = 30, bomb = 30, bio = 0, rad = 0, fire = 100, acid = 100) + max_temperature = 60000 + resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF + infra_luminosity = 3 operation_req_access = list(ACCESS_CENT_SPECOPS) - wreckage = /obj/structure/mecha_wreckage/marauder - add_req_access = 0 - internal_damage_threshold = 25 - force = 45 - max_equip = 4 - bumpsmash = 1 - -/obj/mecha/combat/marauder/GrantActions(mob/living/user, human_occupant = 0) - ..() - smoke_action.Grant(user, src) - thrusters_action.Grant(user, src) - zoom_action.Grant(user, src) - -/obj/mecha/combat/marauder/RemoveActions(mob/living/user, human_occupant = 0) - ..() - smoke_action.Remove(user) - thrusters_action.Remove(user) - zoom_action.Remove(user) - -/obj/mecha/combat/marauder/loaded/New() - ..() - var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src) - ME.attach(src) - -/obj/mecha/combat/marauder/seraph - desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel." - name = "\improper Seraph" - icon_state = "seraph" + wreckage = /obj/structure/mecha_wreckage/marauder + add_req_access = 0 + internal_damage_threshold = 25 + force = 45 + max_equip = 4 + bumpsmash = 1 + +/obj/mecha/combat/marauder/GrantActions(mob/living/user, human_occupant = 0) + ..() + smoke_action.Grant(user, src) + thrusters_action.Grant(user, src) + zoom_action.Grant(user, src) + +/obj/mecha/combat/marauder/RemoveActions(mob/living/user, human_occupant = 0) + ..() + smoke_action.Remove(user) + thrusters_action.Remove(user) + zoom_action.Remove(user) + +/obj/mecha/combat/marauder/loaded/New() + ..() + var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src) + ME.attach(src) + +/obj/mecha/combat/marauder/seraph + desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel." + name = "\improper Seraph" + icon_state = "seraph" operation_req_access = list(ACCESS_CENT_SPECOPS) - step_in = 3 + step_in = 3 max_integrity = 550 - wreckage = /obj/structure/mecha_wreckage/seraph - internal_damage_threshold = 20 - force = 55 - max_equip = 5 - -/obj/mecha/combat/marauder/seraph/New() - ..() - var/obj/item/mecha_parts/mecha_equipment/ME - ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/teleporter(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src) - ME.attach(src) - -/obj/mecha/combat/marauder/mauler - desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model." - name = "\improper Mauler" - icon_state = "mauler" + wreckage = /obj/structure/mecha_wreckage/seraph + internal_damage_threshold = 20 + force = 55 + max_equip = 5 + +/obj/mecha/combat/marauder/seraph/New() + ..() + var/obj/item/mecha_parts/mecha_equipment/ME + ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/teleporter(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src) + ME.attach(src) + +/obj/mecha/combat/marauder/mauler + desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model." + name = "\improper Mauler" + icon_state = "mauler" operation_req_access = list(ACCESS_SYNDICATE) - wreckage = /obj/structure/mecha_wreckage/mauler - max_equip = 5 - -/obj/mecha/combat/marauder/mauler/loaded/New() - ..() - var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src) - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src) - ME.attach(src) - - + wreckage = /obj/structure/mecha_wreckage/mauler + max_equip = 5 + +/obj/mecha/combat/marauder/mauler/loaded/New() + ..() + var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src) + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src) + ME.attach(src) + + diff --git a/code/game/mecha/combat/reticence.dm b/code/game/mecha/combat/reticence.dm index 26384824d0..14891835c5 100644 --- a/code/game/mecha/combat/reticence.dm +++ b/code/game/mecha/combat/reticence.dm @@ -1,28 +1,28 @@ -/obj/mecha/combat/reticence - desc = "A silent, fast, and nigh-invisible miming exosuit. Popular among mimes and mime assassins." - name = "\improper reticence" - icon_state = "reticence" - step_in = 2 - dir_in = 1 //Facing North. - max_integrity = 100 - deflect_chance = 3 - armor = list(melee = 25, bullet = 20, laser = 30, energy = 15, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100) - max_temperature = 15000 - wreckage = /obj/structure/mecha_wreckage/reticence +/obj/mecha/combat/reticence + desc = "A silent, fast, and nigh-invisible miming exosuit. Popular among mimes and mime assassins." + name = "\improper reticence" + icon_state = "reticence" + step_in = 2 + dir_in = 1 //Facing North. + max_integrity = 100 + deflect_chance = 3 + armor = list(melee = 25, bullet = 20, laser = 30, energy = 15, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100) + max_temperature = 15000 + wreckage = /obj/structure/mecha_wreckage/reticence operation_req_access = list(ACCESS_THEATRE) - add_req_access = 0 - internal_damage_threshold = 25 - max_equip = 2 - step_energy_drain = 3 - color = "#87878715" - stepsound = null - turnsound = null - opacity = 0 - -/obj/mecha/combat/reticence/loaded/New() - ..() - var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/rcd //HAHA IT MAKES WALLS GET IT - ME.attach(src) - return + add_req_access = 0 + internal_damage_threshold = 25 + max_equip = 2 + step_energy_drain = 3 + color = "#87878715" + stepsound = null + turnsound = null + opacity = 0 + +/obj/mecha/combat/reticence/loaded/New() + ..() + var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/rcd //HAHA IT MAKES WALLS GET IT + ME.attach(src) + return diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm index e2a35ac591..54530d368c 100644 --- a/code/game/mecha/equipment/mecha_equipment.dm +++ b/code/game/mecha/equipment/mecha_equipment.dm @@ -104,7 +104,7 @@ /obj/item/mecha_parts/mecha_equipment/proc/attach(obj/mecha/M) M.equipment += src chassis = M - src.loc = M + forceMove(M) M.log_message("[src] initialized.") if(!M.selected && selectable) M.selected = src diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm index d456642633..f076b723ae 100644 --- a/code/game/mecha/equipment/tools/work_tools.dm +++ b/code/game/mecha/equipment/tools/work_tools.dm @@ -39,7 +39,7 @@ O.anchored = TRUE if(do_after_cooldown(target)) cargo_holder.cargo += O - O.loc = chassis + O.forceMove(chassis) O.anchored = FALSE occupant_message("[target] successfully loaded.") log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") @@ -91,7 +91,7 @@ O.anchored = TRUE if(do_after_cooldown(target)) cargo_holder.cargo += O - O.loc = chassis + O.forceMove(chassis) O.anchored = FALSE occupant_message("[target] successfully loaded.") log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm index 1766a8cc3a..20b29c968b 100644 --- a/code/game/mecha/mech_fabricator.dm +++ b/code/game/mecha/mech_fabricator.dm @@ -34,15 +34,13 @@ "Misc" ) - var/datum/component/material_container/materials - /obj/machinery/mecha_part_fabricator/Initialize() - materials = AddComponent(/datum/component/material_container, - list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), 0, - FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert)) - materials.precise_insertion = TRUE - stored_research = new - return ..() + var/datum/component/material_container/materials = AddComponent(/datum/component/material_container, + list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), 0, + FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert)) + materials.precise_insertion = TRUE + stored_research = new + return ..() /obj/machinery/mecha_part_fabricator/RefreshParts() var/T = 0 diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index e50da70c5d..83d3b509ce 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -247,7 +247,7 @@ radio.name = "[src] radio" radio.icon = icon radio.icon_state = icon_state - radio.subspace_transmission = 1 + radio.subspace_transmission = TRUE /obj/mecha/proc/can_use(mob/user) if(user != occupant) diff --git a/code/game/mecha/mecha_construction_paths.dm b/code/game/mecha/mecha_construction_paths.dm index 272d3530a6..de50d6f86f 100644 --- a/code/game/mecha/mecha_construction_paths.dm +++ b/code/game/mecha/mecha_construction_paths.dm @@ -542,7 +542,7 @@ else user.visible_message("[user] removes the capacitor from the [holder].", "You remove the capacitor from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/capacitor) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "gygax12" if(9) if(diff==FORWARD) @@ -1155,7 +1155,7 @@ else user.visible_message("[user] removes the scanner module from the [holder].", "You remove the scanner module from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/scanning_module) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "durand10" if(11) if(diff==FORWARD) @@ -1173,7 +1173,7 @@ else user.visible_message("[user] removes the super capacitor from the [holder].", "You remove the capacitor from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/capacitor) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "durand12" if(9) if(diff==FORWARD) @@ -1480,7 +1480,7 @@ else user.visible_message("[user] removes the phasic scanner module from the [holder].", "You remove the scanner module from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/scanning_module) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "phazon10" if(15) if(diff==FORWARD) @@ -1498,7 +1498,7 @@ else user.visible_message("[user] removes the super capacitor from the [holder].", "You remove the capacitor from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/capacitor) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "phazon12" if(13) if(diff==FORWARD) diff --git a/code/game/mecha/mecha_topic.dm b/code/game/mecha/mecha_topic.dm index 54b44f89f9..4c1bceca28 100644 --- a/code/game/mecha/mecha_topic.dm +++ b/code/game/mecha/mecha_topic.dm @@ -284,7 +284,7 @@ if(href_list["rfreq"]) var/new_frequency = (radio.frequency + afilter.getNum("rfreq")) - if (!radio.freerange || (radio.frequency < 1200 || radio.frequency > 1600)) + if (!radio.freerange || (radio.frequency < MIN_FREE_FREQ || radio.frequency > MAX_FREE_FREQ)) new_frequency = sanitize_frequency(new_frequency) radio.set_frequency(new_frequency) send_byjax(src.occupant,"exosuit.browser","rfreq","[format_frequency(radio.frequency)]") diff --git a/code/game/mecha/mecha_wreckage.dm b/code/game/mecha/mecha_wreckage.dm index 67e5c1dbd1..de8f8ecb3a 100644 --- a/code/game/mecha/mecha_wreckage.dm +++ b/code/game/mecha/mecha_wreckage.dm @@ -68,7 +68,7 @@ if(crowbar_salvage && crowbar_salvage.len) var/obj/S = pick(crowbar_salvage) if(S) - S.loc = get_turf(user) + S.forceMove(user.drop_location()) crowbar_salvage -= S user.visible_message("[user] pries [S] from [src].", "You pry [S] from [src].") return diff --git a/code/game/objects/effects/anomalies.dm b/code/game/objects/effects/anomalies.dm index 04737f2e4c..88be32c545 100644 --- a/code/game/objects/effects/anomalies.dm +++ b/code/game/objects/effects/anomalies.dm @@ -27,7 +27,7 @@ aSignal.name = "[name] core" aSignal.code = rand(1,100) - aSignal.frequency = rand(1200, 1599) + aSignal.frequency = rand(MIN_FREE_FREQ, MAX_FREE_FREQ) if(IsMultiple(aSignal.frequency, 2))//signaller frequencies are always uneven! aSignal.frequency++ diff --git a/code/game/objects/effects/bump_teleporter.dm b/code/game/objects/effects/bump_teleporter.dm index 8eb4c986de..42f59cc535 100644 --- a/code/game/objects/effects/bump_teleporter.dm +++ b/code/game/objects/effects/bump_teleporter.dm @@ -19,6 +19,7 @@ LAZYREMOVE(AllTeleporters, src) return ..() + /obj/effect/bump_teleporter/singularity_act() return diff --git a/code/game/objects/effects/decals/cleanable.dm b/code/game/objects/effects/decals/cleanable.dm index 0e0c7c606e..f06525863d 100644 --- a/code/game/objects/effects/decals/cleanable.dm +++ b/code/game/objects/effects/decals/cleanable.dm @@ -47,10 +47,8 @@ return else var/hotness = W.is_hot() - var/added_heat = (hotness / 100) - src.reagents.chem_temp = min(src.reagents.chem_temp + added_heat, hotness) - src.reagents.handle_reactions() - to_chat(user, "You heat [src] with [W]!") + reagents.expose_temperature(hotness) + to_chat(user, "You heat [name] with [W]!") else return ..() @@ -62,8 +60,7 @@ /obj/effect/decal/cleanable/fire_act(exposed_temperature, exposed_volume) if(reagents) - reagents.chem_temp += 30 - reagents.handle_reactions() + reagents.expose_temperature(exposed_temperature) ..() diff --git a/code/game/objects/effects/decals/crayon.dm b/code/game/objects/effects/decals/crayon.dm index 4362957a76..baad713675 100644 --- a/code/game/objects/effects/decals/crayon.dm +++ b/code/game/objects/effects/decals/crayon.dm @@ -14,7 +14,6 @@ if(e_name) name = e_name desc = "A [name] vandalizing the station." - if(alt_icon) icon = alt_icon if(type) @@ -28,3 +27,4 @@ if(main) paint_colour = main add_atom_colour(paint_colour, FIXED_COLOUR_PRIORITY) + diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index 3459bfc954..a290049249 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -236,7 +236,7 @@ /obj/structure/foamedmetal/Move() var/turf/T = loc - ..() + . = ..() move_update_air(T) /obj/structure/foamedmetal/attack_paw(mob/user) diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index caeb1f168c..13b0fb3d65 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -358,4 +358,4 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) /obj/effect/landmark/ruin/Destroy() GLOB.ruin_landmarks -= src ruin_template = null - . = ..() \ No newline at end of file + . = ..() diff --git a/code/game/objects/effects/misc.dm b/code/game/objects/effects/misc.dm index d7d36acde1..1178cd43f8 100644 --- a/code/game/objects/effects/misc.dm +++ b/code/game/objects/effects/misc.dm @@ -65,3 +65,4 @@ /obj/effect/abstract/marker/at name = "active turf marker" + diff --git a/code/game/objects/effects/portals.dm b/code/game/objects/effects/portals.dm index 427e9eefe2..8b6bf70588 100644 --- a/code/game/objects/effects/portals.dm +++ b/code/game/objects/effects/portals.dm @@ -1,3 +1,4 @@ + /proc/create_portal_pair(turf/source, turf/destination, _creator = null, _lifespan = 300, accuracy = 0, newtype = /obj/effect/portal) if(!istype(source) || !istype(destination)) return @@ -169,3 +170,4 @@ else real_target = get_turf(linked) return real_target + diff --git a/code/game/objects/effects/spawners/gibspawner.dm b/code/game/objects/effects/spawners/gibspawner.dm index 43f10dc45e..bd6e4d934b 100644 --- a/code/game/objects/effects/spawners/gibspawner.dm +++ b/code/game/objects/effects/spawners/gibspawner.dm @@ -43,7 +43,7 @@ /obj/effect/gibspawner/generic - gibtypes = list(/obj/effect/decal/cleanable/blood/gibs,/obj/effect/decal/cleanable/blood/gibs,/obj/effect/decal/cleanable/blood/gibs/core) + gibtypes = list(/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core) gibamounts = list(2,2,1) /obj/effect/gibspawner/generic/Initialize() @@ -52,7 +52,7 @@ . = ..() /obj/effect/gibspawner/human - gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/up,/obj/effect/decal/cleanable/blood/gibs/down,/obj/effect/decal/cleanable/blood/gibs,/obj/effect/decal/cleanable/blood/gibs,/obj/effect/decal/cleanable/blood/gibs/body,/obj/effect/decal/cleanable/blood/gibs/limb,/obj/effect/decal/cleanable/blood/gibs/core) + gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/up, /obj/effect/decal/cleanable/blood/gibs/down, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/body, /obj/effect/decal/cleanable/blood/gibs/limb, /obj/effect/decal/cleanable/blood/gibs/core) gibamounts = list(1,1,1,1,1,1,1) /obj/effect/gibspawner/human/Initialize() @@ -62,7 +62,7 @@ /obj/effect/gibspawner/humanbodypartless //only the gibs that don't look like actual full bodyparts (except torso). - gibtypes = list(/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core,/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/torso) + gibtypes = list(/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/torso) gibamounts = list(1, 1, 1, 1, 1, 1) /obj/effect/gibspawner/humanbodypartless/Initialize() @@ -72,7 +72,7 @@ /obj/effect/gibspawner/xeno - gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs/up,/obj/effect/decal/cleanable/xenoblood/xgibs/down,/obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/body, /obj/effect/decal/cleanable/xenoblood/xgibs/limb, /obj/effect/decal/cleanable/xenoblood/xgibs/core) + gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs/up, /obj/effect/decal/cleanable/xenoblood/xgibs/down, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/body, /obj/effect/decal/cleanable/xenoblood/xgibs/limb, /obj/effect/decal/cleanable/xenoblood/xgibs/core) gibamounts = list(1,1,1,1,1,1,1) /obj/effect/gibspawner/xeno/Initialize() @@ -82,7 +82,7 @@ /obj/effect/gibspawner/xenobodypartless //only the gibs that don't look like actual full bodyparts (except torso). - gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/core,/obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/core, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/torso) + gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/core, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/core, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/torso) gibamounts = list(1, 1, 1, 1, 1, 1) @@ -111,7 +111,7 @@ /obj/effect/gibspawner/robot sparks = 1 - gibtypes = list(/obj/effect/decal/cleanable/robot_debris/up,/obj/effect/decal/cleanable/robot_debris/down,/obj/effect/decal/cleanable/robot_debris,/obj/effect/decal/cleanable/robot_debris,/obj/effect/decal/cleanable/robot_debris,/obj/effect/decal/cleanable/robot_debris/limb) + gibtypes = list(/obj/effect/decal/cleanable/robot_debris/up, /obj/effect/decal/cleanable/robot_debris/down, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/robot_debris/limb) gibamounts = list(1,1,1,1,1,1) /obj/effect/gibspawner/robot/Initialize() diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index 34e6793d5b..e21da57476 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -193,4 +193,4 @@ /obj/item/aiModule/core/full/balance, /obj/item/aiModule/core/full/tyrant, /obj/item/aiModule/core/full/thermurderdynamic - ) + ) \ No newline at end of file diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index 89a5ce7353..4ecba7c982 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -150,7 +150,7 @@ spawn(travel_time) if(!exit_vent || exit_vent.welded) - loc = entry_vent + forceMove(entry_vent) entry_vent = null return @@ -162,7 +162,7 @@ forceMove(entry_vent) entry_vent = null return - loc = exit_vent.loc + forceMove(exit_vent.loc) entry_vent = null var/area/new_area = get_area(loc) if(new_area) diff --git a/code/game/objects/effects/temporary_visuals/clockcult.dm b/code/game/objects/effects/temporary_visuals/clockcult.dm index d9861d827d..59c4e23283 100644 --- a/code/game/objects/effects/temporary_visuals/clockcult.dm +++ b/code/game/objects/effects/temporary_visuals/clockcult.dm @@ -86,8 +86,8 @@ transform = matrix()*2 var/matrix/M = transform M.Turn(90) - animate(src, alpha = 20, time = duration, easing = BOUNCE_EASING, flags_1 = ANIMATION_PARALLEL) - animate(src, transform = M, time = duration, flags_1 = ANIMATION_PARALLEL) + animate(src, alpha = 20, time = duration, easing = BOUNCE_EASING, flags = ANIMATION_PARALLEL) + animate(src, transform = M, time = duration, flags = ANIMATION_PARALLEL) /obj/effect/temp_visual/ratvar/ocular_warden name = "warden's gaze" diff --git a/code/game/objects/effects/temporary_visuals/cult.dm b/code/game/objects/effects/temporary_visuals/cult.dm index 125904604f..a649763435 100644 --- a/code/game/objects/effects/temporary_visuals/cult.dm +++ b/code/game/objects/effects/temporary_visuals/cult.dm @@ -65,8 +65,8 @@ var/matrix/M = transform M.Turn(turnedness) transform = M - animate(src, alpha = 255, time = duration, easing = BOUNCE_EASING, flags_1 = ANIMATION_PARALLEL) - animate(src, transform = oldtransform, time = duration, flags_1 = ANIMATION_PARALLEL) + animate(src, alpha = 255, time = duration, easing = BOUNCE_EASING, flags = ANIMATION_PARALLEL) + animate(src, transform = oldtransform, time = duration, flags = ANIMATION_PARALLEL) /obj/effect/temp_visual/cult/rune_spawn/rune1 icon_state = "rune1words" diff --git a/code/game/objects/effects/temporary_visuals/miscellaneous.dm b/code/game/objects/effects/temporary_visuals/miscellaneous.dm index 0928fd9ca6..0203cb66c3 100644 --- a/code/game/objects/effects/temporary_visuals/miscellaneous.dm +++ b/code/game/objects/effects/temporary_visuals/miscellaneous.dm @@ -378,7 +378,7 @@ M = size_matrix*0.1 else M = size_matrix*2 - animate(src, alpha = 20, transform = M, time = duration, flags_1 = ANIMATION_PARALLEL) + animate(src, alpha = 20, transform = M, time = duration, flags = ANIMATION_PARALLEL) /obj/effect/temp_visual/bleed/explode icon_state = "bleed10" diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index f4dd741695..721db3dd25 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -117,7 +117,12 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) var/trigger_guard = TRIGGER_GUARD_NONE - var/icon_override = null + //Grinder vars + var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only + var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder! + + //CITADEL + var/icon_override /obj/item/Initialize() if (!materials) @@ -198,31 +203,39 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) if(!user.research_scanner) return - var/list/input = techweb_item_boost_check(src) - if(input) - var/list/output = list("Research Boost Data:") - var/list/res = list("Already researched:") - var/list/boosted = list("Already boosted:") - for(var/datum/techweb_node/N in input) - var/str = "[N.display_name]: [input[N]] points.
      " - if(SSresearch.science_tech.researched_nodes[N]) - res += str - else if(SSresearch.science_tech.boosted_nodes[N]) - boosted += str - if(SSresearch.science_tech.visible_nodes[N]) //JOY OF DISCOVERY! - output += str - var/list/combine = output + res + boosted - var/strout = combine.Join("
      ") - to_chat(user, strout) - var/list/msg = list("*--------*
      Extractable materials:") - if(materials.len) + // Research prospects, including boostable nodes and point values. + // Deliver to a console to know whether the boosts have already been used. + var/list/research_msg = list("Research prospects: ") + var/sep = "" + var/list/boostable_nodes = techweb_item_boost_check(src) + if (boostable_nodes) + for(var/id in boostable_nodes) + var/datum/techweb_node/node = SSresearch.techweb_nodes[id] + research_msg += sep + research_msg += node.display_name + sep = ", " + var/points = techweb_item_point_check(src) + if (points) + research_msg += sep + research_msg += "[points] points" + sep = ", " + + if (!sep) // nothing was shown + research_msg += "None" + + // Extractable materials. Only shows the names, not the amounts. + research_msg += ".
      Extractable materials: " + if (materials.len) + sep = "" for(var/mat in materials) - msg += "[CallMaterialName(mat)]" //Capitize first word, remove the "$" + research_msg += sep + research_msg += CallMaterialName(mat) + sep = ", " else - msg += "No extractable materials detected." - msg += "*--------*" - to_chat(user, msg.Join("
      ")) + research_msg += "None" + research_msg += "." + to_chat(user, research_msg.Join()) /obj/item/proc/speechModification(message) //for message modding by mask slot. return message @@ -678,6 +691,15 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) /obj/item/proc/on_mob_death(mob/living/L, gibbed) +/obj/item/proc/grind_requirements(obj/machinery/reagentgrinder/R) //Used to check for extra requirements for grinding an object + return TRUE + + //Called BEFORE the object is ground up - use this to change grind results based on conditions + //Use "return -1" to prevent the grinding from occurring +/obj/item/proc/on_grind() + +/obj/item/proc/on_juice() + /obj/item/proc/set_force_string() switch(force) if(0 to 4) @@ -713,4 +735,3 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) /obj/item/MouseExited() deltimer(tip_timer)//delete any in-progress timer if the mouse is moved off the item before it finishes closeToolTip(usr) - diff --git a/code/game/objects/items/RCL.dm b/code/game/objects/items/RCL.dm index 8958ade484..f842c579c1 100644 --- a/code/game/objects/items/RCL.dm +++ b/code/game/objects/items/RCL.dm @@ -169,15 +169,20 @@ loaded.item_color = colors[current_color_index] last = loaded.place_turf(get_turf(src), user, turn(user.dir, 180)) is_empty(user) //If we've run out, display message + update_icon() -/obj/item/twohanded/rcl/pre_loaded/Initialize () //Comes preloaded with cable, for testing stuff +/obj/item/twohanded/rcl/pre_loaded/Initialize() //Comes preloaded with cable, for testing stuff . = ..() loaded = new() loaded.max_amount = max_amount loaded.amount = max_amount update_icon() +/obj/item/twohanded/rcl/Initialize() + . = ..() + update_icon() + /obj/item/twohanded/rcl/ui_action_click(mob/user, action) if(istype(action, /datum/action/item_action/rcl)) current_color_index++; @@ -203,4 +208,4 @@ item_state = "rcl" else icon_state = "rclg-1" - item_state = "rclg-1" \ No newline at end of file + item_state = "rclg-1" diff --git a/code/game/objects/items/apc_frame.dm b/code/game/objects/items/apc_frame.dm index 4c8d342c16..5048f6ed2d 100644 --- a/code/game/objects/items/apc_frame.dm +++ b/code/game/objects/items/apc_frame.dm @@ -120,4 +120,5 @@ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags_1 = CONDUCT_1 w_class = WEIGHT_CLASS_SMALL - materials = list(MAT_METAL=50, MAT_GLASS=50) \ No newline at end of file + materials = list(MAT_METAL=50, MAT_GLASS=50) + grind_results = list("iron" = 10, "silicon" = 10) diff --git a/code/game/objects/items/bodybag.dm b/code/game/objects/items/bodybag.dm index 6e515264ca..72481f335d 100644 --- a/code/game/objects/items/bodybag.dm +++ b/code/game/objects/items/bodybag.dm @@ -1,3 +1,4 @@ + /obj/item/bodybag name = "body bag" desc = "A folded bag designed for the storage and transportation of cadavers." @@ -79,4 +80,3 @@ return loc.visible_message("[user] suddenly appears in front of [loc]!", "[user] breaks free of [src]!") qdel(src) - diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm index ed9a6712a8..0358aa3188 100644 --- a/code/game/objects/items/cards_ids.dm +++ b/code/game/objects/items/cards_ids.dm @@ -197,6 +197,10 @@ update_label("John Doe", "Clowny") /obj/item/card/id/syndicate/anyone anyone = TRUE +/obj/item/card/id/syndicate/nuke_leader + name = "lead agent card" + access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER) + /obj/item/card/id/syndicate_command name = "syndicate ID card" desc = "An ID straight from the Syndicate." @@ -350,4 +354,4 @@ update_label("John Doe", "Clowny") name = "APC Access ID" desc = "Special ID card to allow access to APCs." icon_state = "centcom" - access = list(ACCESS_ENGINE_EQUIP) + access = list(ACCESS_ENGINE_EQUIP) \ No newline at end of file diff --git a/code/game/objects/items/chrono_eraser.dm b/code/game/objects/items/chrono_eraser.dm index 8ac9643c39..5d4c85ac4d 100644 --- a/code/game/objects/items/chrono_eraser.dm +++ b/code/game/objects/items/chrono_eraser.dm @@ -163,7 +163,7 @@ /obj/effect/chrono_field/New(loc, var/mob/living/target, var/obj/item/gun/energy/chrono_gun/G) if(target && isliving(target) && G) - target.loc = src + target.forceMove(src) src.captured = target var/icon/mob_snapshot = getFlatIcon(target) var/icon/cached_icon = new() @@ -198,7 +198,7 @@ if(captured) if(tickstokill > initial(tickstokill)) for(var/atom/movable/AM in contents) - AM.loc = loc + AM.forceMove(drop_location()) qdel(src) else if(tickstokill <= 0) to_chat(captured, "As the last essence of your being is erased from time, you begin to re-experience your most enjoyable memory. You feel happy...") @@ -213,7 +213,7 @@ else captured.Unconscious(80) if(captured.loc != src) - captured.loc = src + captured.forceMove(src) update_icon() if(gun) if(gun.field_check(src)) diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm index 491feb91ce..9c7c34510c 100644 --- a/code/game/objects/items/cigs_lighters.dm +++ b/code/game/objects/items/cigs_lighters.dm @@ -25,6 +25,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM var/smoketime = 5 w_class = WEIGHT_CLASS_TINY heat = 1000 + grind_results = list("phosphorus" = 2) /obj/item/match/process() smoketime-- @@ -104,6 +105,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM container_type = INJECTABLE_1 w_class = WEIGHT_CLASS_TINY body_parts_covered = null + grind_results = list() var/lit = FALSE var/starts_lit = FALSE var/icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi @@ -363,6 +365,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM icon_state = "cigbutt" w_class = WEIGHT_CLASS_TINY throwforce = 0 + grind_results = list("carbon" = 2) /obj/item/cigbutt/cigarbutt name = "cigar butt" @@ -484,6 +487,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM heat = 1500 resistance_flags = FIRE_PROOF light_color = LIGHT_COLOR_FIRE + grind_results = list("iron" = 1, "welding_fuel" = 5, "oil" = 5) /obj/item/lighter/update_icon() if(lit) diff --git a/code/game/objects/items/circuitboards/circuitboard.dm b/code/game/objects/items/circuitboards/circuitboard.dm index 82350e37f9..12b54a3751 100644 --- a/code/game/objects/items/circuitboards/circuitboard.dm +++ b/code/game/objects/items/circuitboards/circuitboard.dm @@ -12,6 +12,7 @@ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' materials = list(MAT_GLASS=1000) w_class = WEIGHT_CLASS_SMALL + grind_results = list("silicon" = 20, "sacid" = 0.5) //Retrieving acid this way is extremely inefficient var/build_path = null /obj/item/circuitboard/proc/apply_default_parts(obj/machinery/M) diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm index e033670880..1228cf2011 100644 --- a/code/game/objects/items/circuitboards/machine_circuitboards.dm +++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm @@ -261,28 +261,29 @@ /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/glass = 1) +#define PATH_FREEZER /obj/machinery/atmospherics/components/unary/thermomachine/freezer +#define PATH_HEATER /obj/machinery/atmospherics/components/unary/thermomachine/heater + /obj/item/circuitboard/machine/thermomachine/Initialize() . = ..() - if(prob(50)) - name = "Freezer (Machine Board)" - build_path = /obj/machinery/atmospherics/components/unary/thermomachine/freezer - else - name = "Heater (Machine Board)" - build_path = /obj/machinery/atmospherics/components/unary/thermomachine/heater - -#define FREEZER /obj/item/circuitboard/machine/thermomachine/freezer -#define HEATER /obj/item/circuitboard/machine/thermomachine/heater + if(!build_path) + if(prob(50)) + name = "Freezer (Machine Board)" + build_path = PATH_FREEZER + else + name = "Heater (Machine Board)" + build_path = PATH_HEATER /obj/item/circuitboard/machine/thermomachine/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/screwdriver)) var/obj/item/circuitboard/new_type var/new_setting switch(build_path) - if(FREEZER) - new_type = HEATER + if(PATH_FREEZER) + new_type = /obj/item/circuitboard/machine/thermomachine/heater new_setting = "Heater" - if(HEATER) - new_type = FREEZER + if(PATH_HEATER) + new_type = /obj/item/circuitboard/machine/thermomachine/freezer new_setting = "Freezer" name = initial(new_type.name) build_path = initial(new_type.build_path) @@ -291,16 +292,16 @@ else return ..() -#undef FREEZER -#undef HEATER - /obj/item/circuitboard/machine/thermomachine/heater name = "Heater (Machine Board)" - build_path = /obj/machinery/atmospherics/components/unary/thermomachine/heater + build_path = PATH_HEATER /obj/item/circuitboard/machine/thermomachine/freezer name = "Freezer (Machine Board)" - build_path = /obj/machinery/atmospherics/components/unary/thermomachine/freezer + build_path = PATH_FREEZER + +#undef PATH_FREEZER +#undef PATH_HEATER /obj/item/circuitboard/machine/deep_fryer name = "circuit board (Deep Fryer)" diff --git a/code/game/objects/items/clown_items.dm b/code/game/objects/items/clown_items.dm index c96ec4167a..f2a804e9e9 100644 --- a/code/game/objects/items/clown_items.dm +++ b/code/game/objects/items/clown_items.dm @@ -21,6 +21,7 @@ throwforce = 0 throw_speed = 3 throw_range = 7 + grind_results = list("lye" = 10) var/cleanspeed = 50 //slower than mop force_string = "robust... against germs" diff --git a/code/game/objects/items/cosmetics.dm b/code/game/objects/items/cosmetics.dm index a3ad685406..916e6ba500 100644 --- a/code/game/objects/items/cosmetics.dm +++ b/code/game/objects/items/cosmetics.dm @@ -188,4 +188,4 @@ else ..() else - ..() + ..() \ No newline at end of file diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 7b2d730daf..3cdc3eae47 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -26,6 +26,7 @@ item_color = "red" w_class = WEIGHT_CLASS_TINY attack_verb = list("attacked", "coloured") + grind_results = list() var/paint_color = "#FF0000" //RGB var/drawtype @@ -275,6 +276,7 @@ else if(drawing in numerals) temp = "number" + var/graf_rot if(drawing in oriented) switch(user.dir) @@ -616,9 +618,6 @@ spray_overlay.color = paint_color add_overlay(spray_overlay) - pre_noise = FALSE - post_noise = TRUE - /obj/item/toy/crayon/spraycan/borg name = "cyborg spraycan" desc = "A metallic container containing shiny synthesised paint." diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index bbeed24168..e501e24c6a 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -328,7 +328,7 @@ O.unwield() to_chat(user, "The paddles snap back into the main unit.") defib.on = 0 - loc = defib + forceMove(defib) defib.update_icon() return unwield(user) diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 1f7fd77c4a..4b1a5ed1b5 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -245,7 +245,7 @@ GLOBAL_LIST_EMPTY(PDAs) dat += "
    • Bots Access
    • " if (cartridge.access & CART_JANITOR) dat += "
    • Custodial Locator
    • " - if (istype(cartridge.radio, /obj/item/radio/integrated/signal)) + if (istype(cartridge.radio)) dat += "
    • Signaler System
    • " if (cartridge.access & CART_NEWSCASTER) dat += "
    • Newscaster Access
    • " @@ -543,7 +543,7 @@ GLOBAL_LIST_EMPTY(PDAs) if("2") // Eject pAI device var/turf/T = get_turf(src.loc) if(T) - pai.loc = T + pai.forceMove(T) //LINK FUNCTIONS=================================== @@ -578,7 +578,7 @@ GLOBAL_LIST_EMPTY(PDAs) M.put_in_hands(id) to_chat(usr, "You remove the ID from the [name].") else - id.loc = get_turf(src) + id.forceMove(drop_location()) id = null update_icon() diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index bfcda7d271..62bc4cb175 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -25,13 +25,13 @@ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_TINY - var/obj/item/radio/integrated/radio = null + var/obj/item/integrated_signaler/radio = null - var/access = 0 //Bit flags_1 for cartridge access + var/access = 0 //Bit flags for cartridge access var/remote_door_id = "" - var/bot_access_flags = 0 //Bit flags_1. Selection: SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT + var/bot_access_flags = 0 //Bit flags. Selection: SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT var/spam_enabled = 0 //Enables "Send to All" Option var/obj/item/device/pda/host_pda = null @@ -127,7 +127,7 @@ /obj/item/cartridge/signal/Initialize() . = ..() - radio = new /obj/item/radio/integrated/signal(src) + radio = new(src) @@ -176,7 +176,7 @@ /obj/item/cartridge/rd/Initialize() . = ..() - radio = new /obj/item/radio/integrated/signal(src) + radio = new(src) /obj/item/cartridge/captain name = "\improper Value-PAK cartridge" @@ -188,20 +188,16 @@ /obj/item/cartridge/captain/New() ..() - radio = new /obj/item/radio/integrated/signal(src) + radio = new(src) /obj/item/cartridge/proc/post_status(command, data1, data2) - var/datum/radio_frequency/frequency = SSradio.return_frequency(1435) + var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS) if(!frequency) return - var/datum/signal/status_signal = new - status_signal.source = src - status_signal.transmission_method = 1 - status_signal.data["command"] = command - + var/datum/signal/status_signal = new(list("command" = command)) switch(command) if("message") status_signal.data["msg1"] = data1 @@ -217,7 +213,6 @@ return switch(host_pda.mode) if(40) //signaller - var/obj/item/radio/integrated/signal/S = radio menu = "

      Remote Signaling System

      " menu += {" @@ -225,14 +220,14 @@ Frequency: - - -[format_frequency(S.frequency)] +[format_frequency(radio.frequency)] + +

      Code: - - -[S.code] +[radio.code] + +
      "} if (41) //crew manifest @@ -571,22 +566,17 @@ Code: active1 = null if("Send Signal") - spawn( 0 ) - var/obj/item/radio/integrated/signal/S = radio - S.send_signal("ACTIVATE") - return + INVOKE_ASYNC(radio, /obj/item/integrated_signaler.proc/send_activation) if("Signal Frequency") - var/obj/item/radio/integrated/signal/S = radio - var/new_frequency = sanitize_frequency(S.frequency + text2num(href_list["sfreq"])) - S.set_frequency(new_frequency) + var/new_frequency = sanitize_frequency(radio.frequency + text2num(href_list["sfreq"])) + radio.set_frequency(new_frequency) if("Signal Code") - var/obj/item/radio/integrated/signal/S = radio - S.code += text2num(href_list["scode"]) - S.code = round(S.code) - S.code = min(100, S.code) - S.code = max(1, S.code) + radio.code += text2num(href_list["scode"]) + radio.code = round(radio.code) + radio.code = min(100, radio.code) + radio.code = max(1, radio.code) if("Status") switch(href_list["statdisp"]) diff --git a/code/game/objects/items/devices/PDA/radio.dm b/code/game/objects/items/devices/PDA/radio.dm index 2c4fc8fa48..7e1a1be7e3 100644 --- a/code/game/objects/items/devices/PDA/radio.dm +++ b/code/game/objects/items/devices/PDA/radio.dm @@ -1,48 +1,31 @@ -/obj/item/radio/integrated +// Radio Cartridge, essentially a remote signaler with limited spectrum. +/obj/item/integrated_signaler name = "\improper PDA radio module" - desc = "An electronic radio system of nanotrasen origin." + desc = "An electronic radio system of Nanotrasen origin." icon = 'icons/obj/module.dmi' icon_state = "power_mod" - var/on = FALSE //Are we currently active?? - var/menu_message = "" - -/obj/item/radio/integrated/Initialize() - . = ..() - -/obj/item/radio/integrated/Destroy() - return ..() - -/* - * Radio Cartridge, essentially a signaler. - */ - - -/obj/item/radio/integrated/signal - var/frequency = 1457 - var/code = 30 +/obj/item/integrated_signaler + var/frequency = FREQ_SIGNALER + var/code = DEFAULT_SIGNALER_CODE var/last_transmission var/datum/radio_frequency/radio_connection -/obj/item/radio/integrated/signal/Destroy() - SSradio.remove_object(src, frequency) +/obj/item/integrated_signaler/Destroy() radio_connection = null return ..() -/obj/item/radio/integrated/signal/Initialize() +/obj/item/integrated_signaler/Initialize() . = ..() - if (src.frequency < 1200 || src.frequency > 1600) - src.frequency = sanitize_frequency(src.frequency) - + if (frequency < MIN_FREE_FREQ || frequency > MAX_FREE_FREQ) + frequency = sanitize_frequency(frequency) set_frequency(frequency) -/obj/item/radio/integrated/signal/proc/set_frequency(new_frequency) - SSradio.remove_object(src, frequency) +/obj/item/integrated_signaler/proc/set_frequency(new_frequency) frequency = new_frequency - radio_connection = SSradio.add_object(src, frequency) - -/obj/item/radio/integrated/signal/proc/send_signal(message="ACTIVATE") + radio_connection = SSradio.return_frequency(frequency) +/obj/item/integrated_signaler/proc/send_activation() if(last_transmission && world.time < (last_transmission + 5)) return last_transmission = world.time @@ -51,11 +34,5 @@ var/turf/T = get_turf(src) GLOB.lastsignalers.Add("[time] : [usr.key] used [src] @ location ([T.x],[T.y],[T.z]) : [format_frequency(frequency)]/[code]") - var/datum/signal/signal = new - signal.source = src - signal.encryption = code - signal.data["message"] = message - - radio_connection.post_signal(src, signal) - - return + var/datum/signal/signal = new(list("code" = code)) + radio_connection.post_signal(src, signal, filter = RADIO_SIGNALER) diff --git a/code/game/objects/items/devices/camera_bug.dm b/code/game/objects/items/devices/camera_bug.dm index 1b9978f472..87163dea1e 100644 --- a/code/game/objects/items/devices/camera_bug.dm +++ b/code/game/objects/items/devices/camera_bug.dm @@ -1,3 +1,4 @@ + #define BUGMODE_LIST 0 #define BUGMODE_MONITOR 1 #define BUGMODE_TRACK 2 diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm index b405e21ca6..a07d8d8d60 100644 --- a/code/game/objects/items/devices/chameleonproj.dm +++ b/code/game/objects/items/devices/chameleonproj.dm @@ -85,7 +85,7 @@ /obj/item/device/chameleon/proc/eject_all() for(var/atom/movable/A in active_dummy) - A.loc = active_dummy.loc + A.forceMove(active_dummy.loc) if(ismob(A)) var/mob/M = A M.reset_perspective(null) @@ -106,7 +106,7 @@ VRD.force_dismount(M) else V.unbuckle_mob(M, force = TRUE) - M.loc = src + M.forceMove(src) master = C master.active_dummy = src diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 08c570a786..f656d55afd 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -256,6 +256,7 @@ var/produce_heat = 1500 heat = 1000 light_color = LIGHT_COLOR_FLARE + grind_results = list("sulfur" = 15) /obj/item/device/flashlight/flare/New() fuel = rand(800, 1000) // Sorry for changing this so much but I keep under-estimating how long X number of ticks last in seconds. @@ -404,6 +405,7 @@ color = LIGHT_COLOR_GREEN icon_state = "glowstick" item_state = "glowstick" + grind_results = list("phenol" = 15, "hydrogen" = 10, "oxygen" = 5) //Meth-in-a-stick var/fuel = 0 /obj/item/device/flashlight/glowstick/Initialize() diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm index b1b200f489..eb1ccd15f4 100644 --- a/code/game/objects/items/devices/laserpointer.dm +++ b/code/game/objects/items/devices/laserpointer.dm @@ -50,7 +50,7 @@ else if(istype(W, /obj/item/screwdriver)) if(diode) to_chat(user, "You remove the [diode.name] from \the [src].") - diode.loc = get_turf(src.loc) + diode.forceMove(drop_location()) diode = null else return ..() diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm index 8f3eeeec71..a2b1ce2056 100644 --- a/code/game/objects/items/devices/multitool.dm +++ b/code/game/objects/items/devices/multitool.dm @@ -158,4 +158,4 @@ desc = "An omni-technological interface." icon = 'icons/obj/abductor.dmi' icon_state = "multitool" - toolspeed = 0.1 + toolspeed = 0.1 \ No newline at end of file diff --git a/code/game/objects/items/devices/pressureplates.dm b/code/game/objects/items/devices/pressureplates.dm index 183e960a08..d1ecf9ee28 100644 --- a/code/game/objects/items/devices/pressureplates.dm +++ b/code/game/objects/items/devices/pressureplates.dm @@ -11,7 +11,7 @@ var/sound/trigger_sound = 'sound/effects/pressureplate.ogg' var/obj/item/device/assembly/signaler/sigdev = null var/roundstart_signaller = FALSE - var/roundstart_signaller_freq = 1447 + var/roundstart_signaller_freq = FREQ_PRESSURE_PLATE var/roundstart_signaller_code = 30 var/roundstart_hide = FALSE var/removable_signaller = TRUE diff --git a/code/game/objects/items/devices/radio/beacon.dm b/code/game/objects/items/devices/radio/beacon.dm index 69b603d213..e7d3d9d9e6 100644 --- a/code/game/objects/items/devices/radio/beacon.dm +++ b/code/game/objects/items/devices/radio/beacon.dm @@ -19,10 +19,6 @@ /obj/item/device/radio/beacon/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode) return -/obj/item/device/radio/beacon/send_hear() - return null - - /obj/item/device/radio/beacon/verb/alter_signal(t as text) set name = "Alter Beacon's Signal" set category = "Object" diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm index 19226e5d9a..015b64aa22 100644 --- a/code/game/objects/items/devices/radio/electropack.dm +++ b/code/game/objects/items/devices/radio/electropack.dm @@ -12,7 +12,7 @@ materials = list(MAT_METAL=10000, MAT_GLASS=2500) var/on = TRUE var/code = 2 - var/frequency = 1449 + var/frequency = FREQ_ELECTROPACK var/shock_cooldown = 0 /obj/item/device/electropack/suicide_act(mob/user) @@ -21,7 +21,7 @@ /obj/item/device/electropack/Initialize() . = ..() - SSradio.add_object(src, frequency, GLOB.RADIO_CHAT) + SSradio.add_object(src, frequency, RADIO_SIGNALER) /obj/item/device/electropack/Destroy() SSradio.remove_object(src, frequency) @@ -67,7 +67,7 @@ if(href_list["freq"]) SSradio.remove_object(src, frequency) frequency = sanitize_frequency(frequency + text2num(href_list["freq"])) - SSradio.add_object(src, frequency, GLOB.RADIO_CHAT) + SSradio.add_object(src, frequency, RADIO_SIGNALER) else if(href_list["code"]) code += text2num(href_list["code"]) @@ -98,7 +98,7 @@ return /obj/item/device/electropack/receive_signal(datum/signal/signal) - if(!signal || signal.encryption != code) + if(!signal || signal.data["code"] != code) return if(isliving(loc) && on) @@ -144,7 +144,7 @@ Code: user << browse(dat, "window=radio") onclose(user, "radio") return - + /obj/item/device/electropack/shockcollar name = "shock collar" desc = "A reinforced metal collar. It seems to have some form of wiring near the front. Strange.." @@ -168,7 +168,7 @@ Code: ..() /obj/item/device/electropack/shockcollar/receive_signal(datum/signal/signal) - if(!signal || signal.encryption != code) + if(!signal || signal.data["code"] != code) return if(isliving(loc) && on) diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm index 028c6ba27f..2d3d869676 100644 --- a/code/game/objects/items/devices/radio/encryptionkey.dm +++ b/code/game/objects/items/devices/radio/encryptionkey.dm @@ -4,8 +4,8 @@ icon = 'icons/obj/radio.dmi' icon_state = "cypherkey" w_class = WEIGHT_CLASS_TINY - var/translate_binary = 0 - var/syndie = 0 + var/translate_binary = FALSE + var/syndie = FALSE var/independent = FALSE var/list/channels = list() @@ -20,7 +20,7 @@ name = "binary translator key" desc = "An encryption key for a radio headset. To access the binary channel, use :b." icon_state = "bin_cypherkey" - translate_binary = 1 + translate_binary = TRUE /obj/item/device/encryptionkey/headset_sec name = "security radio encryption key" diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 9ff19ba57c..13846a84fd 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -4,7 +4,7 @@ icon_state = "headset" item_state = "headset" materials = list(MAT_METAL=75) - subspace_transmission = 1 + subspace_transmission = TRUE canhear_range = 0 // can't hear headsets from very far away slot_flags = SLOT_EARS @@ -22,10 +22,7 @@ recalculateChannels() /obj/item/device/radio/headset/Destroy() - qdel(keyslot) - qdel(keyslot2) - keyslot = null - keyslot2 = null + QDEL_NULL(keyslot2) return ..() /obj/item/device/radio/headset/talk_into(mob/living/M, message, channel, list/spans,datum/language/language) @@ -33,14 +30,14 @@ return ITALICS | REDUCE_RANGE return ..() -/obj/item/device/radio/headset/receive_range(freq, level, AIuser) +/obj/item/device/radio/headset/can_receive(freq, level, AIuser) if(ishuman(src.loc)) var/mob/living/carbon/human/H = src.loc if(H.ears == src) return ..(freq, level) else if(AIuser) return ..(freq, level) - return -1 + return FALSE /obj/item/device/radio/headset/syndicate //disguised to look like a normal headset for stealth ops @@ -209,33 +206,25 @@ keyslot2 = new /obj/item/device/encryptionkey/ai command = TRUE -/obj/item/device/radio/headset/ai/receive_range(freq, level) - return ..(freq, level, 1) +/obj/item/device/radio/headset/ai/can_receive(freq, level) + return ..(freq, level, TRUE) /obj/item/device/radio/headset/attackby(obj/item/W, mob/user, params) user.set_machine(src) if(istype(W, /obj/item/screwdriver)) if(keyslot || keyslot2) - - for(var/ch_name in channels) SSradio.remove_object(src, GLOB.radiochannels[ch_name]) secure_radio_connections[ch_name] = null - - if(keyslot) - var/turf/T = get_turf(user) - if(T) - keyslot.loc = T + var/turf/T = user.drop_location() + if(T) + if(keyslot) + keyslot.forceMove(T) keyslot = null - - - - if(keyslot2) - var/turf/T = get_turf(user) - if(T) - keyslot2.loc = T + if(keyslot2) + keyslot2.forceMove(T) keyslot2 = null recalculateChannels() @@ -244,7 +233,7 @@ else to_chat(user, "This headset doesn't have any unique encryption keys! How useless...") - else if(istype(W, /obj/item/device/encryptionkey/)) + else if(istype(W, /obj/item/device/encryptionkey)) if(keyslot && keyslot2) to_chat(user, "The headset can't hold another key!") return @@ -269,26 +258,19 @@ ..() if(keyslot2) for(var/ch_name in keyslot2.channels) - if(ch_name in src.channels) - continue - src.channels += ch_name - src.channels[ch_name] = keyslot2.channels[ch_name] + if(!(ch_name in src.channels)) + channels[ch_name] = keyslot2.channels[ch_name] if(keyslot2.translate_binary) - src.translate_binary = 1 - + translate_binary = TRUE if(keyslot2.syndie) - src.syndie = 1 - + syndie = TRUE if (keyslot2.independent) independent = TRUE - for(var/ch_name in channels) secure_radio_connections[ch_name] = add_radio(src, GLOB.radiochannels[ch_name]) - return - /obj/item/device/radio/headset/AltClick(mob/living/user) if(!istype(user) || !Adjacent(user) || user.incapacitated()) return diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index 3e9ce8c341..680839c20d 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -101,22 +101,22 @@ ..() ui_interact(user, state = GLOB.default_state) -/obj/item/device/radio/intercom/receive_range(freq, level) +/obj/item/device/radio/intercom/can_receive(freq, level) if(!on) - return -1 + return FALSE if(wires.is_cut(WIRE_RX)) - return -1 + return FALSE if(!(0 in level)) var/turf/position = get_turf(src) if(isnull(position) || !(position.z in level)) - return -1 + return FALSE if(!src.listening) - return -1 - if(freq == GLOB.SYND_FREQ) + return FALSE + if(freq == FREQ_SYNDICATE) if(!(src.syndie)) - return -1//Prevents broadcast of messages over devices lacking the encryption + return FALSE//Prevents broadcast of messages over devices lacking the encryption - return canhear_range + return TRUE /obj/item/device/radio/intercom/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode) diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 236f3df93e..515b5f5707 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -1,32 +1,11 @@ /obj/item/device/radio icon = 'icons/obj/radio.dmi' name = "station bounced radio" - suffix = "\[3\]" icon_state = "walkietalkie" item_state = "walkietalkie" desc = "A basic handheld radio that communicates with local telecommunication networks." dog_fashion = /datum/dog_fashion/back - var/on = TRUE // 0 for off - var/last_transmission - var/frequency = 1459 //common chat - var/traitor_frequency = 0 //tune to frequency to unlock traitor supplies - var/canhear_range = 3 // the range which mobs can hear this radio from - var/list/secure_radio_connections - var/prison_radio = 0 - var/b_stat = 0 - var/broadcasting = 0 - var/listening = 1 - var/translate_binary = 0 - var/freerange = 0 // 0 - Sanitize frequencies, 1 - Full range - var/list/channels = list() //see communications.dm for full list. First channes is a "default" for :h - var/obj/item/device/encryptionkey/keyslot //To allow the radio to accept encryption keys. - var/subspace_switchable = 0 - var/subspace_transmission = 0 - var/syndie = 0//Holder to see if it's a syndicate encrpyed radio - var/independent = FALSE // If true, bypasses any tcomms machinery. - var/freqlock = 0 //Frequency lock to stop the user from untuning specialist radios. - var/emped = 0 //Highjacked to track the number of consecutive EMPs on the radio, allowing consecutive EMP's to stack properly. -// "Example" = FREQ_LISTENING|FREQ_BROADCASTING + flags_1 = CONDUCT_1 | HEAR_1 flags_2 = NO_EMP_WIRES_2 slot_flags = SLOT_BELT @@ -35,12 +14,33 @@ w_class = WEIGHT_CLASS_SMALL materials = list(MAT_METAL=75, MAT_GLASS=25) - var/const/TRANSMISSION_DELAY = 5 // only 2/second/radio - var/const/FREQ_LISTENING = 1 - //FREQ_BROADCASTING = 2 + var/on = TRUE + var/frequency = FREQ_COMMON + var/traitor_frequency = 0 // If tuned to this frequency, uplink will be unlocked. + var/canhear_range = 3 // The range around the radio in which mobs can hear what it receives. + var/emped = 0 // Tracks the number of EMPs currently stacked. - var/command = FALSE //If we are speaking into a command headset, our text can be BOLD - var/use_command = FALSE + var/broadcasting = FALSE // Whether the radio will transmit dialogue it hears nearby. + var/listening = TRUE // Whether the radio is currently receiving. + var/prison_radio = FALSE // If true, the transmit wire starts cut. + var/unscrewed = FALSE // Whether wires are accessible. Toggleable by screwdrivering. + var/freerange = FALSE // If true, the radio has access to the full spectrum. + var/subspace_transmission = FALSE // If true, the radio transmits and receives on subspace exclusively. + var/subspace_switchable = FALSE // If true, subspace_transmission can be toggled at will. + var/freqlock = FALSE // Frequency lock to stop the user from untuning specialist radios. + var/use_command = FALSE // If true, broadcasts will be large and BOLD. + var/command = FALSE // If true, use_command can be toggled at will. + + // Encryption key handling + var/obj/item/device/encryptionkey/keyslot + var/translate_binary = FALSE // If true, can hear the special binary channel. + var/independent = FALSE // If true, can say/hear on the special CentCom channel. + var/syndie = FALSE // If true, hears all well-known channels automatically, and can say/hear on the Syndicate channel. + var/list/channels = list() // Map from name (see communications.dm) to on/off. First entry is current department (:h). + var/list/secure_radio_connections + + var/const/FREQ_LISTENING = 1 + //FREQ_BROADCASTING = 2 /obj/item/device/radio/proc/set_frequency(new_frequency) remove_radio(src, frequency) @@ -48,23 +48,19 @@ /obj/item/device/radio/proc/recalculateChannels() channels = list() - translate_binary = 0 - syndie = 0 + translate_binary = FALSE + syndie = FALSE independent = FALSE if(keyslot) for(var/ch_name in keyslot.channels) - if(ch_name in src.channels) - continue - channels += ch_name - channels[ch_name] = keyslot.channels[ch_name] + if(!(ch_name in channels)) + channels[ch_name] = keyslot.channels[ch_name] if(keyslot.translate_binary) - translate_binary = 1 - + translate_binary = TRUE if(keyslot.syndie) - syndie = 1 - + syndie = TRUE if(keyslot.independent) independent = TRUE @@ -78,10 +74,9 @@ recalculateChannels() /obj/item/device/radio/Destroy() - qdel(wires) - wires = null remove_radio_all(src) //Just to be sure - keyslot = null + QDEL_NULL(wires) + QDEL_NULL(keyslot) return ..() /obj/item/device/radio/Initialize() @@ -99,7 +94,7 @@ /obj/item/device/radio/interact(mob/user) if (..()) return - if(b_stat && !isAI(user)) + if(unscrewed && !isAI(user)) wires.interact(user) else ui_interact(user) @@ -306,7 +301,7 @@ if(independent) var/datum/signal/signal = new - signal.transmission_method = 2 + signal.transmission_method = TRANSMISSION_SUBSPACE signal.data = list( "mob" = M, // store a reference to the mob "mobtype" = M.type, // the mob's type @@ -344,9 +339,8 @@ if(subspace_transmission) // First, we want to generate a new radio signal var/datum/signal/signal = new - signal.transmission_method = 2 // 2 would be a subspace transmission. - // transmission_method could probably be enumerated through #define. Would be neater. - // --- Finally, tag the actual signal with the appropriate values --- + signal.transmission_method = TRANSMISSION_SUBSPACE + // --- Finally, tag the actual signal with the appropriate values --- signal.data = list( // Identity-associated tags: "mob" = M, // store a reference to the mob @@ -397,7 +391,7 @@ var/filter_type = 2 var/datum/signal/signal = new - signal.transmission_method = 2 + signal.transmission_method = TRANSMISSION_SUBSPACE /* --- Try to send a normal subspace broadcast first */ @@ -457,30 +451,30 @@ raw_message = stars(raw_message) talk_into(speaker, raw_message, , spans, language=message_language) -/obj/item/device/radio/proc/receive_range(freq, level) +/obj/item/device/radio/proc/can_receive(freq, level) // check if this radio can receive on the given frequency, and if so, // what the range is in which mobs will hear the radio // returns: -1 if can't receive, range otherwise if (wires.is_cut(WIRE_RX)) - return -1 + return FALSE if(!listening) - return -1 + return FALSE if(!(0 in level)) var/turf/position = get_turf(src) if(!position || !(position.z in level)) - return -1 - if(freq == GLOB.SYND_FREQ) + return FALSE + if(freq == FREQ_SYNDICATE) if(!(src.syndie)) //Checks to see if it's allowed on that frequency, based on the encryption keys - return -1 - if(freq == GLOB.CENTCOM_FREQ) + return FALSE + if(freq == FREQ_CENTCOM) if(!independent) - return -1 + return FALSE if (!on) - return -1 + return FALSE if (!freq) //received on main frequency if (!listening) - return -1 + return FALSE else var/accept = (freq==frequency && listening) if (!accept) @@ -490,19 +484,13 @@ accept = 1 break if (!accept) - return -1 - return canhear_range - -/obj/item/device/radio/proc/send_hear(freq, level) - - var/range = receive_range(freq, level) - if(range > -1) - return get_hearers_in_view(canhear_range, src) + return FALSE + return TRUE /obj/item/device/radio/examine(mob/user) ..() - if (b_stat) + if (unscrewed) to_chat(user, "It can be attached and modified.") else to_chat(user, "It cannot be modified or attached.") @@ -510,8 +498,8 @@ /obj/item/device/radio/attackby(obj/item/W, mob/user, params) add_fingerprint(user) if(istype(W, /obj/item/screwdriver)) - b_stat = !b_stat - if(b_stat) + unscrewed = !unscrewed + if(unscrewed) to_chat(user, "The radio can now be attached and modified!") else to_chat(user, "The radio can no longer be modified or attached!") @@ -523,8 +511,8 @@ var/curremp = emped //Remember which EMP this was if (listening && ismob(loc)) // if the radio is turned on and on someone's person they notice to_chat(loc, "\The [src] overloads.") - broadcasting = 0 - listening = 0 + broadcasting = FALSE + listening = FALSE for (var/ch_name in channels) channels[ch_name] = 0 on = FALSE @@ -542,7 +530,7 @@ /obj/item/device/radio/borg name = "cyborg radio" - subspace_switchable = 1 + subspace_switchable = TRUE dog_fashion = null flags_2 = NO_EMP_WIRES_2 @@ -555,7 +543,7 @@ /obj/item/device/radio/borg/syndicate/Initialize() . = ..() - set_frequency(GLOB.SYND_FREQ) + set_frequency(FREQ_SYNDICATE) /obj/item/device/radio/borg/attackby(obj/item/W, mob/user, params) @@ -569,7 +557,7 @@ if(keyslot) var/turf/T = get_turf(user) if(T) - keyslot.loc = T + keyslot.forceMove(T) keyslot = null recalculateChannels() diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 3f17485550..1cfa355cbb 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -335,6 +335,7 @@ GAS ANALYZER throw_speed = 3 throw_range = 7 materials = list(MAT_METAL=30, MAT_GLASS=20) + grind_results = list("mercury" = 5, "iron" = 5, "silicon" = 5) /obj/item/device/analyzer/attack_self(mob/user) @@ -395,6 +396,7 @@ GAS ANALYZER to_chat(user, "[env_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_concentration*100, 0.01)] %") to_chat(user, "Temperature: [round(environment.temperature-T0C)] °C") + /obj/item/device/slime_scanner name = "slime scanner" desc = "A device that analyzes a slime's internal composition and measures its stats." diff --git a/code/game/objects/items/extinguisher.dm b/code/game/objects/items/extinguisher.dm index d334d12193..879f069f6a 100644 --- a/code/game/objects/items/extinguisher.dm +++ b/code/game/objects/items/extinguisher.dm @@ -1,4 +1,3 @@ - /obj/item/extinguisher name = "fire extinguisher" desc = "A traditional red fire extinguisher." diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm index e791a74541..8698594555 100644 --- a/code/game/objects/items/grenades/chem_grenade.dm +++ b/code/game/objects/items/grenades/chem_grenade.dm @@ -110,12 +110,12 @@ else if(stage == WIRED && istype(I, /obj/item/wrench)) if(beakers.len) for(var/obj/O in beakers) - O.loc = get_turf(src) + O.forceMove(drop_location()) beakers = list() to_chat(user, "You open the [initial(name)] assembly and remove the payload.") return // First use of the wrench remove beakers, then use the wrench to remove the activation mechanism. if(nadeassembly) - nadeassembly.loc = get_turf(src) + nadeassembly.forceMove(drop_location()) nadeassembly.master = null nadeassembly = null else // If "nadeassembly = null && stage == WIRED", then it most have been cable_coil that was used. @@ -167,7 +167,7 @@ playsound(loc, 'sound/items/screwdriver2.ogg', 50, 1) if(beakers.len) for(var/obj/O in beakers) - O.loc = get_turf(src) + O.forceMove(drop_location()) beakers = list() stage_change(EMPTY) return diff --git a/code/game/objects/items/grenades/ghettobomb.dm b/code/game/objects/items/grenades/ghettobomb.dm index fadf9d34de..5b96b74f41 100644 --- a/code/game/objects/items/grenades/ghettobomb.dm +++ b/code/game/objects/items/grenades/ghettobomb.dm @@ -1,60 +1,60 @@ -//improvised explosives// - -/obj/item/grenade/iedcasing - name = "improvised firebomb" - desc = "A weak, improvised incendiary device." - w_class = WEIGHT_CLASS_SMALL - icon = 'icons/obj/grenade.dmi' - icon_state = "improvised_grenade" - item_state = "flashbang" - lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' - throw_speed = 3 - throw_range = 7 - flags_1 = CONDUCT_1 - slot_flags = SLOT_BELT - active = 0 - det_time = 50 - display_timer = 0 - var/range = 3 - var/list/times - -/obj/item/grenade/iedcasing/Initialize() - . = ..() - add_overlay("improvised_grenade_filled") - add_overlay("improvised_grenade_wired") - times = list("5" = 10, "-1" = 20, "[rand(30,80)]" = 50, "[rand(65,180)]" = 20)// "Premature, Dud, Short Fuse, Long Fuse"=[weighting value] - det_time = text2num(pickweight(times)) - if(det_time < 0) //checking for 'duds' - range = 1 - det_time = rand(30,80) - else - range = pick(2,2,2,3,3,3,4) - -/obj/item/grenade/iedcasing/CheckParts(list/parts_list) - ..() - var/obj/item/reagent_containers/food/drinks/soda_cans/can = locate() in contents - if(can) - can.pixel_x = 0 //Reset the sprite's position to make it consistent with the rest of the IED - can.pixel_y = 0 - var/mutable_appearance/can_underlay = new(can) - can_underlay.layer = FLOAT_LAYER - can_underlay.plane = FLOAT_PLANE - underlays += can_underlay - - -/obj/item/grenade/iedcasing/attack_self(mob/user) // - if(!active) - if(clown_check(user)) - to_chat(user, "You light the [name]!") - cut_overlay("improvised_grenade_filled") +//improvised explosives// + +/obj/item/grenade/iedcasing + name = "improvised firebomb" + desc = "A weak, improvised incendiary device." + w_class = WEIGHT_CLASS_SMALL + icon = 'icons/obj/grenade.dmi' + icon_state = "improvised_grenade" + item_state = "flashbang" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' + throw_speed = 3 + throw_range = 7 + flags_1 = CONDUCT_1 + slot_flags = SLOT_BELT + active = 0 + det_time = 50 + display_timer = 0 + var/range = 3 + var/list/times + +/obj/item/grenade/iedcasing/Initialize() + . = ..() + add_overlay("improvised_grenade_filled") + add_overlay("improvised_grenade_wired") + times = list("5" = 10, "-1" = 20, "[rand(30,80)]" = 50, "[rand(65,180)]" = 20)// "Premature, Dud, Short Fuse, Long Fuse"=[weighting value] + det_time = text2num(pickweight(times)) + if(det_time < 0) //checking for 'duds' + range = 1 + det_time = rand(30,80) + else + range = pick(2,2,2,3,3,3,4) + +/obj/item/grenade/iedcasing/CheckParts(list/parts_list) + ..() + var/obj/item/reagent_containers/food/drinks/soda_cans/can = locate() in contents + if(can) + can.pixel_x = 0 //Reset the sprite's position to make it consistent with the rest of the IED + can.pixel_y = 0 + var/mutable_appearance/can_underlay = new(can) + can_underlay.layer = FLOAT_LAYER + can_underlay.plane = FLOAT_PLANE + underlays += can_underlay + + +/obj/item/grenade/iedcasing/attack_self(mob/user) // + if(!active) + if(clown_check(user)) + to_chat(user, "You light the [name]!") + cut_overlay("improvised_grenade_filled") preprime(user, null, FALSE) - -/obj/item/grenade/iedcasing/prime() //Blowing that can up - update_mob() - explosion(src.loc,-1,-1,2, flame_range = 4) // small explosion, plus a very large fireball. - qdel(src) - -/obj/item/grenade/iedcasing/examine(mob/user) - ..() - to_chat(user, "You can't tell when it will explode!") + +/obj/item/grenade/iedcasing/prime() //Blowing that can up + update_mob() + explosion(src.loc,-1,-1,2, flame_range = 4) // small explosion, plus a very large fireball. + qdel(src) + +/obj/item/grenade/iedcasing/examine(mob/user) + ..() + to_chat(user, "You can't tell when it will explode!") diff --git a/code/game/objects/items/grenades/syndieminibomb.dm b/code/game/objects/items/grenades/syndieminibomb.dm index e1866a3e69..723c578a68 100644 --- a/code/game/objects/items/grenades/syndieminibomb.dm +++ b/code/game/objects/items/grenades/syndieminibomb.dm @@ -48,4 +48,4 @@ for(var/mob/living/carbon/L in T) L.adjustStaminaLoss(stamina_damage) L.bodytemperature -= 230 - qdel(src) \ No newline at end of file + qdel(src) diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm index 886a248c8c..af2a3af597 100644 --- a/code/game/objects/items/handcuffs.dm +++ b/code/game/objects/items/handcuffs.dm @@ -379,4 +379,3 @@ B.Crossed(hit_atom) qdel(src) ..() - diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm index cde3f127ed..21e3f26cd7 100644 --- a/code/game/objects/items/holy_weapons.dm +++ b/code/game/objects/items/holy_weapons.dm @@ -9,8 +9,8 @@ throw_speed = 3 throw_range = 4 throwforce = 10 - unique_rename = TRUE w_class = WEIGHT_CLASS_TINY + unique_rename = TRUE var/reskinned = FALSE /obj/item/nullrod/suicide_act(mob/user) @@ -354,6 +354,11 @@ w_class = WEIGHT_CLASS_HUGE sharpness = IS_SHARP +/obj/item/nullrod/armblade/tentacle + name = "unholy blessing" + icon_state = "tentacle" + item_state = "tentacle" + /obj/item/nullrod/carp name = "carp-sie plushie" desc = "An adorable stuffed toy that resembles the god of all carp. The teeth look pretty sharp. Activate it to receive the blessing of Carp-Sie." diff --git a/code/game/objects/items/implants/implantcase.dm b/code/game/objects/items/implants/implantcase.dm index 7c363fe052..12d8641211 100644 --- a/code/game/objects/items/implants/implantcase.dm +++ b/code/game/objects/items/implants/implantcase.dm @@ -13,6 +13,7 @@ var/obj/item/implant/imp = null var/imp_type + /obj/item/implantcase/update_icon() if(imp) icon_state = "implantcase-[imp.item_color]" @@ -38,7 +39,7 @@ if(I.imp) if(imp || I.imp.imp_in) return - I.imp.loc = src + I.imp.forceMove(src) imp = I.imp I.imp = null update_icon() @@ -47,7 +48,7 @@ if(imp) if(I.imp) return - imp.loc = I + imp.forceMove(I) I.imp = imp imp = null update_icon() diff --git a/code/game/objects/items/mop.dm b/code/game/objects/items/mop.dm index e47cafdea9..62a354995b 100644 --- a/code/game/objects/items/mop.dm +++ b/code/game/objects/items/mop.dm @@ -3,6 +3,8 @@ name = "mop" icon = 'icons/obj/janitor.dmi' icon_state = "mop" + lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' force = 3 throwforce = 5 throw_speed = 3 diff --git a/code/game/objects/items/paiwire.dm b/code/game/objects/items/paiwire.dm index a20f89bc2b..994082c5fa 100644 --- a/code/game/objects/items/paiwire.dm +++ b/code/game/objects/items/paiwire.dm @@ -10,4 +10,4 @@ if(!user.transferItemToLoc(src, M)) return user.visible_message("[user] inserts [src] into a data port on [M].", "You insert [src] into a data port on [M].", "You hear the satisfying click of a wire jack fastening into place.") - machine = M + machine = M \ No newline at end of file diff --git a/code/game/objects/items/pinpointer.dm b/code/game/objects/items/pinpointer.dm index d291a7ca7d..a6d0d285bf 100644 --- a/code/game/objects/items/pinpointer.dm +++ b/code/game/objects/items/pinpointer.dm @@ -54,6 +54,7 @@ return if(!target) add_overlay("pinon[alert ? "alert" : ""]null") + return var/turf/here = get_turf(src) var/turf/there = get_turf(target) if(here.z != there.z) @@ -110,7 +111,8 @@ var/crewmember_name = "Unknown" if(H.wear_id) var/obj/item/card/id/I = H.wear_id.GetID() - crewmember_name = I.registered_name + if(I && I.registered_name) + crewmember_name = I.registered_name while(crewmember_name in name_counts) name_counts[crewmember_name]++ diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm index 8bd5d570e2..649293a7de 100644 --- a/code/game/objects/items/plushes.dm +++ b/code/game/objects/items/plushes.dm @@ -504,4 +504,4 @@ item_state = "plushie_slime" attack_verb = list("blorbled", "slimed", "absorbed") squeak_override = list('sound/effects/blobattack.ogg' = 1) - gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy + gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy \ No newline at end of file diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index e4485266b5..3d0c9ed8e7 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -703,4 +703,4 @@ /obj/item/borg/sight/hud/sec/New() ..() hud = new /obj/item/clothing/glasses/hud/security(src) - return \ No newline at end of file + return diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index 09e3ccdeb0..339b7fbf4b 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -69,7 +69,7 @@ if(!l_arm && !r_arm && !l_leg && !r_leg && !chest && !head) if (M.use(1)) var/obj/item/ed209_assembly/B = new /obj/item/ed209_assembly - B.loc = get_turf(src) + B.forceMove(drop_location()) to_chat(user, "You arm the robot frame.") var/holding_this = user.get_inactive_held_item()==src qdel(src) @@ -227,7 +227,7 @@ O.job = "Cyborg" O.cell = chest.cell - chest.cell.loc = O + chest.cell.forceMove(O) chest.cell = null W.forceMove(O)//Should fix cybros run time erroring when blown up. It got deleted before, along with the frame. if(O.mmi) //we delete the mmi created by robot/New() @@ -271,7 +271,7 @@ O.cell = chest.cell - chest.cell.loc = O + chest.cell.forceMove(O) chest.cell = null O.locked = panel_locked O.job = "Cyborg" diff --git a/code/game/objects/items/shooting_range.dm b/code/game/objects/items/shooting_range.dm index 586d21555c..c0500f5d21 100644 --- a/code/game/objects/items/shooting_range.dm +++ b/code/game/objects/items/shooting_range.dm @@ -21,7 +21,7 @@ cut_overlays() /obj/item/target/Move() - ..() + . = ..() if(pinnedLoc) pinnedLoc.forceMove(loc) diff --git a/code/game/objects/items/stacks/bscrystal.dm b/code/game/objects/items/stacks/bscrystal.dm index 5276050b03..978966706e 100644 --- a/code/game/objects/items/stacks/bscrystal.dm +++ b/code/game/objects/items/stacks/bscrystal.dm @@ -9,6 +9,7 @@ points = 50 var/blink_range = 8 // The teleport range when crushed/thrown at someone. refined_type = /obj/item/stack/sheet/bluespace_crystal + grind_results = list("bluespace" = 2) /obj/item/ore/bluespace_crystal/refined name = "refined bluespace crystal" @@ -48,6 +49,7 @@ blink_range = 4 // Not as good as the organic stuff! points = 0 //nice try refined_type = null + grind_results = list("bluespace" = 1, "silicon" = 2) //Polycrystals, aka stacks /obj/item/stack/sheet/bluespace_crystal @@ -58,6 +60,7 @@ materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT) attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed") novariants = TRUE + grind_results = list("bluespace" = 2) var/crystal_type = /obj/item/ore/bluespace_crystal/refined /obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 560182d9c7..7a0f85a8f2 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -111,6 +111,7 @@ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' heal_brute = 40 self_delay = 20 + grind_results = list("styptic_powder" = 1) /obj/item/stack/medical/bruise_pack/suicide_act(mob/user) user.visible_message("[user] is bludgeoning [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!") @@ -147,3 +148,4 @@ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' heal_burn = 40 self_delay = 20 + grind_results = list("silver_sulfadiazine" = 1) diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 0544598246..8cc6a60efa 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -22,6 +22,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/glass + grind_results = list("silicon" = 1) /obj/item/stack/sheet/glass/cyborg materials = list() @@ -79,6 +80,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmaglass + grind_results = list("silicon" = 1, "plasma" = 1) /obj/item/stack/sheet/plasmaglass/fifty amount = 50 @@ -128,6 +130,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 70, acid = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/rglass + grind_results = list("silicon" = 1, "iron" = 1) /obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params) add_fingerprint(user) @@ -168,6 +171,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \ armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmarglass + grind_results = list("silicon" = 1, "plasma" = 1, "iron" = 1) /obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.prglass_recipes diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm index a02d182f1c..051d8326b8 100644 --- a/code/game/objects/items/stacks/sheets/light.dm +++ b/code/game/objects/items/stacks/sheets/light.dm @@ -1,37 +1,38 @@ -/obj/item/stack/light_w - name = "wired glass tile" - singular_name = "wired glass floor tile" - desc = "A glass tile, which is wired, somehow." - icon = 'icons/obj/tiles.dmi' - icon_state = "glass_wire" - w_class = WEIGHT_CLASS_NORMAL - force = 3 - throwforce = 5 - throw_speed = 3 - throw_range = 7 +/obj/item/stack/light_w + name = "wired glass tile" + singular_name = "wired glass floor tile" + desc = "A glass tile, which is wired, somehow." + icon = 'icons/obj/tiles.dmi' + icon_state = "glass_wire" + w_class = WEIGHT_CLASS_NORMAL + force = 3 + throwforce = 5 + throw_speed = 3 + throw_range = 7 flags_1 = CONDUCT_1 - max_amount = 60 - -/obj/item/stack/light_w/attackby(obj/item/O, mob/user, params) - + max_amount = 60 + grind_results = list("silicon" = 1, "copper" = 1) + +/obj/item/stack/light_w/attackby(obj/item/O, mob/user, params) + if(istype(O, /obj/item/wirecutters)) - var/obj/item/stack/cable_coil/CC = new (user.loc) - CC.amount = 5 - CC.add_fingerprint(user) - amount-- - var/obj/item/stack/sheet/glass/G = new (user.loc) - G.add_fingerprint(user) - if(amount <= 0) - qdel(src) - - else if(istype(O, /obj/item/stack/sheet/metal)) - var/obj/item/stack/sheet/metal/M = O - if (M.use(1)) - use(1) - var/obj/item/L = new /obj/item/stack/tile/light(user.loc) - to_chat(user, "You make a light tile.") - L.add_fingerprint(user) - else - to_chat(user, "You need one metal sheet to finish the light tile!") - else - return ..() + var/obj/item/stack/cable_coil/CC = new (user.loc) + CC.amount = 5 + CC.add_fingerprint(user) + amount-- + var/obj/item/stack/sheet/glass/G = new (user.loc) + G.add_fingerprint(user) + if(amount <= 0) + qdel(src) + + else if(istype(O, /obj/item/stack/sheet/metal)) + var/obj/item/stack/sheet/metal/M = O + if (M.use(1)) + use(1) + var/obj/item/L = new /obj/item/stack/tile/light(user.loc) + to_chat(user, "You make a light tile.") + L.add_fingerprint(user) + else + to_chat(user, "You need one metal sheet to finish the light tile!") + else + return ..() diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index e2ae00d06c..e44366daec 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -126,6 +126,7 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \ sheettype = "uranium" materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT) novariants = TRUE + grind_results = list("uranium" = 20) GLOBAL_LIST_INIT(uranium_recipes, list ( \ new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \ @@ -149,6 +150,7 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \ resistance_flags = FLAMMABLE max_integrity = 100 materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT) + grind_results = list("plasma" = 20) GLOBAL_LIST_INIT(plasma_recipes, list ( \ new/datum/stack_recipe("plasma door", /obj/structure/mineral_door/transparent/plasma, 10, one_per_turf = 1, on_floor = 1), \ @@ -182,6 +184,7 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \ singular_name = "gold bar" sheettype = "gold" materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT) + grind_results = list("gold" = 20) GLOBAL_LIST_INIT(gold_recipes, list ( \ new/datum/stack_recipe("golden door", /obj/structure/mineral_door/gold, 10, one_per_turf = 1, on_floor = 1), \ @@ -207,6 +210,7 @@ GLOBAL_LIST_INIT(gold_recipes, list ( \ singular_name = "silver bar" sheettype = "silver" materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT) + grind_results = list("silver" = 20) GLOBAL_LIST_INIT(silver_recipes, list ( \ new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \ @@ -232,6 +236,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \ sheettype = "clown" materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT) novariants = TRUE + grind_results = list("banana" = 20) GLOBAL_LIST_INIT(clown_recipes, list ( \ new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \ @@ -302,6 +307,7 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list ( \ singular_name = "snow block" force = 1 throwforce = 2 + grind_results = list("ice" = 20) GLOBAL_LIST_INIT(snow_recipes, list ( \ new/datum/stack_recipe("Snow Wall", /turf/closed/wall/mineral/snow, 5, one_per_turf = 1, on_floor = 1), \ diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index d8019d98a3..940750bac3 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -19,10 +19,6 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \ new/datum/stack_recipe("bar stool", /obj/structure/chair/stool/bar, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("chair", /obj/structure/chair, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = TRUE, on_floor = TRUE), \ - new /datum/stack_recipe("sofa (middle)", /obj/structure/chair/sofa, one_per_turf = TRUE, on_floor = TRUE), \ - new /datum/stack_recipe("sofa (left)", /obj/structure/chair/sofa/left, one_per_turf = TRUE, on_floor = TRUE), \ - new /datum/stack_recipe("sofa (right)", /obj/structure/chair/sofa/right, one_per_turf = TRUE, on_floor = TRUE), \ - new /datum/stack_recipe("sofa (corner)", /obj/structure/chair/sofa/corner, one_per_turf = TRUE, on_floor = TRUE), \ null, \ new/datum/stack_recipe_list("office chairs", list( \ new/datum/stack_recipe("dark office chair", /obj/structure/chair/office/dark, 5, one_per_turf = TRUE, on_floor = TRUE), \ @@ -99,6 +95,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \ flags_1 = CONDUCT_1 resistance_flags = FIRE_PROOF merge_type = /obj/item/stack/sheet/metal + grind_results = list("iron" = 20) /obj/item/stack/sheet/metal/ratvar_act() new /obj/item/stack/tile/brass(loc, amount) @@ -151,6 +148,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 80) resistance_flags = FIRE_PROOF merge_type = /obj/item/stack/sheet/plasteel + grind_results = list("iron" = 20, "plasma" = 20) /obj/item/stack/sheet/plasteel/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.plasteel_recipes @@ -202,6 +200,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ resistance_flags = FLAMMABLE merge_type = /obj/item/stack/sheet/mineral/wood novariants = TRUE + grind_results = list("carbon" = 20) /obj/item/stack/sheet/mineral/wood/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.wood_recipes @@ -322,6 +321,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \ sheettype = "runed" merge_type = /obj/item/stack/sheet/runed_metal novariants = TRUE + grind_results = list("iron" = 0.5, "blood" = 1.5) /obj/item/stack/sheet/runed_metal/ratvar_act() new /obj/item/stack/tile/brass(loc, amount) @@ -385,6 +385,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ throw_range = 3 turf_type = /turf/open/floor/clockwork novariants = FALSE + grind_results = list("iron" = 0.5, "teslium" = 1.5) /obj/item/stack/tile/brass/narsie_act() new /obj/item/stack/sheet/runed_metal(loc, amount) @@ -435,6 +436,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ w_class = WEIGHT_CLASS_NORMAL throw_speed = 1 throw_range = 3 + grind_results = list("carbon" = 1) GLOBAL_LIST_INIT(plastic_recipes, list( new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \ diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 1faad3462b..d50239f79d 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -21,6 +21,17 @@ var/merge_type = null // This path and its children should merge with this stack, defaults to src.type var/full_w_class = WEIGHT_CLASS_NORMAL //The weight class the stack should have at amount > 2/3rds max_amount var/novariants = TRUE //Determines whether the item should update it's sprites based on amount. + //NOTE: When adding grind_results, the amounts should be for an INDIVIDUAL ITEM - these amounts will be multiplied by the stack size in on_grind() + +/obj/item/stack/on_grind() + for(var/i in 1 to grind_results.len) //This should only call if it's ground, so no need to check if grind_results exists + grind_results[grind_results[i]] *= amount //Gets the key at position i, then the reagent amount of that key, then multiplies it by stack size + +/obj/item/stack/grind_requirements() + if(is_cyborg) + to_chat(usr, "[src] is electronically synthesized in your chassis and can't be ground up!") + return + return TRUE /obj/item/stack/Initialize(mapload, new_amount=null , merge = TRUE) . = ..() diff --git a/code/game/objects/items/storage/briefcase.dm b/code/game/objects/items/storage/briefcase.dm index df40b2898c..0703eba47a 100644 --- a/code/game/objects/items/storage/briefcase.dm +++ b/code/game/objects/items/storage/briefcase.dm @@ -54,3 +54,4 @@ new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src) new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src) new /obj/item/suppressor/specialoffer(src) + diff --git a/code/game/objects/items/storage/storage.dm b/code/game/objects/items/storage/storage.dm index 6ea3529b3b..3c1789fb7f 100644 --- a/code/game/objects/items/storage/storage.dm +++ b/code/game/objects/items/storage/storage.dm @@ -182,6 +182,8 @@ var/cy = ty boxes.screen_loc = "[tx]:,[ty] to [mx],[my]" for(var/obj/O in contents) + if(QDELETED(O)) + continue O.screen_loc = "[cx],[cy]" O.layer = ABOVE_HUD_LAYER O.plane = ABOVE_HUD_PLANE @@ -211,6 +213,8 @@ cy-- else for(var/obj/O in contents) + if(QDELETED(O)) + continue O.mouse_opacity = MOUSE_OPACITY_OPAQUE //This is here so storage items that spawn with contents correctly have the "click around item to equip" O.screen_loc = "[cx]:16,[cy]:16" O.maptext = "" @@ -244,6 +248,8 @@ numbered_contents = list() adjusted_contents = 0 for(var/obj/item/I in contents) + if(QDELETED(I)) + continue var/found = 0 for(var/datum/numbered_display/ND in numbered_contents) if(ND.sample_object.type == I.type) diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm index 58aadadce0..e084c0ae1c 100644 --- a/code/game/objects/items/tanks/watertank.dm +++ b/code/game/objects/items/tanks/watertank.dm @@ -131,7 +131,7 @@ ..() to_chat(user, "The mister snaps back onto the watertank.") tank.on = 0 - loc = tank + forceMove(tank) /obj/item/reagent_containers/spray/mister/attack_self() return @@ -236,13 +236,13 @@ tank = parent_tank reagents = tank.reagents max_water = tank.volume - loc = tank + forceMove(tank) /obj/item/extinguisher/mini/nozzle/Move() ..() if(loc != tank.loc) - loc = tank + forceMove(tank) return /obj/item/extinguisher/mini/nozzle/attack_self(mob/user) @@ -268,7 +268,7 @@ ..() to_chat(user, "The nozzle snaps back onto the tank!") tank.on = 0 - loc = tank + forceMove(tank) /obj/item/extinguisher/mini/nozzle/afterattack(atom/target, mob/user) if(nozzle_mode == EXTINGUISHER) @@ -327,7 +327,7 @@ /obj/effect/resin_container/proc/Smoke() var/obj/effect/particle_effect/foam/metal/resin/S = new /obj/effect/particle_effect/foam/metal/resin(get_turf(loc)) - S.amount = 3 + S.amount = 4 playsound(src,'sound/effects/bamf.ogg',100,1) qdel(src) diff --git a/code/game/objects/items/teleportation.dm b/code/game/objects/items/teleportation.dm index 93876164b4..49aa5b5363 100644 --- a/code/game/objects/items/teleportation.dm +++ b/code/game/objects/items/teleportation.dm @@ -1,3 +1,4 @@ + #define SOURCE_PORTAL 1 #define DESTINATION_PORTAL 2 @@ -16,7 +17,7 @@ icon = 'icons/obj/device.dmi' icon_state = "locator" var/temp = null - var/frequency = 1451 + var/frequency = FREQ_LOCATOR_IMPLANT var/broadcasting = null var/listening = 1 flags_1 = CONDUCT_1 @@ -207,7 +208,7 @@ Frequency: current_area = current_location.loc if(!current_location || current_area.noteleport || current_location.z > ZLEVEL_SPACEMAX || !isturf(user.loc))//If turf was not found or they're on z level 2 or >7 which does not currently exist. or if user is not located on a turf to_chat(user, "\The [src] is malfunctioning.") - return + return user.show_message("Locked In.", 2) var/list/obj/effect/portal/created = create_portal_pair(current_location, get_teleport_turf(get_turf(T)), src, 300, 1) if(!(LAZYLEN(created) == 2)) diff --git a/code/game/objects/items/theft_tools.dm b/code/game/objects/items/theft_tools.dm index e00513a47a..95d209585f 100644 --- a/code/game/objects/items/theft_tools.dm +++ b/code/game/objects/items/theft_tools.dm @@ -138,7 +138,7 @@ return FALSE forceMove(tongs) tongs.sliver = src - tongs.icon_state = "supermatter_tongs_loaded" + tongs.update_icon() to_chat(user, "You carefully pick up [src] with [tongs].") else if(istype(W, /obj/item/scalpel/supermatter) || istype(W, /obj/item/nuke_core_container/supermatter/)) // we don't want it to dust return @@ -217,6 +217,12 @@ QDEL_NULL(sliver) return ..() +/obj/item/hemostat/supermatter/update_icon() + if(sliver) + icon_state = "supermatter_tongs_loaded" + else + icon_state = "supermatter_tongs" + /obj/item/hemostat/supermatter/afterattack(atom/O, mob/user, proximity) if(!sliver) return @@ -224,12 +230,14 @@ Consume(O) to_chat(usr, "\The [sliver] is dusted along with \the [O]!") QDEL_NULL(sliver) + update_icon() /obj/item/hemostat/supermatter/throw_impact(atom/hit_atom) // no instakill supermatter javelins if(sliver) sliver.forceMove(loc) to_chat(usr, "\The [sliver] falls out of \the [src] as you throw them.") sliver = null + update_icon() ..() /obj/item/hemostat/supermatter/proc/Consume(atom/movable/AM, mob/user) @@ -247,6 +255,5 @@ radiation_pulse(user, 500, 2) playsound(src, 'sound/effects/supermatter.ogg', 50, 1) user.dust() - icon_state = "supermatter_tongs" QDEL_NULL(sliver) - + update_icon() diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index 1c20c95e93..20f123d319 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -1,339 +1,345 @@ -#define WELDER_FUEL_BURN_INTERVAL 13 -/obj/item/weldingtool - name = "welding tool" - desc = "A standard edition welder provided by Nanotrasen." - icon = 'icons/obj/tools.dmi' - icon_state = "welder" - item_state = "welder" - lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' - flags_1 = CONDUCT_1 - slot_flags = SLOT_BELT - force = 3 - throwforce = 5 - hitsound = "swing_hit" - usesound = 'sound/items/welder.ogg' - var/acti_sound = 'sound/items/welderactivate.ogg' - var/deac_sound = 'sound/items/welderdeactivate.ogg' - throw_speed = 3 - throw_range = 5 - w_class = WEIGHT_CLASS_SMALL - armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30) - resistance_flags = FIRE_PROOF - - materials = list(MAT_METAL=70, MAT_GLASS=30) - var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2) - var/status = TRUE //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower) - var/max_fuel = 20 //The max amount of fuel the welder can hold - var/change_icons = 1 - var/can_off_process = 0 - var/light_intensity = 2 //how powerful the emitted light is when used. - var/burned_fuel_for = 0 //when fuel was last removed - heat = 3800 - toolspeed = 1 - -/obj/item/weldingtool/Initialize() - . = ..() - create_reagents(max_fuel) - reagents.add_reagent("welding_fuel", max_fuel) - update_icon() - - -/obj/item/weldingtool/proc/update_torch() - if(welding) - add_overlay("[initial(icon_state)]-on") - item_state = "[initial(item_state)]1" - else - item_state = "[initial(item_state)]" - - -/obj/item/weldingtool/update_icon() - cut_overlays() - if(change_icons) - var/ratio = get_fuel() / max_fuel - ratio = Ceiling(ratio*4) * 25 - add_overlay("[initial(icon_state)][ratio]") - update_torch() - return - - -/obj/item/weldingtool/process() - switch(welding) - if(0) - force = 3 - damtype = "brute" - update_icon() - if(!can_off_process) - STOP_PROCESSING(SSobj, src) - return - //Welders left on now use up fuel, but lets not have them run out quite that fast - if(1) - force = 15 - damtype = "fire" - ++burned_fuel_for - if(burned_fuel_for >= WELDER_FUEL_BURN_INTERVAL) - remove_fuel(1) - update_icon() - - //This is to start fires. process() is only called if the welder is on. - open_flame() - - -/obj/item/weldingtool/suicide_act(mob/user) - user.visible_message("[user] welds [user.p_their()] every orifice closed! It looks like [user.p_theyre()] trying to commit suicide!") - return (FIRELOSS) - - -/obj/item/weldingtool/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/screwdriver)) - flamethrower_screwdriver(I, user) - else if(istype(I, /obj/item/stack/rods)) - flamethrower_rods(I, user) - else if(istype(I, /obj/item/reagent_containers) && I.is_open_container()) - var/amountNeeded = max_fuel - get_fuel() - var/obj/item/reagent_containers/container = I - if(length(container.reagents.reagent_list) > 1) - to_chat(user, "[container] has too many chemicals mixed into it. You wouldn't want to put the wrong chemicals into [src].") - return ..() - if(amountNeeded > 0 && container.reagents.has_reagent("welding_fuel")) - container.reagents.trans_id_to(src, "welding_fuel", amountNeeded) - to_chat(user, "You transfer some fuel from [container] to [src].") - else - return ..() - - -/obj/item/weldingtool/attack(mob/living/carbon/human/H, mob/user) - if(!istype(H)) - return ..() - - var/obj/item/bodypart/affecting = H.get_bodypart(check_zone(user.zone_selected)) - - if(affecting && affecting.status == BODYPART_ROBOTIC && user.a_intent != INTENT_HARM) - if(src.remove_fuel(1)) - playsound(loc, usesound, 50, 1) - if(user == H) - user.visible_message("[user] starts to fix some of the dents on [H]'s [affecting.name].", "You start fixing some of the dents on [H]'s [affecting.name].") - if(!do_mob(user, H, 50)) - return - item_heal_robotic(H, user, 15, 0) - else - return ..() - - -/obj/item/weldingtool/afterattack(atom/O, mob/user, proximity) - if(!proximity) - return - - if(welding) - remove_fuel(1) - var/turf/location = get_turf(user) - location.hotspot_expose(700, 50, 1) - if(get_fuel() <= 0) - set_light(0) - - if(isliving(O)) - var/mob/living/L = O - if(L.IgniteMob()) - message_admins("[key_name_admin(user)] set [key_name_admin(L)] on fire") - log_game("[key_name(user)] set [key_name(L)] on fire") - - -/obj/item/weldingtool/attack_self(mob/user) - switched_on(user) - if(welding) - set_light(light_intensity) - - update_icon() - - -//Returns the amount of fuel in the welder -/obj/item/weldingtool/proc/get_fuel() - return reagents.get_reagent_amount("welding_fuel") - - -//Removes fuel from the welding tool. If a mob is passed, it will try to flash the mob's eyes. This should probably be renamed to use() -/obj/item/weldingtool/proc/remove_fuel(amount = 1, mob/living/M = null) - if(!welding || !check_fuel()) - return 0 - if(amount) - burned_fuel_for = 0 - if(get_fuel() >= amount) - reagents.remove_reagent("welding_fuel", amount) - check_fuel() - if(M) - M.flash_act(light_intensity) - return TRUE - else - if(M) - to_chat(M, "You need more welding fuel to complete this task!") - return FALSE - - -//Turns off the welder if there is no more fuel (does this really need to be its own proc?) -/obj/item/weldingtool/proc/check_fuel(mob/user) - if(get_fuel() <= 0 && welding) - switched_on(user) - update_icon() - //mob icon update - if(ismob(loc)) - var/mob/M = loc - M.update_inv_hands(0) - - return 0 - return 1 - -//Switches the welder on -/obj/item/weldingtool/proc/switched_on(mob/user) - if(!status) - to_chat(user, "[src] can't be turned on while unsecured!") - return - welding = !welding - if(welding) - if(get_fuel() >= 1) - to_chat(user, "You switch [src] on.") - playsound(loc, acti_sound, 50, 1) - force = 15 - damtype = "fire" - hitsound = 'sound/items/welder.ogg' - update_icon() - START_PROCESSING(SSobj, src) - else - to_chat(user, "You need more fuel!") - switched_off(user) - else - to_chat(user, "You switch [src] off.") - playsound(loc, deac_sound, 50, 1) - switched_off(user) - -//Switches the welder off -/obj/item/weldingtool/proc/switched_off(mob/user) - welding = 0 - set_light(0) - - force = 3 - damtype = "brute" - hitsound = "swing_hit" - update_icon() - - -/obj/item/weldingtool/examine(mob/user) - ..() - to_chat(user, "It contains [get_fuel()] unit\s of fuel out of [max_fuel].") - -/obj/item/weldingtool/is_hot() - return welding * heat - -//Returns whether or not the welding tool is currently on. -/obj/item/weldingtool/proc/isOn() - return welding - - -/obj/item/weldingtool/proc/flamethrower_screwdriver(obj/item/I, mob/user) - if(welding) - to_chat(user, "Turn it off first!") - return - status = !status - if(status) - to_chat(user, "You resecure [src].") - else - to_chat(user, "[src] can now be attached and modified.") - add_fingerprint(user) - -/obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user) - if(!status) - var/obj/item/stack/rods/R = I - if (R.use(1)) - var/obj/item/flamethrower/F = new /obj/item/flamethrower(user.loc) - if(!remove_item_from_storage(F)) - user.transferItemToLoc(src, F, TRUE) - F.weldtool = src - add_fingerprint(user) - to_chat(user, "You add a rod to a welder, starting to build a flamethrower.") - user.put_in_hands(F) - else - to_chat(user, "You need one rod to start building a flamethrower!") - -/obj/item/weldingtool/ignition_effect(atom/A, mob/user) - if(welding && remove_fuel(1, user)) - . = "[user] casually lights [A] with [src], what a badass." - else - . = "" - -/obj/item/weldingtool/largetank - name = "industrial welding tool" - desc = "A slightly larger welder with a larger tank." - icon_state = "indwelder" - max_fuel = 40 - materials = list(MAT_GLASS=60) - -/obj/item/weldingtool/largetank/cyborg - name = "integrated welding tool" - desc = "An advanced welder designed to be used in robotic systems." - toolspeed = 0.5 - -/obj/item/weldingtool/largetank/flamethrower_screwdriver() - return - - -/obj/item/weldingtool/mini - name = "emergency welding tool" - desc = "A miniature welder used during emergencies." - icon_state = "miniwelder" - max_fuel = 10 - w_class = WEIGHT_CLASS_TINY - materials = list(MAT_METAL=30, MAT_GLASS=10) - change_icons = 0 - -/obj/item/weldingtool/mini/flamethrower_screwdriver() - return - -/obj/item/weldingtool/abductor - name = "alien welding tool" - desc = "An alien welding tool. Whatever fuel it uses, it never runs out." - icon = 'icons/obj/abductor.dmi' - icon_state = "welder" - toolspeed = 0.1 - light_intensity = 0 - change_icons = 0 - -/obj/item/weldingtool/abductor/process() - if(get_fuel() <= max_fuel) - reagents.add_reagent("welding_fuel", 1) - ..() - -/obj/item/weldingtool/hugetank - name = "upgraded industrial welding tool" - desc = "An upgraded welder based of the industrial welder." - icon_state = "upindwelder" - item_state = "upindwelder" - max_fuel = 80 - materials = list(MAT_METAL=70, MAT_GLASS=120) - -/obj/item/weldingtool/experimental - name = "experimental welding tool" - desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes." - icon_state = "exwelder" - item_state = "exwelder" - max_fuel = 40 - materials = list(MAT_METAL=70, MAT_GLASS=120) - var/last_gen = 0 - change_icons = 0 - can_off_process = 1 - light_intensity = 1 - toolspeed = 0.5 - var/nextrefueltick = 0 - -/obj/item/weldingtool/experimental/brass - name = "brass welding tool" - desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." - resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "brasswelder" - item_state = "brasswelder" - - -/obj/item/weldingtool/experimental/process() - ..() - if(get_fuel() < max_fuel && nextrefueltick < world.time) - nextrefueltick = world.time + 10 - reagents.add_reagent("welding_fuel", 1) +#define WELDER_FUEL_BURN_INTERVAL 13 +/obj/item/weldingtool + name = "welding tool" + desc = "A standard edition welder provided by Nanotrasen." + icon = 'icons/obj/tools.dmi' + icon_state = "welder" + item_state = "welder" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' + flags_1 = CONDUCT_1 + slot_flags = SLOT_BELT + force = 3 + throwforce = 5 + hitsound = "swing_hit" + usesound = 'sound/items/welder.ogg' + var/acti_sound = 'sound/items/welderactivate.ogg' + var/deac_sound = 'sound/items/welderdeactivate.ogg' + throw_speed = 3 + throw_range = 5 + w_class = WEIGHT_CLASS_SMALL + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30) + resistance_flags = FIRE_PROOF + + materials = list(MAT_METAL=70, MAT_GLASS=30) + var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2) + var/status = TRUE //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower) + var/max_fuel = 20 //The max amount of fuel the welder can hold + var/change_icons = 1 + var/can_off_process = 0 + var/light_intensity = 2 //how powerful the emitted light is when used. + var/burned_fuel_for = 0 //when fuel was last removed + heat = 3800 + toolspeed = 1 + +/obj/item/weldingtool/Initialize() + . = ..() + create_reagents(max_fuel) + reagents.add_reagent("welding_fuel", max_fuel) + update_icon() + + +/obj/item/weldingtool/proc/update_torch() + if(welding) + add_overlay("[initial(icon_state)]-on") + item_state = "[initial(item_state)]1" + else + item_state = "[initial(item_state)]" + + +/obj/item/weldingtool/update_icon() + cut_overlays() + if(change_icons) + var/ratio = get_fuel() / max_fuel + ratio = Ceiling(ratio*4) * 25 + add_overlay("[initial(icon_state)][ratio]") + update_torch() + return + + +/obj/item/weldingtool/process() + switch(welding) + if(0) + force = 3 + damtype = "brute" + update_icon() + if(!can_off_process) + STOP_PROCESSING(SSobj, src) + return + //Welders left on now use up fuel, but lets not have them run out quite that fast + if(1) + force = 15 + damtype = "fire" + ++burned_fuel_for + if(burned_fuel_for >= WELDER_FUEL_BURN_INTERVAL) + remove_fuel(1) + update_icon() + + //This is to start fires. process() is only called if the welder is on. + open_flame() + + +/obj/item/weldingtool/suicide_act(mob/user) + user.visible_message("[user] welds [user.p_their()] every orifice closed! It looks like [user.p_theyre()] trying to commit suicide!") + return (FIRELOSS) + + +/obj/item/weldingtool/attackby(obj/item/I, mob/user, params) + if(istype(I, /obj/item/screwdriver)) + flamethrower_screwdriver(I, user) + else if(istype(I, /obj/item/stack/rods)) + flamethrower_rods(I, user) + else + . = ..() + update_icon() + +/obj/item/weldingtool/proc/explode() + var/turf/T = get_turf(loc) + var/plasmaAmount = reagents.get_reagent_amount("plasma") + dyn_explosion(T, plasmaAmount/5)//20 plasma in a standard welder has a 4 power explosion. no breaches, but enough to kill/dismember holder + qdel(src) + +/obj/item/weldingtool/attack(mob/living/carbon/human/H, mob/user) + if(!istype(H)) + return ..() + + var/obj/item/bodypart/affecting = H.get_bodypart(check_zone(user.zone_selected)) + + if(affecting && affecting.status == BODYPART_ROBOTIC && user.a_intent != INTENT_HARM) + if(src.remove_fuel(1)) + playsound(loc, usesound, 50, 1) + if(user == H) + user.visible_message("[user] starts to fix some of the dents on [H]'s [affecting.name].", "You start fixing some of the dents on [H]'s [affecting.name].") + if(!do_mob(user, H, 50)) + return + item_heal_robotic(H, user, 15, 0) + else + return ..() + + +/obj/item/weldingtool/afterattack(atom/O, mob/user, proximity) + if(!proximity) + return + if(!status && istype(O, /obj/item/reagent_containers) && O.is_open_container()) + reagents.trans_to(O, reagents.total_volume) + to_chat(user, "You empty [src]'s fuel tank into [O].") + update_icon() + if(welding) + remove_fuel(1) + var/turf/location = get_turf(user) + location.hotspot_expose(700, 50, 1) + if(get_fuel() <= 0) + set_light(0) + + if(isliving(O)) + var/mob/living/L = O + if(L.IgniteMob()) + message_admins("[key_name_admin(user)] set [key_name_admin(L)] on fire") + log_game("[key_name(user)] set [key_name(L)] on fire") + + +/obj/item/weldingtool/attack_self(mob/user) + if(src.reagents.has_reagent("plasma")) + message_admins("[key_name_admin(user)] activated a rigged welder.") + explode() + switched_on(user) + if(welding) + set_light(light_intensity) + + update_icon() + + +//Returns the amount of fuel in the welder +/obj/item/weldingtool/proc/get_fuel() + return reagents.get_reagent_amount("welding_fuel") + + +//Removes fuel from the welding tool. If a mob is passed, it will try to flash the mob's eyes. This should probably be renamed to use() +/obj/item/weldingtool/proc/remove_fuel(amount = 1, mob/living/M = null) + if(!welding || !check_fuel()) + return 0 + if(amount) + burned_fuel_for = 0 + if(get_fuel() >= amount) + reagents.remove_reagent("welding_fuel", amount) + check_fuel() + if(M) + M.flash_act(light_intensity) + return TRUE + else + if(M) + to_chat(M, "You need more welding fuel to complete this task!") + return FALSE + + +//Turns off the welder if there is no more fuel (does this really need to be its own proc?) +/obj/item/weldingtool/proc/check_fuel(mob/user) + if(get_fuel() <= 0 && welding) + switched_on(user) + update_icon() + //mob icon update + if(ismob(loc)) + var/mob/M = loc + M.update_inv_hands(0) + + return 0 + return 1 + +//Switches the welder on +/obj/item/weldingtool/proc/switched_on(mob/user) + if(!status) + to_chat(user, "[src] can't be turned on while unsecured!") + return + welding = !welding + if(welding) + if(get_fuel() >= 1) + to_chat(user, "You switch [src] on.") + playsound(loc, acti_sound, 50, 1) + force = 15 + damtype = "fire" + hitsound = 'sound/items/welder.ogg' + update_icon() + START_PROCESSING(SSobj, src) + else + to_chat(user, "You need more fuel!") + switched_off(user) + else + to_chat(user, "You switch [src] off.") + playsound(loc, deac_sound, 50, 1) + switched_off(user) + +//Switches the welder off +/obj/item/weldingtool/proc/switched_off(mob/user) + welding = 0 + set_light(0) + + force = 3 + damtype = "brute" + hitsound = "swing_hit" + update_icon() + + +/obj/item/weldingtool/examine(mob/user) + ..() + to_chat(user, "It contains [get_fuel()] unit\s of fuel out of [max_fuel].") + +/obj/item/weldingtool/is_hot() + return welding * heat + +//Returns whether or not the welding tool is currently on. +/obj/item/weldingtool/proc/isOn() + return welding + + +/obj/item/weldingtool/proc/flamethrower_screwdriver(obj/item/I, mob/user) + if(welding) + to_chat(user, "Turn it off first!") + return + status = !status + if(status) + to_chat(user, "You resecure [src] and close the fuel tank.") + container_type = NONE + else + to_chat(user, "[src] can now be attached, modified, and refuelled.") + container_type = OPENCONTAINER_1 + add_fingerprint(user) + +/obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user) + if(!status) + var/obj/item/stack/rods/R = I + if (R.use(1)) + var/obj/item/flamethrower/F = new /obj/item/flamethrower(user.loc) + if(!remove_item_from_storage(F)) + user.transferItemToLoc(src, F, TRUE) + F.weldtool = src + add_fingerprint(user) + to_chat(user, "You add a rod to a welder, starting to build a flamethrower.") + user.put_in_hands(F) + else + to_chat(user, "You need one rod to start building a flamethrower!") + +/obj/item/weldingtool/ignition_effect(atom/A, mob/user) + if(welding && remove_fuel(1, user)) + . = "[user] casually lights [A] with [src], what a badass." + else + . = "" + +/obj/item/weldingtool/largetank + name = "industrial welding tool" + desc = "A slightly larger welder with a larger tank." + icon_state = "indwelder" + max_fuel = 40 + materials = list(MAT_GLASS=60) + +/obj/item/weldingtool/largetank/cyborg + name = "integrated welding tool" + desc = "An advanced welder designed to be used in robotic systems." + toolspeed = 0.5 + +/obj/item/weldingtool/largetank/flamethrower_screwdriver() + return + + +/obj/item/weldingtool/mini + name = "emergency welding tool" + desc = "A miniature welder used during emergencies." + icon_state = "miniwelder" + max_fuel = 10 + w_class = WEIGHT_CLASS_TINY + materials = list(MAT_METAL=30, MAT_GLASS=10) + change_icons = 0 + +/obj/item/weldingtool/mini/flamethrower_screwdriver() + return + +/obj/item/weldingtool/abductor + name = "alien welding tool" + desc = "An alien welding tool. Whatever fuel it uses, it never runs out." + icon = 'icons/obj/abductor.dmi' + icon_state = "welder" + toolspeed = 0.1 + light_intensity = 0 + change_icons = 0 + +/obj/item/weldingtool/abductor/process() + if(get_fuel() <= max_fuel) + reagents.add_reagent("welding_fuel", 1) + ..() + +/obj/item/weldingtool/hugetank + name = "upgraded industrial welding tool" + desc = "An upgraded welder based of the industrial welder." + icon_state = "upindwelder" + item_state = "upindwelder" + max_fuel = 80 + materials = list(MAT_METAL=70, MAT_GLASS=120) + +/obj/item/weldingtool/experimental + name = "experimental welding tool" + desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes." + icon_state = "exwelder" + item_state = "exwelder" + max_fuel = 40 + materials = list(MAT_METAL=70, MAT_GLASS=120) + var/last_gen = 0 + change_icons = 0 + can_off_process = 1 + light_intensity = 1 + toolspeed = 0.5 + var/nextrefueltick = 0 + +/obj/item/weldingtool/experimental/brass + name = "brass welding tool" + desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." + resistance_flags = FIRE_PROOF | ACID_PROOF + icon_state = "brasswelder" + item_state = "brasswelder" + + +/obj/item/weldingtool/experimental/process() + ..() + if(get_fuel() < max_fuel && nextrefueltick < world.time) + nextrefueltick = world.time + 10 + reagents.add_reagent("welding_fuel", 1) + #undef WELDER_FUEL_BURN_INTERVAL \ No newline at end of file diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm index c9552a3d39..7d371102c3 100644 --- a/code/game/objects/items/trash.dm +++ b/code/game/objects/items/trash.dm @@ -66,6 +66,7 @@ name = "crushed can" icon_state = "cola" resistance_flags = NONE + grind_results = list("aluminum" = 10) /obj/item/trash/attack(mob/M, mob/living/user) return @@ -75,8 +76,9 @@ icon = 'icons/obj/mining.dmi' icon_state = "slag" desc = "Someone's gotten on the naughty list." + grind_results = list("carbon" = 20) /obj/item/trash/coal/burn() visible_message("[src] fuses into a diamond! Someone wasn't so naughty after all...") new /obj/item/ore/diamond(loc) - qdel(src) + qdel(src) \ No newline at end of file diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index 9058e837ab..c11d41eaa8 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -447,7 +447,7 @@ return if(explosive && wielded) user.say("[war_cry]") - explosive.loc = AM + explosive.forceMove(AM) explosive.prime() qdel(src) diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm index 37d0c6cb0e..2656079557 100644 --- a/code/game/objects/items/weaponry.dm +++ b/code/game/objects/items/weaponry.dm @@ -409,7 +409,7 @@ righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi' flags_1 = NODROP_1 | ABSTRACT_1 | DROPDEL_1 w_class = WEIGHT_CLASS_HUGE - force = 21 + force = 24 throwforce = 0 throw_range = 0 throw_speed = 0 diff --git a/code/game/objects/structures/aliens.dm b/code/game/objects/structures/aliens.dm index ae79c7e86d..b053b987ca 100644 --- a/code/game/objects/structures/aliens.dm +++ b/code/game/objects/structures/aliens.dm @@ -70,7 +70,7 @@ /obj/structure/alien/resin/Move() var/turf/T = loc - ..() + . = ..() move_update_air(T) /obj/structure/alien/resin/wall diff --git a/code/game/objects/structures/artstuff.dm b/code/game/objects/structures/artstuff.dm index 39fbbe3335..f4af05c9c9 100644 --- a/code/game/objects/structures/artstuff.dm +++ b/code/game/objects/structures/artstuff.dm @@ -20,7 +20,7 @@ var/obj/item/canvas/C = I user.dropItemToGround(C) painting = C - C.loc = get_turf(src) + C.forceMove(get_turf(src)) C.layer = layer+0.1 user.visible_message("[user] puts \the [C] on \the [src].","You place \the [C] on \the [src].") else @@ -30,9 +30,9 @@ //Stick to the easel like glue /obj/structure/easel/Move() var/turf/T = get_turf(src) - ..() + . = ..() if(painting && painting.loc == T) //Only move if it's near us. - painting.loc = get_turf(src) + painting.forceMove(get_turf(src)) else painting = null diff --git a/code/game/objects/structures/beds_chairs/bed.dm b/code/game/objects/structures/beds_chairs/bed.dm index 1a09c9c4c2..56a38cb688 100644 --- a/code/game/objects/structures/beds_chairs/bed.dm +++ b/code/game/objects/structures/beds_chairs/bed.dm @@ -21,6 +21,10 @@ var/buildstacktype = /obj/item/stack/sheet/metal var/buildstackamount = 2 +/obj/structure/bed/examine(mob/user) + ..() + to_chat(user, "It's held together by a couple of bolts.") + /obj/structure/bed/deconstruct(disassembled = TRUE) if(!(flags_1 & NODECONSTRUCT_1)) if(buildstacktype) @@ -145,7 +149,7 @@ /obj/item/roller/robo/examine(mob/user) ..() - to_chat(user, "The dock is [loaded ? "loaded" : "empty"]") + to_chat(user, "The dock is [loaded ? "loaded" : "empty"].") /obj/item/roller/robo/deploy_roller(mob/user, atom/location) if(loaded) diff --git a/code/game/objects/structures/crates_lockers/closets/gimmick.dm b/code/game/objects/structures/crates_lockers/closets/gimmick.dm index 1dc4764bcf..c56a0c5008 100644 --- a/code/game/objects/structures/crates_lockers/closets/gimmick.dm +++ b/code/game/objects/structures/crates_lockers/closets/gimmick.dm @@ -1,107 +1,107 @@ -/obj/structure/closet/cabinet - name = "cabinet" - desc = "Old will forever be in fashion." - icon_state = "cabinet" - resistance_flags = FLAMMABLE - max_integrity = 70 - -/obj/structure/closet/acloset - name = "strange closet" - desc = "It looks alien!" - icon_state = "alien" - - -/obj/structure/closet/gimmick - name = "administrative supply closet" - desc = "It's a storage unit for things that have no right being here." - icon_state = "syndicate" - -/obj/structure/closet/gimmick/russian - name = "russian surplus closet" - desc = "It's a storage unit for Russian standard-issue surplus." - -/obj/structure/closet/gimmick/russian/PopulateContents() - ..() - for(var/i in 1 to 5) - new /obj/item/clothing/head/ushanka(src) - for(var/i in 1 to 5) - new /obj/item/clothing/under/soviet(src) - -/obj/structure/closet/gimmick/tacticool - name = "tacticool gear closet" - desc = "It's a storage unit for Tacticool gear." - -/obj/structure/closet/gimmick/tacticool/PopulateContents() - ..() - new /obj/item/clothing/glasses/eyepatch(src) - new /obj/item/clothing/glasses/sunglasses(src) - new /obj/item/clothing/gloves/combat(src) - new /obj/item/clothing/gloves/combat(src) - new /obj/item/clothing/head/helmet/swat(src) - new /obj/item/clothing/head/helmet/swat(src) - new /obj/item/clothing/mask/gas/sechailer/swat(src) - new /obj/item/clothing/mask/gas/sechailer/swat(src) - new /obj/item/clothing/shoes/combat/swat(src) - new /obj/item/clothing/shoes/combat/swat(src) - new /obj/item/clothing/suit/space/hardsuit/deathsquad(src) - new /obj/item/clothing/suit/space/hardsuit/deathsquad(src) - new /obj/item/clothing/under/syndicate/tacticool(src) - new /obj/item/clothing/under/syndicate/tacticool(src) - - -/obj/structure/closet/thunderdome - name = "\improper Thunderdome closet" - desc = "Everything you need!" +/obj/structure/closet/cabinet + name = "cabinet" + desc = "Old will forever be in fashion." + icon_state = "cabinet" + resistance_flags = FLAMMABLE + max_integrity = 70 + +/obj/structure/closet/acloset + name = "strange closet" + desc = "It looks alien!" + icon_state = "alien" + + +/obj/structure/closet/gimmick + name = "administrative supply closet" + desc = "It's a storage unit for things that have no right being here." + icon_state = "syndicate" + +/obj/structure/closet/gimmick/russian + name = "russian surplus closet" + desc = "It's a storage unit for Russian standard-issue surplus." + +/obj/structure/closet/gimmick/russian/PopulateContents() + ..() + for(var/i in 1 to 5) + new /obj/item/clothing/head/ushanka(src) + for(var/i in 1 to 5) + new /obj/item/clothing/under/soviet(src) + +/obj/structure/closet/gimmick/tacticool + name = "tacticool gear closet" + desc = "It's a storage unit for Tacticool gear." + +/obj/structure/closet/gimmick/tacticool/PopulateContents() + ..() + new /obj/item/clothing/glasses/eyepatch(src) + new /obj/item/clothing/glasses/sunglasses(src) + new /obj/item/clothing/gloves/combat(src) + new /obj/item/clothing/gloves/combat(src) + new /obj/item/clothing/head/helmet/swat(src) + new /obj/item/clothing/head/helmet/swat(src) + new /obj/item/clothing/mask/gas/sechailer/swat(src) + new /obj/item/clothing/mask/gas/sechailer/swat(src) + new /obj/item/clothing/shoes/combat/swat(src) + new /obj/item/clothing/shoes/combat/swat(src) + new /obj/item/clothing/suit/space/hardsuit/deathsquad(src) + new /obj/item/clothing/suit/space/hardsuit/deathsquad(src) + new /obj/item/clothing/under/syndicate/tacticool(src) + new /obj/item/clothing/under/syndicate/tacticool(src) + + +/obj/structure/closet/thunderdome + name = "\improper Thunderdome closet" + desc = "Everything you need!" anchored = TRUE - -/obj/structure/closet/thunderdome/tdred - name = "red-team Thunderdome closet" - icon_door = "red" - -/obj/structure/closet/thunderdome/tdred/PopulateContents() - ..() - for(var/i in 1 to 3) - new /obj/item/clothing/suit/armor/tdome/red(src) - for(var/i in 1 to 3) + +/obj/structure/closet/thunderdome/tdred + name = "red-team Thunderdome closet" + icon_door = "red" + +/obj/structure/closet/thunderdome/tdred/PopulateContents() + ..() + for(var/i in 1 to 3) + new /obj/item/clothing/suit/armor/tdome/red(src) + for(var/i in 1 to 3) new /obj/item/melee/transforming/energy/sword/saber(src) - for(var/i in 1 to 3) - new /obj/item/gun/energy/laser(src) - for(var/i in 1 to 3) - new /obj/item/melee/baton/loaded(src) - for(var/i in 1 to 3) - new /obj/item/storage/box/flashbangs(src) - for(var/i in 1 to 3) - new /obj/item/clothing/head/helmet/thunderdome(src) - -/obj/structure/closet/thunderdome/tdgreen - name = "green-team Thunderdome closet" - icon_door = "green" - -/obj/structure/closet/thunderdome/tdgreen/PopulateContents() - ..() - for(var/i in 1 to 3) - new /obj/item/clothing/suit/armor/tdome/green(src) - for(var/i in 1 to 3) + for(var/i in 1 to 3) + new /obj/item/gun/energy/laser(src) + for(var/i in 1 to 3) + new /obj/item/melee/baton/loaded(src) + for(var/i in 1 to 3) + new /obj/item/storage/box/flashbangs(src) + for(var/i in 1 to 3) + new /obj/item/clothing/head/helmet/thunderdome(src) + +/obj/structure/closet/thunderdome/tdgreen + name = "green-team Thunderdome closet" + icon_door = "green" + +/obj/structure/closet/thunderdome/tdgreen/PopulateContents() + ..() + for(var/i in 1 to 3) + new /obj/item/clothing/suit/armor/tdome/green(src) + for(var/i in 1 to 3) new /obj/item/melee/transforming/energy/sword/saber(src) - for(var/i in 1 to 3) - new /obj/item/gun/energy/laser(src) - for(var/i in 1 to 3) - new /obj/item/melee/baton/loaded(src) - for(var/i in 1 to 3) - new /obj/item/storage/box/flashbangs(src) - for(var/i in 1 to 3) - new /obj/item/clothing/head/helmet/thunderdome(src) - -/obj/structure/closet/malf/suits - desc = "It's a storage unit for operational gear." - icon_state = "syndicate" - -/obj/structure/closet/malf/suits/PopulateContents() - ..() - new /obj/item/tank/jetpack/void(src) - new /obj/item/clothing/mask/breath(src) - new /obj/item/clothing/head/helmet/space/nasavoid(src) - new /obj/item/clothing/suit/space/nasavoid(src) - new /obj/item/crowbar(src) - new /obj/item/stock_parts/cell(src) - new /obj/item/device/multitool(src) + for(var/i in 1 to 3) + new /obj/item/gun/energy/laser(src) + for(var/i in 1 to 3) + new /obj/item/melee/baton/loaded(src) + for(var/i in 1 to 3) + new /obj/item/storage/box/flashbangs(src) + for(var/i in 1 to 3) + new /obj/item/clothing/head/helmet/thunderdome(src) + +/obj/structure/closet/malf/suits + desc = "It's a storage unit for operational gear." + icon_state = "syndicate" + +/obj/structure/closet/malf/suits/PopulateContents() + ..() + new /obj/item/tank/jetpack/void(src) + new /obj/item/clothing/mask/breath(src) + new /obj/item/clothing/head/helmet/space/nasavoid(src) + new /obj/item/clothing/suit/space/nasavoid(src) + new /obj/item/crowbar(src) + new /obj/item/stock_parts/cell(src) + new /obj/item/device/multitool(src) diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index 42fd4d2374..a41710ea7d 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -365,3 +365,4 @@ new /obj/item/clothing/under/rank/curator/treasure_hunter(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/storage/backpack/satchel/explorer(src) + diff --git a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm index fb9732c3f7..f0c1495281 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm @@ -1,11 +1,11 @@ -/obj/structure/closet/secure_closet/bar - name = "booze storage" +/obj/structure/closet/secure_closet/bar + name = "booze storage" req_access = list(ACCESS_BAR) - icon_state = "cabinet" - resistance_flags = FLAMMABLE - max_integrity = 70 - -/obj/structure/closet/secure_closet/bar/PopulateContents() - ..() - for(var/i in 1 to 10) - new /obj/item/reagent_containers/food/drinks/beer( src ) + icon_state = "cabinet" + resistance_flags = FLAMMABLE + max_integrity = 70 + +/obj/structure/closet/secure_closet/bar/PopulateContents() + ..() + for(var/i in 1 to 10) + new /obj/item/reagent_containers/food/drinks/beer( src ) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm b/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm index adcb8cb498..37fe71a3f5 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm @@ -1,13 +1,13 @@ -/obj/structure/closet/secure_closet/hydroponics - name = "botanist's locker" +/obj/structure/closet/secure_closet/hydroponics + name = "botanist's locker" req_access = list(ACCESS_HYDROPONICS) - icon_state = "hydro" - -/obj/structure/closet/secure_closet/hydroponics/PopulateContents() - ..() - new /obj/item/storage/bag/plants/portaseeder(src) - new /obj/item/device/plant_analyzer(src) - new /obj/item/device/radio/headset/headset_srv(src) - new /obj/item/cultivator(src) - new /obj/item/hatchet(src) + icon_state = "hydro" + +/obj/structure/closet/secure_closet/hydroponics/PopulateContents() + ..() + new /obj/item/storage/bag/plants/portaseeder(src) + new /obj/item/device/plant_analyzer(src) + new /obj/item/device/radio/headset/headset_srv(src) + new /obj/item/cultivator(src) + new /obj/item/hatchet(src) new /obj/item/storage/box/disks_plantgene(src) \ No newline at end of file diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index dff240e1da..dcee41585d 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -73,8 +73,8 @@ new /obj/item/device/autosurgeon/cmo(src) new /obj/item/door_remote/chief_medical_officer(src) new /obj/item/clothing/neck/petcollar(src) - new /obj/item/circuitboard/machine/protolathe/department/medical(src) new /obj/item/pet_carrier(src) + new /obj/item/circuitboard/machine/protolathe/department/medical(src) /obj/structure/closet/secure_closet/animal name = "animal control" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm index 00b74305aa..51f2c96c3a 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm @@ -1,53 +1,53 @@ -/obj/structure/closet/secure_closet/personal - desc = "It's a secure locker for personnel. The first card swiped gains control." - name = "personal closet" +/obj/structure/closet/secure_closet/personal + desc = "It's a secure locker for personnel. The first card swiped gains control." + name = "personal closet" req_access = list(ACCESS_ALL_PERSONAL_LOCKERS) - var/registered_name = null - -/obj/structure/closet/secure_closet/personal/PopulateContents() - ..() - if(prob(50)) - new /obj/item/storage/backpack/duffelbag(src) - if(prob(50)) - new /obj/item/storage/backpack(src) - else - new /obj/item/storage/backpack/satchel(src) - new /obj/item/device/radio/headset( src ) - -/obj/structure/closet/secure_closet/personal/patient - name = "patient's closet" - -/obj/structure/closet/secure_closet/personal/patient/PopulateContents() - new /obj/item/clothing/under/color/white( src ) - new /obj/item/clothing/shoes/sneakers/white( src ) - -/obj/structure/closet/secure_closet/personal/cabinet - icon_state = "cabinet" - resistance_flags = FLAMMABLE - max_integrity = 70 - -/obj/structure/closet/secure_closet/personal/cabinet/PopulateContents() - new /obj/item/storage/backpack/satchel/leather/withwallet( src ) + var/registered_name = null + +/obj/structure/closet/secure_closet/personal/PopulateContents() + ..() + if(prob(50)) + new /obj/item/storage/backpack/duffelbag(src) + if(prob(50)) + new /obj/item/storage/backpack(src) + else + new /obj/item/storage/backpack/satchel(src) + new /obj/item/device/radio/headset( src ) + +/obj/structure/closet/secure_closet/personal/patient + name = "patient's closet" + +/obj/structure/closet/secure_closet/personal/patient/PopulateContents() + new /obj/item/clothing/under/color/white( src ) + new /obj/item/clothing/shoes/sneakers/white( src ) + +/obj/structure/closet/secure_closet/personal/cabinet + icon_state = "cabinet" + resistance_flags = FLAMMABLE + max_integrity = 70 + +/obj/structure/closet/secure_closet/personal/cabinet/PopulateContents() + new /obj/item/storage/backpack/satchel/leather/withwallet( src ) new /obj/item/device/instrument/piano_synth(src) - new /obj/item/device/radio/headset( src ) - -/obj/structure/closet/secure_closet/personal/attackby(obj/item/W, mob/user, params) - var/obj/item/card/id/I = W.GetID() - if(istype(I)) - if(broken) - to_chat(user, "It appears to be broken.") - return - if(!I || !I.registered_name) - return - if(allowed(user) || !registered_name || (istype(I) && (registered_name == I.registered_name))) - //they can open all lockers, or nobody owns this, or they own this locker - locked = !locked - update_icon() - - if(!registered_name) - registered_name = I.registered_name - desc = "Owned by [I.registered_name]." - else - to_chat(user, "Access Denied.") - else + new /obj/item/device/radio/headset( src ) + +/obj/structure/closet/secure_closet/personal/attackby(obj/item/W, mob/user, params) + var/obj/item/card/id/I = W.GetID() + if(istype(I)) + if(broken) + to_chat(user, "It appears to be broken.") + return + if(!I || !I.registered_name) + return + if(allowed(user) || !registered_name || (istype(I) && (registered_name == I.registered_name))) + //they can open all lockers, or nobody owns this, or they own this locker + locked = !locked + update_icon() + + if(!registered_name) + registered_name = I.registered_name + desc = "Owned by [I.registered_name]." + else + to_chat(user, "Access Denied.") + else return ..() diff --git a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm index 8b1e82ed81..158e4d348d 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm @@ -1,5 +1,5 @@ -/obj/structure/closet/secure_closet/RD - name = "\proper research director's locker" +/obj/structure/closet/secure_closet/RD + name = "\proper research director's locker" req_access = list(ACCESS_RD) icon_state = "rd" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm index 4dccd78bca..215384054b 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm @@ -1,13 +1,13 @@ -/obj/structure/closet/secure_closet - name = "secure locker" - desc = "It's a card-locked storage unit." +/obj/structure/closet/secure_closet + name = "secure locker" + desc = "It's a card-locked storage unit." locked = TRUE - icon_state = "secure" - max_integrity = 250 - armor = list(melee = 30, bullet = 50, laser = 50, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 80, acid = 80) + icon_state = "secure" + max_integrity = 250 + armor = list(melee = 30, bullet = 50, laser = 50, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 80, acid = 80) secure = TRUE - -/obj/structure/closet/secure_closet/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir) - if(damage_flag == "melee" && damage_amount < 20) - return 0 + +/obj/structure/closet/secure_closet/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir) + if(damage_flag == "melee" && damage_amount < 20) + return 0 . = ..() \ No newline at end of file diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 6491306600..05b5da47f0 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -90,6 +90,7 @@ new /obj/item/gun/energy/e_gun/hos(src) new /obj/item/device/flashlight/seclite(src) new /obj/item/pinpointer/nuke(src) + new /obj/item/circuitboard/machine/protolathe/department/security(src) /obj/structure/closet/secure_closet/warden name = "\proper warden's locker" @@ -122,7 +123,6 @@ /obj/structure/closet/secure_closet/security/PopulateContents() ..() - new /obj/item/clothing/under/rank/security/skirt(src) new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/head/helmet/sec(src) new /obj/item/device/radio/headset/headset_sec(src) diff --git a/code/game/objects/structures/crates_lockers/crates/critter.dm b/code/game/objects/structures/crates_lockers/crates/critter.dm index 5261bb5332..b9f0f4b4a7 100644 --- a/code/game/objects/structures/crates_lockers/crates/critter.dm +++ b/code/game/objects/structures/crates_lockers/crates/critter.dm @@ -35,4 +35,4 @@ if(tank) return tank.air_contents else - return loc.return_air() + return loc.return_air() \ No newline at end of file diff --git a/code/game/objects/structures/crates_lockers/crates/large.dm b/code/game/objects/structures/crates_lockers/crates/large.dm index 61b9998233..30da3add67 100644 --- a/code/game/objects/structures/crates_lockers/crates/large.dm +++ b/code/game/objects/structures/crates_lockers/crates/large.dm @@ -1,34 +1,34 @@ -/obj/structure/closet/crate/large - name = "large crate" - desc = "A hefty wooden crate." - icon_state = "largecrate" +/obj/structure/closet/crate/large + name = "large crate" + desc = "A hefty wooden crate." + icon_state = "largecrate" density = TRUE - material_drop = /obj/item/stack/sheet/mineral/wood - delivery_icon = "deliverybox" - -/obj/structure/closet/crate/large/attack_hand(mob/user) - add_fingerprint(user) - if(manifest) - tear_manifest(user) - else - to_chat(user, "You need a crowbar to pry this open!") - -/obj/structure/closet/crate/large/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/crowbar)) - var/turf/T = get_turf(src) - if(manifest) - tear_manifest(user) - - user.visible_message("[user] pries \the [src] open.", \ - "You pry open \the [src].", \ - "You hear splitting wood.") - playsound(src.loc, 'sound/weapons/slashmiss.ogg', 75, 1) - - for(var/i in 1 to rand(2, 5)) - new material_drop(src) - for(var/atom/movable/AM in contents) - AM.forceMove(T) - - qdel(src) - else - return ..() + material_drop = /obj/item/stack/sheet/mineral/wood + delivery_icon = "deliverybox" + +/obj/structure/closet/crate/large/attack_hand(mob/user) + add_fingerprint(user) + if(manifest) + tear_manifest(user) + else + to_chat(user, "You need a crowbar to pry this open!") + +/obj/structure/closet/crate/large/attackby(obj/item/W, mob/user, params) + if(istype(W, /obj/item/crowbar)) + var/turf/T = get_turf(src) + if(manifest) + tear_manifest(user) + + user.visible_message("[user] pries \the [src] open.", \ + "You pry open \the [src].", \ + "You hear splitting wood.") + playsound(src.loc, 'sound/weapons/slashmiss.ogg', 75, 1) + + for(var/i in 1 to rand(2, 5)) + new material_drop(src) + for(var/atom/movable/AM in contents) + AM.forceMove(T) + + qdel(src) + else + return ..() diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index 241d7ea41c..0f8ad84252 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -115,7 +115,7 @@ /obj/structure/displaycase/attackby(obj/item/W, mob/user, params) if(W.GetID() && !broken && openable) if(allowed(user)) - to_chat(user, "You [open ? "close":"open"] the [src]") + to_chat(user, "You [open ? "close":"open"] [src].") toggle_lock(user) else to_chat(user, "Access denied.") @@ -140,9 +140,9 @@ to_chat(user, "You remove the destroyed case") qdel(src) else - to_chat(user, "You start to [open ? "close":"open"] the [src]") + to_chat(user, "You start to [open ? "close":"open"] [src].") if(do_after(user, 20*W.toolspeed, target = src)) - to_chat(user, "You [open ? "close":"open"] the [src]") + to_chat(user, "You [open ? "close":"open"] [src].") toggle_lock(user) else if(open && !showpiece) if(user.transferItemToLoc(W, src)) @@ -224,7 +224,7 @@ G.use(10) var/obj/structure/displaycase/display = new(src.loc) if(electronics) - electronics.loc = display + electronics.forceMove(display) display.electronics = electronics if(electronics.one_access) display.req_one_access = electronics.accesses diff --git a/code/game/objects/structures/electricchair.dm b/code/game/objects/structures/electricchair.dm index 81c9e9cc63..f2b0efb6b7 100644 --- a/code/game/objects/structures/electricchair.dm +++ b/code/game/objects/structures/electricchair.dm @@ -15,7 +15,7 @@ var/obj/structure/chair/C = new /obj/structure/chair(loc) playsound(loc, W.usesound, 50, 1) C.setDir(dir) - part.loc = loc + part.forceMove(loc) part.master = null part = null qdel(src) diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index fe6a8c69c2..7d3fafb079 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -43,7 +43,8 @@ death = FALSE anchored = FALSE density = FALSE - flavour_text = "You are an ash walker. Your tribe worships the Necropolis. The wastes are sacred ground, its monsters a blessed bounty. You have seen lights in the distance... they foreshadow the arrival of outsiders that seek to tear apart the Necropolis and its domain. Fresh sacrifices for your nest. You do not know how their magic works, nor where they come from, or the significance of their items." + flavour_text = "You are an ash walker. Your tribe worships the Necropolis. The wastes are sacred ground, its monsters a blessed bounty. \ + You have seen lights in the distance... they foreshadow the arrival of outsiders that seek to tear apart the Necropolis and its domain. Fresh sacrifices for your nest." assignedrole = "Ash Walker" /obj/effect/mob_spawn/human/ash_walker/special(mob/living/new_spawn) @@ -469,7 +470,7 @@ mob_species = /datum/species/human flavour_text = "You are a security officer working for Nanotrasen, stationed onboard a state of the art research station. You vaguely recall rushing into a \ cryogenics pod due to an oncoming radiation storm. The last thing you remember is the station's Artifical Program telling you that you would only be asleep for eight hours. As you open \ - your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod." + your eyes, everything seems rusted and broken, a dark feeling sweels in your gut as you climb out of your pod." uniform = /obj/item/clothing/under/rank/security shoes = /obj/item/clothing/shoes/jackboots id = /obj/item/card/id/away/old/sec @@ -493,7 +494,7 @@ mob_species = /datum/species/human flavour_text = "You are an engineer working for Nanotrasen, stationed onboard a state of the art research station. You vaguely recall rushing into a \ cryogenics pod due to an oncoming radiation storm. The last thing you remember is the station's Artifical Program telling you that you would only be asleep for eight hours. As you open \ - your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod." + your eyes, everything seems rusted and broken, a dark feeling sweels in your gut as you climb out of your pod." uniform = /obj/item/clothing/under/rank/engineer shoes = /obj/item/clothing/shoes/workboots id = /obj/item/card/id/away/old/eng @@ -517,7 +518,7 @@ mob_species = /datum/species/human flavour_text = "You are a scientist working for Nanotrasen, stationed onboard a state of the art research station. You vaguely recall rushing into a \ cryogenics pod due to an oncoming radiation storm. The last thing you remember is the station's Artifical Program telling you that you would only be asleep for eight hours. As you open \ - your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod." + your eyes, everything seems rusted and broken, a dark feeling sweels in your gut as you climb out of your pod." uniform = /obj/item/clothing/under/rank/scientist shoes = /obj/item/clothing/shoes/laceup id = /obj/item/card/id/away/old/sci diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index 5f1fa2ebb7..5cdadb186c 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -81,7 +81,7 @@ return playsound(src.loc, 'sound/effects/splat.ogg', 25, 1) L.visible_message("[user] slams [L] onto the meat spike!", "[user] slams you onto the meat spike!", "You hear a squishy wet noise.") - L.loc = src.loc + L.forceMove(drop_location()) L.emote("scream") L.add_splatter_floor() L.adjustBruteLoss(30) @@ -148,4 +148,4 @@ new /obj/item/stack/rods(loc, 4) qdel(src) -#undef VIABLE_MOB_CHECK \ No newline at end of file +#undef VIABLE_MOB_CHECK diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index c0dcd866d8..2c91a5d770 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -14,7 +14,7 @@ /turf/closed/wall, /obj/structure/falsewall) smooth = SMOOTH_MORE - // flags_1 = CONDUCT_1 + // flags = CONDUCT_1 /obj/structure/lattice/examine(mob/user) ..() diff --git a/code/game/objects/structures/manned_turret.dm b/code/game/objects/structures/manned_turret.dm index ceef3ef0c0..f0a83cc70e 100644 --- a/code/game/objects/structures/manned_turret.dm +++ b/code/game/objects/structures/manned_turret.dm @@ -211,4 +211,4 @@ var/obj/machinery/manned_turret/E = user.buckled E.calculated_projectile_vars = calculate_projectile_angle_and_pixel_offsets(user, params) E.direction_track(user, targeted_atom) - E.checkfire(targeted_atom, user) \ No newline at end of file + E.checkfire(targeted_atom, user) diff --git a/code/game/objects/structures/mineral_doors.dm b/code/game/objects/structures/mineral_doors.dm index c124540d7d..259c72647d 100644 --- a/code/game/objects/structures/mineral_doors.dm +++ b/code/game/objects/structures/mineral_doors.dm @@ -37,7 +37,7 @@ /obj/structure/mineral_door/Move() var/turf/T = loc - ..() + . = ..() move_update_air(T) /obj/structure/mineral_door/CollidedWith(atom/movable/AM) diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm index b2dc64fec7..491034170a 100644 --- a/code/game/objects/structures/mop_bucket.dm +++ b/code/game/objects/structures/mop_bucket.dm @@ -1,24 +1,24 @@ -/obj/structure/mopbucket - name = "mop bucket" - desc = "Fill it with water, but don't forget a mop!" - icon = 'icons/obj/janitor.dmi' - icon_state = "mopbucket" +/obj/structure/mopbucket + name = "mop bucket" + desc = "Fill it with water, but don't forget a mop!" + icon = 'icons/obj/janitor.dmi' + icon_state = "mopbucket" density = TRUE container_type = OPENCONTAINER_1 - var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite - - -/obj/structure/mopbucket/New() - create_reagents(100) - ..() - -/obj/structure/mopbucket/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/mop)) - if(reagents.total_volume < 1) - to_chat(user, "[src] is out of water!
      ") - else - reagents.trans_to(I, 5) - to_chat(user, "You wet [I] in [src].") - playsound(loc, 'sound/effects/slosh.ogg', 25, 1) - else + var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite + + +/obj/structure/mopbucket/New() + create_reagents(100) + ..() + +/obj/structure/mopbucket/attackby(obj/item/I, mob/user, params) + if(istype(I, /obj/item/mop)) + if(reagents.total_volume < 1) + to_chat(user, "[src] is out of water!") + else + reagents.trans_to(I, 5) + to_chat(user, "You wet [I] in [src].") + playsound(loc, 'sound/effects/slosh.ogg', 25, 1) + else return ..() \ No newline at end of file diff --git a/code/game/objects/structures/noticeboard.dm b/code/game/objects/structures/noticeboard.dm index aeca1453e3..f667832843 100644 --- a/code/game/objects/structures/noticeboard.dm +++ b/code/game/objects/structures/noticeboard.dm @@ -18,7 +18,7 @@ if(notices > 4) break if(istype(I, /obj/item/paper)) - I.loc = src + I.forceMove(src) notices++ icon_state = "nboard0[notices]" @@ -58,7 +58,7 @@ return var/obj/item/I = locate(href_list["remove"]) in contents if(istype(I) && I.loc == src) - I.loc = usr.loc + I.forceMove(usr.loc) usr.put_in_hands(I) notices-- icon_state = "nboard0[notices]" diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index 9df47743a4..550c89d1ae 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -33,7 +33,7 @@ FLOOR SAFES /obj/structure/safe/Initialize(mapload) - ..() + . = ..() if(!mapload) return diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm index 254ec956c3..ae853b4aed 100644 --- a/code/game/objects/structures/signs.dm +++ b/code/game/objects/structures/signs.dm @@ -135,11 +135,6 @@ Cargo(brown), Science(purple), Escape(red and white), and Medbay(blue).\nIn the center of the station, you see the Bridge(dark blue).\n\ Around those, you see Hallways/Entrances(light grey), Public Areas(grey), and Maintenance(dark grey)." -/obj/structure/sign/map/left/ceres - icon_state = "map-CS" - desc = "A framed picture of the station.\nClockwise from the top, you see Security (red), Dorms (light-green), Bridge (dark-blue), AI Core (gray), \ - Cargo (brown), Medbay (blue), Arrivals/Departures(orange/cyan), Research (purple), Service (dark-green), and Engineering in the center (yellow)." - /obj/structure/sign/securearea name = "\improper SECURE AREA" desc = "A warning sign which reads 'SECURE AREA'." @@ -246,7 +241,7 @@ desc = "This plaque commemorates those who have fallen in glorious combat. For all the charred, dizzy, and beaten men who have died in its hands." /obj/structure/sign/nanotrasen - name = "\improper NanoTrasen Logo " + name = "\improper Nanotrasen Logo" desc = "A sign with the Nanotrasen Logo on it. Glory to Nanotrasen!" icon_state = "nanotrasen" @@ -354,4 +349,4 @@ /obj/structure/sign/logo name = "nanotrasen logo" desc = "The Nanotrasen corporate logo." - icon_state = "ss13sign-1" + icon_state = "nanotrasen_sign1" diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 26582515f8..299409b3a3 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -121,7 +121,7 @@ T.quick_empty() for(var/obj/item/C in oldContents) - C.loc = src.loc + C.forceMove(drop_location()) user.visible_message("[user] empties [I] on [src].") return diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm index c3496678c2..2ff0d5ef7a 100644 --- a/code/game/objects/structures/target_stake.dm +++ b/code/game/objects/structures/target_stake.dm @@ -16,9 +16,9 @@ pinned_target = null /obj/structure/target_stake/Move() - ..() + . = ..() if(pinned_target) - pinned_target.loc = loc + pinned_target.forceMove(loc) /obj/structure/target_stake/attackby(obj/item/target/T, mob/user) if(pinned_target) @@ -36,7 +36,7 @@ /obj/structure/target_stake/proc/removeTarget(mob/user) pinned_target.layer = OBJ_LAYER - pinned_target.loc = user.loc + pinned_target.forceMove(user.loc) pinned_target.nullPinnedLoc() nullPinnedTarget() if(ishuman(user)) @@ -44,7 +44,7 @@ user.put_in_hands(pinned_target) to_chat(user, "You take the target out of the stake.") else - pinned_target.loc = get_turf(user) + pinned_target.forceMove(user.drop_location()) to_chat(user, "You take the target out of the stake.") /obj/structure/target_stake/bullet_act(obj/item/projectile/P) diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 9009a7171d..58212e94e8 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -572,7 +572,6 @@ qdel(src) - //Shower Curtains// //Defines used are pre-existing in layers.dm// diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index b29df0aaf4..0949f540c7 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -47,7 +47,7 @@ /obj/structure/windoor_assembly/Move() var/turf/T = loc - ..() + . = ..() setDir(ini_dir) move_update_air(T) @@ -216,13 +216,13 @@ if(do_after(user, 40, target = src)) if(!src || electronics) - W.loc = src.loc + W.forceMove(drop_location()) return to_chat(user, "You install the airlock electronics.") name = "near finished windoor assembly" electronics = W else - W.loc = loc + W.forceMove(drop_location()) //Screwdriver to remove airlock electronics. Step 6 undone. else if(istype(W, /obj/item/screwdriver)) @@ -240,7 +240,7 @@ var/obj/item/electronics/airlock/ae ae = electronics electronics = null - ae.loc = loc + ae.forceMove(drop_location()) else if(istype(W, /obj/item/pen)) var/t = stripped_input(user, "Enter the name for the door.", name, created_name,MAX_NAME_LEN) @@ -285,7 +285,7 @@ else windoor.req_access = electronics.accesses windoor.electronics = electronics - electronics.loc = windoor + electronics.forceMove(windoor) if(created_name) windoor.name = created_name qdel(src) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 2b9494c535..cc6b0e54d6 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -283,11 +283,10 @@ return if(!disassembled) playsound(src, breaksound, 70, 1) - var/turf/T = loc if(!(flags_1 & NODECONSTRUCT_1)) for(var/i in debris) var/obj/item/I = i - I.loc = T + I.forceMove(drop_location()) transfer_fingerprints_to(I) qdel(src) update_nearby_icons() @@ -358,7 +357,7 @@ /obj/structure/window/Move() var/turf/T = loc - ..() + . = ..() setDir(ini_dir) move_update_air(T) diff --git a/code/game/say.dm b/code/game/say.dm index 570974c0bc..284b77d54d 100644 --- a/code/game/say.dm +++ b/code/game/say.dm @@ -4,18 +4,18 @@ And the base of the send_speech() proc, which is the core of saycode. */ GLOBAL_LIST_INIT(freqtospan, list( - "1351" = "sciradio", - "1355" = "medradio", - "1357" = "engradio", - "1347" = "suppradio", - "1349" = "servradio", - "1359" = "secradio", - "1353" = "comradio", - "1447" = "aiprivradio", - "1213" = "syndradio", - "1337" = "centcomradio", - "1215" = "redteamradio", - "1217" = "blueteamradio" + "[FREQ_SCIENCE]" = "sciradio", + "[FREQ_MEDICAL]" = "medradio", + "[FREQ_ENGINEERING]" = "engradio", + "[FREQ_SUPPLY]" = "suppradio", + "[FREQ_SERVICE]" = "servradio", + "[FREQ_SECURITY]" = "secradio", + "[FREQ_COMMAND]" = "comradio", + "[FREQ_AI_PRIVATE]" = "aiprivradio", + "[FREQ_SYNDICATE]" = "syndradio", + "[FREQ_CENTCOM]" = "centcomradio", + "[FREQ_CTF_RED]" = "redteamradio", + "[FREQ_CTF_BLUE]" = "blueteamradio" )) /atom/movable/proc/say(message, datum/language/language = null) diff --git a/code/game/turfs/closed.dm b/code/game/turfs/closed.dm index 1dc749dc70..90a8b787be 100644 --- a/code/game/turfs/closed.dm +++ b/code/game/turfs/closed.dm @@ -59,21 +59,6 @@ if("icon") SStitle.icon = icon -/turf/closed/indestructible/reebe - name = "void" - icon_state = "reebe" - opacity = FALSE - baseturf = /turf/closed/indestructible/reebe - -/turf/closed/indestructible/reebe/ratvar_act() - return - -/turf/closed/indestructible/reebe/narsie_act() - return - -/turf/closed/indestructible/reebe/CollidedWith(atom/movable/AM) - playsound(src, 'sound/effects/bamf.ogg', 25, TRUE) - /turf/closed/indestructible/riveted icon = 'icons/turf/walls/riveted.dmi' icon_state = "riveted" diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index 1d7b32e3a2..b1e8215592 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -141,7 +141,7 @@ var/mob/living/L = A if(L.pulling) var/turf/T = get_step(L.loc,turn(A.dir, 180)) - L.pulling.loc = T + L.pulling.forceMove(T) //now we're on the new z_level, proceed the space drifting stoplag()//Let a diagonal move finish, if necessary @@ -202,4 +202,3 @@ destination_x = dest_x destination_y = dest_y destination_z = dest_z - diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 36ba033eef..fedd8794fb 100755 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -506,7 +506,7 @@ return if(has_gravity(src)) playsound(src, "bodyfall", 50, 1) - + faller.drop_all_held_items() /turf/proc/add_decal(decal,group) LAZYINITLIST(decals) diff --git a/code/game/world.dm b/code/game/world.dm index 2853bb2ef6..8fb61e8b2b 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -40,7 +40,6 @@ GLOBAL_PROTECT(security_mode) Master.Initialize(10, FALSE) - /world/proc/SetupExternalRSC() #if (PRELOAD_RSC == 0) external_rsc_urls = world.file2list("config/external_rsc_urls.txt","\n") @@ -128,6 +127,7 @@ GLOBAL_PROTECT(security_mode) SERVER_TOOLS_ON_TOPIC //redirect to server tools if necessary var/static/list/topic_handlers = TopicHandlers() + var/list/input = params2list(T) var/datum/world_topic/handler for(var/I in topic_handlers) diff --git a/code/modules/admin/DB_ban/functions.dm b/code/modules/admin/DB_ban/functions.dm index 5047b31641..752131369b 100644 --- a/code/modules/admin/DB_ban/functions.dm +++ b/code/modules/admin/DB_ban/functions.dm @@ -1,4 +1,5 @@ #define MAX_ADMIN_BANS_PER_ADMIN 1 +#define MAX_ADMIN_BANS_PER_HEADMIN 3 //Either pass the mob you wish to ban in the 'banned_mob' attribute, or the banckey, banip and bancid variables. If both are passed, the mob takes priority! If a mob is not passed, banckey is the minimum that needs to be passed! banip and bancid are optional. /datum/admins/proc/DB_ban_record(bantype, mob/banned_mob, duration = -1, reason, job = "", banckey = null, banip = null, bancid = null) @@ -118,8 +119,11 @@ return if(query_check_adminban_amt.NextRow()) var/adm_bans = text2num(query_check_adminban_amt.item[1]) - if(adm_bans >= MAX_ADMIN_BANS_PER_ADMIN) - to_chat(usr, "You already logged [MAX_ADMIN_BANS_PER_ADMIN] admin ban(s) or more. Do not abuse this function!") + var/max_bans = MAX_ADMIN_BANS_PER_ADMIN + if (check_rights(R_PERMISSIONS, FALSE)) + max_bans = MAX_ADMIN_BANS_PER_HEADMIN + if(adm_bans >= max_bans) + to_chat(usr, "You already logged [max_bans] admin ban(s) or more. Do not abuse this function!") return if(!computerid) computerid = "0" diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 22365c4584..84b784f141 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -508,8 +508,7 @@ toggle_ooc() log_admin("[key_name(usr)] toggled OOC.") message_admins("[key_name_admin(usr)] toggled OOC.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle OOC", "[GLOB.ooc_allowed]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle OOC", "[GLOB.ooc_allowed]")) + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle OOC", "[GLOB.ooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/toggleoocdead() set category = "Server" @@ -519,7 +518,7 @@ log_admin("[key_name(usr)] toggled OOC.") message_admins("[key_name_admin(usr)] toggled Dead OOC.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Dead OOC", "[GLOB.dooc_allowed]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Dead OOC", "[GLOB.dooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/startnow() set category = "Server" @@ -553,7 +552,7 @@ log_admin("[key_name(usr)] toggled new player game entering.") message_admins("[key_name_admin(usr)] toggled new player game entering.") world.update_status() - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Entering", "[GLOB.enter_allowed]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Entering", "[GLOB.enter_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/toggleAI() set category = "Server" @@ -567,7 +566,7 @@ to_chat(world, "The AI job is chooseable now.") log_admin("[key_name(usr)] toggled AI allowed.") world.update_status() - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle AI", "[!alai]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle AI", "[!alai ? "Disabled" : "Enabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/toggleaban() set category = "Server" @@ -582,7 +581,7 @@ message_admins("[key_name_admin(usr)] toggled respawn to [!new_nores ? "On" : "Off"].") log_admin("[key_name(usr)] toggled respawn to [!new_nores ? "On" : "Off"].") world.update_status() - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Respawn", "[!new_nores]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Respawn", "[!new_nores ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/delay() set category = "Server" @@ -665,7 +664,7 @@ to_chat(world, "The tinted_weldhelh has been disabled!") log_admin("[key_name(usr)] toggled tinted_weldhelh.") message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Tinted Welding Helmets", "[GLOB.tinted_weldhelh]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Tinted Welding Helmets", "[GLOB.tinted_weldhelh ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/toggleguests() set category = "Server" @@ -679,7 +678,7 @@ to_chat(world, "Guests may now enter the game.") log_admin("[key_name(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed.") message_admins("[key_name_admin(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Guests", "[!new_guest_ban]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Guests", "[!new_guest_ban ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/output_ai_laws() var/ai_number = 0 @@ -705,15 +704,17 @@ /datum/admins/proc/output_all_devil_info() var/devil_number = 0 - for(var/D in SSticker.mode.devils) + for(var/datum/mind/D in SSticker.mode.devils) devil_number++ - to_chat(usr, "Devil #[devil_number]:

      " + SSticker.mode.printdevilinfo(D)) + var/datum/antagonist/devil/devil = D.has_antag_datum(/datum/antagonist/devil) + to_chat(usr, "Devil #[devil_number]:

      " + devil.printdevilinfo()) if(!devil_number) to_chat(usr, "No Devils located" ) /datum/admins/proc/output_devil_info(mob/living/M) if(is_devil(M)) - to_chat(usr, SSticker.mode.printdevilinfo(M)) + var/datum/antagonist/devil/devil = M.mind.has_antag_datum(/datum/antagonist/devil) + to_chat(usr, devil.printdevilinfo()) else to_chat(usr, "[M] is not a devil.") diff --git a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm index 6e327db6b5..f259e9b1e9 100644 --- a/code/modules/admin/admin_investigate.dm +++ b/code/modules/admin/admin_investigate.dm @@ -11,6 +11,8 @@ return switch(subject) if("notes, memos, watchlist") + if(!check_rights(R_ADMIN)) + return browse_messages() else var/F = file("[GLOB.log_directory]/[subject].html") diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 8b8da5baa4..91d06e0339 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -18,7 +18,6 @@ GLOBAL_LIST_INIT(admin_verbs_default, world.AVerbsDefault()) /client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/ /client/proc/cmd_admin_pm_panel, /*admin-pm list*/ /client/proc/cmd_admin_ticket_panel, - /client/proc/panicbunker, /client/proc/stop_sounds ) GLOBAL_PROTECT(admin_verbs_admin) @@ -118,6 +117,7 @@ GLOBAL_LIST_INIT(admin_verbs_server, world.AVerbsServer()) /client/proc/toggle_random_events, /client/proc/forcerandomrotate, /client/proc/adminchangemap, + /client/proc/panicbunker, /client/proc/toggle_hub ) GLOBAL_PROTECT(admin_verbs_debug) diff --git a/code/modules/admin/create_mob.dm b/code/modules/admin/create_mob.dm index 16bd79f74a..b577a84a1d 100644 --- a/code/modules/admin/create_mob.dm +++ b/code/modules/admin/create_mob.dm @@ -1,3 +1,4 @@ + /datum/admins/proc/create_mob(mob/user) var/static/create_mob_html if (!create_mob_html) @@ -23,4 +24,4 @@ H.dna.blood_type = random_blood_type() H.update_body() H.update_hair() - H.update_body_parts() + H.update_body_parts() \ No newline at end of file diff --git a/code/modules/admin/fun_balloon.dm b/code/modules/admin/fun_balloon.dm index 3336f3d0a8..480ba20b4d 100644 --- a/code/modules/admin/fun_balloon.dm +++ b/code/modules/admin/fun_balloon.dm @@ -95,7 +95,7 @@ var/obj/docking_port/stationary/SM = S if(SM.id == "emergency_home") var/new_dir = turn(SM.dir, 180) - SM.loc = get_ranged_target_turf(SM, new_dir, rand(3,15)) + SM.forceMove(get_ranged_target_turf(SM, new_dir, rand(3,15))) break qdel(src) diff --git a/code/modules/admin/holder2.dm b/code/modules/admin/holder2.dm index e9d4462c0a..82b60ca933 100644 --- a/code/modules/admin/holder2.dm +++ b/code/modules/admin/holder2.dm @@ -173,4 +173,4 @@ you will have to do something like if(client.rights & R_ADMIN) yourself. return "admin_token=[RawHrefToken(forceGlobal)]" /proc/HrefTokenFormField(forceGlobal = FALSE) - return "" + return "" \ No newline at end of file diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index fa6e184ab4..af31f471da 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -384,9 +384,10 @@ dat += "
      [other_players] players in invalid state or the statistics code is bugged!" dat += "
      " - if(SSticker.mode.syndicates.len) + var/list/nukeops = get_antagonists(/datum/antagonist/nukeop) + if(nukeops.len) dat += "
      " - for(var/datum/mind/N in SSticker.mode.syndicates) + for(var/datum/mind/N in nukeops) var/mob/M = N.current if(M) dat += "" @@ -610,6 +611,20 @@ dat += "" dat += "
      Syndicates
      [M.real_name][M.client ? "" : " (No Client)"][M.stat == DEAD ? " (DEAD)" : ""]PM
      " + + var/list/pirates = get_antagonists(/datum/antagonist/pirate) + if(pirates.len > 0) + dat += "
      " + for(var/datum/mind/N in pirates) + var/mob/M = N.current + if(!M) + dat += "" + dat += "" + else + dat += "" + dat += "" + dat += "" + dat += "
      Pirates
      [N.name]([N.key])No body.PM
      [M.real_name][M.client ? "" : " (No Client)"][M.stat == DEAD ? " (DEAD)" : ""]PMFLW
      " if(istype(SSticker.mode, /datum/game_mode/monkey)) var/datum/game_mode/monkey/mode = SSticker.mode diff --git a/code/modules/admin/secrets.dm b/code/modules/admin/secrets.dm index 0753f942dc..221a0b1877 100644 --- a/code/modules/admin/secrets.dm +++ b/code/modules/admin/secrets.dm @@ -43,6 +43,8 @@ if(check_rights(R_FUN,0)) dat += {" + Fun Secrets
      +
      Trigger a Virus Outbreak
      Turn all humans into monkeys
      Chinese Cartoons
      @@ -194,7 +196,7 @@ if("moveminingshuttle") if(!check_rights(R_ADMIN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Mining Shuttle") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Send Mining Shuttle")) if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away")) message_admins("[key_name_admin(usr)] moved mining shuttle") log_admin("[key_name(usr)] moved the mining shuttle") @@ -202,7 +204,7 @@ if("movelaborshuttle") if(!check_rights(R_ADMIN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Labor Shuttle") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Send Labor Shuttle")) if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away")) message_admins("[key_name_admin(usr)] moved labor shuttle") log_admin("[key_name(usr)] moved the labor shuttle") @@ -210,7 +212,7 @@ if("moveferry") if(!check_rights(R_ADMIN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send CentCom Ferry") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Send CentCom Ferry")) if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away")) message_admins("[key_name_admin(usr)] moved the CentCom ferry") log_admin("[key_name(usr)] moved the CentCom ferry") @@ -222,7 +224,7 @@ if(A) var/new_perma = !A.perma_docked A.perma_docked = new_perma - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Permadock Arrivals Shuttle", "[new_perma]")) + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Permadock Arrivals Shuttle", "[new_perma ? "Enabled" : "Disabled"]")) message_admins("[key_name_admin(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle") log_admin("[key_name(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle") else @@ -272,7 +274,7 @@ if("monkey") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Monkeyize All Humans") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Monkeyize All Humans")) for(var/mob/living/carbon/human/H in GLOB.carbon_list) spawn(0) H.monkeyize() @@ -283,7 +285,7 @@ return var/result = input(usr, "Please choose a new species","Species") as null|anything in GLOB.species_list if(result) - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Mass Species Change([result])") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Mass Species Change", "[result]")) log_admin("[key_name(usr)] turned all humans into [result]", 1) message_admins("\blue [key_name_admin(usr)] turned all humans into [result]") var/newtype = GLOB.species_list[result] @@ -294,12 +296,12 @@ if(!check_rights(R_FUN)) return usr.client.triple_ai() - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Triple AI") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Triple AI")) if("power") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Power All APCs") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Power All APCs")) log_admin("[key_name(usr)] made all areas powered", 1) message_admins("[key_name_admin(usr)] made all areas powered") power_restore() @@ -307,7 +309,7 @@ if("unpower") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Depower All APCs") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Depower All APCs")) log_admin("[key_name(usr)] made all areas unpowered", 1) message_admins("[key_name_admin(usr)] made all areas unpowered") power_failure() @@ -315,7 +317,7 @@ if("quickpower") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Power All SMESs") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Power All SMESs")) log_admin("[key_name(usr)] made all SMESs powered", 1) message_admins("[key_name_admin(usr)] made all SMESs powered") power_restore_quick() @@ -329,7 +331,7 @@ var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN) if(!objective) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Traitor All ([objective])") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Traitor All", "[objective]")) for(var/mob/living/H in GLOB.player_list) if(!(ishuman(H)||istype(H, /mob/living/silicon/))) continue @@ -350,7 +352,7 @@ if("changebombcap") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Bomb Cap") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Bomb Cap")) var/newBombCap = input(usr,"What would you like the new bomb cap to be. (entered as the light damage range (the 3rd number in common (1,2,3) notation)) Must be above 4)", "New Bomb Cap", GLOB.MAX_EX_LIGHT_RANGE) as num|null if (!CONFIG_SET(number/bombcap, newBombCap)) @@ -362,7 +364,7 @@ if("blackout") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Break All Lights") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Break All Lights")) message_admins("[key_name_admin(usr)] broke all lights") for(var/obj/machinery/light/L in GLOB.machines) L.break_light_tube() @@ -378,7 +380,7 @@ if(animetype == "Cancel" || droptype == "Cancel") return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Chinese Cartoons") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Chinese Cartoons")) message_admins("[key_name_admin(usr)] made everything kawaii.") for(var/mob/living/carbon/human/H in GLOB.carbon_list) SEND_SOUND(H, sound('sound/ai/animes.ogg')) @@ -408,7 +410,7 @@ if("whiteout") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Fix All Lights") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Fix All Lights")) message_admins("[key_name_admin(usr)] fixed all lights") for(var/obj/machinery/light/L in GLOB.machines) L.fix() @@ -419,7 +421,7 @@ if("virus") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Virus Outbreak") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Virus Outbreak")) switch(alert("Do you want this to be a random disease or do you have something in mind?",,"Make Your Own","Random","Choose")) if("Make Your Own") AdminCreateVirus(usr.client) @@ -434,7 +436,7 @@ if("retardify") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Mass Braindamage") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Mass Braindamage")) for(var/mob/living/carbon/human/H in GLOB.player_list) to_chat(H, "You suddenly feel stupid.") H.adjustBrainLoss(60, 80) @@ -443,7 +445,7 @@ if("eagles")//SCRAW if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Egalitarian Station") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Egalitarian Station")) for(var/obj/machinery/door/airlock/W in GLOB.machines) if((W.z in GLOB.station_z_levels) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison)) W.req_access = list() @@ -460,7 +462,7 @@ if("guns") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Summon Guns") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Guns")) var/survivor_probability = 0 switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!")) if("Some Antags") @@ -473,7 +475,7 @@ if("magic") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Summon Magic") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Magic")) var/survivor_probability = 0 switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!")) if("Some Antags") @@ -489,22 +491,22 @@ if(!SSevents.wizardmode) if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes") summonevents() - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Activate Summon Events") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Events", "Activate")) else switch(alert("What would you like to do?",,"Intensify Summon Events","Turn Off Summon Events","Nothing")) if("Intensify Summon Events") summonevents() - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Intensify Summon Events") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Events", "Intensify")) if("Turn Off Summon Events") SSevents.toggleWizardmode() SSevents.resetFrequency() - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Disable Summon Events") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Events", "Disable")) if("dorf") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Dwarf Beards") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Dwarf Beards")) for(var/mob/living/carbon/human/B in GLOB.carbon_list) B.facial_hair_style = "Dward Beard" B.update_hair() @@ -513,14 +515,14 @@ if("onlyone") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "There Can Be Only One") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("There Can Be Only One")) usr.client.only_one() sound_to_playing_players('sound/misc/highlander.ogg') if("delayed_onlyone") if(!check_rights(R_FUN)) return - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "There Can Be Only One") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("There Can Be Only One")) usr.client.only_one_delayed() sound_to_playing_players('sound/misc/highlander_delayed.ogg') diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index de8dff1518..3fd36806e6 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -58,6 +58,8 @@ toggle_exempt_status(C) else if(href_list["makeAntag"]) + if(!check_rights(R_ADMIN)) + return if (!SSticker.mode) to_chat(usr, "Not until the round starts!") return @@ -201,7 +203,8 @@ return else if(href_list["dbbanaddtype"]) - + if(!check_rights(R_BAN)) + return var/bantype = text2num(href_list["dbbanaddtype"]) var/banckey = href_list["dbbanaddckey"] var/banip = href_list["dbbanaddip"] @@ -599,6 +602,8 @@ return else if(href_list["jobban2"]) + if(!check_rights(R_BAN)) + return var/mob/M = locate(href_list["jobban2"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob.") @@ -861,12 +866,6 @@ else dat += "Abductor" - //Borer - if(jobban_isbanned(M, "borer") || isbanned_dept) - dat += "Borer" - else - dat += "Borer" - //Alien if(jobban_isbanned(M, "alien candidate") || isbanned_dept) dat += "Alien" @@ -1029,6 +1028,8 @@ return 0 //we didn't do anything! else if(href_list["boot2"]) + if(!check_rights(R_ADMIN)) + return var/mob/M = locate(href_list["boot2"]) if (ismob(M)) if(!check_if_greater_rights_than(M.client)) @@ -1041,72 +1042,110 @@ qdel(M.client) else if(href_list["addmessage"]) + if(!check_rights(R_ADMIN)) + return var/target_ckey = href_list["addmessage"] create_message("message", target_ckey, secret = 0) else if(href_list["addnote"]) + if(!check_rights(R_ADMIN)) + return var/target_ckey = href_list["addnote"] create_message("note", target_ckey) else if(href_list["addwatch"]) + if(!check_rights(R_ADMIN)) + return var/target_ckey = href_list["addwatch"] create_message("watchlist entry", target_ckey, secret = 1) else if(href_list["addmemo"]) + if(!check_rights(R_ADMIN)) + return create_message("memo", secret = 0, browse = 1) else if(href_list["addmessageempty"]) + if(!check_rights(R_ADMIN)) + return create_message("message", secret = 0) else if(href_list["addnoteempty"]) + if(!check_rights(R_ADMIN)) + return create_message("note") else if(href_list["addwatchempty"]) + if(!check_rights(R_ADMIN)) + return create_message("watchlist entry", secret = 1) else if(href_list["deletemessage"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["deletemessage"] delete_message(message_id) else if(href_list["deletemessageempty"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["deletemessageempty"] delete_message(message_id, browse = 1) else if(href_list["editmessage"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["editmessage"] edit_message(message_id) else if(href_list["editmessageempty"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["editmessageempty"] edit_message(message_id, browse = 1) else if(href_list["secretmessage"]) + if(!check_rights(R_ADMIN)) + return var/message_id = href_list["secretmessage"] toggle_message_secrecy(message_id) else if(href_list["searchmessages"]) + if(!check_rights(R_ADMIN)) + return var/target = href_list["searchmessages"] browse_messages(index = target) else if(href_list["nonalpha"]) + if(!check_rights(R_ADMIN)) + return var/target = href_list["nonalpha"] target = text2num(target) browse_messages(index = target) else if(href_list["showmessages"]) + if(!check_rights(R_ADMIN)) + return var/target = href_list["showmessages"] browse_messages(index = target) else if(href_list["showmemo"]) + if(!check_rights(R_ADMIN)) + return browse_messages("memo") else if(href_list["showwatch"]) + if(!check_rights(R_ADMIN)) + return browse_messages("watchlist entry") else if(href_list["showwatchfilter"]) + if(!check_rights(R_ADMIN)) + return browse_messages("watchlist entry", filter = 1) else if(href_list["showmessageckey"]) + if(!check_rights(R_ADMIN)) + return var/target = href_list["showmessageckey"] var/agegate = TRUE if (href_list["showall"]) @@ -1118,6 +1157,8 @@ browse_messages(target_ckey = target, linkless = 1) else if(href_list["messageedits"]) + if(!check_rights(R_ADMIN)) + return var/message_id = sanitizeSQL("[href_list["messageedits"]]") var/datum/DBQuery/query_get_message_edits = SSdbcore.NewQuery("SELECT edits FROM [format_table_name("messages")] WHERE id = '[message_id]'") if(!query_get_message_edits.warn_execute()) @@ -1307,7 +1348,7 @@ if(alert(usr, "Send [key_name(M)] to Prison?", "Message", "Yes", "No") != "Yes") return - M.loc = pick(GLOB.prisonwarp) + M.forceMove(pick(GLOB.prisonwarp)) to_chat(M, "You have been sent to Prison!") log_admin("[key_name(usr)] has sent [key_name(M)] to Prison!") @@ -1543,7 +1584,7 @@ C.admin_ghost() var/mob/dead/observer/A = C.mob A.ManualFollow(AM) - + else if(href_list["admingetmovable"]) if(!check_rights(R_ADMIN)) return @@ -1568,9 +1609,13 @@ C.jumptocoord(x,y,z) else if(href_list["adminchecklaws"]) + if(!check_rights(R_ADMIN)) + return output_ai_laws() else if(href_list["admincheckdevilinfo"]) + if(!check_rights(R_ADMIN)) + return var/mob/M = locate(href_list["admincheckdevilinfo"]) output_devil_info(M) @@ -1604,7 +1649,7 @@ var/mob/living/L = M var/status switch (M.stat) - if (CONSCIOUS) + if(CONSCIOUS) status = "Alive" if(SOFT_CRIT) status = "Dying" @@ -1979,20 +2024,28 @@ Secrets_topic(href_list["secrets"],href_list) else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here + if(!check_rights(R_ADMIN)) + return src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster. src.access_news_network() else if(href_list["ac_set_channel_name"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_feed_channel.channel_name = stripped_input(usr, "Provide a Feed Channel Name.", "Network Channel Handler", "") while (findtext(src.admincaster_feed_channel.channel_name," ") == 1) src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,lentext(src.admincaster_feed_channel.channel_name)+1) src.access_news_network() else if(href_list["ac_set_channel_lock"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked src.access_news_network() else if(href_list["ac_submit_new_channel"]) + if(!check_rights(R_ADMIN)) + return var/check = 0 for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels) if(FC.channel_name == src.admincaster_feed_channel.channel_name) @@ -2010,6 +2063,8 @@ src.access_news_network() else if(href_list["ac_set_channel_receiving"]) + if(!check_rights(R_ADMIN)) + return var/list/available_channels = list() for(var/datum/newscaster/feed_channel/F in GLOB.news_network.network_channels) available_channels += F.channel_name @@ -2017,12 +2072,16 @@ src.access_news_network() else if(href_list["ac_set_new_message"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story.", "Network Channel Handler", "")) while (findtext(src.admincaster_feed_message.returnBody(-1)," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.returnBody(-1),2,lentext(src.admincaster_feed_message.returnBody(-1))+1) src.access_news_network() else if(href_list["ac_submit_new_message"]) + if(!check_rights(R_ADMIN)) + return if(src.admincaster_feed_message.returnBody(-1) =="" || src.admincaster_feed_message.returnBody(-1) =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" ) src.admincaster_screen = 6 else @@ -2037,22 +2096,32 @@ src.access_news_network() else if(href_list["ac_create_channel"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=2 src.access_news_network() else if(href_list["ac_create_feed_story"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=3 src.access_news_network() else if(href_list["ac_menu_censor_story"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=10 src.access_news_network() else if(href_list["ac_menu_censor_channel"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=11 src.access_news_network() else if(href_list["ac_menu_wanted"]) + if(!check_rights(R_ADMIN)) + return var/already_wanted = 0 if(GLOB.news_network.wanted_issue.active) already_wanted = 1 @@ -2064,18 +2133,24 @@ src.access_news_network() else if(href_list["ac_set_wanted_name"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_wanted_message.criminal = adminscrub(input(usr, "Provide the name of the Wanted person.", "Network Security Handler", "")) while(findtext(src.admincaster_wanted_message.criminal," ") == 1) src.admincaster_wanted_message.criminal = copytext(admincaster_wanted_message.criminal,2,lentext(admincaster_wanted_message.criminal)+1) src.access_news_network() else if(href_list["ac_set_wanted_desc"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_wanted_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important.", "Network Security Handler", "")) while (findtext(src.admincaster_wanted_message.body," ") == 1) src.admincaster_wanted_message.body = copytext(src.admincaster_wanted_message.body,2,lentext(src.admincaster_wanted_message.body)+1) src.access_news_network() else if(href_list["ac_submit_wanted"]) + if(!check_rights(R_ADMIN)) + return var/input_param = text2num(href_list["ac_submit_wanted"]) if(src.admincaster_wanted_message.criminal == "" || src.admincaster_wanted_message.body == "") src.admincaster_screen = 16 @@ -2092,6 +2167,8 @@ src.access_news_network() else if(href_list["ac_cancel_wanted"]) + if(!check_rights(R_ADMIN)) + return var/choice = alert("Please confirm Wanted Issue removal.","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") GLOB.news_network.deleteWanted() @@ -2099,36 +2176,50 @@ src.access_news_network() else if(href_list["ac_censor_channel_author"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_censor_channel_author"]) FC.toggleCensorAuthor() src.access_news_network() else if(href_list["ac_censor_channel_story_author"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"]) MSG.toggleCensorAuthor() src.access_news_network() else if(href_list["ac_censor_channel_story_body"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"]) MSG.toggleCensorBody() src.access_news_network() else if(href_list["ac_pick_d_notice"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_d_notice"]) src.admincaster_feed_channel = FC src.admincaster_screen=13 src.access_news_network() else if(href_list["ac_toggle_d_notice"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_toggle_d_notice"]) FC.toggleCensorDclass() src.access_news_network() else if(href_list["ac_view"]) + if(!check_rights(R_ADMIN)) + return src.admincaster_screen=1 src.access_news_network() else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~ + if(!check_rights(R_ADMIN)) + return src.admincaster_screen = text2num(href_list["ac_setScreen"]) if (src.admincaster_screen == 0) if(src.admincaster_feed_channel) @@ -2140,25 +2231,35 @@ src.access_news_network() else if(href_list["ac_show_channel"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_show_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 9 src.access_news_network() else if(href_list["ac_pick_censor_channel"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_censor_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 12 src.access_news_network() else if(href_list["ac_refresh"]) + if(!check_rights(R_ADMIN)) + return src.access_news_network() else if(href_list["ac_set_signature"]) + if(!check_rights(R_ADMIN)) + return src.admin_signature = adminscrub(input(usr, "Provide your desired signature.", "Network Identity Handler", "")) src.access_news_network() else if(href_list["ac_del_comment"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_comment/FC = locate(href_list["ac_del_comment"]) var/datum/newscaster/feed_message/FM = locate(href_list["ac_del_comment_msg"]) FM.comments -= FC @@ -2166,6 +2267,8 @@ src.access_news_network() else if(href_list["ac_lock_comment"]) + if(!check_rights(R_ADMIN)) + return var/datum/newscaster/feed_message/FM = locate(href_list["ac_lock_comment"]) FM.locked ^= 1 src.access_news_network() @@ -2262,6 +2365,8 @@ error_viewer.show_to(owner, null, href_list["viewruntime_linear"]) else if(href_list["showrelatedacc"]) + if(!check_rights(R_ADMIN)) + return var/client/C = locate(href_list["client"]) in GLOB.clients var/thing_to_check if(href_list["showrelatedacc"] == "cid") diff --git a/code/modules/admin/verbs/BrokenInhands.dm b/code/modules/admin/verbs/BrokenInhands.dm index 20721077df..112dff352b 100644 --- a/code/modules/admin/verbs/BrokenInhands.dm +++ b/code/modules/admin/verbs/BrokenInhands.dm @@ -31,3 +31,5 @@ fdel(F) WRITE_FILE(F, text) to_chat(world, "Completely successfully and written to [F]") + + diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm b/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm index 8a7c030458..56faa1f6c4 100644 --- a/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm +++ b/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm @@ -114,8 +114,8 @@ /proc/_range(Dist, Center = usr) return range(Dist, Center) -/proc/_regex(pattern, flags_1) - return regex(pattern, flags_1) +/proc/_regex(pattern, flags) + return regex(pattern, flags) /proc/_REGEX_QUOTE(text) return REGEX_QUOTE(text) diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm index 2d57ee0965..87f33e0fcd 100644 --- a/code/modules/admin/verbs/adminhelp.dm +++ b/code/modules/admin/verbs/adminhelp.dm @@ -615,15 +615,18 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) /proc/send2otherserver(source,msg,type = "Ahelp") var/comms_key = CONFIG_GET(string/comms_key) - if(comms_key) - var/list/message = list() - message["message_sender"] = source - message["message"] = msg - message["source"] = "([CONFIG_GET(string/cross_comms_name)])" - message["key"] = comms_key - message["crossmessage"] = type + if(!comms_key) + return + var/list/message = list() + message["message_sender"] = source + message["message"] = msg + message["source"] = "([CONFIG_GET(string/cross_comms_name)])" + message["key"] = comms_key + message["crossmessage"] = type - world.Export("[CONFIG_GET(string/cross_server_address)]?[list2params(message)]") + var/list/servers = CONFIG_GET(keyed_string_list/cross_server) + for(var/I in servers) + world.Export("[servers[I]]?[list2params(message)]") /proc/ircadminwho() diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm index 1e7f89fc8d..779ea64640 100644 --- a/code/modules/admin/verbs/adminjump.dm +++ b/code/modules/admin/verbs/adminjump.dm @@ -34,7 +34,7 @@ log_admin("[key_name(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]") message_admins("[key_name_admin(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]") - usr.loc = T + usr.forceMove(T) SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return @@ -137,7 +137,7 @@ admin_ticket_log(M, msg) if(M) M.forceMove(get_turf(usr)) - usr.loc = M.loc + usr.forceMove(M.loc) SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/sendmob(mob/M in sortmobs()) diff --git a/code/modules/admin/verbs/cinematic.dm b/code/modules/admin/verbs/cinematic.dm index 7093ee23ea..5aa3258f07 100644 --- a/code/modules/admin/verbs/cinematic.dm +++ b/code/modules/admin/verbs/cinematic.dm @@ -8,4 +8,4 @@ var/datum/cinematic/choice = input(src,"Cinematic","Choose",null) as anything in subtypesof(/datum/cinematic) if(choice) - Cinematic(initial(choice.id),world,null) + Cinematic(initial(choice.id),world,null) \ No newline at end of file diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index b96c8f4bdc..6f16a816df 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -739,7 +739,7 @@ GLOBAL_PROTECT(LastAdminCalledProc) Plasma.air_contents.gases[/datum/gas/plasma][MOLES] = 70 Rad.drainratio = 0 Rad.loaded_tank = Plasma - Plasma.loc = Rad + Plasma.forceMove(Rad) if(!Rad.active) Rad.toggle_power() @@ -802,7 +802,7 @@ GLOBAL_PROTECT(LastAdminCalledProc) set category = "Debug" set name = "Display overlay Log" set desc = "Display SSoverlays log of everything that's passed through it." - + render_stats(SSoverlays.stats, src) /client/proc/cmd_display_init_log() diff --git a/code/modules/admin/verbs/diagnostics.dm b/code/modules/admin/verbs/diagnostics.dm index bcf58b1a4c..6f2bcb6c46 100644 --- a/code/modules/admin/verbs/diagnostics.dm +++ b/code/modules/admin/verbs/diagnostics.dm @@ -53,17 +53,6 @@ set category = "Debug" set name = "Radio report" - var/filters = list( - "1" = "GLOB.RADIO_TO_AIRALARM", - "2" = "GLOB.RADIO_FROM_AIRALARM", - "3" = "GLOB.RADIO_CHAT", - "4" = "GLOB.RADIO_ATMOSIA", - "5" = "GLOB.RADIO_NAVBEACONS", - "6" = "GLOB.RADIO_AIRLOCK", - "7" = "RADIO_SECBOT", - "8" = "RADIO_MULEBOT", - "_default" = "NO_FILTER" - ) var/output = "Radio Report
      " for (var/fq in SSradio.frequencies) output += "Freq: [fq]
      " @@ -74,9 +63,9 @@ for (var/filter in fqs.devices) var/list/f = fqs.devices[filter] if (!f) - output += "  [filters[filter]]: ERROR
      " + output += "  [filter]: ERROR
      " continue - output += "  [filters[filter]]: [f.len]
      " + output += "  [filter]: [f.len]
      " for (var/device in f) if (istype(device, /atom)) var/atom/A = device diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm index 5d0c2fe833..cbde59bcb6 100644 --- a/code/modules/admin/verbs/mapping.dm +++ b/code/modules/admin/verbs/mapping.dm @@ -39,7 +39,6 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( /client/proc/cmd_admin_rejuvenate, /datum/admins/proc/show_traitor_panel, /client/proc/disable_communication, - /client/proc/print_pointers, /client/proc/cmd_show_at_list, /client/proc/cmd_show_at_markers, /client/proc/manipulate_organs, diff --git a/code/modules/admin/verbs/massmodvar.dm b/code/modules/admin/verbs/massmodvar.dm index 6043d23d62..db1150fb72 100644 --- a/code/modules/admin/verbs/massmodvar.dm +++ b/code/modules/admin/verbs/massmodvar.dm @@ -64,14 +64,14 @@ if(default == VV_NUM) var/dir_text = "" - if(dir < 0 && dir < 16) - if(dir & 1) + if(var_value > 0 && var_value < 16) + if(var_value & 1) dir_text += "NORTH" - if(dir & 2) + if(var_value & 2) dir_text += "SOUTH" - if(dir & 4) + if(var_value & 4) dir_text += "EAST" - if(dir & 8) + if(var_value & 8) dir_text += "WEST" if(dir_text) diff --git a/code/modules/admin/verbs/modifyvariables.dm b/code/modules/admin/verbs/modifyvariables.dm index 3a2e13fdcc..ea88c90072 100644 --- a/code/modules/admin/verbs/modifyvariables.dm +++ b/code/modules/admin/verbs/modifyvariables.dm @@ -441,11 +441,11 @@ GLOBAL_PROTECT(VVpixelmovement) if(tdir > 0 && tdir < 16) if(tdir & 1) dir_text += "NORTH" - if(dir & 2) + if(tdir & 2) dir_text += "SOUTH" - if(dir & 4) + if(tdir & 4) dir_text += "EAST" - if(dir & 8) + if(tdir & 8) dir_text += "WEST" if(dir_text) @@ -560,14 +560,14 @@ GLOBAL_PROTECT(VVpixelmovement) if(default == VV_NUM) var/dir_text = "" - if(dir < 0 && dir < 16) - if(dir & 1) + if(var_value > 0 && var_value < 16) + if(var_value & 1) dir_text += "NORTH" - if(dir & 2) + if(var_value & 2) dir_text += "SOUTH" - if(dir & 4) + if(var_value & 4) dir_text += "EAST" - if(dir & 8) + if(var_value & 8) dir_text += "WEST" if(dir_text) diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm index 8a18dc9ac5..2c59ce21f2 100644 --- a/code/modules/admin/verbs/one_click_antag.dm +++ b/code/modules/admin/verbs/one_click_antag.dm @@ -238,26 +238,17 @@ if(agentcount < 3) return 0 - var/nuke_code = random_nukecode() - - var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list - if(nuke) - nuke.r_code = nuke_code - //Let's find the spawn locations var/leader_chosen = FALSE - var/spawnpos = 1 //Decides where they'll spawn. 1=leader. - + var/datum/objective_team/nuclear/nuke_team for(var/mob/c in chosen) - if(spawnpos > GLOB.nukeop_start.len) - spawnpos = 1 //Ran out of spawns. Let's loop back to the first non-leader position var/mob/living/carbon/human/new_character=makeBody(c) if(!leader_chosen) leader_chosen = TRUE - new_character.mind.make_Nuke(pick(GLOB.nukeop_leader_start), nuke_code, TRUE) + var/datum/antagonist/nukeop/N = new_character.mind.add_antag_datum(/datum/antagonist/nukeop/leader) + nuke_team = N.nuke_team else - new_character.mind.make_Nuke(GLOB.nukeop_start[spawnpos], nuke_code) - spawnpos++ + new_character.mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team) return 1 else return 0 @@ -317,11 +308,14 @@ //Assign antag status and the mission SSticker.mode.traitors += Commando.mind Commando.mind.special_role = "deathsquad" + var/datum/objective/missionobj = new missionobj.owner = Commando.mind missionobj.explanation_text = mission missionobj.completed = 1 Commando.mind.objectives += missionobj + + Commando.mind.add_antag_datum(/datum/antagonist/auto_custom) //Greet the commando to_chat(Commando, "You are the [numagents==1?"Deathsquad Officer":"Death Commando"].") @@ -369,11 +363,14 @@ //Assign antag status and the mission SSticker.mode.traitors += newmob.mind newmob.mind.special_role = "official" + var/datum/objective/missionobj = new missionobj.owner = newmob.mind missionobj.explanation_text = mission missionobj.completed = 1 newmob.mind.objectives += missionobj + + newmob.mind.add_antag_datum(/datum/antagonist/auto_custom) if(CONFIG_GET(flag/enforce_human_authority)) newmob.set_species(/datum/species/human) @@ -474,12 +471,15 @@ //Assign antag status and the mission SSticker.mode.traitors += ERTOperative.mind ERTOperative.mind.special_role = "ERT" + var/datum/objective/missionobj = new missionobj.owner = ERTOperative.mind missionobj.explanation_text = mission missionobj.completed = 1 ERTOperative.mind.objectives += missionobj + ERTOperative.mind.add_antag_datum(/datum/antagonist/auto_custom) + //Greet the commando to_chat(ERTOperative, "You are [numagents==1?"the Emergency Response Team Commander":"an Emergency Response Officer"].") var/missiondesc = "Your squad is being sent on a Code [alert] mission to [station_name()] by Nanotrasen's Security Division." diff --git a/code/modules/admin/verbs/onlyone.dm b/code/modules/admin/verbs/onlyone.dm index b675815602..d09041aaf3 100644 --- a/code/modules/admin/verbs/onlyone.dm +++ b/code/modules/admin/verbs/onlyone.dm @@ -28,6 +28,7 @@ GLOBAL_VAR_INIT(highlander, FALSE) /mob/living/carbon/human/proc/make_scottish() SSticker.mode.traitors += mind mind.special_role = "highlander" + dna.species.species_traits |= NOGUNS //nice try jackass var/datum/objective/steal/steal_objective = new @@ -40,6 +41,8 @@ GLOBAL_VAR_INIT(highlander, FALSE) hijack_objective.owner = mind mind.objectives += hijack_objective + mind.add_antag_datum(/datum/antagonist/auto_custom) + mind.announce_objectives() for(var/obj/item/I in get_equipped_items()) diff --git a/code/modules/admin/verbs/panicbunker.dm b/code/modules/admin/verbs/panicbunker.dm index f7d1d60aab..fc0cab66c9 100644 --- a/code/modules/admin/verbs/panicbunker.dm +++ b/code/modules/admin/verbs/panicbunker.dm @@ -12,5 +12,4 @@ message_admins("[key_name_admin(usr)] has toggled the Panic Bunker, it is now [new_pb ? "enabled" : "disabled"].") if (new_pb && !SSdbcore.Connect()) message_admins("The Database is not connected! Panic bunker will not work until the connection is reestablished.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Panic Bunker", "[new_pb]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Panic Bunker", "[new_pb ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm index 6b1edf7709..a05637571c 100644 --- a/code/modules/admin/verbs/playsound.dm +++ b/code/modules/admin/verbs/playsound.dm @@ -92,6 +92,7 @@ if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS]) pitch = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5) to_chat(src, "You feel the Honkmother messing with your song...") + SSblackbox.record_feedback("nested tally", "played_url", 1, list("[ckey]", "[web_sound_input]")) log_admin("[key_name(src)] played web sound: [web_sound_input]") message_admins("[key_name(src)] played web sound: [web_sound_input]") diff --git a/code/modules/admin/verbs/possess.dm b/code/modules/admin/verbs/possess.dm index fc81ca3a02..a9b5093e99 100644 --- a/code/modules/admin/verbs/possess.dm +++ b/code/modules/admin/verbs/possess.dm @@ -21,25 +21,26 @@ usr.loc = O usr.real_name = O.name usr.name = O.name - usr.client.eye = O + usr.reset_perspective(O) usr.control_object = O SSblackbox.record_feedback("tally", "admin_verb", 1, "Possess Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -/proc/release(obj/O in world) +/proc/release() set name = "Release Obj" set category = "Object" //usr.loc = get_turf(usr) if(usr.control_object && usr.name_archive) //if you have a name archived and if you are actually relassing an object usr.real_name = usr.name_archive + usr.name_archive = "" usr.name = usr.real_name if(ishuman(usr)) var/mob/living/carbon/human/H = usr H.name = H.get_visible_name() -// usr.regenerate_icons() //So the name is updated properly - usr.loc = O.loc - usr.client.eye = usr + + usr.loc = get_turf(usr.control_object) + usr.reset_perspective() usr.control_object = null SSblackbox.record_feedback("tally", "admin_verb", 1, "Release Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 48ba94bb76..01e45e471b 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -125,7 +125,7 @@ var/msg = "[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]" message_admins(msg) admin_ticket_log(M, msg) - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Godmode", "[M.status_flags & GODMODE]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Godmode", "[M.status_flags & GODMODE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /proc/cmd_admin_mute(whom, mute_type, automute = 0) @@ -386,7 +386,8 @@ Traitors and the like can also be revived with the previous role mostly intact. A.equip_wizard() if("Syndicate") new_character.forceMove(pick(GLOB.nukeop_start)) - call(/datum/game_mode/proc/equip_syndicate)(new_character) + var/datum/antagonist/nukeop/N = new_character.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE) + N.equip_op() if("Space Ninja") var/list/ninja_spawn = list() for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list) @@ -746,7 +747,7 @@ Traitors and the like can also be revived with the previous role mostly intact. else to_chat(usr, "Random events disabled") message_admins("Admin [key_name_admin(usr)] has disabled random events.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Random Events", "[new_are]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Random Events", "[new_are ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/admin_change_sec_level() @@ -979,7 +980,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits to_chat(usr, "You toggled your admin antag HUD [adding_hud ? "ON" : "OFF"].") message_admins("[key_name_admin(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].") log_admin("[key_name(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Antag HUD", "[adding_hud]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Antag HUD", "[adding_hud ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/has_antag_hud() var/datum/atom_hud/A = GLOB.huds[ANTAG_HUD_TRAITOR] @@ -1198,7 +1199,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits if (GLOB.hub_visibility && !world.reachable) message_admins("WARNING: The server will not show up on the hub because byond is detecting that a filewall is blocking incoming connections.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggled Hub Visibility", "[GLOB.hub_visibility]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggled Hub Visibility", "[GLOB.hub_visibility ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/smite(mob/living/carbon/human/target as mob) set name = "Smite" diff --git a/code/modules/assembly/assembly.dm b/code/modules/assembly/assembly.dm index 315e28df02..7e0aa59816 100644 --- a/code/modules/assembly/assembly.dm +++ b/code/modules/assembly/assembly.dm @@ -114,3 +114,4 @@ /obj/item/device/assembly/interact(mob/user) return //HTML MENU FOR WIRES GOES HERE + diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index b929e83ada..439ea314bb 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -68,11 +68,10 @@ a_right.on_found(finder) /obj/item/device/assembly_holder/Move() - ..() + . = ..() if(a_left && a_right) a_left.holder_movement() a_right.holder_movement() - return /obj/item/device/assembly_holder/attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess if(a_left && a_right) @@ -88,10 +87,10 @@ return 0 if(a_left) a_left.holder = null - a_left.loc = T + a_left.forceMove(T) if(a_right) a_right.holder = null - a_right.loc = T + a_right.forceMove(T) qdel(src) else ..() diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm index 0b9d42e42e..565465ec6d 100644 --- a/code/modules/assembly/infrared.dm +++ b/code/modules/assembly/infrared.dm @@ -83,10 +83,9 @@ /obj/item/device/assembly/infra/Move() var/t = dir - ..() + . = ..() setDir(t) qdel(first) - return /obj/item/device/assembly/infra/holder_movement() if(!holder) diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm index e8ee742e56..152fa374ee 100644 --- a/code/modules/assembly/mousetrap.dm +++ b/code/modules/assembly/mousetrap.dm @@ -20,7 +20,7 @@ if(!armed) if(ishuman(usr)) var/mob/living/carbon/human/user = usr - if((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY && prob(50)) + if((user.disabilities & (CLUMSY | DUMB)) && prob(50)) to_chat(user, "Your hand slips, setting off the trigger!") pulse(0) update_icon() @@ -76,7 +76,7 @@ if(!armed) to_chat(user, "You arm [src].") else - if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50)) + if((user.disabilities & (CLUMSY | DUMB)) && prob(50)) var/which_hand = "l_hand" if(!(user.active_hand_index % 2)) which_hand = "r_hand" @@ -92,7 +92,7 @@ /obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user) if(armed) - if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50)) + if((user.disabilities & (CLUMSY | DUMB)) && prob(50)) var/which_hand = "l_hand" if(!(user.active_hand_index % 2)) which_hand = "r_hand" @@ -139,4 +139,4 @@ /obj/item/device/assembly/mousetrap/armed icon_state = "mousetraparmed" - armed = TRUE + armed = 1 diff --git a/code/modules/assembly/shock_kit.dm b/code/modules/assembly/shock_kit.dm index 1b21738391..174312df1e 100644 --- a/code/modules/assembly/shock_kit.dm +++ b/code/modules/assembly/shock_kit.dm @@ -1,42 +1,39 @@ -/obj/item/assembly/shock_kit - name = "electrohelmet assembly" - desc = "This appears to be made from both an electropack and a helmet." - icon = 'icons/obj/assemblies.dmi' - icon_state = "shock_kit" - var/obj/item/clothing/head/helmet/part1 = null - var/obj/item/device/electropack/part2 = null - w_class = WEIGHT_CLASS_HUGE +/obj/item/assembly/shock_kit + name = "electrohelmet assembly" + desc = "This appears to be made from both an electropack and a helmet." + icon = 'icons/obj/assemblies.dmi' + icon_state = "shock_kit" + var/obj/item/clothing/head/helmet/part1 = null + var/obj/item/device/electropack/part2 = null + w_class = WEIGHT_CLASS_HUGE flags_1 = CONDUCT_1 - -/obj/item/assembly/shock_kit/Destroy() - qdel(part1) - qdel(part2) - return ..() - -/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/wrench)) - var/turf/T = loc - if(ismob(T)) - T = T.loc - part1.loc = T - part2.loc = T - part1.master = null - part2.master = null - part1 = null - part2 = null - qdel(src) - return - add_fingerprint(user) - return - -/obj/item/assembly/shock_kit/attack_self(mob/user) - part1.attack_self(user) - part2.attack_self(user) - add_fingerprint(user) - return - -/obj/item/assembly/shock_kit/receive_signal() - if(istype(loc, /obj/structure/chair/e_chair)) - var/obj/structure/chair/e_chair/C = loc - C.shock() - return + +/obj/item/assembly/shock_kit/Destroy() + qdel(part1) + qdel(part2) + return ..() + +/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params) + if(istype(W, /obj/item/wrench)) + part1.forceMove(drop_location()) + part2.forceMove(drop_location()) + part1.master = null + part2.master = null + part1 = null + part2 = null + qdel(src) + return + add_fingerprint(user) + return + +/obj/item/assembly/shock_kit/attack_self(mob/user) + part1.attack_self(user) + part2.attack_self(user) + add_fingerprint(user) + return + +/obj/item/assembly/shock_kit/receive_signal() + if(istype(loc, /obj/structure/chair/e_chair)) + var/obj/structure/chair/e_chair/C = loc + C.shock() + return diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm index d9fdab39be..1b0102abdd 100644 --- a/code/modules/assembly/signaler.dm +++ b/code/modules/assembly/signaler.dm @@ -9,8 +9,8 @@ wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE attachable = 1 - var/code = 30 - var/frequency = 1457 + var/code = DEFAULT_SIGNALER_CODE + var/frequency = FREQ_SIGNALER var/delay = 0 var/datum/radio_frequency/radio_connection @@ -73,7 +73,7 @@ Code: if (href_list["freq"]) var/new_frequency = (frequency + text2num(href_list["freq"])) - if(new_frequency < 1200 || new_frequency > 1600) + if(new_frequency < MIN_FREE_FREQ || new_frequency > MAX_FREE_FREQ) new_frequency = sanitize_frequency(new_frequency) set_frequency(new_frequency) @@ -105,10 +105,7 @@ Code: if(!radio_connection) return - var/datum/signal/signal = new - signal.source = src - signal.encryption = code - signal.data["message"] = "ACTIVATE" + var/datum/signal/signal = new(list("code" = code)) radio_connection.post_signal(src, signal) var/time = time2text(world.realtime,"hh:mm:ss") @@ -122,7 +119,7 @@ Code: /obj/item/device/assembly/signaler/receive_signal(datum/signal/signal) if(!signal) return 0 - if(signal.encryption != code) + if(signal.data["code"] != code) return 0 if(!(src.wires & WIRE_RADIO_RECEIVE)) return 0 @@ -132,13 +129,9 @@ Code: /obj/item/device/assembly/signaler/proc/set_frequency(new_frequency) - if(!SSradio) - sleep(20) - if(!SSradio) - return SSradio.remove_object(src, frequency) frequency = new_frequency - radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_CHAT) + radio_connection = SSradio.add_object(src, frequency, RADIO_SIGNALER) return // Embedded signaller used in grenade construction. @@ -175,7 +168,7 @@ Code: /obj/item/device/assembly/signaler/anomaly/receive_signal(datum/signal/signal) if(!signal) return 0 - if(signal.encryption != code) + if(signal.data["code"] != code) return 0 for(var/obj/effect/anomaly/A in get_turf(src)) A.anomalyNeutralize() diff --git a/code/modules/assembly/voice.dm b/code/modules/assembly/voice.dm index 617f384592..913176b662 100644 --- a/code/modules/assembly/voice.dm +++ b/code/modules/assembly/voice.dm @@ -1,91 +1,91 @@ -/obj/item/device/assembly/voice - name = "voice analyzer" - desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated." - icon_state = "voice" - materials = list(MAT_METAL=500, MAT_GLASS=50) +/obj/item/device/assembly/voice + name = "voice analyzer" + desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated." + icon_state = "voice" + materials = list(MAT_METAL=500, MAT_GLASS=50) flags_1 = HEAR_1 - attachable = 1 - verb_say = "beeps" - verb_ask = "beeps" - verb_exclaim = "beeps" - var/listening = 0 - var/recorded = "" //the activation message - var/mode = 1 - var/static/list/modes = list("inclusive", - "exclusive", - "recognizer", - "voice sensor") - -/obj/item/device/assembly/voice/examine(mob/user) - ..() - to_chat(user, "Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.") - -/obj/item/device/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) - if(speaker == src) - return - - if(listening && !radio_freq) - record_speech(speaker, raw_message, message_language) - else - if(check_activation(speaker, raw_message)) - addtimer(CALLBACK(src, .proc/pulse, 0), 10) - -/obj/item/device/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language) - switch(mode) - if(1) - recorded = raw_message - listening = 0 - say("Activation message is '[recorded]'.", message_language) - if(2) - recorded = raw_message - listening = 0 - say("Activation message is '[recorded]'.", message_language) - if(3) - recorded = speaker.GetVoice() - listening = 0 - say("Your voice pattern is saved.", message_language) - if(4) - if(length(raw_message)) - addtimer(CALLBACK(src, .proc/pulse, 0), 10) - -/obj/item/device/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message) - . = 0 - switch(mode) - if(1) - if(findtext(raw_message, recorded)) - . = 1 - if(2) - if(raw_message == recorded) - . = 1 - if(3) - if(speaker.GetVoice() == recorded) - . = 1 - if(4) - if(length(raw_message)) - . = 1 - -/obj/item/device/assembly/voice/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/device/multitool)) - mode %= modes.len - mode++ - to_chat(user, "You set [src] into a [modes[mode]] mode.") - listening = 0 - recorded = "" - else - return ..() - -/obj/item/device/assembly/voice/activate() - if(secured) - if(!holder) - listening = !listening - say("[listening ? "Now" : "No longer"] recording input.") - -/obj/item/device/assembly/voice/attack_self(mob/user) - if(!user) - return 0 - activate() - return 1 - -/obj/item/device/assembly/voice/toggle_secure() - . = ..() - listening = 0 + attachable = 1 + verb_say = "beeps" + verb_ask = "beeps" + verb_exclaim = "beeps" + var/listening = 0 + var/recorded = "" //the activation message + var/mode = 1 + var/static/list/modes = list("inclusive", + "exclusive", + "recognizer", + "voice sensor") + +/obj/item/device/assembly/voice/examine(mob/user) + ..() + to_chat(user, "Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.") + +/obj/item/device/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) + if(speaker == src) + return + + if(listening && !radio_freq) + record_speech(speaker, raw_message, message_language) + else + if(check_activation(speaker, raw_message)) + addtimer(CALLBACK(src, .proc/pulse, 0), 10) + +/obj/item/device/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language) + switch(mode) + if(1) + recorded = raw_message + listening = 0 + say("Activation message is '[recorded]'.", message_language) + if(2) + recorded = raw_message + listening = 0 + say("Activation message is '[recorded]'.", message_language) + if(3) + recorded = speaker.GetVoice() + listening = 0 + say("Your voice pattern is saved.", message_language) + if(4) + if(length(raw_message)) + addtimer(CALLBACK(src, .proc/pulse, 0), 10) + +/obj/item/device/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message) + . = 0 + switch(mode) + if(1) + if(findtext(raw_message, recorded)) + . = 1 + if(2) + if(raw_message == recorded) + . = 1 + if(3) + if(speaker.GetVoice() == recorded) + . = 1 + if(4) + if(length(raw_message)) + . = 1 + +/obj/item/device/assembly/voice/attackby(obj/item/W, mob/user, params) + if(istype(W, /obj/item/device/multitool)) + mode %= modes.len + mode++ + to_chat(user, "You set [src] into a [modes[mode]] mode.") + listening = 0 + recorded = "" + else + return ..() + +/obj/item/device/assembly/voice/activate() + if(secured) + if(!holder) + listening = !listening + say("[listening ? "Now" : "No longer"] recording input.") + +/obj/item/device/assembly/voice/attack_self(mob/user) + if(!user) + return 0 + activate() + return 1 + +/obj/item/device/assembly/voice/toggle_secure() + . = ..() + listening = 0 diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm index 952ee0e068..9e14bcdad1 100644 --- a/code/modules/atmospherics/machinery/airalarm.dm +++ b/code/modules/atmospherics/machinery/airalarm.dm @@ -80,8 +80,8 @@ var/shorted = 0 var/buildstage = 2 // 2 = complete, 1 = no wires, 0 = circuit gone - var/frequency = 1439 - var/alarm_frequency = 1437 + var/frequency = FREQ_ATMOS_CONTROL + var/alarm_frequency = FREQ_ATMOS_ALARMS var/datum/radio_frequency/radio_connection var/list/TLV = list( // Breathable air. @@ -427,21 +427,16 @@ /obj/machinery/airalarm/proc/set_frequency(new_frequency) SSradio.remove_object(src, frequency) frequency = new_frequency - radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_TO_AIRALARM) + radio_connection = SSradio.add_object(src, frequency, RADIO_TO_AIRALARM) /obj/machinery/airalarm/proc/send_signal(target, list/command)//sends signal 'command' to 'target'. Returns 0 if no radio connection, 1 otherwise if(!radio_connection) return 0 - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src - - signal.data = command + var/datum/signal/signal = new(command) signal.data["tag"] = target signal.data["sigtype"] = "command" - - radio_connection.post_signal(src, signal, GLOB.RADIO_FROM_AIRALARM) + radio_connection.post_signal(src, signal, RADIO_FROM_AIRALARM) return 1 @@ -632,12 +627,10 @@ var/area/A = get_area(src) - var/datum/signal/alert_signal = new - alert_signal.source = src - alert_signal.transmission_method = 1 - alert_signal.data["zone"] = A.name - alert_signal.data["type"] = "Atmospheric" - + var/datum/signal/alert_signal = new(list( + "zone" = A.name, + "type" = "Atmospheric" + )) if(alert_level==2) alert_signal.data["alert"] = "severe" else if (alert_level==1) @@ -645,7 +638,7 @@ else if (alert_level==0) alert_signal.data["alert"] = "clear" - frequency.post_signal(src, alert_signal,null,-1) + frequency.post_signal(src, alert_signal, range = -1) /obj/machinery/airalarm/proc/apply_danger_level() var/area/A = get_area(src) @@ -742,7 +735,7 @@ return return ..() - + /obj/machinery/airalarm/AltClick(mob/user) ..() if(!issilicon(user) && (!user.canUseTopic(src, be_close=TRUE) || !isturf(loc))) @@ -750,7 +743,7 @@ return else togglelock(user) - + /obj/machinery/airalarm/proc/togglelock(mob/living/user) if(stat & (NOPOWER|BROKEN)) to_chat(user, "It does nothing!") diff --git a/code/modules/atmospherics/machinery/atmosmachinery.dm b/code/modules/atmospherics/machinery/atmosmachinery.dm index 6c335bf896..0dca88ade0 100644 --- a/code/modules/atmospherics/machinery/atmosmachinery.dm +++ b/code/modules/atmospherics/machinery/atmosmachinery.dm @@ -346,10 +346,7 @@ Pipelines + Other Objects -> Pipe network return list() /obj/machinery/atmospherics/update_remote_sight(mob/user) - if(isborer(user)) - user.sight |= (SEE_PIXELS) - else - user.sight |= (SEE_TURFS|BLIND) + user.sight |= (SEE_TURFS|BLIND) //Used for certain children of obj/machinery/atmospherics to not show pipe vision when mob is inside it. /obj/machinery/atmospherics/proc/can_see_pipes() diff --git a/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm b/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm index ef6dd85afa..36462a3eb6 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm @@ -15,6 +15,7 @@ anchored = TRUE density = TRUE + var/global/const/CIRC_LEFT = 1 var/global/const/CIRC_RIGHT = 2 @@ -39,6 +40,8 @@ var/transfer_moles = pressure_delta*air1.volume/(air2.temperature * R_IDEAL_GAS_EQUATION) last_pressure_delta = pressure_delta + + //Actually transfer the gas var/datum/gas_mixture/removed = air2.remove(transfer_moles) update_parents() diff --git a/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm index f8204947f1..0bb6c629e0 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm @@ -131,17 +131,13 @@ Acts like a normal vent, but has an input AND output. SSradio.remove_object(src, frequency) frequency = new_frequency if(frequency) - radio_connection = SSradio.add_object(src, frequency, filter = GLOB.RADIO_ATMOSIA) + radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA) /obj/machinery/atmospherics/components/binary/dp_vent_pump/proc/broadcast_status() if(!radio_connection) return - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src - - signal.data = list( + var/datum/signal/signal = new(list( "tag" = id, "device" = "ADVP", "power" = on, @@ -151,8 +147,8 @@ Acts like a normal vent, but has an input AND output. "output" = output_pressure_max, "external" = external_pressure_bound, "sigtype" = "status" - ) - radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA) + )) + radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) /obj/machinery/atmospherics/components/binary/dp_vent_pump/atmosinit() ..() diff --git a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm index 86c5375d07..8470695704 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm @@ -72,25 +72,20 @@ Passive gate is similar to the regular pump except: SSradio.remove_object(src, frequency) frequency = new_frequency if(frequency) - radio_connection = SSradio.add_object(src, frequency, filter = GLOB.RADIO_ATMOSIA) + radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA) /obj/machinery/atmospherics/components/binary/passive_gate/proc/broadcast_status() if(!radio_connection) return - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src - - signal.data = list( + var/datum/signal/signal = new(list( "tag" = id, "device" = "AGP", "power" = on, "target_output" = target_pressure, "sigtype" = "status" - ) - - radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA) + )) + radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) /obj/machinery/atmospherics/components/binary/passive_gate/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) diff --git a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm index 97bba0e534..176d6792bf 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm @@ -75,25 +75,20 @@ Thus, the two variables affect pump operation are set in New(): SSradio.remove_object(src, frequency) frequency = new_frequency if(frequency) - radio_connection = SSradio.add_object(src, frequency, filter = GLOB.RADIO_ATMOSIA) + radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA) /obj/machinery/atmospherics/components/binary/pump/proc/broadcast_status() if(!radio_connection) return - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src - - signal.data = list( + var/datum/signal/signal = new(list( "tag" = id, "device" = "AGP", "power" = on, "target_output" = target_pressure, "sigtype" = "status" - ) - - radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA) + )) + radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) /obj/machinery/atmospherics/components/binary/pump/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm index 4baeb3dd3e..5860633b28 100644 --- a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm +++ b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm @@ -29,7 +29,7 @@ SSradio.remove_object(src, frequency) frequency = new_frequency if(frequency) - radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_ATMOSIA) + radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA) /obj/machinery/atmospherics/components/trinary/filter/New() ..() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm index a7123dd97b..b677db89a4 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm @@ -42,7 +42,7 @@ radio = new(src) radio.keyslot = new radio_key - radio.subspace_transmission = 1 + radio.subspace_transmission = TRUE radio.canhear_range = 0 radio.recalculateChannels() @@ -182,7 +182,7 @@ mob_occupant.Unconscious((mob_occupant.bodytemperature * unconscious_factor) * 2000) if(beaker) if(reagent_transfer == 0) // Magically transfer reagents. Because cryo magic. - beaker.reagents.trans_to(occupant, 1, 10 * efficiency) // Transfer reagents, multiplied because cryo magic. + beaker.reagents.trans_to(occupant, 1, efficiency * 0.25) // Transfer reagents. beaker.reagents.reaction(occupant, VAPOR) air1.gases[/datum/gas/oxygen][MOLES] -= 2 / efficiency //Let's use gas for this if(++reagent_transfer >= 10 * efficiency) // Throttle reagent transfer (higher efficiency will transfer the same amount but consume less from the beaker). @@ -348,7 +348,6 @@ else data["occupant"]["temperaturestatus"] = "bad" - var/datum/gas_mixture/air1 = AIR1 data["cellTemperature"] = round(air1.temperature, 1) diff --git a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm index 37bfb5d952..7162499a3f 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm @@ -93,19 +93,14 @@ if(!radio_connection) return - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src - - signal.data = list( + var/datum/signal/signal = new(list( "tag" = id, "device" = "AO", "power" = on, "volume_rate" = volume_rate, //"timestamp" = world.time, "sigtype" = "status" - ) - + )) radio_connection.post_signal(src, signal) /obj/machinery/atmospherics/components/unary/outlet_injector/atmosinit() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm index a05a13217d..311bca338a 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm @@ -26,7 +26,7 @@ // INT_BOUND: Do not pass internal_pressure_bound // NO_BOUND: Do not pass either - var/frequency = 1439 + var/frequency = FREQ_ATMOS_CONTROL var/datum/radio_frequency/radio_connection var/radio_filter_out var/radio_filter_in @@ -178,11 +178,7 @@ if(!radio_connection) return - var/datum/signal/signal = new - signal.transmission_method = 1 // radio signal - signal.source = src - - signal.data = list( + var/datum/signal/signal = new(list( "tag" = id_tag, "frequency" = frequency, "device" = "VP", @@ -193,7 +189,7 @@ "internal" = internal_pressure_bound, "external" = external_pressure_bound, "sigtype" = "status" - ) + )) var/area/A = get_area(src) if(!A.air_vent_names[id_tag]) @@ -206,8 +202,8 @@ /obj/machinery/atmospherics/components/unary/vent_pump/atmosinit() //some vents work his own spesial way - radio_filter_in = frequency==1439?(GLOB.RADIO_FROM_AIRALARM):null - radio_filter_out = frequency==1439?(GLOB.RADIO_TO_AIRALARM):null + radio_filter_in = frequency==FREQ_ATMOS_CONTROL?(RADIO_FROM_AIRALARM):null + radio_filter_out = frequency==FREQ_ATMOS_CONTROL?(RADIO_TO_AIRALARM):null if(frequency) set_frequency(frequency) broadcast_status() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm index b3ade6f0fb..2deefc17d0 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm @@ -23,7 +23,7 @@ var/widenet = 0 //is this scrubber acting on the 3x3 area around it. var/list/turf/adjacent_turfs = list() - var/frequency = 1439 + var/frequency = FREQ_ATMOS_CONTROL var/datum/radio_frequency/radio_connection var/radio_filter_out var/radio_filter_in @@ -81,7 +81,7 @@ icon_state = "scrub_off" return - if(scrubbing & SCRUBBING) + if(scrubbing & SCRUBBING) if(widenet) icon_state = "scrub_wide" else @@ -98,16 +98,12 @@ if(!radio_connection) return FALSE - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src - var/list/f_types = list() for(var/path in GLOB.meta_gas_info) var/list/gas = GLOB.meta_gas_info[path] f_types += list(list("gas_id" = gas[META_GAS_ID], "gas_name" = gas[META_GAS_NAME], "enabled" = (path in filter_types))) - signal.data = list( + var/datum/signal/signal = new(list( "tag" = id_tag, "frequency" = frequency, "device" = "VS", @@ -117,7 +113,7 @@ "widenet" = widenet, "filter_types" = f_types, "sigtype" = "status" - ) + )) var/area/A = get_area(src) if(!A.air_scrub_names[id_tag]) @@ -130,8 +126,8 @@ return TRUE /obj/machinery/atmospherics/components/unary/vent_scrubber/atmosinit() - radio_filter_in = frequency==initial(frequency)?(GLOB.RADIO_FROM_AIRALARM):null - radio_filter_out = frequency==initial(frequency)?(GLOB.RADIO_TO_AIRALARM):null + radio_filter_in = frequency==initial(frequency)?(RADIO_FROM_AIRALARM):null + radio_filter_out = frequency==initial(frequency)?(RADIO_TO_AIRALARM):null if(frequency) set_frequency(frequency) broadcast_status() @@ -205,7 +201,7 @@ return TRUE -//There is no easy way for an object to be notified of changes to atmos can pass flags_1 +//There is no easy way for an object to be notified of changes to atmos can pass flags // So we check every machinery process (2 seconds) /obj/machinery/atmospherics/components/unary/vent_scrubber/process() if(widenet) diff --git a/code/modules/atmospherics/machinery/other/meter.dm b/code/modules/atmospherics/machinery/other/meter.dm index a26b379735..ccddc8f8ac 100644 --- a/code/modules/atmospherics/machinery/other/meter.dm +++ b/code/modules/atmospherics/machinery/other/meter.dm @@ -77,15 +77,12 @@ if(!radio_connection) return - var/datum/signal/signal = new - signal.source = src - signal.transmission_method = 1 - signal.data = list( + var/datum/signal/signal = new(list( "id_tag" = id_tag, "device" = "AM", "pressure" = round(env_pressure), "sigtype" = "status" - ) + )) radio_connection.post_signal(src, signal) /obj/machinery/meter/proc/status() diff --git a/code/modules/atmospherics/machinery/portable/pump.dm b/code/modules/atmospherics/machinery/portable/pump.dm index 3f2bceaa04..db153d60a4 100644 --- a/code/modules/atmospherics/machinery/portable/pump.dm +++ b/code/modules/atmospherics/machinery/portable/pump.dm @@ -135,7 +135,7 @@ investigate_log("was set to [pump.target_pressure] kPa by [key_name(usr)].", INVESTIGATE_ATMOS) if("eject") if(holding) - holding.loc = get_turf(src) + holding.forceMove(drop_location()) holding = null . = TRUE update_icon() diff --git a/code/modules/atmospherics/machinery/portable/scrubber.dm b/code/modules/atmospherics/machinery/portable/scrubber.dm index 564e6d294f..3ba7e0a110 100644 --- a/code/modules/atmospherics/machinery/portable/scrubber.dm +++ b/code/modules/atmospherics/machinery/portable/scrubber.dm @@ -96,7 +96,7 @@ . = TRUE if("eject") if(holding) - holding.loc = get_turf(src) + holding.forceMove(drop_location()) holding = null . = TRUE if("toggle_filter") diff --git a/code/modules/awaymissions/capture_the_flag.dm b/code/modules/awaymissions/capture_the_flag.dm index 8b640676ba..5627206edf 100644 --- a/code/modules/awaymissions/capture_the_flag.dm +++ b/code/modules/awaymissions/capture_the_flag.dm @@ -509,7 +509,7 @@ /datum/outfit/ctf/red/post_equip(mob/living/carbon/human/H) ..() var/obj/item/device/radio/R = H.ears - R.set_frequency(GLOB.REDTEAM_FREQ) + R.set_frequency(FREQ_CTF_RED) R.freqlock = TRUE R.independent = TRUE H.dna.species.stunmod = 0 @@ -517,7 +517,7 @@ /datum/outfit/ctf/blue/post_equip(mob/living/carbon/human/H) ..() var/obj/item/device/radio/R = H.ears - R.set_frequency(GLOB.BLUETEAM_FREQ) + R.set_frequency(FREQ_CTF_BLUE) R.freqlock = TRUE R.independent = TRUE H.dna.species.stunmod = 0 @@ -532,7 +532,6 @@ var/team = WHITE_TEAM time_between_triggers = 1 anchored = TRUE - flags_2 = SLOWS_WHILE_IN_HAND_2 alpha = 255 /obj/structure/trap/examine(mob/user) diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index 1f5df77be7..db50d0c468 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -21,6 +21,7 @@ var/brute_damage = 0 var/oxy_damage = 0 var/burn_damage = 0 + var/datum/disease/disease = null //Do they start with a pre-spawned disease? var/mob_color //Change the mob's color var/assignedrole var/show_flavour = TRUE @@ -70,6 +71,8 @@ M.gender = mob_gender if(faction) M.faction = list(faction) + if(disease) + M.ForceContractDisease(new disease) if(death) M.death(1) //Kills the new mob @@ -259,6 +262,19 @@ ///////////Civilians////////////////////// +/obj/effect/mob_spawn/human/corpse/assistant + name = "Assistant" + outfit = /datum/outfit/job/assistant + +/obj/effect/mob_spawn/human/corpse/assistant/beesease_infection + disease = /datum/disease/beesease + +/obj/effect/mob_spawn/human/corpse/assistant/brainrot_infection + disease = /datum/disease/brainrot + +/obj/effect/mob_spawn/human/corpse/assistant/spanishflu_infection + disease = /datum/disease/fluspanish + /obj/effect/mob_spawn/human/cook name = "Cook" outfit = /datum/outfit/job/cook diff --git a/code/modules/awaymissions/exile.dm b/code/modules/awaymissions/exile.dm index 2c683e91c9..74a9a30d7c 100644 --- a/code/modules/awaymissions/exile.dm +++ b/code/modules/awaymissions/exile.dm @@ -1,13 +1,13 @@ - -/obj/structure/closet/secure_closet/exile - name = "exile implants" + +/obj/structure/closet/secure_closet/exile + name = "exile implants" req_access = list(ACCESS_HOS) - -/obj/structure/closet/secure_closet/exile/New() - ..() - new /obj/item/implanter/exile(src) - new /obj/item/implantcase/exile(src) - new /obj/item/implantcase/exile(src) - new /obj/item/implantcase/exile(src) - new /obj/item/implantcase/exile(src) + +/obj/structure/closet/secure_closet/exile/New() + ..() + new /obj/item/implanter/exile(src) + new /obj/item/implantcase/exile(src) + new /obj/item/implantcase/exile(src) + new /obj/item/implantcase/exile(src) + new /obj/item/implantcase/exile(src) new /obj/item/implantcase/exile(src) \ No newline at end of file diff --git a/code/modules/awaymissions/mission_code/Academy.dm b/code/modules/awaymissions/mission_code/Academy.dm index 5af834955f..462bfa9a80 100644 --- a/code/modules/awaymissions/mission_code/Academy.dm +++ b/code/modules/awaymissions/mission_code/Academy.dm @@ -139,7 +139,7 @@ /obj/structure/academy_wizard_spawner/proc/summon_wizard() var/turf/T = src.loc var/mob/living/carbon/human/wizbody = new(T) - wizbody.fully_replace_character_name("Academy Teacher") + wizbody.fully_replace_character_name(wizbody.real_name, "Academy Teacher") wizbody.mind_initialize() var/datum/mind/wizmind = wizbody.mind wizmind.special_role = "Academy Defender" diff --git a/code/modules/awaymissions/mission_code/caves.dm b/code/modules/awaymissions/mission_code/caves.dm index 05885fbe19..fd2f8f18af 100644 --- a/code/modules/awaymissions/mission_code/caves.dm +++ b/code/modules/awaymissions/mission_code/caves.dm @@ -42,7 +42,7 @@ /obj/item/paper/fluff/awaymissions/caves/work_notice name = "work notice" - info = "
      Survival Info For Miners


      The caves are an unforgiving place, the only thing you'll have to traverse is the supplies in your locker and your own wit. Travel in packs when mining and try to shut down the monster dens before they overwhelm you. The job is dangerous but the haul is good, so remember this infomation and hopefully we'll all go home alive.
      " + info = "
      Survival Info For Miners


      The caves are an unforgiving place, the only thing you'll have to traverse is the supplies in your locker and your own wit. Travel in packs when mining and try to shut down the monster dens before they overwhelm you. The job is dangerous but the haul is good, so remember this information and hopefully we'll all go home alive.
      " /obj/item/paper/fluff/awaymissions/caves/shipment_notice name = "shipment notice" diff --git a/code/modules/awaymissions/mission_code/centcomAway.dm b/code/modules/awaymissions/mission_code/centcomAway.dm index 11c3f14012..082d2d3c9e 100644 --- a/code/modules/awaymissions/mission_code/centcomAway.dm +++ b/code/modules/awaymissions/mission_code/centcomAway.dm @@ -60,4 +60,4 @@ teams never did figure out what happened that last time... and I can't wrap my head \ around it myself. Why would a shuttle full of evacuees all snap and beat each other \ to death the moment they reached safety?
      \ - - D. Cereza" + - D. Cereza" \ No newline at end of file diff --git a/code/modules/awaymissions/mission_code/stationCollision.dm b/code/modules/awaymissions/mission_code/stationCollision.dm index 4aa6e88249..65ed8f95b7 100644 --- a/code/modules/awaymissions/mission_code/stationCollision.dm +++ b/code/modules/awaymissions/mission_code/stationCollision.dm @@ -136,41 +136,18 @@ GLOBAL_VAR_INIT(sc_safecode5, "[rand(0,9)]") /* * Modified Nar-Sie */ -/obj/singularity/narsie/sc_Narsie +/obj/singularity/narsie/mini desc = "Your body becomes weak and your feel your mind slipping away as you try to comprehend what you know can't be possible." move_self = 0 //Contianed narsie does not move! grav_pull = 0 //Contained narsie does not pull stuff in! - var/uneatable = list(/turf/open/space, /obj/effect/overlay, /mob/living/simple_animal/hostile/construct) //Override this to prevent no adminlog runtimes and admin warnings about a singularity without containment -/obj/singularity/narsie/sc_Narsie/admin_investigate_setup() +/obj/singularity/narsie/mini/admin_investigate_setup() return -/obj/singularity/narsie/sc_Narsie/process() +/obj/singularity/narsie/mini/process() eat() if(prob(25)) mezzer() -/obj/singularity/narsie/sc_Narsie/consume(atom/A) - if(is_type_in_list(A, uneatable)) - return 0 - if(isliving(A)) - var/mob/living/L = A - L.gib() - else if(istype(A, /obj/)) - var/obj/O = A - O.ex_act(EXPLODE_DEVASTATE) - if(O) - qdel(O) - else if(isturf(A)) - var/turf/T = A - if(T.intact) - for(var/obj/O in T.contents) - if(O.level != 1) - continue - if(O.invisibility == INVISIBILITY_MAXIMUM) - src.consume(O) - T.ChangeTurf(/turf/open/space) - return - -/obj/singularity/narsie/sc_Narsie/ex_act() +/obj/singularity/narsie/mini/ex_act() return \ No newline at end of file diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm index 3031936d43..1fe8baba01 100644 --- a/code/modules/awaymissions/mission_code/wildwest.dm +++ b/code/modules/awaymissions/mission_code/wildwest.dm @@ -115,9 +115,11 @@ to_chat(user, "The Wish Granter punishes you for your wickedness, claiming your soul and warping your body to match the darkness in your heart.") SSticker.mode.traitors += user.mind user.mind.special_role = "traitor" + var/datum/objective/hijack/hijack = new hijack.owner = user.mind user.mind.objectives += hijack + user.mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(user, "Your inhibitions are swept away, the bonds of loyalty broken, you are free to murder as you please!") user.mind.announce_objectives() user.set_species(/datum/species/shadow) diff --git a/code/modules/awaymissions/pamphlet.dm b/code/modules/awaymissions/pamphlet.dm index a1d12ae90a..94ebb91972 100644 --- a/code/modules/awaymissions/pamphlet.dm +++ b/code/modules/awaymissions/pamphlet.dm @@ -1,39 +1,39 @@ -/obj/item/paper/pamphlet - name = "pamphlet" - icon_state = "pamphlet" +/obj/item/paper/pamphlet + name = "pamphlet" + icon_state = "pamphlet" /obj/item/paper/pamphlet/gateway - info = "Welcome to the Nanotrasen Gateway project...
      \ - Congratulations! If you're reading this, you and your superiors have decided that you're \ - ready to commit to a life spent colonising the rolling hills of far away worlds. You \ - must be ready for a lifetime of adventure, a little bit of hard work, and an award \ - winning dental plan- but that's not all the Nanotrasen Gateway project has to offer.
      \ -
      Because we care about you, we feel it is only fair to make sure you know the risks \ - before you commit to joining the Nanotrasen Gateway project. All away destinations have \ - been fully scanned by a Nanotrasen expeditionary team, and are certified to be 100% safe. \ - We've even left a case of space beer along with the basic materials you'll need to expand \ - Nanotrasen's operational area and start your new life.

      \ - Gateway Operation Basics
      \ - All Nanotrasen approved Gateways operate on the same basic principals. They operate off \ - area equipment power as you would expect, and without this supply, it cannot safely function, \ - causinng it to reject all attempts at operation.

      \ - Once it is correctly setup, and once it has enough power to operate, the Gateway will begin \ - searching for an output location. The amount of time this takes is variable, but the Gateway \ - interface will give you an estimate accurate to the minute. Power loss will not interrupt the \ - searching process. Influenza will not interrupt the searching process. Temporal anomalies \ - may cause the estimate to be inaccurate, but will not interrupt the searching process.

      \ - Life On The Other Side
      \ - Once you have traversed the Gateway, you may experience some disorientation. Do not panic. \ - This is a normal side effect of travelling vast distances in a short period of time. You should \ - survey the immediate area, and attempt to locate your complimentary case of space beer. Our \ - expeditionary teams have ensured the complete safety of all away locations, but in a small \ - number of cases, the Gateway they have established may not be immediately obvious. \ - Do not panic if you cannot locate the return Gateway. Begin colonisation of the destination. \ -

      A New World
      \ - As a participant in the Nanotrasen Gateway Project, you will be on the frontiers of space. \ - Though complete safety is assured, participants are advised to prepare for inhospitable \ - environs." - -//we don't want the silly text overlay! -/obj/item/paper/pamphlet/update_icon() - return + info = "Welcome to the Nanotrasen Gateway project...
      \ + Congratulations! If you're reading this, you and your superiors have decided that you're \ + ready to commit to a life spent colonising the rolling hills of far away worlds. You \ + must be ready for a lifetime of adventure, a little bit of hard work, and an award \ + winning dental plan- but that's not all the Nanotrasen Gateway project has to offer.
      \ +
      Because we care about you, we feel it is only fair to make sure you know the risks \ + before you commit to joining the Nanotrasen Gateway project. All away destinations have \ + been fully scanned by a Nanotrasen expeditionary team, and are certified to be 100% safe. \ + We've even left a case of space beer along with the basic materials you'll need to expand \ + Nanotrasen's operational area and start your new life.

      \ + Gateway Operation Basics
      \ + All Nanotrasen approved Gateways operate on the same basic principals. They operate off \ + area equipment power as you would expect, and without this supply, it cannot safely function, \ + causinng it to reject all attempts at operation.

      \ + Once it is correctly setup, and once it has enough power to operate, the Gateway will begin \ + searching for an output location. The amount of time this takes is variable, but the Gateway \ + interface will give you an estimate accurate to the minute. Power loss will not interrupt the \ + searching process. Influenza will not interrupt the searching process. Temporal anomalies \ + may cause the estimate to be inaccurate, but will not interrupt the searching process.

      \ + Life On The Other Side
      \ + Once you have traversed the Gateway, you may experience some disorientation. Do not panic. \ + This is a normal side effect of travelling vast distances in a short period of time. You should \ + survey the immediate area, and attempt to locate your complimentary case of space beer. Our \ + expeditionary teams have ensured the complete safety of all away locations, but in a small \ + number of cases, the Gateway they have established may not be immediately obvious. \ + Do not panic if you cannot locate the return Gateway. Begin colonisation of the destination. \ +

      A New World
      \ + As a participant in the Nanotrasen Gateway Project, you will be on the frontiers of space. \ + Though complete safety is assured, participants are advised to prepare for inhospitable \ + environs." + +//we don't want the silly text overlay! +/obj/item/paper/pamphlet/update_icon() + return diff --git a/code/modules/awaymissions/super_secret_room.dm b/code/modules/awaymissions/super_secret_room.dm index b1f505a27e..4b25d768f4 100644 --- a/code/modules/awaymissions/super_secret_room.dm +++ b/code/modules/awaymissions/super_secret_room.dm @@ -124,4 +124,4 @@ ..() /obj/effect/landmark/error - name = "error" \ No newline at end of file + name = "error" diff --git a/code/modules/cargo/console.dm b/code/modules/cargo/console.dm index 3fcb0648a1..296c876688 100644 --- a/code/modules/cargo/console.dm +++ b/code/modules/cargo/console.dm @@ -201,14 +201,10 @@ /obj/machinery/computer/cargo/proc/post_signal(command) - var/datum/radio_frequency/frequency = SSradio.return_frequency(1435) + var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS) if(!frequency) return - var/datum/signal/status_signal = new - status_signal.source = src - status_signal.transmission_method = 1 - status_signal.data["command"] = command - + var/datum/signal/status_signal = new(list("command" = command)) frequency.post_signal(src, status_signal) diff --git a/code/modules/cargo/exports/research.dm b/code/modules/cargo/exports/research.dm index b1ac30e7f9..d2d11cecd1 100644 --- a/code/modules/cargo/exports/research.dm +++ b/code/modules/cargo/exports/research.dm @@ -12,8 +12,8 @@ if(sold_nodes[V]) //Already sold before, don't want it. continue var/datum/techweb_node/TWN = D.stored_research.researched_nodes[V] - cost += TWN - return ..() * cost + cost += TWN.export_price + return cost /datum/export/tech/sell_object(obj/O) ..() diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm index 3704494050..4af0e4dc7f 100644 --- a/code/modules/client/asset_cache.dm +++ b/code/modules/client/asset_cache.dm @@ -324,6 +324,9 @@ GLOBAL_LIST_EMPTY(asset_datums) "chevron.png" = 'html/chevron.png', "chevron-expand.png" = 'html/chevron-expand.png', "scales.png" = 'html/scales.png', + "coding.png" = 'html/coding.png', + "ban.png" = 'html/ban.png', + "chrome-wrench.png" = 'html/chrome-wrench.png', "changelog.css" = 'html/changelog.css' ) diff --git a/code/modules/client/client_defines.dm b/code/modules/client/client_defines.dm index dbbe6ea512..9ae87488ce 100644 --- a/code/modules/client/client_defines.dm +++ b/code/modules/client/client_defines.dm @@ -68,3 +68,6 @@ var/datum/chatOutput/chatOutput + var/list/credits //lazy list of all credit object bound to this client + + var/datum/player_details/player_details //these persist between logins/logouts during the same round. \ No newline at end of file diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index cb1712dff5..eec1f6f198 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -76,6 +76,7 @@ //Logs all hrefs, except chat pings if(!(href_list["_src_"] == "chat" && href_list["proc"] == "ping" && LAZYLEN(href_list) == 2)) WRITE_FILE(GLOB.world_href_log, "[time_stamp(show_ds = TRUE)] [src] (usr:[usr]) || [hsrc ? "[hsrc] " : ""][href]
      ") + // Admin PM if(href_list["priv_msg"]) cmd_admin_pm(href_list["priv_msg"],null) @@ -195,13 +196,10 @@ GLOBAL_LIST(external_rsc_urls) if(!prefs) prefs = new /datum/preferences(src) GLOB.preferences_datums[ckey] = prefs - else - prefs.parent = src prefs.last_ip = address //these are gonna be used for banning prefs.last_id = computer_id //these are gonna be used for banning if(world.byond_version >= 511 && byond_version >= 511 && prefs.clientfps) vars["fps"] = prefs.clientfps - sethotkeys(1) //set hoykeys from preferences (from_pref = 1) log_access("Login: [key_name(src)] from [address ? address : "localhost"]-[computer_id] || BYOND v[byond_version]") var/alert_mob_dupe_login = FALSE @@ -227,8 +225,17 @@ GLOBAL_LIST(external_rsc_urls) message_admins("Notice: [key_name_admin(src)] has the same [matches] as [key_name_admin(C)] (no longer logged in). ") log_access("Notice: [key_name(src)] has the same [matches] as [key_name(C)] (no longer logged in).") + if(GLOB.player_details[ckey]) + player_details = GLOB.player_details[ckey] + else + player_details = new + GLOB.player_details[ckey] = player_details + + . = ..() //calls mob.Login() + set_macros() + chatOutput.start() // Starts the chat if(alert_mob_dupe_login) @@ -364,6 +371,8 @@ GLOBAL_LIST(external_rsc_urls) ////////////// /client/Del() + if(credits) + QDEL_LIST(credits) log_access("Logout: [key_name(src)]") if(holder) adminGreet(1) @@ -372,30 +381,18 @@ GLOBAL_LIST(external_rsc_urls) if (!GLOB.admins.len && SSticker.IsRoundInProgress()) //Only report this stuff if we are currently playing. var/cheesy_message = pick( "I have no admins online!",\ - "I'm all alone... :(",\ - "I'm feeling lonely. :(",\ - "I'm so lonely. :(",\ + "I'm all alone :(",\ + "I'm feeling lonely :(",\ + "I'm so lonely :(",\ "Why does nobody love me? :(",\ - "I want a man. :(",\ + "I want a man :(",\ "Where has everyone gone?",\ - "I need a hug. :(",\ - "Someone come hold me. :(",\ + "I need a hug :(",\ + "Someone come hold me :(",\ "I need someone on me :(",\ "What happened? Where has everyone gone?",\ - "My nipples are so stiff, but Zelda ain't here. :(",\ - "Leon senpai, play more Spessmans. :(",\ - "If only Serdy were here...",\ - "Panic bunker can't keep my love for you out.",\ - "Cebu needs to Awoo herself back into my heart.",\ - "I don't even have a Turry to snuggle viciously here.",\ - "MOM, WHERE ARE YOU??? D:",\ - "It's a beautiful day outside. Birds are singing, flowers are blooming. On days like this...kids like you...SHOULD BE BURNING IN HELL.",\ - "Sometimes when I have sex, I think about putting an entire peanut butter and jelly sandwich in the VCR.",\ - "Oh good, no-one around to watch me lick Goofball's nipples. :D",\ - "I've replaced Beepsky with a fidget spinner, glory be autism abuse.",\ - "i shure hop dere are no PRED arund!!!!",\ - "NO PRED CAN eVER CATCH MI"\ - ) + "Forever alone :("\ + ) send2irc("Server", "[cheesy_message] (No admins online)") diff --git a/code/modules/client/player_details.dm b/code/modules/client/player_details.dm new file mode 100644 index 0000000000..a842607235 --- /dev/null +++ b/code/modules/client/player_details.dm @@ -0,0 +1,2 @@ +/datum/player_details + var/list/player_actions = list() \ No newline at end of file diff --git a/code/modules/client/preferences_toggles.dm b/code/modules/client/preferences_toggles.dm index fba2c486ab..255423a4fc 100644 --- a/code/modules/client/preferences_toggles.dm +++ b/code/modules/client/preferences_toggles.dm @@ -30,7 +30,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_ears)( usr.client.prefs.chat_toggles ^= CHAT_GHOSTEARS to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTEARS) ? "see all speech in the world" : "only see speech from nearby mobs"].") usr.client.prefs.save_preferences() - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Ears", "[usr.client.prefs.chat_toggles & CHAT_GHOSTEARS]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Ears", "[usr.client.prefs.chat_toggles & CHAT_GHOSTEARS ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_ears/Get_checked(client/C) return C.prefs.chat_toggles & CHAT_GHOSTEARS @@ -41,7 +41,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_sight) usr.client.prefs.chat_toggles ^= CHAT_GHOSTSIGHT to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT) ? "see all emotes in the world" : "only see emotes from nearby mobs"].") usr.client.prefs.save_preferences() - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Sight", "[usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Sight", "[usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_sight/Get_checked(client/C) return C.prefs.chat_toggles & CHAT_GHOSTSIGHT @@ -52,7 +52,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_whispe usr.client.prefs.chat_toggles ^= CHAT_GHOSTWHISPER to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER) ? "see all whispers in the world" : "only see whispers from nearby mobs"].") usr.client.prefs.save_preferences() - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Whispers", "[usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Whispers", "[usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_whispers/Get_checked(client/C) return C.prefs.chat_toggles & CHAT_GHOSTWHISPER @@ -63,7 +63,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_radio) usr.client.prefs.chat_toggles ^= CHAT_GHOSTRADIO to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO) ? "see radio chatter" : "not see radio chatter"].") usr.client.prefs.save_preferences() - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Radio", "[usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1 + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Radio", "[usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1 /datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_radio/Get_checked(client/C) return C.prefs.chat_toggles & CHAT_GHOSTRADIO @@ -74,7 +74,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_pda)() usr.client.prefs.chat_toggles ^= CHAT_GHOSTPDA to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTPDA) ? "see all pda messages in the world" : "only see pda messages from nearby mobs"].") usr.client.prefs.save_preferences() - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost PDA", "[usr.client.prefs.chat_toggles & CHAT_GHOSTPDA]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost PDA", "[usr.client.prefs.chat_toggles & CHAT_GHOSTPDA ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_pda/Get_checked(client/C) return C.prefs.chat_toggles & CHAT_GHOSTPDA @@ -89,7 +89,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox/Events, toggle_death usr.client.prefs.toggles ^= DISABLE_DEATHRATTLE usr.client.prefs.save_preferences() to_chat(usr, "You will [(usr.client.prefs.toggles & DISABLE_DEATHRATTLE) ? "no longer" : "now"] get messages when a sentient mob dies.") - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Deathrattle", "[!(usr.client.prefs.toggles & DISABLE_DEATHRATTLE)]")) //If you are copy-pasting this, maybe you should spend some time reading the comments. + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Deathrattle", "[!(usr.client.prefs.toggles & DISABLE_DEATHRATTLE) ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, maybe you should spend some time reading the comments. /datum/verbs/menu/Settings/Ghost/chatterbox/Events/toggle_deathrattle/Get_checked(client/C) return !(C.prefs.toggles & DISABLE_DEATHRATTLE) @@ -100,7 +100,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox/Events, toggle_arriv usr.client.prefs.toggles ^= DISABLE_ARRIVALRATTLE to_chat(usr, "You will [(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE) ? "no longer" : "now"] get messages when someone joins the station.") usr.client.prefs.save_preferences() - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Arrivalrattle", "[!(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE)]")) //If you are copy-pasting this, maybe you should rethink where your life went so wrong. + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Arrivalrattle", "[!(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE) ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, maybe you should rethink where your life went so wrong. /datum/verbs/menu/Settings/Ghost/chatterbox/Events/toggle_arrivalrattle/Get_checked(client/C) return !(C.prefs.toggles & DISABLE_ARRIVALRATTLE) @@ -111,7 +111,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost, togglemidroundantag)() usr.client.prefs.toggles ^= MIDROUND_ANTAG usr.client.prefs.save_preferences() to_chat(usr, "You will [(usr.client.prefs.toggles & MIDROUND_ANTAG) ? "now" : "no longer"] be considered for midround antagonist positions.") - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Midround Antag", "[usr.client.prefs.toggles & MIDROUND_ANTAG]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Midround Antag", "[usr.client.prefs.toggles & MIDROUND_ANTAG ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Ghost/togglemidroundantag/Get_checked(client/C) return C.prefs.toggles & MIDROUND_ANTAG @@ -128,7 +128,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggletitlemusic)() else to_chat(usr, "You will no longer hear music in the game lobby.") usr.stop_sound_channel(CHANNEL_LOBBYMUSIC) - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Lobby Music", "[usr.client.prefs.toggles & SOUND_LOBBY]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Lobby Music", "[usr.client.prefs.toggles & SOUND_LOBBY ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Sound/toggletitlemusic/Get_checked(client/C) return C.prefs.toggles & SOUND_LOBBY @@ -147,7 +147,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, togglemidis)() var/client/C = usr.client if(C && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded) C.chatOutput.sendMusic(" ") - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Hearing Midis", "[usr.client.prefs.toggles & SOUND_MIDI]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Hearing Midis", "[usr.client.prefs.toggles & SOUND_MIDI ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Sound/togglemidis/Get_checked(client/C) return C.prefs.toggles & SOUND_MIDI @@ -162,7 +162,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_instruments)() to_chat(usr, "You will now hear people playing musical instruments.") else to_chat(usr, "You will no longer hear musical instruments.") - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Instruments", "[usr.client.prefs.toggles & SOUND_INSTRUMENTS]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Instruments", "[usr.client.prefs.toggles & SOUND_INSTRUMENTS ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Sound/toggle_instruments/Get_checked(client/C) return C.prefs.toggles & SOUND_INSTRUMENTS @@ -179,7 +179,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, Toggle_Soundscape)() to_chat(usr, "You will no longer hear ambient sounds.") usr.stop_sound_channel(CHANNEL_AMBIENCE) usr.stop_sound_channel(CHANNEL_BUZZ) - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ambience", "[usr.client.prefs.toggles & SOUND_AMBIENCE]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ambience", "[usr.client.prefs.toggles & SOUND_AMBIENCE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Sound/Toggle_Soundscape/Get_checked(client/C) return C.prefs.toggles & SOUND_AMBIENCE @@ -196,7 +196,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_ship_ambience)() to_chat(usr, "You will no longer hear ship ambience.") usr.stop_sound_channel(CHANNEL_BUZZ) usr.client.ambience_playing = 0 - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ship Ambience", "[usr.client.prefs.toggles & SOUND_SHIP_AMBIENCE]")) //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^) + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ship Ambience", "[usr.client.prefs.toggles & SOUND_SHIP_AMBIENCE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^) /datum/verbs/menu/Settings/Sound/toggle_ship_ambience/Get_checked(client/C) return C.prefs.toggles & SOUND_SHIP_AMBIENCE @@ -208,7 +208,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_announcement_sound)() usr.client.prefs.toggles ^= SOUND_ANNOUNCEMENTS to_chat(usr, "You will now [(usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS) ? "hear announcement sounds" : "no longer hear announcements"].") usr.client.prefs.save_preferences() - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Announcement Sound", "[usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Announcement Sound", "[usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/Sound/toggle_announcement_sound/Get_checked(client/C) return C.prefs.toggles & SOUND_ANNOUNCEMENTS @@ -223,7 +223,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggleprayersounds)() to_chat(usr, "You will now hear prayer sounds.") else to_chat(usr, "You will no longer prayer sounds.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Sounds", "[usr.client.prefs.toggles & SOUND_PRAYERS]")) + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Sounds", "[usr.client.prefs.toggles & SOUND_PRAYERS ? "Enabled" : "Disabled"]")) /datum/verbs/menu/Settings/Sound/toggleprayersounds/Get_checked(client/C) return C.prefs.toggles & SOUND_PRAYERS @@ -246,7 +246,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings, listen_ooc)() usr.client.prefs.chat_toggles ^= CHAT_OOC usr.client.prefs.save_preferences() to_chat(usr, "You will [(usr.client.prefs.chat_toggles & CHAT_OOC) ? "now" : "no longer"] see messages on the OOC channel.") - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Seeing OOC", "[usr.client.prefs.chat_toggles & CHAT_OOC]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Seeing OOC", "[usr.client.prefs.chat_toggles & CHAT_OOC ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/verbs/menu/Settings/listen_ooc/Get_checked(client/C) return C.prefs.chat_toggles & CHAT_OOC @@ -337,7 +337,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.toggles ^= INTENT_STYLE to_chat(src, "[(prefs.toggles & INTENT_STYLE) ? "Clicking directly on intents selects them." : "Clicking on intents rotates selection clockwise."]") prefs.save_preferences() - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Intent Selection", "[prefs.toggles & INTENT_STYLE]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Intent Selection", "[prefs.toggles & INTENT_STYLE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/toggle_ghost_hud_pref() set name = "Toggle Ghost HUD" @@ -349,7 +349,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.save_preferences() if(isobserver(mob)) mob.hud_used.show_hud() - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost HUD", "[prefs.ghost_hud]")) + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost HUD", "[prefs.ghost_hud ? "Enabled" : "Disabled"]")) /client/verb/toggle_inquisition() // warning: unexpected inquisition set name = "Toggle Inquisitiveness" @@ -362,7 +362,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS to_chat(src, "You will now examine everything you click on.") else to_chat(src, "You will no longer examine things you click on.") - SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Inquisitiveness", "[prefs.inquisitive_ghost]")) + SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Inquisitiveness", "[prefs.inquisitive_ghost ? "Enabled" : "Disabled"]")) //Admin Preferences /client/proc/toggleadminhelpsound() @@ -374,7 +374,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.toggles ^= SOUND_ADMINHELP prefs.save_preferences() to_chat(usr, "You will [(prefs.toggles & SOUND_ADMINHELP) ? "now" : "no longer"] hear a sound when adminhelps arrive.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Adminhelp Sound", "[prefs.toggles & SOUND_ADMINHELP]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Adminhelp Sound", "[prefs.toggles & SOUND_ADMINHELP ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggleannouncelogin() set name = "Do/Don't Announce Login" @@ -385,7 +385,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.toggles ^= ANNOUNCE_LOGIN prefs.save_preferences() to_chat(usr, "You will [(prefs.toggles & ANNOUNCE_LOGIN) ? "now" : "no longer"] have an announcement to other admins when you login.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Login Announcement", "[prefs.toggles & ANNOUNCE_LOGIN]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Login Announcement", "[prefs.toggles & ANNOUNCE_LOGIN ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_hear_radio() set name = "Show/Hide Radio Chatter" @@ -396,7 +396,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.chat_toggles ^= CHAT_RADIO prefs.save_preferences() to_chat(usr, "You will [(prefs.chat_toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from nearby radios or speakers") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Radio Chatter", "[prefs.chat_toggles & CHAT_RADIO]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Radio Chatter", "[prefs.chat_toggles & CHAT_RADIO ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/deadchat() set name = "Show/Hide Deadchat" @@ -405,7 +405,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.chat_toggles ^= CHAT_DEAD prefs.save_preferences() to_chat(src, "You will [(prefs.chat_toggles & CHAT_DEAD) ? "now" : "no longer"] see deadchat.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Deadchat Visibility", "[prefs.chat_toggles & CHAT_DEAD]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Deadchat Visibility", "[prefs.chat_toggles & CHAT_DEAD ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggleprayers() set name = "Show/Hide Prayers" @@ -414,4 +414,4 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.chat_toggles ^= CHAT_PRAYER prefs.save_preferences() to_chat(src, "You will [(prefs.chat_toggles & CHAT_PRAYER) ? "now" : "no longer"] see prayerchat.") - SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Visibility", "[prefs.chat_toggles & CHAT_PRAYER]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Visibility", "[prefs.chat_toggles & CHAT_PRAYER ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/clothing/chameleon.dm b/code/modules/clothing/chameleon.dm index dd876f3701..80195f6e39 100644 --- a/code/modules/clothing/chameleon.dm +++ b/code/modules/clothing/chameleon.dm @@ -170,30 +170,30 @@ var/obj/item/I = target var/mob/living/M = owner - var/flags_1 = I.slot_flags - if(flags_1 & SLOT_OCLOTHING) + var/flags = I.slot_flags + if(flags & SLOT_OCLOTHING) M.update_inv_wear_suit() - if(flags_1 & SLOT_ICLOTHING) + if(flags & SLOT_ICLOTHING) M.update_inv_w_uniform() - if(flags_1 & SLOT_GLOVES) + if(flags & SLOT_GLOVES) M.update_inv_gloves() - if(flags_1 & SLOT_EYES) + if(flags & SLOT_EYES) M.update_inv_glasses() - if(flags_1 & SLOT_EARS) + if(flags & SLOT_EARS) M.update_inv_ears() - if(flags_1 & SLOT_MASK) + if(flags & SLOT_MASK) M.update_inv_wear_mask() - if(flags_1 & SLOT_HEAD) + if(flags & SLOT_HEAD) M.update_inv_head() - if(flags_1 & SLOT_FEET) + if(flags & SLOT_FEET) M.update_inv_shoes() - if(flags_1 & SLOT_ID) + if(flags & SLOT_ID) M.update_inv_wear_id() - if(flags_1 & SLOT_BELT) + if(flags & SLOT_BELT) M.update_inv_belt() - if(flags_1 & SLOT_BACK) + if(flags & SLOT_BACK) M.update_inv_back() - if(flags_1 & SLOT_NECK) + if(flags & SLOT_NECK) M.update_inv_neck() /obj/item/clothing/under/chameleon diff --git a/code/modules/clothing/ears/_ears.dm b/code/modules/clothing/ears/_ears.dm index 9d5433663e..b8f093dfa5 100644 --- a/code/modules/clothing/ears/_ears.dm +++ b/code/modules/clothing/ears/_ears.dm @@ -1,45 +1,46 @@ -//Ears: currently only used for headsets and earmuffs -/obj/item/clothing/ears - name = "ears" - w_class = WEIGHT_CLASS_TINY - throwforce = 0 - slot_flags = SLOT_EARS - resistance_flags = NONE - -/obj/item/clothing/ears/earmuffs - name = "earmuffs" - desc = "Protects your hearing from loud noises, and quiet ones as well." - icon_state = "earmuffs" - item_state = "earmuffs" - strip_delay = 15 - equip_delay_other = 25 - resistance_flags = FLAMMABLE - flags_2 = BANG_PROTECT_2|HEALS_EARS_2 - -/obj/item/clothing/ears/headphones - name = "headphones" - desc = "Unce unce unce unce. Boop!" - icon = 'icons/obj/clothing/accessories.dmi' - icon_state = "headphones" - item_state = "headphones" - slot_flags = SLOT_EARS | SLOT_HEAD | SLOT_NECK //Fluff item, put it whereever you want! - actions_types = list(/datum/action/item_action/toggle_headphones) - var/headphones_on = FALSE - -/obj/item/clothing/ears/headphones/Initialize() - . = ..() - update_icon() - -/obj/item/clothing/ears/headphones/update_icon() - icon_state = "[initial(icon_state)]_[headphones_on? "on" : "off"]" - item_state = "[initial(item_state)]_[headphones_on? "on" : "off"]" - -/obj/item/clothing/ears/headphones/proc/toggle(owner) - headphones_on = !headphones_on - update_icon() - var/mob/living/carbon/human/H = owner - if(istype(H)) - H.update_inv_ears() - H.update_inv_neck() - H.update_inv_head() - to_chat(owner, "You turn the music [headphones_on? "on. Untz Untz Untz!" : "off."]") + +//Ears: currently only used for headsets and earmuffs +/obj/item/clothing/ears + name = "ears" + w_class = WEIGHT_CLASS_TINY + throwforce = 0 + slot_flags = SLOT_EARS + resistance_flags = NONE + +/obj/item/clothing/ears/earmuffs + name = "earmuffs" + desc = "Protects your hearing from loud noises, and quiet ones as well." + icon_state = "earmuffs" + item_state = "earmuffs" + strip_delay = 15 + equip_delay_other = 25 + resistance_flags = FLAMMABLE + flags_2 = BANG_PROTECT_2|HEALS_EARS_2 + +/obj/item/clothing/ears/headphones + name = "headphones" + desc = "Unce unce unce unce. Boop!" + icon = 'icons/obj/clothing/accessories.dmi' + icon_state = "headphones" + item_state = "headphones" + slot_flags = SLOT_EARS | SLOT_HEAD | SLOT_NECK //Fluff item, put it whereever you want! + actions_types = list(/datum/action/item_action/toggle_headphones) + var/headphones_on = FALSE + +/obj/item/clothing/ears/headphones/Initialize() + . = ..() + update_icon() + +/obj/item/clothing/ears/headphones/update_icon() + icon_state = "[initial(icon_state)]_[headphones_on? "on" : "off"]" + item_state = "[initial(item_state)]_[headphones_on? "on" : "off"]" + +/obj/item/clothing/ears/headphones/proc/toggle(owner) + headphones_on = !headphones_on + update_icon() + var/mob/living/carbon/human/H = owner + if(istype(H)) + H.update_inv_ears() + H.update_inv_neck() + H.update_inv_head() + to_chat(owner, "You turn the music [headphones_on? "on. Untz Untz Untz!" : "off."]") diff --git a/code/modules/clothing/gloves/color.dm b/code/modules/clothing/gloves/color.dm index 4f108a505f..249cd6a1d9 100644 --- a/code/modules/clothing/gloves/color.dm +++ b/code/modules/clothing/gloves/color.dm @@ -4,7 +4,7 @@ icon_state = "yellow" item_state = "ygloves" siemens_coefficient = 0 - permeability_coefficient = 0.5 + permeability_coefficient = 0.05 item_color="yellow" resistance_flags = NONE @@ -14,7 +14,7 @@ icon_state = "yellow" item_state = "ygloves" siemens_coefficient = 1 //Set to a default of 1, gets overridden in New() - permeability_coefficient = 0.5 + permeability_coefficient = 0.05 item_color="yellow" resistance_flags = NONE @@ -77,7 +77,7 @@ name = "insulated gloves" desc = "These gloves will protect the wearer from electric shock." siemens_coefficient = 0 - permeability_coefficient = 0.5 + permeability_coefficient = 0.05 resistance_flags = NONE /obj/item/clothing/gloves/color/rainbow @@ -148,7 +148,7 @@ item_state = "egloves" item_color = "captain" siemens_coefficient = 0 - permeability_coefficient = 0.5 + permeability_coefficient = 0.05 cold_protection = HANDS min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT heat_protection = HANDS @@ -162,7 +162,7 @@ icon_state = "latex" item_state = "lgloves" siemens_coefficient = 0.3 - permeability_coefficient = 0.1 + permeability_coefficient = 0.01 item_color="white" transfer_prints = TRUE resistance_flags = NONE diff --git a/code/modules/clothing/head/hardhat.dm b/code/modules/clothing/head/hardhat.dm index 9adc86e7f8..51a1131f1c 100644 --- a/code/modules/clothing/head/hardhat.dm +++ b/code/modules/clothing/head/hardhat.dm @@ -1,84 +1,84 @@ -/obj/item/clothing/head/hardhat - name = "hard hat" - desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight." - icon_state = "hardhat0_yellow" - item_state = "hardhat0_yellow" - var/brightness_on = 4 //luminosity when on +/obj/item/clothing/head/hardhat + name = "hard hat" + desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight." + icon_state = "hardhat0_yellow" + item_state = "hardhat0_yellow" + var/brightness_on = 4 //luminosity when on var/on = FALSE - item_color = "yellow" //Determines used sprites: hardhat[on]_[item_color] and hardhat[on]_[item_color]2 (lying down sprite) - armor = list(melee = 15, bullet = 5, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20, fire = 100, acid = 50) - flags_inv = 0 - actions_types = list(/datum/action/item_action/toggle_helmet_light) - resistance_flags = FIRE_PROOF + item_color = "yellow" //Determines used sprites: hardhat[on]_[item_color] and hardhat[on]_[item_color]2 (lying down sprite) + armor = list(melee = 15, bullet = 5, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20, fire = 100, acid = 50) + flags_inv = 0 + actions_types = list(/datum/action/item_action/toggle_helmet_light) + resistance_flags = FIRE_PROOF dynamic_hair_suffix = "+generic" - - dog_fashion = /datum/dog_fashion/head - -/obj/item/clothing/head/hardhat/attack_self(mob/user) - on = !on - icon_state = "hardhat[on]_[item_color]" - item_state = "hardhat[on]_[item_color]" - user.update_inv_head() //so our mob-overlays update - - if(on) - turn_on(user) - else - turn_off(user) - for(var/X in actions) - var/datum/action/A = X - A.UpdateButtonIcon() - -/obj/item/clothing/head/hardhat/proc/turn_on(mob/user) - set_light(brightness_on) - -/obj/item/clothing/head/hardhat/proc/turn_off(mob/user) - set_light(0) - -/obj/item/clothing/head/hardhat/orange - icon_state = "hardhat0_orange" - item_state = "hardhat0_orange" - item_color = "orange" - dog_fashion = null - -/obj/item/clothing/head/hardhat/red - icon_state = "hardhat0_red" - item_state = "hardhat0_red" - item_color = "red" - dog_fashion = null - name = "firefighter helmet" + + dog_fashion = /datum/dog_fashion/head + +/obj/item/clothing/head/hardhat/attack_self(mob/user) + on = !on + icon_state = "hardhat[on]_[item_color]" + item_state = "hardhat[on]_[item_color]" + user.update_inv_head() //so our mob-overlays update + + if(on) + turn_on(user) + else + turn_off(user) + for(var/X in actions) + var/datum/action/A = X + A.UpdateButtonIcon() + +/obj/item/clothing/head/hardhat/proc/turn_on(mob/user) + set_light(brightness_on) + +/obj/item/clothing/head/hardhat/proc/turn_off(mob/user) + set_light(0) + +/obj/item/clothing/head/hardhat/orange + icon_state = "hardhat0_orange" + item_state = "hardhat0_orange" + item_color = "orange" + dog_fashion = null + +/obj/item/clothing/head/hardhat/red + icon_state = "hardhat0_red" + item_state = "hardhat0_red" + item_color = "red" + dog_fashion = null + name = "firefighter helmet" flags_1 = STOPSPRESSUREDMAGE_1 - heat_protection = HEAD - max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT - cold_protection = HEAD - min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT - -/obj/item/clothing/head/hardhat/white - icon_state = "hardhat0_white" - item_state = "hardhat0_white" - item_color = "white" + heat_protection = HEAD + max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT + cold_protection = HEAD + min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT + +/obj/item/clothing/head/hardhat/white + icon_state = "hardhat0_white" + item_state = "hardhat0_white" + item_color = "white" flags_1 = STOPSPRESSUREDMAGE_1 - heat_protection = HEAD - max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT - cold_protection = HEAD - min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT - dog_fashion = /datum/dog_fashion/head - -/obj/item/clothing/head/hardhat/dblue - icon_state = "hardhat0_dblue" - item_state = "hardhat0_dblue" - item_color = "dblue" - dog_fashion = null - -/obj/item/clothing/head/hardhat/atmos - icon_state = "hardhat0_atmos" - item_state = "hardhat0_atmos" - item_color = "atmos" - dog_fashion = null - name = "atmospheric technician's firefighting helmet" - desc = "A firefighter's helmet, able to keep the user cool in any situation." + heat_protection = HEAD + max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT + cold_protection = HEAD + min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT + dog_fashion = /datum/dog_fashion/head + +/obj/item/clothing/head/hardhat/dblue + icon_state = "hardhat0_dblue" + item_state = "hardhat0_dblue" + item_color = "dblue" + dog_fashion = null + +/obj/item/clothing/head/hardhat/atmos + icon_state = "hardhat0_atmos" + item_state = "hardhat0_atmos" + item_color = "atmos" + dog_fashion = null + name = "atmospheric technician's firefighting helmet" + desc = "A firefighter's helmet, able to keep the user cool in any situation." flags_1 = STOPSPRESSUREDMAGE_1 | THICKMATERIAL_1 - flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR - heat_protection = HEAD - max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT - cold_protection = HEAD - min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT + flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR + heat_protection = HEAD + max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT + cold_protection = HEAD + min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index 5691dbb782..15d4579d33 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -283,7 +283,7 @@ for(var/obj/item/device/flashlight/seclite/S in src) to_chat(user, "You unscrew the seclite from [src].") F = null - S.loc = get_turf(user) + S.forceMove(user.drop_location()) update_helmlight(user) S.update_brightness(user) update_icon() diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index 9f09783df2..544d9e7b12 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -1,5 +1,7 @@ + + /obj/item/clothing/head/centhat - name = "\improper Centcom hat" + name = "\improper CentCom hat" icon_state = "centcom" desc = "It's good to be emperor." item_state = "that" @@ -291,6 +293,18 @@ desc = "A simple straw hat." icon_state = "scarecrow_hat" +/obj/item/clothing/head/lobsterhat + name = "foam lobster head" + desc = "When everything's going to crab, protecting your head is the best choice." + icon_state = "lobster_hat" + flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR + +/obj/item/clothing/head/drfreezehat + name = "doctor freeze's wig" + desc = "A cool wig for cool people." + icon_state = "drfreeze_hat" + flags_inv = HIDEHAIR + /obj/item/clothing/head/pharoah name = "pharoah hat" desc = "Walk like an Egyptian." diff --git a/code/modules/clothing/outfits/ert.dm b/code/modules/clothing/outfits/ert.dm index 58b4d1fffe..403b81211d 100644 --- a/code/modules/clothing/outfits/ert.dm +++ b/code/modules/clothing/outfits/ert.dm @@ -14,8 +14,8 @@ L.implant(H, null, 1) var/obj/item/device/radio/R = H.ears - R.set_frequency(GLOB.CENTCOM_FREQ) - R.freqlock = 1 + R.set_frequency(FREQ_CENTCOM) + R.freqlock = TRUE var/obj/item/card/id/W = H.wear_id W.registered_name = H.real_name diff --git a/code/modules/clothing/outfits/standard.dm b/code/modules/clothing/outfits/standard.dm index e16dd2a782..050c2fdc87 100644 --- a/code/modules/clothing/outfits/standard.dm +++ b/code/modules/clothing/outfits/standard.dm @@ -102,8 +102,8 @@ var/obj/item/device/radio/R = H.ears if(R) - R.set_frequency(GLOB.SYND_FREQ) - R.freqlock = 1 + R.set_frequency(FREQ_SYNDICATE) + R.freqlock = TRUE var/obj/item/card/id/W = H.wear_id if(W) @@ -257,8 +257,8 @@ W.update_label() var/obj/item/device/radio/headset/R = H.ears - R.set_frequency(GLOB.CENTCOM_FREQ) - R.freqlock = 1 + R.set_frequency(FREQ_CENTCOM) + R.freqlock = TRUE /datum/outfit/ghost_cultist name = "Cultist Ghost" @@ -396,8 +396,8 @@ return var/obj/item/device/radio/R = H.ears - R.set_frequency(GLOB.CENTCOM_FREQ) - R.freqlock = 1 + R.set_frequency(FREQ_CENTCOM) + R.freqlock = TRUE var/obj/item/implant/mindshield/L = new/obj/item/implant/mindshield(H)//Here you go Deuryn L.implant(H, null, 1) diff --git a/code/modules/clothing/spacesuits/chronosuit.dm b/code/modules/clothing/spacesuits/chronosuit.dm index 1715636b57..2b25188b80 100644 --- a/code/modules/clothing/spacesuits/chronosuit.dm +++ b/code/modules/clothing/spacesuits/chronosuit.dm @@ -98,7 +98,7 @@ I.flags_1 &= ~NODROP_1 if(camera) camera.remove_target_ui() - camera.loc = user + camera.forceMove(user) teleport_now.UpdateButtonIcon() /obj/item/clothing/suit/space/chronos/proc/chronowalk(atom/location) @@ -278,19 +278,19 @@ if(loc == user) forceMove(get_turf(user)) if(user.client && user.client.eye != src) - src.loc = get_turf(user) + src.forceMove(user.drop_location()) user.reset_perspective(src) user.set_machine(src) var/atom/step = get_step(src, direction) if(step) if((step.x <= TRANSITIONEDGE) || (step.x >= (world.maxx - TRANSITIONEDGE - 1)) || (step.y <= TRANSITIONEDGE) || (step.y >= (world.maxy - TRANSITIONEDGE - 1))) if(!src.Move(step)) - src.loc = step + src.forceMove(step) else - src.loc = step + src.forceMove(step) if((x == holder.x) && (y == holder.y) && (z == holder.z)) remove_target_ui() - loc = user + forceMove(user) else if(!target_ui) create_target_ui() phase_time = world.time + phase_time_length diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index cc1df785b5..8e2251980d 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -136,7 +136,7 @@ return jetpack.turn_off() - jetpack.loc = get_turf(src) + jetpack.forceMove(drop_location()) jetpack = null to_chat(user, "You successfully remove the jetpack from [src].") diff --git a/code/modules/clothing/suits/_suits.dm b/code/modules/clothing/suits/_suits.dm index e934b77f38..0068c1e102 100644 --- a/code/modules/clothing/suits/_suits.dm +++ b/code/modules/clothing/suits/_suits.dm @@ -2,7 +2,7 @@ icon = 'icons/obj/clothing/suits.dmi' name = "suit" var/fire_resist = T0C+100 - allowed = list(/obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0) slot_flags = SLOT_OCLOTHING var/blood_overlay_type = "suit" diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 7cbdb46f55..3e044108fb 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -354,7 +354,7 @@ item_state = "centcom" w_class = WEIGHT_CLASS_BULKY body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS - allowed = list(/obj/item/gun/energy, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/gun/energy, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) flags_1 = THICKMATERIAL_1 flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT cold_protection = CHEST | GROIN | LEGS | FEET | ARMS | HANDS diff --git a/code/modules/clothing/suits/bio.dm b/code/modules/clothing/suits/bio.dm index 11b60817ed..bfd4415b3a 100644 --- a/code/modules/clothing/suits/bio.dm +++ b/code/modules/clothing/suits/bio.dm @@ -21,7 +21,7 @@ flags_1 = THICKMATERIAL_1 body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS slowdown = 1 - allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/pen, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray) + allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/pen, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 80, fire = 30, acid = 100) flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT strip_delay = 70 diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index bb379ae6f3..e6331eb8b8 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -20,7 +20,7 @@ item_state = "bio_suit" body_parts_covered = CHEST|GROIN|LEGS|ARMS flags_inv = HIDEJUMPSUIT - allowed = list(/obj/item/disk, /obj/item/stamp, /obj/item/reagent_containers/food/drinks/flask, /obj/item/melee, /obj/item/storage/lockbox/medal, /obj/item/device/assembly/flash/handheld, /obj/item/storage/box/matches, /obj/item/lighter, /obj/item/clothing/mask/cigarette, /obj/item/storage/fancy/cigarettes, /obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/disk, /obj/item/stamp, /obj/item/reagent_containers/food/drinks/flask, /obj/item/melee, /obj/item/storage/lockbox/medal, /obj/item/device/assembly/flash/handheld, /obj/item/storage/box/matches, /obj/item/lighter, /obj/item/clothing/mask/cigarette, /obj/item/storage/fancy/cigarettes, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) //Chaplain /obj/item/clothing/suit/hooded/chaplain_hoodie @@ -29,7 +29,7 @@ icon_state = "chaplain_hoodie" item_state = "chaplain_hoodie" body_parts_covered = CHEST|GROIN|LEGS|ARMS - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) hoodtype = /obj/item/clothing/head/hooded/chaplain_hood /obj/item/clothing/head/hooded/chaplain_hood @@ -46,7 +46,7 @@ item_state = "nun" body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS flags_inv = HIDESHOES|HIDEJUMPSUIT - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) /obj/item/clothing/suit/studentuni name = "student robe" @@ -54,7 +54,7 @@ icon_state = "studentuni" item_state = "studentuni" body_parts_covered = ARMS|CHEST - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) /obj/item/clothing/suit/witchhunter name = "witchunter garb" @@ -62,7 +62,7 @@ icon_state = "witchhunter" item_state = "witchhunter" body_parts_covered = CHEST|GROIN|LEGS|ARMS - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) //Chef /obj/item/clothing/suit/toggle/chef diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm index f50f6eaf6a..abf609376b 100644 --- a/code/modules/clothing/suits/labcoat.dm +++ b/code/modules/clothing/suits/labcoat.dm @@ -1,48 +1,48 @@ -/obj/item/clothing/suit/toggle/labcoat - name = "labcoat" - desc = "A suit that protects against minor chemical spills." - icon_state = "labcoat" - item_state = "labcoat" - blood_overlay_type = "coat" - body_parts_covered = CHEST|ARMS - allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/device/sensor_device, /obj/item/tank/internals/emergency_oxygen) - armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 50, acid = 50) - togglename = "buttons" - -/obj/item/clothing/suit/toggle/labcoat/cmo - name = "chief medical officer's labcoat" - desc = "Bluer than the standard model." - icon_state = "labcoat_cmo" - item_state = "labcoat_cmo" - -/obj/item/clothing/suit/toggle/labcoat/emt - name = "EMT's jacket" - desc = "A dark blue jacket with reflective strips for emergency medical technicians." - icon_state = "labcoat_emt" - item_state = "labcoat_cmo" - -/obj/item/clothing/suit/toggle/labcoat/mad - name = "\improper The Mad's labcoat" - desc = "It makes you look capable of konking someone on the noggin and shooting them into space." - icon_state = "labgreen" - item_state = "labgreen" - -/obj/item/clothing/suit/toggle/labcoat/genetics - name = "geneticist labcoat" - desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder." - icon_state = "labcoat_gen" - -/obj/item/clothing/suit/toggle/labcoat/chemist - name = "chemist labcoat" - desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder." - icon_state = "labcoat_chem" - -/obj/item/clothing/suit/toggle/labcoat/virologist - name = "virologist labcoat" - desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder." - icon_state = "labcoat_vir" - -/obj/item/clothing/suit/toggle/labcoat/science - name = "scientist labcoat" - desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder." +/obj/item/clothing/suit/toggle/labcoat + name = "labcoat" + desc = "A suit that protects against minor chemical spills." + icon_state = "labcoat" + item_state = "labcoat" + blood_overlay_type = "coat" + body_parts_covered = CHEST|ARMS + allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/device/sensor_device, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 50, acid = 50) + togglename = "buttons" + +/obj/item/clothing/suit/toggle/labcoat/cmo + name = "chief medical officer's labcoat" + desc = "Bluer than the standard model." + icon_state = "labcoat_cmo" + item_state = "labcoat_cmo" + +/obj/item/clothing/suit/toggle/labcoat/emt + name = "EMT's jacket" + desc = "A dark blue jacket with reflective strips for emergency medical technicians." + icon_state = "labcoat_emt" + item_state = "labcoat_cmo" + +/obj/item/clothing/suit/toggle/labcoat/mad + name = "\improper The Mad's labcoat" + desc = "It makes you look capable of konking someone on the noggin and shooting them into space." + icon_state = "labgreen" + item_state = "labgreen" + +/obj/item/clothing/suit/toggle/labcoat/genetics + name = "geneticist labcoat" + desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder." + icon_state = "labcoat_gen" + +/obj/item/clothing/suit/toggle/labcoat/chemist + name = "chemist labcoat" + desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder." + icon_state = "labcoat_chem" + +/obj/item/clothing/suit/toggle/labcoat/virologist + name = "virologist labcoat" + desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder." + icon_state = "labcoat_vir" + +/obj/item/clothing/suit/toggle/labcoat/science + name = "scientist labcoat" + desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder." icon_state = "labcoat_tox" \ No newline at end of file diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index a5135222d0..5a2e5ade3c 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -93,7 +93,7 @@ item_state = "syndicate-black-red" desc = "A plastic replica of the Syndicate space suit. You'll look just like a real murderous Syndicate agent in this! This is a toy, it is not made for use in space!" w_class = WEIGHT_CLASS_NORMAL - allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy) + allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy) flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT resistance_flags = NONE @@ -160,7 +160,7 @@ item_state = "w_suit" body_parts_covered = CHEST|GROIN|LEGS|ARMS flags_inv = HIDEJUMPSUIT - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) /obj/item/clothing/suit/cardborg name = "cardborg suit" @@ -240,7 +240,7 @@ body_parts_covered = CHEST|GROIN|ARMS cold_protection = CHEST|GROIN|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT //Space carp like space, so you should too - allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/gun/ballistic/automatic/speargun) + allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/gun/ballistic/automatic/speargun) hoodtype = /obj/item/clothing/head/hooded/carp_hood /obj/item/clothing/head/hooded/carp_hood @@ -355,7 +355,7 @@ desc = "Aviators not included." icon_state = "bomberjacket" item_state = "brownjsuit" - allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/device/radio) + allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/device/radio) body_parts_covered = CHEST|GROIN|ARMS cold_protection = CHEST|GROIN|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT @@ -367,7 +367,7 @@ item_state = "hostrench" resistance_flags = NONE max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT - allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio) + allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio) /obj/item/clothing/suit/jacket/leather/overcoat name = "leather overcoat" @@ -397,7 +397,7 @@ desc = "A canvas jacket styled after classical American military garb. Feels sturdy, yet comfortable." icon_state = "militaryjacket" item_state = "militaryjacket" - allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio) + allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio) /obj/item/clothing/suit/jacket/letterman name = "letterman jacket" @@ -470,7 +470,7 @@ cold_protection = CHEST|GROIN|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0) - allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) + allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) /obj/item/clothing/head/hooded/winterhood name = "winter hood" @@ -513,7 +513,7 @@ name = "medical winter coat" icon_state = "coatmedical" item_state = "coatmedical" - allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 0, acid = 45) hoodtype = /obj/item/clothing/head/hooded/winterhood/medical @@ -524,7 +524,7 @@ name = "science winter coat" icon_state = "coatscience" item_state = "coatscience" - allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen) + allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0, fire = 0, acid = 0) hoodtype = /obj/item/clothing/head/hooded/winterhood/science @@ -536,7 +536,7 @@ icon_state = "coatengineer" item_state = "coatengineer" armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20, fire = 30, acid = 45) - allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/device/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) + allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/device/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) hoodtype = /obj/item/clothing/head/hooded/winterhood/engineering /obj/item/clothing/head/hooded/winterhood/engineering @@ -555,7 +555,7 @@ name = "hydroponics winter coat" icon_state = "coathydro" item_state = "coathydro" - allowed = list(/obj/item/reagent_containers/spray/plantbgone, /obj/item/device/plant_analyzer, /obj/item/seeds, /obj/item/reagent_containers/glass/bottle, /obj/item/cultivator, /obj/item/reagent_containers/spray/pestspray, /obj/item/hatchet, /obj/item/storage/bag/plants, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) + allowed = list(/obj/item/reagent_containers/spray/plantbgone, /obj/item/device/plant_analyzer, /obj/item/seeds, /obj/item/reagent_containers/glass/bottle, /obj/item/cultivator, /obj/item/reagent_containers/spray/pestspray, /obj/item/hatchet, /obj/item/storage/bag/plants, /obj/item/toy, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) hoodtype = /obj/item/clothing/head/hooded/winterhood/hydro /obj/item/clothing/head/hooded/winterhood/hydro @@ -574,7 +574,7 @@ name = "mining winter coat" icon_state = "coatminer" item_state = "coatminer" - allowed = list(/obj/item/pickaxe, /obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) + allowed = list(/obj/item/pickaxe, /obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0) hoodtype = /obj/item/clothing/head/hooded/winterhood/miner diff --git a/code/modules/clothing/suits/utility.dm b/code/modules/clothing/suits/utility.dm index 10c1a47ac1..22b5ee421b 100644 --- a/code/modules/clothing/suits/utility.dm +++ b/code/modules/clothing/suits/utility.dm @@ -18,7 +18,7 @@ gas_transfer_coefficient = 0.9 permeability_coefficient = 0.5 body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS - allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/extinguisher, /obj/item/crowbar) + allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/extinguisher, /obj/item/crowbar) slowdown = 1 flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT flags_1 = STOPSPRESSUREDMAGE_1 | THICKMATERIAL_1 @@ -141,7 +141,7 @@ permeability_coefficient = 0.5 flags_1 = THICKMATERIAL_1 body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS - allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/device/geiger_counter) + allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/device/geiger_counter) slowdown = 1.5 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 100, fire = 30, acid = 30) strip_delay = 60 @@ -151,6 +151,6 @@ /obj/item/clothing/suit/radiation/ComponentInitialize() . = ..() - AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION, TRUE, FALSE) + AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION, TRUE, FALSE) // Just don't want things to be irradiated inside this // Except things on the mob aren't even inside the suit so ehhhhhh \ No newline at end of file diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm index f983ca2563..49364e76d9 100644 --- a/code/modules/clothing/under/accessories.dm +++ b/code/modules/clothing/under/accessories.dm @@ -15,11 +15,11 @@ if(U.pockets) // storage items conflict return FALSE - pockets.loc = U + pockets.forceMove(U) U.pockets = pockets U.attached_accessory = src - loc = U + forceMove(U) layer = FLOAT_LAYER plane = FLOAT_PLANE if(minimize_when_attached) @@ -39,7 +39,7 @@ /obj/item/clothing/accessory/proc/detach(obj/item/clothing/under/U, user) if(pockets && pockets == U.pockets) - pockets.loc = src + pockets.forceMove(src) U.pockets = null for(var/armor_type in armor) @@ -135,7 +135,7 @@ "You pin \the [src] on [M]'s chest.") if(input) SSblackbox.record_feedback("associative", "commendation", 1, list("commender" = "[user.real_name]", "commendee" = "[M.real_name]", "medal" = "[src]", "reason" = input)) - GLOB.commendations += "[user.real_name] awarded [M.real_name] the [name]! \n- [input]" + GLOB.commendations += "[user.real_name] awarded [M.real_name] the [name]! \n- [input]" commended = TRUE log_game("[key_name(M)] was given the following commendation by [key_name(user)]: [input]") message_admins("[key_name(M)] was given the following commendation by [key_name(user)]: [input]") diff --git a/code/modules/clothing/under/jobs/civilian.dm b/code/modules/clothing/under/jobs/civilian.dm index 4e7f0da011..6d522a3706 100644 --- a/code/modules/clothing/under/jobs/civilian.dm +++ b/code/modules/clothing/under/jobs/civilian.dm @@ -40,6 +40,7 @@ item_color = "cargo" body_parts_covered = CHEST|GROIN|ARMS mutantrace_variation = MUTANTRACE_VARIATION + alt_covers_chest = TRUE /obj/item/clothing/under/rank/chaplain diff --git a/code/modules/clothing/under/jobs/engineering.dm b/code/modules/clothing/under/jobs/engineering.dm index 185712e072..cd69aec17e 100644 --- a/code/modules/clothing/under/jobs/engineering.dm +++ b/code/modules/clothing/under/jobs/engineering.dm @@ -31,4 +31,4 @@ icon_state = "robotics" item_state = "robotics" item_color = "robotics" - resistance_flags = NONE + resistance_flags = NONE \ No newline at end of file diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 899219c227..608005ffbf 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -646,6 +646,7 @@ return 0 /obj/item/clothing/under/plasmaman/attackby(obj/item/E, mob/user, params) + ..() if (istype(E, /obj/item/device/extinguisher_refill)) if (extinguishes_left == 5) to_chat(user, "The inbuilt extinguisher is full.") @@ -728,4 +729,4 @@ body_parts_covered = CHEST|GROIN|ARMS|LEGS fitted = NO_FEMALE_UNIFORM can_adjust = FALSE - resistance_flags = NONE + resistance_flags = NONE \ No newline at end of file diff --git a/code/modules/events/alien_infestation.dm b/code/modules/events/alien_infestation.dm index 1a8a174bff..f8f26b3efb 100644 --- a/code/modules/events/alien_infestation.dm +++ b/code/modules/events/alien_infestation.dm @@ -16,6 +16,7 @@ // 50% chance of being incremented by one var/spawncount = 1 var/successSpawn = 0 //So we don't make a command report if nothing gets spawned. + fakeable = TRUE /datum/round_event/ghost_role/alien_infestation/setup() diff --git a/code/modules/events/blob.dm b/code/modules/events/blob.dm index 95f72d15b3..e75752adcc 100644 --- a/code/modules/events/blob.dm +++ b/code/modules/events/blob.dm @@ -11,6 +11,7 @@ /datum/round_event/ghost_role/blob announceWhen = -1 role_name = "blob overmind" + fakeable = TRUE /datum/round_event/ghost_role/blob/announce(fake) priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg') diff --git a/code/modules/events/carp_migration.dm b/code/modules/events/carp_migration.dm index b75140e3c7..c17140a2d2 100644 --- a/code/modules/events/carp_migration.dm +++ b/code/modules/events/carp_migration.dm @@ -23,3 +23,5 @@ new /mob/living/simple_animal/hostile/carp(C.loc) else new /mob/living/simple_animal/hostile/carp/megacarp(C.loc) + + diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index eb7625e08c..9ce4bf6ac3 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -10,6 +10,8 @@ var/virus_type + var/max_severity = 3 + /datum/round_event/disease_outbreak/announce(fake) priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak7.ogg') @@ -17,8 +19,14 @@ /datum/round_event/disease_outbreak/setup() announceWhen = rand(15, 30) + /datum/round_event/disease_outbreak/start() - if(!virus_type) + var/advanced_virus = FALSE + max_severity = 3 + max(Floor((world.time - control.earliest_start)/6000),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes + if(prob(20 + (10 * max_severity))) + advanced_virus = TRUE + + if(!virus_type && !advanced_virus) virus_type = pick(/datum/disease/dnaspread, /datum/disease/advance/flu, /datum/disease/advance/cold, /datum/disease/brainrot, /datum/disease/magnitis) for(var/mob/living/carbon/human/H in shuffle(GLOB.alive_mob_list)) @@ -41,16 +49,48 @@ continue var/datum/disease/D - if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. - if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst. - continue - D = new virus_type() - var/datum/disease/dnaspread/DS = D - DS.strain_data["name"] = H.real_name - DS.strain_data["UI"] = H.dna.uni_identity - DS.strain_data["SE"] = H.dna.struc_enzymes + if(!advanced_virus) + if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. + if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst. + continue + D = new virus_type() + var/datum/disease/dnaspread/DS = D + DS.strain_data["name"] = H.real_name + DS.strain_data["UI"] = H.dna.uni_identity + DS.strain_data["SE"] = H.dna.struc_enzymes + else + D = new virus_type() else - D = new virus_type() + D = make_virus(max_severity, max_severity) D.carrier = TRUE H.AddDisease(D) - break \ No newline at end of file + + if(advanced_virus) + var/datum/disease/advance/A = D + var/list/name_symptoms = list() //for feedback + for(var/datum/symptom/S in A.symptoms) + name_symptoms += S.name + message_admins("An event has triggered a random advanced virus outbreak on [key_name_admin(H)]! It has these symptoms: [english_list(name_symptoms)]") + log_game("An event has triggered a random advanced virus outbreak on [key_name(H)]! It has these symptoms: [english_list(name_symptoms)]") + break + +/datum/round_event/disease_outbreak/proc/make_virus(max_symptoms, max_level) + if(max_symptoms > SYMPTOM_LIMIT) + max_symptoms = SYMPTOM_LIMIT + var/datum/disease/advance/A = new(FALSE, null) + A.symptoms = list() + var/list/datum/symptom/possible_symptoms = list() + for(var/symptom in subtypesof(/datum/symptom)) + var/datum/symptom/S = symptom + if(initial(S.level) > max_level) + continue + if(initial(S.level) <= 0) //unobtainable symptoms + continue + possible_symptoms += S + for(var/i in 1 to max_symptoms) + var/datum/symptom/chosen_symptom = pick_n_take(possible_symptoms) + if(chosen_symptom) + var/datum/symptom/S = new chosen_symptom + A.symptoms += S + A.Refresh() //just in case someone already made and named the same disease + return A diff --git a/code/modules/events/dust.dm b/code/modules/events/dust.dm index 978f62d85a..47eb2d4ea8 100644 --- a/code/modules/events/dust.dm +++ b/code/modules/events/dust.dm @@ -28,4 +28,4 @@ fakeable = FALSE /datum/round_event/sandstorm/tick() - spawn_meteors(10, GLOB.meteorsC) + spawn_meteors(10, GLOB.meteorsC) \ No newline at end of file diff --git a/code/modules/events/ghost_role.dm b/code/modules/events/ghost_role.dm index f5e9513b2e..e50d89a3a3 100644 --- a/code/modules/events/ghost_role.dm +++ b/code/modules/events/ghost_role.dm @@ -7,6 +7,7 @@ var/minimum_required = 1 var/role_name = "debug rat with cancer" // Q U A L I T Y M E M E S var/list/spawned_mobs = list() + fakeable = FALSE /datum/round_event/ghost_role/start() try_spawning() diff --git a/code/modules/events/holiday/friday13th.dm b/code/modules/events/holiday/friday13th.dm index b1db15a896..ba2c9ea78f 100644 --- a/code/modules/events/holiday/friday13th.dm +++ b/code/modules/events/holiday/friday13th.dm @@ -15,4 +15,4 @@ /datum/round_event/fridaythethirteen/announce(fake) for(var/mob/living/L in player_list) - to_chat(L, "You are feeling unlucky today.") + to_chat(L, "You are feeling unlucky today.") \ No newline at end of file diff --git a/code/modules/events/holiday/vday.dm b/code/modules/events/holiday/vday.dm index 41ff90407d..abb5a0639d 100644 --- a/code/modules/events/holiday/vday.dm +++ b/code/modules/events/holiday/vday.dm @@ -45,19 +45,26 @@ to_chat(L, "You didn't get a date! They're all having fun without you! you'll show them though...") var/datum/objective/martyr/normiesgetout = new normiesgetout.owner = L.mind + L.mind.special_role = "heartbreaker" SSticker.mode.traitors |= L.mind L.mind.objectives += normiesgetout + L.mind.add_antag_datum(/datum/antagonist/auto_custom) + /proc/forge_valentines_objective(mob/living/lover,mob/living/date) SSticker.mode.traitors |= lover.mind lover.mind.special_role = "valentine" + var/datum/objective/protect/protect_objective = new /datum/objective/protect protect_objective.owner = lover.mind protect_objective.target = date.mind protect_objective.explanation_text = "Protect [date.real_name], your date." lover.mind.objectives += protect_objective + + lover.mind.add_antag_datum(/datum/antagonist/auto_custom) + to_chat(lover, "You're on a date with [date]! Protect them at all costs. This takes priority over all other loyalties.") diff --git a/code/modules/events/mass_hallucination.dm b/code/modules/events/mass_hallucination.dm index 88fe218a22..5bad888f17 100644 --- a/code/modules/events/mass_hallucination.dm +++ b/code/modules/events/mass_hallucination.dm @@ -10,4 +10,4 @@ /datum/round_event/mass_hallucination/start() for(var/mob/living/carbon/C in GLOB.alive_mob_list) - C.hallucination += rand(20, 50) + C.hallucination += rand(20, 50) \ No newline at end of file diff --git a/code/modules/events/nightmare.dm b/code/modules/events/nightmare.dm index 073ef8aea3..76188cb5b7 100644 --- a/code/modules/events/nightmare.dm +++ b/code/modules/events/nightmare.dm @@ -35,6 +35,7 @@ player_mind.assigned_role = "Nightmare" player_mind.special_role = "Nightmare" SSticker.mode.traitors += player_mind + player_mind.add_antag_datum(/datum/antagonist/auto_custom) S.set_species(/datum/species/shadow/nightmare) playsound(S, 'sound/magic/ethereal_exit.ogg', 50, 1, -1) message_admins("[key_name_admin(S)] has been made into a Nightmare by an event.") diff --git a/code/modules/events/operative.dm b/code/modules/events/operative.dm index 47130ff924..e0e3b98776 100644 --- a/code/modules/events/operative.dm +++ b/code/modules/events/operative.dm @@ -26,32 +26,12 @@ var/datum/preferences/A = new A.copy_to(operative) operative.dna.update_dna_identity() - - operative.equipOutfit(/datum/outfit/syndicate/full) - var/datum/mind/Mind = new /datum/mind(selected.key) Mind.assigned_role = "Lone Operative" Mind.special_role = "Lone Operative" - SSticker.mode.traitors |= Mind Mind.active = 1 - - var/obj/machinery/nuclearbomb/selfdestruct/nuke = locate() in GLOB.machines - if(nuke) - var/nuke_code - if(!nuke.r_code || nuke.r_code == "ADMIN") - nuke_code = random_nukecode() - nuke.r_code = nuke_code - else - nuke_code = nuke.r_code - - Mind.store_memory("Station Self-Destruct Device Code: [nuke_code]", 0, 0) - to_chat(Mind.current, "The nuclear authorization code is: [nuke_code]") - - var/datum/objective/nuclear/O = new() - O.owner = Mind - Mind.objectives += O - Mind.transfer_to(operative) + Mind.add_antag_datum(/datum/antagonist/nukeop/lone) message_admins("[key_name_admin(operative)] has been made into lone operative by an event.") log_game("[key_name(operative)] was spawned as a lone operative by an event.") diff --git a/code/modules/events/prison_break.dm b/code/modules/events/prison_break.dm index ebcade74a3..96f5a3917d 100644 --- a/code/modules/events/prison_break.dm +++ b/code/modules/events/prison_break.dm @@ -56,4 +56,4 @@ temp.prison_open() else if(istype(O, /obj/machinery/door_timer)) var/obj/machinery/door_timer/temp = O - temp.timer_end(forced = TRUE) + temp.timer_end(forced = TRUE) \ No newline at end of file diff --git a/code/modules/events/radiation_storm.dm b/code/modules/events/radiation_storm.dm index 7b66ac553f..d186d2cf88 100644 --- a/code/modules/events/radiation_storm.dm +++ b/code/modules/events/radiation_storm.dm @@ -16,5 +16,4 @@ //sound not longer matches the text, but an audible warning is probably good /datum/round_event/radiation_storm/start() - SSweather.run_weather("radiation storm",ZLEVEL_STATION_PRIMARY) - make_maint_all_access() + SSweather.run_weather("radiation storm",ZLEVEL_STATION_PRIMARY) \ No newline at end of file diff --git a/code/modules/events/sentience.dm b/code/modules/events/sentience.dm index bd08743aaf..227bf14984 100644 --- a/code/modules/events/sentience.dm +++ b/code/modules/events/sentience.dm @@ -9,6 +9,7 @@ role_name = "random animal" var/animals = 1 var/one = "one" + fakeable = TRUE /datum/round_event/ghost_role/sentience/announce(fake) var/sentience_report = "" diff --git a/code/modules/events/shuttle_loan.dm b/code/modules/events/shuttle_loan.dm index ca5de88d58..55984df033 100644 --- a/code/modules/events/shuttle_loan.dm +++ b/code/modules/events/shuttle_loan.dm @@ -135,7 +135,7 @@ new /obj/structure/spider/stickyweb(T) if(ANTIDOTE_NEEDED) - var/obj/item/reagent_containers/glass/bottle/virus_type = pick(/obj/item/reagent_containers/glass/bottle/beesease, /obj/item/reagent_containers/glass/bottle/brainrot, /obj/item/reagent_containers/glass/bottle/fluspanish) + var/obj/effect/mob_spawn/human/corpse/assistant/infected_assistant = pick(/obj/effect/mob_spawn/human/corpse/assistant/beesease_infection, /obj/effect/mob_spawn/human/corpse/assistant/brainrot_infection, /obj/effect/mob_spawn/human/corpse/assistant/spanishflu_infection) var/turf/T for(var/i=0, i<10, i++) if(prob(15)) @@ -145,7 +145,7 @@ else if(prob(25)) shuttle_spawns.Add(/obj/item/shard) T = pick_n_take(empty_shuttle_turfs) - new virus_type(T) + new infected_assistant(T) shuttle_spawns.Add(/obj/structure/closet/crate) shuttle_spawns.Add(/obj/item/reagent_containers/glass/bottle/pierrot_throat) shuttle_spawns.Add(/obj/item/reagent_containers/glass/bottle/magnitis) diff --git a/code/modules/events/spontaneous_appendicitis.dm b/code/modules/events/spontaneous_appendicitis.dm index 46bb254703..a9ae27993d 100644 --- a/code/modules/events/spontaneous_appendicitis.dm +++ b/code/modules/events/spontaneous_appendicitis.dm @@ -26,4 +26,4 @@ var/datum/disease/D = new /datum/disease/appendicitis H.ForceContractDisease(D) - break + break \ No newline at end of file diff --git a/code/modules/events/weightless.dm b/code/modules/events/weightless.dm index 425ed7ef9f..bb5b3fd15a 100644 --- a/code/modules/events/weightless.dm +++ b/code/modules/events/weightless.dm @@ -28,3 +28,5 @@ if(announceWhen >= 0) command_alert("Artificial gravity arrays are now functioning within normal parameters. Please report any irregularities to your respective head of staff.") + + diff --git a/code/modules/events/wizard/departmentrevolt.dm b/code/modules/events/wizard/departmentrevolt.dm index 618c746a65..3227f81d58 100644 --- a/code/modules/events/wizard/departmentrevolt.dm +++ b/code/modules/events/wizard/departmentrevolt.dm @@ -44,6 +44,7 @@ citizens += H SSticker.mode.traitors += M M.special_role = "separatist" + M.add_antag_datum(/datum/antagonist/auto_custom) H.log_message("Was made into a separatist, long live [nation]!", INDIVIDUAL_ATTACK_LOG) to_chat(H, "You are a separatist! [nation] forever! Protect the sovereignty of your newfound land with your comrades in arms!") if(citizens.len) diff --git a/code/modules/events/wizard/greentext.dm b/code/modules/events/wizard/greentext.dm index 6ee000249b..1cf4858ce7 100644 --- a/code/modules/events/wizard/greentext.dm +++ b/code/modules/events/wizard/greentext.dm @@ -67,6 +67,7 @@ O.completed = 1 //YES! O.owner = new_holder.mind new_holder.mind.objectives += O + new_holder.mind.add_antag_datum(/datum/antagonist/auto_custom) new_holder.log_message("Won with greentext!!!", INDIVIDUAL_ATTACK_LOG) color_altered_mobs -= new_holder resistance_flags |= ON_FIRE diff --git a/code/modules/flufftext/Dreaming.dm b/code/modules/flufftext/Dreaming.dm index 779fe7fa09..bfbad559e1 100644 --- a/code/modules/flufftext/Dreaming.dm +++ b/code/modules/flufftext/Dreaming.dm @@ -1,5 +1,5 @@ -/mob/living/carbon/proc/dream() - set waitfor = 0 +/mob/living/carbon/proc/dream() + set waitfor = 0 var/list/dreams = GLOB.dream_strings.Copy() for(var/obj/item/bedsheet/sheet in loc) dreams += sheet.dream_messages @@ -9,12 +9,12 @@ dreaming++ for(var/i in 1 to dream_images.len) addtimer(CALLBACK(src, .proc/experience_dream, dream_images[i]), ((i - 1) * rand(30,60))) - return 1 - -/mob/living/carbon/proc/handle_dreams() - if(prob(5) && !dreaming) - dream() - + return 1 + +/mob/living/carbon/proc/handle_dreams() + if(prob(5) && !dreaming) + dream() + /mob/living/carbon/proc/experience_dream(dream_image) dreaming-- if(stat != UNCONSCIOUS || InCritical()) diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index 194edd77b1..a4726d4bfd 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -779,7 +779,7 @@ GLOBAL_LIST_INIT(hallucinations_major, list( for(var/mob/living/carbon/human/H in GLOB.alive_mob_list) humans += H person = pick(humans) - var/message = target.compose_message(person,understood_language,pick(radio_messages),"1459",person.get_spans(),face_name = TRUE) + var/message = target.compose_message(person,understood_language,pick(radio_messages),"[FREQ_COMMON]",person.get_spans(),face_name = TRUE) feedback_details += "Type: Radio, Source: [person.real_name], Message: [message]" to_chat(target, message) qdel(src) diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm index 7217fe0b28..137f04c7b1 100644 --- a/code/modules/food_and_drinks/drinks/drinks.dm +++ b/code/modules/food_and_drinks/drinks/drinks.dm @@ -91,12 +91,10 @@ addtimer(CALLBACK(reagents, /datum/reagents.proc/add_reagent, refill, trans), 600) /obj/item/reagent_containers/food/drinks/attackby(obj/item/I, mob/user, params) - if(I.is_hot()) - var/added_heat = (I.is_hot() / 100) //ishot returns a temperature - if(reagents) - reagents.chem_temp += added_heat - to_chat(user, "You heat [src] with [I].") - reagents.handle_reactions() + var/hotness = I.is_hot() + if(hotness && reagents) + reagents.expose_temperature(hotness) + to_chat(user, "You heat [name] with [I]!") ..() /obj/item/reagent_containers/food/drinks/throw_impact(atom/target, mob/thrower) @@ -393,6 +391,7 @@ container_type = NONE spillable = FALSE isGlass = FALSE + grind_results = list("aluminum" = 10) /obj/item/reagent_containers/food/drinks/soda_cans/attack(mob/M, mob/user) if(M == user && !src.reagents.total_volume && user.a_intent == INTENT_HARM && user.zone_selected == "head") diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm index 005dda29ca..81ebc3d67c 100644 --- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm +++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm @@ -232,8 +232,8 @@ icon_state = "absinthebottle" list_reagents = list("absinthe" = 100) -/obj/item/reagent_containers/food/drinks/bottle/absinthe/New() - ..() +/obj/item/reagent_containers/food/drinks/bottle/absinthe/Initialize() + . = ..() redact() /obj/item/reagent_containers/food/drinks/bottle/absinthe/proc/redact() diff --git a/code/modules/food_and_drinks/food.dm b/code/modules/food_and_drinks/food.dm index e23f6b98a9..57288d8277 100644 --- a/code/modules/food_and_drinks/food.dm +++ b/code/modules/food_and_drinks/food.dm @@ -9,13 +9,12 @@ var/foodtype = NONE var/last_check_time -/obj/item/weapon/reagent_containers/food/Initialize(mapload) - ..() +/obj/item/reagent_containers/food/Initialize(mapload) + . = ..() if(!mapload) - pixel_x = rand(-5, 5) //Randomizes postion slightly. + pixel_x = rand(-5, 5) pixel_y = rand(-5, 5) - /obj/item/reagent_containers/food/proc/checkLiked(var/fraction, mob/M) if(last_check_time + 50 < world.time) if(ishuman(M)) diff --git a/code/modules/food_and_drinks/food/customizables.dm b/code/modules/food_and_drinks/food/customizables.dm index 3351a67d39..fc49cee9ab 100644 --- a/code/modules/food_and_drinks/food/customizables.dm +++ b/code/modules/food_and_drinks/food/customizables.dm @@ -276,8 +276,8 @@ icon = 'icons/obj/food/soupsalad.dmi' icon_state = "wishsoup" -/obj/item/reagent_containers/food/snacks/customizable/soup/New() - ..() +/obj/item/reagent_containers/food/snacks/customizable/soup/Initialize() + . = ..() eatverb = pick("slurp","sip","suck","inhale","drink") diff --git a/code/modules/food_and_drinks/food/snacks.dm b/code/modules/food_and_drinks/food/snacks.dm index 49f85a882d..4ccded83f7 100644 --- a/code/modules/food_and_drinks/food/snacks.dm +++ b/code/modules/food_and_drinks/food/snacks.dm @@ -6,6 +6,7 @@ lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' unique_rename = 1 + grind_results = list() //To let them be ground up to transfer their reagents var/bitesize = 2 var/bitecount = 0 var/trash = null @@ -315,10 +316,10 @@ // name = "Xenoburger" //Name that displays in the UI. // desc = "Smells caustic. Tastes like heresy." //Duh // icon_state = "xburger" //Refers to an icon in food.dmi -///obj/item/reagent_containers/food/snacks/xenoburger/New() //Don't mess with this. -// ..() //Same here. +///obj/item/reagent_containers/food/snacks/xenoburger/Initialize() //Don't mess with this. | nO I WILL MESS WITH THIS +// . = ..() //Same here. // reagents.add_reagent("xenomicrobes", 10) //This is what is in the food item. you may copy/paste -// reagents.add_reagent("nutriment", 2) // this line of code for all the contents. +// reagents.add_reagent("nutriment", 2) //this line of code for all the contents. // bitesize = 3 //This is the amount each bite consumes. //All foods are distributed among various categories. Use common sense. diff --git a/code/modules/food_and_drinks/food/snacks_egg.dm b/code/modules/food_and_drinks/food/snacks_egg.dm index bfe181b419..10039f7a8b 100644 --- a/code/modules/food_and_drinks/food/snacks_egg.dm +++ b/code/modules/food_and_drinks/food/snacks_egg.dm @@ -20,6 +20,7 @@ filling_color = "#F0E68C" tastes = list("egg" = 1) foodtype = MEAT + grind_results = list("eggyolk" = 5) /obj/item/reagent_containers/food/snacks/egg/throw_impact(atom/hit_atom) if(!..()) //was it caught by a mob? diff --git a/code/modules/food_and_drinks/food/snacks_other.dm b/code/modules/food_and_drinks/food/snacks_other.dm index c32ebfb765..9691eee144 100644 --- a/code/modules/food_and_drinks/food/snacks_other.dm +++ b/code/modules/food_and_drinks/food/snacks_other.dm @@ -28,6 +28,7 @@ filling_color = "#FF1493" tastes = list("watermelon" = 1) foodtype = FRUIT + juice_results = list("watermelonjuice" = 5) /obj/item/reagent_containers/food/snacks/candy_corn name = "candy corn" @@ -66,8 +67,8 @@ tastes = list("popcorn" = 3, "butter" = 1) foodtype = JUNKFOOD -/obj/item/reagent_containers/food/snacks/popcorn/New() - ..() +/obj/item/reagent_containers/food/snacks/popcorn/Initialize() + . = ..() eatverb = pick("bite","crunch","nibble","gnaw","gobble","chomp") /obj/item/reagent_containers/food/snacks/loadedbakedpotato @@ -447,8 +448,8 @@ tastes = list("candy" = 1) foodtype = JUNKFOOD | SUGAR -/obj/item/reagent_containers/food/snacks/lollipop/New() - ..() +/obj/item/reagent_containers/food/snacks/lollipop/Initialize() + . = ..() head = mutable_appearance('icons/obj/lollipop.dmi', "lollipop_head") change_head_color(rgb(rand(0, 255), rand(0, 255), rand(0, 255))) @@ -466,8 +467,8 @@ /obj/item/reagent_containers/food/snacks/lollipop/cyborg var/spamchecking = TRUE -/obj/item/reagent_containers/food/snacks/lollipop/cyborg/New() - ..() +/obj/item/reagent_containers/food/snacks/lollipop/cyborg/Initialize() + . = ..() addtimer(CALLBACK(src, .proc/spamcheck), 1200) /obj/item/reagent_containers/food/snacks/lollipop/cyborg/equipped(mob/living/user, slot) @@ -487,15 +488,15 @@ tastes = list("candy") foodtype = JUNKFOOD -/obj/item/reagent_containers/food/snacks/gumball/New() - ..() +/obj/item/reagent_containers/food/snacks/gumball/Initialize() + . = ..() color = rgb(rand(0, 255), rand(0, 255), rand(0, 255)) /obj/item/reagent_containers/food/snacks/gumball/cyborg var/spamchecking = TRUE -/obj/item/reagent_containers/food/snacks/gumball/cyborg/New() - ..() +/obj/item/reagent_containers/food/snacks/gumball/cyborg/Initialize() + . = ..() addtimer(CALLBACK(src, .proc/spamcheck), 1200) /obj/item/reagent_containers/food/snacks/gumball/cyborg/equipped(mob/living/user, slot) diff --git a/code/modules/food_and_drinks/food/snacks_pastry.dm b/code/modules/food_and_drinks/food/snacks_pastry.dm index 284784484f..b7df203e30 100644 --- a/code/modules/food_and_drinks/food/snacks_pastry.dm +++ b/code/modules/food_and_drinks/food/snacks_pastry.dm @@ -350,3 +350,113 @@ filling_color = "#F2CE91" tastes = list("pastry" = 1, "sweetness" = 1) foodtype = GRAIN + +#define PANCAKE_MAX_STACK 10 + +/obj/item/reagent_containers/food/snacks/pancakes + name = "pancake" + desc = "A fluffy pancake. The softer, superior relative of the waffle." + icon_state = "pancakes_1" + item_state = "pancakes" + bonus_reagents = list("vitamin" = 1) + list_reagents = list("nutriment" = 4, "vitamin" = 1) + filling_color = "#D2691E" + tastes = list("pancakes" = 1) + foodtype = GRAIN | SUGAR + +/obj/item/reagent_containers/food/snacks/pancakes/blueberry + name = "blueberry pancake" + desc = "A fluffy and delicious blueberry pancake." + icon_state = "bbpancakes_1" + item_state = "bbpancakes" + bonus_reagents = list("vitamin" = 2) + list_reagents = list("nutriment" = 6, "vitamin" = 3) + tastes = list("pancakes" = 1, "blueberries" = 1) + +/obj/item/reagent_containers/food/snacks/pancakes/chocolatechip + name = "chocolate chip pancake" + desc = "A fluffy and delicious chocolate chip pancake." + icon_state = "ccpancakes_1" + item_state = "ccpancakes" + bonus_reagents = list("vitamin" = 2) + list_reagents = list("nutriment" = 6, "vitamin" = 3) + tastes = list("pancakes" = 1, "chocolate" = 1) + +/obj/item/reagent_containers/food/snacks/pancakes/Initialize() + . = ..() + update_icon() + +/obj/item/reagent_containers/food/snacks/pancakes/update_icon() + if(contents.len) + name = "stack of pancakes" + else + name = initial(name) + if(contents.len < our_overlays.len) + cut_overlay(our_overlays[our_overlays.len]) + +/obj/item/reagent_containers/food/snacks/pancakes/examine(mob/user) + var/ingredients_listed = "" + var/pancakeCount = contents.len + switch(pancakeCount) + if(0) + desc = initial(desc) + if(1 to 2) + desc = "A stack of fluffy pancakes." + if(3 to 6) + desc = "A fat stack of fluffy pancakes!" + if(7 to 9) + desc = "A grand tower of fluffy, delicious pancakes!" + if(PANCAKE_MAX_STACK to INFINITY) + desc = "A massive towering spire of fluffy, delicious pancakes. It looks like it could tumble over!" + var/originalBites = bitecount + if (pancakeCount) + var/obj/item/reagent_containers/food/snacks/S = contents[pancakeCount] + bitecount = S.bitecount + ..() + if (pancakeCount) + for(var/obj/item/reagent_containers/food/snacks/pancakes/ING in contents) + ingredients_listed += "[ING.name], " + to_chat(user, "It contains [contents.len?"[ingredients_listed]":"no ingredient, "]on top of a [initial(name)].") + bitecount = originalBites + +/obj/item/reagent_containers/food/snacks/pancakes/attackby(obj/item/I, mob/living/user, params) + if(istype(I, /obj/item/reagent_containers/food/snacks/pancakes/)) + var/obj/item/reagent_containers/food/snacks/pancakes/P = I + if((contents.len >= PANCAKE_MAX_STACK) || ((P.contents.len + contents.len) > PANCAKE_MAX_STACK) || (reagents.total_volume >= volume)) + to_chat(user, "You can't add that many pancakes to [src]!") + else + if(!user.transferItemToLoc(I, src)) + return + to_chat(user, "You add the [I] to the [name].") + P.name = initial(P.name) + contents += P + update_overlays(P) + if (P.contents.len) + for(var/V in P.contents) + P = V + P.name = initial(P.name) + contents += P + update_overlays(P) + P = I + clearlist(P.contents) + return + else if(contents.len) + var/obj/O = contents[contents.len] + return O.attackby(I, user, params) + ..() + +/obj/item/reagent_containers/food/snacks/pancakes/update_overlays(obj/item/reagent_containers/food/snacks/P) + var/mutable_appearance/pancake = mutable_appearance(icon, "[P.item_state]_[rand(1,3)]") + pancake.pixel_x = rand(-1,1) + pancake.pixel_y = 3 * contents.len - 1 + add_overlay(pancake) + update_icon() + +/obj/item/reagent_containers/food/snacks/pancakes/attack(mob/M, mob/user, def_zone, stacked = TRUE) + if(user.a_intent == INTENT_HARM || !contents.len || !stacked) + return ..() + var/obj/item/O = contents[contents.len] + . = O.attack(M, user, def_zone, FALSE) + update_icon() + +#undef PANCAKE_MAX_STACK \ No newline at end of file diff --git a/code/modules/food_and_drinks/food/snacks_pie.dm b/code/modules/food_and_drinks/food/snacks_pie.dm index 977bd60da1..1255b16f1e 100644 --- a/code/modules/food_and_drinks/food/snacks_pie.dm +++ b/code/modules/food_and_drinks/food/snacks_pie.dm @@ -112,13 +112,13 @@ foodtype = GRAIN | VEGETABLES -/obj/item/reagent_containers/food/snacks/pie/plump_pie/New() +/obj/item/reagent_containers/food/snacks/pie/plump_pie/Initialize() + . = ..() var/fey = prob(10) if(fey) name = "exceptional plump pie" desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump pie!" bonus_reagents = list("nutriment" = 1, "omnizine" = 5, "vitamin" = 4) - ..() if(fey) reagents.add_reagent("omnizine", 5) diff --git a/code/modules/food_and_drinks/food/snacks_salad.dm b/code/modules/food_and_drinks/food/snacks_salad.dm index 4cb44093a7..65ff4d2eb9 100644 --- a/code/modules/food_and_drinks/food/snacks_salad.dm +++ b/code/modules/food_and_drinks/food/snacks_salad.dm @@ -9,9 +9,9 @@ tastes = list("leaves" = 1) foodtype = VEGETABLES -/obj/item/reagent_containers/food/snacks/salad/New() - ..() - eatverb = pick("crunch","devour","nibble","gnaw","gobble","chomp") +/obj/item/reagent_containers/food/snacks/salad/Initialize() + . = ..() + eatverb = pick("crunch","devour","nibble","gnaw","gobble","chomp") //who the fuck gnaws and devours on a salad /obj/item/reagent_containers/food/snacks/salad/aesirsalad name = "\improper Aesir salad" diff --git a/code/modules/food_and_drinks/food/snacks_soup.dm b/code/modules/food_and_drinks/food/snacks_soup.dm index 422e35b849..3e3fc9440a 100644 --- a/code/modules/food_and_drinks/food/snacks_soup.dm +++ b/code/modules/food_and_drinks/food/snacks_soup.dm @@ -8,8 +8,8 @@ tastes = list("tasteless soup" = 1) foodtype = VEGETABLES -/obj/item/reagent_containers/food/snacks/soup/New() - ..() +/obj/item/reagent_containers/food/snacks/soup/Initialize() + . = ..() eatverb = pick("slurp","sip","suck","inhale","drink") /obj/item/reagent_containers/food/snacks/soup/wish @@ -19,12 +19,12 @@ list_reagents = list("water" = 10) tastes = list("wishes" = 1) -/obj/item/reagent_containers/food/snacks/soup/wish/New() +/obj/item/reagent_containers/food/snacks/soup/wish/Initialize() + . = ..() var/wish_true = prob(25) if(wish_true) desc = "A wish come true!" bonus_reagents = list("nutriment" = 9, "vitamin" = 1) - ..() if(wish_true) reagents.add_reagent("nutriment", 9) reagents.add_reagent("vitamin", 1) @@ -99,10 +99,10 @@ list_reagents = list("nutriment" = 6) tastes = list("chaos" = 1) -/obj/item/reagent_containers/food/snacks/soup/mystery/New() +/obj/item/reagent_containers/food/snacks/soup/mystery/Initialize() + . = ..() extra_reagent = pick("capsaicin", "frostoil", "omnizine", "banana", "blood", "slimejelly", "toxin", "banana", "carbon", "oculine") bonus_reagents = list("[extra_reagent]" = 5, "nutriment" = 6) - ..() reagents.add_reagent("[extra_reagent]", 5) /obj/item/reagent_containers/food/snacks/soup/hotchili @@ -173,8 +173,8 @@ bonus_reagents = list("nutriment" = 1, "vitamin" = 5) foodtype = VEGETABLES -/obj/item/reagent_containers/food/snacks/soup/beet/New() - ..() +/obj/item/reagent_containers/food/snacks/soup/beet/Initialize() + . = ..() name = pick("borsch","bortsch","borstch","borsh","borshch","borscht") tastes = list(name = 1) diff --git a/code/modules/food_and_drinks/pizzabox.dm b/code/modules/food_and_drinks/pizzabox.dm index 82ba8ab405..abca943075 100644 --- a/code/modules/food_and_drinks/pizzabox.dm +++ b/code/modules/food_and_drinks/pizzabox.dm @@ -28,9 +28,10 @@ var/const/BOMB_TIMER_MIN = 1 var/const/BOMB_TIMER_MAX = 10 -/obj/item/pizzabox/New() +/obj/item/pizzabox/Initialize() + . = ..() update_icon() - ..() + /obj/item/pizzabox/Destroy() unprocess() @@ -257,29 +258,31 @@ wires = null update_icon() -/obj/item/pizzabox/bomb/New() +/obj/item/pizzabox/bomb/Initialize() + . = ..() var/randompizza = pick(subtypesof(/obj/item/reagent_containers/food/snacks/pizza)) pizza = new randompizza(src) bomb = new(src) wires = new /datum/wires/explosive/pizza(src) - ..() -/obj/item/pizzabox/margherita/New() +/obj/item/pizzabox/margherita/Initialize() + . = ..() pizza = new /obj/item/reagent_containers/food/snacks/pizza/margherita(src) boxtag = "Margherita Deluxe" - ..() -/obj/item/pizzabox/vegetable/New() + +/obj/item/pizzabox/vegetable/Initialize() + . = ..() pizza = new /obj/item/reagent_containers/food/snacks/pizza/vegetable(src) boxtag = "Gourmet Vegatable" - ..() -/obj/item/pizzabox/mushroom/New() + +/obj/item/pizzabox/mushroom/Initialize() + . = ..() pizza = new /obj/item/reagent_containers/food/snacks/pizza/mushroom(src) boxtag = "Mushroom Special" - ..() -/obj/item/pizzabox/meat/New() +/obj/item/pizzabox/meat/Initialize() + . = ..() pizza = new /obj/item/reagent_containers/food/snacks/pizza/meat(src) boxtag = "Meatlover's Supreme" - ..() diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm index 041a58c467..a75510ae9a 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm @@ -50,7 +50,7 @@ result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly subcategory = CAT_PASTRY -////////////////////////////////////////////////WAFFLES//////////////////////////////////////////////// +////////////////////////////////////////////////WAFFLES AND PANCAKES//////////////////////////////////////////////// /datum/crafting_recipe/food/waffles time = 15 @@ -90,6 +90,33 @@ result = /obj/item/reagent_containers/food/snacks/rofflewaffles subcategory = CAT_PASTRY +/datum/crafting_recipe/food/pancakes + name = "Pancake" + reqs = list( + /obj/item/reagent_containers/food/snacks/pastrybase = 1 + ) + result = /obj/item/reagent_containers/food/snacks/pancakes + subcategory = CAT_PASTRY + +/datum/crafting_recipe/food/bbpancakes + name = "Blueberry pancake" + reqs = list( + /obj/item/reagent_containers/food/snacks/pastrybase = 1, + /obj/item/reagent_containers/food/snacks/grown/berries = 1 + ) + result = /obj/item/reagent_containers/food/snacks/pancakes/blueberry + subcategory = CAT_PASTRY + +/datum/crafting_recipe/food/ccpancakes + name = "Chocolate chip pancake" + reqs = list( + /obj/item/reagent_containers/food/snacks/pastrybase = 1, + /obj/item/reagent_containers/food/snacks/chocolatebar = 1 + ) + result = /obj/item/reagent_containers/food/snacks/pancakes/chocolatechip + subcategory = CAT_PASTRY + + ////////////////////////////////////////////////DONKPOCCKETS//////////////////////////////////////////////// /datum/crafting_recipe/food/donkpocket diff --git a/code/modules/games/cards.dm b/code/modules/games/cards.dm index 89f6316297..e7bf3ea9d7 100644 --- a/code/modules/games/cards.dm +++ b/code/modules/games/cards.dm @@ -16,7 +16,7 @@ var/list/cards = list() -/obj/item/deck/New() +/obj/item/deck/Initialize() . = ..() var/cardcolor @@ -187,7 +187,7 @@ ASSERT(H) usr.visible_message("\The [usr] plays \the [card.name].") - H.loc = get_step(usr,usr.dir) + H.forceMove(get_step(usr,usr.dir)) src.update_icon() diff --git a/code/modules/goonchat/browserOutput.dm b/code/modules/goonchat/browserOutput.dm index 5bfcb9963d..13e7ee334f 100644 --- a/code/modules/goonchat/browserOutput.dm +++ b/code/modules/goonchat/browserOutput.dm @@ -179,6 +179,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic log_world("\[[time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")]\] Client: [(src.owner.key ? src.owner.key : src.owner)] triggered JS error: [error]") //Global chat procs + /proc/to_chat(target, message) if(!target) return diff --git a/code/modules/holiday/easter.dm b/code/modules/holiday/easter.dm index 66d92df569..9c1fd87cac 100644 --- a/code/modules/holiday/easter.dm +++ b/code/modules/holiday/easter.dm @@ -109,8 +109,8 @@ /obj/item/reagent_containers/food/snacks/egg/loaded containsPrize = TRUE -/obj/item/reagent_containers/food/snacks/egg/loaded/New() - ..() +/obj/item/reagent_containers/food/snacks/egg/loaded/Initialize() + . = ..() var/eggcolor = pick("blue","green","mime","orange","purple","rainbow","red","yellow") icon_state = "egg-[eggcolor]" item_color = "[eggcolor]" diff --git a/code/modules/holiday/halloween.dm b/code/modules/holiday/halloween.dm index f8716870e1..a27db8dd38 100644 --- a/code/modules/holiday/halloween.dm +++ b/code/modules/holiday/halloween.dm @@ -146,7 +146,7 @@ timer = rand(1,15) /mob/living/simple_animal/shade/howling_ghost/proc/EtherealMove(direction) - loc = get_step(src, direction) + forceMove(get_step(src, direction)) setDir(direction) /mob/living/simple_animal/shade/howling_ghost/proc/roam() @@ -220,7 +220,7 @@ timer = rand(5,15) playsound(M.loc, pick('sound/spookoween/scary_horn.ogg','sound/spookoween/scary_horn2.ogg', 'sound/spookoween/scary_horn3.ogg'), 300, 1) spawn(12) - loc = M.loc + forceMove(M.loc) /mob/living/simple_animal/hostile/retaliate/clown/insane/MoveToTarget() stalk(target) diff --git a/code/modules/holodeck/items.dm b/code/modules/holodeck/items.dm index 54384753d7..1dcab21e16 100644 --- a/code/modules/holodeck/items.dm +++ b/code/modules/holodeck/items.dm @@ -25,13 +25,13 @@ armour_penetration = 50 var/active = 0 -/obj/item/holo/esword/green/New() - ..() +/obj/item/holo/esword/green/Initialize() + . = ..() item_color = "green" -/obj/item/holo/esword/red/New() - ..() +/obj/item/holo/esword/red/Initialize() + . = ..() item_color = "red" /obj/item/holo/esword/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) @@ -42,9 +42,9 @@ /obj/item/holo/esword/attack(target as mob, mob/user as mob) ..() -/obj/item/holo/esword/New() +/obj/item/holo/esword/Initialize() + . = ..() item_color = pick("red","blue","green","purple") - ..() /obj/item/holo/esword/attack_self(mob/living/user as mob) active = !active @@ -113,7 +113,7 @@ if(user.grab_state < GRAB_AGGRESSIVE) to_chat(user, "You need a better grip to do that!") return - L.loc = src.loc + L.forceMove(loc) L.Knockdown(100) visible_message("[user] dunks [L] into \the [src]!") user.stop_pulling() diff --git a/code/modules/hydroponics/beekeeping/beebox.dm b/code/modules/hydroponics/beekeeping/beebox.dm index 482a48edfd..cf12ccb3ce 100644 --- a/code/modules/hydroponics/beekeeping/beebox.dm +++ b/code/modules/hydroponics/beekeeping/beebox.dm @@ -37,8 +37,8 @@ var/bee_resources = 0 -/obj/structure/beebox/New() - ..() +/obj/structure/beebox/Initialize() + . = ..() START_PROCESSING(SSobj, src) @@ -55,8 +55,8 @@ var/random_reagent = FALSE -/obj/structure/beebox/premade/New() - ..() +/obj/structure/beebox/premade/Initialize() + . = ..() icon_state = "beebox" var/datum/reagent/R = null @@ -152,6 +152,7 @@ else to_chat(user, "There's no room for any more frames in the apiary!") return + if(istype(I, /obj/item/wrench)) if(default_unfasten_wrench(user, I, time = 20)) return @@ -178,7 +179,7 @@ bees -= B B.beehome = null if(B.loc == src) - B.loc = get_turf(src) + B.forceMove(drop_location()) relocated++ if(relocated) to_chat(user, "This queen has a different reagent to some of the bees who live here, those bees will not return to this apiary!") @@ -201,7 +202,7 @@ if(B.isqueen) continue if(B.loc == src) - B.loc = get_turf(src) + B.forceMove(drop_location()) B.target = user bees = TRUE if(bees) @@ -221,7 +222,7 @@ var/obj/item/honey_frame/HF = pick_n_take(honey_frames) if(HF) if(!user.put_in_active_hand(HF)) - HF.loc = get_turf(src) + HF.forceMove(drop_location()) visible_message("[user] removes a frame from the apiary.") var/amtH = HF.honeycomb_capacity @@ -229,7 +230,7 @@ while(honeycombs.len && amtH) //let's pretend you always grab the frame with the most honeycomb on it var/obj/item/reagent_containers/honeycomb/HC = pick_n_take(honeycombs) if(HC) - HC.loc = get_turf(user) + HC.forceMove(drop_location()) amtH-- fallen++ if(fallen) @@ -241,12 +242,12 @@ to_chat(user, "There is no queen bee to remove!") return var/obj/item/queen_bee/QB = new() - queen_bee.loc = QB + queen_bee.forceMove(QB) bees -= queen_bee QB.queen = queen_bee QB.name = queen_bee.name if(!user.put_in_active_hand(QB)) - QB.loc = get_turf(src) + QB.forceMove(drop_location()) visible_message("[user] removes the queen from the apiary.") queen_bee = null @@ -254,8 +255,8 @@ new /obj/item/stack/sheet/mineral/wood (loc, 20) for(var/mob/living/simple_animal/hostile/poison/bees/B in bees) if(B.loc == src) - B.loc = get_turf(src) + B.forceMove(drop_location()) for(var/obj/item/honey_frame/HF in honey_frames) if(HF.loc == src) - HF.loc = get_turf(src) - qdel(src) \ No newline at end of file + HF.forceMove(drop_location()) + qdel(src) diff --git a/code/modules/hydroponics/beekeeping/honeycomb.dm b/code/modules/hydroponics/beekeeping/honeycomb.dm index 737736efc5..e7faff0209 100644 --- a/code/modules/hydroponics/beekeeping/honeycomb.dm +++ b/code/modules/hydroponics/beekeeping/honeycomb.dm @@ -10,10 +10,11 @@ volume = 10 amount_per_transfer_from_this = 0 list_reagents = list("honey" = 5) + grind_results = list() var/honey_color = "" -/obj/item/reagent_containers/honeycomb/New() - ..() +/obj/item/reagent_containers/honeycomb/Initialize() + . = ..() pixel_x = rand(8,-8) pixel_y = rand(8,-8) update_icon() diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm index 324a94128d..8939b60138 100644 --- a/code/modules/hydroponics/biogenerator.dm +++ b/code/modules/hydroponics/biogenerator.dm @@ -78,7 +78,7 @@ if(default_deconstruction_screwdriver(user, "biogen-empty-o", "biogen-empty", O)) if(beaker) var/obj/item/reagent_containers/glass/B = beaker - B.loc = loc + B.forceMove(drop_location()) beaker = null update_icon() return diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm index bd0215138a..fe8a101053 100644 --- a/code/modules/hydroponics/gene_modder.dm +++ b/code/modules/hydroponics/gene_modder.dm @@ -260,7 +260,7 @@ if(href_list["eject_seed"] && !operation) if (seed) - seed.loc = src.loc + seed.forceMove(drop_location()) seed.verb_pickup() seed = null update_genes() @@ -275,7 +275,7 @@ update_icon() else if(href_list["eject_disk"] && !operation) if (disk) - disk.loc = src.loc + disk.forceMove(drop_location()) disk.verb_pickup() disk = null update_genes() @@ -368,7 +368,7 @@ /obj/machinery/plantgenes/proc/insert_seed(obj/item/seeds/S) if(!istype(S) || seed) return - S.loc = src + S.forceMove(src) seed = S update_genes() update_icon() @@ -422,8 +422,8 @@ var/read_only = 0 //Well, it's still a floppy disk unique_rename = 1 -/obj/item/disk/plantgene/New() - ..() +/obj/item/disk/plantgene/Initialize() + . = ..() add_overlay("datadisk_gene") src.pixel_x = rand(-5, 5) src.pixel_y = rand(-5, 5) diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index d003f40d4a..643ac056e4 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -15,6 +15,7 @@ // Saves us from having to define each stupid grown's dried_type as itself. // If you don't want a plant to be driable (watermelons) set this to null in the time definition. resistance_flags = FLAMMABLE + var/dry_grind = FALSE //If TRUE, this object needs to be dry to be ground up /obj/item/reagent_containers/food/snacks/grown/Initialize(mapload, obj/item/seeds/new_seed) . = ..() @@ -137,6 +138,28 @@ return return ..() +/obj/item/reagent_containers/food/snacks/grown/grind_requirements() + if(dry_grind && !dry) + to_chat(usr, "[src] needs to be dry before it can be ground up!") + return + return TRUE + +/obj/item/reagent_containers/food/snacks/grown/on_grind() + var/nutriment = reagents.get_reagent_amount("nutriment") + if(grind_results.len) + for(var/i in 1 to grind_results.len) + grind_results[grind_results[i]] = nutriment + reagents.del_reagent("nutriment") + reagents.del_reagent("vitamin") + +/obj/item/reagent_containers/food/snacks/grown/on_juice() + var/nutriment = reagents.get_reagent_amount("nutriment") + if(juice_results.len) + for(var/i in 1 to juice_results.len) + juice_results[juice_results[i]] = nutriment + reagents.del_reagent("nutriment") + reagents.del_reagent("vitamin") + // For item-containing growns such as eggy or gatfruit /obj/item/reagent_containers/food/snacks/grown/shell/attack_self(mob/user) var/obj/item/T diff --git a/code/modules/hydroponics/grown/apple.dm b/code/modules/hydroponics/grown/apple.dm index 7ec9a730ed..8b35fee872 100644 --- a/code/modules/hydroponics/grown/apple.dm +++ b/code/modules/hydroponics/grown/apple.dm @@ -15,6 +15,7 @@ genes = list(/datum/plant_gene/trait/repeated_harvest) mutatelist = list(/obj/item/seeds/apple/gold) reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1) + juice_results = list("applejuice" = 0) /obj/item/reagent_containers/food/snacks/grown/apple seed = /obj/item/seeds/apple diff --git a/code/modules/hydroponics/grown/banana.dm b/code/modules/hydroponics/grown/banana.dm index bf71856323..72517e87bc 100644 --- a/code/modules/hydroponics/grown/banana.dm +++ b/code/modules/hydroponics/grown/banana.dm @@ -13,6 +13,7 @@ genes = list(/datum/plant_gene/trait/slip, /datum/plant_gene/trait/repeated_harvest) mutatelist = list(/obj/item/seeds/banana/mime, /obj/item/seeds/banana/bluespace) reagents_add = list("banana" = 0.1, "potassium" = 0.1, "vitamin" = 0.04, "nutriment" = 0.02) + juice_results = list("banana" = 0) /obj/item/reagent_containers/food/snacks/grown/banana seed = /obj/item/seeds/banana diff --git a/code/modules/hydroponics/grown/beans.dm b/code/modules/hydroponics/grown/beans.dm index 8ca2a5961a..46a7e7979f 100644 --- a/code/modules/hydroponics/grown/beans.dm +++ b/code/modules/hydroponics/grown/beans.dm @@ -26,6 +26,7 @@ filling_color = "#F0E68C" bitesize_mod = 2 foodtype = VEGETABLES + grind_results = list("soymilk" = 0) // Koibean /obj/item/seeds/soya/koi diff --git a/code/modules/hydroponics/grown/berries.dm b/code/modules/hydroponics/grown/berries.dm index 0d8c5d5a9a..541fb1b2a5 100644 --- a/code/modules/hydroponics/grown/berries.dm +++ b/code/modules/hydroponics/grown/berries.dm @@ -26,6 +26,7 @@ filling_color = "#FF00FF" bitesize_mod = 2 foodtype = FRUIT + juice_results = list("berryjuice" = 0) // Poison Berries /obj/item/seeds/berry/poison @@ -46,6 +47,7 @@ icon_state = "poisonberrypile" filling_color = "#C71585" foodtype = FRUIT | TOXIC + juice_results = list("poisonberryjuice" = 0) // Death Berries /obj/item/seeds/berry/death @@ -121,6 +123,7 @@ filling_color = "#FF0000" bitesize_mod = 2 foodtype = FRUIT + grind_results = list("cherryjelly" = 0) // Blue Cherries /obj/item/seeds/cherry/blue @@ -142,6 +145,7 @@ filling_color = "#6495ED" bitesize_mod = 2 foodtype = FRUIT + grind_results = list("bluecherryjelly" = 0) // Grapes /obj/item/seeds/grape @@ -173,6 +177,7 @@ filling_color = "#FF1493" bitesize_mod = 2 foodtype = FRUIT + juice_results = list("grapejuice" = 0) // Green Grapes /obj/item/seeds/grape/green diff --git a/code/modules/hydroponics/grown/cereals.dm b/code/modules/hydroponics/grown/cereals.dm index 7834ed15e8..d9b724d052 100644 --- a/code/modules/hydroponics/grown/cereals.dm +++ b/code/modules/hydroponics/grown/cereals.dm @@ -22,6 +22,7 @@ filling_color = "#F0E68C" bitesize_mod = 2 foodtype = GRAIN + grind_results = list("flour" = 0) // Oat /obj/item/seeds/wheat/oat @@ -42,6 +43,7 @@ filling_color = "#556B2F" bitesize_mod = 2 foodtype = GRAIN + grind_results = list("flour" = 0) // Rice /obj/item/seeds/wheat/rice @@ -63,6 +65,7 @@ filling_color = "#FAFAD2" bitesize_mod = 2 foodtype = GRAIN + grind_results = list("rice" = 0) //Meatwheat - grows into synthetic meat /obj/item/seeds/wheat/meat @@ -83,6 +86,7 @@ bitesize_mod = 2 seed = /obj/item/seeds/wheat/meat foodtype = MEAT | GRAIN + grind_results = list("flour" = 0, "blood" = 0) /obj/item/reagent_containers/food/snacks/grown/meatwheat/attack_self(mob/living/user) user.visible_message("[user] crushes [src] into meat.", "You crush [src] into something that resembles meat.") diff --git a/code/modules/hydroponics/grown/citrus.dm b/code/modules/hydroponics/grown/citrus.dm index 1b0cdc00d2..38f8a40ec3 100644 --- a/code/modules/hydroponics/grown/citrus.dm +++ b/code/modules/hydroponics/grown/citrus.dm @@ -30,6 +30,7 @@ desc = "It's so sour, your face will twist." icon_state = "lime" filling_color = "#00FF00" + juice_results = list("limejuice" = 0) // Orange /obj/item/seeds/orange @@ -56,6 +57,7 @@ desc = "It's a tangy fruit." icon_state = "orange" filling_color = "#FFA500" + juice_results = list("orangejuice" = 0) // Lemon /obj/item/seeds/lemon @@ -81,6 +83,7 @@ desc = "When life gives you lemons, make lemonade." icon_state = "lemon" filling_color = "#FFD700" + juice_results = list("lemonjuice" = 0) // Combustible lemon /obj/item/seeds/firelemon //combustible lemon is too long so firelemon diff --git a/code/modules/hydroponics/grown/corn.dm b/code/modules/hydroponics/grown/corn.dm index 827deaea47..4454c3c52a 100644 --- a/code/modules/hydroponics/grown/corn.dm +++ b/code/modules/hydroponics/grown/corn.dm @@ -25,6 +25,7 @@ trash = /obj/item/grown/corncob bitesize_mod = 2 foodtype = VEGETABLES + juice_results = list("corn_starch" = 0) /obj/item/grown/corncob name = "corn cob" diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm index e0845ffb2a..18eae2f4fd 100644 --- a/code/modules/hydroponics/grown/flowers.dm +++ b/code/modules/hydroponics/grown/flowers.dm @@ -182,6 +182,7 @@ throw_speed = 1 throw_range = 3 attack_verb = list("roasted", "scorched", "burned") + grind_results = list("capsaicin" = 0, "condensedcapsaicin" = 0) /obj/item/grown/novaflower/add_juice() ..() diff --git a/code/modules/hydroponics/grown/melon.dm b/code/modules/hydroponics/grown/melon.dm index 5e64d716ec..a64fc4b156 100644 --- a/code/modules/hydroponics/grown/melon.dm +++ b/code/modules/hydroponics/grown/melon.dm @@ -33,6 +33,7 @@ filling_color = "#008000" bitesize_mod = 3 foodtype = FRUIT + juice_results = list("watermelonjuice" = 0) // Holymelon /obj/item/seeds/watermelon/holy diff --git a/code/modules/hydroponics/grown/nettle.dm b/code/modules/hydroponics/grown/nettle.dm index 284f962e45..9ec936c1f2 100644 --- a/code/modules/hydroponics/grown/nettle.dm +++ b/code/modules/hydroponics/grown/nettle.dm @@ -43,6 +43,7 @@ throw_speed = 1 throw_range = 3 attack_verb = list("stung") + grind_results = list("sacid" = 0) /obj/item/grown/nettle/suicide_act(mob/user) user.visible_message("[user] is eating some of [src]! It looks like [user.p_theyre()] trying to commit suicide!") @@ -91,6 +92,7 @@ icon_state = "deathnettle" force = 30 throwforce = 15 + grind_results = list("facid" = 1, "sacid" = 1) /obj/item/grown/nettle/death/add_juice() ..() diff --git a/code/modules/hydroponics/grown/potato.dm b/code/modules/hydroponics/grown/potato.dm index 0a3cbc060c..e127b166ea 100644 --- a/code/modules/hydroponics/grown/potato.dm +++ b/code/modules/hydroponics/grown/potato.dm @@ -17,6 +17,7 @@ genes = list(/datum/plant_gene/trait/battery) mutatelist = list(/obj/item/seeds/potato/sweet) reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1) + juice_results = list("potato" = 0) /obj/item/reagent_containers/food/snacks/grown/potato seed = /obj/item/seeds/potato diff --git a/code/modules/hydroponics/grown/pumpkin.dm b/code/modules/hydroponics/grown/pumpkin.dm index d5257aeee7..7113a8feab 100644 --- a/code/modules/hydroponics/grown/pumpkin.dm +++ b/code/modules/hydroponics/grown/pumpkin.dm @@ -24,6 +24,7 @@ filling_color = "#FFA500" bitesize_mod = 2 foodtype = VEGETABLES + juice_results = list("pumpkinjuice" = 0) /obj/item/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/W as obj, mob/user as mob, params) if(W.is_sharp()) @@ -53,4 +54,5 @@ icon_state = "blumpkin" filling_color = "#87CEFA" bitesize_mod = 2 - foodtype = VEGETABLES \ No newline at end of file + foodtype = VEGETABLES + juice_results = list("blumpkinjuice" = 0) diff --git a/code/modules/hydroponics/grown/random.dm b/code/modules/hydroponics/grown/random.dm index 8f25eff215..04b3ff29fa 100644 --- a/code/modules/hydroponics/grown/random.dm +++ b/code/modules/hydroponics/grown/random.dm @@ -12,9 +12,9 @@ icon_harvest = "xpod-harvest" growthstages = 4 -/obj/item/seeds/random/New() +/obj/item/seeds/random/Initialize() + . = ..() randomize_stats() - ..() if(prob(60)) add_random_reagents(1, 3) if(prob(50)) diff --git a/code/modules/hydroponics/grown/root.dm b/code/modules/hydroponics/grown/root.dm index 8666db45a8..fd78fa6ffa 100644 --- a/code/modules/hydroponics/grown/root.dm +++ b/code/modules/hydroponics/grown/root.dm @@ -22,6 +22,7 @@ filling_color = "#FFA500" bitesize_mod = 2 foodtype = VEGETABLES + juice_results = list("carrotjuice" = 0) /obj/item/reagent_containers/food/snacks/grown/carrot/attackby(obj/item/I, mob/user, params) if(I.is_sharp()) diff --git a/code/modules/hydroponics/grown/tea_coffee.dm b/code/modules/hydroponics/grown/tea_coffee.dm index bd3b182c13..fc2ed221c5 100644 --- a/code/modules/hydroponics/grown/tea_coffee.dm +++ b/code/modules/hydroponics/grown/tea_coffee.dm @@ -14,7 +14,6 @@ icon_dead = "tea-dead" genes = list(/datum/plant_gene/trait/repeated_harvest) mutatelist = list(/obj/item/seeds/tea/astra) - reagents_add = list("vitamin" = 0.04, "teapowder" = 0.1) /obj/item/reagent_containers/food/snacks/grown/tea seed = /obj/item/seeds/tea @@ -22,6 +21,8 @@ desc = "These aromatic tips of the tea plant can be dried to make tea." icon_state = "tea_aspera_leaves" filling_color = "#008000" + grind_results = list("teapowder" = 0) + dry_grind = TRUE // Tea Astra /obj/item/seeds/tea/astra @@ -39,6 +40,7 @@ name = "Tea Astra tips" icon_state = "tea_astra_leaves" filling_color = "#4582B4" + grind_results = list("teapowder" = 0, "salglu_solution" = 0) // Coffee @@ -67,6 +69,8 @@ icon_state = "coffee_arabica" filling_color = "#DC143C" bitesize_mod = 2 + dry_grind = TRUE + grind_results = list("coffeepowder" = 0) // Coffee Robusta /obj/item/seeds/coffee/robusta @@ -84,4 +88,5 @@ seed = /obj/item/seeds/coffee/robusta name = "coffee robusta beans" desc = "Increases robustness by 37 percent!" - icon_state = "coffee_robusta" \ No newline at end of file + icon_state = "coffee_robusta" + grind_results = list("coffeepowder" = 0, "morphine" = 0) diff --git a/code/modules/hydroponics/grown/tomato.dm b/code/modules/hydroponics/grown/tomato.dm index 1bc42b45c0..4d066e769e 100644 --- a/code/modules/hydroponics/grown/tomato.dm +++ b/code/modules/hydroponics/grown/tomato.dm @@ -23,6 +23,8 @@ filling_color = "#FF6347" bitesize_mod = 2 foodtype = VEGETABLES + grind_results = list("ketchup" = 0) + juice_results = list("tomatojuice" = 0) // Blood Tomato /obj/item/seeds/tomato/blood @@ -44,6 +46,7 @@ splat_type = /obj/effect/gibspawner/generic filling_color = "#FF0000" foodtype = VEGETABLES | GROSS + grind_results = list("ketchup" = 0, "blood" = 0) // Blue Tomato diff --git a/code/modules/hydroponics/growninedible.dm b/code/modules/hydroponics/growninedible.dm index a77808f006..3b80fae6c0 100644 --- a/code/modules/hydroponics/growninedible.dm +++ b/code/modules/hydroponics/growninedible.dm @@ -62,3 +62,7 @@ /obj/item/grown/microwave_act(obj/machine/microwave/M) return + +/obj/item/grown/on_grind() + for(var/i in 1 to grind_results.len) + grind_results[grind_results[i]] = round(seed.potency) diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index 9eafcec71b..5c1fafc1c4 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -108,7 +108,7 @@ var/needs_update = 0 // Checks if the icon needs updating so we don't redraw empty trays every time if(myseed && (myseed.loc != src)) - myseed.loc = src + myseed.forceMove(src) if(self_sustaining) adjustNutri(1) diff --git a/code/modules/hydroponics/sample.dm b/code/modules/hydroponics/sample.dm index 52c2e1052f..fff4c646ac 100644 --- a/code/modules/hydroponics/sample.dm +++ b/code/modules/hydroponics/sample.dm @@ -5,8 +5,8 @@ yield = -1 var/sample_color = "#FFFFFF" -/obj/item/seeds/sample/New() - ..() +/obj/item/seeds/sample/Initialize() + . = ..() if(sample_color) var/mutable_appearance/filling = mutable_appearance(icon, "sample-filling") filling.color = sample_color diff --git a/code/modules/hydroponics/seed_extractor.dm b/code/modules/hydroponics/seed_extractor.dm index 0899a21132..b79d0652aa 100644 --- a/code/modules/hydroponics/seed_extractor.dm +++ b/code/modules/hydroponics/seed_extractor.dm @@ -17,7 +17,7 @@ return while(t_amount < t_max) var/obj/item/seeds/t_prod = F.seed.Copy() - t_prod.loc = seedloc + t_prod.forceMove(seedloc) t_amount++ qdel(O) return 1 @@ -29,7 +29,7 @@ return while(t_amount < t_max) var/obj/item/seeds/t_prod = F.seed.Copy() - t_prod.loc = seedloc + t_prod.forceMove(seedloc) t_amount++ qdel(O) return 1 @@ -168,7 +168,7 @@ for (var/obj/T in contents)//Now we find the seed we need to vend var/obj/item/seeds/O = T if (O.plantname == href_list["name"] && O.lifespan == href_list["li"] && O.endurance == href_list["en"] && O.maturation == href_list["ma"] && O.production == href_list["pr"] && O.yield == href_list["yi"] && O.potency == href_list["pot"]) - O.loc = src.loc + O.forceMove(drop_location()) break src.updateUsrDialog() diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index aa35b4ae07..7294e45a97 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -35,8 +35,8 @@ var/weed_rate = 1 //If the chance below passes, then this many weeds sprout during growth var/weed_chance = 5 //Percentage chance per tray update to grow weeds -/obj/item/seeds/New(loc, nogenes = 0) - ..() +/obj/item/seeds/Initialize(loc, nogenes = 0) + . = ..() pixel_x = rand(-8, 8) pixel_y = rand(-8, 8) diff --git a/code/modules/integrated_electronics/subtypes/input.dm b/code/modules/integrated_electronics/subtypes/input.dm index 276d3d9ca0..4429fd7128 100644 --- a/code/modules/integrated_electronics/subtypes/input.dm +++ b/code/modules/integrated_electronics/subtypes/input.dm @@ -478,8 +478,8 @@ power_draw_idle = 5 power_draw_per_use = 40 - var/frequency = 1457 - var/code = 30 + var/frequency = FREQ_SIGNALER + var/code = DEFAULT_SIGNALER_CODE var/datum/radio_frequency/radio_connection /obj/item/integrated_circuit/input/signaler/Initialize() @@ -509,24 +509,16 @@ if(!radio_connection) return - var/datum/signal/signal = new - signal.source = src - signal.encryption = code - signal.data["message"] = "ACTIVATE" + var/datum/signal/signal = new(list("code" = code)) radio_connection.post_signal(src, signal) - activate_pin(2) /obj/item/integrated_circuit/input/signaler/proc/set_frequency(new_frequency) if(!frequency) return - if(!SSradio) - sleep(20) - if(!SSradio) - return SSradio.remove_object(src, frequency) frequency = new_frequency - radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_CHAT) + radio_connection = SSradio.add_object(src, frequency, RADIO_SIGNALER) /obj/item/integrated_circuit/input/signaler/receive_signal(datum/signal/signal) var/new_code = get_pin_data(IC_INPUT, 2) @@ -536,7 +528,7 @@ code = new_code if(!signal) return 0 - if(signal.encryption != code) + if(signal.data["code"] != code) return 0 if(signal.source == src) // Don't trigger ourselves. return 0 diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm index 564c3a4851..d5a5584f82 100644 --- a/code/modules/integrated_electronics/subtypes/reagents.dm +++ b/code/modules/integrated_electronics/subtypes/reagents.dm @@ -288,6 +288,7 @@ activators = list() spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH + /obj/item/integrated_circuit/reagent/storage/interact(mob/user) set_pin_data(IC_OUTPUT, 2, WEAKREF(src)) push_data() diff --git a/code/modules/jobs/job_exp.dm b/code/modules/jobs/job_exp.dm index 220fa2e9ac..83a2af9b4c 100644 --- a/code/modules/jobs/job_exp.dm +++ b/code/modules/jobs/job_exp.dm @@ -263,4 +263,4 @@ GLOBAL_PROTECT(exp_to_update) prefs.db_flags = text2num(flags_read.item[1]) else if(isnull(prefs.db_flags)) prefs.db_flags = 0 //This PROBABLY won't happen, but better safe than sorry. - return TRUE + return TRUE \ No newline at end of file diff --git a/code/modules/jobs/job_types/captain.dm b/code/modules/jobs/job_types/captain.dm index 03498f1e7b..38418e9916 100755 --- a/code/modules/jobs/job_types/captain.dm +++ b/code/modules/jobs/job_types/captain.dm @@ -1,77 +1,77 @@ -/* -Captain -*/ -/datum/job/captain - title = "Captain" - flag = CAPTAIN +/* +Captain +*/ +/datum/job/captain + title = "Captain" + flag = CAPTAIN department_head = list("CentCom") - department_flag = ENGSEC - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "Nanotrasen officials and Space law" - selection_color = "#ccccff" - req_admin_notify = 1 - minimal_player_age = 14 + department_flag = ENGSEC + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "Nanotrasen officials and Space law" + selection_color = "#ccccff" + req_admin_notify = 1 + minimal_player_age = 14 exp_requirements = 180 exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/captain - - access = list() //See get_access() - minimal_access = list() //See get_access() - -/datum/job/captain/get_access() - return get_all_accesses() - -/datum/job/captain/announce(mob/living/carbon/human/H) - ..() - SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/minor_announce, "Captain [H.real_name] on deck!")) - -/datum/outfit/job/captain - name = "Captain" - jobtype = /datum/job/captain - - id = /obj/item/card/id/gold - belt = /obj/item/device/pda/captain - glasses = /obj/item/clothing/glasses/sunglasses - ears = /obj/item/device/radio/headset/heads/captain/alt - gloves = /obj/item/clothing/gloves/color/captain - uniform = /obj/item/clothing/under/rank/captain - suit = /obj/item/clothing/suit/armor/vest/capcarapace - shoes = /obj/item/clothing/shoes/sneakers/brown - head = /obj/item/clothing/head/caphat - backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1) - - backpack = /obj/item/storage/backpack/captain - satchel = /obj/item/storage/backpack/satchel/cap - duffelbag = /obj/item/storage/backpack/duffelbag/captain - - implants = list(/obj/item/implant/mindshield) - accessory = /obj/item/clothing/accessory/medal/gold/captain - -/* -Head of Personnel -*/ -/datum/job/hop - title = "Head of Personnel" - flag = HOP - department_head = list("Captain") - department_flag = CIVILIAN - head_announce = list("Supply", "Service") - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the captain" - selection_color = "#ddddff" - req_admin_notify = 1 - minimal_player_age = 10 + + outfit = /datum/outfit/job/captain + + access = list() //See get_access() + minimal_access = list() //See get_access() + +/datum/job/captain/get_access() + return get_all_accesses() + +/datum/job/captain/announce(mob/living/carbon/human/H) + ..() + SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/minor_announce, "Captain [H.real_name] on deck!")) + +/datum/outfit/job/captain + name = "Captain" + jobtype = /datum/job/captain + + id = /obj/item/card/id/gold + belt = /obj/item/device/pda/captain + glasses = /obj/item/clothing/glasses/sunglasses + ears = /obj/item/device/radio/headset/heads/captain/alt + gloves = /obj/item/clothing/gloves/color/captain + uniform = /obj/item/clothing/under/rank/captain + suit = /obj/item/clothing/suit/armor/vest/capcarapace + shoes = /obj/item/clothing/shoes/sneakers/brown + head = /obj/item/clothing/head/caphat + backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1) + + backpack = /obj/item/storage/backpack/captain + satchel = /obj/item/storage/backpack/satchel/cap + duffelbag = /obj/item/storage/backpack/duffelbag/captain + + implants = list(/obj/item/implant/mindshield) + accessory = /obj/item/clothing/accessory/medal/gold/captain + +/* +Head of Personnel +*/ +/datum/job/hop + title = "Head of Personnel" + flag = HOP + department_head = list("Captain") + department_flag = CIVILIAN + head_announce = list("Supply", "Service") + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the captain" + selection_color = "#ddddff" + req_admin_notify = 1 + minimal_player_age = 10 exp_requirements = 180 exp_type = EXP_TYPE_CREW exp_type_department = EXP_TYPE_SUPPLY - - outfit = /datum/outfit/job/hop - + + outfit = /datum/outfit/job/hop + access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS, ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE, @@ -84,17 +84,17 @@ Head of Personnel ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER, ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_HEADS_VAULT, ACCESS_MINING_STATION, ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM) - - -/datum/outfit/job/hop - name = "Head of Personnel" - jobtype = /datum/job/hop - - id = /obj/item/card/id/silver - belt = /obj/item/device/pda/heads/hop - ears = /obj/item/device/radio/headset/heads/hop - uniform = /obj/item/clothing/under/rank/head_of_personnel - shoes = /obj/item/clothing/shoes/sneakers/brown - head = /obj/item/clothing/head/hopcap - backpack_contents = list(/obj/item/storage/box/ids=1,\ - /obj/item/melee/classic_baton/telescopic=1, /obj/item/device/modular_computer/tablet/preset/advanced = 1) + + +/datum/outfit/job/hop + name = "Head of Personnel" + jobtype = /datum/job/hop + + id = /obj/item/card/id/silver + belt = /obj/item/device/pda/heads/hop + ears = /obj/item/device/radio/headset/heads/hop + uniform = /obj/item/clothing/under/rank/head_of_personnel + shoes = /obj/item/clothing/shoes/sneakers/brown + head = /obj/item/clothing/head/hopcap + backpack_contents = list(/obj/item/storage/box/ids=1,\ + /obj/item/melee/classic_baton/telescopic=1, /obj/item/device/modular_computer/tablet/preset/advanced = 1) diff --git a/code/modules/jobs/job_types/job.dm b/code/modules/jobs/job_types/job.dm index 2e18807541..6720c28710 100644 --- a/code/modules/jobs/job_types/job.dm +++ b/code/modules/jobs/job_types/job.dm @@ -72,14 +72,15 @@ H.dna.species.after_equip_job(src, H, visualsOnly) + if(CONFIG_GET(flag/enforce_human_authority) && (title in GLOB.command_positions)) + if(H.dna.species.id != "human") + H.set_species(/datum/species/human) + H.rename_self("human", H.client) + purrbation_remove(H, silent=TRUE) + if(!visualsOnly && announce) announce(H) - if(CONFIG_GET(flag/enforce_human_authority) && (title in GLOB.command_positions)) - H.dna.features["tail_human"] = "None" - H.dna.features["ears"] = "None" - H.regenerate_icons() - /datum/job/proc/get_access() if(!config) //Needed for robots. return src.minimal_access.Copy() diff --git a/code/modules/jobs/job_types/medical.dm b/code/modules/jobs/job_types/medical.dm index 9a33e1e759..151ed213f8 100644 --- a/code/modules/jobs/job_types/medical.dm +++ b/code/modules/jobs/job_types/medical.dm @@ -1,191 +1,191 @@ -/* -Chief Medical Officer -*/ -/datum/job/cmo - title = "Chief Medical Officer" - flag = CMO_JF - department_head = list("Captain") - department_flag = MEDSCI - head_announce = list("Medical") - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the captain" - selection_color = "#ffddf0" - req_admin_notify = 1 - minimal_player_age = 7 +/* +Chief Medical Officer +*/ +/datum/job/cmo + title = "Chief Medical Officer" + flag = CMO_JF + department_head = list("Captain") + department_flag = MEDSCI + head_announce = list("Medical") + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the captain" + selection_color = "#ffddf0" + req_admin_notify = 1 + minimal_player_age = 7 exp_requirements = 180 exp_type = EXP_TYPE_CREW exp_type_department = EXP_TYPE_MEDICAL - - outfit = /datum/outfit/job/cmo - + + outfit = /datum/outfit/job/cmo + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS) minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS) - -/datum/outfit/job/cmo - name = "Chief Medical Officer" - jobtype = /datum/job/cmo - - id = /obj/item/card/id/silver - belt = /obj/item/device/pda/heads/cmo + +/datum/outfit/job/cmo + name = "Chief Medical Officer" + jobtype = /datum/job/cmo + + id = /obj/item/card/id/silver + belt = /obj/item/device/pda/heads/cmo l_pocket = /obj/item/pinpointer/crew - ears = /obj/item/device/radio/headset/heads/cmo - uniform = /obj/item/clothing/under/rank/chief_medical_officer - shoes = /obj/item/clothing/shoes/sneakers/brown - suit = /obj/item/clothing/suit/toggle/labcoat/cmo - l_hand = /obj/item/storage/firstaid/regular - suit_store = /obj/item/device/flashlight/pen - backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1) - - backpack = /obj/item/storage/backpack/medic - satchel = /obj/item/storage/backpack/satchel/med - duffelbag = /obj/item/storage/backpack/duffelbag/med - -/* -Medical Doctor -*/ -/datum/job/doctor - title = "Medical Doctor" - flag = DOCTOR - department_head = list("Chief Medical Officer") - department_flag = MEDSCI - faction = "Station" - total_positions = 5 - spawn_positions = 3 - supervisors = "the chief medical officer" - selection_color = "#ffeef0" - - outfit = /datum/outfit/job/doctor - + ears = /obj/item/device/radio/headset/heads/cmo + uniform = /obj/item/clothing/under/rank/chief_medical_officer + shoes = /obj/item/clothing/shoes/sneakers/brown + suit = /obj/item/clothing/suit/toggle/labcoat/cmo + l_hand = /obj/item/storage/firstaid/regular + suit_store = /obj/item/device/flashlight/pen + backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1) + + backpack = /obj/item/storage/backpack/medic + satchel = /obj/item/storage/backpack/satchel/med + duffelbag = /obj/item/storage/backpack/duffelbag/med + +/* +Medical Doctor +*/ +/datum/job/doctor + title = "Medical Doctor" + flag = DOCTOR + department_head = list("Chief Medical Officer") + department_flag = MEDSCI + faction = "Station" + total_positions = 5 + spawn_positions = 3 + supervisors = "the chief medical officer" + selection_color = "#ffeef0" + + outfit = /datum/outfit/job/doctor + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CLONING) - -/datum/outfit/job/doctor - name = "Medical Doctor" - jobtype = /datum/job/doctor - - belt = /obj/item/device/pda/medical - ears = /obj/item/device/radio/headset/headset_med - uniform = /obj/item/clothing/under/rank/medical - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat - l_hand = /obj/item/storage/firstaid/regular - suit_store = /obj/item/device/flashlight/pen - - backpack = /obj/item/storage/backpack/medic - satchel = /obj/item/storage/backpack/satchel/med - duffelbag = /obj/item/storage/backpack/duffelbag/med - -/* -Chemist -*/ -/datum/job/chemist - title = "Chemist" - flag = CHEMIST - department_head = list("Chief Medical Officer") - department_flag = MEDSCI - faction = "Station" - total_positions = 2 - spawn_positions = 2 - supervisors = "the chief medical officer" - selection_color = "#ffeef0" + +/datum/outfit/job/doctor + name = "Medical Doctor" + jobtype = /datum/job/doctor + + belt = /obj/item/device/pda/medical + ears = /obj/item/device/radio/headset/headset_med + uniform = /obj/item/clothing/under/rank/medical + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat + l_hand = /obj/item/storage/firstaid/regular + suit_store = /obj/item/device/flashlight/pen + + backpack = /obj/item/storage/backpack/medic + satchel = /obj/item/storage/backpack/satchel/med + duffelbag = /obj/item/storage/backpack/duffelbag/med + +/* +Chemist +*/ +/datum/job/chemist + title = "Chemist" + flag = CHEMIST + department_head = list("Chief Medical Officer") + department_flag = MEDSCI + faction = "Station" + total_positions = 2 + spawn_positions = 2 + supervisors = "the chief medical officer" + selection_color = "#ffeef0" exp_type = EXP_TYPE_CREW exp_requirements = 60 - - outfit = /datum/outfit/job/chemist - + + outfit = /datum/outfit/job/chemist + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) minimal_access = list(ACCESS_MEDICAL, ACCESS_CHEMISTRY, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/chemist - name = "Chemist" - jobtype = /datum/job/chemist - - glasses = /obj/item/clothing/glasses/science - belt = /obj/item/device/pda/chemist - ears = /obj/item/device/radio/headset/headset_med - uniform = /obj/item/clothing/under/rank/chemist - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat/chemist - accessory = /obj/item/clothing/accessory/pocketprotector/full - backpack = /obj/item/storage/backpack/chemistry - satchel = /obj/item/storage/backpack/satchel/chem - duffelbag = /obj/item/storage/backpack/duffelbag/med - -/* -Geneticist -*/ -/datum/job/geneticist - title = "Geneticist" - flag = GENETICIST - department_head = list("Chief Medical Officer", "Research Director") - department_flag = MEDSCI - faction = "Station" - total_positions = 2 - spawn_positions = 2 - supervisors = "the chief medical officer and research director" - selection_color = "#ffeef0" + +/datum/outfit/job/chemist + name = "Chemist" + jobtype = /datum/job/chemist + + glasses = /obj/item/clothing/glasses/science + belt = /obj/item/device/pda/chemist + ears = /obj/item/device/radio/headset/headset_med + uniform = /obj/item/clothing/under/rank/chemist + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat/chemist + accessory = /obj/item/clothing/accessory/pocketprotector/full + backpack = /obj/item/storage/backpack/chemistry + satchel = /obj/item/storage/backpack/satchel/chem + duffelbag = /obj/item/storage/backpack/duffelbag/med + +/* +Geneticist +*/ +/datum/job/geneticist + title = "Geneticist" + flag = GENETICIST + department_head = list("Chief Medical Officer", "Research Director") + department_flag = MEDSCI + faction = "Station" + total_positions = 2 + spawn_positions = 2 + supervisors = "the chief medical officer and research director" + selection_color = "#ffeef0" exp_type = EXP_TYPE_CREW exp_requirements = 60 - - outfit = /datum/outfit/job/geneticist - + + outfit = /datum/outfit/job/geneticist + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_ROBOTICS, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE) minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH) - -/datum/outfit/job/geneticist - name = "Geneticist" - jobtype = /datum/job/geneticist - - belt = /obj/item/device/pda/geneticist - ears = /obj/item/device/radio/headset/headset_medsci - uniform = /obj/item/clothing/under/rank/geneticist - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat/genetics - suit_store = /obj/item/device/flashlight/pen - - backpack = /obj/item/storage/backpack/genetics - satchel = /obj/item/storage/backpack/satchel/gen - duffelbag = /obj/item/storage/backpack/duffelbag/med - -/* -Virologist -*/ -/datum/job/virologist - title = "Virologist" - flag = VIROLOGIST - department_head = list("Chief Medical Officer") - department_flag = MEDSCI - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the chief medical officer" - selection_color = "#ffeef0" + +/datum/outfit/job/geneticist + name = "Geneticist" + jobtype = /datum/job/geneticist + + belt = /obj/item/device/pda/geneticist + ears = /obj/item/device/radio/headset/headset_medsci + uniform = /obj/item/clothing/under/rank/geneticist + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat/genetics + suit_store = /obj/item/device/flashlight/pen + + backpack = /obj/item/storage/backpack/genetics + satchel = /obj/item/storage/backpack/satchel/gen + duffelbag = /obj/item/storage/backpack/duffelbag/med + +/* +Virologist +*/ +/datum/job/virologist + title = "Virologist" + flag = VIROLOGIST + department_head = list("Chief Medical Officer") + department_flag = MEDSCI + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the chief medical officer" + selection_color = "#ffeef0" exp_type = EXP_TYPE_CREW exp_requirements = 60 - - outfit = /datum/outfit/job/virologist - + + outfit = /datum/outfit/job/virologist + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) minimal_access = list(ACCESS_MEDICAL, ACCESS_VIROLOGY, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/virologist - name = "Virologist" - jobtype = /datum/job/virologist - - belt = /obj/item/device/pda/viro - ears = /obj/item/device/radio/headset/headset_med - uniform = /obj/item/clothing/under/rank/virologist - mask = /obj/item/clothing/mask/surgical - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat/virologist - suit_store = /obj/item/device/flashlight/pen - - backpack = /obj/item/storage/backpack/virology - satchel = /obj/item/storage/backpack/satchel/vir - duffelbag = /obj/item/storage/backpack/duffelbag/med + +/datum/outfit/job/virologist + name = "Virologist" + jobtype = /datum/job/virologist + + belt = /obj/item/device/pda/viro + ears = /obj/item/device/radio/headset/headset_med + uniform = /obj/item/clothing/under/rank/virologist + mask = /obj/item/clothing/mask/surgical + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat/virologist + suit_store = /obj/item/device/flashlight/pen + + backpack = /obj/item/storage/backpack/virology + satchel = /obj/item/storage/backpack/satchel/vir + duffelbag = /obj/item/storage/backpack/duffelbag/med diff --git a/code/modules/jobs/job_types/science.dm b/code/modules/jobs/job_types/science.dm index 4eac15d9f1..7fc1dada77 100644 --- a/code/modules/jobs/job_types/science.dm +++ b/code/modules/jobs/job_types/science.dm @@ -1,25 +1,25 @@ -/* -Research Director -*/ -/datum/job/rd - title = "Research Director" - flag = RD_JF - department_head = list("Captain") - department_flag = MEDSCI - head_announce = list("Science") - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the captain" - selection_color = "#ffddff" - req_admin_notify = 1 - minimal_player_age = 7 +/* +Research Director +*/ +/datum/job/rd + title = "Research Director" + flag = RD_JF + department_head = list("Captain") + department_flag = MEDSCI + head_announce = list("Science") + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the captain" + selection_color = "#ffddff" + req_admin_notify = 1 + minimal_player_age = 7 exp_type_department = EXP_TYPE_SCIENCE exp_requirements = 180 exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/rd - + + outfit = /datum/outfit/job/rd + access = list(ACCESS_RD, ACCESS_HEADS, ACCESS_TOX, ACCESS_GENETICS, ACCESS_MORGUE, ACCESS_TOX_STORAGE, ACCESS_TELEPORTER, ACCESS_SEC_DOORS, ACCESS_RESEARCH, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_AI_UPLOAD, @@ -30,101 +30,101 @@ Research Director ACCESS_RESEARCH, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_AI_UPLOAD, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE, ACCESS_MINISAT, ACCESS_MAINT_TUNNELS, ACCESS_NETWORK) - -/datum/outfit/job/rd - name = "Research Director" - jobtype = /datum/job/rd - - id = /obj/item/card/id/silver - belt = /obj/item/device/pda/heads/rd - ears = /obj/item/device/radio/headset/heads/rd - uniform = /obj/item/clothing/under/rank/research_director - shoes = /obj/item/clothing/shoes/sneakers/brown - suit = /obj/item/clothing/suit/toggle/labcoat - l_hand = /obj/item/clipboard - l_pocket = /obj/item/device/laser_pointer - accessory = /obj/item/clothing/accessory/pocketprotector/full + +/datum/outfit/job/rd + name = "Research Director" + jobtype = /datum/job/rd + + id = /obj/item/card/id/silver + belt = /obj/item/device/pda/heads/rd + ears = /obj/item/device/radio/headset/heads/rd + uniform = /obj/item/clothing/under/rank/research_director + shoes = /obj/item/clothing/shoes/sneakers/brown + suit = /obj/item/clothing/suit/toggle/labcoat + l_hand = /obj/item/clipboard + l_pocket = /obj/item/device/laser_pointer + accessory = /obj/item/clothing/accessory/pocketprotector/full backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/device/modular_computer/tablet/preset/advanced=1) - - backpack = /obj/item/storage/backpack/science - satchel = /obj/item/storage/backpack/satchel/tox - -/datum/outfit/job/rd/rig - name = "Research Director (Hardsuit)" - - l_hand = null - mask = /obj/item/clothing/mask/breath - suit = /obj/item/clothing/suit/space/hardsuit/rd - suit_store = /obj/item/tank/internals/oxygen - internals_slot = slot_s_store - -/* -Scientist -*/ -/datum/job/scientist - title = "Scientist" - flag = SCIENTIST - department_head = list("Research Director") - department_flag = MEDSCI - faction = "Station" - total_positions = 5 - spawn_positions = 3 - supervisors = "the research director" - selection_color = "#ffeeff" + + backpack = /obj/item/storage/backpack/science + satchel = /obj/item/storage/backpack/satchel/tox + +/datum/outfit/job/rd/rig + name = "Research Director (Hardsuit)" + + l_hand = null + mask = /obj/item/clothing/mask/breath + suit = /obj/item/clothing/suit/space/hardsuit/rd + suit_store = /obj/item/tank/internals/oxygen + internals_slot = slot_s_store + +/* +Scientist +*/ +/datum/job/scientist + title = "Scientist" + flag = SCIENTIST + department_head = list("Research Director") + department_flag = MEDSCI + faction = "Station" + total_positions = 5 + spawn_positions = 3 + supervisors = "the research director" + selection_color = "#ffeeff" exp_requirements = 60 exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/scientist - + + outfit = /datum/outfit/job/scientist + access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE, ACCESS_GENETICS) minimal_access = list(ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/scientist - name = "Scientist" - jobtype = /datum/job/scientist - - belt = /obj/item/device/pda/toxins - ears = /obj/item/device/radio/headset/headset_sci - uniform = /obj/item/clothing/under/rank/scientist - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat/science - - backpack = /obj/item/storage/backpack/science - satchel = /obj/item/storage/backpack/satchel/tox - accessory = /obj/item/clothing/accessory/pocketprotector/full - -/* -Roboticist -*/ -/datum/job/roboticist - title = "Roboticist" - flag = ROBOTICIST - department_head = list("Research Director") - department_flag = MEDSCI - faction = "Station" - total_positions = 2 - spawn_positions = 2 - supervisors = "research director" - selection_color = "#ffeeff" + +/datum/outfit/job/scientist + name = "Scientist" + jobtype = /datum/job/scientist + + belt = /obj/item/device/pda/toxins + ears = /obj/item/device/radio/headset/headset_sci + uniform = /obj/item/clothing/under/rank/scientist + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat/science + + backpack = /obj/item/storage/backpack/science + satchel = /obj/item/storage/backpack/satchel/tox + accessory = /obj/item/clothing/accessory/pocketprotector/full + +/* +Roboticist +*/ +/datum/job/roboticist + title = "Roboticist" + flag = ROBOTICIST + department_head = list("Research Director") + department_flag = MEDSCI + faction = "Station" + total_positions = 2 + spawn_positions = 2 + supervisors = "research director" + selection_color = "#ffeeff" exp_requirements = 60 exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/roboticist - + + outfit = /datum/outfit/job/roboticist + access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM, ACCESS_XENOBIOLOGY, ACCESS_GENETICS) minimal_access = list(ACCESS_ROBOTICS, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/roboticist - name = "Roboticist" - jobtype = /datum/job/roboticist - - belt = /obj/item/storage/belt/utility/full - l_pocket = /obj/item/device/pda/roboticist - ears = /obj/item/device/radio/headset/headset_sci - uniform = /obj/item/clothing/under/rank/roboticist - suit = /obj/item/clothing/suit/toggle/labcoat - - backpack = /obj/item/storage/backpack/science - satchel = /obj/item/storage/backpack/satchel/tox - - pda_slot = slot_l_store + +/datum/outfit/job/roboticist + name = "Roboticist" + jobtype = /datum/job/roboticist + + belt = /obj/item/storage/belt/utility/full + l_pocket = /obj/item/device/pda/roboticist + ears = /obj/item/device/radio/headset/headset_sci + uniform = /obj/item/clothing/under/rank/roboticist + suit = /obj/item/clothing/suit/toggle/labcoat + + backpack = /obj/item/storage/backpack/science + satchel = /obj/item/storage/backpack/satchel/tox + + pda_slot = slot_l_store diff --git a/code/modules/jobs/job_types/silicon.dm b/code/modules/jobs/job_types/silicon.dm index bc3b31b2bf..4a4893e93d 100644 --- a/code/modules/jobs/job_types/silicon.dm +++ b/code/modules/jobs/job_types/silicon.dm @@ -52,4 +52,4 @@ Cyborg /datum/job/cyborg/after_spawn(mob/living/silicon/robot/R, mob/M) if(CONFIG_GET(flag/rename_cyborg)) //name can't be set in robot/New without the client - R.rename_self("cyborg", M.client) + R.rename_self("cyborg", M.client) \ No newline at end of file diff --git a/code/modules/keybindings/bindings_admin.dm b/code/modules/keybindings/bindings_admin.dm new file mode 100644 index 0000000000..812bb95784 --- /dev/null +++ b/code/modules/keybindings/bindings_admin.dm @@ -0,0 +1,18 @@ +/datum/admins/key_down(_key, client/user) + switch(_key) + if("F5") + user.admin_ghost() + return + if("F6") + player_panel_new() + return + if("F7") + user.togglebuildmodeself() + return + if("F8") + if(user.keys_held["Ctrl"]) + user.stealth() + else + user.invisimin() + return + ..() diff --git a/code/modules/keybindings/bindings_atom.dm b/code/modules/keybindings/bindings_atom.dm new file mode 100644 index 0000000000..7bc2ff98fe --- /dev/null +++ b/code/modules/keybindings/bindings_atom.dm @@ -0,0 +1,18 @@ +// You might be wondering why this isn't client level. If focus is null, we don't want you to move. +// Only way to do that is to tie the behavior into the focus's keyLoop(). + +/atom/movable/keyLoop(client/user) + if(!user.keys_held["Ctrl"]) + var/movement_dir = NONE + for(var/_key in user.keys_held) + movement_dir |= GLOB.movement_keys[_key] + if(user.next_move_dir_add) + movement_dir |= user.next_move_dir_add + if(user.next_move_dir_sub) + movement_dir &= ~user.next_move_dir_sub + // Sanity checks in case you hold left and right and up to make sure you only go up + if((movement_dir & NORTH) && (movement_dir & SOUTH)) + movement_dir &= ~(NORTH|SOUTH) + if((movement_dir & EAST) && (movement_dir & WEST)) + movement_dir &= ~(EAST|WEST) + user.Move(get_step(src, movement_dir), movement_dir) \ No newline at end of file diff --git a/code/modules/keybindings/bindings_carbon.dm b/code/modules/keybindings/bindings_carbon.dm new file mode 100644 index 0000000000..d17f10e963 --- /dev/null +++ b/code/modules/keybindings/bindings_carbon.dm @@ -0,0 +1,18 @@ +/mob/living/carbon/key_down(_key, client/user) + switch(_key) + if("R", "Southwest") // Southwest is End + toggle_throw_mode() + return + if("1") + a_intent_change("help") + return + if("2") + a_intent_change("disarm") + return + if("3") + a_intent_change("grab") + return + if("4") + a_intent_change("harm") + return + return ..() \ No newline at end of file diff --git a/code/modules/keybindings/bindings_client.dm b/code/modules/keybindings/bindings_client.dm new file mode 100644 index 0000000000..6bfaedf39d --- /dev/null +++ b/code/modules/keybindings/bindings_client.dm @@ -0,0 +1,50 @@ +// Clients aren't datums so we have to define these procs indpendently. +// These verbs are called for all key press and release events +/client/verb/keyDown(_key as text) + set instant = TRUE + set hidden = TRUE + + keys_held[_key] = world.time + var/movement = GLOB.movement_keys[_key] + if(!(next_move_dir_sub & movement)) + next_move_dir_add |= movement + + // Client-level keybindings are ones anyone should be able to do at any time + // Things like taking screenshots, hitting tab, and adminhelps. + + switch(_key) + if("F1") + if(keys_held["Ctrl"] && keys_held["Shift"]) // Is this command ever used? + winset(src, null, "command=.options") + else + adminhelp() + if("F2") // Screenshot. Hold shift to choose a name and location to save in + winset(src, null, "command=.screenshot [!keys_held["shift"] ? "auto" : ""]") + if("F12") // Toggles minimal HUD + mob.button_pressed_F12() + + if(holder) + holder.key_down(_key, src) + if(mob.focus) + mob.focus.key_down(_key, src) + +/client/verb/keyUp(_key as text) + set instant = TRUE + set hidden = TRUE + + keys_held -= _key + var/movement = GLOB.movement_keys[_key] + if(!(next_move_dir_add & movement)) + next_move_dir_sub |= movement + + if(holder) + holder.key_up(_key, src) + if(mob.focus) + mob.focus.key_up(_key, src) + +// Called every game tick +/client/keyLoop() + if(holder) + holder.keyLoop(src) + if(mob.focus) + mob.focus.keyLoop(src) \ No newline at end of file diff --git a/code/modules/keybindings/bindings_human.dm b/code/modules/keybindings/bindings_human.dm new file mode 100644 index 0000000000..10d035305f --- /dev/null +++ b/code/modules/keybindings/bindings_human.dm @@ -0,0 +1,6 @@ +/mob/living/carbon/human/key_down(_key, client/user) + switch(_key) + if("E") + quick_equip() + return + return ..() \ No newline at end of file diff --git a/code/modules/keybindings/bindings_living.dm b/code/modules/keybindings/bindings_living.dm new file mode 100644 index 0000000000..241bc15b60 --- /dev/null +++ b/code/modules/keybindings/bindings_living.dm @@ -0,0 +1,7 @@ +/mob/living/key_down(_key, client/user) + switch(_key) + if("B") + resist() + return + + return ..() \ No newline at end of file diff --git a/code/modules/keybindings/bindings_mob.dm b/code/modules/keybindings/bindings_mob.dm new file mode 100644 index 0000000000..1d35694e5f --- /dev/null +++ b/code/modules/keybindings/bindings_mob.dm @@ -0,0 +1,79 @@ +// Technically the client argument is unncessary here since that SHOULD be src.client but let's not assume things +// All it takes is one badmin setting their focus to someone else's client to mess things up +// Or we can have NPC's send actual keypresses and detect that by seeing no client + +/mob/key_down(_key, client/user) + switch(_key) + if("Delete", "H") + if(!pulling) + to_chat(src, "You are not pulling anything.") + else + stop_pulling() + return + if("Insert", "G") + a_intent_change(INTENT_HOTKEY_RIGHT) + return + if("F") + a_intent_change(INTENT_HOTKEY_LEFT) + return + if("X", "Northeast") // Northeast is Page-up + swap_hand() + return + if("Y", "Z", "Southeast") // Southeast is Page-down + mode() // attack_self(). No idea who came up with "mode()" + return + if("Q", "Northwest") // Northwest is Home + var/obj/item/I = get_active_held_item() + if(!I) + to_chat(src, "You have nothing to drop in your hand!") + else + dropItemToGround(I) + return + if("Alt") + toggle_move_intent() + return + //Bodypart selections + if("Numpad8") + user.body_toggle_head() + return + if("Numpad4") + user.body_r_arm() + return + if("Numpad5") + user.body_chest() + return + if("Numpad6") + user.body_l_arm() + return + if("Numpad1") + user.body_r_leg() + return + if("Numpad2") + user.body_groin() + return + if("Numpad3") + user.body_l_leg() + return + + if(client.keys_held["Ctrl"]) + switch(GLOB.movement_keys[_key]) + if(NORTH) + northface() + return + if(SOUTH) + southface() + return + if(WEST) + westface() + return + if(EAST) + eastface() + return + return ..() + +/mob/key_up(_key, client/user) + switch(_key) + if("Alt") + toggle_move_intent() + return + return ..() \ No newline at end of file diff --git a/code/modules/keybindings/bindings_robot.dm b/code/modules/keybindings/bindings_robot.dm new file mode 100644 index 0000000000..2354f33c9e --- /dev/null +++ b/code/modules/keybindings/bindings_robot.dm @@ -0,0 +1,12 @@ +/mob/living/silicon/robot/key_down(_key, client/user) + switch(_key) + if("1", "2", "3") + toggle_module(text2num(_key)) + return + if("4") + a_intent_change(INTENT_HOTKEY_LEFT) + return + if("Q") + uneq_active() + return + return ..() \ No newline at end of file diff --git a/code/modules/keybindings/focus.dm b/code/modules/keybindings/focus.dm new file mode 100644 index 0000000000..9d3e44f059 --- /dev/null +++ b/code/modules/keybindings/focus.dm @@ -0,0 +1,20 @@ +/datum + var/list/focusers //Only initialized when needed. Contains a list of mobs focusing on this. + +/mob + var/datum/focus //What receives our keyboard inputs. src by default + +/mob/proc/set_focus(datum/new_focus) + if(focus == new_focus) + return + + if(new_focus) + if(!new_focus.focusers) //Set up the new focus + new_focus.focusers = list() + new_focus.focusers += src + + if(focus) + focus.focusers -= src //Tell the old focus we're done with it + + focus = new_focus + reset_perspective(focus) //Maybe this should be done manually? You figure it out, reader \ No newline at end of file diff --git a/code/modules/keybindings/readme.md b/code/modules/keybindings/readme.md new file mode 100644 index 0000000000..1170804436 --- /dev/null +++ b/code/modules/keybindings/readme.md @@ -0,0 +1,40 @@ +# In-code keypress handling system + +This whole system is heavily based off of forum_account's keyboard library. +Thanks to forum_account for saving the day, the library can be found [here](http://www.byond.com/developer/Forum_account/Keyboard)! + +.dmf macros have some very serious shortcomings. For example, they do not allow reusing parts +of one macro in another, so giving cyborgs their own shortcuts to swap active module couldn't +inherit the movement that all mobs should have anyways. The webclient only supports one macro, +so having more than one was problematic. Additionally each keybind has to call an actual +verb, which meant a lot of hidden verbs that just call one other proc. Also our existing +macro was really bad and tied unrelated behavior into `Northeast()`, `Southeast()`, `Northwest()`, +and `Southwest()`. + +The basic premise of this system is to not screw with .dmf macro setup at all and handle +pressing those keys in the code instead. We have every key call `client.keyDown()` +or `client.keyUp()` with the pressed key as an argument. Certain keys get processed +directly by the client because they should be doable at any time, then we call +`keyDown()` or `keyUp()` on the client's holder and the client's mob's focus. +By default `mob.focus` is the mob itself, but you can set it to any datum to give control of a +client's keypresses to another object. This would be a good way to handle a menu or driving +a mech. You can also set it to null to disregard input from a certain user. + +Movement is handled by having each client call `client.keyLoop()` every game tick. +As above, this calls holder and `focus.keyLoop()`. `atom/movable/keyLoop()` handles movement +Try to keep the calculations in this proc light. It runs every tick for every client after all! + +You can also tell which keys are being held down now. Each client a list of keys pressed called +`keys_held`. Each entry is a key as a text string associated with the world.time when it was +pressed. + +No client-set keybindings at this time, but it shouldn't be too hard if someone wants. + +Notes about certain keys +`Tab` has client-sided behavior but acts normally +`T`, `O`, and `M` move focus to the input when pressed. This fires the keyUp macro right away. +`\` needs to be escaped in the dmf so any usage is `\\` + +You cannot `TICK_CHECK` or check `world.tick_usage` inside of procs called by key down and up +events. They happen outside of a byond tick and have no meaning there. Key looping +works correctly since it's part of a subsystem, not direct input. \ No newline at end of file diff --git a/code/modules/keybindings/setup.dm b/code/modules/keybindings/setup.dm new file mode 100644 index 0000000000..bd7490abaa --- /dev/null +++ b/code/modules/keybindings/setup.dm @@ -0,0 +1,62 @@ +/client + var/list/keys_held = list() // A list of any keys held currently + // These next two vars are to apply movement for keypresses and releases made while move delayed. + // Because discarding that input makes the game less responsive. + var/next_move_dir_add // On next move, add this dir to the move that would otherwise be done + var/next_move_dir_sub // On next move, subtract this dir from the move that would otherwise be done + +// Set a client's focus to an object and override these procs on that object to let it handle keypresses + +/datum/proc/key_down(key, client/user) // Called when a key is pressed down initially + return +/datum/proc/key_up(key, client/user) // Called when a key is released + return +/datum/proc/keyLoop(client/user) // Called once every frame + return + +// Keys used for movement +GLOBAL_LIST_INIT(movement_keys, list( + "W" = NORTH, "A" = WEST, "S" = SOUTH, "D" = EAST, // WASD + "North" = NORTH, "West" = WEST, "South" = SOUTH, "East" = EAST, // Arrow keys & Numpad + )) + +/* +A horrific battle against shitcode was fought here to find out some use details of winset +Aparently you need to wrap the entire proc + args in quotes if you intend on using args +But you don't need the quote wrappings to just call on a proc with no args +ex. winset(src, "default-Any", "command=keyDown \[\[*\]\]") fail: command = keyDown +ex. winset(src, "default-Any", "command=keyDown \"\[\[*\]\]\"") fail: same +ex. winset(src, "default-T", "command=say") works fine +ex. winset(src, "default-Any", "command=\"keyDown \[\[*\]\]\"") works fine +Thanks for the useful errors lummox ~ninjanomnom +*/ +GLOBAL_LIST_INIT(default_macros, list( + "Tab" = "\".winset \\\"input.focus=true?map.focus=true input.background-color=#F0F0F0:input.focus=true input.background-color=#D3B5B5\\\"\"", + "O" = "ooc", + "T" = "say", + "M" = "me", + "Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs + "Any" = "\"KeyDown \[\[*\]\]\"", + "Any+UP" = "\"KeyUp \[\[*\]\]\"", + )) + +/client/proc/set_macros() + set waitfor = FALSE + + winset(src, null, "reset=true") + winset(src, null, "mainwindow.macro=default") + var/list/default = params2list(winget(src, "default.*", "command")) + for(var/i in 1 to length(default)) + var/id = default[i] + winset(src, id, "parent=none") + + var/list/default_macros = GLOB.default_macros + for(var/i in 1 to length(default_macros)) + var/input = default_macros[i] + var/output = default_macros[input] + winset(src, "default-[input]", "parent=default;name=[input];command=[output]") + + if(prefs.hotkeys) + winset(src, null, "mapwindow.map.focus=true input.background-color=#e0e0e0") + else + winset(src, null, "input.focus=true input.background-color=#d3b5b5") \ No newline at end of file diff --git a/code/modules/language/codespeak.dm b/code/modules/language/codespeak.dm index e8398c2b9f..2a140f27de 100644 --- a/code/modules/language/codespeak.dm +++ b/code/modules/language/codespeak.dm @@ -3,7 +3,7 @@ desc = "Syndicate operatives can use a series of codewords to convey complex information, while sounding like random concepts and drinks to anyone listening in." key = "t" default_priority = 0 - flags_1 = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD + flags = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD icon_state = "codespeak" /datum/language/codespeak/scramble(input) diff --git a/code/modules/language/common.dm b/code/modules/language/common.dm index 162fbf9226..c00ab328ec 100644 --- a/code/modules/language/common.dm +++ b/code/modules/language/common.dm @@ -5,7 +5,7 @@ speech_verb = "says" whisper_verb = "whispers" key = "0" - flags_1 = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_UNDERSTOOD + flags = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_UNDERSTOOD default_priority = 100 icon_state = "galcom" diff --git a/code/modules/language/draconic.dm b/code/modules/language/draconic.dm index a85c1c9747..aaa998c2c0 100644 --- a/code/modules/language/draconic.dm +++ b/code/modules/language/draconic.dm @@ -5,7 +5,7 @@ ask_verb = "hisses" exclaim_verb = "roars" key = "o" - flags_1 = TONGUELESS_SPEECH + flags = TONGUELESS_SPEECH space_chance = 40 syllables = list( "za", "az", "ze", "ez", "zi", "iz", "zo", "oz", "zu", "uz", "zs", "sz", diff --git a/code/modules/language/drone.dm b/code/modules/language/drone.dm index 32659e263b..390e0027cf 100644 --- a/code/modules/language/drone.dm +++ b/code/modules/language/drone.dm @@ -1,12 +1,12 @@ /datum/language/drone name = "Drone" - desc = "A heavily encoded damage control coordination stream, with special flags_1 for hats." + desc = "A heavily encoded damage control coordination stream, with special flags for hats." speech_verb = "chitters" ask_verb = "chitters inquisitively" exclaim_verb = "chitters loudly" spans = list(SPAN_ROBOT) key = "d" - flags_1 = NO_STUTTER + flags = NO_STUTTER syllables = list(".", "|") // ...|..||.||||.|.||.|.|.|||.||| space_chance = 0 diff --git a/code/modules/language/language.dm b/code/modules/language/language.dm index 67881f7510..8b51429bd3 100644 --- a/code/modules/language/language.dm +++ b/code/modules/language/language.dm @@ -11,10 +11,10 @@ var/ask_verb = "asks" // Used when sentence ends in a ? var/exclaim_verb = "exclaims" // Used when sentence ends in a ! var/whisper_verb = "whispers" // Optional. When not specified speech_verb + quietly/softly is used instead. - var/list/signlang_verb = list("signs", "gestures") // list of emotes that might be displayed if this language has NONVERBAL or SIGNLANG flags_1 + var/list/signlang_verb = list("signs", "gestures") // list of emotes that might be displayed if this language has NONVERBAL or SIGNLANG flags var/key // Character used to speak in language // If key is null, then the language isn't real or learnable. - var/flags_1 // Various language flags_1. + var/flags // Various language flags. var/list/syllables // Used when scrambling text for a non-speaker. var/sentence_chance = 5 // Likelihood of making a new sentence after each syllable. var/space_chance = 55 // Likelihood of getting a space in the random scramble string @@ -28,9 +28,9 @@ /datum/language/proc/display_icon(atom/movable/hearer) var/understands = hearer.has_language(src.type) - if(flags_1 & LANGUAGE_HIDE_ICON_IF_UNDERSTOOD && understands) + if(flags & LANGUAGE_HIDE_ICON_IF_UNDERSTOOD && understands) return FALSE - if(flags_1 & LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD && !understands) + if(flags & LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD && !understands) return FALSE return TRUE diff --git a/code/modules/language/machine.dm b/code/modules/language/machine.dm index e5775040a2..4d88bcb416 100644 --- a/code/modules/language/machine.dm +++ b/code/modules/language/machine.dm @@ -6,7 +6,7 @@ exclaim_verb = "whistles loudly" spans = list(SPAN_ROBOT) key = "6" - flags_1 = NO_STUTTER + flags = NO_STUTTER syllables = list("beep","beep","beep","beep","beep","boop","boop","boop","bop","bop","dee","dee","doo","doo","hiss","hss","buzz","buzz","bzz","ksssh","keey","wurr","wahh","tzzz") space_chance = 10 default_priority = 90 diff --git a/code/modules/language/swarmer.dm b/code/modules/language/swarmer.dm index ea58775a08..e3b7826706 100644 --- a/code/modules/language/swarmer.dm +++ b/code/modules/language/swarmer.dm @@ -6,7 +6,7 @@ exclaim_verb = "tones loudly" spans = list(SPAN_ROBOT) key = "s" - flags_1 = NO_STUTTER + flags = NO_STUTTER space_chance = 100 sentence_chance = 0 default_priority = 60 diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm index 711ac4f33a..b7673a9640 100644 --- a/code/modules/library/lib_items.dm +++ b/code/modules/library/lib_items.dm @@ -49,7 +49,7 @@ anchored = TRUE for(var/obj/item/I in loc) if(istype(I, /obj/item/book)) - I.loc = src + I.forceMove(src) update_icon() @@ -123,7 +123,7 @@ if(!user.get_active_held_item()) user.put_in_hands(choice) else - choice.loc = get_turf(src) + choice.forceMove(drop_location()) update_icon() @@ -144,8 +144,8 @@ /obj/structure/bookcase/manuals/medical name = "medical manuals bookcase" -/obj/structure/bookcase/manuals/medical/New() - ..() +/obj/structure/bookcase/manuals/medical/Initialize() + . = ..() new /obj/item/book/manual/medical_cloning(src) update_icon() @@ -153,8 +153,8 @@ /obj/structure/bookcase/manuals/engineering name = "engineering manuals bookcase" -/obj/structure/bookcase/manuals/engineering/New() - ..() +/obj/structure/bookcase/manuals/engineering/Initialize() + . = ..() new /obj/item/book/manual/wiki/engineering_construction(src) new /obj/item/book/manual/engineering_particle_accelerator(src) new /obj/item/book/manual/wiki/engineering_hacking(src) @@ -167,8 +167,8 @@ /obj/structure/bookcase/manuals/research_and_development name = "\improper R&D manuals bookcase" -/obj/structure/bookcase/manuals/research_and_development/New() - ..() +/obj/structure/bookcase/manuals/research_and_development/Initialize() + . = ..() new /obj/item/book/manual/research_and_development(src) update_icon() @@ -289,7 +289,7 @@ user.put_in_hands(B) return else - B.loc = src.loc + B.forceMove(drop_location()) qdel(src) return return diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm index 52077d2367..54a6caffef 100644 --- a/code/modules/library/lib_machines.dm +++ b/code/modules/library/lib_machines.dm @@ -541,7 +541,7 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums cache = null if(href_list["eject"]) for(var/obj/item/book/B in contents) - B.loc = src.loc + B.forceMove(drop_location()) src.add_fingerprint(usr) src.updateUsrDialog() return @@ -589,4 +589,4 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums B.icon_state = "book[rand(1,7)]" qdel(P) else - P.loc = loc + P.forceMove(drop_location()) diff --git a/code/modules/mapping/dmm_suite.dm b/code/modules/mapping/dmm_suite.dm index d272a10673..c4ceec33ee 100644 --- a/code/modules/mapping/dmm_suite.dm +++ b/code/modules/mapping/dmm_suite.dm @@ -27,7 +27,7 @@ dmm_suite{ write_map(), which accepts three arguments: - A turf representing one corner of a three dimensional grid (Required). - Another turf representing the other corner of the same grid (Required). - - Any, or a combination, of several bit flags_1 (Optional, see documentation). + - Any, or a combination, of several bit flags (Optional, see documentation). The order in which the turfs are supplied does not matter, the /dmm_writer will determine the grid containing both, in much the same way as DM's block() function. diff --git a/code/modules/mapping/ruins.dm b/code/modules/mapping/ruins.dm index dfc602e725..89d9d07a14 100644 --- a/code/modules/mapping/ruins.dm +++ b/code/modules/mapping/ruins.dm @@ -1,3 +1,5 @@ + + /proc/seedRuins(list/z_levels = null, budget = 0, whitelist = /area/space, list/potentialRuins) if(!z_levels || !z_levels.len) WARNING("No Z levels provided - Not generating ruins") diff --git a/code/modules/mining/abandoned_crates.dm b/code/modules/mining/abandoned_crates.dm index 6c445c9ceb..5e7265f043 100644 --- a/code/modules/mining/abandoned_crates.dm +++ b/code/modules/mining/abandoned_crates.dm @@ -11,8 +11,8 @@ var/codelen = 4 tamperproof = 90 -/obj/structure/closet/crate/secure/loot/New() - ..() +/obj/structure/closet/crate/secure/loot/Initialize() + . = ..() var/list/digits = list("1", "2", "3", "4", "5", "6", "7", "8", "9", "0") code = "" for(var/i = 0, i < codelen, i++) diff --git a/code/modules/mining/aux_base.dm b/code/modules/mining/aux_base.dm index 6b364e63e7..a434a41873 100644 --- a/code/modules/mining/aux_base.dm +++ b/code/modules/mining/aux_base.dm @@ -351,4 +351,4 @@ obj/docking_port/stationary/public_mining_dock #undef BAD_ZLEVEL #undef BAD_AREA #undef BAD_COORDS -#undef ZONE_SET +#undef ZONE_SET \ No newline at end of file diff --git a/code/modules/mining/equipment/explorer_gear.dm b/code/modules/mining/equipment/explorer_gear.dm index f2cdefa9a4..729665034e 100644 --- a/code/modules/mining/equipment/explorer_gear.dm +++ b/code/modules/mining/equipment/explorer_gear.dm @@ -43,8 +43,8 @@ ..() w_class = mask_adjusted ? WEIGHT_CLASS_NORMAL : WEIGHT_CLASS_SMALL -/obj/item/clothing/mask/gas/explorer/folded/New() - ..() +/obj/item/clothing/mask/gas/explorer/folded/Initialize() + . = ..() adjustmask() /obj/item/clothing/suit/space/hostile_environment diff --git a/code/modules/mining/equipment/mineral_scanner.dm b/code/modules/mining/equipment/mineral_scanner.dm index 52160303cc..ec3dda28a0 100644 --- a/code/modules/mining/equipment/mineral_scanner.dm +++ b/code/modules/mining/equipment/mineral_scanner.dm @@ -71,7 +71,7 @@ plane = FULLSCREEN_PLANE layer = FLASH_LAYER icon = 'icons/effects/ore_visuals.dmi' - appearance_flags = 0 //to avoid having TILE_BOUND in the flags_1, so that the 480x480 icon states let you see it no matter where you are + appearance_flags = 0 //to avoid having TILE_BOUND in the flags, so that the 480x480 icon states let you see it no matter where you are duration = 35 pixel_x = -224 pixel_y = -224 diff --git a/code/modules/mining/laborcamp/laborshuttle.dm b/code/modules/mining/laborcamp/laborshuttle.dm index f2c782c279..60983aa25a 100644 --- a/code/modules/mining/laborcamp/laborshuttle.dm +++ b/code/modules/mining/laborcamp/laborshuttle.dm @@ -1,27 +1,27 @@ -/obj/machinery/computer/shuttle/labor - name = "labor shuttle console" - desc = "Used to call and send the labor camp shuttle." - circuit = /obj/item/circuitboard/computer/labor_shuttle - shuttleId = "laborcamp" - possible_destinations = "laborcamp_home;laborcamp_away" +/obj/machinery/computer/shuttle/labor + name = "labor shuttle console" + desc = "Used to call and send the labor camp shuttle." + circuit = /obj/item/circuitboard/computer/labor_shuttle + shuttleId = "laborcamp" + possible_destinations = "laborcamp_home;laborcamp_away" req_access = list(ACCESS_BRIG) - - -/obj/machinery/computer/shuttle/labor/one_way - name = "prisoner shuttle console" - desc = "A one-way shuttle console, used to summon the shuttle to the labor camp." - possible_destinations = "laborcamp_away" - circuit = /obj/item/circuitboard/computer/labor_shuttle/one_way - req_access = list( ) - -/obj/machinery/computer/shuttle/labor/one_way/Topic(href, href_list) - if(href_list["move"]) - var/obj/docking_port/mobile/M = SSshuttle.getShuttle("laborcamp") - if(!M) - to_chat(usr, "Cannot locate shuttle!") - return 0 - var/obj/docking_port/stationary/S = M.get_docked() - if(S && S.name == "laborcamp_away") - to_chat(usr, "Shuttle is already at the outpost!") - return 0 + + +/obj/machinery/computer/shuttle/labor/one_way + name = "prisoner shuttle console" + desc = "A one-way shuttle console, used to summon the shuttle to the labor camp." + possible_destinations = "laborcamp_away" + circuit = /obj/item/circuitboard/computer/labor_shuttle/one_way + req_access = list( ) + +/obj/machinery/computer/shuttle/labor/one_way/Topic(href, href_list) + if(href_list["move"]) + var/obj/docking_port/mobile/M = SSshuttle.getShuttle("laborcamp") + if(!M) + to_chat(usr, "Cannot locate shuttle!") + return 0 + var/obj/docking_port/stationary/S = M.get_docked() + if(S && S.name == "laborcamp_away") + to_chat(usr, "Shuttle is already at the outpost!") + return 0 ..() \ No newline at end of file diff --git a/code/modules/mining/laborcamp/laborstacker.dm b/code/modules/mining/laborcamp/laborstacker.dm index 12c9bfb30e..7b38bc4cb5 100644 --- a/code/modules/mining/laborcamp/laborstacker.dm +++ b/code/modules/mining/laborcamp/laborstacker.dm @@ -102,8 +102,8 @@ to_chat(usr, "No permission to dock could be granted.") else if(!emagged) - Radio.set_frequency(GLOB.SEC_FREQ) - Radio.talk_into(src, "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", GLOB.SEC_FREQ, get_spans(), get_default_language()) + Radio.set_frequency(FREQ_SECURITY) + Radio.talk_into(src, "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", FREQ_SECURITY, get_spans(), get_default_language()) to_chat(usr, "Shuttle received message and will be sent shortly.") /obj/machinery/mineral/labor_claim_console/proc/check_auth() diff --git a/code/modules/mining/lavaland/ash_flora.dm b/code/modules/mining/lavaland/ash_flora.dm index 6ecdc91635..340ba16373 100644 --- a/code/modules/mining/lavaland/ash_flora.dm +++ b/code/modules/mining/lavaland/ash_flora.dm @@ -20,8 +20,8 @@ var/regrowth_time_low = 4800 var/regrowth_time_high = 8400 -/obj/structure/flora/ash/New() - ..() +/obj/structure/flora/ash/Initialize() + . = ..() base_icon = "[icon_state][rand(1, 4)]" icon_state = base_icon if(prob(15)) @@ -153,8 +153,8 @@ max_integrity = 100 seed = /obj/item/seeds/lavaland/polypore -/obj/item/reagent_containers/food/snacks/grown/ash_flora/New() - ..() +/obj/item/reagent_containers/food/snacks/grown/ash_flora/Initialize() + . = ..() pixel_x = rand(-4, 4) pixel_y = rand(-4, 4) diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 7fdecaaeb6..665654088f 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -107,6 +107,7 @@ /datum/design/unique_modkit category = list("Mining Designs", "Cyborg Upgrade Modules") //can't be normally obtained build_type = PROTOLATHE | MECHFAB + departmental_flags = DEPARTMENTAL_FLAG_CARGO /datum/design/unique_modkit/offensive_turf_aoe name = "Kinetic Accelerator Offensive Mining Explosion Mod" @@ -172,7 +173,7 @@ to_chat(M, "Your vision returns to normal.") wisp.stop_orbit() - wisp.loc = src + wisp.forceMove(src) icon_state = "lantern-blue" SSblackbox.record_feedback("tally", "wisp_lantern", 1, "Returned") @@ -412,7 +413,7 @@ /obj/item/device/shared_storage/attackby(obj/item/W, mob/user, params) if(bag) - bag.loc = user + bag.forceMove(user) bag.attackby(W, user, params) @@ -421,7 +422,7 @@ return if(loc == user && user.back && user.back == src) if(bag) - bag.loc = user + bag.forceMove(user) bag.attack_hand(user) else ..() diff --git a/code/modules/mining/lavaland/ruins/gym.dm b/code/modules/mining/lavaland/ruins/gym.dm index 2eb30dc711..efda0f9c8f 100644 --- a/code/modules/mining/lavaland/ruins/gym.dm +++ b/code/modules/mining/lavaland/ruins/gym.dm @@ -29,7 +29,7 @@ icon_state = "fitnesslifter2" user.setDir(SOUTH) user.Stun(80) - user.loc = src.loc + user.forceMove(src.loc) var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped") user.visible_message("[user] is [bragmessage]!") var/lifts = 0 @@ -67,7 +67,7 @@ icon_state = "fitnessweight-c" user.setDir(SOUTH) user.Stun(80) - user.loc = src.loc + user.forceMove(src.loc) var/mutable_appearance/swole_overlay = mutable_appearance(icon, "fitnessweight-w", WALL_OBJ_LAYER) add_overlay(swole_overlay) var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped") @@ -93,4 +93,4 @@ var/finishmessage = pick("You feel stronger!","You feel like you can take on the world!","You feel robust!","You feel indestructible!") icon_state = "fitnessweight" cut_overlay(swole_overlay) - to_chat(user, "[finishmessage]") \ No newline at end of file + to_chat(user, "[finishmessage]") diff --git a/code/modules/mining/machine_stacking.dm b/code/modules/mining/machine_stacking.dm index 3c7e736105..44f13d0a4f 100644 --- a/code/modules/mining/machine_stacking.dm +++ b/code/modules/mining/machine_stacking.dm @@ -88,7 +88,7 @@ stack_list[inp.type] = s var/obj/item/stack/sheet/storage = stack_list[inp.type] storage.amount += inp.amount //Stack the sheets - inp.loc = null //Let the old sheet garbage collect + qdel(inp) //Let the old sheet garbage collect while(storage.amount > stack_amt) //Get rid of excessive stackage var/obj/item/stack/sheet/out = new inp.type() out.amount = stack_amt diff --git a/code/modules/mining/machine_unloading.dm b/code/modules/mining/machine_unloading.dm index 6896a1a805..c22ba5d757 100644 --- a/code/modules/mining/machine_unloading.dm +++ b/code/modules/mining/machine_unloading.dm @@ -29,4 +29,4 @@ limit++ if (limit>=10) return - CHECK_TICK + CHECK_TICK \ No newline at end of file diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm index 1e298604eb..c872756872 100644 --- a/code/modules/mining/machine_vending.dm +++ b/code/modules/mining/machine_vending.dm @@ -276,8 +276,8 @@ name = "mining conscription kit" desc = "A kit containing everything a crewmember needs to support a shaft miner in the field." -/obj/item/storage/backpack/duffelbag/mining_conscript/New() - ..() +/obj/item/storage/backpack/duffelbag/mining_conscript/Initialize() + . = ..() new /obj/item/pickaxe/mini(src) new /obj/item/clothing/glasses/meson(src) new /obj/item/device/t_scanner/adv_mining_scanner/lesser(src) diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index 8d36922bdf..8d3f62f18d 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -8,8 +8,8 @@ var/set_luminosity = 8 var/set_cap = 0 -/obj/effect/light_emitter/New() - ..() +/obj/effect/light_emitter/Initialize() + . = ..() set_light(set_luminosity, set_cap) /obj/effect/light_emitter/singularity_pull() @@ -73,7 +73,6 @@ possible_destinations = "mining_home;mining_away;landing_zone_dock;mining_public" no_destination_swap = 1 var/global/list/dumb_rev_heads = list() - req_access = list(ACCESS_MINING) // should slow the ashwalkers down. /obj/machinery/computer/shuttle/mining/attack_hand(mob/user) if((user.z in GLOB.station_z_levels) && user.mind && is_head_revolutionary(user) && !(user.mind in dumb_rev_heads)) @@ -87,4 +86,4 @@ /obj/structure/closet/crate/miningcar desc = "A mining car. This one doesn't work on rails, but has to be dragged." name = "Mining car (not for rails)" - icon_state = "miningcar" \ No newline at end of file + icon_state = "miningcar" diff --git a/code/modules/mining/money_bag.dm b/code/modules/mining/money_bag.dm index f13079861a..befaef31a2 100644 --- a/code/modules/mining/money_bag.dm +++ b/code/modules/mining/money_bag.dm @@ -14,8 +14,8 @@ can_hold = list(/obj/item/coin, /obj/item/stack/spacecash) -/obj/item/storage/bag/money/vault/New() - ..() +/obj/item/storage/bag/money/vault/Initialize() + . = ..() new /obj/item/coin/silver(src) new /obj/item/coin/silver(src) new /obj/item/coin/silver(src) diff --git a/code/modules/mob/camera/camera.dm b/code/modules/mob/camera/camera.dm index e058782be1..9a95bc9a4a 100644 --- a/code/modules/mob/camera/camera.dm +++ b/code/modules/mob/camera/camera.dm @@ -1,15 +1,18 @@ -// Camera mob, used by AI camera and blob. - -/mob/camera - name = "camera mob" +// Camera mob, used by AI camera and blob. + +/mob/camera + name = "camera mob" density = FALSE anchored = TRUE - status_flags = GODMODE // You can't damage it. + status_flags = GODMODE // You can't damage it. mouse_opacity = MOUSE_OPACITY_TRANSPARENT - see_in_dark = 7 - invisibility = INVISIBILITY_ABSTRACT // No one can see us - sight = SEE_SELF - move_on_shuttle = 0 - -/mob/camera/experience_pressure_difference() - return + see_in_dark = 7 + invisibility = INVISIBILITY_ABSTRACT // No one can see us + sight = SEE_SELF + move_on_shuttle = 0 + +/mob/camera/experience_pressure_difference() + return + +/mob/camera/forceMove(atom/destination) + loc = destination diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm index 689ef552d9..59e8911659 100644 --- a/code/modules/mob/dead/dead.dm +++ b/code/modules/mob/dead/dead.dm @@ -2,6 +2,9 @@ INITIALIZE_IMMEDIATE(/mob/dead) +/mob/dead + sight = SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF + /mob/dead/Initialize() if(initialized) stack_trace("Warning: [src]([type]) initialized multiple times!") @@ -11,8 +14,9 @@ INITIALIZE_IMMEDIATE(/mob/dead) prepare_huds() - if(CONFIG_GET(string/cross_server_address)) + if(length(CONFIG_GET(keyed_string_list/cross_server))) verbs += /mob/dead/proc/server_hop + set_focus(src) return INITIALIZE_HINT_NORMAL /mob/dead/dust() //ghosts can't be vaporised. @@ -24,6 +28,9 @@ INITIALIZE_IMMEDIATE(/mob/dead) /mob/dead/ConveyorMove() //lol return +/mob/dead/forceMove(atom/destination) + loc = destination + /mob/dead/Stat() ..() @@ -42,26 +49,46 @@ INITIALIZE_IMMEDIATE(/mob/dead) else stat(null, "Time To Start: SOON") + stat(null, "Players: [SSticker.totalPlayers]") + if(client.holder) + stat(null, "Players Ready: [SSticker.totalPlayersReady]") + /mob/dead/proc/server_hop() set category = "OOC" set name = "Server Hop!" set desc= "Jump to the other server" if(notransform) return - var/csa = CONFIG_GET(string/cross_server_address) - if(csa) - verbs -= /mob/dead/proc/server_hop - to_chat(src, "Server Hop has been disabled.") + var/list/csa = CONFIG_GET(keyed_string_list/cross_server) + var/pick + switch(csa.len) + if(0) + verbs -= /mob/dead/proc/server_hop + to_chat(src, "Server Hop has been disabled.") + if(1) + pick = csa[0] + else + pick = input(src, "Pick a server to jump to", "Server Hop") as null|anything in csa + + if(!pick) return - if (alert(src, "Jump to server running at [csa]?", "Server Hop", "Yes", "No") != "Yes") - return 0 - if (client && csa) - to_chat(src, "Sending you to [csa].") - new /obj/screen/splash(client) - notransform = TRUE - sleep(29) //let the animation play - notransform = FALSE - winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources - client << link(csa + "?server_hop=[key]") - else - to_chat(src, "There is no other server configured!") + + var/addr = csa[pick] + + if(alert(src, "Jump to server [pick] ([addr])?", "Server Hop", "Yes", "No") != "Yes") + return + + var/client/C = client + to_chat(C, "Sending you to [pick].") + new /obj/screen/splash(C) + + notransform = TRUE + sleep(29) //let the animation play + notransform = FALSE + + if(!C) + return + + winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources + + C << link("[addr]?server_hop=[key]") diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index 458a54aa48..072c2bce8a 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -21,9 +21,9 @@ S.Fade(TRUE) if(length(GLOB.newplayer_start)) - loc = pick(GLOB.newplayer_start) + forceMove(pick(GLOB.newplayer_start)) else - loc = locate(1,1,1) + forceMove(locate(1,1,1)) ComponentInitialize() @@ -73,26 +73,6 @@ popup.open(0) return -/mob/dead/new_player/Stat() - ..() - - if(statpanel("Lobby")) - stat("Game Mode:", (SSticker.hide_mode) ? "Secret" : "[GLOB.master_mode]") - stat("Map:", SSmapping.config.map_name) - - if(SSticker.current_state == GAME_STATE_PREGAME) - var/time_remaining = SSticker.GetTimeLeft() - if(time_remaining > 0) - stat("Time To Start:", "[round(time_remaining/10)]s") - else if(time_remaining == -10) - stat("Time To Start:", "DELAYED") - else - stat("Time To Start:", "SOON") - - stat("Players:", "[SSticker.totalPlayers]") - if(client.holder) - stat("Players Ready:", "[SSticker.totalPlayersReady]") - /mob/dead/new_player/Topic(href, href_list[]) if(src != usr) @@ -282,7 +262,7 @@ var/obj/effect/landmark/observer_start/O = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list to_chat(src, "Now teleporting.") if (O) - observer.loc = O.loc + observer.forceMove(O.loc) else to_chat(src, "Teleporting failed. Ahelp an admin please") stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised") @@ -317,15 +297,13 @@ return 0 if(job.required_playtime_remaining(client)) return 0 - if(CONFIG_GET(flag/enforce_human_authority) && !client.prefs.pref_species.qualifies_for_rank(rank, client.prefs.features)) - return 0 return 1 /mob/dead/new_player/proc/AttemptLateSpawn(rank) if(!IsJobAvailable(rank)) alert(src, "[rank] is not available. Please try another.") - return 0 + return FALSE if(SSticker.late_join_disabled) alert(src, "An administrator has disabled late join spawning.") diff --git a/code/modules/mob/dead/new_player/preferences_setup.dm b/code/modules/mob/dead/new_player/preferences_setup.dm index f362f09a65..22d9fa3d9c 100644 --- a/code/modules/mob/dead/new_player/preferences_setup.dm +++ b/code/modules/mob/dead/new_player/preferences_setup.dm @@ -1,4 +1,5 @@ -//The mob should have a gender you want before running this proc. Will run fine without H + + //The mob should have a gender you want before running this proc. Will run fine without H /datum/preferences/proc/random_character(gender_override) if(gender_override) gender = gender_override @@ -19,7 +20,7 @@ features = random_features() age = rand(AGE_MIN,AGE_MAX) -/datum/preferences/proc/update_preview_icon(nude = 0) +/datum/preferences/proc/update_preview_icon() // Silicons only need a very basic preview since there is no customization for them. if(job_engsec_high) switch(job_engsec_high) @@ -56,7 +57,7 @@ previewJob = job break - if(previewJob && !nude) + if(previewJob) mannequin.job = previewJob.title previewJob.equip(mannequin, TRUE) COMPILE_OVERLAYS(mannequin) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index d19f3d4bf8..343f82b6f1 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -13,7 +13,6 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) density = FALSE canmove = 0 anchored = TRUE // don't get pushed around - sight = SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF see_invisible = SEE_INVISIBLE_OBSERVER see_in_dark = 100 invisibility = INVISIBILITY_OBSERVER @@ -109,7 +108,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) else T = locate(round(world.maxx/2), round(world.maxy/2), ZLEVEL_STATION_PRIMARY) //middle of the station - loc = T + forceMove(T) if(!name) //To prevent nameless ghosts name = random_unique_name(gender) @@ -136,13 +135,13 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) /mob/dead/observer/narsie_act() var/old_color = color color = "#960000" - animate(src, color = old_color, time = 10, flags_1 = ANIMATION_PARALLEL) + animate(src, color = old_color, time = 10, flags = ANIMATION_PARALLEL) addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 10) /mob/dead/observer/ratvar_act() var/old_color = color color = "#FAE48C" - animate(src, color = old_color, time = 10, flags_1 = ANIMATION_PARALLEL) + animate(src, color = old_color, time = 10, flags = ANIMATION_PARALLEL) addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 10) /mob/dead/observer/Destroy() @@ -288,10 +287,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/oldloc = loc if(NewLoc) - loc = NewLoc + forceMove(NewLoc) update_parallax_contents() else - loc = get_turf(src) //Get out of closets and such as a ghost + forceMove(get_turf(src)) //Get out of closets and such as a ghost if((direct & NORTH) && y < world.maxy) y++ else if((direct & SOUTH) && y > 1) @@ -371,7 +370,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(!L || !L.len) to_chat(usr, "No area available.") - usr.loc = pick(L) + usr.forceMove(pick(L)) update_parallax_contents() /mob/dead/observer/verb/follow() @@ -445,7 +444,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/turf/T = get_turf(M) //Turf of the destination mob if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination. - A.loc = T + A.forceMove(T) A.update_parallax_contents() else to_chat(A, "This mob is not located in the game world.") @@ -767,8 +766,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp //Istype so we filter out points of interest that are not mobs if(client && mob_eye && istype(mob_eye)) client.eye = mob_eye - client.screen = list() if(mob_eye.hud_used) + client.screen = list() LAZYINITLIST(mob_eye.observers) mob_eye.observers |= src mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src) diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index ad64c53fc7..435005baf6 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -1,25 +1,25 @@ -/mob/dead/observer/say(message) - message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) - - if (!message) - return - +/mob/dead/observer/say(message) + message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) + + if (!message) + return + log_talk(src,"Ghost/[src.key] : [message]", LOGSAY) - - . = src.say_dead(message) - -/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) - var/atom/movable/to_follow = speaker - if(radio_freq) - var/atom/movable/virtualspeaker/V = speaker - - if(isAI(V.source)) - var/mob/living/silicon/ai/S = V.source - to_follow = S.eyeobj - else - to_follow = V.source - var/link = FOLLOW_LINK(src, to_follow) - // Recompose the message, because it's scrambled by default - message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode) - to_chat(src, "[link] [message]") - + + . = src.say_dead(message) + +/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) + var/atom/movable/to_follow = speaker + if(radio_freq) + var/atom/movable/virtualspeaker/V = speaker + + if(isAI(V.source)) + var/mob/living/silicon/ai/S = V.source + to_follow = S.eyeobj + else + to_follow = V.source + var/link = FOLLOW_LINK(src, to_follow) + // Recompose the message, because it's scrambled by default + message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode) + to_chat(src, "[link] [message]") + diff --git a/code/modules/mob/living/brain/MMI.dm b/code/modules/mob/living/brain/MMI.dm index e4d49d7b70..e090592ba3 100644 --- a/code/modules/mob/living/brain/MMI.dm +++ b/code/modules/mob/living/brain/MMI.dm @@ -57,7 +57,7 @@ brainmob = newbrain.brainmob newbrain.brainmob = null - brainmob.loc = src + brainmob.forceMove(src) brainmob.container = src if(!newbrain.damaged_brain) // the brain organ hasn't been beaten to death. brainmob.stat = CONSCIOUS //we manually revive the brain mob @@ -90,7 +90,7 @@ /obj/item/device/mmi/proc/eject_brain(mob/user) brainmob.container = null //Reset brainmob mmi var. - brainmob.loc = brain //Throw mob into brain. + brainmob.forceMove(brain) //Throw mob into brain. brainmob.stat = DEAD brainmob.emp_damage = 0 brainmob.reset_perspective() //so the brainmob follows the brain organ instead of the mmi. And to update our vision @@ -120,7 +120,7 @@ if(ishuman(L)) var/mob/living/carbon/human/H = L var/obj/item/organ/brain/newbrain = H.getorgan(/obj/item/organ/brain) - newbrain.loc = src + newbrain.forceMove(src) brain = newbrain else if(!brain) brain = new(src) diff --git a/code/modules/mob/living/brain/posibrain.dm b/code/modules/mob/living/brain/posibrain.dm index ef704ef136..33a274c762 100644 --- a/code/modules/mob/living/brain/posibrain.dm +++ b/code/modules/mob/living/brain/posibrain.dm @@ -157,7 +157,7 @@ GLOBAL_VAR(posibrain_notify_cooldown) new_name = pick(possible_names) brainmob.name = "[new_name]-[rand(100, 999)]" brainmob.real_name = brainmob.name - brainmob.loc = src + brainmob.forceMove(src) brainmob.container = src if(autoping) ping_ghosts("created", TRUE) diff --git a/code/modules/mob/living/carbon/alien/alien_defense.dm b/code/modules/mob/living/carbon/alien/alien_defense.dm index b0f76df80d..b55abb11f0 100644 --- a/code/modules/mob/living/carbon/alien/alien_defense.dm +++ b/code/modules/mob/living/carbon/alien/alien_defense.dm @@ -1,126 +1,126 @@ - -/mob/living/carbon/alien/get_eye_protection() - return ..() + 2 //potential cyber implants + natural eye protection - -/mob/living/carbon/alien/get_ear_protection() - return 2 //no ears - -/mob/living/carbon/alien/hitby(atom/movable/AM, skipcatch, hitpush) + +/mob/living/carbon/alien/get_eye_protection() + return ..() + 2 //potential cyber implants + natural eye protection + +/mob/living/carbon/alien/get_ear_protection() + return 2 //no ears + +/mob/living/carbon/alien/hitby(atom/movable/AM, skipcatch, hitpush) ..(AM, skipcatch = TRUE, hitpush = FALSE) - - -/*Code for aliens attacking aliens. Because aliens act on a hivemind, I don't see them as very aggressive with each other. -As such, they can either help or harm other aliens. Help works like the human help command while harm is a simple nibble. -In all, this is a lot like the monkey code. /N -*/ -/mob/living/carbon/alien/attack_alien(mob/living/carbon/alien/M) - if(isturf(loc) && istype(loc.loc, /area/start)) - to_chat(M, "No attacking people at spawn, you jackass.") - return - - switch(M.a_intent) - - if ("help") - resting = 0 - AdjustStun(-60) - AdjustKnockdown(-60) - AdjustUnconscious(-60) - AdjustSleeping(-100) - visible_message("[M.name] nuzzles [src] trying to wake [p_them()] up!") - - if ("grab") - grabbedby(M) - - else - if(health > 0) - M.do_attack_animation(src, ATTACK_EFFECT_BITE) - playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1) - visible_message("[M.name] bites [src]!", \ - "[M.name] bites [src]!", null, COMBAT_MESSAGE_RANGE) - adjustBruteLoss(1) - add_logs(M, src, "attacked") - updatehealth() - else - to_chat(M, "[name] is too injured for that.") - - -/mob/living/carbon/alien/attack_larva(mob/living/carbon/alien/larva/L) - return attack_alien(L) - - -/mob/living/carbon/alien/attack_hand(mob/living/carbon/human/M) - if(..()) //to allow surgery to return properly. - return 0 - - switch(M.a_intent) - if("help") - help_shake_act(M) - if("grab") - grabbedby(M) - if ("harm") - M.do_attack_animation(src, ATTACK_EFFECT_PUNCH) - return 1 - if("disarm") - M.do_attack_animation(src, ATTACK_EFFECT_DISARM) - return 1 - return 0 - - -/mob/living/carbon/alien/attack_paw(mob/living/carbon/monkey/M) - if(..()) - if (stat != DEAD) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - apply_damage(rand(1, 3), BRUTE, affecting) - - -/mob/living/carbon/alien/attack_animal(mob/living/simple_animal/M) - . = ..() - if(.) - var/damage = rand(M.melee_damage_lower, M.melee_damage_upper) - switch(M.melee_damage_type) - if(BRUTE) - adjustBruteLoss(damage) - if(BURN) - adjustFireLoss(damage) - if(TOX) - adjustToxLoss(damage) - if(OXY) - adjustOxyLoss(damage) - if(CLONE) - adjustCloneLoss(damage) - if(STAMINA) - adjustStaminaLoss(damage) - -/mob/living/carbon/alien/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - var/damage = rand(5, 35) - if(M.is_adult) - damage = rand(10, 40) - adjustBruteLoss(damage) - add_logs(M, src, "attacked") - updatehealth() - -/mob/living/carbon/alien/ex_act(severity, target, origin) - if(origin && istype(origin, /datum/spacevine_mutation) && isvineimmune(src)) - return - ..() - switch (severity) - if (1) - gib() - return - - if (2) - take_overall_damage(60, 60) - adjustEarDamage(30,120) - - if(3) - take_overall_damage(30,0) - if(prob(50)) - Unconscious(20) - adjustEarDamage(15,60) - -/mob/living/carbon/alien/soundbang_act(intensity = 1, stun_pwr = 20, damage_pwr = 5, deafen_pwr = 15) - return 0 - -/mob/living/carbon/alien/acid_act(acidpwr, acid_volume) - return 0//aliens are immune to acid. + + +/*Code for aliens attacking aliens. Because aliens act on a hivemind, I don't see them as very aggressive with each other. +As such, they can either help or harm other aliens. Help works like the human help command while harm is a simple nibble. +In all, this is a lot like the monkey code. /N +*/ +/mob/living/carbon/alien/attack_alien(mob/living/carbon/alien/M) + if(isturf(loc) && istype(loc.loc, /area/start)) + to_chat(M, "No attacking people at spawn, you jackass.") + return + + switch(M.a_intent) + + if ("help") + resting = 0 + AdjustStun(-60) + AdjustKnockdown(-60) + AdjustUnconscious(-60) + AdjustSleeping(-100) + visible_message("[M.name] nuzzles [src] trying to wake [p_them()] up!") + + if ("grab") + grabbedby(M) + + else + if(health > 0) + M.do_attack_animation(src, ATTACK_EFFECT_BITE) + playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1) + visible_message("[M.name] bites [src]!", \ + "[M.name] bites [src]!", null, COMBAT_MESSAGE_RANGE) + adjustBruteLoss(1) + add_logs(M, src, "attacked") + updatehealth() + else + to_chat(M, "[name] is too injured for that.") + + +/mob/living/carbon/alien/attack_larva(mob/living/carbon/alien/larva/L) + return attack_alien(L) + + +/mob/living/carbon/alien/attack_hand(mob/living/carbon/human/M) + if(..()) //to allow surgery to return properly. + return 0 + + switch(M.a_intent) + if("help") + help_shake_act(M) + if("grab") + grabbedby(M) + if ("harm") + M.do_attack_animation(src, ATTACK_EFFECT_PUNCH) + return 1 + if("disarm") + M.do_attack_animation(src, ATTACK_EFFECT_DISARM) + return 1 + return 0 + + +/mob/living/carbon/alien/attack_paw(mob/living/carbon/monkey/M) + if(..()) + if (stat != DEAD) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + apply_damage(rand(1, 3), BRUTE, affecting) + + +/mob/living/carbon/alien/attack_animal(mob/living/simple_animal/M) + . = ..() + if(.) + var/damage = rand(M.melee_damage_lower, M.melee_damage_upper) + switch(M.melee_damage_type) + if(BRUTE) + adjustBruteLoss(damage) + if(BURN) + adjustFireLoss(damage) + if(TOX) + adjustToxLoss(damage) + if(OXY) + adjustOxyLoss(damage) + if(CLONE) + adjustCloneLoss(damage) + if(STAMINA) + adjustStaminaLoss(damage) + +/mob/living/carbon/alien/attack_slime(mob/living/simple_animal/slime/M) + if(..()) //successful slime attack + var/damage = rand(5, 35) + if(M.is_adult) + damage = rand(10, 40) + adjustBruteLoss(damage) + add_logs(M, src, "attacked") + updatehealth() + +/mob/living/carbon/alien/ex_act(severity, target, origin) + if(origin && istype(origin, /datum/spacevine_mutation) && isvineimmune(src)) + return + ..() + switch (severity) + if (1) + gib() + return + + if (2) + take_overall_damage(60, 60) + adjustEarDamage(30,120) + + if(3) + take_overall_damage(30,0) + if(prob(50)) + Unconscious(20) + adjustEarDamage(15,60) + +/mob/living/carbon/alien/soundbang_act(intensity = 1, stun_pwr = 20, damage_pwr = 5, deafen_pwr = 15) + return 0 + +/mob/living/carbon/alien/acid_act(acidpwr, acid_volume) + return 0//aliens are immune to acid. diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm index eb17ecc40a..cf8a833bd8 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm @@ -277,7 +277,7 @@ Doesn't work on other aliens/AI.*/ if(user.stomach_contents.len) for(var/atom/movable/A in user.stomach_contents) user.stomach_contents.Remove(A) - A.loc = user.loc + A.forceMove(user.drop_location()) if(isliving(A)) var/mob/M = A M.reset_perspective() diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm index e93fed311c..2462242e25 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm @@ -11,7 +11,7 @@ ..() /mob/living/carbon/alien/humanoid/hunter/movement_delay() - . = -1 //hunters are sanic + . = -1 //hunters are sanic . += ..() //but they still need to slow down on stun diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm index 404d285b25..f8cf430d74 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm @@ -48,4 +48,4 @@ return 1 else to_chat(user, "We already have an alive queen.") - return 0 \ No newline at end of file + return 0 diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm index c0577c0d61..375ef2318b 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm @@ -18,4 +18,4 @@ /mob/living/carbon/alien/humanoid/sentinel/movement_delay() - . = ..() \ No newline at end of file + . = ..() diff --git a/code/modules/mob/living/carbon/alien/humanoid/death.dm b/code/modules/mob/living/carbon/alien/humanoid/death.dm index 5d85ace4a6..c6c675ead9 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/death.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/death.dm @@ -20,4 +20,4 @@ if(istype(node)) // just in case someone would ever add a diffirent node to hivenode slot node.queen_death() - return ..() + return ..() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm index fdca497bc3..fc759ec827 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm @@ -106,7 +106,7 @@ for(var/atom/movable/A in stomach_contents) stomach_contents.Remove(A) new_xeno.stomach_contents.Add(A) - A.loc = new_xeno + A.forceMove(new_xeno) ..() //For alien evolution/promotion/queen finder procs. Checks for an active alien of that type diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm index 101f1495e2..2e2d1f4188 100644 --- a/code/modules/mob/living/carbon/alien/larva/larva.dm +++ b/code/modules/mob/living/carbon/alien/larva/larva.dm @@ -65,4 +65,4 @@ /mob/living/carbon/alien/larva/stripPanelEquip(obj/item/what, mob/who) to_chat(src, "You don't have the dexterity to do this!") - return \ No newline at end of file + return diff --git a/code/modules/mob/living/carbon/alien/organs.dm b/code/modules/mob/living/carbon/alien/organs.dm index 97d0509dfb..de543651eb 100644 --- a/code/modules/mob/living/carbon/alien/organs.dm +++ b/code/modules/mob/living/carbon/alien/organs.dm @@ -2,12 +2,12 @@ icon_state = "xgibmid2" var/list/alien_powers = list() -/obj/item/organ/alien/New() +/obj/item/organ/alien/Initialize() + . = ..() for(var/A in alien_powers) if(ispath(A)) alien_powers -= A alien_powers += new A(src) - ..() /obj/item/organ/alien/Insert(mob/living/carbon/M, special = 0) ..() diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index e2ae973d43..13aa33aaca 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -8,7 +8,7 @@ GLOB.carbon_list += src /mob/living/carbon/Destroy() -//This must be done first, so the mob ghosts correctly before DNA etc is nulled + //This must be done first, so the mob ghosts correctly before DNA etc is nulled . = ..() QDEL_LIST(internal_organs) @@ -38,7 +38,7 @@ if(prob(src.getBruteLoss() - 50)) for(var/atom/movable/A in stomach_contents) - A.loc = loc + A.forceMove(drop_location()) stomach_contents.Remove(A) src.gib() @@ -332,7 +332,7 @@ if (client) client.screen -= W if (W) - W.loc = loc + W.forceMove(drop_location()) W.dropped(src) if (W) W.layer = initial(W.layer) @@ -345,7 +345,7 @@ if (client) client.screen -= W if (W) - W.loc = loc + W.forceMove(drop_location()) W.dropped(src) if (W) W.layer = initial(W.layer) @@ -372,7 +372,7 @@ else if(I == handcuffed) - handcuffed.loc = loc + handcuffed.forceMove(drop_location()) handcuffed.dropped(src) handcuffed = null if(buckled && buckled.buckle_requires_restraints) @@ -380,7 +380,7 @@ update_handcuffed() return if(I == legcuffed) - legcuffed.loc = loc + legcuffed.forceMove(drop_location()) legcuffed.dropped() legcuffed = null update_inv_legcuffed() @@ -786,7 +786,7 @@ if(prob(50)) organs_amt++ O.Remove(src) - O.loc = get_turf(src) + O.forceMove(drop_location()) if(organs_amt) to_chat(user, "You retrieve some of [src]\'s internal organs!") diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm index 0bfa287a09..d876e2dab1 100644 --- a/code/modules/mob/living/carbon/carbon_defense.dm +++ b/code/modules/mob/living/carbon/carbon_defense.dm @@ -78,7 +78,6 @@ send_item_attack_message(I, user, affecting.name) if(I.force) apply_damage(I.force, I.damtype, affecting) - damage_clothes(I.force, I.damtype, "melee", affecting.body_zone) if(I.damtype == BRUTE && affecting.status == BODYPART_ORGANIC) if(prob(33)) I.add_mob_blood(src) diff --git a/code/modules/mob/living/carbon/carbon_movement.dm b/code/modules/mob/living/carbon/carbon_movement.dm index e2555d4a8b..37b5539d33 100644 --- a/code/modules/mob/living/carbon/carbon_movement.dm +++ b/code/modules/mob/living/carbon/carbon_movement.dm @@ -19,7 +19,7 @@ if(stat == SOFT_CRIT) . += SOFTCRIT_ADD_SLOWDOWN - + /mob/living/carbon/slip(knockdown_amount, obj/O, lube) if(movement_type & FLYING) return 0 diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm index 991fd7a94d..752a9d6471 100644 --- a/code/modules/mob/living/carbon/human/emote.dm +++ b/code/modules/mob/living/carbon/human/emote.dm @@ -151,7 +151,7 @@ var/mob/living/carbon/human/H = user if(H.dna && H.dna.species && (H.dna.features["wings"] != "None")) return TRUE - + /mob/living/carbon/human/proc/OpenWings() if(!dna || !dna.species) return diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 6ed9291b83..de83812aab 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -230,14 +230,13 @@ msg += "[t_He] [t_is] plump and delicious looking - Like a fat little piggy. A tasty piggy.\n" else msg += "[t_He] [t_is] quite chubby.\n" - switch(disgust) if(DISGUST_LEVEL_GROSS to DISGUST_LEVEL_VERYGROSS) - msg += "[t_He] looks a bit grossed out.\n" + msg += "[t_He] look[p_s()] a bit grossed out.\n" if(DISGUST_LEVEL_VERYGROSS to DISGUST_LEVEL_DISGUSTED) - msg += "[t_He] looks really grossed out.\n" + msg += "[t_He] look[p_s()] really grossed out.\n" if(DISGUST_LEVEL_DISGUSTED to INFINITY) - msg += "[t_He] looks disgusted.\n" + msg += "[t_He] look[p_s()] extremely disgusted.\n" if(blood_volume < BLOOD_VOLUME_SAFE) msg += "[t_He] [t_has] pale skin.\n" @@ -342,6 +341,7 @@ R = find_record("name", perpname, GLOB.data_core.security) if(R) criminal = R.fields["criminal"] + msg += "Criminal status: \[[criminal]\]\n" msg += "Security record: \[View\] " msg += "\[Add crime\] " diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index f0c630421d..711af9958b 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -263,7 +263,7 @@ // Display a warning if the user mocks up to_chat(src, "You feel your [pocket_side] pocket being fumbled with!") - ..() + ..() ///////HUDs/////// diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index e8d4baba63..8899c34e1e 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -131,7 +131,7 @@ var/obj/item/bodypart/L = pick(bodyparts) L.embedded_objects |= I I.add_mob_blood(src)//it embedded itself in you, of course it's bloody! - I.loc = src + I.forceMove(src) L.receive_damage(I.w_class*I.embedded_impact_pain_multiplier) visible_message("[I] embeds itself in [src]'s [L.name]!","[I] embeds itself in your [L.name]!") hitpush = FALSE @@ -140,8 +140,8 @@ return ..() /mob/living/carbon/human/grabbedby(mob/living/carbon/user, supress_message = 0) - if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && isliving(pulling)) - vore_attack(user, pulling) + if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && (disabilities & FAT) && ismonkey(pulling)) + devour_mob(pulling) else ..() @@ -180,7 +180,6 @@ visible_message("[message]", \ "[message]") adjustBruteLoss(15) - damage_clothes(15, BRUTE, "melee") return 1 /mob/living/carbon/human/attack_hand(mob/user) @@ -200,7 +199,8 @@ return 0 if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stunned instead. - if(dropItemToGround(get_active_held_item())) + var/obj/item/I = get_active_held_item() + if(I && dropItemToGround(I)) playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1) visible_message("[M] disarmed [src]!", \ "[M] disarmed [src]!") @@ -221,7 +221,6 @@ return 0 if(stat != DEAD) apply_damage(damage, BRUTE, affecting, run_armor_check(affecting, "melee")) - damage_clothes(damage, BRUTE, "melee", affecting.body_zone) return 1 /mob/living/carbon/human/attack_alien(mob/living/carbon/alien/humanoid/M) @@ -251,10 +250,10 @@ if(!dismembering_strike(M, M.zone_selected)) //Dismemberment successful return 1 apply_damage(damage, BRUTE, affecting, armor_block) - damage_clothes(damage, BRUTE, "melee", affecting.body_zone) if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stun instead. - if(dropItemToGround(get_active_held_item())) + var/obj/item/I = get_active_held_item() + if(I && dropItemToGround(I)) playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1) visible_message("[M] disarmed [src]!", \ "[M] disarmed [src]!") @@ -279,7 +278,6 @@ affecting = get_bodypart("chest") var/armor_block = run_armor_check(affecting, "melee") apply_damage(damage, BRUTE, affecting, armor_block) - damage_clothes(damage, BRUTE, "melee", affecting.body_zone) /mob/living/carbon/human/attack_animal(mob/living/simple_animal/M) @@ -296,7 +294,6 @@ affecting = get_bodypart("chest") var/armor = run_armor_check(affecting, "melee", armour_penetration = M.armour_penetration) apply_damage(damage, M.melee_damage_type, affecting, armor) - damage_clothes(damage, M.melee_damage_type, "melee", affecting.body_zone) /mob/living/carbon/human/attack_slime(mob/living/simple_animal/slime/M) @@ -317,7 +314,6 @@ affecting = get_bodypart("chest") var/armor_block = run_armor_check(affecting, "melee") apply_damage(damage, BRUTE, affecting, armor_block) - damage_clothes(damage, BRUTE, "melee", affecting.body_zone) /mob/living/carbon/human/mech_melee_attack(obj/mecha/M) @@ -335,11 +331,9 @@ Unconscious(20) update |= temp.receive_damage(dmg, 0) playsound(src, 'sound/weapons/punch4.ogg', 50, 1) - damage_clothes(dmg, BRUTE, "melee", temp.body_zone) if("fire") update |= temp.receive_damage(0, dmg) playsound(src, 'sound/items/welder.ogg', 50, 1) - damage_clothes(dmg, BURN, "melee", temp.body_zone) if("tox") M.mech_toxin_damage(src) else @@ -374,6 +368,9 @@ throw_at(throw_target, 200, 4) damage_clothes(400 - bomb_armor, BRUTE, "bomb") else + for(var/I in contents) + var/atom/A = I + A.ex_act(severity) gib() return diff --git a/code/modules/mob/living/carbon/human/interactive.dm b/code/modules/mob/living/carbon/human/interactive.dm index 9fd2cbf8de..1bce4fadb5 100644 --- a/code/modules/mob/living/carbon/human/interactive.dm +++ b/code/modules/mob/living/carbon/human/interactive.dm @@ -219,7 +219,7 @@ if(prob(25)) var/cType = pick(list(SNPC_BRUTE,SNPC_STEALTH,SNPC_MARTYR,SNPC_PSYCHO)) T.makeTraitor(cType) - T.loc = pick(get_area_turfs(T.job2area(T.myjob))) + T.forceMove(pick(get_area_turfs(T.job2area(T.myjob)))) if(choice == "Custom") var/cjob = input("Choose Job") as null|anything in SSjob.occupations if(cjob) @@ -256,7 +256,7 @@ var/doTele = input("Place the SNPC in their department?") as null|anything in list("Yes","No") if(doTele) if(doTele == "Yes") - T.loc = pick(get_area_turfs(T.job2area(T.myjob))) + T.forceMove(pick(get_area_turfs(T.job2area(T.myjob)))) /mob/living/carbon/human/interactive/proc/doSetup() Path_ID = new /obj/item/card/id(src) @@ -506,7 +506,7 @@ var/list/slots = list ("left pocket" = slot_l_store,"right pocket" = slot_r_store,"left hand" = slot_hands,"right hand" = slot_hands) if(hands) slots = list ("left hand" = slot_hands,"right hand" = slot_hands) - G.loc = src + G.forceMove(src) if(G.force && G.force > best_force) best_force = G.force equip_in_one_of_slots(G, slots) @@ -931,7 +931,7 @@ /mob/living/carbon/human/interactive/proc/npcDrop(var/obj/item/A,var/blacklist = 0) if(blacklist) blacklistItems += A - A.loc = get_turf(src) // drop item works inconsistently + A.forceMove(drop_location()) // drop item works inconsistently enforce_hands() update_icons() @@ -956,7 +956,7 @@ retal_target = traitorTarget else var/obj/item/I = traitorTarget - I.loc = get_turf(traitorTarget) // pull it outta them + I.forceMove(get_turf(I)) // pull it outta them else take_to_slot(traitorTarget) if(SNPC_MARTYR) @@ -1315,7 +1315,7 @@ customEmote("[src] [pick("gibbers","drools","slobbers","claps wildly","spits")], grabbing various foodstuffs from [SF] and sticking them in it's mouth!") for(var/obj/item/A in SF.contents) if(prob(smartness/2)) - A.loc = src + A.forceMove(src) if(foundCustom) @@ -1398,7 +1398,7 @@ if(!Adjacent(toGrab)) tryWalk(toGrab) else - toGrab.loc = src + toGrab.forceMove(src) if(finishedList.len > 0) var/obj/structure/table/reinforced/RT @@ -1563,7 +1563,7 @@ var/obj/item/W = main_hand W.attack(TARGET,src) else - G.loc = get_turf(src) // drop item works inconsistently + G.forceMove(drop_location()) // drop item works inconsistently enforce_hands() update_icons() else @@ -1622,4 +1622,4 @@ TRAITS |= TRAIT_ROBUST TRAITS |= TRAIT_SMART faction += "bot_power" - . = ..() \ No newline at end of file + . = ..() diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index cca672d3d8..51d0a731dd 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -32,8 +32,7 @@ handle_arousal() if(..()) //not dead - for(var/datum/mutation/human/HM in dna.mutations) - HM.on_life(src) + handle_active_genes() if(stat != DEAD) //heart attack stuff @@ -153,7 +152,7 @@ //END FIRE CODE -//This proc returns a number made up of the flags_1 for body parts which you are protected on. (such as HEAD, CHEST, GROIN, etc. See setup.dm for the full list) +//This proc returns a number made up of the flags for body parts which you are protected on. (such as HEAD, CHEST, GROIN, etc. See setup.dm for the full list) /mob/living/carbon/human/proc/get_heat_protection_flags(temperature) //Temperature is the temperature you're being exposed to. var/thermal_protection_flags = 0 //Handle normal clothing @@ -314,7 +313,7 @@ if(prob(I.embedded_fall_chance)) BP.receive_damage(I.w_class*I.embedded_fall_pain_multiplier) BP.embedded_objects -= I - I.loc = get_turf(src) + I.forceMove(drop_location()) visible_message("[I] falls out of [name]'s [BP.name]!","[I] falls out of your [BP.name]!") if(!has_embedded_objects()) clear_alert("embeddedobject") @@ -343,6 +342,9 @@ heart.beating = !status +/mob/living/carbon/human/proc/handle_active_genes() + for(var/datum/mutation/human/HM in dna.mutations) + HM.on_life(src) /mob/living/carbon/human/proc/handle_heart() if(!can_heartattack()) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 0b02a2c711..d58c9b5c7e 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -53,7 +53,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/damage_overlay_type = "human" //what kind of damage overlays (if any) appear on our species when wounded? var/fixed_mut_color = "" //to use MUTCOLOR with a fixed color that's independent of dna.feature["mcolor"] - // species flags_1. these can be found in flags_1.dm + // species flags. these can be found in flags.dm var/list/species_traits = list() var/attack_verb = "punch" // punch-specific attack verb @@ -125,12 +125,11 @@ GLOBAL_LIST_EMPTY(roundstart_races) randname += " [pick(GLOB.last_names)]" return randname - + //Called when cloning, copies some vars that should be kept /datum/species/proc/copy_properties_from(datum/species/old_species) return - //Please override this locally if you want to define when what species qualifies for what rank if human authority is enforced. /datum/species/proc/qualifies_for_rank(rank, list/features) if(rank in GLOB.command_positions) @@ -1093,7 +1092,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) /datum/species/proc/get_spans() return list() -/datum/species/proc/check_weakness(obj/item/weapon, mob/living/attacker) +/datum/species/proc/check_weakness(obj/item, mob/living/attacker) return 0 //////// @@ -1476,7 +1475,6 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/weakness = H.check_weakness(I, user) apply_damage(I.force * weakness, I.damtype, def_zone, armor_block, H) - H.damage_clothes(I.force, I.damtype, "melee", affecting.body_zone) H.send_item_attack_message(I, user, hit_area) diff --git a/code/modules/mob/living/carbon/human/species_types/angel.dm b/code/modules/mob/living/carbon/human/species_types/angel.dm index de0120028c..fed10446f1 100644 --- a/code/modules/mob/living/carbon/human/species_types/angel.dm +++ b/code/modules/mob/living/carbon/human/species_types/angel.dm @@ -136,4 +136,4 @@ H.movement_type &= ~FLYING override_float = FALSE H.pass_flags &= ~PASSTABLE - H.CloseWings() + H.CloseWings() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/species_types/corporate.dm b/code/modules/mob/living/carbon/human/species_types/corporate.dm index d78d2b5262..bc1fcc9b1e 100644 --- a/code/modules/mob/living/carbon/human/species_types/corporate.dm +++ b/code/modules/mob/living/carbon/human/species_types/corporate.dm @@ -16,4 +16,4 @@ blacklisted = 1 use_skintones = 0 species_traits = list(SPECIES_ORGANIC,RADIMMUNE,VIRUSIMMUNE,NOBLOOD,PIERCEIMMUNE,EYECOLOR,NODISMEMBER,NOHUNGER) - sexes = 0 + sexes = 0 \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm index d2c83fa39f..2063238cd3 100644 --- a/code/modules/mob/living/carbon/human/species_types/golems.dm +++ b/code/modules/mob/living/carbon/human/species_types/golems.dm @@ -595,6 +595,7 @@ H.adjustFireLoss(-4) H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM) + /datum/species/golem/clockwork name = "Clockwork Golem" id = "clockwork golem" @@ -647,6 +648,7 @@ dangerous_existence = TRUE random_eligible = FALSE + /datum/species/golem/cloth name = "Cloth Golem" id = "cloth golem" diff --git a/code/modules/mob/living/carbon/human/species_types/humans.dm b/code/modules/mob/living/carbon/human/species_types/humans.dm index fe0acc4feb..cec82a62d9 100644 --- a/code/modules/mob/living/carbon/human/species_types/humans.dm +++ b/code/modules/mob/living/carbon/human/species_types/humans.dm @@ -12,7 +12,7 @@ /datum/species/human/qualifies_for_rank(rank, list/features) - return TRUE + return TRUE //Pure humans are always allowed in all roles. //Curiosity killed the cat's wagging tail. /datum/species/human/spec_death(gibbed, mob/living/carbon/human/H) diff --git a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm index 09c9df5f9f..17f5bafc42 100644 --- a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm @@ -182,7 +182,9 @@ var/mob/living/L = AM if(iscyborg(AM)) var/mob/living/silicon/robot/borg = AM - borg.update_headlamp(TRUE, 100) + if(!borg.lamp_cooldown) + borg.update_headlamp(TRUE, INFINITY) + to_chat(borg, "Your headlamp is fried! You'll need a human to help replace it.") else for(var/obj/item/O in AM) if(O.light_range && O.light_power) diff --git a/code/modules/mob/living/carbon/human/species_types/skeletons.dm b/code/modules/mob/living/carbon/human/species_types/skeletons.dm index 0a55ae0134..be56909b7c 100644 --- a/code/modules/mob/living/carbon/human/species_types/skeletons.dm +++ b/code/modules/mob/living/carbon/human/species_types/skeletons.dm @@ -15,4 +15,4 @@ /datum/species/skeleton/check_roundstart_eligible() if(SSevents.holidays && SSevents.holidays[HALLOWEEN]) return TRUE - return ..() + return ..() diff --git a/code/modules/mob/living/carbon/inventory.dm b/code/modules/mob/living/carbon/inventory.dm index 4592d76138..62e1a53355 100644 --- a/code/modules/mob/living/carbon/inventory.dm +++ b/code/modules/mob/living/carbon/inventory.dm @@ -1,142 +1,142 @@ -/mob/living/carbon/get_item_by_slot(slot_id) - switch(slot_id) - if(slot_back) - return back - if(slot_wear_mask) - return wear_mask - if(slot_neck) - return wear_neck - if(slot_head) - return head - if(slot_handcuffed) - return handcuffed - if(slot_legcuffed) - return legcuffed - return null - -/mob/living/carbon/proc/equip_in_one_of_slots(obj/item/I, list/slots, qdel_on_fail = 1) - for(var/slot in slots) - if(equip_to_slot_if_possible(I, slots[slot], qdel_on_fail = 0, disable_warning = TRUE)) - return slot - if(qdel_on_fail) - qdel(I) - return null - -//This is an UNSAFE proc. Use mob_can_equip() before calling this one! Or rather use equip_to_slot_if_possible() or advanced_equip_to_slot_if_possible() -/mob/living/carbon/equip_to_slot(obj/item/I, slot) - if(!slot) - return - if(!istype(I)) - return - - var/index = get_held_index_of_item(I) - if(index) - held_items[index] = null - - if(I.pulledby) - I.pulledby.stop_pulling() - - I.screen_loc = null - if(client) - client.screen -= I - if(observers && observers.len) - for(var/M in observers) - var/mob/dead/observe = M - if(observe.client) - observe.client.screen -= I +/mob/living/carbon/get_item_by_slot(slot_id) + switch(slot_id) + if(slot_back) + return back + if(slot_wear_mask) + return wear_mask + if(slot_neck) + return wear_neck + if(slot_head) + return head + if(slot_handcuffed) + return handcuffed + if(slot_legcuffed) + return legcuffed + return null + +/mob/living/carbon/proc/equip_in_one_of_slots(obj/item/I, list/slots, qdel_on_fail = 1) + for(var/slot in slots) + if(equip_to_slot_if_possible(I, slots[slot], qdel_on_fail = 0, disable_warning = TRUE)) + return slot + if(qdel_on_fail) + qdel(I) + return null + +//This is an UNSAFE proc. Use mob_can_equip() before calling this one! Or rather use equip_to_slot_if_possible() or advanced_equip_to_slot_if_possible() +/mob/living/carbon/equip_to_slot(obj/item/I, slot) + if(!slot) + return + if(!istype(I)) + return + + var/index = get_held_index_of_item(I) + if(index) + held_items[index] = null + + if(I.pulledby) + I.pulledby.stop_pulling() + + I.screen_loc = null + if(client) + client.screen -= I + if(observers && observers.len) + for(var/M in observers) + var/mob/dead/observe = M + if(observe.client) + observe.client.screen -= I I.forceMove(src) - I.layer = ABOVE_HUD_LAYER - I.plane = ABOVE_HUD_PLANE - I.appearance_flags |= NO_CLIENT_COLOR - var/not_handled = FALSE - switch(slot) - if(slot_back) - back = I - update_inv_back() - if(slot_wear_mask) - wear_mask = I - wear_mask_update(I, toggle_off = 0) - if(slot_head) - head = I - head_update(I) - if(slot_neck) - wear_neck = I - update_inv_neck(I) - if(slot_handcuffed) - handcuffed = I - update_handcuffed() - if(slot_legcuffed) - legcuffed = I - update_inv_legcuffed() - if(slot_hands) - put_in_hands(I) - update_inv_hands() - if(slot_in_backpack) - var/obj/item/storage/B = back - var/prev_jimmies = B.rustle_jimmies - B.rustle_jimmies = FALSE //don't conspicously rustle - B.handle_item_insertion(I, 1, src) - B.rustle_jimmies = prev_jimmies - else - not_handled = TRUE - - //Item has been handled at this point and equipped callback can be safely called - //We cannot call it for items that have not been handled as they are not yet correctly - //in a slot (handled further down inheritance chain, probably living/carbon/human/equip_to_slot - if(!not_handled) - I.equipped(src, slot) - - return not_handled - -/mob/living/carbon/doUnEquip(obj/item/I) - . = ..() //Sets the default return value to what the parent returns. - if(!. || !I) //We don't want to set anything to null if the parent returned 0. - return - - if(I == head) - head = null + I.layer = ABOVE_HUD_LAYER + I.plane = ABOVE_HUD_PLANE + I.appearance_flags |= NO_CLIENT_COLOR + var/not_handled = FALSE + switch(slot) + if(slot_back) + back = I + update_inv_back() + if(slot_wear_mask) + wear_mask = I + wear_mask_update(I, toggle_off = 0) + if(slot_head) + head = I + head_update(I) + if(slot_neck) + wear_neck = I + update_inv_neck(I) + if(slot_handcuffed) + handcuffed = I + update_handcuffed() + if(slot_legcuffed) + legcuffed = I + update_inv_legcuffed() + if(slot_hands) + put_in_hands(I) + update_inv_hands() + if(slot_in_backpack) + var/obj/item/storage/B = back + var/prev_jimmies = B.rustle_jimmies + B.rustle_jimmies = FALSE //don't conspicously rustle + B.handle_item_insertion(I, 1, src) + B.rustle_jimmies = prev_jimmies + else + not_handled = TRUE + + //Item has been handled at this point and equipped callback can be safely called + //We cannot call it for items that have not been handled as they are not yet correctly + //in a slot (handled further down inheritance chain, probably living/carbon/human/equip_to_slot + if(!not_handled) + I.equipped(src, slot) + + return not_handled + +/mob/living/carbon/doUnEquip(obj/item/I) + . = ..() //Sets the default return value to what the parent returns. + if(!. || !I) //We don't want to set anything to null if the parent returned 0. + return + + if(I == head) + head = null if(!QDELETED(src)) head_update(I) - else if(I == back) - back = null + else if(I == back) + back = null if(!QDELETED(src)) update_inv_back() - else if(I == wear_mask) - wear_mask = null + else if(I == wear_mask) + wear_mask = null if(!QDELETED(src)) wear_mask_update(I, toggle_off = 1) - if(I == wear_neck) - wear_neck = null + if(I == wear_neck) + wear_neck = null if(!QDELETED(src)) update_inv_neck(I) - else if(I == handcuffed) - handcuffed = null - if(buckled && buckled.buckle_requires_restraints) - buckled.unbuckle_mob(src) + else if(I == handcuffed) + handcuffed = null + if(buckled && buckled.buckle_requires_restraints) + buckled.unbuckle_mob(src) if(!QDELETED(src)) update_handcuffed() - else if(I == legcuffed) - legcuffed = null + else if(I == legcuffed) + legcuffed = null if(!QDELETED(src)) update_inv_legcuffed() - -//handle stuff to update when a mob equips/unequips a mask. -/mob/living/proc/wear_mask_update(obj/item/clothing/C, toggle_off = 1) - update_inv_wear_mask() - -/mob/living/carbon/wear_mask_update(obj/item/clothing/C, toggle_off = 1) - if(C.tint || initial(C.tint)) - update_tint() - update_inv_wear_mask() - -//handle stuff to update when a mob equips/unequips a headgear. -/mob/living/carbon/proc/head_update(obj/item/I, forced) - if(istype(I, /obj/item/clothing)) - var/obj/item/clothing/C = I - if(C.tint || initial(C.tint)) - update_tint() - update_sight() - if(I.flags_inv & HIDEMASK || forced) - update_inv_wear_mask() - update_inv_head() - + +//handle stuff to update when a mob equips/unequips a mask. +/mob/living/proc/wear_mask_update(obj/item/clothing/C, toggle_off = 1) + update_inv_wear_mask() + +/mob/living/carbon/wear_mask_update(obj/item/clothing/C, toggle_off = 1) + if(C.tint || initial(C.tint)) + update_tint() + update_inv_wear_mask() + +//handle stuff to update when a mob equips/unequips a headgear. +/mob/living/carbon/proc/head_update(obj/item/I, forced) + if(istype(I, /obj/item/clothing)) + var/obj/item/clothing/C = I + if(C.tint || initial(C.tint)) + update_tint() + update_sight() + if(I.flags_inv & HIDEMASK || forced) + update_inv_wear_mask() + update_inv_head() + diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index 5eb09a8d83..97785fef12 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -49,10 +49,6 @@ return if(istype(loc, /obj/machinery/atmospherics/components/unary/cryo_cell)) return - if(istype(loc, /obj/item/device/dogborg/sleeper)) - return - if(ismob(loc)) - return var/datum/gas_mixture/environment if(loc) @@ -460,4 +456,4 @@ death() var/obj/item/organ/brain/B = getorganslot(ORGAN_SLOT_BRAIN) if(B) - B.damaged_brain = TRUE + B.damaged_brain = TRUE \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/combat.dm b/code/modules/mob/living/carbon/monkey/combat.dm index d6afdbdbc2..b61bd21a64 100644 --- a/code/modules/mob/living/carbon/monkey/combat.dm +++ b/code/modules/mob/living/carbon/monkey/combat.dm @@ -77,7 +77,7 @@ return FALSE // WEAPONS - if(istype(I, /obj/item/weapon)) + if(istype(I, /obj/item)) var/obj/item/W = I if(W.force >= best_force) put_in_hands(W) @@ -150,7 +150,7 @@ return TRUE // have we been disarmed - if(!locate(/obj/item/weapon) in held_items) + if(!locate(/obj/item) in held_items) best_force = 0 if(restrained() || blacklistItems[pickupTarget] || (pickupTarget && (pickupTarget.flags_1 & NODROP_1))) @@ -388,7 +388,7 @@ // attack using a held weapon otherwise bite the enemy, then if we are angry there is a chance we might calm down a little /mob/living/carbon/monkey/proc/monkey_attack(mob/living/L) - var/obj/item/Weapon = locate(/obj/item/weapon) in held_items + var/obj/item/Weapon = locate(/obj/item) in held_items // attack with weapon if we have one if(Weapon) diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm index 613a04bd17..7ddb9190a2 100644 --- a/code/modules/mob/living/carbon/monkey/life.dm +++ b/code/modules/mob/living/carbon/monkey/life.dm @@ -133,7 +133,6 @@ /mob/living/carbon/monkey/has_smoke_protection() if(wear_mask) - if(wear_mask.flags_1 & BLOCK_GAS_SMOKE_EFFECT_1) return 1 diff --git a/code/modules/mob/living/carbon/monkey/monkey_defense.dm b/code/modules/mob/living/carbon/monkey/monkey_defense.dm index 96cafa4501..e51017d899 100644 --- a/code/modules/mob/living/carbon/monkey/monkey_defense.dm +++ b/code/modules/mob/living/carbon/monkey/monkey_defense.dm @@ -16,9 +16,6 @@ if(stat != DEAD) var/dmg = rand(1, 5) apply_damage(dmg, BRUTE, affecting) - damage_clothes(dmg, BRUTE, "melee", affecting.body_zone) - - /mob/living/carbon/monkey/attack_larva(mob/living/carbon/alien/larva/L) if(..()) //successful larva bite. @@ -29,7 +26,6 @@ if(!affecting) affecting = get_bodypart("chest") apply_damage(damage, BRUTE, affecting) - damage_clothes(damage, BRUTE, "melee", affecting.body_zone) /mob/living/carbon/monkey/attack_hand(mob/living/carbon/human/M) if(..()) //To allow surgery to return properly. @@ -58,7 +54,6 @@ if(!affecting) affecting = get_bodypart("chest") apply_damage(damage, BRUTE, affecting) - damage_clothes(damage, BRUTE, "melee", affecting.body_zone) add_logs(M, src, "attacked") else @@ -101,7 +96,6 @@ if(!dismembering_strike(M, affecting.body_zone)) //Dismemberment successful return 1 apply_damage(damage, BRUTE, affecting) - damage_clothes(damage, BRUTE, "melee", affecting.body_zone) else playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) @@ -136,9 +130,6 @@ if(!affecting) affecting = get_bodypart("chest") apply_damage(damage, M.melee_damage_type, affecting) - damage_clothes(damage, M.melee_damage_type, "melee", affecting.body_zone) - - /mob/living/carbon/monkey/attack_slime(mob/living/simple_animal/slime/M) if(..()) //successful slime attack @@ -152,8 +143,6 @@ if(!affecting) affecting = get_bodypart("chest") apply_damage(damage, BRUTE, affecting) - damage_clothes(damage, BRUTE, "melee", affecting.body_zone) - /mob/living/carbon/monkey/acid_act(acidpwr, acid_volume, bodyzone_hit) . = 1 diff --git a/code/modules/mob/living/carbon/monkey/punpun.dm b/code/modules/mob/living/carbon/monkey/punpun.dm index 767268f8dc..fc0d97e3cb 100644 --- a/code/modules/mob/living/carbon/monkey/punpun.dm +++ b/code/modules/mob/living/carbon/monkey/punpun.dm @@ -74,4 +74,4 @@ file_data["relic_hat"] = head ? head.type : null file_data["relic_mask"] = wear_mask ? wear_mask.type : null fdel(json_file) - WRITE_FILE(json_file, json_encode(file_data)) \ No newline at end of file + WRITE_FILE(json_file, json_encode(file_data)) diff --git a/code/modules/mob/living/carbon/say.dm b/code/modules/mob/living/carbon/say.dm index c1a6af9688..83d943ccbf 100644 --- a/code/modules/mob/living/carbon/say.dm +++ b/code/modules/mob/living/carbon/say.dm @@ -36,7 +36,7 @@ if(T) . = T.could_speak_in_language(dt) else - . = initial(dt.flags_1) & TONGUELESS_SPEECH + . = initial(dt.flags) & TONGUELESS_SPEECH /mob/living/carbon/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode) if(!client) @@ -44,4 +44,4 @@ for(var/T in get_traumas()) var/datum/brain_trauma/trauma = T message = trauma.on_hear(message, speaker, message_language, raw_message, radio_freq) - return ..() + return ..() \ No newline at end of file diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index f589ecbb20..8c712b33fb 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -979,7 +979,6 @@ stop_pulling() else if(has_legs || ignore_legs) lying = 0 - if(buckled) lying = 90*buckle_lying else if(!lying) diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index b1d0484086..385f48c8d9 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -72,7 +72,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list( /mob/living/say(message, bubble_type,var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE) var/static/list/crit_allowed_modes = list(MODE_WHISPER = TRUE, MODE_CHANGELING = TRUE, MODE_ALIEN = TRUE) var/static/list/unconscious_allowed_modes = list(MODE_CHANGELING = TRUE, MODE_ALIEN = TRUE) - var/key = get_key(message) + var/talk_key = get_key(message) var/static/list/one_character_prefix = list(MODE_HEADSET = TRUE, MODE_ROBOT = TRUE, MODE_WHISPER = TRUE) @@ -134,12 +134,10 @@ GLOBAL_LIST_INIT(department_radio_keys, list( // Detection of language needs to be before inherent channels, because // AIs use inherent channels for the holopad. Most inherent channels // ignore the language argument however. - - var/datum/saymode/SM = SSradio.saymodes[key] - if(key && SM) - if(!SM.handle_message(src, message, language) && !message_mode) - return - + + var/datum/saymode/SM = SSradio.saymodes[talk_key] + if(SM && !SM.handle_message(src, message, language)) + return if(!can_speak_vocal(message)) to_chat(src, "You find yourself unable to speak!") diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index 47d5a0ffd8..86314e33d7 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -117,7 +117,7 @@ job = "AI" eyeobj.ai = src - eyeobj.loc = src.loc + eyeobj.forceMove(src.loc) rename_self("ai") holo_icon = getHologramIcon(icon('icons/mob/ai.dmi',"default")) diff --git a/code/modules/mob/living/silicon/ai/examine.dm b/code/modules/mob/living/silicon/ai/examine.dm index 3af95cec4c..025d3d8e6d 100644 --- a/code/modules/mob/living/silicon/ai/examine.dm +++ b/code/modules/mob/living/silicon/ai/examine.dm @@ -1,26 +1,26 @@ -/mob/living/silicon/ai/examine(mob/user) +/mob/living/silicon/ai/examine(mob/user) var/msg = "*---------*\nThis is [icon2html(src, user)] [src]!\n" - if (stat == DEAD) - msg += "It appears to be powered-down.\n" - else - msg += "" - if (getBruteLoss()) - if (getBruteLoss() < 30) - msg += "It looks slightly dented.\n" - else - msg += "It looks severely dented!\n" - if (getFireLoss()) - if (getFireLoss() < 30) - msg += "It looks slightly charred.\n" - else - msg += "Its casing is melted and heat-warped!\n" - msg += "" - if(deployed_shell) - msg += "The wireless networking light is blinking.\n" - else if (!shunted && !client) - msg += "[src]Core.exe has stopped responding! NTOS is searching for a solution to the problem...\n" - msg += "*---------*" - - to_chat(user, msg) - + if (stat == DEAD) + msg += "It appears to be powered-down.\n" + else + msg += "" + if (getBruteLoss()) + if (getBruteLoss() < 30) + msg += "It looks slightly dented.\n" + else + msg += "It looks severely dented!\n" + if (getFireLoss()) + if (getFireLoss() < 30) + msg += "It looks slightly charred.\n" + else + msg += "Its casing is melted and heat-warped!\n" + msg += "" + if(deployed_shell) + msg += "The wireless networking light is blinking.\n" + else if (!shunted && !client) + msg += "[src]Core.exe has stopped responding! NTOS is searching for a solution to the problem...\n" + msg += "*---------*" + + to_chat(user, msg) + ..() \ No newline at end of file diff --git a/code/modules/mob/living/silicon/ai/freelook/chunk.dm b/code/modules/mob/living/silicon/ai/freelook/chunk.dm index 2a009d4d00..a76c02f3b5 100644 --- a/code/modules/mob/living/silicon/ai/freelook/chunk.dm +++ b/code/modules/mob/living/silicon/ai/freelook/chunk.dm @@ -173,4 +173,4 @@ obscured += t.obscured #undef UPDATE_BUFFER -#undef CHUNK_SIZE +#undef CHUNK_SIZE \ No newline at end of file diff --git a/code/modules/mob/living/silicon/death.dm b/code/modules/mob/living/silicon/death.dm index 7537697d71..2e1adb1959 100644 --- a/code/modules/mob/living/silicon/death.dm +++ b/code/modules/mob/living/silicon/death.dm @@ -1,13 +1,13 @@ -/mob/living/silicon/spawn_gibs() +/mob/living/silicon/spawn_gibs() new /obj/effect/gibspawner/robot(get_turf(src)) - -/mob/living/silicon/spawn_dust() - new /obj/effect/decal/remains/robot(loc) - -/mob/living/silicon/death(gibbed) - if(!gibbed) - emote("deathgasp") - diag_hud_set_status() - diag_hud_set_health() - update_health_hud() + +/mob/living/silicon/spawn_dust() + new /obj/effect/decal/remains/robot(loc) + +/mob/living/silicon/death(gibbed) + if(!gibbed) + emote("deathgasp") + diag_hud_set_status() + diag_hud_set_health() + update_health_hud() . = ..() \ No newline at end of file diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index b12430d26d..3042ddc5df 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -51,7 +51,7 @@ var/obj/machinery/door/hackdoor // The airlock being hacked var/hackprogress = 0 // Possible values: 0 - 100, >= 100 means the hack is complete and will be reset upon next check - var/obj/item/radio/integrated/signal/sradio // AI's signaller + var/obj/item/integrated_signaler/signaler // AI's signaller var/holoform = FALSE var/canholo = TRUE @@ -101,7 +101,7 @@ P.setPersonality(src) forceMove(P) card = P - sradio = new(src) + signaler = new(src) if(!radio) radio = new /obj/item/device/radio(src) diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm index e73792e705..bb057f7774 100644 --- a/code/modules/mob/living/silicon/pai/software.dm +++ b/code/modules/mob/living/silicon/pai/software.dm @@ -169,23 +169,20 @@ if("signaller") if(href_list["send"]) - - sradio.send_signal("ACTIVATE") + signaler.send_activation() audible_message("[icon2html(src, world)] *beep* *beep*") if(href_list["freq"]) - - var/new_frequency = (sradio.frequency + text2num(href_list["freq"])) - if(new_frequency < 1200 || new_frequency > 1600) + var/new_frequency = (signaler.frequency + text2num(href_list["freq"])) + if(new_frequency < MIN_FREE_FREQ || new_frequency > MAX_FREE_FREQ) new_frequency = sanitize_frequency(new_frequency) - sradio.set_frequency(new_frequency) + signaler.set_frequency(new_frequency) if(href_list["code"]) - - sradio.code += text2num(href_list["code"]) - sradio.code = round(sradio.code) - sradio.code = min(100, sradio.code) - sradio.code = max(1, sradio.code) + signaler.code += text2num(href_list["code"]) + signaler.code = round(signaler.code) + signaler.code = min(100, signaler.code) + signaler.code = max(1, signaler.code) @@ -397,14 +394,14 @@ Frequency: - - - [format_frequency(sradio.frequency)] + [format_frequency(signaler.frequency)] + +
      Code: - - - [sradio.code] + [signaler.code] + +
      diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index aab1f204f6..d09f8cd4a2 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -50,6 +50,7 @@ if(!mind.special_role) mind.special_role = "traitor" SSticker.mode.traitors += mind + mind.add_antag_datum(/datum/antagonist/auto_custom) // ???? /mob/living/silicon/robot/update_health_hud() diff --git a/code/modules/mob/living/silicon/robot/login.dm b/code/modules/mob/living/silicon/robot/login.dm index cf55cdd5f9..8fb58b9472 100644 --- a/code/modules/mob/living/silicon/robot/login.dm +++ b/code/modules/mob/living/silicon/robot/login.dm @@ -1,3 +1,4 @@ + /mob/living/silicon/robot/Login() ..() regenerate_icons() diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index db10f4a81c..71b58fddd0 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -5,8 +5,6 @@ icon_state = "robot" maxHealth = 100 health = 100 - macro_default = "robot-default" - macro_hotkeys = "robot-hotkeys" bubble_icon = "robot" designation = "Default" //used for displaying the prefix & getting the current module of cyborg has_limbs = 1 @@ -248,17 +246,6 @@ return //won't work if dead robot_alerts() -//for borg hotkeys, here module refers to borg inv slot, not core module -/mob/living/silicon/robot/verb/cmd_toggle_module(module as num) - set name = "Toggle Module" - set hidden = 1 - toggle_module(module) - -/mob/living/silicon/robot/verb/cmd_unequip_module() - set name = "Unequip Module" - set hidden = 1 - uneq_active() - /mob/living/silicon/robot/proc/robot_alerts() var/dat = "" for (var/cat in alarms) @@ -537,6 +524,19 @@ toner = tonermax qdel(W) to_chat(user, "You fill the toner level of [src] to its max capacity.") + + else if(istype(W, /obj/item/device/flashlight)) + if(!opened) + to_chat(user, "You need to open the panel to repair the headlamp!") + if(lamp_cooldown <= world.time) + to_chat(user, "The headlamp is already functional!") + else + if(!user.temporarilyRemoveItemFromInventory(W)) + to_chat(user, "[W] seems to be stuck to your hand. You'll have to find a different light.") + return + lamp_cooldown = 0 + qdel(W) + to_chat(user, "You replace the headlamp bulbs.") else return ..() diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index b1be1c3076..253cb14a89 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -33,8 +33,8 @@ var/ride_allow_incapacitated = FALSE var/allow_riding = TRUE -/obj/item/robot_module/New() - ..() +/obj/item/robot_module/Initialize() + . = ..() for(var/i in basic_modules) var/obj/item/I = new i(src) basic_modules += I diff --git a/code/modules/mob/living/simple_animal/bot/bot.dm b/code/modules/mob/living/simple_animal/bot/bot.dm index b19bc401e3..383cdd268d 100644 --- a/code/modules/mob/living/simple_animal/bot/bot.dm +++ b/code/modules/mob/living/simple_animal/bot/bot.dm @@ -72,7 +72,7 @@ var/nearest_beacon // the nearest beacon's tag var/turf/nearest_beacon_loc // the nearest beacon's location - var/beacon_freq = 1445 // navigation beacon frequency + var/beacon_freq = FREQ_NAV_BEACON var/model = "" //The type of bot it is. var/bot_type = 0 //The type of bot it is, for radio control. var/data_hud_type = DATA_HUD_DIAGNOSTIC_BASIC //The type of data HUD the bot uses. Diagnostic by default. @@ -108,6 +108,7 @@ if(stat) return FALSE on = TRUE + canmove = TRUE set_light(initial(light_range)) update_icon() diag_hud_set_botstat() @@ -115,6 +116,7 @@ /mob/living/simple_animal/bot/proc/turn_off() on = FALSE + canmove = FALSE set_light(0) bot_reset() //Resets an AI's call, should it exist. update_icon() @@ -129,7 +131,7 @@ Radio = new/obj/item/device/radio(src) if(radio_key) Radio.keyslot = new radio_key - Radio.subspace_transmission = 1 + Radio.subspace_transmission = TRUE Radio.canhear_range = 0 // anything greater will have the bot broadcast the channel as if it were saying it out loud. Radio.recalculateChannels() diff --git a/code/modules/mob/living/simple_animal/bot/construction.dm b/code/modules/mob/living/simple_animal/bot/construction.dm index 0ef926f942..a4e8d09121 100644 --- a/code/modules/mob/living/simple_animal/bot/construction.dm +++ b/code/modules/mob/living/simple_animal/bot/construction.dm @@ -282,8 +282,8 @@ var/skin = null //Same as medbot, set to tox or ointment for the respective kits. w_class = WEIGHT_CLASS_NORMAL -/obj/item/firstaid_arm_assembly/New() - ..() +/obj/item/firstaid_arm_assembly/Initialize() + . = ..() spawn(5) if(skin) add_overlay("kit_skin_[skin]") diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index 0e6ecf1672..8046daf55d 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -360,8 +360,14 @@ ..() /datum/action/innate/seek_master/Activate() - if(!SSticker.mode.eldergod) - the_construct.master = GLOB.blood_target + var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult) + if(!C) + return + var/datum/objective/eldergod/summon_objective = locate() in C.cult_team.objectives + + if(summon_objective.check_completion()) + the_construct.master = C.cult_team.blood_target + if(!the_construct.master) to_chat(the_construct, "You have no master to seek!") the_construct.seeking = FALSE diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm index 35d7d12174..d2f408e687 100644 --- a/code/modules/mob/living/simple_animal/friendly/crab.dm +++ b/code/modules/mob/living/simple_animal/friendly/crab.dm @@ -75,4 +75,4 @@ real_name = "Evil Kreb" icon_state = "evilkreb" icon_living = "evilkreb" - icon_dead = "evilkreb_dead" + icon_dead = "evilkreb_dead" diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm index 6ea4d2ef94..adc88c5633 100644 --- a/code/modules/mob/living/simple_animal/friendly/dog.dm +++ b/code/modules/mob/living/simple_animal/friendly/dog.dm @@ -135,7 +135,7 @@ switch(remove_from) if("head") if(inventory_head) - inventory_head.loc = src.loc + inventory_head.forceMove(drop_location()) inventory_head = null update_corgi_fluff() regenerate_icons() @@ -144,7 +144,7 @@ return if("back") if(inventory_back) - inventory_back.loc = src.loc + inventory_back.forceMove(drop_location()) inventory_back = null update_corgi_fluff() regenerate_icons() diff --git a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm index 7a2c9e6b39..3b23e4adc0 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm @@ -15,8 +15,8 @@ icon_state = "drone_maint_hat"//yes reuse the _hat state. var/drone_type = /mob/living/simple_animal/drone //Type of drone that will be spawned -/obj/item/drone_shell/New() - ..() +/obj/item/drone_shell/Initialize() + . = ..() var/area/A = get_area(src) if(A) notify_ghosts("A drone shell has been created in \the [A.name].", source = src, action=NOTIFY_ATTACK, flashwindow = FALSE) @@ -67,7 +67,7 @@ L.dropItemToGround(src) contents -= drone - drone.loc = get_turf(src) + drone.forceMove(drop_location()) drone.reset_perspective() drone.setDir(SOUTH )//Looks better drone.visible_message("[drone] uncurls!") diff --git a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm index 3aa1153133..65ef28baee 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm @@ -153,7 +153,7 @@ /mob/living/simple_animal/drone/cogscarab/Login() ..() - add_servant_of_ratvar(src, TRUE) + add_servant_of_ratvar(src, TRUE, GLOB.servants_active) to_chat(src,"You yourself are one of these servants, and will be able to utilize almost anything they can[GLOB.ratvar_awakens ? "":", excluding a clockwork slab"].") // this can't go with flavortext because i'm assuming it requires them to be ratvar'd /mob/living/simple_animal/drone/cogscarab/binarycheck() diff --git a/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm b/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm index 49faea14b3..70116d53b6 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm @@ -15,7 +15,6 @@ /mob/living/simple_animal/drone/verb/toggle_light() set category = "Drone" set name = "Toggle drone light" - if(stat == DEAD) to_chat(src, "There's no light in your life... by that I mean you're dead.") return @@ -40,7 +39,6 @@ var/msg = "DRONE PING: [name]: [alert_s] priority alert in [A.name]!" alert_drones(msg) - /mob/living/simple_animal/drone/verb/toggle_statics() set name = "Change Vision Filter" set desc = "Change the filter on the system used to remove non drone beings from your viewscreen." diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index cbd14bb376..34ed273c5b 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -66,7 +66,7 @@ src.visible_message("[src] gets an evil-looking gleam in [p_their()] eye.") /mob/living/simple_animal/hostile/retaliate/goat/Move() - ..() + . = ..() if(!stat) eat_plants() diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index 85ec19bfb9..809681ed6b 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -110,3 +110,7 @@ eatverb = "devours" list_reagents = list("nutriment" = 3, "vitamin" = 2) foodtype = GROSS | MEAT | RAW + grind_results = list("blood" = 20, "liquidgibs" = 5) + +/obj/item/reagent_containers/food/snacks/deadmouse/on_grind() + reagents.clear_reagents() diff --git a/code/modules/mob/living/simple_animal/friendly/pet.dm b/code/modules/mob/living/simple_animal/friendly/pet.dm index 3200c8b7d7..7dc2b0f8ca 100644 --- a/code/modules/mob/living/simple_animal/friendly/pet.dm +++ b/code/modules/mob/living/simple_animal/friendly/pet.dm @@ -9,17 +9,20 @@ /mob/living/simple_animal/pet/attackby(obj/item/O, mob/user, params) if(istype(O, /obj/item/clothing/neck/petcollar) && !pcollar) - var/obj/item/clothing/neck/petcollar/P = O - pcollar = P - collar = "[icon_state]collar" - pettag = "[icon_state]tag" - regenerate_icons() - to_chat(user, "You put the [P] around [src]'s neck.") - if(P.tagname) - real_name = "\proper [P.tagname]" - name = real_name - qdel(P) - return + var/pet_icon_states = icon_states("[icon]") + if("[icon_state]collar" in pet_icon_states) + var/obj/item/clothing/neck/petcollar/P = O + pcollar = P + collar = "[icon_state]collar" + pettag = "[icon_state]tag" + regenerate_icons() + to_chat(user, "You put the [P] around [src]'s neck.") + if(P.tagname) + real_name = "\proper [P.tagname]" + name = real_name + qdel(P) + return + if(istype(O, /obj/item/newspaper)) if(!stat) user.visible_message("[user] baps [name] on the nose with the rolled up [O].") @@ -51,3 +54,4 @@ add_overlay(collar) if(pettag) add_overlay(pettag) + diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm index 577eba1858..efb418a817 100644 --- a/code/modules/mob/living/simple_animal/guardian/guardian.dm +++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm @@ -57,7 +57,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians . = ..() /mob/living/simple_animal/hostile/guardian/med_hud_set_health() - if(!QDELETED(summoner)) + if(summoner) var/image/holder = hud_list[HEALTH_HUD] holder.icon_state = "hud[RoundHealth(summoner)]" diff --git a/code/modules/mob/living/simple_animal/hostile/faithless.dm b/code/modules/mob/living/simple_animal/hostile/faithless.dm index 2929e146f1..0650f90fc6 100644 --- a/code/modules/mob/living/simple_animal/hostile/faithless.dm +++ b/code/modules/mob/living/simple_animal/hostile/faithless.dm @@ -39,4 +39,4 @@ var/mob/living/carbon/C = target C.Knockdown(60) C.visible_message("\The [src] knocks down \the [C]!", \ - "\The [src] knocks you down!") + "\The [src] knocks you down!") \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm b/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm index 84bb54f242..09d97c946d 100644 --- a/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm +++ b/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm @@ -105,3 +105,4 @@ if(oogas >= rand(2,6)) playsound(src, "sound/creatures/gorilla.ogg", 200) oogas = 0 + diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index 10d9fd93d7..0b75dc5be8 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -28,9 +28,6 @@ var/ranged_message = "fires" //Fluff text for ranged mobs var/ranged_cooldown = 0 //What the current cooldown on ranged attacks is, generally world.time + ranged_cooldown_time var/ranged_cooldown_time = 30 //How long, in deciseconds, the cooldown of ranged attacks is - var/ranged_telegraph = "prepares to fire at *TARGET*!" //A message shown when the mob prepares to fire; use *TARGET* if you want to show the target's name - var/ranged_telegraph_sound //A sound played when the mob prepares to fire - var/ranged_telegraph_time = 0 //In deciseconds, how long between the telegraph and ranged shot var/ranged_ignores_vision = FALSE //if it'll fire ranged attacks even if it lacks vision on its target, only works with environment smash var/check_friendly_fire = 0 // Should the ranged mob check for friendlies when shooting var/retreat_distance = null //If our mob runs from players when they're too close, set in tile distance. By default, mobs do not retreat. @@ -231,9 +228,6 @@ if(!target || !CanAttack(target)) LoseTarget() return 0 - if(ismob(target.loc)) - LoseTarget() - return 0 if(target in possible_targets) if(target.z != z) LoseTarget() @@ -241,14 +235,7 @@ var/target_distance = get_dist(targets_from,target) if(ranged) //We ranged? Shoot at em if(!target.Adjacent(targets_from) && ranged_cooldown <= world.time) //But make sure they're not in range for a melee attack and our range attack is off cooldown - if(!ranged_telegraph_time || client) - OpenFire(target) - else - if(ranged_telegraph) - visible_message("[src] [replacetext(ranged_telegraph, "*TARGET*", "[target]")]") - if(ranged_telegraph_sound) - playsound(src, ranged_telegraph_sound, 75, FALSE) - addtimer(CALLBACK(src, .proc/OpenFire, target), ranged_telegraph_time) + OpenFire(target) if(!Process_Spacemove()) //Drifting walk(src,0) return 1 @@ -412,7 +399,6 @@ mob/living/simple_animal/hostile/proc/DestroySurroundings() // for use with mega DestroyObjectsInDirection(dir) - /mob/living/simple_animal/hostile/proc/EscapeConfinement() if(buckled) buckled.attack_animal(src) diff --git a/code/modules/mob/living/simple_animal/hostile/mecha_pilot.dm b/code/modules/mob/living/simple_animal/hostile/mecha_pilot.dm index f9868771ac..a1cb61c115 100644 --- a/code/modules/mob/living/simple_animal/hostile/mecha_pilot.dm +++ b/code/modules/mob/living/simple_animal/hostile/mecha_pilot.dm @@ -283,9 +283,8 @@ /mob/living/simple_animal/hostile/syndicate/mecha_pilot/Move(NewLoc,Dir=0,step_x=0,step_y=0) if(mecha && loc == mecha) - mecha.relaymove(src, Dir) - return - ..() + return mecha.relaymove(src, Dir) + return ..() /mob/living/simple_animal/hostile/syndicate/mecha_pilot/Goto(target, delay, minimum_distance) diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner.dm index 03f466ddfd..1db7855e10 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner.dm @@ -114,7 +114,7 @@ Difficulty: Medium if(L.stat == DEAD) visible_message("[src] butchers [L]!", "You butcher [L], restoring your health!") - if(!(z in GLOB.station_z_levels && !client)) //NPC monsters won't heal while on station + if(!(z in GLOB.station_z_levels) || client) //NPC monsters won't heal while on station if(guidance) adjustHealth(-L.maxHealth) else @@ -251,9 +251,9 @@ Difficulty: Medium animate(src, transform = M, pixel_y = -6, dir = final_dir, time = 2, easing = EASE_IN|EASE_OUT) sleep(5) - animate(src, color = list("#A7A19E", "#A7A19E", "#A7A19E", list(0, 0, 0)), time = 10, easing = EASE_IN, flags_1 = ANIMATION_PARALLEL) + animate(src, color = list("#A7A19E", "#A7A19E", "#A7A19E", list(0, 0, 0)), time = 10, easing = EASE_IN, flags = ANIMATION_PARALLEL) sleep(4) - animate(src, alpha = 0, time = 6, easing = EASE_OUT, flags_1 = ANIMATION_PARALLEL) + animate(src, alpha = 0, time = 6, easing = EASE_OUT, flags = ANIMATION_PARALLEL) /obj/item/device/gps/internal/miner icon_state = null diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm index 58e3e0837b..fe6e7f7974 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm @@ -783,4 +783,4 @@ Difficulty: Very Hard #undef ACTIVATE_WEAPON #undef ACTIVATE_MAGIC -#undef MEDAL_PREFIX \ No newline at end of file +#undef MEDAL_PREFIX diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm index 7f12e684e8..8ec955892f 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm @@ -192,7 +192,7 @@ Difficulty: Medium qdel(F) if(stat == DEAD) swooping &= ~SWOOP_DAMAGEABLE - animate(src, alpha = 255, transform = oldtransform, time = 0, flags_1 = ANIMATION_END_NOW) //reset immediately + animate(src, alpha = 255, transform = oldtransform, time = 0, flags = ANIMATION_END_NOW) //reset immediately return animate(src, alpha = 100, transform = matrix()*0.7, time = 7) swooping |= SWOOP_INVULNERABLE diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm index 5c95c2ec26..385ab2c668 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm @@ -89,15 +89,11 @@ . = ..() if(. && isliving(target)) var/mob/living/L = target - if(L.stat >= SOFT_CRIT) - if(vore_active == TRUE && L.devourable == TRUE) - dragon_feeding(src,L) - else if(L.stat == DEAD) - devour(L) + if(L.stat != DEAD) + if(!client && ranged && ranged_cooldown <= world.time) + OpenFire() else - if(L.stat != DEAD) - if(!client && ranged && ranged_cooldown <= world.time) - OpenFire() + devour(L) /mob/living/simple_animal/hostile/megafauna/proc/devour(mob/living/L) if(!L) @@ -105,7 +101,7 @@ visible_message( "[src] devours [L]!", "You feast on [L], restoring your health!") - if(!(z in GLOB.station_z_levels && !client)) //NPC monsters won't heal while on station + if(!(z in GLOB.station_z_levels) || client) //NPC monsters won't heal while on station adjustBruteLoss(-L.maxHealth/2) L.gib() diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm index 7a3a85c35b..bc4686fd42 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm @@ -14,9 +14,6 @@ ranged = 1 ranged_message = "stares" ranged_cooldown_time = 30 - ranged_telegraph = "gathers energy and stares at *TARGET*!" - ranged_telegraph_sound = 'sound/magic/magic_missile.ogg' - ranged_telegraph_time = 7 throw_message = "does nothing against the hard shell of" vision_range = 2 speed = 3 @@ -74,11 +71,9 @@ melee_damage_lower = 15 melee_damage_upper = 15 attacktext = "impales" - ranged_telegraph = "fixates on *TARGET* as its eye shines blue!" - ranged_telegraph_sound = 'sound/magic/tail_swing.ogg' - ranged_telegraph_time = 5 a_intent = INTENT_HARM speak_emote = list("telepathically cries") + attack_sound = 'sound/weapons/bladeslice.ogg' stat_attack = UNCONSCIOUS movement_type = FLYING robust_searching = 1 diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm index ad7edb1716..3c40bacde8 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm @@ -123,7 +123,8 @@ /obj/item/udder/gutlunch name = "nutrient sac" -/obj/item/udder/gutlunch/New() +/obj/item/udder/gutlunch/Initialize() + . = ..() reagents = new(50) reagents.my_atom = src diff --git a/code/modules/mob/living/simple_animal/hostile/pirate.dm b/code/modules/mob/living/simple_animal/hostile/pirate.dm index 8ad8babb36..7479b1aaa2 100644 --- a/code/modules/mob/living/simple_animal/hostile/pirate.dm +++ b/code/modules/mob/living/simple_animal/hostile/pirate.dm @@ -64,3 +64,4 @@ projectiletype = /obj/item/projectile/beam/laser loot = list(/obj/effect/mob_spawn/human/corpse/pirate/ranged, /obj/item/gun/energy/laser) + diff --git a/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm b/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm index 8355bd2e27..29bc2cbff0 100644 --- a/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm +++ b/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm @@ -12,8 +12,8 @@ var/growth_time = 1200 -/obj/structure/alien/resin/flower_bud_enemy/New() - ..() +/obj/structure/alien/resin/flower_bud_enemy/Initialize() + . = ..() var/list/anchors = list() anchors += locate(x-2,y+2,z) anchors += locate(x+2,y+2,z) diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index 681f36e6d9..d6c8403d8f 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -127,7 +127,7 @@ /mob/living/simple_animal/parrot/death(gibbed) if(held_item) - held_item.loc = src.loc + held_item.forceMove(drop_location()) held_item = null walk(src,0) @@ -702,7 +702,7 @@ continue held_item = I - I.loc = src + I.forceMove(src) visible_message("[src] grabs [held_item]!", "You grab [held_item]!", "You hear the sounds of wings flapping furiously.") return held_item @@ -777,7 +777,7 @@ if(!drop_gently) if(istype(held_item, /obj/item/grenade)) var/obj/item/grenade/G = held_item - G.loc = src.loc + G.forceMove(drop_location()) G.prime() to_chat(src, "You let go of [held_item]!") held_item = null @@ -785,7 +785,7 @@ to_chat(src, "You drop [held_item].") - held_item.loc = src.loc + held_item.forceMove(drop_location()) held_item = null return 1 @@ -801,7 +801,7 @@ for(var/atom/movable/AM in view(src,1)) for(var/perch_path in desired_perches) if(istype(AM, perch_path)) - src.loc = AM.loc + src.forceMove(AM.loc) icon_state = icon_sit return to_chat(src, "There is no perch nearby to sit on!") @@ -838,7 +838,7 @@ /mob/living/simple_animal/parrot/proc/perch_on_human(mob/living/carbon/human/H) if(!H) return - loc = get_turf(H) + forceMove(get_turf(H)) H.buckle_mob(src, force=1) pixel_y = 9 pixel_x = pick(-8,8) //pick left or right shoulder @@ -996,11 +996,12 @@ return var/datum/disease/parrot_possession/P = new P.parrot = src - loc = H + forceMove(H) H.ForceContractDisease(P) parrot_interest = null H.visible_message("[src] dive bombs into [H]'s chest and vanishes!", "[src] dive bombs into your chest, vanishing! This can't be good!") + /mob/living/simple_animal/parrot/clock_hawk name = "clock hawk" desc = "Cbyl jnaan penpxre! Fdhnnnjx!" diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm index 9ffbff5619..7e7a86a9e4 100644 --- a/code/modules/mob/login.dm +++ b/code/modules/mob/login.dm @@ -30,8 +30,6 @@ sync_mind() - client.sethotkeys() //set mob specific hotkeys - //Reload alternate appearances for(var/v in GLOB.active_alternate_appearances) if(!v) @@ -45,6 +43,10 @@ client.change_view(CONFIG_GET(string/default_view)) // Resets the client.view in case it was changed. + if(client.player_details.player_actions.len) + for(var/datum/action/A in client.player_details.player_actions) + A.Grant(src) + if(!GLOB.individual_log_list[ckey]) GLOB.individual_log_list[ckey] = logging else diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index b19af6342c..4b08876daa 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -30,6 +30,7 @@ GLOB.dead_mob_list += src else GLOB.alive_mob_list += src + set_focus(src) prepare_huds() for(var/v in GLOB.active_alternate_appearances) if(!v) @@ -125,7 +126,7 @@ if(self_message) msg = self_message else - if(M.see_invisibleThis mob type cannot throw items.") - return - - -/client/Northwest() - var/obj/item/I = usr.get_active_held_item() - if(!I) - to_chat(usr, "You have nothing to drop in your hand!") - return - usr.dropItemToGround(I) - -//This gets called when you press the delete button. -/client/verb/delete_key_pressed() - set hidden = 1 - - if(!isliving(usr)) - return - if(!usr.pulling) - to_chat(usr, "You are not pulling anything.") - return - usr.stop_pulling() - -/client/verb/swap_hand() - set category = "IC" - set name = "Swap hands" - - if(mob) - mob.swap_hand() - -/client/verb/attack_self() - set hidden = 1 - if(mob) - mob.mode() - return - - /client/verb/drop_item() set hidden = 1 if(!iscyborg(mob) && mob.stat == CONSCIOUS) mob.dropItemToGround(mob.get_active_held_item()) return - -/client/Center() - if(isobj(mob.loc)) - var/obj/O = mob.loc - if(mob.canmove) - return O.relaymove(mob, 0) - return - - /client/proc/Move_object(direct) if(mob && mob.control_object) if(mob.control_object.density) @@ -107,26 +25,30 @@ return mob.control_object.setDir(direct) else - mob.control_object.loc = get_step(mob.control_object,direct) + mob.control_object.forceMove(get_step(mob.control_object,direct)) return #define MOVEMENT_DELAY_BUFFER 0.75 #define MOVEMENT_DELAY_BUFFER_DELTA 1.25 /client/Move(n, direct) - if(world.time < move_delay) + if(world.time < move_delay) //do not move anything ahead of this check please return FALSE + else + next_move_dir_add = 0 + next_move_dir_sub = 0 var/old_move_delay = move_delay move_delay = world.time+world.tick_lag //this is here because Move() can now be called mutiple times per tick if(!mob || !mob.loc) return FALSE - var/oldloc = mob.loc + if(!n || !direct) + return FALSE if(mob.notransform) return FALSE //This is sota the goto stop mobs from moving var if(mob.control_object) return Move_object(direct) if(!isliving(mob)) - return mob.Move(n,direct) + return mob.Move(n, direct) if(mob.stat == DEAD) mob.ghostize() return FALSE @@ -159,26 +81,32 @@ if(!mob.Process_Spacemove(direct)) return FALSE - //We are now going to move - var/delay = mob.movement_delay() - if(old_move_delay + (delay*MOVEMENT_DELAY_BUFFER_DELTA) + MOVEMENT_DELAY_BUFFER > world.time) - move_delay = old_move_delay + delay + var/add_delay = mob.movement_delay() + if(old_move_delay + (add_delay*MOVEMENT_DELAY_BUFFER_DELTA) + MOVEMENT_DELAY_BUFFER > world.time) + move_delay = old_move_delay else - move_delay = delay + world.time + move_delay = world.time + var/oldloc = mob.loc if(mob.confused) + var/newdir = 0 if(mob.confused > 40) - step(mob, pick(GLOB.cardinals)) + newdir = pick(GLOB.alldirs) else if(prob(mob.confused * 1.5)) - step(mob, angle2dir(dir2angle(direct) + pick(90, -90))) + newdir = angle2dir(dir2angle(direct) + pick(90, -90)) else if(prob(mob.confused * 3)) - step(mob, angle2dir(dir2angle(direct) + pick(45, -45))) - else - step(mob, direct) - else - . = ..() + newdir = angle2dir(dir2angle(direct) + pick(45, -45)) + if(newdir) + direct = newdir + n = get_step(mob, direct) + . = ..() + + if((direct & (direct - 1)) && mob.loc == n) //moved diagonally successfully + add_delay *= 2 + if(mob.loc != oldloc) + move_delay += add_delay if(.) // If mob is null here, we deserve the runtime if(mob.throwing) mob.throwing.finalize(FALSE) @@ -186,7 +114,7 @@ if(LAZYLEN(mob.user_movement_hooks)) for(var/obj/O in mob.user_movement_hooks) O.intercept_user_move(direct, mob, n, oldloc) - + var/atom/movable/P = mob.pulling if(P && !ismob(P) && P.density) mob.dir = turn(mob.dir, 180) diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm index 1ee7f27452..ef1523bf43 100644 --- a/code/modules/mob/say.dm +++ b/code/modules/mob/say.dm @@ -5,7 +5,8 @@ if(GLOB.say_disabled) //This is here to try to identify lag problems to_chat(usr, "Speech is currently admin-disabled.") return - usr.say(message) + if(message) + say(message) /mob/verb/whisper_verb(message as text) diff --git a/code/modules/mob/say_readme.dm b/code/modules/mob/say_readme.dm index a4f85c1422..00e0f66246 100644 --- a/code/modules/mob/say_readme.dm +++ b/code/modules/mob/say_readme.dm @@ -11,7 +11,7 @@ This rewrite was needed, but is far from perfect. Report any bugs you come acros Radio code, while very much related to saycode, is not something I wanted to touch, so the code related to that may be messy. If you came here to see how to use saycode, all you will ever really need to call is say(message). -To have things react when other things speak around them, add the HEAR_1 flag to their flags_1 variable and +To have things react when other things speak around them, add the HEAR_1 flag to their flags variable and override their Hear() proc. =======================PROCS & VARIABLES======================= @@ -43,7 +43,7 @@ global procs Attaches span classes around input. /atom/movable - flags_1 + flags The HEAR_1 flag determines whether something is a hearer or not. Hear() is only called on procs with this flag. diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 534307f727..c501984de8 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -58,7 +58,6 @@ O.suiciding = suiciding if(hellbound) O.hellbound = hellbound - O.loc = loc O.a_intent = INTENT_HARM //keep viruses? @@ -113,7 +112,7 @@ var/obj/item/bodypart/chest/torso = O.get_bodypart("chest") if(cavity_object) torso.cavity_item = cavity_object //cavity item is given to the new chest - cavity_object.loc = O + cavity_object.forceMove(O) for(var/missing_zone in missing_bodyparts_zones) var/obj/item/bodypart/BP = O.get_bodypart(missing_zone) @@ -220,8 +219,6 @@ if(hellbound) O.hellbound = hellbound - O.loc = loc - //keep viruses? if (tr_flags & TR_KEEPVIRUS) O.viruses = viruses @@ -276,7 +273,7 @@ var/obj/item/bodypart/chest/torso = get_bodypart("chest") if(cavity_object) torso.cavity_item = cavity_object //cavity item is given to the new chest - cavity_object.loc = O + cavity_object.forceMove(O) for(var/missing_zone in missing_bodyparts_zones) var/obj/item/bodypart/BP = O.get_bodypart(missing_zone) @@ -401,7 +398,6 @@ R.mmi.brainmob.real_name = real_name //the name of the brain inside the cyborg is the robotized human's name. R.mmi.brainmob.name = real_name - R.loc = loc R.job = "Cyborg" R.notify_ai(NEW_BORG) @@ -472,11 +468,7 @@ qdel(src) /mob/proc/become_overmind(starting_points = 60) - var/turf/T = get_turf(loc) //just to avoid messing up in lockers - var/area/A = get_area(T) - if(((A && !A.blob_allowed) || !(T.z in GLOB.station_z_levels)) && LAZYLEN(GLOB.blobstart)) - T = get_turf(pick(GLOB.blobstart)) - var/mob/camera/blob/B = new /mob/camera/blob(T, starting_points) + var/mob/camera/blob/B = new /mob/camera/blob(get_turf(src), starting_points) B.key = key . = B qdel(src) diff --git a/code/modules/modular_computers/computers/item/laptop_presets.dm b/code/modules/modular_computers/computers/item/laptop_presets.dm index 78270fb0d9..a1f5f7e37f 100644 --- a/code/modules/modular_computers/computers/item/laptop_presets.dm +++ b/code/modules/modular_computers/computers/item/laptop_presets.dm @@ -1,4 +1,4 @@ -/obj/item/device/modular_computer/laptop/preset/New() +/obj/item/device/modular_computer/laptop/preset/Initialize() . = ..() install_component(new /obj/item/computer_hardware/processor_unit/small) install_component(new /obj/item/computer_hardware/battery(src, /obj/item/stock_parts/cell/computer)) diff --git a/code/modules/modular_computers/computers/item/tablet_presets.dm b/code/modules/modular_computers/computers/item/tablet_presets.dm index c8f9282380..21080e593f 100644 --- a/code/modules/modular_computers/computers/item/tablet_presets.dm +++ b/code/modules/modular_computers/computers/item/tablet_presets.dm @@ -3,7 +3,7 @@ /obj/item/device/modular_computer/tablet/preset/cheap desc = "A low-end tablet often seen among low ranked station personnel." -/obj/item/device/modular_computer/tablet/preset/cheap/New() +/obj/item/device/modular_computer/tablet/preset/cheap/Initialize() . = ..() install_component(new /obj/item/computer_hardware/processor_unit/small) install_component(new /obj/item/computer_hardware/battery(src, /obj/item/stock_parts/cell/computer/micro)) @@ -11,7 +11,7 @@ install_component(new /obj/item/computer_hardware/network_card) // Alternative version, an average one, for higher ranked positions mostly -/obj/item/device/modular_computer/tablet/preset/advanced/New() +/obj/item/device/modular_computer/tablet/preset/advanced/Initialize() . = ..() install_component(new /obj/item/computer_hardware/processor_unit/small) install_component(new /obj/item/computer_hardware/battery(src, /obj/item/stock_parts/cell/computer)) @@ -20,7 +20,7 @@ install_component(new /obj/item/computer_hardware/card_slot) install_component(new /obj/item/computer_hardware/printer/mini) -/obj/item/device/modular_computer/tablet/preset/cargo/New() +/obj/item/device/modular_computer/tablet/preset/cargo/Initialize() . = ..() install_component(new /obj/item/computer_hardware/processor_unit/small) install_component(new /obj/item/computer_hardware/battery(src, /obj/item/stock_parts/cell/computer)) diff --git a/code/modules/modular_computers/hardware/hard_drive.dm b/code/modules/modular_computers/hardware/hard_drive.dm index 62d8ff5d86..54e26d2e63 100644 --- a/code/modules/modular_computers/hardware/hard_drive.dm +++ b/code/modules/modular_computers/hardware/hard_drive.dm @@ -120,9 +120,9 @@ stored_files = null return ..() -/obj/item/computer_hardware/hard_drive/New() +/obj/item/computer_hardware/hard_drive/Initialize() + . = ..() install_default_programs() - ..() /obj/item/computer_hardware/hard_drive/advanced diff --git a/code/modules/ninja/ninja_event.dm b/code/modules/ninja/ninja_event.dm index 1656a43505..b26d01d880 100644 --- a/code/modules/ninja/ninja_event.dm +++ b/code/modules/ninja/ninja_event.dm @@ -95,7 +95,7 @@ Contents: var/datum/mind/Mind = new /datum/mind(key) Mind.assigned_role = "Space Ninja" Mind.special_role = "Space Ninja" - SSticker.mode.traitors |= Mind //Adds them to current traitor list. Which is really the extra antagonist list. + SSticker.mode.traitors |= Mind //Adds them to current traitor list. TODO : Remove this in admin tools refeactor. return Mind diff --git a/code/modules/ninja/suit/suit.dm b/code/modules/ninja/suit/suit.dm index 82c7dfa0bf..4e7ad477e2 100644 --- a/code/modules/ninja/suit/suit.dm +++ b/code/modules/ninja/suit/suit.dm @@ -58,8 +58,8 @@ Contents: /obj/item/clothing/suit/space/space_ninja/get_cell() return cell -/obj/item/clothing/suit/space/space_ninja/New() - ..() +/obj/item/clothing/suit/space/space_ninja/Initialize() + . = ..() //Spark Init spark_system = new @@ -97,7 +97,7 @@ Contents: if(!istype(H)) return FALSE if(!is_ninja(H)) - to_chat(H, "fÄTaL ÈÈRRoR: 382200-*#00CÖDE RED\nUNAU?HORIZED USÈ DETÈC???eD\nCoMMÈNCING SUB-R0U?IN3 13...\nTÈRMInATING U-U-USÈR...") + to_chat(H, "fÄTaL ÈÈRRoR: 382200-*#00CÖDE RED\nUNAU†HORIZED USÈ DETÈC†††eD\nCoMMÈNCING SUB-R0U†IN3 13...\nTÈRMInATING U-U-USÈR...") H.gib() return FALSE if(!istype(H.head, /obj/item/clothing/head/helmet/space/space_ninja)) diff --git a/code/modules/ninja/suit/suit_initialisation.dm b/code/modules/ninja/suit/suit_initialisation.dm index e19e67404d..4b159557bc 100644 --- a/code/modules/ninja/suit/suit_initialisation.dm +++ b/code/modules/ninja/suit/suit_initialisation.dm @@ -28,7 +28,7 @@ /obj/item/clothing/suit/space/space_ninja/proc/ninitialize_four(delay, mob/living/carbon/human/U) if(U.stat == DEAD|| U.health <= 0) - to_chat(U, "FÄ?AL �Rr�R: 344--93#�&&21 BR��N |/|/aV� PATT$RN RED\nA-A-aB�rT�NG...") + to_chat(U, "FĆAL �Rr�R: 344--93#�&&21 BR��N |/|/aV� PATT$RN RED\nA-A-aB�rT�NG...") unlock_suit() s_busy = FALSE return diff --git a/code/modules/orbit/orbit.dm b/code/modules/orbit/orbit.dm index 89d1d89e58..0293886fd4 100644 --- a/code/modules/orbit/orbit.dm +++ b/code/modules/orbit/orbit.dm @@ -43,6 +43,10 @@ if (!orbiter.orbiting) //admin wants to stop the orbit. orbiter.orbiting = src //set it back to us first orbiter.stop_orbit() + var/atom/movable/AM = orbiting + if(istype(AM) && AM.orbiting && AM.orbiting.orbiting == orbiter) + orbiter.stop_orbit() + return lastprocess = world.time if (!targetloc) targetloc = get_turf(orbiting) @@ -54,7 +58,7 @@ lastloc = orbiter.loc for(var/other_orbit in orbiter.orbiters) var/datum/orbit/OO = other_orbit - if(OO == src) + if(OO == src || OO.orbiter == orbiting) continue OO.Check(targetloc) diff --git a/code/modules/paperwork/clipboard.dm b/code/modules/paperwork/clipboard.dm index d9d220b0ef..e8487b3344 100644 --- a/code/modules/paperwork/clipboard.dm +++ b/code/modules/paperwork/clipboard.dm @@ -73,7 +73,7 @@ if(href_list["pen"]) if(haspen) - haspen.loc = usr.loc + haspen.forceMove(usr.loc) usr.put_in_hands(haspen) haspen = null @@ -96,7 +96,7 @@ if(href_list["remove"]) var/obj/item/P = locate(href_list["remove"]) if(istype(P) && P.loc == src) - P.loc = usr.loc + P.forceMove(usr.loc) usr.put_in_hands(P) if(P == toppaper) toppaper = null diff --git a/code/modules/paperwork/filingcabinet.dm b/code/modules/paperwork/filingcabinet.dm index 0d963d4be8..fed93fabd3 100644 --- a/code/modules/paperwork/filingcabinet.dm +++ b/code/modules/paperwork/filingcabinet.dm @@ -187,7 +187,6 @@ GLOBAL_LIST_EMPTY(employmentCabinets) /obj/structure/filingcabinet/employment/Initialize() . = ..() GLOB.employmentCabinets += src - return ..() /obj/structure/filingcabinet/employment/Destroy() GLOB.employmentCabinets -= src @@ -199,8 +198,9 @@ GLOBAL_LIST_EMPTY(employmentCabinets) var/datum/data/record/G = record if(!G) continue - if(G.fields["reference"]) - addFile(G.fields["reference"]) + var/datum/mind/M = G.fields["mindref"] + if(M && ishuman(M.current)) + addFile(M.current) /obj/structure/filingcabinet/employment/proc/addFile(mob/living/carbon/human/employee) diff --git a/code/modules/paperwork/folders.dm b/code/modules/paperwork/folders.dm index 3221a2c8db..c81ab37591 100644 --- a/code/modules/paperwork/folders.dm +++ b/code/modules/paperwork/folders.dm @@ -62,7 +62,7 @@ if(href_list["remove"]) var/obj/item/I = locate(href_list["remove"]) if(istype(I) && I.loc == src) - I.loc = usr.loc + I.forceMove(usr.loc) usr.put_in_hands(I) if(href_list["read"]) diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 1fb1846f4c..3dd47a0dab 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -374,4 +374,3 @@ /obj/item/paper/crumpled/bloody icon_state = "scrap_bloodied" - diff --git a/code/modules/paperwork/paper_cutter.dm b/code/modules/paperwork/paper_cutter.dm index fbf6e7b6e4..df69e9548a 100644 --- a/code/modules/paperwork/paper_cutter.dm +++ b/code/modules/paperwork/paper_cutter.dm @@ -12,8 +12,8 @@ pass_flags = PASSTABLE -/obj/item/papercutter/New() - ..() +/obj/item/papercutter/Initialize() + . = ..() storedcutter = new /obj/item/hatchet/cutterblade(src) update_icon() @@ -111,8 +111,8 @@ resistance_flags = FLAMMABLE max_integrity = 50 -/obj/item/paperslip/New() - ..() +/obj/item/paperslip/Initialize() + . = ..() pixel_x = rand(-5, 5) pixel_y = rand(-5, 5) diff --git a/code/modules/paperwork/paper_premade.dm b/code/modules/paperwork/paper_premade.dm index 7d0d2d8cef..dbf13367ed 100644 --- a/code/modules/paperwork/paper_premade.dm +++ b/code/modules/paperwork/paper_premade.dm @@ -14,8 +14,7 @@ /obj/item/paper/guides/jobs/hydroponics name = "paper- 'Greetings from Billy Bob'" - info = "Hey fellow botanist!
      \n
      \nI didn't trust the station folk so I left
      \na couple of weeks ago. But here's some
      \ninstructions on how to operate things here.
      \nYou can grow plants and each iteration they become
      \nstronger, more potent and have better yield, if you
      \nknow which ones to pick. Use your botanist's analyzer
      \nfor that. You can turn harvested plants into seeds
      \nat the seed extractor, and replant them for better stuff!
      \nSometimes if the weed level gets high in the tray
      \nmutations into different mushroom or weed species have
      \nbeen witnessed. On the rare occassion even weeds mutate!
      \n
      \nEither way, have fun!
      \n
      \nBest regards,
      \nBilly Bob Johnson.
      \n
      \nPS.
      \nHere's a few tips:
      \nIn nettles, potency = damage
      \nIn amanitas, potency = deadliness + side effect
      \nIn Liberty caps, potency = drug power + effect
      \nIn chilis, potency = heat
      \nNutrients keep mushrooms alive!
      \nWater keeps weeds such as nettles alive!
      \nAll other plants need both." - + info = "Hey fellow botanist!
      \n
      \nI didn't trust the station folk so I left
      \na couple of weeks ago. But here's some
      \ninstructions on how to operate things here.
      \nYou can grow plants and each iteration they become
      \nstronger, more potent and have better yield, if you
      \nknow which ones to pick. Use your botanist's analyzer
      \nfor that. You can turn harvested plants into seeds
      \nat the seed extractor, and replant them for better stuff!
      \nSometimes if the weed level gets high in the tray
      \nmutations into different mushroom or weed species have
      \nbeen witnessed. On the rare occasion even weeds mutate!
      \n
      \nEither way, have fun!
      \n
      \nBest regards,
      \nBilly Bob Johnson.
      \n
      \nPS.
      \nHere's a few tips:
      \nIn nettles, potency = damage
      \nIn amanitas, potency = deadliness + side effect
      \nIn Liberty caps, potency = drug power + effect
      \nIn chilies, potency = heat
      \nNutrients keep mushrooms alive!
      \nWater keeps weeds such as nettles alive!
      \nAll other plants need both." /obj/item/paper/fluff/jobs/security/beepsky_mom name = "Note from Beepsky's Mom" @@ -27,7 +26,7 @@ /obj/item/paper/guides/jobs/security/labor_camp name = "Labor Camp Operating Guide" - info = "Labor Camp Facility Operation Guide

      Hello there, proud operator of an NT-Sec Prisoner Rehabilitation Center. A solution to rising crime rates and falling productivity, these facilities are specifically designed for the safe, productive imprisonment of your most dangerous criminals.

      To press a long-term prisoner into the service of the station, replace his equipment with prisoners' garb at one of the prison lockers, as per normal operating procedure. Before assigning a prisoner his ID, insert the ID into a prisoner management console and assign the prisoner a quota, based on the severity of his crime.
      A single sheet of most materials produces five points for the prisoner, and points can be expected to be produced at a rate of about 100 per minute, though punishments as severe as forced labor should be reserved for serious crimes of sentences not less than five minutes long.
      Once you have prepared the prisoner, place him in the secure northern half of the labor shuttle, and send him to the station. Once he meets his quota by feeding sheets to the stacker, he will be allowed to return to the station, and will be able to open the secure door to the prisoner release area.

      In the case of dangerous prisoners, surveilance may be needed. To that end, there is a prisoner monitoring room on the mining station, equipped with a remote flasher and a lockdown button. The mine itself is patrolled by a securibot, so the nearby security records console can also be used to secure hostile prisoners on the mine." + info = "Labor Camp Facility Operation Guide

      Hello there, proud operator of an NT-Sec Prisoner Rehabilitation Center. A solution to rising crime rates and falling productivity, these facilities are specifically designed for the safe, productive imprisonment of your most dangerous criminals.

      To press a long-term prisoner into the service of the station, replace his equipment with prisoners' garb at one of the prison lockers, as per normal operating procedure. Before assigning a prisoner his ID, insert the ID into a prisoner management console and assign the prisoner a quota, based on the severity of his crime.
      A single sheet of most materials produces five points for the prisoner, and points can be expected to be produced at a rate of about 100 per minute, though punishments as severe as forced labor should be reserved for serious crimes of sentences not less than five minutes long.
      Once you have prepared the prisoner, place him in the secure northern half of the labor shuttle, and send him to the station. Once he meets his quota by feeding sheets to the stacker, he will be allowed to return to the station, and will be able to open the secure door to the prisoner release area.

      In the case of dangerous prisoners, surveillance may be needed. To that end, there is a prisoner monitoring room on the mining station, equipped with a remote flasher and a lockdown button. The mine itself is patrolled by a securibot, so the nearby security records console can also be used to secure hostile prisoners on the mine." /obj/item/paper/guides/jobs/security/range name = "paper- Firing Range Instructions" @@ -35,7 +34,7 @@ /obj/item/paper/fluff/jobs/jobs name = "paper- 'Job Information'" - info = "Information on all formal jobs that can be assigned on Space Station 13 can be found on this document.
      \nThe data will be in the following form.
      \nGenerally lower ranking positions come first in this list.
      \n
      \nJob Name general access>lab access-engine access-systems access (atmosphere control)
      \n\tJob Description
      \nJob Duties (in no particular order)
      \nTips (where applicable)
      \n
      \nResearch Assistant 1>1-0-0
      \n\tThis is probably the lowest level position. Anyone who enters the space station after the initial job\nassignment will automatically receive this position. Access with this is restricted. Head of Personnel should\nappropriate the correct level of assistance.
      \n1. Assist the researchers.
      \n2. Clean up the labs.
      \n3. Prepare materials.
      \n
      \nStaff Assistant 2>0-0-0
      \n\tThis position assists the security officer in his duties. The staff assisstants should primarily br\npatrolling the ship waiting until they are needed to maintain ship safety.\n(Addendum: Updated/Elevated Security Protocols admit issuing of low level weapons to security personnel)
      \n1. Patrol ship/Guard key areas
      \n2. Assist security officer
      \n3. Perform other security duties.
      \n
      \nTechnical Assistant 1>0-0-1
      \n\tThis is yet another low level position. The technical assistant helps the engineer and the statian\ntechnician with the upkeep and maintenance of the station. This job is very important because it usually\ngets to be a heavy workload on station technician and these helpers will alleviate that.
      \n1. Assist Station technician and Engineers.
      \n2. Perform general maintenance of station.
      \n3. Prepare materials.
      \n
      \nMedical Assistant 1>1-0-0
      \n\tThis is the fourth position yet it is slightly less common. This position doesn't have much power\noutside of the med bay. Consider this position like a nurse who helps to upkeep medical records and the\nmaterials (filling syringes and checking vitals)
      \n1. Assist the medical personnel.
      \n2. Update medical files.
      \n3. Prepare materials for medical operations.
      \n
      \nResearch Technician 2>3-0-0
      \n\tThis job is primarily a step up from research assistant. These people generally do not get their own lab\nbut are more hands on in the experimentation process. At this level they are permitted to work as consultants to\nthe others formally.
      \n1. Inform superiors of research.
      \n2. Perform research alongside of official researchers.
      \n
      \nDetective 3>2-0-0
      \n\tThis job is in most cases slightly boring at best. Their sole duty is to\nperform investigations of crine scenes and analysis of the crime scene. This\nalleviates SOME of the burden from the security officer. This person's duty\nis to draw conclusions as to what happened and testify in court. Said person\nalso should stroe the evidence ly.
      \n1. Perform crime-scene investigations/draw conclusions.
      \n2. Store and catalogue evidence properly.
      \n3. Testify to superiors/inquieries on findings.
      \n
      \nStation Technician 2>0-2-3
      \n\tPeople assigned to this position must work to make sure all the systems aboard Space Station 13 are operable.\nThey should primarily work in the computer lab and repairing faulty equipment. They should work with the\natmospheric technician.
      \n1. Maintain SS13 systems.
      \n2. Repair equipment.
      \n
      \nAtmospheric Technician 3>0-0-4
      \n\tThese people should primarily work in the atmospheric control center and lab. They have the very important\njob of maintaining the delicate atmosphere on SS13.
      \n1. Maintain atmosphere on SS13
      \n2. Research atmospheres on the space station. (safely please!)
      \n
      \nEngineer 2>1-3-0
      \n\tPeople working as this should generally have detailed knowledge as to how the propulsion systems on SS13\nwork. They are one of the few classes that have unrestricted access to the engine area.
      \n1. Upkeep the engine.
      \n2. Prevent fires in the engine.
      \n3. Maintain a safe orbit.
      \n
      \nMedical Researcher 2>5-0-0
      \n\tThis position may need a little clarification. Their duty is to make sure that all experiments are safe and\nto conduct experiments that may help to improve the station. They will be generally idle until a new laboratory\nis constructed.
      \n1. Make sure the station is kept safe.
      \n2. Research medical properties of materials studied of Space Station 13.
      \n
      \nScientist 2>5-0-0
      \n\tThese people study the properties, particularly the toxic properties, of materials handled on SS13.\nTechnically they can also be called Plasma Technicians as plasma is the material they routinly handle.
      \n1. Research plasma
      \n2. Make sure all plasma is properly handled.
      \n
      \nMedical Doctor (Officer) 2>0-0-0
      \n\tPeople working this job should primarily stay in the medical area. They should make sure everyone goes to\nthe medical bay for treatment and examination. Also they should make sure that medical supplies are kept in\norder.
      \n1. Heal wounded people.
      \n2. Perform examinations of all personnel.
      \n3. Monitor usage of medical equipment.
      \n
      \nSecurity Officer 3>0-0-0
      \n\tThese people should attempt to keep the peace inside the station and make sure the station is kept safe. One\nside duty is to assist in repairing the station. They also work like general maintenance personnel. They are not\ngiven a weapon and must use their own resources.
      \n(Addendum: Updated/Elevated Security Protocols admit issuing of weapons to security personnel)
      \n1. Maintain order.
      \n2. Assist others.
      \n3. Repair structural problems.
      \n
      \nHead of Security 4>5-2-2
      \n\tPeople assigned as Head of Security should issue orders to the security staff. They should\nalso carefully moderate the usage of all security equipment. All security matters should be reported to this person.
      \n1. Oversee security.
      \n2. Assign patrol duties.
      \n3. Protect the station and staff.
      \n
      \nHead of Personnel 4>4-2-2
      \n\tPeople assigned as head of personnel will find themselves moderating all actions done by personnel. \nAlso they have the ability to assign jobs and access levels.
      \n1. Assign duties.
      \n2. Moderate personnel.
      \n3. Moderate research.
      \n
      \nCaptain 5>5-5-5 (unrestricted station wide access)
      \n\tThis is the highest position youi can aquire on Space Station 13. They are allowed anywhere inside the\nspace station and therefore should protect their ID card. They also have the ability to assign positions\nand access levels. They should not abuse their power.
      \n1. Assign all positions on SS13
      \n2. Inspect the station for any problems.
      \n3. Perform administrative duties.
      \n" + info = "Information on all formal jobs that can be assigned on Space Station 13 can be found on this document.
      \nThe data will be in the following form.
      \nGenerally lower ranking positions come first in this list.
      \n
      \nJob Name general access>lab access-engine access-systems access (atmosphere control)
      \n\tJob Description
      \nJob Duties (in no particular order)
      \nTips (where applicable)
      \n
      \nResearch Assistant 1>1-0-0
      \n\tThis is probably the lowest level position. Anyone who enters the space station after the initial job\nassignment will automatically receive this position. Access with this is restricted. Head of Personnel should\nappropriate the correct level of assistance.
      \n1. Assist the researchers.
      \n2. Clean up the labs.
      \n3. Prepare materials.
      \n
      \nStaff Assistant 2>0-0-0
      \n\tThis position assists the security officer in his duties. The staff assistants should primarily br\npatrolling the ship waiting until they are needed to maintain ship safety.\n(Addendum: Updated/Elevated Security Protocols admit issuing of low level weapons to security personnel)
      \n1. Patrol ship/Guard key areas
      \n2. Assist security officer
      \n3. Perform other security duties.
      \n
      \nTechnical Assistant 1>0-0-1
      \n\tThis is yet another low level position. The technical assistant helps the engineer and the station\ntechnician with the upkeep and maintenance of the station. This job is very important because it usually\ngets to be a heavy workload on station technician and these helpers will alleviate that.
      \n1. Assist Station technician and Engineers.
      \n2. Perform general maintenance of station.
      \n3. Prepare materials.
      \n
      \nMedical Assistant 1>1-0-0
      \n\tThis is the fourth position yet it is slightly less common. This position doesn't have much power\noutside of the med bay. Consider this position like a nurse who helps to upkeep medical records and the\nmaterials (filling syringes and checking vitals)
      \n1. Assist the medical personnel.
      \n2. Update medical files.
      \n3. Prepare materials for medical operations.
      \n
      \nResearch Technician 2>3-0-0
      \n\tThis job is primarily a step up from research assistant. These people generally do not get their own lab\nbut are more hands on in the experimentation process. At this level they are permitted to work as consultants to\nthe others formally.
      \n1. Inform superiors of research.
      \n2. Perform research alongside of official researchers.
      \n
      \nDetective 3>2-0-0
      \n\tThis job is in most cases slightly boring at best. Their sole duty is to\nperform investigations of crime scenes and analysis of the crime scene. This\nalleviates SOME of the burden from the security officer. This person's duty\nis to draw conclusions as to what happened and testify in court. Said person\nalso should store the evidence ly.
      \n1. Perform crime-scene investigations/draw conclusions.
      \n2. Store and catalogue evidence properly.
      \n3. Testify to superiors/inquiries on findings.
      \n
      \nStation Technician 2>0-2-3
      \n\tPeople assigned to this position must work to make sure all the systems aboard Space Station 13 are operable.\nThey should primarily work in the computer lab and repairing faulty equipment. They should work with the\natmospheric technician.
      \n1. Maintain SS13 systems.
      \n2. Repair equipment.
      \n
      \nAtmospheric Technician 3>0-0-4
      \n\tThese people should primarily work in the atmospheric control center and lab. They have the very important\njob of maintaining the delicate atmosphere on SS13.
      \n1. Maintain atmosphere on SS13
      \n2. Research atmospheres on the space station. (safely please!)
      \n
      \nEngineer 2>1-3-0
      \n\tPeople working as this should generally have detailed knowledge as to how the propulsion systems on SS13\nwork. They are one of the few classes that have unrestricted access to the engine area.
      \n1. Upkeep the engine.
      \n2. Prevent fires in the engine.
      \n3. Maintain a safe orbit.
      \n
      \nMedical Researcher 2>5-0-0
      \n\tThis position may need a little clarification. Their duty is to make sure that all experiments are safe and\nto conduct experiments that may help to improve the station. They will be generally idle until a new laboratory\nis constructed.
      \n1. Make sure the station is kept safe.
      \n2. Research medical properties of materials studied of Space Station 13.
      \n
      \nScientist 2>5-0-0
      \n\tThese people study the properties, particularly the toxic properties, of materials handled on SS13.\nTechnically they can also be called Plasma Technicians as plasma is the material they routinely handle.
      \n1. Research plasma
      \n2. Make sure all plasma is properly handled.
      \n
      \nMedical Doctor (Officer) 2>0-0-0
      \n\tPeople working this job should primarily stay in the medical area. They should make sure everyone goes to\nthe medical bay for treatment and examination. Also they should make sure that medical supplies are kept in\norder.
      \n1. Heal wounded people.
      \n2. Perform examinations of all personnel.
      \n3. Monitor usage of medical equipment.
      \n
      \nSecurity Officer 3>0-0-0
      \n\tThese people should attempt to keep the peace inside the station and make sure the station is kept safe. One\nside duty is to assist in repairing the station. They also work like general maintenance personnel. They are not\ngiven a weapon and must use their own resources.
      \n(Addendum: Updated/Elevated Security Protocols admit issuing of weapons to security personnel)
      \n1. Maintain order.
      \n2. Assist others.
      \n3. Repair structural problems.
      \n
      \nHead of Security 4>5-2-2
      \n\tPeople assigned as Head of Security should issue orders to the security staff. They should\nalso carefully moderate the usage of all security equipment. All security matters should be reported to this person.
      \n1. Oversee security.
      \n2. Assign patrol duties.
      \n3. Protect the station and staff.
      \n
      \nHead of Personnel 4>4-2-2
      \n\tPeople assigned as head of personnel will find themselves moderating all actions done by personnel. \nAlso they have the ability to assign jobs and access levels.
      \n1. Assign duties.
      \n2. Moderate personnel.
      \n3. Moderate research.
      \n
      \nCaptain 5>5-5-5 (unrestricted station wide access)
      \n\tThis is the highest position you can acquire on Space Station 13. They are allowed anywhere inside the\nspace station and therefore should protect their ID card. They also have the ability to assign positions\nand access levels. They should not abuse their power.
      \n1. Assign all positions on SS13
      \n2. Inspect the station for any problems.
      \n3. Perform administrative duties.
      \n" /obj/item/paper/fluff/jobs/mining/smelter_notice name = "paper- Smelting Operations Closed" @@ -49,60 +48,24 @@ name = "paper- 'Chemical Information'" info = "Known Onboard Toxins:
      \n\tGrade A Semi-Liquid Plasma:
      \n\t\tHighly poisonous. You cannot sustain concentrations above 15 units.
      \n\t\tA gas mask fails to filter plasma after 50 units.
      \n\t\tWill attempt to diffuse like a gas.
      \n\t\tFiltered by scrubbers.
      \n\t\tThere is a bottled version which is very different
      \n\t\t\tfrom the version found in canisters!
      \n
      \n\t\tWARNING: Highly Flammable. Keep away from heat sources
      \n\t\texcept in an enclosed fire area!
      \n\t\tWARNING: It is a crime to use this without authorization.
      \nKnown Onboard Anti-Toxin:
      \n\tAnti-Toxin Type 01P: Works against Grade A Plasma.
      \n\t\tBest if injected directly into bloodstream.
      \n\t\tA full injection is in every regular Med-Kit.
      \n\t\tSpecial toxin Kits hold around 7.
      \n
      \nKnown Onboard Chemicals (other):
      \n\tRejuvenation T#001:
      \n\t\tEven 1 unit injected directly into the bloodstream
      \n\t\t\twill cure unconscious and sleep toxins.
      \n\t\tIf administered to a dying patient it will prevent
      \n\t\t\tfurther damage for about units*3 seconds.
      \n\t\t\tit will not cure them or allow them to be cured.
      \n\t\tIt can be administered to a non-dying patient
      \n\t\t\tbut the chemicals disappear just as fast.
      \n\tMorphine T#054:
      \n\t\t5 units will induce precisely 1 minute of sleep.
      \n\t\t\tThe effect are cumulative.
      \n\t\tWARNING: It is a crime to use this without authorization" + /* * Stations */ -////////// Cere fluff -/obj/item/paper/fluff/stations/cere/abandoned_dock - name = "Disclaimer Notice" - info = "This station needs clearing out within the next few weeks as construction is almost complete and NT expects most of the equipment off-site before then. Throw most of the shit in here for now and we'll come back later with a pod to haul the heavier stuff. Shouldn't be too big of an issue." - -/obj/item/paper/fluff/stations/cere/janitor - name = "Janitor Notice" - info = "You got a big job ahead of you, pal. This is a big station, lots of floors and assholes to dirty said floors without any thought for you. It might not be a bad idea to check on the external waste belts every now and again to make sure some foriegn object hasn't clogged the disposal loop, either." - -/obj/item/paper/fluff/stations/cere/gateway - name = "NOTICE - GATEWAY STATUS" - info = "
      Nanotrasen Exploration and Colonization Program


      Due to recent shutdowns of the Exploration and Colonization department shortly after this gateway was delivered on-site during station construction, this room has been condemmed and an engineering team will be on-site within the next few months to recollect the gate. Thank you for your cooperation." - -/obj/item/paper/fluff/stations/cere/journal/journal - name = "Journal Log" - info = "
      2XXX - 2nd Trimestor


      I hide in here, away from the masses, not like it matters much considering how fucking huge this place is. " - -/obj/item/paper/fluff/stations/cere/journal/journal_2 - name = "Journal Log 2" - info = "
      2XXX - 3rd Trimestor


      I hear strange whispers from the halls, longing for blood. Something isn't right here. Why did they transfer us here to work in the first place? " - -/obj/item/paper/crumpled/stations/cere/empty_station - info = "I can't be here for much longer, this station is too empty for its own good. Something is wrong..." - -/obj/item/paper/crumpled/bloody/hop - info = "...THE HOPLINE CALLS...IT THIRSTS FOR BLOOD...I MUST GO..." - -/obj/item/paper/crumpled/stations/cere/rocks1 - info = "...SOMETHING IN THE ROCKS, IT WATCHES US ALL..." - -/obj/item/paper/crumpled/stations/cere/rocks2 - info = "...THEY SENT US HERE FOR A REASON...TERRIBLE..." - -/obj/item/paper/crumpled/stations/cere/rocks3 - info = "...EMPTY HALLS...USELESS SPACE..." - - -/////////// Centcom +/////////// CentCom /obj/item/paper/fluff/stations/centcom/disk_memo name = "memo" info = "GET DAT FUKKEN DISK" /obj/item/paper/fluff/stations/centcom/broken_evac - info = "Due to circumstances beyond our control, your Emergency Evacuation Shuttle is out of service.

      We apologise for the inconvinience this may cause you.

      Please enjoy the use of this complementary book.

      Sincerely,
      Centcom Operations Demolitions Examination Retribution Bugfixing Underlining Services" + info = "Due to circumstances beyond our control, your Emergency Evacuation Shuttle is out of service.

      We apologize for the inconvenience this may cause you.

      Please enjoy the use of this complementary book.

      Sincerely,
      CentCom Operations Demolitions Examination Retribution Bugfixing Underlining Services" /obj/item/paper/fluff/stations/centcom/bulletin name = "paper- 'Official Bulletin'" - info = "
      Centcom Security
      Port Division
      Official Bulletin

      Inspector,
      There is an emergency shuttle arriving today.

      Approval is restricted to Nanotrasen employees only. Deny all other entrants.

      Centcom Port Commissioner" + info = "
      CentCom Security
      Port Division
      Official Bulletin

      Inspector,
      There is an emergency shuttle arriving today.

      Approval is restricted to Nanotrasen employees only. Deny all other entrants.

      CentCom Port Commissioner" /////////// Lavaland diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index 0826a49c7c..68be3e1462 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -23,6 +23,7 @@ throw_range = 7 materials = list(MAT_METAL=10) pressure_resistance = 2 + grind_results = list("iron" = 2, "iodine" = 1) var/colour = "black" //what colour the ink is! var/traitor_unlock_degrees = 0 var/degrees = 0 @@ -174,12 +175,12 @@ reagents.trans_to(M, reagents.total_volume) -/obj/item/pen/sleepy/New() +/obj/item/pen/sleepy/Initialize() + . = ..() create_reagents(45) reagents.add_reagent("chloralhydrate2", 20) reagents.add_reagent("mutetoxin", 15) reagents.add_reagent("tirizene", 10) - ..() /* * (Alan) Edaggers diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm index 20038f5745..e065fd8c03 100644 --- a/code/modules/paperwork/photocopier.dm +++ b/code/modules/paperwork/photocopier.dm @@ -247,10 +247,10 @@ /obj/machinery/photocopier/proc/remove_photocopy(obj/item/O, mob/user) if(!issilicon(user)) //surprised this check didn't exist before, putting stuff in AI's hand is bad - O.loc = user.loc + O.forceMove(user.loc) user.put_in_hands(O) else - O.loc = src.loc + O.forceMove(drop_location()) to_chat(user, "You take [O] out of [src].") /obj/machinery/photocopier/attackby(obj/item/O, mob/user, params) @@ -338,16 +338,16 @@ else user.visible_message("[user] puts [target] onto the photocopier!", "You put [target] onto the photocopier.") - target.loc = get_turf(src) + target.forceMove(drop_location()) ass = target if(photocopy) - photocopy.loc = src.loc + photocopy.forceMove(drop_location()) visible_message("[photocopy] is shoved out of the way by [ass]!") photocopy = null else if(copy) - copy.loc = src.loc + copy.forceMove(drop_location()) visible_message("[copy] is shoved out of the way by [ass]!") copy = null updateUsrDialog() @@ -391,5 +391,6 @@ /obj/item/device/toner name = "toner cartridge" icon_state = "tonercartridge" + grind_results = list("iodine" = 40, "iron" = 10) var/charges = 5 var/max_charges = 5 diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm index 48b045f680..6e908c0f6a 100644 --- a/code/modules/paperwork/photography.dm +++ b/code/modules/paperwork/photography.dm @@ -33,6 +33,7 @@ w_class = WEIGHT_CLASS_TINY resistance_flags = FLAMMABLE max_integrity = 50 + grind_results = list("iodine" = 4) var/icon/img //Big photo image var/scribble //Scribble on the back. var/blueprints = 0 //Does it include the blueprints? diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm index a37344d635..f8b8cae22a 100644 --- a/code/modules/power/antimatter/control.dm +++ b/code/modules/power/antimatter/control.dm @@ -339,7 +339,7 @@ if(href_list["ejectjar"]) if(fueljar) - fueljar.loc = src.loc + fueljar.forceMove(drop_location()) fueljar = null //fueljar.control_unit = null currently it does not care where it is //update_icon() when we have the icon for it diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 7f3b428978..cbe8f335de 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -972,7 +972,7 @@ else to_chat(occupier, "Primary core damaged, unable to return core processes.") if(forced) - occupier.loc = src.loc + occupier.forceMove(drop_location()) occupier.death() occupier.gib() for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list) diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 9e4e29ceb5..ca424cb80d 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -427,7 +427,7 @@ By design, d1 is the smallest direction and d2 is the highest var/obj/O = P_list[1] // remove the cut cable from its turf and powernet, so that it doesn't get count in propagate_network worklist if(remove) - loc = null + moveToNullspace() powernet.remove_cable(src) //remove the cut cable from its powernet addtimer(CALLBACK(O, .proc/auto_propogate_cut_cable, O), 0) //so we don't rebuild the network X times when singulo/explosion destroys a line of X cables @@ -472,6 +472,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai attack_verb = list("whipped", "lashed", "disciplined", "flogged") singular_name = "cable piece" full_w_class = WEIGHT_CLASS_SMALL + grind_results = list("copper" = 2) //2 copper per cable in the coil /obj/item/stack/cable_coil/cyborg is_cyborg = 1 diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 1e1407e852..d6781f63c3 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -14,6 +14,7 @@ var/charge = 0 // note %age conveted to actual charge in New var/maxcharge = 1000 materials = list(MAT_METAL=700, MAT_GLASS=50) + grind_results = list("lithium" = 15, "iron" = 5, "silicon" = 5) var/rigged = 0 // true if rigged to explode var/chargerate = 100 //how much power is given every tick in a recharger var/self_recharge = 0 //does it self recharge, over time, or not? @@ -75,7 +76,7 @@ return 0 charge = (charge - amount) if(!istype(loc, /obj/machinery/power/apc)) - SSblackbox.record_feedback("tally", "cell_used", 1, "[src.type]") + SSblackbox.record_feedback("tally", "cell_used", 1, type) return 1 // recharge the cell @@ -107,6 +108,7 @@ to_chat(user, "You inject the solution into the power cell.") if(S.reagents.has_reagent("plasma", 5)) rigged = 1 + grind_results["plasma"] = 5 S.reagents.clear_reagents() diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm index 65e6d4c0e4..1c4ce4a5c1 100644 --- a/code/modules/power/gravitygenerator.dm +++ b/code/modules/power/gravitygenerator.dm @@ -53,7 +53,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne // You aren't allowed to move. /obj/machinery/gravity_generator/Move() - ..() + . = ..() qdel(src) /obj/machinery/gravity_generator/proc/set_broken() diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 3acac6cee5..f83a4f41d8 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -246,15 +246,15 @@ . = ..() status = LIGHT_EMPTY update(0) - ..() /obj/machinery/light/small/built icon_state = "bulb-empty" -/obj/machinery/light/small/built/New() +/obj/machinery/light/small/built/Initialize() + . = ..() status = LIGHT_EMPTY update(0) - ..() + // create a new lighting fixture @@ -680,6 +680,7 @@ var/base_state var/switchcount = 0 // number of times switched materials = list(MAT_GLASS=100) + grind_results = list("silicon" = 5, "nitrogen" = 10) //Nitrogen is used as a cheaper alternative to argon in incandescent lighbulbs var/rigged = 0 // true if rigged to explode var/brightness = 2 //how much light it gives off @@ -726,8 +727,8 @@ desc = "A broken [name]." -/obj/item/light/New() - ..() +/obj/item/light/Initialize() + . = ..() update() diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm index 0ede336ef6..36dd615e86 100644 --- a/code/modules/power/singularity/collector.dm +++ b/code/modules/power/singularity/collector.dm @@ -132,7 +132,7 @@ var/obj/item/tank/internals/plasma/Z = src.loaded_tank if (!Z) return - Z.loc = get_turf(src) + Z.forceMove(drop_location()) Z.layer = initial(Z.layer) Z.plane = initial(Z.plane) src.loaded_tank = null diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm index c2610ebc44..70772f74f9 100644 --- a/code/modules/power/singularity/containment_field.dm +++ b/code/modules/power/singularity/containment_field.dm @@ -76,6 +76,7 @@ /obj/machinery/field/containment/Move() qdel(src) + return FALSE // Abstract Field Class diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm index 74aa140721..cdfbb35b34 100644 --- a/code/modules/power/singularity/field_generator.dm +++ b/code/modules/power/singularity/field_generator.dm @@ -285,9 +285,8 @@ field_generator power level display var/field_dir = get_dir(T,get_step(G.loc, NSEW)) T = get_step(T, NSEW) if(!locate(/obj/machinery/field/containment) in T) - var/obj/machinery/field/containment/CF = new/obj/machinery/field/containment() + var/obj/machinery/field/containment/CF = new(T) CF.set_master(src,G) - CF.loc = T CF.setDir(field_dir) fields += CF G.fields += CF diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm index 22712e970d..9801e98614 100644 --- a/code/modules/power/singularity/narsie.dm +++ b/code/modules/power/singularity/narsie.dm @@ -47,8 +47,15 @@ /obj/singularity/narsie/large/cult/Initialize() . = ..() GLOB.cult_narsie = src - deltimer(GLOB.blood_target_reset_timer) - GLOB.blood_target = src + var/list/all_cults = list() + for(var/datum/antagonist/cult/C in GLOB.antagonists) + all_cults |= C.cult_team + for(var/datum/objective_team/cult/T in all_cults) + deltimer(T.blood_target_reset_timer) + T.blood_target = src + var/datum/objective/eldergod/summon_objective = locate() in T.objectives + if(summon_objective) + summon_objective.summoned = TRUE for(var/datum/mind/cult_mind in SSticker.mode.cult) if(isliving(cult_mind.current)) var/mob/living/L = cult_mind.current diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm index eebe4ef8c0..33c8a19982 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm @@ -152,7 +152,7 @@ qdel(src) /obj/structure/particle_accelerator/Move() - ..() + . = ..() if(master && master.active) master.toggle_power() investigate_log("was moved whilst active; it powered down.", INVESTIGATE_SINGULO) diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm index 266e5b22f5..c1ba907ada 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_control.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm @@ -17,7 +17,7 @@ var/active = 0 var/strength = 0 var/powered = 0 - mouse_opacity = 2 + mouse_opacity = MOUSE_OPACITY_OPAQUE /obj/machinery/particle_accelerator/control_box/Initialize() . = ..() diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 681bb88c6b..f4b749c0e0 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -164,7 +164,7 @@ dissipate_track = 0 dissipate_strength = 1 if(STAGE_TWO) - if((check_turfs_in(1,1))&&(check_turfs_in(2,1))&&(check_turfs_in(4,1))&&(check_turfs_in(8,1))) + if(check_cardinals_range(1, TRUE)) current_size = STAGE_TWO icon = 'icons/effects/96x96.dmi' icon_state = "singularity_s3" @@ -176,7 +176,7 @@ dissipate_track = 0 dissipate_strength = 5 if(STAGE_THREE) - if((check_turfs_in(1,2))&&(check_turfs_in(2,2))&&(check_turfs_in(4,2))&&(check_turfs_in(8,2))) + if(check_cardinals_range(2, TRUE)) current_size = STAGE_THREE icon = 'icons/effects/160x160.dmi' icon_state = "singularity_s5" @@ -188,7 +188,7 @@ dissipate_track = 0 dissipate_strength = 20 if(STAGE_FOUR) - if((check_turfs_in(1,3))&&(check_turfs_in(2,3))&&(check_turfs_in(4,3))&&(check_turfs_in(8,3))) + if(check_cardinals_range(3, TRUE)) current_size = STAGE_FOUR icon = 'icons/effects/224x224.dmi' icon_state = "singularity_s7" @@ -296,6 +296,16 @@ step(src, movement_dir) +/obj/singularity/proc/check_cardinals_range(steps, retry_with_move = FALSE) + . = length(GLOB.cardinals) //Should be 4. + for(var/i in GLOB.cardinals) + . -= check_turfs_in(i, steps) //-1 for each working direction + if(. && retry_with_move) //If there's still a positive value it means it didn't pass. Retry with move if applicable + for(var/i in GLOB.cardinals) + if(step(src, i)) //Move in each direction. + if(check_cardinals_range(steps, FALSE)) //New location passes, return true. + return TRUE + . = !. /obj/singularity/proc/check_turfs_in(direction = 0, step = 0) if(!direction) diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index fb530f128f..435cfe4156 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -419,7 +419,7 @@ new /obj/item/shard( src.loc ) var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A ) for (var/obj/C in src) - C.loc = src.loc + C.forceMove(drop_location()) A.circuit = M A.state = 3 A.icon_state = "3" @@ -430,7 +430,7 @@ var/obj/structure/frame/computer/A = new /obj/structure/frame/computer( src.loc ) var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A ) for (var/obj/C in src) - C.loc = src.loc + C.forceMove(drop_location()) A.circuit = M A.state = 4 A.icon_state = "4" diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm index 5e129acf8f..a46627b7ca 100644 --- a/code/modules/power/tracker.dm +++ b/code/modules/power/tracker.dm @@ -47,7 +47,7 @@ S.glass_type = /obj/item/stack/sheet/glass S.tracker = 1 S.anchored = TRUE - S.loc = src + S.forceMove(src) update_icon() //updates the tracker icon and the facing angle for the control computer @@ -94,4 +94,4 @@ // Tracker Electronic /obj/item/electronics/tracker - name = "tracker electronics" \ No newline at end of file + name = "tracker electronics" diff --git a/code/modules/procedural_mapping/mapGeneratorReadme.dm b/code/modules/procedural_mapping/mapGeneratorReadme.dm index 85f937b41b..c4ced7674b 100644 --- a/code/modules/procedural_mapping/mapGeneratorReadme.dm +++ b/code/modules/procedural_mapping/mapGeneratorReadme.dm @@ -127,7 +127,7 @@ Variable Breakdown (For Mappers): clusterCheckFlags - A Bitfield that controls how the cluster checks work, All based on clusterMin and clusterMax guides allowAtomsOnSpace - A Boolean for if we allow atoms to spawn on space tiles - clusterCheckFlags flags_1: + clusterCheckFlags flags: CLUSTER_CHECK_NONE 0 //No checks are done, cluster as much as possible CLUSTER_CHECK_DIFFERENT_TURFS 2 //Don't let turfs of DIFFERENT types cluster CLUSTER_CHECK_DIFFERENT_ATOMS 4 //Don't let atoms of DIFFERENT types cluster diff --git a/code/modules/procedural_mapping/mapGenerators/lava_river.dm b/code/modules/procedural_mapping/mapGenerators/lava_river.dm index 4aadd48a58..8bdedb4b76 100644 --- a/code/modules/procedural_mapping/mapGenerators/lava_river.dm +++ b/code/modules/procedural_mapping/mapGenerators/lava_river.dm @@ -1,3 +1,4 @@ + /datum/mapGenerator/lavaland var/start_z = 5 var/min_x = 0 diff --git a/code/modules/procedural_mapping/mapGenerators/syndicate.dm b/code/modules/procedural_mapping/mapGenerators/syndicate.dm index d3653d7ff3..758df6e0a0 100644 --- a/code/modules/procedural_mapping/mapGenerators/syndicate.dm +++ b/code/modules/procedural_mapping/mapGenerators/syndicate.dm @@ -1,56 +1,57 @@ -// Modules - -/turf/open/floor/plasteel/shuttle/red/syndicate - name = "floor" //Not Brig Floor - -/datum/mapGeneratorModule/bottomLayer/syndieFloor - spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100) - -/datum/mapGeneratorModule/border/syndieWalls - spawnableAtoms = list() - spawnableTurfs = list(/turf/closed/wall/r_wall = 100) - - -/datum/mapGeneratorModule/syndieFurniture - clusterCheckFlags = CLUSTER_CHECK_ALL - spawnableTurfs = list() - spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \ - /obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\ - /obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15) - -/datum/mapGeneratorModule/splatterLayer/syndieMobs - spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \ - /mob/living/simple_animal/hostile/syndicate/melee = 20, \ - /mob/living/simple_animal/hostile/syndicate/ranged = 20, \ - /mob/living/simple_animal/hostile/viscerator = 30) - spawnableTurfs = list() - -// Generators - -/datum/mapGenerator/syndicate/empty //walls and floor only - modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \ - /datum/mapGeneratorModule/border/syndieWalls,\ - /datum/mapGeneratorModule/bottomLayer/repressurize) - buildmode_name = "Pattern: Shuttle Room: Syndicate" - -/datum/mapGenerator/syndicate/mobsonly - modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \ - /datum/mapGeneratorModule/border/syndieWalls,\ - /datum/mapGeneratorModule/splatterLayer/syndieMobs, \ - /datum/mapGeneratorModule/bottomLayer/repressurize) - buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs" - -/datum/mapGenerator/syndicate/furniture - modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \ - /datum/mapGeneratorModule/border/syndieWalls,\ - /datum/mapGeneratorModule/syndieFurniture, \ - /datum/mapGeneratorModule/bottomLayer/repressurize) - buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture" - -/datum/mapGenerator/syndicate/full - modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \ - /datum/mapGeneratorModule/border/syndieWalls,\ - /datum/mapGeneratorModule/syndieFurniture, \ - /datum/mapGeneratorModule/splatterLayer/syndieMobs, \ - /datum/mapGeneratorModule/bottomLayer/repressurize) - buildmode_name = "Pattern: Shuttle Room: Syndicate: All" \ No newline at end of file + +// Modules + +/turf/open/floor/plasteel/shuttle/red/syndicate + name = "floor" //Not Brig Floor + +/datum/mapGeneratorModule/bottomLayer/syndieFloor + spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100) + +/datum/mapGeneratorModule/border/syndieWalls + spawnableAtoms = list() + spawnableTurfs = list(/turf/closed/wall/r_wall = 100) + + +/datum/mapGeneratorModule/syndieFurniture + clusterCheckFlags = CLUSTER_CHECK_ALL + spawnableTurfs = list() + spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \ + /obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\ + /obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15) + +/datum/mapGeneratorModule/splatterLayer/syndieMobs + spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \ + /mob/living/simple_animal/hostile/syndicate/melee = 20, \ + /mob/living/simple_animal/hostile/syndicate/ranged = 20, \ + /mob/living/simple_animal/hostile/viscerator = 30) + spawnableTurfs = list() + +// Generators + +/datum/mapGenerator/syndicate/empty //walls and floor only + modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \ + /datum/mapGeneratorModule/border/syndieWalls,\ + /datum/mapGeneratorModule/bottomLayer/repressurize) + buildmode_name = "Pattern: Shuttle Room: Syndicate" + +/datum/mapGenerator/syndicate/mobsonly + modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \ + /datum/mapGeneratorModule/border/syndieWalls,\ + /datum/mapGeneratorModule/splatterLayer/syndieMobs, \ + /datum/mapGeneratorModule/bottomLayer/repressurize) + buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs" + +/datum/mapGenerator/syndicate/furniture + modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \ + /datum/mapGeneratorModule/border/syndieWalls,\ + /datum/mapGeneratorModule/syndieFurniture, \ + /datum/mapGeneratorModule/bottomLayer/repressurize) + buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture" + +/datum/mapGenerator/syndicate/full + modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \ + /datum/mapGeneratorModule/border/syndieWalls,\ + /datum/mapGeneratorModule/syndieFurniture, \ + /datum/mapGeneratorModule/splatterLayer/syndieMobs, \ + /datum/mapGeneratorModule/bottomLayer/repressurize) + buildmode_name = "Pattern: Shuttle Room: Syndicate: All" diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index 71befb50f1..c73dbb1b3b 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -19,8 +19,8 @@ var/firing_effect_type = /obj/effect/temp_visual/dir_setting/firing_effect //the visual effect appearing when the ammo is fired. -/obj/item/ammo_casing/New() - ..() +/obj/item/ammo_casing/Initialize() + . = ..() if(projectile_type) BB = new projectile_type(src) pixel_x = rand(-10, 10) diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm index d51ea36e15..9e7d21d510 100644 --- a/code/modules/projectiles/ammunition/ammo_casings.dm +++ b/code/modules/projectiles/ammunition/ammo_casings.dm @@ -284,8 +284,8 @@ icon_state = "cshell" projectile_type = /obj/item/projectile/bullet/dart -/obj/item/ammo_casing/shotgun/dart/New() - ..() +/obj/item/ammo_casing/shotgun/dart/Initialize() + . = ..() container_type |= OPENCONTAINER_1 create_reagents(30) reagents.set_reacting(TRUE) @@ -296,10 +296,10 @@ /obj/item/ammo_casing/shotgun/dart/bioterror desc = "A shotgun dart filled with deadly toxins." -/obj/item/ammo_casing/shotgun/dart/bioterror/New() - ..() +/obj/item/ammo_casing/shotgun/dart/bioterror/Initialize() + . = ..() reagents.add_reagent("neurotoxin", 6) reagents.add_reagent("spore", 6) reagents.add_reagent("mutetoxin", 6) //;HELP OPS IN MAINT reagents.add_reagent("coniine", 6) - reagents.add_reagent("sodium_thiopental", 6) \ No newline at end of file + reagents.add_reagent("sodium_thiopental", 6) diff --git a/code/modules/projectiles/ammunition/caseless.dm b/code/modules/projectiles/ammunition/caseless.dm index e5b905019d..7432f9f8e7 100644 --- a/code/modules/projectiles/ammunition/caseless.dm +++ b/code/modules/projectiles/ammunition/caseless.dm @@ -7,7 +7,7 @@ /obj/item/ammo_casing/caseless/fire_casing(atom/target, mob/living/user, params, distro, quiet, zone_override, spread) if (..()) //successfully firing - loc = null + moveToNullspace() return 1 else return 0 diff --git a/code/modules/projectiles/box_magazine.dm b/code/modules/projectiles/box_magazine.dm index 324470ede4..87a02012ce 100644 --- a/code/modules/projectiles/box_magazine.dm +++ b/code/modules/projectiles/box_magazine.dm @@ -22,8 +22,8 @@ var/multiload = 1 var/start_empty = 0 -/obj/item/ammo_box/New() - ..() +/obj/item/ammo_box/Initialize() + . = ..() if(!start_empty) for(var/i = 1, i <= max_ammo, i++) stored_ammo += new ammo_type(src) diff --git a/code/modules/projectiles/boxes_magazines/internal_mag.dm b/code/modules/projectiles/boxes_magazines/internal_mag.dm index 3a8b4e6f2f..d7bfaf9ee7 100644 --- a/code/modules/projectiles/boxes_magazines/internal_mag.dm +++ b/code/modules/projectiles/boxes_magazines/internal_mag.dm @@ -51,10 +51,10 @@ var/obj/item/ammo_casing/bullet = stored_ammo[i] if(!bullet || !bullet.BB) // found a spent ammo stored_ammo[i] = R - R.loc = src + R.forceMove(src) if(bullet) - bullet.loc = get_turf(src.loc) + bullet.forceMove(drop_location()) return 1 return 0 @@ -156,9 +156,9 @@ max_ammo = 6 multiload = 0 -/obj/item/ammo_box/magazine/internal/rus357/New() +/obj/item/ammo_box/magazine/internal/rus357/Initialize() stored_ammo += new ammo_type(src) - ..() + . = ..() /obj/item/ammo_box/magazine/internal/boltaction name = "bolt action rifle internal magazine" diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 37e868462e..0307d17df0 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -24,7 +24,7 @@ var/can_suppress = FALSE var/can_unsuppress = TRUE var/recoil = 0 //boom boom shake the room - var/clumsy_check = 1 + var/clumsy_check = TRUE var/obj/item/ammo_casing/chambered = null trigger_guard = TRIGGER_GUARD_NORMAL //trigger guard on the weapon, hulks can't fire them with their big meaty fingers var/sawn_desc = null //description change if weapon is sawn-off @@ -77,9 +77,8 @@ ..() var/obj/item/gun/G = locate(/obj/item/gun) in contents if(G) - G.loc = loc - qdel(G.pin) - G.pin = null + G.forceMove(loc) + QDEL_NULL(G.pin) visible_message("[G] can now fit a new pin, but the old one was destroyed in the process.", null, null, 3) qdel(src) @@ -92,19 +91,17 @@ /obj/item/gun/equipped(mob/living/user, slot) . = ..() - if(zoomable && user.get_active_held_item() != src) - zoom(user, FALSE) //we can only stay zoomed in if it's in our hands + if(zoomed && user.get_active_held_item() != src) + zoom(user, FALSE) //we can only stay zoomed in if it's in our hands //yeah and we only unzoom if we're actually zoomed using the gun!! //called after the gun has successfully fired its chambered ammo. /obj/item/gun/proc/process_chamber() - return 0 - + return FALSE //check if there's enough ammo/energy/whatever to shoot one time //i.e if clicking would make it shoot /obj/item/gun/proc/can_shoot() - return 1 - + return TRUE /obj/item/gun/proc/shoot_with_empty_chamber(mob/living/user as mob|obj) to_chat(user, "*click*") @@ -195,13 +192,13 @@ /obj/item/gun/proc/handle_pins(mob/living/user) if(pin) if(pin.pin_auth(user) || pin.emagged) - return 1 + return TRUE else pin.auth_fail(user) - return 0 + return FALSE else to_chat(user, "[src]'s trigger is locked. This weapon doesn't have a firing pin installed!") - return 0 + return FALSE /obj/item/gun/proc/recharge_newshot() return @@ -421,7 +418,7 @@ target.visible_message("[user] points [src] at [target]'s head, ready to pull the trigger...", \ "[user] points [src] at your head, ready to pull the trigger...") - semicd = 1 + semicd = TRUE if(!do_mob(user, target, 120) || user.zone_selected != "mouth") if(user) @@ -429,10 +426,10 @@ user.visible_message("[user] decided not to shoot.") else if(target && target.Adjacent(user)) target.visible_message("[user] has decided to spare [target]", "[user] has decided to spare your life!") - semicd = 0 + semicd = FALSE return - semicd = 0 + semicd = FALSE target.visible_message("[user] pulls the trigger!", "[user] pulls the trigger!") diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index bfc9ceac64..ee7d74081c 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -107,13 +107,13 @@ /obj/item/gun/ballistic/attack_self(mob/living/user) var/obj/item/ammo_casing/AC = chambered //Find chambered round if(magazine) - magazine.loc = get_turf(src.loc) + magazine.forceMove(drop_location()) user.put_in_hands(magazine) magazine.update_icon() magazine = null to_chat(user, "You pull the magazine out of \the [src].") else if(chambered) - AC.loc = get_turf(src) + AC.forceMove(drop_location()) AC.SpinAnimation(10, 1) chambered = null to_chat(user, "You unload the round from \the [src]'s chamber.") @@ -167,6 +167,8 @@ #undef BRAINS_BLOWN_THROW_SPEED #undef BRAINS_BLOWN_THROW_RANGE + + /obj/item/gun/ballistic/proc/sawoff(mob/user) if(sawn_state == SAWN_OFF) to_chat(user, "\The [src] is already shortened!") @@ -216,4 +218,3 @@ desc = "A foreign knock-off suppressor, it feels flimsy, cheap, and brittle. Still fits all weapons." icon = 'icons/obj/guns/projectile.dmi' icon_state = "suppressor" - diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm index eb36608e77..daf223aba9 100644 --- a/code/modules/projectiles/guns/ballistic/automatic.dm +++ b/code/modules/projectiles/guns/ballistic/automatic.dm @@ -8,7 +8,7 @@ actions_types = list(/datum/action/item_action/toggle_firemode) /obj/item/gun/ballistic/automatic/proto - name = "\improper NanoTrasen Saber SMG" + name = "\improper Nanotrasen Saber SMG" desc = "A prototype three-round burst 9mm submachine gun, designated 'SABR'. Has a threaded barrel for suppressors." icon_state = "saber" mag_type = /obj/item/ammo_box/magazine/smgm9mm @@ -19,7 +19,6 @@ /obj/item/gun/ballistic/automatic/update_icon() ..() - cut_overlays() if(!select) add_overlay("[initial(icon_state)]semi") if(select == 1) @@ -93,6 +92,9 @@ fire_delay = 2 burst_size = 2 pin = /obj/item/device/firing_pin/implant/pindicate + can_bayonet = TRUE + knife_x_offset = 26 + knife_y_offset = 12 /obj/item/gun/ballistic/automatic/c20r/unrestricted pin = /obj/item/device/firing_pin @@ -120,6 +122,9 @@ can_suppress = FALSE burst_size = 0 actions_types = list() + can_bayonet = TRUE + knife_x_offset = 25 + knife_y_offset = 12 /obj/item/gun/ballistic/automatic/wt550/update_icon() ..() @@ -325,7 +330,7 @@ else if(cover_open && magazine) //drop the mag magazine.update_icon() - magazine.loc = get_turf(src.loc) + magazine.forceMove(drop_location()) user.put_in_hands(magazine) magazine = null update_icon() @@ -357,7 +362,8 @@ can_suppress = TRUE w_class = WEIGHT_CLASS_NORMAL zoomable = TRUE - zoom_amt = 7 //Long range, enough to see in front of you, but no tiles behind you. + zoom_amt = 10 //Long range, enough to see in front of you, but no tiles behind you. + zoom_out_amt = 13 slot_flags = SLOT_BACK actions_types = list() diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index 42f4fb8a05..4dafbc3f3c 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -39,7 +39,7 @@ var/obj/item/ammo_casing/CB CB = magazine.get_round(0) if(CB) - CB.loc = get_turf(src.loc) + CB.forceMove(drop_location()) CB.SpinAnimation(10, 1) CB.update_icon() num_unloaded++ @@ -289,7 +289,7 @@ var/obj/item/ammo_casing/CB CB = magazine.get_round(0) chambered = null - CB.loc = get_turf(src.loc) + CB.forceMove(drop_location()) CB.update_icon() num_unloaded++ if (num_unloaded) diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index 650e5ec81f..c68917fbfd 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -56,7 +56,7 @@ /obj/item/gun/ballistic/shotgun/proc/pump_unload(mob/M) if(chambered)//We have a shell in the chamber - chambered.loc = get_turf(src)//Eject casing + chambered.forceMove(drop_location())//Eject casing chambered.SpinAnimation(5, 1) chambered = null @@ -105,6 +105,9 @@ slot_flags = 0 //no SLOT_BACK sprite, alas mag_type = /obj/item/ammo_box/magazine/internal/boltaction var/bolt_open = FALSE + can_bayonet = TRUE + knife_x_offset = 27 + knife_y_offset = 13 /obj/item/gun/ballistic/shotgun/boltaction/pump(mob/M) playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1) @@ -141,6 +144,7 @@ pin = /obj/item/device/firing_pin/magic icon_state = "arcane_barrage" item_state = "arcane_barrage" + can_bayonet = FALSE flags_1 = DROPDEL_1 diff --git a/code/modules/projectiles/guns/beam_rifle.dm b/code/modules/projectiles/guns/beam_rifle.dm index e1069a6bce..4b51951cfd 100644 --- a/code/modules/projectiles/guns/beam_rifle.dm +++ b/code/modules/projectiles/guns/beam_rifle.dm @@ -63,8 +63,6 @@ var/projectile_setting_pierce = TRUE var/delay = 65 var/lastfire = 0 - - var/lastprocess = 0 //ZOOMING var/zoom_current_view_increase = 0 @@ -502,11 +500,11 @@ if(!do_pierce) return FALSE if(pierced[target]) //we already pierced them go away - loc = get_turf(target) + forceMove(get_turf(target)) return TRUE if(isclosedturf(target)) if(wall_pierce++ < wall_pierce_amount) - loc = target + forceMove(target) if(prob(wall_devastate)) if(iswallturf(target)) var/turf/closed/wall/W = target @@ -522,7 +520,7 @@ var/obj/O = AM O.take_damage((impact_structure_damage + aoe_structure_damage) * structure_bleed_coeff * get_damage_coeff(AM), BURN, "energy", FALSE) pierced[AM] = TRUE - loc = get_turf(AM) + forceMove(AM.drop_location()) structure_pierce++ return TRUE return FALSE diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm index 3b93a960ca..c65e518383 100644 --- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm +++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm @@ -16,8 +16,8 @@ var/unique_frequency = FALSE // modified by KA modkits var/overheat = FALSE can_bayonet = TRUE - knife_x_offset = 15 - knife_y_offset = 13 + knife_x_offset = 20 + knife_y_offset = 12 var/max_mod_capacity = 100 var/list/modkits = list() diff --git a/code/modules/projectiles/guns/misc/blastcannon.dm b/code/modules/projectiles/guns/misc/blastcannon.dm index dfbcc61f37..f1e8848d27 100644 --- a/code/modules/projectiles/guns/misc/blastcannon.dm +++ b/code/modules/projectiles/guns/misc/blastcannon.dm @@ -13,10 +13,10 @@ var/obj/item/device/transfer_valve/bomb -/obj/item/gun/blastcannon/New() +/obj/item/gun/blastcannon/Initialize() + . = ..() if(!pin) pin = new - return ..() /obj/item/gun/blastcannon/Destroy() if(bomb) diff --git a/code/modules/projectiles/guns/syringe_gun.dm b/code/modules/projectiles/guns/syringe_gun.dm index b8e3c97e81..ac9f7daedf 100644 --- a/code/modules/projectiles/guns/syringe_gun.dm +++ b/code/modules/projectiles/guns/syringe_gun.dm @@ -42,7 +42,7 @@ if(!S) return 0 - S.loc = user.loc + S.forceMove(user.loc) syringes.Remove(S) to_chat(user, "You unload [S] from \the [src].") @@ -101,4 +101,4 @@ return TRUE else to_chat(user, "[src] cannot hold more syringes!") - return FALSE \ No newline at end of file + return FALSE diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 0e3bd98c68..66698a8939 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -73,9 +73,9 @@ var/impact_effect_type //what type of impact effect to show when hitting something var/log_override = FALSE //is this type spammed enough to not log? (KAs) -/obj/item/projectile/New() +/obj/item/projectile/Initialize() + . = ..() permutated = list() - return ..() /obj/item/projectile/proc/Range() range-- diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 323960c7f3..235f27e9e5 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -341,8 +341,8 @@ icon_state = "banana" range = 200 -/obj/item/projectile/bullet/honker/New() - ..() +/obj/item/projectile/bullet/honker/Initialize() + . = ..() SpinAnimation() // Mime @@ -364,8 +364,8 @@ damage = 6 var/piercing = FALSE -/obj/item/projectile/bullet/dart/New() - ..() +/obj/item/projectile/bullet/dart/Initialize() + . = ..() create_reagents(50) reagents.set_reacting(FALSE) @@ -388,8 +388,8 @@ reagents.handle_reactions() return TRUE -/obj/item/projectile/bullet/dart/metalfoam/New() - ..() +/obj/item/projectile/bullet/dart/metalfoam/Initialize() + . = ..() reagents.add_reagent("aluminium", 15) reagents.add_reagent("foaming_agent", 5) reagents.add_reagent("facid", 5) diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm index 5a650ff2c3..152cff6c74 100644 --- a/code/modules/projectiles/projectile/special.dm +++ b/code/modules/projectiles/projectile/special.dm @@ -100,7 +100,7 @@ /obj/item/projectile/meteor/Collide(atom/A) if(A == firer) - loc = A.loc + forceMove(A.loc) return A.ex_act(EXPLODE_HEAVY) playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1) @@ -612,4 +612,3 @@ knockdown = 0 nodamage = TRUE return ..() - diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index 9c4bff72cb..2d3200c506 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -15,6 +15,7 @@ /datum/reagents/New(maximum=100) maximum_volume = maximum + //I dislike having these here but map-objects are initialised before world/New() is called. >_> if(!GLOB.chemical_reagents_list) //Chemical Reagents - Initialises all /datum/reagent into a list indexed by reagent id @@ -228,8 +229,7 @@ var/list/cached_reagents = reagent_list var/list/cached_addictions = addiction_list if(C) - chem_temp = C.bodytemperature - handle_reactions() + expose_temperature(C.bodytemperature, 0.25) var/need_mob_update = 0 for(var/reagent in cached_reagents) var/datum/reagent/R = reagent @@ -283,6 +283,7 @@ C.update_stamina() update_total() + /datum/reagents/proc/set_reacting(react = TRUE) if(react) flags &= ~(REAGENT_NOREACT) @@ -732,6 +733,15 @@ return english_list(out, "something indescribable") +/datum/reagents/proc/expose_temperature(var/temperature, var/coeff=0.02) + var/temp_delta = (temperature - chem_temp) * coeff + if(temp_delta > 0) + chem_temp = min(chem_temp + max(temp_delta, 1), temperature) + else + chem_temp = max(chem_temp + min(temp_delta, -1), temperature) + chem_temp = round(chem_temp) + handle_reactions() + /////////////////////////////////////////////////////////////////////////////////// diff --git a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm index 77fcd50306..223259f6f3 100644 --- a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm +++ b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm @@ -2,7 +2,7 @@ #define MILK_TO_BUTTER_COEFF 15 /obj/machinery/reagentgrinder - name = "All-In-One Grinder" + name = "\improper All-In-One Grinder" desc = "From BlenderTech. Will It Blend? Let's test it out!" icon = 'icons/obj/kitchen.dmi' icon_state = "juicer1" @@ -16,97 +16,6 @@ var/operating = FALSE var/obj/item/reagent_containers/beaker = null var/limit = 10 - - var/static/list/blend_items = list( - //Sheets - /obj/item/stack/sheet/mineral/plasma = list("plasma" = 20), - /obj/item/stack/sheet/metal = list("iron" = 20), - /obj/item/stack/sheet/plasteel = list("iron" = 20, "plasma" = 20), - /obj/item/stack/sheet/mineral/wood = list("carbon" = 20), - /obj/item/stack/sheet/glass = list("silicon" = 20), - /obj/item/stack/sheet/rglass = list("silicon" = 20, "iron" = 20), - /obj/item/stack/sheet/mineral/uranium = list("uranium" = 20), - /obj/item/stack/sheet/mineral/bananium = list("banana" = 20), - /obj/item/stack/sheet/mineral/silver = list("silver" = 20), - /obj/item/stack/sheet/mineral/gold = list("gold" = 20), - /obj/item/stack/sheet/bluespace_crystal = list("bluespace" = 20), - /obj/item/stack/cable_coil = list ("copper" = 5), - /obj/item/ore/bluespace_crystal = list("bluespace" = 20), - /obj/item/grown/nettle/basic = list("sacid" = 0), - /obj/item/grown/nettle/death = list("facid" = 0, "sacid" = 0), - /obj/item/grown/novaflower = list("capsaicin" = 0, "condensedcapsaicin" = 0), - //Blender Stuff - /obj/item/reagent_containers/food/snacks/donkpocket/warm = list("omnizine" = 3), - /obj/item/reagent_containers/food/snacks/grown/soybeans = list("soymilk" = 0), - /obj/item/reagent_containers/food/snacks/grown/tomato = list("ketchup" = 0), - /obj/item/reagent_containers/food/snacks/grown/wheat = list("flour" = -5), - /obj/item/reagent_containers/food/snacks/grown/oat = list("flour" = -5), - /obj/item/reagent_containers/food/snacks/grown/rice = list("rice" = -5), - /obj/item/reagent_containers/food/snacks/donut = list("sprinkles" = -2, "sugar" = 1), - /obj/item/reagent_containers/food/snacks/grown/cherries = list("cherryjelly" = 0), - /obj/item/reagent_containers/food/snacks/grown/bluecherries = list("bluecherryjelly" = 0), - /obj/item/reagent_containers/food/snacks/egg = list("eggyolk" = -5), - /obj/item/reagent_containers/food/snacks/deadmouse = list ("blood" = 20, "gibs" = 5), // You monster - //Grinder stuff, but only if dry - /obj/item/reagent_containers/food/snacks/grown/coffee/robusta = list("coffeepowder" = 0, "morphine" = 0), - /obj/item/reagent_containers/food/snacks/grown/coffee = list("coffeepowder" = 0), - /obj/item/reagent_containers/food/snacks/grown/tea/astra = list("teapowder" = 0, "salglu_solution" = 0), - /obj/item/reagent_containers/food/snacks/grown/tea = list("teapowder" = 0), - //Stuff that doesn't quite fit in the other categories - /obj/item/electronics = list ("iron" = 10, "silicon" = 10), - /obj/item/circuitboard = list ("silicon" = 20, "sacid" = 0.5), // Retrieving acid this way is extremely inefficient - /obj/item/match = list ("phosphorus" = 2), - /obj/item/device/toner = list ("iodine" = 40, "iron" = 10), - /obj/item/photo = list ("iodine" = 4), - /obj/item/pen = list ("iodine" = 2, "iron" = 1), - /obj/item/reagent_containers/food/drinks/soda_cans = list ("aluminium" = 10), - /obj/item/trash/can = list ("aluminium" = 10), - /obj/item/device/flashlight/flare = list ("sulfur" = 15), - /obj/item/device/flashlight/glowstick = list ("phenol" = 15, "hydrodgen" = 10, "oxygen" = 5), - /obj/item/stock_parts/cell = list ("lithium" = 15, "iron" = 5, "silicon" = 5), - /obj/item/soap = list ("lye" = 10), - /obj/item/device/analyzer = list ("mercury" = 5, "iron" = 5, "silicon" = 5), - /obj/item/lighter = list ("iron" = 1, "weldingfuel" = 5, "oil" = 5), - /obj/item/light = list ("silicon" = 5, "nitrogen" = 10), //Nitrogen is used as a cheaper alternative to argon in incandescent lighbulbs - /obj/item/cigbutt/ = list ("carbon" = 2), - /obj/item/trash/coal = list ("carbon" = 20), - /obj/item/stack/medical/bruise_pack = list ("styptic_powder" = 5), - /obj/item/stack/medical/ointment = list ("silver_sulfadiazine" = 5), - //All types that you can put into the grinder to transfer the reagents to the beaker. !Put all recipes above this.! - /obj/item/slime_extract = list(), - /obj/item/reagent_containers/pill = list(), - /obj/item/reagent_containers/food = list(), - /obj/item/reagent_containers/honeycomb = list(), - /obj/item/toy/crayon = list(), - /obj/item/clothing/mask/cigarette = list()) - - var/static/list/juice_items = list( - //Juicer Stuff - /obj/item/reagent_containers/food/snacks/grown/corn = list("corn_starch" = 0), - /obj/item/reagent_containers/food/snacks/grown/tomato = list("tomatojuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/carrot = list("carrotjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/berries = list("berryjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/banana = list("banana" = 0), - /obj/item/reagent_containers/food/snacks/grown/potato = list("potato" = 0), - /obj/item/reagent_containers/food/snacks/grown/citrus/lemon = list("lemonjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/citrus/orange = list("orangejuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/citrus/lime = list("limejuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/watermelon = list("watermelonjuice" = 0), - /obj/item/reagent_containers/food/snacks/watermelonslice = list("watermelonjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/berries/poison = list("poisonberryjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/pumpkin = list("pumpkinjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/blumpkin = list("blumpkinjuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/apple = list("applejuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/grapes = list("grapejuice" = 0), - /obj/item/reagent_containers/food/snacks/grown/grapes/green = list("grapejuice" = 0)) - - var/static/list/dried_items = list( - //Grinder stuff, but only if dry, - /obj/item/reagent_containers/food/snacks/grown/coffee/robusta = list("coffeepowder" = 0, "morphine" = 0), - /obj/item/reagent_containers/food/snacks/grown/coffee = list("coffeepowder" = 0), - /obj/item/reagent_containers/food/snacks/grown/tea/astra = list("teapowder" = 0, "salglu_solution" = 0), - /obj/item/reagent_containers/food/snacks/grown/tea = list("teapowder" = 0)) - var/list/holdingitems /obj/machinery/reagentgrinder/Initialize() @@ -158,6 +67,7 @@ if(!user.transferItemToLoc(I, src)) to_chat(user, "[I] is stuck to your hand!") return TRUE + to_chat(user, "You slide [I] into [src].") beaker = I update_icon() updateUsrDialog() @@ -165,15 +75,8 @@ to_chat(user, "There's already a container inside [src].") return TRUE //no afterattack - if(is_type_in_list(I, dried_items)) - if(istype(I, /obj/item/reagent_containers/food/snacks/grown)) - var/obj/item/reagent_containers/food/snacks/grown/G = I - if(!G.dry) - to_chat(user, "You must dry [G] first!") - return TRUE - - if(length(holdingitems) >= limit) - to_chat(user, "The machine cannot hold anymore items.") + if(holdingitems.len >= limit) + to_chat(user, "[src] is filled to capacity!") return TRUE //Fill machine with a bag! @@ -192,14 +95,18 @@ updateUsrDialog() return TRUE - if (!is_type_in_list(I, blend_items) && !is_type_in_list(I, juice_items)) + if(!I.grind_results && !I.juice_results) if(user.a_intent == INTENT_HARM) return ..() else - to_chat(user, "Cannot refine into a reagent!") + to_chat(user, "You cannot grind [I] into reagents!") return TRUE + if(!I.grind_requirements(src)) //Error messages should be in the objects' definitions + return + if(user.transferItemToLoc(I, src)) + to_chat(user, "You add [I] to [src].") holdingitems[I] = TRUE updateUsrDialog() return FALSE @@ -214,7 +121,7 @@ user.set_machine(src) interact(user) -/obj/machinery/reagentgrinder/interact(mob/user) // The microwave Menu +/obj/machinery/reagentgrinder/interact(mob/user) // The microwave Menu //I am reasonably certain that this is not a microwave var/is_chamber_empty = FALSE var/is_beaker_ready = FALSE var/processing_chamber = "" @@ -307,60 +214,10 @@ holdingitems -= O updateUsrDialog() -/obj/machinery/reagentgrinder/proc/get_allowed_by_obj(obj/item/O) - for (var/i in blend_items) - if (istype(O, i)) - return blend_items[i] - -/obj/machinery/reagentgrinder/proc/get_allowed_juice_by_obj(obj/item/reagent_containers/food/snacks/O) - for(var/i in juice_items) - if(istype(O, i)) - return juice_items[i] - -/obj/machinery/reagentgrinder/proc/get_grownweapon_amount(obj/item/grown/O) - if (!istype(O) || !O.seed) - return 5 - else if (O.seed.potency == -1) - return 5 - else - return round(O.seed.potency) - -/obj/machinery/reagentgrinder/proc/get_juice_amount(obj/item/reagent_containers/food/snacks/grown/O) - if (!istype(O) || !O.seed) - return 5 - else if (O.seed.potency == -1) - return 5 - else - return round(5*sqrt(O.seed.potency)) - /obj/machinery/reagentgrinder/proc/remove_object(obj/item/O) holdingitems -= O qdel(O) -/obj/machinery/reagentgrinder/proc/juice() - power_change() - if(!beaker || (beaker && (beaker.reagents.total_volume >= beaker.reagents.maximum_volume))) - return - operate_for(50, juicing = TRUE) - - //Snacks - for(var/obj/item/i in holdingitems) - var/obj/item/I = i - if(istype(I, /obj/item/reagent_containers/food/snacks)) - var/obj/item/reagent_containers/food/snacks/O = I - if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - var/list/allowed = get_allowed_juice_by_obj(O) - if(isnull(allowed)) - break - for(var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = get_juice_amount(O) - beaker.reagents.add_reagent(r_id, min(amount, space)) - if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - remove_object(O) - /obj/machinery/reagentgrinder/proc/shake_for(duration) var/offset = prob(50) ? -2 : 2 var/old_pixel_x = pixel_x @@ -386,8 +243,26 @@ operating = FALSE updateUsrDialog() -/obj/machinery/reagentgrinder/proc/grind() +/obj/machinery/reagentgrinder/proc/juice() + power_change() + if(!beaker || (beaker && (beaker.reagents.total_volume >= beaker.reagents.maximum_volume))) + return + operate_for(50, juicing = TRUE) + for(var/obj/item/i in holdingitems) + if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume) + break + var/obj/item/I = i + if(I.juice_results) + juice_item(I) +/obj/machinery/reagentgrinder/proc/juice_item(obj/item/I) //Juicing results can be found in respective object definitions + if(I.on_juice(src) == -1) + to_chat(usr, "[src] shorts out as it tries to juice up [I], and transfers it back to storage.") + return + beaker.reagents.add_reagent_list(I.juice_results) + remove_object(I) + +/obj/machinery/reagentgrinder/proc/grind() power_change() if(!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume)) return @@ -396,82 +271,17 @@ if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume) break var/obj/item/I = i - //Snacks - if(istype(I, /obj/item/reagent_containers/food/snacks)) - var/obj/item/reagent_containers/food/snacks/O = I - var/list/allowed = get_allowed_by_obj(O) - if(isnull(allowed)) - continue - for(var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - if(amount <= 0) - if(amount == 0) - if (O.reagents != null && O.reagents.has_reagent("nutriment")) - beaker.reagents.add_reagent(r_id, min(O.reagents.get_reagent_amount("nutriment"), space)) - O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space)) - else - if (O.reagents != null && O.reagents.has_reagent("nutriment")) - beaker.reagents.add_reagent(r_id, min(round(O.reagents.get_reagent_amount("nutriment")*abs(amount)), space)) - O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space)) - else - O.reagents.trans_id_to(beaker, r_id, min(amount, space)) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - if(O.reagents.reagent_list.len == 0) - remove_object(O) - //Sheets - else if(istype(I, /obj/item/stack/sheet)) - var/obj/item/stack/sheet/O = I - var/list/allowed = get_allowed_by_obj(O) - for(var/t in 1 to round(O.amount, 1)) - for(var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - beaker.reagents.add_reagent(r_id,min(amount, space)) - if (space < amount) - break - if(t == round(O.amount, 1)) - remove_object(O) - break - //Plants - else if(istype(I, /obj/item/grown)) - var/obj/item/grown/O = I - var/list/allowed = get_allowed_by_obj(O) - for (var/r_id in allowed) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - var/amount = allowed[r_id] - if (amount == 0) - if (O.reagents != null && O.reagents.has_reagent(r_id)) - beaker.reagents.add_reagent(r_id,min(O.reagents.get_reagent_amount(r_id), space)) - else - beaker.reagents.add_reagent(r_id,min(amount, space)) - if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume) - break - remove_object(O) - else if(istype(I, /obj/item/slime_extract)) - var/obj/item/slime_extract/O = I - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - if (O.reagents != null) - var/amount = O.reagents.total_volume - O.reagents.trans_to(beaker, min(amount, space)) - if (O.Uses > 0) - beaker.reagents.add_reagent("slimejelly",min(20, space)) - remove_object(O) - if(istype(I, /obj/item/reagent_containers)) - var/obj/item/reagent_containers/O = I - var/amount = O.reagents.total_volume - O.reagents.trans_to(beaker, amount) - if(!O.reagents.total_volume) - remove_object(O) - else if(istype(I, /obj/item/toy/crayon)) - var/obj/item/toy/crayon/O = I - for (var/r_id in O.reagent_contents) - var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume - if(!space) - break - beaker.reagents.add_reagent(r_id, min(O.reagent_contents[r_id], space)) - remove_object(O) + if(I.grind_results) + grind_item(i) + +/obj/machinery/reagentgrinder/proc/grind_item(obj/item/I) //Grind results can be found in respective object definitions + if(I.on_grind(src) == -1) //Call on_grind() to change amount as needed, and stop grinding the item if it returns -1 + to_chat(usr, "[src] shorts out as it tries to grind up [I], and transfers it back to storage.") + return + beaker.reagents.add_reagent_list(I.grind_results) + if(I.reagents) + I.reagents.trans_to(beaker, I.reagents.total_volume) + remove_object(I) /obj/machinery/reagentgrinder/proc/mix(mob/user) //For butter and other things that would change upon shaking or mixing diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index ddb08db032..99ce4afe83 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -129,31 +129,16 @@ taste_description = "sludge" /datum/reagent/medicine/cryoxadone/on_mob_life(mob/living/M) - switch(M.bodytemperature) // Low temperatures are required to take effect. - if(0 to 100) // At extreme temperatures (upgraded cryo) the effect is greatly increased. - M.status_flags &= ~DISFIGURED - M.adjustCloneLoss(-1, 0) - M.adjustOxyLoss(-9, 0) - M.adjustBruteLoss(-5, 0) - M.adjustFireLoss(-5, 0) - M.adjustToxLoss(-5, 0) - . = 1 - if(100 to 225) // At lower temperatures (cryo) the full effect is boosted - M.status_flags &= ~DISFIGURED - M.adjustCloneLoss(-1, 0) - M.adjustOxyLoss(-7, 0) - M.adjustBruteLoss(-3, 0) - M.adjustFireLoss(-3, 0) - M.adjustToxLoss(-3, 0) - . = 1 - if(225 to T0C) - M.status_flags &= ~DISFIGURED - M.adjustCloneLoss(-1, 0) - M.adjustOxyLoss(-5, 0) - M.adjustBruteLoss(-1, 0) - M.adjustFireLoss(-1, 0) - M.adjustToxLoss(-1, 0) - . = 1 + var/power = -0.00003 * (M.bodytemperature ** 2) + 3 + if(M.bodytemperature < T0C) + M.adjustOxyLoss(-3 * power, 0) + M.adjustBruteLoss(-power, 0) + M.adjustFireLoss(-power, 0) + M.adjustToxLoss(-power, 0) + M.adjustCloneLoss(-power, 0) + M.status_flags &= ~DISFIGURED + . = 1 + metabolization_rate = REAGENTS_METABOLISM * (0.00001 * (M.bodytemperature ** 2) + 0.5) ..() /datum/reagent/medicine/clonexadone diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 8698c10b05..3182080ba3 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -80,8 +80,7 @@ ..() /obj/item/reagent_containers/fire_act(exposed_temperature, exposed_volume) - reagents.chem_temp += 30 - reagents.handle_reactions() + reagents.expose_temperature(exposed_temperature) ..() /obj/item/reagent_containers/throw_impact(atom/target) @@ -128,6 +127,8 @@ /obj/item/reagent_containers/microwave_act(obj/machinery/microwave/M) if(is_open_container()) - reagents.chem_temp = max(reagents.chem_temp, 1000) - reagents.handle_reactions() + reagents.expose_temperature(1000) ..() + +/obj/item/reagent_containers/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) + reagents.expose_temperature(exposed_temperature) \ No newline at end of file diff --git a/code/modules/reagents/reagent_containers/bottle.dm b/code/modules/reagents/reagent_containers/bottle.dm index 6fad290676..749031b367 100644 --- a/code/modules/reagents/reagent_containers/bottle.dm +++ b/code/modules/reagents/reagent_containers/bottle.dm @@ -311,4 +311,4 @@ /obj/item/reagent_containers/glass/bottle/tuberculosiscure name = "BVAK bottle" desc = "A small bottle containing Bio Virus Antidote Kit." - list_reagents = list("atropine" = 5, "epinephrine" = 5, "salbutamol" = 10, "spaceacillin" = 10) \ No newline at end of file + list_reagents = list("atropine" = 5, "epinephrine" = 5, "salbutamol" = 10, "spaceacillin" = 10) diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index df2df7c171..15f22feeb4 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -91,15 +91,9 @@ /obj/item/reagent_containers/glass/attackby(obj/item/I, mob/user, params) var/hotness = I.is_hot() - if(hotness) - var/added_heat = (hotness / 100) //ishot returns a temperature - if(reagents) - if(reagents.chem_temp < hotness) //can't be heated to be hotter than the source - reagents.chem_temp += added_heat - to_chat(user, "You heat [src] with [I].") - reagents.handle_reactions() - else - to_chat(user, "[src] is already hotter than [I]!") + if(hotness && reagents) + reagents.expose_temperature(hotness) + to_chat(user, "You heat [name] with [I]!") if(istype(I, /obj/item/reagent_containers/food/snacks/egg)) //breaking eggs var/obj/item/reagent_containers/food/snacks/egg/E = I diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm index 324623edbd..5836186ee1 100644 --- a/code/modules/reagents/reagent_containers/pill.dm +++ b/code/modules/reagents/reagent_containers/pill.dm @@ -8,6 +8,7 @@ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' possible_transfer_amounts = list() volume = 50 + grind_results = list() var/apply_type = INGEST var/apply_method = "swallow" var/roundstart = 0 @@ -151,4 +152,4 @@ desc = "I wouldn't eat this if I were you." icon_state = "pill9" color = "#454545" - list_reagents = list("shadowmutationtoxin" = 1) + list_reagents = list("shadowmutationtoxin" = 1) \ No newline at end of file diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index 789345ca77..6edcc44a3a 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -123,6 +123,13 @@ current_range = spray_range to_chat(user, "You switch the nozzle setting to [stream_mode ? "\"stream\"":"\"spray\""]. You'll now use [amount_per_transfer_from_this] units per use.") +/obj/item/reagent_containers/spray/attackby(obj/item/I, mob/user, params) + var/hotness = I.is_hot() + if(hotness && reagents) + reagents.expose_temperature(hotness) + to_chat(user, "You heat [name] with [I]!") + return ..() + /obj/item/reagent_containers/spray/verb/empty() set name = "Empty Spray Bottle" set category = "Object" diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index ed14ae63c1..aa41763cfa 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -29,7 +29,7 @@ if(make_from) setDir(make_from.dir) - make_from.loc = null + make_from.moveToNullspace() stored = make_from pressure_charging = FALSE // newly built disposal bins start with pump off else @@ -471,7 +471,7 @@ if(isobj(AM)) var/obj/O = AM - O.loc = src + O.forceMove(src) else if(ismob(AM)) var/mob/M = AM if(prob(2)) // to prevent mobs being stuck in infinite loops diff --git a/code/modules/recycling/disposal/pipe.dm b/code/modules/recycling/disposal/pipe.dm index 28eefde453..355d5d6b96 100644 --- a/code/modules/recycling/disposal/pipe.dm +++ b/code/modules/recycling/disposal/pipe.dm @@ -190,6 +190,7 @@ deconstruct() +// Straight/bent pipe segment /obj/structure/disposalpipe/segment icon_state = "pipe" initialize_dirs = DISP_DIR_FLIP diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index a66fdf7e03..38259b56d6 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -12,8 +12,6 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). circuit = /obj/item/circuitboard/machine/circuit_imprinter var/efficiency_coeff - var/console_link = TRUE //can this link to a console? - var/requires_console = TRUE var/datum/component/material_container/materials //Store for hyper speed! @@ -32,11 +30,11 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). ) /obj/machinery/rnd/circuit_imprinter/Initialize() - var/datum/component/material_container/materials materials = AddComponent(/datum/component/material_container, list(MAT_GLASS, MAT_GOLD, MAT_DIAMOND, MAT_METAL, MAT_BLUESPACE), 0, FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert)) materials.precise_insertion = TRUE create_reagents(0) + RefreshParts() return ..() /obj/machinery/rnd/circuit_imprinter/RefreshParts() @@ -119,11 +117,9 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). return TRUE /obj/machinery/rnd/circuit_imprinter/proc/do_print(path, list/matlist, notify_admins) - if(notify_admins) - if(usr) - usr.investigate_log("built [path] at a circuit imprinter.", INVESTIGATE_RESEARCH) - var/turf/T = get_turf(usr) - message_admins("[key_name(usr)][ADMIN_JMP(T)] has built [path] at a circuit imprinter at [COORD(usr)]") + if(notify_admins && usr) + investigate_log("[key_name(usr)] built [path] at a circuit imprinter.", INVESTIGATE_RESEARCH) + message_admins("[ADMIN_LOOKUPFLW(usr)] has built [path] at a circuit imprinter.") var/obj/item/I = new path(get_turf(src)) I.materials = matlist.Copy() - SSblackbox.record_feedback("nested_tally", "circuit_printed", 1, list("[type]", "[path]")) + SSblackbox.record_feedback("nested tally", "circuit_printed", 1, list("[type]", "[path]")) diff --git a/code/modules/research/departmental_circuit_imprinter.dm b/code/modules/research/departmental_circuit_imprinter.dm index bd3414884f..7c67bd44b7 100644 --- a/code/modules/research/departmental_circuit_imprinter.dm +++ b/code/modules/research/departmental_circuit_imprinter.dm @@ -4,10 +4,8 @@ icon_state = "circuit_imprinter" container_type = OPENCONTAINER_1 circuit = /obj/item/circuitboard/machine/circuit_imprinter/department - console_link = FALSE requires_console = FALSE - var/list/allowed_department_flags = DEPARTMENTAL_FLAG_ALL var/list/datum/design/cached_designs var/list/datum/design/matching_designs var/department_tag = "Unidentified" //used for material distribution among other things. @@ -145,8 +143,7 @@ /obj/machinery/rnd/circuit_imprinter/department/proc/ui_header() var/list/l = list() - l += "

      Nanotrasen Department Circuit Imprinter: [department_tag]

      [RDSCREEN_NOBREAK]" - l += "
      Connected Technology database: [host_research == SSresearch.science_tech? "Nanotrasen" : "Third Party"]" + l += "
      [host_research.organization] [department_tag] Department Circuit Imprinter" l += "Security protocols: [emagged? "Disabled" : "Enabled"]" l += "Material Amount: [materials.total_amount] / [materials.max_amount]" l += "Chemical volume: [reagents.total_volume] / [reagents.maximum_volume]" diff --git a/code/modules/research/departmental_lathe.dm b/code/modules/research/departmental_lathe.dm index 2e534195d9..699248a0a1 100644 --- a/code/modules/research/departmental_lathe.dm +++ b/code/modules/research/departmental_lathe.dm @@ -4,10 +4,8 @@ icon_state = "protolathe" container_type = OPENCONTAINER_1 circuit = /obj/item/circuitboard/machine/protolathe/department - console_link = FALSE requires_console = FALSE - var/list/allowed_department_flags = DEPARTMENTAL_FLAG_ALL var/list/datum/design/cached_designs var/list/datum/design/matching_designs var/department_tag = "Unidentified" //used for material distribution among other things. @@ -188,8 +186,7 @@ /obj/machinery/rnd/protolathe/department/proc/ui_header() var/list/l = list() - l += "

      Nanotrasen Department Lathe: [department_tag]

      [RDSCREEN_NOBREAK]" - l += "
      Connected Technology database: [host_research == SSresearch.science_tech? "Nanotrasen" : "Third Party"]" + l += "
      [host_research.organization] [department_tag] Department Lathe" l += "Security protocols: [emagged? "Disabled" : "Enabled"]" l += "Material Amount: [materials.total_amount] / [materials.max_amount]" l += "Chemical volume: [reagents.total_volume] / [reagents.maximum_volume]" diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index e16aadb7cd..0af1650d42 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -43,11 +43,49 @@ other types of metals and chemistry for reagents). var/lathe_time_factor = 1 //How many times faster than normal is this to build on the protolathe var/dangerous_construction = FALSE //notify and log for admin investigations if this is printed. var/departmental_flags = ALL //bitflags for deplathes. + var/list/datum/techweb_node/unlocked_by = list() + var/icon_cache /datum/design/Destroy() CRASH("DESIGN DATUMS SHOULD NOT EVER BE DESTROYED AS THEY ARE ONLY MEANT TO BE IN A GLOBAL LIST AND REFERENCED FOR US.") return ..() +/datum/design/proc/icon_html(client/user) + if (!icon_cache) + // construct the icon and slap it into the resource cache + var/atom/item = build_path + if (!ispath(item, /atom)) + // biogenerator outputs to beakers by default + if (build_type & BIOGENERATOR) + item = /obj/item/reagent_containers/glass/beaker/large + else + return // shouldn't happen, but just in case + + // circuit boards become their resulting machines or computers + if (ispath(item, /obj/item/circuitboard)) + var/obj/item/circuitboard/C = item + var/machine = initial(C.build_path) + if (machine) + item = machine + var/icon_file = initial(item.icon) + var/icon/I = icon(icon_file, initial(item.icon_state), SOUTH) + + // computers (and snowflakes) get their screen and keyboard sprites + if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control)) + var/obj/machinery/computer/C = item + var/screen = initial(C.icon_screen) + var/keyboard = initial(C.icon_keyboard) + if (screen) + I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY) + if (keyboard) + I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY) + + // based on icon2html + icon_cache = "[generate_asset_name(I)].png" + register_asset(icon_cache, I) + send_asset(user, icon_cache, FALSE) + return "" + //////////////////////////////////////// //Disks for transporting design datums// //////////////////////////////////////// diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm index e3caef247c..05acb20f0e 100644 --- a/code/modules/research/destructive_analyzer.dm +++ b/code/modules/research/destructive_analyzer.dm @@ -44,6 +44,8 @@ Note: Must be placed within 3 tiles of the R&D Console to_chat(user, "You add the [O.name] to the [src.name]!") flick("d_analyzer_la", src) addtimer(CALLBACK(src, .proc/finish_loading), 10) + if (linked_console) + linked_console.updateUsrDialog() /obj/machinery/rnd/destructive_analyzer/proc/finish_loading() update_icon() @@ -93,30 +95,35 @@ Note: Must be placed within 3 tiles of the R&D Console /obj/machinery/rnd/destructive_analyzer/proc/user_try_decon_id(id, mob/user) if(!istype(loaded_item) || !istype(linked_console)) return FALSE - if(id && !(id == RESEARCH_MATERIAL_RECLAMATION_ID)) + + if (id && id != RESEARCH_MATERIAL_RECLAMATION_ID) var/datum/techweb_node/TN = get_techweb_node_by_id(id) if(!istype(TN)) return FALSE - var/list/pos1 = techweb_item_boost_check(loaded_item) - if(isnull(pos1[id])) + var/list/can_boost = techweb_item_boost_check(loaded_item) + if(isnull(can_boost[id])) return FALSE var/dpath = loaded_item.type - if(isnull(TN.boost_item_paths[dpath])) + var/worth = TN.boost_item_paths[dpath] + if(isnull(worth)) return FALSE - var/dboost = TN.boost_item_paths[dpath] - var/choice = input("Are you sure you want to destroy [loaded_item.name] for a boost of [dboost? 0 : dboost] in node [TN.display_name]") in list("Proceed", "Cancel") + var/difference = min(worth, TN.research_cost) - linked_console.stored_research.boosted_nodes[TN.id] + if(worth && difference <= 0) + return FALSE + var/choice = input("Are you sure you want to destroy [loaded_item] to [!worth ? "reveal [TN.display_name]" : "boost [TN.display_name] by [difference] point\s"]?") in list("Proceed", "Cancel") if(choice == "Cancel") return FALSE if(QDELETED(loaded_item) || QDELETED(linked_console) || !user.Adjacent(linked_console) || QDELETED(src)) return FALSE - SSblackbox.record_feedback("nested_tally", "item_deconstructed", 1, list("[TN.id]", "[loaded_item.type]")) + SSblackbox.record_feedback("nested tally", "item_deconstructed", 1, list("[TN.id]", "[loaded_item.type]")) if(destroy_item(loaded_item)) linked_console.stored_research.boost_with_path(SSresearch.techweb_nodes[TN.id], dpath) + else var/point_value = techweb_item_point_check(loaded_item) if(linked_console.stored_research.deconstructed_items[loaded_item.type]) point_value = 0 - var/choice = input("Are you sure you want to destroy [loaded_item.name] for [point_value? "[point_value] points" : "material reclaimation"]?") in list("Proceed", "Cancel") + var/choice = input("Are you sure you want to destroy [loaded_item] for [point_value ? "[point_value] research points" : "material reclamation"]?") in list("Proceed", "Cancel") if(choice == "Cancel") return FALSE if(QDELETED(loaded_item) || QDELETED(linked_console) || !user.Adjacent(linked_console) || QDELETED(src)) @@ -133,4 +140,5 @@ Note: Must be placed within 3 tiles of the R&D Console return FALSE loaded_item.forceMove(get_turf(src)) loaded_item = null + update_icon() return TRUE diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm index 56848c6394..bad8f1e5aa 100644 --- a/code/modules/research/experimentor.dm +++ b/code/modules/research/experimentor.dm @@ -219,8 +219,8 @@ return var/turf/dropturf = get_turf(pick(view(1,src))) if(!dropturf) //Failsafe to prevent the object being lost in the void forever. - dropturf = get_turf(src) - loaded_item.loc = dropturf + dropturf = drop_location() + loaded_item.forceMove(dropturf) if(delete) qdel(loaded_item) loaded_item = null @@ -510,7 +510,7 @@ throwSmoke(loc) if(trackedRuntime) throwSmoke(trackedRuntime.loc) - trackedRuntime.loc = loc + trackedRuntime.forceMove(drop_location()) investigate_log("Experimentor has stolen Runtime!", INVESTIGATE_EXPERIMENTOR) else new /mob/living/simple_animal/pet/cat(loc) diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index 6c52fd4678..d6bfea7f15 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -15,8 +15,6 @@ Note: Must be placed west/left of and R&D console to function. circuit = /obj/item/circuitboard/machine/protolathe var/efficiency_coeff - var/console_link = TRUE //allow console link. - var/requires_console = TRUE var/list/categories = list( "Power Designs", "Medical Designs", @@ -31,7 +29,7 @@ Note: Must be placed west/left of and R&D console to function. "Computer Parts" ) - var/datum/component/material_container/materials + var/datum/component/material_container/materials //Store for hyper speed! /obj/machinery/rnd/protolathe/Initialize() create_reagents(0) @@ -39,6 +37,7 @@ Note: Must be placed west/left of and R&D console to function. list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), 0, FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert)) materials.precise_insertion = TRUE + RefreshParts() return ..() /obj/machinery/rnd/protolathe/RefreshParts() @@ -75,6 +74,7 @@ Note: Must be placed west/left of and R&D console to function. materials.retrieve_all() ..() + /obj/machinery/rnd/protolathe/disconnect_console() linked_console.linked_lathe = null ..() @@ -124,13 +124,11 @@ Note: Must be placed west/left of and R&D console to function. return TRUE /obj/machinery/rnd/protolathe/proc/do_print(path, amount, list/matlist, notify_admins) - if(notify_admins) - if(usr) - usr.investigate_log("built [amount] of [path] at a protolathe.", INVESTIGATE_RESEARCH) - var/turf/T = get_turf(usr) - message_admins("[key_name(usr)][ADMIN_JMP(T)] has built [amount] of [path] at a protolathe at [COORD(usr)]") + if(notify_admins && usr) + investigate_log("[key_name(usr)] built [amount] of [path] at a protolathe.", INVESTIGATE_RESEARCH) + message_admins("[ADMIN_LOOKUPFLW(usr)] has built [amount] of [path] at a protolathe") for(var/i in 1 to amount) var/obj/item/I = new path(get_turf(src)) if(!istype(I, /obj/item/stack/sheet) && !istype(I, /obj/item/ore/bluespace_crystal)) I.materials = matlist.Copy() - SSblackbox.record_feedback("nested_tally", "item_printed", amount, list("[type]", "[path]")) \ No newline at end of file + SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]")) diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 116d41d7f8..0b9453a62d 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -45,6 +45,7 @@ doesn't have toxins access. var/disk_slot_selected var/searchstring = "" var/searchtype = "" + var/ui_mode = RDCONSOLE_UI_MODE_NORMAL var/research_control = TRUE @@ -150,11 +151,9 @@ doesn't have toxins access. return FALSE var/price = TN.get_price(stored_research) if(stored_research.research_points >= price) - investigate_log("[key_name_admin(user)] researched [id]([price]) on techweb id [stored_research.id].") + investigate_log("[key_name(user)] researched [id]([price]) on techweb id [stored_research.id].", INVESTIGATE_RESEARCH) if(stored_research == SSresearch.science_tech) - if(stored_research.researched_nodes.len < 30) - SSblackbox.record_feedback("tally", "science_techweb_unlock_first_thirty", 1, "[id]") - SSblackbox.record_feedback("tally", "science_techweb_unlock", 1, "[id]") + SSblackbox.record_feedback("associative", "science_techweb_unlock", 1, list("id" = "[id]", "price" = "[price]", "time" = "[SQLtime()]")) if(stored_research.research_node(SSresearch.techweb_nodes[id])) say("Sucessfully researched [TN.display_name].") var/logname = "Unknown" @@ -218,24 +217,27 @@ doesn't have toxins access. /obj/machinery/computer/rdconsole/proc/ui_header() var/list/l = list() - l += "

      Nanotrasen Research and Development

      [RDSCREEN_NOBREAK]" - l += "
      Connected Technology database: [stored_research == SSresearch.science_tech? "Nanotrasen" : "Third Party"]" - l += "Available Points: [stored_research.research_points]" + l += "
      [stored_research.organization] Research and Development Network" + l += "Available points: [round(stored_research.research_points)] (+[round(stored_research.last_bitcoins * 60)] / minute)" l += "Security protocols: [emagged? "Disabled" : "Enabled"]" - l += "Design Disk: [d_disk? "Loaded" : "Not Loaded"] | \ - Technology Disk: [t_disk? "Loaded" : "Not Loaded"]" l += "Main Menu | Back
      [RDSCREEN_NOBREAK]" + l += "[ui_mode == 1? "Normal View" : "Normal View"] | [ui_mode == 2? "Expert View" : "Expert View"] | [ui_mode == 3? "List View" : "List View"]" return l /obj/machinery/computer/rdconsole/proc/ui_main_menu() var/list/l = list() if(research_control) l += "

      Technology" - l += "
      Design Disk" - l += "
      Tech Disk" - l += "
      Deconstructive Analyzer" - l += "
      Protolathe" - l += "
      Circuit Imprinter" + if(d_disk) + l += "
      Design Disk" + if(t_disk) + l += "
      Tech Disk" + if(linked_destroy) + l += "
      Destructive Analyzer" + if(linked_lathe) + l += "
      Protolathe" + if(linked_imprinter) + l += "
      Circuit Imprinter" l += "
      Settings

      " return l @@ -278,6 +280,8 @@ doesn't have toxins access. var/datum/design/D = stored_research.researched_designs[v] if(!(selected_category in D.category)|| !(D.build_type & PROTOLATHE)) continue + if(!(D.departmental_flags & linked_lathe.allowed_department_flags)) + continue var/temp_material var/c = 50 var/t @@ -328,6 +332,8 @@ doesn't have toxins access. l += ui_protolathe_header() var/coeff = linked_lathe.efficiency_coeff for(var/datum/design/D in matching_designs) + if(!(D.departmental_flags & linked_lathe.allowed_department_flags)) + continue var/temp_material var/c = 50 var/t @@ -416,6 +422,8 @@ doesn't have toxins access. var/datum/design/D = stored_research.researched_designs[v] if(!(selected_category in D.category) || !(D.build_type & IMPRINTER)) continue + if(!(D.departmental_flags & linked_imprinter.allowed_department_flags)) + continue var/temp_materials var/check_materials = TRUE @@ -443,6 +451,8 @@ doesn't have toxins access. var/coeff = linked_imprinter.efficiency_coeff for(var/datum/design/D in matching_designs) + if(!(D.departmental_flags & linked_imprinter.allowed_department_flags)) + continue var/temp_materials var/check_materials = TRUE var/all_materials = D.materials + D.reagents_list @@ -529,122 +539,214 @@ doesn't have toxins access. RDSCREEN_UI_DECONSTRUCT_CHECK var/list/l = list() if(!linked_destroy.loaded_item) - l += "
      No Item Loaded. Standing-by...
      " + l += "
      No item loaded. Standing-by...
      " else - l += "

      Deconstruction Menu

      " - l += "Eject Item" - l += "Name: [linked_destroy.loaded_item.name]" - l += "Select a node to boost by deconstructing this item." - l += "This item is able to boost:" - var/list/listin = techweb_item_boost_check(linked_destroy.loaded_item) - for(var/node_id in listin) - var/datum/techweb_node/N = get_techweb_node_by_id(node_id) - var/worth = listin[N.id] - if(!stored_research.researched_nodes[N.id] && !stored_research.boosted_nodes[N.id]) - l += "[N.display_name]: [worth] points" - else - l += "[RDSCREEN_NOBREAK]" + l += "
      [icon2html(linked_destroy.loaded_item, usr)][linked_destroy.loaded_item.name] Eject
      [RDSCREEN_NOBREAK]" + l += "Select a node to boost by deconstructing this item. This item can boost:" + + var/anything = FALSE + var/list/boostable_nodes = techweb_item_boost_check(linked_destroy.loaded_item) + for(var/id in boostable_nodes) + anything = TRUE + var/worth = boostable_nodes[id] + var/datum/techweb_node/N = get_techweb_node_by_id(id) + + l += "
      [RDSCREEN_NOBREAK]" + if (stored_research.researched_nodes[N.id]) // already researched + l += "[N.display_name]" + l += "This node has already been researched." + else if (worth == 0) // reveal only + if (stored_research.hidden_nodes[N.id]) + l += "[N.display_name]" + l += "This node will be revealed." + else + l += "[N.display_name]" + l += "This node has already been revealed." + else // boost by the difference + var/difference = min(worth, N.research_cost) - stored_research.boosted_nodes[N.id] + if (difference > 0) + l += "[N.display_name]" + l += "This node will be boosted by [difference] points." + else + l += "[N.display_name]" + l += "This node has already been boosted." + l += "
      [RDSCREEN_NOBREAK]" + + // point deconstruction and material reclamation use the same ID to prevent accidentally missing the points var/point_value = techweb_item_point_check(linked_destroy.loaded_item) - if(point_value && isnull(stored_research.deconstructed_items[linked_destroy.loaded_item.type])) - l += "Generic Point Deconstruction - [point_value] points" - l += "Material Reclaimation Deconstruction" + if(point_value) + anything = TRUE + l += "
      [RDSCREEN_NOBREAK]" + if (stored_research.deconstructed_items[linked_destroy.loaded_item.type]) + l += "Point Deconstruction" + l += "This item's [point_value] point\s have already been claimed." + else + l += "Point Deconstruction" + l += "This item is worth [point_value] point\s!" + l += "
      [RDSCREEN_NOBREAK]" + + var/list/materials = linked_destroy.loaded_item.materials + if (materials.len) + l += "
      Material Reclamation" + for (var/M in materials) + l += "* [CallMaterialName(M)] x [materials[M]]" + l += "
      [RDSCREEN_NOBREAK]" + anything = TRUE + + if (!anything) + l += "Nothing!" + l += "
      " return l -/obj/machinery/computer/rdconsole/proc/ui_techweb() //Legacy code. +/obj/machinery/computer/rdconsole/proc/ui_techweb() var/list/l = list() - var/list/avail = list() //This could probably be optimized a bit later. - var/list/unavail = list() - var/list/res = list() - for(var/v in stored_research.researched_nodes) - res += stored_research.researched_nodes[v] - for(var/v in stored_research.available_nodes) - if(stored_research.researched_nodes[v]) - continue - avail += stored_research.available_nodes[v] - for(var/v in stored_research.visible_nodes) - if(stored_research.available_nodes[v]) - continue - unavail += stored_research.visible_nodes[v] - l += "

      Technology Nodes:

      [RDSCREEN_NOBREAK]" - l += "

      Available for Research:

      " - for(var/datum/techweb_node/N in avail) - var/not_unlocked = (stored_research.available_nodes[N.id] && !stored_research.researched_nodes[N.id]) - var/has_points = (stored_research.research_points >= N.get_price(stored_research)) - var/research_href = not_unlocked? (has_points? "Research" : "Not Enough Points") : null - l += "[N.display_name][research_href]" - l += "

      Locked Nodes:

      " - for(var/datum/techweb_node/N in unavail) - l += "[N.display_name]" - l += "

      Researched Nodes:

      " - for(var/datum/techweb_node/N in res) - l += "[N.display_name]" + if(ui_mode != RDCONSOLE_UI_MODE_LIST) + var/list/columns = list() + var/max_tier = 0 + for (var/node_ in stored_research.tiers) + var/datum/techweb_node/node = node_ + var/tier = stored_research.tiers[node] + LAZYINITLIST(columns["[tier]"]) // String hackery to make the numbers associative + columns["[tier]"] += ui_techweb_single_node(node, minimal=(tier != 1)) + max_tier = max(max_tier, tier) + + l += "[RDSCREEN_NOBREAK]" + for(var/tier in 0 to max_tier) + l += "[RDSCREEN_NOBREAK]" + l += "
      ResearchedAvailableFuture
      [RDSCREEN_NOBREAK]" + l += columns["[tier]"] + l += "
      [RDSCREEN_NOBREAK]" + else + var/list/avail = list() //This could probably be optimized a bit later. + var/list/unavail = list() + var/list/res = list() + for(var/v in stored_research.researched_nodes) + res += stored_research.researched_nodes[v] + for(var/v in stored_research.available_nodes) + if(stored_research.researched_nodes[v]) + continue + avail += stored_research.available_nodes[v] + for(var/v in stored_research.visible_nodes) + if(stored_research.available_nodes[v]) + continue + unavail += stored_research.visible_nodes[v] + l += "

      Technology Nodes:

      [RDSCREEN_NOBREAK]" + l += "

      Available for Research:

      " + for(var/datum/techweb_node/N in avail) + var/not_unlocked = (stored_research.available_nodes[N.id] && !stored_research.researched_nodes[N.id]) + var/has_points = (stored_research.research_points >= N.get_price(stored_research)) + var/research_href = not_unlocked? (has_points? "Research" : "Not Enough Points") : null + l += "[N.display_name][research_href]" + l += "

      Locked Nodes:

      " + for(var/datum/techweb_node/N in unavail) + l += "[N.display_name]" + l += "

      Researched Nodes:

      " + for(var/datum/techweb_node/N in res) + l += "[N.display_name]" + l += "
      [RDSCREEN_NOBREAK]" + return l + +/obj/machinery/computer/rdconsole/proc/machine_icon(atom/item) + return icon2html(initial(item.icon), usr, initial(item.icon_state), SOUTH) + +/obj/machinery/computer/rdconsole/proc/ui_techweb_single_node(datum/techweb_node/node, selflink=TRUE, minimal=FALSE) + var/list/l = list() + if (stored_research.hidden_nodes[node.id]) + return l + var/price = node.get_price(stored_research) + var/display_name = node.display_name + if (selflink) + display_name = "[display_name]" + l += "
      [display_name] [RDSCREEN_NOBREAK]" + if(minimal) + l += "
      [node.description]" + else + if(stored_research.researched_nodes[node.id]) + l += "Researched" + else if(stored_research.available_nodes[node.id]) + if(stored_research.research_points >= price) + l += "[price]" + else + l += "[price]" // gray - too expensive + else + l += "[price]" // red - missing prereqs + if(ui_mode == RDCONSOLE_UI_MODE_NORMAL) + l += "[node.description]" + for(var/i in node.designs) + var/datum/design/D = node.designs[i] + l += "[D.icon_html(usr)][RDSCREEN_NOBREAK]" l += "
      [RDSCREEN_NOBREAK]" return l -/obj/machinery/computer/rdconsole/proc/ui_techweb_nodeview() //Legacy code +/obj/machinery/computer/rdconsole/proc/ui_techweb_nodeview() RDSCREEN_UI_SNODE_CHECK var/list/l = list() if(stored_research.hidden_nodes[selected_node.id]) l += "

      ERROR: RESEARCH NODE UNKNOWN.

      " - l += "

      [selected_node.display_name]

      " - l += "Description: [selected_node.description]" - l += "Status: [stored_research.researched_nodes[selected_node.id]? "Researched" : "Locked"]" - l += "Point Cost: [selected_node.get_price(stored_research)].
      [RDSCREEN_NOBREAK]" - if(stored_research.researched_nodes[selected_node.id]) - l += "

      Already Researched

      [RDSCREEN_NOBREAK]" - else if(stored_research.available_nodes[selected_node.id]) - if(stored_research.research_points >= selected_node.get_price(stored_research)) - l += "

      Research

      [RDSCREEN_NOBREAK]" - else - l += "

      Not Enough Points

      [RDSCREEN_NOBREAK]" - else if(stored_research.visible_nodes[selected_node.id]) - l += "

      Prerequisites not met!

      [RDSCREEN_NOBREAK]" - else - l += "

      ERROR

      [RDSCREEN_NOBREAK]" - l += "

      Designs:

      [RDSCREEN_NOBREAK]" - for(var/i in selected_node.designs) - var/datum/design/D = selected_node.designs[i] - l += "[D.name]" - l += "

      Prerequisites:

      [RDSCREEN_NOBREAK]" - for(var/i in selected_node.prerequisites) - var/datum/techweb_node/prereq = selected_node.prerequisites[i] - var/sc = stored_research.researched_nodes[prereq.id] - var/begin - var/end - if(sc) - begin = "" - end = "" - else - begin = "" - end = "" - l += "[begin][prereq.display_name][end]" - l += "

      Unlocks:

      [RDSCREEN_NOBREAK]" - for(var/i in selected_node.unlocks) - var/datum/techweb_node/unlock = selected_node.unlocks[i] - l += "[unlock.display_name]" + return - l += "
      [RDSCREEN_NOBREAK]" + l += "[RDSCREEN_NOBREAK]" + if (length(selected_node.prerequisites)) + l += "[RDSCREEN_NOBREAK]" + l += "[RDSCREEN_NOBREAK]" + if (length(selected_node.unlocks)) + l += "[RDSCREEN_NOBREAK]" + + l += "[RDSCREEN_NOBREAK]" + if (length(selected_node.prerequisites)) + l += "[RDSCREEN_NOBREAK]" + l += "[RDSCREEN_NOBREAK]" + if (length(selected_node.unlocks)) + l += "[RDSCREEN_NOBREAK]" + + l += "
      RequiresCurrent NodeUnlocks
      [RDSCREEN_NOBREAK]" + for (var/i in selected_node.prerequisites) + l += ui_techweb_single_node(selected_node.prerequisites[i]) + l += "[RDSCREEN_NOBREAK]" + l += ui_techweb_single_node(selected_node, selflink=FALSE) + l += "[RDSCREEN_NOBREAK]" + for (var/i in selected_node.unlocks) + l += ui_techweb_single_node(selected_node.unlocks[i]) + l += "
      [RDSCREEN_NOBREAK]" return l /obj/machinery/computer/rdconsole/proc/ui_techweb_designview() //Legacy code RDSCREEN_UI_SDESIGN_CHECK var/list/l = list() var/datum/design/D = selected_design - l += "
      Name: [D.name]" + l += "
      [D.icon_html(usr)][D.name]
      [RDSCREEN_NOBREAK]" if(D.build_type) - l += "Lathe Types:" - if(D.build_type & IMPRINTER) l += "Circuit Imprinter" - if(D.build_type & PROTOLATHE) l += "Protolathe" - if(D.build_type & AUTOLATHE) l += "Autolathe" - if(D.build_type & MECHFAB) l += "Exosuit Fabricator" - if(D.build_type & BIOGENERATOR) l += "Biogenerator" - if(D.build_type & LIMBGROWER) l += "Limbgrower" - if(D.build_type & SMELTER) l += "Smelter" - l += "Required Materials:" + var/lathes = list() + if(D.build_type & IMPRINTER) + lathes += "[machine_icon(/obj/machinery/rnd/circuit_imprinter)][RDSCREEN_NOBREAK]" + if (linked_imprinter && D.id in stored_research.researched_designs) + l += "Imprint" + if(D.build_type & PROTOLATHE) + lathes += "[machine_icon(/obj/machinery/rnd/protolathe)][RDSCREEN_NOBREAK]" + if (linked_lathe && D.id in stored_research.researched_designs) + l += "Construct" + if(D.build_type & AUTOLATHE) + lathes += "[machine_icon(/obj/machinery/autolathe)][RDSCREEN_NOBREAK]" + if(D.build_type & MECHFAB) + lathes += "[machine_icon(/obj/machinery/mecha_part_fabricator)][RDSCREEN_NOBREAK]" + if(D.build_type & BIOGENERATOR) + lathes += "[machine_icon(/obj/machinery/biogenerator)][RDSCREEN_NOBREAK]" + if(D.build_type & LIMBGROWER) + lathes += "[machine_icon(/obj/machinery/limbgrower)][RDSCREEN_NOBREAK]" + if(D.build_type & SMELTER) + lathes += "[machine_icon(/obj/machinery/mineral/processing_unit)][RDSCREEN_NOBREAK]" + l += "Construction types:" + l += lathes + l += "" + l += "Required materials:" var/all_mats = D.materials + D.reagents_list for(var/M in all_mats) l += "* [CallMaterialName(M)] x [all_mats[M]]" + l += "Unlocked by:" + for (var/node in D.unlocked_by) + l += ui_techweb_single_node(node) l += "[RDSCREEN_NOBREAK]
      " return l @@ -710,6 +812,8 @@ doesn't have toxins access. if(ls["switch_screen"]) back = screen screen = text2num(ls["switch_screen"]) + if(ls["ui_mode"]) + ui_mode = text2num(ls["ui_mode"]) if(ls["lock_console"]) if(allowed(usr)) lock_console(usr) @@ -862,7 +966,8 @@ doesn't have toxins access. /obj/machinery/computer/rdconsole/interact(mob/user) user.set_machine(src) - var/datum/browser/popup = new(user, "rndconsole", name, 460, 550) + var/datum/browser/popup = new(user, "rndconsole", name, 900, 600) + popup.add_stylesheet("techwebs", 'html/browser/techwebs.css') popup.set_content(generate_ui()) popup.open() diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm index ad75ddf07b..ce98b911d3 100644 --- a/code/modules/research/rdmachines.dm +++ b/code/modules/research/rdmachines.dm @@ -1,5 +1,4 @@ - //All devices that link into the R&D console fall into thise type for easy identification and some shared procs. @@ -11,10 +10,13 @@ use_power = IDLE_POWER_USE var/busy = FALSE var/hacked = FALSE + var/console_link = TRUE //allow console link. + var/requires_console = TRUE var/disabled = FALSE var/shocked = FALSE var/obj/machinery/computer/rdconsole/linked_console var/obj/item/loaded_item = null //the item loaded inside the machine (currently only used by experimentor and destructive analyzer) + var/allowed_department_flags = ALL /obj/machinery/rnd/proc/reset_busy() busy = FALSE @@ -78,28 +80,26 @@ /obj/machinery/rnd/proc/is_insertion_ready(mob/user) if(panel_open) to_chat(user, "You can't load [src] while it's opened!") - return - if (disabled) - return - if (!linked_console) // Try to auto-connect to new RnD consoles nearby. - if(!linked_console) - to_chat(user, "[src] must be linked to an R&D console first!") - return - if (busy) + return FALSE + if(disabled) + return FALSE + if(requires_console && !linked_console) + to_chat(user, "[src] must be linked to an R&D console first!") + return FALSE + if(busy) to_chat(user, "[src] is busy right now.") - return + return FALSE if(stat & BROKEN) to_chat(user, "[src] is broken.") - return + return FALSE if(stat & NOPOWER) to_chat(user, "[src] has no power.") - return + return FALSE if(loaded_item) to_chat(user, "[src] is already loaded.") - return + return FALSE return TRUE - //we eject the loaded item when deconstructing the machine /obj/machinery/rnd/on_deconstruction() if(loaded_item) diff --git a/code/modules/research/stock_parts.dm b/code/modules/research/stock_parts.dm index af1dc853d8..0e2e788b8f 100644 --- a/code/modules/research/stock_parts.dm +++ b/code/modules/research/stock_parts.dm @@ -82,7 +82,6 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi //Rating 1 - /obj/item/stock_parts/capacitor name = "capacitor" desc = "A basic capacitor used in the construction of a variety of devices." diff --git a/code/modules/research/techweb/__techweb_helpers.dm b/code/modules/research/techweb/__techweb_helpers.dm index adfa5c78d0..af4fe7480b 100644 --- a/code/modules/research/techweb/__techweb_helpers.dm +++ b/code/modules/research/techweb/__techweb_helpers.dm @@ -130,6 +130,9 @@ CHECK_TICK /proc/calculate_techweb_nodes() + for(var/design_id in SSresearch.techweb_designs) + var/datum/design/D = SSresearch.techweb_designs[design_id] + D.unlocked_by.Cut() for(var/node_id in SSresearch.techweb_nodes) var/datum/techweb_node/node = SSresearch.techweb_nodes[node_id] node.prerequisites = list() @@ -138,7 +141,9 @@ for(var/i in node.prereq_ids) node.prerequisites[i] = SSresearch.techweb_nodes[i] for(var/i in node.design_ids) - node.designs[i] = SSresearch.techweb_designs[i] + var/datum/design/D = SSresearch.techweb_designs[i] + node.designs[i] = D + D.unlocked_by += node if(node.hidden) SSresearch.techweb_nodes_hidden[node.id] = node CHECK_TICK diff --git a/code/modules/research/techweb/_techweb.dm b/code/modules/research/techweb/_techweb.dm index 74ace7e4c2..d59dea55d3 100644 --- a/code/modules/research/techweb/_techweb.dm +++ b/code/modules/research/techweb/_techweb.dm @@ -17,6 +17,9 @@ var/id = "generic" var/list/research_logs = list() //IC logs. var/max_bomb_value = 0 + var/organization = "Third-Party" //Organization name, used for display. + var/last_bitcoins = 0 //Current per-second production, used for display only. + var/list/tiers = list() //Assoc list, datum = number, 1 is available, 2 is all reqs are 1, so on /datum/techweb/New() for(var/i in SSresearch.techweb_nodes_starting) @@ -28,6 +31,7 @@ /datum/techweb/admin research_points = INFINITY //KEKKLES. id = "ADMIN" + organization = "CentCom" /datum/techweb/admin/New() //All unlocked. . = ..() @@ -38,6 +42,7 @@ /datum/techweb/science //Global science techweb for RND consoles. id = "SCIENCE" + organization = "Nanotrasen" /datum/techweb/Destroy() researched_nodes = null @@ -148,15 +153,31 @@ recalculate_nodes(TRUE) //Fully rebuild the tree. /datum/techweb/proc/boost_with_path(datum/techweb_node/N, itempath) - if(!istype(N)||!ispath(itempath)) + if(!istype(N) || !ispath(itempath)) return FALSE - var/boost = N.boost_item_paths[itempath] - if(!boosted_nodes[N]) - boosted_nodes[N] = boost - if(N.autounlock_by_boost) - hidden_nodes -= N.id + boosted_nodes[N] = max(boosted_nodes[N], N.boost_item_paths[itempath]) + if(N.autounlock_by_boost) + hidden_nodes -= N.id return TRUE +/datum/techweb/proc/update_tiers(datum/techweb_node/base) + var/list/current = list(base) + while (current.len) + var/list/next = list() + for (var/node_ in current) + var/datum/techweb_node/node = node_ + var/tier = 0 + if (!researched_nodes[node.id]) // researched is tier 0 + for (var/id in node.prereq_ids) + var/prereq_tier = tiers[node.prerequisites[id]] + tier = max(tier, prereq_tier + 1) + + if (tier != tiers[node]) + tiers[node] = tier + for (var/id in node.unlocks) + next += node.unlocks[id] + current = next + /datum/techweb/proc/update_node_status(datum/techweb_node/node, autoupdate_consoles = TRUE) var/researched = FALSE var/available = FALSE @@ -185,6 +206,7 @@ else if(visible) visible_nodes[node.id] = node + update_tiers(node) if(autoupdate_consoles) for(var/v in consoles_accessing) var/obj/machinery/computer/rdconsole/V = v diff --git a/code/modules/research/techweb/_techweb_node.dm b/code/modules/research/techweb/_techweb_node.dm index 75faf07bf1..3ec6c4cf9d 100644 --- a/code/modules/research/techweb/_techweb_node.dm +++ b/code/modules/research/techweb/_techweb_node.dm @@ -23,8 +23,6 @@ actual_cost = research_cost /datum/techweb_node/proc/get_price(datum/techweb/host) - if(!host) - return actual_cost - var/discount = boost_item_paths[host.boosted_nodes[src]] - actual_cost = research_cost - discount + if(host) + actual_cost = research_cost - host.boosted_nodes[src] return actual_cost diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index 96b252854b..ba43a1c24b 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -1,6 +1,6 @@ //Current rate: 132500 research points in 90 minutes -//Current cargo price: 250000 points for fullmaxed R&D. +//Current cargo price: 280000 points for fullmaxed R&D. //Base Node /datum/techweb_node/base @@ -9,7 +9,7 @@ display_name = "Basic Research Technology" description = "NT default research technologies." design_ids = list("basic_matter_bin", "basic_cell", "basic_scanning", "basic_capacitor", "basic_micro_laser", "micro_mani", - "destructive_analyzer", "protolathe", "circuit_imprinter", "experimentor", "rdconsole", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab", + "destructive_analyzer", "circuit_imprinter", "experimentor", "rdconsole", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab", "space_heater") //Default research tech, prevents bricking /////////////////////////Biotech///////////////////////// @@ -18,7 +18,7 @@ display_name = "Biological Technology" description = "What makes us tick." //the MC, silly! prereq_ids = list("base") - design_ids = list("mass_spectrometer", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "pandemic") + design_ids = list("chem_heater", "chem_master", "chem_dispenser", "sleeper", "pandemic") research_cost = 2500 export_price = 10000 @@ -27,7 +27,16 @@ display_name = "Advanced Biotechnology" description = "Advanced Biotechnology" prereq_ids = list("biotech") - design_ids = list("piercesyringe", "adv_mass_spectrometer", "plasmarefiller", "limbgrower") + design_ids = list("piercesyringe", "plasmarefiller", "limbgrower") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/bio_process + id = "bio_process" + display_name = "Biological Processing" + description = "From slimes to kitchens." + prereq_ids = list("biotech") + design_ids = list("smartfridge", "gibber", "deepfryer", "monkey_recycler", "processor", "gibber", "microwave") research_cost = 2500 export_price = 10000 @@ -52,8 +61,8 @@ /////////////////////////engineering tech///////////////////////// /datum/techweb_node/engineering id = "engineering" - description = "Modern Engineering Technology." display_name = "Industrial Engineering" + description = "A refresher course on modern engineering technology." prereq_ids = list("base") design_ids = list("solarcontrol", "recharger", "powermonitor", "rped", "pacman", "adv_capacitor", "adv_scanning", "emitter", "high_cell", "adv_matter_bin", "atmosalerts", "atmos_control", "recycler", "autolathe", "high_micro_laser", "nano_mani", "weldingmask", "mesons", "thermomachine", "tesla_coil", "grounding_rod", "apc_control") @@ -62,13 +71,31 @@ /datum/techweb_node/adv_engi id = "adv_engi" - description = "Advanced Engineering research" display_name = "Advanced Engineering" + description = "Pushing the boundaries of physics, one chainsaw-fist at a time." prereq_ids = list("engineering", "emp_basic") design_ids = list("engine_goggles", "diagnostic_hud", "magboots") research_cost = 2500 export_price = 10000 +/datum/techweb_node/high_efficiency + id = "high_efficiency" + display_name = "High Efficiency Parts" + description = "Finely-tooled manufacturing techniques allowing for picometer-perfect precision levels." + prereq_ids = list("engineering", "datatheory") + design_ids = list("pico_mani", "super_matter_bin") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/adv_power + id = "adv_power" + display_name = "Advanced Power Manipulation" + description = "How to get more zap." + prereq_ids = list("engineering") + design_ids = list("smes", "super_cell", "hyper_cell", "super_capacitor", "superpacman", "mrspacman", "power_turbine", "power_turbine_console", "power_compressor") + research_cost = 2500 + export_price = 10000 + /////////////////////////Bluespace tech///////////////////////// /datum/techweb_node/bluespace_basic //Bluespace-memery id = "bluespace_basic" @@ -89,6 +116,26 @@ research_cost = 2500 export_price = 10000 +/datum/techweb_node/practical_bluespace + id = "practical_bluespace" + display_name = "Applied Bluespace Research" + description = "Using bluespace to make things faster and better." + prereq_ids = list("bluespace_basic", "engineering") + design_ids = list("bs_rped","minerbag_holding", "telesci_gps", "bluespacebeaker", "bluespacesyringe", "bluespacebodybag", "phasic_scanning") + research_cost = 2500 + export_price = 10000 + + +/datum/techweb_node/bluespace_power + id = "bluespace_power" + display_name = "Bluespace Power Technology" + description = "Even more powerful.. power!" + prereq_ids = list("adv_power", "adv_bluespace") + design_ids = list("bluespace_cell", "quadratic_capacitor") + research_cost = 2500 + export_price = 10000 + + /////////////////////////plasma tech///////////////////////// /datum/techweb_node/basic_plasma id = "basic_plasma" @@ -127,112 +174,6 @@ research_cost = 2500 export_price = 10000 -/////////////////////////EMP tech///////////////////////// -/datum/techweb_node/emp_basic //EMP tech for some reason - id = "emp_basic" - display_name = "Electromagnetic Theory" - description = "Study into usage of frequencies in the electromagnetic spectrum." - prereq_ids = list("base") - design_ids = list("holosign", "inducer", "tray_goggles", "holopad") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/emp_adv - id = "emp_adv" - display_name = "Advanced Electromagnetic Theory" - prereq_ids = list("emp_basic") - design_ids = list("ultra_micro_laser") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/emp_super - id = "emp_super" - display_name = "Quantum Electromagnetic Technology" //bs - description = "Even better electromagnetic technology" - prereq_ids = list("emp_adv") - design_ids = list("quadultra_micro_laser") - research_cost = 2500 - export_price = 10000 - -/////////////////////////Clown tech///////////////////////// -/datum/techweb_node/clown - id = "clown" - display_name = "Clown Technology" - description = "Honk?!" - prereq_ids = list("base") - design_ids = list("air_horn", "honker_main", "honker_peri", "honker_targ", "honk_chassis", "honk_head", "honk_torso", "honk_left_arm", "honk_right_arm", - "honk_left_leg", "honk_right_leg", "mech_banana_mortar", "mech_mousetrap_mortar", "mech_honker", "mech_punching_face", "implant_trombone") - research_cost = 2500 - export_price = 10000 - -////////////////////////Computer tech//////////////////////// -/datum/techweb_node/comptech - id = "comptech" - display_name = "Computer Consoles" - description = "Computers and how they work." - prereq_ids = list("datatheory") - design_ids = list("cargo", "cargorequest", "stockexchange", "libraryconsole", "aifixer", "mining", "crewconsole", "comconsole", "idcardconsole", "operating", "seccamera") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/computer_hardware_basic //Modular computers are shitty and nearly useless so until someone makes them actually useful this can be easy to get. - id = "computer_hardware_basic" - display_name = "Computer Hardware" - description = "How computer hardware are made." - prereq_ids = list("comptech") - research_cost = 2500 - export_price = 10000 - design_ids = list("hdd_basic", "hdd_advanced", "hdd_super", "hdd_cluster", "ssd_small", "ssd_micro", "netcard_basic", "netcard_advanced", "netcard_wired", - "portadrive_basic", "portadrive_advanced", "portadrive_super", "cardslot", "aislot", "miniprinter", "APClink", "bat_control", "bat_normal", "bat_advanced", - "bat_super", "bat_micro", "bat_nano", "cpu_normal", "pcpu_normal", "cpu_small", "pcpu_small") - -/datum/techweb_node/computer_board_gaming - id = "computer_board_gaming" - display_name = "Arcade Games" - description = "For the slackers on the station." - prereq_ids = list("comptech") - design_ids = list("arcade_battle", "arcade_orion", "slotmachine") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/comp_recordkeeping - id = "comp_recordkeeping" - display_name = "Computerized Recordkeeping" - description = "Organized record databases and how they're used." - prereq_ids = list("comptech") - design_ids = list("secdata", "med_data", "prisonmanage", "vendor", "automated_announcement") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/telecomms - id = "telecomms" - display_name = "Telecommunications Technology" - description = "Subspace transmission technology for near-instant communications devices." - prereq_ids = list("comptech", "bluespace_basic") - research_cost = 2500 - export_price = 10000 - design_ids = list("s-receiver", "s-bus", "s-broadcaster", "s-processor", "s-hub", "s-server", "s-relay", "comm_monitor", "comm_server", - "s-ansible", "s-filter", "s-amplifier", "ntnet_relay", "s-treatment", "s-analyzer", "s-crystal", "s-transmitter") - -/datum/techweb_node/integrated_HUDs - id = "integrated_HUDs" - display_name = "Integrated HUDs" - description = "The usefulness of computerized records, projected straight onto your eyepiece!" - prereq_ids = list("comp_recordkeeping", "emp_basic") - design_ids = list("health_hud", "security_hud", "diagnostic_hud", "scigoggles") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/NVGtech - id = "NVGtech" - display_name = "Night Vision Technology" - description = "Allows seeing in the dark without actual light!" - prereq_ids = list("integrated_HUDs", "adv_engi", "emp_adv") - design_ids = list("health_hud_night", "security_hud_night", "diagnostic_hud_night", "night_visision_goggles", "nvgmesons") - research_cost = 2500 - export_price = 10000 - -////////////////////////AI & Cyborg tech//////////////////////// /datum/techweb_node/neural_programming id = "neural_programming" display_name = "Neural Programming" @@ -281,7 +222,7 @@ /datum/techweb_node/cyborg_upg_med id = "cyborg_upg_med" display_name = "Cyborg Upgrades: Medical" - description = "Medical upgrades for cyborgs" + description = "Medical upgrades for cyborgs." prereq_ids = list("adv_biotech", "cyborg") design_ids = list("borg_upgrade_defibrillator", "borg_upgrade_piercinghypospray", "borg_upgrade_highstrengthsynthesiser", "borg_upgrade_expandedsynthesiser") research_cost = 2500 @@ -291,7 +232,7 @@ id = "cyborg_upg_combat" display_name = "Cyborg Upgrades: Combat" description = "Military grade upgrades for cyborgs." - prereq_ids = list("adv_robotics", "adv_engi") + prereq_ids = list("adv_robotics", "adv_engi" , "weaponry") design_ids = list("borg_upgrade_vtec", "borg_upgrade_disablercooler") research_cost = 2500 export_price = 10000 @@ -307,6 +248,112 @@ research_cost = 2500 export_price = 10000 +/////////////////////////EMP tech///////////////////////// +/datum/techweb_node/emp_basic //EMP tech for some reason + id = "emp_basic" + display_name = "Electromagnetic Theory" + description = "Study into usage of frequencies in the electromagnetic spectrum." + prereq_ids = list("base") + design_ids = list("holosign", "inducer", "tray_goggles", "holopad") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/emp_adv + id = "emp_adv" + display_name = "Advanced Electromagnetic Theory" + description = "Determining whether reversing the polarity will actually help in a given situation." + prereq_ids = list("emp_basic") + design_ids = list("ultra_micro_laser") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/emp_super + id = "emp_super" + display_name = "Quantum Electromagnetic Technology" //bs + description = "Even better electromagnetic technology." + prereq_ids = list("emp_adv") + design_ids = list("quadultra_micro_laser") + research_cost = 2500 + export_price = 10000 + +/////////////////////////Clown tech///////////////////////// +/datum/techweb_node/clown + id = "clown" + display_name = "Clown Technology" + description = "Honk?!" + prereq_ids = list("base") + design_ids = list("air_horn", "honker_main", "honker_peri", "honker_targ", "honk_chassis", "honk_head", "honk_torso", "honk_left_arm", "honk_right_arm", + "honk_left_leg", "honk_right_leg", "mech_banana_mortar", "mech_mousetrap_mortar", "mech_honker", "mech_punching_face", "implant_trombone") + research_cost = 2500 + export_price = 10000 + +////////////////////////Computer tech//////////////////////// +/datum/techweb_node/comptech + id = "comptech" + display_name = "Computer Consoles" + description = "Computers and how they work." + prereq_ids = list("datatheory") + design_ids = list("cargo", "cargorequest", "stockexchange", "libraryconsole", "aifixer", "mining", "crewconsole", "comconsole", "idcardconsole", "operating", "seccamera") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/computer_hardware_basic //Modular computers are shitty and nearly useless so until someone makes them actually useful this can be easy to get. + id = "computer_hardware_basic" + display_name = "Computer Hardware" + description = "How computer hardware are made." + prereq_ids = list("comptech") + research_cost = 2500 + export_price = 10000 + design_ids = list("hdd_basic", "hdd_advanced", "hdd_super", "hdd_cluster", "ssd_small", "ssd_micro", "netcard_basic", "netcard_advanced", "netcard_wired", + "portadrive_basic", "portadrive_advanced", "portadrive_super", "cardslot", "aislot", "miniprinter", "APClink", "bat_control", "bat_normal", "bat_advanced", + "bat_super", "bat_micro", "bat_nano", "cpu_normal", "pcpu_normal", "cpu_small", "pcpu_small") + +/datum/techweb_node/computer_board_gaming + id = "computer_board_gaming" + display_name = "Arcade Games" + description = "For the slackers on the station." + prereq_ids = list("comptech") + design_ids = list("arcade_battle", "arcade_orion", "slotmachine") + research_cost = 1000 + export_price = 10000 + +/datum/techweb_node/comp_recordkeeping + id = "comp_recordkeeping" + display_name = "Computerized Recordkeeping" + description = "Organized record databases and how they're used." + prereq_ids = list("comptech") + design_ids = list("secdata", "med_data", "prisonmanage", "vendor", "automated_announcement") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/telecomms + id = "telecomms" + display_name = "Telecommunications Technology" + description = "Subspace transmission technology for near-instant communications devices." + prereq_ids = list("comptech", "bluespace_basic") + research_cost = 2500 + export_price = 10000 + design_ids = list("s-receiver", "s-bus", "s-broadcaster", "s-processor", "s-hub", "s-server", "s-relay", "comm_monitor", "comm_server", + "s-ansible", "s-filter", "s-amplifier", "ntnet_relay", "s-treatment", "s-analyzer", "s-crystal", "s-transmitter") + +/datum/techweb_node/integrated_HUDs + id = "integrated_HUDs" + display_name = "Integrated HUDs" + description = "The usefulness of computerized records, projected straight onto your eyepiece!" + prereq_ids = list("comp_recordkeeping", "emp_basic") + design_ids = list("health_hud", "security_hud", "diagnostic_hud", "scigoggles") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/NVGtech + id = "NVGtech" + display_name = "Night Vision Technology" + description = "Allows seeing in the dark without actual light!" + prereq_ids = list("integrated_HUDs", "adv_engi", "emp_adv") + design_ids = list("health_hud_night", "security_hud_night", "diagnostic_hud_night", "night_visision_goggles", "nvgmesons") + research_cost = 2500 + export_price = 10000 + ////////////////////////Medical//////////////////////// /datum/techweb_node/cloning id = "cloning" @@ -323,7 +370,7 @@ description = "Smart freezing of objects to preserve them!" prereq_ids = list("adv_engi", "emp_basic", "biotech") design_ids = list("splitbeaker", "noreactsyringe", "cryotube", "cryo_Grenade") - research_cost = 2500 + research_cost = 2000 export_price = 10000 /datum/techweb_node/subdermal_implants @@ -357,7 +404,7 @@ id = "adv_cyber_implants" display_name = "Advanced Cybernetic Implants" description = "Upgraded and more powerful cybernetic implants." - prereq_ids = list("neural_programming", "cyber_implants") + prereq_ids = list("neural_programming", "cyber_implants","integrated_HUDs") design_ids = list("ci-toolset", "ci-surgery", "ci-reviver") research_cost = 2500 export_price = 10000 @@ -366,40 +413,11 @@ id = "combat_cyber_implants" display_name = "Combat Cybernetic Implants" description = "Military grade combat implants to improve performance." - prereq_ids = list("adv_cyber_implants") //Needs way more reqs. + prereq_ids = list("adv_cyber_implants","weaponry","NVGtech","high_efficiency") design_ids = list("ci-xray", "ci-thermals", "ci-antidrop", "ci-antistun", "ci-thrusters") research_cost = 2500 export_price = 10000 -////////////////////////generic biotech//////////////////////// -/datum/techweb_node/bio_process - id = "bio_process" - display_name = "Biological Processing" - description = "From slimes to kitchens." - prereq_ids = list("biotech") - design_ids = list("smartfridge", "gibber", "deepfryer", "monkey_recycler", "processor", "gibber", "microwave") - research_cost = 2500 - export_price = 10000 - -////////////////////////generic engineering//////////////////////// -/datum/techweb_node/high_efficiency - id = "high_efficiency" - display_name = "High Efficiency Parts" - description = "High Efficiency Parts" - prereq_ids = list("engineering", "datatheory") - design_ids = list("pico_mani", "super_matter_bin") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/adv_power - id = "adv_power" - display_name = "Advanced Power Manipulation" - description = "How to get more zap." - prereq_ids = list("engineering") - design_ids = list("smes", "super_cell", "hyper_cell", "super_capacitor", "superpacman", "mrspacman", "power_turbine", "power_turbine_console", "power_compressor") - research_cost = 2500 - export_price = 10000 - ////////////////////////Tools//////////////////////// /datum/techweb_node/basic_mining id = "basic_mining" @@ -419,15 +437,6 @@ research_cost = 2500 export_price = 10000 -/datum/techweb_node/practical_bluespace - id = "practical_bluespace" - display_name = "Applied Bluespace Research" - description = "Using bluespace to make things faster and better." - prereq_ids = list("bluespace_basic", "engineering") - design_ids = list("bs_rped","minerbag_holding", "telesci_gps", "bluespacebeaker", "bluespacesyringe", "bluespacebodybag", "phasic_scanning") - research_cost = 2500 - export_price = 10000 - /datum/techweb_node/janitor id = "janitor" display_name = "Advanced Sanitation Technology" @@ -455,22 +464,13 @@ research_cost = 2500 export_price = 10000 -/datum/techweb_node/exp_equipment - id = "exp_equipment" +/datum/techweb_node/exp_flight + id = "exp_flight" display_name = "Experimental Flight Equipment" description = "Highly advanced construction tools." design_ids = list("flightshoes", "flightpack", "flightsuit") - prereq_ids = list("adv_engi") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/bluespace_power - id = "bluespace_power" - display_name = "Bluespace Power Technology" - description = "Even more powerful.. power!" - prereq_ids = list("adv_power", "adv_bluespace") - design_ids = list("bluespace_cell", "quadratic_capacitor") - research_cost = 2500 + prereq_ids = list("adv_engi","integrated_HUDs", "adv_power" , "high_efficiency") + research_cost = 5000 export_price = 10000 /////////////////////////weaponry tech///////////////////////// @@ -496,7 +496,7 @@ id = "electronic_weapons" display_name = "Electric Weapons" description = "Weapons using electric technology" - prereq_ids = list("weaponry", "adv_power") + prereq_ids = list("weaponry", "adv_power" , "emp_basic") design_ids = list("stunrevolver", "stunshell", "tele_shield") research_cost = 2500 export_price = 10000 @@ -506,7 +506,7 @@ display_name = "Radioactive Weaponry" description = "Weapons using radioactive technology." prereq_ids = list("adv_engi", "adv_weaponry") - design_ids = list("nuclear_gun", "decloner") + design_ids = list("nuclear_gun") research_cost = 2500 export_price = 10000 @@ -586,8 +586,8 @@ /datum/techweb_node/adv_mecha id = "adv_mecha" - display_name = "Mechanical Exosuits" - description = "Mechanized exosuits that are several magnitudes stronger and more powerful than the average human." + display_name = "Advanced Exosuits" + description = "For when you just aren't Gundam enough." prereq_ids = list("adv_robotics", "mecha") design_ids = list("mech_repair_droid") research_cost = 2500 @@ -627,7 +627,7 @@ id = "mecha_phazon" display_name = "EXOSUIT: Phazon" description = "Phazon exosuit designs" - prereq_ids = list("adv_mecha", "weaponry") + prereq_ids = list("adv_mecha", "weaponry" , "adv_bluespace") design_ids = list("phazon_chassis", "phazon_torso", "phazon_head", "phazon_left_arm", "phazon_right_arm", "phazon_left_leg", "phazon_right_leg", "phazon_main", "phazon_peri", "phazon_targ", "phazon_armor") research_cost = 2500 @@ -637,7 +637,7 @@ id = "mech_tools" display_name = "Basic Exosuit Equipment" description = "Various tools fit for basic mech units" - prereq_ids = list("mecha", "engineering") + prereq_ids = list("mecha") design_ids = list("mech_drill", "mech_mscanner", "mech_extinguisher", "mech_cable_layer") research_cost = 2500 export_price = 10000 @@ -646,7 +646,7 @@ id = "adv_mecha_tools" display_name = "Advanced Exosuit Equipment" description = "Tools for high level mech suits" - prereq_ids = list("adv_mecha", "mech_tools", "adv_engi") + prereq_ids = list("adv_mecha", "mech_tools") design_ids = list("mech_rcd") research_cost = 2500 export_price = 10000 @@ -662,9 +662,9 @@ /datum/techweb_node/mech_modules id = "adv_mecha_modules" - display_name = "Basic Exosuit Modules" + display_name = "Simple Exosuit Modules" description = "An advanced piece of mech weaponry" - prereq_ids = list("adv_mecha", "adv_power") + prereq_ids = list("adv_mecha", "bluespace_power") design_ids = list("mech_energy_relay", "mech_ccw_armor", "mech_proj_armor", "mech_generator_nuclear") research_cost = 2500 export_price = 10000 @@ -779,7 +779,7 @@ /datum/techweb_node/mech_lmg id = "mech_lmg" - display_name = "Exosuit Weapon (PBT \"Pacifier\" Mounted Taser)" + display_name = "Exosuit Weapon (\"Ultra AC 2\" LMG)" description = "An advanced piece of mech weaponry" prereq_ids = list("adv_mecha", "adv_weaponry", "ballistic_weapons") design_ids = list("mech_lmg") @@ -800,12 +800,12 @@ id = "alientech" display_name = "Alien Technology" description = "Things used by the greys." - prereq_ids = list("base") + prereq_ids = list("biotech","engineering") boost_item_paths = list(/obj/item/gun/energy/alien = 0, /obj/item/scalpel/alien = 0, /obj/item/hemostat/alien = 0, /obj/item/retractor/alien = 0, /obj/item/circular_saw/alien = 0, /obj/item/cautery/alien = 0, /obj/item/surgicaldrill/alien = 0, /obj/item/screwdriver/abductor = 0, /obj/item/wrench/abductor = 0, /obj/item/crowbar/abductor = 0, /obj/item/device/multitool/abductor = 0, /obj/item/weldingtool/abductor = 0, /obj/item/wirecutters/abductor = 0, /obj/item/circuitboard/machine/abductor = 0, /obj/item/abductor_baton = 0, /obj/item/device/abductor = 0) - research_cost = 2500 - export_price = 10000 + research_cost = 5000 + export_price = 20000 hidden = TRUE design_ids = list("alienalloy") @@ -813,13 +813,13 @@ id = "alien_bio" display_name = "Alien Biological Tools" description = "Advanced biological tools." - prereq_ids = list("alientech", "biotech") + prereq_ids = list("alientech", "adv_biotech") design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery") boost_item_paths = list(/obj/item/gun/energy/alien = 0, /obj/item/scalpel/alien = 0, /obj/item/hemostat/alien = 0, /obj/item/retractor/alien = 0, /obj/item/circular_saw/alien = 0, /obj/item/cautery/alien = 0, /obj/item/surgicaldrill/alien = 0, /obj/item/screwdriver/abductor = 0, /obj/item/wrench/abductor = 0, /obj/item/crowbar/abductor = 0, /obj/item/device/multitool/abductor = 0, /obj/item/weldingtool/abductor = 0, /obj/item/wirecutters/abductor = 0, /obj/item/circuitboard/machine/abductor = 0, /obj/item/abductor_baton = 0, /obj/item/device/abductor = 0) research_cost = 2500 - export_price = 10000 + export_price = 20000 hidden = TRUE /datum/techweb_node/alien_engi @@ -831,9 +831,38 @@ /obj/item/weldingtool/abductor = 0, /obj/item/wirecutters/abductor = 0, /obj/item/circuitboard/machine/abductor = 0, /obj/item/abductor_baton = 0, /obj/item/device/abductor = 0) design_ids = list("alien_wrench", "alien_wirecutters", "alien_screwdriver", "alien_crowbar", "alien_welder", "alien_multitool") research_cost = 2500 + export_price = 20000 + hidden = TRUE + +/datum/techweb_node/syndicate_basic + id = "syndicate_basic" + display_name = "Illegal Technology" + description = "Dangerous research used to create dangerous objects." + prereq_ids = list("adv_engi", "adv_weaponry", "explosive_weapons") + design_ids = list("decloner", "borg_syndicate_module", "suppressor", "largecrossbow") + research_cost = 10000 export_price = 10000 hidden = TRUE +/datum/techweb_node/syndicate_basic/New() //Crappy way of making syndicate gear decon supported until there's another way. + . = ..() + boost_item_paths = list() + for(var/cat in GLOB.uplink_items) + var/list/l = cat + for(var/i in l) + var/datum/uplink_item/UI = i + boost_item_paths[UI.item] = 0 //allows deconning to unlock. + +//HELPERS +/proc/total_techweb_exports() + var/list/datum/techweb_node/processing = list() + for(var/i in subtypesof(/datum/techweb_node)) + processing += new i + . = 0 + for(var/i in processing) + var/datum/techweb_node/TN = i + . += TN.export_price + /proc/total_techweb_points() var/list/datum/techweb_node/processing = list() for(var/i in subtypesof(/datum/techweb_node)) @@ -842,19 +871,3 @@ for(var/i in processing) var/datum/techweb_node/TN = i . += TN.research_cost - -/* -/datum/design/borg_syndicate_module - name = "Cyborg Upgrade (Illegal Modules)" - id = "borg_syndicate_module" - construction_time = 120 - -/datum/design/suppressor - name = "Universal Suppressor" - id = "suppressor" - -/datum/design/largecrossbow - name = "Energy Crossbow" - id = "largecrossbow" - build_path = /obj/item/gun/energy/kinetic_accelerator/crossbow/large -*/ \ No newline at end of file diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index cf250f50f1..09f241609e 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -12,6 +12,7 @@ throw_speed = 3 throw_range = 6 container_type = INJECTABLE_1 + grind_results = list() var/Uses = 1 // uses before it goes inert var/qdel_timer = null // deletion timer, for delayed reactions @@ -29,6 +30,10 @@ . = ..() create_reagents(100) +/obj/item/slime_extract/on_grind() + if(Uses) + grind_results["slimejelly"] = 20 + /obj/item/slime_extract/grey name = "grey slime extract" icon_state = "grey slime extract" @@ -467,7 +472,7 @@ desc = "A golem's head." resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF flags_1 = ABSTRACT_1 | NODROP_1 - + /obj/item/stack/tile/bluespace name = "bluespace floor tile" singular_name = "floor tile" diff --git a/code/modules/ruins/objects_and_mobs/necropolis_gate.dm b/code/modules/ruins/objects_and_mobs/necropolis_gate.dm index ce467a1181..e5c36d09c4 100644 --- a/code/modules/ruins/objects_and_mobs/necropolis_gate.dm +++ b/code/modules/ruins/objects_and_mobs/necropolis_gate.dm @@ -399,7 +399,7 @@ GLOBAL_DATUM(necropolis_gate, /obj/structure/necropolis_gate/legion_gate) name = "burnt stone surrounding tile" icon_state = "burnt_surrounding_tile1" tile_key = "burnt_surrounding_tile" - + #undef STABLE #undef COLLAPSE_ON_CROSS #undef DESTROY_ON_CROSS diff --git a/code/modules/ruins/spaceruin_code/listeningstation.dm b/code/modules/ruins/spaceruin_code/listeningstation.dm index 0c2ec7817d..5afdc602b8 100644 --- a/code/modules/ruins/spaceruin_code/listeningstation.dm +++ b/code/modules/ruins/spaceruin_code/listeningstation.dm @@ -24,7 +24,7 @@ /obj/item/paper/fluff/ruins/listeningstation/reports/june name = "june report" - info = "Nanotrasen communications have been noticably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it." + info = "Nanotrasen communications have been noticeably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it." /obj/item/paper/fluff/ruins/listeningstation/reports/may name = "may report" diff --git a/code/modules/ruins/spaceruin_code/oldstation.dm b/code/modules/ruins/spaceruin_code/oldstation.dm index edea4fe0c1..d023760061 100644 --- a/code/modules/ruins/spaceruin_code/oldstation.dm +++ b/code/modules/ruins/spaceruin_code/oldstation.dm @@ -44,6 +44,6 @@ /obj/item/paper/fluff/ruins/oldstation/report name = "Crew Reawakening Report" info = "Artifical Program's report to surviving crewmembers.

      Crew were placed into cryostasis on March 10th, 2445.

      Crew were awoken from cryostasis around June, 2557.

      \ - SIGNIFICANT EVENTS OF NOTE
      1: The primary radiation detectors were taken offline after 112 years due to power failure, secondary radioation detectors showed no residual \ - radioation on station. Deduction, primariy detector was malfunctioning and was producing a radioation signal when there was none.

      2: A data burst from a nearby Nanotrasen Space \ + SIGNIFICANT EVENTS OF NOTE
      1: The primary radiation detectors were taken offline after 112 years due to power failure, secondary radiation detectors showed no residual \ + radiation on station. Deduction, primarily detector was malfunctioning and was producing a radiation signal when there was none.

      2: A data burst from a nearby Nanotrasen Space \ Station was recieved, this data burst contained research data that has been uploaded to our RnD labs.

      3: Unknown invasion force has occupied Delta station." diff --git a/code/modules/ruins/spaceruin_code/spacehotel.dm b/code/modules/ruins/spaceruin_code/spacehotel.dm index 5f20bafb68..69eebd8535 100644 --- a/code/modules/ruins/spaceruin_code/spacehotel.dm +++ b/code/modules/ruins/spaceruin_code/spacehotel.dm @@ -7,6 +7,6 @@ /obj/item/paper/pamphlet/ruin/spacehotel name = "hotel pamphlet" - info = "
      The Twin Nexus Hotel

      A place of Sanctuary


      Welcome to The Twin-Nexus Hotel, \[insert name here]! The loyal staff stride to their best effort to cater for the best possible experience for all space(wo)men! If you have any questions or comments, please ask one of our on-board staff for more infomation.
      " + info = "
      The Twin Nexus Hotel

      A place of Sanctuary


      Welcome to The Twin-Nexus Hotel, \[insert name here]! The loyal staff stride to their best effort to cater for the best possible experience for all space(wo)men! If you have any questions or comments, please ask one of our on-board staff for more information.
      " diff --git a/code/modules/security_levels/security_levels.dm b/code/modules/security_levels/security_levels.dm index 2c0ffd3a34..5f2cc3d9ea 100644 --- a/code/modules/security_levels/security_levels.dm +++ b/code/modules/security_levels/security_levels.dm @@ -76,7 +76,7 @@ GLOBAL_VAR_INIT(security_level, 0) FA.update_icon() for(var/obj/machinery/computer/shuttle/pod/pod in GLOB.machines) pod.admin_controlled = 0 - SSblackbox.record_feedback("tally", "security_level_changes", 1, level) + SSblackbox.record_feedback("tally", "security_level_changes", 1, get_security_level()) else return diff --git a/code/modules/server_tools/st_commands.dm b/code/modules/server_tools/st_commands.dm index 9ec87a595c..1e071550e0 100644 --- a/code/modules/server_tools/st_commands.dm +++ b/code/modules/server_tools/st_commands.dm @@ -51,7 +51,7 @@ /* The MIT License -Copyright (c) 2011 Dominic Tarr +Copyright (c) 2017 Jordan Brown Permission is hereby granted, free of charge, to any person obtaining a copy of this software and diff --git a/code/modules/server_tools/st_interface.dm b/code/modules/server_tools/st_interface.dm index 39bebbbb3d..b0b1b0a43c 100644 --- a/code/modules/server_tools/st_interface.dm +++ b/code/modules/server_tools/st_interface.dm @@ -30,7 +30,10 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE) return if(skip_compat_check && !fexists(SERVICE_INTERFACE_DLL)) CRASH("Service parameter present but no interface DLL detected. This is symptomatic of running a service less than version 3.1! Please upgrade.") - call(SERVICE_INTERFACE_DLL, SERVICE_INTERFACE_FUNCTION)(command) //trust no retval + var/instance = params[SERVICE_INSTANCE_PARAM] + if(!instance) + instance = "TG Station Server" //maybe just upgraded + call(SERVICE_INTERFACE_DLL, SERVICE_INTERFACE_FUNCTION)(instance, command) //trust no retval return TRUE /world/proc/ChatBroadcast(message) @@ -72,7 +75,7 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE) switch(command) if(SERVICE_CMD_API_COMPATIBLE) SERVER_TOOLS_WRITE_GLOBAL(server_tools_api_compatible, TRUE) - return "SUCCESS" + return SERVICE_RETURN_SUCCESS if(SERVICE_CMD_HARD_REBOOT) if(SERVER_TOOLS_READ_GLOBAL(reboot_mode) != REBOOT_MODE_HARD) SERVER_TOOLS_WRITE_GLOBAL(reboot_mode, REBOOT_MODE_HARD) @@ -88,7 +91,7 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE) if(!istext(msg) || !msg) return "No message set!" SERVER_TOOLS_WORLD_ANNOUNCE(msg) - return "SUCCESS" + return SERVICE_RETURN_SUCCESS if(SERVICE_CMD_PLAYER_COUNT) return "[SERVER_TOOLS_CLIENT_COUNT]" if(SERVICE_CMD_LIST_CUSTOM) @@ -96,13 +99,13 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE) else var/custom_command_result = HandleServiceCustomCommand(lowertext(command), params[SERVICE_CMD_PARAM_SENDER], params[SERVICE_CMD_PARAM_CUSTOM]) if(custom_command_result) - return istext(custom_command_result) ? custom_command_result : "SUCCESS" + return istext(custom_command_result) ? custom_command_result : SERVICE_RETURN_SUCCESS return "Unknown command: [command]" /* The MIT License -Copyright (c) 2011 Dominic Tarr +Copyright (c) 2017 Jordan Brown Permission is hereby granted, free of charge, to any person obtaining a copy of this software and diff --git a/code/modules/shuttle/arrivals.dm b/code/modules/shuttle/arrivals.dm index dd5a60ace7..b48d38691c 100644 --- a/code/modules/shuttle/arrivals.dm +++ b/code/modules/shuttle/arrivals.dm @@ -200,5 +200,5 @@ /obj/docking_port/mobile/arrivals/vv_edit_var(var_name, var_value) switch(var_name) if("perma_docked") - SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "ShA[var_value ? "s" : "g"]") + SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("arrivals shuttle", "[var_value ? "stopped" : "started"]")) return ..() diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm index c4eb16305a..c3efc5fc55 100644 --- a/code/modules/shuttle/emergency.dm +++ b/code/modules/shuttle/emergency.dm @@ -301,6 +301,7 @@ var/datum/DBQuery/query_round_shuttle_name = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET shuttle_name = '[name]' WHERE id = [GLOB.round_id]") query_round_shuttle_name.Execute() + if(SHUTTLE_DOCKED) if(time_left <= ENGINES_START_TIME) mode = SHUTTLE_IGNITING diff --git a/code/modules/shuttle/navigation_computer.dm b/code/modules/shuttle/navigation_computer.dm index 65636aa528..de1b0022f6 100644 --- a/code/modules/shuttle/navigation_computer.dm +++ b/code/modules/shuttle/navigation_computer.dm @@ -119,7 +119,7 @@ return if(!my_port) - my_port = new /obj/docking_port/stationary() + my_port = new(locate(eyeobj.x - x_offset, eyeobj.y - y_offset, eyeobj.z)) my_port.name = shuttlePortName my_port.id = shuttlePortId my_port.height = shuttle_port.height @@ -128,7 +128,6 @@ my_port.dwidth = shuttle_port.dwidth my_port.hidden = shuttle_port.hidden my_port.dir = the_eye.dir - my_port.loc = locate(eyeobj.x - x_offset, eyeobj.y - y_offset, eyeobj.z) if(current_user.client) current_user.client.images -= the_eye.placed_images diff --git a/code/modules/shuttle/on_move.dm b/code/modules/shuttle/on_move.dm index c7a77f9457..de2b569687 100644 --- a/code/modules/shuttle/on_move.dm +++ b/code/modules/shuttle/on_move.dm @@ -15,6 +15,10 @@ All ShuttleMove procs go here // Only gets called if fromShuttleMove returns true first // returns the new move_mode (based on the old) /turf/proc/toShuttleMove(turf/oldT, move_mode, obj/docking_port/mobile/shuttle) + . = move_mode + if(!(. & MOVE_TURF)) + return + var/shuttle_dir = shuttle.dir for(var/i in contents) var/atom/movable/thing = i @@ -38,8 +42,6 @@ All ShuttleMove procs go here else qdel(thing) - return move_mode - // Called on the old turf to move the turf data /turf/proc/onShuttleMove(turf/newT, list/movement_force, move_dir) if(newT == src) // In case of in place shuttle rotation shenanigans. diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm index a4303078a5..02bee0856e 100644 --- a/code/modules/shuttle/shuttle.dm +++ b/code/modules/shuttle/shuttle.dm @@ -568,7 +568,7 @@ continue move_mode = moving_atom.beforeShuttleMove(newT, rotation, move_mode) //atoms - move_mode = oldT.fromShuttleMove(newT, underlying_turf_type, baseturf_cache, move_mode) //turfs + move_mode = oldT.fromShuttleMove(newT, underlying_turf_type, baseturf_cache, move_mode) //turfs move_mode = newT.toShuttleMove(oldT, move_mode , src) //turfs if(move_mode & MOVE_AREA) diff --git a/code/modules/shuttle/white_ship.dm b/code/modules/shuttle/white_ship.dm index 46aa4b6576..b6d9bda8b2 100644 --- a/code/modules/shuttle/white_ship.dm +++ b/code/modules/shuttle/white_ship.dm @@ -17,3 +17,4 @@ x_offset = -6 y_offset = -10 designate_time = 100 + diff --git a/code/modules/spells/spell.dm b/code/modules/spells/spell.dm index 85956b0c6d..316dde05df 100644 --- a/code/modules/spells/spell.dm +++ b/code/modules/spells/spell.dm @@ -189,7 +189,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th var/mob/living/carbon/human/H = user - if((invocation_type == "whisper" || invocation_type == "shout") && H.is_muzzled()) + if((invocation_type == "whisper" || invocation_type == "shout") && !H.can_speak_vocal()) to_chat(user, "You can't get the words out!") return 0 diff --git a/code/modules/spells/spell_types/dumbfire.dm b/code/modules/spells/spell_types/dumbfire.dm index bb6e4480f5..f86c29fdc2 100644 --- a/code/modules/spells/spell_types/dumbfire.dm +++ b/code/modules/spells/spell_types/dumbfire.dm @@ -1,41 +1,41 @@ //NEEDS MAJOR CODE CLEANUP -/obj/effect/proc_holder/spell/dumbfire - - var/projectile_type = "" - var/activate_on_collision = 1 - - var/proj_icon = 'icons/obj/projectiles.dmi' - var/proj_icon_state = "spell" - var/proj_name = "a spell projectile" - - var/proj_trail = 0 //if it leaves a trail - var/proj_trail_lifespan = 0 //deciseconds - var/proj_trail_icon = 'icons/obj/wizard.dmi' - var/proj_trail_icon_state = "trail" - - var/proj_type = "/obj/effect/proc_holder/spell" //IMPORTANT use only subtypes of this - - var/proj_insubstantial = 0 //if it can pass through dense objects or not - var/proj_trigger_range = 1 //the range from target at which the projectile triggers cast(target) - - var/proj_lifespan = 100 //in deciseconds * proj_step_delay - var/proj_step_delay = 1 //lower = faster - -/obj/effect/proc_holder/spell/dumbfire/choose_targets(mob/user = usr) - - var/turf/T = get_turf(user) - for(var/i = 1; i < range; i++) - var/turf/new_turf = get_step(T, user.dir) - if(new_turf.density) - break - T = new_turf - perform(list(T),user = user) - -/obj/effect/proc_holder/spell/dumbfire/cast(list/targets, mob/user = usr) - playMagSound() - for(var/turf/target in targets) +/obj/effect/proc_holder/spell/dumbfire + + var/projectile_type = "" + var/activate_on_collision = 1 + + var/proj_icon = 'icons/obj/projectiles.dmi' + var/proj_icon_state = "spell" + var/proj_name = "a spell projectile" + + var/proj_trail = 0 //if it leaves a trail + var/proj_trail_lifespan = 0 //deciseconds + var/proj_trail_icon = 'icons/obj/wizard.dmi' + var/proj_trail_icon_state = "trail" + + var/proj_type = "/obj/effect/proc_holder/spell" //IMPORTANT use only subtypes of this + + var/proj_insubstantial = 0 //if it can pass through dense objects or not + var/proj_trigger_range = 1 //the range from target at which the projectile triggers cast(target) + + var/proj_lifespan = 100 //in deciseconds * proj_step_delay + var/proj_step_delay = 1 //lower = faster + +/obj/effect/proc_holder/spell/dumbfire/choose_targets(mob/user = usr) + + var/turf/T = get_turf(user) + for(var/i = 1; i < range; i++) + var/turf/new_turf = get_step(T, user.dir) + if(new_turf.density) + break + T = new_turf + perform(list(T),user = user) + +/obj/effect/proc_holder/spell/dumbfire/cast(list/targets, mob/user = usr) + playMagSound() + for(var/turf/target in targets) launch_at(target, user) /obj/effect/proc_holder/spell/dumbfire/proc/launch_at(turf/target, mob/user) diff --git a/code/modules/spells/spell_types/genetic.dm b/code/modules/spells/spell_types/genetic.dm index c6945dab50..48d0d7cfbe 100644 --- a/code/modules/spells/spell_types/genetic.dm +++ b/code/modules/spells/spell_types/genetic.dm @@ -1,28 +1,28 @@ -/obj/effect/proc_holder/spell/targeted/genetic - name = "Genetic" - desc = "This spell inflicts a set of mutations and disabilities upon the target." - - var/disabilities = 0 //bits - var/list/mutations = list() //mutation strings - var/duration = 100 //deciseconds - /* - Disabilities - 1st bit - ? - 2nd bit - ? - 3rd bit - ? - 4th bit - ? - 5th bit - ? - 6th bit - ? - */ - -/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets,mob/user = usr) - playMagSound() - for(var/mob/living/carbon/target in targets) - if(!target.dna) - continue - for(var/A in mutations) - target.dna.add_mutation(A) - target.disabilities |= disabilities +/obj/effect/proc_holder/spell/targeted/genetic + name = "Genetic" + desc = "This spell inflicts a set of mutations and disabilities upon the target." + + var/disabilities = 0 //bits + var/list/mutations = list() //mutation strings + var/duration = 100 //deciseconds + /* + Disabilities + 1st bit - ? + 2nd bit - ? + 3rd bit - ? + 4th bit - ? + 5th bit - ? + 6th bit - ? + */ + +/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets,mob/user = usr) + playMagSound() + for(var/mob/living/carbon/target in targets) + if(!target.dna) + continue + for(var/A in mutations) + target.dna.add_mutation(A) + target.disabilities |= disabilities addtimer(CALLBACK(src, .proc/remove, target), duration) /obj/effect/proc_holder/spell/targeted/genetic/proc/remove(mob/living/carbon/target) diff --git a/code/modules/spells/spell_types/knock.dm b/code/modules/spells/spell_types/knock.dm index bbb2b3877f..7179bed031 100644 --- a/code/modules/spells/spell_types/knock.dm +++ b/code/modules/spells/spell_types/knock.dm @@ -1,31 +1,31 @@ -/obj/effect/proc_holder/spell/aoe_turf/knock - name = "Knock" - desc = "This spell opens nearby doors and does not require wizard garb." - - school = "transmutation" - charge_max = 100 - clothes_req = 0 - invocation = "AULIE OXIN FIERA" - invocation_type = "whisper" - range = 3 - cooldown_min = 20 //20 deciseconds reduction per rank - - action_icon_state = "knock" - -/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets,mob/user = usr) +/obj/effect/proc_holder/spell/aoe_turf/knock + name = "Knock" + desc = "This spell opens nearby doors and does not require wizard garb." + + school = "transmutation" + charge_max = 100 + clothes_req = 0 + invocation = "AULIE OXIN FIERA" + invocation_type = "whisper" + range = 3 + cooldown_min = 20 //20 deciseconds reduction per rank + + action_icon_state = "knock" + +/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets,mob/user = usr) SEND_SOUND(user, sound('sound/magic/knock.ogg')) - for(var/turf/T in targets) - for(var/obj/machinery/door/door in T.contents) - INVOKE_ASYNC(src, .proc/open_door, door) - for(var/obj/structure/closet/C in T.contents) - INVOKE_ASYNC(src, .proc/open_closet, C) - -/obj/effect/proc_holder/spell/aoe_turf/knock/proc/open_door(var/obj/machinery/door/door) - if(istype(door, /obj/machinery/door/airlock)) - var/obj/machinery/door/airlock/A = door - A.locked = FALSE - door.open() - -/obj/effect/proc_holder/spell/aoe_turf/knock/proc/open_closet(var/obj/structure/closet/C) - C.locked = FALSE - C.open() + for(var/turf/T in targets) + for(var/obj/machinery/door/door in T.contents) + INVOKE_ASYNC(src, .proc/open_door, door) + for(var/obj/structure/closet/C in T.contents) + INVOKE_ASYNC(src, .proc/open_closet, C) + +/obj/effect/proc_holder/spell/aoe_turf/knock/proc/open_door(var/obj/machinery/door/door) + if(istype(door, /obj/machinery/door/airlock)) + var/obj/machinery/door/airlock/A = door + A.locked = FALSE + door.open() + +/obj/effect/proc_holder/spell/aoe_turf/knock/proc/open_closet(var/obj/structure/closet/C) + C.locked = FALSE + C.open() diff --git a/code/modules/spells/spell_types/mime.dm b/code/modules/spells/spell_types/mime.dm index 4e5c0605e2..28960fce31 100644 --- a/code/modules/spells/spell_types/mime.dm +++ b/code/modules/spells/spell_types/mime.dm @@ -125,146 +125,6 @@ ..() -/obj/item/spellbook/oneuse/mimery_blockade - spell = /obj/effect/proc_holder/spell/targeted/forcewall/mime - spellname = "" - name = "Guide to Advanced Mimery Vol 1" - desc = "The pages don't make any sound when turned." - icon_state ="bookmime" - -/obj/item/spellbook/oneuse/mimery_guns - spell = /obj/effect/proc_holder/spell/aimed/finger_guns - spellname = "" - name = "Guide to Advanced Mimery Vol 2" - desc = "There aren't any words written..." - icon_state ="bookmime" -/obj/effect/proc_holder/spell/aoe_turf/conjure/mime_wall - name = "Invisible Wall" - desc = "The mime's performance transmutates into physical reality." - school = "mime" - panel = "Mime" - summon_type = list(/obj/effect/forcefield/mime) - invocation_type = "emote" - invocation_emote_self = "You form a wall in front of yourself." - summon_lifespan = 300 - charge_max = 300 - clothes_req = 0 - range = 0 - cast_sound = null - human_req = 1 - - action_icon_state = "mime" - action_background_icon_state = "bg_mime" - -/obj/effect/proc_holder/spell/aoe_turf/conjure/mime_wall/Click() - if(usr && usr.mind) - if(!usr.mind.miming) - to_chat(usr, "You must dedicate yourself to silence first.") - return - invocation = "[usr.real_name] looks as if a wall is in front of [usr.p_them()]." - else - invocation_type ="none" - ..() - - -/obj/effect/proc_holder/spell/targeted/mime/speak - name = "Speech" - desc = "Make or break a vow of silence." - school = "mime" - panel = "Mime" - clothes_req = 0 - human_req = 1 - charge_max = 3000 - range = -1 - include_user = 1 - - action_icon_state = "mime" - action_background_icon_state = "bg_mime" - -/obj/effect/proc_holder/spell/targeted/mime/speak/Click() - if(!usr) - return - if(!ishuman(usr)) - return - var/mob/living/carbon/human/H = usr - if(H.mind.miming) - still_recharging_msg = "You can't break your vow of silence that fast!" - else - still_recharging_msg = "You'll have to wait before you can give your vow of silence again!" - ..() - -/obj/effect/proc_holder/spell/targeted/mime/speak/cast(list/targets,mob/user = usr) - for(var/mob/living/carbon/human/H in targets) - H.mind.miming=!H.mind.miming - if(H.mind.miming) - to_chat(H, "You make a vow of silence.") - else - to_chat(H, "You break your vow of silence.") - -// These spells can only be gotten from the "Guide for Advanced Mimery series" for Mime Traitors. - -/obj/effect/proc_holder/spell/targeted/forcewall/mime - name = "Invisible Blockade" - desc = "Form an invisible three tile wide blockade." - wall_type = /obj/effect/forcefield/mime/advanced - invocation_type = "emote" - invocation_emote_self = "You form a blockade in front of yourself." - charge_max = 600 - sound = null - clothes_req = 0 - range = -1 - include_user = 1 - - action_icon_state = "mime" - action_background_icon_state = "bg_mime" - -/obj/effect/proc_holder/spell/targeted/forcewall/mime/Click() - if(usr && usr.mind) - if(!usr.mind.miming) - to_chat(usr, "You must dedicate yourself to silence first.") - return - invocation = "[usr.real_name] looks as if a blockade is in front of [usr.p_them()]." - else - invocation_type ="none" - ..() - -/obj/effect/proc_holder/spell/aimed/finger_guns - name = "Finger Guns" - desc = "Shoot a mimed bullet from your fingers that stuns and does some damage." - school = "mime" - panel = "Mime" - charge_max = 300 - clothes_req = 0 - invocation_type = "emote" - invocation_emote_self = "You fire your finger gun!" - range = 20 - projectile_type = /obj/item/projectile/bullet/mime - projectile_amount = 3 - sound = null - active_msg = "You draw your fingers!" - deactive_msg = "You put your fingers at ease. Another time." - active = FALSE - - action_icon_state = "mime" - action_background_icon_state = "bg_mime" - base_icon_state = "mime" - - -/obj/effect/proc_holder/spell/aimed/finger_guns/Click() - var/mob/living/carbon/human/owner = usr - if(owner.incapacitated()) - to_chat(owner, "You can't properly point your fingers while incapacitated.") - return - if(usr && usr.mind) - if(!usr.mind.miming) - to_chat(usr, "You must dedicate yourself to silence first.") - return - invocation = "[usr.real_name] fires [usr.p_their()] finger gun!" - else - invocation_type ="none" - ..() - - /obj/item/spellbook/oneuse/mimery_blockade spell = /obj/effect/proc_holder/spell/targeted/forcewall/mime spellname = "" diff --git a/code/modules/spells/spell_types/mind_transfer.dm b/code/modules/spells/spell_types/mind_transfer.dm index 023af548d0..8a646d792f 100644 --- a/code/modules/spells/spell_types/mind_transfer.dm +++ b/code/modules/spells/spell_types/mind_transfer.dm @@ -1,79 +1,79 @@ -/obj/effect/proc_holder/spell/targeted/mind_transfer - name = "Mind Transfer" - desc = "This spell allows the user to switch bodies with a target." - - school = "transmutation" - charge_max = 600 - clothes_req = 0 - invocation = "GIN'YU CAPAN" - invocation_type = "whisper" - range = 1 - cooldown_min = 200 //100 deciseconds reduction per rank - var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell - var/unconscious_amount_caster = 400 //how much the caster is stunned for after the spell - var/unconscious_amount_victim = 400 //how much the victim is stunned for after the spell - - action_icon_state = "mindswap" - -/* -Urist: I don't feel like figuring out how you store object spells so I'm leaving this for you to do. +/obj/effect/proc_holder/spell/targeted/mind_transfer + name = "Mind Transfer" + desc = "This spell allows the user to switch bodies with a target." + + school = "transmutation" + charge_max = 600 + clothes_req = 0 + invocation = "GIN'YU CAPAN" + invocation_type = "whisper" + range = 1 + cooldown_min = 200 //100 deciseconds reduction per rank + var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell + var/unconscious_amount_caster = 400 //how much the caster is stunned for after the spell + var/unconscious_amount_victim = 400 //how much the victim is stunned for after the spell + + action_icon_state = "mindswap" + +/* +Urist: I don't feel like figuring out how you store object spells so I'm leaving this for you to do. Make sure spells that are removed from spell_list are actually removed and deleted when mind transferring. -Also, you never added distance checking after target is selected. I've went ahead and did that. -*/ -/obj/effect/proc_holder/spell/targeted/mind_transfer/cast(list/targets, mob/living/user = usr, distanceoverride) - if(!targets.len) - to_chat(user, "No mind found!") - return - - if(targets.len > 1) - to_chat(user, "Too many minds! You're not a hive damnit!") - return - - var/mob/living/target = targets[1] - - var/t_He = target.p_they(TRUE) - var/t_is = target.p_are() - - if(!(target in oview(range)) && !distanceoverride)//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it. - to_chat(user, "[t_He] [t_is] too far away!") - return - - if(ismegafauna(target)) - to_chat(user, "This creature is too powerful to control!") - return - - if(target.stat == DEAD) - to_chat(user, "You don't particularly want to be dead!") - return - - if(!target.key || !target.mind) - to_chat(user, "[t_He] appear[target.p_s()] to be catatonic! Not even magic can affect [target.p_their()] vacant mind.") - return - - if(user.suiciding) - to_chat(user, "You're killing yourself! You can't concentrate enough to do this!") - return - - if((target.mind.special_role in protected_roles) || cmptext(copytext(target.key,1,2),"@")) - to_chat(user, "[target.p_their(TRUE)] mind is resisting your spell!") - return - - var/mob/living/victim = target//The target of the spell whos body will be transferred to. - var/mob/living/caster = user//The wizard/whomever doing the body transferring. - - //MIND TRANSFER BEGIN - var/mob/dead/observer/ghost = victim.ghostize(0) - caster.mind.transfer_to(victim) - - ghost.mind.transfer_to(caster) - if(ghost.key) - caster.key = ghost.key //have to transfer the key since the mind was not active - qdel(ghost) - - //MIND TRANSFER END - - //Here we knock both mobs out for a time. - caster.Unconscious(unconscious_amount_caster) - victim.Unconscious(unconscious_amount_victim) +Also, you never added distance checking after target is selected. I've went ahead and did that. +*/ +/obj/effect/proc_holder/spell/targeted/mind_transfer/cast(list/targets, mob/living/user = usr, distanceoverride) + if(!targets.len) + to_chat(user, "No mind found!") + return + + if(targets.len > 1) + to_chat(user, "Too many minds! You're not a hive damnit!") + return + + var/mob/living/target = targets[1] + + var/t_He = target.p_they(TRUE) + var/t_is = target.p_are() + + if(!(target in oview(range)) && !distanceoverride)//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it. + to_chat(user, "[t_He] [t_is] too far away!") + return + + if(ismegafauna(target)) + to_chat(user, "This creature is too powerful to control!") + return + + if(target.stat == DEAD) + to_chat(user, "You don't particularly want to be dead!") + return + + if(!target.key || !target.mind) + to_chat(user, "[t_He] appear[target.p_s()] to be catatonic! Not even magic can affect [target.p_their()] vacant mind.") + return + + if(user.suiciding) + to_chat(user, "You're killing yourself! You can't concentrate enough to do this!") + return + + if((target.mind.special_role in protected_roles) || cmptext(copytext(target.key,1,2),"@")) + to_chat(user, "[target.p_their(TRUE)] mind is resisting your spell!") + return + + var/mob/living/victim = target//The target of the spell whos body will be transferred to. + var/mob/living/caster = user//The wizard/whomever doing the body transferring. + + //MIND TRANSFER BEGIN + var/mob/dead/observer/ghost = victim.ghostize(0) + caster.mind.transfer_to(victim) + + ghost.mind.transfer_to(caster) + if(ghost.key) + caster.key = ghost.key //have to transfer the key since the mind was not active + qdel(ghost) + + //MIND TRANSFER END + + //Here we knock both mobs out for a time. + caster.Unconscious(unconscious_amount_caster) + victim.Unconscious(unconscious_amount_victim) SEND_SOUND(caster, sound('sound/magic/mandswap.ogg')) SEND_SOUND(victim, sound('sound/magic/mandswap.ogg'))// only the caster and victim hear the sounds, that way no one knows for sure if the swap happened diff --git a/code/modules/spells/spell_types/projectile.dm b/code/modules/spells/spell_types/projectile.dm index 19e44ffa83..4bbd9ac4a6 100644 --- a/code/modules/spells/spell_types/projectile.dm +++ b/code/modules/spells/spell_types/projectile.dm @@ -1,33 +1,33 @@ //NEEDS MAJOR CODE CLEANUP. -/obj/effect/proc_holder/spell/targeted/projectile - name = "Projectile" - desc = "This spell summons projectiles which try to hit the targets." - - var/proj_icon = 'icons/obj/projectiles.dmi' - var/proj_icon_state = "spell" - var/proj_name = "a spell projectile" - - var/proj_trail = 0 //if it leaves a trail - var/proj_trail_lifespan = 0 //deciseconds - var/proj_trail_icon = 'icons/obj/wizard.dmi' - var/proj_trail_icon_state = "trail" - - - var/proj_type = "/obj/effect/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this - - var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle - var/proj_homing = 1 //if it follows the target - var/proj_insubstantial = 0 //if it can pass through dense objects or not - var/proj_trigger_range = 0 //the range from target at which the projectile triggers cast(target) - - var/proj_lifespan = 15 //in deciseconds * proj_step_delay - var/proj_step_delay = 1 //lower = faster - -/obj/effect/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr) - playMagSound() - for(var/mob/living/target in targets) +/obj/effect/proc_holder/spell/targeted/projectile + name = "Projectile" + desc = "This spell summons projectiles which try to hit the targets." + + var/proj_icon = 'icons/obj/projectiles.dmi' + var/proj_icon_state = "spell" + var/proj_name = "a spell projectile" + + var/proj_trail = 0 //if it leaves a trail + var/proj_trail_lifespan = 0 //deciseconds + var/proj_trail_icon = 'icons/obj/wizard.dmi' + var/proj_trail_icon_state = "trail" + + + var/proj_type = "/obj/effect/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this + + var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle + var/proj_homing = 1 //if it follows the target + var/proj_insubstantial = 0 //if it can pass through dense objects or not + var/proj_trigger_range = 0 //the range from target at which the projectile triggers cast(target) + + var/proj_lifespan = 15 //in deciseconds * proj_step_delay + var/proj_step_delay = 1 //lower = faster + +/obj/effect/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr) + playMagSound() + for(var/mob/living/target in targets) launch(target, user) /obj/effect/proc_holder/spell/targeted/projectile/proc/launch(mob/living/target, mob/user) diff --git a/code/modules/spells/spell_types/rightandwrong.dm b/code/modules/spells/spell_types/rightandwrong.dm index b992871004..bb454a3b19 100644 --- a/code/modules/spells/spell_types/rightandwrong.dm +++ b/code/modules/spells/spell_types/rightandwrong.dm @@ -13,7 +13,7 @@ if(H.stat == DEAD || !(H.client)) continue if(H.mind) - if(H.mind.special_role == "Wizard" || H.mind.special_role == "apprentice" || H.mind.special_role == "survivalist") + if(iswizard(H) || H.mind.special_role == "survivalist") continue if(prob(survivor_probability) && !(H.mind in SSticker.mode.traitors)) SSticker.mode.traitors += H.mind @@ -22,12 +22,14 @@ guns.owner = H.mind H.mind.objectives += guns H.mind.special_role = "survivalist" + H.mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(H, "You are the survivalist! Your own safety matters above all else, and the only way to ensure your safety is to stockpile weapons! Grab as many guns as possible, by any means necessary. Kill anyone who gets in your way.") else var/datum/objective/steal_five_of_type/summon_magic/magic = new magic.owner = H.mind H.mind.objectives += magic H.mind.special_role = "amateur magician" + H.mind.add_antag_datum(/datum/antagonist/auto_custom) to_chat(H, "You are the amateur magician! Grow your newfound talent! Grab as many magical artefacts as possible, by any means necessary. Kill anyone who gets in your way.") var/datum/objective/survive/survive = new survive.owner = H.mind @@ -218,4 +220,4 @@ SSevents.reschedule() message_admins("Summon Events intensifies, events will now occur every [SSevents.frequency_lower / 600] to [SSevents.frequency_upper / 600] minutes.") - log_game("Summon Events was increased!") \ No newline at end of file + log_game("Summon Events was increased!") diff --git a/code/modules/spells/spell_types/shapeshift.dm b/code/modules/spells/spell_types/shapeshift.dm index 4ee1b678f0..8a377c6c3a 100644 --- a/code/modules/spells/spell_types/shapeshift.dm +++ b/code/modules/spells/spell_types/shapeshift.dm @@ -57,13 +57,15 @@ var/mob/living/shape = new shapeshift_type(caster.loc) H = new(shape,src,caster) + clothes_req = 0 human_req = 0 /obj/effect/proc_holder/spell/targeted/shapeshift/proc/Restore(mob/living/shape) var/obj/shapeshift_holder/H = locate() in shape if(!H) - return + return + H.restore() clothes_req = initial(clothes_req) @@ -156,4 +158,4 @@ /datum/soullink/shapeshift/sharerDies(gibbed, mob/living/sharer) if(source) - source.shapeDeath(gibbed) + source.shapeDeath(gibbed) \ No newline at end of file diff --git a/code/modules/station_goals/station_goal.dm b/code/modules/station_goals/station_goal.dm index 98ec01f641..88377455c6 100644 --- a/code/modules/station_goals/station_goal.dm +++ b/code/modules/station_goals/station_goal.dm @@ -26,11 +26,11 @@ /datum/station_goal/proc/check_completion() return completed -/datum/station_goal/proc/print_result() +/datum/station_goal/proc/get_result() if(check_completion()) - to_chat(world, "Station Goal : [name] : Completed!") + return "
    • [name] : Completed!
    • " else - to_chat(world, "Station Goal : [name] : Failed!") + return "
    • [name] : Failed!
    • " /datum/station_goal/Destroy() SSticker.mode.station_goals -= src diff --git a/code/modules/surgery/amputation.dm b/code/modules/surgery/amputation.dm index f6a2c057d0..0f8003b9b4 100644 --- a/code/modules/surgery/amputation.dm +++ b/code/modules/surgery/amputation.dm @@ -22,4 +22,4 @@ var/obj/item/bodypart/target_limb = surgery.operated_bodypart target_limb.drop_limb() - return 1 + return 1 \ No newline at end of file diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm index e99455c833..0078c0594f 100644 --- a/code/modules/surgery/bodyparts/dismemberment.dm +++ b/code/modules/surgery/bodyparts/dismemberment.dm @@ -142,11 +142,11 @@ //when a limb is dropped, the internal organs are removed from the mob and put into the limb /obj/item/organ/proc/transfer_to_limb(obj/item/bodypart/LB, mob/living/carbon/C) Remove(C) - loc = LB + forceMove(LB) /obj/item/organ/brain/transfer_to_limb(obj/item/bodypart/head/LB, mob/living/carbon/human/C) Remove(C) //Changeling brain concerns are now handled in Remove - loc = LB + forceMove(LB) LB.brain = src if(brainmob) LB.brainmob = brainmob @@ -270,7 +270,7 @@ attach_limb(C, special) /obj/item/bodypart/proc/attach_limb(mob/living/carbon/C, special) - loc = null + moveToNullspace() owner = C C.bodyparts += src if(held_index) diff --git a/code/modules/surgery/helpers.dm b/code/modules/surgery/helpers.dm index d37b17ae35..c3322126e4 100644 --- a/code/modules/surgery/helpers.dm +++ b/code/modules/surgery/helpers.dm @@ -169,3 +169,4 @@ return 0 return 1 + diff --git a/code/modules/surgery/implant_removal.dm b/code/modules/surgery/implant_removal.dm index b9881d0e37..cfec06c7ea 100644 --- a/code/modules/surgery/implant_removal.dm +++ b/code/modules/surgery/implant_removal.dm @@ -34,7 +34,7 @@ case = locate(/obj/item/implantcase) in get_turf(target) if(case && !case.imp) case.imp = I - I.loc = case + I.forceMove(case) case.update_icon() user.visible_message("[user] places [I] into [case]!", "You place [I] into [case].") else @@ -53,4 +53,4 @@ /datum/surgery_step/mechanic_unwrench, /datum/surgery_step/extract_implant, /datum/surgery_step/mechanic_wrench, - /datum/surgery_step/mechanic_close) + /datum/surgery_step/mechanic_close) \ No newline at end of file diff --git a/code/modules/surgery/limb_augmentation.dm b/code/modules/surgery/limb_augmentation.dm index 25d914b0fb..e2316c0e4d 100644 --- a/code/modules/surgery/limb_augmentation.dm +++ b/code/modules/surgery/limb_augmentation.dm @@ -1,3 +1,4 @@ + /////AUGMENTATION SURGERIES////// diff --git a/code/modules/surgery/lipoplasty.dm b/code/modules/surgery/lipoplasty.dm index 488f2e81b1..b54ffdfbbd 100644 --- a/code/modules/surgery/lipoplasty.dm +++ b/code/modules/surgery/lipoplasty.dm @@ -50,4 +50,4 @@ newmeat.subjectjob = H.job newmeat.reagents.add_reagent ("nutriment", (removednutriment / 15)) //To balance with nutriment_factor of nutriment newmeat.forceMove(target.loc) - return 1 + return 1 \ No newline at end of file diff --git a/code/modules/surgery/mechanic_steps.dm b/code/modules/surgery/mechanic_steps.dm index 657564f112..0bdef2aac9 100644 --- a/code/modules/surgery/mechanic_steps.dm +++ b/code/modules/surgery/mechanic_steps.dm @@ -82,4 +82,4 @@ /datum/surgery_step/open_hatch/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] begins to open the hatch holders in [target]'s [parse_zone(target_zone)].", - "You begin to open the hatch holders in [target]'s [parse_zone(target_zone)]...") + "You begin to open the hatch holders in [target]'s [parse_zone(target_zone)]...") \ No newline at end of file diff --git a/code/modules/surgery/organ_manipulation.dm b/code/modules/surgery/organ_manipulation.dm index dc8b3543fa..97e24b4cd5 100644 --- a/code/modules/surgery/organ_manipulation.dm +++ b/code/modules/surgery/organ_manipulation.dm @@ -126,7 +126,7 @@ return TRUE if(!organs.len) - to_chat(user, "There are no removeable organs in [target]'s [parse_zone(target_zone)]!") + to_chat(user, "There are no removable organs in [target]'s [parse_zone(target_zone)]!") return -1 else for(var/obj/item/organ/O in organs) diff --git a/code/modules/surgery/organs/augments_chest.dm b/code/modules/surgery/organs/augments_chest.dm index a6635ed78d..ec1fc2bcc9 100644 --- a/code/modules/surgery/organs/augments_chest.dm +++ b/code/modules/surgery/organs/augments_chest.dm @@ -116,7 +116,7 @@ /obj/item/organ/cyberimp/chest/thrusters name = "implantable thrusters set" desc = "An implantable set of thruster ports. They use the gas from environment or subject's internals for propulsion in zero-gravity areas. \ - Unlike regular jetpack, this device has no stabilization system." + Unlike regular jetpacks, this device has no stabilization system." slot = ORGAN_SLOT_THRUSTERS icon_state = "imp_jetpack" implant_overlay = null diff --git a/code/modules/surgery/prosthetic_replacement.dm b/code/modules/surgery/prosthetic_replacement.dm index b3f3953c49..bb5301d79e 100644 --- a/code/modules/surgery/prosthetic_replacement.dm +++ b/code/modules/surgery/prosthetic_replacement.dm @@ -85,3 +85,4 @@ var/obj/item/melee/arm_blade/new_arm = new(target,TRUE,TRUE) target_zone == "r_arm" ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm) return 1 + diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm index b10f6acdd0..e293d7c401 100644 --- a/code/modules/surgery/surgery.dm +++ b/code/modules/surgery/surgery.dm @@ -6,7 +6,7 @@ var/can_cancel = 1 //Can cancel this surgery after step 1 with cautery var/list/species = list(/mob/living/carbon/human) //Acceptable Species var/location = "chest" //Surgery location - var/requires_bodypart_type = BODYPART_ORGANIC //Prevents you from performing an operation on robotic limbs + var/requires_bodypart_type = BODYPART_ORGANIC //Prevents you from performing an operation on incorrect limbs. 0 for any limb type var/list/possible_locs = list() //Multiple locations var/ignore_clothes = 0 //This surgery ignores clothes var/mob/living/carbon/target //Operation target mob diff --git a/code/modules/surgery/surgery_step.dm b/code/modules/surgery/surgery_step.dm index 577dc6547b..445628566e 100644 --- a/code/modules/surgery/surgery_step.dm +++ b/code/modules/surgery/surgery_step.dm @@ -5,7 +5,7 @@ var/accept_hand = 0 //does the surgery step require an open hand? If true, ignores implements. Compatible with accept_any_item. var/accept_any_item = 0 //does the surgery step accept any item? If true, ignores implements. Compatible with require_hand. var/time = 10 //how long does the step take? - var/repeatable = 0 + var/repeatable = 0 //does this step may be repeated? Make shure it isn't last step, or it used in surgery with `can_cancel = 1`. Or surgion will be stuck in the loop /datum/surgery_step/proc/try_op(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) diff --git a/code/modules/uplink/uplink.dm b/code/modules/uplink/uplink.dm index 175ac9469c..34946a6286 100644 --- a/code/modules/uplink/uplink.dm +++ b/code/modules/uplink/uplink.dm @@ -17,7 +17,6 @@ GLOBAL_LIST_EMPTY(uplinks) var/selected_cat var/owner = null var/datum/game_mode/gamemode - var/spent_telecrystals = 0 var/datum/uplink_purchase_log/purchase_log var/list/uplink_items var/hidden_crystals = 0 @@ -89,7 +88,7 @@ GLOBAL_LIST_EMPTY(uplinks) var/refundable = initial(UI.refundable) if(I.type == path && refundable && I.check_uplink_validity()) telecrystals += cost - spent_telecrystals -= cost + purchase_log.total_spent -= cost to_chat(user, "[I] refunded.") qdel(I) return diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm index d28adebe4b..753ae2c5eb 100644 --- a/code/modules/uplink/uplink_items.dm +++ b/code/modules/uplink/uplink_items.dm @@ -91,7 +91,6 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. /datum/uplink_item/proc/spawn_item(turf/loc, datum/component/uplink/U, mob/user) if(item) - SSblackbox.record_feedback("nested tally", "traitor_uplink_items_bought", 1, list("[initial(name)]", "[cost]")) return new item(loc) /datum/uplink_item/Destroy() @@ -611,7 +610,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. name = "Sleepy Pen" desc = "A syringe disguised as a functional pen, filled with a potent mix of drugs, including a \ strong anesthetic and a chemical that prevents the target from speaking. \ - The pen holds one dose of the mixture, and cannot be refilled. Note that before the target \ + The pen holds one dose of the mixture, and can be refilled. Note that before the target \ falls asleep, they will be able to move and act." item = /obj/item/pen/sleepy cost = 4 @@ -700,7 +699,6 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. /datum/uplink_item/stealthy_tools/chameleon/nuke cost = 6 - exclude_modes = list() include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/stealthy_tools/syndigaloshes @@ -1392,7 +1390,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. if(possible_items.len) var/datum/uplink_item/I = pick(possible_items) U.telecrystals -= I.cost - U.spent_telecrystals += I.cost + U.purchase_log.total_spent += I.cost SSblackbox.record_feedback("nested tally", "traitor_uplink_items_bought", 1, list("[initial(I.name)]", "[cost]")) SSblackbox.record_feedback("tally", "traitor_random_uplink_items_gotten", 1, initial(I.name)) return new I.item(loc) diff --git a/code/modules/zombie/items.dm b/code/modules/zombie/items.dm index f203af610a..cc42b7a67e 100644 --- a/code/modules/zombie/items.dm +++ b/code/modules/zombie/items.dm @@ -11,7 +11,7 @@ var/icon_left = "bloodhand_left" var/icon_right = "bloodhand_right" hitsound = 'sound/hallucinations/growl1.ogg' - force = 20 + force = 21 // Just enough to break airlocks with melee attacks damtype = "brute" var/removing_airlock = FALSE diff --git a/code/modules/zombie/organs.dm b/code/modules/zombie/organs.dm index 07e3648417..119ed27926 100644 --- a/code/modules/zombie/organs.dm +++ b/code/modules/zombie/organs.dm @@ -58,8 +58,8 @@ life has not abandoned your broken form. You can only feel a deep and immutable hunger that \ not even death can stop, you will rise again!") var/revive_time = rand(revive_time_min, revive_time_max) - var/flags_1 = TIMER_STOPPABLE - timer_id = addtimer(CALLBACK(src, .proc/zombify), revive_time, flags_1) + var/flags = TIMER_STOPPABLE + timer_id = addtimer(CALLBACK(src, .proc/zombify), revive_time, flags) /obj/item/organ/zombie_infection/proc/zombify() timer_id = null diff --git a/code/world.dm b/code/world.dm index 955d19c6c4..660d2f272d 100644 --- a/code/world.dm +++ b/code/world.dm @@ -1,4 +1,3 @@ - //This file is just for the necessary /world definition //Try looking in game/world.dm diff --git a/config/admin_nicknames.txt b/config/admin_nicknames.txt new file mode 100644 index 0000000000..76198b6c05 --- /dev/null +++ b/config/admin_nicknames.txt @@ -0,0 +1,2 @@ +Badmin +Spanmin \ No newline at end of file diff --git a/config/admin_ranks.txt b/config/admin_ranks.txt index 3cf5cbfb72..2c87bda64b 100644 --- a/config/admin_ranks.txt +++ b/config/admin_ranks.txt @@ -19,7 +19,7 @@ # +BAN = the ability to ban, jobban and fullban # +STEALTH = the ability to stealthmin (make yourself appear with a fake name to everyone but other admins # +POSSESS = the ability to possess objects -# +REJUV (or +REJUVINATE) = the ability to heal, respawn, modify damage and use godmode +# +POLL (or +POLL) = the ability to create in game server polls (requires DB) # +BUILD (or +BUILDMODE) = the ability to use buildmode # +SERVER = higher-risk admin verbs and abilities, such as those which affect the server configuration. # +DEBUG = debug tools used for diagnosing and fixing problems. It's useful to give this to coders so they can investigate problems on a live server. @@ -34,12 +34,12 @@ Admin Observer = -AUTOLOGIN Moderator = +ADMIN Admin Candidate = +@ -Trial Admin = +@ +SPAWN +REJUV +VAREDIT +BAN -Badmin = +@ +POSSESS +BUILDMODE +SERVER +FUN +Trial Admin = +@ +SPAWN +VAREDIT +BAN +Badmin = +@ +POSSESS +POLL +BUILDMODE +SERVER +FUN Game Admin = +@ +STEALTH +SOUNDS +DEBUG Game Master = +EVERYTHING Lazy Master = +EVERYTHING -AUTOLOGIN Host = +EVERYTHING -Coder = +DEBUG +VAREDIT +SERVER +SPAWN -AUTOLOGIN +Coder = +DEBUG +VAREDIT +SERVER +SPAWN +POLL -AUTOLOGIN diff --git a/config/admins.txt b/config/admins.txt index 0f5684b465..8582144c45 100644 --- a/config/admins.txt +++ b/config/admins.txt @@ -7,10 +7,7 @@ # NOTE: if the rank-name cannot be found in admin_ranks.txt, they will not be adminned! ~Carn # # NOTE: syntax was changed to allow hyphenation of ranknames, since spaces are stripped. # ############################################################################################### -<<<<<<< HEAD - Jayehh = Host -======= Optimumtact = Host NewSta = Game Master Expletives = Game Master @@ -135,5 +132,4 @@ JStheguy = Game Master excessiveuseofcobby = Game Master Plizzard = Game Master octareenroon91 = Game Master -Serpentarium = Game Master ->>>>>>> bdfbafd... [READY]integrated circuitry port+upgrade. (#32481) +Serpentarium = Game Master \ No newline at end of file diff --git a/config/comms.txt b/config/comms.txt index 4408819f2e..865011032e 100644 --- a/config/comms.txt +++ b/config/comms.txt @@ -2,7 +2,9 @@ #COMMS_KEY default_pwd ## World address and port for server recieving cross server messages -#CROSS_SERVER_ADDRESS byond:\\address:port +## Use '+' to denote spaces in ServerName +## Repeat this entry to add more servers +#CROSS_SERVER ServerName byond:\\address:port ## Name that the server calls itself in communications #CROSS_COMMS_NAME diff --git a/config/config.txt b/config/config.txt index fb648a5fa9..a94d900fa5 100644 --- a/config/config.txt +++ b/config/config.txt @@ -1,3 +1,9 @@ +# You can use the "$include" directive to split your configs however you want + +$include game_options.txt +$include dbconfig.txt +$include comms.txt + # You can use the @ character at the beginning of a config option to lock it from being edited in-game # Example usage: # @SERVERNAME tgstation @@ -53,6 +59,7 @@ BAN_LEGACY_SYSTEM ## Allows admins to bypass job playtime requirements. #USE_EXP_RESTRICTIONS_ADMIN_BYPASS + ## log OOC channel LOG_OOC @@ -114,6 +121,9 @@ LOG_MANIFEST ## Comment this out to stop admins being able to choose their personal ooccolor ALLOW_ADMIN_OOCCOLOR +## Job slot open/close by identification consoles delay in seconds +ID_CONSOLE_JOBSLOT_DELAY 30 + ## If metadata is supported ALLOW_METADATA @@ -244,6 +254,12 @@ TICKLAG 0.5 ## Uncomment this to let players see their own notes (they can still be set by admins only) #SEE_OWN_NOTES +### Comment these two out to prevent notes fading out over time for admins. +## Notes older then this will start fading out. +NOTE_FRESH_DAYS 91.31055 +## Notes older then this will be completely faded out. +NOTE_STALE_DAYS 365.2422 + ##Note: all population caps can be used with each other if desired. ## Uncomment for 'soft' population caps, players will be warned while joining if the living crew exceeds the listed number. diff --git a/config/game_options.txt b/config/game_options.txt index 5e36e25808..4080ae7065 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -114,7 +114,6 @@ CONTINUOUS CHANGELING CONTINUOUS WIZARD CONTINUOUS BLOB CONTINUOUS ABDUCTION -#CONTINUOUS RAGINMAGES #CONTINUOUS MONKEY ##Note: do not toggle continuous off for these modes, as they have no antagonists and would thus end immediately! @@ -139,7 +138,6 @@ MIDROUND_ANTAG CHANGELING MIDROUND_ANTAG WIZARD MIDROUND_ANTAG BLOB MIDROUND_ANTAG ABDUCTION -#MIDROUND_ANTAG RAGINMAGES #MIDROUND_ANTAG MONKEY ## Uncomment these for overrides of the minimum / maximum number of players in a round type. diff --git a/config/maps.txt b/config/maps.txt index 4717a566cf..99a4543853 100644 --- a/config/maps.txt +++ b/config/maps.txt @@ -10,9 +10,10 @@ Format: maxplayers [number] (0 or less disables this requirement) default (The last map with this defined will get all votes of players who have not explicitly voted for a map) voteweight [number] (How much to count each player vote as, defaults to 1, setting to 0.5 counts each vote as half a vote, 2 as double, etc, Setting to 0 disables the map but allows players to still pick it) + disabled (disables the map) endmap -map tgstation2 +map boxstation default #voteweight 1.5 endmap @@ -32,3 +33,6 @@ endmap map deltastation minplayers 50 endmap + +map runtimestation +endmap \ No newline at end of file diff --git a/config/spaceRuinBlacklist.txt b/config/spaceRuinBlacklist.txt index 8a1069408e..8d74ee5dea 100644 --- a/config/spaceRuinBlacklist.txt +++ b/config/spaceRuinBlacklist.txt @@ -18,6 +18,7 @@ #_maps/RandomRuins/SpaceRuins/derelict6.dmm #_maps/RandomRuins/SpaceRuins/spacebar.dmm #_maps/RandomRuins/SpaceRuins/abandonedzoo.dmm +#_maps/RandomRuins/SpaceRuins/deepstorage.dmm #_maps/RandomRuins/SpaceRuins/emptyshell.dmm #_maps/RandomRuins/SpaceRuins/gasthelizards.dmm #_maps/RandomRuins/SpaceRuins/intactemptyship.dmm @@ -40,5 +41,4 @@ #_maps/RandomRuins/SpaceRuins/vaporwave.dmm #_maps/RandomRuins/SpaceRuins/bus.dmm #_maps/RandomRuins/SpaceRuins/miracle.dmm -#_maps/RandomRuins/SpaceRuins/dragoontomb.dmm #_maps/RandomRuins/SpaceRuins/oldstation.dmm diff --git a/html/browser/roundend.css b/html/browser/roundend.css new file mode 100644 index 0000000000..82235f1273 --- /dev/null +++ b/html/browser/roundend.css @@ -0,0 +1,67 @@ +.greentext { + color: #90ee90; + font-weight: bold; +} + +.greentext_alt { + color: green; +} +.redtext { + color: #ef2f3c; + font-weight: bold; +} +.neutraltext { + font-weight: bold; /* If you feel these should have some color feel free to change */ +} + +.marooned { + color: rgb(109, 109, 255); font-weight: bold; +} + +.header { + font-size: 24px; font-weight: bold; +} + +.big { + font-size: 24px; +} + +.medaltext { + color: #add8e6; +} + +.codephrase { + color : #ef2f3c; +} + +.redborder { + border-bottom: 2px solid #ef2f3c; +} + +.greenborder { + border-bottom: 2px solid #90ee90; +} + +.clockborder { + border-bottom: 2px solid #B18B25; +} + +.stationborder { + border-bottom: 2px solid #add8e6; +} + +li { + margin-bottom: 0.2rem; +} + +.panel { + background-color: #313131; + padding: 10px; + border-radius: 10px; + margin-bottom: 5px; +} + +body { + background-color: #272727; + color: #efefef; +} \ No newline at end of file diff --git a/html/browser/techwebs.css b/html/browser/techwebs.css new file mode 100644 index 0000000000..889196cc28 --- /dev/null +++ b/html/browser/techwebs.css @@ -0,0 +1,20 @@ +[data-tooltip] { + position: relative; +} + +[data-tooltip]:hover::before { + position: absolute; + z-index: 1; + top: 100%; + padding: 0 4px; + margin-top: 1px; + border: 1px solid #40628a; + background: black; + color: white; + content: attr(data-tooltip); + min-width: 160px; +} + +.technode { + width: 256px; +} diff --git a/html/changelog.html b/html/changelog.html index 45dfe57b20..9bfefbc58b 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -1,7 +1,7 @@ - Citadel Station 13 Changelog + /tg/ Station 13 Changelog + + + + +
      + + + + +
      +
      Traditional Games Space Station 13
      + +

      + Visit our IRC channel: #tgstation13 on irc.rizon.net +
      + + + + + +
      + Current Project Maintainers: -Click Here-
      + Currently Active GitHub contributor list: -Click Here-
      + Coders: TLE, NEO, Errorage, muskets, veryinky, Skie, Noise, Numbers, Agouri, Noka, Urist McDorf, Uhangi, Darem, Mport, rastaf0, Doohl, Superxpdude, Rockdtben, ConstantA, Petethegoat, Kor, Polymorph, Carn, Nodrak, Donkie, Sieve, Giacom, Ikarrus, trubble_bass, Aranclanos, Cael_Aislinn, Cheridan, Intigracy, Malkevin, SuperSayu, DumpDavidson, Tastyfish, Yvar, Elo001, Fleure, ManeaterMildred, Miauw, MrPerson
      + Spriters: Agouri, Cheridan, Cruazy Guest, Deeaych, Deuryn, Matty406, Microwave, ShiftyEyesShady, Skie, Uhangi, Veyveyr, Petethegoat, Kor, Ricotez, Ausops, TankNut, Pewtershmitz, Firecage, Nienhaus2
      + Sounds: Skie, Lasty/Vinyl
      + Main Testers: Tenebrosity, Anyone who has submitted a bug to the issue tracker
      + Thanks to: Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.
      Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on irc.
      +
      Have a bug to report?
      Visit our Issue Tracker.
      + Please ensure that the bug has not already been reported and use the template provided here. +
      + + +
      +

      16 December 2017

      +

      Armhulen and lagnas2000 (+his team of amazing spriters) updated:

      +
        +
      • Mi-go have entered your realm!
      • +
      +

      Robustin updated:

      +
        +
      • Marauder shields now take twice as long to regenerate and only recharge one charge at a time.
      • +
      • Marauders now have 120hp down from 150hp.
      • +
      • The wizard event "race swap" should now stick to "safer" species.
      • +
      • Zombies are now properly stunned for a maximum of 2 seconds instead of 2/10ths of a second.
      • +
      • Zombie slowdown adjusted from -2 to -1.6.
      • +
      +

      SpaceManiac updated:

      +
        +
      • The shuttle will no longer be autocalled if the round has already ended.
      • +
      +

      Xhuis updated:

      +
        +
      • Vitality matrices don't have visible messages when someone crosses them anymore.
      • +
      + +

      15 December 2017

      +

      AverageJoe82 updated:

      +
        +
      • drones now have night vision
      • +
      • drones no longer have lights
      • +
      +

      Cruix updated:

      +
        +
      • Shuttles now place hyperspace ripples where they are about to land again.
      • +
      +

      Cyberboss updated:

      +
        +
      • Added "$include" directives to config files. These are recursive. Only config.txt will be default loaded if they are specified inside it
      • +
      • Added multi string list entry CROSS_SERVER. e.g. CROSS_SERVER Server+Name byond://server.net:1337
      • +
      • CROSS_SERVER_ADDRESS removed
      • +
      +

      Epoc updated:

      +
        +
      • Adds Cybernetic Lungs to the Cyber Organs research node
      • +
      +

      JStheguy updated:

      +
        +
      • Added 10 new assembly designs to the integrated circuit printer, the difference from current designs is purely aesthetics.
      • +
      • Added the icons for said new assembly designs to electronic_setups.dmi, changed the current electronic mechanism and electronic machine sprites.
      • +
      +

      MrStonedOne updated:

      +
        +
      • Added new admin flag, AUTOLOGIN, to control if admins start with admin powers. this defaults to on, and can be removed with -AUTOLOGIN
      • +
      • Admins with +PERMISSION may now deadmin or readmin other admins via the permission panel.
      • +
      +

      Naksu updated:

      +
        +
      • Preliminary work on tracking cliented living mobs across Z-levels to facilitate mob AI changes later
      • +
      • Tidied up some loc assignments
      • +
      • fixes the remaining loc assignments
      • +
      +

      ShizCalev updated:

      +
        +
      • Revamped gun dry-firing sounds.
      • +
      • Everyone around you will now hear when your gun goes click. You don't want to hear click when you want to hear bang!
      • +
      +

      SpaceManiac updated:

      +
        +
      • Remote signaler and other non-telecomms radio code has been cleaned up.
      • +
      +

      Xhuis updated:

      +
        +
      • Grinding runed metal and brass now produces iron/blood and iron/teslium, respectively.
      • +
      • As part of some code-side improvements, the amount of reagents you get from grinding some objects might be slightly different.
      • +
      • Some grinding recipes that didn't work, like dead mice and glowsticks, now do.
      • +
      • All-In-One grinders now correctly grind up everything, instead of one thing at a time.
      • +
      +

      nicbn updated:

      +
        +
      • Closet sprites changed.
      • +
      + +

      13 December 2017

      +

      Naksu updated:

      +
        +
      • glass shards and bananium floors no longer make a sound when "walked" over by a camera or a ghost
      • +
      +

      SpaceManiac updated:

      +
        +
      • Nonstandard power cells found in MULEbots, cyborgs, and elsewhere now have the correct description.
      • +
      +

      deathride58 updated:

      +
        +
      • Genetics will no longer have a random block completely disappear each round
      • +
      + +

      12 December 2017

      +

      Mark9013100 updated:

      +
        +
      • Medical Wardrobes now contain an additional standard and EMT labcoat.
      • +
      +

      Robustin updated:

      +
        +
      • The blood cult revive rune will now replace the souls of braindead or inactive cultists/constructs when properly invoked. These "revivals" will not count toward the revive limit.
      • +
      • The clock cult healing rune will now replace the souls of braindead or inactive cultists/constructs when left atop the rune. These "revivals" will not drain the rune's energy.
      • +
      +

      Swindly updated:

      +
        +
      • Swarmers can no longer deconstruct objects with living things in them.
      • +
      +

      kevinz000 updated:

      +
        +
      • You can now print telecomms equipment again.
      • +
      + +

      11 December 2017

      +

      Anonmare updated:

      +
        +
      • Booze-o-mats have beer
      • +
      +

      Cruix updated:

      +
        +
      • The white ship navigation computer now takes 10 seconds to designate a landing spot, and users can no longer see the syndicate shuttle or its custom landing location. If the white ship landing location would intersect the syndicate shuttle or its landing location, it will fail after the 10 seconds have elapsed.
      • +
      +

      Frozenguy5 updated:

      +
        +
      • Some hardsuits have had their melee, fire and rad armor ratings tweaked.
      • +
      +

      Improvedname updated:

      +
        +
      • cats now drop their ears and tail when butchered.
      • +
      +

      Robustin updated:

      +
        +
      • Modes not in rotation have had their "false report" weights for the Command Report standardized
      • +
      +

      SpaceManiac updated:

      +
        +
      • The MULEbots that the station starts with now show their ID numbers.
      • +
      • The dependency by Advanced Cybernetic Implants and Experimental Flight Equipment on Integrated HUDs has been restored.
      • +
      +

      kevinz000 updated:

      +
        +
      • flightsuits should no longer disappear when you take them off involuntarily
      • +
      • beam rifles actually fire striaght now
      • +
      • click catchers now actually work
      • +
      • you no longer see space in areas you normally can't see, instead of black. in reality you can still see space but it's faint enough that you can't tell so I'll say I fixed it.
      • +
      +

      uraniummeltdown updated:

      +
        +
      • Added MANY new types of airlock assembly that can be built with metal. Use metal in hand to see the new airlock assembly recipes.
      • +
      • Added new airlock types to the RCD and airlock painter
      • +
      • Vault door assemblies can be built with 8 plasteel, high security assemblies with 6 plasteel
      • +
      • Glass mineral airlocks are finally constructible. Use glass and mineral sheets on an airlock assembly in any order to make them.
      • +
      • Glass and mineral sheets are now able to be welded out of door assemblies rather than having to deconstruct the whole thing
      • +
      • Airlock painter no longer works on airlock assemblies (still works on airlocks)
      • +
      • Titanium airlocks no longer have any missing overlays
      • +
      + +

      10 December 2017

      +

      SpaceManiac updated:

      +
        +
      • External airlocks of the mining base and gulag are now cycle-linked.
      • +
      • The pAI software interface is now accessible via an action button.
      • +
      +

      Swindly updated:

      +
        +
      • You can kill yourself with a few more items.
      • +
      +

      XDTM updated:

      +
        +
      • Instead of activating randomly on speech, Godwoken Syndrome randomly grants inspiration, causing the next message to be a Voice of God.
      • +
      +

      Xhuis updated:

      +
        +
      • Flickering lights will now actually flicker and not go between emergency lights and normal lighting.
      • +
      • Emergency lights no longer stay on forever in some cases.
      • +
      +

      kevinz000 updated:

      +
        +
      • Nanotrasen would like to remind crewmembers and especially medical personnel to stand clear of cadeavers before applying a defibrillator shock. (You get shocked if you're pulling/grabbing someone being defibbed.)
      • +
      • defib shock/charge sounds upped from 50% to 75%.
      • +
      + +

      08 December 2017

      +

      Dax Dupont updated:

      +
        +
      • Fixed observer chat flavor of silicon chat.
      • +
      • Grilles now no longer revert to a pre-broken icon state when you hit them after they broke.
      • +
      +

      Dorsisdwarf updated:

      +
        +
      • Minor fixes to some techweb nodes
      • +
      • Made flight suits, combat implants, and combat modules require more nodes
      • +
      +

      Fox McCloud updated:

      +
        +
      • Slime blueprints can now make an area compatible with Xenobio consoles, regardless of the name of the new area
      • +
      +

      MrDoomBringer updated:

      +
        +
      • All stations have been outfitted with brand new Smoke Machines! They have nicer sprites now!
      • +
      +

      Shadowlight213 updated:

      +
        +
      • You now can get a medal for wasting hours talking to the secret debug tile.
      • +
      • Fixed runtime for the tile when poly's speech file doesn't exist.
      • +
      +

      Xhuis updated:

      +
        +
      • You can now make pet carriers from the autolathe, to carry around chef meat and other small animals without having to drag them. The HoP, captain, and CMO also start with carriers in their lockers for their pets.
      • +
      +

      YPOQ updated:

      +
        +
      • Fixed the camera failure, race swap, cursed items, and imposter wizard random events
      • +
      • The cursed items event no longer nullspaces items
      • +
      +

      jammer312 updated:

      +
        +
      • Action buttons now remember positions where you locked.
      • +
      • Now locking action buttons prevents them from being reset.
      • +
      + +

      07 December 2017

      +

      ShizCalev updated:

      +
        +
      • Games vending machines can now properly be rebuilt.
      • +
      • Games vending machines can now be refilled via supply crates.
      • +
      • Games Supply Crates have been added to the cargo console.
      • +
      +

      SpaceManiac updated:

      +
        +
      • Radio frequency 148.9 is once again serviced by the telecomms system.
      • +
      +

      Xhuis updated:

      +
        +
      • Added the Eminence role to clockcult! Players can elect themselves or ghosts as the Eminence from the eminence spire structure on Reebe.
      • +
      • The Eminence is incorporeal and invisible, and directs the entire cult. Anything they say is heard over the Hierophant network, and they can issue commands by middle-clicking themselves or different turfs.
      • +
      • The Eminence also has a single-use mass recall that warps all servants to the Ark chamber.
      • +
      • Added traps, triggers, and brass filaments to link them. They can all be constructed from brass sheets, and do different things and trigger in different ways. Current traps include the brass skewer and steam vent, and triggers include the pressure sensor, lever, and repeater.
      • +
      • The Eminence can activate trap triggers by clicking on them!
      • +
      • Servants can deconstruct traps instantly with a wrench.
      • +
      • Mending Mantra has been removed.
      • +
      • Clockwork scriptures have been recolored and sorted based on their functions; yellow scriptures are for construction, red for offense, blue for defense, and purple for niche.
      • +
      • Servants now spawn with a PDA and black shoes to make disguise more feasible.
      • +
      • The Eminence can superheat up to 20 clockwork walls at a time. Superheated walls are immune to hulk and mech punches, but can still be broken conventionally.
      • +
      • Clockwork walls are slightly faster to build before the Ark activates, taking an extra second less.
      • +
      • Poly no longer continually undergoes binary fission when Ratvar is in range.
      • +
      • The global records alert for servants will no longer display info that doesn't affect them since the rework.
      • +
      +

      coiax updated:

      +
        +
      • The drone dispenser on Box Station has been moved from the Testing Lab to the Morgue/Robotics maintenance tunnel.
      • +
      +

      deathride58 updated:

      +
        +
      • The default view range can now be defined in the config. The default is 15x15, which is simplified to 7 by BYOND. For reference, Goonstation's widescreen range is 21x15. Do note that changing this value will affect the title screen. The title screen images and the title screen area on the Centcom z-level will have to be updated if the default view range is changed.
      • +
      + +

      06 December 2017

      +

      Dax Dupont & Alek2ander updated:

      +
        +
      • Binary chat messages been made more visible.
      • +
      +

      Revenant Defile ability updated:

      +
        +
      • Revenant's Defile now removes salt piles
      • +
      +

      XDTM updated:

      +
        +
      • Brain damage has been completely reworked! remove: Brain damage now no longer simply makes you dumb. Although most of its effects have been shifted into a brain trauma.
      • +
      • Every time you take brain damage, there's a chance you'll suffer a brain trauma. There are many variations of brain traumas, split in mild, severe, and special.
      • +
      • Mild brain traumas are the easiest to get, can be lightly to moderately annoying, and can be cured with mannitol and time.
      • +
      • Severe brain traumas are much rarer and require extensive brain damage before you have a chance to get them; they are usually very debilitating. Unlike mild traumas, they require surgery to cure. A new surgery procedure has been added for this, the aptly named Brain Surgery. It can also heal minor traumas.
      • +
      • Special brain traumas are rarely gained in place of Severe traumas: they are either complex or beneficial. However, they are also even easier to cure than mild traumas, which means that keeping these will usually mean keeping a mild trauma along with it.
      • +
      • Mobs can only naturally have one mild trauma and one severe or special trauma.
      • +
      • Brain damage will now kill and ruin the brain if it goes above 200. If it somehow goes above 400, the brain will melt and be destroyed completely.
      • +
      • Many brain-damaging effects have been given a damage cap, making them non-lethal.
      • +
      • The Unintelligible mutation has been removed and made into a brain trauma.
      • +
      • Brain damage no longer makes using machines a living hell.
      • +
      • Abductors give minor traumas to people they experiment on.
      • +
      +

      coiax updated:

      +
        +
      • The drone dispenser on Metastation has been moved to the maintenance by Robotics.
      • +
      + +

      05 December 2017

      +

      Cyberboss updated:

      +
        +
      • Reduced the volume of showers
      • +
      +

      Dax Dupont updated:

      +
        +
      • Nanotrasen is happy to announce the pinnacle in plasma research! The Disco Inferno shuttle design is the result of decades of plasma research. Burn, baby, burn!
      • +
      +

      MrPerson & ninjanomnom updated:

      +
        +
      • Completely changed how keyboard input is read.
      • +
      • Holding two directions at the same time will now move you diagonally. This works with the arrow keys, wasd, and the numpad.
      • +
      • Moving diagonally takes twice as long as moving a cardinal direction.
      • +
      • You can use control to turn using wasd and the numpad instead of just the arrow keys.
      • +
      • Some old non-hotkey mode behaviors, especially in relation to chatbox interaction, can't be kept with the new system. Of key note: You can't type while walking. This is due to limitations of byond and the work necessary to overcome it is better done as another overhaul allowing custom controls.
      • +
      +

      Robustin updated:

      +
        +
      • Reverted changes in 3d sound system that tripled the distance that sound would carry.
      • +
      +

      SpaceManiac updated:

      +
        +
      • Energy values are now measured in joules. What was previously 1 unit is now 1 kJ.
      • +
      • Syndicate uplink implants now work again.
      • +
      +

      Xhuis updated:

      +
        +
      • Stethoscopes now inform the user if the target can be defibrillated; the user will hear a "faint, fluttery pulse."
      • +
      +

      coiax updated:

      +
        +
      • Quiet areas of libraries on station have now been equipped with a vending machine containing suitable recreational activities.
      • +
      + +

      04 December 2017

      +

      AnturK updated:

      +
        +
      • You can now record and replay holopad messages using holodisks.
      • +
      • Holodisks are printable in autolathes.
      • +
      +

      Xhuis updated:

      +
        +
      • You now need fuel in your welder to repair mechs.
      • +
      + +

      03 December 2017

      +

      ExcessiveUseOfCobblestone updated:

      +
        +
      • You can now lay (buckle!) yourself to a bed to avoid being burnt to a crisp during "the floor is lava" event.
      • +
      +

      Robustin updated:

      +
        +
      • Igniting plasma statues no longer ignores ignition temperature and only creates as much plasma as was used in its creation.
      • +
      +

      Xhuis updated:

      +
        +
      • Light fixtures now turn an ominous, dim red color when they lose power, and draw from an internal power cell to maintain it until either the cell dies (usually after 10 minutes) or power is restored.
      • +
      • You can override emergency light functionality from an APC. You can also click on individual lights as a cyborg or AI to override them individually. Traitor AIs also have a new ability that disables emergency lights across the entire station.
      • +
      +

      zennerx updated:

      +
        +
      • fixed some typos in the weapon firing mechanism description
      • +
      + +

      02 December 2017

      +

      BeeSting12 updated:

      +
        +
      • Occupand ---> Occupant on opened cryogenic pods.
      • +
      • Cyrogenic ---> Cryogenic on opened cryogenic pods.
      • +
      +

      CosmicScientist updated:

      +
        +
      • You can make plushies kiss one another!
      • +
      +

      Frozenguy5 updated:

      +
        +
      • The Particle Accelerator's wires can no longer be EMP'd
      • +
      +

      Naksu updated:

      +
        +
      • Cleans up some loc assignments
      • +
      +

      Robustin updated:

      +
        +
      • Damage examinations now include a "moderate" classification. Before minor was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25 to <50, and severe is 50+.
      • +
      • Clockwork magicks will now prevent Bags of Holding from being combined on Reebe.
      • +
      • Flashes will now burn out AFTER flashing when they fail instead of being a ticking time bomb that waits to screw you over on your next attempt.
      • +
      +

      SpaceManiac updated:

      +
        +
      • The R&D Console has been given a much prettier interface.
      • +
      • Research scanner goggles now show materials and technology prospects in a nicer way.
      • +
      +

      uraniummeltdown updated:

      +
        +
      • Construct shells have a new animated sprite
      • +
      + +

      30 November 2017

      +

      ninjanomnom updated:

      +
        +
      • Reduced the max volume of sm by 1/5th and made the upper bounds only play mid delamination.
      • +
      +

      psykzz updated:

      +
        +
      • Fixing the broken turbine computer
      • +
      + +

      29 November 2017

      +

      MrStonedOne updated:

      +
        +
      • The sloth no longer suspiciously moves fast when gliding between tiles.
      • +
      • The sloth's movespeed when inhabited by a player has been lowered from once every 1/5 of a second to once every second.
      • +
      +

      SpaceManiac updated:

      +
        +
      • The techweb node for mech LMGs no longer claims to be for mech tasers.
      • +
      + +

      28 November 2017

      +

      ACCount updated:

      +
        +
      • "Machine prototype" is removed from the game.
      • +
      • Mass-spectrometers are removed. Would anyone notice if not for this changelog entry?
      • +
      +

      Cruix updated:

      +
        +
      • AI and observer diagnostic huds will now show the astar path of all bots, and Pai bots will be given a visible path to follow when called by the AI.
      • +
      +

      JJRcop updated:

      +
        +
      • Fixed the Make space ninja verb.
      • +
      +

      Naksu updated:

      +
        +
      • rejiggered botcode a little bit
      • +
      +

      SpaceManiac updated:

      +
        +
      • Admin-added "download research" objectives are now consistent with automatic ones.
      • +
      +

      improvedname updated:

      +
        +
      • toolbelts can now carry geiger counters
      • +
      +

      uraniummeltdown updated:

      +
        +
      • You can make many different types of office and comfy chairs with metal
      • +
      • Stack menus use /datum/browser
      • +
      + +

      27 November 2017

      +

      ACCount updated:

      +
        +
      • New integrated circuit components: list constructors/deconstructors. Useful for building lists and taking them apart.
      • +
      • Fixed multiple bugs in integrated circuits UIs, improved overall usability.
      • +
      +

      More Robust Than You updated:

      +
        +
      • Fixed cult leaders being de-culted upon election if they had a mindshield implant
      • +
      +

      Naksu updated:

      +
        +
      • Hopefully fixed mesons granting the ability to hear people through walls.
      • +
      +

      Okand37 updated:

      +
        +
      • Re-organized Delta's departmental protolathes for all departments.
      • +
      • Re-organized Delta's ORM placement by connecting it to the mining office, which now has a desk for over handing materials to the outside.
      • +
      • Added a second Nanomed to Deltastation's medical bay.
      • +
      • Nanotrasen has decided to add proper caution signs to most docking ports on Deltastation, warning individuals to be cautious around these areas.
      • +
      • Two health sensors are now placed in Deltastation's robotics area for medibots.
      • +
      • Atmospheric Technicians at Deltastation can now open up their gas storage in the supermatter power area as intended.
      • +
      +

      WJohnston updated:

      +
        +
      • Fixed a case where items would sometimes be placed underneath racks.
      • +
      +

      XDTM updated:

      +
        +
      • Viruses' healing symptoms have been reworked!
      • +
      • All existing healing symptoms have been removed in favour of new ones.
      • +
      • Weight Even and Weight Gain have been removed, so hunger can be used for balancing in symptoms.
      • +
      • Starlight Condensation heals toxin damage if you're in space using starlight as a catalyst. Being up to two tiles away also works, as long as you can still see it, but slower.
      • +
      • Toxolysis (level 7) rapidly cleanses all chemicals from the body, with no exception.
      • +
      • Cellular Molding heals brute damage depending on your body temperature: the higher the temperature, the faster the healing. Requires above-average temperature to activate, and the speed heavily increases while on fire.
      • +
      • Regenerative Coma (level 8) causes the virus to send you into a deep coma when you are heavily damaged (>70 brute+burn damage). While you are unconscious, either from the virus or from other sources, the virus will heal both brute and burn damage fairly quickly. Sleeping also works, but at reduced speed.
      • +
      • Tissue Hydration heals burn damage if you are wet (negative fire stacks) or if you have water in your bloodstream.
      • +
      • Plasma Fixation (level 8) stabilizes temperature and heals burns while plasma is in your body or while standing in a plasma cloud. Does not protect from the poisoning effects of plasma.
      • +
      • Radioactive Resonance gives a mild constant brute and burn healing while irradiated. The healing becomes more intense if you reach higher levels of radiation, but is still less than the alternatives.
      • +
      • Metabolic Boost (level 7) doubles the rate at which you process chemicals, good and bad, but also increases hunger tenfold.
      • +
      +

      kevinz000 updated:

      +
        +
      • Cryo cells can now be properly rotated with a wrench.
      • +
      +

      ninjanomnom updated:

      +
        +
      • You can now make a new tasty traditional treat: butterdogs. Watch out, they're slippery.
      • +
      + +

      25 November 2017

      +

      CosmicScientist updated:

      +
        +
      • bolas are back in tablecrafting!
      • +
      +

      Dorsisdwarf updated:

      +
        +
      • Catpeople are now distracted instead of debilitated
      • +
      • Normal cats now go for laser pointers
      • +
      +

      SpaceManiac updated:

      +
        +
      • You can no longer buckle people to roller beds from inside of a locker.
      • +
      +

      YPOQ updated:

      +
        +
      • AIs and cyborgs can interact with unscrewed airlocks and APCs.
      • +
      +

      ninjanomnom updated:

      +
        +
      • Fixes thermite burning hotter than the boiling point of stone
      • +
      +

      zennerx updated:

      +
        +
      • Zombies don't reanimate with no head!
      • +
      + +

      24 November 2017

      +

      ACCount updated:

      +
        +
      • Removed "console screen" stock part. Just use glass sheets instead.
      • +
      +

      More Robust Than You updated:

      +
        +
      • Spessmen are now smart enough to realize you don't need to turn around to pull cigarette butts
      • +
      +

      SpaceManiac updated:

      +
        +
      • Fix water misters being inappropriately glued to hands in some cases.
      • +
      • Some misplaced decals in the Hotel brig have been corrected.
      • +
      +

      ninjanomnom updated:

      +
        +
      • Custom shuttle dockers can no longer place docking regions inside other custom docker regions.
      • +
      + +

      23 November 2017

      +

      GupGup updated:

      +
        +
      • Fixes hostile mobs attacking surrounding tiles when trying to attack someone
      • +
      +

      MrStonedOne and Jordie updated:

      +
        +
      • As a late note, serverops be advise that mysql is no longer supported. existing mysql databases will need to be converted to mariadb
      • +
      +

      Robustin updated:

      +
        +
      • RND consoles will no longer display options for machines or disks that are not connected/inserted.
      • +
      +

      ShizCalev updated:

      +
        +
      • Aliens in soft-crit will now use the correct sprite.
      • +
      +

      XDTM updated:

      +
        +
      • Added two new symptoms: one allows viruses to still work while dead, and allows infection of undead species, and one allows infection of inorganic species (such as plasmapeople or golems).
      • +
      + +

      22 November 2017

      +

      ACCount updated:

      +
        +
      • Old integrated circuit save file format is ditched in favor of JSON. Readability, both of save files and save code, is improved greatly.
      • +
      • Integrated circuit panels now open with screwdriver instead of crowbar, to match every single other thing on this server.
      • +
      • Integrated circuit printer now stores up to 25 metal sheets.
      • +
      • Fixed integrated circuit rechargers not recharging guns properly and not updating icons.
      • +
      • Fixed multiple bugs in integrated circuits UIs, improved overall usability.
      • +
      +

      Anonmare updated:

      +
        +
      • Laserpoitners now incapcitate catpeople
      • +
      +

      AutomaticFrenzy updated:

      +
        +
      • cell chargers weren't animating properly
      • +
      • disable_warning wasn't getting checked and the chat was being spammed
      • +
      +

      Code by Pyko, Ported by Frozenguy5 updated:

      +
        +
      • Rat Kebabs and Double Rat Kebabs have been added!
      • +
      +

      Cyberboss updated:

      +
        +
      • Server tools API changed to version 3.2.0.1
      • +
      • "ahelp" chat command can now accept a ticket number as opposed to a ckey
      • +
      +

      DaxDupont updated:

      +
        +
      • CentCom has issued a firmware updated for the operating computers. It is no longer needed to manually refresh the procedure and patient status.
      • +
      • Proximity sensors no longer beep when unarmed.
      • +
      • Plant trays will now properly process fluorine and adjust toxins and water contents.
      • +
      +

      Francinum updated:

      +
        +
      • The shuttle build plate is now better sized for all stations.
      • +
      +

      Iamgoofball updated:

      +
        +
      • fixes grammar on logic gate descriptions
      • +
      • fixes grammar on list circuits
      • +
      • fixes grammar on trig circuits
      • +
      • fixed grammar on output circuits
      • +
      +

      JJRcop updated:

      +
        +
      • Fixes changeling eggs not putting the changeling in control if the brainslug is destroyed before hatching.
      • +
      • The silicon airlock menu looks a little more like it used to.
      • +
      +

      Kor updated:

      +
        +
      • Blobbernauts will no longer spawn if a player is not selected to control it, preventing AI blobbernauts from running off the blob and to their deaths.
      • +
      • Following complaints that cargo has been selling all the materials they receive rather than distributing them, mineral exporting has been removed.
      • +
      +

      MMMiracles updated:

      +
        +
      • Power regen on the regular tesla relay has been reduced to 50, from 150.
      • +
      +

      Naksu updated:

      +
        +
      • Sped up saycode to remove free lag from highpop
      • +
      • Using a chameleon projector will now dismount you from any vehicles you are riding, in order to prevent wacky space glitches and being sent to a realm outside space and time.
      • +
      +

      Shadowlight213 updated:

      +
        +
      • Added round id to the status world topic
      • +
      +

      ShizCalev updated:

      +
        +
      • Chameleon goggles will no longer go invisible when selecting Optical Tray scanners.
      • +
      • Engineering and Atmos scanner goggles will now have correctly colored inhand sprites.
      • +
      • The computers on all maps have have been updated for the latest directional sprite changes. Please report any computers facing in strange directions to your nearest mapper.
      • +
      • MetaStation - The consoles in medbay have had their directions corrected.
      • +
      • The Nanotrasen logo on modular computers has been fixed, rejoice!
      • +
      • PubbyStation - Unpowered air injectors in various locations have been fixed.
      • +
      • MetaStation - Air injector leading out of the incinerator has been fixed
      • +
      • MetaStation - Corrected a couple maintenance airlocks being powered by the wrong areas.
      • +
      • Computers will no longer rotate incorrectly when being deconstructed.
      • +
      • You can now rotate computer frames during construction.
      • +
      • Chairs, PA parts, infrared emitters, and doppler arrays will now rotate clockwise.
      • +
      • Throwing drinking glasses and cartons will now consistently cause them to break!
      • +
      • Humans missing legs or are legcuffed will no longer move slower in areas without gravity.
      • +
      • The structures external to stations are now properly lit. Make sure you bring a flashlight.
      • +
      • Computers will no longer delete themselves when being built, whoops!
      • +
      • Space cats will no longer have a smashed helmet when they lay down.
      • +
      +

      Skylar Lineman, your local R&D moonlighter updated:

      +
        +
      • Research has been completely overhauled into the techweb system! No more levels, the station now unlocks research "nodes" with research points passively generated when there is atleast one research server properly cooled, powered, and online.
      • +
      • R&D lab has been replaced by the departmental lathe system on the three major maps. Each department gets a lathe and possibly a circuit imprinter that only have designs assigned by that department.
      • +
      • The ore redemption machine has been moved into cargo bay on maps with decentralized research to prevent the hallways from becoming a free for all. Honk!
      • +
      • You shouldn't expect balance as this is the initial merge. Please put all feedback and concerns on the forum so we can revise the system over the days, weeks, and months, to make this enjoyable for everyone. Heavily wanted are ideas of how to add more ways of generating points.
      • +
      • You can get techweb points by setting off bombs with an active science doppler array listening. The bombs have to have a theoretical radius far above maxcap to make a difference. You can only go up, not down, in radius, so you can't get 6 times the points with 6 TTVs. The algorithm is exponentially/logarithmically scaled to prevent "world destroyer" bombs from instantly finishing research.
      • +
      +

      SpaceManiac updated:

      +
        +
      • HUDs from mechs and helmets no longer conflict with HUD glasses and no longer inappropriately remove implanted HUDs.
      • +
      • Chasm code has been refactored to be more sane.
      • +
      • Building lattices over chasms no longer sometimes deletes the chasm.
      • +
      • Ladders have been refactored and should be far less buggy.
      • +
      • Jacob's ladder actually works again.
      • +
      • Pizza box stacking works again.
      • +
      • Fix some permanent-on and permanent-off bugs caused by the HUD stacking change.
      • +
      +

      WJohnston updated:

      +
        +
      • A bunch of new turf decals for mappers to play with, coming in yellow, white, and red varieties!
      • +
      • Green banded default airlocks now have extended click area like all other airlocks.
      • +
      +

      Y0SH1 M4S73R updated:

      +
        +
      • The R&D Server's name is now improper.
      • +
      • The R&D Server now has an explanation of what it does.
      • +
      +

      arsserpentarium updated:

      +
        +
      • now lists should work properly
      • +
      +

      duncathan updated:

      +
        +
      • The RPD has a shiny new UI!
      • +
      • The RPD can now paint pipes as it lays them, for quicker piping projects.
      • +
      • Atmos scrubbers (vent and portable) can now filter any and all gases.
      • +
      +

      ike709 updated:

      +
        +
      • Added new vent and scrubber sprites by Partheo.
      • +
      • Fixed some computers facing the wrong direction.
      • +
      +

      jammer312 updated:

      +
        +
      • fixed conjuration spells forgetting about conjured items
      • +
      +

      kevinz000 updated:

      +
        +
      • purple bartender suit and apron added to clothesmates!
      • +
      • long hair 3 added, check it out. both have sprites from okand!
      • +
      +

      nicbn updated:

      +
        +
      • Now rolling beds and office chairs have a sound!
      • +
      +

      oranges updated:

      +
        +
      • Removed the shocker circuit
      • +
      +

      psykzz updated:

      +
        +
      • Grilles have new damaged and default sprites
      • +
      • Added TGUI for Turbine computer
      • +
      +

      tserpas1289 updated:

      +
        +
      • Any suit that could hold emergency oxygen tanks can now also hold plasma man internals
      • +
      • Hydroponics winter coats now can hold emergency oxygen tanks just like the other winter coats.
      • +
      • Plasma men jumpsuits can now hold accessories like pocket protectors and medals.
      • +
      +

      zennerx updated:

      +
        +
      • fixed a bug that made you try and scream while unconscious due to a fire
      • +
      • Skateboard crashes now give slight brain damage!
      • +
      • Using a helmet prevents brain damage from the skateboard!
      • +
      + +

      15 November 2017

      +

      Fury updated:

      +
        +
      • Added new sprites for the Heirophant Relay (clock cultist telecomms equipment).
      • +
      +

      Naksu updated:

      +
        +
      • Removed fire-related free lag. change: fire alarms and cameras no longer work after being ripped off a wall by a singulo
      • +
      • Minor speedups to movement processing. change: Fat mobs no longer gain temperature by running.
      • +
      +

      Robustin updated:

      +
        +
      • Cult population scaling no longer operates on arbitrary breakpoints. Each additional player between the between the breakpoints will add to the "chance" that an additional cultist will spawn.
      • +
      • On average you will see less roundstart cultists in lowpop and more roundstart cultists in highpop.
      • +
      • Damage examinations now include a "moderate" classification. Before minor was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25 to <50, and severe is 50+.
      • +
      • The tesla will now move toward power beacons at a significantly slower rate.
      • +
      +

      SpaceManiac updated:

      +
        +
      • The post-round station integrity report is now functional again.
      • +
      +

      ninjanomnom updated:

      +
        +
      • Gas overlays no longer block clicks, on 512
      • +
      + +

      14 November 2017

      +

      ike709 updated:

      +
        +
      • Added directional computer sprites. Maps haven't been changed yet.
      • +
      +

      psykzz updated:

      +
        +
      • AI Airlock UI to use TGUI
      • +
      • Allow AI to swap between electrified door states without having to un-electrify first.
      • +
      +

      selea/arsserpentarium updated:

      +
        +
      • Integrated circuits have been added to Research!
      • +
      • You can use these to create devices with very complex behaviors.
      • +
      • Research the Integrated circuits printer to get started.
      • +
      + +

      13 November 2017

      +

      Cobby updated:

      +
        +
      • The Xray now only hits the first mob it comes into contact with instead of being outright removed from the game.
      • +
      +

      Floyd / Qustinnus updated:

      +
        +
      • Reebe now has ambience sounds
      • +
      +

      Floyd / Qustinnus: updated:

      +
        +
      • Adds a few sound_loop datums to machinery.
      • +
      +

      Frozenguy5 updated:

      +
        +
      • Broken cable cuffs no longer has an invisible sprite.
      • +
      +

      PKPenguin321 updated:

      +
        +
      • Welders must now be screwdrivered open to reveal their fuel tank.
      • +
      • You can empty welders into open containers (like beakers or glasses) when they're screwdrivered open.
      • +
      • You can now insert any chemical into a welder, but all most will do is clog the fuel. Welding fuel will refuel it as usual. Plasma in welders tends to explode.
      • +
      +

      Qbopper and JJRcop updated:

      +
        +
      • The default internet sound volume was changed from 100 to 25. Stop complaining in OOC about your ears!
      • +
      +

      SpaceManiac updated:

      +
        +
      • Posters may no longer be placed on diagonal wall corners.
      • +
      +

      WJohnston updated:

      +
        +
      • Removes stationary docking ports for syndicate infiltrator ships on all maps. Use the docking navigator computer instead! This gives the white ship and syndicate infiltrator more room to navigate and place custom locations that are otherwise occupied by fixed shuttle landing zones that are rarely used.
      • +
      +

      Xhuis updated:

      +
        +
      • Deep fryers now have sound.
      • +
      • Deep fryers now use cooking oil, a specialized reagent that becomes highly damaging at high temperatures. You can get it from grinding soybeans and meat.
      • +
      • Deep fryers now become more efficient with higher-level micro lasers, using less oil and frying faster.
      • +
      • Deep fryers now slowly use oil as it fries objects, instead of all at once.
      • +
      • You can now correctly refill deep fryers with syringes and pills.
      • +
      +

      nicn updated:

      +
        +
      • Damage from low pressure has been doubled.
      • +
      +

      ninjanomnom updated:

      +
        +
      • You can now select a nearby area to expand when using a blueprint instead of making a new area.
      • +
      • New shuttle areas can be created using blueprints. This is currently not useful but will be used later for shuttle construction.
      • +
      • Blueprints can modify existing areas on station.
      • +
      • Blueprint functionality has been added to the debug tab as a verb.
      • +
      + +

      12 November 2017

      +

      Cyberboss updated:

      +
        +
      • Clockwork slabs no longer refer to components
      • +
      + +

      11 November 2017

      +

      DaxDupont updated:

      +
        +
      • Medbots can inject from one tile away again.
      • +
      +

      SpaceManiac updated:

      +
        +
      • The detective and heads of staff are no longer attacked by portable turrets.
      • +
      +

      deathride58 updated:

      +
        +
      • You can no longer delete girders, lattices, or catwalks with the RPD
      • +
      • Fixes runtimes that occur when clicking girders, lattices, catwalks, or disposal pipes with the RPD in paint mode
      • +
      +

      ninjanomnom updated:

      +
        +
      • Fixes ruin cable spawning and probably some other bugs
      • +
      + +

      10 November 2017

      +

      Anonmare updated:

      +
        +
      • Adds an organ storage bag to the syndicate medborg.
      • +
      +

      AnturK updated:

      +
        +
      • Dying in shapeshifted form reverts you to the original one. (You're still dead)
      • +
      +

      Floyd / Qustinnus updated:

      +
        +
      • Redtexting as a traitor now plays a depressing tune to you
      • +
      +

      Floyd / Qustinnus (And all the sounds by Kayozz11 from Yogstation) updated:

      +
        +
      • Adds about 30 new ambience sounds
      • +
      • added new defines for ambience lists.
      • +
      +

      Iamgoofball updated:

      +
        +
      • Cooldown on the Ripley's mining drills has been halved.
      • +
      • The frequency of the Ripley's ore pulse has been doubled.
      • +
      +

      Jalleo updated:

      +
        +
      • Removed a variable to state which RCD's can deconstruct reinforced walls
      • +
      • Made combat (ERT ones) and admin RCDs able to deconstruct r walls alongside borg ones
      • +
      +

      Kor updated:

      +
        +
      • Cult mode will once again print out names at round end.
      • +
      +

      Mark9013100 updated:

      +
        +
      • Deltastation now has a Whiteship.
      • +
      • Charcoal bottles have been renamed, and have been given a more informative description.
      • +
      +

      Mercenaryblue updated:

      +
        +
      • spellchecked the hotel staff.
      • +
      • Added frog masks. Reeeeeeeeee!!
      • +
      +

      More Robust Than You updated:

      +
        +
      • Blobbernauts and spores are no longer killed by blob victory
      • +
      • New blob overminds off the station Z level are moved to the station
      • +
      • You can now use banhammers as a weapon
      • +
      • Monkeys can no longer transmit diseases through hardsuits
      • +
      • Xenobio blobbernauts can no longer walk on blob tiles
      • +
      +

      Naksu updated:

      +
        +
      • Added deterministic output slots to the slime processor
      • +
      • Fixed some interactions with ghosts and items
      • +
      • Nonhumans such as monkeys can now be scanned for chemicals with the health analyzer.
      • +
      +

      Okand37 (DeltaStation Updates) updated:

      +
        +
      • Tweaked Atmospherics
      • +
      • Fixed the Incinerator air injector
      • +
      • Tweaked Engineering
      • +
      • Added logs to the Chaplain's closet for gimmicks (bonfires)
      • +
      • Tweaked Security
      • +
      • Fixed medical morgue maintenance not providing radiation shielding and exterior chemistry windoor
      • +
      • Bar now has a door from the backroom to the theatre stage
      • +
      • Tweaked Locker Room/Dormitories
      • +
      +

      ShizCalev updated:

      +
        +
      • You can now -actually- load pie cannons.
      • +
      • The captain's winter coat can now hold a flashlight.
      • +
      • The captain's and security winter coats can now hold internals tanks.
      • +
      • All winter coats can now hold toys, lighters, and cigarettes.
      • +
      • The captain's hardsuit can now hold pepperspray.
      • +
      • Updated the Test Map debugging verb to report more issues regarding APCs. DELTASTATION
      • +
      • Reverted Okand37's morgue changes which broke power in the area.
      • +
      • Corrected wrong area on the Southern airlock leading into electrical maintenance. ALL STATIONS
      • +
      • Corrected numerous duplicate APCs in areas which led to power issues.
      • +
      +

      SpaceManiac updated:

      +
        +
      • Ghosts can no longer create sparks from the hand teleporter's portals.
      • +
      • Digging on Lavaland no longer shows two progress bars.
      • +
      • The holodeck now has an "Offline" option.
      • +
      • Injury and crit overlays are now scaled properly for zoomed-out views.
      • +
      • Already-downloaded software is now hidden from the NTNet software downloader.
      • +
      • The crafting, language, and building buttons are now positioned correctly in zoomed-out views.
      • +
      • Bluespace shelter walls no longer smooth with non-shelter walls and windows.
      • +
      +

      Swindly updated:

      +
        +
      • Organ storage bags can be used to perform limb augmentation.
      • +
      • You can now cancel a cavity implant during the implanting/removing step by using drapes while holding the appropriate tool in your inactive hand. Cyborgs can cancel the surgery by using drapes alone.
      • +
      • Fixed hot items and fire heating reagents to temperatures higher than their heat source.
      • +
      • Sprays can now be heated with hot items.
      • +
      • The heating of reagents by hot items, fire, and microwaves now scales linearly with the difference between the reagent holder's temperature and the heat source's temperature instead of constantly.
      • +
      • The body temperature of a mob with reagents is affected by the temperature of the mob's reagents.
      • +
      • Reagent containers can now be heated by hot air.
      • +
      +

      Thefastfoodguy updated:

      +
        +
      • Spamming runes / battlecries / etc will no longer trigger spam prevention
      • +
      +

      WJohnston updated:

      +
        +
      • Ancient station lighting fixed on beta side (medical and atmos remains)
      • +
      +

      XDTM updated:

      +
        +
      • Ghosts now have a Toggle Health Scan verb, which allows them to health scan mobs they click on.
      • +
      +

      Xhuis updated:

      +
        +
      • Ratvar and Nar-Sie plushes now have a unique interaction.
      • +
      • Clockwork marauders are now on harm intent.
      • +
      • The Clockwork Marauder scripture now takes five seconds longer to invoke per marauder summoned in the last 20 seconds, capping at 30 extra seconds.
      • +
      • Clockwork marauders no longer gain a health bonus when war is declared.
      • +
      • Moved the BoxStation deep fryers up one tile.
      • +
      • Microwaves have new sounds!
      • +
      +

      YPOQ updated:

      +
        +
      • EMPs can pulse multiple wires
      • +
      +

      as334 updated:

      +
        +
      • Pluoxium can now be formed by irradiating tiles with CO2 in the air.
      • +
      • Rad collectors now steadily form Tritium at a slow pace.
      • +
      • Nerfs fusion by making it slower, and produce radioactivity.
      • +
      • Noblium formation now requires significantly more energy input.
      • +
      • Tanks now melt if their temperature is above 1 Million Kelvin.
      • +
      +

      deathride58 updated:

      +
        +
      • Directional character icon previews now function properly. Other things relying on getflaticon probably work with directional icons again, as well.
      • +
      +

      nicbn updated:

      +
        +
      • Canister sprites for the new gases
      • +
      +

      ninjanomnom updated:

      +
        +
      • Shuttle parallax has been fixed once more
      • +
      • You can no longer set up the auxiliary base's shuttle beacon overlapping with the edge of the map
      • +
      +

      uraniummeltdown updated:

      +
        +
      • Replica fabricatoring airlocks and windoors keeps the old name
      • +
      • Narsie and Ratvar converting airlocks and windoors keeps the old name
      • +
      + +

      02 November 2017

      +

      ACCount updated:

      +
        +
      • "Tail removal" and "tail attachment" surgeries are merged with "organ manipulation".
      • +
      • New sprites for reflectors. They finally look like something.
      • +
      • You can lock reflector's rotation by using a screwdriver. Use the screwdriver again to unlock it.
      • +
      • Reflector examine now shows the current angle and rotation lock status.
      • +
      • You can now use a welder to repair damaged reflectors.
      • +
      • Multiple reflector bugs are fixed.
      • +
      +

      Improvedname updated:

      +
        +
      • Removes statues from gold slime pool
      • +
      +

      Mercenaryblue updated:

      +
        +
      • Updated Clown Box sprite to match the others.
      • +
      +

      More Robust Than You updated:

      +
        +
      • ONLY ADMINS CAN ACTIVATE THE ARK NOW
      • +
      • The Ark's time measurements are now a bit more readable
      • +
      +

      MrStonedOne updated:

      +
        +
      • Meteor events will not happen before 25 minutes, the worst versions before 35 and 45 minutes.
      • +
      • Meteor events are now player gated to 15, 20, and 25 players respectively
      • +
      • The more destructive versions of meteor events now have a slightly higher chance of triggering, to offset the decrease in how often it is that they will even qualify.
      • +
      • Fixed the changelog generator.
      • +
      +

      Naksu updated:

      +
        +
      • Smartfridges and chem/condimasters now output items in a deterministic 3x3 grid rather than in a huge pile in the middle of the tile.
      • +
      +

      SpaceManiac updated:

      +
        +
      • Admins can once again spawn nuke teams on demand.
      • +
      +

      Xhuis updated:

      +
        +
      • Admins can now create sound emitters (/obj/effect/sound_emitter) that can be customized to play sounds to different people, at different volumes, and at different locations such as by z-level. They're much more versatile for events than the Play Sound commands!
      • +
      • You can now add grenades to plushies! You'll need to cut out the stuffing first.
      • +
      • Clockwork cult tips of the round have been updated to match the rework.
      • +
      • Abscond and Reebe rifts now place servants directly at the Ark instead of below the "base" area.
      • +
      +

      nicbn updated:

      +
        +
      • Brown gas renamed to nitryl.
      • +
      +

      ninjanomnom updated:

      +
        +
      • Fixes decals not rotating correctly with the turf.
      • +
      • Fixes a runtime causing some turfs to be left behind by removed shuttles.
      • +
      • Shuttles should be roughly 40-50% smoother.
      • +
      • Fixes the cargo shuttle occasionally breaking if a mob got on at exactly the right time.
      • +
      + +

      30 October 2017

      +

      PKPenguin321 updated:

      +
        +
      • You can now use beakers/cups/etc that have welding fuel in them on welders to refuel them.
      • +
      +

      bgobandit updated:

      +
        +
      • Due to cuts to Nanotrasen's Occupational Safety and Health Administration (NO-SHA) budget, station fixtures no longer undergo as much safety testing. (Translation for rank and file staff: More objects on the station will hurt you.)
      • +
      + +

      29 October 2017

      +

      Armhulen updated:

      +
        +
      • Frost Spiders now use Frost OIL!
      • +
      +

      Mercenaryblue updated:

      +
        +
      • Skeletons can now have their own spectral instruments
      • +
      • \[Dooting Intensifies\]
      • +
      • the variable "too_spooky" defines if it will spawn new instruments, by default TRUE.
      • +
      +

      Naksu updated:

      +
        +
      • Removed meteor-related free lag
      • +
      • Cleaned up dangling mob references from alerts
      • +
      +

      Xhuis updated:

      +
        +
      • You can no longer become an enhanced clockwork golem with mutation toxin.
      • +
      • Normal clockwork golems now have 20% armor, down from 40%.
      • +
      +

      as334 updated:

      +
        +
      • This changelog has been updated and so read it again if you are interested in doing assmos.
      • +
      • Atmospherics has been massively expanded including new gases.
      • +
      • These new gases include Brown Gas, Pluoxium, Stimulum, Hyper-Noblium and Tritium.
      • +
      • Brown Gas is acidic to breath, but mildly stimulation.
      • +
      • Stimulum is more stimulating and much safer.
      • +
      • Pluoxium is a non-reactive form of oxygen that delivers more oxygen into the bloodstream.
      • +
      • Hyper-Noblium is an extremely noble gas, and stops gases from reacting.
      • +
      • Tritium is radioactive and flammable.
      • +
      • New reactions have also been added to create these gases.
      • +
      • Tritium formation: Heat large amounts of oxygen with plasma. Make sure you have a filter ready and setup!
      • +
      • Fusion has been reintroduced. Plasma will fuse when heated to a high thermal energy with Tritium as a catalyst. Make sure to manage the waste products.
      • +
      • Brown Gas formation: Heat Oxygen and Nitrogen.
      • +
      • BZ fixation: Heat Tritium and Plasma.
      • +
      • Stimulum formation: Heated Tritium, Plasma, BZ and Brown Gas.
      • +
      • Hyper-Noblium condensation: Needs Nitrogen and Tritium at a super high heat. Cools rapidly.
      • +
      • Pluoxium is unable to be formed.
      • +
      • Freon has been removed. Use cold nitrogen for your SME problems now.
      • +
      • Water vapor now freezes the tile it is on when it is cooled heavily.
      • +
      +

      naltronix updated:

      +
        +
      • fixes that table that wasnt accessible in Metastation
      • +
      + +

      28 October 2017

      +

      Mark9013100 updated:

      +
        +
      • The Medical Cloning manual has been updated.
      • +
      + +

      27 October 2017

      +

      Anonmare updated:

      +
        +
      • Adds new grindables
      • +
      +

      JamieH updated:

      +
        +
      • Buildmode map generators will now show you a preview of the area you're changing
      • +
      • Buildmode map generators will now ask before nuking the map
      • +
      • Buildmode map generator corners can now only be set by left clicking
      • +
      +

      Kor updated:

      +
        +
      • Cloth golems will be available as a roundstart race during Halloween.
      • +
      +

      MrStonedOne updated:

      +
        +
      • Created a system to profile code on a line by line basis and return detailed info about how much time was spent (in milliseconds) on each line(s).
      • +
      +

      Xhuis updated:

      +
        +
      • Servants can no longer teleport into the gravity generator, EVA, or telecomms.
      • +
      +

      ninjanomnom updated:

      +
        +
      • Hardsuit helmets work like geiger counters for the user.
      • +
      • Radiation should perform a little better in places.
      • +
      • Various radiation symptom thresholds have been tweaked.
      • +
      • Contamination strengths at different ranges have been tweaked.
      • +
      • Contaminated objects have less range for their radiation.
      • +
      • Hitting something with a contaminated object reduces its strength faster.
      • +
      • Contaminated objects decay faster.
      • +
      • Both radiation healing medicines have been buffed a bit.
      • +
      • Passive radiation loss for mobs is nerfed.
      • +
      • There is a soft cap for mob radiation now.
      • +
      • Projectiles, ammo casings, and implants are disallowed from becoming contaminated.
      • +
      • Suit storage units can completely cleanse contamination from stored objects
      • +
      • The first time an object is contaminated enough to spread more contamination admins will be warned. This is also added to stat tracking.
      • +
      • Thermite works on floors and can be ignited by sufficiently hot fires now
      • +
      • Thermite has been made into a component
      • +
      • Thermite no longer removes existing overlays on turfs
      • +
      + +

      26 October 2017

      +

      Kor and JJRcop updated:

      +
        +
      • Added vampires. They will be available as a roundstart race during the Halloween holiday event.
      • +
      +

      ShizCalev updated:

      +
        +
      • Reflectors will no longer drop more materials than they took to make when deconstructed.
      • +
      • You will no longer be prompted to reenter your body while being defibbed if you can't actually be revived.
      • +
      • You can no longer teleport past the ticket stands of the Luxury Emergency Shuttle.
      • +
      • Lightgeists can now -actually- be spawned with gold slime cores.
      • +
      • The Staff of Change will now randomly assign a cyborg module when transforming a mob into a cyborg.
      • +
      +

      Xhuis updated:

      +
        +
      • Clockwork marauders now move more slowly below 40% health.
      • +
      • Instead of a 40% chance (or more) chance to block projectiles, clockwork marauders now have three fixed 100% blocks; after using those three, they cannot block anymore without avoiding projectiles for ten seconds. This number increases to four if war is declared.
      • +
      • Projectiles that deal no damage DO reduce marauders' shield health. Use disabler shots to open them up, then use lasers to go for the kill!
      • +
      • Cogscarab shells and marauder armor now appear in the spawners menu.
      • +
      • You can no longer stack infinitely many stargazers on one tile.
      • +
      +

      nicbn updated:

      +
        +
      • Chemical heater and smoke machine resprited.
      • +
      +

      ninjanomnom updated:

      +
        +
      • Portable generators have a sound while active.
      • +
      • The supermatter has a sound that scales with stored energy.
      • +
      +

      ninjanomnom & Wjohn updated:

      +
        +
      • Cable cuffs now inherit the color of the cables used to make them.
      • +
      • Split cable stacks keep their color.
      • +
      • The blue cable color is now a better blue.
      • +
      + +

      25 October 2017

      +

      Cruix updated:

      +
        +
      • Shuttle navigation computers can now place new transit locations over the shuttle's current position.
      • +
      +

      JJRcop updated:

      +
        +
      • The heart of darkness revives you as a shadowperson if you aren't one already.
      • +
      +

      ShizCalev updated:

      +
        +
      • Shades will no longer always hear a heartbeat.
      • +
      • Golem abilities will now be start on cooldown when they are made.
      • +
      + +

      24 October 2017

      +

      Armhulen updated:

      +
        +
      • Wizards may now shapeshift into viper spiders.
      • +
      +

      Improvedname updated:

      +
        +
      • Blacklists holoparasite's from surplus crates
      • +
      +

      Kor updated:

      +
        +
      • Added dullahans, which will be available from the character set up menu during the Halloween event.
      • +
      • Severed heads will no longer appear bald.
      • +
      +

      More Robust Than You updated:

      +
        +
      • Fixes champrojector camera bugs
      • +
      +

      Naksu updated:

      +
        +
      • Grinders will now grind grown items like cocoa pods again
      • +
      • Cameras no longer keep hard references to mobs in their motion tracking list.
      • +
      +

      ShizCalev updated:

      +
        +
      • Creatures made via gold slime cores will now be given the proper name of their master.
      • +
      +

      deathride58 updated:

      +
        +
      • Deltastation's armory now contains reinforced windows surrounding the lethal weaponry. This makes Delta's armory consistent with Box.
      • +
      • There are now decals in places where extra Security lockers can spawn.
      • +
      • Cleaned up semicolons in Meta and Boxstation's .dmms
      • +
      + +

      22 October 2017

      +

      More Robust Than You updated:

      +
        +
      • Blood Brother now properly shows up in player panel
      • +
      +

      Naksu updated:

      +
        +
      • Paper bins no longer let server admins know that pens were eaten.
      • +
      • Removed dangling mob references to last attacker/attacked
      • +
      +

      Robustin updated:

      +
        +
      • Medical biosuits (and hardsuits) now offer heavy, but not complete, radiation resistance.
      • +
      +

      ninjanomnom updated:

      +
        +
      • Contents of silicon mobs are no longer considered for targets of radiation. This blocks them from being contaminated.
      • +
      + +

      21 October 2017

      +

      More Robust Than You updated:

      +
        +
      • Heads of staff will now have cat organs removed at roundstart
      • +
      +

      Robustin updated:

      +
        +
      • Spray tan no longer stuns when ingested.
      • +
      +

      Thunder12345 updated:

      +
        +
      • Sentient cats no longer forget to fall over when they die
      • +
      + +

      20 October 2017

      +

      Kor updated:

      +
        +
      • You can now select your Halloween race, rather than having it assigned randomly via event.
      • +
      +

      Robustin updated:

      +
        +
      • Fixed a bug where detonating maxcaps, especially multiple maxcaps, on Reebe guaranteed that everyone would die and thus the Clock Cult would immediately lose; Reebe maxcap is now 2/5/10.
      • +
      +

      ShizCalev updated:

      +
        +
      • All reflector prisms/mirrors have had their angles corrected.
      • +
      • Remains left over by dusting or soul-stoning a mob are now dissoluble with acid.
      • +
      • Changelings using biodegrade to escape restraints will now leave a pile of goop.
      • +
      • Fixed messages related to changelings using biodegrade not appearing.
      • +
      + +

      19 October 2017

      +

      Kor updated:

      +
        +
      • Blob is now a side antagonist.
      • +
      • Event and admin blobs will now be able to choose their spawn location.
      • +
      • Blob can now win in any mode by gaining enough tiles to reach Critical Mass.
      • +
      • Blobs that have Critical Mass have unlimited points, and a minute after achieving critical mass, they will spread to every tile on station, killing anyone still on board and ending the round.
      • +
      • Using an analyzer on a blob will now reveal its progress towards Critical Mass.
      • +
      • The blob event is now more common.
      • +
      +

      Mercenaryblue updated:

      +
        +
      • You will no longer trip on inactive honkbots.
      • +
      • Sentient Honkbots are no longer forced to speak when somebody trip on them.
      • +
      +

      Naksu updated:

      +
        +
      • Manned turrets stop firing when there's no-one in the turret shooting.
      • +
      • mobs will enter a deep power-saving state when there's not much to do except wander around. change: bees are slightly more passive in general
      • +
      +

      deathride58 updated:

      +
        +
      • You can now press Ctrl+H to stop pulling, or simply H to stop pulling if you're in hotkey mode.
      • +
      +

      ninjanomnom updated:

      +
        +
      • Engineering scanner goggles have a radiation mode now
      • +
      • Objects placed under showers are cleansed of radioactive contamination over a short time.
      • +
      • Showers make sound now.
      • +
      +

      oranges updated:

      +
        +
      • Removed the bluespace pipe
      • +
      + +

      18 October 2017

      +

      DaxDupont updated:

      +
        +
      • Fixes automatic fire on guns.
      • +
      +

      Gun Hog updated:

      +
        +
      • The GPS item now correctly changes its name when the GPS tag is changed.
      • +
      +

      Improvedname updated:

      +
        +
      • Reverts katana's to its orginal size being huge
      • +
      +

      Mercenaryblue updated:

      +
        +
      • it should be far easier to clean out your face from multiple cream pies.
      • +
      +

      More Robust Than You updated:

      +
        +
      • People that are burning slightly less will appear to be burning... slightly less.
      • +
      +

      Robustin updated:

      +
        +
      • The smoke machine now properly generates transparent smoke, transmits chemicals, and displays the proper icons.
      • +
      +

      ShizCalev updated:

      +
        +
      • You can no longer build reinforced floors directly on top of dirt, asteroid sand, ice, or beaches. You'll have to first construct flooring on top of it instead.
      • +
      • Corrected mapping issues introduced with the latest SM engine/radiation update across all relevant maps.
      • +
      • The tools on the Caravan Ambush space ruin have had their speeds corrected.
      • +
      • Slappers will no longer appear as a latex balloon in your hand.
      • +
      • Renault now has a comfy new bed on Metastation!
      • +
      • Engineering cyborgs now have access to geiger counters.
      • +
      +

      Xhuis updated:

      +
        +
      • You can no longer pick up brass chairs.
      • +
      +

      Y0SH1_M4S73R updated:

      +
        +
      • Disabling leg actuators sets the power drain per step to the correct value.
      • +
      +

      duncathan updated:

      +
        +
      • Filters no longer stop passing any gas through if the filtered output is full.
      • +
      +

      ninjanomnom updated:

      +
        +
      • You can vomit blood at high enough radiation.
      • +
      • Radiation knockdown is far far shorter.
      • +
      • Genetics modification is less harmful but still, upgrade your machines.
      • +
      • Pentetic acid is useless for low amounts of radiation but indispensable for high amounts now.
      • +
      • Singularity radiation has been normalized and Pubby engine has been remapped.
      • +
      • No more hair loss spam
      • +
      • Mob rad contamination has been disabled for now. Regular contamination is still a thing.
      • +
      • Fixed turfs not rotating
      • +
      • Fixed stealing structures you shouldn't be moving
      • +
      + +

      17 October 2017

      +

      DaxDupont updated:

      +
        +
      • Fancy boxes(ie: donut boxes) now show the proper content amount in the sprite and no longer go invisible when empty.
      • +
      +

      Mercenaryblue updated:

      +
        +
      • when decapitated, banana-flavored cream no longer hovers where your head used to be.
      • +
      +

      More Robust Than You updated:

      +
        +
      • EI NATH! now causes a flash of light
      • +
      +

      Naksu updated:

      +
        +
      • Pinned notes will now show up on vault, abductor, centcom and large glass airlocks.
      • +
      • Removed a misleading message when handling full stacks of sheets.
      • +
      • Pre-filled glass bottles (uplink, medbay, botany) will now give visual feedback about how much stuff is left inside, and the color of contents will match an empty bottle being filled with the same reagent.
      • +
      • Player-controlled "neutral" mobs such as minebots are now considered valid targets by clock cult's ocular wardens.
      • +
      +

      Xhuis updated:

      +
        +
      • Cogged APCs can now be correctly unlocked with an ID card.
      • +
      +

      duncathan updated:

      +
        +
      • Portable air pumps can output to a maximum of 25 atmospheres.
      • +
      +

      kevinz000 updated:

      +
        +
      • Legacy projectiles have been removed. Instead, all projectiles are now PIXEL PROJECTILES!
      • +
      • Reflectors can now be at any angle you want. Alt click them to set angle!
      • +
      • Pipes can now be layered up to 3 layers.
      • +
      +
      + +GoonStation 13 Development Team +
      + Coders: Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion
      + Spriters: Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No
      +
      +
      +

      Creative Commons License
      Except where otherwise noted, Goon Station 13 is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
      Rights are currently extended to SomethingAwful Goons only.

      +

      Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.

      +
      + + diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 6a6e5f672c..ab40b78512 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -13457,4 +13457,921 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - bugfix: Thermite no longer removes existing overlays on turfs 2017-10-28: Mark9013100: +<<<<<<< HEAD - tweak: The Medical Cloning manual has been updated. +======= + - tweak: The Medical Cloning manual has been updated. +2017-10-29: + Armhulen: + - rscadd: Frost Spiders now use Frost OIL! + Mercenaryblue: + - rscadd: Skeletons can now have their own spectral instruments + - rscadd: \[Dooting Intensifies\] + - admin: the variable "too_spooky" defines if it will spawn new instruments, by + default TRUE. + Naksu: + - bugfix: Removed meteor-related free lag + - bugfix: Cleaned up dangling mob references from alerts + Xhuis: + - bugfix: You can no longer become an enhanced clockwork golem with mutation toxin. + - balance: Normal clockwork golems now have 20% armor, down from 40%. + as334: + - spellcheck: This changelog has been updated and so read it again if you are interested + in doing assmos. + - rscadd: Atmospherics has been massively expanded including new gases. + - rscadd: These new gases include Brown Gas, Pluoxium, Stimulum, Hyper-Noblium and + Tritium. + - rscadd: Brown Gas is acidic to breath, but mildly stimulation. + - rscadd: Stimulum is more stimulating and much safer. + - rscadd: Pluoxium is a non-reactive form of oxygen that delivers more oxygen into + the bloodstream. + - rscadd: Hyper-Noblium is an extremely noble gas, and stops gases from reacting. + - rscadd: Tritium is radioactive and flammable. + - rscadd: New reactions have also been added to create these gases. + - rscadd: 'Tritium formation: Heat large amounts of oxygen with plasma. Make sure + you have a filter ready and setup!' + - rscadd: Fusion has been reintroduced. Plasma will fuse when heated to a high thermal + energy with Tritium as a catalyst. Make sure to manage the waste products. + - rscadd: 'Brown Gas formation: Heat Oxygen and Nitrogen.' + - rscadd: 'BZ fixation: Heat Tritium and Plasma.' + - rscadd: 'Stimulum formation: Heated Tritium, Plasma, BZ and Brown Gas.' + - rscadd: 'Hyper-Noblium condensation: Needs Nitrogen and Tritium at a super high + heat. Cools rapidly.' + - rscadd: Pluoxium is unable to be formed. + - rscdel: Freon has been removed. Use cold nitrogen for your SME problems now. + - rscadd: Water vapor now freezes the tile it is on when it is cooled heavily. + naltronix: + - bugfix: fixes that table that wasnt accessible in Metastation +2017-10-30: + PKPenguin321: + - tweak: You can now use beakers/cups/etc that have welding fuel in them on welders + to refuel them. + bgobandit: + - tweak: 'Due to cuts to Nanotrasen''s Occupational Safety and Health Administration + (NO-SHA) budget, station fixtures no longer undergo as much safety testing. + (Translation for rank and file staff: More objects on the station will hurt + you.)' +2017-11-02: + ACCount: + - tweak: '"Tail removal" and "tail attachment" surgeries are merged with "organ + manipulation".' + - imageadd: New sprites for reflectors. They finally look like something. + - rscadd: You can lock reflector's rotation by using a screwdriver. Use the screwdriver + again to unlock it. + - rscadd: Reflector examine now shows the current angle and rotation lock status. + - rscadd: You can now use a welder to repair damaged reflectors. + - bugfix: Multiple reflector bugs are fixed. + Improvedname: + - rscdel: Removes statues from gold slime pool + Mercenaryblue: + - imageadd: Updated Clown Box sprite to match the others. + More Robust Than You: + - admin: ONLY ADMINS CAN ACTIVATE THE ARK NOW + - tweak: The Ark's time measurements are now a bit more readable + MrStonedOne: + - tweak: Meteor events will not happen before 25 minutes, the worst versions before + 35 and 45 minutes. + - tweak: Meteor events are now player gated to 15, 20, and 25 players respectively + - balance: The more destructive versions of meteor events now have a slightly higher + chance of triggering, to offset the decrease in how often it is that they will + even qualify. + - bugfix: Fixed the changelog generator. + Naksu: + - tweak: Smartfridges and chem/condimasters now output items in a deterministic + 3x3 grid rather than in a huge pile in the middle of the tile. + SpaceManiac: + - bugfix: Admins can once again spawn nuke teams on demand. + Xhuis: + - admin: Admins can now create sound emitters (/obj/effect/sound_emitter) that can + be customized to play sounds to different people, at different volumes, and + at different locations such as by z-level. They're much more versatile for events + than the Play Sound commands! + - rscadd: You can now add grenades to plushies! You'll need to cut out the stuffing + first. + - tweak: Clockwork cult tips of the round have been updated to match the rework. + - tweak: Abscond and Reebe rifts now place servants directly at the Ark instead + of below the "base" area. + nicbn: + - tweak: Brown gas renamed to nitryl. + ninjanomnom: + - bugfix: Fixes decals not rotating correctly with the turf. + - bugfix: Fixes a runtime causing some turfs to be left behind by removed shuttles. + - code_imp: Shuttles should be roughly 40-50% smoother. + - bugfix: Fixes the cargo shuttle occasionally breaking if a mob got on at exactly + the right time. +2017-11-10: + Anonmare: + - bugfix: Adds an organ storage bag to the syndicate medborg. + AnturK: + - balance: Dying in shapeshifted form reverts you to the original one. (You're still + dead) + Floyd / Qustinnus: + - soundadd: Redtexting as a traitor now plays a depressing tune to you + Floyd / Qustinnus (And all the sounds by Kayozz11 from Yogstation): + - soundadd: Adds about 30 new ambience sounds + - refactor: added new defines for ambience lists. + Iamgoofball: + - tweak: Cooldown on the Ripley's mining drills has been halved. + - tweak: The frequency of the Ripley's ore pulse has been doubled. + Jalleo: + - tweak: Removed a variable to state which RCD's can deconstruct reinforced walls + - balance: Made combat (ERT ones) and admin RCDs able to deconstruct r walls alongside + borg ones + Kor: + - bugfix: Cult mode will once again print out names at round end. + Mark9013100: + - rscadd: Deltastation now has a Whiteship. + - tweak: Charcoal bottles have been renamed, and have been given a more informative + description. + Mercenaryblue: + - spellcheck: spellchecked the hotel staff. + - rscadd: Added frog masks. Reeeeeeeeee!! + More Robust Than You: + - bugfix: Blobbernauts and spores are no longer killed by blob victory + - bugfix: New blob overminds off the station Z level are moved to the station + - bugfix: You can now use banhammers as a weapon + - tweak: Monkeys can no longer transmit diseases through hardsuits + - tweak: Xenobio blobbernauts can no longer walk on blob tiles + Naksu: + - tweak: Added deterministic output slots to the slime processor + - bugfix: Fixed some interactions with ghosts and items + - bugfix: Nonhumans such as monkeys can now be scanned for chemicals with the health + analyzer. + Okand37 (DeltaStation Updates): + - rscadd: Tweaked Atmospherics + - bugfix: Fixed the Incinerator air injector + - rscadd: Tweaked Engineering + - rscadd: Added logs to the Chaplain's closet for gimmicks (bonfires) + - rscadd: Tweaked Security + - bugfix: Fixed medical morgue maintenance not providing radiation shielding and + exterior chemistry windoor + - rscadd: Bar now has a door from the backroom to the theatre stage + - rscadd: Tweaked Locker Room/Dormitories + ShizCalev: + - bugfix: You can now -actually- load pie cannons. + - bugfix: The captain's winter coat can now hold a flashlight. + - bugfix: The captain's and security winter coats can now hold internals tanks. + - tweak: All winter coats can now hold toys, lighters, and cigarettes. + - tweak: The captain's hardsuit can now hold pepperspray. + - rscadd: Updated the Test Map debugging verb to report more issues regarding APCs. + DELTASTATION + - bugfix: Reverted Okand37's morgue changes which broke power in the area. + - bugfix: Corrected wrong area on the Southern airlock leading into electrical maintenance. + ALL STATIONS + - bugfix: Corrected numerous duplicate APCs in areas which led to power issues. + SpaceManiac: + - bugfix: Ghosts can no longer create sparks from the hand teleporter's portals. + - bugfix: Digging on Lavaland no longer shows two progress bars. + - bugfix: The holodeck now has an "Offline" option. + - bugfix: Injury and crit overlays are now scaled properly for zoomed-out views. + - bugfix: Already-downloaded software is now hidden from the NTNet software downloader. + - bugfix: The crafting, language, and building buttons are now positioned correctly + in zoomed-out views. + - bugfix: Bluespace shelter walls no longer smooth with non-shelter walls and windows. + Swindly: + - rscadd: Organ storage bags can be used to perform limb augmentation. + - bugfix: You can now cancel a cavity implant during the implanting/removing step + by using drapes while holding the appropriate tool in your inactive hand. Cyborgs + can cancel the surgery by using drapes alone. + - bugfix: Fixed hot items and fire heating reagents to temperatures higher than + their heat source. + - bugfix: Sprays can now be heated with hot items. + - tweak: The heating of reagents by hot items, fire, and microwaves now scales linearly + with the difference between the reagent holder's temperature and the heat source's + temperature instead of constantly. + - tweak: The body temperature of a mob with reagents is affected by the temperature + of the mob's reagents. + - tweak: Reagent containers can now be heated by hot air. + Thefastfoodguy: + - bugfix: Spamming runes / battlecries / etc will no longer trigger spam prevention + WJohnston: + - bugfix: Ancient station lighting fixed on beta side (medical and atmos remains) + XDTM: + - rscadd: Ghosts now have a Toggle Health Scan verb, which allows them to health + scan mobs they click on. + Xhuis: + - rscadd: Ratvar and Nar-Sie plushes now have a unique interaction. + - balance: Clockwork marauders are now on harm intent. + - balance: The Clockwork Marauder scripture now takes five seconds longer to invoke + per marauder summoned in the last 20 seconds, capping at 30 extra seconds. + - balance: Clockwork marauders no longer gain a health bonus when war is declared. + - tweak: Moved the BoxStation deep fryers up one tile. + - rscadd: Microwaves have new sounds! + YPOQ: + - bugfix: EMPs can pulse multiple wires + as334: + - rscadd: Pluoxium can now be formed by irradiating tiles with CO2 in the air. + - rscadd: Rad collectors now steadily form Tritium at a slow pace. + - balance: Nerfs fusion by making it slower, and produce radioactivity. + - balance: Noblium formation now requires significantly more energy input. + - balance: Tanks now melt if their temperature is above 1 Million Kelvin. + deathride58: + - bugfix: Directional character icon previews now function properly. Other things + relying on getflaticon probably work with directional icons again, as well. + nicbn: + - imageadd: Canister sprites for the new gases + ninjanomnom: + - bugfix: Shuttle parallax has been fixed once more + - bugfix: You can no longer set up the auxiliary base's shuttle beacon overlapping + with the edge of the map + uraniummeltdown: + - tweak: Replica fabricatoring airlocks and windoors keeps the old name + - tweak: Narsie and Ratvar converting airlocks and windoors keeps the old name +2017-11-11: + DaxDupont: + - bugfix: Medbots can inject from one tile away again. + SpaceManiac: + - bugfix: The detective and heads of staff are no longer attacked by portable turrets. + deathride58: + - bugfix: You can no longer delete girders, lattices, or catwalks with the RPD + - bugfix: Fixes runtimes that occur when clicking girders, lattices, catwalks, or + disposal pipes with the RPD in paint mode + ninjanomnom: + - bugfix: Fixes ruin cable spawning and probably some other bugs +2017-11-12: + Cyberboss: + - bugfix: Clockwork slabs no longer refer to components +2017-11-13: + Cobby: + - rscadd: The Xray now only hits the first mob it comes into contact with instead + of being outright removed from the game. + Floyd / Qustinnus: + - soundadd: Reebe now has ambience sounds + 'Floyd / Qustinnus:': + - soundadd: Adds a few sound_loop datums to machinery. + Frozenguy5: + - bugfix: Broken cable cuffs no longer has an invisible sprite. + PKPenguin321: + - rscadd: Welders must now be screwdrivered open to reveal their fuel tank. + - rscadd: You can empty welders into open containers (like beakers or glasses) when + they're screwdrivered open. + - rscadd: You can now insert any chemical into a welder, but all most will do is + clog the fuel. Welding fuel will refuel it as usual. Plasma in welders tends + to explode. + Qbopper and JJRcop: + - tweak: The default internet sound volume was changed from 100 to 25. Stop complaining + in OOC about your ears! + SpaceManiac: + - bugfix: Posters may no longer be placed on diagonal wall corners. + WJohnston: + - rscdel: Removes stationary docking ports for syndicate infiltrator ships on all + maps. Use the docking navigator computer instead! This gives the white ship + and syndicate infiltrator more room to navigate and place custom locations that + are otherwise occupied by fixed shuttle landing zones that are rarely used. + Xhuis: + - rscadd: Deep fryers now have sound. + - tweak: Deep fryers now use cooking oil, a specialized reagent that becomes highly + damaging at high temperatures. You can get it from grinding soybeans and meat. + - tweak: Deep fryers now become more efficient with higher-level micro lasers, using + less oil and frying faster. + - tweak: Deep fryers now slowly use oil as it fries objects, instead of all at once. + - bugfix: You can now correctly refill deep fryers with syringes and pills. + nicn: + - balance: Damage from low pressure has been doubled. + ninjanomnom: + - rscadd: You can now select a nearby area to expand when using a blueprint instead + of making a new area. + - rscadd: New shuttle areas can be created using blueprints. This is currently not + useful but will be used later for shuttle construction. + - tweak: Blueprints can modify existing areas on station. + - admin: Blueprint functionality has been added to the debug tab as a verb. +2017-11-14: + ike709: + - imageadd: Added directional computer sprites. Maps haven't been changed yet. + psykzz: + - refactor: AI Airlock UI to use TGUI + - tweak: Allow AI to swap between electrified door states without having to un-electrify + first. + selea/arsserpentarium: + - rscadd: Integrated circuits have been added to Research! + - rscadd: You can use these to create devices with very complex behaviors. + - rscadd: Research the Integrated circuits printer to get started. +2017-11-15: + Fury: + - rscadd: Added new sprites for the Heirophant Relay (clock cultist telecomms equipment). + Naksu: + - bugfix: 'Removed fire-related free lag. change: fire alarms and cameras no longer + work after being ripped off a wall by a singulo' + - tweak: 'Minor speedups to movement processing. change: Fat mobs no longer gain + temperature by running.' + Robustin: + - refactor: Cult population scaling no longer operates on arbitrary breakpoints. + Each additional player between the between the breakpoints will add to the "chance" + that an additional cultist will spawn. + - tweak: On average you will see less roundstart cultists in lowpop and more roundstart + cultists in highpop. + - tweak: Damage examinations now include a "moderate" classification. Before minor + was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25 + to <50, and severe is 50+. + - tweak: The tesla will now move toward power beacons at a significantly slower + rate. + SpaceManiac: + - bugfix: The post-round station integrity report is now functional again. + ninjanomnom: + - bugfix: Gas overlays no longer block clicks, on 512 +2017-11-22: + ACCount: + - refactor: Old integrated circuit save file format is ditched in favor of JSON. + Readability, both of save files and save code, is improved greatly. + - tweak: Integrated circuit panels now open with screwdriver instead of crowbar, + to match every single other thing on this server. + - tweak: Integrated circuit printer now stores up to 25 metal sheets. + - bugfix: Fixed integrated circuit rechargers not recharging guns properly and not + updating icons. + - bugfix: Fixed multiple bugs in integrated circuits UIs, improved overall usability. + Anonmare: + - balance: Laserpoitners now incapcitate catpeople + AutomaticFrenzy: + - bugfix: cell chargers weren't animating properly + - bugfix: disable_warning wasn't getting checked and the chat was being spammed + Code by Pyko, Ported by Frozenguy5: + - rscadd: Rat Kebabs and Double Rat Kebabs have been added! + Cyberboss: + - server: Server tools API changed to version 3.2.0.1 + - admin: '"ahelp" chat command can now accept a ticket number as opposed to a ckey' + DaxDupont: + - tweak: CentCom has issued a firmware updated for the operating computers. It is + no longer needed to manually refresh the procedure and patient status. + - bugfix: Proximity sensors no longer beep when unarmed. + - bugfix: Plant trays will now properly process fluorine and adjust toxins and water + contents. + Francinum: + - tweak: The shuttle build plate is now better sized for all stations. + Iamgoofball: + - spellcheck: fixes grammar on logic gate descriptions + - spellcheck: fixes grammar on list circuits + - bugfix: fixes grammar on trig circuits + - spellcheck: fixed grammar on output circuits + JJRcop: + - bugfix: Fixes changeling eggs not putting the changeling in control if the brainslug + is destroyed before hatching. + - tweak: The silicon airlock menu looks a little more like it used to. + Kor: + - bugfix: Blobbernauts will no longer spawn if a player is not selected to control + it, preventing AI blobbernauts from running off the blob and to their deaths. + - rscdel: Following complaints that cargo has been selling all the materials they + receive rather than distributing them, mineral exporting has been removed. + MMMiracles: + - balance: Power regen on the regular tesla relay has been reduced to 50, from 150. + Naksu: + - bugfix: Sped up saycode to remove free lag from highpop + - bugfix: Using a chameleon projector will now dismount you from any vehicles you + are riding, in order to prevent wacky space glitches and being sent to a realm + outside space and time. + Shadowlight213: + - code_imp: Added round id to the status world topic + ShizCalev: + - bugfix: Chameleon goggles will no longer go invisible when selecting Optical Tray + scanners. + - rscadd: Engineering and Atmos scanner goggles will now have correctly colored + inhand sprites. + - tweak: The computers on all maps have have been updated for the latest directional + sprite changes. Please report any computers facing in strange directions to + your nearest mapper. + - bugfix: MetaStation - The consoles in medbay have had their directions corrected. + - imageadd: The Nanotrasen logo on modular computers has been fixed, rejoice! + - bugfix: PubbyStation - Unpowered air injectors in various locations have been + fixed. + - bugfix: MetaStation - Air injector leading out of the incinerator has been fixed + - bugfix: MetaStation - Corrected a couple maintenance airlocks being powered by + the wrong areas. + - bugfix: Computers will no longer rotate incorrectly when being deconstructed. + - bugfix: You can now rotate computer frames during construction. + - bugfix: Chairs, PA parts, infrared emitters, and doppler arrays will now rotate + clockwise. + - bugfix: Throwing drinking glasses and cartons will now consistently cause them + to break! + - bugfix: Humans missing legs or are legcuffed will no longer move slower in areas + without gravity. + - bugfix: The structures external to stations are now properly lit. Make sure you + bring a flashlight. + - bugfix: Computers will no longer delete themselves when being built, whoops! + - bugfix: Space cats will no longer have a smashed helmet when they lay down. + Skylar Lineman, your local R&D moonlighter: + - rscadd: Research has been completely overhauled into the techweb system! No more + levels, the station now unlocks research "nodes" with research points passively + generated when there is atleast one research server properly cooled, powered, + and online. + - rscadd: R&D lab has been replaced by the departmental lathe system on the three + major maps. Each department gets a lathe and possibly a circuit imprinter that + only have designs assigned by that department. + - rscadd: The ore redemption machine has been moved into cargo bay on maps with + decentralized research to prevent the hallways from becoming a free for all. + Honk! + - balance: You shouldn't expect balance as this is the initial merge. Please put + all feedback and concerns on the forum so we can revise the system over the + days, weeks, and months, to make this enjoyable for everyone. Heavily wanted + are ideas of how to add more ways of generating points. + - balance: You can get techweb points by setting off bombs with an active science + doppler array listening. The bombs have to have a theoretical radius far above + maxcap to make a difference. You can only go up, not down, in radius, so you + can't get 6 times the points with 6 TTVs. The algorithm is exponentially/logarithmically + scaled to prevent "world destroyer" bombs from instantly finishing research. + SpaceManiac: + - bugfix: HUDs from mechs and helmets no longer conflict with HUD glasses and no + longer inappropriately remove implanted HUDs. + - code_imp: Chasm code has been refactored to be more sane. + - bugfix: Building lattices over chasms no longer sometimes deletes the chasm. + - code_imp: Ladders have been refactored and should be far less buggy. + - bugfix: Jacob's ladder actually works again. + - bugfix: Pizza box stacking works again. + - bugfix: Fix some permanent-on and permanent-off bugs caused by the HUD stacking + change. + WJohnston: + - imageadd: A bunch of new turf decals for mappers to play with, coming in yellow, + white, and red varieties! + - bugfix: Green banded default airlocks now have extended click area like all other + airlocks. + Y0SH1 M4S73R: + - spellcheck: The R&D Server's name is now improper. + - spellcheck: The R&D Server now has an explanation of what it does. + arsserpentarium: + - bugfix: now lists should work properly + duncathan: + - rscadd: The RPD has a shiny new UI! + - rscadd: The RPD can now paint pipes as it lays them, for quicker piping projects. + - rscadd: Atmos scrubbers (vent and portable) can now filter any and all gases. + ike709: + - imageadd: Added new vent and scrubber sprites by Partheo. + - bugfix: Fixed some computers facing the wrong direction. + jammer312: + - bugfix: fixed conjuration spells forgetting about conjured items + kevinz000: + - rscadd: purple bartender suit and apron added to clothesmates! + - rscadd: long hair 3 added, check it out. both have sprites from okand! + nicbn: + - soundadd: Now rolling beds and office chairs have a sound! + oranges: + - rscdel: Removed the shocker circuit + psykzz: + - imageadd: Grilles have new damaged and default sprites + - rscadd: Added TGUI for Turbine computer + tserpas1289: + - tweak: Any suit that could hold emergency oxygen tanks can now also hold plasma + man internals + - tweak: Hydroponics winter coats now can hold emergency oxygen tanks just like + the other winter coats. + - bugfix: Plasma men jumpsuits can now hold accessories like pocket protectors and + medals. + zennerx: + - bugfix: fixed a bug that made you try and scream while unconscious due to a fire + - tweak: Skateboard crashes now give slight brain damage! + - rscadd: Using a helmet prevents brain damage from the skateboard! +2017-11-23: + GupGup: + - bugfix: Fixes hostile mobs attacking surrounding tiles when trying to attack someone + MrStonedOne and Jordie: + - server: As a late note, serverops be advise that mysql is no longer supported. + existing mysql databases will need to be converted to mariadb + Robustin: + - tweak: RND consoles will no longer display options for machines or disks that + are not connected/inserted. + ShizCalev: + - bugfix: Aliens in soft-crit will now use the correct sprite. + XDTM: + - rscadd: 'Added two new symptoms: one allows viruses to still work while dead, + and allows infection of undead species, and one allows infection of inorganic + species (such as plasmapeople or golems).' +2017-11-24: + ACCount: + - rscdel: Removed "console screen" stock part. Just use glass sheets instead. + More Robust Than You: + - tweak: Spessmen are now smart enough to realize you don't need to turn around + to pull cigarette butts + SpaceManiac: + - bugfix: Fix water misters being inappropriately glued to hands in some cases. + - bugfix: Some misplaced decals in the Hotel brig have been corrected. + ninjanomnom: + - bugfix: Custom shuttle dockers can no longer place docking regions inside other + custom docker regions. +2017-11-25: + CosmicScientist: + - bugfix: bolas are back in tablecrafting! + Dorsisdwarf: + - tweak: Catpeople are now distracted instead of debilitated + - rscadd: Normal cats now go for laser pointers + SpaceManiac: + - bugfix: You can no longer buckle people to roller beds from inside of a locker. + YPOQ: + - bugfix: AIs and cyborgs can interact with unscrewed airlocks and APCs. + ninjanomnom: + - bugfix: Fixes thermite burning hotter than the boiling point of stone + zennerx: + - bugfix: Zombies don't reanimate with no head! +2017-11-27: + ACCount: + - rscadd: 'New integrated circuit components: list constructors/deconstructors. + Useful for building lists and taking them apart.' + - bugfix: Fixed multiple bugs in integrated circuits UIs, improved overall usability. + More Robust Than You: + - bugfix: Fixed cult leaders being de-culted upon election if they had a mindshield + implant + Naksu: + - bugfix: Hopefully fixed mesons granting the ability to hear people through walls. + Okand37: + - rscadd: Re-organized Delta's departmental protolathes for all departments. + - rscadd: Re-organized Delta's ORM placement by connecting it to the mining office, + which now has a desk for over handing materials to the outside. + - rscadd: Added a second Nanomed to Deltastation's medical bay. + - rscadd: Nanotrasen has decided to add proper caution signs to most docking ports + on Deltastation, warning individuals to be cautious around these areas. + - rscadd: Two health sensors are now placed in Deltastation's robotics area for + medibots. + - bugfix: Atmospheric Technicians at Deltastation can now open up their gas storage + in the supermatter power area as intended. + WJohnston: + - bugfix: Fixed a case where items would sometimes be placed underneath racks. + XDTM: + - balance: Viruses' healing symptoms have been reworked! + - rscdel: All existing healing symptoms have been removed in favour of new ones. + - rscdel: Weight Even and Weight Gain have been removed, so hunger can be used for + balancing in symptoms. + - rscadd: Starlight Condensation heals toxin damage if you're in space using starlight + as a catalyst. Being up to two tiles away also works, as long as you can still + see it, but slower. + - rscadd: Toxolysis (level 7) rapidly cleanses all chemicals from the body, with + no exception. + - rscadd: 'Cellular Molding heals brute damage depending on your body temperature: + the higher the temperature, the faster the healing. Requires above-average temperature + to activate, and the speed heavily increases while on fire.' + - rscadd: Regenerative Coma (level 8) causes the virus to send you into a deep coma + when you are heavily damaged (>70 brute+burn damage). While you are unconscious, + either from the virus or from other sources, the virus will heal both brute + and burn damage fairly quickly. Sleeping also works, but at reduced speed. + - rscadd: Tissue Hydration heals burn damage if you are wet (negative fire stacks) + or if you have water in your bloodstream. + - rscadd: Plasma Fixation (level 8) stabilizes temperature and heals burns while + plasma is in your body or while standing in a plasma cloud. Does not protect + from the poisoning effects of plasma. + - rscadd: Radioactive Resonance gives a mild constant brute and burn healing while + irradiated. The healing becomes more intense if you reach higher levels of radiation, + but is still less than the alternatives. + - rscadd: Metabolic Boost (level 7) doubles the rate at which you process chemicals, + good and bad, but also increases hunger tenfold. + kevinz000: + - bugfix: Cryo cells can now be properly rotated with a wrench. + ninjanomnom: + - rscadd: 'You can now make a new tasty traditional treat: butterdogs. Watch out, + they''re slippery.' +2017-11-28: + ACCount: + - rscdel: '"Machine prototype" is removed from the game.' + - rscdel: Mass-spectrometers are removed. Would anyone notice if not for this changelog + entry? + Cruix: + - rscadd: AI and observer diagnostic huds will now show the astar path of all bots, + and Pai bots will be given a visible path to follow when called by the AI. + JJRcop: + - admin: Fixed the Make space ninja verb. + Naksu: + - code_imp: rejiggered botcode a little bit + SpaceManiac: + - spellcheck: Admin-added "download research" objectives are now consistent with + automatic ones. + improvedname: + - tweak: toolbelts can now carry geiger counters + uraniummeltdown: + - rscadd: You can make many different types of office and comfy chairs with metal + - tweak: Stack menus use /datum/browser +2017-11-29: + MrStonedOne: + - tweak: The sloth no longer suspiciously moves fast when gliding between tiles. + - balance: The sloth's movespeed when inhabited by a player has been lowered from + once every 1/5 of a second to once every second. + SpaceManiac: + - spellcheck: The techweb node for mech LMGs no longer claims to be for mech tasers. +2017-11-30: + ninjanomnom: + - tweak: Reduced the max volume of sm by 1/5th and made the upper bounds only play + mid delamination. + psykzz: + - bugfix: Fixing the broken turbine computer +2017-12-02: + BeeSting12: + - spellcheck: Occupand ---> Occupant on opened cryogenic pods. + - spellcheck: Cyrogenic ---> Cryogenic on opened cryogenic pods. + CosmicScientist: + - rscadd: You can make plushies kiss one another! + Frozenguy5: + - tweak: The Particle Accelerator's wires can no longer be EMP'd + Naksu: + - code_imp: Cleans up some loc assignments + Robustin: + - tweak: Damage examinations now include a "moderate" classification. Before minor + was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25 + to <50, and severe is 50+. + - balance: Clockwork magicks will now prevent Bags of Holding from being combined + on Reebe. + - bugfix: Flashes will now burn out AFTER flashing when they fail instead of being + a ticking time bomb that waits to screw you over on your next attempt. + SpaceManiac: + - tweak: The R&D Console has been given a much prettier interface. + - tweak: Research scanner goggles now show materials and technology prospects in + a nicer way. + uraniummeltdown: + - imageadd: Construct shells have a new animated sprite +2017-12-03: + ExcessiveUseOfCobblestone: + - bugfix: You can now lay (buckle!) yourself to a bed to avoid being burnt to a + crisp during "the floor is lava" event. + Robustin: + - tweak: Igniting plasma statues no longer ignores ignition temperature and only + creates as much plasma as was used in its creation. + Xhuis: + - rscadd: Light fixtures now turn an ominous, dim red color when they lose power, + and draw from an internal power cell to maintain it until either the cell dies + (usually after 10 minutes) or power is restored. + - rscadd: You can override emergency light functionality from an APC. You can also + click on individual lights as a cyborg or AI to override them individually. + Traitor AIs also have a new ability that disables emergency lights across the + entire station. + zennerx: + - spellcheck: fixed some typos in the weapon firing mechanism description +2017-12-04: + AnturK: + - rscadd: You can now record and replay holopad messages using holodisks. + - rscadd: Holodisks are printable in autolathes. + Xhuis: + - bugfix: You now need fuel in your welder to repair mechs. +2017-12-05: + Cyberboss: + - sounddel: Reduced the volume of showers + Dax Dupont: + - rscadd: Nanotrasen is happy to announce the pinnacle in plasma research! The Disco + Inferno shuttle design is the result of decades of plasma research. Burn, baby, + burn! + MrPerson & ninjanomnom: + - refactor: Completely changed how keyboard input is read. + - rscadd: Holding two directions at the same time will now move you diagonally. + This works with the arrow keys, wasd, and the numpad. + - tweak: Moving diagonally takes twice as long as moving a cardinal direction. + - bugfix: You can use control to turn using wasd and the numpad instead of just + the arrow keys. + - rscdel: 'Some old non-hotkey mode behaviors, especially in relation to chatbox + interaction, can''t be kept with the new system. Of key note: You can''t type + while walking. This is due to limitations of byond and the work necessary to + overcome it is better done as another overhaul allowing custom controls.' + Robustin: + - rscdel: Reverted changes in 3d sound system that tripled the distance that sound + would carry. + SpaceManiac: + - spellcheck: Energy values are now measured in joules. What was previously 1 unit + is now 1 kJ. + - bugfix: Syndicate uplink implants now work again. + Xhuis: + - tweak: Stethoscopes now inform the user if the target can be defibrillated; the + user will hear a "faint, fluttery pulse." + coiax: + - rscadd: Quiet areas of libraries on station have now been equipped with a vending + machine containing suitable recreational activities. +2017-12-06: + Dax Dupont & Alek2ander: + - tweak: Binary chat messages been made more visible. + Revenant Defile ability: + - bugfix: Revenant's Defile now removes salt piles + XDTM: + - rscadd: 'Brain damage has been completely reworked! remove: Brain damage now no + longer simply makes you dumb. Although most of its effects have been shifted + into a brain trauma.' + - rscadd: Every time you take brain damage, there's a chance you'll suffer a brain + trauma. There are many variations of brain traumas, split in mild, severe, and + special. + - rscadd: Mild brain traumas are the easiest to get, can be lightly to moderately + annoying, and can be cured with mannitol and time. + - rscadd: Severe brain traumas are much rarer and require extensive brain damage + before you have a chance to get them; they are usually very debilitating. Unlike + mild traumas, they require surgery to cure. A new surgery procedure has been + added for this, the aptly named Brain Surgery. It can also heal minor traumas. + - rscadd: 'Special brain traumas are rarely gained in place of Severe traumas: they + are either complex or beneficial. However, they are also even easier to cure + than mild traumas, which means that keeping these will usually mean keeping + a mild trauma along with it.' + - rscadd: Mobs can only naturally have one mild trauma and one severe or special + trauma. + - balance: Brain damage will now kill and ruin the brain if it goes above 200. If + it somehow goes above 400, the brain will melt and be destroyed completely. + - balance: Many brain-damaging effects have been given a damage cap, making them + non-lethal. + - rscdel: The Unintelligible mutation has been removed and made into a brain trauma. + - rscdel: Brain damage no longer makes using machines a living hell. + - rscadd: Abductors give minor traumas to people they experiment on. + coiax: + - rscadd: The drone dispenser on Metastation has been moved to the maintenance by + Robotics. +2017-12-07: + ShizCalev: + - bugfix: Games vending machines can now properly be rebuilt. + - bugfix: Games vending machines can now be refilled via supply crates. + - rscadd: Games Supply Crates have been added to the cargo console. + SpaceManiac: + - bugfix: Radio frequency 148.9 is once again serviced by the telecomms system. + Xhuis: + - rscadd: Added the Eminence role to clockcult! Players can elect themselves or + ghosts as the Eminence from the eminence spire structure on Reebe. + - rscadd: The Eminence is incorporeal and invisible, and directs the entire cult. + Anything they say is heard over the Hierophant network, and they can issue commands + by middle-clicking themselves or different turfs. + - rscadd: The Eminence also has a single-use mass recall that warps all servants + to the Ark chamber. + - rscadd: Added traps, triggers, and brass filaments to link them. They can all + be constructed from brass sheets, and do different things and trigger in different + ways. Current traps include the brass skewer and steam vent, and triggers include + the pressure sensor, lever, and repeater. + - rscadd: The Eminence can activate trap triggers by clicking on them! + - rscadd: Servants can deconstruct traps instantly with a wrench. + - rscdel: Mending Mantra has been removed. + - tweak: Clockwork scriptures have been recolored and sorted based on their functions; + yellow scriptures are for construction, red for offense, blue for defense, and + purple for niche. + - balance: Servants now spawn with a PDA and black shoes to make disguise more feasible. + - balance: The Eminence can superheat up to 20 clockwork walls at a time. Superheated + walls are immune to hulk and mech punches, but can still be broken conventionally. + - balance: Clockwork walls are slightly faster to build before the Ark activates, + taking an extra second less. + - bugfix: Poly no longer continually undergoes binary fission when Ratvar is in + range. + - code_imp: The global records alert for servants will no longer display info that + doesn't affect them since the rework. + coiax: + - rscadd: The drone dispenser on Box Station has been moved from the Testing Lab + to the Morgue/Robotics maintenance tunnel. + deathride58: + - config: The default view range can now be defined in the config. The default is + 15x15, which is simplified to 7 by BYOND. For reference, Goonstation's widescreen + range is 21x15. Do note that changing this value will affect the title screen. + The title screen images and the title screen area on the Centcom z-level will + have to be updated if the default view range is changed. +2017-12-08: + Dax Dupont: + - bugfix: Fixed observer chat flavor of silicon chat. + - bugfix: Grilles now no longer revert to a pre-broken icon state when you hit them + after they broke. + Dorsisdwarf: + - tweak: Minor fixes to some techweb nodes + - balance: Made flight suits, combat implants, and combat modules require more nodes + Fox McCloud: + - tweak: Slime blueprints can now make an area compatible with Xenobio consoles, + regardless of the name of the new area + MrDoomBringer: + - imageadd: All stations have been outfitted with brand new Smoke Machines! They + have nicer sprites now! + Shadowlight213: + - rscadd: You now can get a medal for wasting hours talking to the secret debug + tile. + - bugfix: Fixed runtime for the tile when poly's speech file doesn't exist. + Xhuis: + - rscadd: You can now make pet carriers from the autolathe, to carry around chef + meat and other small animals without having to drag them. The HoP, captain, + and CMO also start with carriers in their lockers for their pets. + YPOQ: + - bugfix: Fixed the camera failure, race swap, cursed items, and imposter wizard + random events + - tweak: The cursed items event no longer nullspaces items + jammer312: + - rscadd: Action buttons now remember positions where you locked. + - tweak: Now locking action buttons prevents them from being reset. +2017-12-10: + SpaceManiac: + - bugfix: External airlocks of the mining base and gulag are now cycle-linked. + - tweak: The pAI software interface is now accessible via an action button. + Swindly: + - rscadd: You can kill yourself with a few more items. + XDTM: + - tweak: Instead of activating randomly on speech, Godwoken Syndrome randomly grants + inspiration, causing the next message to be a Voice of God. + Xhuis: + - tweak: Flickering lights will now actually flicker and not go between emergency + lights and normal lighting. + - bugfix: Emergency lights no longer stay on forever in some cases. + kevinz000: + - rscadd: Nanotrasen would like to remind crewmembers and especially medical personnel + to stand clear of cadeavers before applying a defibrillator shock. (You get + shocked if you're pulling/grabbing someone being defibbed.) + - tweak: defib shock/charge sounds upped from 50% to 75%. +2017-12-11: + Anonmare: + - bugfix: Booze-o-mats have beer + Cruix: + - tweak: The white ship navigation computer now takes 10 seconds to designate a + landing spot, and users can no longer see the syndicate shuttle or its custom + landing location. If the white ship landing location would intersect the syndicate + shuttle or its landing location, it will fail after the 10 seconds have elapsed. + Frozenguy5: + - balance: Some hardsuits have had their melee, fire and rad armor ratings tweaked. + Improvedname: + - tweak: cats now drop their ears and tail when butchered. + Robustin: + - bugfix: Modes not in rotation have had their "false report" weights for the Command + Report standardized + SpaceManiac: + - bugfix: The MULEbots that the station starts with now show their ID numbers. + - bugfix: The dependency by Advanced Cybernetic Implants and Experimental Flight + Equipment on Integrated HUDs has been restored. + kevinz000: + - bugfix: flightsuits should no longer disappear when you take them off involuntarily + - bugfix: beam rifles actually fire striaght now + - bugfix: click catchers now actually work + - bugfix: you no longer see space in areas you normally can't see, instead of black. + in reality you can still see space but it's faint enough that you can't tell + so I'll say I fixed it. + uraniummeltdown: + - rscadd: Added MANY new types of airlock assembly that can be built with metal. + Use metal in hand to see the new airlock assembly recipes. + - rscadd: Added new airlock types to the RCD and airlock painter + - rscadd: Vault door assemblies can be built with 8 plasteel, high security assemblies + with 6 plasteel + - rscadd: Glass mineral airlocks are finally constructible. Use glass and mineral + sheets on an airlock assembly in any order to make them. + - tweak: Glass and mineral sheets are now able to be welded out of door assemblies + rather than having to deconstruct the whole thing + - rscdel: Airlock painter no longer works on airlock assemblies (still works on + airlocks) + - bugfix: Titanium airlocks no longer have any missing overlays +2017-12-12: + Mark9013100: + - rscadd: Medical Wardrobes now contain an additional standard and EMT labcoat. + Robustin: + - rscadd: The blood cult revive rune will now replace the souls of braindead or + inactive cultists/constructs when properly invoked. These "revivals" will not + count toward the revive limit. + - rscadd: The clock cult healing rune will now replace the souls of braindead or + inactive cultists/constructs when left atop the rune. These "revivals" will + not drain the rune's energy. + Swindly: + - bugfix: Swarmers can no longer deconstruct objects with living things in them. + kevinz000: + - bugfix: You can now print telecomms equipment again. +2017-12-13: + Naksu: + - bugfix: glass shards and bananium floors no longer make a sound when "walked" + over by a camera or a ghost + SpaceManiac: + - bugfix: Nonstandard power cells found in MULEbots, cyborgs, and elsewhere now + have the correct description. + deathride58: + - bugfix: Genetics will no longer have a random block completely disappear each + round +2017-12-15: + AverageJoe82: + - rscadd: drones now have night vision + - rscdel: drones no longer have lights + Cruix: + - bugfix: Shuttles now place hyperspace ripples where they are about to land again. + Cyberboss: + - config: Added "$include" directives to config files. These are recursive. Only + config.txt will be default loaded if they are specified inside it + - config: Added multi string list entry CROSS_SERVER. e.g. CROSS_SERVER Server+Name + byond://server.net:1337 + - config: CROSS_SERVER_ADDRESS removed + Epoc: + - bugfix: Adds Cybernetic Lungs to the Cyber Organs research node + JStheguy: + - rscadd: Added 10 new assembly designs to the integrated circuit printer, the difference + from current designs is purely aesthetics. + - imageadd: Added the icons for said new assembly designs to electronic_setups.dmi, + changed the current electronic mechanism and electronic machine sprites. + MrStonedOne: + - server: Added new admin flag, AUTOLOGIN, to control if admins start with admin + powers. this defaults to on, and can be removed with -AUTOLOGIN + - admin: Admins with +PERMISSION may now deadmin or readmin other admins via the + permission panel. + Naksu: + - code_imp: Preliminary work on tracking cliented living mobs across Z-levels to + facilitate mob AI changes later + - code_imp: Tidied up some loc assignments + - code_imp: fixes the remaining loc assignments + ShizCalev: + - soundadd: Revamped gun dry-firing sounds. + - tweak: Everyone around you will now hear when your gun goes click. You don't want + to hear click when you want to hear bang! + SpaceManiac: + - code_imp: Remote signaler and other non-telecomms radio code has been cleaned + up. + Xhuis: + - rscadd: Grinding runed metal and brass now produces iron/blood and iron/teslium, + respectively. + - balance: As part of some code-side improvements, the amount of reagents you get + from grinding some objects might be slightly different. + - bugfix: Some grinding recipes that didn't work, like dead mice and glowsticks, + now do. + - bugfix: All-In-One grinders now correctly grind up everything, instead of one + thing at a time. + nicbn: + - imageadd: Closet sprites changed. +2017-12-16: + Armhulen and lagnas2000 (+his team of amazing spriters): + - rscadd: Mi-go have entered your realm! + Robustin: + - balance: Marauder shields now take twice as long to regenerate and only recharge + one charge at a time. + - balance: Marauders now have 120hp down from 150hp. + - bugfix: The wizard event "race swap" should now stick to "safer" species. + - bugfix: Zombies are now properly stunned for a maximum of 2 seconds instead of + 2/10ths of a second. + - tweak: Zombie slowdown adjusted from -2 to -1.6. + SpaceManiac: + - bugfix: The shuttle will no longer be autocalled if the round has already ended. + Xhuis: + - tweak: Vitality matrices don't have visible messages when someone crosses them + anymore. +>>>>>>> 7f8905e... Fixes Mi-Go crediting (#33626) From 962f135957b8b1ee8ed5b09c30b8595ba540658f Mon Sep 17 00:00:00 2001 From: XDTM Date: Sun, 17 Dec 2017 18:10:25 +0100 Subject: [PATCH 059/367] [Ready]Brain Trauma additions --- code/__DEFINES/misc.dm | 2 +- code/__DEFINES/mobs.dm | 4 +- code/__DEFINES/stat.dm | 6 + code/_onclick/item_attack.dm | 2 + code/_onclick/other_mobs.dm | 1 + code/datums/brain_damage/imaginary_friend.dm | 157 ++++++++++++++++++ code/datums/brain_damage/mild.dm | 79 +++++++++ code/datums/brain_damage/severe.dm | 40 ++++- code/datums/brain_damage/special.dm | 40 +++-- code/datums/brain_damage/split_personality.dm | 3 +- code/datums/martial/psychotic_brawl.dm | 4 +- code/game/objects/items/implants/implant.dm | 3 + .../items/implants/implant_explosive.dm | 9 +- code/modules/flufftext/Hallucination.dm | 1 + code/modules/language/aphasia.dm | 13 ++ code/modules/mob/living/carbon/carbon.dm | 6 + .../modules/mob/living/carbon/damage_procs.dm | 10 +- code/modules/mob/living/carbon/examine.dm | 47 +++--- .../mob/living/carbon/human/examine.dm | 47 +++--- .../mob/living/carbon/human/species.dm | 14 +- .../mob/living/carbon/monkey/combat.dm | 11 +- code/modules/mob/living/life.dm | 3 + code/modules/mob/living/living.dm | 5 +- code/modules/mob/living/living_defense.dm | 57 +++++-- code/modules/surgery/organs/tongue.dm | 3 +- code/modules/surgery/organs/vocal_cords.dm | 17 +- icons/misc/language.dmi | Bin 2383 -> 4323 bytes .../{brain_damage_lines.json => traumas.json} | 55 ++++++ tgstation.dme | 15 ++ 29 files changed, 545 insertions(+), 109 deletions(-) create mode 100644 code/datums/brain_damage/imaginary_friend.dm create mode 100644 code/modules/language/aphasia.dm rename strings/{brain_damage_lines.json => traumas.json} (81%) diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index 6254f12e45..b5d07646d7 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -495,7 +495,7 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE #define RIDING_OFFSET_ALL "ALL" //text files -#define BRAIN_DAMAGE_FILE "brain_damage_lines.json" +#define BRAIN_DAMAGE_FILE "traumas.json" //Fullscreen overlay resolution in tiles. #define FULLSCREEN_OVERLAY_RESOLUTION_X 15 diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm index 49e3c996fe..707ef6a9c1 100644 --- a/code/__DEFINES/mobs.dm +++ b/code/__DEFINES/mobs.dm @@ -52,8 +52,8 @@ /*see __DEFINES/inventory.dm for bodypart bitflag defines*/ //Brain Damage defines -#define BRAIN_DAMAGE_MILD 50 -#define BRAIN_DAMAGE_SEVERE 120 +#define BRAIN_DAMAGE_MILD 20 +#define BRAIN_DAMAGE_SEVERE 100 #define BRAIN_DAMAGE_DEATH 200 #define BRAIN_TRAUMA_MILD /datum/brain_trauma/mild diff --git a/code/__DEFINES/stat.dm b/code/__DEFINES/stat.dm index 331bc6765f..86f14f8ec0 100644 --- a/code/__DEFINES/stat.dm +++ b/code/__DEFINES/stat.dm @@ -18,8 +18,14 @@ #define HUSK 64 #define NOCLONE 128 #define CLUMSY 256 +<<<<<<< HEAD #define DUMB 512 #define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE +======= +#define DUMB 512 +#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE +#define PACIFISM 2048 +>>>>>>> b5d9845... [Ready]Brain Trauma additions (#33405) // bitflags for machine stat variable #define BROKEN 1 diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index 859c957a43..11c30bb33e 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -58,6 +58,8 @@ SendSignal(COMSIG_ITEM_ATTACK, M, user) if(flags_1 & NOBLUDGEON_1) return + if(user.disabilities & PACIFISM) + return if(!force) playsound(loc, 'sound/weapons/tap.ogg', get_clamped_volume(), 1, -1) else if(hitsound) diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm index 02cdfe7c13..d52a7f6fdc 100644 --- a/code/_onclick/other_mobs.dm +++ b/code/_onclick/other_mobs.dm @@ -63,6 +63,7 @@ /atom/proc/attack_animal(mob/user) return + /mob/living/RestrainedClickOn(atom/A) return diff --git a/code/datums/brain_damage/imaginary_friend.dm b/code/datums/brain_damage/imaginary_friend.dm new file mode 100644 index 0000000000..ea01a87506 --- /dev/null +++ b/code/datums/brain_damage/imaginary_friend.dm @@ -0,0 +1,157 @@ +/datum/brain_trauma/special/imaginary_friend + name = "Imaginary Friend" + desc = "Patient can see and hear an imaginary person." + scan_desc = "partial schizophrenia" + gain_text = "You feel in good company, for some reason." + lose_text = "You feel lonely again." + var/mob/camera/imaginary_friend/friend + var/friend_initialized = FALSE + +/datum/brain_trauma/special/imaginary_friend/on_gain() + ..() + make_friend() + get_ghost() + +/datum/brain_trauma/special/imaginary_friend/on_life() + if(get_dist(owner, friend) > 9) + friend.yank() + if(!friend) + qdel(src) + return + if(!friend.client && friend_initialized) + addtimer(CALLBACK(src, .proc/reroll_friend), 600) + +/datum/brain_trauma/special/imaginary_friend/on_lose() + ..() + QDEL_NULL(friend) + +//If the friend goes afk, make a brand new friend. Plenty of fish in the sea of imagination. +/datum/brain_trauma/special/imaginary_friend/proc/reroll_friend() + if(friend.client) //reconnected + return + friend_initialized = FALSE + QDEL_NULL(friend) + make_friend() + get_ghost() + +/datum/brain_trauma/special/imaginary_friend/proc/make_friend() + friend = new(get_turf(src), src) + +/datum/brain_trauma/special/imaginary_friend/proc/get_ghost() + set waitfor = FALSE + var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s imaginary friend?", ROLE_PAI, null, null, 75, friend) + if(LAZYLEN(candidates)) + var/client/C = pick(candidates) + friend.key = C.key + friend_initialized = TRUE + else + qdel(src) + +/mob/camera/imaginary_friend + name = "imaginary friend" + real_name = "imaginary friend" + move_on_shuttle = TRUE + desc = "A wonderful yet fake friend." + see_in_dark = 0 + lighting_alpha = LIGHTING_PLANE_ALPHA_VISIBLE + sight = NONE + see_invisible = SEE_INVISIBLE_LIVING + var/icon/human_image + var/image/current_image + var/mob/living/carbon/owner + var/datum/brain_trauma/special/imaginary_friend/trauma + +/mob/camera/imaginary_friend/Login() + ..() + to_chat(src, "You are the imaginary friend of [owner]!") + to_chat(src, "You are absolutely loyal to your friend, no matter what.") + to_chat(src, "You cannot directly influence the world around you, but you can see what [owner] cannot.") + +/mob/camera/imaginary_friend/Initialize(mapload, _trauma) + . = ..() + var/gender = pick(MALE, FEMALE) + real_name = random_unique_name(gender) + name = real_name + trauma = _trauma + owner = trauma.owner + human_image = get_flat_human_icon(null, pick(SSjob.occupations)) + Show() + +/mob/camera/imaginary_friend/proc/Show() + if(!client) //nobody home + return + + //Remove old image from owner and friend + if(owner.client) + owner.client.images.Remove(current_image) + + client.images.Remove(current_image) + + //Generate image from the static icon and the current dir + current_image = image(human_image, src, , MOB_LAYER, dir=src.dir) + current_image.override = TRUE + current_image.name = name + + //Add new image to owner and friend + if(owner.client) + owner.client.images |= current_image + + client.images |= current_image + +/mob/camera/imaginary_friend/Destroy() + if(owner.client) + owner.client.images.Remove(human_image) + if(client) + client.images.Remove(human_image) + return ..() + +/mob/camera/imaginary_friend/proc/yank() + if(!client) //don't bother if the friend is braindead + return + forceMove(get_turf(owner)) + Show() + +/mob/camera/imaginary_friend/say(message) + if (!message) + return + + if (src.client) + if(client.prefs.muted & MUTE_IC) + to_chat(src, "You cannot send IC messages (muted).") + return + if (src.client.handle_spam_prevention(message,MUTE_IC)) + return + + friend_talk(message) + +/mob/camera/imaginary_friend/proc/friend_talk(message) + message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) + + if(!message) + return + + log_talk(src,"[key_name(src)] : [message]",LOGSAY) + + var/rendered = "[name] [say_quote(message)]" + var/dead_rendered = "[name] (Imaginary friend of [owner]) [say_quote(message)]" + + to_chat(owner, "[rendered]") + to_chat(src, "[rendered]") + + for(var/mob/M in GLOB.dead_mob_list) + var/link = FOLLOW_LINK(M, owner) + to_chat(M, "[link] [dead_rendered]") + +/mob/camera/imaginary_friend/emote(act,m_type=1,message = null) + return + +/mob/camera/imaginary_friend/forceMove(atom/destination) + dir = get_dir(get_turf(src), destination) + loc = destination + if(get_dist(src, owner) > 9) + yank() + return + Show() + +/mob/camera/imaginary_friend/movement_delay() + return 2 diff --git a/code/datums/brain_damage/mild.dm b/code/datums/brain_damage/mild.dm index 6bfa149aa7..7c2ba20a62 100644 --- a/code/datums/brain_damage/mild.dm +++ b/code/datums/brain_damage/mild.dm @@ -107,6 +107,26 @@ ..() +/datum/brain_trauma/mild/healthy + name = "Anosognosia" + desc = "Patient always feels healthy, regardless of their condition." + scan_desc = "self-awareness deficit" + gain_text = "You feel great!" + lose_text = "You no longer feel perfectly healthy." + +/datum/brain_trauma/mild/healthy/on_gain() + owner.set_screwyhud(SCREWYHUD_HEALTHY) + ..() + +/datum/brain_trauma/mild/healthy/on_life() + owner.set_screwyhud(SCREWYHUD_HEALTHY) //just in case of hallucinations + owner.adjustStaminaLoss(-5) //no pain, no fatigue + ..() + +/datum/brain_trauma/mild/healthy/on_lose() + owner.set_screwyhud(SCREWYHUD_NONE) + ..() + /datum/brain_trauma/mild/muscle_weakness name = "Muscle Weakness" desc = "Patient experiences occasional bouts of muscle weakness." @@ -133,3 +153,62 @@ to_chat(owner, "You feel a sudden weakness in your muscles!") owner.adjustStaminaLoss(50) ..() + +/datum/brain_trauma/mild/muscle_spasms + name = "Muscle Spasms" + desc = "Patient has occasional muscle spasms, causing them to move unintentionally." + scan_desc = "nervous fits" + gain_text = "Your muscles feel oddly faint." + lose_text = "You feel in control of your muscles again." + +/datum/brain_trauma/mild/muscle_spasms/on_life() + if(prob(7)) + switch(rand(1,5)) + if(1) + if(owner.canmove && !isspaceturf(owner.loc)) + to_chat(owner, "Your leg spasms!") + step(owner, pick(GLOB.cardinals)) + if(2) + if(owner.incapacitated()) + return + var/obj/item/I = owner.get_active_held_item() + if(I) + to_chat(owner, "Your fingers spasm!") + log_attack("[key_name(owner)] used [I] due to a Muscle Spasm.") + I.attack_self(owner) + if(3) + var/prev_intent = owner.a_intent + owner.a_intent = INTENT_HARM + + var/range = 1 + if(istype(owner.get_active_held_item(), /obj/item/gun)) //get targets to shoot at + range = 7 + + var/list/mob/living/targets = list() + for(var/mob/M in oview(owner, range)) + if(isliving(M)) + targets += M + if(LAZYLEN(targets)) + to_chat(owner, "Your arm spasms!") + log_attack("[key_name(owner)] attacked someone due to a Muscle Spasm.") //the following attack will log itself + owner.ClickOn(pick(targets)) + owner.a_intent = prev_intent + if(4) + var/prev_intent = owner.a_intent + owner.a_intent = INTENT_HARM + to_chat(owner, "Your arm spasms!") + log_attack("[key_name(owner)] attacked himself to a Muscle Spasm.") + owner.ClickOn(owner) + owner.a_intent = prev_intent + if(5) + if(owner.incapacitated()) + return + var/obj/item/I = owner.get_active_held_item() + var/list/turf/targets = list() + for(var/turf/T in oview(owner, 3)) + targets += T + if(LAZYLEN(targets) && I) + to_chat(owner, "Your arm spasms!") + log_attack("[key_name(owner)] threw [I] due to a Muscle Spasm.") + owner.throw_item(pick(targets)) + ..() \ No newline at end of file diff --git a/code/datums/brain_damage/severe.dm b/code/datums/brain_damage/severe.dm index 08cee65085..ceda917713 100644 --- a/code/datums/brain_damage/severe.dm +++ b/code/datums/brain_damage/severe.dm @@ -7,7 +7,7 @@ /datum/brain_trauma/severe/mute name = "Mutism" desc = "Patient is completely unable to speak." - scan_desc = "extensive damage to the brain's language center" + scan_desc = "extensive damage to the brain's speech center" gain_text = "You forget how to speak!" lose_text = "You suddenly remember how to speak." @@ -25,6 +25,29 @@ owner.disabilities &= ~MUTE ..() +/datum/brain_trauma/severe/aphasia + name = "Aphasia" + desc = "Patient is unable to speak or understand any language." + scan_desc = "extensive damage to the brain's language center" + gain_text = "You have trouble forming words in your head..." + lose_text = "You suddenly remember how languages work." + var/datum/language_holder/prev_language + var/datum/language_holder/mob_language + +/datum/brain_trauma/severe/aphasia/on_gain() + mob_language = owner.get_language_holder() + prev_language = mob_language.copy() + mob_language.remove_all_languages() + mob_language.grant_language(/datum/language/aphasia) + ..() + +/datum/brain_trauma/severe/aphasia/on_lose() + mob_language.remove_language(/datum/language/aphasia) + mob_language.copy_known_languages_from(prev_language) //this will also preserve languages learned during the trauma + QDEL_NULL(prev_language) + mob_language = null + ..() + /datum/brain_trauma/severe/blindness name = "Cerebral Blindness" desc = "Patient's brain is no longer connected to its eyes." @@ -177,3 +200,18 @@ /datum/brain_trauma/severe/discoordination/on_lose() owner.disabilities &= ~MONKEYLIKE ..() + +/datum/brain_trauma/severe/pacifism + name = "Traumatic Non-Violence" + desc = "Patient is extremely unwilling to harm others in violent ways." + scan_desc = "pacific syndrome" + gain_text = "You feel oddly peaceful." + lose_text = "You no longer feel compelled to not harm." + +/datum/brain_trauma/severe/pacifism/on_gain() + owner.disabilities |= PACIFISM + ..() + +/datum/brain_trauma/severe/pacifism/on_lose() + owner.disabilities &= ~PACIFISM + ..() \ No newline at end of file diff --git a/code/datums/brain_damage/special.dm b/code/datums/brain_damage/special.dm index ddb8f8e6e6..db0ca60801 100644 --- a/code/datums/brain_damage/special.dm +++ b/code/datums/brain_damage/special.dm @@ -9,25 +9,35 @@ scan_desc = "god delusion" gain_text = "You feel a higher power inside your mind..." lose_text = "The divine presence leaves your head, no longer interested." - var/next_speech = 0 - var/inspiration = FALSE /datum/brain_trauma/special/godwoken/on_life() ..() - if(!inspiration && world.time > next_speech && prob(4)) - to_chat(owner, "[pick("You feel inspired!","You feel power course through you...","You feel something within you itching to speak...")]") - inspiration = TRUE + if(prob(4)) + if(prob(33) && (owner.IsStun() || owner.IsKnockdown() || owner.IsUnconscious())) + speak("unstun", TRUE) + else if(prob(60) && owner.health <= HEALTH_THRESHOLD_CRIT) + speak("heal", TRUE) + else if(prob(30) && owner.a_intent == INTENT_HARM) + speak("aggressive") + else + speak("neutral", prob(25)) -/datum/brain_trauma/special/godwoken/on_say(message) - if(world.time > next_speech && inspiration) - playsound(get_turf(owner), 'sound/magic/clockwork/invoke_general.ogg', 300, 1, 5) - var/cooldown = voice_of_god(message, owner, list("colossus","yell"), 2) - cooldown *= 0.33 - next_speech = world.time + cooldown - inspiration = FALSE - return "" - else - return message +/datum/brain_trauma/special/godwoken/proc/speak(type, include_owner = FALSE) + var/message + switch(type) + if("unstun") + message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_unstun") + if("heal") + message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_heal") + if("neutral") + message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_neutral") + if("aggressive") + message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_aggressive") + else + message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_neutral") + + playsound(get_turf(owner), 'sound/magic/clockwork/invoke_general.ogg', 200, 1, 5) + voice_of_god(message, owner, list("colossus","yell"), 2.5, include_owner, FALSE) /datum/brain_trauma/special/bluespace_prophet name = "Bluespace Prophecy" diff --git a/code/datums/brain_damage/split_personality.dm b/code/datums/brain_damage/split_personality.dm index c726b2ecb5..deed1c8406 100644 --- a/code/datums/brain_damage/split_personality.dm +++ b/code/datums/brain_damage/split_personality.dm @@ -23,7 +23,7 @@ /datum/brain_trauma/severe/split_personality/proc/get_ghost() set waitfor = FALSE - var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s split personality?", null, null, null, 75, stranger_backseat) + var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s split personality?", ROLE_PAI, null, null, 75, stranger_backseat) if(LAZYLEN(candidates)) var/client/C = pick(candidates) stranger_backseat.key = C.key @@ -136,6 +136,7 @@ /mob/living/split_personality/Login() ..() to_chat(src, "As a split personality, you cannot do anything but observe. However, you will eventually gain control of your body, switching places with the current personality.") + to_chat(src, "Do not commit suicide or put the body in a deadly position. Behave like you care about it as much as the owner.") /mob/living/split_personality/say(message) to_chat(src, "You cannot speak, your other self is controlling your body!") diff --git a/code/datums/martial/psychotic_brawl.dm b/code/datums/martial/psychotic_brawl.dm index 0d6a85359d..28f8e9502c 100644 --- a/code/datums/martial/psychotic_brawl.dm +++ b/code/datums/martial/psychotic_brawl.dm @@ -44,11 +44,9 @@ playsound(get_turf(D), 'sound/weapons/punch1.ogg', 40, 1, -1) D.apply_damage(rand(5,10), BRUTE, "head") A.apply_damage(rand(5,10), BRUTE, "head") - if(!istype(A.head,/obj/item/clothing/head/helmet/) && !istype(A.head,/obj/item/clothing/head/hardhat)) - A.adjustBrainLoss(5) if(!istype(D.head,/obj/item/clothing/head/helmet/) && !istype(D.head,/obj/item/clothing/head/hardhat)) D.adjustBrainLoss(5) - A.Stun(rand(5,30)) + A.Stun(rand(10,45)) D.Stun(rand(5,30)) if(5,6) A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) diff --git a/code/game/objects/items/implants/implant.dm b/code/game/objects/items/implants/implant.dm index 7ca82c1236..f5b50542d0 100644 --- a/code/game/objects/items/implants/implant.dm +++ b/code/game/objects/items/implants/implant.dm @@ -14,6 +14,9 @@ /obj/item/implant/proc/trigger(emote, mob/living/carbon/source) return +/obj/item/implant/proc/on_death(emote, mob/living/carbon/source) + return + /obj/item/implant/proc/activate() return diff --git a/code/game/objects/items/implants/implant_explosive.dm b/code/game/objects/items/implants/implant_explosive.dm index 8b19bb9d96..0dc22c3d83 100644 --- a/code/game/objects/items/implants/implant_explosive.dm +++ b/code/game/objects/items/implants/implant_explosive.dm @@ -3,7 +3,7 @@ desc = "And boom goes the weasel." icon_state = "explosive" actions_types = list(/datum/action/item_action/explosive_implant) - // Explosive implant action is always availible. + // Explosive implant action is always available. var/weak = 2 var/medium = 0.8 var/heavy = 0.4 @@ -11,6 +11,9 @@ var/popup = FALSE // is the DOUWANNABLOWUP window open? var/active = FALSE +/obj/item/implant/explosive/on_mob_death(mob/living/L, gibbed) + activate("death") + /obj/item/implant/explosive/get_data() var/dat = {"Implant Specifications:
      Name: Robust Corp RX-78 Employee Management Implant
      @@ -23,10 +26,6 @@ "} return dat -/obj/item/implant/explosive/trigger(emote, mob/source) - if(emote == "deathgasp") - activate("death") - /obj/item/implant/explosive/activate(cause) if(!cause || !imp_in || active) return 0 diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index 194edd77b1..92dc109bbc 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -80,6 +80,7 @@ GLOBAL_LIST_INIT(hallucinations_major, list( /obj/effect/hallucination invisibility = INVISIBILITY_OBSERVER + anchored = TRUE var/mob/living/carbon/target = null /obj/effect/hallucination/simple diff --git a/code/modules/language/aphasia.dm b/code/modules/language/aphasia.dm new file mode 100644 index 0000000000..91f14f9111 --- /dev/null +++ b/code/modules/language/aphasia.dm @@ -0,0 +1,13 @@ +/datum/language/aphasia + name = "Gibbering" + desc = "It is theorized that any sufficiently brain-damaged person can speak this language." + speech_verb = "garbles" + ask_verb = "mumbles" + whisper_verb = "mutters" + exclaim_verb = "screams incoherently" + flags = LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD + key = "i" + syllables = list("m","n","gh","h","l","s","r","a","e","i","o","u") + space_chance = 20 + default_priority = 10 + icon_state = "aphasia" diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index e2ae973d43..eacfb28d82 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -157,6 +157,8 @@ if(!throwable_mob.buckled) thrown_thing = throwable_mob stop_pulling() + if(disabilities & PACIFISM) + to_chat(src, "You gently let go of [throwable_mob].") var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors var/turf/end_T = get_turf(target) if(start_T && end_T) @@ -168,6 +170,10 @@ thrown_thing = I dropItemToGround(I) + if(disabilities & PACIFISM && I.throwforce) + to_chat(src, "You set [I] down gently on the ground.") + return + if(thrown_thing) visible_message("[src] has thrown [thrown_thing].") add_logs(src, thrown_thing, "has thrown") diff --git a/code/modules/mob/living/carbon/damage_procs.dm b/code/modules/mob/living/carbon/damage_procs.dm index aecf966350..a842cb0209 100644 --- a/code/modules/mob/living/carbon/damage_procs.dm +++ b/code/modules/mob/living/carbon/damage_procs.dm @@ -198,7 +198,7 @@ update_stamina() /mob/living/carbon/getBrainLoss() - . = BRAIN_DAMAGE_DEATH + . = 0 var/obj/item/organ/brain/B = getorganslot(ORGAN_SLOT_BRAIN) if(B) . = B.get_brain_damage() @@ -207,6 +207,7 @@ /mob/living/carbon/adjustBrainLoss(amount, maximum = BRAIN_DAMAGE_DEATH) if(status_flags & GODMODE) return 0 + var/prev_brainloss = getBrainLoss() var/obj/item/organ/brain/B = getorganslot(ORGAN_SLOT_BRAIN) if(!B) return @@ -224,6 +225,13 @@ else gain_trauma_type(BRAIN_TRAUMA_SEVERE) + if(prev_brainloss < 40 && brainloss >= 40) + to_chat(src, "You feel lightheaded.") + else if(prev_brainloss < 120 && brainloss >= 120) + to_chat(src, "You feel less in control of your thoughts.") + else if(prev_brainloss < 180 && brainloss >= 180) + to_chat(src, "You can feel your mind flickering on and off...") + /mob/living/carbon/setBrainLoss(amount) var/obj/item/organ/brain/B = getorganslot(ORGAN_SLOT_BRAIN) if(B) diff --git a/code/modules/mob/living/carbon/examine.dm b/code/modules/mob/living/carbon/examine.dm index 8c97bc71a3..b8d9d510fd 100644 --- a/code/modules/mob/living/carbon/examine.dm +++ b/code/modules/mob/living/carbon/examine.dm @@ -43,31 +43,32 @@ msg += "" var/temp = getBruteLoss() - if(temp) - if (temp < 25) - msg += "[t_He] [t_has] minor bruising.\n" - else if (temp < 50) - msg += "[t_He] [t_has] moderate bruising!\n" - else - msg += "[t_He] [t_has] severe bruising!\n" + if(!(user == src && src.hal_screwyhud == SCREWYHUD_HEALTHY)) //fake healthy + if(temp) + if (temp < 25) + msg += "[t_He] [t_has] minor bruising.\n" + else if (temp < 50) + msg += "[t_He] [t_has] moderate bruising!\n" + else + msg += "[t_He] [t_has] severe bruising!\n" - temp = getFireLoss() - if(temp) - if (temp < 25) - msg += "[t_He] [t_has] minor burns.\n" - else if (temp < 50) - msg += "[t_He] [t_has] moderate burns!\n" - else - msg += "[t_He] [t_has] severe burns!\n" + temp = getFireLoss() + if(temp) + if (temp < 25) + msg += "[t_He] [t_has] minor burns.\n" + else if (temp < 50) + msg += "[t_He] [t_has] moderate burns!\n" + else + msg += "[t_He] [t_has] severe burns!\n" - temp = getCloneLoss() - if(temp) - if(temp < 25) - msg += "[t_He] [t_is] slightly deformed.\n" - else if (temp < 50) - msg += "[t_He] [t_is] moderately deformed!\n" - else - msg += "[t_He] [t_is] severely deformed!\n" + temp = getCloneLoss() + if(temp) + if(temp < 25) + msg += "[t_He] [t_is] slightly deformed.\n" + else if (temp < 50) + msg += "[t_He] [t_is] moderately deformed!\n" + else + msg += "[t_He] [t_is] severely deformed!\n" if(disabilities & DUMB) msg += "[t_He] seem[p_s()] to be clumsy and unable to think.\n" diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 6ed9291b83..39caec803b 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -187,31 +187,32 @@ else if(l_limbs_missing >= 2 && r_limbs_missing >= 2) msg += "[t_He] [p_do()]n't seem all there.\n" - if(temp) - if(temp < 25) - msg += "[t_He] [t_has] minor bruising.\n" - else if(temp < 50) - msg += "[t_He] [t_has] moderate bruising!\n" - else - msg += "[t_He] [t_has] severe bruising!\n" + if(!(user == src && src.hal_screwyhud == SCREWYHUD_HEALTHY)) //fake healthy + if(temp) + if(temp < 25) + msg += "[t_He] [t_has] minor bruising.\n" + else if(temp < 50) + msg += "[t_He] [t_has] moderate bruising!\n" + else + msg += "[t_He] [t_has] severe bruising!\n" - temp = getFireLoss() - if(temp) - if(temp < 25) - msg += "[t_He] [t_has] minor burns.\n" - else if (temp < 50) - msg += "[t_He] [t_has] moderate burns!\n" - else - msg += "[t_He] [t_has] severe burns!\n" + temp = getFireLoss() + if(temp) + if(temp < 25) + msg += "[t_He] [t_has] minor burns.\n" + else if (temp < 50) + msg += "[t_He] [t_has] moderate burns!\n" + else + msg += "[t_He] [t_has] severe burns!\n" - temp = getCloneLoss() - if(temp) - if(temp < 25) - msg += "[t_He] [t_has] minor cellular damage.\n" - else if(temp < 50) - msg += "[t_He] [t_has] moderate cellular damage!\n" - else - msg += "[t_He] [t_has] severe cellular damage!\n" + temp = getCloneLoss() + if(temp) + if(temp < 25) + msg += "[t_He] [t_has] minor cellular damage.\n" + else if(temp < 50) + msg += "[t_He] [t_has] moderate cellular damage!\n" + else + msg += "[t_He] [t_has] severe cellular damage!\n" if(fire_stacks > 0) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 0b02a2c711..dc3ade0fd8 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1315,11 +1315,14 @@ GLOBAL_LIST_EMPTY(roundstart_races) /datum/species/proc/harm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) + if(user.disabilities & PACIFISM) + to_chat(user, "You don't want to harm [target]!") + return FALSE if(target.check_block()) target.visible_message("[target] blocks [user]'s attack!") - return 0 + return FALSE if(attacker_style && attacker_style.harm_act(user,target)) - return 1 + return TRUE else var/atk_verb = user.dna.species.attack_verb @@ -1344,7 +1347,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) playsound(target.loc, user.dna.species.miss_sound, 25, 1, -1) target.visible_message("[user] has attempted to [atk_verb] [target]!",\ "[user] has attempted to [atk_verb] [target]!", null, COMBAT_MESSAGE_RANGE) - return 0 + return FALSE var/armor_block = target.run_armor_check(affecting, "melee") @@ -1511,8 +1514,11 @@ GLOBAL_LIST_EMPTY(roundstart_races) H.confused = max(H.confused, 20) H.adjustBrainLoss(20) H.adjust_blurriness(10) - if(prob(20)) + if(prob(10)) H.gain_trauma(/datum/brain_trauma/mild/concussion) + else + if(!I.is_sharp()) + H.adjustBrainLoss(I.force / 5) if(prob(I.force + ((100 - H.health)/2)) && H != user) var/datum/antagonist/rev/rev = H.mind.has_antag_datum(/datum/antagonist/rev) diff --git a/code/modules/mob/living/carbon/monkey/combat.dm b/code/modules/mob/living/carbon/monkey/combat.dm index d6afdbdbc2..09d00465ee 100644 --- a/code/modules/mob/living/carbon/monkey/combat.dm +++ b/code/modules/mob/living/carbon/monkey/combat.dm @@ -120,16 +120,19 @@ /mob/living/carbon/monkey/proc/should_target(var/mob/living/L) if(L == src) - return 0 + return FALSE + + if(disabilities & PACIFISM) + return FALSE if(enemies[L]) - return 1 + return TRUE // target non-monkey mobs when aggressive, with a small probability of monkey v monkey if(aggressive && (!istype(L, /mob/living/carbon/monkey/) || prob(MONKEY_AGGRESSIVE_MVM_PROB))) - return 1 + return TRUE - return 0 + return FALSE /mob/living/carbon/monkey/proc/handle_combat() // Don't do any AI if inside another mob (devoured) diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm index 0aafef753f..3ae022cdcc 100644 --- a/code/modules/mob/living/life.dm +++ b/code/modules/mob/living/life.dm @@ -137,6 +137,9 @@ eye_blurry = max(eye_blurry-1, 0) if(client && !eye_blurry) clear_fullscreen("blurry") + if(disabilities & PACIFISM && a_intent == INTENT_HARM) + to_chat(src, "You don't feel like harming anybody.") + a_intent_change(INTENT_HELP) /mob/living/proc/update_damage_hud() return diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index f589ecbb20..c6f09fdb2f 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -809,9 +809,12 @@ to_chat(src, "You don't have the dexterity to do this!") return /mob/living/proc/can_use_guns(obj/item/G) - if (G.trigger_guard != TRIGGER_GUARD_ALLOW_ALL && !IsAdvancedToolUser()) + if(G.trigger_guard != TRIGGER_GUARD_ALLOW_ALL && !IsAdvancedToolUser()) to_chat(src, "You don't have the dexterity to do this!") return FALSE + if(disabilities & PACIFISM) + to_chat(src, "You don't want to risk harming anyone!") + return FALSE return TRUE /mob/living/carbon/proc/update_stamina() diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index f77c65225f..6f639d0016 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -127,14 +127,19 @@ /mob/living/proc/grabbedby(mob/living/carbon/user, supress_message = 0) if(user == src || anchored || !isturf(user.loc)) - return 0 + return FALSE if(!user.pulling || user.pulling != src) user.start_pulling(src, supress_message) return if(!(status_flags & CANPUSH)) to_chat(user, "[src] can't be grabbed more aggressively!") - return 0 + return FALSE + + if(user.disabilities & PACIFISM) + to_chat(user, "You don't want to risk hurting [src]!") + return FALSE + grippedby(user) //proc to upgrade a simple pull into a more aggressive grab. @@ -188,83 +193,101 @@ M.Feedstop() return // can't attack while eating! + if(disabilities & PACIFISM) + to_chat(M, "You don't want to hurt anyone!") + return FALSE + if (stat != DEAD) add_logs(M, src, "attacked") M.do_attack_animation(src) visible_message("The [M.name] glomps [src]!", \ "The [M.name] glomps [src]!", null, COMBAT_MESSAGE_RANGE) - return 1 + return TRUE /mob/living/attack_animal(mob/living/simple_animal/M) M.face_atom(src) if(M.melee_damage_upper == 0) M.visible_message("\The [M] [M.friendly] [src]!") - return 0 + return FALSE else + if(M.disabilities & PACIFISM) + to_chat(M, "You don't want to hurt anyone!") + return FALSE + if(M.attack_sound) playsound(loc, M.attack_sound, 50, 1, 1) M.do_attack_animation(src) visible_message("\The [M] [M.attacktext] [src]!", \ "\The [M] [M.attacktext] [src]!", null, COMBAT_MESSAGE_RANGE) add_logs(M, src, "attacked") - return 1 + return TRUE /mob/living/attack_paw(mob/living/carbon/monkey/M) if(isturf(loc) && istype(loc.loc, /area/start)) to_chat(M, "No attacking people at spawn, you jackass.") - return 0 + return FALSE if (M.a_intent == INTENT_HARM) + if(M.disabilities & PACIFISM) + to_chat(M, "You don't want to hurt anyone!") + return FALSE + if(M.is_muzzled() || (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSMOUTH)) to_chat(M, "You can't bite with your mouth covered!") - return 0 + return FALSE M.do_attack_animation(src, ATTACK_EFFECT_BITE) if (prob(75)) add_logs(M, src, "attacked") playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1) visible_message("[M.name] bites [src]!", \ "[M.name] bites [src]!", null, COMBAT_MESSAGE_RANGE) - return 1 + return TRUE else visible_message("[M.name] has attempted to bite [src]!", \ "[M.name] has attempted to bite [src]!", null, COMBAT_MESSAGE_RANGE) - return 0 + return FALSE /mob/living/attack_larva(mob/living/carbon/alien/larva/L) switch(L.a_intent) if("help") visible_message("[L.name] rubs its head against [src].") - return 0 + return FALSE else + if(L.disabilities & PACIFISM) + to_chat(L, "You don't want to hurt anyone!") + return + L.do_attack_animation(src) if(prob(90)) add_logs(L, src, "attacked") visible_message("[L.name] bites [src]!", \ "[L.name] bites [src]!", null, COMBAT_MESSAGE_RANGE) playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1) - return 1 + return TRUE else visible_message("[L.name] has attempted to bite [src]!", \ "[L.name] has attempted to bite [src]!", null, COMBAT_MESSAGE_RANGE) - return 0 + return FALSE /mob/living/attack_alien(mob/living/carbon/alien/humanoid/M) switch(M.a_intent) if ("help") visible_message("[M] caresses [src] with its scythe like arm.") - return 0 - + return FALSE if ("grab") grabbedby(M) - return 0 + return FALSE if("harm") + if(M.disabilities & PACIFISM) + to_chat(M, "You don't want to hurt anyone!") + return FALSE M.do_attack_animation(src) - return 1 + return TRUE if("disarm") M.do_attack_animation(src, ATTACK_EFFECT_DISARM) - return 1 + return TRUE /mob/living/ex_act(severity, target, origin) if(origin && istype(origin, /datum/spacevine_mutation) && isvineimmune(src)) diff --git a/code/modules/surgery/organs/tongue.dm b/code/modules/surgery/organs/tongue.dm index a8d6e7840a..ba988f450d 100644 --- a/code/modules/surgery/organs/tongue.dm +++ b/code/modules/surgery/organs/tongue.dm @@ -15,7 +15,8 @@ /datum/language/monkey, /datum/language/narsie, /datum/language/beachbum, - /datum/language/ratvar + /datum/language/ratvar, + /datum/language/aphasia )) /obj/item/organ/tongue/Initialize(mapload) diff --git a/code/modules/surgery/organs/vocal_cords.dm b/code/modules/surgery/organs/vocal_cords.dm index 78f258be67..cc0324ab6a 100644 --- a/code/modules/surgery/organs/vocal_cords.dm +++ b/code/modules/surgery/organs/vocal_cords.dm @@ -119,7 +119,7 @@ ///////////VOICE OF GOD/////////////// ////////////////////////////////////// -/proc/voice_of_god(message, mob/living/user, list/span_list, base_multiplier = 1) +/proc/voice_of_god(message, mob/living/user, list/span_list, base_multiplier = 1, include_speaker = FALSE, message_admins = TRUE) var/cooldown = 0 if(!user || !user.can_speak() || user.stat) @@ -139,7 +139,9 @@ message = lowertext(message) var/mob/living/list/listeners = list() for(var/mob/living/L in get_hearers_in_view(8, user)) - if(L.can_hear() && !L.null_rod_check() && L != user && L.stat != DEAD) + if(L.can_hear() && !L.null_rod_check() && L.stat != DEAD) + if(L == user && !include_speaker) + continue if(ishuman(L)) var/mob/living/carbon/human/H = L if(istype(H.ears, /obj/item/clothing/ears/earmuffs)) @@ -209,12 +211,12 @@ var/static/regex/stun_words = regex("stop|wait|stand still|hold on|halt") var/static/regex/knockdown_words = regex("drop|fall|trip|knockdown") var/static/regex/sleep_words = regex("sleep|slumber|rest") - var/static/regex/vomit_words = regex("vomit|throw up") - var/static/regex/silence_words = regex("shut up|silence|ssh|quiet|hush") + var/static/regex/vomit_words = regex("vomit|throw up|sick") + var/static/regex/silence_words = regex("shut up|silence|be silent|ssh|quiet|hush") var/static/regex/hallucinate_words = regex("see the truth|hallucinate") var/static/regex/wakeup_words = regex("wake up|awaken") - var/static/regex/heal_words = regex("live|heal|survive|mend|heroes never die") - var/static/regex/hurt_words = regex("die|suffer|hurt|pain") + var/static/regex/heal_words = regex("live|heal|survive|mend|life|heroes never die") + var/static/regex/hurt_words = regex("die|suffer|hurt|pain|death") var/static/regex/bleed_words = regex("bleed|there will be blood") var/static/regex/burn_words = regex("burn|ignite") var/static/regex/hot_words = regex("heat|hot|hell") @@ -566,7 +568,8 @@ else cooldown = COOLDOWN_NONE - message_admins("[key_name_admin(user)] has said '[log_message]' with a Voice of God, affecting [english_list(listeners)], with a power multiplier of [power_multiplier].") + if(message_admins) + message_admins("[key_name_admin(user)] has said '[log_message]' with a Voice of God, affecting [english_list(listeners)], with a power multiplier of [power_multiplier].") log_game("[key_name(user)] has said '[log_message]' with a Voice of God, affecting [english_list(listeners)], with a power multiplier of [power_multiplier].") 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z(D|`$ggsLW2JvGV$8n^a`jC$T@PeL9gbo12H9>e7Juyok2tg+UA*=wv>RPZMLqHtk zK{x<mnd2M+$zjL=ghE3BYHDhR1|U0x5I7$W z(GXk-Bt;m>k7NOe@qn`n84jC8bSKbHFOj9MW0L3qu%4EYUIWH`zuzhvKpeeY081Z+ zD9FHGBr6vtfK(C<0$3Nxy2@epD!T!89L_azjFcecd`wOP{Z0)3XUym9!6FfOaQCcV zksyE#M^Du@KoIJ|R*8tZ0LTph`5N^EVgD!=i@DU%c+_S%&YJ+ilv{)Z)+aC_Vd~@2 z2C)G%oD?u->l+&z385(wYmPNRPc&Kj7I96n#YKp)080)A064p~ImXADTfq-XXjw~y z)?()&!XkwFMn?}WBw`RiD|i5ULnCK5aWWl4m2SyqCtqE z0Erk=1>%7y#-n0`7>$b}VsdXKQ*i0q1Qa8wqXVIcEg~)?nOOj`TwvsFqzXI?q|+*Z z3lt!_bj|{9aT_t~I`ifU){I1EbnXFLOhFjN#}ILBH5Dr*Fz=EmndDch7{b8H zd@_~X)KVyt;+zOO44`j7l;Py;W}9baEdYf&x%VDz|P@&lXg)Sw9p5F;l z84NI;#E0#7*m0+wHBH-P*WGqE^@=X(rVOV;O+!R@#6FCYM`y>#dvwTSvZLiu_!oQb zrDtY-bi{a_{bOY12FnLPeimCvC3#2x_T;Bc_6eRC6t2NIYLL4Xm5 z2tgrw;N`Kz;PO430gIkI254GAD-<9EZ9gnm6-5CLU{o;zQNU15KljE`+aL~br40#VQAZ_ywMW}>`x5ikw;BB`j}(OWk=!q7T{x$B-hu4Pj~FN<4-v8q;i?j4+cOj-Fn2ix2P8kdAHu) zlTSJIwBCwGd1Z3nl&MorKjX}4XPxZ{aL)8|&pUr=-{k%aF1*N-0~b&4yX4Z#F2ADx z%B!yS;zH$`Yp=Whh8u6X`IcL6yWInz(tpRDcg>h__dPT3y>Hh24-B7BdGMjxa~_^K zXZ9nH&YJt!;~oG{3_LmSsi&Wr_v~|XpMT*+4}h0me&yBI1_oY#C0C5x7N{Tiy(zyJAnLB*>aTczSv{vV#0D-av;*=GO%002ovPDHLkV1oEs Boa+Dp diff --git a/strings/brain_damage_lines.json b/strings/traumas.json similarity index 81% rename from strings/brain_damage_lines.json rename to strings/traumas.json index 4a28998e2c..db7a226f23 100644 --- a/strings/brain_damage_lines.json +++ b/strings/traumas.json @@ -186,6 +186,7 @@ "", ";", ".h" +<<<<<<< HEAD:strings/brain_damage_lines.json ], "roles": [ @@ -215,4 +216,58 @@ "wizzerd" ] +======= + ], + + "god_foe": [ + "MORTALS", + "HERETICS", + "INSECTS", + "UNBELIEVERS", + "BLASPHEMERS", + "PARASITES", + "WEAKLINGS", + "PEASANTS" + ], + + "god_aggressive": [ + "BEGONE, @pick(god_foe)!", + "DIE, @pick(god_foe)!", + "BLEED, @pick(god_foe)!", + "BURN, @pick(god_foe)!", + "ALL WILL FALL BEFORE ME!", + "ENDLESS SUFFERING AWAITS YOU, @pick(god_foe).", + "DEATH TO @pick(god_foe)!" + ], + + "god_neutral": [ + "STOP", + "HALT.", + "BE SILENT.", + "QUIET", + "SEE THE TRUTH BEFORE YOU, MORTALS.", + "MORTALS, SAY YOUR NAME", + "BEGONE, MORTALS.", + "BE HEALED, MORTALS. I AM FEELING MERCIFUL.", + "DANCE FOR ME, LITTLE MORTALS.", + "YOU. STOP.", + "REST, MORTALS, TOMORROW IS A LONG DAY.", + "YOU MORTALS MAKE ME SICK.", + "HONK..." + ], + + "god_unstun": [ + "GET UP. I HAVE NO TIME TO LOSE.", + "GET UP, PRIEST.", + "GET UP." + ], + + "god_heal": [ + "YOU WILL LIVE TO SEE ANOTHER DAY.", + "YOU SHALL SURVIVE THIS, MY PRIEST.", + "BE HEALED, PRIEST.", + "YOUR LIFE IS IMPORTANT. KEEP IT." + ] + +>>>>>>> b5d9845... [Ready]Brain Trauma additions (#33405):strings/traumas.json } diff --git a/tgstation.dme b/tgstation.dme index 11399a1b14..b9852a55bc 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -334,6 +334,7 @@ #include "code\datums\antagonists\revolution.dm" #include "code\datums\antagonists\wizard.dm" #include "code\datums\brain_damage\brain_trauma.dm" +#include "code\datums\brain_damage\imaginary_friend.dm" #include "code\datums\brain_damage\mild.dm" #include "code\datums\brain_damage\phobia.dm" #include "code\datums\brain_damage\severe.dm" @@ -1622,6 +1623,20 @@ #include "code\modules\jobs\job_types\security.dm" #include "code\modules\jobs\job_types\silicon.dm" #include "code\modules\jobs\map_changes\map_changes.dm" +<<<<<<< HEAD +======= +#include "code\modules\keybindings\bindings_admin.dm" +#include "code\modules\keybindings\bindings_atom.dm" +#include "code\modules\keybindings\bindings_carbon.dm" +#include "code\modules\keybindings\bindings_client.dm" +#include "code\modules\keybindings\bindings_human.dm" +#include "code\modules\keybindings\bindings_living.dm" +#include "code\modules\keybindings\bindings_mob.dm" +#include "code\modules\keybindings\bindings_robot.dm" +#include "code\modules\keybindings\focus.dm" +#include "code\modules\keybindings\setup.dm" +#include "code\modules\language\aphasia.dm" +>>>>>>> b5d9845... [Ready]Brain Trauma additions (#33405) #include "code\modules\language\beachbum.dm" #include "code\modules\language\codespeak.dm" #include "code\modules\language\common.dm" From 3b1c537bb42dd5287a6dca81ee2a88a9d4608454 Mon Sep 17 00:00:00 2001 From: Evsey Antonovich Date: Sun, 17 Dec 2017 22:30:06 +0500 Subject: [PATCH 060/367] changes one letter (#33591) --- code/game/objects/structures/mirror.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 711f9baf0b..44c12a21a1 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -89,7 +89,7 @@ name = "magic mirror" desc = "Turn and face the strange... face." icon_state = "magic_mirror" - var/list/races_blacklist = list("skeleton", "agent", "angel", "military_synth", "memezombie") + var/list/races_blacklist = list("skeleton", "agent", "angel", "military_synth", "memezombies") var/list/choosable_races = list() /obj/structure/mirror/magic/New() From 3d375e0be97c18ca5c42534835bcd6023b6d1f72 Mon Sep 17 00:00:00 2001 From: duncathan salt Date: Sun, 17 Dec 2017 14:37:16 -0600 Subject: [PATCH 062/367] properly disables fusion (#33632) --- code/modules/atmospherics/gasmixtures/reactions.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/atmospherics/gasmixtures/reactions.dm b/code/modules/atmospherics/gasmixtures/reactions.dm index 5a88c6837e..aabbe089fb 100644 --- a/code/modules/atmospherics/gasmixtures/reactions.dm +++ b/code/modules/atmospherics/gasmixtures/reactions.dm @@ -184,7 +184,7 @@ //fusion: a terrible idea that was fun but broken. Now reworked to be less broken and more interesting. /datum/gas_reaction/fusion - exclude = FALSE + exclude = TRUE priority = 2 name = "Plasmic Fusion" id = "fusion" From ac95eb06e82d8142a0df021ac6c63f700baf06d0 Mon Sep 17 00:00:00 2001 From: oranges Date: Mon, 18 Dec 2017 10:01:41 +1300 Subject: [PATCH 064/367] Dance Machine now obeys instrument preference (#33607) --- code/game/machinery/dance_machine.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/machinery/dance_machine.dm b/code/game/machinery/dance_machine.dm index ec8779b7d2..79ec733303 100644 --- a/code/game/machinery/dance_machine.dm +++ b/code/game/machinery/dance_machine.dm @@ -459,6 +459,8 @@ var/sound/song_played = sound(selection.song_path) for(var/mob/M in range(10,src)) + if(!M.client || !(M.client.prefs.toggles & SOUND_INSTRUMENTS)) + continue if(!(M in rangers)) rangers[M] = TRUE M.playsound_local(get_turf(M), null, 100, channel = CHANNEL_JUKEBOX, S = song_played) From 99a173b187be808b3f54e0ddebd1d170494c6c2c Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:54:52 -0600 Subject: [PATCH 066/367] Update stat.dm --- code/__DEFINES/stat.dm | 5 ----- 1 file changed, 5 deletions(-) diff --git a/code/__DEFINES/stat.dm b/code/__DEFINES/stat.dm index 86f14f8ec0..a23f050c13 100644 --- a/code/__DEFINES/stat.dm +++ b/code/__DEFINES/stat.dm @@ -18,14 +18,9 @@ #define HUSK 64 #define NOCLONE 128 #define CLUMSY 256 -<<<<<<< HEAD -#define DUMB 512 -#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE -======= #define DUMB 512 #define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE #define PACIFISM 2048 ->>>>>>> b5d9845... [Ready]Brain Trauma additions (#33405) // bitflags for machine stat variable #define BROKEN 1 From d4c218ec09ae39a562927d887785ca3e4e702094 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:55:04 -0600 Subject: [PATCH 067/367] Update traumas.json --- strings/traumas.json | 33 --------------------------------- 1 file changed, 33 deletions(-) diff --git a/strings/traumas.json b/strings/traumas.json index db7a226f23..9b14a7b530 100644 --- a/strings/traumas.json +++ b/strings/traumas.json @@ -186,37 +186,6 @@ "", ";", ".h" -<<<<<<< HEAD:strings/brain_damage_lines.json - ], - - "roles": [ - "heds", - "ceptin", - "hop", - "arrdee", - "sek" - ], - - "cargo": [ - "GUNS", - "HATS", - "PIZEH", - "MEMES", - "GLOWY CYSTAL" - - ], - - "s_roles": [ - "ert", - "shadowlig", - "ninja", - "admen", - "mantor", - "bluh daymon", - "wizzerd" - - ] -======= ], "god_foe": [ @@ -268,6 +237,4 @@ "BE HEALED, PRIEST.", "YOUR LIFE IS IMPORTANT. KEEP IT." ] - ->>>>>>> b5d9845... [Ready]Brain Trauma additions (#33405):strings/traumas.json } From 27e0d531c622c412ca1d0829d55e6d6737f21ac0 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:55:23 -0600 Subject: [PATCH 068/367] Update tgstation.dme --- tgstation.dme | 3 --- 1 file changed, 3 deletions(-) diff --git a/tgstation.dme b/tgstation.dme index b9852a55bc..d6fb877efa 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -1623,8 +1623,6 @@ #include "code\modules\jobs\job_types\security.dm" #include "code\modules\jobs\job_types\silicon.dm" #include "code\modules\jobs\map_changes\map_changes.dm" -<<<<<<< HEAD -======= #include "code\modules\keybindings\bindings_admin.dm" #include "code\modules\keybindings\bindings_atom.dm" #include "code\modules\keybindings\bindings_carbon.dm" @@ -1636,7 +1634,6 @@ #include "code\modules\keybindings\focus.dm" #include "code\modules\keybindings\setup.dm" #include "code\modules\language\aphasia.dm" ->>>>>>> b5d9845... [Ready]Brain Trauma additions (#33405) #include "code\modules\language\beachbum.dm" #include "code\modules\language\codespeak.dm" #include "code\modules\language\common.dm" From 420bebf36f6325d362740a30202cc3be7abfab55 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:56:29 -0600 Subject: [PATCH 069/367] Update radio.dm --- code/__HELPERS/radio.dm | 17 ----------------- 1 file changed, 17 deletions(-) diff --git a/code/__HELPERS/radio.dm b/code/__HELPERS/radio.dm index 56471142ca..39fe55c67c 100644 --- a/code/__HELPERS/radio.dm +++ b/code/__HELPERS/radio.dm @@ -1,19 +1,3 @@ -<<<<<<< HEAD -// Ensure the frequency is within bounds of what it should be sending/recieving at -/proc/sanitize_frequency(frequency, free = FALSE) - . = round(frequency) - if(free) - . = Clamp(frequency, MIN_FREE_FREQ, MAX_FREE_FREQ) - else - . = Clamp(frequency, MIN_FREQ, MAX_FREQ) - if(!(. % 2)) // Ensure the last digit is an odd number - . += 1 - -// Format frequency by moving the decimal. -/proc/format_frequency(frequency) - frequency = text2num(frequency) - return "[round(frequency / 10)].[frequency % 10]" -======= // Ensure the frequency is within bounds of what it should be sending/recieving at /proc/sanitize_frequency(frequency, free = FALSE) . = round(frequency) @@ -28,4 +12,3 @@ /proc/format_frequency(frequency) frequency = text2num(frequency) return "[round(frequency / 10)].[frequency % 10]" ->>>>>>> 25080ff... defines math (#33498) From d384941d5c781bb5f2ae1232efab043e7d530df5 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:56:44 -0600 Subject: [PATCH 070/367] Update robot.dm --- code/_onclick/hud/robot.dm | 280 ------------------------------------- 1 file changed, 280 deletions(-) diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index e227968f57..769cdb2244 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -1,282 +1,3 @@ -<<<<<<< HEAD -/obj/screen/robot - icon = 'icons/mob/screen_cyborg.dmi' - -/obj/screen/robot/module - name = "cyborg module" - icon_state = "nomod" - -/obj/screen/robot/Click() - if(isobserver(usr)) - return 1 - -/obj/screen/robot/module/Click() - if(..()) - return - var/mob/living/silicon/robot/R = usr - if(R.module.type != /obj/item/robot_module) - R.hud_used.toggle_show_robot_modules() - return 1 - R.pick_module() - -/obj/screen/robot/module1 - name = "module1" - icon_state = "inv1" - -/obj/screen/robot/module1/Click() - if(..()) - return - var/mob/living/silicon/robot/R = usr - R.toggle_module(1) - -/obj/screen/robot/module2 - name = "module2" - icon_state = "inv2" - -/obj/screen/robot/module2/Click() - if(..()) - return - var/mob/living/silicon/robot/R = usr - R.toggle_module(2) - -/obj/screen/robot/module3 - name = "module3" - icon_state = "inv3" - -/obj/screen/robot/module3/Click() - if(..()) - return - var/mob/living/silicon/robot/R = usr - R.toggle_module(3) - -/obj/screen/robot/radio - name = "radio" - icon_state = "radio" - -/obj/screen/robot/radio/Click() - if(..()) - return - var/mob/living/silicon/robot/R = usr - R.radio.interact(R) - -/obj/screen/robot/store - name = "store" - icon_state = "store" - -/obj/screen/robot/store/Click() - if(..()) - return - var/mob/living/silicon/robot/R = usr - R.uneq_active() - -/obj/screen/robot/lamp - name = "headlamp" - icon_state = "lamp0" - -/obj/screen/robot/lamp/Click() - if(..()) - return - var/mob/living/silicon/robot/R = usr - R.control_headlamp() - -/obj/screen/robot/thrusters - name = "ion thrusters" - icon_state = "ionpulse0" - -/obj/screen/robot/thrusters/Click() - if(..()) - return - var/mob/living/silicon/robot/R = usr - R.toggle_ionpulse() - -/datum/hud/robot - ui_style_icon = 'icons/mob/screen_cyborg.dmi' - -/datum/hud/robot/New(mob/owner, ui_style = 'icons/mob/screen_cyborg.dmi') - ..() - var/mob/living/silicon/robot/mymobR = mymob - var/obj/screen/using - - using = new/obj/screen/language_menu - using.screen_loc = ui_borg_language_menu - static_inventory += using - -//Radio - using = new /obj/screen/robot/radio() - using.screen_loc = ui_borg_radio - static_inventory += using - -//Module select - using = new /obj/screen/robot/module1() - using.screen_loc = ui_inv1 - static_inventory += using - mymobR.inv1 = using - - using = new /obj/screen/robot/module2() - using.screen_loc = ui_inv2 - static_inventory += using - mymobR.inv2 = using - - using = new /obj/screen/robot/module3() - using.screen_loc = ui_inv3 - static_inventory += using - mymobR.inv3 = using - -//End of module select - -//Photography stuff - using = new /obj/screen/ai/image_take() - using.screen_loc = ui_borg_camera - static_inventory += using - - using = new /obj/screen/ai/image_view() - using.screen_loc = ui_borg_album - static_inventory += using - -//Sec/Med HUDs - using = new /obj/screen/ai/sensors() - using.screen_loc = ui_borg_sensor - static_inventory += using - -//Headlamp control - using = new /obj/screen/robot/lamp() - using.screen_loc = ui_borg_lamp - static_inventory += using - mymobR.lamp_button = using - -//Thrusters - using = new /obj/screen/robot/thrusters() - using.screen_loc = ui_borg_thrusters - static_inventory += using - mymobR.thruster_button = using - -//Intent - action_intent = new /obj/screen/act_intent/robot() - action_intent.icon_state = mymob.a_intent - static_inventory += action_intent - -//Health - healths = new /obj/screen/healths/robot() - infodisplay += healths - -//Installed Module - mymobR.hands = new /obj/screen/robot/module() - mymobR.hands.screen_loc = ui_borg_module - static_inventory += mymobR.hands - -//Store - module_store_icon = new /obj/screen/robot/store() - module_store_icon.screen_loc = ui_borg_store - - pull_icon = new /obj/screen/pull() - pull_icon.icon = 'icons/mob/screen_cyborg.dmi' - pull_icon.update_icon(mymob) - pull_icon.screen_loc = ui_borg_pull - hotkeybuttons += pull_icon - - - zone_select = new /obj/screen/zone_sel/robot() - zone_select.update_icon(mymob) - static_inventory += zone_select - - -/datum/hud/proc/toggle_show_robot_modules() - if(!iscyborg(mymob)) - return - - var/mob/living/silicon/robot/R = mymob - - R.shown_robot_modules = !R.shown_robot_modules - update_robot_modules_display() - -/datum/hud/proc/update_robot_modules_display(mob/viewer) - if(!iscyborg(mymob)) - return - - var/mob/living/silicon/robot/R = mymob - - var/mob/screenmob = viewer || R - - if(!R.module) - return - - if(!R.client) - return - - if(R.shown_robot_modules && screenmob.hud_used.hud_shown) - //Modules display is shown - screenmob.client.screen += module_store_icon //"store" icon - - if(!R.module.modules) - to_chat(usr, "Selected module has no modules to select") - return - - if(!R.robot_modules_background) - return - - var/display_rows = Ceiling(length(R.module.get_inactive_modules()) / 8) - R.robot_modules_background.screen_loc = "CENTER-4:16,SOUTH+1:7 to CENTER+3:16,SOUTH+[display_rows]:7" - screenmob.client.screen += R.robot_modules_background - - var/x = -4 //Start at CENTER-4,SOUTH+1 - var/y = 1 - - for(var/atom/movable/A in R.module.get_inactive_modules()) - //Module is not currently active - screenmob.client.screen += A - if(x < 0) - A.screen_loc = "CENTER[x]:16,SOUTH+[y]:7" - else - A.screen_loc = "CENTER+[x]:16,SOUTH+[y]:7" - A.layer = ABOVE_HUD_LAYER - A.plane = ABOVE_HUD_PLANE - - x++ - if(x == 4) - x = -4 - y++ - - else - //Modules display is hidden - screenmob.client.screen -= module_store_icon //"store" icon - - for(var/atom/A in R.module.get_inactive_modules()) - //Module is not currently active - screenmob.client.screen -= A - R.shown_robot_modules = 0 - screenmob.client.screen -= R.robot_modules_background - -/mob/living/silicon/robot/create_mob_hud() - if(client && !hud_used) - hud_used = new /datum/hud/robot(src) - - -/datum/hud/robot/persistent_inventory_update(mob/viewer) - if(!mymob) - return - var/mob/living/silicon/robot/R = mymob - - var/mob/screenmob = viewer || R - - if(screenmob.hud_used) - if(screenmob.hud_used.hud_shown) - for(var/i in 1 to R.held_items.len) - var/obj/item/I = R.held_items[i] - if(I) - switch(i) - if(1) - I.screen_loc = ui_inv1 - if(2) - I.screen_loc = ui_inv2 - if(3) - I.screen_loc = ui_inv3 - else - return - screenmob.client.screen += I - else - for(var/obj/item/I in R.held_items) - screenmob.client.screen -= I -======= /obj/screen/robot icon = 'icons/mob/screen_cyborg.dmi' @@ -554,4 +275,3 @@ else for(var/obj/item/I in R.held_items) screenmob.client.screen -= I ->>>>>>> 25080ff... defines math (#33498) From f377aa441f83e7f6747bccce81b63dcc9d834b7a Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:56:54 -0600 Subject: [PATCH 071/367] Update telecrystalconsoles.dm --- code/game/machinery/computer/telecrystalconsoles.dm | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index 6670bfbfa7..c9c8504955 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -154,14 +154,9 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E /obj/machinery/computer/telecrystals/boss/proc/getDangerous()//This scales the TC assigned with the round population. ..() -<<<<<<< HEAD - var/danger = GLOB.joined_player_list.len - SSticker.mode.syndicates.len - danger = Ceiling(danger, 10) -======= var/list/nukeops = get_antagonists(/datum/antagonist/nukeop) var/danger = GLOB.joined_player_list.len - nukeops.len danger = CEILING(danger, 10) ->>>>>>> 25080ff... defines math (#33498) scaleTC(danger) /obj/machinery/computer/telecrystals/boss/proc/scaleTC(amt)//Its own proc, since it'll probably need a lot of tweaks for balance, use a fancier algorhithm, etc. @@ -229,4 +224,4 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E src.updateUsrDialog() return -#undef NUKESCALINGMODIFIER \ No newline at end of file +#undef NUKESCALINGMODIFIER From 75ccc3b354aa62f4cab120cdcc1045e00be7037b Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:57:02 -0600 Subject: [PATCH 072/367] Update anomalies.dm --- code/game/objects/effects/anomalies.dm | 6 ------ 1 file changed, 6 deletions(-) diff --git a/code/game/objects/effects/anomalies.dm b/code/game/objects/effects/anomalies.dm index 70a6f1bdba..76fd5e5cbf 100644 --- a/code/game/objects/effects/anomalies.dm +++ b/code/game/objects/effects/anomalies.dm @@ -26,14 +26,8 @@ aSignal = new(src) aSignal.name = "[name] core" aSignal.code = rand(1,100) - -<<<<<<< HEAD - aSignal.frequency = rand(1200, 1599) - if(IsMultiple(aSignal.frequency, 2))//signaller frequencies are always uneven! -======= aSignal.frequency = rand(MIN_FREE_FREQ, MAX_FREE_FREQ) if(ISMULTIPLE(aSignal.frequency, 2))//signaller frequencies are always uneven! ->>>>>>> 25080ff... defines math (#33498) aSignal.frequency++ if(new_lifespan) From 4bf535f808394e30d5923d5a75cec62a24bd8677 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:57:23 -0600 Subject: [PATCH 073/367] Update weldingtool.dm --- code/game/objects/items/tools/weldingtool.dm | 393 ++----------------- 1 file changed, 26 insertions(+), 367 deletions(-) diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index 415cd02585..6e3fab7212 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -1,4 +1,3 @@ -<<<<<<< HEAD #define WELDER_FUEL_BURN_INTERVAL 13 /obj/item/weldingtool name = "welding tool" @@ -22,7 +21,7 @@ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30) resistance_flags = FIRE_PROOF - materials = list(MAT_METAL=70, MAT_GLASS=30) + materials = list(MAT_METAL=70, MAT_GLASS=30) var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2) var/status = TRUE //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower) var/max_fuel = 20 //The max amount of fuel the welder can hold @@ -52,7 +51,7 @@ cut_overlays() if(change_icons) var/ratio = get_fuel() / max_fuel - ratio = Ceiling(ratio*4) * 25 + ratio = CEILING(ratio*4, 1) * 25 add_overlay("[initial(icon_state)][ratio]") update_torch() return @@ -90,18 +89,15 @@ flamethrower_screwdriver(I, user) else if(istype(I, /obj/item/stack/rods)) flamethrower_rods(I, user) - else if(istype(I, /obj/item/reagent_containers) && I.is_open_container()) - var/amountNeeded = max_fuel - get_fuel() - var/obj/item/reagent_containers/container = I - if(length(container.reagents.reagent_list) > 1) - to_chat(user, "[container] has too many chemicals mixed into it. You wouldn't want to put the wrong chemicals into [src].") - return ..() - if(amountNeeded > 0 && container.reagents.has_reagent("welding_fuel")) - container.reagents.trans_id_to(src, "welding_fuel", amountNeeded) - to_chat(user, "You transfer some fuel from [container] to [src].") else - return ..() + . = ..() + update_icon() +/obj/item/weldingtool/proc/explode() + var/turf/T = get_turf(loc) + var/plasmaAmount = reagents.get_reagent_amount("plasma") + dyn_explosion(T, plasmaAmount/5)//20 plasma in a standard welder has a 4 power explosion. no breaches, but enough to kill/dismember holder + qdel(src) /obj/item/weldingtool/attack(mob/living/carbon/human/H, mob/user) if(!istype(H)) @@ -124,7 +120,10 @@ /obj/item/weldingtool/afterattack(atom/O, mob/user, proximity) if(!proximity) return - + if(!status && istype(O, /obj/item/reagent_containers) && O.is_open_container()) + reagents.trans_to(O, reagents.total_volume) + to_chat(user, "You empty [src]'s fuel tank into [O].") + update_icon() if(welding) remove_fuel(1) var/turf/location = get_turf(user) @@ -140,6 +139,9 @@ /obj/item/weldingtool/attack_self(mob/user) + if(src.reagents.has_reagent("plasma")) + message_admins("[key_name_admin(user)] activated a rigged welder.") + explode() switched_on(user) if(welding) set_light(light_intensity) @@ -235,9 +237,11 @@ return status = !status if(status) - to_chat(user, "You resecure [src].") + to_chat(user, "You resecure [src] and close the fuel tank.") + container_type = NONE else - to_chat(user, "[src] can now be attached and modified.") + to_chat(user, "[src] can now be attached, modified, and refuelled.") + container_type = OPENCONTAINER_1 add_fingerprint(user) /obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user) @@ -265,7 +269,7 @@ desc = "A slightly larger welder with a larger tank." icon_state = "indwelder" max_fuel = 40 - materials = list(MAT_GLASS=60) + materials = list(MAT_GLASS=60) /obj/item/weldingtool/largetank/cyborg name = "integrated welding tool" @@ -295,7 +299,7 @@ icon_state = "welder" toolspeed = 0.1 light_intensity = 0 - change_icons = 0 + change_icons = 0 /obj/item/weldingtool/abductor/process() if(get_fuel() <= max_fuel) @@ -308,7 +312,7 @@ icon_state = "upindwelder" item_state = "upindwelder" max_fuel = 80 - materials = list(MAT_METAL=70, MAT_GLASS=120) + materials = list(MAT_METAL=70, MAT_GLASS=120) /obj/item/weldingtool/experimental name = "experimental welding tool" @@ -316,7 +320,7 @@ icon_state = "exwelder" item_state = "exwelder" max_fuel = 40 - materials = list(MAT_METAL=70, MAT_GLASS=120) + materials = list(MAT_METAL=70, MAT_GLASS=120) var/last_gen = 0 change_icons = 0 can_off_process = 1 @@ -337,350 +341,5 @@ if(get_fuel() < max_fuel && nextrefueltick < world.time) nextrefueltick = world.time + 10 reagents.add_reagent("welding_fuel", 1) -======= -#define WELDER_FUEL_BURN_INTERVAL 13 -/obj/item/weldingtool - name = "welding tool" - desc = "A standard edition welder provided by Nanotrasen." - icon = 'icons/obj/tools.dmi' - icon_state = "welder" - item_state = "welder" - lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' - flags_1 = CONDUCT_1 - slot_flags = SLOT_BELT - force = 3 - throwforce = 5 - hitsound = "swing_hit" - usesound = 'sound/items/welder.ogg' - var/acti_sound = 'sound/items/welderactivate.ogg' - var/deac_sound = 'sound/items/welderdeactivate.ogg' - throw_speed = 3 - throw_range = 5 - w_class = WEIGHT_CLASS_SMALL - armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30) - resistance_flags = FIRE_PROOF - - materials = list(MAT_METAL=70, MAT_GLASS=30) - var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2) - var/status = TRUE //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower) - var/max_fuel = 20 //The max amount of fuel the welder can hold - var/change_icons = 1 - var/can_off_process = 0 - var/light_intensity = 2 //how powerful the emitted light is when used. - var/burned_fuel_for = 0 //when fuel was last removed - heat = 3800 - toolspeed = 1 - -/obj/item/weldingtool/Initialize() - . = ..() - create_reagents(max_fuel) - reagents.add_reagent("welding_fuel", max_fuel) - update_icon() - - -/obj/item/weldingtool/proc/update_torch() - if(welding) - add_overlay("[initial(icon_state)]-on") - item_state = "[initial(item_state)]1" - else - item_state = "[initial(item_state)]" - - -/obj/item/weldingtool/update_icon() - cut_overlays() - if(change_icons) - var/ratio = get_fuel() / max_fuel - ratio = CEILING(ratio*4, 1) * 25 - add_overlay("[initial(icon_state)][ratio]") - update_torch() - return - - -/obj/item/weldingtool/process() - switch(welding) - if(0) - force = 3 - damtype = "brute" - update_icon() - if(!can_off_process) - STOP_PROCESSING(SSobj, src) - return - //Welders left on now use up fuel, but lets not have them run out quite that fast - if(1) - force = 15 - damtype = "fire" - ++burned_fuel_for - if(burned_fuel_for >= WELDER_FUEL_BURN_INTERVAL) - remove_fuel(1) - update_icon() - - //This is to start fires. process() is only called if the welder is on. - open_flame() - - -/obj/item/weldingtool/suicide_act(mob/user) - user.visible_message("[user] welds [user.p_their()] every orifice closed! It looks like [user.p_theyre()] trying to commit suicide!") - return (FIRELOSS) - - -/obj/item/weldingtool/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/screwdriver)) - flamethrower_screwdriver(I, user) - else if(istype(I, /obj/item/stack/rods)) - flamethrower_rods(I, user) - else - . = ..() - update_icon() - -/obj/item/weldingtool/proc/explode() - var/turf/T = get_turf(loc) - var/plasmaAmount = reagents.get_reagent_amount("plasma") - dyn_explosion(T, plasmaAmount/5)//20 plasma in a standard welder has a 4 power explosion. no breaches, but enough to kill/dismember holder - qdel(src) - -/obj/item/weldingtool/attack(mob/living/carbon/human/H, mob/user) - if(!istype(H)) - return ..() - - var/obj/item/bodypart/affecting = H.get_bodypart(check_zone(user.zone_selected)) - - if(affecting && affecting.status == BODYPART_ROBOTIC && user.a_intent != INTENT_HARM) - if(src.remove_fuel(1)) - playsound(loc, usesound, 50, 1) - if(user == H) - user.visible_message("[user] starts to fix some of the dents on [H]'s [affecting.name].", "You start fixing some of the dents on [H]'s [affecting.name].") - if(!do_mob(user, H, 50)) - return - item_heal_robotic(H, user, 15, 0) - else - return ..() - - -/obj/item/weldingtool/afterattack(atom/O, mob/user, proximity) - if(!proximity) - return - if(!status && istype(O, /obj/item/reagent_containers) && O.is_open_container()) - reagents.trans_to(O, reagents.total_volume) - to_chat(user, "You empty [src]'s fuel tank into [O].") - update_icon() - if(welding) - remove_fuel(1) - var/turf/location = get_turf(user) - location.hotspot_expose(700, 50, 1) - if(get_fuel() <= 0) - set_light(0) - - if(isliving(O)) - var/mob/living/L = O - if(L.IgniteMob()) - message_admins("[key_name_admin(user)] set [key_name_admin(L)] on fire") - log_game("[key_name(user)] set [key_name(L)] on fire") - - -/obj/item/weldingtool/attack_self(mob/user) - if(src.reagents.has_reagent("plasma")) - message_admins("[key_name_admin(user)] activated a rigged welder.") - explode() - switched_on(user) - if(welding) - set_light(light_intensity) - - update_icon() - - -//Returns the amount of fuel in the welder -/obj/item/weldingtool/proc/get_fuel() - return reagents.get_reagent_amount("welding_fuel") - - -//Removes fuel from the welding tool. If a mob is passed, it will try to flash the mob's eyes. This should probably be renamed to use() -/obj/item/weldingtool/proc/remove_fuel(amount = 1, mob/living/M = null) - if(!welding || !check_fuel()) - return 0 - if(amount) - burned_fuel_for = 0 - if(get_fuel() >= amount) - reagents.remove_reagent("welding_fuel", amount) - check_fuel() - if(M) - M.flash_act(light_intensity) - return TRUE - else - if(M) - to_chat(M, "You need more welding fuel to complete this task!") - return FALSE - - -//Turns off the welder if there is no more fuel (does this really need to be its own proc?) -/obj/item/weldingtool/proc/check_fuel(mob/user) - if(get_fuel() <= 0 && welding) - switched_on(user) - update_icon() - //mob icon update - if(ismob(loc)) - var/mob/M = loc - M.update_inv_hands(0) - - return 0 - return 1 - -//Switches the welder on -/obj/item/weldingtool/proc/switched_on(mob/user) - if(!status) - to_chat(user, "[src] can't be turned on while unsecured!") - return - welding = !welding - if(welding) - if(get_fuel() >= 1) - to_chat(user, "You switch [src] on.") - playsound(loc, acti_sound, 50, 1) - force = 15 - damtype = "fire" - hitsound = 'sound/items/welder.ogg' - update_icon() - START_PROCESSING(SSobj, src) - else - to_chat(user, "You need more fuel!") - switched_off(user) - else - to_chat(user, "You switch [src] off.") - playsound(loc, deac_sound, 50, 1) - switched_off(user) - -//Switches the welder off -/obj/item/weldingtool/proc/switched_off(mob/user) - welding = 0 - set_light(0) - - force = 3 - damtype = "brute" - hitsound = "swing_hit" - update_icon() - - -/obj/item/weldingtool/examine(mob/user) - ..() - to_chat(user, "It contains [get_fuel()] unit\s of fuel out of [max_fuel].") - -/obj/item/weldingtool/is_hot() - return welding * heat - -//Returns whether or not the welding tool is currently on. -/obj/item/weldingtool/proc/isOn() - return welding - - -/obj/item/weldingtool/proc/flamethrower_screwdriver(obj/item/I, mob/user) - if(welding) - to_chat(user, "Turn it off first!") - return - status = !status - if(status) - to_chat(user, "You resecure [src] and close the fuel tank.") - container_type = NONE - else - to_chat(user, "[src] can now be attached, modified, and refuelled.") - container_type = OPENCONTAINER_1 - add_fingerprint(user) - -/obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user) - if(!status) - var/obj/item/stack/rods/R = I - if (R.use(1)) - var/obj/item/flamethrower/F = new /obj/item/flamethrower(user.loc) - if(!remove_item_from_storage(F)) - user.transferItemToLoc(src, F, TRUE) - F.weldtool = src - add_fingerprint(user) - to_chat(user, "You add a rod to a welder, starting to build a flamethrower.") - user.put_in_hands(F) - else - to_chat(user, "You need one rod to start building a flamethrower!") - -/obj/item/weldingtool/ignition_effect(atom/A, mob/user) - if(welding && remove_fuel(1, user)) - . = "[user] casually lights [A] with [src], what a badass." - else - . = "" - -/obj/item/weldingtool/largetank - name = "industrial welding tool" - desc = "A slightly larger welder with a larger tank." - icon_state = "indwelder" - max_fuel = 40 - materials = list(MAT_GLASS=60) - -/obj/item/weldingtool/largetank/cyborg - name = "integrated welding tool" - desc = "An advanced welder designed to be used in robotic systems." - toolspeed = 0.5 - -/obj/item/weldingtool/largetank/flamethrower_screwdriver() - return - - -/obj/item/weldingtool/mini - name = "emergency welding tool" - desc = "A miniature welder used during emergencies." - icon_state = "miniwelder" - max_fuel = 10 - w_class = WEIGHT_CLASS_TINY - materials = list(MAT_METAL=30, MAT_GLASS=10) - change_icons = 0 - -/obj/item/weldingtool/mini/flamethrower_screwdriver() - return - -/obj/item/weldingtool/abductor - name = "alien welding tool" - desc = "An alien welding tool. Whatever fuel it uses, it never runs out." - icon = 'icons/obj/abductor.dmi' - icon_state = "welder" - toolspeed = 0.1 - light_intensity = 0 - change_icons = 0 - -/obj/item/weldingtool/abductor/process() - if(get_fuel() <= max_fuel) - reagents.add_reagent("welding_fuel", 1) - ..() - -/obj/item/weldingtool/hugetank - name = "upgraded industrial welding tool" - desc = "An upgraded welder based of the industrial welder." - icon_state = "upindwelder" - item_state = "upindwelder" - max_fuel = 80 - materials = list(MAT_METAL=70, MAT_GLASS=120) - -/obj/item/weldingtool/experimental - name = "experimental welding tool" - desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes." - icon_state = "exwelder" - item_state = "exwelder" - max_fuel = 40 - materials = list(MAT_METAL=70, MAT_GLASS=120) - var/last_gen = 0 - change_icons = 0 - can_off_process = 1 - light_intensity = 1 - toolspeed = 0.5 - var/nextrefueltick = 0 - -/obj/item/weldingtool/experimental/brass - name = "brass welding tool" - desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." - resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "brasswelder" - item_state = "brasswelder" - - -/obj/item/weldingtool/experimental/process() - ..() - if(get_fuel() < max_fuel && nextrefueltick < world.time) - nextrefueltick = world.time + 10 - reagents.add_reagent("welding_fuel", 1) - ->>>>>>> 25080ff... defines math (#33498) -#undef WELDER_FUEL_BURN_INTERVAL \ No newline at end of file + +#undef WELDER_FUEL_BURN_INTERVAL From 2771fe55e44a8c9a783f609cd0f9ad1247e15f82 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:57:33 -0600 Subject: [PATCH 074/367] Update pump.dm --- .../machinery/components/binary_devices/pump.dm | 6 ------ 1 file changed, 6 deletions(-) diff --git a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm index 898a8157ae..9d581fcb78 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm @@ -133,14 +133,8 @@ Thus, the two variables affect pump operation are set in New(): pressure = text2num(pressure) . = TRUE if(.) -<<<<<<< HEAD - target_pressure = Clamp(pressure, 0, MAX_OUTPUT_PRESSURE) - investigate_log("Pump, [src.name], was set to [target_pressure] kPa by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS) - message_admins("Pump, [src.name], was set to [target_pressure] kPa by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]") -======= target_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE) investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS) ->>>>>>> 25080ff... defines math (#33498) update_icon() /obj/machinery/atmospherics/components/binary/pump/atmosinit() From 28dfbc7ccc9a4be243dbec512ed6d21676bb24a0 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:57:46 -0600 Subject: [PATCH 075/367] Update volume_pump.dm --- .../machinery/components/binary_devices/volume_pump.dm | 6 ------ 1 file changed, 6 deletions(-) diff --git a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm index bdc1ae15a3..2803d1bf09 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm @@ -133,14 +133,8 @@ Thus, the two variables affect pump operation are set in New(): rate = text2num(rate) . = TRUE if(.) -<<<<<<< HEAD - transfer_rate = Clamp(rate, 0, MAX_TRANSFER_RATE) - investigate_log("Volume Pump, [src.name], was set to [transfer_rate] L/s by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS) - message_admins("Volume Pump, [src.name], was set to [transfer_rate] L/s by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]") -======= transfer_rate = CLAMP(rate, 0, MAX_TRANSFER_RATE) investigate_log("was set to [transfer_rate] L/s by [key_name(usr)]", INVESTIGATE_ATMOS) ->>>>>>> 25080ff... defines math (#33498) update_icon() /obj/machinery/atmospherics/components/binary/volume_pump/receive_signal(datum/signal/signal) From 2a7b168e0b5520a67752eba35f38941252740384 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:57:57 -0600 Subject: [PATCH 076/367] Update client_procs.dm --- code/modules/client/client_procs.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index f356d6c057..411816227f 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -673,8 +673,6 @@ GLOBAL_LIST(external_rsc_urls) return TRUE . = ..() -<<<<<<< HEAD -======= /client/proc/rescale_view(change, min, max) var/viewscale = getviewsize(view) var/x = viewscale[1] @@ -682,7 +680,6 @@ GLOBAL_LIST(external_rsc_urls) x = CLAMP(x+change, min, max) y = CLAMP(y+change, min,max) change_view("[x]x[y]") ->>>>>>> 25080ff... defines math (#33498) /client/proc/change_view(new_size) if (isnull(new_size)) From e6aaad19217abe3e8ac873cf349bdbc940023f71 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 15:58:06 -0600 Subject: [PATCH 077/367] Update disease_outbreak.dm --- code/modules/events/disease_outbreak.dm | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index 1ade939ad3..dbde34d84d 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -18,16 +18,12 @@ announceWhen = rand(15, 30) /datum/round_event/disease_outbreak/start() -<<<<<<< HEAD - if(!virus_type) -======= var/advanced_virus = FALSE max_severity = 3 + max(FLOOR((world.time - control.earliest_start)/6000, 1),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes if(prob(20 + (10 * max_severity))) advanced_virus = TRUE if(!virus_type && !advanced_virus) ->>>>>>> 25080ff... defines math (#33498) virus_type = pick(/datum/disease/dnaspread, /datum/disease/advance/flu, /datum/disease/advance/cold, /datum/disease/brainrot, /datum/disease/magnitis) for(var/mob/living/carbon/human/H in shuffle(GLOB.alive_mob_list)) @@ -62,4 +58,4 @@ D = new virus_type() D.carrier = TRUE H.AddDisease(D) - break \ No newline at end of file + break From 5b107f392275ed2b1edbdf1b4b4c6855a56a47a1 Mon Sep 17 00:00:00 2001 From: Ashe Higgs Date: Sun, 17 Dec 2017 17:15:38 -0500 Subject: [PATCH 078/367] Microwave sound loops now stop in all cases where it should, such as being interrupted or breaking (#33598) * Stops microwave sound loops when it should * rogue sound! --- code/modules/food_and_drinks/kitchen_machinery/microwave.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm index 9f76139151..dfa249c04d 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm @@ -277,9 +277,9 @@ operating = FALSE // Turn it off again aferwards icon_state = "mw" updateUsrDialog() + soundloop.stop() /obj/machinery/microwave/proc/stop() - soundloop.stop() abort() /obj/machinery/microwave/proc/dispose() @@ -293,7 +293,6 @@ icon_state = "mwbloody1" // Make it look dirty!! /obj/machinery/microwave/proc/muck_finish() - playsound(src.loc, 'sound/machines/ding.ogg', 50, 1) visible_message("The microwave gets covered in muck!") dirty = 100 // Make it dirty so it can't be used util cleaned icon_state = "mwbloody" // Make it look dirty too @@ -303,6 +302,7 @@ if(prob(50)) new /obj/item/reagent_containers/food/snacks/badrecipe(src) qdel(S) + soundloop.stop() /obj/machinery/microwave/proc/broke() var/datum/effect_system/spark_spread/s = new @@ -314,6 +314,7 @@ flags_1 = null //So you can't add condiments operating = FALSE // Turn it off again aferwards updateUsrDialog() + soundloop.stop() /obj/machinery/microwave/Topic(href, href_list) if(..() || panel_open) From a2dbbac70332e3dafd43afe10b265892be29cc55 Mon Sep 17 00:00:00 2001 From: coiax Date: Sun, 17 Dec 2017 22:17:09 +0000 Subject: [PATCH 080/367] Lollipop dispensers can push lollipops into people's hands (#33419) * Lollipop dispensers can push lollipops into people's hands :cl: coiax add: A lollipop dispenser in "dispense lollipops" mode can push the lollipop straight into the targets hand, rather than getting it dirty on the floor first. /:cl: Also tidied up and around the robot_items.dm file. This is a good idea because then you can give people lollipops as a cyborg that has the lollipop dispenser module. * Integers instead of numbers --- code/game/objects/items/robot/robot_items.dm | 51 ++++++++++++++------ 1 file changed, 36 insertions(+), 15 deletions(-) diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index e4485266b5..c0c927320c 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -33,7 +33,7 @@ add_logs(user, M, "stunned", src, "(INTENT: [uppertext(user.a_intent)])") /obj/item/borg/cyborghug - name = "Hugging Module" + name = "hugging module" icon_state = "hugmodule" desc = "For when a someone really needs a hug." var/mode = 0 //0 = Hugs 1 = "Hug" 2 = Shock 3 = CRUSH @@ -336,6 +336,10 @@ cooldown = world.time + 600 log_game("[user.ckey]([user]) used an emagged Cyborg Harm Alarm in ([user.x],[user.y],[user.z])") +#define DISPENSE_LOLLIPOP_MODE 1 +#define THROW_LOLLIPOP_MODE 2 +#define THROW_GUMBALL_MODE 3 + /obj/item/borg/lollipop name = "lollipop fabricator" desc = "Reward good humans with this. Toggle in-module to switch between dispensing and high velocity ejection modes." @@ -343,8 +347,9 @@ var/candy = 30 var/candymax = 30 var/charge_delay = 10 - var/charging = 0 - var/mode = 1 + var/charging = FALSE + var/mode = DISPENSE_LOLLIPOP_MODE + var/firedelay = 0 var/hitspeed = 2 var/hitdamage = 0 @@ -379,10 +384,22 @@ var/obj/O = A if(O.density) return FALSE - new /obj/item/reagent_containers/food/snacks/lollipop(T) + + var/obj/item/reagent_containers/food/snacks/lollipop/L = new(T) + + var/into_hands = FALSE + if(ismob(A)) + var/mob/M = A + into_hands = M.put_in_hands(L) + candy-- check_amount() - to_chat(user, "Dispensing lollipop...") + + if(into_hands) + user.visible_message("[user] dispenses a lollipop into the hands of [A].", "You dispense a lollipop into the hands of [A].", "You hear a click.") + else + user.visible_message("[user] dispenses a lollipop.", "You dispense a lollipop.", "You hear a click.") + playsound(src.loc, 'sound/machines/click.ogg', 50, 1) return TRUE @@ -427,29 +444,33 @@ if(R.emagged) hitdamage = emaggedhitdamage switch(mode) - if(1) + if(DISPENSE_LOLLIPOP_MODE) if(!proximity) return FALSE dispense(target, user) - if(2) + if(THROW_LOLLIPOP_MODE) shootL(target, user, click_params) - if(3) + if(THROW_GUMBALL_MODE) shootG(target, user, click_params) hitdamage = initial(hitdamage) /obj/item/borg/lollipop/attack_self(mob/living/user) switch(mode) - if(1) - mode++ + if(DISPENSE_LOLLIPOP_MODE) + mode = THROW_LOLLIPOP_MODE to_chat(user, "Module is now throwing lollipops.") - if(2) - mode++ + if(THROW_LOLLIPOP_MODE) + mode = THROW_GUMBALL_MODE to_chat(user, "Module is now blasting gumballs.") - if(3) - mode = 1 + if(THROW_GUMBALL_MODE) + mode = DISPENSE_LOLLIPOP_MODE to_chat(user, "Module is now dispensing lollipops.") ..() +#undef DISPENSE_LOLLIPOP_MODE +#undef THROW_LOLLIPOP_MODE +#undef THROW_GUMBALL_MODE + /obj/item/ammo_casing/caseless/gumball name = "Gumball" desc = "Why are you seeing this?!" @@ -655,7 +676,7 @@ /obj/item/borg/sight/xray - name = "\proper x-ray Vision" + name = "\proper x-ray vision" icon = 'icons/obj/decals.dmi' icon_state = "securearea" sight_mode = BORGXRAY From 80c5bf53400579926c64cdc7c5bba9f87ff64ec8 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 17:34:27 -0600 Subject: [PATCH 082/367] Update tgstation.dme --- tgstation.dme | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/tgstation.dme b/tgstation.dme index d6fb877efa..60e0228790 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -1623,16 +1623,6 @@ #include "code\modules\jobs\job_types\security.dm" #include "code\modules\jobs\job_types\silicon.dm" #include "code\modules\jobs\map_changes\map_changes.dm" -#include "code\modules\keybindings\bindings_admin.dm" -#include "code\modules\keybindings\bindings_atom.dm" -#include "code\modules\keybindings\bindings_carbon.dm" -#include "code\modules\keybindings\bindings_client.dm" -#include "code\modules\keybindings\bindings_human.dm" -#include "code\modules\keybindings\bindings_living.dm" -#include "code\modules\keybindings\bindings_mob.dm" -#include "code\modules\keybindings\bindings_robot.dm" -#include "code\modules\keybindings\focus.dm" -#include "code\modules\keybindings\setup.dm" #include "code\modules\language\aphasia.dm" #include "code\modules\language\beachbum.dm" #include "code\modules\language\codespeak.dm" From 9a30c288f0dca48c8a84a6198b9825ab218ba8ea Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 17 Dec 2017 17:36:19 -0600 Subject: [PATCH 083/367] Automatic changelog generation for PR #4346 [ci skip] --- html/changelogs/AutoChangeLog-pr-4346.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4346.yml diff --git a/html/changelogs/AutoChangeLog-pr-4346.yml b/html/changelogs/AutoChangeLog-pr-4346.yml new file mode 100644 index 0000000000..d03954b91f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4346.yml @@ -0,0 +1,4 @@ +author: "deathride58" +delete-after: True +changes: + - bugfix: "The standard-issue PDAs are now holographic again." From 8d6d56195028dc037159298ff79caf86626225c2 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 17:37:53 -0600 Subject: [PATCH 084/367] Update beebox.dm --- code/modules/hydroponics/beekeeping/beebox.dm | 5 ----- 1 file changed, 5 deletions(-) diff --git a/code/modules/hydroponics/beekeeping/beebox.dm b/code/modules/hydroponics/beekeeping/beebox.dm index 1e3cf41362..d4269013f7 100644 --- a/code/modules/hydroponics/beekeeping/beebox.dm +++ b/code/modules/hydroponics/beekeeping/beebox.dm @@ -257,10 +257,5 @@ B.forceMove(drop_location()) for(var/obj/item/honey_frame/HF in honey_frames) if(HF.loc == src) -<<<<<<< HEAD - HF.loc = get_turf(src) - qdel(src) -======= HF.forceMove(drop_location()) qdel(src) ->>>>>>> 5233ec1... Finishes the forceMove port (#33519) From 5c3b500ba9cd5ec6d5ec0ff493fc7ad549132397 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 17:38:00 -0600 Subject: [PATCH 085/367] Update camera.dm --- code/modules/mob/camera/camera.dm | 20 +++++--------------- 1 file changed, 5 insertions(+), 15 deletions(-) diff --git a/code/modules/mob/camera/camera.dm b/code/modules/mob/camera/camera.dm index f4705bdb18..9a95bc9a4a 100644 --- a/code/modules/mob/camera/camera.dm +++ b/code/modules/mob/camera/camera.dm @@ -1,20 +1,11 @@ -// Camera mob, used by AI camera and blob. - -/mob/camera - name = "camera mob" +// Camera mob, used by AI camera and blob. + +/mob/camera + name = "camera mob" density = FALSE anchored = TRUE - status_flags = GODMODE // You can't damage it. + status_flags = GODMODE // You can't damage it. mouse_opacity = MOUSE_OPACITY_TRANSPARENT -<<<<<<< HEAD - see_in_dark = 7 - invisibility = INVISIBILITY_ABSTRACT // No one can see us - sight = SEE_SELF - move_on_shuttle = 0 - -/mob/camera/experience_pressure_difference() - return -======= see_in_dark = 7 invisibility = INVISIBILITY_ABSTRACT // No one can see us sight = SEE_SELF @@ -25,4 +16,3 @@ /mob/camera/forceMove(atom/destination) loc = destination ->>>>>>> 5233ec1... Finishes the forceMove port (#33519) From eb9260c8bf3d3a8c009874cabf99d283a9423c5c Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 17:38:09 -0600 Subject: [PATCH 086/367] Update implantcase.dm --- .../objects/items/implants/implantcase.dm | 82 ------------------- 1 file changed, 82 deletions(-) diff --git a/code/game/objects/items/implants/implantcase.dm b/code/game/objects/items/implants/implantcase.dm index aa700b6e37..00bda4dadb 100644 --- a/code/game/objects/items/implants/implantcase.dm +++ b/code/game/objects/items/implants/implantcase.dm @@ -1,84 +1,3 @@ -<<<<<<< HEAD -/obj/item/implantcase - name = "implant case" - desc = "A glass case containing an implant." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "implantcase-0" - item_state = "implantcase" - lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - throw_speed = 2 - throw_range = 5 - w_class = WEIGHT_CLASS_TINY - materials = list(MAT_GLASS=500) - var/obj/item/implant/imp = null - var/imp_type - -/obj/item/implantcase/update_icon() - if(imp) - icon_state = "implantcase-[imp.item_color]" - reagents = imp.reagents - else - icon_state = "implantcase-0" - reagents = null - - -/obj/item/implantcase/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/pen)) - var/t = stripped_input(user, "What would you like the label to be?", name, null) - if(user.get_active_held_item() != W) - return - if(!in_range(src, user) && loc != user) - return - if(t) - name = "implant case - '[t]'" - else - name = "implant case" - else if(istype(W, /obj/item/implanter)) - var/obj/item/implanter/I = W - if(I.imp) - if(imp || I.imp.imp_in) - return - I.imp.loc = src - imp = I.imp - I.imp = null - update_icon() - I.update_icon() - else - if(imp) - if(I.imp) - return - imp.loc = I - I.imp = imp - imp = null - update_icon() - I.update_icon() - - else - return ..() - -/obj/item/implantcase/Initialize(mapload) - . = ..() - if(imp_type) - imp = new imp_type(src) - update_icon() - - -/obj/item/implantcase/tracking - name = "implant case - 'Tracking'" - desc = "A glass case containing a tracking implant." - imp_type = /obj/item/implant/tracking - -/obj/item/implantcase/weapons_auth - name = "implant case - 'Firearms Authentication'" - desc = "A glass case containing a firearms authentication implant." - imp_type = /obj/item/implant/weapons_auth - -/obj/item/implantcase/adrenaline - name = "implant case - 'Adrenaline'" - desc = "A glass case containing an adrenaline implant." - imp_type = /obj/item/implant/adrenalin -======= /obj/item/implantcase name = "implant case" desc = "A glass case containing an implant." @@ -159,4 +78,3 @@ name = "implant case - 'Adrenaline'" desc = "A glass case containing an adrenaline implant." imp_type = /obj/item/implant/adrenalin ->>>>>>> 5233ec1... Finishes the forceMove port (#33519) From 67e7f6241699bb32dca7235160d00d86346b91ea Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 17:38:17 -0600 Subject: [PATCH 087/367] Update shock_kit.dm --- code/modules/assembly/shock_kit.dm | 52 +++++------------------------- 1 file changed, 8 insertions(+), 44 deletions(-) diff --git a/code/modules/assembly/shock_kit.dm b/code/modules/assembly/shock_kit.dm index aeb81054f0..174312df1e 100644 --- a/code/modules/assembly/shock_kit.dm +++ b/code/modules/assembly/shock_kit.dm @@ -1,47 +1,12 @@ -/obj/item/assembly/shock_kit - name = "electrohelmet assembly" - desc = "This appears to be made from both an electropack and a helmet." - icon = 'icons/obj/assemblies.dmi' - icon_state = "shock_kit" - var/obj/item/clothing/head/helmet/part1 = null - var/obj/item/device/electropack/part2 = null - w_class = WEIGHT_CLASS_HUGE +/obj/item/assembly/shock_kit + name = "electrohelmet assembly" + desc = "This appears to be made from both an electropack and a helmet." + icon = 'icons/obj/assemblies.dmi' + icon_state = "shock_kit" + var/obj/item/clothing/head/helmet/part1 = null + var/obj/item/device/electropack/part2 = null + w_class = WEIGHT_CLASS_HUGE flags_1 = CONDUCT_1 -<<<<<<< HEAD - -/obj/item/assembly/shock_kit/Destroy() - qdel(part1) - qdel(part2) - return ..() - -/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/wrench)) - var/turf/T = loc - if(ismob(T)) - T = T.loc - part1.loc = T - part2.loc = T - part1.master = null - part2.master = null - part1 = null - part2 = null - qdel(src) - return - add_fingerprint(user) - return - -/obj/item/assembly/shock_kit/attack_self(mob/user) - part1.attack_self(user) - part2.attack_self(user) - add_fingerprint(user) - return - -/obj/item/assembly/shock_kit/receive_signal() - if(istype(loc, /obj/structure/chair/e_chair)) - var/obj/structure/chair/e_chair/C = loc - C.shock() - return -======= /obj/item/assembly/shock_kit/Destroy() qdel(part1) @@ -72,4 +37,3 @@ var/obj/structure/chair/e_chair/C = loc C.shock() return ->>>>>>> 5233ec1... Finishes the forceMove port (#33519) From 3c5632bad25b27cfc0c8f8bc9568b56b0c84e162 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 17:38:51 -0600 Subject: [PATCH 088/367] Update pill.dm --- .../reagents/reagent_containers/pill.dm | 159 +----------------- 1 file changed, 1 insertion(+), 158 deletions(-) diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm index b1a126ba62..5a2e888210 100644 --- a/code/modules/reagents/reagent_containers/pill.dm +++ b/code/modules/reagents/reagent_containers/pill.dm @@ -1,159 +1,3 @@ -<<<<<<< HEAD -/obj/item/reagent_containers/pill - name = "pill" - desc = "A tablet or capsule." - icon = 'icons/obj/chemical.dmi' - icon_state = "pill" - item_state = "pill" - lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - possible_transfer_amounts = list() - volume = 50 - var/apply_type = INGEST - var/apply_method = "swallow" - var/roundstart = 0 - var/self_delay = 0 //pills are instant, this is because patches inheret their aplication from pills - -/obj/item/reagent_containers/pill/Initialize() - . = ..() - if(!icon_state) - icon_state = "pill[rand(1,20)]" - if(reagents.total_volume && roundstart) - name += " ([reagents.total_volume]u)" - - -/obj/item/reagent_containers/pill/attack_self(mob/user) - return - - -/obj/item/reagent_containers/pill/attack(mob/M, mob/user, def_zone) - if(!canconsume(M, user)) - return 0 - - if(M == user) - M.visible_message("[user] attempts to [apply_method] [src].") - if(self_delay) - if(!do_mob(user, M, self_delay)) - return 0 - to_chat(M, "You [apply_method] [src].") - - else - M.visible_message("[user] attempts to force [M] to [apply_method] [src].", \ - "[user] attempts to force [M] to [apply_method] [src].") - if(!do_mob(user, M)) - return 0 - M.visible_message("[user] forces [M] to [apply_method] [src].", \ - "[user] forces [M] to [apply_method] [src].") - - - add_logs(user, M, "fed", reagentlist(src)) - if(reagents.total_volume) - reagents.reaction(M, apply_type) - reagents.trans_to(M, reagents.total_volume) - qdel(src) - return 1 - - -/obj/item/reagent_containers/pill/afterattack(obj/target, mob/user , proximity) - if(!proximity) - return - if(target.is_open_container() != 0 && target.reagents) - if(!target.reagents.total_volume) - to_chat(user, "[target] is empty! There's nothing to dissolve [src] in.") - return - to_chat(user, "You dissolve [src] in [target].") - for(var/mob/O in viewers(2, user)) //viewers is necessary here because of the small radius - to_chat(O, "[user] slips something into [target]!") - reagents.trans_to(target, reagents.total_volume) - qdel(src) - -/obj/item/reagent_containers/pill/tox - name = "toxins pill" - desc = "Highly toxic." - icon_state = "pill5" - list_reagents = list("toxin" = 50) - roundstart = 1 -/obj/item/reagent_containers/pill/cyanide - name = "cyanide pill" - desc = "Don't swallow this." - icon_state = "pill5" - list_reagents = list("cyanide" = 50) - roundstart = 1 -/obj/item/reagent_containers/pill/adminordrazine - name = "adminordrazine pill" - desc = "It's magic. We don't have to explain it." - icon_state = "pill16" - list_reagents = list("adminordrazine" = 50) - roundstart = 1 -/obj/item/reagent_containers/pill/morphine - name = "morphine pill" - desc = "Commonly used to treat insomnia." - icon_state = "pill8" - list_reagents = list("morphine" = 30) - roundstart = 1 -/obj/item/reagent_containers/pill/stimulant - name = "stimulant pill" - desc = "Often taken by overworked employees, athletes, and the inebriated. You'll snap to attention immediately!" - icon_state = "pill19" - list_reagents = list("ephedrine" = 10, "antihol" = 10, "coffee" = 30) - roundstart = 1 -/obj/item/reagent_containers/pill/salbutamol - name = "salbutamol pill" - desc = "Used to treat oxygen deprivation." - icon_state = "pill16" - list_reagents = list("salbutamol" = 30) - roundstart = 1 -/obj/item/reagent_containers/pill/charcoal - name = "charcoal pill" - desc = "Neutralizes many common toxins." - icon_state = "pill17" - list_reagents = list("charcoal" = 10) - roundstart = 1 -/obj/item/reagent_containers/pill/epinephrine - name = "epinephrine pill" - desc = "Used to stabilize patients." - icon_state = "pill5" - list_reagents = list("epinephrine" = 15) - roundstart = 1 -/obj/item/reagent_containers/pill/mannitol - name = "mannitol pill" - desc = "Used to treat brain damage." - icon_state = "pill17" - list_reagents = list("mannitol" = 50) - roundstart = 1 -/obj/item/reagent_containers/pill/mutadone - name = "mutadone pill" - desc = "Used to treat genetic damage." - icon_state = "pill20" - list_reagents = list("mutadone" = 50) - roundstart = 1 -/obj/item/reagent_containers/pill/salicyclic - name = "salicylic acid pill" - desc = "Used to dull pain." - icon_state = "pill9" - list_reagents = list("sal_acid" = 24) - roundstart = 1 -/obj/item/reagent_containers/pill/oxandrolone - name = "oxandrolone pill" - desc = "Used to stimulate burn healing." - icon_state = "pill11" - list_reagents = list("oxandrolone" = 24) - roundstart = 1 - -/obj/item/reagent_containers/pill/insulin - name = "insulin pill" - desc = "Handles hyperglycaemic coma." - icon_state = "pill18" - list_reagents = list("insulin" = 50) - roundstart = 1 - -/obj/item/reagent_containers/pill/shadowtoxin - name = "black pill" - desc = "I wouldn't eat this if I were you." - icon_state = "pill9" - color = "#454545" - list_reagents = list("shadowmutationtoxin" = 1) -======= /obj/item/reagent_containers/pill name = "pill" desc = "A tablet or capsule." @@ -308,5 +152,4 @@ desc = "I wouldn't eat this if I were you." icon_state = "pill9" color = "#454545" - list_reagents = list("shadowmutationtoxin" = 1) ->>>>>>> d447acd... All-In-One grinder results are now defined by type, not by huge lists (#33181) + list_reagents = list("shadowmutationtoxin" = 1) From 9cbe879b511e80947289698394e20a7b4f88d1ce Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 17:47:12 -0600 Subject: [PATCH 089/367] Update comms.dm --- code/controllers/configuration/entries/comms.dm | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/code/controllers/configuration/entries/comms.dm b/code/controllers/configuration/entries/comms.dm index 70197b6fd4..56cec985f1 100644 --- a/code/controllers/configuration/entries/comms.dm +++ b/code/controllers/configuration/entries/comms.dm @@ -4,11 +4,7 @@ /datum/config_entry/string/comms_key/ValidateAndSet(str_val) return str_val != "default_pwd" && length(str_val) > 6 && ..() -<<<<<<< HEAD -CONFIG_DEF(string/cross_server_address) -======= /datum/config_entry/keyed_string_list/cross_server ->>>>>>> 8c537ea... Adds config inclusion system (#33307) protection = CONFIG_ENTRY_LOCKED /datum/config_entry/string/cross_server_address/ValidateAndSet(str_val) @@ -21,4 +17,4 @@ GLOBAL_VAR_INIT(medals_enabled, TRUE) //will be auto set to false if the game fa /datum/config_entry/string/medal_hub_address /datum/config_entry/string/medal_hub_password - protection = CONFIG_ENTRY_HIDDEN \ No newline at end of file + protection = CONFIG_ENTRY_HIDDEN From 1c380e3ed4d6b8e75b29b6e2218d7947d414be27 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 17:50:05 -0600 Subject: [PATCH 090/367] Update verbs.dm --- .../simple_animal/friendly/drone/verbs.dm | 19 ------------------- 1 file changed, 19 deletions(-) diff --git a/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm b/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm index a8cf57bb08..86bc3b69e5 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm @@ -11,26 +11,7 @@ to_chat(src, "Drone Laws") to_chat(src, laws) - -<<<<<<< HEAD -/mob/living/simple_animal/drone/verb/toggle_light() - set category = "Drone" - set name = "Toggle drone light" - if(stat == DEAD) - to_chat(src, "There's no light in your life... by that I mean you're dead.") - return - if(light_on) - set_light(0) - else - set_light(8) - - light_on = !light_on - - to_chat(src, "Your light is now [light_on ? "on" : "off"].") - -======= ->>>>>>> c2c5e90... Removed drone light in favor of night vision (#33529) /mob/living/simple_animal/drone/verb/drone_ping() set category = "Drone" set name = "Drone ping" From 26543ea97f601c5d9b531be300ef4ddb473207dd Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 17 Dec 2017 17:50:43 -0600 Subject: [PATCH 091/367] Update configuration.dm --- code/controllers/configuration/configuration.dm | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm index 095e60132c..ef855c854a 100644 --- a/code/controllers/configuration/configuration.dm +++ b/code/controllers/configuration/configuration.dm @@ -22,16 +22,11 @@ GLOBAL_PROTECT(config_dir) config = src var/list/config_files = InitEntries() LoadModes() -<<<<<<< HEAD - for(var/I in config_files) - LoadEntries(I) -======= if(LoadEntries("config.txt") <= 1) log_config("No $include directives found in config.txt! Loading legacy game_options/dbconfig/comms files...") LoadEntries("game_options.txt") LoadEntries("dbconfig.txt") LoadEntries("comms.txt") ->>>>>>> 5cf2c42... Merge pull request #33562 from tgstation/Cyberboss-patch-1 loadmaplist(CONFIG_MAPS_FILE) /datum/controller/configuration/Destroy() @@ -98,9 +93,6 @@ GLOBAL_PROTECT(config_dir) if(!entry) continue - -<<<<<<< HEAD -======= if(entry == "$include") if(!value) log_config("Warning: Invalid $include directive: [value]") @@ -109,7 +101,6 @@ GLOBAL_PROTECT(config_dir) ++. continue ->>>>>>> 5cf2c42... Merge pull request #33562 from tgstation/Cyberboss-patch-1 var/datum/config_entry/E = _entries[entry] if(!E) log_config("Unknown setting in configuration: '[entry]'") @@ -130,11 +121,8 @@ GLOBAL_PROTECT(config_dir) if(validated) E.modified = TRUE -<<<<<<< HEAD -======= ++. ->>>>>>> 5cf2c42... Merge pull request #33562 from tgstation/Cyberboss-patch-1 /datum/controller/configuration/can_vv_get(var_name) return (var_name != "entries_by_type" || !hiding_entries_by_type) && ..() From e93bb49994c8de5df04b9707432b64e6ec62ec90 Mon Sep 17 00:00:00 2001 From: coiax Date: Mon, 18 Dec 2017 01:27:17 +0000 Subject: [PATCH 092/367] Spinning resin or laying eggs on vents prompts the user if they're sure (#33302) add: Aliens (and humans with alien organs) are unable to create resin structures or lay eggs atop vents or scrubbers. This stops stupid aliens from obscuring entrances to the very helpful and useful atmospheric piping system. --- .../carbon/alien/humanoid/alien_powers.dm | 22 ++++++++++++++----- .../mob/living/carbon/alien/humanoid/queen.dm | 12 ++++++---- 2 files changed, 25 insertions(+), 9 deletions(-) diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm index eb17ecc40a..a15e952bcf 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm @@ -59,6 +59,14 @@ Doesn't work on other aliens/AI.*/ return 0 return 1 +/obj/effect/proc_holder/alien/proc/check_vent_block(mob/living/user) + var/obj/machinery/atmospherics/components/unary/atmos_thing = locate() in user.loc + if(atmos_thing) + var/rusure = alert(user, "Laying eggs and shaping resin here would block access to [atmos_thing]. Do you want to continue?", "Blocking Atmospheric Component", "Yes", "No") + if(rusure != "No") + return FALSE + return TRUE + /obj/effect/proc_holder/alien/plant name = "Plant Weeds" desc = "Plants some alien weeds." @@ -243,7 +251,7 @@ Doesn't work on other aliens/AI.*/ name = "Secrete Resin" desc = "Secrete tough malleable resin." plasma_cost = 55 - check_turf = 1 + check_turf = TRUE var/list/structures = list( "resin wall" = /obj/structure/alien/resin/wall, "resin membrane" = /obj/structure/alien/resin/membrane, @@ -254,18 +262,22 @@ Doesn't work on other aliens/AI.*/ /obj/effect/proc_holder/alien/resin/fire(mob/living/carbon/user) if(locate(/obj/structure/alien/resin) in user.loc) to_chat(user, "There is already a resin structure there.") - return 0 + return FALSE + + if(!check_vent_block(user)) + return FALSE + var/choice = input("Choose what you wish to shape.","Resin building") as null|anything in structures if(!choice) - return 0 + return FALSE if (!cost_check(check_turf,user)) - return 0 + return FALSE to_chat(user, "You shape a [choice].") user.visible_message("[user] vomits up a thick purple substance and begins to shape it.") choice = structures[choice] new choice(user.loc) - return 1 + return TRUE /obj/effect/proc_holder/alien/regurgitate name = "Regurgitate" diff --git a/code/modules/mob/living/carbon/alien/humanoid/queen.dm b/code/modules/mob/living/carbon/alien/humanoid/queen.dm index 4f79ed7d25..5a48e1c6d1 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/queen.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/queen.dm @@ -79,16 +79,20 @@ name = "Lay Egg" desc = "Lay an egg to produce huggers to impregnate prey with." plasma_cost = 75 - check_turf = 1 + check_turf = TRUE action_icon_state = "alien_egg" /obj/effect/proc_holder/alien/lay_egg/fire(mob/living/carbon/user) if(locate(/obj/structure/alien/egg) in get_turf(user)) - to_chat(user, "There's already an egg here.") - return 0 + to_chat(user, "There's already an egg here.") + return FALSE + + if(!check_vent_block(user)) + return FALSE + user.visible_message("[user] has laid an egg!") new /obj/structure/alien/egg(user.loc) - return 1 + return TRUE //Button to let queen choose her praetorian. /obj/effect/proc_holder/alien/royal/queen/promote From 2578484644f600badb30970b0f60a82ab12cf2f4 Mon Sep 17 00:00:00 2001 From: Leo Date: Mon, 18 Dec 2017 00:21:25 -0200 Subject: [PATCH 094/367] Merge pull request #33613 from Armhulen/patch-32 deep fryers are quieter now... --- code/datums/looping_sounds/machinery_sounds.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/looping_sounds/machinery_sounds.dm b/code/datums/looping_sounds/machinery_sounds.dm index 562311180d..b84133faf7 100644 --- a/code/datums/looping_sounds/machinery_sounds.dm +++ b/code/datums/looping_sounds/machinery_sounds.dm @@ -32,7 +32,7 @@ mid_sounds = list('sound/machines/fryer/deep_fryer_1.ogg' = 1, 'sound/machines/fryer/deep_fryer_2.ogg' = 1) mid_length = 2 end_sound = 'sound/machines/fryer/deep_fryer_emerge.ogg' - volume = 25 + volume = 15 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// From 2c9e7abb0f810221c0b10acdc7b8b1db6de11dbe Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 17 Dec 2017 20:28:09 -0600 Subject: [PATCH 096/367] Automatic changelog generation for PR #4375 [ci skip] --- html/changelogs/AutoChangeLog-pr-4375.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4375.yml diff --git a/html/changelogs/AutoChangeLog-pr-4375.yml b/html/changelogs/AutoChangeLog-pr-4375.yml new file mode 100644 index 0000000000..2cf7f4c721 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4375.yml @@ -0,0 +1,4 @@ +author: "Naksu" +delete-after: True +changes: + - code_imp: "fixes the remaining loc assignments" From f235a4e3919a326e2bd67379975dd1883b26568d Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 17 Dec 2017 20:36:19 -0600 Subject: [PATCH 097/367] Automatic changelog generation for PR #4384 [ci skip] --- html/changelogs/AutoChangeLog-pr-4384.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4384.yml diff --git a/html/changelogs/AutoChangeLog-pr-4384.yml b/html/changelogs/AutoChangeLog-pr-4384.yml new file mode 100644 index 0000000000..d7f2f90350 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4384.yml @@ -0,0 +1,4 @@ +author: "EtheoBoxxman" +delete-after: True +changes: + - rscdel: "Removed chasm that spawns on killing ash walker tendril" From 77b792d69adf2e7f2331c0f8adaee03663664497 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 17 Dec 2017 20:37:41 -0600 Subject: [PATCH 098/367] Automatic changelog generation for PR #4390 [ci skip] --- html/changelogs/AutoChangeLog-pr-4390.yml | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4390.yml diff --git a/html/changelogs/AutoChangeLog-pr-4390.yml b/html/changelogs/AutoChangeLog-pr-4390.yml new file mode 100644 index 0000000000..89d3683a34 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4390.yml @@ -0,0 +1,5 @@ +author: "AverageJoe82" +delete-after: True +changes: + - rscadd: "drones now have night vision" + - rscdel: "drones no longer have lights" From ea47d74997658924a6b50676a9f1dbf0cac1852d Mon Sep 17 00:00:00 2001 From: AnturK Date: Mon, 18 Dec 2017 03:45:26 +0100 Subject: [PATCH 099/367] Adds repeated message squashing to chat. (#33605) * Adds repeated message squashing to chat. * Forgot to actually use the pref * Drops some unnecessary css * No trimming same thing three times * Increases size of repeats up to 24px, fixes scrolling --- .../browserassets/css/browserOutput.css | 13 +++ .../browserassets/html/browserOutput.html | 1 + .../browserassets/js/browserOutput.js | 79 ++++++++++++++----- 3 files changed, 75 insertions(+), 18 deletions(-) diff --git a/code/modules/goonchat/browserassets/css/browserOutput.css b/code/modules/goonchat/browserassets/css/browserOutput.css index 4d31d082c6..824c86c69d 100644 --- a/code/modules/goonchat/browserassets/css/browserOutput.css +++ b/code/modules/goonchat/browserassets/css/browserOutput.css @@ -38,6 +38,19 @@ img.icon { vertical-align: bottom; } + +.r:before { /* "repeated" badge class for combined messages */ + content: 'x'; +} +.r { + display: inline; + padding: .2em .6em .3em; + font-size: 75%; + font-weight: 700; + line-height: 1; + color: #f00; +} + a {color: #0000ff;} a.visited {color: #ff00ff;} a:visited {color: #ff00ff;} diff --git a/code/modules/goonchat/browserassets/html/browserOutput.html b/code/modules/goonchat/browserassets/html/browserOutput.html index 7b2d3ecfe0..82a1ed4885 100644 --- a/code/modules/goonchat/browserassets/html/browserOutput.html +++ b/code/modules/goonchat/browserassets/html/browserOutput.html @@ -39,6 +39,7 @@ Toggle ping display Highlight string Save chat log + Toggle line combining Clear all messages
      diff --git a/code/modules/goonchat/browserassets/js/browserOutput.js b/code/modules/goonchat/browserassets/js/browserOutput.js index 2ef7704625..43092846c2 100644 --- a/code/modules/goonchat/browserassets/js/browserOutput.js +++ b/code/modules/goonchat/browserassets/js/browserOutput.js @@ -22,7 +22,7 @@ window.onerror = function(msg, url, line, col, error) { //Globals window.status = 'Output'; -var $messages, $subOptions, $subAudio, $selectedSub, $contextMenu, $filterMessages; +var $messages, $subOptions, $subAudio, $selectedSub, $contextMenu, $filterMessages, $last_message; var opts = { //General 'messageCount': 0, //A count...of messages... @@ -68,6 +68,8 @@ var opts = { 'defaultMusicVolume': 25, + 'messageCombining': true, + }; function clamp(val, min, max) { @@ -294,27 +296,54 @@ function output(message, flag) { opts.messageCount--; //I guess the count should only ever equal the limit } - //Actually append the message - var entry = document.createElement('div'); - entry.className = 'entry'; - - if (filteredOut) { - entry.className += ' hidden'; - entry.setAttribute('data-filter', filteredOut); + var handled = false; + var trimmed_message = message.trim() + var lastmessages = $messages.children('div.entry:last-child'); + if (opts.messageCombining && lastmessages.length && $last_message) + { + if($last_message == trimmed_message) + { + if(lastmessages.children('span.r').length) + { + var current_value = parseInt(lastmessages.children('span.r').text()) + lastmessages.children('span.r').text(current_value+1) + } + else + { + lastmessages.append($('', { 'class': 'r', 'text': 2})); + } + if(parseInt(lastmessages.css("font-size")) < 24) //Completely arbitrary max size + lastmessages.css("font-size","+=2") + opts.messageCount--; + handled = true; + } + } + + if(!handled) + { + //Actually append the message + var entry = document.createElement('div'); + entry.className = 'entry'; + + if (filteredOut) { + entry.className += ' hidden'; + entry.setAttribute('data-filter', filteredOut); + } + + $last_message = trimmed_message; + entry.innerHTML = trimmed_message; + $messages[0].appendChild(entry); + $(entry).find("img.icon").error(iconError); + //Actually do the snap + //Stuff we can do after the message shows can go here, in the interests of responsiveness + if (opts.highlightTerms && opts.highlightTerms.length > 0) { + highlightTerms(entry); + } } - entry.innerHTML = message.trim(); - $messages[0].appendChild(entry); - $(entry).find("img.icon").error(iconError); - //Actually do the snap if (!filteredOut && atBottom) { $('body,html').scrollTop($messages.outerHeight()); } - - //Stuff we can do after the message shows can go here, in the interests of responsiveness - if (opts.highlightTerms && opts.highlightTerms.length > 0) { - highlightTerms(entry); - } } function internalOutput(message, flag) @@ -568,6 +597,7 @@ $(function() { 'shighlightTerms': getCookie('highlightterms'), 'shighlightColor': getCookie('highlightcolor'), 'smusicVolume': getCookie('musicVolume'), + 'smessagecombining': getCookie('messagecombining'), }; if (savedConfig.sfontSize) { @@ -606,7 +636,15 @@ $(function() { opts.updatedVolume = newVolume; sendVolumeUpdate(); internalOutput('Loaded music volume of: '+savedConfig.smusicVolume+'', 'internal'); - } else { + } + if (savedConfig.smessagecombining) { + if (savedConfig.smessagecombining == 'false') { + opts.messageCombining = false; + } else { + opts.messageCombining = true; + } + } + else { $('#adminMusic').prop('volume', opts.defaultMusicVolume / 100); } @@ -922,6 +960,11 @@ $(function() { } }); + $('#toggleCombine').click(function(e) { + opts.messageCombining = !opts.messageCombining; + setCookie('messagecombining', (opts.messageCombining ? 'true' : 'false'), 365); + }); + $('img.icon').error(iconError); From e02611504547fd03b97a19f52edda59cfcac3730 Mon Sep 17 00:00:00 2001 From: Emmett Gaines Date: Sun, 17 Dec 2017 21:49:15 -0500 Subject: [PATCH 101/367] Decal rotation fix --- code/datums/components/decal.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/datums/components/decal.dm b/code/datums/components/decal.dm index a28213b0b5..4a4087d37e 100644 --- a/code/datums/components/decal.dm +++ b/code/datums/components/decal.dm @@ -48,8 +48,12 @@ if(old_dir == new_dir) return remove() +<<<<<<< HEAD var/rotation = SimplifyDegrees(dir2angle(new_dir)-dir2angle(old_dir)) pic.dir = turn(pic.dir, rotation) +======= + pic.dir = turn(pic.dir, dir2angle(old_dir) - dir2angle(new_dir)) +>>>>>>> 3ce9bd7... decal rotation fix (#33614) apply() /datum/component/decal/proc/clean_react(strength) From 39a4d4c24fd86a148aa70b23cd8a1f5fc06df687 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 17 Dec 2017 21:24:14 -0600 Subject: [PATCH 102/367] Automatic changelog generation for PR #4394 [ci skip] --- html/changelogs/AutoChangeLog-pr-4394.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4394.yml diff --git a/html/changelogs/AutoChangeLog-pr-4394.yml b/html/changelogs/AutoChangeLog-pr-4394.yml new file mode 100644 index 0000000000..68d57a2d11 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4394.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "The shuttle will no longer be autocalled if the round has already ended." From 4aa7e2e30b55a75cd1c2caa2de1536e9ae587626 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 17 Dec 2017 21:25:44 -0600 Subject: [PATCH 103/367] Automatic changelog generation for PR #4389 [ci skip] --- html/changelogs/AutoChangeLog-pr-4389.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4389.yml diff --git a/html/changelogs/AutoChangeLog-pr-4389.yml b/html/changelogs/AutoChangeLog-pr-4389.yml new file mode 100644 index 0000000000..36f17b95de --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4389.yml @@ -0,0 +1,4 @@ +author: "Toriate" +delete-after: True +changes: + - tweak: "NEBs now consistently alt click to recolor" From c12fdd08e2e4df939d3cffa3ed8901cff9ad06f7 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 17 Dec 2017 21:26:10 -0600 Subject: [PATCH 104/367] Automatic changelog generation for PR #4377 [ci skip] --- html/changelogs/AutoChangeLog-pr-4377.yml | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4377.yml diff --git a/html/changelogs/AutoChangeLog-pr-4377.yml b/html/changelogs/AutoChangeLog-pr-4377.yml new file mode 100644 index 0000000000..5234e24f49 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4377.yml @@ -0,0 +1,7 @@ +author: "Xhuis" +delete-after: True +changes: + - rscadd: "Grinding runed metal and brass now produces iron/blood and iron/teslium, respectively." + - balance: "As part of some code-side improvements, the amount of reagents you get from grinding some objects might be slightly different." + - bugfix: "Some grinding recipes that didn't work, like dead mice and glowsticks, now do." + - bugfix: "All-In-One grinders now correctly grind up everything, instead of one thing at a time." From ed91ccdeff967d7cd948a630bd942fbdd98c3551 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 15:14:55 -0600 Subject: [PATCH 105/367] Update decal.dm --- code/datums/components/decal.dm | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/code/datums/components/decal.dm b/code/datums/components/decal.dm index 4a4087d37e..a79de32898 100644 --- a/code/datums/components/decal.dm +++ b/code/datums/components/decal.dm @@ -48,12 +48,7 @@ if(old_dir == new_dir) return remove() -<<<<<<< HEAD - var/rotation = SimplifyDegrees(dir2angle(new_dir)-dir2angle(old_dir)) - pic.dir = turn(pic.dir, rotation) -======= pic.dir = turn(pic.dir, dir2angle(old_dir) - dir2angle(new_dir)) ->>>>>>> 3ce9bd7... decal rotation fix (#33614) apply() /datum/component/decal/proc/clean_react(strength) @@ -61,4 +56,4 @@ qdel(src) /datum/component/decal/proc/examine(mob/user) - to_chat(user, description) \ No newline at end of file + to_chat(user, description) From 50bd078b433f0d08f963cca697cdc1dcd3ac03c5 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Mon, 18 Dec 2017 13:45:38 -0500 Subject: [PATCH 106/367] Merge pull request #33636 from duncathan/max_reqs restores reaction max_reqs checking code --- .../atmospherics/gasmixtures/gas_mixture.dm | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/code/modules/atmospherics/gasmixtures/gas_mixture.dm b/code/modules/atmospherics/gasmixtures/gas_mixture.dm index 64d77a27dc..2ebf5bd7d5 100644 --- a/code/modules/atmospherics/gasmixtures/gas_mixture.dm +++ b/code/modules/atmospherics/gasmixtures/gas_mixture.dm @@ -399,7 +399,7 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache()) return "" /datum/gas_mixture/react(turf/open/dump_location) - . = 0 + . = NO_REACTION reaction_results = new @@ -423,6 +423,22 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache()) continue reaction_loop //at this point, all minimum requirements for the reaction are satisfied. + /* currently no reactions have maximum requirements, so we can leave the checks commented out for a slight performance boost + PLEASE DO NOT REMOVE THIS CODE. the commenting is here only for a performance increase. + enabling these checks should be as easy as possible and the fact that they are disabled should be as clear as possible + + var/list/max_reqs = reaction.max_requirements.Copy() + if((max_reqs["TEMP"] && temp > max_reqs["TEMP"]) \ + || (max_reqs["ENER"] && ener > max_reqs["ENER"])) + continue + max_reqs -= "TEMP" + max_reqs -= "ENER" + for(var/id in max_reqs) + if(cached_gases[id] && cached_gases[id][MOLES] > max_reqs[id]) + continue reaction_loop + //at this point, all requirements for the reaction are satisfied. we can now react() + */ + . |= reaction.react(src, dump_location) if (. & STOP_REACTIONS) break From 1c142356fff22597bdd6f0e5bca27cf12ff4bd23 Mon Sep 17 00:00:00 2001 From: ShizCalev Date: Mon, 18 Dec 2017 10:51:22 -0500 Subject: [PATCH 108/367] Gun sounds (#33615) --- code/game/objects/items/toys.dm | 2 +- code/game/sound.dm | 10 ++++++++- code/modules/projectiles/box_magazine.dm | 4 ++-- code/modules/projectiles/gun.dm | 2 +- code/modules/projectiles/guns/ballistic.dm | 19 +++++++++++++++--- .../projectiles/guns/ballistic/revolver.dm | 4 ++-- .../projectiles/guns/ballistic/shotgun.dm | 3 ++- code/modules/projectiles/guns/energy.dm | 2 +- sound/weapons/gun_chamber_round.ogg | Bin 0 -> 10433 bytes .../{dry_fire_1.ogg => gun_dry_fire_1.ogg} | Bin .../{dry_fire_2.ogg => gun_dry_fire_2.ogg} | Bin .../{dry_fire_3.ogg => gun_dry_fire_3.ogg} | Bin .../{dry_fire_4.ogg => gun_dry_fire_4.ogg} | Bin sound/weapons/gun_magazine_insert_empty_1.ogg | Bin 0 -> 12615 bytes sound/weapons/gun_magazine_insert_empty_2.ogg | Bin 0 -> 11844 bytes sound/weapons/gun_magazine_insert_empty_3.ogg | Bin 0 -> 16135 bytes sound/weapons/gun_magazine_insert_empty_4.ogg | Bin 0 -> 12284 bytes sound/weapons/gun_magazine_insert_full_1.ogg | Bin 0 -> 13463 bytes sound/weapons/gun_magazine_insert_full_2.ogg | Bin 0 -> 10519 bytes sound/weapons/gun_magazine_insert_full_3.ogg | Bin 0 -> 13650 bytes sound/weapons/gun_magazine_insert_full_4.ogg | Bin 0 -> 13462 bytes sound/weapons/gun_magazine_insert_full_5.ogg | Bin 0 -> 14096 bytes sound/weapons/gun_magazine_remove_empty_1.ogg | Bin 0 -> 10077 bytes sound/weapons/gun_magazine_remove_empty_2.ogg | Bin 0 -> 8752 bytes sound/weapons/gun_magazine_remove_empty_3.ogg | Bin 0 -> 8957 bytes sound/weapons/gun_magazine_remove_empty_4.ogg | Bin 0 -> 10486 bytes sound/weapons/gun_magazine_remove_full.ogg | Bin 0 -> 9383 bytes sound/weapons/gun_slide_lock_1.ogg | Bin 0 -> 16722 bytes sound/weapons/gun_slide_lock_2.ogg | Bin 0 -> 14397 bytes sound/weapons/gun_slide_lock_3.ogg | Bin 0 -> 15524 bytes sound/weapons/gun_slide_lock_4.ogg | Bin 0 -> 15266 bytes sound/weapons/gun_slide_lock_5.ogg | Bin 0 -> 14194 bytes 32 files changed, 34 insertions(+), 12 deletions(-) create mode 100644 sound/weapons/gun_chamber_round.ogg rename sound/weapons/{dry_fire_1.ogg => gun_dry_fire_1.ogg} (100%) rename sound/weapons/{dry_fire_2.ogg => gun_dry_fire_2.ogg} (100%) rename sound/weapons/{dry_fire_3.ogg => gun_dry_fire_3.ogg} (100%) rename sound/weapons/{dry_fire_4.ogg => gun_dry_fire_4.ogg} (100%) create mode 100644 sound/weapons/gun_magazine_insert_empty_1.ogg create mode 100644 sound/weapons/gun_magazine_insert_empty_2.ogg create mode 100644 sound/weapons/gun_magazine_insert_empty_3.ogg create mode 100644 sound/weapons/gun_magazine_insert_empty_4.ogg create mode 100644 sound/weapons/gun_magazine_insert_full_1.ogg create mode 100644 sound/weapons/gun_magazine_insert_full_2.ogg create mode 100644 sound/weapons/gun_magazine_insert_full_3.ogg create mode 100644 sound/weapons/gun_magazine_insert_full_4.ogg create mode 100644 sound/weapons/gun_magazine_insert_full_5.ogg create mode 100644 sound/weapons/gun_magazine_remove_empty_1.ogg create mode 100644 sound/weapons/gun_magazine_remove_empty_2.ogg create mode 100644 sound/weapons/gun_magazine_remove_empty_3.ogg create mode 100644 sound/weapons/gun_magazine_remove_empty_4.ogg create mode 100644 sound/weapons/gun_magazine_remove_full.ogg create mode 100644 sound/weapons/gun_slide_lock_1.ogg create mode 100644 sound/weapons/gun_slide_lock_2.ogg create mode 100644 sound/weapons/gun_slide_lock_3.ogg create mode 100644 sound/weapons/gun_slide_lock_4.ogg create mode 100644 sound/weapons/gun_slide_lock_5.ogg diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index e82f536dad..259193b177 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -182,7 +182,7 @@ src.add_fingerprint(user) if (src.bullets < 1) user.show_message("*click*", 2) - playsound(src, "gun_dry_fire", 50, 1) + playsound(src, "gun_dry_fire", 60, 1) return playsound(user, 'sound/weapons/gunshot.ogg', 100, 1) src.bullets-- diff --git a/code/game/sound.dm b/code/game/sound.dm index 085c5eecd5..9cfa197738 100644 --- a/code/game/sound.dm +++ b/code/game/sound.dm @@ -182,7 +182,15 @@ if("bullet_miss") soundin = pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg') if("gun_dry_fire") - soundin = pick('sound/weapons/dry_fire_1.ogg', 'sound/weapons/dry_fire_2.ogg', 'sound/weapons/dry_fire_3.ogg', 'sound/weapons/dry_fire_4.ogg') + soundin = pick('sound/weapons/gun_dry_fire_1.ogg', 'sound/weapons/gun_dry_fire_2.ogg', 'sound/weapons/gun_dry_fire_3.ogg', 'sound/weapons/gun_dry_fire_4.ogg') + if("gun_insert_empty_magazine") + soundin = pick('sound/weapons/gun_magazine_insert_empty_1.ogg', 'sound/weapons/gun_magazine_insert_empty_2.ogg', 'sound/weapons/gun_magazine_insert_empty_3.ogg', 'sound/weapons/gun_magazine_insert_empty_4.ogg') + if("gun_insert_full_magazine") + soundin = pick('sound/weapons/gun_magazine_insert_full_1.ogg', 'sound/weapons/gun_magazine_insert_full_2.ogg', 'sound/weapons/gun_magazine_insert_full_3.ogg', 'sound/weapons/gun_magazine_insert_full_4.ogg', 'sound/weapons/gun_magazine_insert_full_5.ogg') + if("gun_remove_empty_magazine") + soundin = pick('sound/weapons/gun_magazine_remove_empty_1.ogg', 'sound/weapons/gun_magazine_remove_empty_2.ogg', 'sound/weapons/gun_magazine_remove_empty_3.ogg', 'sound/weapons/gun_magazine_remove_empty_4.ogg') + if("gun_slide_lock") + soundin = pick('sound/weapons/gun_slide_lock_1.ogg', 'sound/weapons/gun_slide_lock_2.ogg', 'sound/weapons/gun_slide_lock_3.ogg', 'sound/weapons/gun_slide_lock_4.ogg', 'sound/weapons/gun_slide_lock_5.ogg') if("law") soundin = pick('sound/voice/bgod.ogg', 'sound/voice/biamthelaw.ogg', 'sound/voice/bsecureday.ogg', 'sound/voice/bradio.ogg', 'sound/voice/binsult.ogg', 'sound/voice/bcreep.ogg') if("honkbot_e") diff --git a/code/modules/projectiles/box_magazine.dm b/code/modules/projectiles/box_magazine.dm index 324470ede4..0e6ab6c23f 100644 --- a/code/modules/projectiles/box_magazine.dm +++ b/code/modules/projectiles/box_magazine.dm @@ -87,7 +87,7 @@ if(num_loaded) if(!silent) to_chat(user, "You load [num_loaded] shell\s into \the [src]!") - playsound(user, 'sound/weapons/bulletinsert.ogg', 60, 1) + playsound(src, 'sound/weapons/bulletinsert.ogg', 60, 1) A.update_icon() update_icon() @@ -98,7 +98,7 @@ if(A) user.put_in_hands(A) to_chat(user, "You remove a round from \the [src]!") - playsound(user, 'sound/weapons/bulletremove.ogg', 60, 1) + playsound(A, 'sound/weapons/bulletremove.ogg', 60, 1) update_icon() /obj/item/ammo_box/update_icon() diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 42e1352b2d..047243cb45 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -107,7 +107,7 @@ /obj/item/gun/proc/shoot_with_empty_chamber(mob/living/user as mob|obj) to_chat(user, "*click*") - playsound(src, "gun_dry_fire", 50, 1) + playsound(src, "gun_dry_fire", 60, 1) /obj/item/gun/proc/shoot_live_shot(mob/living/user as mob|obj, pointblank = 0, mob/pbtarget = null, message = 1) diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index e75905b8c1..f5d846c912 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -30,8 +30,9 @@ var/obj/item/ammo_casing/AC = chambered //Find chambered round if(istype(AC)) //there's a chambered round if(casing_ejector) - AC.forceMove(get_turf(src)) //Eject casing onto ground. + AC.forceMove(drop_location()) //Eject casing onto ground. AC.SpinAnimation(10, 1) //next gen special effects + addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, AC, 'sound/weapons/bulletremove.ogg', 60, 1), 3) chambered = null else if(empty_chamber) chambered = null @@ -58,7 +59,13 @@ if(user.transferItemToLoc(AM, src)) magazine = AM to_chat(user, "You load a new magazine into \the [src].") - chamber_round() + if(magazine.ammo_count()) + playsound(src, "gun_insert_full_magazine", 70, 1) + if(!chambered) + chamber_round() + addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/weapons/gun_chamber_round.ogg', 100, 1), 3) + else + playsound(src, "gun_insert_empty_magazine", 70, 1) A.update_icon() update_icon() return 1 @@ -110,13 +117,19 @@ magazine.forceMove(drop_location()) user.put_in_hands(magazine) magazine.update_icon() + if(magazine.ammo_count()) + playsound(src, "sound/weapons/gun_magazine_remove_full.ogg", 70, 1) + else + playsound(src, "gun_remove_empty_magazine", 70, 1) magazine = null to_chat(user, "You pull the magazine out of \the [src].") else if(chambered) AC.forceMove(drop_location()) AC.SpinAnimation(10, 1) + addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, AC, 'sound/weapons/bulletremove.ogg', 60, 1), 3) chambered = null to_chat(user, "You unload the round from \the [src]'s chamber.") + playsound(src, "gun_slide_lock", 70, 1) else to_chat(user, "There's no magazine in \the [src].") update_icon() @@ -162,7 +175,7 @@ return(OXYLOSS) else user.visible_message("[user] is pretending to blow [user.p_their()] brain[user.p_s()] out with [src]! It looks like [user.p_theyre()] trying to commit suicide!") - playsound(src, "gun_dry_fire", 50, 1) + playsound(src, "gun_dry_fire", 60, 1) return (OXYLOSS) #undef BRAINS_BLOWN_THROW_SPEED #undef BRAINS_BLOWN_THROW_RANGE diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index 4dafbc3f3c..a802ca8bbe 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -42,10 +42,10 @@ CB.forceMove(drop_location()) CB.SpinAnimation(10, 1) CB.update_icon() + addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, CB, 'sound/weapons/bulletremove.ogg', 60, 1), 3) num_unloaded++ if (num_unloaded) to_chat(user, "You unload [num_unloaded] shell\s from [src].") - playsound(user, 'sound/weapons/bulletremove.ogg', 60, 1) else to_chat(user, "[src] is empty!") @@ -229,7 +229,7 @@ return user.visible_message("*click*") - playsound(src, "gun_dry_fire", 50, 1) + playsound(src, "gun_dry_fire", 60, 1) /obj/item/gun/ballistic/revolver/russian/proc/shoot_self(mob/living/carbon/human/user, affecting = "head") user.apply_damage(300, BRUTE, affecting) diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index e6e06cfd68..d3b1815d0b 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -57,7 +57,8 @@ /obj/item/gun/ballistic/shotgun/proc/pump_unload(mob/M) if(chambered)//We have a shell in the chamber chambered.forceMove(drop_location())//Eject casing - chambered.SpinAnimation(5, 1) + chambered.SpinAnimation(10, 1) + addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, chambered, 'sound/weapons/bulletremove.ogg', 60, 1), 3) chambered = null /obj/item/gun/ballistic/shotgun/proc/pump_reload(mob/M) diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index 3adadb90eb..f556bd3f58 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -175,7 +175,7 @@ return(OXYLOSS) else user.visible_message("[user] is pretending to blow [user.p_their()] brains out with [src]! 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zJvpPfM*C6ahhOGz$@aA6R=xfV9oty2SN&2rfRd`1(4Y8)`f%;(^t}SGOrsc?oX%OE zNtK}YpcX!;JhTsQ)&%gbrxQR=kM5Gl@b3VqGh-kdTQ9r9A3nUmyM%NhnV_;x2_C+i z_$|N+M}Ou{Vip)JhiPI80Hq@e^hSX9eXT8?(o8a94G#|h(2%T{oxsrxTJsDxQ2>@i zE)Tf4G{X9%kNU8wQ)+{PILWZUX|@S>-h^{${=z4cw5sv*s@Wsz`fLDjta}BhL2Exg zui`eUGK28DoWd#K0mI#EofiEycK2JRAAyM=WZveueLXZs05cGq%dl$GYLna@SngNZ_=coS_bHscMX4i^eZdR7nKQqy;4j}22kKprgg+1H4-tht#u^}fGfMfa-*2B_$n>%Ri+nSmlbRcvf z2F$C}01Y%@6UfNGNL45-YY!5x4w1m79DAA9=n|9)eapxIUX*MXDGw6>lO?+HA>;a_ tE#(gCPf7Dk4vWqlXG|Q@Pc@=4+TQICnQ&Lol!O3+aJD=qq9Ziw{{l}4sG literal 0 HcmV?d00001 From da25df9329814e6372440e4559fa987cded4fdd6 Mon Sep 17 00:00:00 2001 From: nicbn Date: Mon, 18 Dec 2017 13:06:07 -0200 Subject: [PATCH 110/367] Makes the chemical smoke machine use stock parts for things --- .../chemistry/machinery/smoke_machine.dm | 41 +++++++++++----- tgui/src/interfaces/smoke_machine.ract | 48 +++++++++---------- 2 files changed, 53 insertions(+), 36 deletions(-) diff --git a/code/modules/reagents/chemistry/machinery/smoke_machine.dm b/code/modules/reagents/chemistry/machinery/smoke_machine.dm index dc92dd3b52..86205caba5 100644 --- a/code/modules/reagents/chemistry/machinery/smoke_machine.dm +++ b/code/modules/reagents/chemistry/machinery/smoke_machine.dm @@ -1,3 +1,5 @@ +#define REAGENTS_BASE_VOLUME 100 // actual volume is REAGENTS_BASE_VOLUME plus REAGENTS_BASE_VOLUME * rating for each matterbin + /obj/machinery/smoke_machine name = "smoke machine" desc = "A machine with a centrifuge installed into it. It produces smoke with any reagents you put into the machine." @@ -11,14 +13,13 @@ var/cooldown = 0 var/screen = "home" var/useramount = 30 // Last used amount - var/volume = 300 - var/setting = 3 - var/list/possible_settings = list(3,6,9) + var/setting = 1 // displayed range is 3 * setting + var/max_range = 3 // displayed max range is 3 * max range -/datum/effect_system/smoke_spread/chem/smoke_machine/set_up(datum/reagents/carry, setting = 3, efficiency = 10, loc) - amount = setting +/datum/effect_system/smoke_spread/chem/smoke_machine/set_up(datum/reagents/carry, setting=1, efficiency=10, loc) + amount = setting * 3 carry.copy_to(chemholder, 20) - carry.remove_any(setting * 16 / efficiency) + carry.remove_any(amount * 16 / efficiency) location = loc /datum/effect_system/smoke_spread/chem/smoke_machine @@ -28,10 +29,11 @@ opaque = FALSE alpha = 100 - /obj/machinery/smoke_machine/Initialize() . = ..() - create_reagents(volume) + create_reagents(REAGENTS_BASE_VOLUME) + for(var/obj/item/stock_parts/matter_bin/B in component_parts) + reagents.maximum_volume += REAGENTS_BASE_VOLUME * B.rating /obj/machinery/smoke_machine/update_icon() if((!is_operational()) || (!on) || (reagents.total_volume == 0)) @@ -41,13 +43,20 @@ . = ..() /obj/machinery/smoke_machine/RefreshParts() - efficiency = 6 + var/new_volume = REAGENTS_BASE_VOLUME for(var/obj/item/stock_parts/matter_bin/B in component_parts) - efficiency += B.rating + new_volume += REAGENTS_BASE_VOLUME * B.rating + reagents.maximum_volume = new_volume + if(new_volume < reagents.total_volume) + reagents.reaction(loc, TOUCH) // if someone manages to downgrade it without deconstructing + reagents.clear_reagents() + efficiency = 9 for(var/obj/item/stock_parts/capacitor/C in component_parts) efficiency += C.rating + max_range = 1 for(var/obj/item/stock_parts/manipulator/M in component_parts) - efficiency += M.rating + max_range += M.rating + max_range = max(3, max_range) /obj/machinery/smoke_machine/process() ..() @@ -78,6 +87,11 @@ return return ..() +/obj/machinery/smoke_machine/deconstruct() + reagents.reaction(loc, TOUCH) + reagents.clear_reagents() + return ..() + /obj/machinery/smoke_machine/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) @@ -99,6 +113,7 @@ data["active"] = on data["setting"] = setting data["screen"] = screen + data["maxSetting"] = max_range return data /obj/machinery/smoke_machine/ui_act(action, params) @@ -110,7 +125,7 @@ . = TRUE if("setting") var/amount = text2num(params["amount"]) - if (locate(amount) in possible_settings) + if(amount in 1 to max_range) setting = amount . = TRUE if("power") @@ -122,3 +137,5 @@ if("goScreen") screen = params["screen"] . = TRUE + +#undef REAGENTS_BASE_VOLUME diff --git a/tgui/src/interfaces/smoke_machine.ract b/tgui/src/interfaces/smoke_machine.ract index 9f21240430..983e04bce2 100644 --- a/tgui/src/interfaces/smoke_machine.ract +++ b/tgui/src/interfaces/smoke_machine.ract @@ -1,31 +1,31 @@ {{#if data.screen == "home"}} - - {{data.active ? "On" : "Off"}} - - - -
      - 3 - 6 - 9 - 12 - 15 -
      -
      - - {{#if data.isTankLoaded}} - {{Math.round(adata.TankCurrentVolume)}}/{{data.TankMaxVolume}} Units -
      + + {{data.active ? "On" : "Off"}} + + + +
      + 3 + 6 + 9 + 12 + 15 +
      +
      + + {{#if data.isTankLoaded}} + {{Math.round(adata.TankCurrentVolume)}}/{{data.TankMaxVolume}} Units +

      - {{#each adata.TankContents}} - {{Math.fixed(volume, 2)}} units of {{name}}
      - {{/each}} + {{#each adata.TankContents}} + {{Math.fixed(volume, 2)}} units of {{name}}
      + {{/each}} {{else}} - Tank Empty + Tank Empty {{/if}} Date: Mon, 18 Dec 2017 22:20:07 +0100 Subject: [PATCH 111/367] [Ready Again]Refactors disabilities into lists, allowing for independent disability sources --- code/__DEFINES/stat.dm | 25 +++ code/_onclick/item_attack.dm | 5 + code/datums/antagonists/changeling.dm | 2 +- code/datums/brain_damage/mild.dm | 4 +- code/datums/brain_damage/severe.dm | 44 +++--- .../diseases/advance/symptoms/vision.dm | 15 +- code/datums/martial/sleeping_carp.dm | 2 +- code/datums/mutations.dm | 1 - code/datums/mutations/body.dm | 8 +- code/datums/mutations/sight.dm | 8 +- code/datums/mutations/speech.dm | 4 +- .../gamemodes/changeling/powers/tiny_prick.dm | 16 +- .../clock_items/wraith_spectacles.dm | 25 +-- .../clock_structures/ocular_warden.dm | 2 +- code/game/gamemodes/cult/runes.dm | 2 +- code/game/machinery/computer/cloning.dm | 2 +- code/game/machinery/computer/dna_console.dm | 4 +- code/game/machinery/dna_scanner.dm | 2 +- code/game/objects/items.dm | 10 +- code/game/objects/items/defib.dm | 4 +- code/game/objects/items/devices/flashlight.dm | 4 +- code/game/objects/items/devices/scanners.dm | 11 +- code/game/objects/items/dna_injector.dm | 4 +- code/game/objects/items/grenades/grenade.dm | 2 +- code/game/objects/items/handcuffs.dm | 2 +- code/game/objects/items/kitchen.dm | 4 +- code/game/objects/items/melee/misc.dm | 2 +- code/game/objects/items/melee/transforming.dm | 2 +- code/game/objects/items/pneumaticCannon.dm | 2 +- code/game/objects/items/shields.dm | 145 ++++++++++++++++++ code/game/objects/items/storage/book.dm | 2 +- code/game/objects/items/stunbaton.dm | 2 +- code/game/objects/items/teleprod.dm | 2 +- code/game/objects/items/tools/screwdriver.dm | 4 +- code/game/objects/items/twohanded.dm | 2 +- .../objects/structures/petrified_statue.dm | 4 +- code/modules/assembly/flash.dm | 2 +- code/modules/assembly/mousetrap.dm | 145 ++++++++++++++++++ code/modules/clothing/glasses/_glasses.dm | 2 +- code/modules/events/disease_outbreak.dm | 14 ++ .../mining/lavaland/necropolis_chests.dm | 2 +- code/modules/mob/living/blood.dm | 8 +- code/modules/mob/living/brain/brain_item.dm | 4 +- code/modules/mob/living/carbon/carbon.dm | 16 +- .../mob/living/carbon/carbon_defense.dm | 8 +- code/modules/mob/living/carbon/human/death.dm | 4 +- .../mob/living/carbon/human/human_defense.dm | 5 + .../mob/living/carbon/human/interactive.dm | 2 +- .../mob/living/carbon/human/inventory.dm | 2 +- .../mob/living/carbon/human/species.dm | 20 ++- .../carbon/human/species_types/golems.dm | 2 +- .../mob/living/carbon/human/status_procs.dm | 4 +- .../mob/living/carbon/human/update_icons.dm | 2 +- .../mob/living/carbon/monkey/combat.dm | 7 + .../mob/living/carbon/monkey/update_icons.dm | 2 +- .../modules/mob/living/carbon/status_procs.dm | 37 +---- .../modules/mob/living/carbon/update_icons.dm | 2 +- code/modules/mob/living/life.dm | 8 +- code/modules/mob/living/living.dm | 7 +- code/modules/mob/living/living_defense.dm | 45 +++++- code/modules/mob/living/living_defines.dm | 2 + code/modules/mob/living/say.dm | 2 +- .../hostile/megafauna/colossus.dm | 6 +- code/modules/mob/living/status_procs.dm | 73 +++++++++ code/modules/mob/mob_defines.dm | 1 - code/modules/mob/status_procs.dm | 37 ++--- code/modules/paperwork/paper.dm | 4 +- code/modules/paperwork/paperplane.dm | 2 +- code/modules/projectiles/gun.dm | 2 +- .../projectiles/guns/ballistic/revolver.dm | 2 +- code/modules/projectiles/pins.dm | 2 +- .../chemistry/reagents/drink_reagents.dm | 2 +- .../chemistry/reagents/medicine_reagents.dm | 14 +- .../chemistry/reagents/toxin_reagents.dm | 2 +- .../spells/spell_types/construct_spells.dm | 6 +- code/modules/spells/spell_types/genetic.dm | 32 +++- code/modules/surgery/bodyparts/bodyparts.dm | 2 +- code/modules/surgery/bodyparts/head.dm | 2 +- code/modules/surgery/eye_surgery.dm | 4 +- code/modules/surgery/lipoplasty.dm | 2 +- code/modules/surgery/organs/ears.dm | 4 +- 81 files changed, 711 insertions(+), 221 deletions(-) diff --git a/code/__DEFINES/stat.dm b/code/__DEFINES/stat.dm index 331bc6765f..208970ff9f 100644 --- a/code/__DEFINES/stat.dm +++ b/code/__DEFINES/stat.dm @@ -10,6 +10,7 @@ //mob disabilities stat +<<<<<<< HEAD #define BLIND 1 #define MUTE 2 #define DEAF 4 @@ -20,6 +21,30 @@ #define CLUMSY 256 #define DUMB 512 #define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE +======= +#define BLIND "blind" +#define MUTE "mute" +#define DEAF "deaf" +#define NEARSIGHT "nearsighted" +#define FAT "fat" +#define HUSK "husk" +#define NOCLONE "noclone" +#define CLUMSY "clumsy" +#define DUMB "dumb" +#define MONKEYLIKE "monkeylike" //sets IsAdvancedToolUser to FALSE +#define PACIFISM "pacifism" + +// common disability sources +#define EYE_DAMAGE "eye_damage" +#define GENETIC_MUTATION "genetic" +#define STATUE_MUTE "statue" +#define CHANGELING_DRAIN "drain" +#define OBESITY "obesity" +#define MAGIC_DISABILITY "magic" +#define STASIS_MUTE "stasis" +#define GENETICS_SPELL "genetics_spell" +#define TRAUMA_DISABILITY "trauma" +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) // bitflags for machine stat variable #define BROKEN 1 diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index 859c957a43..134e33224f 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -58,6 +58,11 @@ SendSignal(COMSIG_ITEM_ATTACK, M, user) if(flags_1 & NOBLUDGEON_1) return +<<<<<<< HEAD +======= + if(user.has_disability(PACIFISM)) + return +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(!force) playsound(loc, 'sound/weapons/tap.ogg', get_clamped_volume(), 1, -1) else if(hitsound) diff --git a/code/datums/antagonists/changeling.dm b/code/datums/antagonists/changeling.dm index e98bfed782..1eddc725d2 100644 --- a/code/datums/antagonists/changeling.dm +++ b/code/datums/antagonists/changeling.dm @@ -223,7 +223,7 @@ if(verbose) to_chat(user, "[target] is not compatible with our biology.") return - if((target.disabilities & NOCLONE) || (target.disabilities & HUSK)) + if((target.has_disability(NOCLONE)) || (target.has_disability(NOCLONE))) if(verbose) to_chat(user, "DNA of [target] is ruined beyond usability!") return diff --git a/code/datums/brain_damage/mild.dm b/code/datums/brain_damage/mild.dm index 6bfa149aa7..29d08b4ce1 100644 --- a/code/datums/brain_damage/mild.dm +++ b/code/datums/brain_damage/mild.dm @@ -42,7 +42,7 @@ lose_text = "You feel smart again." /datum/brain_trauma/mild/dumbness/on_gain() - owner.disabilities |= DUMB + owner.add_disability(DUMB, TRAUMA_DISABILITY) ..() /datum/brain_trauma/mild/dumbness/on_life() @@ -54,7 +54,7 @@ ..() /datum/brain_trauma/mild/dumbness/on_lose() - owner.disabilities &= ~DUMB + owner.remove_disability(DUMB, TRAUMA_DISABILITY) owner.derpspeech = 0 ..() diff --git a/code/datums/brain_damage/severe.dm b/code/datums/brain_damage/severe.dm index 08cee65085..a36d4b9fb8 100644 --- a/code/datums/brain_damage/severe.dm +++ b/code/datums/brain_damage/severe.dm @@ -12,17 +12,11 @@ lose_text = "You suddenly remember how to speak." /datum/brain_trauma/severe/mute/on_gain() - owner.disabilities |= MUTE - ..() - -//no fiddling with genetics to get out of this one -/datum/brain_trauma/severe/mute/on_life() - if(!(owner.disabilities & MUTE)) - on_gain() + owner.add_disability(MUTE, TRAUMA_DISABILITY) ..() /datum/brain_trauma/severe/mute/on_lose() - owner.disabilities &= ~MUTE + owner.remove_disability(MUTE, TRAUMA_DISABILITY) ..() /datum/brain_trauma/severe/blindness @@ -33,17 +27,11 @@ lose_text = "Your vision returns." /datum/brain_trauma/severe/blindness/on_gain() - owner.become_blind() - ..() - -//no fiddling with genetics to get out of this one -/datum/brain_trauma/severe/blindness/on_life() - if(!(owner.disabilities & BLIND)) - on_gain() + owner.become_blind(TRAUMA_DISABILITY) ..() /datum/brain_trauma/severe/blindness/on_lose() - owner.cure_blind() + owner.cure_blind(TRAUMA_DISABILITY) ..() /datum/brain_trauma/severe/paralysis @@ -109,7 +97,7 @@ stress -= 4 /datum/brain_trauma/severe/monophobia/proc/check_alone() - if(owner.disabilities & BLIND) + if(owner.has_disability(BLIND)) return TRUE for(var/mob/M in oview(owner, 7)) if(!isliving(M)) //ghosts ain't people @@ -171,9 +159,27 @@ lose_text = "You feel in control of your hands again." /datum/brain_trauma/severe/discoordination/on_gain() - owner.disabilities |= MONKEYLIKE + owner.add_disability(MONKEYLIKE, TRAUMA_DISABILITY) ..() /datum/brain_trauma/severe/discoordination/on_lose() - owner.disabilities &= ~MONKEYLIKE + owner.remove_disability(MONKEYLIKE, TRAUMA_DISABILITY) ..() +<<<<<<< HEAD +======= + +/datum/brain_trauma/severe/pacifism + name = "Traumatic Non-Violence" + desc = "Patient is extremely unwilling to harm others in violent ways." + scan_desc = "pacific syndrome" + gain_text = "You feel oddly peaceful." + lose_text = "You no longer feel compelled to not harm." + +/datum/brain_trauma/severe/pacifism/on_gain() + owner.add_disability(PACIFISM, TRAUMA_DISABILITY) + ..() + +/datum/brain_trauma/severe/pacifism/on_lose() + owner.remove_disability(PACIFISM, TRAUMA_DISABILITY) + ..() +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) diff --git a/code/datums/diseases/advance/symptoms/vision.dm b/code/datums/diseases/advance/symptoms/vision.dm index 728dfa01d0..39d853a758 100644 --- a/code/datums/diseases/advance/symptoms/vision.dm +++ b/code/datums/diseases/advance/symptoms/vision.dm @@ -58,11 +58,12 @@ Bonus M.blur_eyes(20) M.adjust_eye_damage(5) if(eyes.eye_damage >= 10) - M.become_nearsighted() + M.become_nearsighted(EYE_DAMAGE) if(prob(eyes.eye_damage - 10 + 1)) if(!remove_eyes) - if(M.become_blind()) + if(!M.has_disability(BLIND)) to_chat(M, "You go blind!") + M.become_blind(EYE_DAMAGE) else M.visible_message("[M]'s eyes fall off their sockets!", "Your eyes fall off their sockets!") eyes.Remove(M) @@ -111,16 +112,16 @@ Bonus return switch(A.stage) if(4, 5) //basically oculine - if(M.disabilities & BLIND) + if(M.has_disability(BLIND, EYE_DAMAGE)) if(prob(20)) to_chat(M, "Your vision slowly returns...") - M.cure_blind() - M.cure_nearsighted() + M.cure_blind(EYE_DAMAGE) + M.cure_nearsighted(EYE_DAMAGE) M.blur_eyes(35) - else if(M.disabilities & NEARSIGHT) + else if(M.has_disability(NEARSIGHT, EYE_DAMAGE)) to_chat(M, "The blackness in your peripheral vision fades.") - M.cure_nearsighted() + M.cure_nearsighted(EYE_DAMAGE) M.blur_eyes(10) else if(M.eye_blind || M.eye_blurry) diff --git a/code/datums/martial/sleeping_carp.dm b/code/datums/martial/sleeping_carp.dm index f3a1f53dd2..0a4309e708 100644 --- a/code/datums/martial/sleeping_carp.dm +++ b/code/datums/martial/sleeping_carp.dm @@ -197,7 +197,7 @@ /obj/item/twohanded/bostaff/attack(mob/target, mob/living/user) add_fingerprint(user) - if((CLUMSY in user.disabilities) && prob(50)) + if((user.has_disability(CLUMSY)) && prob(50)) to_chat(user, "You club yourself over the head with [src].") user.Knockdown(60) if(ishuman(user)) diff --git a/code/datums/mutations.dm b/code/datums/mutations.dm index 170c0a2a7f..a171cf91da 100644 --- a/code/datums/mutations.dm +++ b/code/datums/mutations.dm @@ -8,7 +8,6 @@ GLOBAL_LIST_EMPTY(mutations_list) GLOB.mutations_list[name] = src /datum/mutation/human - var/dna_block var/quality var/get_chance = 100 diff --git a/code/datums/mutations/body.dm b/code/datums/mutations/body.dm index 23b91add58..015004eef6 100644 --- a/code/datums/mutations/body.dm +++ b/code/datums/mutations/body.dm @@ -85,12 +85,12 @@ /datum/mutation/human/clumsy/on_acquiring(mob/living/carbon/human/owner) if(..()) return - owner.disabilities |= CLUMSY + owner.add_disability(CLUMSY, GENETIC_MUTATION) /datum/mutation/human/clumsy/on_losing(mob/living/carbon/human/owner) if(..()) return - owner.disabilities &= ~CLUMSY + owner.remove_disability(CLUMSY, GENETIC_MUTATION) //Tourettes causes you to randomly stand in place and shout. @@ -124,12 +124,12 @@ /datum/mutation/human/deaf/on_acquiring(mob/living/carbon/human/owner) if(..()) return - owner.disabilities |= DEAF + owner.add_disability(DEAF, GENETIC_MUTATION) /datum/mutation/human/deaf/on_losing(mob/living/carbon/human/owner) if(..()) return - owner.disabilities &= ~DEAF + owner.remove_disability(DEAF, GENETIC_MUTATION) //Monified turns you into a monkey. diff --git a/code/datums/mutations/sight.dm b/code/datums/mutations/sight.dm index dee26166dd..60f5d75c5e 100644 --- a/code/datums/mutations/sight.dm +++ b/code/datums/mutations/sight.dm @@ -7,12 +7,12 @@ /datum/mutation/human/nearsight/on_acquiring(mob/living/carbon/human/owner) if(..()) return - owner.become_nearsighted() + owner.become_nearsighted(GENETIC_MUTATION) /datum/mutation/human/nearsight/on_losing(mob/living/carbon/human/owner) if(..()) return - owner.cure_nearsighted() + owner.cure_nearsighted(GENETIC_MUTATION) //Blind makes you blind. Who knew? @@ -24,12 +24,12 @@ /datum/mutation/human/blind/on_acquiring(mob/living/carbon/human/owner) if(..()) return - owner.become_blind() + owner.become_blind(GENETIC_MUTATION) /datum/mutation/human/blind/on_losing(mob/living/carbon/human/owner) if(..()) return - owner.cure_blind() + owner.cure_blind(GENETIC_MUTATION) //X-Ray Vision lets you see through walls. diff --git a/code/datums/mutations/speech.dm b/code/datums/mutations/speech.dm index 3b4b38bbcc..dc1333024a 100644 --- a/code/datums/mutations/speech.dm +++ b/code/datums/mutations/speech.dm @@ -30,12 +30,12 @@ /datum/mutation/human/mute/on_acquiring(mob/living/carbon/human/owner) if(..()) return - owner.disabilities |= MUTE + owner.add_disability(MUTE, GENETIC_MUTATION) /datum/mutation/human/mute/on_losing(mob/living/carbon/human/owner) if(..()) return - owner.disabilities &= ~MUTE + owner.remove_disability(MUTE, GENETIC_MUTATION) /datum/mutation/human/smile diff --git a/code/game/gamemodes/changeling/powers/tiny_prick.dm b/code/game/gamemodes/changeling/powers/tiny_prick.dm index 4fdd84040e..e3f486a2f1 100644 --- a/code/game/gamemodes/changeling/powers/tiny_prick.dm +++ b/code/game/gamemodes/changeling/powers/tiny_prick.dm @@ -20,7 +20,7 @@ to_chat(user, "We prepare our sting, use alt+click or middle mouse button on target to sting them.") var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling) changeling.chosen_sting = src - + user.hud_used.lingstingdisplay.icon_state = sting_icon user.hud_used.lingstingdisplay.invisibility = 0 @@ -28,7 +28,7 @@ to_chat(user, "We retract our sting, we can't sting anyone for now.") var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling) changeling.chosen_sting = null - + user.hud_used.lingstingdisplay.icon_state = null user.hud_used.lingstingdisplay.invisibility = INVISIBILITY_ABSTRACT @@ -90,7 +90,7 @@ /obj/effect/proc_holder/changeling/sting/transformation/can_sting(mob/user, mob/living/carbon/target) if(!..()) return - if((target.disabilities & HUSK) || !iscarbon(target) || (NOTRANSSTING in target.dna.species.species_traits)) + if((target.has_disability(HUSK)) || !iscarbon(target) || (NOTRANSSTING in target.dna.species.species_traits)) to_chat(user, "Our sting appears ineffective against its DNA.") return 0 return 1 @@ -129,9 +129,11 @@ /obj/effect/proc_holder/changeling/sting/false_armblade/can_sting(mob/user, mob/target) if(!..()) return - if((target.disabilities & HUSK) || !target.has_dna()) - to_chat(user, "Our sting appears ineffective against its DNA.") - return 0 + if(isliving(target)) + var/mob/living/L = target + if((L.has_disability(HUSK)) || !L.has_dna()) + to_chat(user, "Our sting appears ineffective against its DNA.") + return 0 return 1 /obj/effect/proc_holder/changeling/sting/false_armblade/sting_action(mob/user, mob/target) @@ -207,7 +209,7 @@ /obj/effect/proc_holder/changeling/sting/blind/sting_action(mob/user, mob/living/carbon/target) add_logs(user, target, "stung", "blind sting") to_chat(target, "Your eyes burn horrifically!") - target.become_nearsighted() + target.become_nearsighted(EYE_DAMAGE) target.blind_eyes(20) target.blur_eyes(40) return TRUE diff --git a/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm b/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm index fc734ac426..b579326fcc 100644 --- a/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm +++ b/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm @@ -32,7 +32,7 @@ if(ishuman(loc)) var/mob/living/carbon/human/H = loc if(src == H.glasses && !up) - if(H.disabilities & BLIND) + if(H.has_disability(BLIND)) to_chat(H, "\"You're blind, idiot. Stop embarrassing yourself.\"") return if(blind_cultist(H)) @@ -51,7 +51,7 @@ to_chat(victim, "\"It looks like Nar-Sie's dogs really don't value their eyes.\"") to_chat(victim, "Your eyes explode with horrific pain!") victim.emote("scream") - victim.become_blind() + victim.become_blind(EYE_DAMAGE) victim.adjust_blurriness(30) victim.adjust_blindness(30) return TRUE @@ -76,7 +76,7 @@ ..() if(slot != slot_glasses || up) return - if(user.disabilities & BLIND) + if(user.has_disability(BLIND)) to_chat(user, "\"You're blind, idiot. Stop embarrassing yourself.\"" ) return if(blind_cultist(user)) //Cultists instantly go blind @@ -115,11 +115,11 @@ var/obj/item/clothing/glasses/wraith_spectacles/WS = L.glasses desc = "[glasses_right && !WS.up ? "":""]You are [glasses_right ? "":"not "]wearing wraith spectacles[glasses_right && !WS.up ? "!":"."]
      \ You have taken [W.eye_damage_done] eye damage from them.
      " - if(L.disabilities & NEARSIGHT) + if(L.has_disability(NEARSIGHT)) desc += "You are nearsighted!
      " else if(glasses_right && !WS.up) desc += "You will become nearsighted at [W.nearsight_breakpoint] eye damage.
      " - if(L.disabilities & BLIND) + if(L.has_disability(BLIND)) desc += "You are blind!" else if(glasses_right && !WS.up) desc += "You will become blind at [W.blind_breakpoint] eye damage." @@ -142,8 +142,8 @@ apply_eye_damage(H) else if(GLOB.ratvar_awakens) - H.cure_nearsighted() - H.cure_blind() + H.cure_nearsighted(list(EYE_DAMAGE)) + H.cure_blind(list(EYE_DAMAGE)) H.adjust_eye_damage(-eye_damage_done) eye_damage_done = 0 else if(prob(50) && eye_damage_done) @@ -153,17 +153,20 @@ qdel(src) /datum/status_effect/wraith_spectacles/proc/apply_eye_damage(mob/living/carbon/human/H) - if(H.disabilities & BLIND) + if(H.has_disability(BLIND)) return H.adjust_eye_damage(0.5) eye_damage_done += 0.5 if(eye_damage_done >= 20) H.adjust_blurriness(2) if(eye_damage_done >= nearsight_breakpoint) - if(H.become_nearsighted()) - to_chat(H, "Your vision doubles, then trebles. Darkness begins to close in. You can't keep this up!") + if(!H.has_disability(NEARSIGHT)) + to_chat(H, "Your vision doubles, then trembles. Darkness begins to close in. You can't keep this up!") + H.become_nearsighted(EYE_DAMAGE) if(eye_damage_done >= blind_breakpoint) - if(H.become_blind()) + if(!H.has_disability(BLIND)) to_chat(H, "A piercing white light floods your vision. Suddenly, all goes dark!") + H.become_blind(EYE_DAMAGE) + if(prob(min(20, 5 + eye_damage_done))) to_chat(H, "Your eyes continue to burn.") diff --git a/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm b/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm index c7aea3df7e..76e942037c 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm @@ -110,7 +110,7 @@ if(!(BI.resistance_flags & ON_FIRE)) BI.fire_act() continue - if(is_servant_of_ratvar(L) || (L.disabilities & BLIND) || L.null_rod_check()) + if(is_servant_of_ratvar(L) || (L.has_disability(BLIND)) || L.null_rod_check()) continue if(L.stat || L.restrained() || L.buckled || L.lying) continue diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 33d5f49661..8472c6c7cf 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -115,7 +115,7 @@ structure_check() searches for nearby cultist structures required for the invoca continue if(ishuman(L)) var/mob/living/carbon/human/H = L - if((H.disabilities & MUTE) || H.silent) + if((H.has_disability(MUTE)) || H.silent) continue if(L.stat) continue diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 7814e05138..c4a4d118b3 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -449,7 +449,7 @@ scantemp = "Subject's brain is not responding to scanning stimuli." playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0) return - if((mob_occupant.disabilities & NOCLONE) && (src.scanner.scan_level < 2)) + if((mob_occupant.has_disability(NOCLONE)) && (src.scanner.scan_level < 2)) scantemp = "Subject no longer contains the fundamental materials required to create a living clone." playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0) return diff --git a/code/game/machinery/computer/dna_console.dm b/code/game/machinery/computer/dna_console.dm index 9fa196bd46..e5bd141d05 100644 --- a/code/game/machinery/computer/dna_console.dm +++ b/code/game/machinery/computer/dna_console.dm @@ -81,7 +81,7 @@ if(connected && connected.is_operational()) if(connected.occupant) //set occupant_status message viable_occupant = connected.occupant - if(viable_occupant.has_dna() && (!(RADIMMUNE in viable_occupant.dna.species.species_traits)) && (!(viable_occupant.disabilities & NOCLONE) || (connected.scan_level == 3))) //occupant is viable for dna modification + if(viable_occupant.has_dna() && (!(RADIMMUNE in viable_occupant.dna.species.species_traits)) && (!(viable_occupant.has_disability(NOCLONE)) || (connected.scan_level == 3))) //occupant is viable for dna modification occupant_status += "[viable_occupant.name] => " switch(viable_occupant.stat) if(CONSCIOUS) @@ -527,7 +527,7 @@ var/mob/living/carbon/viable_occupant = null if(connected) viable_occupant = connected.occupant - if(!istype(viable_occupant) || !viable_occupant.dna || (viable_occupant.disabilities & NOCLONE)) + if(!istype(viable_occupant) || !viable_occupant.dna || (viable_occupant.has_disability(NOCLONE))) viable_occupant = null return viable_occupant diff --git a/code/game/machinery/dna_scanner.dm b/code/game/machinery/dna_scanner.dm index d1189ff8b8..29df5e4949 100644 --- a/code/game/machinery/dna_scanner.dm +++ b/code/game/machinery/dna_scanner.dm @@ -100,7 +100,7 @@ var/mob/living/mob_occupant = get_mob_or_brainmob(occupant) if(istype(mob_occupant)) if(locate_computer(/obj/machinery/computer/cloning)) - if(!mob_occupant.suiciding && !(mob_occupant.disabilities & NOCLONE) && !mob_occupant.hellbound) + if(!mob_occupant.suiciding && !(mob_occupant.has_disability(NOCLONE)) && !mob_occupant.hellbound) mob_occupant.notify_ghost_cloning("Your corpse has been placed into a cloning scanner. Re-enter your corpse if you want to be cloned!", source = src) // DNA manipulators cannot operate on severed heads or brains diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index a74b246282..52933c4fbe 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -536,9 +536,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) M.adjust_blurriness(15) if(M.stat != DEAD) to_chat(M, "Your eyes start to bleed profusely!") - if(!(M.disabilities & (NEARSIGHT | BLIND))) - if(M.become_nearsighted()) - to_chat(M, "You become nearsighted!") + if(!(M.has_disability(BLIND) || M.has_disability(NEARSIGHT))) + to_chat(M, "You become nearsighted!") + M.become_nearsighted(EYE_DAMAGE) if(prob(50)) if(M.stat != DEAD) if(M.drop_all_held_items()) @@ -547,8 +547,8 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) M.Unconscious(20) M.Knockdown(40) if (prob(eyes.eye_damage - 10 + 1)) - if(M.become_blind()) - to_chat(M, "You go blind!") + M.become_blind(EYE_DAMAGE) + to_chat(M, "You go blind!") /obj/item/clean_blood() . = ..() diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index e501e24c6a..22cd62a962 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -393,7 +393,7 @@ /obj/item/twohanded/shockpaddles/proc/can_defib(mob/living/carbon/human/H) var/obj/item/organ/brain/BR = H.getorgan(/obj/item/organ/brain) - return (!H.suiciding && !(H.disabilities & NOCLONE) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain) + return (!H.suiciding && !(H.has_disability(NOCLONE)) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain) /obj/item/twohanded/shockpaddles/proc/shock_touching(dmg, mob/H) if(isliving(H.pulledby)) //CLEAR! @@ -514,7 +514,7 @@ shock_touching(30, H) var/failed - if (H.suiciding || (H.disabilities & NOCLONE)) + if (H.suiciding || (H.has_disability(NOCLONE))) failed = "[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Recovery of patient impossible. Further attempts futile." else if (H.hellbound) failed = "[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Patient's soul appears to be on another plane of existence. Further attempts futile." diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index f656d55afd..7a40d8f3a2 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -48,7 +48,7 @@ add_fingerprint(user) if(istype(M) && on && user.zone_selected in list("eyes", "mouth")) - if((user.disabilities & (CLUMSY | DUMB)) && prob(50)) //too dumb to use flashlight properly + if((user.has_disability(CLUMSY) || user.has_disability(DUMB)) && prob(50)) //too dumb to use flashlight properly return ..() //just hit them in the head if(!user.IsAdvancedToolUser()) @@ -82,7 +82,7 @@ else user.visible_message("[user] directs [src] to [M]'s eyes.", \ "You direct [src] to [M]'s eyes.") - if(M.stat == DEAD || (M.disabilities & BLIND) || !M.flash_act(visual = 1)) //mob is dead or fully blind + if(M.stat == DEAD || (M.has_disability(BLIND)) || !M.flash_act(visual = 1)) //mob is dead or fully blind to_chat(user, "[M]'s pupils don't react to the light!") else if(M.dna && M.dna.check_mutation(XRAY)) //mob has X-RAY vision to_chat(user, "[M]'s pupils give an eerie glow!") diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 9a60bb0edb..6e67ca886b 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -85,7 +85,7 @@ GAS ANALYZER /obj/item/device/healthanalyzer/attack(mob/living/M, mob/living/carbon/human/user) // Clumsiness/brain damage check - if ((user.disabilities & (CLUMSY | DUMB)) && prob(50)) + if ((user.has_disability(CLUMSY) || user.has_disability(DUMB)) && prob(50)) to_chat(user, "You stupidly try to analyze the floor's vitals!") user.visible_message("[user] has analyzed the floor's vitals!") to_chat(user, "Analyzing results for The floor:\n\tOverall status: Healthy") @@ -181,9 +181,12 @@ GAS ANALYZER to_chat(user, "\t==EAR STATUS==") if(istype(ears)) var/healthy = TRUE - if(C.disabilities & DEAF) + if(C.has_disability(DEAF, GENETIC_MUTATION)) healthy = FALSE to_chat(user, "\tSubject is genetically deaf.") + else if(C.has_disability(DEAF)) + healthy = FALSE + to_chat(user, "\tSubject is deaf.") else if(ears.ear_damage) to_chat(user, "\tSubject has [ears.ear_damage > UNHEALING_EAR_DAMAGE? "permanent ": "temporary "]hearing damage.") @@ -199,10 +202,10 @@ GAS ANALYZER to_chat(user, "\t==EYE STATUS==") if(istype(eyes)) var/healthy = TRUE - if(C.disabilities & BLIND) + if(C.has_disability(BLIND)) to_chat(user, "\tSubject is blind.") healthy = FALSE - if(C.disabilities & NEARSIGHT) + if(C.has_disability(NEARSIGHT)) to_chat(user, "\tSubject is nearsighted.") healthy = FALSE if(eyes.eye_damage > 30) diff --git a/code/game/objects/items/dna_injector.dm b/code/game/objects/items/dna_injector.dm index 9644d827ea..19008b43a6 100644 --- a/code/game/objects/items/dna_injector.dm +++ b/code/game/objects/items/dna_injector.dm @@ -31,7 +31,7 @@ /obj/item/dnainjector/proc/inject(mob/living/carbon/M, mob/user) prepare() - if(M.has_dna() && !(RADIMMUNE in M.dna.species.species_traits) && !(M.disabilities & NOCLONE)) + if(M.has_dna() && !(RADIMMUNE in M.dna.species.species_traits) && !(M.has_disability(NOCLONE))) M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" for(var/datum/mutation/human/HM in remove_mutations) @@ -313,7 +313,7 @@ to_chat(user, "You can't modify [M]'s DNA while [M.p_theyre()] dead.") return FALSE - if(M.has_dna() && !(M.disabilities & NOCLONE)) + if(M.has_dna() && !(M.has_disability(NOCLONE))) M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" var/endtime = world.time+duration diff --git a/code/game/objects/items/grenades/grenade.dm b/code/game/objects/items/grenades/grenade.dm index e444ecce25..257007aba9 100644 --- a/code/game/objects/items/grenades/grenade.dm +++ b/code/game/objects/items/grenades/grenade.dm @@ -24,7 +24,7 @@ qdel(src) /obj/item/grenade/proc/clown_check(mob/living/carbon/human/user) - if(user.disabilities & CLUMSY && prob(50)) + if(user.has_disability(CLUMSY) && prob(50)) to_chat(user, "Huh? How does this thing work?") preprime(user, 5, FALSE) return FALSE diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm index 886a248c8c..1dd2b1b1de 100644 --- a/code/game/objects/items/handcuffs.dm +++ b/code/game/objects/items/handcuffs.dm @@ -26,7 +26,7 @@ /obj/item/restraints/handcuffs/attack(mob/living/carbon/C, mob/living/carbon/human/user) if(!istype(C)) return - if(user.disabilities & CLUMSY && prob(50)) + if(user.has_disability(CLUMSY) && prob(50)) to_chat(user, "Uh... how do those things work?!") apply_cuffs(user,user) return diff --git a/code/game/objects/items/kitchen.dm b/code/game/objects/items/kitchen.dm index 5a8fcda09b..0a9e356014 100644 --- a/code/game/objects/items/kitchen.dm +++ b/code/game/objects/items/kitchen.dm @@ -44,7 +44,7 @@ forkload = null else if(user.zone_selected == "eyes") - if(user.disabilities & CLUMSY && prob(50)) + if(user.has_disability(CLUMSY) && prob(50)) M = user return eyestab(M,user) else @@ -70,7 +70,7 @@ /obj/item/kitchen/knife/attack(mob/living/carbon/M, mob/living/carbon/user) if(user.zone_selected == "eyes") - if(user.disabilities & CLUMSY && prob(50)) + if(user.has_disability(CLUMSY) && prob(50)) M = user return eyestab(M,user) else diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm index 6e21251b6e..6fb173b905 100644 --- a/code/game/objects/items/melee/misc.dm +++ b/code/game/objects/items/melee/misc.dm @@ -99,7 +99,7 @@ return ..() add_fingerprint(user) - if((CLUMSY in user.disabilities) && prob(50)) + if((user.has_disability(CLUMSY)) && prob(50)) to_chat(user, "You club yourself over the head.") user.Knockdown(60 * force) if(ishuman(user)) diff --git a/code/game/objects/items/melee/transforming.dm b/code/game/objects/items/melee/transforming.dm index b63c5bcefa..94f7de09bc 100644 --- a/code/game/objects/items/melee/transforming.dm +++ b/code/game/objects/items/melee/transforming.dm @@ -72,6 +72,6 @@ to_chat(user, "[src] [active ? "is now active":"can now be concealed"].") /obj/item/melee/transforming/proc/clumsy_transform_effect(mob/living/user) - if(user.disabilities & CLUMSY && prob(50)) + if(user.has_disability(CLUMSY) && prob(50)) to_chat(user, "You accidentally cut yourself with [src], like a doofus!") user.take_bodypart_damage(5,5) diff --git a/code/game/objects/items/pneumaticCannon.dm b/code/game/objects/items/pneumaticCannon.dm index 9bf0b949c0..b901d04815 100644 --- a/code/game/objects/items/pneumaticCannon.dm +++ b/code/game/objects/items/pneumaticCannon.dm @@ -147,7 +147,7 @@ if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting)) to_chat(user, "\The [src] lets out a weak hiss and doesn't react!") return - if(user.disabilities & CLUMSY && prob(75) && clumsyCheck) + if(user.has_disability(CLUMSY) && prob(75) && clumsyCheck) user.visible_message("[user] loses their grip on [src], causing it to go off!", "[src] slips out of your hands and goes off!") user.dropItemToGround(src, TRUE) if(prob(10)) diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm index 57306f498c..a746ed1778 100644 --- a/code/game/objects/items/shields.dm +++ b/code/game/objects/items/shields.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD /obj/item/shield name = "shield" block_chance = 50 @@ -140,3 +141,147 @@ slot_flags = null to_chat(user, "[src] can now be concealed.") add_fingerprint(user) +======= +/obj/item/shield + name = "shield" + block_chance = 50 + armor = list(melee = 50, bullet = 50, laser = 50, energy = 0, bomb = 30, bio = 0, rad = 0, fire = 80, acid = 70) + +/obj/item/shield/riot + name = "riot shield" + desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder." + icon = 'icons/obj/items_and_weapons.dmi' + icon_state = "riot" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' + slot_flags = SLOT_BACK + force = 10 + throwforce = 5 + throw_speed = 2 + throw_range = 3 + w_class = WEIGHT_CLASS_BULKY + materials = list(MAT_GLASS=7500, MAT_METAL=1000) + attack_verb = list("shoved", "bashed") + var/cooldown = 0 //shield bash cooldown. based on world.time + + +/obj/item/shield/riot/attackby(obj/item/W, mob/user, params) + if(istype(W, /obj/item/melee/baton)) + if(cooldown < world.time - 25) + user.visible_message("[user] bashes [src] with [W]!") + playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1) + cooldown = world.time + else + return ..() + +/obj/item/shield/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + if(attack_type == THROWN_PROJECTILE_ATTACK) + final_block_chance += 30 + if(attack_type == LEAP_ATTACK) + final_block_chance = 100 + return ..() + +/obj/item/shield/riot/roman + name = "roman shield" + desc = "Bears an inscription on the inside: \"Romanes venio domus\"." + icon_state = "roman_shield" + item_state = "roman_shield" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' + +/obj/item/shield/riot/buckler + name = "wooden buckler" + desc = "A medieval wooden buckler." + icon_state = "buckler" + item_state = "buckler" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' + materials = list() + resistance_flags = FLAMMABLE + block_chance = 30 + +/obj/item/shield/energy + name = "energy combat shield" + desc = "A shield capable of stopping most melee attacks. Protects user from almost all energy projectiles. It can be retracted, expanded, and stored anywhere." + icon = 'icons/obj/items_and_weapons.dmi' + icon_state = "eshield0" // eshield1 for expanded + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' + force = 3 + throwforce = 3 + throw_speed = 3 + throw_range = 5 + w_class = WEIGHT_CLASS_TINY + attack_verb = list("shoved", "bashed") + var/active = 0 + +/obj/item/shield/energy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + return 0 + +/obj/item/shield/energy/IsReflect() + return (active) + +/obj/item/shield/energy/attack_self(mob/living/carbon/human/user) + if(user.has_disability(CLUMSY) && prob(50)) + to_chat(user, "You beat yourself in the head with [src].") + user.take_bodypart_damage(5) + active = !active + icon_state = "eshield[active]" + + if(active) + force = 10 + throwforce = 8 + throw_speed = 2 + w_class = WEIGHT_CLASS_BULKY + playsound(user, 'sound/weapons/saberon.ogg', 35, 1) + to_chat(user, "[src] is now active.") + else + force = 3 + throwforce = 3 + throw_speed = 3 + w_class = WEIGHT_CLASS_TINY + playsound(user, 'sound/weapons/saberoff.ogg', 35, 1) + to_chat(user, "[src] can now be concealed.") + add_fingerprint(user) + +/obj/item/shield/riot/tele + name = "telescopic shield" + desc = "An advanced riot shield made of lightweight materials that collapses for easy storage." + icon = 'icons/obj/items_and_weapons.dmi' + icon_state = "teleriot0" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' + slot_flags = null + force = 3 + throwforce = 3 + throw_speed = 3 + throw_range = 4 + w_class = WEIGHT_CLASS_NORMAL + var/active = 0 + +/obj/item/shield/riot/tele/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + if(active) + return ..() + return 0 + +/obj/item/shield/riot/tele/attack_self(mob/living/user) + active = !active + icon_state = "teleriot[active]" + playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, 1) + + if(active) + force = 8 + throwforce = 5 + throw_speed = 2 + w_class = WEIGHT_CLASS_BULKY + slot_flags = SLOT_BACK + to_chat(user, "You extend \the [src].") + else + force = 3 + throwforce = 3 + throw_speed = 3 + w_class = WEIGHT_CLASS_NORMAL + slot_flags = null + to_chat(user, "[src] can now be concealed.") + add_fingerprint(user) +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) diff --git a/code/game/objects/items/storage/book.dm b/code/game/objects/items/storage/book.dm index ef04fc48f5..a06d1a509e 100644 --- a/code/game/objects/items/storage/book.dm +++ b/code/game/objects/items/storage/book.dm @@ -94,7 +94,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible", to_chat(user, "You don't have the dexterity to do this!") return - if (user.disabilities & CLUMSY && prob(50)) + if (user.has_disability(CLUMSY) && prob(50)) to_chat(user, "[src] slips out of your hand and hits your head.") user.take_bodypart_damage(10) user.Unconscious(400) diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index ab82f92c2d..128a313525 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -108,7 +108,7 @@ add_fingerprint(user) /obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user) - if(status && user.disabilities & CLUMSY && prob(50)) + if(status && user.has_disability(CLUMSY) && prob(50)) user.visible_message("[user] accidentally hits themself with [src]!", \ "You accidentally hit yourself with [src]!") user.Knockdown(stunforce*3) diff --git a/code/game/objects/items/teleprod.dm b/code/game/objects/items/teleprod.dm index 92e7a8e9ba..c780d32917 100644 --- a/code/game/objects/items/teleprod.dm +++ b/code/game/objects/items/teleprod.dm @@ -8,7 +8,7 @@ /obj/item/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit ..() - if(status && user.disabilities & CLUMSY && prob(50)) + if(status && user.has_disability(CLUMSY) && prob(50)) user.visible_message("[user] accidentally hits themself with [src]!", \ "You accidentally hit yourself with [src]!") if(do_teleport(user, get_turf(user), 50))//honk honk diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm index 08f22b7e46..8fd37a3b38 100644 --- a/code/game/objects/items/tools/screwdriver.dm +++ b/code/game/objects/items/tools/screwdriver.dm @@ -75,7 +75,7 @@ return ..() if(user.zone_selected != "eyes" && user.zone_selected != "head") return ..() - if(user.disabilities & CLUMSY && prob(50)) + if(user.has_disability(CLUMSY) && prob(50)) M = user return eyestab(M,user) @@ -105,7 +105,7 @@ item_state = "drill" lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' - materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) //done for balance reasons, making them high value for research, but harder to get + materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) //done for balance reasons, making them high value for research, but harder to get force = 8 //might or might not be too high, subject to change w_class = WEIGHT_CLASS_SMALL throwforce = 8 diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index c11d41eaa8..dc61944b4f 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -302,7 +302,7 @@ unwield() return ..() - if(user.disabilities & CLUMSY && (wielded) && prob(40)) + if(user.has_disability(CLUMSY) && (wielded) && prob(40)) impale(user) return if((wielded) && prob(50)) diff --git a/code/game/objects/structures/petrified_statue.dm b/code/game/objects/structures/petrified_statue.dm index 36233bc155..d2bee1af36 100644 --- a/code/game/objects/structures/petrified_statue.dm +++ b/code/game/objects/structures/petrified_statue.dm @@ -17,7 +17,7 @@ L.buckled.unbuckle_mob(L,force=1) L.visible_message("[L]'s skin rapidly turns to marble!", "Your body freezes up! Can't... move... can't... think...") L.forceMove(src) - L.disabilities |= MUTE + L.add_disability(MUTE, STATUE_MUTE) L.faction += "mimic" //Stops mimics from instaqdeling people in statues L.status_flags |= GODMODE obj_integrity = L.health + 100 //stoning damaged mobs will result in easier to shatter statues @@ -59,7 +59,7 @@ if(petrified_mob) petrified_mob.status_flags &= ~GODMODE petrified_mob.forceMove(loc) - petrified_mob.disabilities &= ~MUTE + petrified_mob.remove_disability(MUTE, STATUE_MUTE) petrified_mob.take_overall_damage((petrified_mob.health - obj_integrity + 100)) //any new damage the statue incurred is transfered to the mob petrified_mob.faction -= "mimic" petrified_mob = null diff --git a/code/modules/assembly/flash.dm b/code/modules/assembly/flash.dm index 81f2c75660..8feff99df4 100644 --- a/code/modules/assembly/flash.dm +++ b/code/modules/assembly/flash.dm @@ -30,7 +30,7 @@ holder.update_icon() /obj/item/device/assembly/flash/proc/clown_check(mob/living/carbon/human/user) - if(user.disabilities & CLUMSY && prob(50)) + if(user.has_disability(CLUMSY) && prob(50)) flash_carbon(user, user, 15, 0) return 0 return 1 diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm index e8ee742e56..ca697cdbf6 100644 --- a/code/modules/assembly/mousetrap.dm +++ b/code/modules/assembly/mousetrap.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD /obj/item/device/assembly/mousetrap name = "mousetrap" desc = "A handy little spring-loaded trap for catching pesty rodents." @@ -140,3 +141,147 @@ /obj/item/device/assembly/mousetrap/armed icon_state = "mousetraparmed" armed = TRUE +======= +/obj/item/device/assembly/mousetrap + name = "mousetrap" + desc = "A handy little spring-loaded trap for catching pesty rodents." + icon_state = "mousetrap" + materials = list(MAT_METAL=100) + attachable = 1 + var/armed = 0 + + +/obj/item/device/assembly/mousetrap/examine(mob/user) + ..() + if(armed) + to_chat(user, "The mousetrap is armed!") + else + to_chat(user, "The mousetrap is not armed.") + +/obj/item/device/assembly/mousetrap/activate() + if(..()) + armed = !armed + if(!armed) + if(ishuman(usr)) + var/mob/living/carbon/human/user = usr + if((user.has_disability(DUMB) || user.has_disability(CLUMSY)) && prob(50)) + to_chat(user, "Your hand slips, setting off the trigger!") + pulse(0) + update_icon() + if(usr) + playsound(usr.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3) + +/obj/item/device/assembly/mousetrap/describe() + return "The pressure switch is [armed?"primed":"safe"]." + +/obj/item/device/assembly/mousetrap/update_icon() + if(armed) + icon_state = "mousetraparmed" + else + icon_state = "mousetrap" + if(holder) + holder.update_icon() + +/obj/item/device/assembly/mousetrap/proc/triggered(mob/target, type = "feet") + if(!armed) + return + var/obj/item/bodypart/affecting = null + if(ishuman(target)) + var/mob/living/carbon/human/H = target + if(PIERCEIMMUNE in H.dna.species.species_traits) + playsound(src.loc, 'sound/effects/snap.ogg', 50, 1) + armed = 0 + update_icon() + pulse(0) + return 0 + switch(type) + if("feet") + if(!H.shoes) + affecting = H.get_bodypart(pick("l_leg", "r_leg")) + H.Knockdown(60) + if("l_hand", "r_hand") + if(!H.gloves) + affecting = H.get_bodypart(type) + H.Stun(60) + if(affecting) + if(affecting.receive_damage(1, 0)) + H.update_damage_overlays() + else if(ismouse(target)) + var/mob/living/simple_animal/mouse/M = target + visible_message("SPLAT!") + M.splat() + playsound(src.loc, 'sound/effects/snap.ogg', 50, 1) + armed = 0 + update_icon() + pulse(0) + + +/obj/item/device/assembly/mousetrap/attack_self(mob/living/carbon/human/user) + if(!armed) + to_chat(user, "You arm [src].") + else + if((user.has_disability(DUMB) || user.has_disability(CLUMSY)) && prob(50)) + var/which_hand = "l_hand" + if(!(user.active_hand_index % 2)) + which_hand = "r_hand" + triggered(user, which_hand) + user.visible_message("[user] accidentally sets off [src], breaking their fingers.", \ + "You accidentally trigger [src]!") + return + to_chat(user, "You disarm [src].") + armed = !armed + update_icon() + playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3) + + +/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user) + if(armed) + if((user.has_disability(DUMB) || user.has_disability(CLUMSY)) && prob(50)) + var/which_hand = "l_hand" + if(!(user.active_hand_index % 2)) + which_hand = "r_hand" + triggered(user, which_hand) + user.visible_message("[user] accidentally sets off [src], breaking their fingers.", \ + "You accidentally trigger [src]!") + return + ..() + + +/obj/item/device/assembly/mousetrap/Crossed(atom/movable/AM as mob|obj) + if(armed) + if(ismob(AM)) + var/mob/MM = AM + if(!(MM.movement_type & FLYING)) + if(ishuman(AM)) + var/mob/living/carbon/H = AM + if(H.m_intent == MOVE_INTENT_RUN) + triggered(H) + H.visible_message("[H] accidentally steps on [src].", \ + "You accidentally step on [src]") + else if(ismouse(MM)) + triggered(MM) + else if(AM.density) // For mousetrap grenades, set off by anything heavy + triggered(AM) + ..() + + +/obj/item/device/assembly/mousetrap/on_found(mob/finder) + if(armed) + finder.visible_message("[finder] accidentally sets off [src], breaking their fingers.", \ + "You accidentally trigger [src]!") + triggered(finder, (finder.active_hand_index % 2 == 0) ? "r_hand" : "l_hand") + return 1 //end the search! + return 0 + + +/obj/item/device/assembly/mousetrap/hitby(A as mob|obj) + if(!armed) + return ..() + visible_message("[src] is triggered by [A].") + triggered(null) + + +/obj/item/device/assembly/mousetrap/armed + icon_state = "mousetraparmed" + armed = 1 +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) diff --git a/code/modules/clothing/glasses/_glasses.dm b/code/modules/clothing/glasses/_glasses.dm index 29990a299b..ddb1cf5545 100644 --- a/code/modules/clothing/glasses/_glasses.dm +++ b/code/modules/clothing/glasses/_glasses.dm @@ -41,7 +41,7 @@ /obj/item/clothing/glasses/proc/thermal_overload() if(ishuman(src.loc)) var/mob/living/carbon/human/H = src.loc - if(!(H.disabilities & BLIND)) + if(!(H.has_disability(BLIND))) if(H.glasses == src) to_chat(H, "[src] overloads and blinds you!") H.flash_act(visual = 1) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index eb7625e08c..db2b1ee561 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -41,6 +41,7 @@ continue var/datum/disease/D +<<<<<<< HEAD if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst. continue @@ -49,6 +50,19 @@ DS.strain_data["name"] = H.real_name DS.strain_data["UI"] = H.dna.uni_identity DS.strain_data["SE"] = H.dna.struc_enzymes +======= + if(!advanced_virus) + if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. + if(!H.dna || (H.has_disability(BLIND))) //A blindness disease would be the worst. + continue + D = new virus_type() + var/datum/disease/dnaspread/DS = D + DS.strain_data["name"] = H.real_name + DS.strain_data["UI"] = H.dna.uni_identity + DS.strain_data["SE"] = H.dna.struc_enzymes + else + D = new virus_type() +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) else D = new virus_type() D.carrier = TRUE diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 9d6d522c11..c8c042e30b 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -656,7 +656,7 @@ playsound(user, 'sound/magic/clockwork/fellowship_armory.ogg', 35, TRUE, frequency = 90000 - (active * 30000)) /obj/item/melee/transforming/cleaving_saw/clumsy_transform_effect(mob/living/user) - if(user.disabilities & CLUMSY && prob(50)) + if(user.has_disability(CLUMSY) && prob(50)) to_chat(user, "You accidentally cut yourself with [src], like a doofus!") user.take_bodypart_damage(10) diff --git a/code/modules/mob/living/blood.dm b/code/modules/mob/living/blood.dm index 45f26d55c3..c1ea547b34 100644 --- a/code/modules/mob/living/blood.dm +++ b/code/modules/mob/living/blood.dm @@ -16,7 +16,7 @@ /mob/living/carbon/monkey/handle_blood() - if(bodytemperature >= 225 && !(disabilities & NOCLONE)) //cryosleep or husked people do not pump the blood. + if(bodytemperature >= 225 && !(has_disability(NOCLONE))) //cryosleep or husked people do not pump the blood. //Blood regeneration if there is some space if(blood_volume < BLOOD_VOLUME_NORMAL) blood_volume += 0.1 // regenerate blood VERY slowly @@ -28,7 +28,7 @@ bleed_rate = 0 return - if(bodytemperature >= 225 && !(disabilities & NOCLONE)) //cryosleep or husked people do not pump the blood. + if(bodytemperature >= 225 && !(has_disability(NOCLONE))) //cryosleep or husked people do not pump the blood. //Blood regeneration if there is some space if(blood_volume < BLOOD_VOLUME_NORMAL && !(NOHUNGER in dna.species.species_traits)) @@ -201,13 +201,13 @@ return "blood" /mob/living/carbon/monkey/get_blood_id() - if(!(disabilities & NOCLONE)) + if(!(has_disability(NOCLONE))) return "blood" /mob/living/carbon/human/get_blood_id() if(dna.species.exotic_blood) return dna.species.exotic_blood - else if((NOBLOOD in dna.species.species_traits) || (disabilities & NOCLONE)) + else if((NOBLOOD in dna.species.species_traits) || (has_disability(NOCLONE))) return return "blood" diff --git a/code/modules/mob/living/brain/brain_item.dm b/code/modules/mob/living/brain/brain_item.dm index db48302f49..c745de747e 100644 --- a/code/modules/mob/living/brain/brain_item.dm +++ b/code/modules/mob/living/brain/brain_item.dm @@ -79,8 +79,8 @@ if(!brainmob.stored_dna) brainmob.stored_dna = new /datum/dna/stored(brainmob) C.dna.copy_dna(brainmob.stored_dna) - if(L.disabilities & NOCLONE) - brainmob.disabilities |= NOCLONE //This is so you can't just decapitate a husked guy and clone them without needing to get a new body + if(L.has_disability(NOCLONE)) + brainmob.disabilities[NOCLONE] = L.disabilities[NOCLONE] var/obj/item/organ/zombie_infection/ZI = L.getorganslot(ORGAN_SLOT_ZOMBIE) if(ZI) brainmob.set_species(ZI.old_species) //For if the brain is cloned diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index edb82e7ad4..4b2a6f64d5 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -157,6 +157,11 @@ if(!throwable_mob.buckled) thrown_thing = throwable_mob stop_pulling() +<<<<<<< HEAD +======= + if(has_disability(PACIFISM)) + to_chat(src, "You gently let go of [throwable_mob].") +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors var/turf/end_T = get_turf(target) if(start_T && end_T) @@ -168,6 +173,13 @@ thrown_thing = I dropItemToGround(I) +<<<<<<< HEAD +======= + if(has_disability(PACIFISM) && I.throwforce) + to_chat(src, "You set [I] down gently on the ground.") + return + +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(thrown_thing) visible_message("[src] has thrown [thrown_thing].") add_logs(src, thrown_thing, "has thrown") @@ -403,7 +415,7 @@ dropItemToGround(I) var/modifier = 0 - if(disabilities & CLUMSY) + if(has_disability(CLUMSY)) modifier -= 40 //Clumsy people are more likely to hit themselves -Honk! switch(rand(1,100)+modifier) //91-100=Nothing special happens @@ -512,7 +524,7 @@ health = maxHealth - getOxyLoss() - getToxLoss() - getCloneLoss() - total_burn - total_brute update_stat() if(((maxHealth - total_burn) < HEALTH_THRESHOLD_DEAD) && stat == DEAD ) - become_husk() + become_husk("burn") med_hud_set_health() /mob/living/carbon/update_sight() diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm index 0bfa287a09..a6d4f3536b 100644 --- a/code/modules/mob/living/carbon/carbon_defense.dm +++ b/code/modules/mob/living/carbon/carbon_defense.dm @@ -306,11 +306,15 @@ if(eyes.eye_damage > 20) if(prob(eyes.eye_damage - 20)) - if(become_nearsighted()) + if(!has_disability(NEARSIGHT)) to_chat(src, "Your eyes start to burn badly!") + become_nearsighted(EYE_DAMAGE) + else if(prob(eyes.eye_damage - 25)) - if(become_blind()) + if(!has_disability(BLIND)) to_chat(src, "You can't see anything!") + become_blind(EYE_DAMAGE) + else to_chat(src, "Your eyes are really starting to hurt. This can't be good for you!") if(has_bane(BANE_LIGHT)) diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm index 4b1afe0780..4453c33436 100644 --- a/code/modules/mob/living/carbon/human/death.dm +++ b/code/modules/mob/living/carbon/human/death.dm @@ -48,7 +48,7 @@ /mob/living/carbon/proc/Drain() - become_husk() - disabilities |= NOCLONE + become_husk(CHANGELING_DRAIN) + add_disability(NOCLONE, CHANGELING_DRAIN) blood_volume = 0 return 1 diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index a515ef23b1..7cdcad35bb 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -140,8 +140,13 @@ return ..() /mob/living/carbon/human/grabbedby(mob/living/carbon/user, supress_message = 0) +<<<<<<< HEAD if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && isliving(pulling)) vore_attack(user, pulling) +======= + if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && (has_disability(FAT)) && ismonkey(pulling)) + devour_mob(pulling) +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) else ..() diff --git a/code/modules/mob/living/carbon/human/interactive.dm b/code/modules/mob/living/carbon/human/interactive.dm index 38dfad5787..8c913349c5 100644 --- a/code/modules/mob/living/carbon/human/interactive.dm +++ b/code/modules/mob/living/carbon/human/interactive.dm @@ -339,7 +339,7 @@ if(TRAITS & TRAIT_SMART) smartness = 75 else if(TRAITS & TRAIT_DUMB) - disabilities |= CLUMSY + add_disability(CLUMSY, GENETIC_MUTATION) smartness = 25 if(TRAITS & TRAIT_MEAN) diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 4f41c2d40c..640447fc4d 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -187,7 +187,7 @@ if(G.tint) update_tint() if(G.vision_correction) - if(disabilities & NEARSIGHT) + if(has_disability(NEARSIGHT)) overlay_fullscreen("nearsighted", /obj/screen/fullscreen/impaired, 1) adjust_eye_damage(0) if(G.vision_flags || G.darkness_view || G.invis_override || G.invis_view || !isnull(G.lighting_alpha)) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 0b02a2c711..1f30562dcf 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -312,7 +312,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(!HD) //Decapitated return - if(H.disabilities & HUSK) + if(H.has_disability(HUSK)) return var/datum/sprite_accessory/S var/list/standing = list() @@ -453,7 +453,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/obj/item/bodypart/head/HD = H.get_bodypart("head") - if(HD && !(H.disabilities & HUSK)) + if(HD && !(H.has_disability(HUSK))) // lipstick if(H.lip_style && (LIPS in species_traits)) var/mutable_appearance/lip_overlay = mutable_appearance('icons/mob/human_face.dmi', "lips_[H.lip_style]", -BODY_LAYER) @@ -724,7 +724,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(S.center) accessory_overlay = center_image(accessory_overlay, S.dimension_x, S.dimension_y) - if(!(H.disabilities & HUSK)) + if(!(H.has_disability(HUSK))) if(!forced_colour) switch(S.color_src) if(MUTCOLORS) @@ -1103,16 +1103,16 @@ GLOBAL_LIST_EMPTY(roundstart_races) /datum/species/proc/handle_digestion(mob/living/carbon/human/H) //The fucking FAT mutation is the dumbest shit ever. It makes the code so difficult to work with - if(H.disabilities & FAT)//I share your pain, past coder. + if(H.has_disability(FAT))//I share your pain, past coder. if(H.overeatduration < 100) to_chat(H, "You feel fit again!") - H.disabilities &= ~FAT + H.remove_disability(FAT, OBESITY) H.update_inv_w_uniform() H.update_inv_wear_suit() else if(H.overeatduration > 500) to_chat(H, "You suddenly feel blubbery!") - H.disabilities |= FAT + H.add_disability(FAT, OBESITY) H.update_inv_w_uniform() H.update_inv_wear_suit() @@ -1269,7 +1269,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) . += (health_deficiency / 25) if((hungry >= 70) && !flight) //Being hungry won't stop you from using flightpack controls/flapping your wings although it probably will in the wing case but who cares. . += hungry / 50 - if(H.disabilities & FAT) + if(H.has_disability(FAT)) . += (1.5 - flight) if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT) . += (BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR @@ -1315,6 +1315,12 @@ GLOBAL_LIST_EMPTY(roundstart_races) /datum/species/proc/harm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) +<<<<<<< HEAD +======= + if(user.has_disability(PACIFISM)) + to_chat(user, "You don't want to harm [target]!") + return FALSE +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(target.check_block()) target.visible_message("[target] blocks [user]'s attack!") return 0 diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm index d2c83fa39f..25be12a0ff 100644 --- a/code/modules/mob/living/carbon/human/species_types/golems.dm +++ b/code/modules/mob/living/carbon/human/species_types/golems.dm @@ -725,7 +725,7 @@ /obj/structure/cloth_pile/proc/revive() if(QDELETED(src) || QDELETED(cloth_golem)) //QDELETED also checks for null, so if no cloth golem is set this won't runtime return - if(cloth_golem.suiciding || cloth_golem.disabilities & NOCLONE) + if(cloth_golem.suiciding || cloth_golem.has_disability(NOCLONE)) QDEL_NULL(cloth_golem) return diff --git a/code/modules/mob/living/carbon/human/status_procs.dm b/code/modules/mob/living/carbon/human/status_procs.dm index aca6973355..cf3d676e90 100644 --- a/code/modules/mob/living/carbon/human/status_procs.dm +++ b/code/modules/mob/living/carbon/human/status_procs.dm @@ -11,12 +11,12 @@ amount = dna.species.spec_stun(src,amount) return ..() -/mob/living/carbon/human/cure_husk() +/mob/living/carbon/human/cure_husk(list/sources) . = ..() if(.) update_hair() -/mob/living/carbon/human/become_husk() +/mob/living/carbon/human/become_husk(source) if(istype(dna.species, /datum/species/skeleton)) //skeletons shouldn't be husks. cure_husk() return diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 7264e9ad95..14f294fd90 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -609,7 +609,7 @@ generate/load female uniform sprites matching all previously decided variables if(BP.dmg_overlay_type) . += "-[BP.dmg_overlay_type]" - if(disabilities & HUSK) + if(has_disability(HUSK)) . += "-husk" /mob/living/carbon/human/load_limb_from_cache() diff --git a/code/modules/mob/living/carbon/monkey/combat.dm b/code/modules/mob/living/carbon/monkey/combat.dm index d6afdbdbc2..089a242347 100644 --- a/code/modules/mob/living/carbon/monkey/combat.dm +++ b/code/modules/mob/living/carbon/monkey/combat.dm @@ -120,7 +120,14 @@ /mob/living/carbon/monkey/proc/should_target(var/mob/living/L) if(L == src) +<<<<<<< HEAD return 0 +======= + return FALSE + + if(has_disability(PACIFISM)) + return FALSE +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(enemies[L]) return 1 diff --git a/code/modules/mob/living/carbon/monkey/update_icons.dm b/code/modules/mob/living/carbon/monkey/update_icons.dm index 5a4ba686b2..87058ce76d 100644 --- a/code/modules/mob/living/carbon/monkey/update_icons.dm +++ b/code/modules/mob/living/carbon/monkey/update_icons.dm @@ -19,7 +19,7 @@ if(!HD) //Decapitated return - if(disabilities & HUSK) + if(has_disability(HUSK)) return var/hair_hidden = 0 diff --git a/code/modules/mob/living/carbon/status_procs.dm b/code/modules/mob/living/carbon/status_procs.dm index e46ae2f8e6..74385b895c 100644 --- a/code/modules/mob/living/carbon/status_procs.dm +++ b/code/modules/mob/living/carbon/status_procs.dm @@ -64,43 +64,8 @@ /mob/living/carbon/set_disgust(amount) disgust = Clamp(amount, 0, DISGUST_LEVEL_MAXEDOUT) -/mob/living/carbon/cure_blind() - if(disabilities & BLIND) - disabilities &= ~BLIND - adjust_blindness(-1) - return 1 -/mob/living/carbon/become_blind() - if(!(disabilities & BLIND)) - disabilities |= BLIND - blind_eyes(1) - return 1 -/mob/living/carbon/cure_nearsighted() - if(disabilities & NEARSIGHT) - disabilities &= ~NEARSIGHT - clear_fullscreen("nearsighted") - return 1 - -/mob/living/carbon/become_nearsighted() - if(!(disabilities & NEARSIGHT)) - disabilities |= NEARSIGHT - overlay_fullscreen("nearsighted", /obj/screen/fullscreen/impaired, 1) - return 1 - -/mob/living/carbon/cure_husk() - if(disabilities & HUSK) - disabilities &= ~HUSK - status_flags &= ~DISFIGURED - update_body() - return 1 - -/mob/living/carbon/become_husk() - if(disabilities & HUSK) - return - disabilities |= HUSK - status_flags |= DISFIGURED //makes them unknown - update_body() - return 1 +////////////////////////////////////////TRAUMAS///////////////////////////////////////// /mob/living/carbon/proc/get_traumas() . = list() diff --git a/code/modules/mob/living/carbon/update_icons.dm b/code/modules/mob/living/carbon/update_icons.dm index 701fa0c7bc..5034abfbbe 100644 --- a/code/modules/mob/living/carbon/update_icons.dm +++ b/code/modules/mob/living/carbon/update_icons.dm @@ -290,7 +290,7 @@ else . += "-robotic" - if(disabilities & HUSK) + if(has_disability(HUSK)) . += "-husk" diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm index 0aafef753f..b8423cdc46 100644 --- a/code/modules/mob/living/life.dm +++ b/code/modules/mob/living/life.dm @@ -126,7 +126,7 @@ /mob/living/proc/handle_disabilities() //Eyes if(eye_blind) //blindness, heals slowly over time - if(!stat && !(disabilities & BLIND)) + if(!stat && !(has_disability(BLIND))) eye_blind = max(eye_blind-1,0) if(client && !eye_blind) clear_alert("blind") @@ -137,6 +137,12 @@ eye_blurry = max(eye_blurry-1, 0) if(client && !eye_blurry) clear_fullscreen("blurry") +<<<<<<< HEAD +======= + if(has_disability(PACIFISM) && a_intent == INTENT_HARM) + to_chat(src, "You don't feel like harming anybody.") + a_intent_change(INTENT_HELP) +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) /mob/living/proc/update_damage_hud() return diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index f589ecbb20..24985f54a6 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -406,7 +406,6 @@ cure_nearsighted() cure_blind() cure_husk() - disabilities = 0 hallucination = 0 heal_overall_damage(100000, 100000, 0, 0, 1) //heal brute and burn dmg on both organic and robotic limbs, and update health right away. ExtinguishMob() @@ -812,6 +811,12 @@ if (G.trigger_guard != TRIGGER_GUARD_ALLOW_ALL && !IsAdvancedToolUser()) to_chat(src, "You don't have the dexterity to do this!") return FALSE +<<<<<<< HEAD +======= + if(has_disability(PACIFISM)) + to_chat(src, "You don't want to risk harming anyone!") + return FALSE +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) return TRUE /mob/living/carbon/proc/update_stamina() diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index f77c65225f..d99ce1b014 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -134,7 +134,16 @@ if(!(status_flags & CANPUSH)) to_chat(user, "[src] can't be grabbed more aggressively!") +<<<<<<< HEAD return 0 +======= + return FALSE + + if(user.has_disability(PACIFISM)) + to_chat(user, "You don't want to risk hurting [src]!") + return FALSE + +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) grippedby(user) //proc to upgrade a simple pull into a more aggressive grab. @@ -188,6 +197,13 @@ M.Feedstop() return // can't attack while eating! +<<<<<<< HEAD +======= + if(has_disability(PACIFISM)) + to_chat(M, "You don't want to hurt anyone!") + return FALSE + +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if (stat != DEAD) add_logs(M, src, "attacked") M.do_attack_animation(src) @@ -201,6 +217,13 @@ M.visible_message("\The [M] [M.friendly] [src]!") return 0 else +<<<<<<< HEAD +======= + if(M.has_disability(PACIFISM)) + to_chat(M, "You don't want to hurt anyone!") + return FALSE + +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(M.attack_sound) playsound(loc, M.attack_sound, 50, 1, 1) M.do_attack_animation(src) @@ -216,6 +239,13 @@ return 0 if (M.a_intent == INTENT_HARM) +<<<<<<< HEAD +======= + if(M.has_disability(PACIFISM)) + to_chat(M, "You don't want to hurt anyone!") + return FALSE + +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(M.is_muzzled() || (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSMOUTH)) to_chat(M, "You can't bite with your mouth covered!") return 0 @@ -238,6 +268,13 @@ return 0 else +<<<<<<< HEAD +======= + if(L.has_disability(PACIFISM)) + to_chat(L, "You don't want to hurt anyone!") + return + +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) L.do_attack_animation(src) if(prob(90)) add_logs(L, src, "attacked") @@ -260,6 +297,12 @@ grabbedby(M) return 0 if("harm") +<<<<<<< HEAD +======= + if(M.has_disability(PACIFISM)) + to_chat(M, "You don't want to hurt anyone!") + return FALSE +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) M.do_attack_animation(src) return 1 if("disarm") @@ -347,7 +390,7 @@ //called when the mob receives a bright flash /mob/living/proc/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /obj/screen/fullscreen/flash) - if(get_eye_protection() < intensity && (override_blindness_check || !(disabilities & BLIND))) + if(get_eye_protection() < intensity && (override_blindness_check || !(has_disability(BLIND)))) overlay_fullscreen("flash", type) addtimer(CALLBACK(src, .proc/clear_fullscreen, "flash", 25), 25) return 1 diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm index 50f2ce4db0..6990262409 100644 --- a/code/modules/mob/living/living_defines.dm +++ b/code/modules/mob/living/living_defines.dm @@ -26,6 +26,8 @@ var/incorporeal_move = FALSE //FALSE is off, INCORPOREAL_MOVE_BASIC is normal, INCORPOREAL_MOVE_SHADOW is for ninjas //and INCORPOREAL_MOVE_JAUNT is blocked by holy water/salt + var/list/disabilities = list() + var/list/surgeries = list() //a list of surgery datums. generally empty, they're added when the player wants them. var/now_pushing = null //used by living/Collide() and living/PushAM() to prevent potential infinite loop. diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index b1d0484086..e21c21453a 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -285,7 +285,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list( return 1 /mob/living/proc/can_speak_vocal(message) //Check AFTER handling of xeno and ling channels - if(disabilities & MUTE) + if(has_disability(MUTE)) return 0 if(is_muzzled()) diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm index 58e3e0837b..b8b419087f 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm @@ -558,7 +558,7 @@ Difficulty: Very Hard H.regenerate_limbs() H.regenerate_organs() H.revive(1,0) - H.disabilities |= NOCLONE //Free revives, but significantly limits your options for reviving except via the crystal + H.add_disability(NOCLONE, MAGIC_DISABILITY) //Free revives, but significantly limits your options for reviving except via the crystal H.grab_ghost(force = TRUE) /obj/machinery/anomalous_crystal/helpers //Lets ghost spawn as helpful creatures that can only heal people slightly. Incredibly fragile and they can't converse with humans @@ -719,7 +719,7 @@ Difficulty: Very Hard if(isliving(A) && holder_animal) var/mob/living/L = A L.notransform = 1 - L.disabilities |= MUTE + L.add_disability(MUTE, STASIS_MUTE) L.status_flags |= GODMODE L.mind.transfer_to(holder_animal) var/obj/effect/proc_holder/spell/targeted/exit_possession/P = new /obj/effect/proc_holder/spell/targeted/exit_possession @@ -729,7 +729,7 @@ Difficulty: Very Hard /obj/structure/closet/stasis/dump_contents(var/kill = 1) STOP_PROCESSING(SSobj, src) for(var/mob/living/L in src) - L.disabilities &= ~MUTE + L.remove_disability(MUTE, STASIS_MUTE) L.status_flags &= ~GODMODE L.notransform = 0 if(holder_animal) diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm index 3d50f03e17..0149c98a3e 100644 --- a/code/modules/mob/living/status_procs.dm +++ b/code/modules/mob/living/status_procs.dm @@ -137,3 +137,76 @@ to_chat(src, "[priority_absorb_key["self_message"]]") priority_absorb_key["stuns_absorbed"] += amount return TRUE + +/////////////////////////////////// DISABILITIES //////////////////////////////////// + +/mob/living/proc/add_disability(disability, source) + if(!disabilities[disability]) + disabilities[disability] = list(source) + else + disabilities[disability] |= list(source) + +/mob/living/proc/remove_disability(disability, list/sources) + if(!disabilities[disability]) + return + + if(LAZYLEN(sources)) + for(var/S in sources) + if(S in disabilities[disability]) + disabilities[disability] -= S + else + disabilities[disability] = list() + + if(!LAZYLEN(disabilities[disability])) + disabilities -= disability + +/mob/living/proc/has_disability(disability, list/sources) + if(!disabilities[disability]) + return FALSE + + . = FALSE + + if(LAZYLEN(sources)) + for(var/S in sources) + if(S in disabilities[disability]) + return TRUE + else + if(LAZYLEN(disabilities[disability])) + return TRUE + +/mob/living/proc/remove_all_disabilities() + disabilities = list() + +/////////////////////////////////// DISABILITY PROCS //////////////////////////////////// + +/mob/living/proc/cure_blind(list/sources) + remove_disability(BLIND, sources) + if(!has_disability(BLIND)) + adjust_blindness(-1) + +/mob/living/proc/become_blind(source) + if(!has_disability(BLIND)) + blind_eyes(1) + add_disability(BLIND, source) + +/mob/living/proc/cure_nearsighted(list/sources) + remove_disability(NEARSIGHT, sources) + if(!has_disability(NEARSIGHT)) + clear_fullscreen("nearsighted") + +/mob/living/proc/become_nearsighted(source) + if(!has_disability(NEARSIGHT)) + overlay_fullscreen("nearsighted", /obj/screen/fullscreen/impaired, 1) + add_disability(NEARSIGHT, source) + +/mob/living/proc/cure_husk(list/sources) + remove_disability(HUSK, sources) + if(!has_disability(HUSK)) + status_flags &= ~DISFIGURED + update_body() + +/mob/living/proc/become_husk(source) + if(!has_disability(HUSK)) + status_flags |= DISFIGURED //makes them unknown + update_body() + add_disability(HUSK, source) \ No newline at end of file diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index edbf11654b..ecbaea015f 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -32,7 +32,6 @@ var/obj/machinery/machine = null var/other_mobs = null - var/disabilities = 0 //Carbon var/atom/movable/pulling = null var/grab_state = 0 diff --git a/code/modules/mob/status_procs.dm b/code/modules/mob/status_procs.dm index 80ab6929d5..8dfadf70f5 100644 --- a/code/modules/mob/status_procs.dm +++ b/code/modules/mob/status_procs.dm @@ -160,8 +160,12 @@ overlay_fullscreen("blind", /obj/screen/fullscreen/blind) else if(eye_blind) var/blind_minimum = 0 - if((stat != CONSCIOUS && stat != SOFT_CRIT) || (disabilities & BLIND)) + if((stat != CONSCIOUS && stat != SOFT_CRIT)) blind_minimum = 1 + if(isliving(src)) + var/mob/living/L = src + if(L.has_disability(BLIND)) + blind_minimum = 1 eye_blind = max(eye_blind+amount, blind_minimum) if(!eye_blind) clear_alert("blind") @@ -177,8 +181,12 @@ overlay_fullscreen("blind", /obj/screen/fullscreen/blind) else if(eye_blind) var/blind_minimum = 0 - if((stat != CONSCIOUS && stat != SOFT_CRIT) || (disabilities & BLIND)) + if(stat != CONSCIOUS && stat != SOFT_CRIT) blind_minimum = 1 + if(isliving(src)) + var/mob/living/L = src + if(L.has_disability(BLIND)) + blind_minimum = 1 eye_blind = blind_minimum if(!eye_blind) clear_alert("blind") @@ -227,31 +235,6 @@ /mob/proc/set_disgust(amount) return -/////////////////////////////////// BLIND DISABILITY //////////////////////////////////// - -/mob/proc/cure_blind() //when we want to cure the BLIND disability only. - return - -/mob/proc/become_blind() - return - -/////////////////////////////////// NEARSIGHT DISABILITY //////////////////////////////////// - -/mob/proc/cure_nearsighted() - return - -/mob/proc/become_nearsighted() - return - - -//////////////////////////////// HUSK DISABILITY ///////////////////////////: - -/mob/proc/cure_husk() - return - -/mob/proc/become_husk() - return - diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 1fb1846f4c..00fbcdc6f7 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -93,7 +93,7 @@ return if(ishuman(usr)) var/mob/living/carbon/human/H = usr - if(H.disabilities & CLUMSY && prob(25)) + if(H.has_disability(CLUMSY) && prob(25)) to_chat(H, "You cut yourself on the paper! Ahhhh! Ahhhhh!") H.damageoverlaytemp = 9001 H.update_damage_hud() @@ -317,7 +317,7 @@ to_chat(user, "You stamp the paper with your rubber stamp.") if(P.is_hot()) - if(user.disabilities & CLUMSY && prob(10)) + if(user.has_disability(CLUMSY) && prob(10)) user.visible_message("[user] accidentally ignites themselves!", \ "You miss the paper and accidentally light yourself on fire!") user.dropItemToGround(P) diff --git a/code/modules/paperwork/paperplane.dm b/code/modules/paperwork/paperplane.dm index 2d5fcc6e3a..17e2fe2a00 100644 --- a/code/modules/paperwork/paperplane.dm +++ b/code/modules/paperwork/paperplane.dm @@ -65,7 +65,7 @@ update_icon() else if(P.is_hot()) - if(user.disabilities & CLUMSY && prob(10)) + if(user.has_disability(CLUMSY) && prob(10)) user.visible_message("[user] accidentally ignites themselves!", \ "You miss [src] and accidentally light yourself on fire!") user.dropItemToGround(P) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 42e1352b2d..e93f298999 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -158,7 +158,7 @@ //Exclude lasertag guns from the CLUMSY check. if(clumsy_check) if(istype(user)) - if (user.disabilities & CLUMSY && prob(40)) + if (user.has_disability(CLUMSY) && prob(40)) to_chat(user, "You shoot yourself in the foot with [src]!") var/shot_leg = pick("l_leg", "r_leg") process_fire(user,user,0,params, zone_override = shot_leg) diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index 4dafbc3f3c..aeceb041c6 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -351,7 +351,7 @@ clumsy_check = 0 /obj/item/gun/ballistic/revolver/reverse/can_trigger_gun(mob/living/user) - if((user.disabilities & CLUMSY) || (user.mind && user.mind.assigned_role == "Clown")) + if((user.has_disability(CLUMSY)) || (user.mind && user.mind.assigned_role == "Clown")) return ..() if(process_fire(user, user, 0, zone_override = "head")) user.visible_message("[user] somehow manages to shoot [user.p_them()]self in the face!", "You somehow shoot yourself in the face! How the hell?!") diff --git a/code/modules/projectiles/pins.dm b/code/modules/projectiles/pins.dm index faf7de9010..6cbe2de450 100644 --- a/code/modules/projectiles/pins.dm +++ b/code/modules/projectiles/pins.dm @@ -129,7 +129,7 @@ // A gun with ultra-honk pin is useful for clown and useless for everyone else. /obj/item/device/firing_pin/clown/ultra/pin_auth(mob/living/user) playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1) - if(!(user.disabilities & CLUMSY) && !(user.mind && user.mind.assigned_role == "Clown")) + if(!(user.has_disability(CLUMSY)) && !(user.mind && user.mind.assigned_role == "Clown")) return 0 return 1 diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index b62afb80c0..b164fc0696 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -70,7 +70,7 @@ //nothing if(21 to INFINITY) if(prob(current_cycle-10)) - M.cure_nearsighted() + M.cure_nearsighted(list(EYE_DAMAGE)) ..() return diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index ddb08db032..03134784a4 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -44,7 +44,7 @@ M.adjustToxLoss(-5, 0) M.hallucination = 0 M.setBrainLoss(0) - M.disabilities = 0 + M.remove_all_disabilities() M.set_blurriness(0) M.set_blindness(0) M.SetKnockdown(0, 0) @@ -667,16 +667,16 @@ var/obj/item/organ/eyes/eyes = M.getorganslot(ORGAN_SLOT_EYES) if (!eyes) return - if(M.disabilities & BLIND) + if(M.has_disability(BLIND, EYE_DAMAGE)) if(prob(20)) to_chat(M, "Your vision slowly returns...") - M.cure_blind() - M.cure_nearsighted() + M.cure_blind(EYE_DAMAGE) + M.cure_nearsighted(EYE_DAMAGE) M.blur_eyes(35) - else if(M.disabilities & NEARSIGHT) + else if(M.has_disability(NEARSIGHT, EYE_DAMAGE)) to_chat(M, "The blackness in your peripheral vision fades.") - M.cure_nearsighted() + M.cure_nearsighted(EYE_DAMAGE) M.blur_eyes(10) else if(M.eye_blind || M.eye_blurry) M.set_blindness(0) @@ -765,7 +765,7 @@ M.visible_message("[M]'s body convulses a bit, and then falls still once more.") return M.visible_message("[M]'s body convulses a bit.") - if(!M.suiciding && !(M.disabilities & NOCLONE) && !M.hellbound) + if(!M.suiciding && !(M.has_disability(NOCLONE)) && !M.hellbound) if(!M) return if(M.notify_ghost_cloning(source = M)) diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 711c333896..13986f5bf8 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -141,7 +141,7 @@ taste_description = "mint" /datum/reagent/toxin/minttoxin/on_mob_life(mob/living/M) - if(M.disabilities & FAT) + if(M.has_disability(FAT)) M.gib() return ..() diff --git a/code/modules/spells/spell_types/construct_spells.dm b/code/modules/spells/spell_types/construct_spells.dm index ca6a534ee0..8e9b4fb1e4 100644 --- a/code/modules/spells/spell_types/construct_spells.dm +++ b/code/modules/spells/spell_types/construct_spells.dm @@ -209,12 +209,14 @@ to_chat(target, "A freezing darkness surrounds you...") target.playsound_local(get_turf(target), 'sound/hallucinations/i_see_you1.ogg', 50, 1) user.playsound_local(get_turf(user), 'sound/effects/ghost2.ogg', 50, 1) - target.adjust_blindness(5) + target.become_blind("abyssal_gaze") addtimer(CALLBACK(src, .proc/cure_blindness, target), 40) target.bodytemperature -= 200 /obj/effect/proc_holder/spell/targeted/abyssal_gaze/proc/cure_blindness(mob/target) - target.adjust_blindness(-5) + if(isliving(target)) + var/mob/living/L = target + L.cure_blind(BLIND, "abyssal_gaze") /obj/effect/proc_holder/spell/targeted/dominate name = "Dominate" diff --git a/code/modules/spells/spell_types/genetic.dm b/code/modules/spells/spell_types/genetic.dm index c6945dab50..0982f8a01f 100644 --- a/code/modules/spells/spell_types/genetic.dm +++ b/code/modules/spells/spell_types/genetic.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD /obj/effect/proc_holder/spell/targeted/genetic name = "Genetic" desc = "This spell inflicts a set of mutations and disabilities upon the target." @@ -23,10 +24,39 @@ for(var/A in mutations) target.dna.add_mutation(A) target.disabilities |= disabilities +======= +/obj/effect/proc_holder/spell/targeted/genetic + name = "Genetic" + desc = "This spell inflicts a set of mutations and disabilities upon the target." + + var/list/disabilities = list() //disabilities + var/list/mutations = list() //mutation strings + var/duration = 100 //deciseconds + /* + Disabilities + 1st bit - ? + 2nd bit - ? + 3rd bit - ? + 4th bit - ? + 5th bit - ? + 6th bit - ? + */ + +/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets,mob/user = usr) + playMagSound() + for(var/mob/living/carbon/target in targets) + if(!target.dna) + continue + for(var/A in mutations) + target.dna.add_mutation(A) + for(var/A in disabilities) + target.add_disability(A, GENETICS_SPELL) +>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) addtimer(CALLBACK(src, .proc/remove, target), duration) /obj/effect/proc_holder/spell/targeted/genetic/proc/remove(mob/living/carbon/target) if(!QDELETED(target)) for(var/A in mutations) target.dna.remove_mutation(A) - target.disabilities &= ~disabilities + for(var/A in disabilities) + target.remove_disability(A, GENETICS_SPELL) \ No newline at end of file diff --git a/code/modules/surgery/bodyparts/bodyparts.dm b/code/modules/surgery/bodyparts/bodyparts.dm index 790942d897..474075591f 100644 --- a/code/modules/surgery/bodyparts/bodyparts.dm +++ b/code/modules/surgery/bodyparts/bodyparts.dm @@ -217,7 +217,7 @@ C = owner no_update = 0 - if(C.disabilities & HUSK) + if(C.has_disability(HUSK)) species_id = "husk" //overrides species_id dmg_overlay_type = "" //no damage overlay shown when husked should_draw_gender = FALSE diff --git a/code/modules/surgery/bodyparts/head.dm b/code/modules/surgery/bodyparts/head.dm index f631400bee..464da21e44 100644 --- a/code/modules/surgery/bodyparts/head.dm +++ b/code/modules/surgery/bodyparts/head.dm @@ -61,7 +61,7 @@ C = owner real_name = C.real_name - if(C.disabilities & HUSK) + if(C.has_disability(HUSK)) real_name = "Unknown" hair_style = "Bald" facial_hair_style = "Shaved" diff --git a/code/modules/surgery/eye_surgery.dm b/code/modules/surgery/eye_surgery.dm index c8a47d2096..00a9a99bb0 100644 --- a/code/modules/surgery/eye_surgery.dm +++ b/code/modules/surgery/eye_surgery.dm @@ -23,9 +23,9 @@ /datum/surgery_step/fix_eyes/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] successfully fixes [target]'s eyes!", "You succeed in fixing [target]'s eyes.") - target.cure_blind() + target.cure_blind(list(EYE_DAMAGE)) target.set_blindness(0) - target.cure_nearsighted() + target.cure_nearsighted(list(EYE_DAMAGE)) target.blur_eyes(35) //this will fix itself slowly. target.set_eye_damage(0) return TRUE diff --git a/code/modules/surgery/lipoplasty.dm b/code/modules/surgery/lipoplasty.dm index 488f2e81b1..ba43a5cc3b 100644 --- a/code/modules/surgery/lipoplasty.dm +++ b/code/modules/surgery/lipoplasty.dm @@ -4,7 +4,7 @@ possible_locs = list("chest") /datum/surgery/lipoplasty/can_start(mob/user, mob/living/carbon/target) - if(target.disabilities & FAT) + if(target.has_disability(FAT)) return 1 return 0 diff --git a/code/modules/surgery/organs/ears.dm b/code/modules/surgery/organs/ears.dm index 98b2a84ac0..905f9c2e1f 100644 --- a/code/modules/surgery/organs/ears.dm +++ b/code/modules/surgery/organs/ears.dm @@ -25,7 +25,7 @@ return var/mob/living/carbon/C = owner // genetic deafness prevents the body from using the ears, even if healthy - if(C.disabilities & DEAF) + if(C.has_disability(DEAF)) deaf = max(deaf, 1) else if(C.ears && (C.ears.flags_2 & HEALS_EARS_2)) @@ -42,7 +42,7 @@ var/mob/living/carbon/C = owner - if(iscarbon(owner) && C.disabilities & DEAF) + if(iscarbon(owner) && C.has_disability(DEAF)) deaf = 1 /obj/item/organ/ears/proc/adjustEarDamage(ddmg, ddeaf) From 7510667932a9eb8efb2d9821530a29d8fbeb22de Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 15:22:55 -0600 Subject: [PATCH 112/367] Update st_commands.dm --- code/modules/server_tools/st_commands.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/server_tools/st_commands.dm b/code/modules/server_tools/st_commands.dm index 9ec87a595c..1e071550e0 100644 --- a/code/modules/server_tools/st_commands.dm +++ b/code/modules/server_tools/st_commands.dm @@ -51,7 +51,7 @@ /* The MIT License -Copyright (c) 2011 Dominic Tarr +Copyright (c) 2017 Jordan Brown Permission is hereby granted, free of charge, to any person obtaining a copy of this software and From a85f5eea6b0ce6c401f0f4c4c0a223b7c56577ab Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 15:23:55 -0600 Subject: [PATCH 113/367] Update server_tools.dm --- code/__DEFINES/server_tools.dm | 29 +++++++++++++++-------------- 1 file changed, 15 insertions(+), 14 deletions(-) diff --git a/code/__DEFINES/server_tools.dm b/code/__DEFINES/server_tools.dm index 9547c381c1..a444caf02a 100644 --- a/code/__DEFINES/server_tools.dm +++ b/code/__DEFINES/server_tools.dm @@ -1,28 +1,29 @@ -// /tg/station 13 server tools API v3.1.0.2 +// /tg/station 13 server tools API +#define SERVICE_API_VERSION_STRING "3.2.0.1" //CONFIGURATION //use this define if you want to do configuration outside of this file #ifndef SERVER_TOOLS_EXTERNAL_CONFIGURATION //Comment this out once you've filled in the below -//#error /tg/station server tools interface unconfigured +#error /tg/station server tools interface unconfigured //Required interfaces (fill in with your codebase equivalent): //create a global variable named `Name` and set it to `Value` //These globals must not be modifiable from anywhere outside of the server tools -#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name) +#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value) //Read the value in the global variable `Name` -#define SERVER_TOOLS_READ_GLOBAL(Name) GLOB.##Name +#define SERVER_TOOLS_READ_GLOBAL(Name) //Set the value in the global variable `Name` to `Value` -#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value +#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value) //display an announcement `message` from the server to all players -#define SERVER_TOOLS_WORLD_ANNOUNCE(message) to_chat(world, "[html_encode(##message)]") +#define SERVER_TOOLS_WORLD_ANNOUNCE(message) //Write a string `message` to a server log -#define SERVER_TOOLS_LOG(message) log_world("SERVICE: [##message]") +#define SERVER_TOOLS_LOG(message) //Notify current in-game administrators of a string `event` -#define SERVER_TOOLS_NOTIFY_ADMINS(event) message_admins(##event) +#define SERVER_TOOLS_NOTIFY_ADMINS(event) //The current amount of connected clients -#define SERVER_TOOLS_CLIENT_COUNT GLOB.clients.len +#define SERVER_TOOLS_CLIENT_COUNT #endif //Required hooks: @@ -64,16 +65,15 @@ //IMPLEMENTATION -#define SERVICE_API_VERSION_STRING "3.1.0.2" - #define REBOOT_MODE_NORMAL 0 #define REBOOT_MODE_HARD 1 #define REBOOT_MODE_SHUTDOWN 2 #define SERVICE_WORLD_PARAM "server_service" #define SERVICE_VERSION_PARAM "server_service_version" +#define SERVICE_INSTANCE_PARAM "server_instance" #define SERVICE_PR_TEST_JSON "prtestjob.json" -#define SERVICE_INTERFACE_DLL "TGServiceInterface.dll" +#define SERVICE_INTERFACE_DLL "TGDreamDaemonBridge.dll" #define SERVICE_INTERFACE_FUNCTION "DDEntryPoint" #define SERVICE_CMD_HARD_REBOOT "hard_reboot" @@ -98,11 +98,12 @@ #define SERVICE_REQUEST_WORLD_REBOOT "worldreboot" #define SERVICE_REQUEST_API_VERSION "api_ver" +#define SERVICE_RETURN_SUCCESS "SUCCESS" + /* The MIT License -Copyright (c) 2011 Dominic Tarr - +Copyright (c) 2017 Jordan Brown Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to From 15adc5d0b044352f3b8a26aa31b391c4947f3dd6 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 15:24:23 -0600 Subject: [PATCH 114/367] Update st_interface.dm --- code/modules/server_tools/st_interface.dm | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/code/modules/server_tools/st_interface.dm b/code/modules/server_tools/st_interface.dm index 39bebbbb3d..b0b1b0a43c 100644 --- a/code/modules/server_tools/st_interface.dm +++ b/code/modules/server_tools/st_interface.dm @@ -30,7 +30,10 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE) return if(skip_compat_check && !fexists(SERVICE_INTERFACE_DLL)) CRASH("Service parameter present but no interface DLL detected. This is symptomatic of running a service less than version 3.1! Please upgrade.") - call(SERVICE_INTERFACE_DLL, SERVICE_INTERFACE_FUNCTION)(command) //trust no retval + var/instance = params[SERVICE_INSTANCE_PARAM] + if(!instance) + instance = "TG Station Server" //maybe just upgraded + call(SERVICE_INTERFACE_DLL, SERVICE_INTERFACE_FUNCTION)(instance, command) //trust no retval return TRUE /world/proc/ChatBroadcast(message) @@ -72,7 +75,7 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE) switch(command) if(SERVICE_CMD_API_COMPATIBLE) SERVER_TOOLS_WRITE_GLOBAL(server_tools_api_compatible, TRUE) - return "SUCCESS" + return SERVICE_RETURN_SUCCESS if(SERVICE_CMD_HARD_REBOOT) if(SERVER_TOOLS_READ_GLOBAL(reboot_mode) != REBOOT_MODE_HARD) SERVER_TOOLS_WRITE_GLOBAL(reboot_mode, REBOOT_MODE_HARD) @@ -88,7 +91,7 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE) if(!istext(msg) || !msg) return "No message set!" SERVER_TOOLS_WORLD_ANNOUNCE(msg) - return "SUCCESS" + return SERVICE_RETURN_SUCCESS if(SERVICE_CMD_PLAYER_COUNT) return "[SERVER_TOOLS_CLIENT_COUNT]" if(SERVICE_CMD_LIST_CUSTOM) @@ -96,13 +99,13 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE) else var/custom_command_result = HandleServiceCustomCommand(lowertext(command), params[SERVICE_CMD_PARAM_SENDER], params[SERVICE_CMD_PARAM_CUSTOM]) if(custom_command_result) - return istext(custom_command_result) ? custom_command_result : "SUCCESS" + return istext(custom_command_result) ? custom_command_result : SERVICE_RETURN_SUCCESS return "Unknown command: [command]" /* The MIT License -Copyright (c) 2011 Dominic Tarr +Copyright (c) 2017 Jordan Brown Permission is hereby granted, free of charge, to any person obtaining a copy of this software and From 573638d9a6af301bf231215df0e8dd989d798292 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Mon, 18 Dec 2017 15:25:35 -0600 Subject: [PATCH 115/367] Automatic changelog generation for PR #4416 [ci skip] --- html/changelogs/AutoChangeLog-pr-4416.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4416.yml diff --git a/html/changelogs/AutoChangeLog-pr-4416.yml b/html/changelogs/AutoChangeLog-pr-4416.yml new file mode 100644 index 0000000000..543fe52edd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4416.yml @@ -0,0 +1,4 @@ +author: "Robustin" +delete-after: True +changes: + - bugfix: "The wizard event \"race swap\" should now stick to \"safer\" species." From 3454d658595ca48d4024cc43a80f080826f84c7a Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Mon, 18 Dec 2017 15:25:49 -0600 Subject: [PATCH 116/367] Automatic changelog generation for PR #4417 [ci skip] --- html/changelogs/AutoChangeLog-pr-4417.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4417.yml diff --git a/html/changelogs/AutoChangeLog-pr-4417.yml b/html/changelogs/AutoChangeLog-pr-4417.yml new file mode 100644 index 0000000000..46b7019353 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4417.yml @@ -0,0 +1,4 @@ +author: "Xhuis" +delete-after: True +changes: + - bugfix: "Clockcult power alerts will no longer show outside of the clockcult gamemode (they could be triggered by scarabs.)" From 7c282037ba5b3d043f53590600ec295fa02bac98 Mon Sep 17 00:00:00 2001 From: oranges Date: Tue, 19 Dec 2017 10:32:21 +1300 Subject: [PATCH 117/367] Non movement keys pressed while moving no longer stop movement --- code/modules/keybindings/bindings_atom.dm | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 code/modules/keybindings/bindings_atom.dm diff --git a/code/modules/keybindings/bindings_atom.dm b/code/modules/keybindings/bindings_atom.dm new file mode 100644 index 0000000000..9738175d2d --- /dev/null +++ b/code/modules/keybindings/bindings_atom.dm @@ -0,0 +1,18 @@ +// You might be wondering why this isn't client level. If focus is null, we don't want you to move. +// Only way to do that is to tie the behavior into the focus's keyLoop(). + +/atom/movable/keyLoop(client/user) + if(!user.keys_held["Ctrl"]) + var/movement_dir = NONE + for(var/_key in user.keys_held) + movement_dir = movement_dir | GLOB.movement_keys[_key] + if(user.next_move_dir_add) + movement_dir |= user.next_move_dir_add + if(user.next_move_dir_sub) + movement_dir &= ~user.next_move_dir_sub + // Sanity checks in case you hold left and right and up to make sure you only go up + if((movement_dir & NORTH) && (movement_dir & SOUTH)) + movement_dir &= ~(NORTH|SOUTH) + if((movement_dir & EAST) && (movement_dir & WEST)) + movement_dir &= ~(EAST|WEST) + user.Move(get_step(src, movement_dir), movement_dir) \ No newline at end of file From 13dd125e28fd64b8c4610762da05573141fe1cfb Mon Sep 17 00:00:00 2001 From: XDTM Date: Mon, 18 Dec 2017 23:09:48 +0100 Subject: [PATCH 118/367] [HIGH PRIORITY]Hotfix for the monkeylike disability --- code/modules/mob/living/carbon/human/human_helpers.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm index d1d657652b..386d1f98e6 100644 --- a/code/modules/mob/living/carbon/human/human_helpers.dm +++ b/code/modules/mob/living/carbon/human/human_helpers.dm @@ -103,7 +103,7 @@ /mob/living/carbon/human/IsAdvancedToolUser() - if(disabilities & MONKEYLIKE) + if(has_disability(MONKEYLIKE)) return FALSE return TRUE//Humans can use guns and such From 390c24b3fd05fba47bbb14631644e2131aa3238e Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 16:42:17 -0600 Subject: [PATCH 120/367] Create server_tools.config.dm --- code/__DEFINES/server_tools.config.dm | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 code/__DEFINES/server_tools.config.dm diff --git a/code/__DEFINES/server_tools.config.dm b/code/__DEFINES/server_tools.config.dm new file mode 100644 index 0000000000..7d3c5b8eba --- /dev/null +++ b/code/__DEFINES/server_tools.config.dm @@ -0,0 +1,8 @@ +#define SERVER_TOOLS_EXTERNAL_CONFIGURATION +#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name) +#define SERVER_TOOLS_READ_GLOBAL(Name) GLOB.##Name +#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value +#define SERVER_TOOLS_WORLD_ANNOUNCE(message) to_chat(world, "[html_encode(##message)]") +#define SERVER_TOOLS_LOG(message) log_world("SERVICE: [##message]") +#define SERVER_TOOLS_NOTIFY_ADMINS(event) message_admins(##event) +#define SERVER_TOOLS_CLIENT_COUNT GLOB.clients.len From 75d0b6c9423d58ad4248029e9b1d3c15c8b4d2f8 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 16:43:05 -0600 Subject: [PATCH 121/367] Update tgstation.dme --- tgstation.dme | 1 + 1 file changed, 1 insertion(+) diff --git a/tgstation.dme b/tgstation.dme index 4d438607f5..737f7e8274 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -73,6 +73,7 @@ #include "code\__DEFINES\robots.dm" #include "code\__DEFINES\role_preferences.dm" #include "code\__DEFINES\say.dm" +#include "code\__DEFINES\server_tools.config.dm" #include "code\__DEFINES\server_tools.dm" #include "code\__DEFINES\shuttles.dm" #include "code\__DEFINES\sight.dm" From a9ed49d7753c4672a951f414592fef364b784d19 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 16:44:13 -0600 Subject: [PATCH 122/367] Update README.md --- README.md | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/README.md b/README.md index e2b9bbfbbc..3aefb8c03e 100644 --- a/README.md +++ b/README.md @@ -1,12 +1,9 @@ - -<<<<<<< HEAD ##Citadel Station 13
      Based and maintained from /tg/station.
      -======= + [![Build Status](https://travis-ci.org/tgstation/tgstation.png)](https://travis-ci.org/tgstation/tgstation) [![Krihelimeter](https://www.krihelinator.xyz/badge/tgstation/tgstation)](https://www.krihelinator.xyz) [![Percentage of issues still open](https://isitmaintained.com/badge/open/tgstation/tgstation.svg)](https://isitmaintained.com/project/tgstation/tgstation "Percentage of issues still open") [![Average time to resolve an issue](https://isitmaintained.com/badge/resolution/tgstation/tgstation.svg)](https://isitmaintained.com/project/tgstation/tgstation "Average time to resolve an issue") ![Coverage](https://img.shields.io/badge/coverage---2%25-red.svg) [![forthebadge](https://forthebadge.com/images/badges/built-with-resentment.svg)](https://forthebadge.com) [![forthebadge](https://forthebadge.com/images/badges/contains-technical-debt.svg)](https://forthebadge.com) [![forinfinityandbyond](https://user-images.githubusercontent.com/5211576/29499758-4efff304-85e6-11e7-8267-62919c3688a9.gif)](https://www.reddit.com/r/SS13/comments/5oplxp/what_is_the_main_problem_with_byond_as_an_engine/dclbu1a) ->>>>>>> c47dde9... Merge pull request #33172 from praisenarsie/patch-12 [![Build Status](https://api.travis-ci.org/Citadel-Station-13/Citadel-Station-13.png)](https://travis-ci.org/Citadel-Station-13/Citadel-Station-13) [![Krihelimeter](http://www.krihelinator.xyz/badge/Citadel-Station-13/Citadel-Station-13)](http://www.krihelinator.xyz) From 2f7c4ecc6fdb69352b43e849e3852dd3bc017055 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 16:44:45 -0600 Subject: [PATCH 123/367] Update README.md --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index e2b9bbfbbc..b286239314 100644 --- a/README.md +++ b/README.md @@ -1,12 +1,10 @@ -<<<<<<< HEAD ##Citadel Station 13
      Based and maintained from /tg/station.
      -======= + [![Build Status](https://travis-ci.org/tgstation/tgstation.png)](https://travis-ci.org/tgstation/tgstation) [![Krihelimeter](https://www.krihelinator.xyz/badge/tgstation/tgstation)](https://www.krihelinator.xyz) [![Percentage of issues still open](https://isitmaintained.com/badge/open/tgstation/tgstation.svg)](https://isitmaintained.com/project/tgstation/tgstation "Percentage of issues still open") [![Average time to resolve an issue](https://isitmaintained.com/badge/resolution/tgstation/tgstation.svg)](https://isitmaintained.com/project/tgstation/tgstation "Average time to resolve an issue") ![Coverage](https://img.shields.io/badge/coverage---2%25-red.svg) [![forthebadge](https://forthebadge.com/images/badges/built-with-resentment.svg)](https://forthebadge.com) [![forthebadge](https://forthebadge.com/images/badges/contains-technical-debt.svg)](https://forthebadge.com) [![forinfinityandbyond](https://user-images.githubusercontent.com/5211576/29499758-4efff304-85e6-11e7-8267-62919c3688a9.gif)](https://www.reddit.com/r/SS13/comments/5oplxp/what_is_the_main_problem_with_byond_as_an_engine/dclbu1a) ->>>>>>> c47dde9... Merge pull request #33172 from praisenarsie/patch-12 [![Build Status](https://api.travis-ci.org/Citadel-Station-13/Citadel-Station-13.png)](https://travis-ci.org/Citadel-Station-13/Citadel-Station-13) [![Krihelimeter](http://www.krihelinator.xyz/badge/Citadel-Station-13/Citadel-Station-13)](http://www.krihelinator.xyz) From 9ccdb75e5757eec0ac518c034cf6cf297398641b Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:23:52 -0600 Subject: [PATCH 124/367] Update stat.dm --- code/__DEFINES/stat.dm | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/code/__DEFINES/stat.dm b/code/__DEFINES/stat.dm index 208970ff9f..ce84d27765 100644 --- a/code/__DEFINES/stat.dm +++ b/code/__DEFINES/stat.dm @@ -10,18 +10,6 @@ //mob disabilities stat -<<<<<<< HEAD -#define BLIND 1 -#define MUTE 2 -#define DEAF 4 -#define NEARSIGHT 8 -#define FAT 32 -#define HUSK 64 -#define NOCLONE 128 -#define CLUMSY 256 -#define DUMB 512 -#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE -======= #define BLIND "blind" #define MUTE "mute" #define DEAF "deaf" @@ -44,7 +32,6 @@ #define STASIS_MUTE "stasis" #define GENETICS_SPELL "genetics_spell" #define TRAUMA_DISABILITY "trauma" ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) // bitflags for machine stat variable #define BROKEN 1 From 6c50ca9157c42aee8050b1cf97c2986201cd40a6 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:24:02 -0600 Subject: [PATCH 125/367] Update item_attack.dm --- code/_onclick/item_attack.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index 134e33224f..8718751d81 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -58,11 +58,8 @@ SendSignal(COMSIG_ITEM_ATTACK, M, user) if(flags_1 & NOBLUDGEON_1) return -<<<<<<< HEAD -======= if(user.has_disability(PACIFISM)) return ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(!force) playsound(loc, 'sound/weapons/tap.ogg', get_clamped_volume(), 1, -1) else if(hitsound) From b1669b81798768ac4d59f238c060a76ed180a576 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:24:16 -0600 Subject: [PATCH 126/367] Update severe.dm --- code/datums/brain_damage/severe.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/datums/brain_damage/severe.dm b/code/datums/brain_damage/severe.dm index a36d4b9fb8..381515e42e 100644 --- a/code/datums/brain_damage/severe.dm +++ b/code/datums/brain_damage/severe.dm @@ -165,8 +165,6 @@ /datum/brain_trauma/severe/discoordination/on_lose() owner.remove_disability(MONKEYLIKE, TRAUMA_DISABILITY) ..() -<<<<<<< HEAD -======= /datum/brain_trauma/severe/pacifism name = "Traumatic Non-Violence" @@ -182,4 +180,3 @@ /datum/brain_trauma/severe/pacifism/on_lose() owner.remove_disability(PACIFISM, TRAUMA_DISABILITY) ..() ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) From 0b7555781657958e5c290a4ac9abc7d114bc8fea Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:24:28 -0600 Subject: [PATCH 127/367] Update shields.dm --- code/game/objects/items/shields.dm | 145 ----------------------------- 1 file changed, 145 deletions(-) diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm index a746ed1778..113bc9755c 100644 --- a/code/game/objects/items/shields.dm +++ b/code/game/objects/items/shields.dm @@ -1,147 +1,3 @@ -<<<<<<< HEAD -/obj/item/shield - name = "shield" - block_chance = 50 - armor = list(melee = 50, bullet = 50, laser = 50, energy = 0, bomb = 30, bio = 0, rad = 0, fire = 80, acid = 70) - -/obj/item/shield/riot - name = "riot shield" - desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "riot" - lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' - slot_flags = SLOT_BACK - force = 10 - throwforce = 5 - throw_speed = 2 - throw_range = 3 - w_class = WEIGHT_CLASS_BULKY - materials = list(MAT_GLASS=7500, MAT_METAL=1000) - attack_verb = list("shoved", "bashed") - var/cooldown = 0 //shield bash cooldown. based on world.time - - -/obj/item/shield/riot/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/melee/baton)) - if(cooldown < world.time - 25) - user.visible_message("[user] bashes [src] with [W]!") - playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1) - cooldown = world.time - else - return ..() - -/obj/item/shield/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - if(attack_type == THROWN_PROJECTILE_ATTACK) - final_block_chance += 30 - if(attack_type == LEAP_ATTACK) - final_block_chance = 100 - return ..() - -/obj/item/shield/riot/roman - name = "roman shield" - desc = "Bears an inscription on the inside: \"Romanes venio domus\"." - icon_state = "roman_shield" - item_state = "roman_shield" - lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' - -/obj/item/shield/riot/buckler - name = "wooden buckler" - desc = "A medieval wooden buckler." - icon_state = "buckler" - item_state = "buckler" - lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' - materials = list() - resistance_flags = FLAMMABLE - block_chance = 30 - -/obj/item/shield/energy - name = "energy combat shield" - desc = "A shield capable of stopping most melee attacks. Protects user from almost all energy projectiles. It can be retracted, expanded, and stored anywhere." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "eshield0" // eshield1 for expanded - lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' - force = 3 - throwforce = 3 - throw_speed = 3 - throw_range = 5 - w_class = WEIGHT_CLASS_TINY - attack_verb = list("shoved", "bashed") - var/active = 0 - -/obj/item/shield/energy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - return 0 - -/obj/item/shield/energy/IsReflect() - return (active) - -/obj/item/shield/energy/attack_self(mob/living/carbon/human/user) - if(user.disabilities & CLUMSY && prob(50)) - to_chat(user, "You beat yourself in the head with [src].") - user.take_bodypart_damage(5) - active = !active - icon_state = "eshield[active]" - - if(active) - force = 10 - throwforce = 8 - throw_speed = 2 - w_class = WEIGHT_CLASS_BULKY - playsound(user, 'sound/weapons/saberon.ogg', 35, 1) - to_chat(user, "[src] is now active.") - else - force = 3 - throwforce = 3 - throw_speed = 3 - w_class = WEIGHT_CLASS_TINY - playsound(user, 'sound/weapons/saberoff.ogg', 35, 1) - to_chat(user, "[src] can now be concealed.") - add_fingerprint(user) - -/obj/item/shield/riot/tele - name = "telescopic shield" - desc = "An advanced riot shield made of lightweight materials that collapses for easy storage." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "teleriot0" - lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' - slot_flags = null - force = 3 - throwforce = 3 - throw_speed = 3 - throw_range = 4 - w_class = WEIGHT_CLASS_NORMAL - var/active = 0 - -/obj/item/shield/riot/tele/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - if(active) - return ..() - return 0 - -/obj/item/shield/riot/tele/attack_self(mob/living/user) - active = !active - icon_state = "teleriot[active]" - playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, 1) - - if(active) - force = 8 - throwforce = 5 - throw_speed = 2 - w_class = WEIGHT_CLASS_BULKY - slot_flags = SLOT_BACK - to_chat(user, "You extend \the [src].") - else - force = 3 - throwforce = 3 - throw_speed = 3 - w_class = WEIGHT_CLASS_NORMAL - slot_flags = null - to_chat(user, "[src] can now be concealed.") - add_fingerprint(user) -======= /obj/item/shield name = "shield" block_chance = 50 @@ -284,4 +140,3 @@ slot_flags = null to_chat(user, "[src] can now be concealed.") add_fingerprint(user) ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) From f650d8bb5ef990649a668e59ea82515d22355b80 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:24:42 -0600 Subject: [PATCH 128/367] Update mousetrap.dm --- code/modules/assembly/mousetrap.dm | 145 ----------------------------- 1 file changed, 145 deletions(-) diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm index ca697cdbf6..d1b88e68e1 100644 --- a/code/modules/assembly/mousetrap.dm +++ b/code/modules/assembly/mousetrap.dm @@ -1,147 +1,3 @@ -<<<<<<< HEAD -/obj/item/device/assembly/mousetrap - name = "mousetrap" - desc = "A handy little spring-loaded trap for catching pesty rodents." - icon_state = "mousetrap" - materials = list(MAT_METAL=100) - attachable = 1 - var/armed = 0 - - -/obj/item/device/assembly/mousetrap/examine(mob/user) - ..() - if(armed) - to_chat(user, "The mousetrap is armed!") - else - to_chat(user, "The mousetrap is not armed.") - -/obj/item/device/assembly/mousetrap/activate() - if(..()) - armed = !armed - if(!armed) - if(ishuman(usr)) - var/mob/living/carbon/human/user = usr - if((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY && prob(50)) - to_chat(user, "Your hand slips, setting off the trigger!") - pulse(0) - update_icon() - if(usr) - playsound(usr.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3) - -/obj/item/device/assembly/mousetrap/describe() - return "The pressure switch is [armed?"primed":"safe"]." - -/obj/item/device/assembly/mousetrap/update_icon() - if(armed) - icon_state = "mousetraparmed" - else - icon_state = "mousetrap" - if(holder) - holder.update_icon() - -/obj/item/device/assembly/mousetrap/proc/triggered(mob/target, type = "feet") - if(!armed) - return - var/obj/item/bodypart/affecting = null - if(ishuman(target)) - var/mob/living/carbon/human/H = target - if(PIERCEIMMUNE in H.dna.species.species_traits) - playsound(src.loc, 'sound/effects/snap.ogg', 50, 1) - armed = 0 - update_icon() - pulse(0) - return 0 - switch(type) - if("feet") - if(!H.shoes) - affecting = H.get_bodypart(pick("l_leg", "r_leg")) - H.Knockdown(60) - if("l_hand", "r_hand") - if(!H.gloves) - affecting = H.get_bodypart(type) - H.Stun(60) - if(affecting) - if(affecting.receive_damage(1, 0)) - H.update_damage_overlays() - else if(ismouse(target)) - var/mob/living/simple_animal/mouse/M = target - visible_message("SPLAT!") - M.splat() - playsound(src.loc, 'sound/effects/snap.ogg', 50, 1) - armed = 0 - update_icon() - pulse(0) - - -/obj/item/device/assembly/mousetrap/attack_self(mob/living/carbon/human/user) - if(!armed) - to_chat(user, "You arm [src].") - else - if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50)) - var/which_hand = "l_hand" - if(!(user.active_hand_index % 2)) - which_hand = "r_hand" - triggered(user, which_hand) - user.visible_message("[user] accidentally sets off [src], breaking their fingers.", \ - "You accidentally trigger [src]!") - return - to_chat(user, "You disarm [src].") - armed = !armed - update_icon() - playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3) - - -/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user) - if(armed) - if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50)) - var/which_hand = "l_hand" - if(!(user.active_hand_index % 2)) - which_hand = "r_hand" - triggered(user, which_hand) - user.visible_message("[user] accidentally sets off [src], breaking their fingers.", \ - "You accidentally trigger [src]!") - return - ..() - - -/obj/item/device/assembly/mousetrap/Crossed(atom/movable/AM as mob|obj) - if(armed) - if(ismob(AM)) - var/mob/MM = AM - if(!(MM.movement_type & FLYING)) - if(ishuman(AM)) - var/mob/living/carbon/H = AM - if(H.m_intent == MOVE_INTENT_RUN) - triggered(H) - H.visible_message("[H] accidentally steps on [src].", \ - "You accidentally step on [src]") - else if(ismouse(MM)) - triggered(MM) - else if(AM.density) // For mousetrap grenades, set off by anything heavy - triggered(AM) - ..() - - -/obj/item/device/assembly/mousetrap/on_found(mob/finder) - if(armed) - finder.visible_message("[finder] accidentally sets off [src], breaking their fingers.", \ - "You accidentally trigger [src]!") - triggered(finder, (finder.active_hand_index % 2 == 0) ? "r_hand" : "l_hand") - return 1 //end the search! - return 0 - - -/obj/item/device/assembly/mousetrap/hitby(A as mob|obj) - if(!armed) - return ..() - visible_message("[src] is triggered by [A].") - triggered(null) - - -/obj/item/device/assembly/mousetrap/armed - icon_state = "mousetraparmed" - armed = TRUE -======= /obj/item/device/assembly/mousetrap name = "mousetrap" desc = "A handy little spring-loaded trap for catching pesty rodents." @@ -284,4 +140,3 @@ /obj/item/device/assembly/mousetrap/armed icon_state = "mousetraparmed" armed = 1 ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) From fa0bcde791ac4f5e8883d9c2f236f77f0f47dd64 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:24:49 -0600 Subject: [PATCH 129/367] Update disease_outbreak.dm --- code/modules/events/disease_outbreak.dm | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index db2b1ee561..3085f1bcce 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -41,16 +41,6 @@ continue var/datum/disease/D -<<<<<<< HEAD - if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. - if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst. - continue - D = new virus_type() - var/datum/disease/dnaspread/DS = D - DS.strain_data["name"] = H.real_name - DS.strain_data["UI"] = H.dna.uni_identity - DS.strain_data["SE"] = H.dna.struc_enzymes -======= if(!advanced_virus) if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. if(!H.dna || (H.has_disability(BLIND))) //A blindness disease would be the worst. @@ -62,9 +52,8 @@ DS.strain_data["SE"] = H.dna.struc_enzymes else D = new virus_type() ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) else D = new virus_type() D.carrier = TRUE H.AddDisease(D) - break \ No newline at end of file + break From 10eaeed06b7060d6bda2b50db739f196bb1c8b6e Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:25:09 -0600 Subject: [PATCH 130/367] Update carbon.dm --- code/modules/mob/living/carbon/carbon.dm | 6 ------ 1 file changed, 6 deletions(-) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 4b2a6f64d5..23decdd59f 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -157,11 +157,8 @@ if(!throwable_mob.buckled) thrown_thing = throwable_mob stop_pulling() -<<<<<<< HEAD -======= if(has_disability(PACIFISM)) to_chat(src, "You gently let go of [throwable_mob].") ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors var/turf/end_T = get_turf(target) if(start_T && end_T) @@ -173,13 +170,10 @@ thrown_thing = I dropItemToGround(I) -<<<<<<< HEAD -======= if(has_disability(PACIFISM) && I.throwforce) to_chat(src, "You set [I] down gently on the ground.") return ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(thrown_thing) visible_message("[src] has thrown [thrown_thing].") add_logs(src, thrown_thing, "has thrown") From e4d6f4110f8a0b964e9e65a9c24a74bf83c13232 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:25:33 -0600 Subject: [PATCH 131/367] Update human_defense.dm --- code/modules/mob/living/carbon/human/human_defense.dm | 5 ----- 1 file changed, 5 deletions(-) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 7cdcad35bb..cdb714156a 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -140,13 +140,8 @@ return ..() /mob/living/carbon/human/grabbedby(mob/living/carbon/user, supress_message = 0) -<<<<<<< HEAD - if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && isliving(pulling)) - vore_attack(user, pulling) -======= if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && (has_disability(FAT)) && ismonkey(pulling)) devour_mob(pulling) ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) else ..() From 078c8744e05c738974e633706791a3a9a1520fe3 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:25:47 -0600 Subject: [PATCH 132/367] Update species.dm --- code/modules/mob/living/carbon/human/species.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 1f30562dcf..329e59e305 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1315,12 +1315,9 @@ GLOBAL_LIST_EMPTY(roundstart_races) /datum/species/proc/harm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) -<<<<<<< HEAD -======= if(user.has_disability(PACIFISM)) to_chat(user, "You don't want to harm [target]!") return FALSE ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(target.check_block()) target.visible_message("[target] blocks [user]'s attack!") return 0 From 8b56d1ccdd495381b2c45016c90e0605659680bf Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:26:01 -0600 Subject: [PATCH 133/367] Update combat.dm --- code/modules/mob/living/carbon/monkey/combat.dm | 5 ----- 1 file changed, 5 deletions(-) diff --git a/code/modules/mob/living/carbon/monkey/combat.dm b/code/modules/mob/living/carbon/monkey/combat.dm index 089a242347..bd88714fd4 100644 --- a/code/modules/mob/living/carbon/monkey/combat.dm +++ b/code/modules/mob/living/carbon/monkey/combat.dm @@ -120,15 +120,10 @@ /mob/living/carbon/monkey/proc/should_target(var/mob/living/L) if(L == src) -<<<<<<< HEAD - return 0 -======= return FALSE if(has_disability(PACIFISM)) return FALSE ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) - if(enemies[L]) return 1 From 0d137f82d43fa9464eca46792124c7de1a93c1c3 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:26:10 -0600 Subject: [PATCH 134/367] Update life.dm --- code/modules/mob/living/life.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm index b8423cdc46..41c4572103 100644 --- a/code/modules/mob/living/life.dm +++ b/code/modules/mob/living/life.dm @@ -137,12 +137,9 @@ eye_blurry = max(eye_blurry-1, 0) if(client && !eye_blurry) clear_fullscreen("blurry") -<<<<<<< HEAD -======= if(has_disability(PACIFISM) && a_intent == INTENT_HARM) to_chat(src, "You don't feel like harming anybody.") a_intent_change(INTENT_HELP) ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) /mob/living/proc/update_damage_hud() return From 64f003d3b1b304a85ee297be34040cc36d60ed19 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:26:25 -0600 Subject: [PATCH 135/367] Update living.dm --- code/modules/mob/living/living.dm | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 24985f54a6..bd6b00dea7 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -811,12 +811,9 @@ if (G.trigger_guard != TRIGGER_GUARD_ALLOW_ALL && !IsAdvancedToolUser()) to_chat(src, "You don't have the dexterity to do this!") return FALSE -<<<<<<< HEAD -======= if(has_disability(PACIFISM)) to_chat(src, "You don't want to risk harming anyone!") return FALSE ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) return TRUE /mob/living/carbon/proc/update_stamina() @@ -1059,4 +1056,4 @@ /mob/living/onTransitZ(old_z,new_z) ..() - update_z(new_z) \ No newline at end of file + update_z(new_z) From 8fef308d0aea3fa00cf3b06853a833a8948395bd Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:27:04 -0600 Subject: [PATCH 136/367] Update living_defense.dm --- code/modules/mob/living/living_defense.dm | 24 ----------------------- 1 file changed, 24 deletions(-) diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index d99ce1b014..4dc2b6d076 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -134,16 +134,11 @@ if(!(status_flags & CANPUSH)) to_chat(user, "[src] can't be grabbed more aggressively!") -<<<<<<< HEAD - return 0 -======= return FALSE if(user.has_disability(PACIFISM)) to_chat(user, "You don't want to risk hurting [src]!") return FALSE - ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) grippedby(user) //proc to upgrade a simple pull into a more aggressive grab. @@ -197,13 +192,9 @@ M.Feedstop() return // can't attack while eating! -<<<<<<< HEAD -======= if(has_disability(PACIFISM)) to_chat(M, "You don't want to hurt anyone!") return FALSE - ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if (stat != DEAD) add_logs(M, src, "attacked") M.do_attack_animation(src) @@ -217,13 +208,9 @@ M.visible_message("\The [M] [M.friendly] [src]!") return 0 else -<<<<<<< HEAD -======= if(M.has_disability(PACIFISM)) to_chat(M, "You don't want to hurt anyone!") return FALSE - ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(M.attack_sound) playsound(loc, M.attack_sound, 50, 1, 1) M.do_attack_animation(src) @@ -239,13 +226,9 @@ return 0 if (M.a_intent == INTENT_HARM) -<<<<<<< HEAD -======= if(M.has_disability(PACIFISM)) to_chat(M, "You don't want to hurt anyone!") return FALSE - ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) if(M.is_muzzled() || (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSMOUTH)) to_chat(M, "You can't bite with your mouth covered!") return 0 @@ -268,13 +251,9 @@ return 0 else -<<<<<<< HEAD -======= if(L.has_disability(PACIFISM)) to_chat(L, "You don't want to hurt anyone!") return - ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) L.do_attack_animation(src) if(prob(90)) add_logs(L, src, "attacked") @@ -297,12 +276,9 @@ grabbedby(M) return 0 if("harm") -<<<<<<< HEAD -======= if(M.has_disability(PACIFISM)) to_chat(M, "You don't want to hurt anyone!") return FALSE ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) M.do_attack_animation(src) return 1 if("disarm") From cfeea088e8cc1f8af3362ff7a760cdbfaa0304b3 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:27:12 -0600 Subject: [PATCH 137/367] Update genetic.dm --- code/modules/spells/spell_types/genetic.dm | 30 +--------------------- 1 file changed, 1 insertion(+), 29 deletions(-) diff --git a/code/modules/spells/spell_types/genetic.dm b/code/modules/spells/spell_types/genetic.dm index 0982f8a01f..1b60800458 100644 --- a/code/modules/spells/spell_types/genetic.dm +++ b/code/modules/spells/spell_types/genetic.dm @@ -1,30 +1,3 @@ -<<<<<<< HEAD -/obj/effect/proc_holder/spell/targeted/genetic - name = "Genetic" - desc = "This spell inflicts a set of mutations and disabilities upon the target." - - var/disabilities = 0 //bits - var/list/mutations = list() //mutation strings - var/duration = 100 //deciseconds - /* - Disabilities - 1st bit - ? - 2nd bit - ? - 3rd bit - ? - 4th bit - ? - 5th bit - ? - 6th bit - ? - */ - -/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets,mob/user = usr) - playMagSound() - for(var/mob/living/carbon/target in targets) - if(!target.dna) - continue - for(var/A in mutations) - target.dna.add_mutation(A) - target.disabilities |= disabilities -======= /obj/effect/proc_holder/spell/targeted/genetic name = "Genetic" desc = "This spell inflicts a set of mutations and disabilities upon the target." @@ -51,7 +24,6 @@ target.dna.add_mutation(A) for(var/A in disabilities) target.add_disability(A, GENETICS_SPELL) ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055) addtimer(CALLBACK(src, .proc/remove, target), duration) /obj/effect/proc_holder/spell/targeted/genetic/proc/remove(mob/living/carbon/target) @@ -59,4 +31,4 @@ for(var/A in mutations) target.dna.remove_mutation(A) for(var/A in disabilities) - target.remove_disability(A, GENETICS_SPELL) \ No newline at end of file + target.remove_disability(A, GENETICS_SPELL) From ec42803331e16b785a3c8db9e537d7e84842861d Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Mon, 18 Dec 2017 17:28:28 -0600 Subject: [PATCH 138/367] Automatic changelog generation for PR #4437 [ci skip] --- html/changelogs/AutoChangeLog-pr-4437.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4437.yml diff --git a/html/changelogs/AutoChangeLog-pr-4437.yml b/html/changelogs/AutoChangeLog-pr-4437.yml new file mode 100644 index 0000000000..9b11b0912e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4437.yml @@ -0,0 +1,4 @@ +author: "nicbn" +delete-after: True +changes: + - bugfix: "Now the chem smoke machine uses stock parts for volume and range." From 76e6cb4e48d84f3ef71b732e0ca6d6c5c58713c2 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 18 Dec 2017 17:31:07 -0600 Subject: [PATCH 139/367] Update server_tools.dm --- code/__DEFINES/server_tools.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/__DEFINES/server_tools.dm b/code/__DEFINES/server_tools.dm index a444caf02a..c0fc133ada 100644 --- a/code/__DEFINES/server_tools.dm +++ b/code/__DEFINES/server_tools.dm @@ -5,7 +5,7 @@ //use this define if you want to do configuration outside of this file #ifndef SERVER_TOOLS_EXTERNAL_CONFIGURATION //Comment this out once you've filled in the below -#error /tg/station server tools interface unconfigured +//#error /tg/station server tools interface unconfigured //Required interfaces (fill in with your codebase equivalent): From 6b4099805f3905a18d30cd8b2c47ececfb9ae15c Mon Sep 17 00:00:00 2001 From: XDTM Date: Tue, 19 Dec 2017 03:30:20 +0100 Subject: [PATCH 140/367] [Ready] Adds abductor Mind Interface Devices, and a gland HUD (#33209) * Adds abductor Mind Interface Devices, and a gland HUD * . --- code/__DEFINES/atom_hud.dm | 32 +++---- code/datums/hud.dm | 1 + code/game/data_huds.dm | 3 + .../miniantags/abduction/abduction_gear.dm | 80 ++++++++++++++++++ .../gamemodes/miniantags/abduction/gland.dm | 74 ++++++++++++++-- .../miniantags/abduction/machinery/console.dm | 3 + .../browserassets/css/browserOutput.css | 1 + .../mob/living/carbon/carbon_defines.dm | 1 + .../mob/living/carbon/human/human_defines.dm | 2 +- .../carbon/human/species_types/abductors.dm | 10 +++ icons/mob/hud.dmi | Bin 13068 -> 13298 bytes icons/obj/abductor.dmi | Bin 56757 -> 58583 bytes interface/stylesheet.dm | 1 + 13 files changed, 187 insertions(+), 21 deletions(-) diff --git a/code/__DEFINES/atom_hud.dm b/code/__DEFINES/atom_hud.dm index 2decc918f2..dcdf5aa268 100644 --- a/code/__DEFINES/atom_hud.dm +++ b/code/__DEFINES/atom_hud.dm @@ -17,8 +17,9 @@ #define DIAG_TRACK_HUD "13"// Mech tracking beacon #define DIAG_AIRLOCK_HUD "14"//Airlock shock overlay #define DIAG_PATH_HUD "15"//Bot path indicators +#define GLAND_HUD "16"//Gland indicators for abductors //for antag huds. these are used at the /mob level -#define ANTAG_HUD "16" +#define ANTAG_HUD "17" //by default everything in the hud_list of an atom is an image //a value in hud_list with one of these will change that behavior @@ -32,21 +33,22 @@ #define DATA_HUD_MEDICAL_ADVANCED 4 #define DATA_HUD_DIAGNOSTIC_BASIC 5 #define DATA_HUD_DIAGNOSTIC_ADVANCED 6 +#define DATA_HUD_ABDUCTOR 7 //antag HUD defines -#define ANTAG_HUD_CULT 7 -#define ANTAG_HUD_REV 8 -#define ANTAG_HUD_OPS 9 -#define ANTAG_HUD_WIZ 10 -#define ANTAG_HUD_SHADOW 11 -#define ANTAG_HUD_TRAITOR 12 -#define ANTAG_HUD_NINJA 13 -#define ANTAG_HUD_CHANGELING 14 -#define ANTAG_HUD_ABDUCTOR 15 -#define ANTAG_HUD_DEVIL 16 -#define ANTAG_HUD_SINTOUCHED 17 -#define ANTAG_HUD_SOULLESS 18 -#define ANTAG_HUD_CLOCKWORK 19 -#define ANTAG_HUD_BROTHER 20 +#define ANTAG_HUD_CULT 8 +#define ANTAG_HUD_REV 9 +#define ANTAG_HUD_OPS 10 +#define ANTAG_HUD_WIZ 11 +#define ANTAG_HUD_SHADOW 12 +#define ANTAG_HUD_TRAITOR 13 +#define ANTAG_HUD_NINJA 14 +#define ANTAG_HUD_CHANGELING 15 +#define ANTAG_HUD_ABDUCTOR 16 +#define ANTAG_HUD_DEVIL 17 +#define ANTAG_HUD_SINTOUCHED 18 +#define ANTAG_HUD_SOULLESS 19 +#define ANTAG_HUD_CLOCKWORK 20 +#define ANTAG_HUD_BROTHER 21 // Notification action types #define NOTIFY_JUMP "jump" diff --git a/code/datums/hud.dm b/code/datums/hud.dm index 837e7a6a95..fc6c09be14 100644 --- a/code/datums/hud.dm +++ b/code/datums/hud.dm @@ -10,6 +10,7 @@ GLOBAL_LIST_INIT(huds, list( DATA_HUD_MEDICAL_ADVANCED = new/datum/atom_hud/data/human/medical/advanced(), DATA_HUD_DIAGNOSTIC_BASIC = new/datum/atom_hud/data/diagnostic/basic(), DATA_HUD_DIAGNOSTIC_ADVANCED = new/datum/atom_hud/data/diagnostic/advanced(), + DATA_HUD_ABDUCTOR = new/datum/atom_hud/abductor(), ANTAG_HUD_CULT = new/datum/atom_hud/antag(), ANTAG_HUD_REV = new/datum/atom_hud/antag(), ANTAG_HUD_OPS = new/datum/atom_hud/antag(), diff --git a/code/game/data_huds.dm b/code/game/data_huds.dm index 1afd2953a0..74ac93c023 100644 --- a/code/game/data_huds.dm +++ b/code/game/data_huds.dm @@ -60,6 +60,9 @@ /datum/atom_hud/data/bot_path hud_icons = list(DIAG_PATH_HUD) +/datum/atom_hud/abductor + hud_icons = list(GLAND_HUD) + /* MED/SEC/DIAG HUD HOOKS */ /* diff --git a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm index 9128847e16..3e7e5f01ef 100644 --- a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm +++ b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm @@ -2,6 +2,8 @@ #define VEST_COMBAT 2 #define GIZMO_SCAN 1 #define GIZMO_MARK 2 +#define MIND_DEVICE_MESSAGE 1 +#define MIND_DEVICE_CONTROL 2 //AGENT VEST /obj/item/clothing/suit/armor/abductor/vest @@ -278,6 +280,84 @@ if(!istype(I, /obj/item/device/radio/headset)) r.broadcasting = 0 //goddamned headset hacks +/obj/item/device/abductor/mind_device + name = "mental interface device" + desc = "A dual-mode tool for directly communicating with sentient brains. It can be used to send a direct message to a target, \ + or to send a command to a test subject with a charged gland." + icon_state = "mind_device_message" + item_state = "silencer" + lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi' + var/mode = MIND_DEVICE_MESSAGE + +/obj/item/device/abductor/mind_device/attack_self(mob/user) + if(!ScientistCheck(user)) + return + + if(mode == MIND_DEVICE_MESSAGE) + mode = MIND_DEVICE_CONTROL + icon_state = "mind_device_control" + else + mode = MIND_DEVICE_MESSAGE + icon_state = "mind_device_message" + to_chat(user, "You switch the device to [mode==MIND_DEVICE_MESSAGE? "TRANSMISSION": "COMMAND"] MODE") + +/obj/item/device/abductor/mind_device/afterattack(atom/target, mob/living/user, flag, params) + if(!ScientistCheck(user)) + return + + switch(mode) + if(MIND_DEVICE_CONTROL) + mind_control(target, user) + if(MIND_DEVICE_MESSAGE) + mind_message(target, user) + +/obj/item/device/abductor/mind_device/proc/mind_control(atom/target, mob/living/user) + if(iscarbon(target)) + var/mob/living/carbon/C = target + var/obj/item/organ/heart/gland/G = C.getorganslot("heart") + if(!istype(G)) + to_chat(user, "Your target does not have an experimental gland!") + return + if(!G.mind_control_uses) + to_chat(user, "Your target's gland is spent!") + return + if(G.active_mind_control) + to_chat(user, "Your target is already under a mind-controlling influence!") + return + + var/command = stripped_input(user, "Enter the command for your target to follow.\ + Uses Left: [G.mind_control_uses], Duration: [G.mind_control_duration / 10] seconds","Enter command") + + if(!command) + return + + if(QDELETED(user) || user.get_active_held_item() != src || loc != user) + return + + if(QDELETED(G)) + return + + G.mind_control(command, user) + to_chat(user, "You send the command to your target.") + +/obj/item/device/abductor/mind_device/proc/mind_message(atom/target, mob/living/user) + if(isliving(target)) + var/mob/living/L = target + if(L.stat == DEAD) + to_chat(user, "Your target is dead!") + return + var/message = stripped_input(user, "Write a message to send to your target's brain.","Enter message") + if(!message) + return + if(QDELETED(L) || L.stat == DEAD) + return + + to_chat(L, "You hear a voice in your head saying: [message]") + to_chat(user, "You send the message to your target.") + log_talk(user,"[key_name(user)] sent an abductor mind message to [L]/[L.ckey]: '[message]'", LOGSAY) + + /obj/item/device/firing_pin/abductor name = "alien firing pin" icon_state = "firing_pin_ayy" diff --git a/code/game/gamemodes/miniantags/abduction/gland.dm b/code/game/gamemodes/miniantags/abduction/gland.dm index 22edb79c80..508f4e9f13 100644 --- a/code/game/gamemodes/miniantags/abduction/gland.dm +++ b/code/game/gamemodes/miniantags/abduction/gland.dm @@ -12,28 +12,68 @@ var/human_only = 0 var/active = 0 + var/mind_control_uses = 1 + var/mind_control_duration = 1800 + var/active_mind_control = FALSE + /obj/item/organ/heart/gland/proc/ownerCheck() if(ishuman(owner)) - return 1 + return TRUE if(!human_only && iscarbon(owner)) - return 1 - return 0 + return TRUE + return FALSE /obj/item/organ/heart/gland/proc/Start() active = 1 next_activation = world.time + rand(cooldown_low,cooldown_high) +/obj/item/organ/heart/gland/proc/update_gland_hud() + if(!owner) + return + var/image/holder = owner.hud_list[GLAND_HUD] + var/icon/I = icon(owner.icon, owner.icon_state, owner.dir) + holder.pixel_y = I.Height() - world.icon_size + if(active_mind_control) + holder.icon_state = "hudgland_active" + else if(mind_control_uses) + holder.icon_state = "hudgland_ready" + else + holder.icon_state = "hudgland_spent" -/obj/item/organ/heart/gland/Remove(var/mob/living/carbon/M, special = 0) +/obj/item/organ/heart/gland/proc/mind_control(command, mob/living/user) + if(!ownerCheck() || !mind_control_uses || active_mind_control) + return + mind_control_uses-- + to_chat(owner, "You suddenly feel an irresistible compulsion to follow an order...") + to_chat(owner, "[command]") + active_mind_control = TRUE + log_admin("[key_name(user)] sent an abductor mind control message to [key_name(owner)]: [command]") + update_gland_hud() + + addtimer(CALLBACK(src, .proc/clear_mind_control), mind_control_duration) + +/obj/item/organ/heart/gland/proc/clear_mind_control() + if(!ownerCheck() || !active_mind_control) + return + to_chat(owner, "You feel the compulsion fade, and you completely forget about your previous orders.") + active_mind_control = FALSE + +/obj/item/organ/heart/gland/Remove(mob/living/carbon/M, special = 0) active = 0 if(initial(uses) == 1) uses = initial(uses) + var/datum/atom_hud/abductor/hud = GLOB.huds[DATA_HUD_ABDUCTOR] + hud.remove_from_hud(owner) + clear_mind_control() ..() -/obj/item/organ/heart/gland/Insert(var/mob/living/carbon/M, special = 0) +/obj/item/organ/heart/gland/Insert(mob/living/carbon/M, special = 0) ..() if(special != 2 && uses) // Special 2 means abductor surgery Start() + var/datum/atom_hud/abductor/hud = GLOB.huds[DATA_HUD_ABDUCTOR] + hud.add_to_hud(owner) + update_gland_hud() /obj/item/organ/heart/gland/on_life() if(!beating) @@ -59,6 +99,8 @@ cooldown_high = 400 uses = -1 icon_state = "health" + mind_control_uses = 3 + mind_control_duration = 3000 /obj/item/organ/heart/gland/heals/activate() to_chat(owner, "You feel curiously revitalized.") @@ -71,6 +113,8 @@ cooldown_high = 1200 uses = -1 icon_state = "slime" + mind_control_uses = 1 + mind_control_duration = 2400 /obj/item/organ/heart/gland/slime/activate() to_chat(owner, "You feel nauseous!") @@ -86,6 +130,8 @@ cooldown_high = 300 uses = -1 icon_state = "mindshock" + mind_control_uses = 1 + mind_control_duration = 6000 /obj/item/organ/heart/gland/mindshock/activate() to_chat(owner, "You get a headache.") @@ -103,6 +149,8 @@ uses = -1 human_only = 1 icon_state = "species" + mind_control_uses = 5 + mind_control_duration = 300 /obj/item/organ/heart/gland/pop/activate() to_chat(owner, "You feel unlike yourself.") @@ -114,6 +162,8 @@ cooldown_high = 2400 uses = 1 icon_state = "vent" + mind_control_uses = 4 + mind_control_duration = 1800 /obj/item/organ/heart/gland/ventcrawling/activate() to_chat(owner, "You feel very stretchy.") @@ -125,6 +175,8 @@ cooldown_high = 2400 uses = 1 icon_state = "viral" + mind_control_uses = 1 + mind_control_duration = 1800 /obj/item/organ/heart/gland/viral/activate() to_chat(owner, "You feel sick.") @@ -141,6 +193,8 @@ cooldown_high = 1600 uses = 10 icon_state = "emp" + mind_control_uses = 1 + mind_control_duration = 1800 /obj/item/organ/heart/gland/emp/activate() to_chat(owner, "You feel a spike of pain in your head.") @@ -151,6 +205,8 @@ cooldown_high = 900 uses = 10 icon_state = "spider" + mind_control_uses = 2 + mind_control_duration = 2400 /obj/item/organ/heart/gland/spiderman/activate() to_chat(owner, "You feel something crawling in your skin.") @@ -164,6 +220,8 @@ icon_state = "egg" lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' + mind_control_uses = 2 + mind_control_duration = 1800 /obj/item/organ/heart/gland/egg/activate() to_chat(owner, "You lay an egg!") @@ -175,6 +233,8 @@ cooldown_low = 200 cooldown_high = 400 uses = -1 + mind_control_uses = 1 + mind_control_duration = 450 /obj/item/organ/heart/gland/bloody/activate() owner.blood_volume -= 20 @@ -192,6 +252,8 @@ cooldown_high = 600 human_only = 1 uses = 1 + mind_control_uses = 1 + mind_control_duration = 600 /obj/item/organ/heart/gland/bodysnatch/activate() to_chat(owner, "You feel something moving around inside you...") @@ -233,6 +295,8 @@ cooldown_low = 1200 cooldown_high = 1800 uses = -1 + mind_control_uses = 1 + mind_control_duration = 800 /obj/item/organ/heart/gland/plasma/activate() to_chat(owner, "You feel bloated.") diff --git a/code/game/gamemodes/miniantags/abduction/machinery/console.dm b/code/game/gamemodes/miniantags/abduction/machinery/console.dm index f243f161c3..0b13c359eb 100644 --- a/code/game/gamemodes/miniantags/abduction/machinery/console.dm +++ b/code/game/gamemodes/miniantags/abduction/machinery/console.dm @@ -48,6 +48,7 @@ dat += "
      Agent Vest
      " dat += "Radio Silencer
      " dat += "Science Tool
      " + dat += "Mental Interface Device
      " else dat += "NO EXPERIMENT MACHINE DETECTED
      " @@ -109,6 +110,8 @@ Dispense(/obj/item/device/abductor/gizmo) if("vest") Dispense(/obj/item/clothing/suit/armor/abductor/vest) + if("mind_device") + Dispense(/obj/item/device/abductor/mind_device,cost=2) updateUsrDialog() /obj/machinery/abductor/console/proc/TeleporterRetrieve() diff --git a/code/modules/goonchat/browserassets/css/browserOutput.css b/code/modules/goonchat/browserassets/css/browserOutput.css index 824c86c69d..3403253c07 100644 --- a/code/modules/goonchat/browserassets/css/browserOutput.css +++ b/code/modules/goonchat/browserassets/css/browserOutput.css @@ -390,6 +390,7 @@ h1.alert, h2.alert {color: #000000;} .memo {color: #638500; text-align: center;} .memoedit {text-align: center; font-size: 16px;} .abductor {color: #800080; font-style: italic;} +.mind_control {color: #A00D6F; font-size: 3; font-weight: bold; font-style: italic;} .slime {color: #00CED1;} .drone {color: #848482;} .monkey {color: #975032;} diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm index 4e409391da..d601fde492 100644 --- a/code/modules/mob/living/carbon/carbon_defines.dm +++ b/code/modules/mob/living/carbon/carbon_defines.dm @@ -2,6 +2,7 @@ gender = MALE pressure_resistance = 15 possible_a_intents = list(INTENT_HELP, INTENT_HARM) + hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,GLAND_HUD) var/list/stomach_contents = list() var/list/internal_organs = list() //List of /obj/item/organ in the mob. They don't go in the contents for some reason I don't want to know. var/list/internal_organs_slot= list() //Same as above, but stores "slot ID" - "organ" pairs for easy access. diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index 8e72b26419..716373061d 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -1,5 +1,5 @@ /mob/living/carbon/human - hud_possible = list(HEALTH_HUD,STATUS_HUD,ID_HUD,WANTED_HUD,IMPLOYAL_HUD,IMPCHEM_HUD,IMPTRACK_HUD,ANTAG_HUD) + hud_possible = list(HEALTH_HUD,STATUS_HUD,ID_HUD,WANTED_HUD,IMPLOYAL_HUD,IMPCHEM_HUD,IMPTRACK_HUD,ANTAG_HUD,GLAND_HUD) possible_a_intents = list(INTENT_HELP, INTENT_DISARM, INTENT_GRAB, INTENT_HARM) pressure_resistance = 25 //Hair colour and style diff --git a/code/modules/mob/living/carbon/human/species_types/abductors.dm b/code/modules/mob/living/carbon/human/species_types/abductors.dm index cf03d12130..cd273ec98e 100644 --- a/code/modules/mob/living/carbon/human/species_types/abductors.dm +++ b/code/modules/mob/living/carbon/human/species_types/abductors.dm @@ -9,3 +9,13 @@ /datum/species/abductor/copy_properties_from(datum/species/abductor/old_species) scientist = old_species.scientist + +/datum/species/abductor/on_species_gain(mob/living/carbon/C, datum/species/old_species) + . = ..() + var/datum/atom_hud/abductor_hud = GLOB.huds[DATA_HUD_ABDUCTOR] + abductor_hud.add_hud_to(C) + +/datum/species/abductor/on_species_loss(mob/living/carbon/C) + . = ..() + var/datum/atom_hud/abductor_hud = GLOB.huds[DATA_HUD_ABDUCTOR] + abductor_hud.remove_hud_from(C) diff --git a/icons/mob/hud.dmi b/icons/mob/hud.dmi index 70988dbef5d00f35e33a2f7c9f09be60d7266c31..5e33807ec7987dd1926bc0a9921cc92a2c1af3a9 100644 GIT binary patch literal 13298 zcmch-cT`i)*Ebr9UqnR|P!tqYf^<-N52BO+f`ZbEh;%}c-V#I>Y-f1R z0000su{G(0VY=UrB?uu z84OCoZ&)4tIdE;Xmw=lbJX)}}8J2APCGmuP!cD2|w75<63G(?1YqclH?sX=U`s!oZ 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zlG|(SXmN;b&3Q-!q420DoOCl?)G}<`QMyF_g!wAuRP<;?`$#BI;g9L+ZQ%FO$9@01 zqM-BjKVuj?N_a^8#U|me6=lQa^V=0amROXZJfR`{H-Rqv`c*|k1K(SgCA2MDu*+lz zqin064V`XBKrm7L@sx#4rKz=K#?o=XEA;UC&W^^*m!-V=)`RI1nfhPQ!`j7@s^!xU z(o>>*@kktg+v!npIBYtK^RzBTpEl2ck!DxRz=WRqjUMj>AOCANFl>73$>-HlU+l9Q zOdPhVjQv!JIiQJEGoDq$#DosmwM&xAZtd>dr>xM#0r9|K0w{Hnz7hJ(Lz}nqC zVedwd=ar{Au>H?`fk7K1yrtYf`N61vnc-E~_tR>y*-C8j%n=R5D7njA3%Fd`)dYQ~ zX&?>eU?#T_XY4%F;Uq4+BoBh@C+Mtl@qs!yA<(hM~t52@;4h0D5ab;4z$N9 z4_GOa_>zg=%)j^WoXXZynT%b}dV#px8IK^r+b#a_RA40Gq;m3`J|qPU^0+_M8Ephh zLdKZI|EjGRM5^crgi>z4Jw_n4;sicW Date: Mon, 18 Dec 2017 20:42:10 -0600 Subject: [PATCH 142/367] Automatic changelog generation for PR #4442 [ci skip] --- html/changelogs/AutoChangeLog-pr-4442.yml | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4442.yml diff --git a/html/changelogs/AutoChangeLog-pr-4442.yml b/html/changelogs/AutoChangeLog-pr-4442.yml new file mode 100644 index 0000000000..e480e91419 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4442.yml @@ -0,0 +1,8 @@ +author: "XDTM" +delete-after: True +changes: + - rscadd: "Abductors can now see if people already have glands! Never worry about abducting the same guy twice again." + - rscadd: "Added the Mind Interface Device to the abductor shop for 2 Credits. Only scientists can use it." + - rscadd: "The MID has two modes: Transmit and Control." + - rscadd: "Transmit will allow you to send a message anytime, anywhere to the mind of a target of your choice, regardless of language barriers. The message will be anonymous, but abductor-like." + - rscadd: "Control allows you to give a temporary directive to a target with an implanted gland, that they MUST follow. Duration and amount of uses varies by gland type. When a gland is spent, it will no longer respond to Control signals. The target forgets ever receiving the objective when the duration ends." From 55ee64940f7dc316652fd02a5fa66fccd4fd20b2 Mon Sep 17 00:00:00 2001 From: Armhulen Date: Mon, 18 Dec 2017 18:50:35 -0800 Subject: [PATCH 143/367] code improvements from mso and co --- code/_onclick/hud/parallax.dm | 2 -- code/modules/client/client_procs.dm | 4 ++++ code/modules/client/preferences.dm | 10 ++-------- 3 files changed, 6 insertions(+), 10 deletions(-) diff --git a/code/_onclick/hud/parallax.dm b/code/_onclick/hud/parallax.dm index ff38107bfb..c03cfe76f5 100755 --- a/code/_onclick/hud/parallax.dm +++ b/code/_onclick/hud/parallax.dm @@ -60,8 +60,6 @@ var/pref = C.prefs.parallax if (isnull(pref)) pref = PARALLAX_HIGH - if (C.byond_version < 511) - pref = PARALLAX_DISABLE switch(C.prefs.parallax) if (PARALLAX_INSANE) C.parallax_throttle = FALSE diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index cb1712dff5..da5a1846f7 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -199,9 +199,13 @@ GLOBAL_LIST(external_rsc_urls) prefs.parent = src prefs.last_ip = address //these are gonna be used for banning prefs.last_id = computer_id //these are gonna be used for banning +<<<<<<< HEAD if(world.byond_version >= 511 && byond_version >= 511 && prefs.clientfps) vars["fps"] = prefs.clientfps sethotkeys(1) //set hoykeys from preferences (from_pref = 1) +======= + fps = prefs.clientfps +>>>>>>> e72cfeb... code improvements from mso and co (#33485) log_access("Login: [key_name(src)] from [address ? address : "localhost"]-[computer_id] || BYOND v[byond_version]") var/alert_mob_dupe_login = FALSE diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 175a23c91e..d0d8eb7aed 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -1282,16 +1282,10 @@ GLOBAL_LIST_EMPTY(preferences_datums) preferred_map = maplist[pickedmap] if ("clientfps") - var/version_message - if (user.client && user.client.byond_version < 511) - version_message = "\nYou need to be using byond version 511 or later to take advantage of this feature, your version of [user.client.byond_version] is too low" - if (world.byond_version < 511) - version_message += "\nThis server does not currently support client side fps. You can set now for when it does." - var/desiredfps = input(user, "Choose your desired fps.[version_message]\n(0 = synced with server tick rate (currently:[world.fps]))", "Character Preference", clientfps) as null|num + var/desiredfps = input(user, "Choose your desired fps. (0 = synced with server tick rate (currently:[world.fps]))", "Character Preference", clientfps) as null|num if (!isnull(desiredfps)) clientfps = desiredfps - if (world.byond_version >= 511 && user.client && user.client.byond_version >= 511) - user.client.vars["fps"] = clientfps + parent.fps = desiredfps if("ui") var/pickedui = input(user, "Choose your UI style.", "Character Preference") as null|anything in list("Midnight", "Plasmafire", "Retro", "Slimecore", "Operative", "Clockwork") if(pickedui) From 8149f52777521e751ee9a6f8a790495f0a520ea5 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Mon, 18 Dec 2017 18:55:09 -0800 Subject: [PATCH 144/367] Adds jousting (#33531) --- code/__DEFINES/components.dm | 3 +- code/datums/components/jousting.dm | 81 ++++++++++++++++++++++++++++ code/game/objects/items.dm | 3 +- code/game/objects/items/twohanded.dm | 4 ++ tgstation.dme | 1 + 5 files changed, 90 insertions(+), 2 deletions(-) create mode 100644 code/datums/components/jousting.dm diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm index 87c226b839..0b2a3e06d4 100644 --- a/code/__DEFINES/components.dm +++ b/code/__DEFINES/components.dm @@ -61,6 +61,8 @@ #define COMSIG_ITEM_ATTACK "item_attack" //from base of obj/item/attack(): (/mob/living/target, /mob/living/user) #define COMSIG_ITEM_ATTACK_SELF "item_attack_self" //from base of obj/item/attack_self(): (/mob) #define COMSIG_ITEM_ATTACK_OBJ "item_attack_obj" //from base of obj/item/attack_obj(): (/obj, /mob) +#define COMSIG_ITEM_EQUIPPED "item_equip" //from base of obj/item/equipped(): (/mob/equipper, slot) +#define COMSIG_ITEM_DROPPED "item_drop" //from base of obj/item/dropped(): (/mob/dropper) // /obj/item/clothing signals #define COMSIG_SHOES_STEP_ACTION "shoes_step_action" //from base of obj/item/clothing/shoes/proc/step_action(): () @@ -77,7 +79,6 @@ #define COMSIG_MACHINE_PROCESS "machine_process" //from machinery subsystem fire(): () #define COMSIG_MACHINE_PROCESS_ATMOS "machine_process_atmos" //from air subsystem process_atmos_machinery(): () - // /mob/living/carbon/human signals #define COMSIG_HUMAN_MELEE_UNARMED_ATTACK "human_melee_unarmed_attack" //from mob/living/carbon/human/UnarmedAttack(): (atom/target) #define COMSIG_HUMAN_MELEE_UNARMED_ATTACKBY "human_melee_unarmed_attackby" //from mob/living/carbon/human/UnarmedAttack(): (mob/living/carbon/human/attacker) diff --git a/code/datums/components/jousting.dm b/code/datums/components/jousting.dm new file mode 100644 index 0000000000..68621e60ec --- /dev/null +++ b/code/datums/components/jousting.dm @@ -0,0 +1,81 @@ +/datum/component/jousting + var/current_direction = NONE + var/max_tile_charge = 5 + var/min_tile_charge = 2 //tiles before this code gets into effect. + var/current_tile_charge = 0 + var/movement_reset_tolerance = 2 //deciseconds + var/unmounted_damage_boost_per_tile = 0 + var/unmounted_knockdown_chance_per_tile = 0 + var/unmounted_knockdown_time = 0 + var/mounted_damage_boost_per_tile = 2 + var/mounted_knockdown_chance_per_tile = 20 + var/mounted_knockdown_time = 20 + var/requires_mob_riding = TRUE //whether this only works if the attacker is riding a mob, rather than anything they can buckle to. + var/requires_mount = TRUE //kinda defeats the point of jousting if you're not mounted but whatever. + var/mob/current_holder + var/datum/component/redirect/listener + var/current_timerid + +/datum/component/jousting/Initialize() + if(!isitem(parent)) + . = COMPONENT_INCOMPATIBLE + stack_trace("Warning: Jousting component incorrectly applied to invalid parent type [parent.type]") + RegisterSignal(COMSIG_ITEM_EQUIPPED, .proc/on_equip) + RegisterSignal(COMSIG_ITEM_DROPPED, .proc/on_drop) + RegisterSignal(COMSIG_ITEM_ATTACK, .proc/on_attack) + +/datum/component/jousting/Destroy() + QDEL_NULL(listener) + return ..() + +/datum/component/jousting/proc/on_equip(mob/user, slot) + QDEL_NULL(listener) + current_holder = user + listener = new(user, COMSIG_MOVABLE_MOVED, CALLBACK(src, .proc/mob_move)) + +/datum/component/jousting/proc/on_drop(mob/user) + QDEL_NULL(listener) + current_holder = null + current_direction = NONE + current_tile_charge = 0 + +/datum/component/jousting/proc/on_attack(mob/living/target, mob/user) + if(user != current_holder) + return + var/current = current_tile_charge + var/obj/item/I = parent + var/target_buckled = target.buckled ? TRUE : FALSE //we don't need the reference of what they're buckled to, just whether they are. + if((requires_mount && ((requires_mob_riding && !ismob(user.buckled)) || (!user.buckled))) || !current_direction || (current_tile_charge < min_tile_charge)) + return + var/turf/target_turf = get_step(user, current_direction) + if(target in range(1, target_turf)) + var/knockdown_chance = (target_buckled? mounted_knockdown_chance_per_tile : unmounted_knockdown_chance_per_tile) * current + var/knockdown_time = (target_buckled? mounted_knockdown_time : unmounted_knockdown_time) + var/damage = (target_buckled? mounted_damage_boost_per_tile : unmounted_damage_boost_per_tile) * current + var/sharp = I.is_sharp() + var/msg + if(damage) + msg += "[user] [sharp? "impales" : "slams into"] [target] [sharp? "on" : "with"] their [parent]" + target.apply_damage(damage, BRUTE, user.zone_selected, 0) + if(prob(knockdown_chance)) + msg += " and knocks [target] [target_buckled? "off of [target.buckled]" : "down"]" + if(target_buckled) + target.buckled.unbuckle_mob(target) + target.Knockdown(knockdown_time) + if(length(msg)) + user.visible_message("[msg]!") + +/datum/component/jousting/proc/mob_move(newloc, dir) + if(!current_holder || (requires_mount && ((requires_mob_riding && !ismob(current_holder.buckled)) || (!current_holder.buckled)))) + return + if(dir != current_direction) + current_tile_charge = 0 + current_direction = dir + if(current_tile_charge < max_tile_charge) + current_tile_charge++ + if(current_timerid) + deltimer(current_timerid) + current_timerid = addtimer(CALLBACK(src, .proc/reset_charge), movement_reset_tolerance, TIMER_STOPPABLE) + +/datum/component/jousting/proc/reset_charge() + current_tile_charge = 0 diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index a74b246282..d4e5240642 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -286,7 +286,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) if(!user.put_in_active_hand(src)) dropped(user) - /obj/item/attack_paw(mob/user) if(!user) return @@ -400,6 +399,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) return ITALICS | REDUCE_RANGE /obj/item/proc/dropped(mob/user) + SendSignal(COMSIG_ITEM_DROPPED, user) for(var/X in actions) var/datum/action/A = X A.Remove(user) @@ -431,6 +431,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) // for items that can be placed in multiple slots // note this isn't called during the initial dressing of a player /obj/item/proc/equipped(mob/user, slot) + SendSignal(COMSIG_ITEM_EQUIPPED, user, slot) for(var/X in actions) var/datum/action/A = X if(item_action_slot_check(slot, user)) //some items only give their actions buttons when in a specific slot. diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index c11d41eaa8..58758668c3 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -429,6 +429,10 @@ var/obj/item/grenade/explosive = null var/war_cry = "AAAAARGH!!!" +/obj/item/twohanded/spear/Initialize() + . = ..() + AddComponent(/datum/component/jousting) + /obj/item/twohanded/spear/examine(mob/user) ..() if(explosive) diff --git a/tgstation.dme b/tgstation.dme index 737f7e8274..01dbb29b04 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -345,6 +345,7 @@ #include "code\datums\components\chasm.dm" #include "code\datums\components\decal.dm" #include "code\datums\components\infective.dm" +#include "code\datums\components\jousting.dm" #include "code\datums\components\material_container.dm" #include "code\datums\components\ntnet_interface.dm" #include "code\datums\components\paintable.dm" From ffb04fd0704a729e09c51267a4247e0d9d9be1b1 Mon Sep 17 00:00:00 2001 From: Shadowlight213 Date: Mon, 18 Dec 2017 17:18:45 -1000 Subject: [PATCH 146/367] Removes syndicate door access from Captain's PDA cartridge. (#33635) --- code/game/objects/items/devices/PDA/cart.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index bfcda7d271..1b9e2c0e14 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -180,9 +180,9 @@ /obj/item/cartridge/captain name = "\improper Value-PAK cartridge" - desc = "Now with 350% more value!" //Give the Captain...EVERYTHING! (Except Mime and Clown) + desc = "Now with 350% more value!" //Give the Captain...EVERYTHING! (Except Mime, Clown, and Syndie) icon_state = "cart-c" - access = ~(CART_CLOWN | CART_MIME) + access = ~(CART_CLOWN | CART_MIME | CART_REMOTE_DOOR) bot_access_flags = SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT spam_enabled = 1 From 4840a9c4189ea1e64e615a4a6ba6672e28f1af04 Mon Sep 17 00:00:00 2001 From: coiax Date: Tue, 19 Dec 2017 03:18:01 +0000 Subject: [PATCH 148/367] Codespeak manual rebalance/recost (#33638) :cl: coiax balance: The codespeak manual now has unlimited uses and costs 3 TC. fix: Nuke ops can now purchase the codespeak manual, as was intended. /:cl: It's an item that's just used for communication security, and also light memeing, so I'll make it cheaper. Also fixes a bug where I didn't specify the item path for the nuke ops version, so they couldn't buy it. --- code/modules/uplink/uplink_items.dm | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm index d28adebe4b..ebff0fdbeb 100644 --- a/code/modules/uplink/uplink_items.dm +++ b/code/modules/uplink/uplink_items.dm @@ -1096,16 +1096,9 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. /datum/uplink_item/device_tools/codespeak_manual name = "Codespeak Manual" - desc = "Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. One use." - item = /obj/item/codespeak_manual - cost = 2 - exclude_modes = list(/datum/game_mode/nuclear) - -/datum/uplink_item/device_tools/codespeak_manual_deluxe - name = "Deluxe Codespeak Manual" - desc = "Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses." - cost = 8 - include_modes = list(/datum/game_mode/nuclear) + desc = "Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited used." + item = /obj/item/codespeak_manual/unlimited + cost = 3 // Implants /datum/uplink_item/implants From 11856db2fb8fb99426b6f3d958f65502c619294b Mon Sep 17 00:00:00 2001 From: coiax Date: Tue, 19 Dec 2017 03:16:59 +0000 Subject: [PATCH 150/367] Golems can wear labcoats --- code/modules/clothing/suits/labcoat.dm | 54 +++++++++++++++++++++++++- 1 file changed, 53 insertions(+), 1 deletion(-) diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm index f50f6eaf6a..7b794e9e09 100644 --- a/code/modules/clothing/suits/labcoat.dm +++ b/code/modules/clothing/suits/labcoat.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD /obj/item/clothing/suit/toggle/labcoat name = "labcoat" desc = "A suit that protects against minor chemical spills." @@ -45,4 +46,55 @@ /obj/item/clothing/suit/toggle/labcoat/science name = "scientist labcoat" desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder." - icon_state = "labcoat_tox" \ No newline at end of file + icon_state = "labcoat_tox" +======= +/obj/item/clothing/suit/toggle/labcoat + name = "labcoat" + desc = "A suit that protects against minor chemical spills." + icon_state = "labcoat" + item_state = "labcoat" + blood_overlay_type = "coat" + body_parts_covered = CHEST|ARMS + allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/device/sensor_device, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 50, acid = 50) + togglename = "buttons" + species_exception = list(/datum/species/golem) + +/obj/item/clothing/suit/toggle/labcoat/cmo + name = "chief medical officer's labcoat" + desc = "Bluer than the standard model." + icon_state = "labcoat_cmo" + item_state = "labcoat_cmo" + +/obj/item/clothing/suit/toggle/labcoat/emt + name = "EMT's jacket" + desc = "A dark blue jacket with reflective strips for emergency medical technicians." + icon_state = "labcoat_emt" + item_state = "labcoat_cmo" + +/obj/item/clothing/suit/toggle/labcoat/mad + name = "\improper The Mad's labcoat" + desc = "It makes you look capable of konking someone on the noggin and shooting them into space." + icon_state = "labgreen" + item_state = "labgreen" + +/obj/item/clothing/suit/toggle/labcoat/genetics + name = "geneticist labcoat" + desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder." + icon_state = "labcoat_gen" + +/obj/item/clothing/suit/toggle/labcoat/chemist + name = "chemist labcoat" + desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder." + icon_state = "labcoat_chem" + +/obj/item/clothing/suit/toggle/labcoat/virologist + name = "virologist labcoat" + desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder." + icon_state = "labcoat_vir" + +/obj/item/clothing/suit/toggle/labcoat/science + name = "scientist labcoat" + desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder." + icon_state = "labcoat_tox" +>>>>>>> 67f633f... Golems can wear labcoats (#33639) From 6e50713dba56a277940579051de23cd61968c25a Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Mon, 18 Dec 2017 22:25:08 -0500 Subject: [PATCH 151/367] Fixes config entries in the changelog having no icon --- html/changelog.css | 46 +++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 45 insertions(+), 1 deletion(-) diff --git a/html/changelog.css b/html/changelog.css index 031c1e42c0..ab993f8364 100644 --- a/html/changelog.css +++ b/html/changelog.css @@ -1,3 +1,4 @@ +<<<<<<< HEAD .top{font-family:Tahoma,sans-serif;font-size:12px;} h2{font-family:Tahoma,sans-serif;} a img {border:none;} @@ -38,4 +39,47 @@ a img {border:none;} .indrop img {margin-right:5px;vertical-align:middle;} .closed {background:url(chevron-expand.png) right center no-repeat;} .open {background:url(chevron.png) right center no-repeat;} -.lic {font-size:9px;} \ No newline at end of file +.lic {font-size:9px;} +======= +.top{font-family:Tahoma,sans-serif;font-size:12px;} +h2{font-family:Tahoma,sans-serif;} +a img {border:none;} +.bgimages16 li { + padding:2px 10px 2px 30px; + background-position:6px center; + background-repeat:no-repeat; + border:1px solid #ddd; + border-left:4px solid #999; + margin-bottom:2px; +} +.bugfix {background-image:url(bug-minus.png)} +.wip {background-image:url(hard-hat-exclamation.png)} +.tweak {background-image:url(wrench-screwdriver.png)} +.soundadd {background-image:url(music-plus.png)} +.sounddel {background-image:url(music-minus.png)} +.rscdel {background-image:url(cross-circle.png)} +.rscadd {background-image:url(tick-circle.png)} +.imageadd {background-image:url(image-plus.png)} +.imagedel {background-image:url(image-minus.png)} +.spellcheck {background-image:url(spell-check.png)} +.experiment {background-image:url(burn-exclamation.png)} +.refactor {background-image:url(burn-exclamation.png)} +.code_imp {background-image:url(coding.png)} +.config {background-image:url(chrome-wrench.png)} +.admin {background-image:url(ban.png)} +.server {background-image:url(hard-hat-exclamation.png)} +.balance {background-image:url(scales.png)} +.sansserif {font-family:Tahoma,sans-serif;font-size:12px;} +.commit {margin-bottom:20px;font-size:100%;font-weight:normal;} +.changes {list-style:none;margin:5px 0;padding:0 0 0 25px;font-size:0.8em;} +.date {margin:10px 0;color:blue;border-bottom:2px solid #00f;width:60%;padding:2px 0;font-size:1em;font-weight:bold;} +.author {padding-left:10px;margin:0;font-weight:bold;font-size:0.9em;} +.drop {cursor:pointer;border:1px solid #999;display:inline;font-size:0.9em;padding:1px 20px 1px 5px;line-height:16px;} +.hidden {display:none;} +.indrop {margin:2px 0 0 0;clear:both;background:#fff;border:1px solid #ddd;padding:5px 10px;} +.indrop p {margin:0;font-size:0.8em;line-height:16px;margin:1px 0;} +.indrop img {margin-right:5px;vertical-align:middle;} +.closed {background:url(chevron-expand.png) right center no-repeat;} +.open {background:url(chevron.png) right center no-repeat;} +.lic {font-size:9px;} +>>>>>>> 2c96cc9... Fixes config entries in the changelog having no icon (#33625) From fabfad270fbbef8c751b7313cc55220073386173 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Mon, 18 Dec 2017 22:42:25 -0500 Subject: [PATCH 152/367] Callback security and usr (#33599) * Gonna regret writing this one day * tmp -> temp * Make PushUsr() a /world proc * Callbacks now preserve usr * Fixes PushUsr return value * Fixes PushUsr invocations * Update modifyvariables.dm * Use weakrefs in callback user * Further fixes * Whoopsie --- code/__HELPERS/unsorted.dm | 8 ++++++++ code/datums/callback.dm | 20 ++++++++++++++++++++ code/modules/admin/verbs/modifyvariables.dm | 13 ++++++++++--- 3 files changed, 38 insertions(+), 3 deletions(-) diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 9ec23fa966..0755074dec 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -1508,6 +1508,14 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new) return "\[[url_encode(thing.tag)]\]" return "\ref[input]" +// Makes a call in the context of a different usr +// Use sparingly +/world/proc/PushUsr(mob/M, datum/callback/CB) + var/temp = usr + usr = M + . = CB.Invoke() + usr = temp + //Returns a list of all servants of Ratvar and observers. /proc/servants_and_ghosts() . = list() diff --git a/code/datums/callback.dm b/code/datums/callback.dm index 88d9427301..5566137189 100644 --- a/code/datums/callback.dm +++ b/code/datums/callback.dm @@ -48,6 +48,7 @@ var/datum/object = GLOBAL_PROC var/delegate var/list/arguments + var/datum/weakref/user /datum/callback/New(thingtocall, proctocall, ...) if (thingtocall) @@ -55,6 +56,8 @@ delegate = proctocall if (length(args) > 2) arguments = args.Copy(3) + if(usr) + user = WEAKREF(usr) /world/proc/ImmediateInvokeAsync(thingtocall, proctocall, ...) set waitfor = FALSE @@ -70,8 +73,16 @@ call(thingtocall, proctocall)(arglist(calling_arguments)) /datum/callback/proc/Invoke(...) + if(!usr) + var/datum/weakref/W = user + if(W) + var/mob/M = W.resolve() + if(M) + return world.PushUsr(M, src) + if (!object) return + var/list/calling_arguments = arguments if (length(args)) if (length(arguments)) @@ -87,8 +98,17 @@ //copy and pasted because fuck proc overhead /datum/callback/proc/InvokeAsync(...) set waitfor = FALSE + + if(!usr) + var/datum/weakref/W = user + if(W) + var/mob/M = W.resolve() + if(M) + return world.PushUsr(M, src) + if (!object) return + var/list/calling_arguments = arguments if (length(args)) if (length(arguments)) diff --git a/code/modules/admin/verbs/modifyvariables.dm b/code/modules/admin/verbs/modifyvariables.dm index 3a2e13fdcc..f6e8d93e62 100644 --- a/code/modules/admin/verbs/modifyvariables.dm +++ b/code/modules/admin/verbs/modifyvariables.dm @@ -213,7 +213,9 @@ GLOBAL_PROTECT(VVpixelmovement) .["class"] = null return .["type"] = type - .["value"] = new type() + var/atom/newguy = new type() + newguy.var_edited = TRUE + .["value"] = newguy if (VV_NEW_DATUM) var/type = pick_closest_path(FALSE, get_fancy_list_of_datum_types()) @@ -221,7 +223,9 @@ GLOBAL_PROTECT(VVpixelmovement) .["class"] = null return .["type"] = type - .["value"] = new type() + var/datum/newguy = new type() + newguy.var_edited = TRUE + .["value"] = newguy if (VV_NEW_TYPE) var/type = current_value @@ -237,7 +241,10 @@ GLOBAL_PROTECT(VVpixelmovement) .["class"] = null return .["type"] = type - .["value"] = new type() + var/datum/newguy = new type() + if(istype(newguy)) + newguy.var_edited = TRUE + .["value"] = newguy if (VV_NEW_LIST) From 522b8383d8addd4f1503768b7d0ad92f1fe4a53b Mon Sep 17 00:00:00 2001 From: ACCount Date: Tue, 19 Dec 2017 07:55:01 +0300 Subject: [PATCH 154/367] [READY]Refactors reagent container types --- code/__DEFINES/reagents.dm | 41 ++- code/game/atoms.dm | 60 +-- code/game/machinery/limbgrower.dm | 2 +- code/game/objects/items/cigs_lighters.dm | 4 +- code/game/objects/items/extinguisher.dm | 7 +- .../objects/items/implants/implant_chem.dm | 2 +- code/game/objects/items/tanks/watertank.dm | 4 +- code/game/objects/items/tools/weldingtool.dm | 347 ++++++++++++++++++ code/game/objects/structures/janicart.dm | 2 +- code/game/objects/structures/mop_bucket.dm | 20 + code/game/objects/structures/watercloset.dm | 6 +- code/modules/crafting/craft.dm | 2 +- .../detectivework/footprints_and_rag.dm | 2 +- code/modules/food_and_drinks/drinks/drinks.dm | 51 +-- code/modules/food_and_drinks/food.dm | 2 +- .../modules/food_and_drinks/food/condiment.dm | 6 +- .../food_and_drinks/food/customizables.dm | 2 +- code/modules/food_and_drinks/food/snacks.dm | 2 +- .../kitchen_machinery/deep_fryer.dm | 2 +- .../kitchen_machinery/food_cart.dm | 4 +- .../kitchen_machinery/icecream_vat.dm | 4 +- .../kitchen_machinery/microwave.dm | 6 +- code/modules/hydroponics/hydroitemdefines.dm | 12 - code/modules/hydroponics/hydroponics.dm | 4 +- .../integrated_electronics/passive/power.dm | 2 +- .../subtypes/reagents.dm | 23 +- code/modules/mob/living/living.dm | 9 +- code/modules/paperwork/pen.dm | 2 +- .../projectiles/ammunition/ammo_casings.dm | 6 + .../projectiles/guns/energy/special.dm | 1 - code/modules/reagents/chemistry/holder.dm | 13 + .../chemistry/machinery/chem_dispenser.dm | 2 +- .../chemistry/machinery/chem_heater.dm | 2 +- .../chemistry/machinery/chem_master.dm | 2 +- .../reagents/chemistry/machinery/pandemic.dm | 2 +- .../chemistry/machinery/reagentgrinder.dm | 2 +- code/modules/reagents/reagent_containers.dm | 13 +- .../reagents/reagent_containers/borghydro.dm | 2 +- .../reagents/reagent_containers/dropper.dm | 2 +- .../reagents/reagent_containers/glass.dm | 40 +- .../reagents/reagent_containers/hypospray.dm | 4 +- .../reagents/reagent_containers/pill.dm | 11 +- .../reagents/reagent_containers/spray.dm | 16 +- .../reagents/reagent_containers/syringes.dm | 9 +- code/modules/reagents/reagent_dispenser.dm | 12 +- code/modules/research/circuitprinter.dm | 2 +- .../departmental_circuit_imprinter.dm | 2 +- code/modules/research/departmental_lathe.dm | 2 +- code/modules/research/protolathe.dm | 2 +- code/modules/research/rdmachines.dm | 2 +- .../research/xenobiology/xenobiology.dm | 2 +- 51 files changed, 577 insertions(+), 204 deletions(-) diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm index c85365db90..d9e6225eb7 100644 --- a/code/__DEFINES/reagents.dm +++ b/code/__DEFINES/reagents.dm @@ -1,19 +1,30 @@ -#define SOLID 1 -#define LIQUID 2 -#define GAS 3 +#define SOLID 1 +#define LIQUID 2 +#define GAS 3 -#define INJECTABLE_1 1024 //Makes reagents addable through droppers and syringes -#define DRAWABLE_1 2048 //If a syringe can draw from it -#define OPENCONTAINER_1 4096 //Is an open container for chemistry purposes -#define TRANSPARENT_1 8192 //Used for non-open containers which you still want to be able to see the reagents off. -#define TOUCH 1 //splashing -#define INGEST 2 //ingestion -#define VAPOR 3 //foam, spray, blob attack -#define PATCH 4 //patches -#define INJECT 5 //injection +// container_type defines +#define INJECTABLE 1 // Makes it possible to add reagents through droppers and syringes. +#define DRAWABLE 2 // Makes it possible to remove reagents through syringes. + +#define REFILLABLE 4 // Makes it possible to add reagents through any reagent container. +#define DRAINABLE 8 // Makes it possible to remove reagents through any reagent container. + +#define TRANSPARENT 16 // Used on containers which you want to be able to see the reagents off. +#define AMOUNT_VISIBLE 32 // For non-transparent containers that still have the general amount of reagents in them visible. + +// Is an open container for all intents and purposes. +#define OPENCONTAINER REFILLABLE | DRAINABLE | TRANSPARENT + + +#define TOUCH 1 // splashing +#define INGEST 2 // ingestion +#define VAPOR 3 // foam, spray, blob attack +#define PATCH 4 // patches +#define INJECT 5 // injection + //defines passed through to the on_reagent_change proc -#define DEL_REAGENT 1 //reagent deleted (fully cleared) -#define ADD_REAGENT 2 // reagent added -#define REM_REAGENT 3 // reagent removed (may still exist) +#define DEL_REAGENT 1 // reagent deleted (fully cleared) +#define ADD_REAGENT 2 // reagent added +#define REM_REAGENT 3 // reagent removed (may still exist) diff --git a/code/game/atoms.dm b/code/game/atoms.dm index b7d377fb61..211f9dea59 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -194,27 +194,22 @@ set waitfor = FALSE return -// Convenience proc to see if a container is open for chemistry handling -// returns true if open -// false if closed +// Convenience procs to see if a container is open for chemistry handling /atom/proc/is_open_container() - return container_type & OPENCONTAINER_1 - -/atom/proc/is_transparent() - return container_type & TRANSPARENT_1 + return is_refillable() && is_drainable() /atom/proc/is_injectable(allowmobs = TRUE) - if(isliving(src) && allowmobs) - var/mob/living/L = src - return L.can_inject() - if(container_type & OPENCONTAINER_1) - return TRUE - return container_type & INJECTABLE_1 + return reagents && (container_type & (INJECTABLE | REFILLABLE)) /atom/proc/is_drawable(allowmobs = TRUE) - if(is_injectable(allowmobs)) //Everything that can be injected can also be drawn from, but not vice versa - return TRUE - return container_type & DRAWABLE_1 + return reagents && (container_type & (DRAWABLE | DRAINABLE)) + +/atom/proc/is_refillable() + return reagents && (container_type & REFILLABLE) + +/atom/proc/is_drainable() + return reagents && (container_type & DRAINABLE) + /atom/proc/AllowDrop() return FALSE @@ -256,19 +251,26 @@ if(desc) to_chat(user, desc) - if(reagents && (is_open_container() || is_transparent())) //is_open_container() isn't really the right proc for this, but w/e - to_chat(user, "It contains:") - if(reagents.reagent_list.len) - if(user.can_see_reagents()) //Show each individual reagent - for(var/datum/reagent/R in reagents.reagent_list) - to_chat(user, "[R.volume] units of [R.name]") - else //Otherwise, just show the total volume - var/total_volume = 0 - for(var/datum/reagent/R in reagents.reagent_list) - total_volume += R.volume - to_chat(user, "[total_volume] units of various reagents") - else - to_chat(user, "Nothing.") + if(reagents) + if(container_type & TRANSPARENT) + to_chat(user, "It contains:") + if(reagents.reagent_list.len) + if(user.can_see_reagents()) //Show each individual reagent + for(var/datum/reagent/R in reagents.reagent_list) + to_chat(user, "[R.volume] units of [R.name]") + else //Otherwise, just show the total volume + var/total_volume = 0 + for(var/datum/reagent/R in reagents.reagent_list) + total_volume += R.volume + to_chat(user, "[total_volume] units of various reagents") + else + to_chat(user, "Nothing.") + else if(container_type & AMOUNT_VISIBLE) + if(reagents.total_volume) + to_chat(user, "It has [reagents.total_volume] unit\s left.") + else + to_chat(user, "It's empty.") + SendSignal(COMSIG_PARENT_EXAMINE, user) /atom/proc/relaymove(mob/user) diff --git a/code/game/machinery/limbgrower.dm b/code/game/machinery/limbgrower.dm index 47fee66b9e..e661bc24c5 100644 --- a/code/game/machinery/limbgrower.dm +++ b/code/game/machinery/limbgrower.dm @@ -10,7 +10,7 @@ icon = 'icons/obj/machines/limbgrower.dmi' icon_state = "limbgrower_idleoff" density = TRUE - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER anchored = TRUE use_power = IDLE_POWER_USE idle_power_usage = 10 diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm index 9c7c34510c..ee0aa2c63c 100644 --- a/code/game/objects/items/cigs_lighters.dm +++ b/code/game/objects/items/cigs_lighters.dm @@ -102,7 +102,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM icon_state = "cigoff" throw_speed = 0.5 item_state = "cigoff" - container_type = INJECTABLE_1 + container_type = INJECTABLE w_class = WEIGHT_CLASS_TINY body_parts_covered = null grind_results = list() @@ -659,7 +659,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM item_state = "[param_color]_vape" /obj/item/clothing/mask/vape/attackby(obj/item/O, mob/user, params) - if(istype(O, /obj/item/reagent_containers) && (O.container_type & OPENCONTAINER_1)) + if(O.is_drainable()) if(reagents.total_volume < chem_volume) if(O.reagents.total_volume > 0) O.reagents.trans_to(src,25) diff --git a/code/game/objects/items/extinguisher.dm b/code/game/objects/items/extinguisher.dm index d334d12193..5f582b9e15 100644 --- a/code/game/objects/items/extinguisher.dm +++ b/code/game/objects/items/extinguisher.dm @@ -16,6 +16,7 @@ attack_verb = list("slammed", "whacked", "bashed", "thunked", "battered", "bludgeoned", "thrashed") dog_fashion = /datum/dog_fashion/back resistance_flags = FIRE_PROOF + container_type = AMOUNT_VISIBLE var/max_water = 50 var/last_use = 1 var/safety = TRUE @@ -48,7 +49,6 @@ /obj/item/extinguisher/attack_self(mob/user) safety = !safety src.icon_state = "[sprite_name][!safety]" - src.desc = "The safety is [safety ? "on" : "off"]." to_chat(user, "The safety is [safety ? "on" : "off"].") return @@ -67,11 +67,10 @@ /obj/item/extinguisher/examine(mob/user) ..() + to_chat(user, "The safety is [safety ? "on" : "off"].") + if(reagents.total_volume) - to_chat(user, "It contains [round(reagents.total_volume)] unit\s.") to_chat(user, "Alt-click to empty it.") - else - to_chat(user, "It is empty.") /obj/item/extinguisher/proc/AttemptRefill(atom/target, mob/user) if(istype(target, /obj/structure/reagent_dispensers/watertank) && target.Adjacent(user)) diff --git a/code/game/objects/items/implants/implant_chem.dm b/code/game/objects/items/implants/implant_chem.dm index 509784a699..e266f3ab09 100644 --- a/code/game/objects/items/implants/implant_chem.dm +++ b/code/game/objects/items/implants/implant_chem.dm @@ -2,7 +2,7 @@ name = "chem implant" desc = "Injects things." icon_state = "reagents" - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER /obj/item/implant/chem/get_data() var/dat = {"Implant Specifications:
      diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm index fa7d14d572..8a3dc21dbe 100644 --- a/code/game/objects/items/tanks/watertank.dm +++ b/code/game/objects/items/tanks/watertank.dm @@ -114,7 +114,7 @@ possible_transfer_amounts = list(25,50,100) volume = 500 flags_1 = NOBLUDGEON_1 - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER slot_flags = 0 var/obj/item/watertank/tank @@ -351,7 +351,7 @@ var/usage_ratio = 5 //5 unit added per 1 removed var/injection_amount = 1 amount_per_transfer_from_this = 5 - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER spillable = FALSE possible_transfer_amounts = list(5,10,15) diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index 1c20c95e93..a09f0d2a1a 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD #define WELDER_FUEL_BURN_INTERVAL 13 /obj/item/weldingtool name = "welding tool" @@ -336,4 +337,350 @@ if(get_fuel() < max_fuel && nextrefueltick < world.time) nextrefueltick = world.time + 10 reagents.add_reagent("welding_fuel", 1) +======= +#define WELDER_FUEL_BURN_INTERVAL 13 +/obj/item/weldingtool + name = "welding tool" + desc = "A standard edition welder provided by Nanotrasen." + icon = 'icons/obj/tools.dmi' + icon_state = "welder" + item_state = "welder" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' + flags_1 = CONDUCT_1 + slot_flags = SLOT_BELT + force = 3 + throwforce = 5 + hitsound = "swing_hit" + usesound = 'sound/items/welder.ogg' + var/acti_sound = 'sound/items/welderactivate.ogg' + var/deac_sound = 'sound/items/welderdeactivate.ogg' + throw_speed = 3 + throw_range = 5 + w_class = WEIGHT_CLASS_SMALL + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30) + resistance_flags = FIRE_PROOF + + materials = list(MAT_METAL=70, MAT_GLASS=30) + var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2) + var/status = TRUE //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower) + var/max_fuel = 20 //The max amount of fuel the welder can hold + var/change_icons = 1 + var/can_off_process = 0 + var/light_intensity = 2 //how powerful the emitted light is when used. + var/burned_fuel_for = 0 //when fuel was last removed + heat = 3800 + toolspeed = 1 + +/obj/item/weldingtool/Initialize() + . = ..() + create_reagents(max_fuel) + reagents.add_reagent("welding_fuel", max_fuel) + update_icon() + + +/obj/item/weldingtool/proc/update_torch() + if(welding) + add_overlay("[initial(icon_state)]-on") + item_state = "[initial(item_state)]1" + else + item_state = "[initial(item_state)]" + + +/obj/item/weldingtool/update_icon() + cut_overlays() + if(change_icons) + var/ratio = get_fuel() / max_fuel + ratio = CEILING(ratio*4, 1) * 25 + add_overlay("[initial(icon_state)][ratio]") + update_torch() + return + + +/obj/item/weldingtool/process() + switch(welding) + if(0) + force = 3 + damtype = "brute" + update_icon() + if(!can_off_process) + STOP_PROCESSING(SSobj, src) + return + //Welders left on now use up fuel, but lets not have them run out quite that fast + if(1) + force = 15 + damtype = "fire" + ++burned_fuel_for + if(burned_fuel_for >= WELDER_FUEL_BURN_INTERVAL) + remove_fuel(1) + update_icon() + + //This is to start fires. process() is only called if the welder is on. + open_flame() + + +/obj/item/weldingtool/suicide_act(mob/user) + user.visible_message("[user] welds [user.p_their()] every orifice closed! It looks like [user.p_theyre()] trying to commit suicide!") + return (FIRELOSS) + + +/obj/item/weldingtool/attackby(obj/item/I, mob/user, params) + if(istype(I, /obj/item/screwdriver)) + flamethrower_screwdriver(I, user) + else if(istype(I, /obj/item/stack/rods)) + flamethrower_rods(I, user) + else + . = ..() + update_icon() + +/obj/item/weldingtool/proc/explode() + var/turf/T = get_turf(loc) + var/plasmaAmount = reagents.get_reagent_amount("plasma") + dyn_explosion(T, plasmaAmount/5)//20 plasma in a standard welder has a 4 power explosion. no breaches, but enough to kill/dismember holder + qdel(src) + +/obj/item/weldingtool/attack(mob/living/carbon/human/H, mob/user) + if(!istype(H)) + return ..() + + var/obj/item/bodypart/affecting = H.get_bodypart(check_zone(user.zone_selected)) + + if(affecting && affecting.status == BODYPART_ROBOTIC && user.a_intent != INTENT_HARM) + if(src.remove_fuel(1)) + playsound(loc, usesound, 50, 1) + if(user == H) + user.visible_message("[user] starts to fix some of the dents on [H]'s [affecting.name].", "You start fixing some of the dents on [H]'s [affecting.name].") + if(!do_mob(user, H, 50)) + return + item_heal_robotic(H, user, 15, 0) + else + return ..() + + +/obj/item/weldingtool/afterattack(atom/O, mob/user, proximity) + if(!proximity) + return + if(!status && O.is_refillable()) + reagents.trans_to(O, reagents.total_volume) + to_chat(user, "You empty [src]'s fuel tank into [O].") + update_icon() + if(welding) + remove_fuel(1) + var/turf/location = get_turf(user) + location.hotspot_expose(700, 50, 1) + if(get_fuel() <= 0) + set_light(0) + + if(isliving(O)) + var/mob/living/L = O + if(L.IgniteMob()) + message_admins("[key_name_admin(user)] set [key_name_admin(L)] on fire") + log_game("[key_name(user)] set [key_name(L)] on fire") + + +/obj/item/weldingtool/attack_self(mob/user) + if(src.reagents.has_reagent("plasma")) + message_admins("[key_name_admin(user)] activated a rigged welder.") + explode() + switched_on(user) + if(welding) + set_light(light_intensity) + + update_icon() + + +//Returns the amount of fuel in the welder +/obj/item/weldingtool/proc/get_fuel() + return reagents.get_reagent_amount("welding_fuel") + + +//Removes fuel from the welding tool. If a mob is passed, it will try to flash the mob's eyes. This should probably be renamed to use() +/obj/item/weldingtool/proc/remove_fuel(amount = 1, mob/living/M = null) + if(!welding || !check_fuel()) + return 0 + if(amount) + burned_fuel_for = 0 + if(get_fuel() >= amount) + reagents.remove_reagent("welding_fuel", amount) + check_fuel() + if(M) + M.flash_act(light_intensity) + return TRUE + else + if(M) + to_chat(M, "You need more welding fuel to complete this task!") + return FALSE + + +//Turns off the welder if there is no more fuel (does this really need to be its own proc?) +/obj/item/weldingtool/proc/check_fuel(mob/user) + if(get_fuel() <= 0 && welding) + switched_on(user) + update_icon() + //mob icon update + if(ismob(loc)) + var/mob/M = loc + M.update_inv_hands(0) + + return 0 + return 1 + +//Switches the welder on +/obj/item/weldingtool/proc/switched_on(mob/user) + if(!status) + to_chat(user, "[src] can't be turned on while unsecured!") + return + welding = !welding + if(welding) + if(get_fuel() >= 1) + to_chat(user, "You switch [src] on.") + playsound(loc, acti_sound, 50, 1) + force = 15 + damtype = "fire" + hitsound = 'sound/items/welder.ogg' + update_icon() + START_PROCESSING(SSobj, src) + else + to_chat(user, "You need more fuel!") + switched_off(user) + else + to_chat(user, "You switch [src] off.") + playsound(loc, deac_sound, 50, 1) + switched_off(user) + +//Switches the welder off +/obj/item/weldingtool/proc/switched_off(mob/user) + welding = 0 + set_light(0) + + force = 3 + damtype = "brute" + hitsound = "swing_hit" + update_icon() + + +/obj/item/weldingtool/examine(mob/user) + ..() + to_chat(user, "It contains [get_fuel()] unit\s of fuel out of [max_fuel].") + +/obj/item/weldingtool/is_hot() + return welding * heat + +//Returns whether or not the welding tool is currently on. +/obj/item/weldingtool/proc/isOn() + return welding + + +/obj/item/weldingtool/proc/flamethrower_screwdriver(obj/item/I, mob/user) + if(welding) + to_chat(user, "Turn it off first!") + return + status = !status + if(status) + to_chat(user, "You resecure [src] and close the fuel tank.") + container_type = NONE + else + to_chat(user, "[src] can now be attached, modified, and refuelled.") + container_type = OPENCONTAINER + add_fingerprint(user) + +/obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user) + if(!status) + var/obj/item/stack/rods/R = I + if (R.use(1)) + var/obj/item/flamethrower/F = new /obj/item/flamethrower(user.loc) + if(!remove_item_from_storage(F)) + user.transferItemToLoc(src, F, TRUE) + F.weldtool = src + add_fingerprint(user) + to_chat(user, "You add a rod to a welder, starting to build a flamethrower.") + user.put_in_hands(F) + else + to_chat(user, "You need one rod to start building a flamethrower!") + +/obj/item/weldingtool/ignition_effect(atom/A, mob/user) + if(welding && remove_fuel(1, user)) + . = "[user] casually lights [A] with [src], what a badass." + else + . = "" + +/obj/item/weldingtool/largetank + name = "industrial welding tool" + desc = "A slightly larger welder with a larger tank." + icon_state = "indwelder" + max_fuel = 40 + materials = list(MAT_GLASS=60) + +/obj/item/weldingtool/largetank/cyborg + name = "integrated welding tool" + desc = "An advanced welder designed to be used in robotic systems." + toolspeed = 0.5 + +/obj/item/weldingtool/largetank/flamethrower_screwdriver() + return + + +/obj/item/weldingtool/mini + name = "emergency welding tool" + desc = "A miniature welder used during emergencies." + icon_state = "miniwelder" + max_fuel = 10 + w_class = WEIGHT_CLASS_TINY + materials = list(MAT_METAL=30, MAT_GLASS=10) + change_icons = 0 + +/obj/item/weldingtool/mini/flamethrower_screwdriver() + return + +/obj/item/weldingtool/abductor + name = "alien welding tool" + desc = "An alien welding tool. Whatever fuel it uses, it never runs out." + icon = 'icons/obj/abductor.dmi' + icon_state = "welder" + toolspeed = 0.1 + light_intensity = 0 + change_icons = 0 + +/obj/item/weldingtool/abductor/process() + if(get_fuel() <= max_fuel) + reagents.add_reagent("welding_fuel", 1) + ..() + +/obj/item/weldingtool/hugetank + name = "upgraded industrial welding tool" + desc = "An upgraded welder based of the industrial welder." + icon_state = "upindwelder" + item_state = "upindwelder" + max_fuel = 80 + materials = list(MAT_METAL=70, MAT_GLASS=120) + +/obj/item/weldingtool/experimental + name = "experimental welding tool" + desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes." + icon_state = "exwelder" + item_state = "exwelder" + max_fuel = 40 + materials = list(MAT_METAL=70, MAT_GLASS=120) + var/last_gen = 0 + change_icons = 0 + can_off_process = 1 + light_intensity = 1 + toolspeed = 0.5 + var/nextrefueltick = 0 + +/obj/item/weldingtool/experimental/brass + name = "brass welding tool" + desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." + resistance_flags = FIRE_PROOF | ACID_PROOF + icon_state = "brasswelder" + item_state = "brasswelder" + + +/obj/item/weldingtool/experimental/process() + ..() + if(get_fuel() < max_fuel && nextrefueltick < world.time) + nextrefueltick = world.time + 10 + reagents.add_reagent("welding_fuel", 1) + +>>>>>>> 40699a8... [READY]Refactors reagent container types (#33470) #undef WELDER_FUEL_BURN_INTERVAL \ No newline at end of file diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm index b6332492dd..0f12f847d7 100644 --- a/code/game/objects/structures/janicart.dm +++ b/code/game/objects/structures/janicart.dm @@ -5,7 +5,7 @@ icon_state = "cart" anchored = FALSE density = TRUE - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER //copypaste sorry var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite var/obj/item/storage/bag/trash/mybag = null diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm index b2dc64fec7..43da5073ed 100644 --- a/code/game/objects/structures/mop_bucket.dm +++ b/code/game/objects/structures/mop_bucket.dm @@ -4,6 +4,7 @@ icon = 'icons/obj/janitor.dmi' icon_state = "mopbucket" density = TRUE +<<<<<<< HEAD container_type = OPENCONTAINER_1 var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite @@ -21,4 +22,23 @@ to_chat(user, "You wet [I] in [src].") playsound(loc, 'sound/effects/slosh.ogg', 25, 1) else +======= + container_type = OPENCONTAINER + var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite + + +/obj/structure/mopbucket/New() + create_reagents(100) + ..() + +/obj/structure/mopbucket/attackby(obj/item/I, mob/user, params) + if(istype(I, /obj/item/mop)) + if(reagents.total_volume < 1) + to_chat(user, "[src] is out of water!") + else + reagents.trans_to(I, 5) + to_chat(user, "You wet [I] in [src].") + playsound(loc, 'sound/effects/slosh.ogg', 25, 1) + else +>>>>>>> 40699a8... [READY]Refactors reagent container types (#33470) return ..() \ No newline at end of file diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 9009a7171d..77b992704a 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -483,9 +483,9 @@ if(istype(O, /obj/item/reagent_containers)) var/obj/item/reagent_containers/RG = O - if(RG.container_type & OPENCONTAINER_1) + if(RG.is_refillable()) if(!RG.reagents.holder_full()) - RG.reagents.add_reagent("[dispensedreagent]", min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this)) + RG.reagents.add_reagent(dispensedreagent, min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this)) to_chat(user, "You fill [RG] from [src].") return TRUE to_chat(user, "\The [RG] is full.") @@ -533,7 +533,7 @@ O.clean_blood() O.acid_level = 0 create_reagents(5) - reagents.add_reagent("[dispensedreagent]", 5) + reagents.add_reagent(dispensedreagent, 5) reagents.reaction(O, TOUCH) user.visible_message("[user] washes [O] using [src].", \ "You wash [O] using [src].") diff --git a/code/modules/crafting/craft.dm b/code/modules/crafting/craft.dm index 3e4e93ca4c..85ae7c3b18 100644 --- a/code/modules/crafting/craft.dm +++ b/code/modules/crafting/craft.dm @@ -98,7 +98,7 @@ else if(istype(I, /obj/item/reagent_containers)) var/obj/item/reagent_containers/RC = I - if(RC.container_type & OPENCONTAINER_1) + if(RC.is_drainable()) for(var/datum/reagent/A in RC.reagents.reagent_list) .[A.type] += A.volume .[I.type] += 1 diff --git a/code/modules/detectivework/footprints_and_rag.dm b/code/modules/detectivework/footprints_and_rag.dm index 9415bef33d..793805977c 100644 --- a/code/modules/detectivework/footprints_and_rag.dm +++ b/code/modules/detectivework/footprints_and_rag.dm @@ -13,7 +13,7 @@ icon = 'icons/obj/toy.dmi' icon_state = "rag" flags_1 = NOBLUDGEON_1 - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER amount_per_transfer_from_this = 5 possible_transfer_amounts = list() volume = 5 diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm index 6fb712ea41..c03b183ecc 100644 --- a/code/modules/food_and_drinks/drinks/drinks.dm +++ b/code/modules/food_and_drinks/drinks/drinks.dm @@ -8,7 +8,7 @@ icon_state = null lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER var/gulp_size = 5 //This is now officially broken ... need to think of a nice way to fix it. possible_transfer_amounts = list(5,10,15,20,25,30,50) volume = 50 @@ -30,7 +30,7 @@ if(!canconsume(M, user)) return 0 - if (!is_open_container()) + if (!is_drainable()) to_chat(user, "[src]'s lid hasn't been opened!") return 0 @@ -44,7 +44,7 @@ if(!reagents || !reagents.total_volume) return // The drink might be empty after the delay, such as by spam-feeding M.visible_message("[user] feeds the contents of [src] to [M].", "[user] feeds the contents of [src] to [M].") - add_logs(user, M, "fed", reagentlist(src)) + add_logs(user, M, "fed", reagents.log_list()) var/fraction = min(gulp_size/reagents.total_volume, 1) checkLiked(fraction, M) @@ -56,31 +56,16 @@ /obj/item/reagent_containers/food/drinks/afterattack(obj/target, mob/user , proximity) if(!proximity) return - if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us. - if (!is_open_container()) - to_chat(user, "[target]'s tab isn't open!") - return - - if(!target.reagents.total_volume) - to_chat(user, "[target] is empty.") - return - - if(reagents.total_volume >= reagents.maximum_volume) - to_chat(user, "[src] is full.") - return - - var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) - to_chat(user, "You fill [src] with [trans] units of the contents of [target].") - - else if(target.is_open_container()) //Something like a glass. Player probably wants to transfer TO it. + if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it. if(!reagents.total_volume) to_chat(user, "[src] is empty.") return - if(target.reagents.total_volume >= target.reagents.maximum_volume) + if(target.reagents.holder_full()) to_chat(user, "[target] is full.") return + var/refill = reagents.get_master_reagent_id() var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this) to_chat(user, "You transfer [trans] units of the solution to [target].") @@ -90,6 +75,24 @@ bro.cell.use(30) addtimer(CALLBACK(reagents, /datum/reagents.proc/add_reagent, refill, trans), 600) + else if(target.is_drainable()) //A dispenser. Transfer FROM it TO us. + if (!is_refillable()) + to_chat(user, "[src]'s tab isn't open!") + return + + if(!target.reagents.total_volume) + to_chat(user, "[target] is empty.") + return + + if(reagents.holder_full()) + to_chat(user, "[src] is full.") + return + + var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) + to_chat(user, "You fill [src] with [trans] units of the contents of [target].") + + else + /obj/item/reagent_containers/food/drinks/attackby(obj/item/I, mob/user, params) if(I.is_hot()) var/added_heat = (I.is_hot() / 100) //ishot returns a temperature @@ -142,7 +145,7 @@ possible_transfer_amounts = list() volume = 5 flags_1 = CONDUCT_1 - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER spillable = TRUE resistance_flags = FIRE_PROOF isGlass = FALSE @@ -406,9 +409,9 @@ /obj/item/reagent_containers/food/drinks/soda_cans/attack_self(mob/user) - if(!is_open_container()) + if(!is_drainable()) to_chat(user, "You pull back the tab of \the [src] with a satisfying pop.") //Ahhhhhhhh - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER playsound(src, "can_open", 50, 1) spillable = TRUE return diff --git a/code/modules/food_and_drinks/food.dm b/code/modules/food_and_drinks/food.dm index e23f6b98a9..765f118c5e 100644 --- a/code/modules/food_and_drinks/food.dm +++ b/code/modules/food_and_drinks/food.dm @@ -4,7 +4,7 @@ /obj/item/reagent_containers/food possible_transfer_amounts = list() volume = 50 //Sets the default container amount for all food items. - container_type = INJECTABLE_1 + container_type = INJECTABLE resistance_flags = FLAMMABLE var/foodtype = NONE var/last_check_time diff --git a/code/modules/food_and_drinks/food/condiment.dm b/code/modules/food_and_drinks/food/condiment.dm index 3e6e2e8450..445e8e6534 100644 --- a/code/modules/food_and_drinks/food/condiment.dm +++ b/code/modules/food_and_drinks/food/condiment.dm @@ -10,7 +10,7 @@ desc = "Just your average condiment container." icon = 'icons/obj/food/containers.dmi' icon_state = "emptycondiment" - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER possible_transfer_amounts = list(1, 5, 10, 15, 20, 25, 30, 50) volume = 50 //Possible_states has the reagent id as key and a list of, in order, the icon_state, the name and the desc as values. Used in the on_reagent_change(changetype) to change names, descs and sprites. @@ -45,7 +45,7 @@ if(!reagents || !reagents.total_volume) return // The condiment might be empty after the delay. user.visible_message("[user] feeds [M] from [src].") - add_logs(user, M, "fed", reagentlist(src)) + add_logs(user, M, "fed", reagents.log_list()) var/fraction = min(10/reagents.total_volume, 1) reagents.reaction(M, INGEST, fraction) @@ -70,7 +70,7 @@ to_chat(user, "You fill [src] with [trans] units of the contents of [target].") //Something like a glass or a food item. Player probably wants to transfer TO it. - else if(target.is_open_container() || istype(target, /obj/item/reagent_containers/food/snacks)) + else if(target.is_drainable() || istype(target, /obj/item/reagent_containers/food/snacks)) if(!reagents.total_volume) to_chat(user, "[src] is empty!") return diff --git a/code/modules/food_and_drinks/food/customizables.dm b/code/modules/food_and_drinks/food/customizables.dm index 3351a67d39..f3460edcaa 100644 --- a/code/modules/food_and_drinks/food/customizables.dm +++ b/code/modules/food_and_drinks/food/customizables.dm @@ -291,7 +291,7 @@ desc = "A simple bowl, used for soups and salads." icon = 'icons/obj/food/soupsalad.dmi' icon_state = "bowl" - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER materials = list(MAT_GLASS = 500) w_class = WEIGHT_CLASS_NORMAL diff --git a/code/modules/food_and_drinks/food/snacks.dm b/code/modules/food_and_drinks/food/snacks.dm index 7f574e0313..08b09124d5 100644 --- a/code/modules/food_and_drinks/food/snacks.dm +++ b/code/modules/food_and_drinks/food/snacks.dm @@ -94,7 +94,7 @@ if(!do_mob(user, M)) return - add_logs(user, M, "fed", reagentlist(src)) + add_logs(user, M, "fed", reagents.log_list()) M.visible_message("[user] forces [M] to eat [src].", \ "[user] forces [M] to eat [src].") diff --git a/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm b/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm index a336d77404..40eae1b570 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm @@ -29,7 +29,7 @@ God bless America. anchored = TRUE use_power = IDLE_POWER_USE idle_power_usage = 5 - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER var/obj/item/reagent_containers/food/snacks/deepfryholder/frying //What's being fried RIGHT NOW? var/cook_time = 0 var/oil_use = 0.05 //How much cooking oil is used per tick diff --git a/code/modules/food_and_drinks/kitchen_machinery/food_cart.dm b/code/modules/food_and_drinks/kitchen_machinery/food_cart.dm index 8573a84c9b..26a2bec76f 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/food_cart.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/food_cart.dm @@ -15,7 +15,7 @@ var/portion = 10 var/selected_drink var/list/stored_food = list() - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER var/obj/item/reagent_containers/mixer /obj/machinery/food_cart/Initialize() @@ -100,7 +100,7 @@ stored_food[sanitize(S.name)]++ else stored_food[sanitize(S.name)] = 1 - else if(O.is_open_container()) + else if(O.is_drainable()) return else . = ..() diff --git a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm index 1b00de1842..f2f288fe7a 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm @@ -14,7 +14,7 @@ anchored = FALSE use_power = NO_POWER_USE layer = BELOW_OBJ_LAYER - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER max_integrity = 300 var/list/product_types = list() var/dispense_flavour = ICECREAM_VANILLA @@ -112,7 +112,7 @@ else to_chat(user, "[O] already has ice cream in it.") return 1 - else if(O.is_open_container()) + else if(O.is_drainable()) return else return ..() diff --git a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm index dfa249c04d..52ee5ebd2b 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm @@ -81,7 +81,7 @@ src.icon_state = "mw" src.broken = 0 // Fix it! src.dirty = 0 // just to be sure - src.container_type = OPENCONTAINER_1 + src.container_type = OPENCONTAINER return 0 //to use some fuel else to_chat(user, "It's broken!") @@ -98,7 +98,7 @@ src.dirty = 0 // It's clean! src.broken = 0 // just to be sure src.icon_state = "mw" - src.container_type = OPENCONTAINER_1 + src.container_type = OPENCONTAINER src.updateUsrDialog() return 1 // Disables the after-attack so we don't spray the floor/user. else @@ -119,7 +119,7 @@ src.dirty = 0 // It's clean! src.broken = 0 // just to be sure src.icon_state = "mw" - src.container_type = OPENCONTAINER_1 + src.container_type = OPENCONTAINER else if(src.dirty==100) // The microwave is all dirty so can't be used! to_chat(user, "It's dirty!") diff --git a/code/modules/hydroponics/hydroitemdefines.dm b/code/modules/hydroponics/hydroitemdefines.dm index 42a927f4e9..c72d9e5c28 100644 --- a/code/modules/hydroponics/hydroitemdefines.dm +++ b/code/modules/hydroponics/hydroitemdefines.dm @@ -24,12 +24,6 @@ lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi' volume = 100 - container_type = OPENCONTAINER_1 - slot_flags = SLOT_BELT - throwforce = 0 - w_class = WEIGHT_CLASS_SMALL - throw_speed = 3 - throw_range = 10 /obj/item/reagent_containers/spray/weedspray/Initialize() . = ..() @@ -48,12 +42,6 @@ lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi' volume = 100 - container_type = OPENCONTAINER_1 - slot_flags = SLOT_BELT - throwforce = 0 - w_class = WEIGHT_CLASS_SMALL - throw_speed = 3 - throw_range = 10 /obj/item/reagent_containers/spray/pestspray/Initialize() . = ..() diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index 5c1fafc1c4..08cb712542 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -712,8 +712,8 @@ else if(transfer_amount) // Droppers, cans, beakers, what have you. visi_msg="[user] uses [reagent_source] on [target]" irrigate = 1 - // Beakers, bottles, buckets, etc. Can't use is_open_container though. - if(istype(reagent_source, /obj/item/reagent_containers/glass/)) + // Beakers, bottles, buckets, etc. + if(reagent_source.is_drainable()) playsound(loc, 'sound/effects/slosh.ogg', 25, 1) if(irrigate && transfer_amount > 30 && reagent_source.reagents.total_volume >= 30 && using_irrigation) diff --git a/code/modules/integrated_electronics/passive/power.dm b/code/modules/integrated_electronics/passive/power.dm index 0941c033f6..2acce3d450 100644 --- a/code/modules/integrated_electronics/passive/power.dm +++ b/code/modules/integrated_electronics/passive/power.dm @@ -90,7 +90,7 @@ icon_state = "chemical_cell" extended_desc = "This is effectively an internal beaker. It will consume and produce power from plasma, slime jelly, welding fuel, carbon,\ ethanol, nutriments and blood , in order of decreasing efficiency. It will consume fuel only if the battery can take more energy." - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER complexity = 4 inputs = list() outputs = list("volume used" = IC_PINTYPE_NUMBER, "self reference" = IC_PINTYPE_REF) diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm index 564c3a4851..b6307471f4 100644 --- a/code/modules/integrated_electronics/subtypes/reagents.dm +++ b/code/modules/integrated_electronics/subtypes/reagents.dm @@ -17,7 +17,7 @@ extended_desc = "This smoke generator creates clouds of smoke on command. It can also hold liquids inside, which will go \ into the smoke clouds when activated. The reagents are consumed when smoke is made." - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER volume = 100 complexity = 20 @@ -66,7 +66,7 @@ extended_desc = "This autoinjector can push reagents into another container or someone else outside of the machine. The target \ must be adjacent to the machine, and if it is a person, they cannot be wearing thick clothing. Negative given amount makes injector suck out reagents." - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER volume = 30 complexity = 20 @@ -145,7 +145,7 @@ return if(direction_mode == SYRINGE_INJECT) - if(!reagents.total_volume || !AM.is_injectable() || AM.reagents.total_volume >= AM.reagents.maximum_volume) + if(!reagents.total_volume || !AM.is_injectable() || AM.reagents.holder_full()) activate_pin(3) return @@ -156,12 +156,8 @@ return //Always log attemped injections for admins - var/list/rinject = list() - for(var/datum/reagent/R in reagents.reagent_list) - rinject += R.name - var/contained = english_list(rinject) - - add_logs(src, L, "attemped to inject", addition="which had [contained]") //TODO: proper logging (maybe last touched and assembled) + var/contained = reagents.log_list() + add_logs(src, L, "attemped to inject", addition="which had [contained]") L.visible_message("[acting_object] is trying to inject [L]!", \ "[acting_object] is trying to inject you!") busy = TRUE @@ -169,6 +165,7 @@ var/fraction = min(transfer_amount/reagents.total_volume, 1) reagents.reaction(L, INJECT, fraction) reagents.trans_to(L, transfer_amount) + add_logs(src, L, "injected", addition="which had [contained]") L.visible_message("[acting_object] injects [L] with its needle!", \ "[acting_object] injects you with its needle!") else @@ -263,8 +260,7 @@ activate_pin(2) return - // FALSE in those procs makes mobs invalid targets. - if(!source.is_drawable(FALSE) || !target.is_injectable(FALSE)) + if(!source.is_drainable() || !target.is_refillable()) return source.reagents.trans_to(target, transfer_amount) @@ -276,7 +272,7 @@ icon_state = "reagent_storage" extended_desc = "This is effectively an internal beaker." - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER volume = 60 complexity = 4 @@ -398,8 +394,7 @@ if(!source.reagents || !target.reagents) return - // FALSE in those procs makes mobs invalid targets. - if(!source.is_drawable(FALSE) || !target.is_injectable(FALSE)) + if(!source.is_drainable() || !target.is_refillable()) return if(target.reagents.maximum_volume - target.reagents.total_volume <= 0) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index f589ecbb20..f07eecd998 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -343,8 +343,15 @@ return 1 return 0 +// Living mobs use can_inject() to make sure that the mob is not syringe-proof in general. /mob/living/proc/can_inject() - return 1 + return TRUE + +/mob/living/is_injectable(allowmobs = TRUE) + return (allowmobs && reagents && can_inject()) + +/mob/living/is_drawable(allowmobs = TRUE) + return (allowmobs && reagents && can_inject()) /mob/living/proc/get_organ_target() var/mob/shooter = src diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index fd52d8f0ac..cde600186f 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -162,7 +162,7 @@ * Sleepypens */ /obj/item/pen/sleepy - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER /obj/item/pen/sleepy/attack(mob/living/M, mob/user) diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm index d51ea36e15..d3ca08dc85 100644 --- a/code/modules/projectiles/ammunition/ammo_casings.dm +++ b/code/modules/projectiles/ammunition/ammo_casings.dm @@ -284,9 +284,15 @@ icon_state = "cshell" projectile_type = /obj/item/projectile/bullet/dart +<<<<<<< HEAD /obj/item/ammo_casing/shotgun/dart/New() ..() container_type |= OPENCONTAINER_1 +======= +/obj/item/ammo_casing/shotgun/dart/Initialize() + . = ..() + container_type |= OPENCONTAINER +>>>>>>> 40699a8... [READY]Refactors reagent container types (#33470) create_reagents(30) reagents.set_reacting(TRUE) diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 06bda36c66..a4ae8cae13 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -121,7 +121,6 @@ item_state = "plasmacutter" ammo_type = list(/obj/item/ammo_casing/energy/plasma) flags_1 = CONDUCT_1 - container_type = OPENCONTAINER_1 attack_verb = list("attacked", "slashed", "cut", "sliced") force = 12 sharpness = IS_SHARP diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index 9c4bff72cb..5958dc0eab 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -59,6 +59,19 @@ if(my_atom && my_atom.reagents == src) my_atom.reagents = null + +// Used in attack logs for reagents in pills and such +/datum/reagents/proc/log_list() + if(!length(reagent_list)) + return "no reagents" + + var/list/data = list() + for(var/r in reagent_list) //no reagents will be left behind + var/datum/reagent/R = r + data += "[R.id] ([round(R.volume, 0.1)]u)" + //Using IDs because SOME chemicals (I'm looking at you, chlorhydrate-beer) have the same names as other chemicals. + return english_list(data) + /datum/reagents/proc/remove_any(amount = 1) var/list/cached_reagents = reagent_list var/total_transfered = 0 diff --git a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm index 745843474e..a0e1e64207 100644 --- a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm +++ b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm @@ -184,7 +184,7 @@ if(default_unfasten_wrench(user, I)) return - if(istype(I, /obj/item/reagent_containers) && (I.container_type & OPENCONTAINER_1)) + if(istype(I, /obj/item/reagent_containers) && I.is_open_container()) var/obj/item/reagent_containers/B = I . = 1 //no afterattack if(beaker) diff --git a/code/modules/reagents/chemistry/machinery/chem_heater.dm b/code/modules/reagents/chemistry/machinery/chem_heater.dm index a6d958220a..dc21eec6c0 100644 --- a/code/modules/reagents/chemistry/machinery/chem_heater.dm +++ b/code/modules/reagents/chemistry/machinery/chem_heater.dm @@ -64,7 +64,7 @@ if(default_deconstruction_crowbar(I)) return - if(istype(I, /obj/item/reagent_containers) && (I.container_type & OPENCONTAINER_1)) + if(istype(I, /obj/item/reagent_containers) && I.is_open_container()) . = 1 //no afterattack if(beaker) to_chat(user, "A container is already loaded into [src]!") diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm index 3e06449e3a..e0c3b23c5a 100644 --- a/code/modules/reagents/chemistry/machinery/chem_master.dm +++ b/code/modules/reagents/chemistry/machinery/chem_master.dm @@ -88,7 +88,7 @@ if(default_unfasten_wrench(user, I)) return - if(istype(I, /obj/item/reagent_containers) && (I.container_type & OPENCONTAINER_1)) + if(istype(I, /obj/item/reagent_containers) && I.is_open_container()) . = 1 // no afterattack if(panel_open) to_chat(user, "You can't use the [src.name] while its panel is opened!") diff --git a/code/modules/reagents/chemistry/machinery/pandemic.dm b/code/modules/reagents/chemistry/machinery/pandemic.dm index f6b0f464fd..ef186d8a79 100644 --- a/code/modules/reagents/chemistry/machinery/pandemic.dm +++ b/code/modules/reagents/chemistry/machinery/pandemic.dm @@ -225,7 +225,7 @@ /obj/machinery/computer/pandemic/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/reagent_containers) && (I.container_type & OPENCONTAINER_1)) + if(istype(I, /obj/item/reagent_containers) && I.is_open_container()) . = TRUE //no afterattack if(stat & (NOPOWER|BROKEN)) return diff --git a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm index 223259f6f3..b5d715f5ff 100644 --- a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm +++ b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm @@ -62,7 +62,7 @@ if(default_unfasten_wrench(user, I)) return - if (istype(I, /obj/item/reagent_containers) && (I.container_type & OPENCONTAINER_1) ) + if (istype(I, /obj/item/reagent_containers) && I.is_open_container()) if (!beaker) if(!user.transferItemToLoc(I, src)) to_chat(user, "[I] is stuck to your hand!") diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 8698c10b05..842d2dc2c3 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -48,15 +48,6 @@ /obj/item/reagent_containers/afterattack(obj/target, mob/user , flag) return -/obj/item/reagent_containers/proc/reagentlist(obj/item/reagent_containers/snack) //Attack logs for regents in pills - var/data - if(snack.reagents.reagent_list && snack.reagents.reagent_list.len) //find a reagent list if there is and check if it has entries - for (var/datum/reagent/R in snack.reagents.reagent_list) //no reagents will be left behind - data += "[R.id]([R.volume] units); " //Using IDs because SOME chemicals(I'm looking at you, chlorhydrate-beer) have the same names as other chemicals. - return data - else - return "No reagents" - /obj/item/reagent_containers/proc/canconsume(mob/eater, mob/user) if(!iscarbon(eater)) return 0 @@ -127,7 +118,11 @@ reagents.clear_reagents() /obj/item/reagent_containers/microwave_act(obj/machinery/microwave/M) +<<<<<<< HEAD if(is_open_container()) reagents.chem_temp = max(reagents.chem_temp, 1000) reagents.handle_reactions() +======= + reagents.expose_temperature(1000) +>>>>>>> 40699a8... [READY]Refactors reagent container types (#33470) ..() diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm index 28a07d5862..0a99d9da6e 100644 --- a/code/modules/reagents/reagent_containers/borghydro.dm +++ b/code/modules/reagents/reagent_containers/borghydro.dm @@ -173,7 +173,7 @@ Borg Shaker if(!proximity) return - else if(target.is_open_container() && target.reagents) + else if(target.is_refillable()) var/datum/reagents/R = reagent_list[mode] if(!R.total_volume) to_chat(user, "[src] is currently out of this ingredient! Please allow some time for the synthesizer to produce more.") diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm index 30aa67e91a..144db32a6c 100644 --- a/code/modules/reagents/reagent_containers/dropper.dm +++ b/code/modules/reagents/reagent_containers/dropper.dm @@ -6,7 +6,7 @@ amount_per_transfer_from_this = 5 possible_transfer_amounts = list(1, 2, 3, 4, 5) volume = 5 - container_type = TRANSPARENT_1 + container_type = TRANSPARENT /obj/item/reagent_containers/dropper/afterattack(obj/target, mob/user , proximity) if(!proximity) diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index df2df7c171..33a45fd27b 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -3,7 +3,7 @@ amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5, 10, 15, 20, 25, 30, 50) volume = 50 - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER spillable = TRUE resistance_flags = ACID_PROOF @@ -44,7 +44,7 @@ if(!reagents || !reagents.total_volume) return // The drink might be empty after the delay, such as by spam-feeding M.visible_message("[user] feeds something to [M].", "[user] feeds something to you.") - add_logs(user, M, "fed", reagentlist(src)) + add_logs(user, M, "fed", reagents.log_list()) else to_chat(user, "You swallow a gulp of [src].") var/fraction = min(5/reagents.total_volume, 1) @@ -56,32 +56,30 @@ if((!proximity) || !check_allowed_items(target,target_self=1)) return - else if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us. - - if(target.reagents && !target.reagents.total_volume) - to_chat(user, "[target] is empty and can't be refilled!") - return - - if(reagents.total_volume >= reagents.maximum_volume) - to_chat(user, "[src] is full.") - return - - var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) - to_chat(user, "You fill [src] with [trans] unit\s of the contents of [target].") - - else if(target.is_open_container() && target.reagents) //Something like a glass. Player probably wants to transfer TO it. + if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it. if(!reagents.total_volume) to_chat(user, "[src] is empty!") return - if(target.reagents.total_volume >= target.reagents.maximum_volume) - to_chat(user, "[target] is full.") + if(target.reagents.holder_full()) + to_chat(user, "[target] is full.") return - var/trans = reagents.trans_to(target, amount_per_transfer_from_this) to_chat(user, "You transfer [trans] unit\s of the solution to [target].") + else if(target.is_drainable()) //A dispenser. Transfer FROM it TO us. + if(!target.reagents.total_volume) + to_chat(user, "[target] is empty and can't be refilled!") + return + + if(reagents.holder_full()) + to_chat(user, "[src] is full.") + return + + var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) + to_chat(user, "You fill [src] with [trans] unit\s of the contents of [target].") + else if(reagents.total_volume) if(user.a_intent == INTENT_HARM) user.visible_message("[user] splashes the contents of [src] onto [target]!", \ @@ -169,7 +167,6 @@ volume = 100 amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5,10,15,20,25,30,50,100) - flags_1 = OPENCONTAINER_1 /obj/item/reagent_containers/glass/beaker/noreact name = "cryostasis beaker" @@ -179,7 +176,6 @@ materials = list(MAT_METAL=3000) volume = 50 amount_per_transfer_from_this = 10 - flags_1 = OPENCONTAINER_1 /obj/item/reagent_containers/glass/beaker/noreact/Initialize() . = ..() @@ -195,7 +191,6 @@ volume = 300 amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5,10,15,20,25,30,50,100,300) - flags_1 = OPENCONTAINER_1 /obj/item/reagent_containers/glass/beaker/cryoxadone list_reagents = list("cryoxadone" = 30) @@ -238,7 +233,6 @@ amount_per_transfer_from_this = 20 possible_transfer_amounts = list(10,15,20,25,30,50,70) volume = 70 - flags_1 = OPENCONTAINER_1 flags_inv = HIDEHAIR slot_flags = SLOT_HEAD resistance_flags = NONE diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index dff0869322..53e0c9bfb6 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -10,7 +10,7 @@ volume = 30 possible_transfer_amounts = list() resistance_flags = ACID_PROOF - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER slot_flags = SLOT_BELT var/ignore_flags = 0 var/infinite = FALSE @@ -88,7 +88,7 @@ amount_per_transfer_from_this = 10 volume = 10 ignore_flags = 1 //so you can medipen through hardsuits - container_type = DRAWABLE_1 + container_type = DRAWABLE flags_1 = null list_reagents = list("epinephrine" = 10) diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm index 5a2e888210..4908a55911 100644 --- a/code/modules/reagents/reagent_containers/pill.dm +++ b/code/modules/reagents/reagent_containers/pill.dm @@ -46,7 +46,7 @@ "[user] forces [M] to [apply_method] [src].") - add_logs(user, M, "fed", reagentlist(src)) + add_logs(user, M, "fed", reagents.log_list()) if(reagents.total_volume) reagents.reaction(M, apply_type) reagents.trans_to(M, reagents.total_volume) @@ -57,10 +57,15 @@ /obj/item/reagent_containers/pill/afterattack(obj/target, mob/user , proximity) if(!proximity) return - if(target.is_open_container() != 0 && target.reagents) - if(!target.reagents.total_volume) + if(target.is_refillable()) + if(target.is_drainable() && !target.reagents.total_volume) to_chat(user, "[target] is empty! There's nothing to dissolve [src] in.") return + + if(target.reagents.holder_full()) + to_chat(user, "[target] is full.") + return + to_chat(user, "You dissolve [src] in [target].") for(var/mob/O in viewers(2, user)) //viewers is necessary here because of the small radius to_chat(O, "[user] slips something into [target]!") diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index 789345ca77..f8158ba948 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -7,7 +7,7 @@ lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' flags_1 = NOBLUDGEON_1 - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER slot_flags = SLOT_BELT throwforce = 0 w_class = WEIGHT_CLASS_SMALL @@ -23,17 +23,17 @@ possible_transfer_amounts = list(5,10,15,20,25,30,50,100) -/obj/item/reagent_containers/spray/afterattack(atom/A as mob|obj, mob/user) +/obj/item/reagent_containers/spray/afterattack(atom/A, mob/user) if(istype(A, /obj/structure/sink) || istype(A, /obj/structure/janitorialcart) || istype(A, /obj/machinery/hydroponics)) return - if(istype(A, /obj/structure/reagent_dispensers) && get_dist(src,A) <= 1) //this block copypasted from reagent_containers/glass, for lack of a better solution - if(!A.reagents.total_volume && A.reagents) - to_chat(user, "\The [A] is empty.") + if((A.is_drainable() && !A.is_refillable()) && get_dist(src,A) <= 1) + if(!A.reagents.total_volume) + to_chat(user, "[A] is empty.") return - if(reagents.total_volume >= reagents.maximum_volume) - to_chat(user, "\The [src] is full.") + if(reagents.holder_full()) + to_chat(user, "[src] is full.") return var/trans = A.reagents.trans_to(src, 50) //transfer 50u , using the spray's transfer amount would take too long to refill @@ -41,7 +41,7 @@ return if(reagents.total_volume < amount_per_transfer_from_this) - to_chat(user, "\The [src] is empty!") + to_chat(user, "[src] is empty!") return spray(A) diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 87fb2b8a9e..17a671569f 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -13,7 +13,7 @@ var/busy = FALSE // needed for delayed drawing of blood var/proj_piercing = 0 //does it pierce through thick clothes when shot with syringe gun materials = list(MAT_METAL=10, MAT_GLASS=20) - container_type = TRANSPARENT_1 + container_type = TRANSPARENT /obj/item/reagent_containers/syringe/Initialize() . = ..() @@ -107,11 +107,8 @@ update_icon() if(SYRINGE_INJECT) - //Always log attemped injections for admins - var/list/rinject = list() - for(var/datum/reagent/R in reagents.reagent_list) - rinject += R.name - var/contained = english_list(rinject) + // Always log attemped injections for admins + var/contained = reagents.log_list() add_logs(user, L, "attemped to inject", src, addition="which had [contained]") if(!reagents.total_volume) diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index ea80f4c508..f0c0ecfb68 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -5,7 +5,7 @@ icon_state = "water" density = TRUE anchored = FALSE - container_type = DRAWABLE_1 + container_type = DRAINABLE | AMOUNT_VISIBLE pressure_resistance = 2*ONE_ATMOSPHERE max_integrity = 300 var/tank_volume = 1000 //In units, how much the dispenser can hold @@ -18,7 +18,7 @@ boom() /obj/structure/reagent_dispensers/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/reagent_containers)) + if(W.is_refillable()) return 0 //so we can refill them via their afterattack. else return ..() @@ -28,14 +28,6 @@ reagents.add_reagent(reagent_id, tank_volume) . = ..() -/obj/structure/reagent_dispensers/examine(mob/user) - ..() - if(reagents.total_volume) - to_chat(user, "It has [reagents.total_volume] unit\s left.") - else - to_chat(user, "It's empty.") - - /obj/structure/reagent_dispensers/proc/boom() visible_message("\The [src] ruptures!") chem_splash(loc, 5, list(reagents)) diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index a66fdf7e03..26fa304209 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -8,7 +8,7 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). name = "circuit imprinter" desc = "Manufactures circuit boards for the construction of machines." icon_state = "circuit_imprinter" - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER circuit = /obj/item/circuitboard/machine/circuit_imprinter var/efficiency_coeff diff --git a/code/modules/research/departmental_circuit_imprinter.dm b/code/modules/research/departmental_circuit_imprinter.dm index bd3414884f..991feccb66 100644 --- a/code/modules/research/departmental_circuit_imprinter.dm +++ b/code/modules/research/departmental_circuit_imprinter.dm @@ -2,7 +2,7 @@ name = "Department Circuit Imprinter" desc = "A special circuit imprinter with a built in interface meant for departmental usage, with built in ExoSync recievers allowing it to print designs researched that match its ROM-encoded department type. Features a bluespace materials reciever for recieving materials without the hassle of running to mining!" icon_state = "circuit_imprinter" - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER circuit = /obj/item/circuitboard/machine/circuit_imprinter/department console_link = FALSE requires_console = FALSE diff --git a/code/modules/research/departmental_lathe.dm b/code/modules/research/departmental_lathe.dm index 2e534195d9..83f543e4cb 100644 --- a/code/modules/research/departmental_lathe.dm +++ b/code/modules/research/departmental_lathe.dm @@ -2,7 +2,7 @@ name = "department protolathe" desc = "A special protolathe with a built in interface meant for departmental usage, with built in ExoSync recievers allowing it to print designs researched that match its ROM-encoded department type. Features a bluespace materials reciever for recieving materials without the hassle of running to mining!" icon_state = "protolathe" - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER circuit = /obj/item/circuitboard/machine/protolathe/department console_link = FALSE requires_console = FALSE diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index 6c52fd4678..f76ff1c7ff 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -11,7 +11,7 @@ Note: Must be placed west/left of and R&D console to function. name = "protolathe" desc = "Converts raw materials into useful objects." icon_state = "protolathe" - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER circuit = /obj/item/circuitboard/machine/protolathe var/efficiency_coeff diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm index ad75ddf07b..61b06d356e 100644 --- a/code/modules/research/rdmachines.dm +++ b/code/modules/research/rdmachines.dm @@ -59,7 +59,7 @@ return if(default_deconstruction_crowbar(O)) return - if(is_open_container() && O.is_open_container()) + if(is_refillable() && O.is_drainable()) return FALSE //inserting reagents into the machine if(Insert_Item(O, user)) return TRUE diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index 7d8ff00e91..ae0e8f5c5e 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -11,7 +11,7 @@ throwforce = 0 throw_speed = 3 throw_range = 6 - container_type = INJECTABLE_1 + container_type = INJECTABLE | DRAWABLE grind_results = list() var/Uses = 1 // uses before it goes inert var/qdel_timer = null // deletion timer, for delayed reactions From 4e5671960d7231c1cce1743e5e98cf64621864d8 Mon Sep 17 00:00:00 2001 From: Leo Date: Tue, 19 Dec 2017 11:56:09 -0200 Subject: [PATCH 155/367] Merge pull request #33651 from coiax/absorb-language Changelings learn languages from people they absorb --- code/game/gamemodes/changeling/powers/absorb.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/gamemodes/changeling/powers/absorb.dm b/code/game/gamemodes/changeling/powers/absorb.dm index 4584dc5a67..56003d91eb 100644 --- a/code/game/gamemodes/changeling/powers/absorb.dm +++ b/code/game/gamemodes/changeling/powers/absorb.dm @@ -58,6 +58,8 @@ user.nutrition = min((user.nutrition + target.nutrition), NUTRITION_LEVEL_WELL_FED) if(target.mind)//if the victim has got a mind + // Absorb a lizard, speak Draconic. + user.copy_known_languages_from(target) target.mind.show_memory(user, 0) //I can read your mind, kekeke. Output all their notes. From 65412db421d2f5272aeeff2dc9d8f785c45db919 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Tue, 19 Dec 2017 14:34:06 -0500 Subject: [PATCH 157/367] Update game_options.dm --- code/controllers/configuration/entries/game_options.dm | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm index 4fa6133883..2d96e3c64b 100644 --- a/code/controllers/configuration/entries/game_options.dm +++ b/code/controllers/configuration/entries/game_options.dm @@ -243,9 +243,13 @@ value = 14 min_val = 4 -CONFIG_DEF(flag/allow_crew_objectives) -CONFIG_DEF(flag/allow_miscreants) -CONFIG_DEF(flag/allow_extended_miscreants) +//Cit changes - Adds config options for crew objectives and miscreants +/datum/config_entry/flag/allow_crew_objectives + +/datum/config_entry/flag/allow_miscreants + +/datum/config_entry/flag/allow_extended_miscreants +//End of Cit changes /datum/config_entry/number/bombcap/ValidateAndSet(str_val) . = ..() From edbe78cce846c8cefb82b8e17bc7593a36ef85e1 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 19 Dec 2017 13:49:34 -0600 Subject: [PATCH 158/367] Automatic changelog generation for PR #4382 [ci skip] --- html/changelogs/AutoChangeLog-pr-4382.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4382.yml diff --git a/html/changelogs/AutoChangeLog-pr-4382.yml b/html/changelogs/AutoChangeLog-pr-4382.yml new file mode 100644 index 0000000000..64568eb274 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4382.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - config: "Added \"$include\" directives to config files. These are recursive. Only config.txt will be default loaded if they are specified inside it" From 30e8b2a12da7c40da4eb64737d4c2ce1c52acd65 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Tue, 19 Dec 2017 15:30:19 -0500 Subject: [PATCH 159/367] Merge pull request #33683 from AnturK/getcommandfix Fixes get admin command --- code/game/atoms_movable.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 121ac00f1d..ddb768488a 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -516,7 +516,7 @@ . = ..() . -= "Jump to" .["Follow"] = "?_src_=holder;[HrefToken()];adminplayerobservefollow=[REF(src)]" - .["Get"] = "?_src=holder;[HrefToken()];admingetmovable=[REF(src)]" + .["Get"] = "?_src_=holder;[HrefToken()];admingetmovable=[REF(src)]" /atom/movable/proc/ex_check(ex_id) if(!ex_id) From d59e85e2144501beebb7782eef280db4d704f8a6 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:20:39 -0600 Subject: [PATCH 161/367] Update weldingtool.dm --- code/game/objects/items/tools/weldingtool.dm | 393 ++----------------- 1 file changed, 26 insertions(+), 367 deletions(-) diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index a09f0d2a1a..12c056c9af 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -1,4 +1,3 @@ -<<<<<<< HEAD #define WELDER_FUEL_BURN_INTERVAL 13 /obj/item/weldingtool name = "welding tool" @@ -22,7 +21,7 @@ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30) resistance_flags = FIRE_PROOF - materials = list(MAT_METAL=70, MAT_GLASS=30) + materials = list(MAT_METAL=70, MAT_GLASS=30) var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2) var/status = TRUE //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower) var/max_fuel = 20 //The max amount of fuel the welder can hold @@ -52,7 +51,7 @@ cut_overlays() if(change_icons) var/ratio = get_fuel() / max_fuel - ratio = Ceiling(ratio*4) * 25 + ratio = CEILING(ratio*4, 1) * 25 add_overlay("[initial(icon_state)][ratio]") update_torch() return @@ -90,18 +89,15 @@ flamethrower_screwdriver(I, user) else if(istype(I, /obj/item/stack/rods)) flamethrower_rods(I, user) - else if(istype(I, /obj/item/reagent_containers) && I.is_open_container()) - var/amountNeeded = max_fuel - get_fuel() - var/obj/item/reagent_containers/container = I - if(length(container.reagents.reagent_list) > 1) - to_chat(user, "[container] has too many chemicals mixed into it. You wouldn't want to put the wrong chemicals into [src].") - return ..() - if(amountNeeded > 0 && container.reagents.has_reagent("welding_fuel")) - container.reagents.trans_id_to(src, "welding_fuel", amountNeeded) - to_chat(user, "You transfer some fuel from [container] to [src].") else - return ..() + . = ..() + update_icon() +/obj/item/weldingtool/proc/explode() + var/turf/T = get_turf(loc) + var/plasmaAmount = reagents.get_reagent_amount("plasma") + dyn_explosion(T, plasmaAmount/5)//20 plasma in a standard welder has a 4 power explosion. no breaches, but enough to kill/dismember holder + qdel(src) /obj/item/weldingtool/attack(mob/living/carbon/human/H, mob/user) if(!istype(H)) @@ -124,7 +120,10 @@ /obj/item/weldingtool/afterattack(atom/O, mob/user, proximity) if(!proximity) return - + if(!status && O.is_refillable()) + reagents.trans_to(O, reagents.total_volume) + to_chat(user, "You empty [src]'s fuel tank into [O].") + update_icon() if(welding) remove_fuel(1) var/turf/location = get_turf(user) @@ -140,6 +139,9 @@ /obj/item/weldingtool/attack_self(mob/user) + if(src.reagents.has_reagent("plasma")) + message_admins("[key_name_admin(user)] activated a rigged welder.") + explode() switched_on(user) if(welding) set_light(light_intensity) @@ -235,9 +237,11 @@ return status = !status if(status) - to_chat(user, "You resecure [src].") + to_chat(user, "You resecure [src] and close the fuel tank.") + container_type = NONE else - to_chat(user, "[src] can now be attached and modified.") + to_chat(user, "[src] can now be attached, modified, and refuelled.") + container_type = OPENCONTAINER add_fingerprint(user) /obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user) @@ -265,7 +269,7 @@ desc = "A slightly larger welder with a larger tank." icon_state = "indwelder" max_fuel = 40 - materials = list(MAT_GLASS=60) + materials = list(MAT_GLASS=60) /obj/item/weldingtool/largetank/cyborg name = "integrated welding tool" @@ -295,7 +299,7 @@ icon_state = "welder" toolspeed = 0.1 light_intensity = 0 - change_icons = 0 + change_icons = 0 /obj/item/weldingtool/abductor/process() if(get_fuel() <= max_fuel) @@ -308,7 +312,7 @@ icon_state = "upindwelder" item_state = "upindwelder" max_fuel = 80 - materials = list(MAT_METAL=70, MAT_GLASS=120) + materials = list(MAT_METAL=70, MAT_GLASS=120) /obj/item/weldingtool/experimental name = "experimental welding tool" @@ -316,7 +320,7 @@ icon_state = "exwelder" item_state = "exwelder" max_fuel = 40 - materials = list(MAT_METAL=70, MAT_GLASS=120) + materials = list(MAT_METAL=70, MAT_GLASS=120) var/last_gen = 0 change_icons = 0 can_off_process = 1 @@ -337,350 +341,5 @@ if(get_fuel() < max_fuel && nextrefueltick < world.time) nextrefueltick = world.time + 10 reagents.add_reagent("welding_fuel", 1) -======= -#define WELDER_FUEL_BURN_INTERVAL 13 -/obj/item/weldingtool - name = "welding tool" - desc = "A standard edition welder provided by Nanotrasen." - icon = 'icons/obj/tools.dmi' - icon_state = "welder" - item_state = "welder" - lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' - flags_1 = CONDUCT_1 - slot_flags = SLOT_BELT - force = 3 - throwforce = 5 - hitsound = "swing_hit" - usesound = 'sound/items/welder.ogg' - var/acti_sound = 'sound/items/welderactivate.ogg' - var/deac_sound = 'sound/items/welderdeactivate.ogg' - throw_speed = 3 - throw_range = 5 - w_class = WEIGHT_CLASS_SMALL - armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30) - resistance_flags = FIRE_PROOF - - materials = list(MAT_METAL=70, MAT_GLASS=30) - var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2) - var/status = TRUE //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower) - var/max_fuel = 20 //The max amount of fuel the welder can hold - var/change_icons = 1 - var/can_off_process = 0 - var/light_intensity = 2 //how powerful the emitted light is when used. - var/burned_fuel_for = 0 //when fuel was last removed - heat = 3800 - toolspeed = 1 - -/obj/item/weldingtool/Initialize() - . = ..() - create_reagents(max_fuel) - reagents.add_reagent("welding_fuel", max_fuel) - update_icon() - - -/obj/item/weldingtool/proc/update_torch() - if(welding) - add_overlay("[initial(icon_state)]-on") - item_state = "[initial(item_state)]1" - else - item_state = "[initial(item_state)]" - - -/obj/item/weldingtool/update_icon() - cut_overlays() - if(change_icons) - var/ratio = get_fuel() / max_fuel - ratio = CEILING(ratio*4, 1) * 25 - add_overlay("[initial(icon_state)][ratio]") - update_torch() - return - - -/obj/item/weldingtool/process() - switch(welding) - if(0) - force = 3 - damtype = "brute" - update_icon() - if(!can_off_process) - STOP_PROCESSING(SSobj, src) - return - //Welders left on now use up fuel, but lets not have them run out quite that fast - if(1) - force = 15 - damtype = "fire" - ++burned_fuel_for - if(burned_fuel_for >= WELDER_FUEL_BURN_INTERVAL) - remove_fuel(1) - update_icon() - - //This is to start fires. process() is only called if the welder is on. - open_flame() - - -/obj/item/weldingtool/suicide_act(mob/user) - user.visible_message("[user] welds [user.p_their()] every orifice closed! It looks like [user.p_theyre()] trying to commit suicide!") - return (FIRELOSS) - - -/obj/item/weldingtool/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/screwdriver)) - flamethrower_screwdriver(I, user) - else if(istype(I, /obj/item/stack/rods)) - flamethrower_rods(I, user) - else - . = ..() - update_icon() - -/obj/item/weldingtool/proc/explode() - var/turf/T = get_turf(loc) - var/plasmaAmount = reagents.get_reagent_amount("plasma") - dyn_explosion(T, plasmaAmount/5)//20 plasma in a standard welder has a 4 power explosion. no breaches, but enough to kill/dismember holder - qdel(src) - -/obj/item/weldingtool/attack(mob/living/carbon/human/H, mob/user) - if(!istype(H)) - return ..() - - var/obj/item/bodypart/affecting = H.get_bodypart(check_zone(user.zone_selected)) - - if(affecting && affecting.status == BODYPART_ROBOTIC && user.a_intent != INTENT_HARM) - if(src.remove_fuel(1)) - playsound(loc, usesound, 50, 1) - if(user == H) - user.visible_message("[user] starts to fix some of the dents on [H]'s [affecting.name].", "You start fixing some of the dents on [H]'s [affecting.name].") - if(!do_mob(user, H, 50)) - return - item_heal_robotic(H, user, 15, 0) - else - return ..() - - -/obj/item/weldingtool/afterattack(atom/O, mob/user, proximity) - if(!proximity) - return - if(!status && O.is_refillable()) - reagents.trans_to(O, reagents.total_volume) - to_chat(user, "You empty [src]'s fuel tank into [O].") - update_icon() - if(welding) - remove_fuel(1) - var/turf/location = get_turf(user) - location.hotspot_expose(700, 50, 1) - if(get_fuel() <= 0) - set_light(0) - - if(isliving(O)) - var/mob/living/L = O - if(L.IgniteMob()) - message_admins("[key_name_admin(user)] set [key_name_admin(L)] on fire") - log_game("[key_name(user)] set [key_name(L)] on fire") - - -/obj/item/weldingtool/attack_self(mob/user) - if(src.reagents.has_reagent("plasma")) - message_admins("[key_name_admin(user)] activated a rigged welder.") - explode() - switched_on(user) - if(welding) - set_light(light_intensity) - - update_icon() - - -//Returns the amount of fuel in the welder -/obj/item/weldingtool/proc/get_fuel() - return reagents.get_reagent_amount("welding_fuel") - - -//Removes fuel from the welding tool. If a mob is passed, it will try to flash the mob's eyes. This should probably be renamed to use() -/obj/item/weldingtool/proc/remove_fuel(amount = 1, mob/living/M = null) - if(!welding || !check_fuel()) - return 0 - if(amount) - burned_fuel_for = 0 - if(get_fuel() >= amount) - reagents.remove_reagent("welding_fuel", amount) - check_fuel() - if(M) - M.flash_act(light_intensity) - return TRUE - else - if(M) - to_chat(M, "You need more welding fuel to complete this task!") - return FALSE - - -//Turns off the welder if there is no more fuel (does this really need to be its own proc?) -/obj/item/weldingtool/proc/check_fuel(mob/user) - if(get_fuel() <= 0 && welding) - switched_on(user) - update_icon() - //mob icon update - if(ismob(loc)) - var/mob/M = loc - M.update_inv_hands(0) - - return 0 - return 1 - -//Switches the welder on -/obj/item/weldingtool/proc/switched_on(mob/user) - if(!status) - to_chat(user, "[src] can't be turned on while unsecured!") - return - welding = !welding - if(welding) - if(get_fuel() >= 1) - to_chat(user, "You switch [src] on.") - playsound(loc, acti_sound, 50, 1) - force = 15 - damtype = "fire" - hitsound = 'sound/items/welder.ogg' - update_icon() - START_PROCESSING(SSobj, src) - else - to_chat(user, "You need more fuel!") - switched_off(user) - else - to_chat(user, "You switch [src] off.") - playsound(loc, deac_sound, 50, 1) - switched_off(user) - -//Switches the welder off -/obj/item/weldingtool/proc/switched_off(mob/user) - welding = 0 - set_light(0) - - force = 3 - damtype = "brute" - hitsound = "swing_hit" - update_icon() - - -/obj/item/weldingtool/examine(mob/user) - ..() - to_chat(user, "It contains [get_fuel()] unit\s of fuel out of [max_fuel].") - -/obj/item/weldingtool/is_hot() - return welding * heat - -//Returns whether or not the welding tool is currently on. -/obj/item/weldingtool/proc/isOn() - return welding - - -/obj/item/weldingtool/proc/flamethrower_screwdriver(obj/item/I, mob/user) - if(welding) - to_chat(user, "Turn it off first!") - return - status = !status - if(status) - to_chat(user, "You resecure [src] and close the fuel tank.") - container_type = NONE - else - to_chat(user, "[src] can now be attached, modified, and refuelled.") - container_type = OPENCONTAINER - add_fingerprint(user) - -/obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user) - if(!status) - var/obj/item/stack/rods/R = I - if (R.use(1)) - var/obj/item/flamethrower/F = new /obj/item/flamethrower(user.loc) - if(!remove_item_from_storage(F)) - user.transferItemToLoc(src, F, TRUE) - F.weldtool = src - add_fingerprint(user) - to_chat(user, "You add a rod to a welder, starting to build a flamethrower.") - user.put_in_hands(F) - else - to_chat(user, "You need one rod to start building a flamethrower!") - -/obj/item/weldingtool/ignition_effect(atom/A, mob/user) - if(welding && remove_fuel(1, user)) - . = "[user] casually lights [A] with [src], what a badass." - else - . = "" - -/obj/item/weldingtool/largetank - name = "industrial welding tool" - desc = "A slightly larger welder with a larger tank." - icon_state = "indwelder" - max_fuel = 40 - materials = list(MAT_GLASS=60) - -/obj/item/weldingtool/largetank/cyborg - name = "integrated welding tool" - desc = "An advanced welder designed to be used in robotic systems." - toolspeed = 0.5 - -/obj/item/weldingtool/largetank/flamethrower_screwdriver() - return - - -/obj/item/weldingtool/mini - name = "emergency welding tool" - desc = "A miniature welder used during emergencies." - icon_state = "miniwelder" - max_fuel = 10 - w_class = WEIGHT_CLASS_TINY - materials = list(MAT_METAL=30, MAT_GLASS=10) - change_icons = 0 - -/obj/item/weldingtool/mini/flamethrower_screwdriver() - return - -/obj/item/weldingtool/abductor - name = "alien welding tool" - desc = "An alien welding tool. Whatever fuel it uses, it never runs out." - icon = 'icons/obj/abductor.dmi' - icon_state = "welder" - toolspeed = 0.1 - light_intensity = 0 - change_icons = 0 - -/obj/item/weldingtool/abductor/process() - if(get_fuel() <= max_fuel) - reagents.add_reagent("welding_fuel", 1) - ..() - -/obj/item/weldingtool/hugetank - name = "upgraded industrial welding tool" - desc = "An upgraded welder based of the industrial welder." - icon_state = "upindwelder" - item_state = "upindwelder" - max_fuel = 80 - materials = list(MAT_METAL=70, MAT_GLASS=120) - -/obj/item/weldingtool/experimental - name = "experimental welding tool" - desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes." - icon_state = "exwelder" - item_state = "exwelder" - max_fuel = 40 - materials = list(MAT_METAL=70, MAT_GLASS=120) - var/last_gen = 0 - change_icons = 0 - can_off_process = 1 - light_intensity = 1 - toolspeed = 0.5 - var/nextrefueltick = 0 - -/obj/item/weldingtool/experimental/brass - name = "brass welding tool" - desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." - resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "brasswelder" - item_state = "brasswelder" - - -/obj/item/weldingtool/experimental/process() - ..() - if(get_fuel() < max_fuel && nextrefueltick < world.time) - nextrefueltick = world.time + 10 - reagents.add_reagent("welding_fuel", 1) - ->>>>>>> 40699a8... [READY]Refactors reagent container types (#33470) -#undef WELDER_FUEL_BURN_INTERVAL \ No newline at end of file + +#undef WELDER_FUEL_BURN_INTERVAL From 063854e2d02af928adb3a7ad8ea5e1450b33eb7a Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:28:37 -0600 Subject: [PATCH 162/367] Update aphasia.dm --- code/modules/language/aphasia.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/language/aphasia.dm b/code/modules/language/aphasia.dm index 91f14f9111..070a792ecd 100644 --- a/code/modules/language/aphasia.dm +++ b/code/modules/language/aphasia.dm @@ -5,7 +5,7 @@ ask_verb = "mumbles" whisper_verb = "mutters" exclaim_verb = "screams incoherently" - flags = LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD + flags_1 = LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD key = "i" syllables = list("m","n","gh","h","l","s","r","a","e","i","o","u") space_chance = 20 From a8db6dc9c2657ff22088c7a9ba26fd9c86de3d5e Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:29:36 -0600 Subject: [PATCH 163/367] Update mop_bucket.dm --- code/game/objects/structures/mop_bucket.dm | 32 ++++------------------ 1 file changed, 6 insertions(+), 26 deletions(-) diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm index 43da5073ed..d468e87a34 100644 --- a/code/game/objects/structures/mop_bucket.dm +++ b/code/game/objects/structures/mop_bucket.dm @@ -1,28 +1,9 @@ -/obj/structure/mopbucket - name = "mop bucket" - desc = "Fill it with water, but don't forget a mop!" - icon = 'icons/obj/janitor.dmi' - icon_state = "mopbucket" +/obj/structure/mopbucket + name = "mop bucket" + desc = "Fill it with water, but don't forget a mop!" + icon = 'icons/obj/janitor.dmi' + icon_state = "mopbucket" density = TRUE -<<<<<<< HEAD - container_type = OPENCONTAINER_1 - var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite - - -/obj/structure/mopbucket/New() - create_reagents(100) - ..() - -/obj/structure/mopbucket/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/mop)) - if(reagents.total_volume < 1) - to_chat(user, "[src] is out of water!") - else - reagents.trans_to(I, 5) - to_chat(user, "You wet [I] in [src].") - playsound(loc, 'sound/effects/slosh.ogg', 25, 1) - else -======= container_type = OPENCONTAINER var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite @@ -40,5 +21,4 @@ to_chat(user, "You wet [I] in [src].") playsound(loc, 'sound/effects/slosh.ogg', 25, 1) else ->>>>>>> 40699a8... [READY]Refactors reagent container types (#33470) - return ..() \ No newline at end of file + return ..() From b46275079e30e6530f82ea4f704d65cd5528c7e5 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:29:45 -0600 Subject: [PATCH 164/367] Update ammo_casings.dm --- code/modules/projectiles/ammunition/ammo_casings.dm | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm index d3ca08dc85..edd28e72a8 100644 --- a/code/modules/projectiles/ammunition/ammo_casings.dm +++ b/code/modules/projectiles/ammunition/ammo_casings.dm @@ -284,15 +284,9 @@ icon_state = "cshell" projectile_type = /obj/item/projectile/bullet/dart -<<<<<<< HEAD -/obj/item/ammo_casing/shotgun/dart/New() - ..() - container_type |= OPENCONTAINER_1 -======= /obj/item/ammo_casing/shotgun/dart/Initialize() . = ..() container_type |= OPENCONTAINER ->>>>>>> 40699a8... [READY]Refactors reagent container types (#33470) create_reagents(30) reagents.set_reacting(TRUE) @@ -308,4 +302,4 @@ reagents.add_reagent("spore", 6) reagents.add_reagent("mutetoxin", 6) //;HELP OPS IN MAINT reagents.add_reagent("coniine", 6) - reagents.add_reagent("sodium_thiopental", 6) \ No newline at end of file + reagents.add_reagent("sodium_thiopental", 6) From 1b9d60c604109f136d892f1a631365466d66e9c1 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:29:55 -0600 Subject: [PATCH 165/367] Update reagent_containers.dm --- code/modules/reagents/reagent_containers.dm | 6 ------ 1 file changed, 6 deletions(-) diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 842d2dc2c3..2645997d22 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -118,11 +118,5 @@ reagents.clear_reagents() /obj/item/reagent_containers/microwave_act(obj/machinery/microwave/M) -<<<<<<< HEAD - if(is_open_container()) - reagents.chem_temp = max(reagents.chem_temp, 1000) - reagents.handle_reactions() -======= reagents.expose_temperature(1000) ->>>>>>> 40699a8... [READY]Refactors reagent container types (#33470) ..() From 678762209a047cfce5b5c66621ea7e13b617b61c Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:33:31 -0600 Subject: [PATCH 166/367] Update ticker.dm --- code/controllers/subsystem/ticker.dm | 201 --------------------------- 1 file changed, 201 deletions(-) diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index f178a1bd24..0f06caa20d 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -398,207 +398,6 @@ SUBSYSTEM_DEF(ticker) var/mob/living/L = I L.notransform = FALSE -<<<<<<< HEAD -/datum/controller/subsystem/ticker/proc/declare_completion() - set waitfor = FALSE - var/station_evacuated = EMERGENCY_ESCAPED_OR_ENDGAMED - var/num_survivors = 0 - var/num_escapees = 0 - var/num_shuttle_escapees = 0 - var/list/successfulCrew = list() - var/list/miscreants = list() - - to_chat(world, "


      The round has ended.") - if(LAZYLEN(GLOB.round_end_notifiees)) - send2irc("Notice", "[GLOB.round_end_notifiees.Join(", ")] the round has ended.") - -/* var/nocredits = config.no_credits_round_end - for(var/client/C in GLOB.clients) - if(!C.credits && !nocredits) - C.RollCredits() - C.playtitlemusic(40)*/ - - //Player status report - for(var/i in GLOB.mob_list) - var/mob/Player = i - if(Player.mind && !isnewplayer(Player)) - if(Player.stat != DEAD && !isbrain(Player)) - num_survivors++ - if(station_evacuated) //If the shuttle has already left the station - var/list/area/shuttle_areas - if(SSshuttle && SSshuttle.emergency) - shuttle_areas = SSshuttle.emergency.shuttle_areas - if(!Player.onCentCom() && !Player.onSyndieBase()) - to_chat(Player, "You managed to survive, but were marooned on [station_name()]...") - else - num_escapees++ - to_chat(Player, "You managed to survive the events on [station_name()] as [Player.real_name].") - if(shuttle_areas[get_area(Player)]) - num_shuttle_escapees++ - else - to_chat(Player, "You managed to survive the events on [station_name()] as [Player.real_name].") - else - to_chat(Player, "You did not survive the events on [station_name()]...") - - CHECK_TICK - - //Round statistics report - var/datum/station_state/end_state = new /datum/station_state() - end_state.count() - var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100) - - to_chat(world, "
      [GLOB.TAB]Shift Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]") - to_chat(world, "
      [GLOB.TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[station_integrity]%"]") - if(mode.station_was_nuked) - SSticker.news_report = STATION_DESTROYED_NUKE - var/total_players = GLOB.joined_player_list.len - if(total_players) - to_chat(world, "
      [GLOB.TAB]Total Population: [total_players]") - if(station_evacuated) - to_chat(world, "
      [GLOB.TAB]Evacuation Rate: [num_escapees] ([PERCENT(num_escapees/total_players)]%)") - to_chat(world, "
      [GLOB.TAB](on emergency shuttle): [num_shuttle_escapees] ([PERCENT(num_shuttle_escapees/total_players)]%)") - news_report = STATION_EVACUATED - if(SSshuttle.emergency.is_hijacked()) - news_report = SHUTTLE_HIJACK - to_chat(world, "
      [GLOB.TAB]Survival Rate: [num_survivors] ([PERCENT(num_survivors/total_players)]%)") - to_chat(world, "
      ") - - CHECK_TICK - - //Silicon laws report - for (var/i in GLOB.ai_list) - var/mob/living/silicon/ai/aiPlayer = i - if (aiPlayer.stat != DEAD && aiPlayer.mind) - to_chat(world, "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws at the end of the round were:") - aiPlayer.show_laws(1) - else if (aiPlayer.mind) //if the dead ai has a mind, use its key instead - to_chat(world, "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws when it was deactivated were:") - aiPlayer.show_laws(1) - - to_chat(world, "Total law changes: [aiPlayer.law_change_counter]") - - if (aiPlayer.connected_robots.len) - var/robolist = "[aiPlayer.real_name]'s minions were: " - for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots) - if(robo.mind) - robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.mind.key]), ":" (Played by: [robo.mind.key]), "]" - to_chat(world, "[robolist]") - - CHECK_TICK - - for (var/mob/living/silicon/robot/robo in GLOB.silicon_mobs) - if (!robo.connected_ai && robo.mind) - if (robo.stat != DEAD) - to_chat(world, "[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:") - else - to_chat(world, "[robo.name] (Played by: [robo.mind.key]) was unable to survive the rigors of being a cyborg without an AI. Its laws were:") - - if(robo) //How the hell do we lose robo between here and the world messages directly above this? - robo.laws.show_laws(world) - - CHECK_TICK - - mode.declare_completion()//To declare normal completion. - - CHECK_TICK - - //calls auto_declare_completion_* for all modes - for(var/handler in typesof(/datum/game_mode/proc)) - if (findtext("[handler]","auto_declare_completion_")) - call(mode, handler)(force_ending) - - CHECK_TICK - - if(CONFIG_GET(string/cross_server_address)) - send_news_report() - - CHECK_TICK - - //Print a list of antagonists to the server log - var/list/total_antagonists = list() - //Look into all mobs in world, dead or alive - for(var/datum/mind/Mind in minds) - var/temprole = Mind.special_role - if(temprole) //if they are an antagonist of some sort. - if(temprole in total_antagonists) //If the role exists already, add the name to it - total_antagonists[temprole] += ", [Mind.name]([Mind.key])" - else - total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob - total_antagonists[temprole] += ": [Mind.name]([Mind.key])" - - CHECK_TICK - - //Now print them all into the log! - log_game("Antagonists at round end were...") - for(var/i in total_antagonists) - log_game("[i]s[total_antagonists[i]].") - - CHECK_TICK - - for(var/datum/mind/crewMind in minds) - if(!crewMind.current || !crewMind.objectives.len) - continue - for(var/datum/objective/miscreant/MO in crewMind.objectives) - miscreants += "[crewMind.current.real_name] (Played by: [crewMind.key])
      Objective: [MO.explanation_text] (Optional)" - for(var/datum/objective/crew/CO in crewMind.objectives) - if(CO.check_completion()) - to_chat(crewMind.current, "
      Your optional objective: [CO.explanation_text] Success!") - successfulCrew += "[crewMind.current.real_name] (Played by: [crewMind.key])
      Objective: [CO.explanation_text] Success! (Optional)" - else - to_chat(crewMind.current, "
      Your optional objective: [CO.explanation_text] Failed.") - - if (successfulCrew.len) - var/completedObjectives = "The following crew members completed their Crew Objectives:
      " - for(var/i in successfulCrew) - completedObjectives += "[i]
      " - to_chat(world, "[completedObjectives]
      ") - else - if(CONFIG_GET(flag/allow_crew_objectives)) - to_chat(world, "Nobody completed their Crew Objectives!
      ") - - CHECK_TICK - - if (miscreants.len) - var/miscreantObjectives = "The following crew members were miscreants:
      " - for(var/i in miscreants) - miscreantObjectives += "[i]
      " - to_chat(world, "[miscreantObjectives]
      ") - - CHECK_TICK - - mode.declare_station_goal_completion() - - CHECK_TICK - //medals, placed far down so that people can actually see the commendations. - if(GLOB.commendations.len) - to_chat(world, "Medal Commendations:") - for (var/com in GLOB.commendations) - to_chat(world, com) - - CHECK_TICK - - //Collects persistence features - if(mode.allow_persistence_save) - SSpersistence.CollectData() - - //stop collecting feedback during grifftime - SSblackbox.Seal() - - sleep(50) - ready_for_reboot = TRUE - standard_reboot() - -/datum/controller/subsystem/ticker/proc/standard_reboot() - if(ready_for_reboot) - if(mode.station_was_nuked) - Reboot("Station destroyed by Nuclear Device.", "nuke") - else - Reboot("Round ended.", "proper completion") - else - CRASH("Attempted standard reboot without ticker roundend completion") - -======= ->>>>>>> 3d81385... Roundend report refactor (#33246) /datum/controller/subsystem/ticker/proc/send_tip_of_the_round() var/m if(selected_tip) From 98d752fe215851f39f7db700dac8248f59651f43 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:34:27 -0600 Subject: [PATCH 167/367] Update traitor_bro.dm --- code/game/gamemodes/brother/traitor_bro.dm | 35 ---------------------- 1 file changed, 35 deletions(-) diff --git a/code/game/gamemodes/brother/traitor_bro.dm b/code/game/gamemodes/brother/traitor_bro.dm index 34373da5c8..978f871ba2 100644 --- a/code/game/gamemodes/brother/traitor_bro.dm +++ b/code/game/gamemodes/brother/traitor_bro.dm @@ -62,41 +62,6 @@ /datum/game_mode/traitor/bros/generate_report() return "It's Syndicate recruiting season. Be alert for potential Syndicate infiltrators, but also watch out for disgruntled employees trying to defect. Unlike Nanotrasen, the Syndicate prides itself in teamwork and will only recruit pairs that share a brotherly trust." -<<<<<<< HEAD -/datum/game_mode/proc/auto_declare_completion_brother() - if(!LAZYLEN(brother_teams)) - return - var/text = "
      The blood brothers were:" - var/teamnumber = 1 - for(var/datum/objective_team/brother_team/team in brother_teams) - if(!team.members.len) - continue - text += "
      Team #[teamnumber++]" - for(var/datum/mind/M in team.members) - text += printplayer(M) - var/win = TRUE - var/objective_count = 1 - for(var/datum/objective/objective in team.objectives) - if(objective.check_completion()) - text += "
      Objective #[objective_count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "SUCCESS")) - else - text += "
      Objective #[objective_count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "FAIL")) - if(!(istype(objective, /datum/objective/crew))) - win = FALSE - objective_count++ - if(win) - text += "
      The blood brothers were successful!" - SSblackbox.record_feedback("tally", "brother_success", 1, "SUCCESS") - else - text += "
      The blood brothers have failed!" - SSblackbox.record_feedback("tally", "brother_success", 1, "FAIL") - text += "
      " - to_chat(world, text) - -======= ->>>>>>> 3d81385... Roundend report refactor (#33246) /datum/game_mode/proc/update_brother_icons_added(datum/mind/brother_mind) var/datum/atom_hud/antag/brotherhud = GLOB.huds[ANTAG_HUD_BROTHER] brotherhud.join_hud(brother_mind.current) From cb8c6cd5e2484365c55d6134a384fd513ebdb182 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:34:38 -0600 Subject: [PATCH 168/367] Update changeling.dm --- code/game/gamemodes/changeling/changeling.dm | 44 -------------------- 1 file changed, 44 deletions(-) diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index 6fc06f7bca..ad76d41d47 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -94,50 +94,6 @@ GLOBAL_VAR(changeling_team_objective_type) //If this is not null, we hand our th of the Thing being sent to a station in this sector is highly likely. It may be in the guise of any crew member. Trust nobody - suspect everybody. Do not announce this to the crew, \ as paranoia may spread and inhibit workplace efficiency." -<<<<<<< HEAD -/datum/game_mode/proc/auto_declare_completion_changeling() - var/list/changelings = get_antagonists(/datum/antagonist/changeling,TRUE) //Only real lings get a mention - if(changelings.len) - var/text = "
      The changelings were:" - for(var/datum/mind/changeling in changelings) - var/datum/antagonist/changeling/ling = changeling.has_antag_datum(/datum/antagonist/changeling) - var/changelingwin = 1 - if(!changeling.current) - changelingwin = 0 - - text += printplayer(changeling) - - //Removed sanity if(changeling) because we -want- a runtime to inform us that the changelings list is incorrect and needs to be fixed. - text += "
      Changeling ID: [ling.changelingID]." - text += "
      Genomes Extracted: [ling.absorbedcount]" - - if(changeling.objectives.len) - var/count = 1 - for(var/datum/objective/objective in changeling.objectives) - if(objective.check_completion()) - text += "
      Objective #[count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "changeling_objective", 1, list("[objective.type]", "SUCCESS")) - else - text += "
      Objective #[count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "changeling_objective", 1, list("[objective.type]", "FAIL")) - if(!(istype(objective, /datum/objective/crew))) - changelingwin = 0 - count++ - - if(changelingwin) - text += "
      The changeling was successful!" - SSblackbox.record_feedback("tally", "changeling_success", 1, "SUCCESS") - else - text += "
      The changeling has failed." - SSblackbox.record_feedback("tally", "changeling_success", 1, "FAIL") - text += "
      " - - to_chat(world, text) - - return 1 - -======= ->>>>>>> 3d81385... Roundend report refactor (#33246) /proc/changeling_transform(mob/living/carbon/human/user, datum/changelingprofile/chosen_prof) var/datum/dna/chosen_dna = chosen_prof.dna user.real_name = chosen_prof.name From 61c7080c34e5c5490228a6bc763c444f3ed58bfd Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:34:59 -0600 Subject: [PATCH 169/367] Update game_mode.dm --- code/game/gamemodes/game_mode.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 0c6a8fd1e0..71824c4590 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -450,8 +450,6 @@ /datum/game_mode/proc/OnNukeExplosion(off_station) if(off_station < 2) station_was_nuked = TRUE //Will end the round on next check. -<<<<<<< HEAD -======= //Additional report section in roundend report /datum/game_mode/proc/special_report() @@ -466,4 +464,3 @@ SSticker.news_report = STATION_EVACUATED if(SSshuttle.emergency.is_hijacked()) SSticker.news_report = SHUTTLE_HIJACK ->>>>>>> 3d81385... Roundend report refactor (#33246) From 2d65e0df49aed7715aec38161214e9bb24127913 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:35:29 -0600 Subject: [PATCH 170/367] Update nuclear.dm --- code/game/gamemodes/nuclear/nuclear.dm | 127 ------------------------- 1 file changed, 127 deletions(-) diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index c7fc1bfdc8..a6eb199322 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -171,88 +171,6 @@ return FALSE //its a static var btw ..() -<<<<<<< HEAD -/datum/game_mode/nuclear/declare_completion() - var/disk_rescued = 1 - for(var/obj/item/disk/nuclear/D in GLOB.poi_list) - if(!D.onCentCom()) - disk_rescued = 0 - break - var/crew_evacuated = (SSshuttle.emergency.mode == SHUTTLE_ENDGAME) - - if(nuke_off_station == NUKE_SYNDICATE_BASE) - SSticker.mode_result = "loss - syndicate nuked - disk secured" - to_chat(world, "Humiliating Syndicate Defeat") - to_chat(world, "The crew of [station_name()] gave [syndicate_name()] operatives back their bomb! The syndicate base was destroyed! Next time, don't lose the nuke!") - - SSticker.news_report = NUKE_SYNDICATE_BASE - - else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape) - SSticker.mode_result = "win - syndicate nuke" - to_chat(world, "Syndicate Major Victory!") - to_chat(world, "[syndicate_name()] operatives have destroyed [station_name()]!") - - SSticker.news_report = STATION_NUKED - - else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) - SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time" - to_chat(world, "Total Annihilation") - to_chat(world, "[syndicate_name()] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!") - - SSticker.news_report = STATION_NUKED - - else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape) - SSticker.mode_result = "halfwin - blew wrong station" - to_chat(world, "Crew Minor Victory") - to_chat(world, "[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!") - - SSticker.news_report = NUKE_MISS - - else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) - SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time" - to_chat(world, "[syndicate_name()] operatives have earned Darwin Award!") - to_chat(world, "[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!") - - SSticker.news_report = NUKE_MISS - - else if ((disk_rescued || SSshuttle.emergency.mode != SHUTTLE_ENDGAME) && are_operatives_dead()) - SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead" - to_chat(world, "Crew Major Victory!") - to_chat(world, "The Research Staff has saved the disk and killed the [syndicate_name()] Operatives") - - SSticker.news_report = OPERATIVES_KILLED - - else if (disk_rescued) - SSticker.mode_result = "loss - evacuation - disk secured" - to_chat(world, "Crew Major Victory") - to_chat(world, "The Research Staff has saved the disk and stopped the [syndicate_name()] Operatives!") - - SSticker.news_report = OPERATIVES_KILLED - - else if (!disk_rescued && are_operatives_dead()) - SSticker.mode_result = "halfwin - evacuation - disk not secured" - to_chat(world, "Neutral Victory!") - to_chat(world, "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!") - - SSticker.news_report = OPERATIVE_SKIRMISH - - else if (!disk_rescued && crew_evacuated) - SSticker.mode_result = "halfwin - detonation averted" - to_chat(world, "Syndicate Minor Victory!") - to_chat(world, "[syndicate_name()] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!") - - SSticker.news_report = OPERATIVE_SKIRMISH - - else if (!disk_rescued && !crew_evacuated) - SSticker.mode_result = "halfwin - interrupted" - to_chat(world, "Neutral Victory") - to_chat(world, "Round was mysteriously interrupted!") - - SSticker.news_report = OPERATIVE_SKIRMISH - - ..() - return -======= /datum/game_mode/nuclear/set_round_result() var result = nuke_team.get_result() switch(result) @@ -287,57 +205,12 @@ SSticker.mode_result = "halfwin - interrupted" SSticker.news_report = OPERATIVE_SKIRMISH return ..() ->>>>>>> 3d81385... Roundend report refactor (#33246) /datum/game_mode/nuclear/generate_report() return "One of Central Command's trading routes was recently disrupted by a raid carried out by the Gorlex Marauders. They seemed to only be after one ship - a highly-sensitive \ transport containing a nuclear fission explosive, although it is useless without the proper code and authorization disk. While the code was likely found in minutes, the only disk that \ can activate this explosive is on your station. Ensure that it is protected at all times, and remain alert for possible intruders." -<<<<<<< HEAD -/datum/game_mode/proc/auto_declare_completion_nuclear() - if( syndicates.len || (SSticker && istype(SSticker.mode, /datum/game_mode/nuclear)) ) - var/text = "
      The syndicate operatives were:" - var/purchases = "" - var/TC_uses = 0 - for(var/datum/mind/syndicate in syndicates) - text += printplayer(syndicate) - for(var/datum/component/uplink/H in GLOB.uplinks) - if(H.purchase_log) - purchases += H.purchase_log.generate_render() - else - stack_trace("WARNING: Uplink with no purchase_log in nuclear mode! Owner: [H.owner]") - text += "
      " - text += "(Syndicates used [TC_uses] TC) [purchases]" - if(TC_uses == 0 && station_was_nuked && !are_operatives_dead()) - text += "[icon2html('icons/badass.dmi', world, "badass")]" - to_chat(world, text) - return TRUE - - -/proc/nukelastname(mob/M) //--All praise goes to NEO|Phyte, all blame goes to DH, and it was Cindi-Kate's idea. Also praise Urist for copypasta ho. - var/randomname = pick(GLOB.last_names) - var/newname = copytext(sanitize(input(M,"You are the nuke operative [pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord")]. Please choose a last name for your family.", "Name change",randomname)),1,MAX_NAME_LEN) - - if (!newname) - newname = randomname - - else - if (newname == "Unknown" || newname == "floor" || newname == "wall" || newname == "rwall" || newname == "_") - to_chat(M, "That name is reserved.") - return nukelastname(M) - - return capitalize(newname) - -/proc/NukeNameAssign(lastname,list/syndicates) - for(var/datum/mind/synd_mind in syndicates) - var/mob/living/carbon/human/H = synd_mind.current - synd_mind.name = H.dna.species.random_name(H.gender,0,lastname) - synd_mind.current.real_name = synd_mind.name - return - -======= ->>>>>>> 3d81385... Roundend report refactor (#33246) /proc/is_nuclear_operative(mob/M) return M && istype(M) && M.mind && SSticker && SSticker.mode && M.mind in SSticker.mode.syndicates From a30de42820db062adab30126aee731ffa5e55f7c Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:35:45 -0600 Subject: [PATCH 171/367] Update traitor.dm --- code/game/gamemodes/traitor/traitor.dm | 72 -------------------------- 1 file changed, 72 deletions(-) diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 468725074d..42c96cb5c0 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -86,78 +86,6 @@ new_antag.should_specialise = TRUE character.add_antag_datum(new_antag) -<<<<<<< HEAD - - -/datum/game_mode/traitor/declare_completion() - ..() - return//Traitors will be checked as part of check_extra_completion. Leaving this here as a reminder. - - -/datum/game_mode/proc/auto_declare_completion_traitor() - if(traitors.len) - var/text = "
      The [traitor_name]s were:" - for(var/datum/mind/traitor in traitors) - var/traitorwin = TRUE - - text += printplayer(traitor) - - var/TC_uses = 0 - var/uplink_true = FALSE - var/purchases = "" - for(var/datum/component/uplink/H in GLOB.uplinks) - if(H && H.owner && H.owner == traitor.key) - TC_uses += H.spent_telecrystals - uplink_true = TRUE - purchases += H.purchase_log.generate_render(FALSE) - - var/objectives = "" - if(traitor.objectives.len)//If the traitor had no objectives, don't need to process this. - var/count = 1 - for(var/datum/objective/objective in traitor.objectives) - if(objective.check_completion()) - objectives += "
      Objective #[count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "SUCCESS")) - else - objectives += "
      Objective #[count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "traitor_objective", 1, list("[objective.type]", "FAIL")) - if(!(istype(objective, /datum/objective/crew))) - traitorwin = FALSE - count++ - - if(uplink_true) - text += " (used [TC_uses] TC) [purchases]" - if(TC_uses==0 && traitorwin) - var/static/icon/badass = icon('icons/badass.dmi', "badass") - text += "[icon2html(badass, world)]" - - text += objectives - - var/special_role_text - if(traitor.special_role) - special_role_text = lowertext(traitor.special_role) - else - special_role_text = "antagonist" - - - if(traitorwin) - text += "
      The [special_role_text] was successful!" - SSblackbox.record_feedback("tally", "traitor_success", 1, "SUCCESS") - else - text += "
      The [special_role_text] has failed!" - SSblackbox.record_feedback("tally", "traitor_success", 1, "FAIL") - SEND_SOUND(traitor.current, 'sound/ambience/ambifailure.ogg') - - text += "
      " - - text += "
      The code phrases were: [GLOB.syndicate_code_phrase]
      \ - The code responses were: [GLOB.syndicate_code_response]
      " - to_chat(world, text) - - return TRUE - -======= ->>>>>>> 3d81385... Roundend report refactor (#33246) /datum/game_mode/traitor/generate_report() return "Although more specific threats are commonplace, you should always remain vigilant for Syndicate agents aboard your station. Syndicate communications have implied that many \ Nanotrasen employees are Syndicate agents with hidden memories that may be activated at a moment's notice, so it's possible that these agents might not even know their positions." From 7d193a530322b0ea2d3755b5441450d5ff244a8d Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:35:57 -0600 Subject: [PATCH 172/367] Update wizard.dm --- code/game/gamemodes/wizard/wizard.dm | 45 ---------------------------- 1 file changed, 45 deletions(-) diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 6dd38e9d58..0d9655ae8e 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -64,54 +64,9 @@ SSticker.mode_result = "loss - wizard killed" SSticker.news_report = WIZARD_KILLED -<<<<<<< HEAD - for(var/datum/mind/wizard in wizards) - - text += "
      [wizard.key] was [wizard.name] (" - if(wizard.current) - if(wizard.current.stat == DEAD) - text += "died" - else - text += "survived" - if(wizard.current.real_name != wizard.name) - text += " as [wizard.current.real_name]" - else - text += "body destroyed" - text += ")" - - var/count = 1 - var/wizardwin = 1 - for(var/datum/objective/objective in wizard.objectives) - if(objective.check_completion()) - text += "
      Objective #[count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "wizard_objective", 1, list("[objective.type]", "SUCCESS")) - else - text += "
      Objective #[count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "wizard_objective", 1, list("[objective.type]", "FAIL")) - if(!(istype(objective, /datum/objective/crew))) - wizardwin = 0 - count++ - - if(wizard.current && wizardwin) - text += "
      The wizard was successful!" - SSblackbox.record_feedback("tally", "wizard_success", 1, "SUCCESS") - else - text += "
      The wizard has failed!" - SSblackbox.record_feedback("tally", "wizard_success", 1, "FAIL") - if(wizard.spell_list.len>0) - text += "
      [wizard.name] used the following spells: " - var/i = 1 - for(var/obj/effect/proc_holder/spell/S in wizard.spell_list) - text += "[S.name]" - if(wizard.spell_list.len > i) - text += ", " - i++ - text += "
      " -======= /datum/game_mode/wizard/special_report() if(finished) return "The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!" ->>>>>>> 3d81385... Roundend report refactor (#33246) //returns whether the mob is a wizard (or apprentice) /proc/iswizard(mob/living/M) From 5ed003a0f5c80bafe74db8b1746e559ea4f31e00 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 15:36:07 -0600 Subject: [PATCH 173/367] Update client_defines.dm --- code/modules/client/client_defines.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/modules/client/client_defines.dm b/code/modules/client/client_defines.dm index a7e3b20e7a..10d3866672 100644 --- a/code/modules/client/client_defines.dm +++ b/code/modules/client/client_defines.dm @@ -68,9 +68,6 @@ var/datum/chatOutput/chatOutput -<<<<<<< HEAD -======= var/list/credits //lazy list of all credit object bound to this client var/datum/player_details/player_details //these persist between logins/logouts during the same round. ->>>>>>> 3d81385... Roundend report refactor (#33246) From 16f1a07b9228aceda04f1b875179d8f7a870ccba Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 16:41:09 -0600 Subject: [PATCH 174/367] diseases --- code/modules/events/disease_outbreak.dm | 68 ++++++++++++++++++++----- 1 file changed, 54 insertions(+), 14 deletions(-) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index eb7625e08c..8f8ad97c0e 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -10,22 +10,30 @@ var/virus_type + var/max_severity = 3 -/datum/round_event/disease_outbreak/announce(fake) + +/datum/round_event/disease_outbreak/announce() priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak7.ogg') /datum/round_event/disease_outbreak/setup() announceWhen = rand(15, 30) + /datum/round_event/disease_outbreak/start() - if(!virus_type) + var/advanced_virus = FALSE + max_severity = 3 + max(Floor((world.time - control.earliest_start)/6000),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes + if(prob(20 + (10 * max_severity))) + advanced_virus = TRUE + + if(!virus_type && !advanced_virus) virus_type = pick(/datum/disease/dnaspread, /datum/disease/advance/flu, /datum/disease/advance/cold, /datum/disease/brainrot, /datum/disease/magnitis) - for(var/mob/living/carbon/human/H in shuffle(GLOB.alive_mob_list)) + for(var/mob/living/carbon/human/H in shuffle(GLOB.living_mob_list)) var/turf/T = get_turf(H) if(!T) continue - if(!(T.z in GLOB.station_z_levels)) + if(T.z != ZLEVEL_STATION) continue if(!H.client) continue @@ -41,16 +49,48 @@ continue var/datum/disease/D - if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. - if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst. - continue - D = new virus_type() - var/datum/disease/dnaspread/DS = D - DS.strain_data["name"] = H.real_name - DS.strain_data["UI"] = H.dna.uni_identity - DS.strain_data["SE"] = H.dna.struc_enzymes + if(!advanced_virus) + if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. + if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst. + continue + D = new virus_type() + var/datum/disease/dnaspread/DS = D + DS.strain_data["name"] = H.real_name + DS.strain_data["UI"] = H.dna.uni_identity + DS.strain_data["SE"] = H.dna.struc_enzymes + else + D = new virus_type() else - D = new virus_type() + D = make_virus(max_severity, max_severity) D.carrier = TRUE H.AddDisease(D) - break \ No newline at end of file + + if(advanced_virus) + var/datum/disease/advance/A = D + var/list/name_symptoms = list() //for feedback + for(var/datum/symptom/S in A.symptoms) + name_symptoms += S.name + message_admins("An event has triggered a random advanced virus outbreak on [key_name_admin(H)]! It has these symptoms: [english_list(name_symptoms)]") + log_game("An event has triggered a random advanced virus outbreak on [key_name(H)]! It has these symptoms: [english_list(name_symptoms)]") + break + +/datum/round_event/disease_outbreak/proc/make_virus(max_symptoms, max_level) + if(max_symptoms > SYMPTOM_LIMIT) + max_symptoms = SYMPTOM_LIMIT + var/datum/disease/advance/A = new(FALSE, null) + A.symptoms = list() + var/list/datum/symptom/possible_symptoms = list() + for(var/symptom in subtypesof(/datum/symptom)) + var/datum/symptom/S = symptom + if(initial(S.level) > max_level) + continue + if(initial(S.level) <= 0) //unobtainable symptoms + continue + possible_symptoms += S + for(var/i in 1 to max_symptoms) + var/datum/symptom/chosen_symptom = pick_n_take(possible_symptoms) + if(chosen_symptom) + var/datum/symptom/S = new chosen_symptom + A.symptoms += S + A.Refresh() //just in case someone already made and named the same disease + return A From 516db4851fac58836d26a3409150e1dd78ce65b6 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 16:53:21 -0600 Subject: [PATCH 175/367] Update disease_outbreak.dm --- code/modules/events/disease_outbreak.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index 8f8ad97c0e..01f5c007cd 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -29,11 +29,11 @@ if(!virus_type && !advanced_virus) virus_type = pick(/datum/disease/dnaspread, /datum/disease/advance/flu, /datum/disease/advance/cold, /datum/disease/brainrot, /datum/disease/magnitis) - for(var/mob/living/carbon/human/H in shuffle(GLOB.living_mob_list)) + for(var/mob/living/carbon/human/H in shuffle(GLOB.alive_mob_list)) var/turf/T = get_turf(H) if(!T) continue - if(T.z != ZLEVEL_STATION) + if(T.z != ZLEVEL_STATION_PRIMARY) continue if(!H.client) continue From a59b693555456852e0e95915e79eebf238f68980 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 19 Dec 2017 17:01:56 -0600 Subject: [PATCH 176/367] Automatic changelog generation for PR #4458 [ci skip] --- html/changelogs/AutoChangeLog-pr-4458.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4458.yml diff --git a/html/changelogs/AutoChangeLog-pr-4458.yml b/html/changelogs/AutoChangeLog-pr-4458.yml new file mode 100644 index 0000000000..4e51890691 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4458.yml @@ -0,0 +1,4 @@ +author: "XDTM" +delete-after: True +changes: + - tweak: "The Disease Outbreak event now can generate random advanced viruses, with more symptoms and higher level as round time goes on." From 0a05b499fd26f2e95257b89c919cd2293b085657 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:14:57 -0600 Subject: [PATCH 177/367] Update cleanable.dm --- code/game/objects/effects/decals/cleanable.dm | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/code/game/objects/effects/decals/cleanable.dm b/code/game/objects/effects/decals/cleanable.dm index 0e0c7c606e..031e5059b3 100644 --- a/code/game/objects/effects/decals/cleanable.dm +++ b/code/game/objects/effects/decals/cleanable.dm @@ -46,11 +46,8 @@ if(istype(W, /obj/item/clothing/mask/cigarette)) return else - var/hotness = W.is_hot() - var/added_heat = (hotness / 100) - src.reagents.chem_temp = min(src.reagents.chem_temp + added_heat, hotness) - src.reagents.handle_reactions() - to_chat(user, "You heat [src] with [W]!") + reagents.expose_temperature(hotness) + to_chat(user, "You heat [name] with [W]!") else return ..() @@ -62,8 +59,7 @@ /obj/effect/decal/cleanable/fire_act(exposed_temperature, exposed_volume) if(reagents) - reagents.chem_temp += 30 - reagents.handle_reactions() + reagents.expose_temperature(exposed_temperature) ..() From 5e0ddfce60ae9d6aefa090f87977c36ffa071eae Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:15:37 -0600 Subject: [PATCH 178/367] Update drinks.dm --- code/modules/food_and_drinks/drinks/drinks.dm | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm index c03b183ecc..5eae2b80d8 100644 --- a/code/modules/food_and_drinks/drinks/drinks.dm +++ b/code/modules/food_and_drinks/drinks/drinks.dm @@ -94,12 +94,10 @@ else /obj/item/reagent_containers/food/drinks/attackby(obj/item/I, mob/user, params) - if(I.is_hot()) - var/added_heat = (I.is_hot() / 100) //ishot returns a temperature - if(reagents) - reagents.chem_temp += added_heat - to_chat(user, "You heat [src] with [I].") - reagents.handle_reactions() + var/hotness = I.is_hot() + if(hotness && reagents) + reagents.expose_temperature(hotness) + to_chat(user, "You heat [name] with [I]!") ..() /obj/item/reagent_containers/food/drinks/throw_impact(atom/target, mob/thrower) From 9e452adcc83c25ee9decc8412c0a49f051699e07 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:16:45 -0600 Subject: [PATCH 179/367] Update holder.dm --- code/modules/reagents/chemistry/holder.dm | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index 5958dc0eab..737e07c2a8 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -241,8 +241,7 @@ var/list/cached_reagents = reagent_list var/list/cached_addictions = addiction_list if(C) - chem_temp = C.bodytemperature - handle_reactions() + expose_temperature(C.bodytemperature, 0.25) var/need_mob_update = 0 for(var/reagent in cached_reagents) var/datum/reagent/R = reagent @@ -744,6 +743,16 @@ out += "[taste_desc]" return english_list(out, "something indescribable") + + +/datum/reagents/proc/expose_temperature(var/temperature, var/coeff=0.02) + var/temp_delta = (temperature - chem_temp) * coeff + if(temp_delta > 0) + chem_temp = min(chem_temp + max(temp_delta, 1), temperature) + else + chem_temp = max(chem_temp + min(temp_delta, -1), temperature) + chem_temp = round(chem_temp) + handle_reactions() /////////////////////////////////////////////////////////////////////////////////// From 39b016306cf60c4662036d0f1828b6103330c162 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:17:54 -0600 Subject: [PATCH 180/367] Update reagent_containers.dm --- code/modules/reagents/reagent_containers.dm | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 2645997d22..6fb21e847b 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -71,8 +71,7 @@ ..() /obj/item/reagent_containers/fire_act(exposed_temperature, exposed_volume) - reagents.chem_temp += 30 - reagents.handle_reactions() + reagents.expose_temperature(exposed_temperature) ..() /obj/item/reagent_containers/throw_impact(atom/target) @@ -120,3 +119,6 @@ /obj/item/reagent_containers/microwave_act(obj/machinery/microwave/M) reagents.expose_temperature(1000) ..() + +/obj/item/reagent_containers/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) + reagents.expose_temperature(exposed_temperature) From fdfdaa230a55509f8b2b0b06f3c982222e6d1d29 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:18:27 -0600 Subject: [PATCH 181/367] Update glass.dm --- code/modules/reagents/reagent_containers/glass.dm | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 33a45fd27b..06a242cca9 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -89,15 +89,9 @@ /obj/item/reagent_containers/glass/attackby(obj/item/I, mob/user, params) var/hotness = I.is_hot() - if(hotness) - var/added_heat = (hotness / 100) //ishot returns a temperature - if(reagents) - if(reagents.chem_temp < hotness) //can't be heated to be hotter than the source - reagents.chem_temp += added_heat - to_chat(user, "You heat [src] with [I].") - reagents.handle_reactions() - else - to_chat(user, "[src] is already hotter than [I]!") + if(hotness && reagents) + reagents.expose_temperature(hotness) + to_chat(user, "You heat [name] with [I]!") if(istype(I, /obj/item/reagent_containers/food/snacks/egg)) //breaking eggs var/obj/item/reagent_containers/food/snacks/egg/E = I @@ -403,4 +397,4 @@ /obj/item/reagent_containers/glass/beaker/large/bromine name = "bromine beaker" - list_reagents = list("bromine" = 50) \ No newline at end of file + list_reagents = list("bromine" = 50) From 349b0f4f20f100f441d63256897215b7513da887 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:19:05 -0600 Subject: [PATCH 182/367] Update spray.dm --- code/modules/reagents/reagent_containers/spray.dm | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index f8158ba948..2e34e39f8f 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -123,6 +123,14 @@ current_range = spray_range to_chat(user, "You switch the nozzle setting to [stream_mode ? "\"stream\"":"\"spray\""]. You'll now use [amount_per_transfer_from_this] units per use.") +/obj/item/reagent_containers/spray/attackby(obj/item/I, mob/user, params) + var/hotness = I.is_hot() + if(hotness && reagents) + reagents.expose_temperature(hotness) + to_chat(user, "You heat [name] with [I]!") + return ..() + + /obj/item/reagent_containers/spray/verb/empty() set name = "Empty Spray Bottle" set category = "Object" From a0a4acbc2c9f8d21b828d27262d7d7cdcaab6b8b Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:33:55 -0600 Subject: [PATCH 183/367] Update nuclear.dm --- code/game/gamemodes/nuclear/nuclear.dm | 153 +++++-------------------- 1 file changed, 31 insertions(+), 122 deletions(-) diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index a6eb199322..f131046cac 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -1,7 +1,3 @@ -/datum/game_mode - var/list/datum/mind/syndicates = list() - var/nukeops_lastname = "" - /datum/game_mode/nuclear name = "nuclear emergency" config_tag = "nuclear" @@ -18,12 +14,11 @@ Crew: Defend the nuclear authentication disk and ensure that it leaves with you on the emergency shuttle." var/const/agents_possible = 5 //If we ever need more syndicate agents. - var/nukes_left = 1 // Call 3714-PRAY right now and order more nukes! Limited offer! - var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station - var/syndies_didnt_escape = 0 //Used for tracking if the syndies got the shuttle off of the z-level var/list/pre_nukeops = list() + var/datum/team/nuclear/nuke_team + /datum/game_mode/nuclear/pre_setup() var/n_agents = min(round(num_players() / 10), antag_candidates.len, agents_possible) for(var/i = 0, i < n_agents, ++i) @@ -33,120 +28,23 @@ new_op.special_role = "Nuclear Operative" log_game("[new_op.key] (ckey) has been selected as a nuclear operative") return TRUE - -//////////////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/proc/update_synd_icons_added(datum/mind/synd_mind) - var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] - opshud.join_hud(synd_mind.current) - set_antag_hud(synd_mind.current, "synd") - -/datum/game_mode/proc/update_synd_icons_removed(datum/mind/synd_mind) - var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] - opshud.leave_hud(synd_mind.current) - set_antag_hud(synd_mind.current, null) - //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// /datum/game_mode/nuclear/post_setup() - var/nuke_code = random_nukecode() - var/agent_number = 1 - var/datum/mind/leader = pick(pre_nukeops) - syndicates += pre_nukeops - for(var/i = 1 to pre_nukeops.len) - var/datum/mind/op = pre_nukeops[i] - - forge_syndicate_objectives(op) - greet_syndicate(op) - equip_syndicate(op.current) - - if(nuke_code) - op.store_memory("Syndicate Nuclear Bomb Code: [nuke_code]", 0, 0) - to_chat(op.current, "The nuclear authorization code is: [nuke_code]") - - if(op == leader) - op.current.forceMove(pick(GLOB.nukeop_leader_start)) - prepare_syndicate_leader(op, nuke_code) - else - op.current.forceMove(GLOB.nukeop_start[((i - 1) % GLOB.nukeop_start.len) + 1]) - op.current.real_name = "[syndicate_name()] Operative #[agent_number++]" - - update_synd_icons_added(op) - op.current.playsound_local(get_turf(op.current), 'sound/ambience/antag/ops.ogg',100,0) - - var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list - if(nuke) - nuke.r_code = nuke_code + //Assign leader + var/datum/mind/leader_mind = pre_nukeops[1] + var/datum/antagonist/nukeop/L = leader_mind.add_antag_datum(/datum/antagonist/nukeop/leader) + nuke_team = L.nuke_team + //Assign the remaining operatives + for(var/i = 2 to pre_nukeops.len) + var/datum/mind/nuke_mind = pre_nukeops[i] + nuke_mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team) return ..() -/datum/game_mode/proc/prepare_syndicate_leader(datum/mind/synd_mind, nuke_code) - var/leader_title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord") - addtimer(CALLBACK(src, .proc/nuketeam_name_assign, synd_mind), 1) - synd_mind.current.real_name = "[syndicate_name()] [leader_title]" - to_chat(synd_mind.current, "You are the Syndicate [leader_title] for this mission. You are responsible for the distribution of telecrystals and your ID is the only one who can open the launch bay doors.") - to_chat(synd_mind.current, "If you feel you are not up to this task, give your ID to another operative.") - to_chat(synd_mind.current, "In your hand you will find a special item capable of triggering a greater challenge for your team. Examine it carefully and consult with your fellow operatives before activating it.") - - var/obj/item/device/nuclear_challenge/challenge = new /obj/item/device/nuclear_challenge - synd_mind.current.put_in_hands(challenge, TRUE) - - var/static/id_cache = typecacheof(/obj/item/card/id) - var/list/foundIDs = typecache_filter_list(synd_mind.current.GetAllContents(), id_cache) - if(foundIDs.len) - for(var/i in 1 to foundIDs.len) - var/obj/item/card/id/ID = foundIDs[i] - ID.name = "lead agent card" - ID.access += ACCESS_SYNDICATE_LEADER - else - message_admins("Warning: Nuke Ops spawned without access to leave their spawn area!") - - var/obj/item/device/radio/headset/syndicate/alt/A = locate() in synd_mind.current - if(A) - A.command = TRUE - - if(nuke_code) - var/obj/item/paper/P = new - P.info = "The nuclear authorization code is: [nuke_code]" - P.name = "nuclear bomb code" - var/mob/living/carbon/human/H = synd_mind.current - H.put_in_hands(P, TRUE) - H.update_icons() - else - nuke_code = "code will be provided later" - return - -/datum/game_mode/proc/nuketeam_name_assign(datum/mind/synd_mind) - nukeops_lastname = nukelastname(synd_mind.current) - NukeNameAssign(nukeops_lastname, syndicates) - - -/datum/game_mode/proc/forge_syndicate_objectives(datum/mind/syndicate) - var/datum/objective/nuclear/syndobj = new - syndobj.owner = syndicate - syndicate.objectives += syndobj - - -/datum/game_mode/proc/greet_syndicate(datum/mind/syndicate, you_are=1) - if(you_are) - to_chat(syndicate.current, "You are a [syndicate_name()] agent!") - syndicate.announce_objectives() - -/datum/game_mode/proc/equip_syndicate(mob/living/carbon/human/synd_mob, telecrystals = TRUE) - synd_mob.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs - - if(telecrystals) - synd_mob.equipOutfit(/datum/outfit/syndicate) - else - synd_mob.equipOutfit(/datum/outfit/syndicate/no_crystals) - return TRUE - /datum/game_mode/nuclear/OnNukeExplosion(off_station) ..() nukes_left-- - var/obj/docking_port/mobile/Shuttle = SSshuttle.getShuttle("syndicate") - syndies_didnt_escape = (Shuttle && (Shuttle.z == ZLEVEL_CENTCOM || Shuttle.z == ZLEVEL_TRANSIT)) ? 0 : 1 - nuke_off_station = off_station /datum/game_mode/nuclear/check_win() if (nukes_left == 0) @@ -154,8 +52,8 @@ return ..() /datum/game_mode/proc/are_operatives_dead() - for(var/datum/mind/operative_mind in syndicates) - if(ishuman(operative_mind.current) && (operative_mind.current.stat!=2)) + for(var/datum/mind/operative_mind in get_antagonists(/datum/antagonist/nukeop)) + if(ishuman(operative_mind.current) && (operative_mind.current.stat != DEAD)) return FALSE return TRUE @@ -164,7 +62,7 @@ return replacementmode.check_finished() if((SSshuttle.emergency.mode == SHUTTLE_ENDGAME) || station_was_nuked) return TRUE - if(are_operatives_dead()) + if(nuke_team.operatives_dead()) var/obj/machinery/nuclearbomb/N pass(N) //suppress unused warning if(N.bomb_set) //snaaaaaaaaaake! It's not over yet! @@ -172,6 +70,7 @@ ..() /datum/game_mode/nuclear/set_round_result() + ..() var result = nuke_team.get_result() switch(result) if(NUKE_RESULT_FLUKE) @@ -204,7 +103,6 @@ else SSticker.mode_result = "halfwin - interrupted" SSticker.news_report = OPERATIVE_SKIRMISH - return ..() /datum/game_mode/nuclear/generate_report() return "One of Central Command's trading routes was recently disrupted by a raid carried out by the Gorlex Marauders. They seemed to only be after one ship - a highly-sensitive \ @@ -212,7 +110,7 @@ can activate this explosive is on your station. Ensure that it is protected at all times, and remain alert for possible intruders." /proc/is_nuclear_operative(mob/M) - return M && istype(M) && M.mind && SSticker && SSticker.mode && M.mind in SSticker.mode.syndicates + return M && istype(M) && M.mind && M.mind.has_antag_datum(/datum/antagonist/nukeop) /datum/outfit/syndicate name = "Syndicate Operative - Basic" @@ -225,18 +123,28 @@ l_pocket = /obj/item/pinpointer/nuke/syndicate id = /obj/item/card/id/syndicate belt = /obj/item/gun/ballistic/automatic/pistol - backpack_contents = list(/obj/item/storage/box/syndie=1) + backpack_contents = list(/obj/item/storage/box/syndie=1,\ + /obj/item/kitchen/knife/combat/survival) var/tc = 25 + var/command_radio = FALSE + + +/datum/outfit/syndicate/leader + name = "Syndicate Leader - Basic" + id = /obj/item/card/id/syndicate/nuke_leader + r_hand = /obj/item/device/nuclear_challenge + command_radio = TRUE /datum/outfit/syndicate/no_crystals tc = 0 - /datum/outfit/syndicate/post_equip(mob/living/carbon/human/H) var/obj/item/device/radio/R = H.ears - R.set_frequency(GLOB.SYND_FREQ) - R.freqlock = 1 + R.set_frequency(FREQ_SYNDICATE) + R.freqlock = TRUE + if(command_radio) + R.command = TRUE if(tc) var/obj/item/device/radio/uplink/nuclear/U = new(H, H.key, tc) @@ -261,4 +169,5 @@ r_hand = /obj/item/gun/ballistic/automatic/shotgun/bulldog backpack_contents = list(/obj/item/storage/box/syndie=1,\ /obj/item/tank/jetpack/oxygen/harness=1,\ - /obj/item/gun/ballistic/automatic/pistol=1) + /obj/item/gun/ballistic/automatic/pistol=1,\ + /obj/item/kitchen/knife/combat/survival) From 1b6b8a7c00e78577985e4ebe5d37bf46cde433e5 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:46:15 -0600 Subject: [PATCH 184/367] Update cleanable.dm --- code/game/objects/effects/decals/cleanable.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/effects/decals/cleanable.dm b/code/game/objects/effects/decals/cleanable.dm index 031e5059b3..f06525863d 100644 --- a/code/game/objects/effects/decals/cleanable.dm +++ b/code/game/objects/effects/decals/cleanable.dm @@ -46,6 +46,7 @@ if(istype(W, /obj/item/clothing/mask/cigarette)) return else + var/hotness = W.is_hot() reagents.expose_temperature(hotness) to_chat(user, "You heat [name] with [W]!") else From 30796ad34230002b0b546160b567a825f1916127 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:56:06 -0600 Subject: [PATCH 185/367] Update cit_arousal.dm --- code/citadel/cit_arousal.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/citadel/cit_arousal.dm b/code/citadel/cit_arousal.dm index 0c03ffb399..077824fe9e 100644 --- a/code/citadel/cit_arousal.dm +++ b/code/citadel/cit_arousal.dm @@ -62,14 +62,14 @@ /mob/living/proc/adjustArousalLoss(amount, updating_arousal=1) if(status_flags & GODMODE || !canbearoused) return 0 - arousalloss = Clamp(arousalloss + amount, min_arousal, max_arousal) + arousalloss = CLAMP(arousalloss + amount, min_arousal, max_arousal) if(updating_arousal) updatearousal() /mob/living/proc/setArousalLoss(amount, updating_arousal=1) if(status_flags & GODMODE || !canbearoused) return 0 - arousalloss = Clamp(amount, min_arousal, max_arousal) + arousalloss = CLAMP(amount, min_arousal, max_arousal) if(updating_arousal) updatearousal() From 6c39e94bba650ea321b18f55c4ba7c2f94e6fe4c Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:56:52 -0600 Subject: [PATCH 186/367] Update observer.dm --- code/modules/mob/dead/observer/observer.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 1837024a7f..4ecae3730d 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -471,7 +471,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp set hidden = TRUE var/max_view = client.prefs.unlock_content ? GHOST_MAX_VIEW_RANGE_MEMBER : GHOST_MAX_VIEW_RANGE_DEFAULT if(input) - client.change_view(Clamp(client.view + input, 7, max_view)) + client.change_view(CLAMP(client.view + input, 7, max_view)) /mob/dead/observer/verb/boo() set category = "Ghost" From 56737f32de54d6af4ec692fffd7734a3c760e9e7 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 17:59:55 -0600 Subject: [PATCH 187/367] Update disease_outbreak.dm --- code/modules/events/disease_outbreak.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index 1eae6c7899..01f5c007cd 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -13,7 +13,7 @@ var/max_severity = 3 -/datum/round_event/disease_outbreak/announce(fake) +/datum/round_event/disease_outbreak/announce() priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak7.ogg') /datum/round_event/disease_outbreak/setup() @@ -22,7 +22,7 @@ /datum/round_event/disease_outbreak/start() var/advanced_virus = FALSE - max_severity = 3 + max(FLOOR((world.time - control.earliest_start)/6000, 1),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes + max_severity = 3 + max(Floor((world.time - control.earliest_start)/6000),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes if(prob(20 + (10 * max_severity))) advanced_virus = TRUE @@ -33,7 +33,7 @@ var/turf/T = get_turf(H) if(!T) continue - if(!(T.z in GLOB.station_z_levels)) + if(T.z != ZLEVEL_STATION_PRIMARY) continue if(!H.client) continue @@ -51,7 +51,7 @@ var/datum/disease/D if(!advanced_virus) if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. - if(!H.dna || (H.has_disability(BLIND))) //A blindness disease would be the worst. + if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst. continue D = new virus_type() var/datum/disease/dnaspread/DS = D From f3e031fe2f6ad04345af87c330876751dd22f574 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 18:02:16 -0600 Subject: [PATCH 188/367] Update telecrystalconsoles.dm --- code/game/machinery/computer/telecrystalconsoles.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index 08210bf706..66a266ddb3 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -154,8 +154,9 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E /obj/machinery/computer/telecrystals/boss/proc/getDangerous()//This scales the TC assigned with the round population. ..() - var/list/nukeops = get_antagonists(/datum/antagonist/nukeop) - var/danger = GLOB.joined_player_list.len - nukeops.len + var/danger = GLOB.joined_player_list.len - SSticker.mode.syndicates.len +// var/list/nukeops = get_antagonists(/datum/antagonist/nukeop) +// var/danger = GLOB.joined_player_list.len - nukeops.len danger = CEILING(danger, 10) scaleTC(danger) From 63b1b1df88119d22c3d18bdfb4b4768be80e6b88 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 18:40:20 -0600 Subject: [PATCH 189/367] Update disease_outbreak.dm --- code/modules/events/disease_outbreak.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index 01f5c007cd..8f5c0e50b5 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -22,7 +22,7 @@ /datum/round_event/disease_outbreak/start() var/advanced_virus = FALSE - max_severity = 3 + max(Floor((world.time - control.earliest_start)/6000),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes + max_severity = 3 + max(FLOOR((world.time - control.earliest_start)/6000),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes if(prob(20 + (10 * max_severity))) advanced_virus = TRUE From bcbb4102bfd039f18a334129e293a38c28ecfff9 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 18:50:43 -0600 Subject: [PATCH 190/367] Update disease_outbreak.dm --- code/modules/events/disease_outbreak.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index 8f5c0e50b5..d83c966ff6 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -22,7 +22,7 @@ /datum/round_event/disease_outbreak/start() var/advanced_virus = FALSE - max_severity = 3 + max(FLOOR((world.time - control.earliest_start)/6000),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes + max_severity = 3 + max(FLOOR((world.time - control.earliest_start)/6000, 1),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes if(prob(20 + (10 * max_severity))) advanced_virus = TRUE From dfa53390dfda9e4b967d55ef346658b4d34f0f68 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:12:26 -0600 Subject: [PATCH 191/367] Update nuclear.dm --- code/game/gamemodes/nuclear/nuclear.dm | 306 +++++++++++++++++++------ 1 file changed, 242 insertions(+), 64 deletions(-) diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index f131046cac..94c372ef23 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -1,3 +1,7 @@ +/datum/game_mode + var/list/datum/mind/syndicates = list() + var/nukeops_lastname = "" + /datum/game_mode/nuclear name = "nuclear emergency" config_tag = "nuclear" @@ -14,10 +18,11 @@ Crew: Defend the nuclear authentication disk and ensure that it leaves with you on the emergency shuttle." var/const/agents_possible = 5 //If we ever need more syndicate agents. - var/nukes_left = 1 // Call 3714-PRAY right now and order more nukes! Limited offer! - var/list/pre_nukeops = list() - var/datum/team/nuclear/nuke_team + var/nukes_left = 1 // Call 3714-PRAY right now and order more nukes! Limited offer! + var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station + var/syndies_didnt_escape = 0 //Used for tracking if the syndies got the shuttle off of the z-level + var/list/pre_nukeops = list() /datum/game_mode/nuclear/pre_setup() var/n_agents = min(round(num_players() / 10), antag_candidates.len, agents_possible) @@ -28,23 +33,120 @@ new_op.special_role = "Nuclear Operative" log_game("[new_op.key] (ckey) has been selected as a nuclear operative") return TRUE + +//////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////////// +/datum/game_mode/proc/update_synd_icons_added(datum/mind/synd_mind) + var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] + opshud.join_hud(synd_mind.current) + set_antag_hud(synd_mind.current, "synd") + +/datum/game_mode/proc/update_synd_icons_removed(datum/mind/synd_mind) + var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] + opshud.leave_hud(synd_mind.current) + set_antag_hud(synd_mind.current, null) + //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// /datum/game_mode/nuclear/post_setup() - //Assign leader - var/datum/mind/leader_mind = pre_nukeops[1] - var/datum/antagonist/nukeop/L = leader_mind.add_antag_datum(/datum/antagonist/nukeop/leader) - nuke_team = L.nuke_team - //Assign the remaining operatives - for(var/i = 2 to pre_nukeops.len) - var/datum/mind/nuke_mind = pre_nukeops[i] - nuke_mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team) + var/nuke_code = random_nukecode() + var/agent_number = 1 + var/datum/mind/leader = pick(pre_nukeops) + syndicates += pre_nukeops + for(var/i = 1 to pre_nukeops.len) + var/datum/mind/op = pre_nukeops[i] + + forge_syndicate_objectives(op) + greet_syndicate(op) + equip_syndicate(op.current) + + if(nuke_code) + op.store_memory("Syndicate Nuclear Bomb Code: [nuke_code]", 0, 0) + to_chat(op.current, "The nuclear authorization code is: [nuke_code]") + + if(op == leader) + op.current.forceMove(pick(GLOB.nukeop_leader_start)) + prepare_syndicate_leader(op, nuke_code) + else + op.current.forceMove(GLOB.nukeop_start[((i - 1) % GLOB.nukeop_start.len) + 1]) + op.current.real_name = "[syndicate_name()] Operative #[agent_number++]" + + update_synd_icons_added(op) + op.current.playsound_local(get_turf(op.current), 'sound/ambience/antag/ops.ogg',100,0) + + var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list + if(nuke) + nuke.r_code = nuke_code return ..() +/datum/game_mode/proc/prepare_syndicate_leader(datum/mind/synd_mind, nuke_code) + var/leader_title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord") + addtimer(CALLBACK(src, .proc/nuketeam_name_assign, synd_mind), 1) + synd_mind.current.real_name = "[syndicate_name()] [leader_title]" + to_chat(synd_mind.current, "You are the Syndicate [leader_title] for this mission. You are responsible for the distribution of telecrystals and your ID is the only one who can open the launch bay doors.") + to_chat(synd_mind.current, "If you feel you are not up to this task, give your ID to another operative.") + to_chat(synd_mind.current, "In your hand you will find a special item capable of triggering a greater challenge for your team. Examine it carefully and consult with your fellow operatives before activating it.") + + var/obj/item/device/nuclear_challenge/challenge = new /obj/item/device/nuclear_challenge + synd_mind.current.put_in_hands(challenge, TRUE) + + var/static/id_cache = typecacheof(/obj/item/card/id) + var/list/foundIDs = typecache_filter_list(synd_mind.current.GetAllContents(), id_cache) + if(foundIDs.len) + for(var/i in 1 to foundIDs.len) + var/obj/item/card/id/ID = foundIDs[i] + ID.name = "lead agent card" + ID.access += ACCESS_SYNDICATE_LEADER + else + message_admins("Warning: Nuke Ops spawned without access to leave their spawn area!") + + var/obj/item/device/radio/headset/syndicate/alt/A = locate() in synd_mind.current + if(A) + A.command = TRUE + + if(nuke_code) + var/obj/item/paper/P = new + P.info = "The nuclear authorization code is: [nuke_code]" + P.name = "nuclear bomb code" + var/mob/living/carbon/human/H = synd_mind.current + H.put_in_hands(P, TRUE) + H.update_icons() + else + nuke_code = "code will be provided later" + return + +/datum/game_mode/proc/nuketeam_name_assign(datum/mind/synd_mind) + nukeops_lastname = nukelastname(synd_mind.current) + NukeNameAssign(nukeops_lastname, syndicates) + + +/datum/game_mode/proc/forge_syndicate_objectives(datum/mind/syndicate) + var/datum/objective/nuclear/syndobj = new + syndobj.owner = syndicate + syndicate.objectives += syndobj + + +/datum/game_mode/proc/greet_syndicate(datum/mind/syndicate, you_are=1) + if(you_are) + to_chat(syndicate.current, "You are a [syndicate_name()] agent!") + syndicate.announce_objectives() + +/datum/game_mode/proc/equip_syndicate(mob/living/carbon/human/synd_mob, telecrystals = TRUE) + synd_mob.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs + + if(telecrystals) + synd_mob.equipOutfit(/datum/outfit/syndicate) + else + synd_mob.equipOutfit(/datum/outfit/syndicate/no_crystals) + return TRUE + /datum/game_mode/nuclear/OnNukeExplosion(off_station) ..() nukes_left-- + var/obj/docking_port/mobile/Shuttle = SSshuttle.getShuttle("syndicate") + syndies_didnt_escape = (Shuttle && (Shuttle.z == ZLEVEL_CENTCOM || Shuttle.z == ZLEVEL_TRANSIT)) ? 0 : 1 + nuke_off_station = off_station /datum/game_mode/nuclear/check_win() if (nukes_left == 0) @@ -52,8 +154,8 @@ return ..() /datum/game_mode/proc/are_operatives_dead() - for(var/datum/mind/operative_mind in get_antagonists(/datum/antagonist/nukeop)) - if(ishuman(operative_mind.current) && (operative_mind.current.stat != DEAD)) + for(var/datum/mind/operative_mind in syndicates) + if(ishuman(operative_mind.current) && (operative_mind.current.stat!=2)) return FALSE return TRUE @@ -62,55 +164,142 @@ return replacementmode.check_finished() if((SSshuttle.emergency.mode == SHUTTLE_ENDGAME) || station_was_nuked) return TRUE - if(nuke_team.operatives_dead()) + if(are_operatives_dead()) var/obj/machinery/nuclearbomb/N pass(N) //suppress unused warning if(N.bomb_set) //snaaaaaaaaaake! It's not over yet! return FALSE //its a static var btw ..() -/datum/game_mode/nuclear/set_round_result() +/datum/game_mode/nuclear/declare_completion() + var/disk_rescued = 1 + for(var/obj/item/disk/nuclear/D in GLOB.poi_list) + if(!D.onCentCom()) + disk_rescued = 0 + break + var/crew_evacuated = (SSshuttle.emergency.mode == SHUTTLE_ENDGAME) + + if(nuke_off_station == NUKE_SYNDICATE_BASE) + SSticker.mode_result = "loss - syndicate nuked - disk secured" + to_chat(world, "Humiliating Syndicate Defeat") + to_chat(world, "The crew of [station_name()] gave [syndicate_name()] operatives back their bomb! The syndicate base was destroyed! Next time, don't lose the nuke!") + + SSticker.news_report = NUKE_SYNDICATE_BASE + + else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape) + SSticker.mode_result = "win - syndicate nuke" + to_chat(world, "Syndicate Major Victory!") + to_chat(world, "[syndicate_name()] operatives have destroyed [station_name()]!") + + SSticker.news_report = STATION_NUKED + + else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) + SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time" + to_chat(world, "Total Annihilation") + to_chat(world, "[syndicate_name()] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!") + + SSticker.news_report = STATION_NUKED + + else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape) + SSticker.mode_result = "halfwin - blew wrong station" + to_chat(world, "Crew Minor Victory") + to_chat(world, "[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!") + + SSticker.news_report = NUKE_MISS + + else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) + SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time" + to_chat(world, "[syndicate_name()] operatives have earned Darwin Award!") + to_chat(world, "[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!") + + SSticker.news_report = NUKE_MISS + + else if ((disk_rescued || SSshuttle.emergency.mode != SHUTTLE_ENDGAME) && are_operatives_dead()) + SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead" + to_chat(world, "Crew Major Victory!") + to_chat(world, "The Research Staff has saved the disk and killed the [syndicate_name()] Operatives") + + SSticker.news_report = OPERATIVES_KILLED + + else if (disk_rescued) + SSticker.mode_result = "loss - evacuation - disk secured" + to_chat(world, "Crew Major Victory") + to_chat(world, "The Research Staff has saved the disk and stopped the [syndicate_name()] Operatives!") + + SSticker.news_report = OPERATIVES_KILLED + + else if (!disk_rescued && are_operatives_dead()) + SSticker.mode_result = "halfwin - evacuation - disk not secured" + to_chat(world, "Neutral Victory!") + to_chat(world, "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!") + + SSticker.news_report = OPERATIVE_SKIRMISH + + else if (!disk_rescued && crew_evacuated) + SSticker.mode_result = "halfwin - detonation averted" + to_chat(world, "Syndicate Minor Victory!") + to_chat(world, "[syndicate_name()] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!") + + SSticker.news_report = OPERATIVE_SKIRMISH + + else if (!disk_rescued && !crew_evacuated) + SSticker.mode_result = "halfwin - interrupted" + to_chat(world, "Neutral Victory") + to_chat(world, "Round was mysteriously interrupted!") + + SSticker.news_report = OPERATIVE_SKIRMISH + ..() - var result = nuke_team.get_result() - switch(result) - if(NUKE_RESULT_FLUKE) - SSticker.mode_result = "loss - syndicate nuked - disk secured" - SSticker.news_report = NUKE_SYNDICATE_BASE - if(NUKE_RESULT_NUKE_WIN) - SSticker.mode_result = "win - syndicate nuke" - SSticker.news_report = STATION_NUKED - if(NUKE_RESULT_NOSURVIVORS) - SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time" - SSticker.news_report = STATION_NUKED - if(NUKE_RESULT_WRONG_STATION) - SSticker.mode_result = "halfwin - blew wrong station" - SSticker.news_report = NUKE_MISS - if(NUKE_RESULT_WRONG_STATION_DEAD) - SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time" - SSticker.news_report = NUKE_MISS - if(NUKE_RESULT_CREW_WIN_SYNDIES_DEAD) - SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead" - SSticker.news_report = OPERATIVES_KILLED - if(NUKE_RESULT_CREW_WIN) - SSticker.mode_result = "loss - evacuation - disk secured" - SSticker.news_report = OPERATIVES_KILLED - if(NUKE_RESULT_DISK_LOST) - SSticker.mode_result = "halfwin - evacuation - disk not secured" - SSticker.news_report = OPERATIVE_SKIRMISH - if(NUKE_RESULT_DISK_STOLEN) - SSticker.mode_result = "halfwin - detonation averted" - SSticker.news_report = OPERATIVE_SKIRMISH - else - SSticker.mode_result = "halfwin - interrupted" - SSticker.news_report = OPERATIVE_SKIRMISH + return /datum/game_mode/nuclear/generate_report() return "One of Central Command's trading routes was recently disrupted by a raid carried out by the Gorlex Marauders. They seemed to only be after one ship - a highly-sensitive \ transport containing a nuclear fission explosive, although it is useless without the proper code and authorization disk. While the code was likely found in minutes, the only disk that \ can activate this explosive is on your station. Ensure that it is protected at all times, and remain alert for possible intruders." +/datum/game_mode/proc/auto_declare_completion_nuclear() + if( syndicates.len || (SSticker && istype(SSticker.mode, /datum/game_mode/nuclear)) ) + var/text = "
      The syndicate operatives were:" + var/purchases = "" + var/TC_uses = 0 + for(var/datum/mind/syndicate in syndicates) + text += printplayer(syndicate) + for(var/datum/component/uplink/H in GLOB.uplinks) + if(H.purchase_log) + purchases += H.purchase_log.generate_render() + else + stack_trace("WARNING: Uplink with no purchase_log in nuclear mode! Owner: [H.owner]") + text += "
      " + text += "(Syndicates used [TC_uses] TC) [purchases]" + if(TC_uses == 0 && station_was_nuked && !are_operatives_dead()) + text += "[icon2html('icons/badass.dmi', world, "badass")]" + to_chat(world, text) + return TRUE + + +/proc/nukelastname(mob/M) //--All praise goes to NEO|Phyte, all blame goes to DH, and it was Cindi-Kate's idea. Also praise Urist for copypasta ho. + var/randomname = pick(GLOB.last_names) + var/newname = copytext(sanitize(input(M,"You are the nuke operative [pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord")]. Please choose a last name for your family.", "Name change",randomname)),1,MAX_NAME_LEN) + + if (!newname) + newname = randomname + + else + if (newname == "Unknown" || newname == "floor" || newname == "wall" || newname == "rwall" || newname == "_") + to_chat(M, "That name is reserved.") + return nukelastname(M) + + return capitalize(newname) + +/proc/NukeNameAssign(lastname,list/syndicates) + for(var/datum/mind/synd_mind in syndicates) + var/mob/living/carbon/human/H = synd_mind.current + synd_mind.name = H.dna.species.random_name(H.gender,0,lastname) + synd_mind.current.real_name = synd_mind.name + return + /proc/is_nuclear_operative(mob/M) - return M && istype(M) && M.mind && M.mind.has_antag_datum(/datum/antagonist/nukeop) + return M && istype(M) && M.mind && SSticker && SSticker.mode && M.mind in SSticker.mode.syndicates /datum/outfit/syndicate name = "Syndicate Operative - Basic" @@ -123,28 +312,18 @@ l_pocket = /obj/item/pinpointer/nuke/syndicate id = /obj/item/card/id/syndicate belt = /obj/item/gun/ballistic/automatic/pistol - backpack_contents = list(/obj/item/storage/box/syndie=1,\ - /obj/item/kitchen/knife/combat/survival) + backpack_contents = list(/obj/item/storage/box/syndie=1) var/tc = 25 - var/command_radio = FALSE - - -/datum/outfit/syndicate/leader - name = "Syndicate Leader - Basic" - id = /obj/item/card/id/syndicate/nuke_leader - r_hand = /obj/item/device/nuclear_challenge - command_radio = TRUE /datum/outfit/syndicate/no_crystals tc = 0 + /datum/outfit/syndicate/post_equip(mob/living/carbon/human/H) var/obj/item/device/radio/R = H.ears - R.set_frequency(FREQ_SYNDICATE) - R.freqlock = TRUE - if(command_radio) - R.command = TRUE + R.set_frequency(GLOB.SYND_FREQ) + R.freqlock = 1 if(tc) var/obj/item/device/radio/uplink/nuclear/U = new(H, H.key, tc) @@ -169,5 +348,4 @@ r_hand = /obj/item/gun/ballistic/automatic/shotgun/bulldog backpack_contents = list(/obj/item/storage/box/syndie=1,\ /obj/item/tank/jetpack/oxygen/harness=1,\ - /obj/item/gun/ballistic/automatic/pistol=1,\ - /obj/item/kitchen/knife/combat/survival) + /obj/item/gun/ballistic/automatic/pistol=1) From e6cab75e71c4f7a1b178b2eb3fb55d23315e9005 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:22:03 -0600 Subject: [PATCH 192/367] NukeDatum --- code/__HELPERS/names.dm | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm index bfcfd23f50..90205168b5 100644 --- a/code/__HELPERS/names.dm +++ b/code/__HELPERS/names.dm @@ -121,9 +121,6 @@ GLOBAL_VAR(command_name) return new_station_name /proc/syndicate_name() - var/static/syndicate_name - if (syndicate_name) - return syndicate_name var/name = "" @@ -146,8 +143,7 @@ GLOBAL_VAR(command_name) else name += pick("-", "*", "") name += pick("Tech", "Sun", "Co", "Tek", "X", "Inc", "Gen", "Star", "Dyne", "Code", "Hive") - - syndicate_name = name + return name From 36b527610684e169b45c8ace5e11c771dd454a31 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:23:16 -0600 Subject: [PATCH 193/367] Create nukeop.dm --- datums/antagonists/nukeop.dm | 320 +++++++++++++++++++++++++++++++++++ 1 file changed, 320 insertions(+) create mode 100644 datums/antagonists/nukeop.dm diff --git a/datums/antagonists/nukeop.dm b/datums/antagonists/nukeop.dm new file mode 100644 index 0000000000..46e1ac3602 --- /dev/null +++ b/datums/antagonists/nukeop.dm @@ -0,0 +1,320 @@ +#define NUKE_RESULT_FLUKE 0 +#define NUKE_RESULT_NUKE_WIN 1 +#define NUKE_RESULT_CREW_WIN 2 +#define NUKE_RESULT_CREW_WIN_SYNDIES_DEAD 3 +#define NUKE_RESULT_DISK_LOST 4 +#define NUKE_RESULT_DISK_STOLEN 5 +#define NUKE_RESULT_NOSURVIVORS 6 +#define NUKE_RESULT_WRONG_STATION 7 +#define NUKE_RESULT_WRONG_STATION_DEAD 8 + +/datum/antagonist/nukeop + name = "Nuclear Operative" + job_rank = ROLE_OPERATIVE + var/datum/objective_team/nuclear/nuke_team + var/always_new_team = FALSE //If not assigned a team by default ops will try to join existing ones, set this to TRUE to always create new team. + var/send_to_spawnpoint = TRUE //Should the user be moved to default spawnpoint. + var/nukeop_outfit = /datum/outfit/syndicate + +/datum/antagonist/nukeop/proc/update_synd_icons_added(mob/living/M) + var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] + opshud.join_hud(M) + set_antag_hud(M, "synd") + +/datum/antagonist/nukeop/proc/update_synd_icons_removed(mob/living/M) + var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] + opshud.leave_hud(M) + set_antag_hud(M, null) + +/datum/antagonist/nukeop/apply_innate_effects(mob/living/mob_override) + var/mob/living/M = mob_override || owner.current + update_synd_icons_added(M) + +/datum/antagonist/nukeop/remove_innate_effects(mob/living/mob_override) + var/mob/living/M = mob_override || owner.current + update_synd_icons_removed(M) + +/datum/antagonist/nukeop/proc/equip_op() + if(!ishuman(owner.current)) + return + var/mob/living/carbon/human/H = owner.current + + H.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs + + H.equipOutfit(nukeop_outfit) + return TRUE + +/datum/antagonist/nukeop/greet() + owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ops.ogg',100,0) + to_chat(owner, "You are a [nuke_team ? nuke_team.syndicate_name : "syndicate"] agent!") + owner.announce_objectives() + return + +/datum/antagonist/nukeop/on_gain() + give_alias() + forge_objectives() + . = ..() + equip_op() + memorize_code() + if(send_to_spawnpoint) + move_to_spawnpoint() + +/datum/antagonist/nukeop/get_team() + return nuke_team + +/datum/antagonist/nukeop/proc/assign_nuke() + if(nuke_team && !nuke_team.tracked_nuke) + nuke_team.memorized_code = random_nukecode() + var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list + if(nuke) + nuke_team.tracked_nuke = nuke + if(nuke.r_code == "ADMIN") + nuke.r_code = nuke_team.memorized_code + else //Already set by admins/something else? + nuke_team.memorized_code = nuke.r_code + else + stack_trace("Syndicate nuke not found during nuke team creation.") + nuke_team.memorized_code = null + +/datum/antagonist/nukeop/proc/give_alias() + if(nuke_team && nuke_team.syndicate_name) + var/number = 1 + number = nuke_team.members.Find(owner) + owner.current.real_name = "[nuke_team.syndicate_name] Operative #[number]" + +/datum/antagonist/nukeop/proc/memorize_code() + if(nuke_team && nuke_team.tracked_nuke && nuke_team.memorized_code) + owner.store_memory("[nuke_team.tracked_nuke] Code: [nuke_team.memorized_code]", 0, 0) + to_chat(owner, "The nuclear authorization code is: [nuke_team.memorized_code]") + else + to_chat(owner, "Unfortunately the syndicate was unable to provide you with nuclear authorization code.") + +/datum/antagonist/nukeop/proc/forge_objectives() + if(nuke_team) + owner.objectives |= nuke_team.objectives + +/datum/antagonist/nukeop/proc/move_to_spawnpoint() + var/team_number = 1 + if(nuke_team) + team_number = nuke_team.members.Find(owner) + owner.current.forceMove(GLOB.nukeop_start[((team_number - 1) % GLOB.nukeop_start.len) + 1]) + +/datum/antagonist/nukeop/leader/move_to_spawnpoint() + owner.current.forceMove(pick(GLOB.nukeop_leader_start)) + +/datum/antagonist/nukeop/create_team(datum/objective_team/nuclear/new_team) + if(!new_team) + if(!always_new_team) + for(var/datum/antagonist/nukeop/N in GLOB.antagonists) + if(N.nuke_team) + nuke_team = N.nuke_team + return + nuke_team = new /datum/objective_team/nuclear + nuke_team.update_objectives() + assign_nuke() //This is bit ugly + return + if(!istype(new_team)) + stack_trace("Wrong team type passed to [type] initialization.") + nuke_team = new_team + +/datum/antagonist/nukeop/leader + name = "Nuclear Operative Leader" + nukeop_outfit = /datum/outfit/syndicate/leader + always_new_team = TRUE + var/title + +/datum/antagonist/nukeop/leader/memorize_code() + ..() + if(nuke_team && nuke_team.memorized_code) + var/obj/item/paper/P = new + P.info = "The nuclear authorization code is: [nuke_team.memorized_code]" + P.name = "nuclear bomb code" + var/mob/living/carbon/human/H = owner.current + if(!istype(H)) + P.forceMove(get_turf(H)) + else + H.put_in_hands(P, TRUE) + H.update_icons() + +/datum/antagonist/nukeop/leader/give_alias() + title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord") + if(nuke_team && nuke_team.syndicate_name) + owner.current.real_name = "[nuke_team.syndicate_name] [title]" + else + owner.current.real_name = "Syndicate [title]" + +/datum/antagonist/nukeop/leader/greet() + owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ops.ogg',100,0) + to_chat(owner, "You are the Syndicate [title] for this mission. You are responsible for the distribution of telecrystals and your ID is the only one who can open the launch bay doors.") + to_chat(owner, "If you feel you are not up to this task, give your ID to another operative.") + to_chat(owner, "In your hand you will find a special item capable of triggering a greater challenge for your team. Examine it carefully and consult with your fellow operatives before activating it.") + owner.announce_objectives() + addtimer(CALLBACK(src, .proc/nuketeam_name_assign), 1) + + +/datum/antagonist/nukeop/leader/proc/nuketeam_name_assign() + if(!nuke_team) + return + nuke_team.rename_team(ask_name()) + +/datum/objective_team/nuclear/proc/rename_team(new_name) + syndicate_name = new_name + name = "[syndicate_name] Team" + for(var/I in members) + var/datum/mind/synd_mind = I + var/mob/living/carbon/human/H = synd_mind.current + if(!istype(H)) + continue + var/chosen_name = H.dna.species.random_name(H.gender,0,syndicate_name) + H.fully_replace_character_name(H.real_name,chosen_name) + +/datum/antagonist/nukeop/leader/proc/ask_name() + var/randomname = pick(GLOB.last_names) + var/newname = stripped_input(owner.current,"You are the nuke operative [title]. Please choose a last name for your family.", "Name change",randomname) + if (!newname) + newname = randomname + else + newname = reject_bad_name(newname) + if(!newname) + newname = randomname + + return capitalize(newname) + +/datum/antagonist/nukeop/lone + name = "Lone Operative" + always_new_team = TRUE + send_to_spawnpoint = FALSE //Handled by event + nukeop_outfit = /datum/outfit/syndicate/full + +/datum/antagonist/nukeop/lone/assign_nuke() + if(nuke_team && !nuke_team.tracked_nuke) + nuke_team.memorized_code = random_nukecode() + var/obj/machinery/nuclearbomb/selfdestruct/nuke = locate() in GLOB.nuke_list + if(nuke) + nuke_team.tracked_nuke = nuke + if(nuke.r_code == "ADMIN") + nuke.r_code = nuke_team.memorized_code + else //Already set by admins/something else? + nuke_team.memorized_code = nuke.r_code + else + stack_trace("Station self destruct ot found during lone op team creation.") + nuke_team.memorized_code = null + +/datum/objective_team/nuclear + var/list/objectives + var/syndicate_name + var/obj/machinery/nuclearbomb/tracked_nuke + var/core_objective = /datum/objective/nuclear + var/memorized_code + +/datum/objective_team/nuclear/New() + ..() + syndicate_name = syndicate_name() + +/datum/objective_team/nuclear/proc/update_objectives() + objectives = list() + if(core_objective) + var/datum/objective/O = new core_objective + O.team = src + objectives += O + return + +/datum/objective_team/nuclear/proc/disk_rescued() + for(var/obj/item/disk/nuclear/D in GLOB.poi_list) + if(!D.onCentCom()) + return FALSE + return TRUE + +/datum/objective_team/nuclear/proc/operatives_dead() + for(var/I in members) + var/datum/mind/operative_mind = I + if(ishuman(operative_mind.current) && (operative_mind.current.stat != DEAD)) + return FALSE + return TRUE + +/datum/objective_team/nuclear/proc/syndies_escaped() + var/obj/docking_port/mobile/S = SSshuttle.getShuttle("syndicate") + return (S && (S.z == ZLEVEL_CENTCOM || S.z == ZLEVEL_TRANSIT)) + +/datum/objective_team/nuclear/proc/get_result() + var/evacuation = SSshuttle.emergency.mode == SHUTTLE_ENDGAME + var/disk_rescued = disk_rescued() + var/syndies_didnt_escape = !syndies_escaped() + var/station_was_nuked = SSticker.mode.station_was_nuked + var/nuke_off_station = SSticker.mode.nuke_off_station + + if(nuke_off_station == NUKE_SYNDICATE_BASE) + return NUKE_RESULT_FLUKE + else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape) + return NUKE_RESULT_NUKE_WIN + else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) + return NUKE_RESULT_NOSURVIVORS + else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape) + return NUKE_RESULT_WRONG_STATION + else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) + return NUKE_RESULT_WRONG_STATION_DEAD + else if ((disk_rescued || evacuation) && operatives_dead()) + return NUKE_RESULT_CREW_WIN_SYNDIES_DEAD + else if (disk_rescued) + return NUKE_RESULT_CREW_WIN + else if (!disk_rescued && operatives_dead()) + return NUKE_RESULT_DISK_LOST + else if (!disk_rescued && evacuation) + return NUKE_RESULT_DISK_STOLEN + else + return //Undefined result + +/datum/objective_team/nuclear/proc/roundend_display() + to_chat(world,"[syndicate_name] Operatives:") + + switch(get_result()) + if(NUKE_RESULT_FLUKE) + to_chat(world, "Humiliating Syndicate Defeat") + to_chat(world, "The crew of [station_name()] gave [syndicate_name] operatives back their bomb! The syndicate base was destroyed! Next time, don't lose the nuke!") + if(NUKE_RESULT_NUKE_WIN) + to_chat(world, "Syndicate Major Victory!") + to_chat(world, "[syndicate_name] operatives have destroyed [station_name()]!") + if(NUKE_RESULT_NOSURVIVORS) + to_chat(world, "Total Annihilation") + to_chat(world, "[syndicate_name] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!") + if(NUKE_RESULT_WRONG_STATION) + to_chat(world, "Crew Minor Victory") + to_chat(world, "[syndicate_name] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!") + if(NUKE_RESULT_WRONG_STATION_DEAD) + to_chat(world, "[syndicate_name] operatives have earned Darwin Award!") + to_chat(world, "[syndicate_name] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!") + if(NUKE_RESULT_CREW_WIN_SYNDIES_DEAD) + to_chat(world, "Crew Major Victory!") + to_chat(world, "The Research Staff has saved the disk and killed the [syndicate_name] Operatives") + if(NUKE_RESULT_CREW_WIN) + to_chat(world, "Crew Major Victory") + to_chat(world, "The Research Staff has saved the disk and stopped the [syndicate_name] Operatives!") + if(NUKE_RESULT_DISK_LOST) + to_chat(world, "Neutral Victory!") + to_chat(world, "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name] Operatives!") + if(NUKE_RESULT_DISK_STOLEN) + to_chat(world, "Syndicate Minor Victory!") + to_chat(world, "[syndicate_name] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!") + else + to_chat(world, "Neutral Victory") + to_chat(world, "Mission aborted!") + + var/text = "
      The syndicate operatives were:" + var/purchases = "" + var/TC_uses = 0 + for(var/I in members) + var/datum/mind/syndicate = I + text += SSticker.mode.printplayer(syndicate) //to be moved + for(var/U in GLOB.uplinks) + var/datum/component/uplink/H = U + if(H.owner == syndicate.key) + TC_uses += H.spent_telecrystals + if(H.purchase_log) + purchases += H.purchase_log.generate_render(show_key = FALSE) + else + stack_trace("WARNING: Nuke Op uplink with no purchase_log Owner: [H.owner]") + text += "
      " + text += "(Syndicates used [TC_uses] TC) [purchases]" + if(TC_uses == 0 && SSticker.mode.station_was_nuked && !operatives_dead()) + text += "[icon2html('icons/badass.dmi', world, "badass")]" + to_chat(world, text) From 614e93b9755576e8caf591824e2471602298068e Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:26:28 -0600 Subject: [PATCH 194/367] Update mind.dm --- code/datums/mind.dm | 102 +++++++++----------------------------------- 1 file changed, 20 insertions(+), 82 deletions(-) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index c0ab1dc015..5ec2eddeab 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -208,12 +208,10 @@ SSticker.mode.update_brother_icons_removed(src) /datum/mind/proc/remove_nukeop() - if(src in SSticker.mode.syndicates) - SSticker.mode.syndicates -= src - SSticker.mode.update_synd_icons_removed(src) - special_role = null - remove_objectives() - remove_antag_equip() + var/datum/antagonist/nukeop/nuke = has_antag_datum(/datum/antagonist/nukeop,TRUE) + if(nuke) + remove_antag_datum(nuke.type) + special_role = null /datum/mind/proc/remove_wizard() remove_antag_datum(/datum/antagonist/wizard) @@ -329,14 +327,19 @@ SSticker.mode.add_cultist(src) else if(is_revolutionary(creator)) - var/datum/antagonist/rev/converter = creator.mind.has_antag_datum(/datum/antagonist/rev) ++ var/datum/antagonist/rev/converter = creator.mind.has_antag_datum(/datum/antagonist/rev,TRUE) converter.add_revolutionary(src,FALSE) else if(is_servant_of_ratvar(creator)) add_servant_of_ratvar(current) else if(is_nuclear_operative(creator)) - make_Nuke(null, null, 0, FALSE) + var/datum/antagonist/nukeop/converter = creator.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE) + var/datum/antagonist/nukeop/N = new(src) + N.send_to_spawnpoint = FALSE + N.nukeop_outfit = null + add_antag_datum(N,converter.nuke_team) + enslaved_to = creator @@ -490,7 +493,8 @@ /** NUCLEAR ***/ text = "nuclear" - if (SSticker.mode.config_tag=="nuclear") + var/datum/antagonist/nukeop/N = has_antag_datum(/datum/antagonist/nukeop,TRUE) + if(N) text = uppertext(text) text = "[text]: " if (src in SSticker.mode.syndicates) @@ -713,7 +717,7 @@ out += sections[i]+"
      " - if(((src in SSticker.mode.traitors) || (src in SSticker.mode.syndicates)) && ishuman(current)) + if(((src in SSticker.mode.traitors) || is_nuclear_operative(current)) && ishuman(current)) text = "Uplink: give" var/datum/component/uplink/U = find_syndicate_uplink() if(U) @@ -1071,36 +1075,14 @@ message_admins("[key_name_admin(usr)] has de-nuke op'ed [current].") log_admin("[key_name(usr)] has de-nuke op'ed [current].") if("nuclear") - if(!(src in SSticker.mode.syndicates)) - SSticker.mode.syndicates += src - SSticker.mode.update_synd_icons_added(src) - if (SSticker.mode.syndicates.len==1) - SSticker.mode.prepare_syndicate_leader(src) - else - current.real_name = "[syndicate_name()] Operative #[SSticker.mode.syndicates.len-1]" - special_role = "Syndicate" - assigned_role = "Syndicate" - to_chat(current, "You are a [syndicate_name()] agent!") - SSticker.mode.forge_syndicate_objectives(src) - SSticker.mode.greet_syndicate(src) - message_admins("[key_name_admin(usr)] has nuke op'ed [current].") - log_admin("[key_name(usr)] has nuke op'ed [current].") + if(!has_antag_datum(/datum/antagonist/nukeop,TRUE)) + add_antag_datum(/datum/antagonist/nukeop) + special_role = "Syndicate" + assigned_role = "Syndicate" + message_admins("[key_name_admin(usr)] has nuke op'ed [current].") + log_admin("[key_name(usr)] has nuke op'ed [current].") if("lair") current.forceMove(pick(GLOB.nukeop_start)) - if("dressup") - var/mob/living/carbon/human/H = current - qdel(H.belt) - qdel(H.back) - qdel(H.ears) - qdel(H.gloves) - qdel(H.head) - qdel(H.shoes) - qdel(H.wear_id) - qdel(H.wear_suit) - qdel(H.w_uniform) - - if (!SSticker.mode.equip_syndicate(current)) - to_chat(usr, "Equipping a syndicate failed!") if("tellcode") var/code for (var/obj/machinery/nuclearbomb/bombue in GLOB.machines) @@ -1348,50 +1330,6 @@ T.should_specialise = TRUE add_antag_datum(T) - -/datum/mind/proc/make_Nuke(turf/spawnloc, nuke_code, leader=0, telecrystals = TRUE) - if(!(src in SSticker.mode.syndicates)) - SSticker.mode.syndicates += src - SSticker.mode.update_synd_icons_added(src) - assigned_role = "Syndicate" - special_role = "Syndicate" - SSticker.mode.forge_syndicate_objectives(src) - SSticker.mode.greet_syndicate(src) - current.faction |= "syndicate" - - if(spawnloc) - current.forceMove(spawnloc) - - if(ishuman(current)) - var/mob/living/carbon/human/H = current - qdel(H.belt) - qdel(H.back) - qdel(H.ears) - qdel(H.gloves) - qdel(H.head) - qdel(H.shoes) - qdel(H.wear_id) - qdel(H.wear_suit) - qdel(H.w_uniform) - - SSticker.mode.equip_syndicate(current, telecrystals) - - if (nuke_code) - store_memory("Syndicate Nuclear Bomb Code: [nuke_code]", 0, 0) - to_chat(current, "The nuclear authorization code is: [nuke_code]") - else - var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list - if(nuke) - store_memory("Syndicate Nuclear Bomb Code: [nuke.r_code]", 0, 0) - to_chat(current, "The nuclear authorization code is: nuke.r_code") - else - to_chat(current, "You were not provided with a nuclear code. Trying asking your team leader or contacting syndicate command.
      ") - - if (leader) - SSticker.mode.prepare_syndicate_leader(src,nuke_code) - else - current.real_name = "[syndicate_name()] Operative #[SSticker.mode.syndicates.len-1]" - /datum/mind/proc/make_Changling() var/datum/antagonist/changeling/C = has_antag_datum(/datum/antagonist/changeling) if(!C) From 5983d7b13db2c7d34c5958f01cac0b45a597bb04 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:27:36 -0600 Subject: [PATCH 195/367] Update antag_spawner.dm --- code/game/gamemodes/antag_spawner.dm | 61 +++++++++++++++------------- 1 file changed, 33 insertions(+), 28 deletions(-) diff --git a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm index 3358052c7f..e62c91168b 100644 --- a/code/game/gamemodes/antag_spawner.dm +++ b/code/game/gamemodes/antag_spawner.dm @@ -4,7 +4,7 @@ w_class = WEIGHT_CLASS_TINY var/used = 0 -/obj/item/antag_spawner/proc/spawn_antag(client/C, turf/T, type = "") +/obj/item/antag_spawner/proc/spawn_antag(client/C, turf/T, kind = "", datum/mind/user) return /obj/item/antag_spawner/proc/equip_antag(mob/target) @@ -67,18 +67,16 @@ else to_chat(H, "Unable to reach your apprentice! You can either attack the spellbook with the contract to refund your points, or wait and try again later.") -/obj/item/antag_spawner/contract/spawn_antag(client/C, turf/T, school,datum/mind/user) +/obj/item/antag_spawner/contract/spawn_antag(client/C, turf/T, kind ,datum/mind/user) new /obj/effect/particle_effect/smoke(T) var/mob/living/carbon/human/M = new/mob/living/carbon/human(T) C.prefs.copy_to(M) M.key = C.key var/datum/mind/app_mind = M.mind - - var/datum/antagonist/wizard/apprentice/app = new(app_mind) app.master = user - app.school = school + app.school = kind var/datum/antagonist/wizard/master_wizard = user.has_antag_datum(/datum/antagonist/wizard) if(master_wizard) @@ -107,7 +105,7 @@ if(used) to_chat(user, "[src] is out of power!") return FALSE - if(!(user.mind in SSticker.mode.syndicates)) + if(!user.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE)) to_chat(user, "AUTHENTICATION FAILURE. ACCESS DENIED.") return FALSE if(user.z != ZLEVEL_CENTCOM) @@ -127,25 +125,25 @@ return used = TRUE var/mob/dead/observer/theghost = pick(nuke_candidates) - spawn_antag(theghost.client, get_turf(src), "syndieborg", user.mind) + spawn_antag(theghost.client, get_turf(src), "syndieborg") do_sparks(4, TRUE, src) qdel(src) else to_chat(user, "Unable to connect to Syndicate command. Please wait and try again later or use the teleporter on your uplink to get your points refunded.") -/obj/item/antag_spawner/nuke_ops/spawn_antag(client/C, turf/T) +/obj/item/antag_spawner/nuke_ops/spawn_antag(client/C, turf/T, kind, datum/mind/user) var/mob/living/carbon/human/M = new/mob/living/carbon/human(T) C.prefs.copy_to(M) M.key = C.key - var/code = "BOMB-NOT-FOUND" - var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list - if(nuke) - code = nuke.r_code - M.mind.make_Nuke(null, code, 0, FALSE) - var/newname = M.dna.species.random_name(M.gender,0,SSticker.mode.nukeops_lastname) - M.mind.name = newname - M.real_name = newname - M.name = newname + + var/datum/antagonist/nukeop/new_op = new(M.mind) + new_op.send_to_spawnpoint = FALSE + new_op.nukeop_outfit = /datum/outfit/syndicate/no_crystals + + var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop,TRUE) + if(creator_op) + M.mind.add_antag_datum(new_op,creator_op.nuke_team) + M.mind.special_role = "Nuclear Operative" //////SYNDICATE BORG /obj/item/antag_spawner/nuke_ops/borg_tele @@ -162,8 +160,12 @@ name = "syndicate medical teleporter" borg_to_spawn = "Medical" -/obj/item/antag_spawner/nuke_ops/borg_tele/spawn_antag(client/C, turf/T) +/obj/item/antag_spawner/nuke_ops/borg_tele/spawn_antag(client/C, turf/T, kind, datum/mind/user) var/mob/living/silicon/robot/R + var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop,TRUE) + if(!creator_op) + return + switch(borg_to_spawn) if("Medical") R = new /mob/living/silicon/robot/modules/syndicate/medical(T) @@ -174,8 +176,8 @@ if(prob(50)) brainfirstname = pick(GLOB.first_names_female) var/brainopslastname = pick(GLOB.last_names) - if(SSticker.mode.nukeops_lastname) //the brain inside the syndiborg has the same last name as the other ops. - brainopslastname = SSticker.mode.nukeops_lastname + if(creator_op.nuke_team.syndicate_name) //the brain inside the syndiborg has the same last name as the other ops. + brainopslastname = creator_op.nuke_team.syndicate_name var/brainopsname = "[brainfirstname] [brainopslastname]" R.mmi.name = "Man-Machine Interface: [brainopsname]" @@ -185,7 +187,11 @@ R.real_name = R.name R.key = C.key - R.mind.make_Nuke(null, nuke_code = null,leader=0, telecrystals = TRUE) + + var/datum/antagonist/nukeop/new_borg = new(R.mind) + new_borg.send_to_spawnpoint = FALSE + R.mind.add_antag_datum(new_borg,creator_op.nuke_team) + R.mind.special_role = "Syndicate Cyborg" ///////////SLAUGHTER DEMON @@ -213,7 +219,7 @@ return used = 1 var/mob/dead/observer/theghost = pick(demon_candidates) - spawn_antag(theghost.client, get_turf(src), initial(demon_type.name),user.mind) + spawn_antag(theghost.client, get_turf(src), initial(demon_type.name)) to_chat(user, shatter_msg) to_chat(user, veil_msg) playsound(user.loc, 'sound/effects/glassbr1.ogg', 100, 1) @@ -222,8 +228,7 @@ to_chat(user, "You can't seem to work up the nerve to shatter the bottle. Perhaps you should try again later.") -/obj/item/antag_spawner/slaughter_demon/spawn_antag(client/C, turf/T, type = "", datum/mind/user) - +/obj/item/antag_spawner/slaughter_demon/spawn_antag(client/C, turf/T, kind = "", datum/mind/user) var/obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter(T) var/mob/living/simple_animal/slaughter/S = new demon_type(holder) S.holder = holder @@ -232,15 +237,15 @@ S.mind.special_role = S.name SSticker.mode.traitors += S.mind var/datum/objective/assassinate/new_objective - if(user) + if(usr) new_objective = new /datum/objective/assassinate new_objective.owner = S.mind - new_objective.target = user - new_objective.explanation_text = "[objective_verb] [user.name], the one who summoned you." + new_objective.target = usr.mind + new_objective.explanation_text = "[objective_verb] [usr.real_name], the one who summoned you." S.mind.objectives += new_objective var/datum/objective/new_objective2 = new /datum/objective new_objective2.owner = S.mind - new_objective2.explanation_text = "[objective_verb] everyone[user ? " else while you're at it":""]." + new_objective2.explanation_text = "[objective_verb] everyone[usr ? " else while you're at it":""]." S.mind.objectives += new_objective2 to_chat(S, S.playstyle_string) to_chat(S, "You are currently not currently in the same plane of existence as the station. \ From 992984388bb2f91686a4ec62ea57c47d40eb5e55 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:29:04 -0600 Subject: [PATCH 196/367] Update game_mode.dm --- code/game/gamemodes/game_mode.dm | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 803e73b9e0..a62b5f6087 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -19,6 +19,7 @@ var/probability = 0 var/false_report_weight = 0 //How often will this show up incorrectly in a centcom report? var/station_was_nuked = 0 //see nuclearbomb.dm and malfunction.dm + var/nuke_off_station = 0 //Used for tracking where the nuke hit var/round_ends_with_antag_death = 0 //flags the "one verse the station" antags as such var/list/datum/mind/antag_candidates = list() // List of possible starting antags goes here var/list/restricted_jobs = list() // Jobs it doesn't make sense to be. I.E chaplain or AI cultist @@ -526,7 +527,7 @@ /datum/game_mode/proc/generate_report() //Generates a small text blurb for the gamemode in centcom report return "Gamemode report for [name] not set. Contact a coder." -//By default nuke just ends the round -/datum/game_mode/proc/OnNukeExplosion(off_station) - if(off_station < 2) - station_was_nuked = TRUE //Will end the round on next check. + /datum/game_mode/proc/OnNukeExplosion(off_station) + nuke_off_station = off_station + if(off_station < 2). + station_was_nuked = TRUE //Will end the round on next check. From 951a54088207084a8eb10da3f2a2ba4cdccc5a34 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:29:27 -0600 Subject: [PATCH 197/367] Update nuclear.dm --- code/game/gamemodes/nuclear/nuclear.dm | 295 ++++++------------------- 1 file changed, 62 insertions(+), 233 deletions(-) diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 94c372ef23..4fcde56a72 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -1,7 +1,3 @@ -/datum/game_mode - var/list/datum/mind/syndicates = list() - var/nukeops_lastname = "" - /datum/game_mode/nuclear name = "nuclear emergency" config_tag = "nuclear" @@ -18,12 +14,11 @@ Crew: Defend the nuclear authentication disk and ensure that it leaves with you on the emergency shuttle." var/const/agents_possible = 5 //If we ever need more syndicate agents. - var/nukes_left = 1 // Call 3714-PRAY right now and order more nukes! Limited offer! - var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station - var/syndies_didnt_escape = 0 //Used for tracking if the syndies got the shuttle off of the z-level var/list/pre_nukeops = list() + var/datum/objective_team/nuclear/nuke_team + /datum/game_mode/nuclear/pre_setup() var/n_agents = min(round(num_players() / 10), antag_candidates.len, agents_possible) for(var/i = 0, i < n_agents, ++i) @@ -33,120 +28,23 @@ new_op.special_role = "Nuclear Operative" log_game("[new_op.key] (ckey) has been selected as a nuclear operative") return TRUE - -//////////////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/proc/update_synd_icons_added(datum/mind/synd_mind) - var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] - opshud.join_hud(synd_mind.current) - set_antag_hud(synd_mind.current, "synd") - -/datum/game_mode/proc/update_synd_icons_removed(datum/mind/synd_mind) - var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS] - opshud.leave_hud(synd_mind.current) - set_antag_hud(synd_mind.current, null) - //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// /datum/game_mode/nuclear/post_setup() - var/nuke_code = random_nukecode() - var/agent_number = 1 - var/datum/mind/leader = pick(pre_nukeops) - syndicates += pre_nukeops - for(var/i = 1 to pre_nukeops.len) - var/datum/mind/op = pre_nukeops[i] - - forge_syndicate_objectives(op) - greet_syndicate(op) - equip_syndicate(op.current) - - if(nuke_code) - op.store_memory("Syndicate Nuclear Bomb Code: [nuke_code]", 0, 0) - to_chat(op.current, "The nuclear authorization code is: [nuke_code]") - - if(op == leader) - op.current.forceMove(pick(GLOB.nukeop_leader_start)) - prepare_syndicate_leader(op, nuke_code) - else - op.current.forceMove(GLOB.nukeop_start[((i - 1) % GLOB.nukeop_start.len) + 1]) - op.current.real_name = "[syndicate_name()] Operative #[agent_number++]" - - update_synd_icons_added(op) - op.current.playsound_local(get_turf(op.current), 'sound/ambience/antag/ops.ogg',100,0) - - var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list - if(nuke) - nuke.r_code = nuke_code + //Assign leader + var/datum/mind/leader_mind = pre_nukeops[1] + var/datum/antagonist/nukeop/L = leader_mind.add_antag_datum(/datum/antagonist/nukeop/leader) + nuke_team = L.nuke_team + //Assign the remaining operatives + for(var/i = 2 to pre_nukeops.len) + var/datum/mind/nuke_mind = pre_nukeops[i] + nuke_mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team) return ..() -/datum/game_mode/proc/prepare_syndicate_leader(datum/mind/synd_mind, nuke_code) - var/leader_title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord") - addtimer(CALLBACK(src, .proc/nuketeam_name_assign, synd_mind), 1) - synd_mind.current.real_name = "[syndicate_name()] [leader_title]" - to_chat(synd_mind.current, "You are the Syndicate [leader_title] for this mission. You are responsible for the distribution of telecrystals and your ID is the only one who can open the launch bay doors.") - to_chat(synd_mind.current, "If you feel you are not up to this task, give your ID to another operative.") - to_chat(synd_mind.current, "In your hand you will find a special item capable of triggering a greater challenge for your team. Examine it carefully and consult with your fellow operatives before activating it.") - - var/obj/item/device/nuclear_challenge/challenge = new /obj/item/device/nuclear_challenge - synd_mind.current.put_in_hands(challenge, TRUE) - - var/static/id_cache = typecacheof(/obj/item/card/id) - var/list/foundIDs = typecache_filter_list(synd_mind.current.GetAllContents(), id_cache) - if(foundIDs.len) - for(var/i in 1 to foundIDs.len) - var/obj/item/card/id/ID = foundIDs[i] - ID.name = "lead agent card" - ID.access += ACCESS_SYNDICATE_LEADER - else - message_admins("Warning: Nuke Ops spawned without access to leave their spawn area!") - - var/obj/item/device/radio/headset/syndicate/alt/A = locate() in synd_mind.current - if(A) - A.command = TRUE - - if(nuke_code) - var/obj/item/paper/P = new - P.info = "The nuclear authorization code is: [nuke_code]" - P.name = "nuclear bomb code" - var/mob/living/carbon/human/H = synd_mind.current - H.put_in_hands(P, TRUE) - H.update_icons() - else - nuke_code = "code will be provided later" - return - -/datum/game_mode/proc/nuketeam_name_assign(datum/mind/synd_mind) - nukeops_lastname = nukelastname(synd_mind.current) - NukeNameAssign(nukeops_lastname, syndicates) - - -/datum/game_mode/proc/forge_syndicate_objectives(datum/mind/syndicate) - var/datum/objective/nuclear/syndobj = new - syndobj.owner = syndicate - syndicate.objectives += syndobj - - -/datum/game_mode/proc/greet_syndicate(datum/mind/syndicate, you_are=1) - if(you_are) - to_chat(syndicate.current, "You are a [syndicate_name()] agent!") - syndicate.announce_objectives() - -/datum/game_mode/proc/equip_syndicate(mob/living/carbon/human/synd_mob, telecrystals = TRUE) - synd_mob.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs - - if(telecrystals) - synd_mob.equipOutfit(/datum/outfit/syndicate) - else - synd_mob.equipOutfit(/datum/outfit/syndicate/no_crystals) - return TRUE - /datum/game_mode/nuclear/OnNukeExplosion(off_station) ..() nukes_left-- - var/obj/docking_port/mobile/Shuttle = SSshuttle.getShuttle("syndicate") - syndies_didnt_escape = (Shuttle && (Shuttle.z == ZLEVEL_CENTCOM || Shuttle.z == ZLEVEL_TRANSIT)) ? 0 : 1 - nuke_off_station = off_station /datum/game_mode/nuclear/check_win() if (nukes_left == 0) @@ -154,8 +52,8 @@ return ..() /datum/game_mode/proc/are_operatives_dead() - for(var/datum/mind/operative_mind in syndicates) - if(ishuman(operative_mind.current) && (operative_mind.current.stat!=2)) + for(var/datum/mind/operative_mind in get_antagonists(/datum/antagonist/nukeop)) + if(ishuman(operative_mind.current) && (operative_mind.current.stat != DEAD)) return FALSE return TRUE @@ -164,7 +62,7 @@ return replacementmode.check_finished() if((SSshuttle.emergency.mode == SHUTTLE_ENDGAME) || station_was_nuked) return TRUE - if(are_operatives_dead()) + if(nuke_team.operatives_dead()) var/obj/machinery/nuclearbomb/N pass(N) //suppress unused warning if(N.bomb_set) //snaaaaaaaaaake! It's not over yet! @@ -172,85 +70,39 @@ ..() /datum/game_mode/nuclear/declare_completion() - var/disk_rescued = 1 - for(var/obj/item/disk/nuclear/D in GLOB.poi_list) - if(!D.onCentCom()) - disk_rescued = 0 - break - var/crew_evacuated = (SSshuttle.emergency.mode == SHUTTLE_ENDGAME) - - if(nuke_off_station == NUKE_SYNDICATE_BASE) - SSticker.mode_result = "loss - syndicate nuked - disk secured" - to_chat(world, "Humiliating Syndicate Defeat") - to_chat(world, "The crew of [station_name()] gave [syndicate_name()] operatives back their bomb! The syndicate base was destroyed! Next time, don't lose the nuke!") - - SSticker.news_report = NUKE_SYNDICATE_BASE - - else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape) - SSticker.mode_result = "win - syndicate nuke" - to_chat(world, "Syndicate Major Victory!") - to_chat(world, "[syndicate_name()] operatives have destroyed [station_name()]!") - - SSticker.news_report = STATION_NUKED - - else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) - SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time" - to_chat(world, "Total Annihilation") - to_chat(world, "[syndicate_name()] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!") - - SSticker.news_report = STATION_NUKED - - else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape) - SSticker.mode_result = "halfwin - blew wrong station" - to_chat(world, "Crew Minor Victory") - to_chat(world, "[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!") - - SSticker.news_report = NUKE_MISS - - else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) - SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time" - to_chat(world, "[syndicate_name()] operatives have earned Darwin Award!") - to_chat(world, "[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!") - - SSticker.news_report = NUKE_MISS - - else if ((disk_rescued || SSshuttle.emergency.mode != SHUTTLE_ENDGAME) && are_operatives_dead()) - SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead" - to_chat(world, "Crew Major Victory!") - to_chat(world, "The Research Staff has saved the disk and killed the [syndicate_name()] Operatives") - - SSticker.news_report = OPERATIVES_KILLED - - else if (disk_rescued) - SSticker.mode_result = "loss - evacuation - disk secured" - to_chat(world, "Crew Major Victory") - to_chat(world, "The Research Staff has saved the disk and stopped the [syndicate_name()] Operatives!") - - SSticker.news_report = OPERATIVES_KILLED - - else if (!disk_rescued && are_operatives_dead()) - SSticker.mode_result = "halfwin - evacuation - disk not secured" - to_chat(world, "Neutral Victory!") - to_chat(world, "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!") - - SSticker.news_report = OPERATIVE_SKIRMISH - - else if (!disk_rescued && crew_evacuated) - SSticker.mode_result = "halfwin - detonation averted" - to_chat(world, "Syndicate Minor Victory!") - to_chat(world, "[syndicate_name()] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!") - - SSticker.news_report = OPERATIVE_SKIRMISH - - else if (!disk_rescued && !crew_evacuated) - SSticker.mode_result = "halfwin - interrupted" - to_chat(world, "Neutral Victory") - to_chat(world, "Round was mysteriously interrupted!") - - SSticker.news_report = OPERATIVE_SKIRMISH - - ..() - return + var result = nuke_team.get_result() + switch(result) + if(NUKE_RESULT_FLUKE) + SSticker.mode_result = "loss - syndicate nuked - disk secured" + SSticker.news_report = NUKE_SYNDICATE_BASE + if(NUKE_RESULT_NUKE_WIN) + SSticker.mode_result = "win - syndicate nuke" + SSticker.news_report = STATION_NUKED + if(NUKE_RESULT_NOSURVIVORS) + SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time" + SSticker.news_report = STATION_NUKED + if(NUKE_RESULT_WRONG_STATION) + SSticker.mode_result = "halfwin - blew wrong station" + SSticker.news_report = NUKE_MISS + if(NUKE_RESULT_WRONG_STATION_DEAD) + SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time" + SSticker.news_report = NUKE_MISS + if(NUKE_RESULT_CREW_WIN_SYNDIES_DEAD) + SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead" + SSticker.news_report = OPERATIVES_KILLED + if(NUKE_RESULT_CREW_WIN) + SSticker.mode_result = "loss - evacuation - disk secured" + SSticker.news_report = OPERATIVES_KILLED + if(NUKE_RESULT_DISK_LOST) + SSticker.mode_result = "halfwin - evacuation - disk not secured" + SSticker.news_report = OPERATIVE_SKIRMISH + if(NUKE_RESULT_DISK_STOLEN) + SSticker.mode_result = "halfwin - detonation averted" + SSticker.news_report = OPERATIVE_SKIRMISH + else + SSticker.mode_result = "halfwin - interrupted" + SSticker.news_report = OPERATIVE_SKIRMISH + return ..() /datum/game_mode/nuclear/generate_report() return "One of Central Command's trading routes was recently disrupted by a raid carried out by the Gorlex Marauders. They seemed to only be after one ship - a highly-sensitive \ @@ -258,48 +110,16 @@ can activate this explosive is on your station. Ensure that it is protected at all times, and remain alert for possible intruders." /datum/game_mode/proc/auto_declare_completion_nuclear() - if( syndicates.len || (SSticker && istype(SSticker.mode, /datum/game_mode/nuclear)) ) - var/text = "
      The syndicate operatives were:" - var/purchases = "" - var/TC_uses = 0 - for(var/datum/mind/syndicate in syndicates) - text += printplayer(syndicate) - for(var/datum/component/uplink/H in GLOB.uplinks) - if(H.purchase_log) - purchases += H.purchase_log.generate_render() - else - stack_trace("WARNING: Uplink with no purchase_log in nuclear mode! Owner: [H.owner]") - text += "
      " - text += "(Syndicates used [TC_uses] TC) [purchases]" - if(TC_uses == 0 && station_was_nuked && !are_operatives_dead()) - text += "[icon2html('icons/badass.dmi', world, "badass")]" - to_chat(world, text) + var/list/nuke_teams = list() + for(var/datum/antagonist/nukeop/N in GLOB.antagonists) //collect all nuke teams + nuke_teams |= N.nuke_team + for(var/datum/objective_team/nuclear/nuke_team in nuke_teams) + nuke_team.roundend_display() return TRUE -/proc/nukelastname(mob/M) //--All praise goes to NEO|Phyte, all blame goes to DH, and it was Cindi-Kate's idea. Also praise Urist for copypasta ho. - var/randomname = pick(GLOB.last_names) - var/newname = copytext(sanitize(input(M,"You are the nuke operative [pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord")]. Please choose a last name for your family.", "Name change",randomname)),1,MAX_NAME_LEN) - - if (!newname) - newname = randomname - - else - if (newname == "Unknown" || newname == "floor" || newname == "wall" || newname == "rwall" || newname == "_") - to_chat(M, "That name is reserved.") - return nukelastname(M) - - return capitalize(newname) - -/proc/NukeNameAssign(lastname,list/syndicates) - for(var/datum/mind/synd_mind in syndicates) - var/mob/living/carbon/human/H = synd_mind.current - synd_mind.name = H.dna.species.random_name(H.gender,0,lastname) - synd_mind.current.real_name = synd_mind.name - return - /proc/is_nuclear_operative(mob/M) - return M && istype(M) && M.mind && SSticker && SSticker.mode && M.mind in SSticker.mode.syndicates + return M && istype(M) && M.mind && M.mind.has_antag_datum(/datum/antagonist/nukeop) /datum/outfit/syndicate name = "Syndicate Operative - Basic" @@ -315,15 +135,24 @@ backpack_contents = list(/obj/item/storage/box/syndie=1) var/tc = 25 + var/command_radio = FALSE + + +/datum/outfit/syndicate/leader + name = "Syndicate Leader - Basic" + id = /obj/item/card/id/syndicate/nuke_leader + r_hand = /obj/item/device/nuclear_challenge + command_radio = TRUE /datum/outfit/syndicate/no_crystals tc = 0 - /datum/outfit/syndicate/post_equip(mob/living/carbon/human/H) var/obj/item/device/radio/R = H.ears R.set_frequency(GLOB.SYND_FREQ) R.freqlock = 1 + if(command_radio) + R.command = TRUE if(tc) var/obj/item/device/radio/uplink/nuclear/U = new(H, H.key, tc) From c545ef06cdf7c4fea3619fd9a0c814fdc5d05b1e Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:30:23 -0600 Subject: [PATCH 198/367] Update nuclearbomb.dm --- code/game/gamemodes/nuclear/nuclearbomb.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index e35eaed9f1..d6d14a3f84 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -77,16 +77,16 @@ icon = 'icons/obj/machines/nuke_terminal.dmi' icon_state = "nuclearbomb_base" anchored = TRUE //stops it being moved - use_tag = TRUE /obj/machinery/nuclearbomb/syndicate + use_tag = TRUE //ui_style = "syndicate" // actually the nuke op bomb is a stole nt bomb /obj/machinery/nuclearbomb/syndicate/get_cinematic_type(off_station) var/datum/game_mode/nuclear/NM = SSticker.mode switch(off_station) if(0) - if(istype(NM) && NM.syndies_didnt_escape) + if(istype(NM) && !NM.nuke_team.syndies_escaped()) return CINEMATIC_ANNIHILATION else return CINEMATIC_NUKE_WIN @@ -572,4 +572,4 @@ This is here to make the tiles around the station mininuke change when it's arme user.visible_message("[user] is pretending to go delta! It looks like [user.p_theyre()] trying to commit suicide!") playsound(src, 'sound/machines/alarm.ogg', 30, -1, 1) addtimer(CALLBACK(src, .proc/manual_suicide, user), 101) - return MANUAL_SUICIDE \ No newline at end of file + return MANUAL_SUICIDE From 9d90a2bf5bae16bbe482065812b93b4a0ea3c824 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:30:54 -0600 Subject: [PATCH 199/367] Update pinpointer.dm --- code/game/gamemodes/nuclear/pinpointer.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm index 2df573dc6d..7047729294 100644 --- a/code/game/gamemodes/nuclear/pinpointer.dm +++ b/code/game/gamemodes/nuclear/pinpointer.dm @@ -71,9 +71,9 @@ target = null var/list/possible_targets = list() var/turf/here = get_turf(src) - for(var/V in SSticker.mode.syndicates) + for(var/V in get_antagonists(/datum/antagonist/nukeop)) var/datum/mind/M = V - if(M.current && M.current.stat != DEAD) + if(ishuman(M.current) && M.current.stat != DEAD) possible_targets |= M.current var/mob/living/closest_operative = get_closest_atom(/mob/living/carbon/human, possible_targets, here) if(closest_operative) From 2b434438e0f179d2c89f590407219f731207ca38 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:31:17 -0600 Subject: [PATCH 200/367] Update telecrystalconsoles.dm --- code/game/machinery/computer/telecrystalconsoles.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index 66a266ddb3..8679652a10 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -154,7 +154,8 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E /obj/machinery/computer/telecrystals/boss/proc/getDangerous()//This scales the TC assigned with the round population. ..() - var/danger = GLOB.joined_player_list.len - SSticker.mode.syndicates.len + var/list/nukeops = get_antagonists(/datum/antagonist/nukeop) + var/danger = GLOB.joined_player_list.len - nukeops.len // var/list/nukeops = get_antagonists(/datum/antagonist/nukeop) // var/danger = GLOB.joined_player_list.len - nukeops.len danger = CEILING(danger, 10) From 74bba8aea72f22b13b0526c94a3c38d9b1abc2a3 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:31:44 -0600 Subject: [PATCH 201/367] Update cards_ids.dm --- code/game/objects/items/cards_ids.dm | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm index ed9a6712a8..0f65281328 100644 --- a/code/game/objects/items/cards_ids.dm +++ b/code/game/objects/items/cards_ids.dm @@ -155,6 +155,11 @@ update_label("John Doe", "Clowny") name = "agent card" access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE) var/anyone = FALSE //Can anyone forge the ID or just syndicate? + +/obj/item/card/id/syndicate/nuke_leader + name = "lead agent card" + access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER) + /obj/item/card/id/syndicate/Initialize() . = ..() From 80412ae3b914483a380c089a9835a6b62683cb05 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:32:18 -0600 Subject: [PATCH 202/367] Update player_panel.dm --- code/modules/admin/player_panel.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index fa6e184ab4..b5d908d669 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -384,9 +384,10 @@ dat += "
      [other_players] players in invalid state or the statistics code is bugged!" dat += "
      " - if(SSticker.mode.syndicates.len) + var/list/nukeops = get_antagonists(/datum/antagonist/nukeop) + if(nukeops.len) dat += "
      " - for(var/datum/mind/N in SSticker.mode.syndicates) + for(var/datum/mind/N in nukeops) var/mob/M = N.current if(M) dat += "" From da2bf6293f6d1361f0a4000df94795b0660d83c9 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:34:02 -0600 Subject: [PATCH 203/367] Update one_click_antag.dm --- code/modules/admin/verbs/one_click_antag.dm | 18 +++++------------- 1 file changed, 5 insertions(+), 13 deletions(-) diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm index 8a18dc9ac5..836a6e26be 100644 --- a/code/modules/admin/verbs/one_click_antag.dm +++ b/code/modules/admin/verbs/one_click_antag.dm @@ -238,26 +238,18 @@ if(agentcount < 3) return 0 - var/nuke_code = random_nukecode() - - var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list - if(nuke) - nuke.r_code = nuke_code - //Let's find the spawn locations var/leader_chosen = FALSE - var/spawnpos = 1 //Decides where they'll spawn. 1=leader. - + + var/datum/objective_team/nuclear/nuke_team for(var/mob/c in chosen) - if(spawnpos > GLOB.nukeop_start.len) - spawnpos = 1 //Ran out of spawns. Let's loop back to the first non-leader position var/mob/living/carbon/human/new_character=makeBody(c) if(!leader_chosen) leader_chosen = TRUE - new_character.mind.make_Nuke(pick(GLOB.nukeop_leader_start), nuke_code, TRUE) + var/datum/antagonist/nukeop/N = new_character.mind.add_antag_datum(/datum/antagonist/nukeop/leader) + nuke_team = N.nuke_team else - new_character.mind.make_Nuke(GLOB.nukeop_start[spawnpos], nuke_code) - spawnpos++ + new_character.mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team) return 1 else return 0 From 2148eb021b13c153c1ba54d91bf6d7cb8a435c6e Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:34:44 -0600 Subject: [PATCH 204/367] Update randomverbs.dm --- code/modules/admin/verbs/randomverbs.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 48ba94bb76..eed265598e 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -386,7 +386,8 @@ Traitors and the like can also be revived with the previous role mostly intact. A.equip_wizard() if("Syndicate") new_character.forceMove(pick(GLOB.nukeop_start)) - call(/datum/game_mode/proc/equip_syndicate)(new_character) + var/datum/antagonist/nukeop/N = new_character.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE) + N.equip_op() if("Space Ninja") var/list/ninja_spawn = list() for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list) From 9ab75d37b7f62faf46771307b6d20dd9b7c18338 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:35:41 -0600 Subject: [PATCH 205/367] Update operative.dm --- code/modules/events/operative.dm | 20 +------------------- 1 file changed, 1 insertion(+), 19 deletions(-) diff --git a/code/modules/events/operative.dm b/code/modules/events/operative.dm index 47130ff924..894ad7e995 100644 --- a/code/modules/events/operative.dm +++ b/code/modules/events/operative.dm @@ -27,31 +27,13 @@ A.copy_to(operative) operative.dna.update_dna_identity() - operative.equipOutfit(/datum/outfit/syndicate/full) - var/datum/mind/Mind = new /datum/mind(selected.key) Mind.assigned_role = "Lone Operative" Mind.special_role = "Lone Operative" - SSticker.mode.traitors |= Mind Mind.active = 1 - var/obj/machinery/nuclearbomb/selfdestruct/nuke = locate() in GLOB.machines - if(nuke) - var/nuke_code - if(!nuke.r_code || nuke.r_code == "ADMIN") - nuke_code = random_nukecode() - nuke.r_code = nuke_code - else - nuke_code = nuke.r_code - - Mind.store_memory("Station Self-Destruct Device Code: [nuke_code]", 0, 0) - to_chat(Mind.current, "The nuclear authorization code is: [nuke_code]") - - var/datum/objective/nuclear/O = new() - O.owner = Mind - Mind.objectives += O - Mind.transfer_to(operative) + Mind.add_antag_datum(/datum/antagonist/nukeop/lone) message_admins("[key_name_admin(operative)] has been made into lone operative by an event.") log_game("[key_name(operative)] was spawned as a lone operative by an event.") From efc41a15d3b2ca37a7717595f9b30959b04c3205 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:36:03 -0600 Subject: [PATCH 206/367] Update mob_helpers.dm --- code/modules/mob/mob_helpers.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 3dc56c936b..747d589c05 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -363,7 +363,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp if(M.mind in SSticker.mode.cult) return 2 if("nuclear") - if(M.mind in SSticker.mode.syndicates) + if(M.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE)) return 2 if("changeling") if(M.mind.has_antag_datum(/datum/antagonist/changeling,TRUE)) From 7c3dc0705c29630bd87283d7a8ca14f40d4f01ea Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 19:36:49 -0600 Subject: [PATCH 207/367] Update tgstation.dme --- tgstation.dme | 1 + 1 file changed, 1 insertion(+) diff --git a/tgstation.dme b/tgstation.dme index 6123e6c34a..cdd7f3aed4 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -329,6 +329,7 @@ #include "code\datums\antagonists\devil.dm" #include "code\datums\antagonists\internal_affairs.dm" #include "code\datums\antagonists\ninja.dm" +#include "code\datums\antagonists\nukeop.dm" #include "code\datums\antagonists\pirate.dm" #include "code\datums\antagonists\revolution.dm" #include "code\datums\antagonists\wizard.dm" From a8e36670e214d24aa4bcad869a30f89f97db91a8 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 20:02:03 -0600 Subject: [PATCH 208/367] Update mind.dm --- code/datums/mind.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 5ec2eddeab..d68566f4e4 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -327,7 +327,7 @@ SSticker.mode.add_cultist(src) else if(is_revolutionary(creator)) -+ var/datum/antagonist/rev/converter = creator.mind.has_antag_datum(/datum/antagonist/rev,TRUE) + var/datum/antagonist/rev/converter = creator.mind.has_antag_datum(/datum/antagonist/rev,TRUE) converter.add_revolutionary(src,FALSE) else if(is_servant_of_ratvar(creator)) From 36ad355f9d31c4a54d18640e79a809e1fe36c799 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 20:08:49 -0600 Subject: [PATCH 209/367] Update mind.dm --- code/datums/mind.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index d68566f4e4..f0d2337814 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -1077,10 +1077,10 @@ if("nuclear") if(!has_antag_datum(/datum/antagonist/nukeop,TRUE)) add_antag_datum(/datum/antagonist/nukeop) - special_role = "Syndicate" - assigned_role = "Syndicate" - message_admins("[key_name_admin(usr)] has nuke op'ed [current].") - log_admin("[key_name(usr)] has nuke op'ed [current].") + special_role = "Syndicate" + assigned_role = "Syndicate" + message_admins("[key_name_admin(usr)] has nuke op'ed [current].") + log_admin("[key_name(usr)] has nuke op'ed [current].") if("lair") current.forceMove(pick(GLOB.nukeop_start)) if("tellcode") From 7dec65ff857a2e8ce04d7c054abe9fb7fdae7f1e Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 20:20:09 -0600 Subject: [PATCH 210/367] fuck --- {datums => code/datums}/antagonists/nukeop.dm | 0 tgstation.dme | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) rename {datums => code/datums}/antagonists/nukeop.dm (100%) diff --git a/datums/antagonists/nukeop.dm b/code/datums/antagonists/nukeop.dm similarity index 100% rename from datums/antagonists/nukeop.dm rename to code/datums/antagonists/nukeop.dm diff --git a/tgstation.dme b/tgstation.dme index cdd7f3aed4..2852a1d295 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -2452,7 +2452,7 @@ #include "modular_citadel\cydonian_armor.dm" #include "modular_citadel\polychromic_clothes.dm" #include "modular_citadel\code\datums\uplink_items_cit.dm" +#include "modular_citadel\code\game\objects\items\devices\PDA\PDA.dm" #include "modular_citadel\code\game\objects\items\melee\eutactic_blades.dm" #include "modular_citadel\code\modules\crafting\recipes.dm" -#include "modular_citadel\code\game\objects\items\devices\PDA\PDA.dm" // END_INCLUDE From 4d5c32ae5648a4d8775a9298dbcefbcee52480bc Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 22:11:04 -0600 Subject: [PATCH 211/367] Update game_mode.dm --- code/game/gamemodes/game_mode.dm | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index a62b5f6087..e23464fbdd 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -527,7 +527,8 @@ /datum/game_mode/proc/generate_report() //Generates a small text blurb for the gamemode in centcom report return "Gamemode report for [name] not set. Contact a coder." - /datum/game_mode/proc/OnNukeExplosion(off_station) +//By default nuke just ends the round +/datum/game_mode/proc/OnNukeExplosion(off_station) nuke_off_station = off_station - if(off_station < 2). - station_was_nuked = TRUE //Will end the round on next check. + if(off_station < 2) +station_was_nuked = TRUE //Will end the round on next check. From 5bd61908a3f222a8128c5543fde870bf306fb25f Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 23:53:36 -0600 Subject: [PATCH 212/367] Update game_mode.dm --- code/game/gamemodes/game_mode.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index e23464fbdd..ca6755dbd3 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -531,4 +531,4 @@ /datum/game_mode/proc/OnNukeExplosion(off_station) nuke_off_station = off_station if(off_station < 2) -station_was_nuked = TRUE //Will end the round on next check. + station_was_nuked = TRUE //Will end the round on next check. From d6a5ee596b2d97877d1956dd5524d82d2ccf0a0d Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 19 Dec 2017 23:55:36 -0600 Subject: [PATCH 213/367] Update mind.dm --- code/datums/mind.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index f0d2337814..b41dadc95a 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -493,11 +493,11 @@ /** NUCLEAR ***/ text = "nuclear" - var/datum/antagonist/nukeop/N = has_antag_datum(/datum/antagonist/nukeop,TRUE) - if(N) + if (SSticker.mode.config_tag=="nuclear") text = uppertext(text) text = "[text]: " - if (src in SSticker.mode.syndicates) + var/datum/antagonist/nukeop/N = has_antag_datum(/datum/antagonist/nukeop,TRUE) + if(N) text += "OPERATIVE | nanotrasen" text += "
      To shuttle, undress, dress up." var/code From 8a1ed708881310b760eaef93e4b23df0327d9adc Mon Sep 17 00:00:00 2001 From: LetterJay Date: Wed, 20 Dec 2017 00:08:37 -0600 Subject: [PATCH 214/367] Update roundend.dm --- code/__HELPERS/roundend.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm index 7bd08167e6..9ba1c767b7 100644 --- a/code/__HELPERS/roundend.dm +++ b/code/__HELPERS/roundend.dm @@ -71,10 +71,10 @@ if(LAZYLEN(GLOB.round_end_notifiees)) send2irc("Notice", "[GLOB.round_end_notifiees.Join(", ")] the round has ended.") - for(var/client/C in GLOB.clients) + /*for(var/client/C in GLOB.clients) if(!C.credits) C.RollCredits() - C.playtitlemusic(40) + C.playtitlemusic(40)*/ display_report() @@ -409,4 +409,4 @@ else objective_parts += "Objective #[count]: [objective.explanation_text] Fail." count++ - return objective_parts.Join("
      ") \ No newline at end of file + return objective_parts.Join("
      ") From e6e197c88a36455a36d266548a895c58020a035c Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Wed, 20 Dec 2017 00:52:33 -0500 Subject: [PATCH 215/367] Adds NAMEOF, VARSET_CALLBACK, and VARSET_LIST_CALLBACK (#33543) * Adds NAMEOF and VARSET_CALLBACK * Fix VARSET_CALLBACK * Change names, add VARSET_LIST_CALLBACK * Fix var names * Additional macro safety. Update commen * ImprovedName * Fixing --- code/__HELPERS/unsorted.dm | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 207e69fa9b..28b31f4e98 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -1514,3 +1514,20 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new) for(var/V in GLOB.player_list) if(is_servant_of_ratvar(V) || isobserver(V)) . += V + +//datum may be null, but it does need to be a typed var +#define NAMEOF(datum, X) (list(##datum.##X, #X)[2]) + +#define VARSET_LIST_CALLBACK(target, var_name, var_value) CALLBACK(GLOBAL_PROC, /proc/___callbackvarset, ##target, ##var_name, ##var_value) +//dupe code because dm can't handle 3 level deep macros +#define VARSET_CALLBACK(datum, var, var_value) CALLBACK(GLOBAL_PROC, /proc/___callbackvarset, ##datum, NAMEOF(##datum, ##var), ##var_value) + +/proc/___callbackvarset(list_or_datum, var_name, var_value) + if(length(list_or_datum)) + list_or_datum[var_name] = var_value + return + var/datum/D = list_or_datum + if(IsAdminAdvancedProcCall()) + D.vv_edit_var(var_name, var_value) //same result generally, unless badmemes + else + D.vars[var_name] = var_value From d960c45e7766810106c6ab447686620dce240036 Mon Sep 17 00:00:00 2001 From: oranges Date: Wed, 20 Dec 2017 17:45:39 +1300 Subject: [PATCH 217/367] Merge pull request #33622 from duncathan/assert_gas restores add_gas(), assert_gas(), and thermal_energy() as wrapper procs --- code/__DEFINES/atmospherics.dm | 2 -- code/game/mecha/equipment/tools/other_tools.dm | 2 +- .../effects/effect_system/effects_smoke.dm | 2 +- code/game/objects/items/tanks/jetpack.dm | 2 +- code/game/objects/items/tanks/tank_types.dm | 8 ++++---- code/game/turfs/open.dm | 4 ++-- code/modules/admin/verbs/debug.dm | 2 +- .../atmospherics/gasmixtures/gas_mixture.dm | 15 ++++++++++++++- .../components/trinary_devices/filter.dm | 2 +- .../machinery/components/unary_devices/tank.dm | 2 +- .../components/unary_devices/vent_scrubber.dm | 2 +- .../modules/atmospherics/machinery/other/miner.dm | 2 +- .../atmospherics/machinery/portable/canister.dm | 2 +- .../atmospherics/machinery/portable/scrubber.dm | 2 +- code/modules/power/singularity/collector.dm | 2 +- 15 files changed, 31 insertions(+), 20 deletions(-) diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm index 20d80cb904..1024bb1229 100644 --- a/code/__DEFINES/atmospherics.dm +++ b/code/__DEFINES/atmospherics.dm @@ -202,6 +202,4 @@ #define ADD_GAS(gas_id, out_list)\ var/list/tmp_gaslist = GLOB.gaslist_cache[gas_id]; out_list[gas_id] = tmp_gaslist.Copy(); -//ASSERT_GAS(gas_id, gas_mixture) - used to guarantee that the gas list for this id exists in gas_mixture.gases. -//Must be used before adding to a gas. May be used before reading from a gas. #define ASSERT_GAS(gas_id, gas_mixture) if (!gas_mixture.gases[gas_id]) { ADD_GAS(gas_id, gas_mixture.gases) }; diff --git a/code/game/mecha/equipment/tools/other_tools.dm b/code/game/mecha/equipment/tools/other_tools.dm index 8951a0dbd5..385d112542 100644 --- a/code/game/mecha/equipment/tools/other_tools.dm +++ b/code/game/mecha/equipment/tools/other_tools.dm @@ -422,7 +422,7 @@ if(!istype(T)) return var/datum/gas_mixture/GM = new - ADD_GAS(/datum/gas/plasma, GM.gases) + GM.add_gas(/datum/gas/plasma) if(prob(10)) GM.gases[/datum/gas/plasma][MOLES] += 100 GM.temperature = 1500+T0C //should be enough to start a fire diff --git a/code/game/objects/effects/effect_system/effects_smoke.dm b/code/game/objects/effects/effect_system/effects_smoke.dm index 3de8432ee9..4dc985c9a1 100644 --- a/code/game/objects/effects/effect_system/effects_smoke.dm +++ b/code/game/objects/effects/effect_system/effects_smoke.dm @@ -169,7 +169,7 @@ qdel(H) var/list/G_gases = G.gases if(G_gases[/datum/gas/plasma]) - ASSERT_GAS(/datum/gas/nitrogen, G) + G.assert_gas(/datum/gas/nitrogen) G_gases[/datum/gas/nitrogen][MOLES] += (G_gases[/datum/gas/plasma][MOLES]) G_gases[/datum/gas/plasma][MOLES] = 0 G.garbage_collect() diff --git a/code/game/objects/items/tanks/jetpack.dm b/code/game/objects/items/tanks/jetpack.dm index f1644f0b1a..6466696b98 100644 --- a/code/game/objects/items/tanks/jetpack.dm +++ b/code/game/objects/items/tanks/jetpack.dm @@ -17,7 +17,7 @@ /obj/item/tank/jetpack/New() ..() if(gas_type) - ASSERT_GAS(gas_type,air_contents) + air_contents.assert_gas(gas_type) air_contents.gases[gas_type][MOLES] = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C) ion_trail = new diff --git a/code/game/objects/items/tanks/tank_types.dm b/code/game/objects/items/tanks/tank_types.dm index 7a1fa569a3..4a687b458d 100644 --- a/code/game/objects/items/tanks/tank_types.dm +++ b/code/game/objects/items/tanks/tank_types.dm @@ -21,7 +21,7 @@ /obj/item/tank/internals/oxygen/New() ..() - ASSERT_GAS(/datum/gas/oxygen, air_contents) + air_contents.assert_gas(/datum/gas/oxygen) air_contents.gases[/datum/gas/oxygen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) return @@ -87,7 +87,7 @@ /obj/item/tank/internals/plasma/New() ..() - ASSERT_GAS(/datum/gas/plasma, air_contents) + air_contents.assert_gas(/datum/gas/plasma) air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) return @@ -124,7 +124,7 @@ /obj/item/tank/internals/plasmaman/New() ..() - ASSERT_GAS(/datum/gas/plasma, air_contents) + air_contents.assert_gas(/datum/gas/plasma) air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) return @@ -166,7 +166,7 @@ /obj/item/tank/internals/emergency_oxygen/New() ..() - ASSERT_GAS(/datum/gas/oxygen, air_contents) + air_contents.assert_gas(/datum/gas/oxygen) air_contents.gases[/datum/gas/oxygen][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) return diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm index 5d83d677de..0eddbc411e 100644 --- a/code/game/turfs/open.dm +++ b/code/game/turfs/open.dm @@ -355,6 +355,6 @@ if (air.gases[/datum/gas/carbon_dioxide] && air.gases[/datum/gas/oxygen]) air.gases[/datum/gas/carbon_dioxide][MOLES]=max(air.gases[/datum/gas/carbon_dioxide][MOLES]-(pulse_strength/1000),0) air.gases[/datum/gas/oxygen][MOLES]=max(air.gases[/datum/gas/oxygen][MOLES]-(pulse_strength/2000),0) - ASSERT_GAS(/datum/gas/pluoxium,air) + air.assert_gas(/datum/gas/pluoxium) air.gases[/datum/gas/pluoxium][MOLES]+=(pulse_strength/4000) - air.garbage_collect() \ No newline at end of file + air.garbage_collect() diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index b02fe03c18..e2bb78c9ec 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -735,7 +735,7 @@ GLOBAL_PROTECT(LastAdminCalledProc) if(Rad.anchored) if(!Rad.loaded_tank) var/obj/item/tank/internals/plasma/Plasma = new/obj/item/tank/internals/plasma(Rad) - ASSERT_GAS(/datum/gas/plasma, Plasma.air_contents) + Plasma.air_contents.assert_gas(/datum/gas/plasma) Plasma.air_contents.gases[/datum/gas/plasma][MOLES] = 70 Rad.drainratio = 0 Rad.loaded_tank = Plasma diff --git a/code/modules/atmospherics/gasmixtures/gas_mixture.dm b/code/modules/atmospherics/gasmixtures/gas_mixture.dm index 64d77a27dc..376ca08b28 100644 --- a/code/modules/atmospherics/gasmixtures/gas_mixture.dm +++ b/code/modules/atmospherics/gasmixtures/gas_mixture.dm @@ -37,14 +37,24 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache()) reaction_results = new //listmos procs +//use the macros in performance intensive areas. for their definitions, refer to code/__DEFINES/atmospherics.dm -// The following procs used to live here: thermal_energy(), assert_gas() and add_gas(). They have been moved into defines in code/__DEFINES/atmospherics.dm + //assert_gas(gas_id) - used to guarantee that the gas list for this id exists in gas_mixture.gases. + //Must be used before adding to a gas. May be used before reading from a gas. +/datum/gas_mixture/proc/assert_gas(gas_id) + ASSERT_GAS(gas_id, src) //assert_gases(args) - shorthand for calling ASSERT_GAS() once for each gas type. /datum/gas_mixture/proc/assert_gases() for(var/id in args) ASSERT_GAS(id, src) + //add_gas(gas_id) - similar to assert_gas(), but does not check for an existing + //gas list for this id. This can clobber existing gases. + //Used instead of assert_gas() when you know the gas does not exist. Faster than assert_gas(). +/datum/gas_mixture/proc/add_gas(gas_id) + ADD_GAS(gas_id, gases) + //add_gases(args) - shorthand for calling add_gas() once for each gas_type. /datum/gas_mixture/proc/add_gases() var/cached_gases = gases @@ -101,6 +111,9 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache()) /datum/gas_mixture/proc/return_volume() //liters return max(0, volume) +/datum/gas_mixture/proc/thermal_energy() //joules + return THERMAL_ENERGY(src) //see code/__DEFINES/atmospherics.dm; use the define in performance critical areas + /datum/gas_mixture/proc/archive() //Update archived versions of variables //Returns: 1 in all cases diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm index 9a8034064c..a1d6dc8c7e 100644 --- a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm +++ b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm @@ -103,7 +103,7 @@ var/datum/gas_mixture/filtered_out = new filtered_out.temperature = removed.temperature - ASSERT_GAS(filter_type, filtered_out) + filtered_out.add_gas(filter_type) filtered_out.gases[filter_type][MOLES] = removed.gases[filter_type][MOLES] removed.gases[filter_type][MOLES] = 0 diff --git a/code/modules/atmospherics/machinery/components/unary_devices/tank.dm b/code/modules/atmospherics/machinery/components/unary_devices/tank.dm index ec1fcdfc52..4e9df101a6 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/tank.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/tank.dm @@ -17,7 +17,7 @@ air_contents.volume = volume air_contents.temperature = T20C if(gas_type) - ASSERT_GAS(gas_type, air_contents) + air_contents.assert_gas(gas_type) air_contents.gases[gas_type][MOLES] = AIR_CONTENTS name = "[name] ([air_contents.gases[gas_type][GAS_META][META_GAS_NAME]])" diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm index b3ade6f0fb..8fffd70840 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm @@ -179,7 +179,7 @@ filtered_out.temperature = removed.temperature for(var/gas in filter_types & removed_gases) - ADD_GAS(gas, filtered_gases) + filtered_out.add_gas(gas) filtered_gases[gas][MOLES] = removed_gases[gas][MOLES] removed_gases[gas][MOLES] = 0 diff --git a/code/modules/atmospherics/machinery/other/miner.dm b/code/modules/atmospherics/machinery/other/miner.dm index cb28f17802..f63065b431 100644 --- a/code/modules/atmospherics/machinery/other/miner.dm +++ b/code/modules/atmospherics/machinery/other/miner.dm @@ -132,7 +132,7 @@ if(!isopenturf(O)) return FALSE var/datum/gas_mixture/merger = new - ASSERT_GAS(spawn_id, merger) + merger.assert_gas(spawn_id) merger.gases[spawn_id][MOLES] = (spawn_mol) merger.temperature = spawn_temp O.assume_air(merger) diff --git a/code/modules/atmospherics/machinery/portable/canister.dm b/code/modules/atmospherics/machinery/portable/canister.dm index ddc562bbb7..7b6351e939 100644 --- a/code/modules/atmospherics/machinery/portable/canister.dm +++ b/code/modules/atmospherics/machinery/portable/canister.dm @@ -196,7 +196,7 @@ /obj/machinery/portable_atmospherics/canister/proc/create_gas() if(gas_type) - ADD_GAS(gas_type, air_contents.gases) + air_contents.add_gas(gas_type) if(starter_temp) air_contents.temperature = starter_temp air_contents.gases[gas_type][MOLES] = (maximum_pressure * filled) * air_contents.volume / (R_IDEAL_GAS_EQUATION * air_contents.temperature) diff --git a/code/modules/atmospherics/machinery/portable/scrubber.dm b/code/modules/atmospherics/machinery/portable/scrubber.dm index 3ba7e0a110..4bb7b02288 100644 --- a/code/modules/atmospherics/machinery/portable/scrubber.dm +++ b/code/modules/atmospherics/machinery/portable/scrubber.dm @@ -45,7 +45,7 @@ filtered.temperature = filtering.temperature for(var/gas in filtering.gases & scrubbing) - ADD_GAS(gas, filtered.gases) + filtered.add_gas(gas) filtered.gases[gas][MOLES] = filtering.gases[gas][MOLES] // Shuffle the "bad" gasses to the filtered mixture. filtering.gases[gas][MOLES] = 0 filtering.garbage_collect() // Now that the gasses are set to 0, clean up the mixture. diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm index 36dd615e86..a5e9db1fde 100644 --- a/code/modules/power/singularity/collector.dm +++ b/code/modules/power/singularity/collector.dm @@ -37,7 +37,7 @@ eject() else loaded_tank.air_contents.gases[/datum/gas/plasma][MOLES] -= 0.001*drainratio - ASSERT_GAS(/datum/gas/tritium,loaded_tank.air_contents) + loaded_tank.air_contents.assert_gas(/datum/gas/tritium) loaded_tank.air_contents.gases[/datum/gas/tritium][MOLES] += 0.001*drainratio loaded_tank.air_contents.garbage_collect() From b305f1bb26cc3ee6fd5f05ec5649cbe696c6ad8a Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Tue, 19 Dec 2017 19:28:35 -0500 Subject: [PATCH 219/367] Merge pull request #33664 from optimumtact/darkgenerallordhassnowflakeears Halve gun empty sound level --- code/game/objects/items/toys.dm | 2 +- code/modules/projectiles/gun.dm | 2 +- code/modules/projectiles/guns/ballistic.dm | 2 +- code/modules/projectiles/guns/ballistic/revolver.dm | 2 +- code/modules/projectiles/guns/energy.dm | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 259193b177..689f50769c 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -182,7 +182,7 @@ src.add_fingerprint(user) if (src.bullets < 1) user.show_message("*click*", 2) - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) return playsound(user, 'sound/weapons/gunshot.ogg', 100, 1) src.bullets-- diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 047243cb45..ff7ed7653e 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -107,7 +107,7 @@ /obj/item/gun/proc/shoot_with_empty_chamber(mob/living/user as mob|obj) to_chat(user, "*click*") - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) /obj/item/gun/proc/shoot_live_shot(mob/living/user as mob|obj, pointblank = 0, mob/pbtarget = null, message = 1) diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index f5d846c912..c4ba7a33b7 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -175,7 +175,7 @@ return(OXYLOSS) else user.visible_message("[user] is pretending to blow [user.p_their()] brain[user.p_s()] out with [src]! It looks like [user.p_theyre()] trying to commit suicide!") - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) return (OXYLOSS) #undef BRAINS_BLOWN_THROW_SPEED #undef BRAINS_BLOWN_THROW_RANGE diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index a802ca8bbe..f642a94284 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -229,7 +229,7 @@ return user.visible_message("*click*") - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) /obj/item/gun/ballistic/revolver/russian/proc/shoot_self(mob/living/carbon/human/user, affecting = "head") user.apply_damage(300, BRUTE, affecting) diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index e80f0758c1..b52a56426b 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -175,7 +175,7 @@ return(OXYLOSS) else user.visible_message("[user] is pretending to blow [user.p_their()] brains out with [src]! It looks like [user.p_theyre()] trying to commit suicide!") - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) return (OXYLOSS) From 25d5e5b6b46963e695c9bb7f0b8ab470d15627ac Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Tue, 19 Dec 2017 17:23:26 -0500 Subject: [PATCH 221/367] Merge pull request #33594 from AnturK/knockoff Adds knock off component --- code/__DEFINES/components.dm | 1 + code/datums/components/knockoff.dm | 53 +++++++++++++++++++ code/game/objects/items.dm | 2 + code/game/objects/items/cigs_lighters.dm | 1 + .../mob/living/carbon/human/species.dm | 8 +-- tgstation.dme | 1 + 6 files changed, 62 insertions(+), 4 deletions(-) create mode 100644 code/datums/components/knockoff.dm diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm index 0b2a3e06d4..4bb27d56d6 100644 --- a/code/__DEFINES/components.dm +++ b/code/__DEFINES/components.dm @@ -82,6 +82,7 @@ // /mob/living/carbon/human signals #define COMSIG_HUMAN_MELEE_UNARMED_ATTACK "human_melee_unarmed_attack" //from mob/living/carbon/human/UnarmedAttack(): (atom/target) #define COMSIG_HUMAN_MELEE_UNARMED_ATTACKBY "human_melee_unarmed_attackby" //from mob/living/carbon/human/UnarmedAttack(): (mob/living/carbon/human/attacker) +#define COMSIG_HUMAN_DISARM_HIT "human_disarm_hit" //Hit by successful disarm attack (mob/living/carbon/human/attacker,zone_targeted) #define CALTROP_BYPASS_SHOES 1 #define CALTROP_IGNORE_WALKERS 2 diff --git a/code/datums/components/knockoff.dm b/code/datums/components/knockoff.dm new file mode 100644 index 0000000000..35d1e5423e --- /dev/null +++ b/code/datums/components/knockoff.dm @@ -0,0 +1,53 @@ +//Items with these will have a chance to get knocked off when disarming +/datum/component/knockoff + var/knockoff_chance = 100 //Chance to knockoff + var/list/target_zones //Aiming for these zones will cause the knockoff, null means all zones allowed + var/list/slots_knockoffable //Can be only knocked off from these slots, null means all slots allowed + var/datum/component/redirect/disarm_redirect + +/datum/component/knockoff/Initialize(knockoff_chance,zone_override,slots_knockoffable) + if(!isitem(parent)) + . = COMPONENT_INCOMPATIBLE + CRASH("Knockoff component misuse") + RegisterSignal(COMSIG_ITEM_EQUIPPED,.proc/OnEquipped) + RegisterSignal(COMSIG_ITEM_DROPPED,.proc/OnDropped) + + src.knockoff_chance = knockoff_chance + + if(zone_override) + target_zones = zone_override + + if(slots_knockoffable) + src.slots_knockoffable = slots_knockoffable + +/datum/component/knockoff/proc/Knockoff(mob/living/attacker,zone) + var/obj/item/I = parent + var/mob/living/carbon/human/wearer = I.loc + if(!istype(wearer)) + return + if(target_zones && !(zone in target_zones)) + return + if(!prob(knockoff_chance)) + return + if(!wearer.dropItemToGround(I)) + return + + wearer.visible_message("[attacker] knocks off [wearer]'s [I.name]!","[attacker] knocks off your [I.name]!") + +/datum/component/knockoff/proc/OnEquipped(mob/living/carbon/human/H,slot) + if(!istype(H)) + return + if(slots_knockoffable && !(slot in slots_knockoffable)) + if(disarm_redirect) + QDEL_NULL(disarm_redirect) + return + if(!disarm_redirect) + disarm_redirect = H.AddComponent(/datum/component/redirect,list(COMSIG_HUMAN_DISARM_HIT),CALLBACK(src,.proc/Knockoff)) + +/datum/component/knockoff/proc/OnDropped(mob/living/M) + if(disarm_redirect) + QDEL_NULL(disarm_redirect) + +/datum/component/knockoff/Destroy() + QDEL_NULL(disarm_redirect) + . = ..() \ No newline at end of file diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index d4e5240642..823a91cead 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -406,6 +406,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) if(DROPDEL_1 & flags_1) qdel(src) in_inventory = FALSE + SendSignal(COMSIG_ITEM_DROPPED,user) // called just as an item is picked up (loc is not yet changed) /obj/item/proc/pickup(mob/user) @@ -436,6 +437,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) var/datum/action/A = X if(item_action_slot_check(slot, user)) //some items only give their actions buttons when in a specific slot. A.Grant(user) + SendSignal(COMSIG_ITEM_EQUIPPED,user,slot) in_inventory = TRUE //sometimes we only want to grant the item's action if it's equipped in a specific slot. diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm index 9c7c34510c..fd414b8d9a 100644 --- a/code/game/objects/items/cigs_lighters.dm +++ b/code/game/objects/items/cigs_lighters.dm @@ -129,6 +129,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM reagents.add_reagent_list(list_reagents) if(starts_lit) light() + AddComponent(/datum/component/knockoff,90,list("mouth"),list(slot_wear_mask))//90% to knock off when wearing a mask /obj/item/clothing/mask/cigarette/Destroy() STOP_PROCESSING(SSobj, src) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 0b02a2c711..a3ebf5ab2f 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1366,8 +1366,6 @@ GLOBAL_LIST_EMPTY(roundstart_races) else if(target.lying) target.forcesay(GLOB.hit_appends) - - /datum/species/proc/disarm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) var/aim_for_mouth = user.zone_selected == "mouth" var/target_on_help_and_unarmed = target.a_intent == INTENT_HELP && !target.get_active_held_item() @@ -1387,10 +1385,12 @@ GLOBAL_LIST_EMPTY(roundstart_races) return 1 else user.do_attack_animation(target, ATTACK_EFFECT_DISARM) - + if(target.w_uniform) target.w_uniform.add_fingerprint(user) - var/obj/item/bodypart/affecting = target.get_bodypart(ran_zone(user.zone_selected)) + var/randomized_zone = ran_zone(user.zone_selected) + target.SendSignal(COMSIG_HUMAN_DISARM_HIT, user, user.zone_selected) + var/obj/item/bodypart/affecting = target.get_bodypart(randomized_zone) var/randn = rand(1, 100) if(randn <= 25) playsound(target, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) diff --git a/tgstation.dme b/tgstation.dme index 6123e6c34a..74cf9934cc 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -343,6 +343,7 @@ #include "code\datums\components\caltrop.dm" #include "code\datums\components\chasm.dm" #include "code\datums\components\decal.dm" +#include "code\datums\components\knockoff.dm" #include "code\datums\components\infective.dm" #include "code\datums\components\jousting.dm" #include "code\datums\components\material_container.dm" From 5f69eac0503b6d225b25d395db5b67c048a229bd Mon Sep 17 00:00:00 2001 From: LetterJay Date: Wed, 20 Dec 2017 00:19:39 -0600 Subject: [PATCH 223/367] Update mind.dm --- code/datums/mind.dm | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 14d619c917..88d84eeb6c 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -202,12 +202,10 @@ SSticker.mode.update_brother_icons_removed(src) /datum/mind/proc/remove_nukeop() - if(src in SSticker.mode.syndicates) - SSticker.mode.syndicates -= src - SSticker.mode.update_synd_icons_removed(src) - special_role = null - remove_objectives() - remove_antag_equip() + var/datum/antagonist/nukeop/nuke = has_antag_datum(/datum/antagonist/nukeop,TRUE) + if(nuke) + remove_antag_datum(nuke.type) +special_role = null /datum/mind/proc/remove_wizard() remove_antag_datum(/datum/antagonist/wizard) From 00d3b8f1b7d831020d8ea187ce4d10185247fef9 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Wed, 20 Dec 2017 02:53:51 -0600 Subject: [PATCH 224/367] a lot of shit synced in this one commit. --- code/__HELPERS/roundend.dm | 20 ++++----- code/datums/antagonists/abductor.dm | 16 ++++---- code/datums/antagonists/antag_datum.dm | 6 +-- code/datums/antagonists/brother.dm | 18 ++++---- code/datums/antagonists/clockcult.dm | 18 ++++---- code/datums/antagonists/cult.dm | 30 +++++++------- code/datums/antagonists/pirate.dm | 25 ++++++----- code/datums/antagonists/revolution.dm | 36 ++++++++-------- code/datums/antagonists/wizard.dm | 14 +++---- code/datums/mind.dm | 12 +++--- code/game/gamemodes/antag_spawner.dm | 6 +-- code/game/gamemodes/brother/traitor_bro.dm | 8 ++-- code/game/gamemodes/clock_cult/clock_cult.dm | 9 ++-- code/game/gamemodes/cult/cult.dm | 10 ++--- code/game/gamemodes/cult/cult_comms.dm | 8 ++-- code/game/gamemodes/cult/runes.dm | 41 +++++++------------ code/game/gamemodes/game_mode.dm | 2 +- .../miniantags/abduction/abduction.dm | 16 ++++---- code/game/gamemodes/nuclear/nuclear.dm | 21 ++++------ code/game/gamemodes/revolution/revolution.dm | 2 +- code/game/gamemodes/wizard/soulstone.dm | 1 - code/modules/admin/player_panel.dm | 2 +- code/modules/admin/verbs/one_click_antag.dm | 15 ++++--- code/modules/power/singularity/narsie.dm | 2 +- tgstation.dme | 3 +- 25 files changed, 161 insertions(+), 180 deletions(-) diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm index 9ba1c767b7..3b346f7e1c 100644 --- a/code/__HELPERS/roundend.dm +++ b/code/__HELPERS/roundend.dm @@ -47,7 +47,7 @@ antag_info["antagonist_name"] = A.name //For auto and custom roles antag_info["objectives"] = list() antag_info["team"] = list() - var/datum/objective_team/T = A.get_team() + var/datum/team/T = A.get_team() if(T) antag_info["team"]["type"] = T.type antag_info["team"]["name"] = T.name @@ -84,9 +84,9 @@ //Set news report and mode result mode.set_round_result() - + send2irc("Server", "Round just ended.") - + if(CONFIG_GET(string/cross_server_address)) send_news_report() @@ -142,15 +142,15 @@ parts += mode.special_report() CHECK_TICK - + //AI laws parts += law_report() - + CHECK_TICK //Antagonists parts += antag_report() - + CHECK_TICK //Medals parts += medal_report() @@ -202,7 +202,7 @@ /datum/controller/subsystem/ticker/proc/show_roundend_report(client/C,common_report) var/list/report_parts = list() - + report_parts += personal_report(C) report_parts += common_report @@ -212,7 +212,7 @@ roundend_report.set_content(report_parts.Join()) roundend_report.stylesheets = list() roundend_report.add_stylesheet("roundend",'html/browser/roundend.css') - + roundend_report.open(0) /datum/controller/subsystem/ticker/proc/personal_report(client/C) @@ -311,7 +311,7 @@ all_teams |= A.get_team() all_antagonists += A - for(var/datum/objective_team/T in all_teams) + for(var/datum/team/T in all_teams) result += T.roundend_report() for(var/datum/antagonist/X in all_antagonists) if(X.get_team() == T) @@ -336,7 +336,7 @@ previous_category = A result += A.roundend_report() result += "
      " - + if(all_antagonists.len) var/datum/antagonist/last = all_antagonists[all_antagonists.len] result += last.roundend_report_footer() diff --git a/code/datums/antagonists/abductor.dm b/code/datums/antagonists/abductor.dm index 3b8935d9fa..a98acf054e 100644 --- a/code/datums/antagonists/abductor.dm +++ b/code/datums/antagonists/abductor.dm @@ -2,7 +2,7 @@ name = "Abductor" roundend_category = "abductors" job_rank = ROLE_ABDUCTOR - var/datum/objective_team/abductor_team/team + var/datum/team/abductor_team/team var/sub_role var/outfit var/landmark_type @@ -20,7 +20,7 @@ landmark_type = /obj/effect/landmark/abductor/scientist greet_text = "Use your stealth technology and equipment to incapacitate humans for your scientist to retrieve." -/datum/antagonist/abductor/create_team(datum/objective_team/abductor_team/new_team) +/datum/antagonist/abductor/create_team(datum/team/abductor_team/new_team) if(!new_team) return if(!istype(new_team)) @@ -73,20 +73,20 @@ A.scientist = TRUE -/datum/objective_team/abductor_team - member_name = "abductor" +/datum/team/abductor_team + member_name = "abductor" var/team_number var/list/datum/mind/abductees = list() -/datum/objective_team/abductor_team/is_solo() +/datum/team/abductor_team/is_solo() return FALSE -/datum/objective_team/abductor_team/proc/add_objective(datum/objective/O) +/datum/team/abductor_team/proc/add_objective(datum/objective/O) O.team = src O.update_explanation_text() objectives += O -/datum/objective_team/abductor_team/roundend_report() +/datum/team/abductor_team/roundend_report() var/list/result = list() var/won = TRUE @@ -127,7 +127,7 @@ var/datum/objective/abductee/O = new objtype() objectives += O owner.objectives += objectives - + /datum/antagonist/abductee/apply_innate_effects(mob/living/mob_override) SSticker.mode.update_abductor_icons_added(mob_override ? mob_override.mind : owner) diff --git a/code/datums/antagonists/antag_datum.dm b/code/datums/antagonists/antag_datum.dm index 6b5a573eff..9b5dbb6d75 100644 --- a/code/datums/antagonists/antag_datum.dm +++ b/code/datums/antagonists/antag_datum.dm @@ -49,7 +49,7 @@ GLOBAL_LIST_EMPTY(antagonists) return //Assign default team and creates one for one of a kind team antagonists -/datum/antagonist/proc/create_team(datum/objective_team/team) +/datum/antagonist/proc/create_team(datum/team/team) return //Proc called when the datum is given to a mind. @@ -84,7 +84,7 @@ GLOBAL_LIST_EMPTY(antagonists) LAZYREMOVE(owner.antag_datums, src) if(!silent && owner.current) farewell() - var/datum/objective_team/team = get_team() + var/datum/team/team = get_team() if(team) team.remove_member(owner) qdel(src) @@ -155,6 +155,6 @@ GLOBAL_LIST_EMPTY(antagonists) else already_registered_objectives |= A.objectives objectives = owner.objectives - already_registered_objectives - + //This one is created by admin tools for custom objectives /datum/antagonist/custom \ No newline at end of file diff --git a/code/datums/antagonists/brother.dm b/code/datums/antagonists/brother.dm index dd3bdef9d2..b06c75e4fa 100644 --- a/code/datums/antagonists/brother.dm +++ b/code/datums/antagonists/brother.dm @@ -2,12 +2,12 @@ name = "Brother" job_rank = ROLE_BROTHER var/special_role = "blood brother" - var/datum/objective_team/brother_team/team + var/datum/team/brother_team/team /datum/antagonist/brother/New(datum/mind/new_owner) return ..() -/datum/antagonist/brother/create_team(datum/objective_team/brother_team/new_team) +/datum/antagonist/brother/create_team(datum/team/brother_team/new_team) if(!new_team) return if(!istype(new_team)) @@ -57,15 +57,15 @@ SSticker.mode.update_brother_icons_added(owner) -/datum/objective_team/brother_team +/datum/team/brother_team name = "brotherhood" member_name = "blood brother" var/meeting_area -/datum/objective_team/brother_team/is_solo() +/datum/team/brother_team/is_solo() return FALSE -/datum/objective_team/brother_team/proc/update_name() +/datum/team/brother_team/proc/update_name() var/list/last_names = list() for(var/datum/mind/M in members) var/list/split_name = splittext(M.name," ") @@ -73,7 +73,7 @@ name = last_names.Join(" & ") -/datum/objective_team/brother_team/roundend_report() +/datum/team/brother_team/roundend_report() var/list/parts = list() parts += "The blood brothers of [name] were:" @@ -95,14 +95,14 @@ return "
      [parts.Join("
      ")]
      " -/datum/objective_team/brother_team/proc/add_objective(datum/objective/O, needs_target = FALSE) +/datum/team/brother_team/proc/add_objective(datum/objective/O, needs_target = FALSE) O.team = src if(needs_target) O.find_target() O.update_explanation_text() objectives += O -/datum/objective_team/brother_team/proc/forge_brother_objectives() +/datum/team/brother_team/proc/forge_brother_objectives() objectives = list() var/is_hijacker = prob(10) for(var/i = 1 to max(1, CONFIG_GET(number/brother_objectives_amount) + (members.len > 2) - is_hijacker)) @@ -113,7 +113,7 @@ else if(!locate(/datum/objective/escape) in objectives) add_objective(new/datum/objective/escape) -/datum/objective_team/brother_team/proc/forge_single_objective() +/datum/team/brother_team/proc/forge_single_objective() if(prob(50)) if(LAZYLEN(active_ais()) && prob(100/GLOB.joined_player_list.len)) add_objective(new/datum/objective/destroy, TRUE) diff --git a/code/datums/antagonists/clockcult.dm b/code/datums/antagonists/clockcult.dm index 5f99ccc5dd..48f9b53425 100644 --- a/code/datums/antagonists/clockcult.dm +++ b/code/datums/antagonists/clockcult.dm @@ -4,7 +4,7 @@ roundend_category = "clock cultists" job_rank = ROLE_SERVANT_OF_RATVAR var/datum/action/innate/hierophant/hierophant_network = new() - var/datum/objective_team/clockcult/clock_team + var/datum/team/clockcult/clock_team var/make_team = TRUE //This should be only false for tutorial scarabs /datum/antagonist/clockcult/silent @@ -17,14 +17,14 @@ /datum/antagonist/clockcult/get_team() return clock_team -/datum/antagonist/clockcult/create_team(datum/objective_team/clockcult/new_team) +/datum/antagonist/clockcult/create_team(datum/team/clockcult/new_team) if(!new_team && make_team) //TODO blah blah same as the others, allow multiple for(var/datum/antagonist/clockcult/H in GLOB.antagonists) if(H.clock_team) clock_team = H.clock_team return - clock_team = new /datum/objective_team/clockcult + clock_team = new /datum/team/clockcult return if(make_team && !istype(new_team)) stack_trace("Wrong team type passed to [type] initialization.") @@ -175,7 +175,7 @@ SSticker.mode.servants_of_ratvar -= owner SSticker.mode.update_servant_icons_removed(owner) if(!silent) - owner.current.visible_message("[owner] seems to have remembered their true allegiance!", ignored_mob = owner.current) + owner.current.visible_message("[owner] seems to have remembered their true allegiance!", ignored_mob = owner.current) to_chat(owner, "A cold, cold darkness flows through your mind, extinguishing the Justiciar's light and all of your memories as his servant.") owner.current.log_message("Has renounced the cult of Ratvar!", INDIVIDUAL_ATTACK_LOG) owner.wipe_memory() @@ -185,19 +185,19 @@ . = ..() -/datum/objective_team/clockcult +/datum/team/clockcult name = "Clockcult" var/list/objective var/datum/mind/eminence -/datum/objective_team/clockcult/proc/check_clockwork_victory() +/datum/team/clockcult/proc/check_clockwork_victory() if(GLOB.clockwork_gateway_activated) return TRUE return FALSE -/datum/objective_team/clockcult/roundend_report() +/datum/team/clockcult/roundend_report() var/list/parts = list() - + if(check_clockwork_victory()) parts += "Ratvar's servants defended the Ark until its activation!" else @@ -213,5 +213,5 @@ if(members.len) parts += "Ratvar's servants were:" parts += printplayerlist(members - eminence) - + return "
      [parts.Join("
      ")]
      " \ No newline at end of file diff --git a/code/datums/antagonists/cult.dm b/code/datums/antagonists/cult.dm index bce9123fb3..916123ddff 100644 --- a/code/datums/antagonists/cult.dm +++ b/code/datums/antagonists/cult.dm @@ -9,19 +9,19 @@ var/ignore_implant = FALSE var/give_equipment = FALSE - var/datum/objective_team/cult/cult_team + var/datum/team/cult/cult_team /datum/antagonist/cult/get_team() return cult_team -/datum/antagonist/cult/create_team(datum/objective_team/cult/new_team) +/datum/antagonist/cult/create_team(datum/team/cult/new_team) if(!new_team) //todo remove this and allow admin buttons to create more than one cult for(var/datum/antagonist/cult/H in GLOB.antagonists) if(H.cult_team) cult_team = H.cult_team return - cult_team = new /datum/objective_team/cult + cult_team = new /datum/team/cult cult_team.setup_objectives() return if(!istype(new_team)) @@ -59,7 +59,7 @@ SSticker.mode.cult += owner // Only add after they've been given objectives SSticker.mode.update_cult_icons_added(owner) current.log_message("Has been converted to the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG) - + if(cult_team.blood_target && cult_team.blood_target_image && current.client) current.client.images += cult_team.blood_target_image @@ -183,28 +183,28 @@ current.update_action_buttons_icon() current.remove_status_effect(/datum/status_effect/cult_master) -/datum/objective_team/cult +/datum/team/cult name = "Cult" var/blood_target var/image/blood_target_image var/blood_target_reset_timer - + var/cult_vote_called = FALSE var/cult_mastered = FALSE var/reckoning_complete = FALSE -/datum/objective_team/cult/proc/setup_objectives() +/datum/team/cult/proc/setup_objectives() //SAC OBJECTIVE , todo: move this to objective internals var/list/target_candidates = list() var/datum/objective/sacrifice/sac_objective = new sac_objective.team = src - + for(var/mob/living/carbon/human/player in GLOB.player_list) if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && !is_convertable_to_cult(player) && player.stat != DEAD) target_candidates += player.mind - + if(target_candidates.len == 0) message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.") for(var/mob/living/carbon/human/player in GLOB.player_list) @@ -214,7 +214,7 @@ if(LAZYLEN(target_candidates)) sac_objective.target = pick(target_candidates) sac_objective.update_explanation_text() - + var/datum/job/sacjob = SSjob.GetJob(sac_objective.target.assigned_role) var/datum/preferences/sacface = sac_objective.target.current.client.prefs var/icon/reshape = get_flat_human_icon(null, sacjob, sacface) @@ -235,7 +235,7 @@ summon_objective.team = src objectives += summon_objective -/datum/objective/sacrifice +/datum/objective/sacrifice var/sacced = FALSE var/sac_image @@ -268,13 +268,13 @@ /datum/objective/eldergod/check_completion() return summoned || completed -/datum/objective_team/cult/proc/check_cult_victory() +/datum/team/cult/proc/check_cult_victory() for(var/datum/objective/O in objectives) if(!O.check_completion()) return FALSE return TRUE -/datum/objective_team/cult/roundend_report() +/datum/team/cult/roundend_report() var/list/parts = list() if(check_cult_victory()) @@ -291,9 +291,9 @@ else parts += "Objective #[count]: [objective.explanation_text] Fail." count++ - + if(members.len) parts += "The cultists were:" parts += printplayerlist(members) - + return "
      [parts.Join("
      ")]
      " \ No newline at end of file diff --git a/code/datums/antagonists/pirate.dm b/code/datums/antagonists/pirate.dm index e0ce38c1e4..9bf20a4bf5 100644 --- a/code/datums/antagonists/pirate.dm +++ b/code/datums/antagonists/pirate.dm @@ -2,7 +2,7 @@ name = "Space Pirate" job_rank = ROLE_TRAITOR roundend_category = "space pirates" - var/datum/objective_team/pirate/crew + var/datum/team/pirate/crew /datum/antagonist/pirate/greet() to_chat(owner, "You are a Space Pirate!") @@ -12,15 +12,16 @@ /datum/antagonist/pirate/get_team() return crew -/datum/antagonist/pirate/create_team(datum/objective_team/pirate/new_team) +/datum/antagonist/pirate/create_team(datum/team/pirate/new_team) if(!new_team) for(var/datum/antagonist/pirate/P in GLOB.antagonists) if(P.crew) - new_team = P.crew + crew = P.crew + return if(!new_team) - crew = new /datum/objective_team/pirate + crew = new /datum/team/pirate crew.forge_objectives() - return + return if(!istype(new_team)) stack_trace("Wrong team type passed to [type] initialization.") crew = new_team @@ -35,10 +36,10 @@ owner.objectives -= crew.objectives . = ..() -/datum/objective_team/pirate +/datum/team/pirate name = "Pirate crew" -/datum/objective_team/pirate/proc/forge_objectives() +/datum/team/pirate/proc/forge_objectives() var/datum/objective/loot/getbooty = new() getbooty.team = src getbooty.storage_area = locate(/area/shuttle/pirate/vault) in GLOB.sortedAreas @@ -104,13 +105,11 @@ GLOBAL_LIST_INIT(pirate_loot_cache, typecacheof(list( /datum/objective/loot/check_completion() return ..() || get_loot_value() >= target_value - - -/datum/objective_team/pirate/roundend_report() +/datum/team/pirate/roundend_report() var/list/parts = list() parts += "Space Pirates were:" - + var/all_dead = TRUE for(var/datum/mind/M in members) if(considered_alive(M)) @@ -126,5 +125,5 @@ GLOBAL_LIST_INIT(pirate_loot_cache, typecacheof(list( parts += "The pirate crew was successful!" else parts += "The pirate crew has failed." - - return parts.Join("
      ") \ No newline at end of file + + return "
      [parts.Join("
      ")]
      " \ No newline at end of file diff --git a/code/datums/antagonists/revolution.dm b/code/datums/antagonists/revolution.dm index 14c6d1ab0e..3209b9221c 100644 --- a/code/datums/antagonists/revolution.dm +++ b/code/datums/antagonists/revolution.dm @@ -6,7 +6,7 @@ roundend_category = "revolutionaries" // if by some miracle revolutionaries without revolution happen job_rank = ROLE_REV var/hud_type = "rev" - var/datum/objective_team/revolution/rev_team + var/datum/team/revolution/rev_team /datum/antagonist/rev/can_be_owned(datum/mind/new_owner) . = ..() @@ -40,17 +40,17 @@ . = ..() /datum/antagonist/rev/greet() - to_chat(owner, " You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill the heads to win the revolution!") + to_chat(owner, "You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill the heads to win the revolution!") owner.announce_objectives() -/datum/antagonist/rev/create_team(datum/objective_team/revolution/new_team) +/datum/antagonist/rev/create_team(datum/team/revolution/new_team) if(!new_team) //For now only one revolution at a time for(var/datum/antagonist/rev/head/H in GLOB.antagonists) if(H.rev_team) rev_team = H.rev_team return - rev_team = new /datum/objective_team/revolution + rev_team = new /datum/team/revolution rev_team.update_objectives() rev_team.update_heads() return @@ -78,7 +78,7 @@ old_owner.add_antag_datum(new_revhead,old_team) new_revhead.silent = FALSE to_chat(old_owner, "You have proved your devotion to revolution! You are a head revolutionary now!") - + /datum/antagonist/rev/head name = "Head Revolutionary" @@ -132,14 +132,14 @@ old_owner.add_antag_datum(new_rev,old_team) new_rev.silent = FALSE to_chat(old_owner, "Revolution has been disappointed of your leader traits! You are a regular revolutionary now!") - + /datum/antagonist/rev/farewell() if(ishuman(owner.current)) - owner.current.visible_message("[owner.current] looks like they just remembered their real allegiance!") - to_chat(owner, "You are no longer a brainwashed revolutionary! Your memory is hazy from the time you were a rebel...the only thing you remember is the name of the one who brainwashed you...") + owner.current.visible_message("[owner.current] looks like they just remembered their real allegiance!", ignored_mob = owner.current) + to_chat(owner, "You are no longer a brainwashed revolutionary! Your memory is hazy from the time you were a rebel...the only thing you remember is the name of the one who brainwashed you...") else if(issilicon(owner.current)) - owner.current.visible_message("The frame beeps contentedly, purging the hostile memory engram from the MMI before initalizing it.") - to_chat(owner, "The frame's firmware detects and deletes your neural reprogramming! You remember nothing but the name of the one who flashed you.") + owner.current.visible_message("The frame beeps contentedly, purging the hostile memory engram from the MMI before initalizing it.", ignored_mob = owner.current) + to_chat(owner, "The frame's firmware detects and deletes your neural reprogramming! You remember nothing but the name of the one who flashed you.") /datum/antagonist/rev/proc/remove_revolutionary(borged, deconverter) log_attack("[owner.current] (Key: [key_name(owner.current)]) has been deconverted from the revolution by [deconverter] (Key: [key_name(deconverter)])!") @@ -164,7 +164,7 @@ if(remove_clumsy && owner.assigned_role == "Clown") to_chat(owner, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.") H.dna.remove_mutation(CLOWNMUT) - + if(give_flash) var/obj/item/device/assembly/flash/T = new(H) var/list/slots = list ( @@ -177,17 +177,17 @@ to_chat(H, "The Syndicate were unfortunately unable to get you a flash.") else to_chat(H, "The flash in your [where] will help you to persuade the crew to join your cause.") - + if(give_hud) var/obj/item/organ/cyberimp/eyes/hud/security/syndicate/S = new(H) S.Insert(H, special = FALSE, drop_if_replaced = FALSE) to_chat(H, "Your eyes have been implanted with a cybernetic security HUD which will help you keep track of who is mindshield-implanted, and therefore unable to be recruited.") -/datum/objective_team/revolution +/datum/team/revolution name = "Revolution" var/max_headrevs = 3 -/datum/objective_team/revolution/proc/update_objectives(initial = FALSE) +/datum/team/revolution/proc/update_objectives(initial = FALSE) var/untracked_heads = SSjob.get_all_heads() for(var/datum/objective/mutiny/O in objectives) untracked_heads -= O.target @@ -199,16 +199,16 @@ objectives += new_target for(var/datum/mind/M in members) M.objectives |= objectives - + addtimer(CALLBACK(src,.proc/update_objectives),HEAD_UPDATE_PERIOD,TIMER_UNIQUE) -/datum/objective_team/revolution/proc/head_revolutionaries() +/datum/team/revolution/proc/head_revolutionaries() . = list() for(var/datum/mind/M in members) if(M.has_antag_datum(/datum/antagonist/rev/head)) . += M -/datum/objective_team/revolution/proc/update_heads() +/datum/team/revolution/proc/update_heads() if(SSticker.HasRoundStarted()) var/list/datum/mind/head_revolutionaries = head_revolutionaries() var/list/datum/mind/heads = SSjob.get_all_heads() @@ -229,7 +229,7 @@ addtimer(CALLBACK(src,.proc/update_heads),HEAD_UPDATE_PERIOD,TIMER_UNIQUE) -/datum/objective_team/revolution/roundend_report() +/datum/team/revolution/roundend_report() if(!members.len) return diff --git a/code/datums/antagonists/wizard.dm b/code/datums/antagonists/wizard.dm index 7f23215d6c..e856a6642f 100644 --- a/code/datums/antagonists/wizard.dm +++ b/code/datums/antagonists/wizard.dm @@ -11,7 +11,7 @@ var/strip = TRUE //strip before equipping var/allow_rename = TRUE var/hud_version = "wizard" - var/datum/objective_team/wizard/wiz_team //Only created if wizard summons apprentices + var/datum/team/wizard/wiz_team //Only created if wizard summons apprentices var/move_to_lair = TRUE var/outfit_type = /datum/outfit/wizard var/wiz_age = WIZARD_AGE_MIN /* Wizards by nature cannot be too young. */ @@ -33,7 +33,7 @@ /datum/antagonist/wizard/proc/unregister() SSticker.mode.wizards -= src -/datum/antagonist/wizard/create_team(datum/objective_team/wizard/new_team) +/datum/antagonist/wizard/create_team(datum/team/wizard/new_team) if(!new_team) return if(!istype(new_team)) @@ -43,7 +43,7 @@ /datum/antagonist/wizard/get_team() return wiz_team -/datum/objective_team/wizard +/datum/team/wizard name = "wizard team" var/datum/antagonist/wizard/master_wizard @@ -307,18 +307,18 @@ parts += "The wizard was successful!" else parts += "The wizard has failed!" - + if(owner.spell_list.len>0) parts += "[owner.name] used the following spells: " var/list/spell_names = list() for(var/obj/effect/proc_holder/spell/S in owner.spell_list) spell_names += S.name parts += spell_names.Join(", ") - + return parts.Join("
      ") //Wizard with apprentices report -/datum/objective_team/wizard/roundend_report() +/datum/team/wizard/roundend_report() var/list/parts = list() parts += "Wizards/witches of [master_wizard.owner.name] team were:" @@ -326,5 +326,5 @@ parts += " " parts += "[master_wizard.owner.name] apprentices were:" parts += printplayerlist(members - master_wizard.owner) - + return "
      [parts.Join("
      ")]
      " \ No newline at end of file diff --git a/code/datums/mind.dm b/code/datums/mind.dm index dbbb30e231..231ce66f28 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -149,7 +149,7 @@ return LAZYADD(antag_datums, A) A.create_team(team) - var/datum/objective_team/antag_team = A.get_team() + var/datum/team/antag_team = A.get_team() if(antag_team) antag_team.add_member(src) A.on_gain() @@ -206,7 +206,7 @@ var/datum/antagonist/nukeop/nuke = has_antag_datum(/datum/antagonist/nukeop,TRUE) if(nuke) remove_antag_datum(nuke.type) -special_role = null + special_role = null /datum/mind/proc/remove_wizard() remove_antag_datum(/datum/antagonist/wizard) @@ -333,7 +333,7 @@ special_role = null N.send_to_spawnpoint = FALSE N.nukeop_outfit = null add_antag_datum(N,converter.nuke_team) - + enslaved_to = creator @@ -775,13 +775,13 @@ special_role = null objective = locate(href_list["obj_edit"]) if (!objective) return - + for(var/datum/antagonist/A in antag_datums) if(objective in A.objectives) target_antag = A objective_pos = A.objectives.Find(objective) break - + if(!target_antag) //Shouldn't happen stack_trace("objective without antagonist found") objective_pos = objectives.Find(objective) @@ -943,7 +943,7 @@ special_role = null var/datum/objective/objective = locate(href_list["obj_delete"]) if(!istype(objective)) return - + for(var/datum/antagonist/A in antag_datums) if(objective in A.objectives) A.objectives -= objective diff --git a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm index e413f0ebaf..d8ba1f5fa1 100644 --- a/code/game/gamemodes/antag_spawner.dm +++ b/code/game/gamemodes/antag_spawner.dm @@ -73,7 +73,7 @@ C.prefs.copy_to(M) M.key = C.key var/datum/mind/app_mind = M.mind - + var/datum/antagonist/wizard/apprentice/app = new(app_mind) app.master = user app.school = kind @@ -165,7 +165,7 @@ var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop,TRUE) if(!creator_op) return - + switch(borg_to_spawn) if("Medical") R = new /mob/living/silicon/robot/modules/syndicate/medical(T) @@ -187,7 +187,7 @@ R.real_name = R.name R.key = C.key - + var/datum/antagonist/nukeop/new_borg = new(R.mind) new_borg.send_to_spawnpoint = FALSE R.mind.add_antag_datum(new_borg,creator_op.nuke_team) diff --git a/code/game/gamemodes/brother/traitor_bro.dm b/code/game/gamemodes/brother/traitor_bro.dm index 978f871ba2..609f5bb6ab 100644 --- a/code/game/gamemodes/brother/traitor_bro.dm +++ b/code/game/gamemodes/brother/traitor_bro.dm @@ -1,6 +1,6 @@ /datum/game_mode var/list/datum/mind/brothers = list() - var/list/datum/objective_team/brother_team/brother_teams = list() + var/list/datum/team/brother_team/brother_teams = list() /datum/game_mode/traitor/bros name = "traitor+brothers" @@ -13,7 +13,7 @@ Blood Brothers: Accomplish your objectives.\n\ Crew: Do not let the traitors or brothers succeed!" - var/list/datum/objective_team/brother_team/pre_brother_teams = list() + var/list/datum/team/brother_team/pre_brother_teams = list() var/const/team_amount = 2 //hard limit on brother teams if scaling is turned off var/const/min_team_size = 2 traitors_required = FALSE //Only teams are possible @@ -36,7 +36,7 @@ for(var/j = 1 to num_teams) if(possible_brothers.len < min_team_size || antag_candidates.len <= required_enemies) break - var/datum/objective_team/brother_team/team = new + var/datum/team/brother_team/team = new var/team_size = prob(10) ? min(3, possible_brothers.len) : 2 for(var/k = 1 to team_size) var/datum/mind/bro = pick(possible_brothers) @@ -49,7 +49,7 @@ return ..() /datum/game_mode/traitor/bros/post_setup() - for(var/datum/objective_team/brother_team/team in pre_brother_teams) + for(var/datum/team/brother_team/team in pre_brother_teams) team.meeting_area = pick(meeting_areas) meeting_areas -= team.meeting_area team.forge_brother_objectives() diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index 778cf41022..e4f75ea563 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -112,8 +112,8 @@ Credit where due: var/servants_to_serve = list() var/roundstart_player_count var/ark_time //In minutes, how long the Ark waits before activation; this is equal to 30 + (number of players / 5) (max 40 mins.) - - var/datum/objective_team/clockcult/main_clockcult + + var/datum/team/clockcult/main_clockcult /datum/game_mode/clockwork_cult/pre_setup() if(CONFIG_GET(flag/protect_roles_from_antagonist)) @@ -189,10 +189,9 @@ Credit where due: return FALSE /datum/game_mode/clockwork_cult/check_finished() - var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = GLOB.ark_of_the_clockwork_justiciar - if(G && !GLOB.ratvar_awakens) // Doesn't end until the Ark is destroyed or completed + if(GLOB.ark_of_the_clockwork_justiciar && !GLOB.ratvar_awakens) // Doesn't end until the Ark is destroyed or completed return FALSE - . = ..() + return ..() /datum/game_mode/clockwork_cult/proc/check_clockwork_victory() return main_clockcult.check_clockwork_victory() diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 67e2225772..697a5c8eba 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -6,13 +6,13 @@ /proc/iscultist(mob/living/M) return istype(M) && M.mind && M.mind.has_antag_datum(ANTAG_DATUM_CULT) -/datum/objective_team/cult/proc/is_sacrifice_target(datum/mind/mind) +/datum/team/cult/proc/is_sacrifice_target(datum/mind/mind) for(var/datum/objective/sacrifice/sac_objective in objectives) if(mind == sac_objective.target) return TRUE return FALSE - -/proc/is_convertable_to_cult(mob/living/M,datum/objective_team/cult/specific_cult) + +/proc/is_convertable_to_cult(mob/living/M,datum/team/cult/specific_cult) if(!istype(M)) return FALSE if(M.mind) @@ -54,7 +54,7 @@ var/list/cultists_to_cult = list() //the cultists we'll convert - var/datum/objective_team/cult/main_cult + var/datum/team/cult/main_cult /datum/game_mode/cult/pre_setup() @@ -96,7 +96,7 @@ var/datum/antagonist/cult/new_cultist = new(cult_mind) new_cultist.give_equipment = equip - + if(cult_mind.add_antag_datum(new_cultist)) if(stun) cult_mind.current.Unconscious(100) diff --git a/code/game/gamemodes/cult/cult_comms.dm b/code/game/gamemodes/cult/cult_comms.dm index 2938f5abf4..b809f2419c 100644 --- a/code/game/gamemodes/cult/cult_comms.dm +++ b/code/game/gamemodes/cult/cult_comms.dm @@ -30,7 +30,7 @@ user.whisper("O bidai nabora se[pick("'","`")]sma!", language = /datum/language/common) user.whisper(html_decode(message)) var/title = "Acolyte" - var/span = "cultitalic" + var/span = "cult italic" if(user.mind && user.mind.has_antag_datum(ANTAG_DATUM_CULT_MASTER)) span = "cultlarge" if(ishuman(user)) @@ -97,7 +97,7 @@ var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE) pollCultists(owner,C.cult_team) -/proc/pollCultists(var/mob/living/Nominee,datum/objective_team/cult/team) //Cult Master Poll +/proc/pollCultists(var/mob/living/Nominee,datum/team/cult/team) //Cult Master Poll if(world.time < CULT_POLL_WAIT) to_chat(Nominee, "It would be premature to select a leader while everyone is still settling in, try again in [DisplayTimeText(CULT_POLL_WAIT-world.time)].") return @@ -276,7 +276,7 @@ return FALSE var/datum/antagonist/cult/C = caller.mind.has_antag_datum(/datum/antagonist/cult,TRUE) - + if(target in view(7, get_turf(ranged_ability_user))) C.cult_team.blood_target = target var/area/A = get_area(target) @@ -297,7 +297,7 @@ return TRUE return FALSE -/proc/reset_blood_target(datum/objective_team/cult/team) +/proc/reset_blood_target(datum/team/cult/team) for(var/datum/mind/B in team.members) if(B.current && B.current.stat != DEAD && B.current.client) if(team.blood_target) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index fc6a36376b..ff85499029 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -407,8 +407,8 @@ structure_check() searches for nearby cultist structures required for the invoca var/datum/antagonist/cult/C = first_invoker.mind.has_antag_datum(/datum/antagonist/cult,TRUE) if(!C) return - - + + var/big_sac = FALSE if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3) for(var/M in invokers) @@ -510,10 +510,10 @@ structure_check() searches for nearby cultist structures required for the invoca message_admins("[key_name_admin(user)] erased a Narsie rune with a null rod") ..() -//Rite of Resurrection: Requires a dead or inactive cultist. When reviving the dead, you can only perform one revival for every sacrifice your cult has carried out. +//Rite of Resurrection: Requires the corpse of a cultist and that there have been less revives than the number of people GLOB.sacrificed /obj/effect/rune/raise_dead - cultist_name = "Revive Cultist" - cultist_desc = "requires a dead, mindless, or inactive cultist placed upon the rune. Provided there have been sufficient sacrifices, they will be given a new life." + cultist_name = "Resurrect Cultist" + cultist_desc = "requires the corpse of a cultist placed upon the rune. Provided there have been sufficient sacrifices, they will be revived." invocation = "Pasnar val'keriam usinar. Savrae ines amutan. Yam'toth remium il'tarat!" //Depends on the name of the user - see below icon_state = "1" color = RUNE_COLOR_MEDIUMRED @@ -534,11 +534,16 @@ structure_check() searches for nearby cultist structures required for the invoca return rune_in_use = TRUE for(var/mob/living/M in T.contents) - if(iscultist(M) && (M.stat == DEAD || !M.client || M.client.is_afk())) + if(iscultist(M) && M.stat == DEAD) potential_revive_mobs |= M if(!potential_revive_mobs.len) to_chat(user, "There are no dead cultists on the rune!") - log_game("Raise Dead rune failed - no cultists to revive") + log_game("Raise Dead rune failed - no corpses to revive") + fail_invoke() + rune_in_use = FALSE + return + if(LAZYLEN(GLOB.sacrificed) <= revives_used) + to_chat(user, "You have sacrificed too few people to revive a cultist!") fail_invoke() rune_in_use = FALSE return @@ -554,25 +559,9 @@ structure_check() searches for nearby cultist structures required for the invoca else invocation = initial(invocation) ..() - if(mob_to_revive.stat == DEAD) - if(LAZYLEN(GLOB.sacrificed) <= revives_used) - to_chat(user, "Your cult must carry out another sacrifice before it can revive a cultist!") - fail_invoke() - rune_in_use = FALSE - return - revives_used++ - mob_to_revive.revive(1, 1) //This does remove disabilities and such, but the rune might actually see some use because of it! - mob_to_revive.grab_ghost() - else if(!mob_to_revive.client || mob_to_revive.client.is_afk()) - set waitfor = FALSE - var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [mob_to_revive.name], an inactive blood cultist?", "[name]", null, "Blood Cultist", 50, mob_to_revive) - var/mob/dead/observer/theghost = null - if(candidates.len) - theghost = pick(candidates) - to_chat(mob_to_revive.mind, "Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form.") - message_admins("[key_name_admin(theghost)] has taken control of ([key_name_admin(mob_to_revive)]) to replace an AFK player.") - mob_to_revive.ghostize(0) - mob_to_revive.key = theghost.key + revives_used++ + mob_to_revive.revive(1, 1) //This does remove disabilities and such, but the rune might actually see some use because of it! + mob_to_revive.grab_ghost() to_chat(mob_to_revive, "\"PASNAR SAVRAE YAM'TOTH. Arise.\"") mob_to_revive.visible_message("[mob_to_revive] draws in a huge breath, red light shining from [mob_to_revive.p_their()] eyes.", \ "You awaken suddenly from the void. You're alive!") diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 344eb53507..a0e5a9f147 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -465,4 +465,4 @@ if(EMERGENCY_ESCAPED_OR_ENDGAMED) SSticker.news_report = STATION_EVACUATED if(SSshuttle.emergency.is_hijacked()) - SSticker.news_report = SHUTTLE_HIJACK + SSticker.news_report = SHUTTLE_HIJACK \ No newline at end of file diff --git a/code/game/gamemodes/miniantags/abduction/abduction.dm b/code/game/gamemodes/miniantags/abduction/abduction.dm index 050cac443d..f9e8f8d752 100644 --- a/code/game/gamemodes/miniantags/abduction/abduction.dm +++ b/code/game/gamemodes/miniantags/abduction/abduction.dm @@ -10,7 +10,7 @@ required_players = 15 maximum_players = 50 var/max_teams = 4 - var/list/datum/objective_team/abductor_team/abductor_teams = list() + var/list/datum/team/abductor_team/abductor_teams = list() var/finished = FALSE var/static/team_count = 0 @@ -37,7 +37,7 @@ if(team_number > max_teams) return //or should it try to stuff them in anway ? - var/datum/objective_team/abductor_team/team = new + var/datum/team/abductor_team/team = new team.team_number = team_number team.name = "Mothership [pick(GLOB.possible_changeling_IDs)]" //TODO Ensure unique and actual alieny names team.add_objective(new/datum/objective/experiment) @@ -50,6 +50,7 @@ antag_candidates -= scientist team.members |= scientist scientist.assigned_role = "Abductor Scientist" + scientist.special_role = "Abductor Scientist" log_game("[scientist.key] (ckey) has been selected as [team.name] abductor scientist.") if(!agent) @@ -57,18 +58,19 @@ antag_candidates -= agent team.members |= agent agent.assigned_role = "Abductor Agent" + agent.special_role = "Abductor Agent" log_game("[agent.key] (ckey) has been selected as [team.name] abductor agent.") abductor_teams += team return team /datum/game_mode/abduction/post_setup() - for(var/datum/objective_team/abductor_team/team in abductor_teams) + for(var/datum/team/abductor_team/team in abductor_teams) post_setup_team(team) return ..() //Used for create antag buttons -/datum/game_mode/abduction/proc/post_setup_team(datum/objective_team/abductor_team/team) +/datum/game_mode/abduction/proc/post_setup_team(datum/team/abductor_team/team) for(var/datum/mind/M in team.members) if(M.assigned_role == "Abductor Scientist") M.add_antag_datum(ANTAG_DATUM_ABDUCTOR_SCIENTIST, team) @@ -77,7 +79,7 @@ /datum/game_mode/abduction/check_finished() if(!finished) - for(var/datum/objective_team/abductor_team/team in abductor_teams) + for(var/datum/team/abductor_team/team in abductor_teams) for(var/datum/objective/O in team.objectives) if(O.check_completion()) SSshuttle.emergency.request(null, set_coefficient = 0.5) @@ -101,9 +103,9 @@ /datum/objective/experiment/check_completion() for(var/obj/machinery/abductor/experiment/E in GLOB.machines) - if(!istype(team, /datum/objective_team/abductor_team)) + if(!istype(team, /datum/team/abductor_team)) return FALSE - var/datum/objective_team/abductor_team/T = team + var/datum/team/abductor_team/T = team if(E.team_number == T.team_number) return E.points >= target_amount return FALSE diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 4fcde56a72..890a3bb456 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -17,7 +17,7 @@ var/nukes_left = 1 // Call 3714-PRAY right now and order more nukes! Limited offer! var/list/pre_nukeops = list() - var/datum/objective_team/nuclear/nuke_team + var/datum/team/nuclear/nuke_team /datum/game_mode/nuclear/pre_setup() var/n_agents = min(round(num_players() / 10), antag_candidates.len, agents_possible) @@ -69,7 +69,8 @@ return FALSE //its a static var btw ..() -/datum/game_mode/nuclear/declare_completion() +/datum/game_mode/nuclear/set_round_result() + ..() var result = nuke_team.get_result() switch(result) if(NUKE_RESULT_FLUKE) @@ -102,22 +103,12 @@ else SSticker.mode_result = "halfwin - interrupted" SSticker.news_report = OPERATIVE_SKIRMISH - return ..() /datum/game_mode/nuclear/generate_report() return "One of Central Command's trading routes was recently disrupted by a raid carried out by the Gorlex Marauders. They seemed to only be after one ship - a highly-sensitive \ transport containing a nuclear fission explosive, although it is useless without the proper code and authorization disk. While the code was likely found in minutes, the only disk that \ can activate this explosive is on your station. Ensure that it is protected at all times, and remain alert for possible intruders." -/datum/game_mode/proc/auto_declare_completion_nuclear() - var/list/nuke_teams = list() - for(var/datum/antagonist/nukeop/N in GLOB.antagonists) //collect all nuke teams - nuke_teams |= N.nuke_team - for(var/datum/objective_team/nuclear/nuke_team in nuke_teams) - nuke_team.roundend_display() - return TRUE - - /proc/is_nuclear_operative(mob/M) return M && istype(M) && M.mind && M.mind.has_antag_datum(/datum/antagonist/nukeop) @@ -132,7 +123,8 @@ l_pocket = /obj/item/pinpointer/nuke/syndicate id = /obj/item/card/id/syndicate belt = /obj/item/gun/ballistic/automatic/pistol - backpack_contents = list(/obj/item/storage/box/syndie=1) + backpack_contents = list(/obj/item/storage/box/syndie=1,\ + /obj/item/kitchen/knife/combat/survival) var/tc = 25 var/command_radio = FALSE @@ -177,4 +169,5 @@ r_hand = /obj/item/gun/ballistic/automatic/shotgun/bulldog backpack_contents = list(/obj/item/storage/box/syndie=1,\ /obj/item/tank/jetpack/oxygen/harness=1,\ - /obj/item/gun/ballistic/automatic/pistol=1) + /obj/item/gun/ballistic/automatic/pistol=1,\ + /obj/item/kitchen/knife/combat/survival) diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index cbfdb98c69..f20e16b36b 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -26,7 +26,7 @@ var/finished = 0 var/check_counter = 0 var/max_headrevs = 3 - var/datum/objective_team/revolution/revolution + var/datum/team/revolution/revolution var/list/datum/mind/headrev_candidates = list() /////////////////////////// diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index 92c01bc241..8b80b9ab69 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -64,7 +64,6 @@ to_chat(user, "\"Come now, do not capture your bretheren's soul.\"") return add_logs(user, M, "captured [M.name]'s soul", src) - transfer_soul("VICTIM", M, user) ///////////////////Options for using captured souls/////////////////////////////////////// diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index b5d908d669..2a3812be3b 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -524,7 +524,7 @@ if(SSticker.mode.brother_teams.len > 0) dat += "
      Syndicates
      [M.real_name][M.client ? "" : " (No Client)"][M.stat == DEAD ? " (DEAD)" : ""]
      " - for(var/datum/objective_team/brother_team/team in SSticker.mode.brother_teams) + for(var/datum/team/brother_team/team in SSticker.mode.brother_teams) for(var/datum/mind/brother in team.members) var/mob/M = brother.current if(M) diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm index 1d60f4f28d..ece3775872 100644 --- a/code/modules/admin/verbs/one_click_antag.dm +++ b/code/modules/admin/verbs/one_click_antag.dm @@ -240,14 +240,13 @@ //Let's find the spawn locations var/leader_chosen = FALSE - - var/datum/objective_team/nuclear/nuke_team + var/datum/team/nuclear/nuke_team for(var/mob/c in chosen) var/mob/living/carbon/human/new_character=makeBody(c) if(!leader_chosen) leader_chosen = TRUE var/datum/antagonist/nukeop/N = new_character.mind.add_antag_datum(/datum/antagonist/nukeop/leader) - nuke_team = N.nuke_team + nuke_team = N.nuke_team else new_character.mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team) return 1 @@ -309,13 +308,13 @@ //Assign antag status and the mission SSticker.mode.traitors += Commando.mind Commando.mind.special_role = "deathsquad" - + var/datum/objective/missionobj = new missionobj.owner = Commando.mind missionobj.explanation_text = mission missionobj.completed = 1 Commando.mind.objectives += missionobj - + Commando.mind.add_antag_datum(/datum/antagonist/auto_custom) //Greet the commando @@ -364,13 +363,13 @@ //Assign antag status and the mission SSticker.mode.traitors += newmob.mind newmob.mind.special_role = "official" - + var/datum/objective/missionobj = new missionobj.owner = newmob.mind missionobj.explanation_text = mission missionobj.completed = 1 newmob.mind.objectives += missionobj - + newmob.mind.add_antag_datum(/datum/antagonist/auto_custom) if(CONFIG_GET(flag/enforce_human_authority)) @@ -472,7 +471,7 @@ //Assign antag status and the mission SSticker.mode.traitors += ERTOperative.mind ERTOperative.mind.special_role = "ERT" - + var/datum/objective/missionobj = new missionobj.owner = ERTOperative.mind missionobj.explanation_text = mission diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm index 9801e98614..15b76d2641 100644 --- a/code/modules/power/singularity/narsie.dm +++ b/code/modules/power/singularity/narsie.dm @@ -50,7 +50,7 @@ var/list/all_cults = list() for(var/datum/antagonist/cult/C in GLOB.antagonists) all_cults |= C.cult_team - for(var/datum/objective_team/cult/T in all_cults) + for(var/datum/team/cult/T in all_cults) deltimer(T.blood_target_reset_timer) T.blood_target = src var/datum/objective/eldergod/summon_objective = locate() in T.objectives diff --git a/tgstation.dme b/tgstation.dme index 98b6a4dcab..64e5b2c686 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -490,6 +490,7 @@ #include "code\game\gamemodes\antag_hud.dm" #include "code\game\gamemodes\antag_spawner.dm" #include "code\game\gamemodes\antag_spawner_cit.dm" +#include "code\game\gamemodes\antag_team.dm" #include "code\game\gamemodes\cit_objectives.dm" #include "code\game\gamemodes\events.dm" #include "code\game\gamemodes\game_mode.dm" @@ -1305,8 +1306,8 @@ #include "code\modules\client\client_colour.dm" #include "code\modules\client\client_defines.dm" #include "code\modules\client\client_procs.dm" -#include "code\modules\client\player_details.dm" #include "code\modules\client\message.dm" +#include "code\modules\client\player_details.dm" #include "code\modules\client\preferences.dm" #include "code\modules\client\preferences_savefile.dm" #include "code\modules\client\preferences_toggles.dm" From b83dd9330999929f7943809c8440a3996404d2cf Mon Sep 17 00:00:00 2001 From: ShizCalev Date: Wed, 20 Dec 2017 06:55:42 -0500 Subject: [PATCH 225/367] lizard stuff (#33669) --- code/modules/mob/living/carbon/human/species_types/humans.dm | 5 +++++ .../mob/living/carbon/human/species_types/lizardpeople.dm | 5 +++++ 2 files changed, 10 insertions(+) diff --git a/code/modules/mob/living/carbon/human/species_types/humans.dm b/code/modules/mob/living/carbon/human/species_types/humans.dm index fe0acc4feb..31883b4dcd 100644 --- a/code/modules/mob/living/carbon/human/species_types/humans.dm +++ b/code/modules/mob/living/carbon/human/species_types/humans.dm @@ -19,6 +19,11 @@ if(H) H.endTailWag() +/datum/species/human/spec_stun(mob/living/carbon/human/H,amount) + if(H) + H.endTailWag() + . = ..() + /datum/species/human/space_move(mob/living/carbon/human/H) var/obj/item/device/flightpack/F = H.get_flightpack() if(istype(F) && (F.flight) && F.allow_thrust(0.01, src)) diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm index 257abf63d0..0d006196aa 100644 --- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm @@ -42,6 +42,11 @@ if(H) H.endTailWag() +/datum/species/lizard/spec_stun(mob/living/carbon/human/H,amount) + if(H) + H.endTailWag() + . = ..() + /* Lizard subspecies: ASHWALKERS */ From 2be1b5eb2948692eb1060e2a6931a346a0f88394 Mon Sep 17 00:00:00 2001 From: Michiyamenotehifunana <31995558+Michiyamenotehifunana@users.noreply.github.com> Date: Wed, 20 Dec 2017 23:05:05 +0800 Subject: [PATCH 227/367] Removes pierce immunity from roundstart xenos --- .../mob/living/carbon/human/species_types/furrypeople.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species_types/furrypeople.dm b/code/modules/mob/living/carbon/human/species_types/furrypeople.dm index 79bbee9db1..fe41c074c0 100644 --- a/code/modules/mob/living/carbon/human/species_types/furrypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/furrypeople.dm @@ -90,10 +90,9 @@ id = "xeno" say_mod = "hisses" default_color = "00FF00" - species_traits = list(MUTCOLORS,LIPS,DIGITIGRADE,PIERCEIMMUNE,SPECIES_ORGANIC) + species_traits = list(MUTCOLORS,LIPS,DIGITIGRADE,SPECIES_ORGANIC) mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "taur","mam_body_markings") default_features = list("xenotail"="xeno","xenohead"="standard","xenodorsal"="standard","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None","mam_body_markings" = "xeno") - heatmod = 1.3 attack_verb = "slash" attack_sound = 'sound/weapons/slash.ogg' miss_sound = 'sound/weapons/slashmiss.ogg' From 2c4e5bae9e36b64f37454e41e46d0aa4e703332f Mon Sep 17 00:00:00 2001 From: jughu Date: Wed, 20 Dec 2017 19:02:02 +0100 Subject: [PATCH 228/367] Fixes grammer issue (#33679) --- code/modules/research/designs/autolathe_designs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index 39fd0bf182..ff2ccc938f 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -681,7 +681,7 @@ category = list("hacked", "Security") /datum/design/a357 - name = "Ammo Box (.357)" + name = "Speed Loader (.357)" id = "a357" build_type = AUTOLATHE materials = list(MAT_METAL = 30000) From 84f51a8cbbd6aad92d06010b4cbead01d8006c06 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Wed, 20 Dec 2017 13:24:06 -0600 Subject: [PATCH 230/367] antag team --- code/game/gamemodes/antag_team.dm | 34 +++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 code/game/gamemodes/antag_team.dm diff --git a/code/game/gamemodes/antag_team.dm b/code/game/gamemodes/antag_team.dm new file mode 100644 index 0000000000..372ee26dfa --- /dev/null +++ b/code/game/gamemodes/antag_team.dm @@ -0,0 +1,34 @@ +//A barebones antagonist team. +/datum/team + var/list/datum/mind/members = list() + var/name = "team" + var/member_name = "member" + var/list/objectives = list() //common objectives, these won't be added or removed automatically, subtypes handle this, this is here for bookkeeping purposes. + +/datum/team/New(starting_members) + . = ..() + if(starting_members) + if(islist(starting_members)) + for(var/datum/mind/M in starting_members) + add_member(M) + else + add_member(starting_members) + +/datum/team/proc/is_solo() + return members.len == 1 + +/datum/team/proc/add_member(datum/mind/new_member) + members |= new_member + +/datum/team/proc/remove_member(datum/mind/member) + members -= member + +//Display members/victory/failure/objectives for the team +/datum/team/proc/roundend_report() + var/list/report = list() + + report += "[name]:" + report += "The [member_name]s were:" + report += printplayerlist(members) + + return report.Join("
      ") \ No newline at end of file From 5869eae8e9ce04c767f9ae0599e79a4f2f012b58 Mon Sep 17 00:00:00 2001 From: QualityVan Date: Tue, 19 Dec 2017 21:56:45 -0500 Subject: [PATCH 231/367] Fixes some syndicate duffelbags missing inhands --- code/game/objects/items/storage/backpack.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index 14529b4078..533858b748 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -419,7 +419,7 @@ name = "suspicious looking duffel bag" desc = "A large duffel bag for holding extra tactical supplies." icon_state = "duffel-syndie" - item_state = "duffel-syndie" + item_state = "duffel-syndieammo" silent = 1 slowdown = 0 From 48de10d250307e90246cded9ccddbc70d93d4547 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 20 Dec 2017 21:25:02 -0600 Subject: [PATCH 233/367] Automatic changelog generation for PR #4467 [ci skip] --- html/changelogs/AutoChangeLog-pr-4467.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4467.yml diff --git a/html/changelogs/AutoChangeLog-pr-4467.yml b/html/changelogs/AutoChangeLog-pr-4467.yml new file mode 100644 index 0000000000..ae009bf26f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4467.yml @@ -0,0 +1,4 @@ +author: "improvedname" +delete-after: True +changes: + - bugfix: "Corrects 357. speedloader in the autolathe" From 9273eeb83231e782284c7e3cf00a525f0647ee9e Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 20 Dec 2017 21:25:43 -0600 Subject: [PATCH 234/367] Automatic changelog generation for PR #4464 [ci skip] --- html/changelogs/AutoChangeLog-pr-4464.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4464.yml diff --git a/html/changelogs/AutoChangeLog-pr-4464.yml b/html/changelogs/AutoChangeLog-pr-4464.yml new file mode 100644 index 0000000000..17f7d8fc07 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4464.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "You can enforce no smoking zones with a disarm aimed at the smokers mouth." From 1c736a02da22708b9d665d6924ffc12042e1a46f Mon Sep 17 00:00:00 2001 From: deathride58 Date: Wed, 20 Dec 2017 22:29:52 -0500 Subject: [PATCH 235/367] Update changelog.css --- html/changelog.css | 44 -------------------------------------------- 1 file changed, 44 deletions(-) diff --git a/html/changelog.css b/html/changelog.css index ab993f8364..2bfa3fa495 100644 --- a/html/changelog.css +++ b/html/changelog.css @@ -1,46 +1,3 @@ -<<<<<<< HEAD -.top{font-family:Tahoma,sans-serif;font-size:12px;} -h2{font-family:Tahoma,sans-serif;} -a img {border:none;} -.bgimages16 li { - padding:2px 10px 2px 30px; - background-position:6px center; - background-repeat:no-repeat; - border:1px solid #ddd; - border-left:4px solid #999; - margin-bottom:2px; -} -.bugfix {background-image:url(bug-minus.png)} -.wip {background-image:url(hard-hat-exclamation.png)} -.tweak {background-image:url(wrench-screwdriver.png)} -.soundadd {background-image:url(music-plus.png)} -.sounddel {background-image:url(music-minus.png)} -.rscdel {background-image:url(cross-circle.png)} -.rscadd {background-image:url(tick-circle.png)} -.imageadd {background-image:url(image-plus.png)} -.imagedel {background-image:url(image-minus.png)} -.spellcheck {background-image:url(spell-check.png)} -.experiment {background-image:url(burn-exclamation.png)} -.refactor {background-image:url(burn-exclamation.png)} -.code_imp {background-image:url(coding.png)} -.config {background-image:url(chrome_wrench.png)} -.admin {background-image:url(ban.png)} -.server {background-image:url(hard-hat-exclamation.png)} -.balance {background-image:url(scales.png)} -.sansserif {font-family:Tahoma,sans-serif;font-size:12px;} -.commit {margin-bottom:20px;font-size:100%;font-weight:normal;} -.changes {list-style:none;margin:5px 0;padding:0 0 0 25px;font-size:0.8em;} -.date {margin:10px 0;color:blue;border-bottom:2px solid #00f;width:60%;padding:2px 0;font-size:1em;font-weight:bold;} -.author {padding-left:10px;margin:0;font-weight:bold;font-size:0.9em;} -.drop {cursor:pointer;border:1px solid #999;display:inline;font-size:0.9em;padding:1px 20px 1px 5px;line-height:16px;} -.hidden {display:none;} -.indrop {margin:2px 0 0 0;clear:both;background:#fff;border:1px solid #ddd;padding:5px 10px;} -.indrop p {margin:0;font-size:0.8em;line-height:16px;margin:1px 0;} -.indrop img {margin-right:5px;vertical-align:middle;} -.closed {background:url(chevron-expand.png) right center no-repeat;} -.open {background:url(chevron.png) right center no-repeat;} -.lic {font-size:9px;} -======= .top{font-family:Tahoma,sans-serif;font-size:12px;} h2{font-family:Tahoma,sans-serif;} a img {border:none;} @@ -82,4 +39,3 @@ a img {border:none;} .closed {background:url(chevron-expand.png) right center no-repeat;} .open {background:url(chevron.png) right center no-repeat;} .lic {font-size:9px;} ->>>>>>> 2c96cc9... Fixes config entries in the changelog having no icon (#33625) From 425c4314c0197a49f47abc64c504a0b39f705650 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 20 Dec 2017 21:30:24 -0600 Subject: [PATCH 236/367] Automatic changelog generation for PR #4453 [ci skip] --- html/changelogs/AutoChangeLog-pr-4453.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4453.yml diff --git a/html/changelogs/AutoChangeLog-pr-4453.yml b/html/changelogs/AutoChangeLog-pr-4453.yml new file mode 100644 index 0000000000..24bce9c510 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4453.yml @@ -0,0 +1,4 @@ +author: "coiax" +delete-after: True +changes: + - rscadd: "A changeling will learn all languages from anyone they absorb." From f3e7f5f2fd2e1634c7cebc1e9c708944ee312189 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 20 Dec 2017 21:42:40 -0600 Subject: [PATCH 237/367] Automatic changelog generation for PR #4420 [ci skip] --- html/changelogs/AutoChangeLog-pr-4420.yml | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4420.yml diff --git a/html/changelogs/AutoChangeLog-pr-4420.yml b/html/changelogs/AutoChangeLog-pr-4420.yml new file mode 100644 index 0000000000..305d701c7f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4420.yml @@ -0,0 +1,10 @@ +author: "XDTM" +delete-after: True +changes: + - rscadd: "A few new traumas have been added." + - balance: "Thresholds to get brain traumas have been lowered, as they currently pretty much only trigger if you intentionally chug impedrezene." + - tweak: "Melee head hits deal minor brain damage. Crits still do a significant amount." + - tweak: "Nuke Op implants no longer trigger on deathgasp. (They still explode on death)" + - tweak: "You'll now receive messages when crossing certain brain damage thresholds." + - tweak: "Split Personalities are instructed not to suicide while in control." + - tweak: "Godwoken Syndrome now randomly sends Voice of God commands, instead of being controllable." From 408cf32ddc3cd189656d45fedb1d4c8ffdbae011 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 20 Dec 2017 21:47:52 -0600 Subject: [PATCH 238/367] Automatic changelog generation for PR #4445 [ci skip] --- html/changelogs/AutoChangeLog-pr-4445.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4445.yml diff --git a/html/changelogs/AutoChangeLog-pr-4445.yml b/html/changelogs/AutoChangeLog-pr-4445.yml new file mode 100644 index 0000000000..6dd7a7e486 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4445.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Fixed captain's PDA showing unusable Toggle Remote Door menu option" From 680e44fb6479be287762e0ce11421411f309cc09 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Wed, 20 Dec 2017 22:56:46 -0500 Subject: [PATCH 239/367] Update observer.dm --- code/modules/mob/dead/observer/observer.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 4ecae3730d..4481de1e36 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -471,7 +471,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp set hidden = TRUE var/max_view = client.prefs.unlock_content ? GHOST_MAX_VIEW_RANGE_MEMBER : GHOST_MAX_VIEW_RANGE_DEFAULT if(input) - client.change_view(CLAMP(client.view + input, 7, max_view)) + client.rescale_view(input, 7, max_view) /mob/dead/observer/verb/boo() set category = "Ghost" From a3323c1b9520caf35d75a1f9c5a694cc9d627464 Mon Sep 17 00:00:00 2001 From: Ashe Higgs Date: Thu, 21 Dec 2017 01:01:51 -0500 Subject: [PATCH 240/367] (probably?) Fixes being able to create two Eminences at a time + other Eminence issues --- .../clock_cult/clock_mobs/_eminence.dm | 32 ++++++++++++++++++- .../ark_of_the_clockwork_justicar.dm | 2 +- .../clock_structures/eminence_spire.dm | 5 +++ code/game/turfs/simulated/wall/misc_walls.dm | 4 +++ 4 files changed, 41 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm index cc91feeb98..3728520e82 100644 --- a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm +++ b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm @@ -1,3 +1,7 @@ +//Helper proc to get an Eminence mob if it exists +/proc/get_eminence() + return locate(/mob/camera/eminence) in servants_and_ghosts() + //The Eminence is a unique mob that functions like the leader of the cult. It's incorporeal but can interact with the world in several ways. /mob/camera/eminence name = "\the Emininence" @@ -37,9 +41,23 @@ if(prob(166 - (get_dist(src, T) * 33))) T.ratvar_act() //Causes moving to leave a swath of proselytized area behind the Eminence +/mob/camera/eminence/Process_Spacemove(movement_dir = 0) + return TRUE + /mob/camera/eminence/Login() ..() add_servant_of_ratvar(src, TRUE) +<<<<<<< HEAD +======= + var/datum/antagonist/clockcult/C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) + if(C && C.clock_team) + if(C.clock_team.eminence) + remove_servant_of_ratvar(src,TRUE) + qdel(src) + return + else + C.clock_team.eminence = src +>>>>>>> 3b37dae... (probably?) Fixes being able to create two Eminences at a time + other Eminence issues (#33634) to_chat(src, "You have been selected as the Eminence!") to_chat(src, "As the Eminence, you lead the servants. Anything you say will be heard by the entire cult.") to_chat(src, "Though you can move through walls, you're also incorporeal, and largely can't interact with the world except for a few ways.") @@ -55,6 +73,12 @@ E.Grant(src) /mob/camera/eminence/say(message) + if(client) + if(client.prefs.muted & MUTE_IC) + to_chat(src, "You cannot send IC messages (muted).") + return + if(client.handle_spam_prevention(message,MUTE_IC)) + return message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) if(!message) return @@ -62,7 +86,13 @@ if(GLOB.ratvar_awakens) visible_message("You feel light slam into your mind and form words: \"[capitalize(message)]\"") playsound(src, 'sound/machines/clockcult/ark_scream.ogg', 50, FALSE) - hierophant_message("The Eminence: \"[message]\"") + message = "The [GLOB.ratvar_awakens ? "Radiance" : "Eminence"]: \"[message]\"" + for(var/mob/M in servants_and_ghosts()) + if(isobserver(M)) + var/link = FOLLOW_LINK(M, src) + to_chat(M, "[link] [message]") + else + to_chat(M, message) /mob/camera/eminence/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode) if(z == ZLEVEL_CITYOFCOGS || is_servant_of_ratvar(speaker) || GLOB.ratvar_approaches || GLOB.ratvar_awakens) //Away from Reebe, the Eminence can't hear anything diff --git a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm index 63fea1eeb6..21d1159541 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm @@ -113,7 +113,7 @@ /obj/structure/destructible/clockwork/massive/celestial_gateway/proc/mass_recall() for(var/V in SSticker.mode.servants_of_ratvar) var/datum/mind/M = V - if(!M.current.stat) + if(M.current.stat != DEAD) M.current.forceMove(get_turf(src)) M.current.overlay_fullscreen("flash", /obj/screen/fullscreen/flash) M.current.clear_fullscreen("flash", 5) diff --git a/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm b/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm index 8d4e936658..a5bc62f554 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm @@ -34,7 +34,12 @@ /obj/structure/destructible/clockwork/eminence_spire/attack_ghost(mob/user) if(!IsAdminGhost(user)) return +<<<<<<< HEAD if(SSticker.mode.eminence) +======= + var/datum/antagonist/clockcult/random_cultist = locate() in GLOB.antagonists //if theres no cultists new team without eminence will be created anyway. + if(random_cultist && random_cultist.clock_team && random_cultist.clock_team.eminence) +>>>>>>> 3b37dae... (probably?) Fixes being able to create two Eminences at a time + other Eminence issues (#33634) to_chat(user, "There's already an Eminence - too late!") return if(!GLOB.servants_active) diff --git a/code/game/turfs/simulated/wall/misc_walls.dm b/code/game/turfs/simulated/wall/misc_walls.dm index ecc389af88..0dab10ff92 100644 --- a/code/game/turfs/simulated/wall/misc_walls.dm +++ b/code/game/turfs/simulated/wall/misc_walls.dm @@ -70,6 +70,10 @@ if(realappearence) qdel(realappearence) realappearence = null + if(heated) + var/mob/camera/eminence/E = get_eminence() + if(E) + E.superheated_walls-- return ..() /turf/closed/wall/clockwork/ReplaceWithLattice() From 92b018bed7e9c59336464352357e474574323c55 Mon Sep 17 00:00:00 2001 From: ShizCalev Date: Thu, 21 Dec 2017 01:08:39 -0500 Subject: [PATCH 241/367] Fixes bullets making sounds in space and water (#33672) * Bullet sounds * explicit lists --- code/modules/projectiles/ammunition.dm | 45 +++++++++++++++++++ .../projectiles/ammunition/caseless.dm | 1 + code/modules/projectiles/ammunition/energy.dm | 1 + .../modules/projectiles/ammunition/special.dm | 1 + code/modules/projectiles/box_magazine.dm | 5 ++- code/modules/projectiles/guns/ballistic.dm | 6 +-- .../projectiles/guns/ballistic/revolver.dm | 4 +- .../projectiles/guns/ballistic/shotgun.dm | 3 +- 8 files changed, 55 insertions(+), 11 deletions(-) diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index 71befb50f1..4e341fa2a4 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -17,6 +17,7 @@ var/delay = 0 //Delay for energy weapons var/click_cooldown_override = 0 //Override this to make your gun have a faster fire rate, in tenths of a second. 4 is the default gun cooldown. var/firing_effect_type = /obj/effect/temp_visual/dir_setting/firing_effect //the visual effect appearing when the ammo is fired. + var/heavy_metal = TRUE /obj/item/ammo_casing/New() @@ -58,3 +59,47 @@ to_chat(user, "You fail to collect anything!") else return ..() + +/obj/item/ammo_casing/throw_impact(atom/A) + if(heavy_metal) + bounce_away(FALSE, NONE) + . = ..() + +/obj/item/ammo_casing/proc/bounce_away(still_warm = FALSE, delay = 3) + SpinAnimation(10, 1) + update_icon() + var/turf/T = get_turf(src) + if(still_warm && T && (is_type_in_typecache(T, GLOB.bullet_bounce_away_sizzle))) + addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/items/welder.ogg', 20, 1), delay) + else if(T && (!is_type_in_typecache(T, GLOB.bullet_bounce_away_blacklist))) + addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/weapons/bulletremove.ogg', 60, 1), delay) + +GLOBAL_LIST_INIT(bullet_bounce_away_sizzle, typecacheof(list( + /turf/closed/indestructible/rock/snow, + /turf/closed/wall/ice, + /turf/closed/wall/mineral/snow, + /turf/open/floor/grass/snow, + /turf/open/floor/holofloor/snow, + /turf/open/floor/plating/asteroid/snow, + /turf/open/floor/plating/ice, + /turf/open/water))) + +GLOBAL_LIST_INIT(bullet_bounce_away_blacklist, typecacheof(list( + /turf/closed/indestructible/rock/snow, + /turf/closed/indestructible/splashscreen, + /turf/closed/wall/mineral/snow, + /turf/open/chasm, + /turf/open/floor/carpet, + /turf/open/floor/grass, + /turf/open/floor/holofloor/beach, + /turf/open/floor/holofloor/carpet, + /turf/open/floor/holofloor/grass, + /turf/open/floor/holofloor/hyperspace, + /turf/open/floor/holofloor/snow, + /turf/open/floor/plating/asteroid/snow, + /turf/open/floor/plating/beach, + /turf/open/indestructible/reebe_void, + /turf/open/lava, + /turf/open/space, + /turf/open/water, + /turf/template_noop))) diff --git a/code/modules/projectiles/ammunition/caseless.dm b/code/modules/projectiles/ammunition/caseless.dm index 7432f9f8e7..b3439c86b2 100644 --- a/code/modules/projectiles/ammunition/caseless.dm +++ b/code/modules/projectiles/ammunition/caseless.dm @@ -4,6 +4,7 @@ /obj/item/ammo_casing/caseless desc = "A caseless bullet casing." firing_effect_type = null + heavy_metal = FALSE /obj/item/ammo_casing/caseless/fire_casing(atom/target, mob/living/user, params, distro, quiet, zone_override, spread) if (..()) //successfully firing diff --git a/code/modules/projectiles/ammunition/energy.dm b/code/modules/projectiles/ammunition/energy.dm index dcd9d356ad..40c198ec4e 100644 --- a/code/modules/projectiles/ammunition/energy.dm +++ b/code/modules/projectiles/ammunition/energy.dm @@ -7,6 +7,7 @@ var/select_name = "energy" fire_sound = 'sound/weapons/laser.ogg' firing_effect_type = /obj/effect/temp_visual/dir_setting/firing_effect/energy + heavy_metal = FALSE /obj/item/ammo_casing/energy/chameleon projectile_type = /obj/item/projectile/energy/chameleon diff --git a/code/modules/projectiles/ammunition/special.dm b/code/modules/projectiles/ammunition/special.dm index 11fd12da70..de103b399e 100644 --- a/code/modules/projectiles/ammunition/special.dm +++ b/code/modules/projectiles/ammunition/special.dm @@ -3,6 +3,7 @@ desc = "I didn't even know magic needed ammo..." projectile_type = /obj/item/projectile/magic firing_effect_type = /obj/effect/temp_visual/dir_setting/firing_effect/magic + heavy_metal = FALSE /obj/item/ammo_casing/magic/change projectile_type = /obj/item/projectile/magic/change diff --git a/code/modules/projectiles/box_magazine.dm b/code/modules/projectiles/box_magazine.dm index 0e6ab6c23f..bf941108ff 100644 --- a/code/modules/projectiles/box_magazine.dm +++ b/code/modules/projectiles/box_magazine.dm @@ -96,9 +96,10 @@ /obj/item/ammo_box/attack_self(mob/user) var/obj/item/ammo_casing/A = get_round() if(A) - user.put_in_hands(A) + if(!user.put_in_hands(A)) + A.bounce_away(FALSE, NONE) + playsound(src, 'sound/weapons/bulletinsert.ogg', 60, 1) to_chat(user, "You remove a round from \the [src]!") - playsound(A, 'sound/weapons/bulletremove.ogg', 60, 1) update_icon() /obj/item/ammo_box/update_icon() diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index c4ba7a33b7..680c86ff5c 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -31,8 +31,7 @@ if(istype(AC)) //there's a chambered round if(casing_ejector) AC.forceMove(drop_location()) //Eject casing onto ground. - AC.SpinAnimation(10, 1) //next gen special effects - addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, AC, 'sound/weapons/bulletremove.ogg', 60, 1), 3) + AC.bounce_away(TRUE) chambered = null else if(empty_chamber) chambered = null @@ -125,8 +124,7 @@ to_chat(user, "You pull the magazine out of \the [src].") else if(chambered) AC.forceMove(drop_location()) - AC.SpinAnimation(10, 1) - addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, AC, 'sound/weapons/bulletremove.ogg', 60, 1), 3) + AC.bounce_away() chambered = null to_chat(user, "You unload the round from \the [src]'s chamber.") playsound(src, "gun_slide_lock", 70, 1) diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index f642a94284..563b3d9ad5 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -40,9 +40,7 @@ CB = magazine.get_round(0) if(CB) CB.forceMove(drop_location()) - CB.SpinAnimation(10, 1) - CB.update_icon() - addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, CB, 'sound/weapons/bulletremove.ogg', 60, 1), 3) + CB.bounce_away(FALSE, NONE) num_unloaded++ if (num_unloaded) to_chat(user, "You unload [num_unloaded] shell\s from [src].") diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index d3b1815d0b..e702013233 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -57,8 +57,7 @@ /obj/item/gun/ballistic/shotgun/proc/pump_unload(mob/M) if(chambered)//We have a shell in the chamber chambered.forceMove(drop_location())//Eject casing - chambered.SpinAnimation(10, 1) - addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, chambered, 'sound/weapons/bulletremove.ogg', 60, 1), 3) + chambered.bounce_away() chambered = null /obj/item/gun/ballistic/shotgun/proc/pump_reload(mob/M) From 6c4d687db6c0ccca8a13275d59245b8313ed67e0 Mon Sep 17 00:00:00 2001 From: AnturK Date: Thu, 21 Dec 2017 07:11:32 +0100 Subject: [PATCH 243/367] Immovable rod abuse, smite and event trigger. (#33681) --- code/__DEFINES/admin.dm | 1 + code/modules/admin/verbs/randomverbs.dm | 8 ++++- code/modules/events/immovable_rod.dm | 41 ++++++++++++++++++++++--- 3 files changed, 45 insertions(+), 5 deletions(-) diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm index 65d028ea34..7622fc0ea7 100644 --- a/code/__DEFINES/admin.dm +++ b/code/__DEFINES/admin.dm @@ -145,6 +145,7 @@ #define ADMIN_PUNISHMENT_GIB "Gib" #define ADMIN_PUNISHMENT_BSA "Bluespace Artillery Device" #define ADMIN_PUNISHMENT_FIREBALL "Fireball" +#define ADMIN_PUNISHMENT_ROD "Immovable Rod" #define AHELP_ACTIVE 1 #define AHELP_CLOSED 2 diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index eed265598e..8f13d887aa 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -1207,7 +1207,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits if(!holder) return - var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_FIREBALL) + var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_FIREBALL, ADMIN_PUNISHMENT_ROD) var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list @@ -1229,6 +1229,12 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits bluespace_artillery(target) if(ADMIN_PUNISHMENT_FIREBALL) new /obj/effect/temp_visual/target(get_turf(target)) + if(ADMIN_PUNISHMENT_ROD) + var/turf/T = get_turf(target) + var/startside = pick(GLOB.cardinals) + var/turf/startT = spaceDebrisStartLoc(startside, T.z) + var/turf/endT = spaceDebrisFinishLoc(startside, T.z) + new /obj/effect/immovablerod(startT, endT,target) var/msg = "[key_name_admin(usr)] punished [key_name_admin(target)] with [punishment]." message_admins(msg) diff --git a/code/modules/events/immovable_rod.dm b/code/modules/events/immovable_rod.dm index b933e566be..9612fd8018 100644 --- a/code/modules/events/immovable_rod.dm +++ b/code/modules/events/immovable_rod.dm @@ -12,6 +12,16 @@ In my current plan for it, 'solid' will be defined as anything with density == 1 typepath = /datum/round_event/immovable_rod min_players = 15 max_occurrences = 5 + var/atom/special_target + + +/datum/round_event_control/immovable_rod/admin_setup() + if(!check_rights(R_FUN)) + return + + var/aimed = alert("Aimed at current location?","Sniperod", "Yes", "No") + if(aimed == "Yes") + special_target = get_turf(usr) /datum/round_event/immovable_rod announceWhen = 5 @@ -20,10 +30,11 @@ In my current plan for it, 'solid' will be defined as anything with density == 1 priority_announce("What the fuck was that?!", "General Alert") /datum/round_event/immovable_rod/start() + var/datum/round_event_control/immovable_rod/C = control var/startside = pick(GLOB.cardinals) var/turf/startT = spaceDebrisStartLoc(startside, ZLEVEL_STATION_PRIMARY) var/turf/endT = spaceDebrisFinishLoc(startside, ZLEVEL_STATION_PRIMARY) - new /obj/effect/immovablerod(startT, endT) + new /obj/effect/immovablerod(startT, endT, C.special_target) /obj/effect/immovablerod name = "immovable rod" @@ -36,18 +47,28 @@ In my current plan for it, 'solid' will be defined as anything with density == 1 var/z_original = 0 var/destination var/notify = TRUE + var/atom/special_target -/obj/effect/immovablerod/New(atom/start, atom/end) +/obj/effect/immovablerod/New(atom/start, atom/end, aimed_at) ..() SSaugury.register_doom(src, 2000) z_original = z destination = end + special_target = aimed_at if(notify) notify_ghosts("\A [src] is inbound!", enter_link="(Click to orbit)", source=src, action=NOTIFY_ORBIT) GLOB.poi_list += src - if(end && end.z==z_original) + + var/special_target_valid = FALSE + if(special_target) + var/turf/T = get_turf(special_target) + if(T.z == z_original) + special_target_valid = TRUE + if(special_target_valid) + walk_towards(src, special_target, 1) + else if(end && end.z==z_original) walk_towards(src, destination, 1) /obj/effect/immovablerod/Topic(href, href_list) @@ -60,11 +81,20 @@ In my current plan for it, 'solid' will be defined as anything with density == 1 GLOB.poi_list -= src . = ..() -/obj/effect/immovablerod/Move() +/obj/effect/immovablerod/Moved() if((z != z_original) || (loc == destination)) qdel(src) + if(special_target && loc == get_turf(special_target)) + complete_trajectory() return ..() +/obj/effect/immovablerod/proc/complete_trajectory() + //We hit what we wanted to hit, time to go + special_target = null + destination = get_edge_target_turf(src, dir) + walk(src,0) + walk_towards(src, destination, 1) + /obj/effect/immovablerod/ex_act(severity, target) return 0 @@ -83,6 +113,9 @@ In my current plan for it, 'solid' will be defined as anything with density == 1 x = clong.x y = clong.y + if(special_target && clong == special_target) + complete_trajectory() + if(isturf(clong) || isobj(clong)) if(clong.density) clong.ex_act(EXPLODE_HEAVY) From 30fb3f8f5c6e7b770331b09a5035ee1963f51176 Mon Sep 17 00:00:00 2001 From: Tad Hardesty Date: Wed, 20 Dec 2017 22:33:54 -0800 Subject: [PATCH 245/367] Fix pulling things across space transitions (#33689) --- code/game/turfs/space/space.dm | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index b1e8215592..5399b748e6 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -139,9 +139,11 @@ if(isliving(A)) var/mob/living/L = A - if(L.pulling) + var/atom/movable/AM = L.pulling + if(AM) var/turf/T = get_step(L.loc,turn(A.dir, 180)) - L.pulling.forceMove(T) + AM.forceMove(T) + L.start_pulling(AM) //now we're on the new z_level, proceed the space drifting stoplag()//Let a diagonal move finish, if necessary From 39ecfd64dbdb1db91a375027b302a1ae1073f5d2 Mon Sep 17 00:00:00 2001 From: MoreRobustThanYou Date: Thu, 21 Dec 2017 01:41:01 -0500 Subject: [PATCH 247/367] Fix smoke machine runtime (#33697) * Fix smoke machine runtime * Woops. --- code/modules/reagents/chemistry/machinery/smoke_machine.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/reagents/chemistry/machinery/smoke_machine.dm b/code/modules/reagents/chemistry/machinery/smoke_machine.dm index 86205caba5..7941853a91 100644 --- a/code/modules/reagents/chemistry/machinery/smoke_machine.dm +++ b/code/modules/reagents/chemistry/machinery/smoke_machine.dm @@ -46,6 +46,8 @@ var/new_volume = REAGENTS_BASE_VOLUME for(var/obj/item/stock_parts/matter_bin/B in component_parts) new_volume += REAGENTS_BASE_VOLUME * B.rating + if(!reagents) + create_reagents(new_volume) reagents.maximum_volume = new_volume if(new_volume < reagents.total_volume) reagents.reaction(loc, TOUCH) // if someone manages to downgrade it without deconstructing From 82114e753d102bf6a39a8159924e15d2259ff2cb Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 21 Dec 2017 01:43:43 -0500 Subject: [PATCH 249/367] Merge pull request #33704 from Fox-McCloud/arm-implant-fix Fixes Arm Implant EMP Effect --- code/modules/surgery/organs/augments_arms.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/surgery/organs/augments_arms.dm b/code/modules/surgery/organs/augments_arms.dm index e23e7ff7d3..a90923e58f 100644 --- a/code/modules/surgery/organs/augments_arms.dm +++ b/code/modules/surgery/organs/augments_arms.dm @@ -61,7 +61,7 @@ /obj/item/organ/cyberimp/arm/emag_act() return 0 -/obj/item/organ/cyberimp/arm/gun/emp_act(severity) +/obj/item/organ/cyberimp/arm/emp_act(severity) if(prob(15/severity) && owner) to_chat(owner, "[src] is hit by EMP!") // give the owner an idea about why his implant is glitching From 636a87ab8f9283817fa0bced4392294f8c4f3cb5 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 21 Dec 2017 01:45:48 -0500 Subject: [PATCH 251/367] The runtime condenser now supports taking input from stdin and outputting on stdout --- tools/Runtime Condenser/Main.cpp | 419 +++++++++++++++++++ tools/Runtime Condenser/RuntimeCondenser.exe | Bin 216064 -> 258048 bytes 2 files changed, 419 insertions(+) diff --git a/tools/Runtime Condenser/Main.cpp b/tools/Runtime Condenser/Main.cpp index 732318269b..3f8678992b 100644 --- a/tools/Runtime Condenser/Main.cpp +++ b/tools/Runtime Condenser/Main.cpp @@ -1,3 +1,4 @@ +<<<<<<< HEAD /* Runtime Condenser by Nodrak * Cleaned up and refactored by MrStonedOne * This will sum up identical runtimes into one, giving a total of how many times it occured. The first occurance @@ -387,3 +388,421 @@ int main() { return 0; } +======= +/* Runtime Condenser by Nodrak + * Cleaned up and refactored by MrStonedOne + * This will sum up identical runtimes into one, giving a total of how many times it occured. The first occurance + * of the runtime will log the source, usr and src, the rest will just add to the total. Infinite loops will + * also be caught and displayed (if any) above the list of runtimes. + * + * How to use: + * 1) Copy and paste your list of runtimes from Dream Daemon into input.exe + * 2) Run RuntimeCondenser.exe + * 3) Open output.txt for a condensed report of the runtimes + * + * How to compile: + * Requires visual c++ compiler 2012 or any linux compiler with c++11 support. + * Windows: + * Normal: cl.exe /EHsc /Ox /Qpar Main.cpp + * Debug: cl.exe /EHsc /Zi Main.cpp + * Linux: + * Normal: g++ -O3 -std=c++11 Main.cpp -o rc + * Debug: g++ -g -Og -std=c++11 Main.cpp -o rc + * Any Compile errors most likely indicate lack of c++11 support. Google how to upgrade or nag coderbus for help.. + */ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + + +#define PROGRESS_FPS 10 +#define PROGRESS_BAR_INNER_WIDTH 50 +#define LINEBUFFER (32*1024) //32KiB + +using namespace std; + +struct runtime { + string text; + string proc; + string source; + string usr; + string src; + string loc; + unsigned int count; +}; +struct harddel { + string type; + unsigned int count; +}; +//What we use to read input +string * lastLine = new string(); +string * currentLine = new string(); +string * nextLine = new string(); + +//Stores lines we want to keep to print out +unordered_map storedRuntime; +unordered_map storedInfiniteLoop; +unordered_map storedHardDel; + +//Stat tracking stuff for output +unsigned int totalRuntimes = 0; +unsigned int totalInfiniteLoops = 0; +unsigned int totalHardDels = 0; + + +bool endofbuffer = false; +//like substr, but returns an empty string if the string is smaller then start, rather then an exception. +inline string safe_substr(string * S, size_t start = 0, size_t end = string::npos) { + if (start > S->length()) + start = S->length(); + return S->substr(start, end); +} +//getline() is slow as fucking balls. this is quicker because we prefill a buffer rather then read 1 byte at a time searching for newlines, lowering on i/o calls and overhead. (110MB/s vs 40MB/s on a 1.8GB file pre-filled into the disk cache) +//if i wanted to make it even faster, I'd use a reading thread, a new line searching thread, another thread or four for searching for runtimes in the list to see if they are unique, and finally the main thread for displaying the progress bar. but fuck that noise. +inline string * readline(FILE * f) { + static char buf[LINEBUFFER]; + static size_t pos = 0; + static size_t size = 0; + + for (size_t i = pos; i < LINEBUFFER; i++) { + char c = buf[i]; + if (i >= size && (pos || i < LINEBUFFER-1)) { + if (feof(f) || ferror(f)) + break; + if (size && pos) { //move current stuff to start of buffer + size -= pos; + i -= pos; + memmove(buf, &buf[pos], size); + } + //fill remaining buffer + size += fread(&buf[i], 1, LINEBUFFER-size-1, f); + pos = 0; + c = buf[i]; + } + if (c == '\n') { + //trim off any newlines from the start + while (i > pos && (buf[pos] == '\r' || buf[pos] == '\n')) + pos++; + string * s = new string(&buf[pos], i-pos); + pos = i+1; + return s; + } + + } + string * s = new string(&buf[pos], size-pos); + pos = 0; + size = 0; + endofbuffer = true; + return s; +} + +inline void forward_progress(FILE * inputFile) { + delete(lastLine); + lastLine = currentLine; + currentLine = nextLine; + nextLine = readline(inputFile); + //strip out any timestamps. + if (nextLine->length() >= 10) { + if ((*nextLine)[0] == '[' && (*nextLine)[3] == ':' && (*nextLine)[6] == ':' && (*nextLine)[9] == ']') + nextLine->erase(0, 10); + } +} +//deallocates to, copys from to to. +inline void string_send(string * &from, string * &to) { + delete(to); + to = new string(*from); +} +inline void printprogressbar(unsigned short progress /*as percent*/) { + double const modifer = 100.0L/(double)PROGRESS_BAR_INNER_WIDTH; + size_t bars = (double)progress/modifer; + cerr << "\r[" << string(bars, '=') << ((progress < 100) ? ">" : "") << string(PROGRESS_BAR_INNER_WIDTH-(bars+((progress < 100) ? 1 : 0)), ' ') << "] " << progress << "%"; + cerr.flush(); +} + +bool readFromFile(bool isstdin) { + //Open file to read + FILE * inputFile = stdin; + if (!isstdin) + inputFile = fopen("Input.txt", "r"); + + if (ferror(inputFile)) + return false; + long long fileLength = 0; + clock_t nextupdate = 0; + if (!isstdin) { + fseek(inputFile, 0, SEEK_END); + fileLength = ftell(inputFile); + fseek(inputFile, 0, SEEK_SET); + nextupdate = clock(); + } + + if (feof(inputFile)) + return false; //empty file + do { + //Update our lines + forward_progress(inputFile); + //progress bar + + if (!isstdin && clock() >= nextupdate) { + int dProgress = (int)(((long double)ftell(inputFile) / (long double)fileLength) * 100.0L); + printprogressbar(dProgress); + nextupdate = clock() + (CLOCKS_PER_SEC/PROGRESS_FPS); + } + //Found a runtime! + if (safe_substr(currentLine, 0, 14) == "runtime error:") { + if (currentLine->length() <= 17) { //empty runtime, check next line. + //runtime is on the line before this one. (byond bug) + if (nextLine->length() < 2) { + string_send(lastLine, nextLine); + } + forward_progress(inputFile); + string * tmp = new string("runtime error: " + *currentLine); + string_send(tmp, currentLine); + delete(tmp); + } + //we assign this to the right container in a moment. + unordered_map * storage_container; + + //runtime is actually an infinite loop + if (safe_substr(currentLine, 15, 23) == "Infinite loop suspected" || safe_substr(currentLine, 15, 31) == "Maximum recursion level reached") { + //use our infinite loop container. + storage_container = &storedInfiniteLoop; + totalInfiniteLoops++; + // skip the line about world.loop_checks + forward_progress(inputFile); + string_send(lastLine, currentLine); + } else { + //use the runtime container + storage_container = &storedRuntime; + totalRuntimes++; + } + + string key = *currentLine; + bool procfound = false; //so other things don't have to bother checking for this again. + if (safe_substr(nextLine, 0, 10) == "proc name:") { + key += *nextLine; + procfound = true; + } + + //(get the address of a runtime from (a pointer to a container of runtimes)) to then store in a pointer to a runtime. + //(and who said pointers were hard.) + runtime* R = &((*storage_container)[key]); + + //new + if (R->text != *currentLine) { + R->text = *currentLine; + if (procfound) { + R->proc = *nextLine; + forward_progress(inputFile); + } + R->count = 1; + + //search for source file info + if (safe_substr(nextLine, 2, 12) == "source file:") { + R->source = *nextLine; + //skip again + forward_progress(inputFile); + } + //If we find this, we have new stuff to store + if (safe_substr(nextLine, 2, 4) == "usr:") { + forward_progress(inputFile); + forward_progress(inputFile); + //Store more info + R->usr = *lastLine; + R->src = *currentLine; + if (safe_substr(nextLine, 2, 8) == "src.loc:") { + R->loc = *nextLine; + forward_progress(inputFile); + } + } + + } else { //existed already + R->count++; + if (procfound) + forward_progress(inputFile); + } + + } else if (safe_substr(currentLine, 0, 7) == "Path : ") { + string deltype = safe_substr(currentLine, 7); + if (deltype.substr(deltype.size()-1,1) == " ") //some times they have a single trailing space. + deltype = deltype.substr(0, deltype.size()-1); + + unsigned int failures = strtoul(safe_substr(nextLine, 11).c_str(), NULL, 10); + if (failures <= 0) + continue; + + totalHardDels += failures; + harddel* D = &storedHardDel[deltype]; + if (D->type != deltype) { + D->type = deltype; + D->count = failures; + } else { + D->count += failures; + } + } + } while (!feof(inputFile) || !endofbuffer); //Until end of file + if (!isstdin) + printprogressbar(100); + cerr << endl; + return true; +} + +bool runtimeComp(const runtime &a, const runtime &b) { + return a.count > b.count; +} + +bool hardDelComp(const harddel &a, const harddel &b) { + return a.count > b.count; +} + +bool writeToFile(bool usestdio) { + //Open and clear the file + ostream * output = &cout; + ofstream * outputFile; + if (!usestdio) + output = outputFile = new ofstream("Output.txt", ios::trunc); + + + if(usestdio || outputFile->is_open()) { + *output << "Note: The source file, src and usr are all from the FIRST of the identical runtimes. Everything else is cropped.\n\n"; + if(storedInfiniteLoop.size() > 0) + *output << "Total unique infinite loops: " << storedInfiniteLoop.size() << endl; + + if(totalInfiniteLoops > 0) + *output << "Total infinite loops: " << totalInfiniteLoops << endl << endl; + + *output << "Total unique runtimes: " << storedRuntime.size() << endl; + *output << "Total runtimes: " << totalRuntimes << endl << endl; + if(storedHardDel.size() > 0) + *output << "Total unique hard deletions: " << storedHardDel.size() << endl; + + if(totalHardDels > 0) + *output << "Total hard deletions: " << totalHardDels << endl << endl; + + + //If we have infinite loops, display them first. + if(storedInfiniteLoop.size() > 0) { + vector infiniteLoops; + infiniteLoops.reserve(storedInfiniteLoop.size()); + for (unordered_map::iterator it=storedInfiniteLoop.begin(); it != storedInfiniteLoop.end(); it++) + infiniteLoops.push_back(it->second); + storedInfiniteLoop.clear(); + sort(infiniteLoops.begin(), infiniteLoops.end(), runtimeComp); + *output << "** Infinite loops **"; + for (int i=0; i < infiniteLoops.size(); i++) { + runtime* R = &infiniteLoops[i]; + *output << endl << endl << "The following infinite loop has occurred " << R->count << " time(s).\n"; + *output << R->text << endl; + if(R->proc.length()) + *output << R->proc << endl; + if(R->source.length()) + *output << R->source << endl; + if(R->usr.length()) + *output << R->usr << endl; + if(R->src.length()) + *output << R->src << endl; + if(R->loc.length()) + *output << R->loc << endl; + } + *output << endl << endl; //For spacing + } + + + //Do runtimes next + *output << "** Runtimes **"; + vector runtimes; + runtimes.reserve(storedRuntime.size()); + for (unordered_map::iterator it=storedRuntime.begin(); it != storedRuntime.end(); it++) + runtimes.push_back(it->second); + storedRuntime.clear(); + sort(runtimes.begin(), runtimes.end(), runtimeComp); + for (int i=0; i < runtimes.size(); i++) { + runtime* R = &runtimes[i]; + *output << endl << endl << "The following runtime has occurred " << R->count << " time(s).\n"; + *output << R->text << endl; + if(R->proc.length()) + *output << R->proc << endl; + if(R->source.length()) + *output << R->source << endl; + if(R->usr.length()) + *output << R->usr << endl; + if(R->src.length()) + *output << R->src << endl; + if(R->loc.length()) + *output << R->loc << endl; + } + *output << endl << endl; //For spacing + + //and finally, hard deletes + if(totalHardDels > 0) { + *output << endl << "** Hard deletions **"; + vector hardDels; + hardDels.reserve(storedHardDel.size()); + for (unordered_map::iterator it=storedHardDel.begin(); it != storedHardDel.end(); it++) + hardDels.push_back(it->second); + storedHardDel.clear(); + sort(hardDels.begin(), hardDels.end(), hardDelComp); + for(int i=0; i < hardDels.size(); i++) { + harddel* D = &hardDels[i]; + *output << endl << D->type << " - " << D->count << " time(s).\n"; + } + } + if (!usestdio) { + outputFile->close(); + delete outputFile; + } + } else { + return false; + } + return true; +} + +int main(int argc, const char * argv[]) { + ios_base::sync_with_stdio(false); + ios::sync_with_stdio(false); + bool usestdio = false; + if (argc >= 2 && !strcmp(argv[1], "-s")) + usestdio = true; + + char exit; //Used to stop the program from immediately exiting + cerr << "Reading input.\n"; + if(readFromFile(usestdio)) { + cerr << "Input read successfully!\n"; + } else { + cerr << "Input failed to open, shutting down.\n"; + if (!usestdio) { + cerr << "\nEnter any letter to quit.\n"; + exit = cin.get(); + } + return 1; + } + + + cerr << "Writing output.\n"; + if(writeToFile(usestdio)) { + cerr << "Output was successful!\n"; + if (!usestdio) { + cerr << "\nEnter any letter to quit.\n"; + exit = cin.get(); + } + return 0; + } else { + cerr << "The output file could not be opened, shutting down.\n"; + if (!usestdio) { + cerr << "\nEnter any letter to quit.\n"; + exit = cin.get(); + } + return 1; + } + + return 0; +} +>>>>>>> dbccf52... 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from kevinz000/patch-407 Integrated circuit smoke circuit now requires atleast 10 units of reagents to generate smoke --- .../integrated_electronics/subtypes/reagents.dm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm index 78b1e9682e..952015039c 100644 --- a/code/modules/integrated_electronics/subtypes/reagents.dm +++ b/code/modules/integrated_electronics/subtypes/reagents.dm @@ -1,3 +1,5 @@ +#define IC_SMOKE_REAGENTS_MINIMUM_UNITS 10 + /obj/item/integrated_circuit/reagent category_text = "Reagent" resistance_flags = UNACIDABLE | FIRE_PROOF @@ -8,8 +10,6 @@ if(volume) create_reagents(volume) - - /obj/item/integrated_circuit/reagent/smoke name = "smoke generator" desc = "Unlike most electronics, creating smoke is completely intentional." @@ -44,6 +44,8 @@ push_data() /obj/item/integrated_circuit/reagent/smoke/do_work() + if(!reagents || (reagents.total_volume < IC_SMOKE_REAGENTS_MINIMUM_UNITS)) + return var/location = get_turf(src) var/datum/effect_system/smoke_spread/chem/S = new S.attach(location) @@ -54,11 +56,9 @@ notified = TRUE S.start() - if(reagents) - reagents.clear_reagents() + reagents.clear_reagents() activate_pin(2) - /obj/item/integrated_circuit/reagent/injector name = "integrated hypo-injector" desc = "This scary looking thing is able to pump liquids into whatever it's pointed at." From 09c802f984f33e1078b1e8421f2cd3b4ca486ae8 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 21 Dec 2017 01:50:39 -0500 Subject: [PATCH 254/367] Merge pull request #33550 from ninjanomnom/instanceless-component-dupe Adds instanceless component dupe mode --- code/__DEFINES/components.dm | 7 +- code/datums/components/README.md | 5 +- code/datums/components/_component.dm | 100 ++++++++++++++------------ code/datums/components/radioactive.dm | 11 +-- code/datums/components/thermite.dm | 9 ++- 5 files changed, 76 insertions(+), 56 deletions(-) diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm index 4bb27d56d6..78ade5c650 100644 --- a/code/__DEFINES/components.dm +++ b/code/__DEFINES/components.dm @@ -6,9 +6,10 @@ // How multiple components of the exact same type are handled in the same datum -#define COMPONENT_DUPE_HIGHLANDER 0 //old component is deleted (default) -#define COMPONENT_DUPE_ALLOWED 1 //duplicates allowed -#define COMPONENT_DUPE_UNIQUE 2 //new component is deleted +#define COMPONENT_DUPE_HIGHLANDER 0 //old component is deleted (default) +#define COMPONENT_DUPE_ALLOWED 1 //duplicates allowed +#define COMPONENT_DUPE_UNIQUE 2 //new component is deleted +#define COMPONENT_DUPE_UNIQUE_PASSARGS 4 //old component is given the initialization args of the new // All signals. Format: // When the signal is called: (signal arguments) diff --git a/code/datums/components/README.md b/code/datums/components/README.md index 574e628741..026b387e27 100644 --- a/code/datums/components/README.md +++ b/code/datums/components/README.md @@ -40,6 +40,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo * `COMPONENT_DUPE_HIGHLANDER` (default): Old component will be deleted, new component will first have `/datum/component/proc/InheritComponent(datum/component/old, FALSE)` on it * `COMPONENT_DUPE_ALLOWED`: The components will be treated as separate, `GetComponent()` will return the first added * `COMPONENT_DUPE_UNIQUE`: New component will be deleted, old component will first have `/datum/component/proc/InheritComponent(datum/component/new, TRUE)` on it + * `COMPONENT_DUPE_UNIQUE_PASSARGS`: New component will never exist and instead its initialization arguments will be passed on to the old component. 1. `/datum/component/var/dupe_type` (protected, type) * Definition of a duplicate component type * `null` means exact match on `type` (default) @@ -66,6 +67,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo * All components a datum owns are deleted with the datum * Returns the component that was created. Or the old component in a dupe situation where `COMPONENT_DUPE_UNIQUE` was set * If this tries to add an component to an incompatible type, the component will be deleted and the result will be `null`. This is very unperformant, try not to do it + * Properly handles duplicate situations based on the `dupe_mode` var 1. `/datum/proc/LoadComponent(component_type(type), ...) -> datum/component` (public, final) * Equivalent to calling `GetComponent(component_type)` where, if the result would be `null`, returns `AddComponent(component_type, ...)` instead 1. `/datum/proc/ComponentActivated(datum/component/C)` (abstract, async) @@ -104,9 +106,8 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo * Allows the component to react to ownership transfers 1. `/datum/component/proc/_RemoveFromParent()` (private, final) * Clears `parent` and removes the component from it's component list -1. `/datum/component/proc/_CheckDupesAndJoinParent` (private, final) +1. `/datum/component/proc/_JoinParent` (private, final) * Tries to add the component to it's `parent`s `datum_components` list - * Properly handles duplicate situations based on the `dupe_mode` var 1. `/datum/component/proc/RegisterSignal(signal(string/list of strings), proc_ref(type), override(boolean))` (protected, final) (Consider removing for performance gainz) * If signal is a list it will be as if RegisterSignal was called for each of the entries with the same following arguments * Makes a component listen for the specified `signal` on it's `parent` datum. diff --git a/code/datums/components/_component.dm b/code/datums/components/_component.dm index c54376d787..fcd4651459 100644 --- a/code/datums/components/_component.dm +++ b/code/datums/components/_component.dm @@ -6,54 +6,16 @@ var/datum/parent /datum/component/New(datum/P, ...) - if(type == /datum/component) - qdel(src) - CRASH("[type] instantiated!") - - //check for common mishaps - if(!isnum(dupe_mode)) - qdel(src) - CRASH("[type]: Invalid dupe_mode!") - var/dt = dupe_type - if(dt && !ispath(dt)) - qdel(src) - CRASH("[type]: Invalid dupe_type!") - parent = P var/list/arguments = args.Copy(2) if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE) qdel(src, TRUE, TRUE) return - _CheckDupesAndJoinParent(P) + _JoinParent(P) -/datum/component/proc/_CheckDupesAndJoinParent() +/datum/component/proc/_JoinParent() var/datum/P = parent - var/dm = dupe_mode - - var/datum/component/old - if(dm != COMPONENT_DUPE_ALLOWED) - var/dt = dupe_type - if(!dt) - old = P.GetExactComponent(type) - else - old = P.GetComponent(dt) - if(old) - //One or the other has to die - switch(dm) - if(COMPONENT_DUPE_UNIQUE) - old.InheritComponent(src, TRUE) - qdel(src, TRUE, TRUE) - return - if(COMPONENT_DUPE_HIGHLANDER) - InheritComponent(old, FALSE) - qdel(old, FALSE, TRUE) - - //provided we didn't eat someone - if(!old) - //let the others know - P.SendSignal(COMSIG_COMPONENT_ADDED, src) - //lazy init the parent's dc list var/list/dc = P.datum_components if(!dc) @@ -212,10 +174,59 @@ return list(.) /datum/proc/AddComponent(new_type, ...) - var/nt = new_type + var/datum/component/nt = new_type + var/dm = initial(nt.dupe_mode) + var/dt = initial(nt.dupe_type) + + var/datum/component/old_comp + var/datum/component/new_comp + + if(ispath(nt)) + if(nt == /datum/component) + CRASH("[nt] attempted instantiation!") + if(!isnum(dm)) + CRASH("[nt]: Invalid dupe_mode ([dm])!") + if(dt && !ispath(dt)) + CRASH("[nt]: Invalid dupe_type ([dt])!") + else + new_comp = nt + args[1] = src - var/datum/component/C = new nt(arglist(args)) - return QDELING(C) ? GetExactComponent(new_type) : C + + if(dm != COMPONENT_DUPE_ALLOWED) + if(!dt) + old_comp = GetExactComponent(nt) + else + old_comp = GetComponent(dt) + if(old_comp) + switch(dm) + if(COMPONENT_DUPE_UNIQUE) + if(!new_comp) + new_comp = new nt(arglist(args)) + if(!QDELETED(new_comp)) + old_comp.InheritComponent(new_comp, TRUE) + qdel(new_comp) + if(COMPONENT_DUPE_HIGHLANDER) + if(!new_comp) + new_comp = new nt(arglist(args)) + if(!QDELETED(new_comp)) + new_comp.InheritComponent(old_comp, FALSE) + qdel(old_comp) + if(COMPONENT_DUPE_UNIQUE_PASSARGS) + if(!new_comp) + var/list/arguments = args.Copy(2) + old_comp.InheritComponent(null, TRUE, arguments) + else + old_comp.InheritComponent(new_comp, TRUE) + else if(!new_comp) + new_comp = new nt(arglist(args)) // There's a valid dupe mode but there's no old component, act like normal + else if(!new_comp) + new_comp = new nt(arglist(args)) // Dupes are allowed, act like normal + + if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy + SendSignal(COMSIG_COMPONENT_ADDED, new_comp) + return new_comp + return old_comp /datum/proc/LoadComponent(component_type, ...) . = GetComponent(component_type) @@ -235,7 +246,8 @@ C._RemoveFromParent() helicopter.SendSignal(COMSIG_COMPONENT_REMOVING, C) C.parent = src - C._CheckDupesAndJoinParent() + if(C == AddComponent(C)) + C._JoinParent() /datum/proc/TransferComponents(datum/target) var/list/dc = datum_components diff --git a/code/datums/components/radioactive.dm b/code/datums/components/radioactive.dm index c149fd8492..fc0456ad10 100644 --- a/code/datums/components/radioactive.dm +++ b/code/datums/components/radioactive.dm @@ -4,7 +4,7 @@ #define RAD_AMOUNT_EXTREME 1000 /datum/component/radioactive - dupe_mode = COMPONENT_DUPE_UNIQUE + dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS var/source @@ -47,13 +47,16 @@ if(strength <= RAD_BACKGROUND_RADIATION) return PROCESS_KILL -/datum/component/radioactive/InheritComponent(datum/component/C, i_am_original) +/datum/component/radioactive/InheritComponent(datum/component/C, i_am_original, list/arguments) if(!i_am_original) return if(!hl3_release_date) // Permanently radioactive things don't get to grow stronger return - var/datum/component/radioactive/other = C - strength = max(strength, other.strength) + if(C) + var/datum/component/radioactive/other = C + strength = max(strength, other.strength) + else + strength = max(strength, arguments[1]) /datum/component/radioactive/proc/rad_examine(mob/user, atom/thing) var/atom/master = parent diff --git a/code/datums/components/thermite.dm b/code/datums/components/thermite.dm index f76178213d..11611cadfb 100644 --- a/code/datums/components/thermite.dm +++ b/code/datums/components/thermite.dm @@ -1,5 +1,5 @@ /datum/component/thermite - dupe_mode = COMPONENT_DUPE_UNIQUE + dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS var/amount var/overlay @@ -46,10 +46,13 @@ master.cut_overlay(overlay) return ..() -/datum/component/thermite/InheritComponent(datum/component/thermite/newC, i_am_original) +/datum/component/thermite/InheritComponent(datum/component/thermite/newC, i_am_original, list/arguments) if(!i_am_original) return - amount += newC.amount + if(newC) + amount += newC.amount + else + amount += arguments[1] /datum/component/thermite/proc/thermite_melt(mob/user) var/turf/master = parent From 14942fb582482d127ef0fd0660ee521495c4ba35 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 21 Dec 2017 02:37:52 -0500 Subject: [PATCH 256/367] Merge pull request #33706 from AnturK/dumbmechacode Fixes some mecha code. --- code/game/mecha/mecha.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 799344fe54..2d148b4ff4 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -571,9 +571,9 @@ if(bumpsmash && occupant) //Need a pilot to push the PUNCH button. if(nextsmash < world.time) obstacle.mech_melee_attack(src) - if(!obstacle || !obstacle.density) - step(src,dir) nextsmash = world.time + smashcooldown + if(!obstacle || obstacle.CanPass(src,get_step(src,dir))) + step(src,dir) if(isobj(obstacle)) var/obj/O = obstacle if(!O.anchored) From 86fed404b167266251f31a4bab1ef658081c1919 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Thu, 21 Dec 2017 04:36:01 -0600 Subject: [PATCH 258/367] Update weldingtool.dm --- code/game/objects/items/tools/weldingtool.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index ee51e6bf82..12c056c9af 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -241,7 +241,7 @@ container_type = NONE else to_chat(user, "[src] can now be attached, modified, and refuelled.") - container_type = OPENCONTAINER_1 + container_type = OPENCONTAINER add_fingerprint(user) /obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user) From 4d01f1c6bf6cad2b88e089a5c270a8dc9ad7d7cb Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 04:56:37 -0600 Subject: [PATCH 259/367] Automatic changelog generation for PR #4475 [ci skip] --- html/changelogs/AutoChangeLog-pr-4475.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4475.yml diff --git a/html/changelogs/AutoChangeLog-pr-4475.yml b/html/changelogs/AutoChangeLog-pr-4475.yml new file mode 100644 index 0000000000..f37e80ed55 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4475.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Passing a space transition no longer interrupts pulls." From e070e5b023aaab3907a6b2d23253ce434c711f23 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 04:57:21 -0600 Subject: [PATCH 260/367] Automatic changelog generation for PR #4477 [ci skip] --- html/changelogs/AutoChangeLog-pr-4477.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4477.yml diff --git a/html/changelogs/AutoChangeLog-pr-4477.yml b/html/changelogs/AutoChangeLog-pr-4477.yml new file mode 100644 index 0000000000..bba0dab724 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4477.yml @@ -0,0 +1,4 @@ +author: "Fox McCloud" +delete-after: True +changes: + - bugfix: "Fixes arm implants being immune to EMPs" From 0decf08a7f68c623f2ae36625eb6d597ac259c42 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 04:58:08 -0600 Subject: [PATCH 261/367] Automatic changelog generation for PR #4479 [ci skip] --- html/changelogs/AutoChangeLog-pr-4479.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4479.yml diff --git a/html/changelogs/AutoChangeLog-pr-4479.yml b/html/changelogs/AutoChangeLog-pr-4479.yml new file mode 100644 index 0000000000..623a1ada72 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4479.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscdel: "Integrated circuit smoke circuits now require 10 units of reagents to fire." From 13c6a7d73830ed0081cbdac7642527afbcad61f7 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 04:59:02 -0600 Subject: [PATCH 262/367] Automatic changelog generation for PR #4466 [ci skip] --- html/changelogs/AutoChangeLog-pr-4466.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4466.yml diff --git a/html/changelogs/AutoChangeLog-pr-4466.yml b/html/changelogs/AutoChangeLog-pr-4466.yml new file mode 100644 index 0000000000..e8239ebfb4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4466.yml @@ -0,0 +1,4 @@ +author: "Toriate" +delete-after: True +changes: + - balance: "Roundstart xenos are no longer pierce immune, also no more extra damage from heat." From fddd04c964e1eaed5c012b97000d0c2ce5567bfa Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 04:59:47 -0600 Subject: [PATCH 263/367] Automatic changelog generation for PR #4446 [ci skip] --- html/changelogs/AutoChangeLog-pr-4446.yml | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4446.yml diff --git a/html/changelogs/AutoChangeLog-pr-4446.yml b/html/changelogs/AutoChangeLog-pr-4446.yml new file mode 100644 index 0000000000..3811f7ffb7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4446.yml @@ -0,0 +1,5 @@ +author: "coiax" +delete-after: True +changes: + - balance: "The codespeak manual now has unlimited uses and costs 3 TC." + - bugfix: "Nuke ops can now purchase the codespeak manual, as was intended." From c4f2e2f911e16733da3ef1deb9834de740bcb27e Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 05:01:34 -0600 Subject: [PATCH 264/367] Automatic changelog generation for PR #4412 [ci skip] --- html/changelogs/AutoChangeLog-pr-4412.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4412.yml diff --git a/html/changelogs/AutoChangeLog-pr-4412.yml b/html/changelogs/AutoChangeLog-pr-4412.yml new file mode 100644 index 0000000000..6280189218 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4412.yml @@ -0,0 +1,4 @@ +author: "Xhuis" +delete-after: True +changes: + - tweak: "Vitality matrices don't have visible messages when someone crosses them anymore." From c5485faee7f6196b2b59005111a8c12069f96ad8 Mon Sep 17 00:00:00 2001 From: Ashe Higgs Date: Thu, 21 Dec 2017 07:36:58 -0500 Subject: [PATCH 265/367] Tiles blessed by holy water now block servant warp-in/Eminence snooping (#33584) * Blessing tiles blocks servant warp * Removes the color * Prevents the message from showing on the same turf --- .../gamemodes/clock_cult/clock_mobs/_eminence.dm | 14 +++++++++++++- code/game/machinery/computer/camera_advanced.dm | 3 +++ code/game/turfs/simulated/floor/misc_floor.dm | 3 +++ 3 files changed, 19 insertions(+), 1 deletion(-) diff --git a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm index 8416e4651d..baf149093c 100644 --- a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm +++ b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm @@ -12,6 +12,7 @@ layer = FLY_LAYER faction = list("ratvar") lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE + var/turf/last_failed_turf var/static/superheated_walls = 0 /mob/camera/eminence/CanPass(atom/movable/mover, turf/target) @@ -20,7 +21,18 @@ /mob/camera/eminence/Move(NewLoc, direct) var/OldLoc = loc if(NewLoc && !istype(NewLoc, /turf/open/indestructible/reebe_void)) - forceMove(get_turf(NewLoc)) + var/turf/T = get_turf(NewLoc) + if(T.flags_1 & NOJAUNT_1) + if(last_failed_turf != T) + T.visible_message("[T] suddenly emits a ringing sound!", ignore_mob = src) + playsound(T, 'sound/machines/clockcult/ark_damage.ogg', 75, FALSE) + last_failed_turf = T + to_chat(src, "This turf is consecrated and can't be crossed!") + return + if(istype(get_area(T), /area/chapel)) + to_chat(src, "The Chapel is hallowed ground under a heretical deity, and can't be accessed!") + return + forceMove(T) Moved(OldLoc, direct) if(GLOB.ratvar_awakens) for(var/turf/T in range(5, src)) diff --git a/code/game/machinery/computer/camera_advanced.dm b/code/game/machinery/computer/camera_advanced.dm index 44d6d5abe4..786deaa56a 100644 --- a/code/game/machinery/computer/camera_advanced.dm +++ b/code/game/machinery/computer/camera_advanced.dm @@ -300,6 +300,9 @@ else if(isspaceturf(T)) to_chat(user, "[prob(1) ? "Servant cannot into space." : "You can't teleport into space."]") return + else if(T.flags_1 & NOJAUNT_1) + to_chat(user, "This tile is blessed by holy water and deflects the warp.") + return var/area/AR = get_area(T) if(!AR.clockwork_warp_allowed) to_chat(user, "[AR.clockwork_warp_fail]") diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm index 3e7540cdf6..634767c98b 100644 --- a/code/game/turfs/simulated/floor/misc_floor.dm +++ b/code/game/turfs/simulated/floor/misc_floor.dm @@ -146,6 +146,9 @@ var/uses_overlay = TRUE var/obj/effect/clockwork/overlay/floor/realappearence +/turf/open/floor/clockwork/Bless() //Who needs holy blessings when you have DADDY RATVAR? + return + /turf/open/floor/clockwork/Initialize() . = ..() if(uses_overlay) From ff4c5907a67b258fbea465a39e837037c53da35c Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 08:04:20 -0600 Subject: [PATCH 267/367] [MIRROR] Fixes chat SDQL permanently disabling all admin sdql and proccalls for the round. (#4484) * Merge pull request #33730 from kevinz000/patch-409 Fixes chat SDQL permanently disabling all admin sdql and proccalls for the round. * Fixes chat SDQL permanently disabling all admin sdql and proccalls for the round. --- code/modules/admin/chat_commands.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/admin/chat_commands.dm b/code/modules/admin/chat_commands.dm index 744455bb9a..bc41b489c0 100644 --- a/code/modules/admin/chat_commands.dm +++ b/code/modules/admin/chat_commands.dm @@ -94,6 +94,7 @@ GLOBAL_LIST(round_end_notifiees) return "Unable to run query, another admin proc call is in progress. Try again later." GLOB.AdminProcCaller = "CHAT_[sender]" //_ won't show up in ckeys so it'll never match with a real admin var/list/results = world.SDQL2_query(params, GLOB.AdminProcCaller, GLOB.AdminProcCaller) + GLOB.AdminProcCaller = null if(!results) return "Query produced no output" var/list/text_res = results.Copy(1, 3) From abced738bd3448659b200328d72276158da9abc3 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Thu, 21 Dec 2017 09:52:42 -0600 Subject: [PATCH 268/367] Revert "[MIRROR] Db schema version check by simplification" --- code/game/world.dm | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/code/game/world.dm b/code/game/world.dm index 6c49e37456..2853bb2ef6 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -62,15 +62,15 @@ GLOBAL_PROTECT(security_mode) var/db_major = text2num(query_db_version.item[1]) var/db_minor = text2num(query_db_version.item[2]) if(db_major != DB_MAJOR_VERSION || db_minor != DB_MINOR_VERSION) - message_admins("Database schema ([db_major].[db_minor]) doesn't match the latest schema version ([DB_MAJOR_VERSION].[DB_MINOR_VERSION]), this may lead to undefined behaviour or errors") - log_sql("Database schema ([db_major].[db_minor]) doesn't match the latest schema version ([DB_MAJOR_VERSION].[DB_MINOR_VERSION]), this may lead to undefined behaviour or errors") + var/which = "behind" + if(db_major < DB_MAJOR_VERSION || db_minor < DB_MINOR_VERSION) + which = "ahead of" + message_admins("Database schema ([db_major].[db_minor]) is [which] the latest schema version ([DB_MAJOR_VERSION].[DB_MINOR_VERSION]), this may lead to undefined behaviour or errors") + log_sql("Database schema ([db_major].[db_minor]) is [which] the latest schema version ([DB_MAJOR_VERSION].[DB_MINOR_VERSION]), this may lead to undefined behaviour or errors") else message_admins("Could not get schema version from database") - log_sql("Could not get schema version from database") else - log_sql("Your server failed to establish a connection with the database.") - else - log_sql("Database is not enabled in configuration.") + log_world("Your server failed to establish a connection with the database.") /world/proc/SetRoundID() if(CONFIG_GET(flag/sql_enabled)) From 6573aa52e4474764c7d756c2b20a1d4d823e293a Mon Sep 17 00:00:00 2001 From: LetterJay Date: Thu, 21 Dec 2017 12:42:18 -0600 Subject: [PATCH 269/367] Update departmental_circuit_imprinter.dm --- code/modules/research/departmental_circuit_imprinter.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/modules/research/departmental_circuit_imprinter.dm b/code/modules/research/departmental_circuit_imprinter.dm index 991feccb66..7b06aaa839 100644 --- a/code/modules/research/departmental_circuit_imprinter.dm +++ b/code/modules/research/departmental_circuit_imprinter.dm @@ -4,10 +4,8 @@ icon_state = "circuit_imprinter" container_type = OPENCONTAINER circuit = /obj/item/circuitboard/machine/circuit_imprinter/department - console_link = FALSE requires_console = FALSE - var/list/allowed_department_flags = DEPARTMENTAL_FLAG_ALL var/list/datum/design/cached_designs var/list/datum/design/matching_designs var/department_tag = "Unidentified" //used for material distribution among other things. From 8e6c8fc8b5eaddf95032b6d4521027994988e83e Mon Sep 17 00:00:00 2001 From: LetterJay Date: Thu, 21 Dec 2017 12:43:21 -0600 Subject: [PATCH 270/367] Update departmental_lathe.dm --- code/modules/research/departmental_lathe.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/modules/research/departmental_lathe.dm b/code/modules/research/departmental_lathe.dm index 83f543e4cb..4e8d33a3a3 100644 --- a/code/modules/research/departmental_lathe.dm +++ b/code/modules/research/departmental_lathe.dm @@ -4,10 +4,8 @@ icon_state = "protolathe" container_type = OPENCONTAINER circuit = /obj/item/circuitboard/machine/protolathe/department - console_link = FALSE requires_console = FALSE - var/list/allowed_department_flags = DEPARTMENTAL_FLAG_ALL var/list/datum/design/cached_designs var/list/datum/design/matching_designs var/department_tag = "Unidentified" //used for material distribution among other things. From 2d995e3f5a9ed632fa8fca98d219589687d99422 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Thu, 21 Dec 2017 12:44:16 -0600 Subject: [PATCH 271/367] Update rdconsole.dm --- code/modules/research/rdconsole.dm | 29 ++++++++++++++++++++--------- 1 file changed, 20 insertions(+), 9 deletions(-) diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 116d41d7f8..0c468b184a 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -150,11 +150,9 @@ doesn't have toxins access. return FALSE var/price = TN.get_price(stored_research) if(stored_research.research_points >= price) - investigate_log("[key_name_admin(user)] researched [id]([price]) on techweb id [stored_research.id].") + investigate_log("[key_name(user)] researched [id]([price]) on techweb id [stored_research.id].", INVESTIGATE_RESEARCH) if(stored_research == SSresearch.science_tech) - if(stored_research.researched_nodes.len < 30) - SSblackbox.record_feedback("tally", "science_techweb_unlock_first_thirty", 1, "[id]") - SSblackbox.record_feedback("tally", "science_techweb_unlock", 1, "[id]") + SSblackbox.record_feedback("associative", "science_techweb_unlock", 1, list("id" = "[id]", "price" = "[price]", "time" = "[SQLtime()]")) if(stored_research.research_node(SSresearch.techweb_nodes[id])) say("Sucessfully researched [TN.display_name].") var/logname = "Unknown" @@ -231,11 +229,16 @@ doesn't have toxins access. var/list/l = list() if(research_control) l += "

      Technology" - l += "
      Design Disk" - l += "
      Tech Disk" - l += "
      Deconstructive Analyzer" - l += "
      Protolathe" - l += "
      Circuit Imprinter" + if(d_disk) + l += "
      Design Disk" + if(t_disk) + l += "
      Tech Disk" + if(linked_destroy) + l += "
      Deconstructive Analyzer" + if(linked_lathe) + l += "
      Protolathe" + if(linked_imprinter) + l += "
      Circuit Imprinter" l += "
      Settings

      " return l @@ -278,6 +281,8 @@ doesn't have toxins access. var/datum/design/D = stored_research.researched_designs[v] if(!(selected_category in D.category)|| !(D.build_type & PROTOLATHE)) continue + if(!(D.departmental_flags & linked_lathe.allowed_department_flags)) + continue var/temp_material var/c = 50 var/t @@ -328,6 +333,8 @@ doesn't have toxins access. l += ui_protolathe_header() var/coeff = linked_lathe.efficiency_coeff for(var/datum/design/D in matching_designs) + if(!(D.departmental_flags & linked_lathe.allowed_department_flags)) + continue var/temp_material var/c = 50 var/t @@ -416,6 +423,8 @@ doesn't have toxins access. var/datum/design/D = stored_research.researched_designs[v] if(!(selected_category in D.category) || !(D.build_type & IMPRINTER)) continue + if(!(D.departmental_flags & linked_imprinter.allowed_department_flags)) + continue var/temp_materials var/check_materials = TRUE @@ -443,6 +452,8 @@ doesn't have toxins access. var/coeff = linked_imprinter.efficiency_coeff for(var/datum/design/D in matching_designs) + if(!(D.departmental_flags & linked_imprinter.allowed_department_flags)) + continue var/temp_materials var/check_materials = TRUE var/all_materials = D.materials + D.reagents_list From 087c43ab71614c512b0ab5ab9118c9505bd11614 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Thu, 21 Dec 2017 12:44:59 -0600 Subject: [PATCH 272/367] Update rdmachines.dm --- code/modules/research/rdmachines.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm index 61b06d356e..663d3fc806 100644 --- a/code/modules/research/rdmachines.dm +++ b/code/modules/research/rdmachines.dm @@ -15,7 +15,8 @@ var/shocked = FALSE var/obj/machinery/computer/rdconsole/linked_console var/obj/item/loaded_item = null //the item loaded inside the machine (currently only used by experimentor and destructive analyzer) - + var/allowed_department_flags = ALL + /obj/machinery/rnd/proc/reset_busy() busy = FALSE From 529e839203e86d83c2086e812c5b743b85fbda13 Mon Sep 17 00:00:00 2001 From: Matthew Date: Thu, 21 Dec 2017 13:46:44 -0600 Subject: [PATCH 273/367] dog borgs module icon fix --- code/modules/mob/living/silicon/robot/robot_modules.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index b1be1c3076..26e455106b 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -352,7 +352,7 @@ ratvar_modules = list(/obj/item/clockwork/slab/cyborg/security, /obj/item/clockwork/weapon/ratvarian_spear) cyborg_base_icon = "k9" - moduleselect_icon = "k9" + moduleselect_icon = "security" can_be_pushed = FALSE hat_offset = INFINITY @@ -387,7 +387,7 @@ ratvar_modules = list(/obj/item/clockwork/slab/cyborg/medical, /obj/item/clockwork/weapon/ratvarian_spear) cyborg_base_icon = "medihound" - moduleselect_icon = "medihound" + moduleselect_icon = "medical" can_be_pushed = FALSE hat_offset = INFINITY @@ -409,7 +409,7 @@ /obj/item/clockwork/slab/cyborg/janitor, /obj/item/clockwork/replica_fabricator/cyborg) cyborg_base_icon = "scrubpup" - moduleselect_icon = "scrubpup" + moduleselect_icon = "janitor" hat_offset = INFINITY clean_on_move = TRUE From 2eaae2eb14bfc4c6ca22ed53c6ff7da106a9e2a9 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 13:56:22 -0600 Subject: [PATCH 274/367] Automatic changelog generation for PR #4487 [ci skip] --- html/changelogs/AutoChangeLog-pr-4487.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4487.yml diff --git a/html/changelogs/AutoChangeLog-pr-4487.yml b/html/changelogs/AutoChangeLog-pr-4487.yml new file mode 100644 index 0000000000..588566e15c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4487.yml @@ -0,0 +1,4 @@ +author: "ganglyalexander" +delete-after: True +changes: + - bugfix: "module icons for dog borgs now reference to a existing icon" From e9d888840796aff46406bc49a411eeb3e98ac414 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 14:19:55 -0600 Subject: [PATCH 275/367] Automatic changelog generation for PR #4433 [ci skip] --- html/changelogs/AutoChangeLog-pr-4433.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4433.yml diff --git a/html/changelogs/AutoChangeLog-pr-4433.yml b/html/changelogs/AutoChangeLog-pr-4433.yml new file mode 100644 index 0000000000..39bde17139 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4433.yml @@ -0,0 +1,4 @@ +author: "ninjanomnom" +delete-after: True +changes: + - bugfix: "Decals should now rotate the correct way around." From 3f78bdcf59de77c15765d621f351d0e380a6dec9 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 21 Dec 2017 14:15:42 -0500 Subject: [PATCH 276/367] Merge pull request #33606 from coiax/antaghud-on-end Everyone gains antag HUD at round end --- code/__HELPERS/roundend.dm | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm index 3b346f7e1c..f009ff9c00 100644 --- a/code/__HELPERS/roundend.dm +++ b/code/__HELPERS/roundend.dm @@ -82,6 +82,14 @@ CHECK_TICK + // Add AntagHUD to everyone, see who was really evil the whole time! + for(var/datum/atom_hud/antag/H in GLOB.huds) + for(var/m in GLOB.player_list) + var/mob/M = m + H.add_hud_to(M) + + CHECK_TICK + //Set news report and mode result mode.set_round_result() From 52257ff371778e3ea85295e091fbd221ce9e28bd Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 21 Dec 2017 14:13:46 -0500 Subject: [PATCH 278/367] Merge pull request #33710 from ShizCalev/crashedship Corrects crashedship diags --- _maps/RandomRuins/SpaceRuins/crashedship.dmm | 39 +++++++++++++++----- 1 file changed, 30 insertions(+), 9 deletions(-) diff --git a/_maps/RandomRuins/SpaceRuins/crashedship.dmm b/_maps/RandomRuins/SpaceRuins/crashedship.dmm index 0ed7578efd..2a1fc96a1b 100644 --- a/_maps/RandomRuins/SpaceRuins/crashedship.dmm +++ b/_maps/RandomRuins/SpaceRuins/crashedship.dmm @@ -68,7 +68,7 @@ /turf/open/floor/engine, /area/awaymission/BMPship/Aft) "ap" = ( -/turf/closed/wall/mineral/titanium/overspace, +/turf/closed/wall/mineral/titanium/nodiagonal, /area/awaymission/BMPship/Midship) "aq" = ( /turf/closed/wall/mineral/titanium, @@ -2309,6 +2309,27 @@ }, /turf/open/floor/carpet, /area/awaymission/BMPship/Fore) +"hy" = ( +/turf/closed/wall/mineral/titanium/nodiagonal, +/area/awaymission/BMPship/Fore) +"hz" = ( +/turf/closed/wall/mineral/titanium/nodiagonal, +/area/awaymission/BMPship/Fore) +"hA" = ( +/turf/closed/wall/mineral/titanium/nodiagonal, +/area/awaymission/BMPship/Fore) +"hB" = ( +/turf/closed/wall/mineral/titanium/nodiagonal, +/area/awaymission/BMPship/Fore) +"hC" = ( +/turf/closed/wall/mineral/titanium/nodiagonal, +/area/awaymission/BMPship/Fore) +"hD" = ( +/turf/closed/wall/mineral/titanium/nodiagonal, +/area/awaymission/BMPship/Fore) +"hE" = ( +/turf/closed/wall/mineral/titanium/nodiagonal, +/area/awaymission/BMPship/Fore) (1,1,1) = {" aa @@ -2684,8 +2705,8 @@ aa aa aa aa -cF -aT +aI +hD bV hx ee @@ -2735,7 +2756,7 @@ aa aa aa aI -aH +hC bV bV dH @@ -2785,7 +2806,7 @@ aa aa aa aI -aT +hB bV bV bV @@ -2834,8 +2855,8 @@ aH aQ bl bt -aT -aT +hy +hA bV bV cY @@ -2849,7 +2870,7 @@ bI fv fJ aH -aH +hE aQ gF gR @@ -2987,7 +3008,7 @@ aH aT aT aT -aT +hz bW co cH From b188266478e71838e0aa439c75307596f6182704 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Thu, 21 Dec 2017 12:48:15 -0500 Subject: [PATCH 280/367] Merge pull request #33709 from uraniummeltdown/linespacing Adjustable Chat Line Height --- .../browserassets/css/browserOutput.css | 2 +- .../browserassets/html/browserOutput.html | 2 ++ .../browserassets/js/browserOutput.js | 27 +++++++++++++++++++ 3 files changed, 30 insertions(+), 1 deletion(-) diff --git a/code/modules/goonchat/browserassets/css/browserOutput.css b/code/modules/goonchat/browserassets/css/browserOutput.css index 3403253c07..c72f26a4e7 100644 --- a/code/modules/goonchat/browserassets/css/browserOutput.css +++ b/code/modules/goonchat/browserassets/css/browserOutput.css @@ -13,7 +13,7 @@ body { background: #fff; font-family: Verdana, sans-serif; font-size: 9pt; - line-height: 1.4; + line-height: 1.2; overflow-x: hidden; overflow-y: scroll; word-wrap: break-word; diff --git a/code/modules/goonchat/browserassets/html/browserOutput.html b/code/modules/goonchat/browserassets/html/browserOutput.html index 82a1ed4885..d40fd75f39 100644 --- a/code/modules/goonchat/browserassets/html/browserOutput.html +++ b/code/modules/goonchat/browserassets/html/browserOutput.html @@ -36,6 +36,8 @@
      Decrease font size - Increase font size + + Decrease line height - + Increase line height + Toggle ping display Highlight string Save chat log diff --git a/code/modules/goonchat/browserassets/js/browserOutput.js b/code/modules/goonchat/browserassets/js/browserOutput.js index 43092846c2..4ca135bfd7 100644 --- a/code/modules/goonchat/browserassets/js/browserOutput.js +++ b/code/modules/goonchat/browserassets/js/browserOutput.js @@ -593,6 +593,7 @@ $(function() { ******************************************/ var savedConfig = { 'sfontSize': getCookie('fontsize'), + 'slineHeight': getCookie('lineheight'), 'spingDisabled': getCookie('pingdisabled'), 'shighlightTerms': getCookie('highlightterms'), 'shighlightColor': getCookie('highlightcolor'), @@ -604,6 +605,10 @@ $(function() { $messages.css('font-size', savedConfig.sfontSize); internalOutput('Loaded font size setting of: '+savedConfig.sfontSize+'', 'internal'); } + if (savedConfig.slineHeight) { + $("body").css('line-height', savedConfig.slineHeight); + internalOutput('Loaded line height setting of: '+savedConfig.slineHeight+'', 'internal'); + } if (savedConfig.spingDisabled) { if (savedConfig.spingDisabled == 'true') { opts.pingDisabled = true; @@ -843,6 +848,28 @@ $(function() { internalOutput('Font size set to '+fontSize+'', 'internal'); }); + $('#decreaseLineHeight').click(function(e) { + var Heightline = parseFloat($("body").css('line-height')); + var Sizefont = parseFloat($("body").css('font-size')); + var lineheightvar = Heightline / Sizefont + lineheightvar -= 0.1; + lineheightvar = lineheightvar.toFixed(1) + $("body").css({'line-height': lineheightvar}); + setCookie('lineheight', lineheightvar, 365); + internalOutput('Line height set to '+lineheightvar+'', 'internal'); + }); + + $('#increaseLineHeight').click(function(e) { + var Heightline = parseFloat($("body").css('line-height')); + var Sizefont = parseFloat($("body").css('font-size')); + var lineheightvar = Heightline / Sizefont + lineheightvar += 0.1; + lineheightvar = lineheightvar.toFixed(1) + $("body").css({'line-height': lineheightvar}); + setCookie('lineheight', lineheightvar, 365); + internalOutput('Line height set to '+lineheightvar+'', 'internal'); + }); + $('#togglePing').click(function(e) { if (opts.pingDisabled) { $('#ping').slideDown('fast'); From 56da16b270ad29120ac2b5737cd6291405795329 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 15:36:08 -0600 Subject: [PATCH 282/367] Automatic changelog generation for PR #4490 [ci skip] --- html/changelogs/AutoChangeLog-pr-4490.yml | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4490.yml diff --git a/html/changelogs/AutoChangeLog-pr-4490.yml b/html/changelogs/AutoChangeLog-pr-4490.yml new file mode 100644 index 0000000000..6477196745 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4490.yml @@ -0,0 +1,5 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "You can adjust line height in chat settings" + - tweak: "Default chat line height is slightly shorter, from 1.4 to 1.2" From a990811cee1b348fa80f8cadcd830187ff6bbfaf Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 21 Dec 2017 15:37:35 -0600 Subject: [PATCH 283/367] Automatic changelog generation for PR #4488 [ci skip] --- html/changelogs/AutoChangeLog-pr-4488.yml | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4488.yml diff --git a/html/changelogs/AutoChangeLog-pr-4488.yml b/html/changelogs/AutoChangeLog-pr-4488.yml new file mode 100644 index 0000000000..21031f2cf3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4488.yml @@ -0,0 +1,5 @@ +author: "coiax" +delete-after: True +changes: + - rscadd: "At the end of the round, all players can see who the antagonists +are." From f56edf2f1fed1f329636cffe44a69d688fabc025 Mon Sep 17 00:00:00 2001 From: awesine Date: Thu, 21 Dec 2017 20:23:04 -0500 Subject: [PATCH 284/367] adds mining scanners to the gulag (#33711) * Add files via upload * Add files via upload --- _maps/map_files/Mining/Lavaland.dmm | 46 +++++++++++++++-------------- 1 file changed, 24 insertions(+), 22 deletions(-) diff --git a/_maps/map_files/Mining/Lavaland.dmm b/_maps/map_files/Mining/Lavaland.dmm index bbf998aaba..7eade308ce 100644 --- a/_maps/map_files/Mining/Lavaland.dmm +++ b/_maps/map_files/Mining/Lavaland.dmm @@ -111,6 +111,7 @@ /obj/item/pickaxe, /obj/item/device/flashlight, /obj/item/clothing/glasses/meson, +/obj/item/device/mining_scanner, /turf/open/floor/plasteel, /area/mine/laborcamp) "av" = ( @@ -119,6 +120,7 @@ /obj/item/device/flashlight, /obj/item/pickaxe, /obj/item/clothing/glasses/meson, +/obj/item/device/mining_scanner, /turf/open/floor/plasteel, /area/mine/laborcamp) "aw" = ( @@ -21563,7 +21565,7 @@ am am am am -ao +ai ab ab ab @@ -22070,7 +22072,7 @@ am am am am -ao +ai ab ab ai @@ -22854,7 +22856,7 @@ ab ab ab ab -ao +ai ab ab ab @@ -24644,7 +24646,7 @@ am am am am -ao +ai ab ab ab @@ -24901,7 +24903,7 @@ am am am am -ao +ai ab ab ab @@ -25178,7 +25180,7 @@ ab ab ab ab -ao +ai am am ai @@ -25422,7 +25424,7 @@ ab ab ab ai -ao +ai ab ab ab @@ -25672,7 +25674,7 @@ am am am am -ao +ai ab ab ab @@ -25956,7 +25958,7 @@ am am am am -ao +ai ab ab ab @@ -26199,7 +26201,7 @@ ab ab ab ab -ao +ai am am am @@ -26213,7 +26215,7 @@ am am am am -ao +ai ab ab ab @@ -26972,7 +26974,7 @@ ab ab ab ab -ao +ai am am am @@ -28511,7 +28513,7 @@ ab ab ab ai -ao +ai ab ab ab @@ -29021,7 +29023,7 @@ ab ab ab ab -ao +ai ab ab ai @@ -29030,13 +29032,13 @@ am am am am -ao +ai ab ab ab ab -ao -ao +ai +ai ab ab ab @@ -29278,8 +29280,8 @@ ab ab ab ab -ao -ao +ai +ai ab ai am @@ -30060,8 +30062,8 @@ ab ab ab ab -ao -ao +ai +ai ab ab ab @@ -30573,7 +30575,7 @@ ai ai ab ab -ao +ai am am am From 4e8898d55f4a1df30b12a6331caa37cffc83ef4b Mon Sep 17 00:00:00 2001 From: oranges Date: Fri, 22 Dec 2017 14:26:29 +1300 Subject: [PATCH 286/367] Merge pull request #33714 from lzimann/icon Job landmarks now show the mob with the proper job outfit. --- code/game/objects/effects/landmarks.dm | 51 ++++++++++++++++++++----- code/modules/admin/verbs/mapping.dm | 31 ++++++++++++++- icons/mob/landmarks.dmi | Bin 0 -> 25137 bytes 3 files changed, 72 insertions(+), 10 deletions(-) create mode 100644 icons/mob/landmarks.dmi diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index caeb1f168c..2708e78535 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -16,7 +16,7 @@ /obj/effect/landmark/start name = "start" - icon = 'icons/mob/screen_gen.dmi' + icon = 'icons/mob/landmarks.dmi' icon_state = "x" anchored = TRUE var/jobspawn_override = FALSE @@ -40,9 +40,9 @@ // START LANDMARKS FOLLOW. Don't change the names unless // you are refactoring shitty landmark code. - /obj/effect/landmark/start/assistant name = "Assistant" + icon_state = "Assistant" /obj/effect/landmark/start/assistant/override jobspawn_override = TRUE @@ -50,102 +50,135 @@ /obj/effect/landmark/start/janitor name = "Janitor" + icon_state = "Janitor" /obj/effect/landmark/start/cargo_technician name = "Cargo Technician" + icon_state = "Cargo Technician" /obj/effect/landmark/start/bartender name = "Bartender" + icon_state = "Bartender" /obj/effect/landmark/start/clown name = "Clown" + icon_state = "Clown" /obj/effect/landmark/start/mime name = "Mime" + icon_state = "Mime" /obj/effect/landmark/start/quartermaster name = "Quartermaster" + icon_state = "Quartermaster" /obj/effect/landmark/start/atmospheric_technician name = "Atmospheric Technician" + icon_state = "Atmospheric Technician" /obj/effect/landmark/start/cook name = "Cook" + icon_state = "Cook" /obj/effect/landmark/start/shaft_miner name = "Shaft Miner" + icon_state = "Shaft Miner" /obj/effect/landmark/start/security_officer name = "Security Officer" + icon_state = "Security Officer" /obj/effect/landmark/start/botanist name = "Botanist" + icon_state = "Botanist" /obj/effect/landmark/start/head_of_security name = "Head of Security" - -/obj/effect/landmark/start/ai - name = "AI" - delete_after_roundstart = FALSE + icon_state = "Head of Security" /obj/effect/landmark/start/captain name = "Captain" + icon_state = "Captain" /obj/effect/landmark/start/detective name = "Detective" + icon_state = "Detective" /obj/effect/landmark/start/warden name = "Warden" + icon_state = "Warden" /obj/effect/landmark/start/chief_engineer name = "Chief Engineer" - -/obj/effect/landmark/start/cyborg - name = "Cyborg" + icon_state = "Chief Engineer" /obj/effect/landmark/start/head_of_personnel name = "Head of Personnel" + icon_state = "Head of Personnel" /obj/effect/landmark/start/librarian name = "Curator" + icon_state = "Curator" /obj/effect/landmark/start/lawyer name = "Lawyer" + icon_state = "Lawyer" /obj/effect/landmark/start/station_engineer name = "Station Engineer" + icon_state = "Station Engineer" /obj/effect/landmark/start/medical_doctor name = "Medical Doctor" + icon_state = "Medical Doctor" /obj/effect/landmark/start/scientist name = "Scientist" + icon_state = "Scientist" /obj/effect/landmark/start/chemist name = "Chemist" + icon_state = "Chemist" /obj/effect/landmark/start/roboticist name = "Roboticist" + icon_state = "Roboticist" /obj/effect/landmark/start/research_director name = "Research Director" + icon_state = "Research Director" /obj/effect/landmark/start/geneticist name = "Geneticist" + icon_state = "Geneticist" /obj/effect/landmark/start/chief_medical_officer name = "Chief Medical Officer" + icon_state = "Chief Medical Officer" /obj/effect/landmark/start/virologist name = "Virologist" + icon_state = "Virologist" /obj/effect/landmark/start/chaplain name = "Chaplain" + icon_state = "Chaplain" + +/obj/effect/landmark/start/cyborg + name = "Cyborg" + icon_state = "Cyborg" + +/obj/effect/landmark/start/ai + name = "AI" + icon_state = "AI" + delete_after_roundstart = FALSE + //Department Security spawns /obj/effect/landmark/start/depsec name = "department_sec" + icon_state = "Security Officer" /obj/effect/landmark/start/depsec/New() ..() diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm index 5d0c2fe833..dcb9137416 100644 --- a/code/modules/admin/verbs/mapping.dm +++ b/code/modules/admin/verbs/mapping.dm @@ -45,7 +45,8 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( /client/proc/manipulate_organs, /client/proc/start_line_profiling, /client/proc/stop_line_profiling, - /client/proc/show_line_profiling + /client/proc/show_line_profiling, + /client/proc/create_mapping_job_icons )) /obj/effect/debugging/mapfix_marker @@ -265,3 +266,31 @@ GLOBAL_VAR_INIT(say_disabled, FALSE) message_admins("[src.ckey] used 'Disable all communication verbs', killing all communication methods.") else message_admins("[src.ckey] used 'Disable all communication verbs', restoring all communication methods.") + +//This generates the icon states for job starting location landmarks. +/client/proc/create_mapping_job_icons() + set name = "Generate job landmarks icons" + set category = "Mapping" + var/icon/final = icon() + var/mob/living/carbon/human/dummy/D = new(locate(1,1,1)) //spawn on 1,1,1 so we don't have runtimes when items are deleted + D.setDir(SOUTH) + for(var/job in subtypesof(/datum/job)) + var/datum/job/JB = new job + switch(JB.title) + if("AI") + final.Insert(icon('icons/mob/ai.dmi', "ai", SOUTH, 1), "AI") + if("Cyborg") + final.Insert(icon('icons/mob/robots.dmi', "robot", SOUTH, 1), "Cyborg") + else + for(var/obj/item/I in D) + qdel(I) + randomize_human(D) + JB.equip(D, TRUE, FALSE) + COMPILE_OVERLAYS(D) + var/icon/I = icon(getFlatIcon(D), frame = 1) + final.Insert(I, JB.title) + qdel(D) + //Also add the x + for(var/x_number in 1 to 4) + final.Insert(icon('icons/mob/screen_gen.dmi', "x[x_number == 1 ? "" : x_number]"), "x[x_number == 1 ? 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z!qlf#Z7NO(S}^L+s{Ch;n4NHzJ$`a#CMQt@KK{?mZN{U-R9m0zZ9m5W6QOpp2P@r( zBNXarl$uA`FErH8A^vc!8Goj2VX6%c-Q3aZMxCR*fUrWOcg%_F5bWIYP;1f!=;|K=f#$dh91I`rwP6C-1->+1p*Psr!Jo}4A8SJ5 zJ&#By=-t-oc5(3G)LcvC^ z_<)LEdY2ra>M`K*pFFIfr&2G;wxzwGaMn`Z=qG6_&k(mM*zb`kpT=tavkq6h+;;gx z^M~5tL8Fj$vh$&vBu!*;q;>Yi9`8lIf|v8`jES>5rFR%0KOyNK4hr}$>|RQJ)tTq0 zfz*0tl-}uuF-{fVtlS^@DZE~zSYKx!;e);|qN$q&F#WUv zFcUyU325RCX6Do{G=1J*?0Qonk@6!~M}MwgvUUuh>k zd}yx)0kx|0>W^6)uS^Jryu7@nMG?@?0h8n95WgCWt6B4!`Rm5c%W* z@0WaB1RXHpsHJU?QFnSrX`&Npji(jBP$+hO$!XXu;qB1qu_DV5xWgouO9m1GlNUDE zYVzOxf-(G^Z?KcTt!&iVkW>w>CYdjfama|#A&RnQ`Z-2YkpCE=pPk1dD?<@#>^%JV zL~(Qm`|a7L+STF0Ai&dl&SO+d45+TXTiE{UvBF=VG0wg9M&OH!vM)E$5vL*W#|#et z{v)8+`Tybyfe?72l<483*;i|RY2}P4L2sW3@rF0Y!iNV78Ihe*1&FC1LTWa@2%L?S zUXhwSSInjWrgug^lO5PZ*}@G)B;5T(p%c54mLw-ftHXDYa#i&902-s9&d<{*g~bK1 O2vSqlR;pL9iTED_BLJ@e literal 0 HcmV?d00001 From a89435ac33d34bd295833c9b85db9f65aa638795 Mon Sep 17 00:00:00 2001 From: oranges Date: Fri, 22 Dec 2017 14:32:35 +1300 Subject: [PATCH 288/367] Merge pull request #32433 from kevinz000/vector_projectiles [READY]Refactors projectile trajectories, fixes piercing projectile inaccuracy and beam rifle visual deflections --- code/datums/actions/beam_rifle.dm | 12 + code/datums/actions/flightsuit.dm | 2 - code/datums/position_point_vector.dm | 239 ++++++++++++++++ .../temporary_visuals/projectile_beam.dm | 70 +++++ code/game/objects/structures/reflector.dm | 6 +- code/game/turfs/simulated/walls.dm | 2 +- code/modules/projectiles/gun.dm | 3 +- code/modules/projectiles/guns/beam_rifle.dm | 268 +++++------------- code/modules/projectiles/projectile.dm | 148 ++++++---- .../space_transition/space_transition.dm | 14 +- tgstation.dme | 3 + 11 files changed, 498 insertions(+), 269 deletions(-) create mode 100644 code/datums/actions/beam_rifle.dm create mode 100644 code/datums/position_point_vector.dm create mode 100644 code/game/objects/effects/temporary_visuals/projectile_beam.dm diff --git a/code/datums/actions/beam_rifle.dm b/code/datums/actions/beam_rifle.dm new file mode 100644 index 0000000000..783b93fbdb --- /dev/null +++ b/code/datums/actions/beam_rifle.dm @@ -0,0 +1,12 @@ + +/datum/action/item_action/zoom_speed_action + name = "Toggle Zooming Speed" + icon_icon = 'icons/mob/actions/actions_spells.dmi' + button_icon_state = "projectile" + background_icon_state = "bg_tech" + +/datum/action/item_action/zoom_lock_action + name = "Switch Zoom Mode" + icon_icon = 'icons/mob/actions/actions_items.dmi' + button_icon_state = "zoom_mode" + background_icon_state = "bg_tech" diff --git a/code/datums/actions/flightsuit.dm b/code/datums/actions/flightsuit.dm index 3e78fa5332..cf249fed31 100644 --- a/code/datums/actions/flightsuit.dm +++ b/code/datums/actions/flightsuit.dm @@ -1,5 +1,3 @@ - - /datum/action/item_action/flightsuit icon_icon = 'icons/mob/actions/actions_flightsuit.dmi' diff --git a/code/datums/position_point_vector.dm b/code/datums/position_point_vector.dm new file mode 100644 index 0000000000..635ae0bbec --- /dev/null +++ b/code/datums/position_point_vector.dm @@ -0,0 +1,239 @@ +//Designed for things that need precision trajectories like projectiles. +//Don't use this for anything that you don't absolutely have to use this with (like projectiles!) because it isn't worth using a datum unless you need accuracy down to decimal places in pixels. + +#define RETURN_PRECISE_POSITION(A) new /datum/position(A) +#define RETURN_PRECISE_POINT(A) new /datum/point(A) + +/datum/position //For positions with map x/y/z and pixel x/y so you don't have to return lists. Could use addition/subtraction in the future I guess. + var/x = 0 + var/y = 0 + var/z = 0 + var/pixel_x = 0 + var/pixel_y = 0 + +/datum/position/proc/valid() + return x && y && z && !isnull(pixel_x) && !isnull(pixel_y) + +/datum/position/New(_x = 0, _y = 0, _z = 0, _pixel_x = 0, _pixel_y = 0) //first argument can also be a /datum/point. + if(istype(_x, /datum/point)) + var/datum/point/P = _x + var/turf/T = P.return_turf() + _x = T.x + _y = T.y + _z = T.z + _pixel_x = P.return_px() + _pixel_y = P.return_py() + else if(isatom(_x)) + var/atom/A = _x + _x = A.x + _y = A.y + _z = A.z + _pixel_x = A.pixel_x + _pixel_y = A.pixel_y + x = _x + y = _y + z = _z + pixel_x = _pixel_x + pixel_y = _pixel_y + +/datum/position/proc/return_turf() + return locate(x, y, z) + +/datum/position/proc/return_px() + return pixel_x + +/datum/position/proc/return_py() + return pixel_y + +/datum/position/proc/return_point() + return new /datum/point(src) + +/proc/point_midpoint_points(datum/point/a, datum/point/b) //Obviously will not support multiZ calculations! Same for the two below. + var/datum/point/P = new + P.x = round(a.x + (b.x - a.x) / 2, 1) + P.y = round(a.y + (b.y - a.y) / 2, 1) + P.z = a.z + return P + +/proc/pixel_length_between_points(datum/point/a, datum/point/b) + return sqrt(((b.x - a.x) ** 2) + ((b.y - a.y) ** 2)) + +/proc/angle_between_points(datum/point/a, datum/point/b) + return ATAN2((b.y - a.y), (b.x - a.x)) + +/datum/point //A precise point on the map in absolute pixel locations based on world.icon_size. Pixels are FROM THE EDGE OF THE MAP! + var/x = 0 + var/y = 0 + var/z = 0 + +/datum/point/proc/valid() + return x && y && z + +/datum/point/proc/copy_to(datum/point/p = new) + p.x = x + p.y = y + p.z = z + return p + +/datum/point/New(_x, _y, _z, _pixel_x = 0, _pixel_y = 0) //first argument can also be a /datum/position or /atom. + if(istype(_x, /datum/position)) + var/datum/position/P = _x + _x = P.x + _y = P.y + _z = P.z + _pixel_x = P.pixel_x + _pixel_y = P.pixel_y + else if(istype(_x, /atom)) + var/atom/A = _x + _x = A.x + _y = A.y + _z = A.z + _pixel_x = A.pixel_x + _pixel_y = A.pixel_y + initialize_location(_x, _y, _z, _pixel_x, _pixel_y) + +/datum/point/proc/initialize_location(tile_x, tile_y, tile_z, p_x = 0, p_y = 0) + if(!isnull(tile_x)) + x = ((tile_x - 1) * world.icon_size) + world.icon_size / 2 + p_x + if(!isnull(tile_y)) + y = ((tile_y - 1) * world.icon_size) + world.icon_size / 2+ p_y + if(!isnull(tile_z)) + z = tile_z + +/datum/point/proc/return_turf() + return locate(CEILING(x / world.icon_size, 1), CEILING(y / world.icon_size, 1), z) + +/datum/point/proc/return_coordinates() //[turf_x, turf_y, z] + return list(CEILING(x / world.icon_size, 1), CEILING(y / world.icon_size, 1), z) + +/datum/point/proc/return_position() + return new /datum/position(src) + +/datum/point/proc/return_px() + return MODULUS(x, world.icon_size) - 16 + +/datum/point/proc/return_py() + return MODULUS(y, world.icon_size) - 16 + +/datum/point/proc/mapcheck() + . = FALSE + var/maxx = world.icon_size * world.maxx + var/maxy = world.icon_size * world.maxy + var/move_zx = 0 + var/move_zy = 0 + if(x < 0) + x += maxx + move_zx -= 1 + if(y < 0) + y += maxy + move_zy -= 1 + if(x > maxx) + x -= maxx + move_zx += 1 + if(y > maxy) + y -= maxy + move_zy += 1 + var/datum/space_level/S = GLOB.z_levels_list["[z]"] + if(move_zx != 0) + var/datum/space_level/L = S.neigbours["[move_zx < 0? WEST : EAST]"] + z = L.z_value + . = TRUE + if(move_zy != 0) + var/datum/space_level/L = S.neigbours["[move_zy < 0? SOUTH : NORTH]"] + z = L.z_value + . = TRUE + +/datum/point/vector + var/speed = 32 //pixels per iteration + var/iteration = 0 + var/angle = 0 + var/mpx = 0 //calculated x/y movement amounts to prevent having to do trig every step. + var/mpy = 0 + var/starting_x = 0 //just like before, pixels from EDGE of map! This is set in initialize_location(). + var/starting_y = 0 + var/starting_z = 0 + +/datum/point/vector/New(_x, _y, _z, _pixel_x = 0, _pixel_y = 0, _angle, _speed) + ..() + initialize_trajectory(_speed, _angle) + +/datum/point/vector/initialize_location(tile_x, tile_y, tile_z, p_x = 0, p_y = 0) + . = ..() + starting_x = x + starting_y = y + starting_z = z + +/datum/point/vector/copy_to(datum/point/vector/v = new) + ..(v) + v.speed = speed + v.iteration = iteration + v.angle = angle + v.mpx = mpx + v.mpy = mpy + v.starting_x = starting_x + v.starting_y = starting_y + v.starting_z = starting_z + return v + +/datum/point/vector/proc/initialize_trajectory(pixel_speed, new_angle) + if(!isnull(pixel_speed)) + speed = pixel_speed + set_angle(new_angle) + +/datum/point/vector/proc/set_angle(new_angle) //calculations use "byond angle" where north is 0 instead of 90, and south is 180 instead of 270. + if(isnull(angle)) + return + angle = new_angle + update_offsets() + +/datum/point/vector/proc/update_offsets() + mpx = sin(angle) * speed + mpy = cos(angle) * speed + +/datum/point/vector/proc/set_speed(new_speed) + if(isnull(new_speed) || speed == new_speed) + return + speed = new_speed + update_offsets() + +/datum/point/vector/proc/increment(multiplier = 1) + iteration++ + x += mpx * 1 + y += mpy * 1 + if(mapcheck()) + on_z_change() + +/datum/point/vector/proc/return_vector_after_increments(amount = 7, multiplier = 1, force_simulate = FALSE) + var/datum/point/vector/v = copy_to() + if(force_simulate) + for(var/i in 1 to amount) + v.increment(multiplier) + else + v.increment(multiplier * amount) + return v + +/datum/point/vector/proc/on_z_change() + return + +/datum/point/vector/processed //pixel_speed is per decisecond. + var/last_process = 0 + var/last_move = 0 + var/paused = FALSE + +/datum/point/vector/processed/Destroy() + STOP_PROCESSING(SSprojectiles, src) + +/datum/point/vector/processed/proc/start() + last_process = world.time + last_move = world.time + START_PROCESSING(SSprojectiles, src) + +/datum/point/vector/processed/process() + if(paused) + last_move += world.time - last_process + last_process = world.time + return + var/needed_time = world.time - last_move + last_process = world.time + last_move = world.time + increment(needed_time) diff --git a/code/game/objects/effects/temporary_visuals/projectile_beam.dm b/code/game/objects/effects/temporary_visuals/projectile_beam.dm new file mode 100644 index 0000000000..8918dc8e27 --- /dev/null +++ b/code/game/objects/effects/temporary_visuals/projectile_beam.dm @@ -0,0 +1,70 @@ +/proc/generate_projectile_beam_between_points(datum/point/starting, datum/point/ending, beam_type, color, qdel_in = 5) //Do not pass z-crossing points as that will not be properly (and likely will never be properly until it's absolutely needed) supported! + if(!istype(starting) || !istype(ending) || !ispath(beam_type)) + return + var/datum/point/midpoint = point_midpoint_points(starting, ending) + var/obj/effect/projectile_beam/PB = new beam_type + PB.apply_vars(angle_between_points(starting, ending), midpoint.return_px(), midpoint.return_py(), color, pixel_length_between_points(starting, ending) / world.icon_size, midpoint.return_turf(), 0) + . = PB + if(qdel_in) + QDEL_IN(PB, qdel_in) + +/obj/effect/projectile_beam + icon = 'icons/obj/projectiles.dmi' + layer = ABOVE_MOB_LAYER + anchored = TRUE + light_power = 1 + light_range = 2 + light_color = "#00ffff" + mouse_opacity = MOUSE_OPACITY_TRANSPARENT + flags_1 = ABSTRACT_1 + appearance_flags = 0 + +/obj/effect/projectile_beam/singularity_pull() + return + +/obj/effect/projectile_beam/singularity_act() + return + +/obj/effect/projectile_beam/proc/scale_to(nx,ny,override=TRUE) + var/matrix/M + if(!override) + M = transform + else + M = new + M.Scale(nx,ny) + transform = M + +/obj/effect/projectile_beam/proc/turn_to(angle,override=TRUE) + var/matrix/M + if(!override) + M = transform + else + M = new + M.Turn(angle) + transform = M + +/obj/effect/projectile_beam/New(angle_override, p_x, p_y, color_override, scaling = 1) + if(angle_override && p_x && p_y && color_override && scaling) + apply_vars(angle_override, p_x, p_y, color_override, scaling) + return ..() + +/obj/effect/projectile_beam/proc/apply_vars(angle_override, p_x = 0, p_y = 0, color_override, scaling = 1, new_loc, increment = 0) + var/mutable_appearance/look = new(src) + look.pixel_x = p_x + look.pixel_y = p_y + if(color_override) + look.color = color_override + appearance = look + scale_to(1,scaling, FALSE) + turn_to(angle_override, FALSE) + if(!isnull(new_loc)) //If you want to null it just delete it... + forceMove(new_loc) + for(var/i in 1 to increment) + pixel_x += round((sin(angle_override)+16*sin(angle_override)*2), 1) + pixel_y += round((cos(angle_override)+16*cos(angle_override)*2), 1) + +/obj/effect/projectile_beam/tracer + icon_state = "tracer_beam" + +/obj/effect/projectile_beam/tracer/aiming + icon_state = "gbeam" diff --git a/code/game/objects/structures/reflector.dm b/code/game/objects/structures/reflector.dm index 1ae513f847..a8ca42bff5 100644 --- a/code/game/objects/structures/reflector.dm +++ b/code/game/objects/structures/reflector.dm @@ -202,7 +202,7 @@ var/new_angle = WRAP(rotation_angle + norm_inc, 180, -180) if(ISINRANGE_EX(norm_inc, -90, 90)) return FALSE - P.Angle = new_angle + P.setAngle(new_angle) return ..() //DOUBLE @@ -229,7 +229,7 @@ var/new_angle = WRAP(rotation_angle + norm_inc, 180, -180) if(ISINRANGE_EX(norm_inc, -90, 90)) new_angle += 180 - P.Angle = new_angle + P.setAngle(new_angle) return ..() //BOX @@ -251,7 +251,7 @@ anchored = TRUE /obj/structure/reflector/box/auto_reflect(obj/item/projectile/P) - P.Angle = rotation_angle + P.setAngle(rotation_angle) return ..() /obj/structure/reflector/ex_act() diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm index 00377e4f3f..14b7ef74b5 100644 --- a/code/game/turfs/simulated/walls.dm +++ b/code/game/turfs/simulated/walls.dm @@ -61,7 +61,7 @@ new_angle_s -= 360 while(new_angle_s < -180) new_angle_s += 360 - P.Angle = new_angle_s + P.setAngle(new_angle_s) return TRUE /turf/closed/wall/proc/dismantle_wall(devastated=0, explode=0) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index ff7ed7653e..e9a78f7f6d 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -400,7 +400,8 @@ /obj/item/gun/dropped(mob/user) ..() - zoom(user,FALSE) + if(zoomed) + zoom(user,FALSE) if(azoom) azoom.Remove(user) if(alight) diff --git a/code/modules/projectiles/guns/beam_rifle.dm b/code/modules/projectiles/guns/beam_rifle.dm index ee8036bf44..a2ea7dfb59 100644 --- a/code/modules/projectiles/guns/beam_rifle.dm +++ b/code/modules/projectiles/guns/beam_rifle.dm @@ -4,9 +4,6 @@ #define ZOOM_LOCK_CENTER_VIEW 2 #define ZOOM_LOCK_OFF 3 -#define ZOOM_SPEED_STEP 0 -#define ZOOM_SPEED_INSTANT 1 - #define AUTOZOOM_PIXEL_STEP_FACTOR 48 #define AIMING_BEAM_ANGLE_CHANGE_THRESHOLD 0.1 @@ -45,7 +42,7 @@ var/lastangle = 0 var/aiming_lastangle = 0 var/mob/current_user = null - var/obj/effect/projectile_beam/current_tracer + var/list/obj/effect/projectile_beam/current_tracers var/structure_piercing = 2 //Amount * 2. For some reason structures aren't respecting this unless you have it doubled. Probably with the objects in question's Bump() code instead of this but I'll deal with this later. var/structure_bleed_coeff = 0.7 @@ -69,9 +66,8 @@ //ZOOMING var/zoom_current_view_increase = 0 var/zoom_target_view_increase = 10 - var/zoom_speed = ZOOM_SPEED_STEP var/zooming = FALSE - var/zoom_lock = ZOOM_LOCK_AUTOZOOM_FREEMOVE + var/zoom_lock = ZOOM_LOCK_OFF var/zooming_angle var/current_zoom_x = 0 var/current_zoom_y = 0 @@ -80,7 +76,6 @@ var/static/image/charged_overlay = image(icon = 'icons/obj/guns/energy.dmi', icon_state = "esniper_charged") var/static/image/drained_overlay = image(icon = 'icons/obj/guns/energy.dmi', icon_state = "esniper_empty") - var/datum/action/item_action/zoom_speed_action/zoom_speed_action var/datum/action/item_action/zoom_lock_action/zoom_lock_action /obj/item/gun/energy/beam_rifle/debug @@ -103,15 +98,6 @@ . = ..() /obj/item/gun/energy/beam_rifle/ui_action_click(owner, action) - if(istype(action, /datum/action/item_action/zoom_speed_action)) - zoom_speed++ - if(zoom_speed > 1) - zoom_speed = ZOOM_SPEED_STEP - switch(zoom_speed) - if(ZOOM_SPEED_STEP) - to_chat(owner, "You switch [src]'s digital zoom to stepper mode.") - if(ZOOM_SPEED_INSTANT) - to_chat(owner, "You switch [src]'s digital zoom to instant mode.") if(istype(action, /datum/action/item_action/zoom_lock_action)) zoom_lock++ if(zoom_lock > 3) @@ -135,8 +121,6 @@ var/total_time = SSfastprocess.wait if(delay_override) total_time = delay_override - if(zoom_speed == ZOOM_SPEED_INSTANT) - total_time = 0 zoom_animating = total_time animate(current_user.client, pixel_x = current_zoom_x, pixel_y = current_zoom_y , total_time, SINE_EASING, ANIMATION_PARALLEL) zoom_animating = 0 @@ -150,18 +134,10 @@ /obj/item/gun/energy/beam_rifle/proc/handle_zooming() if(!zooming || !check_user()) return - if(zoom_speed == ZOOM_SPEED_INSTANT) - current_user.client.change_view(world.view + zoom_target_view_increase) - zoom_current_view_increase = zoom_target_view_increase - set_autozoom_pixel_offsets_immediate(zooming_angle) - smooth_zooming() - return - if(zoom_current_view_increase > zoom_target_view_increase) - return - zoom_current_view_increase++ - current_user.client.change_view(zoom_current_view_increase + world.view) + current_user.client.change_view(world.view + zoom_target_view_increase) + zoom_current_view_increase = zoom_target_view_increase set_autozoom_pixel_offsets_immediate(zooming_angle) - smooth_zooming(SSfastprocess.wait * zoom_target_view_increase * zoom_speed) + smooth_zooming() /obj/item/gun/energy/beam_rifle/proc/start_zooming() if(zoom_lock == ZOOM_LOCK_OFF) @@ -169,8 +145,9 @@ zooming = TRUE /obj/item/gun/energy/beam_rifle/proc/stop_zooming() - zooming = FALSE - reset_zooming() + if(zooming) + zooming = FALSE + reset_zooming() /obj/item/gun/energy/beam_rifle/proc/reset_zooming() if(!check_user(FALSE)) @@ -204,14 +181,14 @@ /obj/item/gun/energy/beam_rifle/Initialize() . = ..() + current_tracers = list() START_PROCESSING(SSprojectiles, src) - zoom_speed_action = new(src) zoom_lock_action = new(src) /obj/item/gun/energy/beam_rifle/Destroy() STOP_PROCESSING(SSfastprocess, src) set_user(null) - QDEL_NULL(current_tracer) + QDEL_LIST(current_tracers) return ..() /obj/item/gun/energy/beam_rifle/emp_act(severity) @@ -245,6 +222,7 @@ /obj/item/gun/energy/beam_rifle/process() if(!aiming) + last_process = world.time return check_user() handle_zooming() @@ -299,7 +277,7 @@ set waitfor = FALSE aiming_time_left = aiming_time aiming = FALSE - QDEL_NULL(current_tracer) + QDEL_LIST(current_tracers) stop_zooming() /obj/item/gun/energy/beam_rifle/proc/set_user(mob/user) @@ -341,7 +319,7 @@ sync_ammo() afterattack(M.client.mouseObject, M, FALSE, M.client.mouseParams, passthrough = TRUE) stop_aiming() - QDEL_NULL(current_tracer) + QDEL_LIST(current_tracers) return ..() /obj/item/gun/energy/beam_rifle/afterattack(atom/target, mob/living/user, flag, params, passthrough = FALSE) @@ -555,136 +533,103 @@ handle_impact(target) /obj/item/projectile/beam/beam_rifle/Collide(atom/target) - paused = TRUE if(check_pierce(target)) permutated += target return FALSE if(!QDELETED(target)) cached = get_turf(target) - paused = FALSE . = ..() /obj/item/projectile/beam/beam_rifle/on_hit(atom/target, blocked = FALSE) - paused = TRUE if(!QDELETED(target)) cached = get_turf(target) handle_hit(target) - paused = FALSE . = ..() /obj/item/projectile/beam/beam_rifle/hitscan icon_state = "" var/tracer_type = /obj/effect/projectile_beam/tracer - var/starting_z - var/starting_p_x - var/starting_p_y + var/list/beam_segments //assoc list of datum/point or datum/point/vector, start = end. var/constant_tracer = FALSE - var/travelled_p_x = 0 - var/travelled_p_y = 0 - var/tracer_spawned = FALSE + var/beam_index /obj/item/projectile/beam/beam_rifle/hitscan/Destroy() - paused = TRUE //STOP HITTING WHEN YOU'RE ALREADY BEING DELETED! - spawn_tracer(constant_tracer) + if(loc) + var/datum/point/pcache = trajectory.copy_to() + beam_segments[beam_index] = pcache + generate_tracers(constant_tracer) return ..() -/obj/item/projectile/beam/beam_rifle/hitscan/proc/spawn_tracer(put_in_rifle = FALSE) - if(tracer_spawned) - return - tracer_spawned = TRUE - //Remind me to port baystation trajectories so this shit isn't needed... - var/pixels_travelled = round(sqrt(travelled_p_x**2 + travelled_p_y**2),1) - var/scaling = pixels_travelled/world.icon_size - var/midpoint_p_x = round(starting_p_x + (travelled_p_x / 2)) - var/midpoint_p_y = round(starting_p_y + (travelled_p_y / 2)) - var/tracer_px = midpoint_p_x % world.icon_size - var/tracer_py = midpoint_p_y % world.icon_size - var/tracer_lx = (midpoint_p_x - tracer_px) / world.icon_size - var/tracer_ly = (midpoint_p_y - tracer_py) / world.icon_size - var/obj/effect/projectile_beam/PB = new tracer_type(src) - PB.apply_vars(Angle, tracer_px, tracer_py, color, scaling, locate(tracer_lx,tracer_ly,starting_z)) - if(put_in_rifle && istype(gun)) - if(gun.current_tracer) - QDEL_NULL(gun.current_tracer) - gun.current_tracer = PB - else - QDEL_IN(PB, 5) +/obj/item/projectile/beam/beam_rifle/hitscan/Collide(atom/target) + var/datum/point/pcache = trajectory.copy_to() + . = ..() + if(. && !QDELETED(src)) //successful touch and not destroyed. + beam_segments[beam_index] = pcache + beam_index = pcache + beam_segments[beam_index] = null -/obj/item/projectile/beam/beam_rifle/hitscan/proc/check_for_turf_edge(turf/T) - if(!istype(T)) - return TRUE - var/tx = T.x - var/ty = T.y - if(tx < 10 || tx > (world.maxx - 10) || ty < 10 || ty > (world.maxy-10)) - return TRUE - return FALSE +/obj/item/projectile/beam/beam_rifle/hitscan/before_z_change(turf/oldloc, turf/newloc) + var/datum/point/pcache = trajectory.copy_to() + beam_segments[beam_index] = pcache + beam_index = RETURN_PRECISE_POINT(newloc) + beam_segments[beam_index] = null + return ..() + +/obj/item/projectile/beam/beam_rifle/hitscan/proc/generate_tracers(highlander = FALSE, cleanup = TRUE) + set waitfor = FALSE + if(highlander && istype(gun)) + QDEL_LIST(gun.current_tracers) + for(var/datum/point/p in beam_segments) + gun.current_tracers += generate_projectile_beam_between_points(p, beam_segments[p], tracer_type, color, 0) + else + for(var/datum/point/p in beam_segments) + generate_projectile_beam_between_points(p, beam_segments[p], tracer_type, color, 5) + if(cleanup) + QDEL_LIST(beam_segments) + beam_segments = null + QDEL_NULL(beam_index) /obj/item/projectile/beam/beam_rifle/hitscan/fire(setAngle, atom/direct_target) //oranges didn't let me make this a var the first time around so copypasta time - set waitfor = 0 + set waitfor = FALSE + var/turf/starting = get_turf(src) + trajectory = new(starting.x, starting.y, starting.z, 0, 0, setAngle? setAngle : Angle, 33) if(!log_override && firer && original) add_logs(firer, original, "fired at", src, " [get_area(src)]") + fired = TRUE if(setAngle) Angle = setAngle - var/next_run = world.time - var/old_pixel_x = pixel_x - var/old_pixel_y = pixel_y var/safety = 0 //The code works fine, but... just in case... var/turf/c2 - var/starting_x = loc.x - var/starting_y = loc.y - starting_z = loc.z - starting_p_x = starting_x * world.icon_size + pixel_x - starting_p_y = starting_y * world.icon_size + pixel_y + beam_segments = list() //initialize segment list with the list for the first segment + beam_index = RETURN_PRECISE_POINT(src) + beam_segments[beam_index] = null //record start. + if(spread) + Angle += (rand() - 0.5) * spread while(loc) + if(paused || QDELETED(src)) + return if(++safety > (range * 3)) //If it's looping for way, way too long... + qdel(src) + stack_trace("WARNING: [type] projectile encountered infinite recursion in [__FILE__]/[__LINE__]!") return //Kill! - if(spread) - Angle += (rand() - 0.5) * spread var/matrix/M = new M.Turn(Angle) transform = M - var/Pixel_x=sin(Angle)+16*sin(Angle)*2 - var/Pixel_y=cos(Angle)+16*cos(Angle)*2 - travelled_p_x += Pixel_x - travelled_p_y += Pixel_y - var/pixel_x_offset = old_pixel_x + Pixel_x - var/pixel_y_offset = old_pixel_y + Pixel_y - var/new_x = x - var/new_y = y - while(pixel_x_offset > 16) - pixel_x_offset -= 32 - old_pixel_x -= 32 - new_x++// x++ - while(pixel_x_offset < -16) - pixel_x_offset += 32 - old_pixel_x += 32 - new_x-- - while(pixel_y_offset > 16) - pixel_y_offset -= 32 - old_pixel_y -= 32 - new_y++ - while(pixel_y_offset < -16) - pixel_y_offset += 32 - old_pixel_y += 32 - new_y-- - pixel_x = old_pixel_x - pixel_y = old_pixel_y - step_towards(src, locate(new_x, new_y, z)) - next_run += max(world.tick_lag, speed) - var/delay = next_run - world.time - if(delay <= world.tick_lag*2) - pixel_x = pixel_x_offset - pixel_y = pixel_y_offset + trajectory.increment() + var/turf/T = trajectory.return_turf() + if(T.z != loc.z) + before_z_change(loc, T) + trajectory_ignore_forcemove = TRUE + forceMove(T) + trajectory_ignore_forcemove = FALSE else - animate(src, pixel_x = pixel_x_offset, pixel_y = pixel_y_offset, time = max(1, (delay <= 3 ? delay - 1 : delay)), flags = ANIMATION_END_NOW) - old_pixel_x = pixel_x_offset - old_pixel_y = pixel_y_offset + step_towards(src, T) + animate(src, pixel_x = trajectory.return_px(), pixel_y = trajectory.return_py(), time = 1, flags = ANIMATION_END_NOW) + if(can_hit_target(original, permutated)) Collide(original) - c2 = loc Range() - if(check_for_turf_edge(loc)) - spawn_tracer(constant_tracer) + c2 = get_turf(src) if(istype(c2)) cached = c2 @@ -704,76 +649,3 @@ /obj/item/projectile/beam/beam_rifle/hitscan/aiming_beam/on_hit() qdel(src) return FALSE - -/obj/effect/projectile_beam - icon = 'icons/obj/projectiles.dmi' - layer = ABOVE_MOB_LAYER - anchored = TRUE - light_power = 1 - light_range = 2 - light_color = "#00ffff" - mouse_opacity = MOUSE_OPACITY_TRANSPARENT - flags_1 = ABSTRACT_1 - appearance_flags = 0 - -/obj/effect/projectile_beam/proc/scale_to(nx,ny,override=TRUE) - var/matrix/M - if(!override) - M = transform - else - M = new - M.Scale(nx,ny) - transform = M - -/obj/effect/projectile_beam/proc/turn_to(angle,override=TRUE) - var/matrix/M - if(!override) - M = transform - else - M = new - M.Turn(angle) - transform = M - -/obj/effect/projectile_beam/New(angle_override, p_x, p_y, color_override, scaling = 1) - if(angle_override && p_x && p_y && color_override && scaling) - apply_vars(angle_override, p_x, p_y, color_override, scaling) - return ..() - -/obj/effect/projectile_beam/proc/apply_vars(angle_override, p_x, p_y, color_override, scaling = 1, new_loc, increment = 0) - var/mutable_appearance/look = new(src) - look.pixel_x = p_x - look.pixel_y = p_y - if(color_override) - look.color = color_override - appearance = look - scale_to(1,scaling, FALSE) - turn_to(angle_override, FALSE) - if(!isnull(new_loc)) //If you want to null it just delete it... - forceMove(new_loc) - for(var/i in 1 to increment) - pixel_x += round((sin(angle_override)+16*sin(angle_override)*2), 1) - pixel_y += round((cos(angle_override)+16*cos(angle_override)*2), 1) - -/obj/effect/projectile_beam/tracer - icon_state = "tracer_beam" - -/obj/effect/projectile_beam/tracer/aiming - icon_state = "gbeam" - -/datum/action/item_action/zoom_speed_action - name = "Toggle Zooming Speed" - icon_icon = 'icons/mob/actions/actions_spells.dmi' - button_icon_state = "projectile" - background_icon_state = "bg_tech" - -/datum/action/item_action/zoom_lock_action - name = "Switch Zoom Mode" - icon_icon = 'icons/mob/actions/actions_items.dmi' - button_icon_state = "zoom_mode" - background_icon_state = "bg_tech" - -/obj/effect/projectile_beam/singularity_pull() - return - -/obj/effect/projectile_beam/singularity_act() - return diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 79e2fdf903..08142f1e8d 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -31,16 +31,11 @@ var/last_projectile_move = 0 var/last_process = 0 var/time_offset = 0 - var/old_pixel_x = 0 - var/old_pixel_y = 0 - var/pixel_x_increment = 0 - var/pixel_y_increment = 0 - var/pixel_x_offset = 0 - var/pixel_y_offset = 0 - var/new_x = 0 - var/new_y = 0 + var/datum/point/vector/trajectory + var/trajectory_ignore_forcemove = FALSE //instructs forceMove to NOT reset our trajectory to the new location! var/speed = 0.8 //Amount of deciseconds it takes for projectile to travel + var/pixel_speed = 33 //pixels per move - DO NOT FUCK WITH THIS UNLESS YOU ABSOLUTELY KNOW WHAT YOU ARE DOING OR UNEXPECTED THINGS /WILL/ HAPPEN! var/Angle = 0 var/nondirectional_sprite = FALSE //Set TRUE to prevent projectiles from having their sprites rotated based on firing angle var/spread = 0 //amount (in degrees) of projectile spread @@ -48,6 +43,9 @@ var/ricochets = 0 var/ricochets_max = 2 var/ricochet_chance = 30 + + var/colliding = FALSE //pause processing.. + var/ignore_source_check = FALSE var/damage = 10 @@ -168,20 +166,28 @@ /obj/item/projectile/proc/vol_by_damage() if(src.damage) - return CLAMP((src.damage) * 0.67, 30, 100)// Multiply projectile damage by 0.67, then clamp the value between 30 and 100 + return CLAMP((src.damage) * 0.67, 30, 100)// Multiply projectile damage by 0.67, then CLAMP the value between 30 and 100 else return 50 //if the projectile doesn't do damage, play its hitsound at 50% volume +/obj/item/projectile/proc/on_ricochet(atom/A) + return + /obj/item/projectile/Collide(atom/A) + colliding = TRUE if(check_ricochet(A) && check_ricochet_flag(A) && ricochets < ricochets_max) ricochets++ if(A.handle_ricochet(src)) + on_ricochet(A) ignore_source_check = TRUE range = initial(range) - return FALSE + return TRUE if(firer && !ignore_source_check) if(A == firer || (A == firer.loc && ismecha(A))) //cannot shoot yourself or your mech - loc = A.loc + trajectory_ignore_forcemove = TRUE + forceMove(get_turf(A)) + trajectory_ignore_forcemove = FALSE + colliding = FALSE return FALSE var/distance = get_dist(get_turf(A), starting) // Get the distance between the turf shot from and the mob we hit and use that for the calculations. @@ -197,25 +203,32 @@ if(!prehit(A)) if(forcedodge) - loc = target_turf + trajectory_ignore_forcemove = TRUE + forceMove(target_turf) + trajectory_ignore_forcemove = FALSE + colliding = FALSE return FALSE var/permutation = A.bullet_act(src, def_zone) // searches for return value, could be deleted after run so check A isn't null if(permutation == -1 || forcedodge)// the bullet passes through a dense object! - loc = target_turf + trajectory_ignore_forcemove = TRUE + forceMove(target_turf) + trajectory_ignore_forcemove = FALSE if(A) permutated.Add(A) + colliding = FALSE return FALSE else var/atom/alt = select_target(A) if(alt) if(!prehit(alt)) + colliding = FALSE return FALSE alt.bullet_act(src, def_zone) qdel(src) + colliding = FALSE return TRUE - /obj/item/projectile/proc/select_target(atom/A) //Selects another target from a wall if we hit a wall. if(!A || !A.density || (A.flags_1 & ON_BORDER_1) || ismob(A) || A == original) //if we hit a dense non-border obj or dense turf then we also hit one of the mobs or machines/structures on that tile. return @@ -246,12 +259,30 @@ return TRUE return FALSE +/obj/item/projectile/proc/return_predicted_turf_after_moves(moves, forced_angle) //I say predicted because there's no telling that the projectile won't change direction/location in flight. + if(!trajectory && isnull(forced_angle) && isnull(Angle)) + return FALSE + var/datum/point/vector/current = trajectory + if(!current) + var/turf/T = get_turf(src) + current = new(T.x, T.y, T.z, pixel_x, pixel_y, isnull(forced_angle)? Angle : forced_angle, pixel_speed) + var/datum/point/vector/v = current.return_vector_after_increments(moves) + return v.return_turf() + +/obj/item/projectile/proc/return_pathing_turfs_in_moves(moves, forced_angle) + var/turf/current = get_turf(src) + var/turf/ending = return_predicted_turf_after_moves(moves, forced_angle) + return getline(current, ending) + +/obj/item/projectile/proc/before_z_change(turf/oldloc, turf/newloc) + return + /obj/item/projectile/Process_Spacemove(var/movement_dir = 0) return TRUE //Bullets don't drift in space /obj/item/projectile/process() last_process = world.time - if(!loc || !fired) + if(!loc || !fired || !trajectory) fired = FALSE return PROCESS_KILL if(paused || !isturf(loc)) @@ -285,73 +316,70 @@ setAngle(angle) if(spread) setAngle(Angle + ((rand() - 0.5) * spread)) + var/turf/starting = get_turf(src) if(isnull(Angle)) //Try to resolve through offsets if there's no angle set. - var/turf/starting = get_turf(src) + if(isnull(xo) || isnull(yo)) + stack_trace("WARNING: Projectile [type] deleted due to being unable to resolve a target after angle was null!") + qdel(src) + return var/turf/target = locate(CLAMP(starting + xo, 1, world.maxx), CLAMP(starting + yo, 1, world.maxy), starting.z) setAngle(Get_Angle(src, target)) if(!nondirectional_sprite) var/matrix/M = new M.Turn(Angle) transform = M - old_pixel_x = pixel_x - old_pixel_y = pixel_y + trajectory = new(starting.x, starting.y, starting.z, 0, 0, Angle, pixel_speed) last_projectile_move = world.time fired = TRUE if(!isprocessing) START_PROCESSING(SSprojectiles, src) + pixel_move(1) //move it now! /obj/item/projectile/proc/setAngle(new_angle) //wrapper for overrides. Angle = new_angle - return TRUE - -/obj/item/projectile/proc/pixel_move(moves) if(!nondirectional_sprite) var/matrix/M = new M.Turn(Angle) transform = M + if(trajectory) + trajectory.set_angle(new_angle) + return TRUE - pixel_x_increment=round((sin(Angle)+16*sin(Angle)*2), 1) //round() is a floor operation when only one argument is supplied, we don't want that here - pixel_y_increment=round((cos(Angle)+16*cos(Angle)*2), 1) - pixel_x_offset = old_pixel_x + pixel_x_increment - pixel_y_offset = old_pixel_y + pixel_y_increment - new_x = x - new_y = y +/obj/item/projectile/forceMove(atom/target) + . = ..() + if(trajectory && !trajectory_ignore_forcemove && isturf(target)) + trajectory.initialize_location(target.x, target.y, target.z, 0, 0) - while(pixel_x_offset > 16) - pixel_x_offset -= 32 - old_pixel_x -= 32 - new_x++// x++ - while(pixel_x_offset < -16) - pixel_x_offset += 32 - old_pixel_x += 32 - new_x-- - while(pixel_y_offset > 16) - pixel_y_offset -= 32 - old_pixel_y -= 32 - new_y++ - while(pixel_y_offset < -16) - pixel_y_offset += 32 - old_pixel_y += 32 - new_y-- +/obj/item/projectile/proc/pixel_move(moves, trajectory_multiplier = 1) + if(!loc || !trajectory) + return + last_projectile_move = world.time + if(!nondirectional_sprite) + var/matrix/M = new + M.Turn(Angle) + transform = M + trajectory.increment(trajectory_multiplier) + var/turf/T = trajectory.return_turf() + if(T.z != loc.z) + before_z_change(loc, T) + trajectory_ignore_forcemove = TRUE + forceMove(T) + trajectory_ignore_forcemove = FALSE + pixel_x = trajectory.return_px() + pixel_y = trajectory.return_py() + else + step_towards(src, T) + pixel_x = trajectory.return_px() - trajectory.mpx * trajectory_multiplier + pixel_y = trajectory.return_py() - trajectory.mpy * trajectory_multiplier + animate(src, pixel_x = trajectory.return_px(), pixel_y = trajectory.return_py(), time = 1, flags = ANIMATION_END_NOW) - step_towards(src, locate(new_x, new_y, z)) - pixel_x = old_pixel_x - pixel_y = old_pixel_y - animate(src, pixel_x = pixel_x_offset, pixel_y = pixel_y_offset, time = 1, flags = ANIMATION_END_NOW) - old_pixel_x = pixel_x_offset - old_pixel_y = pixel_y_offset if(can_hit_target(original, permutated)) Collide(original) Range() - last_projectile_move = world.time //Returns true if the target atom is on our current turf and above the right layer /obj/item/projectile/proc/can_hit_target(atom/target, var/list/passthrough) - if(target && (target.layer >= PROJECTILE_HIT_THRESHHOLD_LAYER) || ismob(target)) - if(loc == get_turf(target)) - if(!(target in passthrough)) - return TRUE - return FALSE + return (target && ((target.layer >= PROJECTILE_HIT_THRESHHOLD_LAYER) || ismob(target)) && (loc == get_turf(target)) && (!(target in passthrough))) /obj/item/projectile/proc/preparePixelProjectile(atom/target, atom/source, params, spread = 0) var/turf/curloc = get_turf(source) @@ -362,7 +390,8 @@ if(targloc || !params) yo = targloc.y - curloc.y xo = targloc.x - curloc.x - + setAngle(Get_Angle(src, targloc)) + if(isliving(source) && params) var/list/calculated = calculate_projectile_angle_and_pixel_offsets(source, params) p_x = calculated[2] @@ -372,8 +401,13 @@ setAngle(calculated[1] + spread) else setAngle(calculated[1]) - else + else if(targloc) + yo = targloc.y - curloc.y + xo = targloc.x - curloc.x setAngle(Get_Angle(src, targloc)) + else + stack_trace("WARNING: Projectile [type] fired without either mouse parameters, or a target atom to aim at!") + qdel(src) /proc/calculate_projectile_angle_and_pixel_offsets(mob/user, params) var/list/mouse_control = params2list(params) diff --git a/code/modules/space_transition/space_transition.dm b/code/modules/space_transition/space_transition.dm index 2a8be8a761..edcad9b620 100644 --- a/code/modules/space_transition/space_transition.dm +++ b/code/modules/space_transition/space_transition.dm @@ -19,7 +19,7 @@ GLOBAL_LIST_EMPTY(z_levels_list) neigbours[A] = src /datum/space_level/proc/set_neigbours(list/L) - for(var/datum/point/P in L) + for(var/datum/space_transition_point/P in L) if(P.x == xi) if(P.y == yi+1) neigbours[TEXT_NORTH] = P.spl @@ -35,13 +35,13 @@ GLOBAL_LIST_EMPTY(z_levels_list) neigbours[TEXT_WEST] = P.spl P.spl.neigbours[TEXT_EAST] = src -/datum/point //this is explicitly utilitarian datum type made specially for the space map generation and are absolutely unusable for anything else +/datum/space_transition_point //this is explicitly utilitarian datum type made specially for the space map generation and are absolutely unusable for anything else var/list/neigbours = list() var/x var/y var/datum/space_level/spl -/datum/point/New(nx, ny, list/point_grid) +/datum/space_transition_point/New(nx, ny, list/point_grid) if(!point_grid) qdel(src) return @@ -55,7 +55,7 @@ GLOBAL_LIST_EMPTY(z_levels_list) return point_grid[x][y] = src -/datum/point/proc/set_neigbours(list/grid) +/datum/space_transition_point/proc/set_neigbours(list/grid) var/max_X = grid.len var/list/max_Y = grid[1] max_Y = max_Y.len @@ -86,13 +86,13 @@ GLOBAL_LIST_EMPTY(z_levels_list) k++ var/list/point_grid[conf_set_len*2+1][conf_set_len*2+1] var/list/grid = list() - var/datum/point/P + var/datum/space_transition_point/P for(var/i = 1, i<=conf_set_len*2+1, i++) for(var/j = 1, j<=conf_set_len*2+1, j++) - P = new/datum/point(i,j, point_grid) + P = new/datum/space_transition_point(i,j, point_grid) point_grid[i][j] = P grid.Add(P) - for(var/datum/point/pnt in grid) + for(var/datum/space_transition_point/pnt in grid) pnt.set_neigbours(point_grid) P = point_grid[conf_set_len+1][conf_set_len+1] var/list/possible_points = list() diff --git a/tgstation.dme b/tgstation.dme index 139d4d00e3..c9e3ef2e0e 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -306,6 +306,7 @@ #include "code\datums\mutable_appearance.dm" #include "code\datums\mutations.dm" #include "code\datums\outfit.dm" +#include "code\datums\position_point_vector.dm" #include "code\datums\profiling.dm" #include "code\datums\progressbar.dm" #include "code\datums\radiation_wave.dm" @@ -318,6 +319,7 @@ #include "code\datums\verbs.dm" #include "code\datums\weakrefs.dm" #include "code\datums\world_topic.dm" +#include "code\datums\actions\beam_rifle.dm" #include "code\datums\actions\flightsuit.dm" #include "code\datums\actions\ninja.dm" #include "code\datums\antagonists\abductor.dm" @@ -851,6 +853,7 @@ #include "code\game\objects\effects\temporary_visuals\clockcult.dm" #include "code\game\objects\effects\temporary_visuals\cult.dm" #include "code\game\objects\effects\temporary_visuals\miscellaneous.dm" +#include "code\game\objects\effects\temporary_visuals\projectile_beam.dm" #include "code\game\objects\effects\temporary_visuals\temporary_visual.dm" #include "code\game\objects\items\AI_modules.dm" #include "code\game\objects\items\airlock_painter.dm" From a82d0e13cea8710586400a9babaee9de4d2e2688 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Fri, 22 Dec 2017 00:02:48 -0800 Subject: [PATCH 290/367] Fixes RND --- code/__DEFINES/misc.dm | 10 +- code/__DEFINES/research.dm | 6 + code/modules/research/circuitprinter.dm | 14 +- .../departmental_circuit_imprinter.dm | 3 +- code/modules/research/departmental_lathe.dm | 3 +- code/modules/research/designs.dm | 38 ++ .../research/designs/AI_module_designs.dm | 4 +- .../research/designs/autolathe_designs.dm | 8 - code/modules/research/destructive_analyzer.dm | 24 +- code/modules/research/protolathe.dm | 16 +- code/modules/research/rdconsole.dm | 292 ++++++++----- code/modules/research/rdmachines.dm | 29 +- code/modules/research/stock_parts.dm | 1 - .../research/techweb/__techweb_helpers.dm | 7 +- code/modules/research/techweb/_techweb.dm | 34 +- .../modules/research/techweb/_techweb_node.dm | 6 +- code/modules/research/techweb/all_nodes.dm | 411 +++++++++--------- .../research/xenobiology/xenobiology.dm | 2 +- html/browser/techwebs.css | 20 + tgstation.dme | 2 +- 20 files changed, 556 insertions(+), 374 deletions(-) create mode 100644 html/browser/techwebs.css diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index b5d07646d7..d112222816 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -334,9 +334,9 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE #endif #endif - // Consider these images/atoms as part of the UI/HUD +// Consider these images/atoms as part of the UI/HUD #define APPEARANCE_UI_IGNORE_ALPHA RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR|RESET_ALPHA|PIXEL_SCALE -#define APPEARANCE_UI RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR +#define APPEARANCE_UI RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR|PIXEL_SCALE //Just space #define SPACE_ICON_STATE "[((x + y) ^ ~(x * y) + z) % 25]" @@ -444,6 +444,7 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE #define GIBTONITE_ACTIVE 1 #define GIBTONITE_STABLE 2 #define GIBTONITE_DETONATE 3 + //for obj explosion block calculation #define EXPLOSION_BLOCK_PROC -1 @@ -452,8 +453,6 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE #define BEAT_SLOW 2 #define BEAT_NONE 0 -#define BEAT_CHANNEL 150 - //http://www.byond.com/docs/ref/info.html#/atom/var/mouse_opacity #define MOUSE_OPACITY_TRANSPARENT 0 #define MOUSE_OPACITY_ICON 1 @@ -484,9 +483,6 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE #define SYRINGE_DRAW 0 #define SYRINGE_INJECT 1 -#define RESEARCH_MATERIAL_RECLAMATION_ID "0" - - //gold slime core spawning #define NO_SPAWN 0 #define HOSTILE_SPAWN 1 diff --git a/code/__DEFINES/research.dm b/code/__DEFINES/research.dm index 14e6798528..bb2e232886 100644 --- a/code/__DEFINES/research.dm +++ b/code/__DEFINES/research.dm @@ -1,4 +1,8 @@ +#define RDCONSOLE_UI_MODE_NORMAL 1 +#define RDCONSOLE_UI_MODE_EXPERT 2 +#define RDCONSOLE_UI_MODE_LIST 3 + //RDSCREEN screens #define RDSCREEN_MENU 0 #define RDSCREEN_TECHDISK 1 @@ -59,3 +63,5 @@ //#define DEPARTMENTAL_FLAG_MINING 128 #define DESIGN_ID_IGNORE "IGNORE_THIS_DESIGN" + +#define RESEARCH_MATERIAL_RECLAMATION_ID "__materials" diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index 26fa304209..207b610a8c 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -12,8 +12,6 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). circuit = /obj/item/circuitboard/machine/circuit_imprinter var/efficiency_coeff - var/console_link = TRUE //can this link to a console? - var/requires_console = TRUE var/datum/component/material_container/materials //Store for hyper speed! @@ -32,11 +30,11 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). ) /obj/machinery/rnd/circuit_imprinter/Initialize() - var/datum/component/material_container/materials materials = AddComponent(/datum/component/material_container, list(MAT_GLASS, MAT_GOLD, MAT_DIAMOND, MAT_METAL, MAT_BLUESPACE), 0, FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert)) materials.precise_insertion = TRUE create_reagents(0) + RefreshParts() return ..() /obj/machinery/rnd/circuit_imprinter/RefreshParts() @@ -119,11 +117,9 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). return TRUE /obj/machinery/rnd/circuit_imprinter/proc/do_print(path, list/matlist, notify_admins) - if(notify_admins) - if(usr) - usr.investigate_log("built [path] at a circuit imprinter.", INVESTIGATE_RESEARCH) - var/turf/T = get_turf(usr) - message_admins("[key_name(usr)][ADMIN_JMP(T)] has built [path] at a circuit imprinter at [COORD(usr)]") + if(notify_admins && usr) + investigate_log("[key_name(usr)] built [path] at a circuit imprinter.", INVESTIGATE_RESEARCH) + message_admins("[ADMIN_LOOKUPFLW(usr)] has built [path] at a circuit imprinter.") var/obj/item/I = new path(get_turf(src)) I.materials = matlist.Copy() - SSblackbox.record_feedback("nested_tally", "circuit_printed", 1, list("[type]", "[path]")) + SSblackbox.record_feedback("nested tally", "circuit_printed", 1, list("[type]", "[path]")) diff --git a/code/modules/research/departmental_circuit_imprinter.dm b/code/modules/research/departmental_circuit_imprinter.dm index 7b06aaa839..06e7c531b8 100644 --- a/code/modules/research/departmental_circuit_imprinter.dm +++ b/code/modules/research/departmental_circuit_imprinter.dm @@ -143,8 +143,7 @@ /obj/machinery/rnd/circuit_imprinter/department/proc/ui_header() var/list/l = list() - l += "

        Nanotrasen Department Circuit Imprinter: [department_tag]

        [RDSCREEN_NOBREAK]" - l += "
        Connected Technology database: [host_research == SSresearch.science_tech? "Nanotrasen" : "Third Party"]" + l += "
        [host_research.organization] [department_tag] Department Circuit Imprinter" l += "Security protocols: [emagged? "Disabled" : "Enabled"]" l += "Material Amount: [materials.total_amount] / [materials.max_amount]" l += "Chemical volume: [reagents.total_volume] / [reagents.maximum_volume]" diff --git a/code/modules/research/departmental_lathe.dm b/code/modules/research/departmental_lathe.dm index 4e8d33a3a3..dc3c8ad66f 100644 --- a/code/modules/research/departmental_lathe.dm +++ b/code/modules/research/departmental_lathe.dm @@ -186,8 +186,7 @@ /obj/machinery/rnd/protolathe/department/proc/ui_header() var/list/l = list() - l += "

        Nanotrasen Department Lathe: [department_tag]

        [RDSCREEN_NOBREAK]" - l += "
        Connected Technology database: [host_research == SSresearch.science_tech? "Nanotrasen" : "Third Party"]" + l += "
        [host_research.organization] [department_tag] Department Lathe" l += "Security protocols: [emagged? "Disabled" : "Enabled"]" l += "Material Amount: [materials.total_amount] / [materials.max_amount]" l += "Chemical volume: [reagents.total_volume] / [reagents.maximum_volume]" diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index e16aadb7cd..0af1650d42 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -43,11 +43,49 @@ other types of metals and chemistry for reagents). var/lathe_time_factor = 1 //How many times faster than normal is this to build on the protolathe var/dangerous_construction = FALSE //notify and log for admin investigations if this is printed. var/departmental_flags = ALL //bitflags for deplathes. + var/list/datum/techweb_node/unlocked_by = list() + var/icon_cache /datum/design/Destroy() CRASH("DESIGN DATUMS SHOULD NOT EVER BE DESTROYED AS THEY ARE ONLY MEANT TO BE IN A GLOBAL LIST AND REFERENCED FOR US.") return ..() +/datum/design/proc/icon_html(client/user) + if (!icon_cache) + // construct the icon and slap it into the resource cache + var/atom/item = build_path + if (!ispath(item, /atom)) + // biogenerator outputs to beakers by default + if (build_type & BIOGENERATOR) + item = /obj/item/reagent_containers/glass/beaker/large + else + return // shouldn't happen, but just in case + + // circuit boards become their resulting machines or computers + if (ispath(item, /obj/item/circuitboard)) + var/obj/item/circuitboard/C = item + var/machine = initial(C.build_path) + if (machine) + item = machine + var/icon_file = initial(item.icon) + var/icon/I = icon(icon_file, initial(item.icon_state), SOUTH) + + // computers (and snowflakes) get their screen and keyboard sprites + if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control)) + var/obj/machinery/computer/C = item + var/screen = initial(C.icon_screen) + var/keyboard = initial(C.icon_keyboard) + if (screen) + I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY) + if (keyboard) + I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY) + + // based on icon2html + icon_cache = "[generate_asset_name(I)].png" + register_asset(icon_cache, I) + send_asset(user, icon_cache, FALSE) + return "" + //////////////////////////////////////// //Disks for transporting design datums// //////////////////////////////////////// diff --git a/code/modules/research/designs/AI_module_designs.dm b/code/modules/research/designs/AI_module_designs.dm index 13ddd2582f..eb92bb3737 100644 --- a/code/modules/research/designs/AI_module_designs.dm +++ b/code/modules/research/designs/AI_module_designs.dm @@ -20,8 +20,8 @@ departmental_flags = DEPARTMENTAL_FLAG_SCIENCE /datum/design/board/onehuman_module - name = "Module Design (OneCrew)" - desc = "Allows for the construction of a OneCrew AI Module." + name = "Module Design (OneHuman)" + desc = "Allows for the construction of a OneHuman AI Module." id = "onehuman_module" materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100) build_path = /obj/item/aiModule/zeroth/oneHuman diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index ff2ccc938f..8542660343 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -600,14 +600,6 @@ build_path = /obj/item/device/electropack category = list("hacked", "Tools") -/datum/design/shock_collar - name = "Shock Collar" - id = "shock_collar" - build_type = AUTOLATHE - materials = list(MAT_METAL = 5000, MAT_GLASS = 2000) - build_path = /obj/item/device/electropack/shockcollar - category = list("hacked", "Security") - /datum/design/large_welding_tool name = "Industrial Welding Tool" id = "large_welding_tool" diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm index e3caef247c..05acb20f0e 100644 --- a/code/modules/research/destructive_analyzer.dm +++ b/code/modules/research/destructive_analyzer.dm @@ -44,6 +44,8 @@ Note: Must be placed within 3 tiles of the R&D Console to_chat(user, "You add the [O.name] to the [src.name]!") flick("d_analyzer_la", src) addtimer(CALLBACK(src, .proc/finish_loading), 10) + if (linked_console) + linked_console.updateUsrDialog() /obj/machinery/rnd/destructive_analyzer/proc/finish_loading() update_icon() @@ -93,30 +95,35 @@ Note: Must be placed within 3 tiles of the R&D Console /obj/machinery/rnd/destructive_analyzer/proc/user_try_decon_id(id, mob/user) if(!istype(loaded_item) || !istype(linked_console)) return FALSE - if(id && !(id == RESEARCH_MATERIAL_RECLAMATION_ID)) + + if (id && id != RESEARCH_MATERIAL_RECLAMATION_ID) var/datum/techweb_node/TN = get_techweb_node_by_id(id) if(!istype(TN)) return FALSE - var/list/pos1 = techweb_item_boost_check(loaded_item) - if(isnull(pos1[id])) + var/list/can_boost = techweb_item_boost_check(loaded_item) + if(isnull(can_boost[id])) return FALSE var/dpath = loaded_item.type - if(isnull(TN.boost_item_paths[dpath])) + var/worth = TN.boost_item_paths[dpath] + if(isnull(worth)) return FALSE - var/dboost = TN.boost_item_paths[dpath] - var/choice = input("Are you sure you want to destroy [loaded_item.name] for a boost of [dboost? 0 : dboost] in node [TN.display_name]") in list("Proceed", "Cancel") + var/difference = min(worth, TN.research_cost) - linked_console.stored_research.boosted_nodes[TN.id] + if(worth && difference <= 0) + return FALSE + var/choice = input("Are you sure you want to destroy [loaded_item] to [!worth ? "reveal [TN.display_name]" : "boost [TN.display_name] by [difference] point\s"]?") in list("Proceed", "Cancel") if(choice == "Cancel") return FALSE if(QDELETED(loaded_item) || QDELETED(linked_console) || !user.Adjacent(linked_console) || QDELETED(src)) return FALSE - SSblackbox.record_feedback("nested_tally", "item_deconstructed", 1, list("[TN.id]", "[loaded_item.type]")) + SSblackbox.record_feedback("nested tally", "item_deconstructed", 1, list("[TN.id]", "[loaded_item.type]")) if(destroy_item(loaded_item)) linked_console.stored_research.boost_with_path(SSresearch.techweb_nodes[TN.id], dpath) + else var/point_value = techweb_item_point_check(loaded_item) if(linked_console.stored_research.deconstructed_items[loaded_item.type]) point_value = 0 - var/choice = input("Are you sure you want to destroy [loaded_item.name] for [point_value? "[point_value] points" : "material reclaimation"]?") in list("Proceed", "Cancel") + var/choice = input("Are you sure you want to destroy [loaded_item] for [point_value ? "[point_value] research points" : "material reclamation"]?") in list("Proceed", "Cancel") if(choice == "Cancel") return FALSE if(QDELETED(loaded_item) || QDELETED(linked_console) || !user.Adjacent(linked_console) || QDELETED(src)) @@ -133,4 +140,5 @@ Note: Must be placed within 3 tiles of the R&D Console return FALSE loaded_item.forceMove(get_turf(src)) loaded_item = null + update_icon() return TRUE diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index cbd0fa9f27..1dc32e6dde 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -15,8 +15,6 @@ Note: Must be placed west/left of and R&D console to function. circuit = /obj/item/circuitboard/machine/protolathe var/efficiency_coeff - var/console_link = TRUE //allow console link. - var/requires_console = TRUE var/list/categories = list( "Power Designs", "Medical Designs", @@ -31,7 +29,7 @@ Note: Must be placed west/left of and R&D console to function. "Computer Parts" ) - var/datum/component/material_container/materials + var/datum/component/material_container/materials //Store for hyper speed! /obj/machinery/rnd/protolathe/Initialize() create_reagents(0) @@ -39,6 +37,7 @@ Note: Must be placed west/left of and R&D console to function. list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), 0, FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert)) materials.precise_insertion = TRUE + RefreshParts() return ..() /obj/machinery/rnd/protolathe/RefreshParts() @@ -75,6 +74,7 @@ Note: Must be placed west/left of and R&D console to function. materials.retrieve_all() ..() + /obj/machinery/rnd/protolathe/disconnect_console() linked_console.linked_lathe = null ..() @@ -124,13 +124,11 @@ Note: Must be placed west/left of and R&D console to function. return TRUE /obj/machinery/rnd/protolathe/proc/do_print(path, amount, list/matlist, notify_admins) - if(notify_admins) - if(usr) - usr.investigate_log("built [amount] of [path] at a protolathe.", INVESTIGATE_RESEARCH) - var/turf/T = get_turf(usr) - message_admins("[key_name(usr)][ADMIN_JMP(T)] has built [amount] of [path] at a protolathe at [COORD(usr)]") + if(notify_admins && usr) + investigate_log("[key_name(usr)] built [amount] of [path] at a protolathe.", INVESTIGATE_RESEARCH) + message_admins("[ADMIN_LOOKUPFLW(usr)] has built [amount] of [path] at a protolathe") for(var/i in 1 to amount) var/obj/item/I = new path(get_turf(src)) if(!istype(I, /obj/item/stack/sheet) && !istype(I, /obj/item/ore/bluespace_crystal)) I.materials = matlist.Copy() - SSblackbox.record_feedback("nested_tally", "item_printed", amount, list("[type]", "[path]")) \ No newline at end of file + SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]")) diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 0c468b184a..0b9453a62d 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -45,6 +45,7 @@ doesn't have toxins access. var/disk_slot_selected var/searchstring = "" var/searchtype = "" + var/ui_mode = RDCONSOLE_UI_MODE_NORMAL var/research_control = TRUE @@ -216,13 +217,11 @@ doesn't have toxins access. /obj/machinery/computer/rdconsole/proc/ui_header() var/list/l = list() - l += "

        Nanotrasen Research and Development

        [RDSCREEN_NOBREAK]" - l += "
        Connected Technology database: [stored_research == SSresearch.science_tech? "Nanotrasen" : "Third Party"]" - l += "Available Points: [stored_research.research_points]" + l += "
        [stored_research.organization] Research and Development Network" + l += "Available points: [round(stored_research.research_points)] (+[round(stored_research.last_bitcoins * 60)] / minute)" l += "Security protocols: [emagged? "Disabled" : "Enabled"]" - l += "Design Disk: [d_disk? "Loaded" : "Not Loaded"] | \ - Technology Disk: [t_disk? "Loaded" : "Not Loaded"]" l += "Main Menu | Back
        [RDSCREEN_NOBREAK]" + l += "[ui_mode == 1? "Normal View" : "Normal View"] | [ui_mode == 2? "Expert View" : "Expert View"] | [ui_mode == 3? "List View" : "List View"]" return l /obj/machinery/computer/rdconsole/proc/ui_main_menu() @@ -234,7 +233,7 @@ doesn't have toxins access. if(t_disk) l += "
        Tech Disk" if(linked_destroy) - l += "
        Deconstructive Analyzer" + l += "
        Destructive Analyzer" if(linked_lathe) l += "
        Protolathe" if(linked_imprinter) @@ -540,122 +539,214 @@ doesn't have toxins access. RDSCREEN_UI_DECONSTRUCT_CHECK var/list/l = list() if(!linked_destroy.loaded_item) - l += "
        No Item Loaded. Standing-by...
        " + l += "
        No item loaded. Standing-by...
        " else - l += "

        Deconstruction Menu

        " - l += "Eject Item" - l += "Name: [linked_destroy.loaded_item.name]" - l += "Select a node to boost by deconstructing this item." - l += "This item is able to boost:" - var/list/listin = techweb_item_boost_check(linked_destroy.loaded_item) - for(var/node_id in listin) - var/datum/techweb_node/N = get_techweb_node_by_id(node_id) - var/worth = listin[N.id] - if(!stored_research.researched_nodes[N.id] && !stored_research.boosted_nodes[N.id]) - l += "[N.display_name]: [worth] points" - else - l += "[RDSCREEN_NOBREAK]" + l += "
      Brothers
      [icon2html(linked_destroy.loaded_item, usr)][linked_destroy.loaded_item.name] Eject
      [RDSCREEN_NOBREAK]" + l += "Select a node to boost by deconstructing this item. This item can boost:" + + var/anything = FALSE + var/list/boostable_nodes = techweb_item_boost_check(linked_destroy.loaded_item) + for(var/id in boostable_nodes) + anything = TRUE + var/worth = boostable_nodes[id] + var/datum/techweb_node/N = get_techweb_node_by_id(id) + + l += "
      [RDSCREEN_NOBREAK]" + if (stored_research.researched_nodes[N.id]) // already researched + l += "[N.display_name]" + l += "This node has already been researched." + else if (worth == 0) // reveal only + if (stored_research.hidden_nodes[N.id]) + l += "[N.display_name]" + l += "This node will be revealed." + else + l += "[N.display_name]" + l += "This node has already been revealed." + else // boost by the difference + var/difference = min(worth, N.research_cost) - stored_research.boosted_nodes[N.id] + if (difference > 0) + l += "[N.display_name]" + l += "This node will be boosted by [difference] points." + else + l += "[N.display_name]" + l += "This node has already been boosted." + l += "
      [RDSCREEN_NOBREAK]" + + // point deconstruction and material reclamation use the same ID to prevent accidentally missing the points var/point_value = techweb_item_point_check(linked_destroy.loaded_item) - if(point_value && isnull(stored_research.deconstructed_items[linked_destroy.loaded_item.type])) - l += "Generic Point Deconstruction - [point_value] points" - l += "Material Reclaimation Deconstruction" + if(point_value) + anything = TRUE + l += "
      [RDSCREEN_NOBREAK]" + if (stored_research.deconstructed_items[linked_destroy.loaded_item.type]) + l += "Point Deconstruction" + l += "This item's [point_value] point\s have already been claimed." + else + l += "Point Deconstruction" + l += "This item is worth [point_value] point\s!" + l += "
      [RDSCREEN_NOBREAK]" + + var/list/materials = linked_destroy.loaded_item.materials + if (materials.len) + l += "
      Material Reclamation" + for (var/M in materials) + l += "* [CallMaterialName(M)] x [materials[M]]" + l += "
      [RDSCREEN_NOBREAK]" + anything = TRUE + + if (!anything) + l += "Nothing!" + l += "
      " return l -/obj/machinery/computer/rdconsole/proc/ui_techweb() //Legacy code. +/obj/machinery/computer/rdconsole/proc/ui_techweb() var/list/l = list() - var/list/avail = list() //This could probably be optimized a bit later. - var/list/unavail = list() - var/list/res = list() - for(var/v in stored_research.researched_nodes) - res += stored_research.researched_nodes[v] - for(var/v in stored_research.available_nodes) - if(stored_research.researched_nodes[v]) - continue - avail += stored_research.available_nodes[v] - for(var/v in stored_research.visible_nodes) - if(stored_research.available_nodes[v]) - continue - unavail += stored_research.visible_nodes[v] - l += "

      Technology Nodes:

      [RDSCREEN_NOBREAK]" - l += "

      Available for Research:

      " - for(var/datum/techweb_node/N in avail) - var/not_unlocked = (stored_research.available_nodes[N.id] && !stored_research.researched_nodes[N.id]) - var/has_points = (stored_research.research_points >= N.get_price(stored_research)) - var/research_href = not_unlocked? (has_points? "Research" : "Not Enough Points") : null - l += "[N.display_name][research_href]" - l += "

      Locked Nodes:

      " - for(var/datum/techweb_node/N in unavail) - l += "[N.display_name]" - l += "

      Researched Nodes:

      " - for(var/datum/techweb_node/N in res) - l += "[N.display_name]" + if(ui_mode != RDCONSOLE_UI_MODE_LIST) + var/list/columns = list() + var/max_tier = 0 + for (var/node_ in stored_research.tiers) + var/datum/techweb_node/node = node_ + var/tier = stored_research.tiers[node] + LAZYINITLIST(columns["[tier]"]) // String hackery to make the numbers associative + columns["[tier]"] += ui_techweb_single_node(node, minimal=(tier != 1)) + max_tier = max(max_tier, tier) + + l += "[RDSCREEN_NOBREAK]" + for(var/tier in 0 to max_tier) + l += "[RDSCREEN_NOBREAK]" + l += "
      ResearchedAvailableFuture
      [RDSCREEN_NOBREAK]" + l += columns["[tier]"] + l += "
      [RDSCREEN_NOBREAK]" + else + var/list/avail = list() //This could probably be optimized a bit later. + var/list/unavail = list() + var/list/res = list() + for(var/v in stored_research.researched_nodes) + res += stored_research.researched_nodes[v] + for(var/v in stored_research.available_nodes) + if(stored_research.researched_nodes[v]) + continue + avail += stored_research.available_nodes[v] + for(var/v in stored_research.visible_nodes) + if(stored_research.available_nodes[v]) + continue + unavail += stored_research.visible_nodes[v] + l += "

      Technology Nodes:

      [RDSCREEN_NOBREAK]" + l += "

      Available for Research:

      " + for(var/datum/techweb_node/N in avail) + var/not_unlocked = (stored_research.available_nodes[N.id] && !stored_research.researched_nodes[N.id]) + var/has_points = (stored_research.research_points >= N.get_price(stored_research)) + var/research_href = not_unlocked? (has_points? "Research" : "Not Enough Points") : null + l += "[N.display_name][research_href]" + l += "

      Locked Nodes:

      " + for(var/datum/techweb_node/N in unavail) + l += "[N.display_name]" + l += "

      Researched Nodes:

      " + for(var/datum/techweb_node/N in res) + l += "[N.display_name]" + l += "
      [RDSCREEN_NOBREAK]" + return l + +/obj/machinery/computer/rdconsole/proc/machine_icon(atom/item) + return icon2html(initial(item.icon), usr, initial(item.icon_state), SOUTH) + +/obj/machinery/computer/rdconsole/proc/ui_techweb_single_node(datum/techweb_node/node, selflink=TRUE, minimal=FALSE) + var/list/l = list() + if (stored_research.hidden_nodes[node.id]) + return l + var/price = node.get_price(stored_research) + var/display_name = node.display_name + if (selflink) + display_name = "[display_name]" + l += "
      [display_name] [RDSCREEN_NOBREAK]" + if(minimal) + l += "
      [node.description]" + else + if(stored_research.researched_nodes[node.id]) + l += "Researched" + else if(stored_research.available_nodes[node.id]) + if(stored_research.research_points >= price) + l += "[price]" + else + l += "[price]" // gray - too expensive + else + l += "[price]" // red - missing prereqs + if(ui_mode == RDCONSOLE_UI_MODE_NORMAL) + l += "[node.description]" + for(var/i in node.designs) + var/datum/design/D = node.designs[i] + l += "[D.icon_html(usr)][RDSCREEN_NOBREAK]" l += "
      [RDSCREEN_NOBREAK]" return l -/obj/machinery/computer/rdconsole/proc/ui_techweb_nodeview() //Legacy code +/obj/machinery/computer/rdconsole/proc/ui_techweb_nodeview() RDSCREEN_UI_SNODE_CHECK var/list/l = list() if(stored_research.hidden_nodes[selected_node.id]) l += "

      ERROR: RESEARCH NODE UNKNOWN.

      " - l += "

      [selected_node.display_name]

      " - l += "Description: [selected_node.description]" - l += "Status: [stored_research.researched_nodes[selected_node.id]? "Researched" : "Locked"]" - l += "Point Cost: [selected_node.get_price(stored_research)].
      [RDSCREEN_NOBREAK]" - if(stored_research.researched_nodes[selected_node.id]) - l += "

      Already Researched

      [RDSCREEN_NOBREAK]" - else if(stored_research.available_nodes[selected_node.id]) - if(stored_research.research_points >= selected_node.get_price(stored_research)) - l += "

      Research

      [RDSCREEN_NOBREAK]" - else - l += "

      Not Enough Points

      [RDSCREEN_NOBREAK]" - else if(stored_research.visible_nodes[selected_node.id]) - l += "

      Prerequisites not met!

      [RDSCREEN_NOBREAK]" - else - l += "

      ERROR

      [RDSCREEN_NOBREAK]" - l += "

      Designs:

      [RDSCREEN_NOBREAK]" - for(var/i in selected_node.designs) - var/datum/design/D = selected_node.designs[i] - l += "[D.name]" - l += "

      Prerequisites:

      [RDSCREEN_NOBREAK]" - for(var/i in selected_node.prerequisites) - var/datum/techweb_node/prereq = selected_node.prerequisites[i] - var/sc = stored_research.researched_nodes[prereq.id] - var/begin - var/end - if(sc) - begin = "" - end = "" - else - begin = "" - end = "" - l += "[begin][prereq.display_name][end]" - l += "

      Unlocks:

      [RDSCREEN_NOBREAK]" - for(var/i in selected_node.unlocks) - var/datum/techweb_node/unlock = selected_node.unlocks[i] - l += "[unlock.display_name]" + return - l += "
      [RDSCREEN_NOBREAK]" + l += "[RDSCREEN_NOBREAK]" + if (length(selected_node.prerequisites)) + l += "[RDSCREEN_NOBREAK]" + l += "[RDSCREEN_NOBREAK]" + if (length(selected_node.unlocks)) + l += "[RDSCREEN_NOBREAK]" + + l += "[RDSCREEN_NOBREAK]" + if (length(selected_node.prerequisites)) + l += "[RDSCREEN_NOBREAK]" + l += "[RDSCREEN_NOBREAK]" + if (length(selected_node.unlocks)) + l += "[RDSCREEN_NOBREAK]" + + l += "
      RequiresCurrent NodeUnlocks
      [RDSCREEN_NOBREAK]" + for (var/i in selected_node.prerequisites) + l += ui_techweb_single_node(selected_node.prerequisites[i]) + l += "[RDSCREEN_NOBREAK]" + l += ui_techweb_single_node(selected_node, selflink=FALSE) + l += "[RDSCREEN_NOBREAK]" + for (var/i in selected_node.unlocks) + l += ui_techweb_single_node(selected_node.unlocks[i]) + l += "
      [RDSCREEN_NOBREAK]" return l /obj/machinery/computer/rdconsole/proc/ui_techweb_designview() //Legacy code RDSCREEN_UI_SDESIGN_CHECK var/list/l = list() var/datum/design/D = selected_design - l += "
      Name: [D.name]" + l += "
      [D.icon_html(usr)][D.name]
      [RDSCREEN_NOBREAK]" if(D.build_type) - l += "Lathe Types:" - if(D.build_type & IMPRINTER) l += "Circuit Imprinter" - if(D.build_type & PROTOLATHE) l += "Protolathe" - if(D.build_type & AUTOLATHE) l += "Autolathe" - if(D.build_type & MECHFAB) l += "Exosuit Fabricator" - if(D.build_type & BIOGENERATOR) l += "Biogenerator" - if(D.build_type & LIMBGROWER) l += "Limbgrower" - if(D.build_type & SMELTER) l += "Smelter" - l += "Required Materials:" + var/lathes = list() + if(D.build_type & IMPRINTER) + lathes += "[machine_icon(/obj/machinery/rnd/circuit_imprinter)][RDSCREEN_NOBREAK]" + if (linked_imprinter && D.id in stored_research.researched_designs) + l += "Imprint" + if(D.build_type & PROTOLATHE) + lathes += "[machine_icon(/obj/machinery/rnd/protolathe)][RDSCREEN_NOBREAK]" + if (linked_lathe && D.id in stored_research.researched_designs) + l += "Construct" + if(D.build_type & AUTOLATHE) + lathes += "[machine_icon(/obj/machinery/autolathe)][RDSCREEN_NOBREAK]" + if(D.build_type & MECHFAB) + lathes += "[machine_icon(/obj/machinery/mecha_part_fabricator)][RDSCREEN_NOBREAK]" + if(D.build_type & BIOGENERATOR) + lathes += "[machine_icon(/obj/machinery/biogenerator)][RDSCREEN_NOBREAK]" + if(D.build_type & LIMBGROWER) + lathes += "[machine_icon(/obj/machinery/limbgrower)][RDSCREEN_NOBREAK]" + if(D.build_type & SMELTER) + lathes += "[machine_icon(/obj/machinery/mineral/processing_unit)][RDSCREEN_NOBREAK]" + l += "Construction types:" + l += lathes + l += "" + l += "Required materials:" var/all_mats = D.materials + D.reagents_list for(var/M in all_mats) l += "* [CallMaterialName(M)] x [all_mats[M]]" + l += "Unlocked by:" + for (var/node in D.unlocked_by) + l += ui_techweb_single_node(node) l += "[RDSCREEN_NOBREAK]
      " return l @@ -721,6 +812,8 @@ doesn't have toxins access. if(ls["switch_screen"]) back = screen screen = text2num(ls["switch_screen"]) + if(ls["ui_mode"]) + ui_mode = text2num(ls["ui_mode"]) if(ls["lock_console"]) if(allowed(usr)) lock_console(usr) @@ -873,7 +966,8 @@ doesn't have toxins access. /obj/machinery/computer/rdconsole/interact(mob/user) user.set_machine(src) - var/datum/browser/popup = new(user, "rndconsole", name, 460, 550) + var/datum/browser/popup = new(user, "rndconsole", name, 900, 600) + popup.add_stylesheet("techwebs", 'html/browser/techwebs.css') popup.set_content(generate_ui()) popup.open() diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm index 663d3fc806..eea79f77e6 100644 --- a/code/modules/research/rdmachines.dm +++ b/code/modules/research/rdmachines.dm @@ -1,5 +1,4 @@ - //All devices that link into the R&D console fall into thise type for easy identification and some shared procs. @@ -11,12 +10,14 @@ use_power = IDLE_POWER_USE var/busy = FALSE var/hacked = FALSE + var/console_link = TRUE //allow console link. + var/requires_console = TRUE var/disabled = FALSE var/shocked = FALSE var/obj/machinery/computer/rdconsole/linked_console var/obj/item/loaded_item = null //the item loaded inside the machine (currently only used by experimentor and destructive analyzer) var/allowed_department_flags = ALL - + /obj/machinery/rnd/proc/reset_busy() busy = FALSE @@ -79,28 +80,26 @@ /obj/machinery/rnd/proc/is_insertion_ready(mob/user) if(panel_open) to_chat(user, "You can't load [src] while it's opened!") - return - if (disabled) - return - if (!linked_console) // Try to auto-connect to new RnD consoles nearby. - if(!linked_console) - to_chat(user, "[src] must be linked to an R&D console first!") - return - if (busy) + return FALSE + if(disabled) + return FALSE + if(requires_console && !linked_console) + to_chat(user, "[src] must be linked to an R&D console first!") + return FALSE + if(busy) to_chat(user, "[src] is busy right now.") - return + return FALSE if(stat & BROKEN) to_chat(user, "[src] is broken.") - return + return FALSE if(stat & NOPOWER) to_chat(user, "[src] has no power.") - return + return FALSE if(loaded_item) to_chat(user, "[src] is already loaded.") - return + return FALSE return TRUE - //we eject the loaded item when deconstructing the machine /obj/machinery/rnd/on_deconstruction() if(loaded_item) diff --git a/code/modules/research/stock_parts.dm b/code/modules/research/stock_parts.dm index af1dc853d8..0e2e788b8f 100644 --- a/code/modules/research/stock_parts.dm +++ b/code/modules/research/stock_parts.dm @@ -82,7 +82,6 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi //Rating 1 - /obj/item/stock_parts/capacitor name = "capacitor" desc = "A basic capacitor used in the construction of a variety of devices." diff --git a/code/modules/research/techweb/__techweb_helpers.dm b/code/modules/research/techweb/__techweb_helpers.dm index adfa5c78d0..af4fe7480b 100644 --- a/code/modules/research/techweb/__techweb_helpers.dm +++ b/code/modules/research/techweb/__techweb_helpers.dm @@ -130,6 +130,9 @@ CHECK_TICK /proc/calculate_techweb_nodes() + for(var/design_id in SSresearch.techweb_designs) + var/datum/design/D = SSresearch.techweb_designs[design_id] + D.unlocked_by.Cut() for(var/node_id in SSresearch.techweb_nodes) var/datum/techweb_node/node = SSresearch.techweb_nodes[node_id] node.prerequisites = list() @@ -138,7 +141,9 @@ for(var/i in node.prereq_ids) node.prerequisites[i] = SSresearch.techweb_nodes[i] for(var/i in node.design_ids) - node.designs[i] = SSresearch.techweb_designs[i] + var/datum/design/D = SSresearch.techweb_designs[i] + node.designs[i] = D + D.unlocked_by += node if(node.hidden) SSresearch.techweb_nodes_hidden[node.id] = node CHECK_TICK diff --git a/code/modules/research/techweb/_techweb.dm b/code/modules/research/techweb/_techweb.dm index 74ace7e4c2..d59dea55d3 100644 --- a/code/modules/research/techweb/_techweb.dm +++ b/code/modules/research/techweb/_techweb.dm @@ -17,6 +17,9 @@ var/id = "generic" var/list/research_logs = list() //IC logs. var/max_bomb_value = 0 + var/organization = "Third-Party" //Organization name, used for display. + var/last_bitcoins = 0 //Current per-second production, used for display only. + var/list/tiers = list() //Assoc list, datum = number, 1 is available, 2 is all reqs are 1, so on /datum/techweb/New() for(var/i in SSresearch.techweb_nodes_starting) @@ -28,6 +31,7 @@ /datum/techweb/admin research_points = INFINITY //KEKKLES. id = "ADMIN" + organization = "CentCom" /datum/techweb/admin/New() //All unlocked. . = ..() @@ -38,6 +42,7 @@ /datum/techweb/science //Global science techweb for RND consoles. id = "SCIENCE" + organization = "Nanotrasen" /datum/techweb/Destroy() researched_nodes = null @@ -148,15 +153,31 @@ recalculate_nodes(TRUE) //Fully rebuild the tree. /datum/techweb/proc/boost_with_path(datum/techweb_node/N, itempath) - if(!istype(N)||!ispath(itempath)) + if(!istype(N) || !ispath(itempath)) return FALSE - var/boost = N.boost_item_paths[itempath] - if(!boosted_nodes[N]) - boosted_nodes[N] = boost - if(N.autounlock_by_boost) - hidden_nodes -= N.id + boosted_nodes[N] = max(boosted_nodes[N], N.boost_item_paths[itempath]) + if(N.autounlock_by_boost) + hidden_nodes -= N.id return TRUE +/datum/techweb/proc/update_tiers(datum/techweb_node/base) + var/list/current = list(base) + while (current.len) + var/list/next = list() + for (var/node_ in current) + var/datum/techweb_node/node = node_ + var/tier = 0 + if (!researched_nodes[node.id]) // researched is tier 0 + for (var/id in node.prereq_ids) + var/prereq_tier = tiers[node.prerequisites[id]] + tier = max(tier, prereq_tier + 1) + + if (tier != tiers[node]) + tiers[node] = tier + for (var/id in node.unlocks) + next += node.unlocks[id] + current = next + /datum/techweb/proc/update_node_status(datum/techweb_node/node, autoupdate_consoles = TRUE) var/researched = FALSE var/available = FALSE @@ -185,6 +206,7 @@ else if(visible) visible_nodes[node.id] = node + update_tiers(node) if(autoupdate_consoles) for(var/v in consoles_accessing) var/obj/machinery/computer/rdconsole/V = v diff --git a/code/modules/research/techweb/_techweb_node.dm b/code/modules/research/techweb/_techweb_node.dm index 75faf07bf1..3ec6c4cf9d 100644 --- a/code/modules/research/techweb/_techweb_node.dm +++ b/code/modules/research/techweb/_techweb_node.dm @@ -23,8 +23,6 @@ actual_cost = research_cost /datum/techweb_node/proc/get_price(datum/techweb/host) - if(!host) - return actual_cost - var/discount = boost_item_paths[host.boosted_nodes[src]] - actual_cost = research_cost - discount + if(host) + actual_cost = research_cost - host.boosted_nodes[src] return actual_cost diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index 96b252854b..ba43a1c24b 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -1,6 +1,6 @@ //Current rate: 132500 research points in 90 minutes -//Current cargo price: 250000 points for fullmaxed R&D. +//Current cargo price: 280000 points for fullmaxed R&D. //Base Node /datum/techweb_node/base @@ -9,7 +9,7 @@ display_name = "Basic Research Technology" description = "NT default research technologies." design_ids = list("basic_matter_bin", "basic_cell", "basic_scanning", "basic_capacitor", "basic_micro_laser", "micro_mani", - "destructive_analyzer", "protolathe", "circuit_imprinter", "experimentor", "rdconsole", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab", + "destructive_analyzer", "circuit_imprinter", "experimentor", "rdconsole", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab", "space_heater") //Default research tech, prevents bricking /////////////////////////Biotech///////////////////////// @@ -18,7 +18,7 @@ display_name = "Biological Technology" description = "What makes us tick." //the MC, silly! prereq_ids = list("base") - design_ids = list("mass_spectrometer", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "pandemic") + design_ids = list("chem_heater", "chem_master", "chem_dispenser", "sleeper", "pandemic") research_cost = 2500 export_price = 10000 @@ -27,7 +27,16 @@ display_name = "Advanced Biotechnology" description = "Advanced Biotechnology" prereq_ids = list("biotech") - design_ids = list("piercesyringe", "adv_mass_spectrometer", "plasmarefiller", "limbgrower") + design_ids = list("piercesyringe", "plasmarefiller", "limbgrower") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/bio_process + id = "bio_process" + display_name = "Biological Processing" + description = "From slimes to kitchens." + prereq_ids = list("biotech") + design_ids = list("smartfridge", "gibber", "deepfryer", "monkey_recycler", "processor", "gibber", "microwave") research_cost = 2500 export_price = 10000 @@ -52,8 +61,8 @@ /////////////////////////engineering tech///////////////////////// /datum/techweb_node/engineering id = "engineering" - description = "Modern Engineering Technology." display_name = "Industrial Engineering" + description = "A refresher course on modern engineering technology." prereq_ids = list("base") design_ids = list("solarcontrol", "recharger", "powermonitor", "rped", "pacman", "adv_capacitor", "adv_scanning", "emitter", "high_cell", "adv_matter_bin", "atmosalerts", "atmos_control", "recycler", "autolathe", "high_micro_laser", "nano_mani", "weldingmask", "mesons", "thermomachine", "tesla_coil", "grounding_rod", "apc_control") @@ -62,13 +71,31 @@ /datum/techweb_node/adv_engi id = "adv_engi" - description = "Advanced Engineering research" display_name = "Advanced Engineering" + description = "Pushing the boundaries of physics, one chainsaw-fist at a time." prereq_ids = list("engineering", "emp_basic") design_ids = list("engine_goggles", "diagnostic_hud", "magboots") research_cost = 2500 export_price = 10000 +/datum/techweb_node/high_efficiency + id = "high_efficiency" + display_name = "High Efficiency Parts" + description = "Finely-tooled manufacturing techniques allowing for picometer-perfect precision levels." + prereq_ids = list("engineering", "datatheory") + design_ids = list("pico_mani", "super_matter_bin") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/adv_power + id = "adv_power" + display_name = "Advanced Power Manipulation" + description = "How to get more zap." + prereq_ids = list("engineering") + design_ids = list("smes", "super_cell", "hyper_cell", "super_capacitor", "superpacman", "mrspacman", "power_turbine", "power_turbine_console", "power_compressor") + research_cost = 2500 + export_price = 10000 + /////////////////////////Bluespace tech///////////////////////// /datum/techweb_node/bluespace_basic //Bluespace-memery id = "bluespace_basic" @@ -89,6 +116,26 @@ research_cost = 2500 export_price = 10000 +/datum/techweb_node/practical_bluespace + id = "practical_bluespace" + display_name = "Applied Bluespace Research" + description = "Using bluespace to make things faster and better." + prereq_ids = list("bluespace_basic", "engineering") + design_ids = list("bs_rped","minerbag_holding", "telesci_gps", "bluespacebeaker", "bluespacesyringe", "bluespacebodybag", "phasic_scanning") + research_cost = 2500 + export_price = 10000 + + +/datum/techweb_node/bluespace_power + id = "bluespace_power" + display_name = "Bluespace Power Technology" + description = "Even more powerful.. power!" + prereq_ids = list("adv_power", "adv_bluespace") + design_ids = list("bluespace_cell", "quadratic_capacitor") + research_cost = 2500 + export_price = 10000 + + /////////////////////////plasma tech///////////////////////// /datum/techweb_node/basic_plasma id = "basic_plasma" @@ -127,112 +174,6 @@ research_cost = 2500 export_price = 10000 -/////////////////////////EMP tech///////////////////////// -/datum/techweb_node/emp_basic //EMP tech for some reason - id = "emp_basic" - display_name = "Electromagnetic Theory" - description = "Study into usage of frequencies in the electromagnetic spectrum." - prereq_ids = list("base") - design_ids = list("holosign", "inducer", "tray_goggles", "holopad") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/emp_adv - id = "emp_adv" - display_name = "Advanced Electromagnetic Theory" - prereq_ids = list("emp_basic") - design_ids = list("ultra_micro_laser") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/emp_super - id = "emp_super" - display_name = "Quantum Electromagnetic Technology" //bs - description = "Even better electromagnetic technology" - prereq_ids = list("emp_adv") - design_ids = list("quadultra_micro_laser") - research_cost = 2500 - export_price = 10000 - -/////////////////////////Clown tech///////////////////////// -/datum/techweb_node/clown - id = "clown" - display_name = "Clown Technology" - description = "Honk?!" - prereq_ids = list("base") - design_ids = list("air_horn", "honker_main", "honker_peri", "honker_targ", "honk_chassis", "honk_head", "honk_torso", "honk_left_arm", "honk_right_arm", - "honk_left_leg", "honk_right_leg", "mech_banana_mortar", "mech_mousetrap_mortar", "mech_honker", "mech_punching_face", "implant_trombone") - research_cost = 2500 - export_price = 10000 - -////////////////////////Computer tech//////////////////////// -/datum/techweb_node/comptech - id = "comptech" - display_name = "Computer Consoles" - description = "Computers and how they work." - prereq_ids = list("datatheory") - design_ids = list("cargo", "cargorequest", "stockexchange", "libraryconsole", "aifixer", "mining", "crewconsole", "comconsole", "idcardconsole", "operating", "seccamera") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/computer_hardware_basic //Modular computers are shitty and nearly useless so until someone makes them actually useful this can be easy to get. - id = "computer_hardware_basic" - display_name = "Computer Hardware" - description = "How computer hardware are made." - prereq_ids = list("comptech") - research_cost = 2500 - export_price = 10000 - design_ids = list("hdd_basic", "hdd_advanced", "hdd_super", "hdd_cluster", "ssd_small", "ssd_micro", "netcard_basic", "netcard_advanced", "netcard_wired", - "portadrive_basic", "portadrive_advanced", "portadrive_super", "cardslot", "aislot", "miniprinter", "APClink", "bat_control", "bat_normal", "bat_advanced", - "bat_super", "bat_micro", "bat_nano", "cpu_normal", "pcpu_normal", "cpu_small", "pcpu_small") - -/datum/techweb_node/computer_board_gaming - id = "computer_board_gaming" - display_name = "Arcade Games" - description = "For the slackers on the station." - prereq_ids = list("comptech") - design_ids = list("arcade_battle", "arcade_orion", "slotmachine") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/comp_recordkeeping - id = "comp_recordkeeping" - display_name = "Computerized Recordkeeping" - description = "Organized record databases and how they're used." - prereq_ids = list("comptech") - design_ids = list("secdata", "med_data", "prisonmanage", "vendor", "automated_announcement") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/telecomms - id = "telecomms" - display_name = "Telecommunications Technology" - description = "Subspace transmission technology for near-instant communications devices." - prereq_ids = list("comptech", "bluespace_basic") - research_cost = 2500 - export_price = 10000 - design_ids = list("s-receiver", "s-bus", "s-broadcaster", "s-processor", "s-hub", "s-server", "s-relay", "comm_monitor", "comm_server", - "s-ansible", "s-filter", "s-amplifier", "ntnet_relay", "s-treatment", "s-analyzer", "s-crystal", "s-transmitter") - -/datum/techweb_node/integrated_HUDs - id = "integrated_HUDs" - display_name = "Integrated HUDs" - description = "The usefulness of computerized records, projected straight onto your eyepiece!" - prereq_ids = list("comp_recordkeeping", "emp_basic") - design_ids = list("health_hud", "security_hud", "diagnostic_hud", "scigoggles") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/NVGtech - id = "NVGtech" - display_name = "Night Vision Technology" - description = "Allows seeing in the dark without actual light!" - prereq_ids = list("integrated_HUDs", "adv_engi", "emp_adv") - design_ids = list("health_hud_night", "security_hud_night", "diagnostic_hud_night", "night_visision_goggles", "nvgmesons") - research_cost = 2500 - export_price = 10000 - -////////////////////////AI & Cyborg tech//////////////////////// /datum/techweb_node/neural_programming id = "neural_programming" display_name = "Neural Programming" @@ -281,7 +222,7 @@ /datum/techweb_node/cyborg_upg_med id = "cyborg_upg_med" display_name = "Cyborg Upgrades: Medical" - description = "Medical upgrades for cyborgs" + description = "Medical upgrades for cyborgs." prereq_ids = list("adv_biotech", "cyborg") design_ids = list("borg_upgrade_defibrillator", "borg_upgrade_piercinghypospray", "borg_upgrade_highstrengthsynthesiser", "borg_upgrade_expandedsynthesiser") research_cost = 2500 @@ -291,7 +232,7 @@ id = "cyborg_upg_combat" display_name = "Cyborg Upgrades: Combat" description = "Military grade upgrades for cyborgs." - prereq_ids = list("adv_robotics", "adv_engi") + prereq_ids = list("adv_robotics", "adv_engi" , "weaponry") design_ids = list("borg_upgrade_vtec", "borg_upgrade_disablercooler") research_cost = 2500 export_price = 10000 @@ -307,6 +248,112 @@ research_cost = 2500 export_price = 10000 +/////////////////////////EMP tech///////////////////////// +/datum/techweb_node/emp_basic //EMP tech for some reason + id = "emp_basic" + display_name = "Electromagnetic Theory" + description = "Study into usage of frequencies in the electromagnetic spectrum." + prereq_ids = list("base") + design_ids = list("holosign", "inducer", "tray_goggles", "holopad") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/emp_adv + id = "emp_adv" + display_name = "Advanced Electromagnetic Theory" + description = "Determining whether reversing the polarity will actually help in a given situation." + prereq_ids = list("emp_basic") + design_ids = list("ultra_micro_laser") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/emp_super + id = "emp_super" + display_name = "Quantum Electromagnetic Technology" //bs + description = "Even better electromagnetic technology." + prereq_ids = list("emp_adv") + design_ids = list("quadultra_micro_laser") + research_cost = 2500 + export_price = 10000 + +/////////////////////////Clown tech///////////////////////// +/datum/techweb_node/clown + id = "clown" + display_name = "Clown Technology" + description = "Honk?!" + prereq_ids = list("base") + design_ids = list("air_horn", "honker_main", "honker_peri", "honker_targ", "honk_chassis", "honk_head", "honk_torso", "honk_left_arm", "honk_right_arm", + "honk_left_leg", "honk_right_leg", "mech_banana_mortar", "mech_mousetrap_mortar", "mech_honker", "mech_punching_face", "implant_trombone") + research_cost = 2500 + export_price = 10000 + +////////////////////////Computer tech//////////////////////// +/datum/techweb_node/comptech + id = "comptech" + display_name = "Computer Consoles" + description = "Computers and how they work." + prereq_ids = list("datatheory") + design_ids = list("cargo", "cargorequest", "stockexchange", "libraryconsole", "aifixer", "mining", "crewconsole", "comconsole", "idcardconsole", "operating", "seccamera") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/computer_hardware_basic //Modular computers are shitty and nearly useless so until someone makes them actually useful this can be easy to get. + id = "computer_hardware_basic" + display_name = "Computer Hardware" + description = "How computer hardware are made." + prereq_ids = list("comptech") + research_cost = 2500 + export_price = 10000 + design_ids = list("hdd_basic", "hdd_advanced", "hdd_super", "hdd_cluster", "ssd_small", "ssd_micro", "netcard_basic", "netcard_advanced", "netcard_wired", + "portadrive_basic", "portadrive_advanced", "portadrive_super", "cardslot", "aislot", "miniprinter", "APClink", "bat_control", "bat_normal", "bat_advanced", + "bat_super", "bat_micro", "bat_nano", "cpu_normal", "pcpu_normal", "cpu_small", "pcpu_small") + +/datum/techweb_node/computer_board_gaming + id = "computer_board_gaming" + display_name = "Arcade Games" + description = "For the slackers on the station." + prereq_ids = list("comptech") + design_ids = list("arcade_battle", "arcade_orion", "slotmachine") + research_cost = 1000 + export_price = 10000 + +/datum/techweb_node/comp_recordkeeping + id = "comp_recordkeeping" + display_name = "Computerized Recordkeeping" + description = "Organized record databases and how they're used." + prereq_ids = list("comptech") + design_ids = list("secdata", "med_data", "prisonmanage", "vendor", "automated_announcement") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/telecomms + id = "telecomms" + display_name = "Telecommunications Technology" + description = "Subspace transmission technology for near-instant communications devices." + prereq_ids = list("comptech", "bluespace_basic") + research_cost = 2500 + export_price = 10000 + design_ids = list("s-receiver", "s-bus", "s-broadcaster", "s-processor", "s-hub", "s-server", "s-relay", "comm_monitor", "comm_server", + "s-ansible", "s-filter", "s-amplifier", "ntnet_relay", "s-treatment", "s-analyzer", "s-crystal", "s-transmitter") + +/datum/techweb_node/integrated_HUDs + id = "integrated_HUDs" + display_name = "Integrated HUDs" + description = "The usefulness of computerized records, projected straight onto your eyepiece!" + prereq_ids = list("comp_recordkeeping", "emp_basic") + design_ids = list("health_hud", "security_hud", "diagnostic_hud", "scigoggles") + research_cost = 2500 + export_price = 10000 + +/datum/techweb_node/NVGtech + id = "NVGtech" + display_name = "Night Vision Technology" + description = "Allows seeing in the dark without actual light!" + prereq_ids = list("integrated_HUDs", "adv_engi", "emp_adv") + design_ids = list("health_hud_night", "security_hud_night", "diagnostic_hud_night", "night_visision_goggles", "nvgmesons") + research_cost = 2500 + export_price = 10000 + ////////////////////////Medical//////////////////////// /datum/techweb_node/cloning id = "cloning" @@ -323,7 +370,7 @@ description = "Smart freezing of objects to preserve them!" prereq_ids = list("adv_engi", "emp_basic", "biotech") design_ids = list("splitbeaker", "noreactsyringe", "cryotube", "cryo_Grenade") - research_cost = 2500 + research_cost = 2000 export_price = 10000 /datum/techweb_node/subdermal_implants @@ -357,7 +404,7 @@ id = "adv_cyber_implants" display_name = "Advanced Cybernetic Implants" description = "Upgraded and more powerful cybernetic implants." - prereq_ids = list("neural_programming", "cyber_implants") + prereq_ids = list("neural_programming", "cyber_implants","integrated_HUDs") design_ids = list("ci-toolset", "ci-surgery", "ci-reviver") research_cost = 2500 export_price = 10000 @@ -366,40 +413,11 @@ id = "combat_cyber_implants" display_name = "Combat Cybernetic Implants" description = "Military grade combat implants to improve performance." - prereq_ids = list("adv_cyber_implants") //Needs way more reqs. + prereq_ids = list("adv_cyber_implants","weaponry","NVGtech","high_efficiency") design_ids = list("ci-xray", "ci-thermals", "ci-antidrop", "ci-antistun", "ci-thrusters") research_cost = 2500 export_price = 10000 -////////////////////////generic biotech//////////////////////// -/datum/techweb_node/bio_process - id = "bio_process" - display_name = "Biological Processing" - description = "From slimes to kitchens." - prereq_ids = list("biotech") - design_ids = list("smartfridge", "gibber", "deepfryer", "monkey_recycler", "processor", "gibber", "microwave") - research_cost = 2500 - export_price = 10000 - -////////////////////////generic engineering//////////////////////// -/datum/techweb_node/high_efficiency - id = "high_efficiency" - display_name = "High Efficiency Parts" - description = "High Efficiency Parts" - prereq_ids = list("engineering", "datatheory") - design_ids = list("pico_mani", "super_matter_bin") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/adv_power - id = "adv_power" - display_name = "Advanced Power Manipulation" - description = "How to get more zap." - prereq_ids = list("engineering") - design_ids = list("smes", "super_cell", "hyper_cell", "super_capacitor", "superpacman", "mrspacman", "power_turbine", "power_turbine_console", "power_compressor") - research_cost = 2500 - export_price = 10000 - ////////////////////////Tools//////////////////////// /datum/techweb_node/basic_mining id = "basic_mining" @@ -419,15 +437,6 @@ research_cost = 2500 export_price = 10000 -/datum/techweb_node/practical_bluespace - id = "practical_bluespace" - display_name = "Applied Bluespace Research" - description = "Using bluespace to make things faster and better." - prereq_ids = list("bluespace_basic", "engineering") - design_ids = list("bs_rped","minerbag_holding", "telesci_gps", "bluespacebeaker", "bluespacesyringe", "bluespacebodybag", "phasic_scanning") - research_cost = 2500 - export_price = 10000 - /datum/techweb_node/janitor id = "janitor" display_name = "Advanced Sanitation Technology" @@ -455,22 +464,13 @@ research_cost = 2500 export_price = 10000 -/datum/techweb_node/exp_equipment - id = "exp_equipment" +/datum/techweb_node/exp_flight + id = "exp_flight" display_name = "Experimental Flight Equipment" description = "Highly advanced construction tools." design_ids = list("flightshoes", "flightpack", "flightsuit") - prereq_ids = list("adv_engi") - research_cost = 2500 - export_price = 10000 - -/datum/techweb_node/bluespace_power - id = "bluespace_power" - display_name = "Bluespace Power Technology" - description = "Even more powerful.. power!" - prereq_ids = list("adv_power", "adv_bluespace") - design_ids = list("bluespace_cell", "quadratic_capacitor") - research_cost = 2500 + prereq_ids = list("adv_engi","integrated_HUDs", "adv_power" , "high_efficiency") + research_cost = 5000 export_price = 10000 /////////////////////////weaponry tech///////////////////////// @@ -496,7 +496,7 @@ id = "electronic_weapons" display_name = "Electric Weapons" description = "Weapons using electric technology" - prereq_ids = list("weaponry", "adv_power") + prereq_ids = list("weaponry", "adv_power" , "emp_basic") design_ids = list("stunrevolver", "stunshell", "tele_shield") research_cost = 2500 export_price = 10000 @@ -506,7 +506,7 @@ display_name = "Radioactive Weaponry" description = "Weapons using radioactive technology." prereq_ids = list("adv_engi", "adv_weaponry") - design_ids = list("nuclear_gun", "decloner") + design_ids = list("nuclear_gun") research_cost = 2500 export_price = 10000 @@ -586,8 +586,8 @@ /datum/techweb_node/adv_mecha id = "adv_mecha" - display_name = "Mechanical Exosuits" - description = "Mechanized exosuits that are several magnitudes stronger and more powerful than the average human." + display_name = "Advanced Exosuits" + description = "For when you just aren't Gundam enough." prereq_ids = list("adv_robotics", "mecha") design_ids = list("mech_repair_droid") research_cost = 2500 @@ -627,7 +627,7 @@ id = "mecha_phazon" display_name = "EXOSUIT: Phazon" description = "Phazon exosuit designs" - prereq_ids = list("adv_mecha", "weaponry") + prereq_ids = list("adv_mecha", "weaponry" , "adv_bluespace") design_ids = list("phazon_chassis", "phazon_torso", "phazon_head", "phazon_left_arm", "phazon_right_arm", "phazon_left_leg", "phazon_right_leg", "phazon_main", "phazon_peri", "phazon_targ", "phazon_armor") research_cost = 2500 @@ -637,7 +637,7 @@ id = "mech_tools" display_name = "Basic Exosuit Equipment" description = "Various tools fit for basic mech units" - prereq_ids = list("mecha", "engineering") + prereq_ids = list("mecha") design_ids = list("mech_drill", "mech_mscanner", "mech_extinguisher", "mech_cable_layer") research_cost = 2500 export_price = 10000 @@ -646,7 +646,7 @@ id = "adv_mecha_tools" display_name = "Advanced Exosuit Equipment" description = "Tools for high level mech suits" - prereq_ids = list("adv_mecha", "mech_tools", "adv_engi") + prereq_ids = list("adv_mecha", "mech_tools") design_ids = list("mech_rcd") research_cost = 2500 export_price = 10000 @@ -662,9 +662,9 @@ /datum/techweb_node/mech_modules id = "adv_mecha_modules" - display_name = "Basic Exosuit Modules" + display_name = "Simple Exosuit Modules" description = "An advanced piece of mech weaponry" - prereq_ids = list("adv_mecha", "adv_power") + prereq_ids = list("adv_mecha", "bluespace_power") design_ids = list("mech_energy_relay", "mech_ccw_armor", "mech_proj_armor", "mech_generator_nuclear") research_cost = 2500 export_price = 10000 @@ -779,7 +779,7 @@ /datum/techweb_node/mech_lmg id = "mech_lmg" - display_name = "Exosuit Weapon (PBT \"Pacifier\" Mounted Taser)" + display_name = "Exosuit Weapon (\"Ultra AC 2\" LMG)" description = "An advanced piece of mech weaponry" prereq_ids = list("adv_mecha", "adv_weaponry", "ballistic_weapons") design_ids = list("mech_lmg") @@ -800,12 +800,12 @@ id = "alientech" display_name = "Alien Technology" description = "Things used by the greys." - prereq_ids = list("base") + prereq_ids = list("biotech","engineering") boost_item_paths = list(/obj/item/gun/energy/alien = 0, /obj/item/scalpel/alien = 0, /obj/item/hemostat/alien = 0, /obj/item/retractor/alien = 0, /obj/item/circular_saw/alien = 0, /obj/item/cautery/alien = 0, /obj/item/surgicaldrill/alien = 0, /obj/item/screwdriver/abductor = 0, /obj/item/wrench/abductor = 0, /obj/item/crowbar/abductor = 0, /obj/item/device/multitool/abductor = 0, /obj/item/weldingtool/abductor = 0, /obj/item/wirecutters/abductor = 0, /obj/item/circuitboard/machine/abductor = 0, /obj/item/abductor_baton = 0, /obj/item/device/abductor = 0) - research_cost = 2500 - export_price = 10000 + research_cost = 5000 + export_price = 20000 hidden = TRUE design_ids = list("alienalloy") @@ -813,13 +813,13 @@ id = "alien_bio" display_name = "Alien Biological Tools" description = "Advanced biological tools." - prereq_ids = list("alientech", "biotech") + prereq_ids = list("alientech", "adv_biotech") design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery") boost_item_paths = list(/obj/item/gun/energy/alien = 0, /obj/item/scalpel/alien = 0, /obj/item/hemostat/alien = 0, /obj/item/retractor/alien = 0, /obj/item/circular_saw/alien = 0, /obj/item/cautery/alien = 0, /obj/item/surgicaldrill/alien = 0, /obj/item/screwdriver/abductor = 0, /obj/item/wrench/abductor = 0, /obj/item/crowbar/abductor = 0, /obj/item/device/multitool/abductor = 0, /obj/item/weldingtool/abductor = 0, /obj/item/wirecutters/abductor = 0, /obj/item/circuitboard/machine/abductor = 0, /obj/item/abductor_baton = 0, /obj/item/device/abductor = 0) research_cost = 2500 - export_price = 10000 + export_price = 20000 hidden = TRUE /datum/techweb_node/alien_engi @@ -831,9 +831,38 @@ /obj/item/weldingtool/abductor = 0, /obj/item/wirecutters/abductor = 0, /obj/item/circuitboard/machine/abductor = 0, /obj/item/abductor_baton = 0, /obj/item/device/abductor = 0) design_ids = list("alien_wrench", "alien_wirecutters", "alien_screwdriver", "alien_crowbar", "alien_welder", "alien_multitool") research_cost = 2500 + export_price = 20000 + hidden = TRUE + +/datum/techweb_node/syndicate_basic + id = "syndicate_basic" + display_name = "Illegal Technology" + description = "Dangerous research used to create dangerous objects." + prereq_ids = list("adv_engi", "adv_weaponry", "explosive_weapons") + design_ids = list("decloner", "borg_syndicate_module", "suppressor", "largecrossbow") + research_cost = 10000 export_price = 10000 hidden = TRUE +/datum/techweb_node/syndicate_basic/New() //Crappy way of making syndicate gear decon supported until there's another way. + . = ..() + boost_item_paths = list() + for(var/cat in GLOB.uplink_items) + var/list/l = cat + for(var/i in l) + var/datum/uplink_item/UI = i + boost_item_paths[UI.item] = 0 //allows deconning to unlock. + +//HELPERS +/proc/total_techweb_exports() + var/list/datum/techweb_node/processing = list() + for(var/i in subtypesof(/datum/techweb_node)) + processing += new i + . = 0 + for(var/i in processing) + var/datum/techweb_node/TN = i + . += TN.export_price + /proc/total_techweb_points() var/list/datum/techweb_node/processing = list() for(var/i in subtypesof(/datum/techweb_node)) @@ -842,19 +871,3 @@ for(var/i in processing) var/datum/techweb_node/TN = i . += TN.research_cost - -/* -/datum/design/borg_syndicate_module - name = "Cyborg Upgrade (Illegal Modules)" - id = "borg_syndicate_module" - construction_time = 120 - -/datum/design/suppressor - name = "Universal Suppressor" - id = "suppressor" - -/datum/design/largecrossbow - name = "Energy Crossbow" - id = "largecrossbow" - build_path = /obj/item/gun/energy/kinetic_accelerator/crossbow/large -*/ \ No newline at end of file diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index 061bb0bdda..8e2ce4b7a0 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -472,7 +472,7 @@ desc = "A golem's head." resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF flags_1 = ABSTRACT_1 | NODROP_1 - + /obj/item/stack/tile/bluespace name = "bluespace floor tile" singular_name = "floor tile" diff --git a/html/browser/techwebs.css b/html/browser/techwebs.css new file mode 100644 index 0000000000..889196cc28 --- /dev/null +++ b/html/browser/techwebs.css @@ -0,0 +1,20 @@ +[data-tooltip] { + position: relative; +} + +[data-tooltip]:hover::before { + position: absolute; + z-index: 1; + top: 100%; + padding: 0 4px; + margin-top: 1px; + border: 1px solid #40628a; + background: black; + color: white; + content: attr(data-tooltip); + min-width: 160px; +} + +.technode { + width: 256px; +} diff --git a/tgstation.dme b/tgstation.dme index 139d4d00e3..aadf2bf1b8 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -346,9 +346,9 @@ #include "code\datums\components\caltrop.dm" #include "code\datums\components\chasm.dm" #include "code\datums\components\decal.dm" -#include "code\datums\components\knockoff.dm" #include "code\datums\components\infective.dm" #include "code\datums\components\jousting.dm" +#include "code\datums\components\knockoff.dm" #include "code\datums\components\material_container.dm" #include "code\datums\components\ntnet_interface.dm" #include "code\datums\components\paintable.dm" From b9ec312d94bfe7e9084b22a6456e8caee613a41c Mon Sep 17 00:00:00 2001 From: LetterJay Date: Fri, 22 Dec 2017 03:16:28 -0600 Subject: [PATCH 291/367] Update client_procs.dm --- code/modules/client/client_procs.dm | 6 ------ 1 file changed, 6 deletions(-) diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index da5a1846f7..c3a6995b7a 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -199,13 +199,7 @@ GLOBAL_LIST(external_rsc_urls) prefs.parent = src prefs.last_ip = address //these are gonna be used for banning prefs.last_id = computer_id //these are gonna be used for banning -<<<<<<< HEAD - if(world.byond_version >= 511 && byond_version >= 511 && prefs.clientfps) - vars["fps"] = prefs.clientfps - sethotkeys(1) //set hoykeys from preferences (from_pref = 1) -======= fps = prefs.clientfps ->>>>>>> e72cfeb... code improvements from mso and co (#33485) log_access("Login: [key_name(src)] from [address ? address : "localhost"]-[computer_id] || BYOND v[byond_version]") var/alert_mob_dupe_login = FALSE From 6cfd346bddc54ec02544cfdb9a3b5e3cae58a497 Mon Sep 17 00:00:00 2001 From: WJohn Date: Fri, 22 Dec 2017 11:34:24 -0500 Subject: [PATCH 292/367] Tweaks the syndicate infiltrator so it's no longer lopsided. (#33731) --- _maps/map_files/BoxStation/BoxStation.dmm | 10 +- .../map_files/Deltastation/DeltaStation2.dmm | 10 +- _maps/map_files/MetaStation/MetaStation.dmm | 10 +- _maps/map_files/OmegaStation/OmegaStation.dmm | 10 +- _maps/map_files/PubbyStation/PubbyStation.dmm | 10 +- _maps/map_files/generic/CentCom.dmm | 1004 +++++++++-------- code/modules/shuttle/syndicate.dm | 4 +- 7 files changed, 591 insertions(+), 467 deletions(-) diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index 335393adac..12b9c297fc 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -8973,14 +8973,14 @@ /area/maintenance/port/fore) "avT" = ( /obj/docking_port/stationary{ - dheight = 9; - dir = 2; - dwidth = 5; - height = 24; + dheight = 1; + dir = 8; + dwidth = 12; + height = 17; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/open/space; - width = 18 + width = 23 }, /turf/open/space, /area/space/nearstation) diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index 2852c76257..05a68f83ac 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -3322,14 +3322,14 @@ /area/construction/mining/aux_base) "agO" = ( /obj/docking_port/stationary{ - dheight = 9; - dir = 2; - dwidth = 5; - height = 24; + dheight = 1; + dir = 8; + dwidth = 12; + height = 17; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/open/space; - width = 18 + width = 23 }, /turf/open/space, /area/space/nearstation) diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 8ed9acf09f..e31bb2fc08 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -80597,14 +80597,14 @@ /area/shuttle/abandoned) "EDa" = ( /obj/docking_port/stationary{ - dheight = 9; - dir = 2; - dwidth = 5; - height = 24; + dheight = 1; + dir = 8; + dwidth = 12; + height = 17; id = "syndicate_nw"; name = "northwest of station"; turf_type = /turf/open/space; - width = 18 + width = 23 }, /turf/open/space/basic, /area/space/nearstation) diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm index ffda1f471d..4fc42569fa 100644 --- a/_maps/map_files/OmegaStation/OmegaStation.dmm +++ b/_maps/map_files/OmegaStation/OmegaStation.dmm @@ -34669,14 +34669,14 @@ /area/space/nearstation) "sws" = ( /obj/docking_port/stationary{ - dheight = 9; - dir = 2; - dwidth = 5; - height = 24; + dheight = 1; + dir = 8; + dwidth = 12; + height = 17; id = "syndicate_sw"; name = "southwest of station"; turf_type = /turf/open/space; - width = 18 + width = 23 }, /turf/open/space, /area/space/nearstation) diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index 7eb9a7ac7a..54e01bc923 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -3137,14 +3137,14 @@ /area/maintenance/department/crew_quarters/dorms) "ajA" = ( /obj/docking_port/stationary{ - dheight = 9; - dir = 2; - dwidth = 5; - height = 24; + dheight = 1; + dir = 8; + dwidth = 12; + height = 17; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/open/space; - width = 18 + width = 23 }, /turf/open/space, /area/space/nearstation) diff --git a/_maps/map_files/generic/CentCom.dmm b/_maps/map_files/generic/CentCom.dmm index 27198fe072..804e2c7a9a 100644 --- a/_maps/map_files/generic/CentCom.dmm +++ b/_maps/map_files/generic/CentCom.dmm @@ -7568,11 +7568,16 @@ }, /area/shuttle/syndicate/hallway) "uc" = ( -/obj/machinery/porta_turret/syndicate{ - dir = 4 +/obj/structure/chair{ + dir = 4; + name = "tactical chair" }, -/turf/closed/wall/mineral/plastitanium, -/area/shuttle/syndicate/hallway) +/obj/effect/turf_decal/bot_white, +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/shuttle/syndicate/airlock) "ud" = ( /obj/machinery/door/poddoor/shutters{ id = "nukeop_ready"; @@ -14641,6 +14646,125 @@ }, /turf/open/floor/plasteel, /area/tdome/arena) +"Mt" = ( +/obj/structure/chair{ + dir = 4; + name = "tactical chair" + }, +/obj/effect/turf_decal/bot_white, +/turf/open/floor/plasteel/dark, +/area/shuttle/syndicate/airlock) +"Mu" = ( +/obj/structure/table/reinforced, +/obj/item/storage/toolbox/syndicate, +/obj/item/crowbar/red, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/syndicate/airlock) +"Mv" = ( +/obj/structure/chair{ + dir = 4; + name = "tactical chair" + }, +/obj/effect/turf_decal/bot_white, +/turf/open/floor/plasteel/dark, +/area/shuttle/syndicate/airlock) +"Mw" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/syndicate/airlock) +"Mx" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/syndicate/airlock) +"My" = ( +/obj/docking_port/stationary{ + area_type = /area/syndicate_mothership; + baseturf_type = /turf/open/floor/plating/asteroid/snow; + dheight = 1; + dir = 8; + dwidth = 12; + height = 17; + id = "syndicate_away"; + name = "syndicate recon outpost"; + turf_type = /turf/open/floor/plating/asteroid/snow; + width = 23 + }, +/obj/machinery/door/poddoor{ + id = "smindicate"; + name = "outer blast door" + }, +/obj/machinery/button/door{ + id = "smindicate"; + name = "external door control"; + pixel_x = 0; + pixel_y = 26; + req_access_txt = "150" + }, +/obj/docking_port/mobile{ + dheight = 1; + dir = 8; + dwidth = 12; + height = 17; + hidden = 1; + id = "syndicate"; + movement_force = list("KNOCKDOWN" = 0, "THROW" = 0); + name = "syndicate infiltrator"; + port_direction = 4; + roundstart_move = null; + width = 23 + }, +/obj/structure/fans/tiny, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/syndicate/airlock) +"Mz" = ( +/turf/open/floor/plasteel/dark, +/area/shuttle/syndicate/airlock) +"MA" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/syndicate/airlock) +"MB" = ( +/obj/structure/chair{ + dir = 4; + name = "tactical chair" + }, +/obj/effect/turf_decal/bot_white, +/turf/open/floor/plasteel/dark, +/area/shuttle/syndicate/airlock) +"MC" = ( +/obj/structure/rack, +/obj/item/clothing/suit/space/syndicate/black/red, +/obj/item/clothing/head/helmet/space/syndicate/black/red, +/obj/effect/turf_decal/bot_white, +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/syndicate/airlock) +"MD" = ( +/obj/effect/light_emitter{ + set_cap = 1; + set_luminosity = 4 + }, +/obj/structure/sign/securearea{ + desc = "A warning sign which reads 'FOURTH WALL'."; + name = "\improper FOURTH WALL"; + pixel_x = -32 + }, +/turf/open/floor/plating/asteroid/snow/airless, +/area/syndicate_mothership) (1,1,1) = {" aa @@ -26361,38 +26485,38 @@ hl hl hl hh -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh +hh aa aa aa @@ -26617,41 +26741,41 @@ hl hl hl hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +hl +kt +MD +kt +kt +kt +kt +kt +kt +kt +kt +kt +kt +hl hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh -hh +aa +aa aa aa aa @@ -26887,27 +27011,25 @@ hl hl hl hl +kt +kt +kt +kt +kt +kt +kt +yc +yd +yd +yd +yd +yd +yd +yd +yd +yd +kt hl -hl -hl -hl -hl -hl -hl -we -hl -kt -kt -kt -kt -kt -kt -kt -kt -kt -kt -kt -kt hh aa aa @@ -26977,6 +27099,8 @@ aa aa aa aa +aa +aa "} (49,1,1) = {" aa @@ -27144,27 +27268,25 @@ hl hl hl hl -hl -hl -hl -kt kt +tY +tZ +tZ +tZ +tZ +tZ +yd +yL +zs +yL +AC +Bj +BT +Cj +CS +Di kt hl -hl -hl -hl -yc -yd -yd -yd -yd -yd -yd -yd -yd -yd -kt hh aa aa @@ -27234,6 +27356,8 @@ aa aa aa aa +aa +aa "} (50,1,1) = {" aa @@ -27401,27 +27525,25 @@ hl hl hl hl -hl -hl -hl -hl -tY -tZ -tZ -tZ -tZ -tZ -yd -yL -zs -yL -AC -Bj -BT -Cj -CS -Di kt +tZ +uG +vo +vo +vo +xA +yd +yM +zt +zR +zR +Bk +zR +Ck +CS +Dj +kt +hl hh aa aa @@ -27491,6 +27613,8 @@ aa aa aa aa +aa +aa "} (51,1,1) = {" aa @@ -27652,33 +27776,31 @@ hl hl hl hl -hl -hl -hl -hl -hl -hl -hl -hl -hl +kt +kt +kt +kt +kt +kt kt tZ -uG -vo -vo -vo -xA -yd -yM +uH +uH +uH +uH +uH +ye +yN zt -zR -zR -Bk -zR -Ck +zS +AD +Bl +BU +Cl CS -Dj +Dk kt +hl hh aa aa @@ -27748,6 +27870,8 @@ aa aa aa aa +aa +aa "} (52,1,1) = {" aa @@ -27909,33 +28033,31 @@ hl hl my hl -hl -kt -kt +oS +oT +oT +oT +oT hl hl -hl -hl -hl -hl -kt tZ uH uH uH uH uH -ye -yN +yd +yO zt -zS -AD -Bl -BU -Cl -CS -Dk +zT +AE +Bm +yf +yd +yd +Dl kt +hl hh aa aa @@ -28005,6 +28127,8 @@ aa aa aa aa +aa +aa "} (53,1,1) = {" aa @@ -28166,33 +28290,31 @@ hl hl hl hl -hl -kt -hl -oS oT +px +pR +qI oT -oT -oT -hl +rY hl tZ -uH -uH -uH -uH -uH +uI +vp +wf +wR +xB yd -yO +yP zt zT AE -Bm -yf +Bn yd -yd -Dl +hl +hl kt +kt +hl hh aa aa @@ -28262,6 +28384,8 @@ aa aa aa aa +aa +aa "} (54,1,1) = {" aa @@ -28423,33 +28547,31 @@ hl hl hl hl -hl -kt -hl -oT -px -pR +oU +py +pS qI oT -rY -hl +rZ +rZ tZ -uI -vp -wf -wR -xB +tZ +tZ +tZ +wS +xC +yf +yQ +yQ +zU +yQ yd -yP -zt -zT -AE -Bn yd +rZ +rZ +kt hl hl -kt -kt hh aa aa @@ -28519,6 +28641,8 @@ aa aa aa aa +aa +aa "} (55,1,1) = {" aa @@ -28680,31 +28804,29 @@ hl hl hl nx -hl -kt -hl oU -py -pS +pz +pT qI -oT -rZ -rZ -tZ -tZ -tZ -tZ -wS -xC -yf -yQ -yQ -zU -yQ -yd -yd -rZ -rZ +rb +sa +sY +ua +sY +sY +wg +sb +sb +sb +sb +zu +zV +AF +Bo +BV +Cm +CT +kt hl hl hh @@ -28776,6 +28898,8 @@ aa aa aa aa +aa +aa "} (56,1,1) = {" aa @@ -28937,31 +29061,29 @@ hl hl hl hl -hl -kt -hl oU -pz -pT +pA +pU qI -rb -sa -sY -ua -sY -sY -wg +rc sb +sZ +sZ +sZ sb +wh sb -sb -zu +sZ +sZ +sZ +sZ zV AF Bo -BV +BW Cm -CT +CU +kt hl hl hh @@ -29033,6 +29155,8 @@ aa aa aa aa +aa +aa "} (57,1,1) = {" aa @@ -29194,31 +29318,29 @@ hl my hl hl -hl -kt -hl oU -pA -pU +pB +pT qI -rc +oT +sc +ta +ub +ta +ta +wg sb -sZ -sZ -sZ sb -wh sb -sZ -sZ -sZ -sZ +sb +zv zV AF Bo -BW +BV Cm -CU +CV +kt hl hl hh @@ -29290,6 +29412,8 @@ aa aa aa aa +aa +aa "} (58,1,1) = {" aa @@ -29451,31 +29575,29 @@ hl hl hl hl -hl -kt -hl oU -pB -pT +pC +pV qI oT -sc -ta -ub -ta -ta -wg -sb -sb -sb -sb -zv -zV -AF -Bo -BV -Cm -CV +rZ +rZ +rZ +rZ +vq +vq +wT +xD +yg +yR +yR +zW +yR +yh +yh +rZ +rZ +kt hl hl hh @@ -29547,6 +29669,8 @@ aa aa aa aa +aa +aa "} (59,1,1) = {" aa @@ -29708,32 +29832,30 @@ hl hl hl hl -hl -kt -hl -oU -pC -pV +oT +pD +pW qI oT -rZ -rZ -uc -rZ -vq -vq -wT -xD -yg -yR -yR -zW -yR -yh -yh -rZ -rZ +sd hl +vq +Mt +Mv +uc +Mz +MB +yh +yS +zw +zX +AG +Bp +yh +hl +hl +kt +kt hl hh aa @@ -29804,6 +29926,8 @@ aa aa aa aa +aa +aa "} (60,1,1) = {" aa @@ -29965,33 +30089,31 @@ hl hl hl hl -hl -kt -hl +oV oT -pD -pW -qI oT -sd -tb -ng -nz +oT +oT +hl +hl vq -wi wU -xE +wU +wU +wU +wU yh -yS +yT zw zX AG -Bp +Bq +yg yh -hl -hl -kt +yh +Dm kt +hl hh aa aa @@ -30061,6 +30183,8 @@ aa aa aa aa +aa +aa "} (61,1,1) = {" aa @@ -30222,33 +30346,31 @@ hl mz hl my -hl kt -hl -oV -oT -oT -oT -oT -hl -tc -ll -uJ -vr -wj +kt +kt +kt +kt +kt +kt +vq wU -xE -yh -yT +wU +wU +wU +wU +yi +yU zw -zX -AG -Bq -yg -yh -yh -Dm +zY +AH +Br +zZ +Cn +CW +Dn kt +hl hh aa aa @@ -30318,6 +30440,8 @@ aa aa aa aa +aa +aa "} (62,1,1) = {" aa @@ -30480,32 +30604,30 @@ mA hl hl hl +hl +hl +nx +hl +hl kt -kt -kt -kt -kt -kt -kt -kt -tc -ll -uK -vs -wk -wU -xF -yi -yU +vq +Mu +Mw +Mx +MA +MC +yh +yV zw -zY -AH -Br zZ -Cn +zZ +Bs +zZ +Co CW -Dn +Do kt +hl hh aa aa @@ -30575,6 +30697,8 @@ aa aa aa aa +aa +aa "} (63,1,1) = {" aa @@ -30737,32 +30861,30 @@ hl hl hl hl -my hl hl hl hl -nx hl kt -tc -ll -tc -vt +yj vq vq +My +vs vq yh -yV +yW zw -zZ -zZ -Bs -zZ -Co +Aa +AI +Bt +BX +Cn CW -Do +Dp kt +hl hh aa aa @@ -30832,6 +30954,8 @@ aa aa aa aa +aa +aa "} (64,1,1) = {" aa @@ -30999,27 +31123,25 @@ hl hl hl hl -hl -hl kt -tc -ll -tc -hl -hl -hl -vq +kt +kt +uK +uJ +uK +kt +yj +yh +yh +yh +yh +yh +yh +yh +yh yh -yW -zw -Aa -AI -Bt -BX -Cn -CW -Dp kt +hl hh aa aa @@ -31089,6 +31211,8 @@ aa aa aa aa +aa +aa "} (65,1,1) = {" aa @@ -31250,7 +31374,7 @@ kt hl hl hl -mz +hl hl hl hl @@ -31262,21 +31386,19 @@ kt tc ll tc -hl -hl -hl -hl -yj -yh -yh -yh -yh -yh -yh -yh -yh -yh kt +kt +kt +kt +kt +kt +kt +kt +kt +kt +kt +kt +hl hh aa aa @@ -31346,6 +31468,8 @@ aa aa aa aa +aa +aa "} (66,1,1) = {" aa @@ -31514,26 +31638,24 @@ hl kt kt kt -rd kt -td -ll -td +kt +tc +uJ +tc kt rd kt kt -kt -kt -kt -kt -kt -kt -kt -kt -kt -kt -kt +hl +hl +hl +hl +hl +hl +hl +hl +hl hh aa aa @@ -31603,6 +31725,8 @@ aa aa aa aa +aa +aa "} (67,1,1) = {" aa @@ -31789,8 +31913,6 @@ hl hl hl hl -hl -hl hh aa aa @@ -31860,6 +31982,8 @@ aa aa aa aa +aa +aa "} (68,1,1) = {" aa @@ -32046,8 +32170,6 @@ hl hl hl hl -hl -hl hh aa aa @@ -32117,6 +32239,8 @@ aa aa aa aa +aa +aa "} (69,1,1) = {" aa @@ -32303,8 +32427,6 @@ hl hl BY hl -hl -hl hh aa aa @@ -32374,6 +32496,8 @@ aa aa aa aa +aa +aa "} (70,1,1) = {" aa @@ -32560,8 +32684,6 @@ hl BY Cp BY -hl -hl hh aa aa @@ -32631,6 +32753,8 @@ aa aa aa aa +aa +aa "} (71,1,1) = {" aa @@ -32817,8 +32941,6 @@ hl hl BY hl -hl -hl hh aa aa @@ -32888,6 +33010,8 @@ aa aa aa aa +aa +aa "} (72,1,1) = {" aa @@ -33074,8 +33198,6 @@ hl hl hl hl -hl -hl hh aa aa @@ -33145,6 +33267,8 @@ aa aa aa aa +aa +aa "} (73,1,1) = {" aa @@ -33332,8 +33456,8 @@ hh hh hh hh -hh -hh +aa +aa aa aa aa diff --git a/code/modules/shuttle/syndicate.dm b/code/modules/shuttle/syndicate.dm index 283ac0f35c..ee5a435a86 100644 --- a/code/modules/shuttle/syndicate.dm +++ b/code/modules/shuttle/syndicate.dm @@ -56,8 +56,8 @@ shuttlePortName = "custom location" jumpto_ports = list("syndicate_ne" = 1, "syndicate_nw" = 1, "syndicate_n" = 1, "syndicate_se" = 1, "syndicate_sw" = 1, "syndicate_s" = 1) view_range = 13 - x_offset = -4 - y_offset = -2 + x_offset = -7 + y_offset = -1 see_hidden = TRUE #undef SYNDICATE_CHALLENGE_TIMER \ No newline at end of file From 734ed742a9d54165a879170964c1b79a55d1dbc6 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Fri, 22 Dec 2017 11:38:21 -0500 Subject: [PATCH 294/367] Fixes CODEOWNER wildcards (#33722) --- .github/CODEOWNERS | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/.github/CODEOWNERS b/.github/CODEOWNERS index 2df370e6ea..7a38745e0e 100644 --- a/.github/CODEOWNERS +++ b/.github/CODEOWNERS @@ -6,10 +6,10 @@ /code/__DEFINES/clockcult.dm @ChangelingRain /code/datums/antagonists/datum_clockcult.dm @ChangelingRain -/code/game/gamemodes/blob/* @ChangelingRain -/code/game/gamemodes/clock_cult/* @ChangelingRain -/code/game/gamemodes/miniantags/revenant* @ChangelingRain -/code/game/objects/effects/temporary_visuals/* @ChangelingRain +/code/game/gamemodes/blob/ @ChangelingRain +/code/game/gamemodes/clock_cult/ @ChangelingRain +/code/game/gamemodes/miniantags/revenant/ @ChangelingRain +/code/game/objects/effects/temporary_visuals/ @ChangelingRain /code/modules/reagents/chemistry/reagents/blob_reagents.dm @ChangelingRain # Cyberboss @@ -22,26 +22,26 @@ /code/controllers/subsystem/mapping.dm @Cyberboss /code/controllers/globals.dm @Cyberboss /code/datums/helper_datums/getrev.dm @Cyberboss -/code/datums/components/* @Cyberboss +/code/datums/components/ @Cyberboss /code/datums/map_config.dm @Cyberboss /code/datums/forced_movement.dm @Cyberboss /code/datums/holocall.dm @Cyberboss /code/modules/admin/verbs/adminhelp.dm @Cyberboss /code/modules/admin/verbs/adminpm.dm @Cyberboss -/code/modules/server_tools/* @Cyberboss -/code/modules/mapping/* @Cyberboss +/code/modules/server_tools/ @Cyberboss +/code/modules/mapping/ @Cyberboss # duncathan /code/__DEFINES/atmospherics.dm @duncathan /code/controllers/subsystem/air.dm @duncathan -/code/modules/atmospherics/* @duncathan +/code/modules/atmospherics/ @duncathan # Jordie0608 -/SQL/* @Jordie0608 +/SQL/ @Jordie0608 /code/controllers/subsystem/dbcore.dm @Jordie0608 -/tools/SQLAlertEmail/* @Jordie0608 +/tools/SQLAlertEmail/ @Jordie0608 # MrStonedOne @@ -57,10 +57,10 @@ # ninjanomnom /code/controllers/subsystem/shuttle.dm @ninjanomnom -/code/modules/shuttle/* @ninjanomnom +/code/modules/shuttle/ @ninjanomnom # ShizCalev -/_maps/* @ShizCalev -/icons/* @ShizCalev -/sound/* @ShizCalev +/_maps/ @ShizCalev +/icons/ @ShizCalev +/sound/ @ShizCalev From 716e4da53e1ffbeb8739c594b855b2dd1c14aa3f Mon Sep 17 00:00:00 2001 From: Armhulen Date: Fri, 22 Dec 2017 08:38:04 -0800 Subject: [PATCH 296/367] cool beans, partner (#33713) --- code/modules/mob/living/carbon/human/human_defense.dm | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index e3e1271132..4d70af857b 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -44,7 +44,10 @@ if(mind.martial_art && mind.martial_art.deflection_chance) //Some martial arts users can deflect projectiles! if(prob(mind.martial_art.deflection_chance)) if(!lying && dna && !dna.check_mutation(HULK)) //But only if they're not lying down, and hulks can't do it - visible_message("[src] deflects the projectile; [p_they()] can't be hit with ranged weapons!", "You deflect the projectile!") + if(mind.martial_art.deflection_chance >= 100) //if they can NEVER be hit, lets clue sec in ;) + visible_message("[src] deflects the projectile; [p_they()] can't be hit with ranged weapons!", "You deflect the projectile!") + else + visible_message("[src] deflects the projectile!", "You deflect the projectile!") playsound(src, pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, 1) return 0 From 454c073d22d6ad0030034048cd5559f209945553 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Fri, 22 Dec 2017 08:40:15 -0800 Subject: [PATCH 298/367] Fixes message spam when proccalls are delayed due to another admin's proccalls running (#33732) * Fixes proccall block message spam * One thread --- code/modules/admin/verbs/debug.dm | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index e2bb78c9ec..daa1d58de5 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -107,6 +107,8 @@ GLOBAL_VAR(LastAdminCalledTarget) GLOBAL_PROTECT(LastAdminCalledTarget) GLOBAL_VAR(LastAdminCalledProc) GLOBAL_PROTECT(LastAdminCalledProc) +GLOBAL_LIST_EMPTY(AdminProcCallSpamPrevention) +GLOBAL_PROTECT(AdminProcCallSpamPrevention) /proc/WrapAdminProcCall(target, procname, list/arguments) var/current_caller = GLOB.AdminProcCaller @@ -114,9 +116,14 @@ GLOBAL_PROTECT(LastAdminCalledProc) if(!ckey) CRASH("WrapAdminProcCall with no ckey: [target] [procname] [english_list(arguments)]") if(current_caller && current_caller != ckey) - to_chat(usr, "Another set of admin called procs are still running, your proc will be run after theirs finish.") - UNTIL(!GLOB.AdminProcCaller) - to_chat(usr, "Running your proc") + if(!GLOB.AdminProcCallSpamPrevention[ckey]) + to_chat(usr, "Another set of admin called procs are still running, your proc will be run after theirs finish.") + GLOB.AdminProcCallSpamPrevention[ckey] = TRUE + UNTIL(!GLOB.AdminProcCaller) + to_chat(usr, "Running your proc") + GLOB.AdminProcCallSpamPrevention -= ckey + else + UNTIL(!GLOB.AdminProcCaller) GLOB.LastAdminCalledProc = procname if(target != GLOBAL_PROC) GLOB.LastAdminCalledTargetRef = "[REF(target)]" From f20622cc54a5c9624f3e91dfb88bc76b062e0a53 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Fri, 22 Dec 2017 11:43:03 -0500 Subject: [PATCH 300/367] Adds round ID to Show Server Revision (#33723) --- code/datums/helper_datums/getrev.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/datums/helper_datums/getrev.dm b/code/datums/helper_datums/getrev.dm index ec39bcec67..c4ccc4c1fb 100644 --- a/code/datums/helper_datums/getrev.dm +++ b/code/datums/helper_datums/getrev.dm @@ -45,6 +45,8 @@ set name = "Show Server Revision" set desc = "Check the current server code revision" + if(GLOB.round_id) + to_chat(src, "Round ID: [GLOB.round_id]") if(GLOB.revdata.originmastercommit) to_chat(src, "Server revision compiled on: [GLOB.revdata.date]") var/prefix = "" From 48b54819606d497d9d8239cf4df42b757c6e3637 Mon Sep 17 00:00:00 2001 From: Emmett Gaines Date: Fri, 22 Dec 2017 11:47:12 -0500 Subject: [PATCH 302/367] re-implements issue template hiding and improves wording/structure (#33724) --- .github/ISSUE_TEMPLATE.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/.github/ISSUE_TEMPLATE.md b/.github/ISSUE_TEMPLATE.md index 10f60767bb..949f1c4c44 100644 --- a/.github/ISSUE_TEMPLATE.md +++ b/.github/ISSUE_TEMPLATE.md @@ -1,9 +1,9 @@ -[Directions]: # (If you discovered this issue from playing tgstation hosted servers +[Round ID]: # (If you discovered this issue from playing tgstation hosted servers:) +[Round ID]: # (**INCLUDE THE ROUND ID**) +[Round ID]: # (It can be found in the Status panel or retrieved from https://atlantaned.space/statbus/round.php ! The round id let's us look up valuable information and logs for the round the bug happened.) +[Testmerges]: # (If you believe the issue to be caused by a test merge [OOC tab -> Show Server Revision], report it in the pull request's comment section instead.) -INCLUDE THE ROUND ID +[Reproduction]: # (Explain your issue in detail, including the steps to reproduce it. Issues without proper reproduction steps or explanation are open to being ignored/closed by maintainers.) - -from the Status panel or retrieve it from https://atlantaned.space/statbus/round.php ! If you believe the issue to be caused by a test merge [OOC tab -> Show Server Revision], report it in the pull request's comment section instead. Explain your issue in detail, including the steps to reproduce it.) - -[For Admins]: # (Oddities induced by var-edits and other admin tools are not necessarily bugs. Verify that your issues occur under regular circumstances before reporting them.) +[For Admins]: # (Oddities induced by var-edits and other admin tools are not necessarily bugs. Verify that your issues occur under regular circumstances before reporting them.) \ No newline at end of file From bec20087c25be3f682eb995a5e7916c0ee19a36c Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Fri, 22 Dec 2017 08:57:02 -0800 Subject: [PATCH 304/367] [READY]Clownborgs - ADMIN SPAWN ONLY --- code/datums/action.dm | 13 ++++++ code/game/objects/items/cosmetics.dm | 6 --- code/game/objects/items/pneumaticCannon.dm | 25 ++++++++-- code/game/objects/items/robot/robot_items.dm | 3 ++ code/game/objects/items/signs.dm | 20 ++++++-- .../food_and_drinks/food/snacks_pie.dm | 8 +++- .../modules/mob/living/silicon/robot/robot.dm | 3 ++ .../mob/living/silicon/robot/robot_modules.dm | 31 ++++++++++++ .../chemistry/reagents/drink_reagents.dm | 16 +++++++ .../reagents/reagent_containers/borghydro.dm | 12 +++++ .../reagents/reagent_containers/spray.dm | 44 +++++++++++++++++- icons/mob/robots.dmi | Bin 93673 -> 97565 bytes 12 files changed, 161 insertions(+), 20 deletions(-) diff --git a/code/datums/action.dm b/code/datums/action.dm index f941a00a54..ede0fa75a2 100644 --- a/code/datums/action.dm +++ b/code/datums/action.dm @@ -344,6 +344,19 @@ /datum/action/item_action/change name = "Change" +/datum/action/item_action/nano_picket_sign + name = "Retext Nano Picket Sign" + var/obj/item/picket_sign/S + +/datum/action/item_action/nano_picket_sign/New(Target) + ..() + if(istype(Target, /obj/item/picket_sign)) + S = Target + +/datum/action/item_action/nano_picket_sign/Trigger() + if(istype(S)) + S.retext(owner) + /datum/action/item_action/adjust /datum/action/item_action/adjust/New(Target) diff --git a/code/game/objects/items/cosmetics.dm b/code/game/objects/items/cosmetics.dm index a3ad685406..0277ec5371 100644 --- a/code/game/objects/items/cosmetics.dm +++ b/code/game/objects/items/cosmetics.dm @@ -8,7 +8,6 @@ var/colour = "red" var/open = FALSE - /obj/item/lipstick/purple name = "purple lipstick" colour = "purple" @@ -22,7 +21,6 @@ name = "black lipstick" colour = "black" - /obj/item/lipstick/random name = "lipstick" icon_state = "random_lipstick" @@ -33,8 +31,6 @@ colour = pick("red","purple","lime","black","green","blue","white") name = "[colour] lipstick" - - /obj/item/lipstick/attack_self(mob/user) cut_overlays() to_chat(user, "You twist \the [src] [open ? "closed" : "open"].") @@ -103,7 +99,6 @@ else ..() - /obj/item/razor name = "electric razor" desc = "The latest and greatest power razor born from the science of shaving." @@ -112,7 +107,6 @@ flags_1 = CONDUCT_1 w_class = WEIGHT_CLASS_TINY - /obj/item/razor/proc/shave(mob/living/carbon/human/H, location = "mouth") if(location == "mouth") H.facial_hair_style = "Shaved" diff --git a/code/game/objects/items/pneumaticCannon.dm b/code/game/objects/items/pneumaticCannon.dm index 8baeee3550..2b3f8f42a0 100644 --- a/code/game/objects/items/pneumaticCannon.dm +++ b/code/game/objects/items/pneumaticCannon.dm @@ -125,14 +125,14 @@ loadedWeightClass += I.w_class return TRUE -/obj/item/pneumatic_cannon/afterattack(atom/target, mob/living/carbon/human/user, flag, params) +/obj/item/pneumatic_cannon/afterattack(atom/target, mob/living/user, flag, params) if(flag && user.a_intent == INTENT_HARM) //melee attack return if(!istype(user)) return Fire(user, target) -/obj/item/pneumatic_cannon/proc/Fire(mob/living/carbon/human/user, var/atom/target) +/obj/item/pneumatic_cannon/proc/Fire(mob/living/user, var/atom/target) if(!istype(user) && !target) return var/discharge = 0 @@ -147,9 +147,16 @@ if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting)) to_chat(user, "\The [src] lets out a weak hiss and doesn't react!") return +<<<<<<< HEAD if(user.disabilities & CLUMSY && prob(75) && clumsyCheck) user.visible_message("[user] loses their grip on [src], causing it to go off!", "[src] slips out of your hands and goes off!") user.dropItemToGround(src, TRUE) +======= + if(user.has_disability(CLUMSY) && prob(75) && clumsyCheck && iscarbon(user)) + var/mob/living/carbon/C = user + C.visible_message("[C] loses their grip on [src], causing it to go off!", "[src] slips out of your hands and goes off!") + C.dropItemToGround(src, TRUE) +>>>>>>> 6ce550d... Clownborgs (#33590) if(prob(10)) target = get_turf(user) else @@ -163,9 +170,10 @@ var/turf/T = get_target(target, get_turf(src)) playsound(src.loc, 'sound/weapons/sonic_jackhammer.ogg', 50, 1) fire_items(T, user) - if(pressureSetting >= 3 && user) - user.visible_message("[user] is thrown down by the force of the cannon!", "[src] slams into your shoulder, knocking you down!") - user.Knockdown(60) + if(pressureSetting >= 3 && iscarbon(user)) + var/mob/living/carbon/C = user + C.visible_message("[C] is thrown down by the force of the cannon!", "[src] slams into your shoulder, knocking you down!") + C.Knockdown(60) /obj/item/pneumatic_cannon/proc/fire_items(turf/target, mob/user) if(fire_mode == PCANNON_FIREALL) @@ -271,3 +279,10 @@ selfcharge = TRUE charge_type = /obj/item/reagent_containers/food/snacks/pie/cream maxWeightClass = 60 //20 pies. + +/obj/item/pneumatic_cannon/pie/selfcharge/cyborg + name = "low velocity pie cannon" + automatic = FALSE + charge_type = /obj/item/reagent_containers/food/snacks/pie/cream/nostun + maxWeightClass = 6 //2 pies + charge_ticks = 2 //4 second/pie diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index d2f1d2a31b..6c1cf93295 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -355,6 +355,9 @@ var/hitdamage = 0 var/emaggedhitdamage = 3 +/obj/item/borg/lollipop/clown + emaggedhitdamage = 0 + /obj/item/borg/lollipop/equipped() check_amount() diff --git a/code/game/objects/items/signs.dm b/code/game/objects/items/signs.dm index 350daa0fc3..65716f2f30 100644 --- a/code/game/objects/items/signs.dm +++ b/code/game/objects/items/signs.dm @@ -10,13 +10,23 @@ var/label = "" var/last_wave = 0 +/obj/item/picket_sign/cyborg + name = "metallic nano-sign" + desc = "A high tech picket sign used by silicons that can reprogram its surface at will. Probably hurts to get hit by, too." + force = 13 + resistance_flags = NONE + actions_types = list(/datum/action/item_action/nano_picket_sign) + +/obj/item/picket_sign/proc/retext(mob/user) + var/txt = stripped_input(user, "What would you like to write on the sign?", "Sign Label", null , 30) + if(txt && Adjacent(user)) + label = txt + name = "[label] sign" + desc = "It reads: [label]" + /obj/item/picket_sign/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/pen) || istype(W, /obj/item/toy/crayon)) - var/txt = stripped_input(user, "What would you like to write on the sign?", "Sign Label", null , 30) - if(txt) - label = txt - src.name = "[label] sign" - desc = "It reads: [label]" + retext(user) else return ..() diff --git a/code/modules/food_and_drinks/food/snacks_pie.dm b/code/modules/food_and_drinks/food/snacks_pie.dm index 977bd60da1..1ec5bb3499 100644 --- a/code/modules/food_and_drinks/food/snacks_pie.dm +++ b/code/modules/food_and_drinks/food/snacks_pie.dm @@ -27,6 +27,7 @@ list_reagents = list("nutriment" = 6, "banana" = 5, "vitamin" = 2) tastes = list("pie" = 1) foodtype = GRAIN | DAIRY | SUGAR + var/stunning = TRUE /obj/item/reagent_containers/food/snacks/pie/cream/throw_impact(atom/hit_atom) . = ..() @@ -46,15 +47,18 @@ creamoverlay.icon_state = "creampie_lizard" else creamoverlay.icon_state = "creampie_human" - H.Knockdown(20) //splat! + if(stunning) + H.Knockdown(20) //splat! H.adjust_blurriness(1) H.visible_message("[H] is creamed by [src]!", "You've been creamed by [src]!") playsound(H, "desceration", 50, TRUE) - if (!H.creamed) // one layer at a time + if(!H.creamed) // one layer at a time H.add_overlay(creamoverlay) H.creamed = TRUE qdel(src) +/obj/item/reagent_containers/food/snacks/pie/cream/nostun + stunning = FALSE /obj/item/reagent_containers/food/snacks/pie/berryclafoutis name = "berry clafoutis" diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index db10f4a81c..4f4c364fe8 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -827,6 +827,9 @@ /mob/living/silicon/robot/modules/security set_module = /obj/item/robot_module/security +/mob/living/silicon/robot/modules/clown + set_module = /obj/item/robot_module/clown + /mob/living/silicon/robot/modules/peacekeeper set_module = /obj/item/robot_module/peacekeeper diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 26e455106b..2f1eb7d378 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -513,6 +513,37 @@ if(CL) CL.reagents.add_reagent("lube", 2 * coeff) +/obj/item/robot_module/clown + name = "Clown" + basic_modules = list( + /obj/item/device/assembly/flash/cyborg, + /obj/item/toy/crayon/rainbow, + /obj/item/device/instrument/bikehorn, + /obj/item/stamp/clown, + /obj/item/bikehorn, + /obj/item/bikehorn/airhorn, + /obj/item/paint/anycolor, + /obj/item/soap/nanotrasen, + /obj/item/pneumatic_cannon/pie/selfcharge/cyborg, + /obj/item/razor, //killbait material + /obj/item/lipstick/purple, + /obj/item/reagent_containers/spray/waterflower/cyborg, + /obj/item/borg/cyborghug/peacekeeper, + /obj/item/borg/lollipop/clown, + /obj/item/picket_sign/cyborg, + /obj/item/reagent_containers/borghypo/clown, + /obj/item/extinguisher/mini) + emag_modules = list( + /obj/item/reagent_containers/borghypo/clown/hacked, + /obj/item/reagent_containers/spray/waterflower/cyborg/hacked) + ratvar_modules = list( + /obj/item/clockwork/slab/cyborg, + /obj/item/clockwork/weapon/ratvarian_spear, + /obj/item/clockwork/replica_fabricator/cyborg) + moduleselect_icon = "service" + cyborg_base_icon = "clown" + hat_offset = -2 + /obj/item/robot_module/butler name = "Service" basic_modules = list( diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index b62afb80c0..e3de96e0b4 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -172,6 +172,22 @@ M.emote("laugh") ..() +/datum/reagent/consumable/superlaughter + name = "Super Laughter" + id = "superlaughter" + description = "Funny until you're the one laughing." + metabolization_rate = 1.5 * REAGENTS_METABOLISM + color = "#FF4DD2" + taste_description = "laughter" + +/datum/reagent/consumable/superlaughter/on_mob_life(mob/living/carbon/M) + if(!iscarbon(M)) + return + if(prob(30)) + M.visible_message("[M] bursts out into a fit of uncontrollable laughter!", "You burst out in a fit of uncontrollable laughter!") + M.Stun(5) + ..() + /datum/reagent/consumable/potato_juice name = "Potato Juice" id = "potato" diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm index 0a99d9da6e..e736c344db 100644 --- a/code/modules/reagents/reagent_containers/borghydro.dm +++ b/code/modules/reagents/reagent_containers/borghydro.dm @@ -130,6 +130,18 @@ Borg Hypospray reagent_ids = list ("facid", "mutetoxin", "cyanide", "sodium_thiopental", "heparin", "lexorin") accepts_reagent_upgrades = FALSE +/obj/item/reagent_containers/borghypo/clown + name = "laughter injector" + desc = "Keeps the crew happy and productive!" + reagent_ids = list("laughter") + accepts_reagent_upgrades = FALSE + +/obj/item/reagent_containers/borghypo/clown/hacked + name = "laughter injector" + desc = "Keeps the crew so happy they don't work!" + reagent_ids = list("superlaughter") + accepts_reagent_upgrades = FALSE + /obj/item/reagent_containers/borghypo/syndicate name = "syndicate cyborg hypospray" desc = "An experimental piece of Syndicate technology used to produce powerful restorative nanites used to very quickly restore injuries of all types. Also metabolizes potassium iodide, for radiation poisoning, and morphine, for offense." diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index 2e34e39f8f..f79418eee5 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -18,16 +18,16 @@ var/spray_range = 3 //the range of tiles the sprayer will reach when in spray mode. var/stream_range = 1 //the range of tiles the sprayer will reach when in stream mode. var/stream_amount = 10 //the amount of reagents transfered when in stream mode. + var/can_fill_from_container = TRUE amount_per_transfer_from_this = 5 volume = 250 possible_transfer_amounts = list(5,10,15,20,25,30,50,100) - /obj/item/reagent_containers/spray/afterattack(atom/A, mob/user) if(istype(A, /obj/structure/sink) || istype(A, /obj/structure/janitorialcart) || istype(A, /obj/machinery/hydroponics)) return - if((A.is_drainable() && !A.is_refillable()) && get_dist(src,A) <= 1) + if((A.is_drainable() && !A.is_refillable()) && get_dist(src,A) <= 1 && can_fill_from_container) if(!A.reagents.total_volume) to_chat(user, "[A] is empty.") return @@ -205,6 +205,46 @@ /obj/item/reagent_containers/spray/waterflower/attack_self(mob/user) //Don't allow changing how much the flower sprays return +/obj/item/reagent_containers/spray/waterflower/cyborg + container_type = NONE + volume = 100 + list_reagents = list("water" = 100) + var/generate_amount = 5 + var/generate_type = "water" + var/last_generate = 0 + var/generate_delay = 10 //deciseconds + can_fill_from_container = FALSE + +/obj/item/reagent_containers/spray/waterflower/cyborg/hacked + name = "nova flower" + desc = "This doesn't look safe at all..." + list_reagents = list("clf3" = 3) + volume = 3 + generate_type = "clf3" + generate_amount = 1 + generate_delay = 40 //deciseconds + +/obj/item/reagent_containers/spray/waterflower/cyborg/Initialize() + . = ..() + START_PROCESSING(SSfastprocess, src) + +/obj/item/reagent_containers/spray/waterflower/cyborg/Destroy() + STOP_PROCESSING(SSfastprocess, src) + return ..() + +/obj/item/reagent_containers/spray/waterflower/cyborg/process() + if(world.time > last_generate + generate_delay) + return + last_generate = world.time + generate_reagents() + +/obj/item/reagent_containers/spray/waterflower/cyborg/empty() + to_chat(usr, "You can not empty this!") + return + +/obj/item/reagent_containers/spray/waterflower/cyborg/proc/generate_reagents() + reagents.add_reagent(generate_type, generate_amount) + //chemsprayer /obj/item/reagent_containers/spray/chemsprayer name = "chem sprayer" diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi index 5d8bfa629b1a585450433994df3855acc1b50306..fd145092a75380611ccc075a701e0fd75f78971d 100644 GIT binary patch delta 13323 zcmb_@byQT*_wNOyyHh|~B}F<0kdzjbZs~5M?ts#*2na~3fYL~p($Xm%($by7%)9vg z{@(lVt@YM=tcknM+;h*_{n>jT{?1~4yuwVR26J$*005Ae9O?uB^kjcseJ^=yPb&|5 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b/html/changelogs/AutoChangeLog-pr-3731.yml deleted file mode 100644 index 9486c7e793..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3731.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "ninjanomnom" -delete-after: True -changes: - - bugfix: "Singularity objects no longer become contaminated by radiation." - - admin: "Removed the radiation message admin spam and moved it to an investigation log." diff --git a/html/changelogs/AutoChangeLog-pr-3747.yml b/html/changelogs/AutoChangeLog-pr-3747.yml deleted file mode 100644 index 46ad021439..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3747.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ACCount" -delete-after: True -changes: - - tweak: "\"Tail removal\" and \"tail attachment\" surgeries are merged with \"organ manipulation\"." diff --git a/html/changelogs/AutoChangeLog-pr-3818.yml b/html/changelogs/AutoChangeLog-pr-3818.yml deleted file mode 100644 index 1be3ec57f4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3818.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Swindly" -delete-after: True -changes: - - bugfix: "You can now cancel a cavity implant during the implanting/removing step by using drapes while holding the appropriate tool in your inactive hand. Cyborgs can cancel the surgery by using drapes alone." diff --git a/html/changelogs/AutoChangeLog-pr-3858.yml b/html/changelogs/AutoChangeLog-pr-3858.yml deleted file mode 100644 index 2243f683c0..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3858.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "deathride58 & TGstation contributors" -delete-after: True -changes: - - bugfix: "Fixed various area issues in Boxstation. The theatre no longer has an air alarm for space, and Security no longer has a line of walls with broken lighting." - - tweak: "Added more lights to Boxstation's security" - - rscadd: "(Upstream) Added a new white ship to Deltastation" - - tweak: "(Upstream) Replaced the reinforced glass in Atmos' gas tanks with reinforced plasma glass" - - tweak: "(Upstream) Atmos can no longer burn itself down via the waste loop outlet" diff --git a/html/changelogs/AutoChangeLog-pr-3864.yml b/html/changelogs/AutoChangeLog-pr-3864.yml deleted file mode 100644 index 2ff6cc010e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3864.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - tweak: "Cooldown on the Ripley's mining drills has been halved." - - tweak: "The frequency of the Ripley's ore pulse has been doubled." diff --git a/html/changelogs/AutoChangeLog-pr-3871.yml b/html/changelogs/AutoChangeLog-pr-3871.yml deleted file mode 100644 index 910a5893eb..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3871.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Bluespace shelter walls no longer smooth with non-shelter walls and windows." diff --git a/html/changelogs/AutoChangeLog-pr-3879.yml b/html/changelogs/AutoChangeLog-pr-3879.yml deleted file mode 100644 index 440ea3e616..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3879.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "as334" -delete-after: True -changes: - - rscadd: "Pluoxium can now be formed by irradiating tiles with CO2 in the air." - - rscadd: "Rad collectors now steadily form Tritium at a slow pace." - - balance: "Nerfs fusion by making it slower, and produce radioactivity." - - balance: "Noblium formation now requires significantly more energy input." - - balance: "Tanks now melt if their temperature is above 1 Million Kelvin." diff --git a/html/changelogs/AutoChangeLog-pr-3881.yml b/html/changelogs/AutoChangeLog-pr-3881.yml deleted file mode 100644 index da5bf113eb..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3881.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Mark9013100" -delete-after: True -changes: - - tweak: "Charcoal bottles have been renamed, and have been given a more informative description." diff --git a/html/changelogs/AutoChangeLog-pr-3884.yml b/html/changelogs/AutoChangeLog-pr-3884.yml deleted file mode 100644 index cccc830fa8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3884.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "deathride58" -delete-after: True -changes: - - bugfix: "You can no longer delete girders, lattices, or catwalks with the RPD" - - bugfix: "Fixes runtimes that occur when clicking girders, lattices, catwalks, or disposal pipes with the RPD in paint mode" diff --git a/html/changelogs/AutoChangeLog-pr-3886.yml b/html/changelogs/AutoChangeLog-pr-3886.yml deleted file mode 100644 index df6baaf9e8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3886.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Clockwork slabs no longer refer to components" diff --git a/html/changelogs/AutoChangeLog-pr-3887.yml b/html/changelogs/AutoChangeLog-pr-3887.yml deleted file mode 100644 index 6abe71ce5d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3887.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "DaxDupont" -delete-after: True -changes: - - bugfix: "Medbots can inject from one tile away again." diff --git a/html/changelogs/AutoChangeLog-pr-3889.yml b/html/changelogs/AutoChangeLog-pr-3889.yml deleted file mode 100644 index 0dbe1a4a54..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3889.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "The detective and heads of staff are no longer attacked by portable turrets." diff --git a/html/changelogs/AutoChangeLog-pr-3892.yml b/html/changelogs/AutoChangeLog-pr-3892.yml deleted file mode 100644 index d56a3291ca..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3892.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ninjanomnom" -delete-after: True -changes: - - bugfix: "Fixes ruin cable spawning and probably some other bugs" diff --git a/html/changelogs/AutoChangeLog-pr-3900.yml b/html/changelogs/AutoChangeLog-pr-3900.yml deleted file mode 100644 index aea022be12..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3900.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Qbopper and JJRcop" -delete-after: True -changes: - - tweak: "The default internet sound volume was changed from 100 to 25. Stop complaining in OOC about your ears!" diff --git a/html/changelogs/AutoChangeLog-pr-3901.yml b/html/changelogs/AutoChangeLog-pr-3901.yml deleted file mode 100644 index ac91a766d7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3901.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "nicn" -delete-after: True -changes: - - balance: "Damage from low pressure has been doubled." diff --git a/html/changelogs/AutoChangeLog-pr-3908.yml b/html/changelogs/AutoChangeLog-pr-3908.yml deleted file mode 100644 index bd69080a7d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3908.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Posters may no longer be placed on diagonal wall corners." diff --git a/html/changelogs/AutoChangeLog-pr-3912.yml b/html/changelogs/AutoChangeLog-pr-3912.yml deleted file mode 100644 index 85cf3a8454..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3912.yml +++ /dev/null @@ -1,9 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - rscadd: "Deep fryers now have sound." - - tweak: "Deep fryers now use cooking oil, a specialized reagent that becomes highly damaging at high temperatures. You can get it from grinding soybeans and meat." - - tweak: "Deep fryers now become more efficient with higher-level micro lasers, using less oil and frying faster." - - tweak: "Deep fryers now slowly use oil as it fries objects, instead of all at once." - - bugfix: "You can now correctly refill deep fryers with syringes and pills." - - rscadd: "Microwaves have new sounds!" diff --git a/html/changelogs/AutoChangeLog-pr-3913.yml b/html/changelogs/AutoChangeLog-pr-3913.yml deleted file mode 100644 index c2a59fe367..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3913.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Cobby" -delete-after: True -changes: - - rscadd: "The Xray now only hits the first mob it comes into contact with instead of being outright removed from the game." diff --git a/html/changelogs/AutoChangeLog-pr-3916.yml b/html/changelogs/AutoChangeLog-pr-3916.yml deleted file mode 100644 index e61e4d044c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3916.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Frozenguy5" -delete-after: True -changes: - - bugfix: "Broken cable cuffs no longer has an invisible sprite." diff --git a/html/changelogs/AutoChangeLog-pr-3919.yml b/html/changelogs/AutoChangeLog-pr-3919.yml deleted file mode 100644 index ab0e21a5d3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3919.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Floyd / Qustinnus" -delete-after: True -changes: - - soundadd: "Reebe now has ambience sounds" diff --git a/html/changelogs/AutoChangeLog-pr-3920.yml b/html/changelogs/AutoChangeLog-pr-3920.yml deleted file mode 100644 index 8111335f02..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3920.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "LetterJay" -delete-after: True -changes: - - bugfix: "Flavor text can be examined again" diff --git a/html/changelogs/AutoChangeLog-pr-3951.yml b/html/changelogs/AutoChangeLog-pr-3951.yml deleted file mode 100644 index 6dcac4a2d3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3951.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "SpiderPsycho" -delete-after: True -changes: - - rscadd: "Added insects without fuzz" - - rscdel: "Removed fuzz" - - tweak: "changed the name of the fuzzless sprites to insects so the character creation can call them properly." diff --git a/html/changelogs/AutoChangeLog-pr-3959.yml b/html/changelogs/AutoChangeLog-pr-3959.yml deleted file mode 100644 index f89f2489dd..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3959.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "disable_warning wasn't getting checked and the chat was being spammed" diff --git a/html/changelogs/AutoChangeLog-pr-3960.yml b/html/changelogs/AutoChangeLog-pr-3960.yml deleted file mode 100644 index dd9ab1e232..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3960.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "cell chargers weren't animating properly" diff --git a/html/changelogs/AutoChangeLog-pr-3961.yml b/html/changelogs/AutoChangeLog-pr-3961.yml deleted file mode 100644 index 52f66a3b46..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3961.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ike709" -delete-after: True -changes: - - imageadd: "Added new vent and scrubber sprites by Partheo." diff --git a/html/changelogs/AutoChangeLog-pr-3964.yml b/html/changelogs/AutoChangeLog-pr-3964.yml deleted file mode 100644 index 6061524af8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3964.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "Atmos scrubbers (vent and portable) can now filter any and all gases." diff --git a/html/changelogs/AutoChangeLog-pr-3966.yml b/html/changelogs/AutoChangeLog-pr-3966.yml deleted file mode 100644 index 40cdd5ec13..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3966.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Naksu" -delete-after: True -changes: - - bugfix: "Sped up saycode to remove free lag from highpop" diff --git a/html/changelogs/AutoChangeLog-pr-3967.yml b/html/changelogs/AutoChangeLog-pr-3967.yml deleted file mode 100644 index 28378bcc30..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3967.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "DaxDupont" -delete-after: True -changes: - - tweak: "CentCom has issued a firmware updated for the operating computers. It is no longer needed to manually refresh the procedure and patient status." diff --git a/html/changelogs/AutoChangeLog-pr-3968.yml b/html/changelogs/AutoChangeLog-pr-3968.yml deleted file mode 100644 index 3430a1e8cb..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3968.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "JJRcop" -delete-after: True -changes: - - bugfix: "Fixes changeling eggs not putting the changeling in control if the brainslug is destroyed before hatching." diff --git a/html/changelogs/AutoChangeLog-pr-3969.yml b/html/changelogs/AutoChangeLog-pr-3969.yml deleted file mode 100644 index 7f53c200d6..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3969.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "HUDs from mechs and helmets no longer conflict with HUD glasses and no longer inappropriately remove implanted HUDs." diff --git a/html/changelogs/AutoChangeLog-pr-3975.yml b/html/changelogs/AutoChangeLog-pr-3975.yml deleted file mode 100644 index 450706db1f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3975.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "DaxDupont" -delete-after: True -changes: - - bugfix: "Proximity sensors no longer beep when unarmed." diff --git a/html/changelogs/AutoChangeLog-pr-3976.yml b/html/changelogs/AutoChangeLog-pr-3976.yml deleted file mode 100644 index b3d144e1de..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3976.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Iamgoofball" -delete-after: True -changes: - - spellcheck: "fixed grammar on output circuits" diff --git a/html/changelogs/AutoChangeLog-pr-3977.yml b/html/changelogs/AutoChangeLog-pr-3977.yml deleted file mode 100644 index a4916a713e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3977.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Iamgoofball" -delete-after: True -changes: - - spellcheck: "fixes grammar on list circuits" diff --git a/html/changelogs/AutoChangeLog-pr-3978.yml b/html/changelogs/AutoChangeLog-pr-3978.yml deleted file mode 100644 index 0840869b16..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3978.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Iamgoofball" -delete-after: True -changes: - - spellcheck: "fixes grammar on logic gate descriptions" diff --git a/html/changelogs/AutoChangeLog-pr-3979.yml b/html/changelogs/AutoChangeLog-pr-3979.yml deleted file mode 100644 index e9a21ef984..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3979.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Iamgoofball" -delete-after: True -changes: - - bugfix: "fixes grammar on trig circuits" diff --git a/html/changelogs/AutoChangeLog-pr-3980.yml b/html/changelogs/AutoChangeLog-pr-3980.yml deleted file mode 100644 index 09e3ebe5ef..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3980.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "MMMiracles" -delete-after: True -changes: - - balance: "Power regen on the regular tesla relay has been reduced to 50, from 150." diff --git a/html/changelogs/AutoChangeLog-pr-3981.yml b/html/changelogs/AutoChangeLog-pr-3981.yml deleted file mode 100644 index 0670048ed3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3981.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "nicbn" -delete-after: True -changes: - - soundadd: "Now rolling beds and office chairs have a sound!" diff --git a/html/changelogs/AutoChangeLog-pr-3983.yml b/html/changelogs/AutoChangeLog-pr-3983.yml deleted file mode 100644 index 0e3a681757..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3983.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "oranges" -delete-after: True -changes: - - rscdel: "Removed the shocker circuit" diff --git a/html/changelogs/AutoChangeLog-pr-3988.yml b/html/changelogs/AutoChangeLog-pr-3988.yml deleted file mode 100644 index 743551eaaa..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3988.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "DaxDupont" -delete-after: True -changes: - - bugfix: "Plant trays will now properly process fluorine and adjust toxins and water contents." diff --git a/html/changelogs/AutoChangeLog-pr-3992.yml b/html/changelogs/AutoChangeLog-pr-3992.yml deleted file mode 100644 index b60be8068c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3992.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "JJRcop" -delete-after: True -changes: - - tweak: "The silicon airlock menu looks a little more like it used to." diff --git a/html/changelogs/AutoChangeLog-pr-3993.yml b/html/changelogs/AutoChangeLog-pr-3993.yml deleted file mode 100644 index 14c4d31514..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3993.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "purple bartender suit and apron added to clothesmates!" - - rscadd: "long hair 3 added, check it out. both have sprites from okand!" diff --git a/html/changelogs/AutoChangeLog-pr-3994.yml b/html/changelogs/AutoChangeLog-pr-3994.yml deleted file mode 100644 index 2ff513ddf5..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3994.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "The RPD has a shiny new UI!" - - rscadd: "The RPD can now paint pipes as it lays them, for quicker piping projects." diff --git a/html/changelogs/AutoChangeLog-pr-3995.yml b/html/changelogs/AutoChangeLog-pr-3995.yml deleted file mode 100644 index 77d6c658da..0000000000 --- a/html/changelogs/AutoChangeLog-pr-3995.yml +++ /dev/null @@ -1,20 +0,0 @@ -author: "ShizCalev (Upstream), WJohnston (Upstream), Okand37 (Upstream), deathride58" -delete-after: True -changes: - - tweak: "(Upstream) The computers on all maps have have been updated for the latest directional sprite changes. Please report any computers facing in strange directions to your nearest mapper." - - rscadd: "(Upstream) Updated the Test Map debugging verb to report more issues regarding APCs. -DELTASTATION" - - bugfix: "(Upstream) Reverted Okand37's morgue changes which broke power in the area." - - bugfix: "(Upstream) Corrected wrong area on the Southern airlock leading into electrical maintenance. -ALL STATIONS" - - bugfix: "(Upstream) Corrected numerous duplicate APCs in areas which led to power issues." - - rscdel: "(Upstream) Removes stationary docking ports for syndicate infiltrator ships on all maps. Use the docking navigator computer instead! This gives the white ship and syndicate infiltrator more room to navigate and place custom locations that are otherwise occupied by fixed shuttle landing zones that are rarely used." - - rscadd: "(Upstream, Deltastation) Tweaked Atmospherics" - - bugfix: "(Upstream, Deltastation) Fixed the Incinerator air injector" - - rscadd: "(Upstream, Deltastation) Tweaked Engineering" - - rscadd: "(Upstream, Deltastation) Added logs to the Chaplain's closet for gimmicks (bonfires)" - - rscadd: "(Upstream, Deltastation) Tweaked Security" - - bugfix: "(Upstream, Deltastation) Fixed medical morgue maintenance not providing radiation shielding and exterior chemistry windoor" - - rscadd: "(Upstream, Deltastation) Bar now has a door from the backroom to the theatre stage" - - rscadd: "(Upstream, Deltastation) Tweaked Locker Room/Dormitories" - - bugfix: "The armory no longer has a deep frying oil vat in place of dragnets." diff --git a/html/changelogs/AutoChangeLog-pr-4000.yml b/html/changelogs/AutoChangeLog-pr-4000.yml deleted file mode 100644 index bfd91f572d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4000.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - imageadd: "The Nanotrasen logo on modular computers has been fixed, rejoice!" diff --git a/html/changelogs/AutoChangeLog-pr-4001.yml b/html/changelogs/AutoChangeLog-pr-4001.yml deleted file mode 100644 index 578f211e20..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4001.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Pizza box stacking works again." diff --git a/html/changelogs/AutoChangeLog-pr-4005.yml b/html/changelogs/AutoChangeLog-pr-4005.yml deleted file mode 100644 index cf136090a6..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4005.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "now lists should work properly" diff --git a/html/changelogs/AutoChangeLog-pr-4008.yml b/html/changelogs/AutoChangeLog-pr-4008.yml deleted file mode 100644 index 6d6b7d53b8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4008.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "zennerx" -delete-after: True -changes: - - bugfix: "fixed a bug that made you try and scream while unconscious due to a fire" diff --git a/html/changelogs/AutoChangeLog-pr-4010.yml b/html/changelogs/AutoChangeLog-pr-4010.yml deleted file mode 100644 index b413fb1671..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4010.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Kor" -delete-after: True -changes: - - bugfix: "Blobbernauts will no longer spawn if a player is not selected to control it, preventing AI blobbernauts from running off the blob and to their deaths." diff --git a/html/changelogs/AutoChangeLog-pr-4012.yml b/html/changelogs/AutoChangeLog-pr-4012.yml deleted file mode 100644 index 18b4c3dfd2..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4012.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Toriate" -delete-after: True -changes: - - tweak: "Mag Pistol and Mag Rifle no longer spawn with magazines when built in protolathe" - - balance: "Nerf guns no longer max out science in five seconds flat" - - bugfix: "Nerf gun magazines no longer give infinite metal and glass" diff --git a/html/changelogs/AutoChangeLog-pr-4013.yml b/html/changelogs/AutoChangeLog-pr-4013.yml deleted file mode 100644 index 0507fafc72..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4013.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Fix some permanent-on and permanent-off bugs caused by the HUD stacking change." diff --git a/html/changelogs/AutoChangeLog-pr-4014.yml b/html/changelogs/AutoChangeLog-pr-4014.yml deleted file mode 100644 index 1a1698767d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4014.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "Skylar Lineman, your local R&D moonlighter" -delete-after: True -changes: - - rscadd: "Research has been completely overhauled into the techweb system! No more levels, the station now unlocks research \"nodes\" with research points passively generated when there is atleast one research server properly cooled, powered, and online." - - rscadd: "R&D lab has been replaced by the departmental lathe system on the three major maps. Each department gets a lathe and possibly a circuit imprinter that only have designs assigned by that department." - - rscadd: "The ore redemption machine has been moved into cargo bay on maps with decentralized research to prevent the hallways from becoming a free for all. Honk!" - - balance: "You shouldn't expect balance as this is the initial merge. Please put all feedback and concerns on the forum so we can revise the system over the days, weeks, and months, to make this enjoyable for everyone. Heavily wanted are ideas of how to add more ways of generating points." - - balance: "You can get techweb points by setting off bombs with an active science doppler array listening. The bombs have to have a theoretical radius far above maxcap to make a difference. You can only go up, not down, in radius, so you can't get 6 times the points with 6 TTVs. The algorithm is exponentially/logarithmically scaled to prevent \"world destroyer\" bombs from instantly finishing research." diff --git a/html/changelogs/AutoChangeLog-pr-4022.yml b/html/changelogs/AutoChangeLog-pr-4022.yml deleted file mode 100644 index 295229de2b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4022.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Chairs, PA parts, infrared emitters, and doppler arrays will now rotate clockwise." diff --git a/html/changelogs/AutoChangeLog-pr-4026.yml b/html/changelogs/AutoChangeLog-pr-4026.yml deleted file mode 100644 index 3424fdd501..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4026.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Naksu" -delete-after: True -changes: - - bugfix: "Using a chameleon projector will now dismount you from any vehicles you are riding, in order to prevent wacky space glitches and being sent to a realm outside space and time." diff --git a/html/changelogs/AutoChangeLog-pr-4027.yml b/html/changelogs/AutoChangeLog-pr-4027.yml deleted file mode 100644 index 925f8d5256..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4027.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ike709" -delete-after: True -changes: - - bugfix: "Fixed some computers facing the wrong direction." diff --git a/html/changelogs/AutoChangeLog-pr-4028.yml b/html/changelogs/AutoChangeLog-pr-4028.yml deleted file mode 100644 index 1af9360833..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4028.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Code by Pyko, Ported by Frozenguy5" -delete-after: True -changes: - - rscadd: "Rat Kebabs and Double Rat Kebabs have been added!" diff --git a/html/changelogs/AutoChangeLog-pr-4030.yml b/html/changelogs/AutoChangeLog-pr-4030.yml deleted file mode 100644 index ca630fbfd8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4030.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "zennerx" -delete-after: True -changes: - - tweak: "Skateboard crashes now give slight brain damage!" - - rscadd: "Using a helmet prevents brain damage from the skateboard!" diff --git a/html/changelogs/AutoChangeLog-pr-4031.yml b/html/changelogs/AutoChangeLog-pr-4031.yml deleted file mode 100644 index 4907986852..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4031.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - code_imp: "Ladders have been refactored and should be far less buggy." - - bugfix: "Jacob's ladder actually works again." diff --git a/html/changelogs/AutoChangeLog-pr-4032.yml b/html/changelogs/AutoChangeLog-pr-4032.yml deleted file mode 100644 index 4969c5bcaf..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4032.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "PubbyStation - Unpowered air injectors in various locations have been fixed." diff --git a/html/changelogs/AutoChangeLog-pr-4033.yml b/html/changelogs/AutoChangeLog-pr-4033.yml deleted file mode 100644 index effc283b83..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4033.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "MetaStation - Air injector leading out of the incinerator has been fixed" - - bugfix: "MetaStation - Corrected a couple maintenance airlocks being powered by the wrong areas." diff --git a/html/changelogs/AutoChangeLog-pr-4034.yml b/html/changelogs/AutoChangeLog-pr-4034.yml deleted file mode 100644 index eff19f0cfa..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4034.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Throwing drinking glasses and cartons will now consistently cause them to break!" diff --git a/html/changelogs/AutoChangeLog-pr-4036.yml b/html/changelogs/AutoChangeLog-pr-4036.yml deleted file mode 100644 index 820c726cea..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4036.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Computers will no longer rotate incorrectly when being deconstructed." - - bugfix: "You can now rotate computer frames during construction." diff --git a/html/changelogs/AutoChangeLog-pr-4038.yml b/html/changelogs/AutoChangeLog-pr-4038.yml deleted file mode 100644 index 9500855d83..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4038.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "WJohnston" -delete-after: True -changes: - - bugfix: "Green banded default airlocks now have extended click area like all other airlocks." diff --git a/html/changelogs/AutoChangeLog-pr-4043.yml b/html/changelogs/AutoChangeLog-pr-4043.yml deleted file mode 100644 index b867396350..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4043.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Francinum" -delete-after: True -changes: - - tweak: "The shuttle build plate is now better sized for all stations." diff --git a/html/changelogs/AutoChangeLog-pr-4049.yml b/html/changelogs/AutoChangeLog-pr-4049.yml deleted file mode 100644 index f2d883ca0d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4049.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "WJohnston" -delete-after: True -changes: - - imageadd: "A bunch of new turf decals for mappers to play with, coming in yellow, white, and red varieties!" diff --git a/html/changelogs/AutoChangeLog-pr-4050.yml b/html/changelogs/AutoChangeLog-pr-4050.yml deleted file mode 100644 index 85d49a56fe..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4050.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Computers will no longer delete themselves when being built, whoops!" diff --git a/html/changelogs/AutoChangeLog-pr-4051.yml b/html/changelogs/AutoChangeLog-pr-4051.yml deleted file mode 100644 index ee3ed953c1..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4051.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "ACCount" -delete-after: True -changes: - - refactor: "Old integrated circuit save file format is ditched in favor of JSON. Readability, both of save files and save code, is improved greatly." - - tweak: "Integrated circuit panels now open with screwdriver instead of crowbar, to match every single other thing on this server." - - tweak: "Integrated circuit printer now stores up to 25 metal sheets." - - bugfix: "Fixed integrated circuit rechargers not recharging guns properly and not updating icons." - - bugfix: "Fixed multiple bugs in integrated circuits UIs, improved overall usability." diff --git a/html/changelogs/AutoChangeLog-pr-4052.yml b/html/changelogs/AutoChangeLog-pr-4052.yml deleted file mode 100644 index ad7e91b332..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4052.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Humans missing legs or are legcuffed will no longer move slower in areas without gravity." diff --git a/html/changelogs/AutoChangeLog-pr-4053.yml b/html/changelogs/AutoChangeLog-pr-4053.yml deleted file mode 100644 index 9f749a63a5..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4053.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Toriate" -delete-after: True -changes: - - rscadd: "Added recolourable clothes" - - tweak: "jumpsuits in mixed wardrobe replaced with recolourable clothes" - - imageadd: "greyscaled clothing sprites for colourable clothes" diff --git a/html/changelogs/AutoChangeLog-pr-4055.yml b/html/changelogs/AutoChangeLog-pr-4055.yml deleted file mode 100644 index 618a46b39c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4055.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "The structures external to stations are now properly lit. Make sure you bring a flashlight." diff --git a/html/changelogs/AutoChangeLog-pr-4059.yml b/html/changelogs/AutoChangeLog-pr-4059.yml deleted file mode 100644 index 1742cf5805..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4059.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "psykzz" -delete-after: True -changes: - - rscadd: "Added TGUI for Turbine computer" diff --git a/html/changelogs/AutoChangeLog-pr-4060.yml b/html/changelogs/AutoChangeLog-pr-4060.yml deleted file mode 100644 index 7846d861f4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4060.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Y0SH1 M4S73R" -delete-after: True -changes: - - spellcheck: "The R&D Server's name is now improper." - - spellcheck: "The R&D Server now has an explanation of what it does." diff --git a/html/changelogs/AutoChangeLog-pr-4064.yml b/html/changelogs/AutoChangeLog-pr-4064.yml deleted file mode 100644 index 90f52d39aa..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4064.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "jammer312" -delete-after: True -changes: - - bugfix: "fixed conjuration spells forgetting about conjured items" diff --git a/html/changelogs/AutoChangeLog-pr-4066.yml b/html/changelogs/AutoChangeLog-pr-4066.yml deleted file mode 100644 index 6858021004..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4066.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - code_imp: "Chasm code has been refactored to be more sane." - - bugfix: "Building lattices over chasms no longer sometimes deletes the chasm." diff --git a/html/changelogs/AutoChangeLog-pr-4067.yml b/html/changelogs/AutoChangeLog-pr-4067.yml deleted file mode 100644 index 103a03d08a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4067.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Space cats will no longer have a smashed helmet when they lay down." diff --git a/html/changelogs/AutoChangeLog-pr-4069.yml b/html/changelogs/AutoChangeLog-pr-4069.yml deleted file mode 100644 index c6832bbbf7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4069.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - admin: "\"ahelp\" chat command can now accept a ticket number as opposed to a ckey" diff --git a/html/changelogs/AutoChangeLog-pr-4072.yml b/html/changelogs/AutoChangeLog-pr-4072.yml deleted file mode 100644 index 88296b7a45..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4072.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - code_imp: "Added round id to the status world topic" diff --git a/html/changelogs/AutoChangeLog-pr-4075.yml b/html/changelogs/AutoChangeLog-pr-4075.yml deleted file mode 100644 index d627c00d1f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4075.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "GupGup" -delete-after: True -changes: - - bugfix: "Fixes hostile mobs attacking surrounding tiles when trying to attack someone" diff --git a/html/changelogs/AutoChangeLog-pr-4076.yml b/html/changelogs/AutoChangeLog-pr-4076.yml deleted file mode 100644 index b40f213dd3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4076.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "XDTM" -delete-after: True -changes: - - rscadd: "Added two new symptoms: one allows viruses to still work while dead, and allows infection of undead species, and one allows infection of inorganic species (such as plasmapeople or golems)." diff --git a/html/changelogs/AutoChangeLog-pr-4077.yml b/html/changelogs/AutoChangeLog-pr-4077.yml deleted file mode 100644 index 56e6ca4c9e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4077.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Aliens in soft-crit will now use the correct sprite." diff --git a/html/changelogs/AutoChangeLog-pr-4080.yml b/html/changelogs/AutoChangeLog-pr-4080.yml deleted file mode 100644 index d10288ec03..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4080.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "MrStonedOne and Jordie" -delete-after: True -changes: - - server: "As a late note, serverops be advise that mysql is no longer supported. existing mysql databases will need to be converted to mariadb" diff --git a/html/changelogs/AutoChangeLog-pr-4084.yml b/html/changelogs/AutoChangeLog-pr-4084.yml deleted file mode 100644 index ddd147e1e0..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4084.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "deathride58" -delete-after: True -changes: - - bugfix: "The vault in boxstation now has power again." - - bugfix: "The gravity generator in boxstation now has power again." - - bugfix: "Various broken decals in boxstation have been fixed." - - bugfix: "The clown and mime offices no longer have APCs pointing to the wrong areas." - - rscadd: "Boxstation's secure cell has been readded to security." diff --git a/html/changelogs/AutoChangeLog-pr-4095.yml b/html/changelogs/AutoChangeLog-pr-4095.yml deleted file mode 100644 index dd5036cb59..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4095.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ACCount" -delete-after: True -changes: - - rscdel: "Removed \"console screen\" stock part. Just use glass sheets instead." diff --git a/html/changelogs/AutoChangeLog-pr-4099.yml b/html/changelogs/AutoChangeLog-pr-4099.yml deleted file mode 100644 index ac5424fd57..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4099.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ninjanomnom" -delete-after: True -changes: - - bugfix: "Custom shuttle dockers can no longer place docking regions inside other custom docker regions." diff --git a/html/changelogs/AutoChangeLog-pr-4100.yml b/html/changelogs/AutoChangeLog-pr-4100.yml deleted file mode 100644 index e8abc00b9e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4100.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Fix water misters being inappropriately glued to hands in some cases." diff --git a/html/changelogs/AutoChangeLog-pr-4105.yml b/html/changelogs/AutoChangeLog-pr-4105.yml deleted file mode 100644 index 1ce922ad64..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4105.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "More Robust Than You" -delete-after: True -changes: - - tweak: "Spessmen are now smart enough to realize you don't need to turn around to pull cigarette butts" diff --git a/html/changelogs/AutoChangeLog-pr-4106.yml b/html/changelogs/AutoChangeLog-pr-4106.yml deleted file mode 100644 index 326d296e90..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4106.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Some misplaced decals in the Hotel brig have been corrected." diff --git a/html/changelogs/AutoChangeLog-pr-4110.yml b/html/changelogs/AutoChangeLog-pr-4110.yml deleted file mode 100644 index cd94f6dae7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4110.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CosmicScientist" -delete-after: True -changes: - - bugfix: "bolas are back in tablecrafting!" diff --git a/html/changelogs/AutoChangeLog-pr-4111.yml b/html/changelogs/AutoChangeLog-pr-4111.yml deleted file mode 100644 index 1019538b17..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4111.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ninjanomnom" -delete-after: True -changes: - - bugfix: "Fixes thermite burning hotter than the boiling point of stone" diff --git a/html/changelogs/AutoChangeLog-pr-4112.yml b/html/changelogs/AutoChangeLog-pr-4112.yml deleted file mode 100644 index 12412931b6..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4112.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "AIs and cyborgs can interact with unscrewed airlocks and APCs." diff --git a/html/changelogs/AutoChangeLog-pr-4116.yml b/html/changelogs/AutoChangeLog-pr-4116.yml deleted file mode 100644 index 877ad76460..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4116.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Dorsisdwarf" -delete-after: True -changes: - - tweak: "Catpeople are now distracted instead of debilitated" - - rscadd: "Normal cats now go for laser pointers" diff --git a/html/changelogs/AutoChangeLog-pr-4117.yml b/html/changelogs/AutoChangeLog-pr-4117.yml deleted file mode 100644 index bb2c70bccc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4117.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "You can no longer buckle people to roller beds from inside of a locker." diff --git a/html/changelogs/AutoChangeLog-pr-4121.yml b/html/changelogs/AutoChangeLog-pr-4121.yml deleted file mode 100644 index a226595420..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4121.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "zennerx" -delete-after: True -changes: - - bugfix: "Zombies don't reanimate with no head!" diff --git a/html/changelogs/AutoChangeLog-pr-4124.yml b/html/changelogs/AutoChangeLog-pr-4124.yml deleted file mode 100644 index e568f3e9df..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4124.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "WJohnston" -delete-after: True -changes: - - bugfix: "Fixed a case where items would sometimes be placed underneath racks." diff --git a/html/changelogs/AutoChangeLog-pr-4125.yml b/html/changelogs/AutoChangeLog-pr-4125.yml deleted file mode 100644 index a8f5bdbe86..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4125.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Naksu" -delete-after: True -changes: - - bugfix: "Hopefully fixed mesons granting the ability to hear people through walls." diff --git a/html/changelogs/AutoChangeLog-pr-4126.yml b/html/changelogs/AutoChangeLog-pr-4126.yml deleted file mode 100644 index 42689125e8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4126.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Cryo cells can now be properly rotated with a wrench." diff --git a/html/changelogs/AutoChangeLog-pr-4127.yml b/html/changelogs/AutoChangeLog-pr-4127.yml deleted file mode 100644 index b9f6abc58d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4127.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "More Robust Than You" -delete-after: True -changes: - - bugfix: "Fixed cult leaders being de-culted upon election if they had a mindshield implant" diff --git a/html/changelogs/AutoChangeLog-pr-4129.yml b/html/changelogs/AutoChangeLog-pr-4129.yml deleted file mode 100644 index 16d3765876..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4129.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ninjanomnom" -delete-after: True -changes: - - rscadd: "You can now make a new tasty traditional treat: butterdogs. Watch out, they're slippery." diff --git a/html/changelogs/AutoChangeLog-pr-4133.yml b/html/changelogs/AutoChangeLog-pr-4133.yml deleted file mode 100644 index 2b50fbd4ea..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4133.yml +++ /dev/null @@ -1,14 +0,0 @@ -author: "XDTM" -delete-after: True -changes: - - balance: "Viruses' healing symptoms have been reworked!" - - rscdel: "All existing healing symptoms have been removed in favour of new ones." - - rscdel: "Weight Even and Weight Gain have been removed, so hunger can be used for balancing in symptoms." - - rscadd: "Starlight Condensation heals toxin damage if you're in space using starlight as a catalyst. Being up to two tiles away also works, as long as you can still see it, but slower." - - rscadd: "Toxolysis (level 7) rapidly cleanses all chemicals from the body, with no exception." - - rscadd: "Cellular Molding heals brute damage depending on your body temperature: the higher the temperature, the faster the healing. Requires above-average temperature to activate, and the speed heavily increases while on fire." - - rscadd: "Regenerative Coma (level 8) causes the virus to send you into a deep coma when you are heavily damaged (>70 brute+burn damage). While you are unconscious, either from the virus or from other sources, the virus will heal both brute and burn damage fairly quickly. Sleeping also works, but at reduced speed." - - rscadd: "Tissue Hydration heals burn damage if you are wet (negative fire stacks) or if you have water in your bloodstream." - - rscadd: "Plasma Fixation (level 8) stabilizes temperature and heals burns while plasma is in your body or while standing in a plasma cloud. Does not protect from the poisoning effects of plasma." - - rscadd: "Radioactive Resonance gives a mild constant brute and burn healing while irradiated. The healing becomes more intense if you reach higher levels of radiation, but is still less than the alternatives." - - rscadd: "Metabolic Boost (level 7) doubles the rate at which you process chemicals, good and bad, but also increases hunger tenfold." diff --git a/html/changelogs/AutoChangeLog-pr-4136.yml b/html/changelogs/AutoChangeLog-pr-4136.yml deleted file mode 100644 index 0737b28919..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4136.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "ACCount" -delete-after: True -changes: - - rscadd: "New integrated circuit components: list constructors/deconstructors. Useful for building lists and taking them apart." - - bugfix: "Fixed multiple bugs in integrated circuits UIs, improved overall usability." diff --git a/html/changelogs/AutoChangeLog-pr-4143.yml b/html/changelogs/AutoChangeLog-pr-4143.yml deleted file mode 100644 index dc1f281cec..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4143.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Naksu" -delete-after: True -changes: - - code_imp: "rejiggered botcode a little bit" diff --git a/html/changelogs/AutoChangeLog-pr-4144.yml b/html/changelogs/AutoChangeLog-pr-4144.yml deleted file mode 100644 index bcefc8437a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4144.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "You can make many different types of office and comfy chairs with metal" - - tweak: "Stack menus use /datum/browser" diff --git a/html/changelogs/AutoChangeLog-pr-4145.yml b/html/changelogs/AutoChangeLog-pr-4145.yml deleted file mode 100644 index c7b269b20f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4145.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "improvedname" -delete-after: True -changes: - - tweak: "toolbelts can now carry geiger counters" diff --git a/html/changelogs/AutoChangeLog-pr-4149.yml b/html/changelogs/AutoChangeLog-pr-4149.yml deleted file mode 100644 index 909fc3e1b9..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4149.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "JJRcop" -delete-after: True -changes: - - admin: "Fixed the Make space ninja verb." diff --git a/html/changelogs/AutoChangeLog-pr-4150.yml b/html/changelogs/AutoChangeLog-pr-4150.yml deleted file mode 100644 index 943af018e5..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4150.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ACCount" -delete-after: True -changes: - - rscdel: "Mass-spectrometers are removed. Would anyone notice if not for this changelog entry?" diff --git a/html/changelogs/AutoChangeLog-pr-4152.yml b/html/changelogs/AutoChangeLog-pr-4152.yml deleted file mode 100644 index df1b1cd09f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4152.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ACCount" -delete-after: True -changes: - - rscdel: "\"Machine prototype\" is removed from the game." diff --git a/html/changelogs/AutoChangeLog-pr-4155.yml b/html/changelogs/AutoChangeLog-pr-4155.yml deleted file mode 100644 index 0f762fae2e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4155.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "AI and observer diagnostic huds will now show the astar path of all bots, and Pai bots will be given a visible path to follow when called by the AI." diff --git a/html/changelogs/AutoChangeLog-pr-4162.yml b/html/changelogs/AutoChangeLog-pr-4162.yml deleted file mode 100644 index be4968592e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4162.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - tweak: "The sloth no longer suspiciously moves fast when gliding between tiles." - - balance: "The sloth's movespeed when inhabited by a player has been lowered from once every 1/5 of a second to once every second." diff --git a/html/changelogs/AutoChangeLog-pr-4170.yml b/html/changelogs/AutoChangeLog-pr-4170.yml deleted file mode 100644 index f54be6c190..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4170.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ninjanomnom" -delete-after: True -changes: - - tweak: "Reduced the max volume of sm by 1/5th and made the upper bounds only play mid delamination." diff --git a/html/changelogs/AutoChangeLog-pr-4171.yml b/html/changelogs/AutoChangeLog-pr-4171.yml deleted file mode 100644 index 612f5ad379..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4171.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "psykzz" -delete-after: True -changes: - - bugfix: "Fixing the broken turbine computer" diff --git a/html/changelogs/AutoChangeLog-pr-4172.yml b/html/changelogs/AutoChangeLog-pr-4172.yml deleted file mode 100644 index a2dac53175..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4172.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Robustin" -delete-after: True -changes: - - tweak: "Damage examinations now include a \"moderate\" classification. Before minor was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25 to <50, and severe is 50+." diff --git a/html/changelogs/AutoChangeLog-pr-4175.yml b/html/changelogs/AutoChangeLog-pr-4175.yml deleted file mode 100644 index 1eed117c43..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4175.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - imageadd: "Construct shells have a new animated sprite" diff --git a/html/changelogs/AutoChangeLog-pr-4176.yml b/html/changelogs/AutoChangeLog-pr-4176.yml deleted file mode 100644 index 76ccbf0925..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4176.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "Toriate" -delete-after: True -changes: - - rscadd: "Added Lavaknights, a new ghost role of cat people in knight armor." - - rscadd: "Added Hypereutactic blades, NEBs on steroids." - - tweak: "Made NEBs alt click to recolor -wip: Added lavaknight spawners. Someone else needs to add it in to a map or ruin properly." - - imageadd: "added sprites for hypereutactic blades" diff --git a/html/changelogs/AutoChangeLog-pr-4177.yml b/html/changelogs/AutoChangeLog-pr-4177.yml deleted file mode 100644 index f6e65ed068..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4177.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Robustin" -delete-after: True -changes: - - balance: "Clockwork magicks will now prevent Bags of Holding from being combined on Reebe." diff --git a/html/changelogs/AutoChangeLog-pr-4180.yml b/html/changelogs/AutoChangeLog-pr-4180.yml deleted file mode 100644 index fb6248b653..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4180.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Robustin" -delete-after: True -changes: - - bugfix: "Flashes will now burn out AFTER flashing when they fail instead of being a ticking time bomb that waits to screw you over on your next attempt." diff --git a/html/changelogs/AutoChangeLog-pr-4182.yml b/html/changelogs/AutoChangeLog-pr-4182.yml deleted file mode 100644 index 6d0c949e11..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4182.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Frozenguy5" -delete-after: True -changes: - - tweak: "The Particle Accelerator's wires can no longer be EMP'd" diff --git a/html/changelogs/AutoChangeLog-pr-4184.yml b/html/changelogs/AutoChangeLog-pr-4184.yml deleted file mode 100644 index f97a70a206..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4184.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CosmicScientist" -delete-after: True -changes: - - rscadd: "You can make plushies kiss one another!" diff --git a/html/changelogs/AutoChangeLog-pr-4186.yml b/html/changelogs/AutoChangeLog-pr-4186.yml deleted file mode 100644 index 86951d81f1..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4186.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Naksu" -delete-after: True -changes: - - code_imp: "Cleans up some loc assignments" diff --git a/html/changelogs/AutoChangeLog-pr-4191.yml b/html/changelogs/AutoChangeLog-pr-4191.yml deleted file mode 100644 index 5904f70b86..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4191.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "BeeSting12" -delete-after: True -changes: - - spellcheck: "Occupand ---> Occupant on opened cryogenic pods." - - spellcheck: "Cyrogenic ---> Cryogenic on opened cryogenic pods." diff --git a/html/changelogs/AutoChangeLog-pr-4196.yml b/html/changelogs/AutoChangeLog-pr-4196.yml deleted file mode 100644 index 49ab9fdbd9..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4196.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "zennerx" -delete-after: True -changes: - - spellcheck: "fixed some typos in the weapon firing mechanism description" diff --git a/html/changelogs/AutoChangeLog-pr-4198.yml b/html/changelogs/AutoChangeLog-pr-4198.yml deleted file mode 100644 index 93e2f2212a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4198.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - rscadd: "Light fixtures now turn an ominous, dim red color when they lose power, and draw from an internal power cell to maintain it until either the cell dies (usually after 10 minutes) or power is restored." - - rscadd: "You can override emergency light functionality from an APC. You can also click on individual lights as a cyborg or AI to override them individually. Traitor AIs also have a new ability that disables emergency lights across the entire station." diff --git a/html/changelogs/AutoChangeLog-pr-4200.yml b/html/changelogs/AutoChangeLog-pr-4200.yml deleted file mode 100644 index a2321590c7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4200.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "You can now lay (buckle!) yourself to a bed to avoid being burnt to a crisp during \"the floor is lava\" event." diff --git a/html/changelogs/AutoChangeLog-pr-4201.yml b/html/changelogs/AutoChangeLog-pr-4201.yml deleted file mode 100644 index 127a8b26ed..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4201.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Robustin" -delete-after: True -changes: - - tweak: "Igniting plasma statues no longer ignores ignition temperature and only creates as much plasma as was used in its creation." diff --git a/html/changelogs/AutoChangeLog-pr-4207.yml b/html/changelogs/AutoChangeLog-pr-4207.yml deleted file mode 100644 index 692dca99ed..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4207.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - bugfix: "You now need fuel in your welder to repair mechs." diff --git a/html/changelogs/AutoChangeLog-pr-4209.yml b/html/changelogs/AutoChangeLog-pr-4209.yml deleted file mode 100644 index ee1613d170..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4209.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "You can now record and replay holopad messages using holodisks." - - rscadd: "Holodisks are printable in autolathes." diff --git a/html/changelogs/AutoChangeLog-pr-4215.yml b/html/changelogs/AutoChangeLog-pr-4215.yml deleted file mode 100644 index 6e4fe16805..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4215.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Dax Dupont" -delete-after: True -changes: - - rscadd: "Nanotrasen is happy to announce the pinnacle in plasma research! The Disco Inferno shuttle design is the result of decades of plasma research. Burn, baby, burn!" diff --git a/html/changelogs/AutoChangeLog-pr-4216.yml b/html/changelogs/AutoChangeLog-pr-4216.yml deleted file mode 100644 index 8b39d4aa94..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4216.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - tweak: "Stethoscopes now inform the user if the target can be defibrillated; the user will hear a \"faint, fluttery pulse.\"" diff --git a/html/changelogs/AutoChangeLog-pr-4218.yml b/html/changelogs/AutoChangeLog-pr-4218.yml deleted file mode 100644 index 334c16e021..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4218.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - spellcheck: "Energy values are now measured in joules. What was previously 1 unit is now 1 kJ." diff --git a/html/changelogs/AutoChangeLog-pr-4220.yml b/html/changelogs/AutoChangeLog-pr-4220.yml deleted file mode 100644 index 7287bee043..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4220.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - sounddel: "Reduced the volume of showers" diff --git a/html/changelogs/AutoChangeLog-pr-4234.yml b/html/changelogs/AutoChangeLog-pr-4234.yml deleted file mode 100644 index 3310bdb750..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4234.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Syndicate uplink implants now work again." diff --git a/html/changelogs/AutoChangeLog-pr-4235.yml b/html/changelogs/AutoChangeLog-pr-4235.yml deleted file mode 100644 index 35197c0edf..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4235.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Robustin" -delete-after: True -changes: - - rscdel: "Reverted changes in 3d sound system that tripled the distance that sound would carry." diff --git a/html/changelogs/AutoChangeLog-pr-4240.yml b/html/changelogs/AutoChangeLog-pr-4240.yml deleted file mode 100644 index bb77fc8cd8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4240.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "coiax" -delete-after: True -changes: - - rscadd: "Quiet areas of libraries on station have now been equipped with a -vending machine containing suitable recreational activities." diff --git a/html/changelogs/AutoChangeLog-pr-4241.yml b/html/changelogs/AutoChangeLog-pr-4241.yml deleted file mode 100644 index 77a17bb5b1..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4241.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "coiax" -delete-after: True -changes: - - rscadd: "The drone dispenser on Metastation has been moved to the -maintenance by Robotics." diff --git a/html/changelogs/AutoChangeLog-pr-4243.yml b/html/changelogs/AutoChangeLog-pr-4243.yml deleted file mode 100644 index 4971528f94..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4243.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Revenant Defile ability" -delete-after: True -changes: - - bugfix: "Revenant's Defile now removes salt piles" diff --git a/html/changelogs/AutoChangeLog-pr-4244.yml b/html/changelogs/AutoChangeLog-pr-4244.yml deleted file mode 100644 index d1081a8801..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4244.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Dax Dupont & Alek2ander" -delete-after: True -changes: - - tweak: "Binary chat messages been made more visible." diff --git a/html/changelogs/AutoChangeLog-pr-4246.yml b/html/changelogs/AutoChangeLog-pr-4246.yml deleted file mode 100644 index 555f050d39..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4246.yml +++ /dev/null @@ -1,16 +0,0 @@ -author: "XDTM" -delete-after: True -changes: - - rscadd: "Brain damage has been completely reworked! -remove: Brain damage now no longer simply makes you dumb. Although most of its effects have been shifted into a brain trauma." - - rscadd: "Every time you take brain damage, there's a chance you'll suffer a brain trauma. There are many variations of brain traumas, split in mild, severe, and special." - - rscadd: "Mild brain traumas are the easiest to get, can be lightly to moderately annoying, and can be cured with mannitol and time." - - rscadd: "Severe brain traumas are much rarer and require extensive brain damage before you have a chance to get them; they are usually very debilitating. Unlike mild traumas, they require surgery to cure. A new surgery procedure has been added for this, the aptly named Brain Surgery. It can also heal minor traumas." - - rscadd: "Special brain traumas are rarely gained in place of Severe traumas: they are either complex or beneficial. -However, they are also even easier to cure than mild traumas, which means that keeping these will usually mean keeping a mild trauma along with it." - - rscadd: "Mobs can only naturally have one mild trauma and one severe or special trauma." - - balance: "Brain damage will now kill and ruin the brain if it goes above 200. If it somehow goes above 400, the brain will melt and be destroyed completely." - - balance: "Many brain-damaging effects have been given a damage cap, making them non-lethal." - - rscdel: "The Unintelligible mutation has been removed and made into a brain trauma." - - rscdel: "Brain damage no longer makes using machines a living hell." - - rscadd: "Abductors give minor traumas to people they experiment on." diff --git a/html/changelogs/AutoChangeLog-pr-4250.yml b/html/changelogs/AutoChangeLog-pr-4250.yml deleted file mode 100644 index 7539b323a8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4250.yml +++ /dev/null @@ -1,16 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - rscadd: "Added the Eminence role to clockcult! Players can elect themselves or ghosts as the Eminence from the eminence spire structure on Reebe." - - rscadd: "The Eminence is incorporeal and invisible, and directs the entire cult. Anything they say is heard over the Hierophant network, and they can issue commands by middle-clicking themselves or different turfs." - - rscadd: "The Eminence also has a single-use mass recall that warps all servants to the Ark chamber." - - rscadd: "Added traps, triggers, and brass filaments to link them. They can all be constructed from brass sheets, and do different things and trigger in different ways. Current traps include the brass skewer and steam vent, and triggers include the pressure sensor, lever, and repeater." - - rscadd: "The Eminence can activate trap triggers by clicking on them!" - - rscadd: "Servants can deconstruct traps instantly with a wrench." - - rscdel: "Mending Mantra has been removed." - - tweak: "Clockwork scriptures have been recolored and sorted based on their functions; yellow scriptures are for construction, red for offense, blue for defense, and purple for niche." - - balance: "Servants now spawn with a PDA and black shoes to make disguise more feasible." - - balance: "The Eminence can superheat up to 20 clockwork walls at a time. Superheated walls are immune to hulk and mech punches, but can still be broken conventionally." - - balance: "Clockwork walls are slightly faster to build before the Ark activates, taking an extra second less." - - bugfix: "Poly no longer continually undergoes binary fission when Ratvar is in range." - - code_imp: "The global records alert for servants will no longer display info that doesn't affect them since the rework." diff --git a/html/changelogs/AutoChangeLog-pr-4254.yml b/html/changelogs/AutoChangeLog-pr-4254.yml deleted file mode 100644 index cdfa4c7c0b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4254.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Games vending machines can now properly be rebuilt." - - bugfix: "Games vending machines can now be refilled via supply crates." - - rscadd: "Games Supply Crates have been added to the cargo console." diff --git a/html/changelogs/AutoChangeLog-pr-4259.yml b/html/changelogs/AutoChangeLog-pr-4259.yml deleted file mode 100644 index 7536cfa7a6..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4259.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "Action buttons now remember positions where you locked." - - tweak: "Now locking action buttons prevents them from being reset." diff --git a/html/changelogs/AutoChangeLog-pr-4260.yml b/html/changelogs/AutoChangeLog-pr-4260.yml deleted file mode 100644 index 1880edb973..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4260.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - rscadd: "You can now make pet carriers from the autolathe, to carry around chef meat and other small animals without having to drag them. The HoP, captain, and CMO also start with carriers in their lockers for their pets." diff --git a/html/changelogs/AutoChangeLog-pr-4261.yml b/html/changelogs/AutoChangeLog-pr-4261.yml deleted file mode 100644 index d7b0bcebf5..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4261.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Fox McCloud" -delete-after: True -changes: - - tweak: "Slime blueprints can now make an area compatible with Xenobio consoles, regardless of the name of the new area" diff --git a/html/changelogs/AutoChangeLog-pr-4264.yml b/html/changelogs/AutoChangeLog-pr-4264.yml deleted file mode 100644 index 3a3b5c1f42..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4264.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "You now can get a medal for wasting hours talking to the secret debug tile." - - bugfix: "Fixed runtime for the tile when poly's speech file doesn't exist." diff --git a/html/changelogs/AutoChangeLog-pr-4266.yml b/html/changelogs/AutoChangeLog-pr-4266.yml deleted file mode 100644 index e66348d5b4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4266.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Fixed the camera failure, race swap, cursed items, and imposter wizard random events" - - tweak: "The cursed items event no longer nullspaces items" diff --git a/html/changelogs/AutoChangeLog-pr-4267.yml b/html/changelogs/AutoChangeLog-pr-4267.yml deleted file mode 100644 index 97e3a17b9a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4267.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "MrDoomBringer" -delete-after: True -changes: - - imageadd: "All stations have been outfitted with brand new Smoke Machines! They have nicer sprites now!" diff --git a/html/changelogs/AutoChangeLog-pr-4270.yml b/html/changelogs/AutoChangeLog-pr-4270.yml deleted file mode 100644 index 06c99c93ee..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4270.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "deathride58" -delete-after: True -changes: - - config: "The default view range can now be defined in the config. The default is 15x15, which is simplified to 7 by BYOND. For reference, Goonstation's widescreen range is 21x15. Do note that changing this value will affect the title screen. The title screen images and the title screen area on the Centcom z-level will have to be updated if the default view range is changed." diff --git a/html/changelogs/AutoChangeLog-pr-4272.yml b/html/changelogs/AutoChangeLog-pr-4272.yml deleted file mode 100644 index 8bedafab45..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4272.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "coiax" -delete-after: True -changes: - - rscadd: "The drone dispenser on Box Station has been moved from the Testing -Lab to the Morgue/Robotics maintenance tunnel." diff --git a/html/changelogs/AutoChangeLog-pr-4274.yml b/html/changelogs/AutoChangeLog-pr-4274.yml deleted file mode 100644 index b1915f089b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4274.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Dax Dupont" -delete-after: True -changes: - - bugfix: "Fixed observer chat flavor of silicon chat." diff --git a/html/changelogs/AutoChangeLog-pr-4279.yml b/html/changelogs/AutoChangeLog-pr-4279.yml deleted file mode 100644 index cddc887068..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4279.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Dax Dupont" -delete-after: True -changes: - - bugfix: "Grilles now no longer revert to a pre-broken icon state when you hit them after they broke." diff --git a/html/changelogs/AutoChangeLog-pr-4283.yml b/html/changelogs/AutoChangeLog-pr-4283.yml deleted file mode 100644 index a96b866609..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4283.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - tweak: "The pAI software interface is now accessible via an action button." diff --git a/html/changelogs/AutoChangeLog-pr-4286.yml b/html/changelogs/AutoChangeLog-pr-4286.yml deleted file mode 100644 index 83ede8f21d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4286.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "External airlocks of the mining base and gulag are now cycle-linked." diff --git a/html/changelogs/AutoChangeLog-pr-4287.yml b/html/changelogs/AutoChangeLog-pr-4287.yml deleted file mode 100644 index 55bbeb05c2..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4287.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "XDTM" -delete-after: True -changes: - - tweak: "Instead of activating randomly on speech, Godwoken Syndrome randomly grants inspiration, causing the next message to be a Voice of God." diff --git a/html/changelogs/AutoChangeLog-pr-4289.yml b/html/changelogs/AutoChangeLog-pr-4289.yml deleted file mode 100644 index d0da6e0f58..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4289.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "Nanotrasen would like to remind crewmembers and especially medical personnel to stand clear of cadeavers before applying a defibrillator shock. (You get shocked if you're pulling/grabbing someone being defibbed.)" - - tweak: "defib shock/charge sounds upped from 50% to 75%." diff --git a/html/changelogs/AutoChangeLog-pr-4290.yml b/html/changelogs/AutoChangeLog-pr-4290.yml deleted file mode 100644 index a7a034433f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4290.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Swindly" -delete-after: True -changes: - - rscadd: "You can kill yourself with a few more items." diff --git a/html/changelogs/AutoChangeLog-pr-4292.yml b/html/changelogs/AutoChangeLog-pr-4292.yml deleted file mode 100644 index 14dda4b668..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4292.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - tweak: "Flickering lights will now actually flicker and not go between emergency lights and normal lighting." diff --git a/html/changelogs/AutoChangeLog-pr-4296.yml b/html/changelogs/AutoChangeLog-pr-4296.yml deleted file mode 100644 index 1e87a3fdaf..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4296.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - bugfix: "Emergency lights no longer stay on forever in some cases." diff --git a/html/changelogs/AutoChangeLog-pr-4305.yml b/html/changelogs/AutoChangeLog-pr-4305.yml deleted file mode 100644 index d6ae57f28d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4305.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "The MULEbots that the station starts with now show their ID numbers." diff --git a/html/changelogs/AutoChangeLog-pr-4306.yml b/html/changelogs/AutoChangeLog-pr-4306.yml deleted file mode 100644 index 0a6361f11d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4306.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Improvedname" -delete-after: True -changes: - - tweak: "cats now drop their ears and tail when butchered." diff --git a/html/changelogs/AutoChangeLog-pr-4308.yml b/html/changelogs/AutoChangeLog-pr-4308.yml deleted file mode 100644 index 5f277e0e53..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4308.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Booze-o-mats have beer" diff --git a/html/changelogs/AutoChangeLog-pr-4312.yml b/html/changelogs/AutoChangeLog-pr-4312.yml deleted file mode 100644 index 8c05f5d79e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4312.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Robustin" -delete-after: True -changes: - - bugfix: "Modes not in rotation have had their \"false report\" weights for the Command Report standardized" diff --git a/html/changelogs/AutoChangeLog-pr-4313.yml b/html/changelogs/AutoChangeLog-pr-4313.yml deleted file mode 100644 index a1124c765a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4313.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - tweak: "The white ship navigation computer now takes 10 seconds to designate a landing spot, and users can no longer see the syndicate shuttle or its custom landing location. If the white ship landing location would intersect the syndicate shuttle or its landing location, it will fail after the 10 seconds have elapsed." diff --git a/html/changelogs/AutoChangeLog-pr-4314.yml b/html/changelogs/AutoChangeLog-pr-4314.yml deleted file mode 100644 index e471271981..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4314.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "flightsuits should no longer disappear when you take them off involuntarily" - - bugfix: "beam rifles actually fire striaght now" - - bugfix: "click catchers now actually work" - - bugfix: "you no longer see space in areas you normally can't see, instead of black. in reality you can still see space but it's faint enough that you can't tell so I'll say I fixed it." diff --git a/html/changelogs/AutoChangeLog-pr-4315.yml b/html/changelogs/AutoChangeLog-pr-4315.yml deleted file mode 100644 index a021f0ccc4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4315.yml +++ /dev/null @@ -1,10 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "Added MANY new types of airlock assembly that can be built with metal. Use metal in hand to see the new airlock assembly recipes." - - rscadd: "Added new airlock types to the RCD and airlock painter" - - rscadd: "Vault door assemblies can be built with 8 plasteel, high security assemblies with 6 plasteel" - - rscadd: "Glass mineral airlocks are finally constructible. Use glass and mineral sheets on an airlock assembly in any order to make them." - - tweak: "Glass and mineral sheets are now able to be welded out of door assemblies rather than having to deconstruct the whole thing" - - rscdel: "Airlock painter no longer works on airlock assemblies (still works on airlocks)" - - bugfix: "Titanium airlocks no longer have any missing overlays" diff --git a/html/changelogs/AutoChangeLog-pr-4319.yml b/html/changelogs/AutoChangeLog-pr-4319.yml deleted file mode 100644 index 851d5f12bc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4319.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Frozenguy5" -delete-after: True -changes: - - balance: "Some hardsuits have had their melee, fire and rad armor ratings tweaked." diff --git a/html/changelogs/AutoChangeLog-pr-4331.yml b/html/changelogs/AutoChangeLog-pr-4331.yml deleted file mode 100644 index 04532aa4a8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4331.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Swindly" -delete-after: True -changes: - - bugfix: "Swarmers can no longer deconstruct objects with living things in them." diff --git a/html/changelogs/AutoChangeLog-pr-4338.yml b/html/changelogs/AutoChangeLog-pr-4338.yml deleted file mode 100644 index da4fde1e23..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4338.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "You can now print telecomms equipment again." diff --git a/html/changelogs/AutoChangeLog-pr-4339.yml b/html/changelogs/AutoChangeLog-pr-4339.yml deleted file mode 100644 index bf7c49d3e8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4339.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Robustin" -delete-after: True -changes: - - rscadd: "The blood cult revive rune will now replace the souls of braindead or inactive cultists/constructs when properly invoked. These \"revivals\" will not count toward the revive limit." - - rscadd: "The clock cult healing rune will now replace the souls of braindead or inactive cultists/constructs when left atop the rune. These \"revivals\" will not drain the rune's energy." diff --git a/html/changelogs/AutoChangeLog-pr-4340.yml b/html/changelogs/AutoChangeLog-pr-4340.yml deleted file mode 100644 index 6992dc2fd8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4340.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "deathride58" -delete-after: True -changes: - - bugfix: "fixes mobs not metabolizing their reagents" diff --git a/html/changelogs/AutoChangeLog-pr-4341.yml b/html/changelogs/AutoChangeLog-pr-4341.yml deleted file mode 100644 index e276d3bcb8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4341.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Mark9013100" -delete-after: True -changes: - - rscadd: "Medical Wardrobes now contain an additional standard and EMT labcoat." diff --git a/html/changelogs/AutoChangeLog-pr-4344.yml b/html/changelogs/AutoChangeLog-pr-4344.yml deleted file mode 100644 index a020f7882f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4344.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "deathride58" -delete-after: True -changes: - - bugfix: "Donator items use the proper sprites when worn again." diff --git a/html/changelogs/AutoChangeLog-pr-4346.yml b/html/changelogs/AutoChangeLog-pr-4346.yml deleted file mode 100644 index d03954b91f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4346.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "deathride58" -delete-after: True -changes: - - bugfix: "The standard-issue PDAs are now holographic again." diff --git a/html/changelogs/AutoChangeLog-pr-4349.yml b/html/changelogs/AutoChangeLog-pr-4349.yml deleted file mode 100644 index 3f1bb91439..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4349.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Nonstandard power cells found in MULEbots, cyborgs, and elsewhere now have the correct description." diff --git a/html/changelogs/AutoChangeLog-pr-4350.yml b/html/changelogs/AutoChangeLog-pr-4350.yml deleted file mode 100644 index 2116fa9fd5..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4350.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "deathride58" -delete-after: True -changes: - - bugfix: "Genetics will no longer have a random block completely disappear each round" diff --git a/html/changelogs/AutoChangeLog-pr-4351.yml b/html/changelogs/AutoChangeLog-pr-4351.yml deleted file mode 100644 index bc5cabdb55..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4351.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Naksu" -delete-after: True -changes: - - bugfix: "glass shards and bananium floors no longer make a sound when \"walked\" over by a camera or a ghost" diff --git a/html/changelogs/AutoChangeLog-pr-4353.yml b/html/changelogs/AutoChangeLog-pr-4353.yml deleted file mode 100644 index 6fcf3e2ebe..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4353.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "deathride58" -delete-after: True -changes: - - rscadd: "All maps now have departmental lathes as they're supposed to." - - rscadd: "Pubbystation and Omegastation now have kinkmates! This does not add them back to the rotation, though. Tell Jay to re-enable Pubby and Omega in the server's config." - - rscadd: "Omegastation's dorms now have bolt buttons." - - bugfix: "The table in the back of Boxstation's maint bar gambling area will no longer throw people around." diff --git a/html/changelogs/AutoChangeLog-pr-4354.yml b/html/changelogs/AutoChangeLog-pr-4354.yml deleted file mode 100644 index e9aa1f0f2b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4354.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Naksu" -delete-after: True -changes: - - code_imp: "Tidied up some loc assignments" diff --git a/html/changelogs/AutoChangeLog-pr-4359.yml b/html/changelogs/AutoChangeLog-pr-4359.yml deleted file mode 100644 index 6679e4b920..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4359.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - server: "Added new admin flag, AUTOLOGIN, to control if admins start with admin powers. this defaults to on, and can be removed with -AUTOLOGIN" - - admin: "Admins with +PERMISSION may now deadmin or readmin other admins via the permission panel." diff --git a/html/changelogs/AutoChangeLog-pr-4361.yml b/html/changelogs/AutoChangeLog-pr-4361.yml deleted file mode 100644 index 140a9a4fe3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4361.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Shuttles now place hyperspace ripples where they are about to land again." diff --git a/html/changelogs/AutoChangeLog-pr-4363.yml b/html/changelogs/AutoChangeLog-pr-4363.yml deleted file mode 100644 index fda81eb42b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4363.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "JStheguy" -delete-after: True -changes: - - rscadd: "Added 10 new assembly designs to the integrated circuit printer, the difference from current designs is purely aesthetics." - - imageadd: "Added the icons for said new assembly designs to electronic_setups.dmi, changed the current electronic mechanism and electronic machine sprites." diff --git a/html/changelogs/AutoChangeLog-pr-4365.yml b/html/changelogs/AutoChangeLog-pr-4365.yml deleted file mode 100644 index 165bb4d0df..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4365.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Epoc" -delete-after: True -changes: - - bugfix: "Adds Cybernetic Lungs to the Cyber Organs research node" diff --git a/html/changelogs/AutoChangeLog-pr-4372.yml b/html/changelogs/AutoChangeLog-pr-4372.yml deleted file mode 100644 index 7c1aa4b97c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4372.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - soundadd: "Revamped gun dry-firing sounds." - - tweak: "Everyone around you will now hear when your gun goes click. You don't want to hear click when you want to hear bang!" diff --git a/html/changelogs/AutoChangeLog-pr-4375.yml b/html/changelogs/AutoChangeLog-pr-4375.yml deleted file mode 100644 index 2cf7f4c721..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4375.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Naksu" -delete-after: True -changes: - - code_imp: "fixes the remaining loc assignments" diff --git a/html/changelogs/AutoChangeLog-pr-4377.yml b/html/changelogs/AutoChangeLog-pr-4377.yml deleted file mode 100644 index 5234e24f49..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4377.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - rscadd: "Grinding runed metal and brass now produces iron/blood and iron/teslium, respectively." - - balance: "As part of some code-side improvements, the amount of reagents you get from grinding some objects might be slightly different." - - bugfix: "Some grinding recipes that didn't work, like dead mice and glowsticks, now do." - - bugfix: "All-In-One grinders now correctly grind up everything, instead of one thing at a time." diff --git a/html/changelogs/AutoChangeLog-pr-4378.yml b/html/changelogs/AutoChangeLog-pr-4378.yml deleted file mode 100644 index 22ea638655..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4378.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - imageadd: "Closet sprites changed." diff --git a/html/changelogs/AutoChangeLog-pr-4382.yml b/html/changelogs/AutoChangeLog-pr-4382.yml deleted file mode 100644 index 64568eb274..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4382.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - config: "Added \"$include\" directives to config files. These are recursive. Only config.txt will be default loaded if they are specified inside it" diff --git a/html/changelogs/AutoChangeLog-pr-4383.yml b/html/changelogs/AutoChangeLog-pr-4383.yml deleted file mode 100644 index cf9c743a03..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4383.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Naksu" -delete-after: True -changes: - - code_imp: "Preliminary work on tracking cliented living mobs across Z-levels to facilitate mob AI changes later" diff --git a/html/changelogs/AutoChangeLog-pr-4384.yml b/html/changelogs/AutoChangeLog-pr-4384.yml deleted file mode 100644 index d7f2f90350..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4384.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "EtheoBoxxman" -delete-after: True -changes: - - rscdel: "Removed chasm that spawns on killing ash walker tendril" diff --git a/html/changelogs/AutoChangeLog-pr-4389.yml b/html/changelogs/AutoChangeLog-pr-4389.yml deleted file mode 100644 index 36f17b95de..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4389.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Toriate" -delete-after: True -changes: - - tweak: "NEBs now consistently alt click to recolor" diff --git a/html/changelogs/AutoChangeLog-pr-4390.yml b/html/changelogs/AutoChangeLog-pr-4390.yml deleted file mode 100644 index 89d3683a34..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4390.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "AverageJoe82" -delete-after: True -changes: - - rscadd: "drones now have night vision" - - rscdel: "drones no longer have lights" diff --git a/html/changelogs/AutoChangeLog-pr-4394.yml b/html/changelogs/AutoChangeLog-pr-4394.yml deleted file mode 100644 index 68d57a2d11..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4394.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "The shuttle will no longer be autocalled if the round has already ended." diff --git a/html/changelogs/AutoChangeLog-pr-4412.yml b/html/changelogs/AutoChangeLog-pr-4412.yml deleted file mode 100644 index 6280189218..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4412.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - tweak: "Vitality matrices don't have visible messages when someone crosses them anymore." diff --git a/html/changelogs/AutoChangeLog-pr-4416.yml b/html/changelogs/AutoChangeLog-pr-4416.yml deleted file mode 100644 index 543fe52edd..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4416.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Robustin" -delete-after: True -changes: - - bugfix: "The wizard event \"race swap\" should now stick to \"safer\" species." diff --git a/html/changelogs/AutoChangeLog-pr-4417.yml b/html/changelogs/AutoChangeLog-pr-4417.yml deleted file mode 100644 index 46b7019353..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4417.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Xhuis" -delete-after: True -changes: - - bugfix: "Clockcult power alerts will no longer show outside of the clockcult gamemode (they could be triggered by scarabs.)" diff --git a/html/changelogs/AutoChangeLog-pr-4420.yml b/html/changelogs/AutoChangeLog-pr-4420.yml deleted file mode 100644 index 305d701c7f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4420.yml +++ /dev/null @@ -1,10 +0,0 @@ -author: "XDTM" -delete-after: True -changes: - - rscadd: "A few new traumas have been added." - - balance: "Thresholds to get brain traumas have been lowered, as they currently pretty much only trigger if you intentionally chug impedrezene." - - tweak: "Melee head hits deal minor brain damage. Crits still do a significant amount." - - tweak: "Nuke Op implants no longer trigger on deathgasp. (They still explode on death)" - - tweak: "You'll now receive messages when crossing certain brain damage thresholds." - - tweak: "Split Personalities are instructed not to suicide while in control." - - tweak: "Godwoken Syndrome now randomly sends Voice of God commands, instead of being controllable." diff --git a/html/changelogs/AutoChangeLog-pr-4433.yml b/html/changelogs/AutoChangeLog-pr-4433.yml deleted file mode 100644 index 39bde17139..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4433.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ninjanomnom" -delete-after: True -changes: - - bugfix: "Decals should now rotate the correct way around." diff --git a/html/changelogs/AutoChangeLog-pr-4437.yml b/html/changelogs/AutoChangeLog-pr-4437.yml deleted file mode 100644 index 9b11b0912e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4437.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "nicbn" -delete-after: True -changes: - - bugfix: "Now the chem smoke machine uses stock parts for volume and range." diff --git a/html/changelogs/AutoChangeLog-pr-4442.yml b/html/changelogs/AutoChangeLog-pr-4442.yml deleted file mode 100644 index e480e91419..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4442.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "XDTM" -delete-after: True -changes: - - rscadd: "Abductors can now see if people already have glands! Never worry about abducting the same guy twice again." - - rscadd: "Added the Mind Interface Device to the abductor shop for 2 Credits. Only scientists can use it." - - rscadd: "The MID has two modes: Transmit and Control." - - rscadd: "Transmit will allow you to send a message anytime, anywhere to the mind of a target of your choice, regardless of language barriers. The message will be anonymous, but abductor-like." - - rscadd: "Control allows you to give a temporary directive to a target with an implanted gland, that they MUST follow. Duration and amount of uses varies by gland type. When a gland is spent, it will no longer respond to Control signals. The target forgets ever receiving the objective when the duration ends." diff --git a/html/changelogs/AutoChangeLog-pr-4445.yml b/html/changelogs/AutoChangeLog-pr-4445.yml deleted file mode 100644 index 6dd7a7e486..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4445.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Fixed captain's PDA showing unusable Toggle Remote Door menu option" diff --git a/html/changelogs/AutoChangeLog-pr-4446.yml b/html/changelogs/AutoChangeLog-pr-4446.yml deleted file mode 100644 index 3811f7ffb7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4446.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "coiax" -delete-after: True -changes: - - balance: "The codespeak manual now has unlimited uses and costs 3 TC." - - bugfix: "Nuke ops can now purchase the codespeak manual, as was intended." diff --git a/html/changelogs/AutoChangeLog-pr-4453.yml b/html/changelogs/AutoChangeLog-pr-4453.yml deleted file mode 100644 index 24bce9c510..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4453.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "coiax" -delete-after: True -changes: - - rscadd: "A changeling will learn all languages from anyone they absorb." diff --git a/html/changelogs/AutoChangeLog-pr-4458.yml b/html/changelogs/AutoChangeLog-pr-4458.yml deleted file mode 100644 index 4e51890691..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4458.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "XDTM" -delete-after: True -changes: - - tweak: "The Disease Outbreak event now can generate random advanced viruses, with more symptoms and higher level as round time goes on." diff --git a/html/changelogs/AutoChangeLog-pr-4464.yml b/html/changelogs/AutoChangeLog-pr-4464.yml deleted file mode 100644 index 17f7d8fc07..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4464.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "You can enforce no smoking zones with a disarm aimed at the smokers mouth." diff --git a/html/changelogs/AutoChangeLog-pr-4466.yml b/html/changelogs/AutoChangeLog-pr-4466.yml deleted file mode 100644 index e8239ebfb4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4466.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Toriate" -delete-after: True -changes: - - balance: "Roundstart xenos are no longer pierce immune, also no more extra damage from heat." diff --git a/html/changelogs/AutoChangeLog-pr-4467.yml b/html/changelogs/AutoChangeLog-pr-4467.yml deleted file mode 100644 index ae009bf26f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4467.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "improvedname" -delete-after: True -changes: - - bugfix: "Corrects 357. speedloader in the autolathe" diff --git a/html/changelogs/AutoChangeLog-pr-4475.yml b/html/changelogs/AutoChangeLog-pr-4475.yml deleted file mode 100644 index f37e80ed55..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4475.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - bugfix: "Passing a space transition no longer interrupts pulls." diff --git a/html/changelogs/AutoChangeLog-pr-4477.yml b/html/changelogs/AutoChangeLog-pr-4477.yml deleted file mode 100644 index bba0dab724..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4477.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Fox McCloud" -delete-after: True -changes: - - bugfix: "Fixes arm implants being immune to EMPs" diff --git a/html/changelogs/AutoChangeLog-pr-4479.yml b/html/changelogs/AutoChangeLog-pr-4479.yml deleted file mode 100644 index 623a1ada72..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4479.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscdel: "Integrated circuit smoke circuits now require 10 units of reagents to fire." diff --git a/html/changelogs/AutoChangeLog-pr-4487.yml b/html/changelogs/AutoChangeLog-pr-4487.yml deleted file mode 100644 index 588566e15c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4487.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ganglyalexander" -delete-after: True -changes: - - bugfix: "module icons for dog borgs now reference to a existing icon" diff --git a/html/changelogs/AutoChangeLog-pr-4488.yml b/html/changelogs/AutoChangeLog-pr-4488.yml deleted file mode 100644 index 21031f2cf3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4488.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "coiax" -delete-after: True -changes: - - rscadd: "At the end of the round, all players can see who the antagonists -are." diff --git a/html/changelogs/AutoChangeLog-pr-4490.yml b/html/changelogs/AutoChangeLog-pr-4490.yml deleted file mode 100644 index 6477196745..0000000000 --- a/html/changelogs/AutoChangeLog-pr-4490.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "CitadelStationBot" -delete-after: True -changes: - - rscadd: "You can adjust line height in chat settings" - - tweak: "Default chat line height is slightly shorter, from 1.4 to 1.2" From 6856fc1be26ec9b5acef63a0dbac3c24d80421af Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Fri, 22 Dec 2017 14:32:56 -0600 Subject: [PATCH 306/367] [MIRROR] [s] Fixes the frying oil reagent (#4504) * Merge pull request #33745 from vuonojenmustaturska/oilfix [s] Fixes the frying oil reagent * [s] Fixes the frying oil reagent --- code/modules/reagents/chemistry/reagents/food_reagents.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index a3c0d2c034..a9f9145972 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -97,10 +97,10 @@ /datum/reagent/consumable/cooking_oil/reaction_obj(obj/O, reac_volume) if(holder && holder.chem_temp >= fry_temperature) - if(isitem(O)) + if(isitem(O) && !istype(O, /obj/item/reagent_containers/food/snacks/deepfryholder)) O.loc.visible_message("[O] rapidly fries as it's splashed with hot oil! Somehow.") - var/obj/item/reagent_containers/food/snacks/deepfryholder/F = new(O.drop_location()) - F.fry(O, volume) + var/obj/item/reagent_containers/food/snacks/deepfryholder/F = new(O.drop_location(), O) + F.fry(volume) /datum/reagent/consumable/cooking_oil/reaction_mob(mob/living/M, method = TOUCH, reac_volume, show_message = 1, touch_protection = 0) if(!istype(M)) From f6e82e446049d5d236ed953144ab2efb375344bc Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Fri, 22 Dec 2017 14:33:00 -0600 Subject: [PATCH 307/367] Automatic changelog generation for PR #4504 [ci skip] --- html/changelogs/AutoChangeLog-pr-4504.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4504.yml diff --git a/html/changelogs/AutoChangeLog-pr-4504.yml b/html/changelogs/AutoChangeLog-pr-4504.yml new file mode 100644 index 0000000000..7da90cb88b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4504.yml @@ -0,0 +1,4 @@ +author: "Naksu" +delete-after: True +changes: + - bugfix: "frying oil actually works" From 938f409782d7b8589fc5ba6bc936bcc17318eed5 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Fri, 22 Dec 2017 15:14:25 -0600 Subject: [PATCH 308/367] [MIRROR] Christmas (#4491) * Christmas (#33690) * Christmas Event Updates * Dont recreate the list every time * Check for drop del * Changes some things to placate that one guy from FTL * Christmas --- code/game/objects/items/gift.dm | 34 +++++++++++++++++++++----- code/game/objects/structures/flora.dm | 18 +++++++++++--- code/modules/events/holiday/xmas.dm | 25 +++---------------- code/modules/holiday/holidays.dm | 4 +-- icons/obj/flora/pinetrees.dmi | Bin 36037 -> 42806 bytes 5 files changed, 49 insertions(+), 32 deletions(-) diff --git a/code/game/objects/items/gift.dm b/code/game/objects/items/gift.dm index 1e3e9ccd73..0fe53f293c 100644 --- a/code/game/objects/items/gift.dm +++ b/code/game/objects/items/gift.dm @@ -7,6 +7,9 @@ /* * Gifts */ + +GLOBAL_LIST_EMPTY(possible_gifts) + /obj/item/a_gift name = "gift" desc = "PRESENTS!!!! eek!" @@ -30,6 +33,14 @@ to_chat(M, "You're supposed to be spreading gifts, not opening them yourself!") return + var/gift_type = get_gift_type() + + qdel(src) + var/obj/item/I = new gift_type(M) + M.put_in_hands(I) + I.add_fingerprint(M) + +/obj/item/a_gift/proc/get_gift_type() var/gift_type_list = list(/obj/item/sord, /obj/item/storage/wallet, /obj/item/storage/photo_album, @@ -72,10 +83,21 @@ var/gift_type = pick(gift_type_list) - if(!ispath(gift_type, /obj/item)) - return + return gift_type - qdel(src) - var/obj/item/I = new gift_type(M) - M.put_in_hands(I) - I.add_fingerprint(M) + +/obj/item/a_gift/anything + name = "christmas gift" + desc = "It could be anything!" + +/obj/item/a_gift/anything/get_gift_type() + if(!GLOB.possible_gifts.len) + var/list/gift_types_list = subtypesof(/obj/item) + for(var/V in gift_types_list) + var/obj/item/I = V + if((!initial(I.icon_state)) || (!initial(I.item_state)) || (initial(I.flags_1) & ABSTRACT_1)) + gift_types_list -= V + GLOB.possible_gifts = gift_types_list + var/gift_type = pick(GLOB.possible_gifts) + + return gift_type diff --git a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm index f7071cd0a5..393ff3886d 100644 --- a/code/game/objects/structures/flora.dm +++ b/code/game/objects/structures/flora.dm @@ -36,9 +36,6 @@ else return ..() - - - /obj/structure/flora/tree/pine name = "pine tree" desc = "A coniferous pine tree." @@ -53,6 +50,21 @@ name = "xmas tree" desc = "A wondrous decorated Christmas tree." icon_state = "pine_c" + var/gifts_under_tree = FALSE + var/list/ckeys_that_took = list() + +/obj/structure/flora/tree/pine/xmas/attack_hand(mob/living/user) + if(!gifts_under_tree) + return + if(!user.ckey) + return + if(ckeys_that_took[user.ckey]) + to_chat(user, "You already took your gift.") + return + to_chat(user, "After a bit of rummaging, you locate a gift with your name on it!") + ckeys_that_took[user.ckey] = TRUE + var/obj/item/a_gift/anything/A = new + user.put_in_hands(A) /obj/structure/flora/tree/pine/xmas/Initialize() . = ..() diff --git a/code/modules/events/holiday/xmas.dm b/code/modules/events/holiday/xmas.dm index 2f5618714d..956a214009 100644 --- a/code/modules/events/holiday/xmas.dm +++ b/code/modules/events/holiday/xmas.dm @@ -1,19 +1,3 @@ -/datum/round_event_control/treevenge - name = "Treevenge (Christmas)" - holidayID = CHRISTMAS - typepath = /datum/round_event/treevenge - max_occurrences = 1 - weight = 20 - -/datum/round_event/treevenge/start() - for(var/obj/structure/flora/tree/pine/xmas in world) - var/mob/living/simple_animal/hostile/tree/evil_tree = new /mob/living/simple_animal/hostile/tree(xmas.loc) - evil_tree.icon_state = xmas.icon_state - evil_tree.icon_living = evil_tree.icon_state - evil_tree.icon_dead = evil_tree.icon_state - evil_tree.icon_gib = evil_tree.icon_state - qdel(xmas) //b-but I don't want to delete xmas... - //this is an example of a possible round-start event /datum/round_event_control/presents name = "Presents under Trees (Christmas)" @@ -24,12 +8,11 @@ earliest_start = 0 /datum/round_event/presents/start() - for(var/obj/structure/flora/tree/pine/xmas in world) + for(var/obj/structure/flora/tree/pine/xmas/xmas in world) if(!(xmas.z in GLOB.station_z_levels)) continue - for(var/turf/open/floor/T in orange(1,xmas)) - for(var/i=1,i<=rand(1,5),i++) - new /obj/item/a_gift(T) + xmas.icon_state = "pinepresents" + xmas.gifts_under_tree = TRUE for(var/mob/living/simple_animal/pet/dog/corgi/Ian/Ian in GLOB.mob_living_list) Ian.place_on_head(new /obj/item/clothing/head/helmet/space/santahat(Ian)) for(var/obj/machinery/computer/security/telescreen/entertainment/Monitor in GLOB.machines) @@ -98,7 +81,7 @@ name = "Santa is coming to town! (Christmas)" holidayID = CHRISTMAS typepath = /datum/round_event/santa - weight = 150 + weight = 20 max_occurrences = 1 earliest_start = 20000 diff --git a/code/modules/holiday/holidays.dm b/code/modules/holiday/holidays.dm index 388a9d6893..85605fd2c4 100644 --- a/code/modules/holiday/holidays.dm +++ b/code/modules/holiday/holidays.dm @@ -387,9 +387,9 @@ Since Ramadan is an entire month that lasts 29.5 days on average, the start and /datum/holiday/xmas name = CHRISTMAS - begin_day = 23 + begin_day = 22 begin_month = DECEMBER - end_day = 25 + end_day = 27 /datum/holiday/xmas/greet() return "Have a merry Christmas!" diff --git a/icons/obj/flora/pinetrees.dmi b/icons/obj/flora/pinetrees.dmi index e7fa58cb1a95b17e0c6c4151ec109fa299c2da72..a68e0388b08e29a8ab2ee1b3ee8ea684f778f98c 100644 GIT binary patch literal 42806 zcmXt915l-Z+dj3K|Evw0jm@@g+vcW|x!JYZ-n7|myV(q%r|rDG}Fw3pYBU{ zgpz_JG6FsV2n0fwmJ(9|fgpfCK|OFV!0(f@P7B~G+gnY`P0ZZY)WzD#&Dzlc1oF&^ 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z+py88w&;X6{hWWtTUfU`!?rke-c851zP=CVMe^3CKYdfU{DKdD)&fXLnPV#{Deg7< z?rNFTJ8?j94UAA_+Fe+w)E}wT-r{R$Xh0RexZ_N&YDQs!rn&{HPlM+2Xs;jK{^f~N zUG`lSftmhw#jIp zz4G~$>9$>O?3P?8Kl$p$Ex8AU^F@UPW#TxB3JWyuyg!c!030HS6&$#NoRSRl1sQ)ccFuR7HiJx?9iFnVZ{3YHk=ix!bTKd*FUN zi7TgvE|0JB)U2r1yt`Z zZc_A;a>&sWoBn(5)&Ie z_nBwc{6Q2)H6Gw6FO)5&8{?xooIe6!?&Gs>y3Wb?w0(PD`?pgZUdt;x@+4oCm7~+^ z@A~sqS-Dre06V3B6fV+k#quRf_4-Da*SEK~)85{WQmIG==*|zidBWTiZWDkv8sA$C z3=MUB3){Ck?hUv|f0sl?h9{-WnF-i4!-&X%Kxgk*`2acT8SDRAU#|-Y@b?Szv>&)d z0N!eRZyCmBZ03;;D zvHaPm(AL&7cGO5@GAWIQrte0N8a_fQlMa#v28!eCA}V)Oh`2=n-fDbL;^n#dPv(ZE z>X1^YNY*ztp0dHz;Uf~J)z|5e$)q$j85uKbI01nHG#Z+|0FV#pKh0vb=nYNAuRAh8 zkJJKrtQ|m1Up3x`dl3~+9d-8`x8&}mvovrpJ1a9ST&XZO8I2V&(NXaLa=E=Nz+$mf zXtlLxqawqbe!P0ERMaMPQ~J9r1H9+XaNXhDaDk{Ol%18Crc^4Dn~cUdnN%7N(AI9B zYt(ABRa9204@X6YHv#m7@jg6*s5IbQe;+0I06=hX(3p;rL7>HI(VI*yR zPYA$kjQ8O=Zu71dB~)rSwfsBd@$`4Q0Kj{U_u+YN=L_8&cUk21MEZL~00Mp8cpp8( z9oF0l{?MZtpGO4%ecN~+J Date: Fri, 22 Dec 2017 15:14:27 -0600 Subject: [PATCH 309/367] Automatic changelog generation for PR #4491 [ci skip] --- html/changelogs/AutoChangeLog-pr-4491.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4491.yml diff --git a/html/changelogs/AutoChangeLog-pr-4491.yml b/html/changelogs/AutoChangeLog-pr-4491.yml new file mode 100644 index 0000000000..3076537362 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4491.yml @@ -0,0 +1,4 @@ +author: "Kor" +delete-after: True +changes: + - rscadd: "During Christmas you will be able to click on the tree in the Chapel to receive one present per round. That present can contain any item in the game." From f40d74e52f6af7fbf8eb1963eb82957576aa42d4 Mon Sep 17 00:00:00 2001 From: coiax Date: Sat, 23 Dec 2017 00:02:42 +0000 Subject: [PATCH 310/367] Gibber rebalance (#33737) :cl: coiax balance: The kitchen gibber must be anchored in order to use. balance: The gibber requires bodies to have no external items or equipment. /:cl: Unanchoring the gibber, running around with it, ebowing people, then shoving them in is not fun. As a double check, you REALLY should be stripping them of all that cloth, it'll jam up the gears. - Removes the abiotic() proc, it's literally used only in the gibber. --- .../kitchen_machinery/gibber.dm | 24 ++++++++++++------- .../mob/living/carbon/human/human_helpers.dm | 11 --------- code/modules/mob/mob_helpers.dm | 5 ---- 3 files changed, 16 insertions(+), 24 deletions(-) diff --git a/code/modules/food_and_drinks/kitchen_machinery/gibber.dm b/code/modules/food_and_drinks/kitchen_machinery/gibber.dm index 372c085adb..99a3de90e1 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/gibber.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/gibber.dm @@ -1,4 +1,3 @@ - /obj/machinery/gibber name = "gibber" desc = "The name isn't descriptive enough?" @@ -12,10 +11,10 @@ circuit = /obj/item/circuitboard/machine/gibber var/operating = FALSE //Is it on? - var/dirty = 0 // Does it need cleaning? + var/dirty = FALSE // Does it need cleaning? var/gibtime = 40 // Time from starting until meat appears var/meat_produced = 0 - var/ignore_clothing = 0 + var/ignore_clothing = FALSE /obj/machinery/gibber/Initialize() @@ -30,7 +29,7 @@ gib_time -= 5 * M.rating gibtime = gib_time if(M.rating >= 2) - ignore_clothing = 1 + ignore_clothing = TRUE /obj/machinery/gibber/update_icon() cut_overlays() @@ -61,6 +60,10 @@ to_chat(user, "It's locked and running.") return + if(!anchored) + to_chat(user, "[src] cannot be used unless bolted to the ground.") + return + if(user.pulling && user.a_intent == INTENT_GRAB && isliving(user.pulling)) var/mob/living/L = user.pulling if(!iscarbon(L)) @@ -70,12 +73,17 @@ if(C.buckled ||C.has_buckled_mobs()) to_chat(user, "[C] is attached to something!") return - if(C.abiotic(1) && !ignore_clothing) - to_chat(user, "Subject may not have abiotic items on.") - return + + if(!ignore_clothing) + for(var/obj/item/I in C.held_items + C.get_equipped_items()) + if(!(I.flags_1 & NODROP_1)) + to_chat(user, "Subject may not have abiotic items on.") + return user.visible_message("[user] starts to put [C] into the gibber!") - src.add_fingerprint(user) + + add_fingerprint(user) + if(do_after(user, gibtime, target = src)) if(C && user.pulling == C && !C.buckled && !C.has_buckled_mobs() && !occupant) user.visible_message("[user] stuffs [C] into the gibber!") diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm index d1d657652b..41875b7d91 100644 --- a/code/modules/mob/living/carbon/human/human_helpers.dm +++ b/code/modules/mob/living/carbon/human/human_helpers.dm @@ -91,17 +91,6 @@ return wear_id.GetID() -/mob/living/carbon/human/abiotic(full_body = 0) - var/abiotic_hands = FALSE - for(var/obj/item/I in held_items) - if(!(I.flags_1 & NODROP_1)) - abiotic_hands = TRUE - break - if(full_body && abiotic_hands && ((back && !(back.flags_1&NODROP_1)) || (wear_mask && !(wear_mask.flags_1&NODROP_1)) || (head && !(head.flags_1&NODROP_1)) || (shoes && !(shoes.flags_1&NODROP_1)) || (w_uniform && !(w_uniform.flags_1&NODROP_1)) || (wear_suit && !(wear_suit.flags_1&NODROP_1)) || (glasses && !(glasses.flags_1&NODROP_1)) || (ears && !(ears.flags_1&NODROP_1)) || (gloves && !(gloves.flags_1&NODROP_1)) ) ) - return TRUE - return abiotic_hands - - /mob/living/carbon/human/IsAdvancedToolUser() if(disabilities & MONKEYLIKE) return FALSE diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 747d589c05..10c9a04a6e 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -285,11 +285,6 @@ It's fairly easy to fix if dealing with single letters but not so much with comp firstname.Find(real_name) return firstname.match -/mob/proc/abiotic(full_body = 0) - for(var/obj/item/I in held_items) - if(!(I.flags_1 & NODROP_1)) - return 1 - return 0 //change a mob's act-intent. Input the intent as a string such as "help" or use "right"/"left /mob/verb/a_intent_change(input as text) From e0118067ec3fffb0e0d38bdf42333c0e4a5d661d Mon Sep 17 00:00:00 2001 From: Dax Dupont Date: Sat, 23 Dec 2017 01:50:41 +0100 Subject: [PATCH 312/367] 2 borg metal fixes for the price of one (#33738) --- code/game/objects/items/stacks/stack.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 5e80353db9..cef25a0a36 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -109,7 +109,7 @@ if (recipes_sublist && recipe_list[recipes_sublist] && istype(recipe_list[recipes_sublist], /datum/stack_recipe_list)) var/datum/stack_recipe_list/srl = recipe_list[recipes_sublist] recipe_list = srl.recipes - var/t1 = "Amount Left: [amount]
      " + var/t1 = "Amount Left: [get_amount()]
      " for(var/i in 1 to length(recipe_list)) var/E = recipe_list[i] if (isnull(E)) @@ -161,8 +161,8 @@ if (href_list["sublist"] && !href_list["make"]) interact(usr, text2num(href_list["sublist"])) if (href_list["make"]) - if (get_amount() < 1) - qdel(src) //Never should happen + if (get_amount() < 1 && !is_cyborg) + qdel(src) var/list/recipes_list = recipes if (href_list["sublist"]) From 937fc2421cdca4a75431cbd00d002d0b425b54cb Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sat, 23 Dec 2017 02:42:50 -0500 Subject: [PATCH 314/367] Add a single whitespace (#33746) --- code/game/world.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/world.dm b/code/game/world.dm index 2853bb2ef6..39d48d28ac 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -251,3 +251,4 @@ GLOBAL_PROTECT(security_mode) hub_password = "kMZy3U5jJHSiBQjr" else hub_password = "SORRYNOPASSWORD" + From bede61c0ee0ba96f94935dbede627173b2552f93 Mon Sep 17 00:00:00 2001 From: Robustin Date: Sat, 23 Dec 2017 02:45:52 -0500 Subject: [PATCH 316/367] Fixed empty HUD_List breaking alternate_appearances (#33742) * Alt Appearance works on empty HUD lists * Fixes empty list runtime --- code/game/alternate_appearance.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/alternate_appearance.dm b/code/game/alternate_appearance.dm index 901a8610a6..712b3425e0 100644 --- a/code/game/alternate_appearance.dm +++ b/code/game/alternate_appearance.dm @@ -78,6 +78,7 @@ GLOBAL_LIST_EMPTY(active_alternate_appearances) QDEL_NULL(ghost_appearance) /datum/atom_hud/alternate_appearance/basic/add_to_hud(atom/A) + LAZYINITLIST(A.hud_list) A.hud_list[appearance_key] = theImage . = ..() From 17267781b5330677802e8b5c935cfc1121de7a7b Mon Sep 17 00:00:00 2001 From: Robustin Date: Sat, 23 Dec 2017 04:18:24 -0500 Subject: [PATCH 318/367] Reworked EMP doorshocking (#33741) --- code/game/machinery/doors/door.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index 30ae436289..c7a21bf31b 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -195,7 +195,7 @@ /obj/machinery/door/emp_act(severity) if(prob(20/severity) && (istype(src, /obj/machinery/door/airlock) || istype(src, /obj/machinery/door/window)) ) INVOKE_ASYNC(src, .proc/open) - if(prob(40/severity)) + if(prob(severity*10 - 20)) if(secondsElectrified == 0) secondsElectrified = -1 shockedby += "\[[time_stamp()]\]EM Pulse" From 17c9a5ab0b1193f8606a59af466354fe310e684f Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sat, 23 Dec 2017 09:03:45 -0500 Subject: [PATCH 320/367] Merge pull request #33775 from MoreRobustThanYou/patch-39 Revert gulpfs version to 6d71a65 in tgui --- tgui/package.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tgui/package.json b/tgui/package.json index 007ee04ab9..52662139a6 100644 --- a/tgui/package.json +++ b/tgui/package.json @@ -22,7 +22,7 @@ "es3ify": "0.2.1", "fg-loadcss": "1.0.0-0", "fontfaceobserver": "1.6.3", - "gulp": "github:gulpjs/gulp#4.0", + "gulp": "github:gulpjs/gulp#6d71a65", "gulp-bytediff": "1.0.0", "gulp-cssnano": "2.1.2", "gulp-if": "2.0.0", From 34b749d2ca96061303e42e309a652fb2b9162ed3 Mon Sep 17 00:00:00 2001 From: AnturK Date: Sat, 23 Dec 2017 15:13:05 +0100 Subject: [PATCH 322/367] Fixes eminence login --- code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm index 8416e4651d..825ad90057 100644 --- a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm +++ b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm @@ -30,6 +30,7 @@ /mob/camera/eminence/Login() ..() var/datum/antagonist/clockcult/C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) +<<<<<<< HEAD if(!C) add_servant_of_ratvar(src, TRUE) C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) @@ -39,6 +40,15 @@ qdel(src) else C.clock_team.eminence = src +======= + if(C && C.clock_team) + if(C.clock_team.eminence && C.clock_team.eminence != src) + remove_servant_of_ratvar(src,TRUE) + qdel(src) + return + else + C.clock_team.eminence = src +>>>>>>> 619a83f... Fixes eminence login (#33752) to_chat(src, "You have been selected as the Eminence!") to_chat(src, "As the Eminence, you lead the servants. Anything you say will be heard by the entire cult.") to_chat(src, "Though you can move through walls, you're also incorporeal, and largely can't interact with the world except for a few ways.") From 2a80a2d6fbf5c23e23cd8639ec04ad34d5e94679 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sat, 23 Dec 2017 09:26:23 -0500 Subject: [PATCH 323/367] Merge pull request #33728 from kevinz000/patch-408 Fixes biodegrading handcuffs --- code/game/gamemodes/changeling/powers/biodegrade.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/gamemodes/changeling/powers/biodegrade.dm b/code/game/gamemodes/changeling/powers/biodegrade.dm index dbb0e3a88a..4a34de151e 100644 --- a/code/game/gamemodes/changeling/powers/biodegrade.dm +++ b/code/game/gamemodes/changeling/powers/biodegrade.dm @@ -55,12 +55,14 @@ /obj/effect/proc_holder/changeling/biodegrade/proc/dissolve_handcuffs(mob/living/carbon/human/user, obj/O) if(O && user.handcuffed == O) user.visible_message("[O] dissolve[O.gender==PLURAL?"":"s"] into a puddle of sizzling goop.") + user.uncuff() new /obj/effect/decal/cleanable/greenglow(O.drop_location()) qdel(O) /obj/effect/proc_holder/changeling/biodegrade/proc/dissolve_straightjacket(mob/living/carbon/human/user, obj/S) if(S && user.wear_suit == S) user.visible_message("[S] dissolves into a puddle of sizzling goop.") + user.uncuff() new /obj/effect/decal/cleanable/greenglow(S.drop_location()) qdel(S) From 7bcf4d466a51c2801b5dd367e0e2d764541e7383 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sat, 23 Dec 2017 09:30:31 -0500 Subject: [PATCH 325/367] Merge pull request #33784 from octareenroon91/patch-56 Fix file path to aimalf.ogg --- code/game/gamemodes/malfunction/Malf_Modules.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm index 1c17893a28..9e2e889047 100644 --- a/code/game/gamemodes/malfunction/Malf_Modules.dm +++ b/code/game/gamemodes/malfunction/Malf_Modules.dm @@ -304,7 +304,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list( sleep(30) if(!owner || QDELETED(owner)) return - priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/AI/aimalf.ogg') + priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/ai/aimalf.ogg') set_security_level("delta") var/obj/machinery/doomsday_device/DOOM = new(owner_AI) owner_AI.nuking = TRUE From af1f13e114cd84be04c28aa9dbd5f434b1f5dad3 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sat, 23 Dec 2017 09:35:34 -0500 Subject: [PATCH 327/367] Merge pull request #33306 from coiax/replace-clean-flag-with-component Replaces CLEAN_ON_MOVE_1 flag with cleaning component --- code/__DEFINES/flags.dm | 2 +- code/datums/components/cleaning.dm | 40 +++++++++++++++++++ code/game/atoms_movable.dm | 32 --------------- .../modules/mob/living/silicon/robot/robot.dm | 4 +- code/modules/vehicles/pimpin_ride.dm | 5 ++- tgstation.dme | 1 + 6 files changed, 48 insertions(+), 36 deletions(-) create mode 100644 code/datums/components/cleaning.dm diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm index 965ee51502..8b3e74b96e 100644 --- a/code/__DEFINES/flags.dm +++ b/code/__DEFINES/flags.dm @@ -22,7 +22,7 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204 #define ON_BORDER_1 512 // item has priority to check when entering or leaving #define NOSLIP_1 1024 //prevents from slipping on wet floors, in space etc -#define CLEAN_ON_MOVE_1 2048 +#define _UNUSED_1 2048 // BLOCK_GAS_SMOKE_EFFECT_1 only used in masks at the moment. #define BLOCK_GAS_SMOKE_EFFECT_1 4096 // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY! diff --git a/code/datums/components/cleaning.dm b/code/datums/components/cleaning.dm new file mode 100644 index 0000000000..5d9d5992e2 --- /dev/null +++ b/code/datums/components/cleaning.dm @@ -0,0 +1,40 @@ +/datum/component/cleaning + dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS + +/datum/component/cleaning/Initialize() + if(!ismovableatom(parent)) + . = COMPONENT_INCOMPATIBLE + CRASH("[type] added to a [parent.type]") + RegisterSignal(list(COMSIG_MOVABLE_MOVED), .proc/Clean) + +/datum/component/cleaning/proc/Clean() + var/atom/movable/AM = parent + var/turf/tile = AM.loc + if(!isturf(tile)) + return + + tile.clean_blood() + for(var/A in tile) + if(is_cleanable(A)) + qdel(A) + else if(istype(A, /obj/item)) + var/obj/item/cleaned_item = A + cleaned_item.clean_blood() + else if(ishuman(A)) + var/mob/living/carbon/human/cleaned_human = A + if(cleaned_human.lying) + if(cleaned_human.head) + cleaned_human.head.clean_blood() + cleaned_human.update_inv_head() + if(cleaned_human.wear_suit) + cleaned_human.wear_suit.clean_blood() + cleaned_human.update_inv_wear_suit() + else if(cleaned_human.w_uniform) + cleaned_human.w_uniform.clean_blood() + cleaned_human.update_inv_w_uniform() + if(cleaned_human.shoes) + cleaned_human.shoes.clean_blood() + cleaned_human.update_inv_shoes() + cleaned_human.clean_blood() + cleaned_human.wash_cream() + to_chat(cleaned_human, "[AM] cleans your face!") diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index ddb768488a..08568660fd 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -132,44 +132,12 @@ if (orbiting) orbiting.Check() - if(flags_1 & CLEAN_ON_MOVE_1) - clean_on_move() - var/datum/proximity_monitor/proximity_monitor = src.proximity_monitor if(proximity_monitor) proximity_monitor.HandleMove() return 1 -/atom/movable/proc/clean_on_move() - var/turf/tile = loc - if(isturf(tile)) - tile.clean_blood() - for(var/A in tile) - if(is_cleanable(A)) - qdel(A) - else if(istype(A, /obj/item)) - var/obj/item/cleaned_item = A - cleaned_item.clean_blood() - else if(ishuman(A)) - var/mob/living/carbon/human/cleaned_human = A - if(cleaned_human.lying) - if(cleaned_human.head) - cleaned_human.head.clean_blood() - cleaned_human.update_inv_head() - if(cleaned_human.wear_suit) - cleaned_human.wear_suit.clean_blood() - cleaned_human.update_inv_wear_suit() - else if(cleaned_human.w_uniform) - cleaned_human.w_uniform.clean_blood() - cleaned_human.update_inv_w_uniform() - if(cleaned_human.shoes) - cleaned_human.shoes.clean_blood() - cleaned_human.update_inv_shoes() - cleaned_human.clean_blood() - cleaned_human.wash_cream() - to_chat(cleaned_human, "[src] cleans your face!") - /atom/movable/Destroy(force) var/inform_admins = (flags_2 & INFORM_ADMINS_ON_RELOCATE_2) var/stationloving = (flags_2 & STATIONLOVING_2) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index db10f4a81c..2788413ee9 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -1029,9 +1029,9 @@ status_flags &= ~CANPUSH if(module.clean_on_move) - flags_1 |= CLEAN_ON_MOVE_1 + AddComponent(/datum/component/cleaning) else - flags_1 &= ~CLEAN_ON_MOVE_1 + qdel(GetComponent(/datum/component/cleaning)) hat_offset = module.hat_offset diff --git a/code/modules/vehicles/pimpin_ride.dm b/code/modules/vehicles/pimpin_ride.dm index 3925b863ff..88524366a6 100644 --- a/code/modules/vehicles/pimpin_ride.dm +++ b/code/modules/vehicles/pimpin_ride.dm @@ -13,6 +13,9 @@ var/datum/component/riding/D = LoadComponent(/datum/component/riding) D.set_riding_offsets(RIDING_OFFSET_ALL, list(TEXT_NORTH = list(0, 4), TEXT_SOUTH = list(0, 7), TEXT_EAST = list(-12, 7), TEXT_WEST = list( 12, 7))) + if(floorbuffer) + AddComponent(/datum/component/cleaning) + /obj/vehicle/ridden/janicart/Destroy() if(mybag) qdel(mybag) @@ -47,7 +50,7 @@ floorbuffer = TRUE qdel(I) to_chat(user, "You upgrade [src] with the floor buffer.") - flags_1 |= CLEAN_ON_MOVE_1 + AddComponent(/datum/component/cleaning) update_icon() else return ..() diff --git a/tgstation.dme b/tgstation.dme index aadf2bf1b8..4b6ba31e8b 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -345,6 +345,7 @@ #include "code\datums\components\archaeology.dm" #include "code\datums\components\caltrop.dm" #include "code\datums\components\chasm.dm" +#include "code\datums\components\cleaning.dm" #include "code\datums\components\decal.dm" #include "code\datums\components\infective.dm" #include "code\datums\components\jousting.dm" From 709d55bc4a6080c67450115cde476c75be12721a Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sat, 23 Dec 2017 13:50:48 -0600 Subject: [PATCH 329/367] Update pneumaticCannon.dm --- code/game/objects/items/pneumaticCannon.dm | 6 ------ 1 file changed, 6 deletions(-) diff --git a/code/game/objects/items/pneumaticCannon.dm b/code/game/objects/items/pneumaticCannon.dm index 2b3f8f42a0..dc0a2fe286 100644 --- a/code/game/objects/items/pneumaticCannon.dm +++ b/code/game/objects/items/pneumaticCannon.dm @@ -147,16 +147,10 @@ if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting)) to_chat(user, "\The [src] lets out a weak hiss and doesn't react!") return -<<<<<<< HEAD - if(user.disabilities & CLUMSY && prob(75) && clumsyCheck) - user.visible_message("[user] loses their grip on [src], causing it to go off!", "[src] slips out of your hands and goes off!") - user.dropItemToGround(src, TRUE) -======= if(user.has_disability(CLUMSY) && prob(75) && clumsyCheck && iscarbon(user)) var/mob/living/carbon/C = user C.visible_message("[C] loses their grip on [src], causing it to go off!", "[src] slips out of your hands and goes off!") C.dropItemToGround(src, TRUE) ->>>>>>> 6ce550d... Clownborgs (#33590) if(prob(10)) target = get_turf(user) else From aec1142ca1b40c467f88f0848eff2a48c234caf7 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 24 Dec 2017 02:38:37 -0600 Subject: [PATCH 330/367] Update _eminence.dm --- code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm index 3728520e82..f232ba3def 100644 --- a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm +++ b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm @@ -47,8 +47,6 @@ /mob/camera/eminence/Login() ..() add_servant_of_ratvar(src, TRUE) -<<<<<<< HEAD -======= var/datum/antagonist/clockcult/C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) if(C && C.clock_team) if(C.clock_team.eminence) @@ -57,7 +55,6 @@ return else C.clock_team.eminence = src ->>>>>>> 3b37dae... (probably?) Fixes being able to create two Eminences at a time + other Eminence issues (#33634) to_chat(src, "You have been selected as the Eminence!") to_chat(src, "As the Eminence, you lead the servants. Anything you say will be heard by the entire cult.") to_chat(src, "Though you can move through walls, you're also incorporeal, and largely can't interact with the world except for a few ways.") From b0671ed78a3df033b2aa367dda35015601cd1c32 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 24 Dec 2017 02:38:47 -0600 Subject: [PATCH 331/367] Update eminence_spire.dm --- .../gamemodes/clock_cult/clock_structures/eminence_spire.dm | 4 ---- 1 file changed, 4 deletions(-) diff --git a/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm b/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm index a5bc62f554..0eb8084feb 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/eminence_spire.dm @@ -34,12 +34,8 @@ /obj/structure/destructible/clockwork/eminence_spire/attack_ghost(mob/user) if(!IsAdminGhost(user)) return -<<<<<<< HEAD - if(SSticker.mode.eminence) -======= var/datum/antagonist/clockcult/random_cultist = locate() in GLOB.antagonists //if theres no cultists new team without eminence will be created anyway. if(random_cultist && random_cultist.clock_team && random_cultist.clock_team.eminence) ->>>>>>> 3b37dae... (probably?) Fixes being able to create two Eminences at a time + other Eminence issues (#33634) to_chat(user, "There's already an Eminence - too late!") return if(!GLOB.servants_active) From a11167982145381cc5836ba6746c3a071abd6083 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sun, 24 Dec 2017 14:52:31 -0500 Subject: [PATCH 332/367] Merge pull request #33801 from AutomaticFrenzy/patch/download Fix download objective always greentexting --- code/game/gamemodes/objective.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 46f96961c9..ef307c95a0 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -524,7 +524,7 @@ GLOBAL_LIST_EMPTY(possible_items_special) var/list/otherwise = M.GetAllContents() for(var/obj/item/disk/tech_disk/TD in otherwise) TD.stored_research.copy_research_to(checking) - return checking.researched_nodes.len >= target + return checking.researched_nodes.len >= target_amount /datum/objective/capture From d9f3c74607636b59ee27fe9d98c9b1a0f3d9be3a Mon Sep 17 00:00:00 2001 From: Armhulen Date: Sat, 23 Dec 2017 10:45:21 -0800 Subject: [PATCH 334/367] pride and satisfaction --- code/datums/diseases/gbs.dm | 20 +++++--------------- 1 file changed, 5 insertions(+), 15 deletions(-) diff --git a/code/datums/diseases/gbs.dm b/code/datums/diseases/gbs.dm index 71e4064676..6d77acd3ae 100644 --- a/code/datums/diseases/gbs.dm +++ b/code/datums/diseases/gbs.dm @@ -1,6 +1,6 @@ /datum/disease/gbs name = "GBS" - max_stages = 5 + max_stages = 4 spread_text = "On contact" spread_flags = VIRUS_SPREAD_BLOOD | VIRUS_SPREAD_CONTACT_SKIN | VIRUS_SPREAD_CONTACT_FLUIDS cure_text = "Synaptizine & Sulfur" @@ -16,25 +16,15 @@ ..() switch(stage) if(2) - if(prob(45)) - affected_mob.adjustToxLoss(5) - affected_mob.updatehealth() - if(prob(1)) - affected_mob.emote("sneeze") - if(3) if(prob(5)) affected_mob.emote("cough") - else if(prob(5)) + if(3) + if(prob(5)) affected_mob.emote("gasp") if(prob(10)) - to_chat(affected_mob, "You're starting to feel very weak...") + to_chat(affected_mob, "Your body hurts all over!") if(4) - if(prob(10)) - affected_mob.emote("cough") - affected_mob.adjustToxLoss(5) - affected_mob.updatehealth() - if(5) - to_chat(affected_mob, "Your body feels as if it's trying to rip itself open...") + to_chat(affected_mob, "Your body feels as if it's trying to rip itself apart!") if(prob(50)) affected_mob.gib() else From d1d8687a63771845b286773aa2349877b0a6b115 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sun, 24 Dec 2017 13:56:50 -0500 Subject: [PATCH 336/367] Merge pull request #33765 from MoreRobustThanYou/patch-33 Make airlocks use VARSET_CALLBACK --- code/game/machinery/doors/airlock.dm | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 775c9dd894..3d659f104b 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -251,16 +251,13 @@ note = null update_icon() -/obj/machinery/door/airlock/proc/unzap() //for addtimer - justzap = FALSE - /obj/machinery/door/airlock/bumpopen(mob/living/user) //Airlocks now zap you when you 'bump' them open when they're electrified. --NeoFite if(!issilicon(usr)) if(isElectrified()) if(!justzap) if(shock(user, 100)) justzap = TRUE - addtimer(CALLBACK(src, .proc/unzap), 10) + addtimer(VARSET_CALLBACK(src, justzap, FALSE) , 10) return else return From 0068bb2ed26346c9c3d9fdf19a39c3b934cfa775 Mon Sep 17 00:00:00 2001 From: FrozenGuy5 <31222036+praisenarsie@users.noreply.github.com> Date: Sat, 23 Dec 2017 18:31:11 +0000 Subject: [PATCH 338/367] adds world.realtime to soapstone --- code/modules/library/soapstone.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/library/soapstone.dm b/code/modules/library/soapstone.dm index cee4665f07..fd75ba4351 100644 --- a/code/modules/library/soapstone.dm +++ b/code/modules/library/soapstone.dm @@ -142,7 +142,7 @@ hidden_message = newmessage creator_name = user.real_name creator_key = user.ckey - realdate = world.timeofday + realdate = world.realtime map = SSmapping.config.map_name update_icon() From 95354a388fecf3dd8bc1b302128fb6aa43531113 Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sun, 24 Dec 2017 11:45:04 -0500 Subject: [PATCH 340/367] Vending TGUI --- code/game/machinery/vending.dm | 278 ++++++++++++--------------------- tgui/assets/tgui.css | 2 +- 2 files changed, 98 insertions(+), 182 deletions(-) diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index d3598d4866..427ffa119a 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -25,8 +25,8 @@ integrity_failure = 100 armor = list(melee = 20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 70) circuit = /obj/item/circuitboard/machine/vendor - var/active = 1 //No sales pitches if off! - var/vend_ready = 1 //Are we ready to vend?? Is it time?? + var/active = TRUE //No sales pitches if off! + var/vend_ready = TRUE //Are we ready to vend?? Is it time?? // To be filled out at compile time var/list/products = list() //For each, use the following pattern: @@ -227,15 +227,15 @@ if(!allowed(user) && !emagged && scan_id) to_chat(user, "[src]'s chef compartment blinks red: Access denied.") req_access_txt = "0" - return 0 + return FALSE req_access_txt = "0" - return 1 + return TRUE /obj/machinery/vending/snack/proc/iscompartmentfull(mob/user) if(contents.len >= 30) // no more than 30 dishes can fit inside to_chat(user, "[src]'s chef compartment is full.") - return 1 - return 0 + return TRUE + return FALSE /obj/machinery/vending/snack/proc/food_load(obj/item/reagent_containers/food/snacks/S) if(dish_quants[S.name]) @@ -350,180 +350,6 @@ /obj/machinery/vending/attack_ai(mob/user) return attack_hand(user) -/obj/machinery/vending/attack_hand(mob/user) - var/dat = "" - if(panel_open && !isAI(user)) - return wires.interact(user) - else - if(stat & (BROKEN|NOPOWER)) - return - - dat += "

      Select an item

      " - dat += "
      " - if(product_records.len == 0) - dat += "No product loaded!" - else - var/list/display_records = product_records - if(extended_inventory) - display_records = product_records + hidden_records - if(coin || bill) - display_records = product_records + coin_records - if((coin || bill) && extended_inventory) - display_records = product_records + hidden_records + coin_records - dat += "
        " - for (var/datum/data/vending_product/R in display_records) - dat += "
      • " - if(R.amount > 0) - dat += "Vend " - else - dat += "Sold out " - dat += "[sanitize(R.product_name)]:" - dat += " [R.amount]" - dat += "
      • " - dat += "
      " - dat += "
      " - if(premium.len > 0) - dat += "Change Return: " - if (coin || bill) - dat += "[(coin ? coin : "")][(bill ? bill : "")]  Remove" - else - dat += "No money  Remove" - if(istype(src, /obj/machinery/vending/snack)) - dat += "

      Chef's Food Selection

      " - dat += "
      " - for (var/O in dish_quants) - if(dish_quants[O] > 0) - var/N = dish_quants[O] - dat += "Dispense " - dat += "[capitalize(O)]: [N]
      " - dat += "
      " - user.set_machine(src) - if(seconds_electrified && !(stat & NOPOWER)) - if(shock(user, 100)) - return - - var/datum/browser/popup = new(user, "vending", (name)) - popup.set_content(dat) - popup.set_title_image(user.browse_rsc_icon(icon, icon_state)) - popup.open() - - -/obj/machinery/vending/Topic(href, href_list) - if(..()) - return - - if(href_list["remove_coin"]) - if(!(coin || bill)) - to_chat(usr, "There is no money in this machine.") - return - if(coin) - if(!usr.get_active_held_item()) - usr.put_in_hands(coin) - else - coin.forceMove(get_turf(src)) - to_chat(usr, "You remove [coin] from [src].") - coin = null - if(bill) - if(!usr.get_active_held_item()) - usr.put_in_hands(bill) - else - bill.forceMove(get_turf(src)) - to_chat(usr, "You remove [bill] from [src].") - bill = null - - - usr.set_machine(src) - - if((href_list["dispense"]) && (vend_ready)) - var/N = href_list["dispense"] - if(dish_quants[N] <= 0) // Sanity check, there are probably ways to press the button when it shouldn't be possible. - return - vend_ready = 0 - use_power(5) - - dish_quants[N] = max(dish_quants[N] - 1, 0) - for(var/obj/O in contents) - if(O.name == N) - O.forceMove(drop_location()) - break - vend_ready = 1 - updateUsrDialog() - return - - if((href_list["vend"]) && (vend_ready)) - if(panel_open) - to_chat(usr, "The vending machine cannot dispense products while its service panel is open!") - return - - if((!allowed(usr)) && !emagged && scan_id) //For SECURE VENDING MACHINES YEAH - to_chat(usr, "Access denied." ) - flick(icon_deny,src) - return - - vend_ready = 0 //One thing at a time!! - - var/datum/data/vending_product/R = locate(href_list["vend"]) - if(!R || !istype(R) || !R.product_path) - vend_ready = 1 - return - - if(R in hidden_records) - if(!extended_inventory) - vend_ready = 1 - return - else if(R in coin_records) - if(!(coin || bill)) - to_chat(usr, "You need to insert money to get this item!") - vend_ready = 1 - return - if(coin && coin.string_attached) - if(prob(50)) - if(usr.put_in_hands(coin)) - to_chat(usr, "You successfully pull [coin] out before [src] could swallow it.") - coin = null - else - to_chat(usr, "You couldn't pull [coin] out because your hands are full!") - QDEL_NULL(coin) - else - to_chat(usr, "You weren't able to pull [coin] out fast enough, the machine ate it, string and all!") - QDEL_NULL(coin) - else - QDEL_NULL(coin) - QDEL_NULL(bill) - - else if (!(R in product_records)) - vend_ready = 1 - message_admins("Vending machine exploit attempted by [key_name(usr, usr.client)]!") - return - - if (R.amount <= 0) - to_chat(usr, "Sold out.") - vend_ready = 1 - return - else - R.amount-- - - if(((last_reply + 200) <= world.time) && vend_reply) - speak(vend_reply) - last_reply = world.time - - use_power(5) - if(icon_vend) //Show the vending animation if needed - flick(icon_vend,src) - new R.product_path(get_turf(src)) - SSblackbox.record_feedback("nested tally", "vending_machine_usage", 1, list("[type]", "[R.product_path]")) - vend_ready = 1 - return - - updateUsrDialog() - return - - else if(href_list["togglevoice"] && panel_open) - shut_up = !shut_up - - updateUsrDialog() - - /obj/machinery/vending/process() if(stat & (BROKEN|NOPOWER)) return @@ -605,6 +431,96 @@ else return FALSE +/obj/machinery/vending/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \ + datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) + ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "vending", name, 350, 475, master_ui, state) + ui.open() + +/obj/machinery/vending/ui_data() + var/list/data = list() + var/list/listed_products = list() + var/list/display_records = product_records + if(extended_inventory) + display_records += hidden_records + if(coin) + display_records += coin_records + for(var/key = 1 to display_records.len) + var/datum/data/vending_product/I = display_records[key] + listed_products.Add(list(list( + "key" = key, + "name" = I.product_name, + "color" = I.display_color, + "amount" = I.amount))) + data["products"] = listed_products + if(!isnull(coin)) + data["coin"] = coin.name + data["coinslot"] = premium.len + data["canvend"] = vend_ready + + return data + +/obj/machinery/vending/ui_act(action, params) + if(..()) + return + if(!vend_ready) + return + switch(action) + if("vend") + if(!allowed(usr) && !emagged && scan_id) //For SECURE VENDING MACHINES YEAH + to_chat(usr, "Access denied.") + flick(icon_deny,src) + return + vend_ready = FALSE + addtimer(VARSET_CALLBACK(src, vend_ready, TRUE), 10) + var/key = text2num(params["key"]) + var/datum/data/vending_product/R = product_records[key] + if(R in hidden_records) + if(!extended_inventory) + return + else if(R in coin_records) + if(!coin) + to_chat(usr, "You need to insert a coin to get this item!") + return + if(coin.string_attached) + if(prob(50)) + if(usr.put_in_hands(coin)) + to_chat(usr, "You successfully pull [coin] out before [src] could swallow it.") + coin = null + else + to_chat(usr, "You couldn't pull [coin] out because your hands are full!") + QDEL_NULL(coin) + else + to_chat(usr, "You weren't able to pull [coin] out fast enough, the machine ate it, string and all!") + QDEL_NULL(coin) + else + QDEL_NULL(coin) + else if (!(R in product_records)) + return + + + + if (R.amount <= 0) + to_chat(usr, "Sold out.") + return + R.amount-- + if(((last_reply + 200) <= world.time) && vend_reply) + speak(vend_reply) + last_reply = world.time + use_power(5) + if(icon_vend) //Show the vending animation if needed + flick(icon_vend,src) + new R.product_path(drop_location()) + return TRUE + if("eject") + if(!coin) + to_chat(usr, "There is no coin in this machine.") + return + usr.put_in_hands(coin) + to_chat(usr, "You remove [coin] from [src].") + coin = null + /* * Vending machine types */ @@ -1195,4 +1111,4 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C #undef STANDARD_CHARGE #undef 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header.titlebar .close{font-size:20px}.no-icons header.titlebar .close:after{content:"X"} \ No newline at end of file From a893559c6bf4edfaf5462957e5af036a151f9a2d Mon Sep 17 00:00:00 2001 From: arsserpentarium <32496644+arsserpentarium@users.noreply.github.com> Date: Sun, 24 Dec 2017 06:55:37 +0300 Subject: [PATCH 341/367] [READY]Circuitry upgrades --- code/modules/hydroponics/grown.dm | 4 +- .../integrated_electronics/core/assemblies.dm | 30 +-- .../integrated_electronics/core/debugger.dm | 2 +- .../integrated_electronics/core/helpers.dm | 4 +- .../core/integrated_circuit.dm | 18 +- .../integrated_electronics/core/pins.dm | 10 +- .../core/special_pins/index_pin.dm | 6 +- .../subtypes/arithmetic.dm | 60 ++--- .../subtypes/converters.dm | 8 +- .../integrated_electronics/subtypes/input.dm | 137 +++++++++- .../integrated_electronics/subtypes/logic.dm | 2 +- .../subtypes/manipulation.dm | 16 +- .../subtypes/reagents.dm | 239 +++++++++++++++--- .../integrated_electronics/subtypes/smart.dm | 2 +- .../obj/assemblies/electronic_components.dmi | Bin 21775 -> 22954 bytes 15 files changed, 409 insertions(+), 129 deletions(-) diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index 15456c1e34..dadf077c8a 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -146,7 +146,7 @@ /obj/item/reagent_containers/food/snacks/grown/on_grind() var/nutriment = reagents.get_reagent_amount("nutriment") - if(grind_results.len) + if(grind_results&&grind_results.len) for(var/i in 1 to grind_results.len) grind_results[grind_results[i]] = nutriment reagents.del_reagent("nutriment") @@ -154,7 +154,7 @@ /obj/item/reagent_containers/food/snacks/grown/on_juice() var/nutriment = reagents.get_reagent_amount("nutriment") - if(juice_results.len) + if(juice_results&&juice_results.len) for(var/i in 1 to juice_results.len) juice_results[juice_results[i]] = nutriment reagents.del_reagent("nutriment") diff --git a/code/modules/integrated_electronics/core/assemblies.dm b/code/modules/integrated_electronics/core/assemblies.dm index 805cf787f7..637c3bfcee 100644 --- a/code/modules/integrated_electronics/core/assemblies.dm +++ b/code/modules/integrated_electronics/core/assemblies.dm @@ -20,6 +20,8 @@ var/charge_tick = FALSE var/charge_delay = 4 var/use_cyborg_cell = TRUE + max_integrity = 50 + armor = list(melee = 50, bullet = 70, laser = 70, energy = 100, bomb = 10, bio = 100, rad = 100, fire = 0, acid = 0) /obj/item/device/electronic_assembly/proc/check_interactivity(mob/user) return user.canUseTopic(src,be_close = TRUE) @@ -30,8 +32,6 @@ START_PROCESSING(SScircuit, src) materials[MAT_METAL] = round((max_complexity + max_components) / 4) * SScircuit.cost_multiplier - - /obj/item/device/electronic_assembly/Destroy() STOP_PROCESSING(SScircuit, src) return ..() @@ -273,22 +273,9 @@ /obj/item/device/electronic_assembly/afterattack(atom/target, mob/user, proximity) - for(var/obj/item/integrated_circuit/input/sensor/S in assembly_components) - if(!proximity) - if(istype(S,/obj/item/integrated_circuit/input/sensor/ranged)||(!user)) - if(user.client) - if(!(target in view(user.client))) - continue - else - if(!(target in view(user))) - continue - else - continue - S.set_pin_data(IC_OUTPUT, 1, WEAKREF(target)) - S.check_then_do_work() - S.scan(target) - - visible_message(" [user] waves [src] around [target].") + for(var/obj/item/integrated_circuit/input/S in assembly_components) + if(S.sense(target,user,proximity)) + visible_message(" [user] waves [src] around [target].") /obj/item/device/electronic_assembly/screwdriver_act(mob/living/user, obj/item/S) @@ -326,8 +313,11 @@ interact(user) return TRUE else + for(var/obj/item/integrated_circuit/input/S in assembly_components) + S.attackby_react(I,user,user.a_intent) return ..() + /obj/item/device/electronic_assembly/attack_self(mob/user) if(!check_interactivity(user)) return @@ -391,7 +381,6 @@ /obj/item/device/electronic_assembly/proc/get_object() return src - // Returns the location to be used for dropping items. // Same as the regular drop_location(), but with checks being run on acting_object if necessary. /obj/item/integrated_circuit/drop_location() @@ -406,6 +395,7 @@ /obj/item/device/electronic_assembly/default //The /default electronic_assemblys are to allow the introduction of the new naming scheme without breaking old saves. name = "type-a electronic assembly" + /obj/item/device/electronic_assembly/calc name = "type-b electronic assembly" icon_state = "setup_small_calc" @@ -507,4 +497,4 @@ /obj/item/device/electronic_assembly/drone/arms name = "type-b electronic drone" icon_state = "setup_drone_arms" - desc = "It's a case, for building mobile electronics with. This one is armed and dangerous." \ No newline at end of file + desc = "It's a case, for building mobile electronics with. This one is armed and dangerous." diff --git a/code/modules/integrated_electronics/core/debugger.dm b/code/modules/integrated_electronics/core/debugger.dm index ac6f5c1a1e..666fcf00d6 100644 --- a/code/modules/integrated_electronics/core/debugger.dm +++ b/code/modules/integrated_electronics/core/debugger.dm @@ -56,7 +56,7 @@ data_to_show = A.name to_chat(user, "You write '[data_to_write ? data_to_show : "NULL"]' to the '[io]' pin of \the [io.holder].") else if(io.io_type == PULSE_CHANNEL) - io.holder.check_then_do_work(ignore_power = TRUE) + io.holder.check_then_do_work(io.ord,ignore_power = TRUE) to_chat(user, "You pulse \the [io.holder]'s [io].") io.holder.interact(user) // This is to update the UI. diff --git a/code/modules/integrated_electronics/core/helpers.dm b/code/modules/integrated_electronics/core/helpers.dm index e84823f201..773c4f0684 100644 --- a/code/modules/integrated_electronics/core/helpers.dm +++ b/code/modules/integrated_electronics/core/helpers.dm @@ -15,9 +15,9 @@ io_type_override = io_list_copy[io_entry] if(io_type_override) - io_list.Add(new io_type_override(src, io_entry, default_data, pin_type)) + io_list.Add(new io_type_override(src, io_entry, default_data, pin_type,i)) else - io_list.Add(new io_type(src, io_entry, default_data, pin_type)) + io_list.Add(new io_type(src, io_entry, default_data, pin_type,i)) /obj/item/integrated_circuit/proc/set_pin_data(pin_type, pin_number, datum/new_data) diff --git a/code/modules/integrated_electronics/core/integrated_circuit.dm b/code/modules/integrated_electronics/core/integrated_circuit.dm index 069ca4245c..0c1a2fdad5 100644 --- a/code/modules/integrated_electronics/core/integrated_circuit.dm +++ b/code/modules/integrated_electronics/core/integrated_circuit.dm @@ -58,6 +58,12 @@ a creative player the means to solve many problems. Circuits are held inside an /obj/item/integrated_circuit/proc/any_examine(mob/user) return +/obj/item/integrated_circuit/proc/attackby_react(var/atom/movable/A,mob/user) + return + +/obj/item/integrated_circuit/proc/sense(var/atom/movable/A,mob/user,prox) + return + /obj/item/integrated_circuit/proc/check_interactivity(mob/user) if(assembly) return assembly.check_interactivity(user) @@ -291,17 +297,18 @@ a creative player the means to solve many problems. Circuits are held inside an return TRUE // Battery has enough. return FALSE // Not enough power. -/obj/item/integrated_circuit/proc/check_then_do_work(var/ignore_power = FALSE) +/obj/item/integrated_circuit/proc/check_then_do_work(ord,var/ignore_power = FALSE) if(world.time < next_use) // All intergrated circuits have an internal cooldown, to protect from spam. - return + return FALSE if(power_draw_per_use && !ignore_power) if(!check_power()) power_fail() - return + return FALSE next_use = world.time + cooldown_per_use - do_work() + do_work(ord) + return TRUE -/obj/item/integrated_circuit/proc/do_work() +/obj/item/integrated_circuit/proc/do_work(ord) return /obj/item/integrated_circuit/proc/disconnect_all() @@ -369,4 +376,3 @@ a creative player the means to solve many problems. Circuits are held inside an return TRUE return FALSE - diff --git a/code/modules/integrated_electronics/core/pins.dm b/code/modules/integrated_electronics/core/pins.dm index bff96b713c..528281c3b7 100644 --- a/code/modules/integrated_electronics/core/pins.dm +++ b/code/modules/integrated_electronics/core/pins.dm @@ -25,14 +25,16 @@ D [1]/ || var/list/linked = list() var/io_type = DATA_CHANNEL var/pin_type // IC_INPUT, IC_OUTPUT, IC_ACTIVATOR - used in saving assembly wiring + var/ord - -/datum/integrated_io/New(loc, _name, _data, _pin_type) +/datum/integrated_io/New(loc, _name, _data, _pin_type,_ord) name = _name if(_data) data = _data if(_pin_type) pin_type = _pin_type + if(_ord) + ord = _ord holder = loc @@ -148,7 +150,7 @@ D [1]/ || /datum/integrated_io/activate/push_data() for(var/k in 1 to linked.len) var/datum/integrated_io/io = linked[k] - io.holder.check_then_do_work() + io.holder.check_then_do_work(io.ord) /datum/integrated_io/proc/pull_data() for(var/k in 1 to linked.len) @@ -207,7 +209,7 @@ D [1]/ || write_data_to_pin(new_data) /datum/integrated_io/activate/ask_for_pin_data(mob/user) // This just pulses the pin. - holder.check_then_do_work(ignore_power = TRUE) + holder.check_then_do_work(ord,ignore_power = TRUE) to_chat(user, "You pulse \the [holder]'s [src] pin.") /datum/integrated_io/activate diff --git a/code/modules/integrated_electronics/core/special_pins/index_pin.dm b/code/modules/integrated_electronics/core/special_pins/index_pin.dm index 51b12a0f3a..06267eec61 100644 --- a/code/modules/integrated_electronics/core/special_pins/index_pin.dm +++ b/code/modules/integrated_electronics/core/special_pins/index_pin.dm @@ -1,4 +1,4 @@ -// These pins can only contain integer numbers between 1 and IC_MAX_LIST_LENGTH. Null is not allowed. +// These pins can only contain integer numbers between 0 and IC_MAX_LIST_LENGTH. Null is allowed. /datum/integrated_io/index name = "index pin" data = 1 @@ -11,10 +11,10 @@ /datum/integrated_io/index/write_data_to_pin(new_data) if(isnull(new_data)) - new_data = 1 + new_data = 0 if(isnum(new_data)) - data = CLAMP(round(new_data), 1, IC_MAX_LIST_LENGTH) + data = CLAMP(round(new_data), 0, IC_MAX_LIST_LENGTH) holder.on_data_written() /datum/integrated_io/index/display_pin_type() diff --git a/code/modules/integrated_electronics/subtypes/arithmetic.dm b/code/modules/integrated_electronics/subtypes/arithmetic.dm index 7dec779f83..e491a34a69 100644 --- a/code/modules/integrated_electronics/subtypes/arithmetic.dm +++ b/code/modules/integrated_electronics/subtypes/arithmetic.dm @@ -30,10 +30,9 @@ /obj/item/integrated_circuit/arithmetic/addition/do_work() var/result = 0 for(var/k in 1 to inputs.len) - var/datum/integrated_io/I = inputs[k] - I.pull_data() - if(isnum(I.data)) - result = result + I.data + var/I = get_pin_data(IC_INPUT, k) + if(isnum(I)) + result += I set_pin_data(IC_OUTPUT, 1, result) push_data() @@ -56,13 +55,10 @@ return var/result = A.data - for(var/k in 1 to inputs.len) - var/datum/integrated_io/I = inputs[k] - if(I == A) - continue - I.pull_data() - if(isnum(I.data)) - result = result - I.data + for(var/k in 2 to inputs.len) + var/I = get_pin_data(IC_INPUT, k) + if(isnum(I)) + result -= I set_pin_data(IC_OUTPUT, 1, result) push_data() @@ -85,13 +81,10 @@ if(!isnum(A.data)) return var/result = A.data - for(var/k in 1 to inputs.len) - var/datum/integrated_io/I = inputs[k] - if(I == A) - continue - I.pull_data() - if(isnum(I.data)) - result = result * I.data + for(var/k in 2 to inputs.len) + var/I = get_pin_data(IC_INPUT, k) + if(isnum(I)) + result *= I set_pin_data(IC_OUTPUT, 1, result) push_data() @@ -114,13 +107,12 @@ return var/result = A.data - for(var/k in 1 to inputs.len) - var/datum/integrated_io/I = inputs[k] - if(I == A) - continue - I.pull_data() - if(isnum(I.data) && I.data != 0) //No runtimes here. - result = result / I.data + + for(var/k in 2 to inputs.len) + var/I = get_pin_data(IC_INPUT, k) + if(isnum(I) && (I != 0)) + result /= I + set_pin_data(IC_OUTPUT, 1, result) push_data() @@ -228,12 +220,11 @@ /obj/item/integrated_circuit/arithmetic/average/do_work() var/result = 0 var/inputs_used = 0 - for(var/k in 1 to inputs.len) - var/datum/integrated_io/I = inputs[k] - I.pull_data() - if(isnum(I.data)) + for(var/k in 2 to inputs.len) + var/I = get_pin_data(IC_INPUT, k) + if(isnum(I)) inputs_used++ - result = result + I.data + result += I if(inputs_used) result = result / inputs_used @@ -288,11 +279,10 @@ /obj/item/integrated_circuit/arithmetic/square_root/do_work() var/result = 0 - for(var/k in 1 to inputs.len) - var/datum/integrated_io/I = inputs[k] - I.pull_data() - if(isnum(I.data)) - result = sqrt(I.data) + for(var/k in 2 to inputs.len) + var/I = get_pin_data(IC_INPUT, k) + if(isnum(I)) + result += sqrt(I) set_pin_data(IC_OUTPUT, 1, result) push_data() diff --git a/code/modules/integrated_electronics/subtypes/converters.dm b/code/modules/integrated_electronics/subtypes/converters.dm index d622ea8ca9..cd9306d0da 100644 --- a/code/modules/integrated_electronics/subtypes/converters.dm +++ b/code/modules/integrated_electronics/subtypes/converters.dm @@ -160,10 +160,10 @@ /obj/item/integrated_circuit/converter/concatenator/do_work() var/result = null - for(var/datum/integrated_io/I in inputs) - I.pull_data() - if(!isnull(I.data)) - result = result + I.data + for(var/k in 1 to inputs.len) + var/I = get_pin_data(IC_INPUT, k) + if(!isnull(I)) + result = result + I set_pin_data(IC_OUTPUT, 1, result) push_data() diff --git a/code/modules/integrated_electronics/subtypes/input.dm b/code/modules/integrated_electronics/subtypes/input.dm index c39cfeac44..91b4b437e3 100644 --- a/code/modules/integrated_electronics/subtypes/input.dm +++ b/code/modules/integrated_electronics/subtypes/input.dm @@ -128,7 +128,7 @@ var/mob/living/carbon/human/H = get_pin_data_as_type(IC_INPUT, 1, /mob/living/carbon/human) if(!istype(H)) //Invalid input return - if(H in view(get_turf(H))) // Like medbot's analyzer it can be used in range.. + if(H in view(get_turf(src))) // Like medbot's analyzer it can be used in range.. var/total_health = round(H.health/H.getMaxHealth(), 0.01)*100 var/missing_health = H.getMaxHealth() - H.health @@ -143,6 +143,49 @@ push_data() activate_pin(2) +/obj/item/integrated_circuit/input/slime_scanner + name = "slime_scanner" + desc = "A very small version of the xenobio analyser. This allows the machine to know every needed properties of slime." + icon_state = "medscan_adv" + complexity = 12 + inputs = list("\ target") + outputs = list( + "colour" = IC_PINTYPE_STRING, + "adult" = IC_PINTYPE_BOOLEAN, + "nutrition" = IC_PINTYPE_NUMBER, + "charge" = IC_PINTYPE_NUMBER, + "health" = IC_PINTYPE_NUMBER, + "possible mutation" = IC_PINTYPE_LIST, + "genetic destability"= IC_PINTYPE_NUMBER, + "slime core amount" = IC_PINTYPE_NUMBER, + "Growth progress" = IC_PINTYPE_NUMBER, + ) + activators = list("scan" = IC_PINTYPE_PULSE_IN, "on scanned" = IC_PINTYPE_PULSE_OUT) + spawn_flags = IC_SPAWN_RESEARCH + power_draw_per_use = 80 + +/obj/item/integrated_circuit/input/slime_scanner/do_work() + var/mob/living/simple_animal/slime/T = get_pin_data_as_type(IC_INPUT, 1, /mob/living/simple_animal/slime) + if(!isslime(T)) //Invalid input + return + if(T in view(get_turf(src))) // Like medbot's analyzer it can be used in range.. + + set_pin_data(IC_OUTPUT, 1, T.colour) + set_pin_data(IC_OUTPUT, 2, T.is_adult) + set_pin_data(IC_OUTPUT, 3, T.nutrition/T.get_max_nutrition()) + set_pin_data(IC_OUTPUT, 4, T.powerlevel) + set_pin_data(IC_OUTPUT, 5, round(T.health/T.maxHealth,0.01)*100) + set_pin_data(IC_OUTPUT, 6, uniqueList(T.slime_mutation)) + set_pin_data(IC_OUTPUT, 7, T.mutation_chance) + set_pin_data(IC_OUTPUT, 8, T.cores) + set_pin_data(IC_OUTPUT, 9, T.amount_grown/SLIME_EVOLUTION_THRESHOLD) + + + push_data() + activate_pin(2) + + + /obj/item/integrated_circuit/input/plant_scanner name = "integrated plant analyzer" desc = "A very small version of the plant analyser. This allows the machine to know all valuable params of plants in trays. \ @@ -180,7 +223,7 @@ return for(var/i=1, i<=outputs.len, i++) set_pin_data(IC_OUTPUT, i, null) - if(H in view(get_turf(H))) // Like medbot's analyzer it can be used in range.. + if(H in view(get_turf(src))) // Like medbot's analyzer it can be used in range.. if(H.myseed) set_pin_data(IC_OUTPUT, 1, H.myseed.plantname) set_pin_data(IC_OUTPUT, 2, H.age) @@ -228,7 +271,7 @@ return for(var/i=1, i<=outputs.len, i++) set_pin_data(IC_OUTPUT, i, null) - if(H in view(get_turf(H))) // Like medbot's analyzer it can be used in range.. + if(H in view(get_turf(src))) // Like medbot's analyzer it can be used in range.. if(H.myseed) for(var/datum/plant_gene/reagent/G in H.myseed.genes) greagents.Add(G.get_name()) @@ -671,12 +714,15 @@ spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH power_draw_per_use = 120 -/obj/item/integrated_circuit/input/sensor/proc/scan(var/atom/A) +/obj/item/integrated_circuit/input/sensor/sense(var/atom/A,mob/user,prox) + if(!prox) + return FALSE + if(!check_then_do_work()) + return FALSE var/ignore_bags = get_pin_data(IC_INPUT, 1) if(ignore_bags) if(istype(A, /obj/item/storage)) return FALSE - set_pin_data(IC_OUTPUT, 1, WEAKREF(A)) push_data() activate_pin(1) @@ -694,6 +740,52 @@ spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH power_draw_per_use = 120 +/obj/item/integrated_circuit/input/sensor/ranged/sense(var/atom/A,mob/user) + if(!user) + return FALSE + if(user.client) + if(!(A in view(user.client))) + return FALSE + else + if(!(A in view(user))) + return FALSE + if(!check_then_do_work()) + return FALSE + var/ignore_bags = get_pin_data(IC_INPUT, 1) + if(ignore_bags) + if(istype(A, /obj/item/storage)) + return FALSE + set_pin_data(IC_OUTPUT, 1, WEAKREF(A)) + push_data() + activate_pin(1) + return TRUE + +/obj/item/integrated_circuit/input/objscaner + name = "scaner" + desc = "Scans and obtains a reference for any objects you use on assembly." + extended_desc = "If 'put down' pin is set to true, assembly will take scanned object from your hands to it's location.\ + useful for interaction with grabber. Scaner works only with help intent." + icon_state = "recorder" + complexity = 4 + inputs = list("put down" = IC_PINTYPE_BOOLEAN) + outputs = list("scanned" = IC_PINTYPE_REF) + activators = list("on scanned" = IC_PINTYPE_PULSE_OUT) + spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH + power_draw_per_use = 20 + +/obj/item/integrated_circuit/input/objscaner/attackby_react(var/atom/A,var/mob/user,intent) + if(intent!=INTENT_HELP) + return FALSE + if(!check_then_do_work()) + return FALSE + var/pu = get_pin_data(IC_INPUT, 1) + if(pu) + user.transferItemToLoc(A,drop_location()) + set_pin_data(IC_OUTPUT, 1, WEAKREF(A)) + push_data() + activate_pin(1) + return TRUE + /obj/item/integrated_circuit/input/internalbm name = "internal battery monitor" desc = "This monitors the charge level of an internal battery." @@ -760,3 +852,38 @@ activate_pin(2) push_data() return + +/obj/item/integrated_circuit/input/ntnetsc + name = "NTnet scaner" + desc = "This can return NTnet id of component insi given object, if there is any." + icon_state = "signalsc" + w_class = WEIGHT_CLASS_TINY + complexity = 2 + inputs = list("target" = IC_PINTYPE_REF) + outputs = list( + "id" = IC_PINTYPE_STRING + ) + activators = list("read" = IC_PINTYPE_PULSE_IN, "found" = IC_PINTYPE_PULSE_OUT,"not found" = IC_PINTYPE_PULSE_OUT) + spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH + power_draw_per_use = 1 + +/obj/item/integrated_circuit/input/ntnetsc/do_work() + + var/atom/AM = get_pin_data_as_type(IC_INPUT, 1, /atom) + var/list/processing_list = list(AM) + var/datum/component/ntnet_interface/net = null + set_pin_data(IC_OUTPUT, 1, null) + while(processing_list.len && !net) + var/atom/A = processing_list[1] + processing_list.Cut(1, 2) + //Byond does not allow things to be in multiple contents, or double parent-child hierarchies, so only += is needed + //This is also why we don't need to check against assembled as we go along + processing_list += A.contents + net = A.GetComponent(/datum/component/ntnet_interface) + if(net) + set_pin_data(IC_OUTPUT, 1, net.hardware_id) + activate_pin(2) + else + activate_pin(3) + push_data() + return diff --git a/code/modules/integrated_electronics/subtypes/logic.dm b/code/modules/integrated_electronics/subtypes/logic.dm index 627301ef10..f8e858ef94 100644 --- a/code/modules/integrated_electronics/subtypes/logic.dm +++ b/code/modules/integrated_electronics/subtypes/logic.dm @@ -2,7 +2,7 @@ name = "logic gate" desc = "This tiny chip will decide for you!" extended_desc = "Logic circuits will treat a null, 0, and a \"\" string value as FALSE and anything else as TRUE." - complexity = 3 + complexity = 1 outputs = list("result") activators = list("compare" = IC_PINTYPE_PULSE_IN) category_text = "Logic" diff --git a/code/modules/integrated_electronics/subtypes/manipulation.dm b/code/modules/integrated_electronics/subtypes/manipulation.dm index f32f414fbb..5099547197 100644 --- a/code/modules/integrated_electronics/subtypes/manipulation.dm +++ b/code/modules/integrated_electronics/subtypes/manipulation.dm @@ -155,9 +155,11 @@ if(isnum(wanted_dir.data)) if(step(assembly, wanted_dir.data)) activate_pin(2) + return else activate_pin(3) return FALSE + return FALSE /obj/item/integrated_circuit/manipulation/grenade name = "grenade primer" @@ -247,9 +249,14 @@ /obj/item/integrated_circuit/manipulation/plant_module/do_work() ..() var/turf/T = get_turf(src) - var/obj/machinery/hydroponics/AM = get_pin_data_as_type(IC_INPUT, 1, /obj/machinery/hydroponics) - if(!istype(AM)) //Invalid input + var/obj/OM = get_pin_data_as_type(IC_INPUT, 1, /obj) + if(istype(OM,/obj/structure/spacevine) && get_pin_data(IC_INPUT, 2) == 2) + qdel(OM) + activate_pin(2) return + var/obj/machinery/hydroponics/AM = OM + if(!istype(AM)) //Invalid input + return FALSE var/mob/living/M = get_turf(AM) if(!M.Adjacent(T)) return //Can't reach @@ -276,6 +283,7 @@ qdel(AM.myseed) AM.myseed = null AM.weedlevel = 0 //Has a side effect of cleaning up those nasty weeds + AM.dead = 0 AM.update_icon() else activate_pin(2) @@ -284,7 +292,7 @@ /obj/item/integrated_circuit/manipulation/grabber name = "grabber" - desc = "A circuit with it's own inventory for small/medium items, used to grab and store things." + desc = "A circuit with it's own inventory for tiny/small items, used to grab and store things." icon_state = "grabber" extended_desc = "The circuit accepts a reference to thing to be grabbed. It can store up to 10 things. Modes: 1 for grab. 0 for eject the first thing. -1 for eject all." w_class = WEIGHT_CLASS_SMALL @@ -307,7 +315,7 @@ var/mode = get_pin_data(IC_INPUT, 2) if(mode == 1) - if(check_target(AM, exclude_contents = TRUE)) + if(check_target(AM)) if((contents.len < max_items) && (!max_w_class || AM.w_class <= max_w_class)) AM.forceMove(src) if(mode == 0) diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm index 33f92c3646..6f527c8149 100644 --- a/code/modules/integrated_electronics/subtypes/reagents.dm +++ b/code/modules/integrated_electronics/subtypes/reagents.dm @@ -9,6 +9,11 @@ . = ..() if(volume) create_reagents(volume) + push_vol() + +/obj/item/integrated_circuit/reagent/proc/push_vol() + set_pin_data(IC_OUTPUT, 1, reagents.total_volume) + push_data() /obj/item/integrated_circuit/reagent/smoke name = "smoke generator" @@ -29,7 +34,8 @@ ) activators = list( "create smoke" = IC_PINTYPE_PULSE_IN, - "on smoked" = IC_PINTYPE_PULSE_OUT + "on smoked" = IC_PINTYPE_PULSE_OUT, + "push ref" = IC_PINTYPE_PULSE_IN ) spawn_flags = IC_SPAWN_RESEARCH power_draw_per_use = 20 @@ -40,24 +46,27 @@ //reset warning only if we have reagents now if(changetype == ADD_REAGENT) notified = FALSE - set_pin_data(IC_OUTPUT, 1, reagents.total_volume) - push_data() + push_vol() -/obj/item/integrated_circuit/reagent/smoke/do_work() - if(!reagents || (reagents.total_volume < IC_SMOKE_REAGENTS_MINIMUM_UNITS)) - return - var/location = get_turf(src) - var/datum/effect_system/smoke_spread/chem/S = new - S.attach(location) - playsound(location, 'sound/effects/smoke.ogg', 50, 1, -3) - if(S) - S.set_up(reagents, smoke_radius, location, notified) - if(!notified) - notified = TRUE - S.start() - - reagents.clear_reagents() - activate_pin(2) +/obj/item/integrated_circuit/reagent/smoke/do_work(ord) + switch(ord) + if(1) + if(!reagents || (reagents.total_volume < IC_SMOKE_REAGENTS_MINIMUM_UNITS)) + return + var/location = get_turf(src) + var/datum/effect_system/smoke_spread/chem/S = new + S.attach(location) + playsound(location, 'sound/effects/smoke.ogg', 50, 1, -3) + if(S) + S.set_up(reagents, smoke_radius, location, notified) + if(!notified) + notified = TRUE + S.start() + reagents.clear_reagents() + activate_pin(2) + if(3) + set_pin_data(IC_OUTPUT, 2, WEAKREF(src)) + push_data() /obj/item/integrated_circuit/reagent/injector name = "integrated hypo-injector" @@ -85,7 +94,9 @@ activators = list( "inject" = IC_PINTYPE_PULSE_IN, "on injected" = IC_PINTYPE_PULSE_OUT, - "on fail" = IC_PINTYPE_PULSE_OUT + "on fail" = IC_PINTYPE_PULSE_OUT, + "push ref" = IC_PINTYPE_PULSE_IN + ) spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH power_draw_per_use = 15 @@ -93,15 +104,8 @@ var/transfer_amount = 10 var/busy = FALSE -/obj/item/integrated_circuit/reagent/injector/interact(mob/user) - set_pin_data(IC_OUTPUT, 2, WEAKREF(src)) - push_data() - ..() - - /obj/item/integrated_circuit/reagent/injector/on_reagent_change(changetype) - set_pin_data(IC_OUTPUT, 1, reagents.total_volume) - push_data() + push_vol() /obj/item/integrated_circuit/reagent/injector/on_data_written() var/new_amount = get_pin_data(IC_INPUT, 2) @@ -127,7 +131,15 @@ temp_reagents.clear_reagents() qdel(temp_reagents) -/obj/item/integrated_circuit/reagent/injector/do_work() +/obj/item/integrated_circuit/reagent/injector/do_work(ord) + switch(ord) + if(1) + inject() + if(4) + set_pin_data(IC_OUTPUT, 2, WEAKREF(src)) + push_data() + +/obj/item/integrated_circuit/reagent/injector/proc/inject() set waitfor = FALSE // Don't sleep in a proc that is called by a processor without this set, otherwise it'll delay the entire thing var/atom/movable/AM = get_pin_data_as_type(IC_INPUT, 1, /atom/movable) var/atom/movable/acting_object = get_object() @@ -281,17 +293,20 @@ "volume used" = IC_PINTYPE_NUMBER, "self reference" = IC_PINTYPE_REF ) - activators = list() + activators = list("push ref" = IC_PINTYPE_PULSE_OUT) spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH +<<<<<<< HEAD /obj/item/integrated_circuit/reagent/storage/interact(mob/user) +======= + +/obj/item/integrated_circuit/reagent/storage/do_work() +>>>>>>> 95b9e19... [READY]Circuitry upgrades (#33579) set_pin_data(IC_OUTPUT, 2, WEAKREF(src)) push_data() - ..() /obj/item/integrated_circuit/reagent/storage/on_reagent_change(changetype) - set_pin_data(IC_OUTPUT, 1, reagents.total_volume) - push_data() + push_vol() /obj/item/integrated_circuit/reagent/storage/cryo name = "cryo reagent storage" @@ -306,6 +321,7 @@ . = ..() reagents.set_reacting(FALSE) + /obj/item/integrated_circuit/reagent/storage/big name = "big reagent storage" desc = "Stores liquid inside, and away from electrical components. Can store up to 180u." @@ -317,6 +333,99 @@ complexity = 16 spawn_flags = IC_SPAWN_RESEARCH +/obj/item/integrated_circuit/reagent/storage/grinder + name = "reagent grinder" + desc = "This is reagent grinder.It accepts ref to something and refines it into reagents. Can store up to 100u." + icon_state = "blender" + extended_desc = "" + inputs = list( + "target" = IC_PINTYPE_REF, + ) + outputs = list( + "volume used" = IC_PINTYPE_NUMBER, + "self reference" = IC_PINTYPE_REF + ) + activators = list( + "grind" = IC_PINTYPE_PULSE_IN, + "on grind" = IC_PINTYPE_PULSE_OUT, + "on fail" = IC_PINTYPE_PULSE_OUT, + "push ref" = IC_PINTYPE_PULSE_IN + ) + volume = 100 + power_draw_per_use = 150 + complexity = 16 + spawn_flags = IC_SPAWN_RESEARCH + + +/obj/item/integrated_circuit/reagent/storage/grinder/do_work(ord) + switch(ord) + if(1) + grind() + if(4) + set_pin_data(IC_OUTPUT, 2, WEAKREF(src)) + push_data() + +/obj/item/integrated_circuit/reagent/storage/grinder/proc/grind() + if(reagents.total_volume >= reagents.maximum_volume) + activate_pin(3) + return FALSE + var/obj/item/I = get_pin_data_as_type(IC_INPUT, 1, /obj/item) + if(istype(I)&&(I.grind_results)&&check_target(I)&&(I.on_grind(src) != -1)) + reagents.add_reagent_list(I.grind_results) + if(I.reagents) + I.reagents.trans_to(src, I.reagents.total_volume) + qdel(I) + activate_pin(2) + return TRUE + activate_pin(3) + return FALSE + +obj/item/integrated_circuit/reagent/storage/juicer + name = "reagent juicer" + desc = "This is reagent juicer.It accepts ref to something and refines it into reagents. Can store up to 100u." + icon_state = "blender" + extended_desc = "" + inputs = list( + "target" = IC_PINTYPE_REF, + ) + outputs = list( + "volume used" = IC_PINTYPE_NUMBER, + "self reference" = IC_PINTYPE_REF + ) + activators = list( + "juice" = IC_PINTYPE_PULSE_IN, + "on juice" = IC_PINTYPE_PULSE_OUT, + "on fail" = IC_PINTYPE_PULSE_OUT, + "push ref" = IC_PINTYPE_PULSE_IN + ) + volume = 100 + power_draw_per_use = 150 + complexity = 16 + spawn_flags = IC_SPAWN_RESEARCH + +/obj/item/integrated_circuit/reagent/storage/juicer/do_work(ord) + switch(ord) + if(1) + juice() + if(4) + set_pin_data(IC_OUTPUT, 2, WEAKREF(src)) + push_data() + +/obj/item/integrated_circuit/reagent/storage/juicer/proc/juice() + if(reagents.total_volume >= reagents.maximum_volume) + activate_pin(3) + return FALSE + var/obj/item/I = get_pin_data_as_type(IC_INPUT, 1, /obj/item) + if(istype(I)&&check_target(I)&&(I.juice_results)&&(I.on_juice() != -1)) + reagents.add_reagent_list(I.juice_results) + qdel(I) + activate_pin(2) + return TRUE + activate_pin(3) + return FALSE + + + /obj/item/integrated_circuit/reagent/storage/scan name = "reagent scanner" desc = "Stores liquid inside, and away from electrical components. Can store up to 60u. On pulse this beaker will send list of contained reagents." @@ -330,17 +439,22 @@ "list of reagents" = IC_PINTYPE_LIST ) activators = list( - "scan" = IC_PINTYPE_PULSE_IN + "scan" = IC_PINTYPE_PULSE_IN, + "push ref" = IC_PINTYPE_PULSE_IN ) spawn_flags = IC_SPAWN_RESEARCH -/obj/item/integrated_circuit/reagent/storage/scan/do_work() - var/cont[0] - for(var/datum/reagent/RE in reagents.reagent_list) - cont += RE.id - set_pin_data(IC_OUTPUT, 3, cont) - push_data() - +/obj/item/integrated_circuit/reagent/storage/scan/do_work(ord) + switch(ord) + if(1) + var/cont[0] + for(var/datum/reagent/RE in reagents.reagent_list) + cont += RE.id + set_pin_data(IC_OUTPUT, 3, cont) + push_data() + if(2) + set_pin_data(IC_OUTPUT, 2, WEAKREF(src)) + push_data() /obj/item/integrated_circuit/reagent/filter name = "reagent filter" @@ -394,7 +508,8 @@ if(!source.reagents || !target.reagents) return - if(!source.is_drainable() || !target.is_refillable()) + // FALSE in those procs makes mobs invalid targets. + if(!source.is_drawable(FALSE) || !target.is_injectable(FALSE)) return if(target.reagents.maximum_volume - target.reagents.total_volume <= 0) @@ -410,3 +525,45 @@ activate_pin(2) push_data() +/obj/item/integrated_circuit/reagent/storage/heater + name = "chemical heater" + desc = "Stores liquid inside, and away from electrical components. Can store up to 60u. Will heat or freeze reagents \ + to target temperature, when turned on." + icon_state = "heater" + container_type = OPENCONTAINER + complexity = 8 + inputs = list( + "target temperature" = IC_PINTYPE_NUMBER, + "on" = IC_PINTYPE_BOOLEAN + ) + inputs_default = list("1" = 300) + outputs = list("volume used" = IC_PINTYPE_NUMBER,"self reference" = IC_PINTYPE_REF,"temperature" = IC_PINTYPE_NUMBER) + spawn_flags = IC_SPAWN_RESEARCH + var/heater_coefficient = 0.1 + +/obj/item/integrated_circuit/reagent/storage/heater/on_data_written() + if(get_pin_data(IC_INPUT, 2)) + power_draw_idle = 30 + else + power_draw_idle = 0 + +/obj/item/integrated_circuit/reagent/storage/heater/Initialize() + .=..() + START_PROCESSING(SScircuit, src) + +/obj/item/integrated_circuit/reagent/storage/heater/Destroy() + STOP_PROCESSING(SScircuit, src) + return ..() + +/obj/item/integrated_circuit/reagent/storage/heater/process() + if(power_draw_idle) + var/target_temperature = get_pin_data(IC_INPUT, 1) + if(reagents.chem_temp > target_temperature) + reagents.chem_temp += min(-1, (target_temperature - reagents.chem_temp) * heater_coefficient) + if(reagents.chem_temp < target_temperature) + reagents.chem_temp += max(1, (target_temperature - reagents.chem_temp) * heater_coefficient) + + reagents.chem_temp = round(reagents.chem_temp) + reagents.handle_reactions() + set_pin_data(IC_OUTPUT, 3, reagents.chem_temp) + push_data() diff --git a/code/modules/integrated_electronics/subtypes/smart.dm b/code/modules/integrated_electronics/subtypes/smart.dm index ec59c3cab1..37a38677b0 100644 --- a/code/modules/integrated_electronics/subtypes/smart.dm +++ b/code/modules/integrated_electronics/subtypes/smart.dm @@ -27,6 +27,6 @@ push_data() return // Can't see the target. - set_pin_data(IC_OUTPUT, 1, get_dir(get_turf(src), get_turf(A))) + set_pin_data(IC_OUTPUT, 1, get_dir(get_turf(src), get_step_towards2(get_turf(src),A))) push_data() activate_pin(2) diff --git 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zJe{(^umgDoh1GW17tVfwj1_T;@8~e2?$W^>Q2bY0Gage}0)m2!H^|m{B$6a5>1hUU zbdu)-#DlN{pT7iKr`Vdauqd^FhTSFV5X5fWvy} z%Q&e1hEoM&?`Q473je?Rn2JK&ai^}L!Cp9QakQ|TY5aSJ~IqO^GoR2*GWX5mk{v%bP$uKZx%&`gT+!96`sOD+TG^JkWci+i<9q^EpX4s-= z8Kz$M>Qn^@G8UCLrAOp}KS1UO#x?6x-40qqNIa~wb#dcQzN=N0Gr7!;lGY(y0&(Qf zBwrYPB`rZqY<~K8V4fv6KUV3El(q<>jVBn|NnBQO^EN?}pmJ)!4kyPpi-FvEs>@s8 z2nu;4`NLu!1IqTy_v44fH76$c|N0e@4y3}1ujDCMUo!-QP9bKOEQ~5HI!FBjl* Date: Sun, 24 Dec 2017 16:52:16 -0600 Subject: [PATCH 342/367] Automatic changelog generation for PR #4505 [ci skip] --- html/changelogs/AutoChangeLog-pr-4505.yml | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4505.yml diff --git a/html/changelogs/AutoChangeLog-pr-4505.yml b/html/changelogs/AutoChangeLog-pr-4505.yml new file mode 100644 index 0000000000..baf8daa374 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4505.yml @@ -0,0 +1,6 @@ +author: "coiax" +delete-after: True +changes: + - balance: "The kitchen gibber must be anchored in order to use." + - balance: "The gibber requires bodies to have no external items or +equipment." From 848006fefde1d0219fbbd0e57861a7e78a8fb384 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 24 Dec 2017 16:52:35 -0600 Subject: [PATCH 343/367] Automatic changelog generation for PR #4506 [ci skip] --- html/changelogs/AutoChangeLog-pr-4506.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4506.yml diff --git a/html/changelogs/AutoChangeLog-pr-4506.yml b/html/changelogs/AutoChangeLog-pr-4506.yml new file mode 100644 index 0000000000..0b2d10fffe --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4506.yml @@ -0,0 +1,4 @@ +author: "Dax Dupont" +delete-after: True +changes: + - bugfix: "Borgs will no longer have their metal/glass/etc stacks commit sudoku when it runs out of metal. They will also show the correct amount instead of a constant of \"1\" on menu interaction." From 568ecf9160fef5e08e0e3b1d08dba4efe9a04879 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 24 Dec 2017 16:52:48 -0600 Subject: [PATCH 344/367] Automatic changelog generation for PR #4507 [ci skip] --- html/changelogs/AutoChangeLog-pr-4507.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4507.yml diff --git a/html/changelogs/AutoChangeLog-pr-4507.yml b/html/changelogs/AutoChangeLog-pr-4507.yml new file mode 100644 index 0000000000..3076537362 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4507.yml @@ -0,0 +1,4 @@ +author: "Kor" +delete-after: True +changes: + - rscadd: "During Christmas you will be able to click on the tree in the Chapel to receive one present per round. That present can contain any item in the game." From b6f4a63ec81b91af7e756594e099fdffdd46d565 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 24 Dec 2017 16:53:17 -0600 Subject: [PATCH 345/367] Automatic changelog generation for PR #4509 [ci skip] --- html/changelogs/AutoChangeLog-pr-4509.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4509.yml diff --git a/html/changelogs/AutoChangeLog-pr-4509.yml b/html/changelogs/AutoChangeLog-pr-4509.yml new file mode 100644 index 0000000000..0be18e6c47 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4509.yml @@ -0,0 +1,4 @@ +author: "Robustin" +delete-after: True +changes: + - tweak: "The EMP door shocking effect has a new formula. Heavy EMP's will no longer shock doors while light EMP's have a 10% chance (down from 13.33%)." From e7f926c153ed59a6516d15b6d2f0df7f0c31a620 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sun, 24 Dec 2017 16:54:01 -0600 Subject: [PATCH 346/367] Update _eminence.dm --- .../gamemodes/clock_cult/clock_mobs/_eminence.dm | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm index 825ad90057..71b3401e13 100644 --- a/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm +++ b/code/game/gamemodes/clock_cult/clock_mobs/_eminence.dm @@ -30,17 +30,6 @@ /mob/camera/eminence/Login() ..() var/datum/antagonist/clockcult/C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) -<<<<<<< HEAD - if(!C) - add_servant_of_ratvar(src, TRUE) - C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE) - if(C && C.clock_team) - if(C.clock_team.eminence) - remove_servant_of_ratvar(src,TRUE) - qdel(src) - else - C.clock_team.eminence = src -======= if(C && C.clock_team) if(C.clock_team.eminence && C.clock_team.eminence != src) remove_servant_of_ratvar(src,TRUE) @@ -48,7 +37,6 @@ return else C.clock_team.eminence = src ->>>>>>> 619a83f... Fixes eminence login (#33752) to_chat(src, "You have been selected as the Eminence!") to_chat(src, "As the Eminence, you lead the servants. Anything you say will be heard by the entire cult.") to_chat(src, "Though you can move through walls, you're also incorporeal, and largely can't interact with the world except for a few ways.") From 5bf490ae1d2be4883f62e44897d51760b64abf9c Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 24 Dec 2017 17:00:20 -0600 Subject: [PATCH 347/367] Automatic changelog generation for PR #4516 [ci skip] --- html/changelogs/AutoChangeLog-pr-4516.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4516.yml diff --git a/html/changelogs/AutoChangeLog-pr-4516.yml b/html/changelogs/AutoChangeLog-pr-4516.yml new file mode 100644 index 0000000000..66e1e9c6f3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4516.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "\"Download N research nodes\" objective is now checked correctly again." From dacf4b7b795e9fcb30d0d422c40850dd768b01af Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 24 Dec 2017 17:00:53 -0600 Subject: [PATCH 348/367] Automatic changelog generation for PR #4519 [ci skip] --- html/changelogs/AutoChangeLog-pr-4519.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4519.yml diff --git a/html/changelogs/AutoChangeLog-pr-4519.yml b/html/changelogs/AutoChangeLog-pr-4519.yml new file mode 100644 index 0000000000..aa0bf5a78d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4519.yml @@ -0,0 +1,4 @@ +author: "Frozenguy5" +delete-after: True +changes: + - bugfix: "Soapstones now give the correct time they were placed down." From dab03cf25f06a6385f15ba0f671dc5d7d617b400 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 24 Dec 2017 17:01:06 -0600 Subject: [PATCH 349/367] Automatic changelog generation for PR #4521 [ci skip] --- html/changelogs/AutoChangeLog-pr-4521.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4521.yml diff --git a/html/changelogs/AutoChangeLog-pr-4521.yml b/html/changelogs/AutoChangeLog-pr-4521.yml new file mode 100644 index 0000000000..2b5553d55f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4521.yml @@ -0,0 +1,4 @@ +author: "More Robust Than You" +delete-after: True +changes: + - tweak: "Vending machines now use TGUI" From 6dc2d8f0eb3598a52c20216bdb6774cda42ab497 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Sun, 24 Dec 2017 18:02:13 -0500 Subject: [PATCH 350/367] Update reagents.dm --- code/modules/integrated_electronics/subtypes/reagents.dm | 5 ----- 1 file changed, 5 deletions(-) diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm index 6f527c8149..0c66c3a943 100644 --- a/code/modules/integrated_electronics/subtypes/reagents.dm +++ b/code/modules/integrated_electronics/subtypes/reagents.dm @@ -296,12 +296,7 @@ activators = list("push ref" = IC_PINTYPE_PULSE_OUT) spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH -<<<<<<< HEAD -/obj/item/integrated_circuit/reagent/storage/interact(mob/user) -======= - /obj/item/integrated_circuit/reagent/storage/do_work() ->>>>>>> 95b9e19... [READY]Circuitry upgrades (#33579) set_pin_data(IC_OUTPUT, 2, WEAKREF(src)) push_data() From 2609dc109f542f45db9f0fcce8a24d573474bd4b Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 24 Dec 2017 22:10:17 -0600 Subject: [PATCH 351/367] Automatic changelog generation for PR #4440 [ci skip] --- html/changelogs/AutoChangeLog-pr-4440.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4440.yml diff --git a/html/changelogs/AutoChangeLog-pr-4440.yml b/html/changelogs/AutoChangeLog-pr-4440.yml new file mode 100644 index 0000000000..9d14363c8a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4440.yml @@ -0,0 +1,4 @@ +author: "ninjanomnom" +delete-after: True +changes: + - bugfix: "Non movement keys pressed while moving no longer stop movement." From 7b40f3f0e0821e5cb3cd228189c57c5199e09ed3 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 25 Dec 2017 05:09:21 -0600 Subject: [PATCH 352/367] Update disease_outbreak.dm --- code/modules/events/disease_outbreak.dm | 35 ++++++++++++++++++++++--- 1 file changed, 32 insertions(+), 3 deletions(-) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index beb3fb476f..f33d8ec87a 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -13,7 +13,7 @@ var/max_severity = 3 -/datum/round_event/disease_outbreak/announce() +/datum/round_event/disease_outbreak/announce(fake) priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak7.ogg') /datum/round_event/disease_outbreak/setup() @@ -33,7 +33,7 @@ var/turf/T = get_turf(H) if(!T) continue - if(T.z != ZLEVEL_STATION_PRIMARY) + if(!(T.z in GLOB.station_z_levels)) continue if(!H.client) continue @@ -51,7 +51,7 @@ var/datum/disease/D if(!advanced_virus) if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. - if(!H.dna || (H.has_disability(BLIND))) //A blindness disease would be the worst. + if(!H.dna || (H.has_disability(DISABILITY_BLIND))) //A blindness disease would be the worst. continue D = new virus_type() var/datum/disease/dnaspread/DS = D @@ -64,4 +64,33 @@ D = make_virus(max_severity, max_severity) D.carrier = TRUE H.AddDisease(D) + + if(advanced_virus) + var/datum/disease/advance/A = D + var/list/name_symptoms = list() //for feedback + for(var/datum/symptom/S in A.symptoms) + name_symptoms += S.name + message_admins("An event has triggered a random advanced virus outbreak on [key_name_admin(H)]! It has these symptoms: [english_list(name_symptoms)]") + log_game("An event has triggered a random advanced virus outbreak on [key_name(H)]! It has these symptoms: [english_list(name_symptoms)]") break + +/datum/round_event/disease_outbreak/proc/make_virus(max_symptoms, max_level) + if(max_symptoms > SYMPTOM_LIMIT) + max_symptoms = SYMPTOM_LIMIT + var/datum/disease/advance/A = new(FALSE, null) + A.symptoms = list() + var/list/datum/symptom/possible_symptoms = list() + for(var/symptom in subtypesof(/datum/symptom)) + var/datum/symptom/S = symptom + if(initial(S.level) > max_level) + continue + if(initial(S.level) <= 0) //unobtainable symptoms + continue + possible_symptoms += S + for(var/i in 1 to max_symptoms) + var/datum/symptom/chosen_symptom = pick_n_take(possible_symptoms) + if(chosen_symptom) + var/datum/symptom/S = new chosen_symptom + A.symptoms += S + A.Refresh() //just in case someone already made and named the same disease + return A From 62a9649a989075aa45e2bcfb3b95d19a7da003ed Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 25 Dec 2017 05:23:37 -0600 Subject: [PATCH 353/367] Update disease_outbreak.dm --- code/modules/events/disease_outbreak.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index f33d8ec87a..5c28632c89 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -51,7 +51,7 @@ var/datum/disease/D if(!advanced_virus) if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. - if(!H.dna || (H.has_disability(DISABILITY_BLIND))) //A blindness disease would be the worst. + if(!H.dna || (H.has_disability(BLIND))) //A blindness disease would be the worst. continue D = new virus_type() var/datum/disease/dnaspread/DS = D From b0f793f4353e448d469fe96b87e27066078eeafc Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Mon, 25 Dec 2017 14:41:31 -0800 Subject: [PATCH 354/367] gives medical some medical boards, but not their own circuit imprinter yet (#33816) * medical gets med boards * sleepers/cryo too --- code/modules/research/designs/machine_designs.dm | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm index 2343bd8814..059d9c982c 100644 --- a/code/modules/research/designs/machine_designs.dm +++ b/code/modules/research/designs/machine_designs.dm @@ -111,6 +111,7 @@ desc = "The circuit board for a sleeper." id = "sleeper" build_path = /obj/item/circuitboard/machine/sleeper + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL category = list ("Medical Machinery") /datum/design/board/cryotube @@ -118,6 +119,7 @@ desc = "The circuit board for a cryotube." id = "cryotube" build_path = /obj/item/circuitboard/machine/cryo_tube + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL category = list ("Medical Machinery") /datum/design/board/chem_dispenser @@ -125,12 +127,14 @@ desc = "The circuit board for a portable chem dispenser." id = "chem_dispenser" build_path = /obj/item/circuitboard/machine/chem_dispenser + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL category = list ("Medical Machinery") /datum/design/board/chem_master name = "Machine Design (Chem Master Board)" desc = "The circuit board for a Chem Master 3000." id = "chem_master" + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL build_path = /obj/item/circuitboard/machine/chem_master category = list ("Medical Machinery") @@ -138,6 +142,7 @@ name = "Machine Design (Chemical Heater Board)" desc = "The circuit board for a chemical heater." id = "chem_heater" + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL build_path = /obj/item/circuitboard/machine/chem_heater category = list ("Medical Machinery") @@ -153,12 +158,14 @@ desc = "Allows for the construction of circuit boards used to build a new Cloning Machine console." id = "clonecontrol" build_path = /obj/item/circuitboard/computer/cloning + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL category = list("Medical Machinery") /datum/design/board/clonepod name = "Machine Design (Clone Pod)" desc = "Allows for the construction of circuit boards used to build a Cloning Pod." id = "clonepod" + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL build_path = /obj/item/circuitboard/machine/clonepod category = list("Medical Machinery") @@ -166,6 +173,7 @@ name = "Machine Design (Cloning Scanner)" desc = "Allows for the construction of circuit boards used to build a Cloning Scanner." id = "clonescanner" + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL build_path = /obj/item/circuitboard/machine/clonescanner category = list("Medical Machinery") From 703667bdffbe3ea20d8ba989d0946d3242bf9504 Mon Sep 17 00:00:00 2001 From: coiax Date: Mon, 25 Dec 2017 23:11:08 +0000 Subject: [PATCH 356/367] Ghosts can *spin and *flip --- code/datums/emotes.dm | 13 ++-- code/modules/mob/dead/observer/say.dm | 24 +++++++ code/modules/mob/emote.dm | 48 ++++++++++++++ code/modules/mob/living/emote.dm | 44 ------------- code/modules/mob/living/say.dm | 5 -- code/modules/mob/say.dm | 91 +++++++++++++++++++++++++++ tgstation.dme | 1 + 7 files changed, 172 insertions(+), 54 deletions(-) create mode 100644 code/modules/mob/emote.dm diff --git a/code/datums/emotes.dm b/code/datums/emotes.dm index 2e5bd580bf..b452eff382 100644 --- a/code/datums/emotes.dm +++ b/code/datums/emotes.dm @@ -16,8 +16,9 @@ var/emote_type = EMOTE_VISIBLE //Whether the emote is visible or audible var/restraint_check = FALSE //Checks if the mob is restrained before performing the emote var/muzzle_ignore = FALSE //Will only work if the emote is EMOTE_AUDIBLE - var/list/mob_type_allowed_typecache //Types that are allowed to use that emote + var/list/mob_type_allowed_typecache = list(/mob) //Types that are allowed to use that emote var/list/mob_type_blacklist_typecache //Types that are NOT allowed to use that emote + var/list/mob_type_ignore_stat_typecache var/stat_allowed = CONSCIOUS var/static/list/emote_list = list() @@ -26,6 +27,7 @@ emote_list[key_third_person] = src mob_type_allowed_typecache = typecacheof(mob_type_allowed_typecache) mob_type_blacklist_typecache = typecacheof(mob_type_blacklist_typecache) + mob_type_ignore_stat_typecache = typecacheof(mob_type_ignore_stat_typecache) /datum/emote/proc/run_emote(mob/user, params, type_override) . = TRUE @@ -37,9 +39,10 @@ msg = replace_pronoun(user, msg) - var/mob/living/L = user - for(var/obj/item/implant/I in L.implants) - I.trigger(key, L) + if(isliving(user)) + var/mob/living/L = user + for(var/obj/item/implant/I in L.implants) + I.trigger(key, L) if(!msg) return @@ -97,7 +100,7 @@ return FALSE if(is_type_in_typecache(user, mob_type_blacklist_typecache)) return FALSE - if(status_check) + if(status_check && !is_type_in_typecache(user, mob_type_ignore_stat_typecache)) if(user.stat > stat_allowed || (user.status_flags & FAKEDEATH)) to_chat(user, "You cannot [key] while unconscious.") return FALSE diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index ad64c53fc7..110d2b5cc4 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -5,6 +5,7 @@ return log_talk(src,"Ghost/[src.key] : [message]", LOGSAY) +<<<<<<< HEAD . = src.say_dead(message) @@ -23,3 +24,26 @@ message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode) to_chat(src, "[link] [message]") +======= + + if(check_emote(message)) + return + + . = say_dead(message) + +/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) + var/atom/movable/to_follow = speaker + if(radio_freq) + var/atom/movable/virtualspeaker/V = speaker + + if(isAI(V.source)) + var/mob/living/silicon/ai/S = V.source + to_follow = S.eyeobj + else + to_follow = V.source + var/link = FOLLOW_LINK(src, to_follow) + // Recompose the message, because it's scrambled by default + message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode) + to_chat(src, "[link] [message]") + +>>>>>>> 887cc89... No flipping while unconscious (#33736) diff --git a/code/modules/mob/emote.dm b/code/modules/mob/emote.dm new file mode 100644 index 0000000000..5487b5b284 --- /dev/null +++ b/code/modules/mob/emote.dm @@ -0,0 +1,48 @@ +//The code execution of the emote datum is located at code/datums/emotes.dm +/mob/emote(act, m_type = null, message = null) + act = lowertext(act) + var/param = message + var/custom_param = findchar(act, " ") + if(custom_param) + param = copytext(act, custom_param + 1, length(act) + 1) + act = copytext(act, 1, custom_param) + + var/datum/emote/E + E = E.emote_list[act] + if(!E) + to_chat(src, "Unusable emote '[act]'. Say *help for a list.") + return + E.run_emote(src, param, m_type) + +/datum/emote/flip + key = "flip" + key_third_person = "flips" + restraint_check = TRUE + mob_type_allowed_typecache = list(/mob/living, /mob/dead/observer) + mob_type_ignore_stat_typecache = list(/mob/dead/observer) + +/datum/emote/flip/run_emote(mob/user, params) + . = ..() + if(.) + user.SpinAnimation(7,1) + +/datum/emote/spin + key = "spin" + key_third_person = "spins" + restraint_check = TRUE + mob_type_allowed_typecache = list(/mob/living, /mob/dead/observer) + mob_type_ignore_stat_typecache = list(/mob/dead/observer) + +/datum/emote/spin/run_emote(mob/user) + . = ..() + if(.) + user.spin(20, 1) + + if(iscyborg(user) && user.has_buckled_mobs()) + var/mob/living/silicon/robot/R = user + GET_COMPONENT_FROM(riding_datum, /datum/component/riding, R) + if(riding_datum) + for(var/mob/M in R.buckled_mobs) + riding_datum.force_dismount(M) + else + R.unbuckle_all_mobs() diff --git a/code/modules/mob/living/emote.dm b/code/modules/mob/living/emote.dm index 9f541aaf67..fd3c521cd1 100644 --- a/code/modules/mob/living/emote.dm +++ b/code/modules/mob/living/emote.dm @@ -1,18 +1,3 @@ -//The code execution of the emote datum is located at code/datums/emotes.dm -/mob/living/emote(act, m_type = null, message = null) - act = lowertext(act) - var/param = message - var/custom_param = findchar(act, " ") - if(custom_param) - param = copytext(act, custom_param + 1, length(act) + 1) - act = copytext(act, 1, custom_param) - - var/datum/emote/E - E = E.emote_list[act] - if(!E) - to_chat(src, "Unusable emote '[act]'. Say *help for a list.") - return - E.run_emote(src, param, m_type) /* EMOTE DATUMS */ /datum/emote/living @@ -143,16 +128,6 @@ restraint_check = TRUE wing_time = 10 -/datum/emote/living/flip - key = "flip" - key_third_person = "flips" - restraint_check = TRUE - -/datum/emote/living/flip/run_emote(mob/user, params) - . = ..() - if(.) - user.SpinAnimation(7,1) - /datum/emote/living/frown key = "frown" key_third_person = "frowns" @@ -482,25 +457,6 @@ message_param = "beeps at %t." sound = 'sound/machines/twobeep.ogg' -/datum/emote/living/spin - key = "spin" - key_third_person = "spins" - restraint_check = TRUE - -/datum/emote/living/spin/run_emote(mob/user) - . = ..() - if(.) - user.spin(20, 1) - if(iscyborg(user) && user.has_buckled_mobs()) - var/mob/living/silicon/robot/R = user - GET_COMPONENT_FROM(riding_datum, /datum/component/riding, R) - if(riding_datum) - for(var/mob/M in R.buckled_mobs) - riding_datum.force_dismount(M) - else - R.unbuckle_all_mobs() - - /datum/emote/living/circle key = "circle" key_third_person = "circles" diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index e21c21453a..4e731567f1 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -296,11 +296,6 @@ GLOBAL_LIST_INIT(department_radio_keys, list( return 1 -/mob/living/proc/check_emote(message) - if(copytext(message, 1, 2) == "*") - emote(copytext(message, 2)) - return 1 - /mob/living/proc/get_message_mode(message) var/key = copytext(message, 1, 2) if(key == "#") diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm index 1ee7f27452..32710c06f9 100644 --- a/code/modules/mob/say.dm +++ b/code/modules/mob/say.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD //Speech verbs. /mob/verb/say_verb(message as text) set name = "Say" @@ -80,3 +81,93 @@ /mob/proc/lingcheck() return LINGHIVE_NONE +======= +//Speech verbs. +/mob/verb/say_verb(message as text) + set name = "Say" + set category = "IC" + if(GLOB.say_disabled) //This is here to try to identify lag problems + to_chat(usr, "Speech is currently admin-disabled.") + return + if(message) + say(message) + + +/mob/verb/whisper_verb(message as text) + set name = "Whisper" + set category = "IC" + if(GLOB.say_disabled) //This is here to try to identify lag problems + to_chat(usr, "Speech is currently admin-disabled.") + return + whisper(message) + +/mob/proc/whisper(message, datum/language/language=null) + say(message, language) //only living mobs actually whisper, everything else just talks + +/mob/verb/me_verb(message as text) + set name = "Me" + set category = "IC" + + if(GLOB.say_disabled) //This is here to try to identify lag problems + to_chat(usr, "Speech is currently admin-disabled.") + return + + message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) + + usr.emote("me",1,message) + +/mob/proc/say_dead(var/message) + var/name = real_name + var/alt_name = "" + + if(GLOB.say_disabled) //This is here to try to identify lag problems + to_chat(usr, "Speech is currently admin-disabled.") + return + + if(jobban_isbanned(src, "OOC")) + to_chat(src, "You have been banned from deadchat.") + return + + if (src.client) + if(src.client.prefs.muted & MUTE_DEADCHAT) + to_chat(src, "You cannot talk in deadchat (muted).") + return + + if(src.client.handle_spam_prevention(message,MUTE_DEADCHAT)) + return + + var/mob/dead/observer/O = src + if(isobserver(src) && O.deadchat_name) + name = "[O.deadchat_name]" + else + if(mind && mind.name) + name = "[mind.name]" + else + name = real_name + if(name != real_name) + alt_name = " (died as [real_name])" + + var/K + + if(key) + K = src.key + + message = src.say_quote(message, get_spans()) + var/rendered = "DEAD: [name][alt_name] [message]" + + deadchat_broadcast(rendered, follow_target = src, speaker_key = K) + +/mob/proc/check_emote(message) + if(copytext(message, 1, 2) == "*") + emote(copytext(message, 2)) + return 1 + +/mob/proc/emote(var/act) + return + +/mob/proc/hivecheck() + return 0 + +/mob/proc/lingcheck() + return LINGHIVE_NONE +>>>>>>> 887cc89... No flipping while unconscious (#33736) diff --git a/tgstation.dme b/tgstation.dme index 4b6ba31e8b..45c9a8c75e 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -1698,6 +1698,7 @@ #include "code\modules\mining\lavaland\necropolis_chests.dm" #include "code\modules\mining\lavaland\ruins\gym.dm" #include "code\modules\mob\death.dm" +#include "code\modules\mob\emote.dm" #include "code\modules\mob\inventory.dm" #include "code\modules\mob\login.dm" #include "code\modules\mob\logout.dm" From 8ed083837770a8bd5803bac0baeb66f781d828e7 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Mon, 25 Dec 2017 21:26:20 -0600 Subject: [PATCH 357/367] Automatic changelog generation for PR #4494 [ci skip] --- html/changelogs/AutoChangeLog-pr-4494.yml | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4494.yml diff --git a/html/changelogs/AutoChangeLog-pr-4494.yml b/html/changelogs/AutoChangeLog-pr-4494.yml new file mode 100644 index 0000000000..d873e211a5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4494.yml @@ -0,0 +1,6 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Projectiles that pierce objects will no longer be thrown off course when doing so!" + - code_imp: "Projectiles now use /datum/point/vectors for trajectory calculations." + - bugfix: "Beam rifle reflections will no longer glitch out." From b4763cb2bea2902c9885f7bbb186b08807ba485d Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Mon, 25 Dec 2017 21:26:36 -0600 Subject: [PATCH 358/367] Automatic changelog generation for PR #4497 [ci skip] --- html/changelogs/AutoChangeLog-pr-4497.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4497.yml diff --git a/html/changelogs/AutoChangeLog-pr-4497.yml b/html/changelogs/AutoChangeLog-pr-4497.yml new file mode 100644 index 0000000000..05673f222c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4497.yml @@ -0,0 +1,4 @@ +author: "WJohnston" +delete-after: True +changes: + - tweak: "Syndicate nuke op infiltrator shuttle is no longer lopsided." From fcf707ad66317227c2675a8668b385185091b4ed Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Mon, 25 Dec 2017 21:27:20 -0600 Subject: [PATCH 359/367] Automatic changelog generation for PR #4482 [ci skip] --- html/changelogs/AutoChangeLog-pr-4482.yml | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4482.yml diff --git a/html/changelogs/AutoChangeLog-pr-4482.yml b/html/changelogs/AutoChangeLog-pr-4482.yml new file mode 100644 index 0000000000..210ad03b5b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4482.yml @@ -0,0 +1,5 @@ +author: "Xhuis" +delete-after: True +changes: + - balance: "Floors blessed with holy water prevent servants from warping in and the Eminence from crossing them." + - balance: "The Eminence can never enter the Chapel." From adfb04fa6d65e067c5fcd5bba8b497b2c643a83a Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Mon, 25 Dec 2017 21:27:42 -0600 Subject: [PATCH 360/367] Automatic changelog generation for PR #4492 [ci skip] --- html/changelogs/AutoChangeLog-pr-4492.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4492.yml diff --git a/html/changelogs/AutoChangeLog-pr-4492.yml b/html/changelogs/AutoChangeLog-pr-4492.yml new file mode 100644 index 0000000000..3b8e0de7e3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4492.yml @@ -0,0 +1,4 @@ +author: "Awesine" +delete-after: True +changes: + - rscadd: "added some things which happen to be mining scanner things to that gulag thing" From a7a0823594a028d9f066a485ff757979f9c953ac Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 25 Dec 2017 21:31:50 -0600 Subject: [PATCH 361/367] Update say.dm --- code/modules/mob/dead/observer/say.dm | 34 +++++---------------------- 1 file changed, 6 insertions(+), 28 deletions(-) diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index 110d2b5cc4..d2224a5965 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -1,30 +1,10 @@ -/mob/dead/observer/say(message) - message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) - - if (!message) - return - +/mob/dead/observer/say(message) + message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) + + if (!message) + return + log_talk(src,"Ghost/[src.key] : [message]", LOGSAY) -<<<<<<< HEAD - - . = src.say_dead(message) - -/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) - var/atom/movable/to_follow = speaker - if(radio_freq) - var/atom/movable/virtualspeaker/V = speaker - - if(isAI(V.source)) - var/mob/living/silicon/ai/S = V.source - to_follow = S.eyeobj - else - to_follow = V.source - var/link = FOLLOW_LINK(src, to_follow) - // Recompose the message, because it's scrambled by default - message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode) - to_chat(src, "[link] [message]") - -======= if(check_emote(message)) return @@ -45,5 +25,3 @@ // Recompose the message, because it's scrambled by default message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode) to_chat(src, "[link] [message]") - ->>>>>>> 887cc89... No flipping while unconscious (#33736) From 4cefd9219f3e2d1947b2137702e2b1a5ab5d47cc Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 25 Dec 2017 21:32:05 -0600 Subject: [PATCH 362/367] Update say.dm --- code/modules/mob/say.dm | 85 ----------------------------------------- 1 file changed, 85 deletions(-) diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm index 32710c06f9..f9ee14b638 100644 --- a/code/modules/mob/say.dm +++ b/code/modules/mob/say.dm @@ -1,87 +1,3 @@ -<<<<<<< HEAD -//Speech verbs. -/mob/verb/say_verb(message as text) - set name = "Say" - set category = "IC" - if(GLOB.say_disabled) //This is here to try to identify lag problems - to_chat(usr, "Speech is currently admin-disabled.") - return - usr.say(message) - - -/mob/verb/whisper_verb(message as text) - set name = "Whisper" - set category = "IC" - if(GLOB.say_disabled) //This is here to try to identify lag problems - to_chat(usr, "Speech is currently admin-disabled.") - return - whisper(message) - -/mob/proc/whisper(message, datum/language/language=null) - say(message, language) //only living mobs actually whisper, everything else just talks - -/mob/verb/me_verb(message as text) - set name = "Me" - set category = "IC" - - if(GLOB.say_disabled) //This is here to try to identify lag problems - to_chat(usr, "Speech is currently admin-disabled.") - return - - message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) - - usr.emote("me",1,message) - -/mob/proc/say_dead(var/message) - var/name = real_name - var/alt_name = "" - - if(GLOB.say_disabled) //This is here to try to identify lag problems - to_chat(usr, "Speech is currently admin-disabled.") - return - - if(jobban_isbanned(src, "OOC")) - to_chat(src, "You have been banned from deadchat.") - return - - if (src.client) - if(src.client.prefs.muted & MUTE_DEADCHAT) - to_chat(src, "You cannot talk in deadchat (muted).") - return - - if(src.client.handle_spam_prevention(message,MUTE_DEADCHAT)) - return - - var/mob/dead/observer/O = src - if(isobserver(src) && O.deadchat_name) - name = "[O.deadchat_name]" - else - if(mind && mind.name) - name = "[mind.name]" - else - name = real_name - if(name != real_name) - alt_name = " (died as [real_name])" - - var/K - - if(key) - K = src.key - - message = src.say_quote(message, get_spans()) - var/rendered = "DEAD: [name][alt_name] [message]" - - deadchat_broadcast(rendered, follow_target = src, speaker_key = K) - -/mob/proc/emote(var/act) - return - -/mob/proc/hivecheck() - return 0 - -/mob/proc/lingcheck() - return LINGHIVE_NONE -======= //Speech verbs. /mob/verb/say_verb(message as text) set name = "Say" @@ -170,4 +86,3 @@ /mob/proc/lingcheck() return LINGHIVE_NONE ->>>>>>> 887cc89... No flipping while unconscious (#33736) From 072e5b32aeb5b8086d40f7197bab416802c50107 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Mon, 25 Dec 2017 22:25:57 -0600 Subject: [PATCH 363/367] Automatic changelog generation for PR #4527 [ci skip] --- html/changelogs/AutoChangeLog-pr-4527.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4527.yml diff --git a/html/changelogs/AutoChangeLog-pr-4527.yml b/html/changelogs/AutoChangeLog-pr-4527.yml new file mode 100644 index 0000000000..0dbcc75089 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4527.yml @@ -0,0 +1,4 @@ +author: "coiax" +delete-after: True +changes: + - rscadd: "Ghosts can now use the *spin and *flip emotes." From e51baed92e46f2062508bce6f86cc564bbe21428 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 26 Dec 2017 05:27:01 -0600 Subject: [PATCH 364/367] Update labcoat.dm --- code/modules/clothing/suits/labcoat.dm | 51 -------------------------- 1 file changed, 51 deletions(-) diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm index 7b794e9e09..7c7599af3d 100644 --- a/code/modules/clothing/suits/labcoat.dm +++ b/code/modules/clothing/suits/labcoat.dm @@ -1,53 +1,3 @@ -<<<<<<< HEAD -/obj/item/clothing/suit/toggle/labcoat - name = "labcoat" - desc = "A suit that protects against minor chemical spills." - icon_state = "labcoat" - item_state = "labcoat" - blood_overlay_type = "coat" - body_parts_covered = CHEST|ARMS - allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/device/sensor_device, /obj/item/tank/internals/emergency_oxygen) - armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 50, acid = 50) - togglename = "buttons" - -/obj/item/clothing/suit/toggle/labcoat/cmo - name = "chief medical officer's labcoat" - desc = "Bluer than the standard model." - icon_state = "labcoat_cmo" - item_state = "labcoat_cmo" - -/obj/item/clothing/suit/toggle/labcoat/emt - name = "EMT's jacket" - desc = "A dark blue jacket with reflective strips for emergency medical technicians." - icon_state = "labcoat_emt" - item_state = "labcoat_cmo" - -/obj/item/clothing/suit/toggle/labcoat/mad - name = "\improper The Mad's labcoat" - desc = "It makes you look capable of konking someone on the noggin and shooting them into space." - icon_state = "labgreen" - item_state = "labgreen" - -/obj/item/clothing/suit/toggle/labcoat/genetics - name = "geneticist labcoat" - desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder." - icon_state = "labcoat_gen" - -/obj/item/clothing/suit/toggle/labcoat/chemist - name = "chemist labcoat" - desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder." - icon_state = "labcoat_chem" - -/obj/item/clothing/suit/toggle/labcoat/virologist - name = "virologist labcoat" - desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder." - icon_state = "labcoat_vir" - -/obj/item/clothing/suit/toggle/labcoat/science - name = "scientist labcoat" - desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder." - icon_state = "labcoat_tox" -======= /obj/item/clothing/suit/toggle/labcoat name = "labcoat" desc = "A suit that protects against minor chemical spills." @@ -97,4 +47,3 @@ name = "scientist labcoat" desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder." icon_state = "labcoat_tox" ->>>>>>> 67f633f... Golems can wear labcoats (#33639) From 69a12f055712193c602413cc09789e58cffc6eee Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 26 Dec 2017 05:29:44 -0600 Subject: [PATCH 365/367] Automatic changelog generation for PR #4472 [ci skip] --- html/changelogs/AutoChangeLog-pr-4472.yml | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4472.yml diff --git a/html/changelogs/AutoChangeLog-pr-4472.yml b/html/changelogs/AutoChangeLog-pr-4472.yml new file mode 100644 index 0000000000..c6c38c1ae6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4472.yml @@ -0,0 +1,7 @@ +author: "Xhuis" +delete-after: True +changes: + - bugfix: "You can no longer elect two Eminences simultaneously." + - bugfix: "The Eminence no longer drifts in space." + - tweak: "The Eminence's mass recall now works on unconscious servants." + - tweak: "The Eminence's messages now have follow links for observers." From 29e221c3f9e64274747fe0d7cc2e6b5f6078557b Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 26 Dec 2017 05:59:54 -0600 Subject: [PATCH 366/367] Automatic changelog generation for PR #4503 [ci skip] --- html/changelogs/AutoChangeLog-pr-4503.yml | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4503.yml diff --git a/html/changelogs/AutoChangeLog-pr-4503.yml b/html/changelogs/AutoChangeLog-pr-4503.yml new file mode 100644 index 0000000000..3cd060a535 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4503.yml @@ -0,0 +1,5 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "Clown modules have been added for cyborgs! Modules: Bikehorn, Airhorn, instrumental bikehorn, clown stamp, multicolor paint, rainbow crayon, soap, razor, purple lipstick, nonstunning selfcharging creampie cannon, nonslipping selfcharging water sprayer, lollipop fabricator, metallic picket sign, mini extinguisher, laughter reagent hypospray, and the ability to hug. +experimental: When emagged they get a fire spray, \"super\" laughter injector, and shocking or crushing hugs. Also, the module is adminspawn only at the moment." From d36b3e036b13e2c6e721617ab394dd0956e09a19 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 26 Dec 2017 07:38:08 -0600 Subject: [PATCH 367/367] Automatic changelog generation for PR #4447 [ci skip] --- html/changelogs/AutoChangeLog-pr-4447.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4447.yml diff --git a/html/changelogs/AutoChangeLog-pr-4447.yml b/html/changelogs/AutoChangeLog-pr-4447.yml new file mode 100644 index 0000000000..09e363d971 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4447.yml @@ -0,0 +1,4 @@ +author: "coiax" +delete-after: True +changes: + - rscadd: "Golems can now wear labcoats."