Merge branch 'master' into glassware
This commit is contained in:
+11
-3
@@ -326,8 +326,13 @@ GLOBAL_LIST_EMPTY(teleportlocs)
|
||||
F.update_fire_light(fire)
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||||
for(var/obj/machinery/light/L in src)
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||||
L.update()
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||||
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||||
/area/proc/update_icon()
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||||
/**
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||||
* Update the icon state of the area
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||||
*
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||||
* Im not sure what the heck this does, somethign to do with weather being able to set icon
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||||
* states on areas?? where the heck would that even display?
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||||
*/
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||||
/area/update_icon_state()
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||||
var/weather_icon
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||||
for(var/V in SSweather.processing)
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||||
var/datum/weather/W = V
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||||
@@ -337,7 +342,10 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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||||
if(!weather_icon)
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||||
icon_state = null
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||||
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||||
/area/space/update_icon()
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||||
/**
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||||
* Update the icon of the area (overridden to always be null for space
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||||
*/
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||||
/area/space/update_icon_state()
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||||
icon_state = null
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||||
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||||
/*
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||||
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||||
+30
-2
@@ -24,6 +24,8 @@
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||||
var/list/add_overlays // a very temporary list of overlays to add
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||||
|
||||
var/list/managed_vis_overlays //vis overlays managed by SSvis_overlays to automaticaly turn them like other overlays
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||||
///overlays managed by update_overlays() to prevent removing overlays that weren't added by the same proc
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||||
var/list/managed_overlays
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||||
var/datum/proximity_monitor/proximity_monitor
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var/buckle_message_cooldown = 0
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||||
@@ -45,7 +47,7 @@
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||||
/atom/New(loc, ...)
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||||
//atom creation method that preloads variables at creation
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||||
if(GLOB.use_preloader && (src.type == GLOB._preloader.target_path))//in case the instanciated atom is creating other atoms in New()
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||||
GLOB._preloader.load(src)
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||||
world.preloader_load(src)
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||||
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||||
if(datum_flags & DF_USE_TAG)
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GenerateTag()
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||||
@@ -164,7 +166,7 @@
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||||
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||||
return FALSE
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||||
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||||
/atom/proc/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0)
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/atom/proc/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE)
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SEND_SIGNAL(src, COMSIG_ATOM_HULK_ATTACK, user)
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if(does_attack_animation)
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user.changeNext_move(CLICK_CD_MELEE)
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@@ -310,6 +312,32 @@
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||||
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SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
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||||
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||||
/// Updates the icon of the atom
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/atom/proc/update_icon()
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// I expect we're going to need more return flags and options in this proc
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||||
var/signalOut = SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_ICON)
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if(!(signalOut & COMSIG_ATOM_NO_UPDATE_ICON_STATE))
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update_icon_state()
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||||
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||||
if(!(signalOut & COMSIG_ATOM_NO_UPDATE_OVERLAYS))
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||||
var/list/new_overlays = update_overlays()
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||||
if(managed_overlays)
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||||
cut_overlay(managed_overlays)
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||||
managed_overlays = null
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||||
if(length(new_overlays))
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managed_overlays = new_overlays
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||||
add_overlay(new_overlays)
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||||
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||||
/// Updates the icon state of the atom
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||||
/atom/proc/update_icon_state()
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||||
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||||
/// Updates the overlays of the atom
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||||
/atom/proc/update_overlays()
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||||
SHOULD_CALL_PARENT(1)
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||||
. = list()
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SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_OVERLAYS, .)
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||||
/atom/proc/relaymove(mob/user)
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||||
if(buckle_message_cooldown <= world.time)
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||||
buckle_message_cooldown = world.time + 50
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||||
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||||
@@ -515,10 +515,10 @@
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||||
step(src, AM.dir)
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||||
..()
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||||
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||||
/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback)
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||||
return throw_at(target, range, speed, thrower, spin, diagonals_first, callback)
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||||
/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE)
|
||||
return throw_at(target, range, speed, thrower, spin, diagonals_first, callback, messy_throw)
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||||
|
||||
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback) //If this returns FALSE then callback will not be called.
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||||
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE) //If this returns FALSE then callback will not be called.
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||||
. = FALSE
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||||
if (!target || speed <= 0)
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||||
return
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||||
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||||
@@ -57,7 +57,6 @@
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||||
..()
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||||
if(visualsOnly)
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||||
return
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||||
H.dna.add_mutation(CLOWNMUT)
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||||
H.dna.add_mutation(SMILE)
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||||
|
||||
/datum/outfit/syndicate/clownop/leader
|
||||
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||||
@@ -741,7 +741,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
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||||
if (M.mind && (M.mind.special_role || M.mind.antag_datums?.len > 0))
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||||
current_players[CURRENT_LIVING_ANTAGS].Add(M)
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||||
else
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||||
if (istype(M,/mob/dead/observer))
|
||||
if (isobserver(M))
|
||||
var/mob/dead/observer/O = M
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||||
if (O.started_as_observer) // Observers
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||||
current_players[CURRENT_OBSERVERS].Add(M)
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||||
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||||
@@ -38,21 +38,22 @@
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||||
board.one_access = 1
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||||
board.accesses = req_one_access
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||||
|
||||
|
||||
/obj/machinery/button/update_icon()
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||||
cut_overlays()
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||||
/obj/machinery/button/update_icon_state()
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||||
if(panel_open)
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||||
icon_state = "button-open"
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||||
if(device)
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||||
add_overlay("button-device")
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||||
if(board)
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||||
add_overlay("button-board")
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||||
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||||
else if(stat & (NOPOWER|BROKEN))
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||||
icon_state = "[skin]-p"
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||||
else
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||||
if(stat & (NOPOWER|BROKEN))
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||||
icon_state = "[skin]-p"
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||||
else
|
||||
icon_state = skin
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||||
icon_state = skin
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||||
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||||
/obj/machinery/button/update_overlays()
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||||
. = ..()
|
||||
if(!panel_open)
|
||||
return
|
||||
if(device)
|
||||
. += "button-device"
|
||||
if(board)
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||||
. += "button-board"
|
||||
|
||||
/obj/machinery/button/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/screwdriver))
|
||||
@@ -168,7 +169,7 @@
|
||||
if(device)
|
||||
device.pulsed()
|
||||
|
||||
addtimer(CALLBACK(src, .proc/update_icon), 15)
|
||||
addtimer(CALLBACK(src, /atom/.proc/update_icon), 15)
|
||||
|
||||
/obj/machinery/button/power_change()
|
||||
..()
|
||||
|
||||
@@ -292,7 +292,7 @@
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||||
new /obj/item/stack/cable_coil(loc, 2)
|
||||
qdel(src)
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||||
|
||||
/obj/machinery/camera/update_icon()
|
||||
/obj/machinery/camera/update_icon_state()
|
||||
if(!status)
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||||
icon_state = "[initial(icon_state)]1"
|
||||
else if (stat & EMPED)
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||||
|
||||
@@ -67,7 +67,9 @@
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||||
/obj/item/clothing/shoes/kindleKicks = ARCADE_WEIGHT_RARE,
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||||
/obj/item/storage/belt/military/snack = ARCADE_WEIGHT_RARE,
|
||||
|
||||
/obj/item/clothing/mask/fakemoustache/italian = ARCADE_WEIGHT_RARE
|
||||
/obj/item/clothing/mask/fakemoustache/italian = ARCADE_WEIGHT_RARE,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/ratvar/fake = ARCADE_WEIGHT_TRICK,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/narsie/fake = ARCADE_WEIGHT_TRICK
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||||
)
|
||||
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||||
light_color = LIGHT_COLOR_GREEN
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||||
|
||||
@@ -38,17 +38,21 @@
|
||||
defib.cell.give(180) //90% efficiency, slightly better than the cell charger's 87.5%
|
||||
update_icon()
|
||||
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||||
/obj/machinery/defibrillator_mount/update_icon()
|
||||
cut_overlays()
|
||||
if(defib)
|
||||
add_overlay("defib")
|
||||
if(defib.powered)
|
||||
add_overlay(defib.safety ? "online" : "emagged")
|
||||
var/ratio = defib.cell.charge / defib.cell.maxcharge
|
||||
ratio = CEILING(ratio * 4, 1) * 25
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||||
add_overlay("charge[ratio]")
|
||||
if(clamps_locked)
|
||||
add_overlay("clamps")
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||||
/obj/machinery/defibrillator_mount/update_overlays()
|
||||
. = ..()
|
||||
if(!defib)
|
||||
return
|
||||
|
||||
. += "defib"
|
||||
|
||||
if(defib.powered)
|
||||
. += (defib.safety ? "online" : "emagged")
|
||||
var/ratio = defib.cell.charge / defib.cell.maxcharge
|
||||
ratio = CEILING(ratio * 4, 1) * 25
|
||||
. += "charge[ratio]"
|
||||
|
||||
if(clamps_locked)
|
||||
. += "clamps"
|
||||
|
||||
/obj/machinery/defibrillator_mount/get_cell()
|
||||
if(defib)
|
||||
|
||||
@@ -180,7 +180,7 @@
|
||||
limit--
|
||||
while(!FoundDoor && limit)
|
||||
if (!FoundDoor)
|
||||
log_world("### MAP WARNING, [src] at [AREACOORD(src)] failed to find a valid airlock to cyclelink with!")
|
||||
log_mapping("[src] at [AREACOORD(src)] failed to find a valid airlock to cyclelink with!")
|
||||
return
|
||||
FoundDoor.cyclelinkedairlock = src
|
||||
cyclelinkedairlock = FoundDoor
|
||||
|
||||
@@ -222,5 +222,21 @@
|
||||
|
||||
. += "\t<span class='notice'>[attached ? attached : "No one"] is attached.</span>"
|
||||
|
||||
/obj/machinery/iv_drip/telescopic
|
||||
name = "telescopic IV drip"
|
||||
desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down."
|
||||
icon_state = "iv_drip"
|
||||
|
||||
/obj/machinery/iv_drip/telescopic/update_icon()
|
||||
..()
|
||||
icon_state = icon_state + "_tele"
|
||||
|
||||
/obj/machinery/iv_drip/telescopic/AltClick(mob/user)
|
||||
if (attached || beaker || !user.canUseTopic(src, BE_CLOSE))
|
||||
return ..()
|
||||
new /obj/item/tele_iv(get_turf(src))
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
#undef IV_TAKING
|
||||
#undef IV_INJECTING
|
||||
#undef IV_INJECTING
|
||||
|
||||
@@ -262,14 +262,14 @@
|
||||
occupant_message("Deconstructing [W]...")
|
||||
if(do_after_cooldown(W))
|
||||
chassis.spark_system.start()
|
||||
W.ScrapeAway()
|
||||
W.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(W, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
else if(isfloorturf(target))
|
||||
var/turf/open/floor/F = target
|
||||
occupant_message("Deconstructing [F]...")
|
||||
if(do_after_cooldown(target))
|
||||
chassis.spark_system.start()
|
||||
F.ScrapeAway()
|
||||
F.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(F, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
else if (istype(target, /obj/machinery/door/airlock))
|
||||
occupant_message("Deconstructing [target]...")
|
||||
@@ -282,7 +282,7 @@
|
||||
var/turf/open/space/S = target
|
||||
occupant_message("Building Floor...")
|
||||
if(do_after_cooldown(S))
|
||||
S.PlaceOnTop(/turf/open/floor/plating)
|
||||
S.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(S, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
chassis.spark_system.start()
|
||||
else if(isfloorturf(target))
|
||||
|
||||
@@ -72,6 +72,11 @@
|
||||
desc = "It's still good. Four second rule!"
|
||||
icon_state = "flour"
|
||||
|
||||
/obj/effect/decal/cleanable/greenglow/ecto
|
||||
name = "ectoplasmic puddle"
|
||||
desc = "You know who to call."
|
||||
light_power = 2
|
||||
|
||||
/obj/effect/decal/cleanable/greenglow
|
||||
name = "glowing goo"
|
||||
desc = "Jeez. I hope that's not for lunch."
|
||||
|
||||
@@ -123,7 +123,7 @@
|
||||
if(metal)
|
||||
var/turf/T = get_turf(src)
|
||||
if(isspaceturf(T)) //Block up any exposed space
|
||||
T.PlaceOnTop(/turf/open/floor/plating/foam)
|
||||
T.PlaceOnTop(/turf/open/floor/plating/foam, flags = CHANGETURF_INHERIT_AIR)
|
||||
for(var/direction in GLOB.cardinals)
|
||||
var/turf/cardinal_turf = get_step(T, direction)
|
||||
if(get_area(cardinal_turf) != get_area(T)) //We're at an area boundary, so let's block off this turf!
|
||||
|
||||
@@ -432,3 +432,52 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
|
||||
GLOB.ruin_landmarks -= src
|
||||
ruin_template = null
|
||||
. = ..()
|
||||
|
||||
//------Station Rooms Landmarks------------//
|
||||
/obj/effect/landmark/stationroom
|
||||
var/list/template_names = list()
|
||||
layer = BULLET_HOLE_LAYER
|
||||
|
||||
/obj/effect/landmark/stationroom/New()
|
||||
..()
|
||||
GLOB.stationroom_landmarks += src
|
||||
|
||||
/obj/effect/landmark/stationroom/Destroy()
|
||||
if(src in GLOB.stationroom_landmarks)
|
||||
GLOB.stationroom_landmarks -= src
|
||||
return ..()
|
||||
|
||||
/obj/effect/landmark/stationroom/proc/load(template_name)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T)
|
||||
return FALSE
|
||||
if(!template_name)
|
||||
for(var/t in template_names)
|
||||
if(!SSmapping.station_room_templates[t])
|
||||
log_world("Station room spawner placed at ([T.x], [T.y], [T.z]) has invalid ruin name of \"[t]\" in its list")
|
||||
template_names -= t
|
||||
template_name = safepick(template_names)
|
||||
if(!template_name)
|
||||
GLOB.stationroom_landmarks -= src
|
||||
qdel(src)
|
||||
return FALSE
|
||||
var/datum/map_template/template = SSmapping.station_room_templates[template_name]
|
||||
if(!template)
|
||||
return FALSE
|
||||
testing("Room \"[template_name]\" placed at ([T.x], [T.y], [T.z])")
|
||||
template.load(T, centered = FALSE)
|
||||
template.loaded++
|
||||
GLOB.stationroom_landmarks -= src
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
// The landmark for the Engine on Box
|
||||
|
||||
/obj/effect/landmark/stationroom/box/engine
|
||||
template_names = list("Engine SM", "Engine Singulo", "Engine Tesla")
|
||||
icon = 'icons/rooms/box/engine.dmi'
|
||||
|
||||
|
||||
/obj/effect/landmark/stationroom/box/engine/New()
|
||||
. = ..()
|
||||
template_names = CONFIG_GET(keyed_list/box_random_engine)
|
||||
@@ -578,21 +578,22 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
itempush = 0 //too light to push anything
|
||||
return A.hitby(src, 0, itempush)
|
||||
|
||||
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback)
|
||||
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw = TRUE)
|
||||
thrownby = thrower
|
||||
callback = CALLBACK(src, .proc/after_throw, callback) //replace their callback with our own
|
||||
callback = CALLBACK(src, .proc/after_throw, callback, (spin && messy_throw)) //replace their callback with our own
|
||||
. = ..(target, range, speed, thrower, spin, diagonals_first, callback)
|
||||
|
||||
/obj/item/proc/after_throw(datum/callback/callback)
|
||||
/obj/item/proc/after_throw(datum/callback/callback, messy_throw)
|
||||
if (callback) //call the original callback
|
||||
. = callback.Invoke()
|
||||
throw_speed = initial(throw_speed) //explosions change this.
|
||||
item_flags &= ~IN_INVENTORY
|
||||
var/matrix/M = matrix(transform)
|
||||
M.Turn(rand(-170, 170))
|
||||
transform = M
|
||||
pixel_x = rand(-8, 8)
|
||||
pixel_y = rand(-8, 8)
|
||||
if(messy_throw)
|
||||
var/matrix/M = matrix(transform)
|
||||
M.Turn(rand(-170, 170))
|
||||
transform = M
|
||||
pixel_x = rand(-8, 8)
|
||||
pixel_y = rand(-8, 8)
|
||||
|
||||
/obj/item/proc/remove_item_from_storage(atom/newLoc) //please use this if you're going to snowflake an item out of a obj/item/storage
|
||||
if(!newLoc)
|
||||
|
||||
@@ -863,3 +863,205 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
|
||||
if(reagents && reagents.total_volume)
|
||||
hand_reagents()
|
||||
|
||||
///////////////
|
||||
/////BONGS/////
|
||||
///////////////
|
||||
|
||||
/obj/item/bong
|
||||
name = "bong"
|
||||
desc = "A water bong used for smoking dried plants."
|
||||
icon = 'icons/obj/bongs.dmi'
|
||||
icon_state = null
|
||||
item_state = null
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
light_color = "#FFCC66"
|
||||
var/icon_off = "bong"
|
||||
var/icon_on = "bong_lit"
|
||||
var/chem_volume = 100
|
||||
var/last_used_time //for cooldown
|
||||
var/firecharges = 0 //used for counting how many hits can be taken before the flame goes out
|
||||
var/list/list_reagents = list() //For the base reagents bongs could get
|
||||
|
||||
|
||||
/obj/item/bong/Initialize()
|
||||
. = ..()
|
||||
create_reagents(chem_volume, NO_REACT) // so it doesn't react until you light it
|
||||
reagents.add_reagent_list(list_reagents)
|
||||
icon_state = icon_off
|
||||
|
||||
/obj/item/bong/attackby(obj/item/O, mob/user, params)
|
||||
. = ..()
|
||||
//If we're using a dried plant..
|
||||
if(istype(O,/obj/item/reagent_containers/food/snacks))
|
||||
var/obj/item/reagent_containers/food/snacks/DP = O
|
||||
if (DP.dry)
|
||||
//Nothing if our bong is full
|
||||
if (reagents.holder_full())
|
||||
user.show_message("<span class='notice'>The bowl is full!</span>", MSG_VISUAL)
|
||||
return
|
||||
|
||||
//Transfer reagents and remove the plant
|
||||
user.show_message("<span class='notice'>You stuff the [DP] into the [src]'s bowl.</span>", MSG_VISUAL)
|
||||
DP.reagents.trans_to(src, 100)
|
||||
qdel(DP)
|
||||
return
|
||||
else
|
||||
user.show_message("<span class='warning'>[DP] must be dried first!</span>", MSG_VISUAL)
|
||||
return
|
||||
|
||||
if (O.get_temperature() <= 500)
|
||||
return
|
||||
if (reagents && reagents.total_volume) //if there's stuff in the bong
|
||||
var/lighting_text = O.ignition_effect(src, user)
|
||||
if(lighting_text)
|
||||
//Logic regarding igniting it on
|
||||
if (firecharges == 0)
|
||||
user.show_message("<span class='notice'>You light the [src] with the [O]!</span>", MSG_VISUAL)
|
||||
bongturnon()
|
||||
else
|
||||
user.show_message("<span class='notice'>You rekindle [src]'s flame with the [O]!</span>", MSG_VISUAL)
|
||||
|
||||
firecharges = 1
|
||||
return
|
||||
else
|
||||
user.show_message("<span warning='notice'>There's nothing to light up in the bowl.</span>", MSG_VISUAL)
|
||||
return
|
||||
|
||||
/obj/item/bong/CtrlShiftClick(mob/user) //empty reagents on alt click
|
||||
..()
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
|
||||
if (reagents && reagents.total_volume)
|
||||
user.show_message("<span class='notice'>You empty the [src].</span>", MSG_VISUAL)
|
||||
reagents.clear_reagents()
|
||||
if(firecharges)
|
||||
firecharges = 0
|
||||
bongturnoff()
|
||||
else
|
||||
user.show_message("<span class='notice'>The [src] is already empty.</span>", MSG_VISUAL)
|
||||
|
||||
/obj/item/bong/AltClick(mob/user)
|
||||
..()
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
|
||||
if(firecharges)
|
||||
firecharges = 0
|
||||
bongturnoff()
|
||||
user.show_message("<span class='notice'>You quench the flame.</span>", MSG_VISUAL)
|
||||
return TRUE
|
||||
|
||||
/obj/item/bong/examine(mob/user)
|
||||
. = ..()
|
||||
if(!reagents.total_volume)
|
||||
. += "<span class='notice'>The bowl is empty.</span>"
|
||||
else if (reagents.total_volume > 80)
|
||||
. += "<span class='notice'>The bowl is filled to the brim.</span>"
|
||||
else if (reagents.total_volume > 40)
|
||||
. += "<span class='notice'>The bowl has plenty weed in it.</span>"
|
||||
else
|
||||
. += "<span class='notice'>The bowl has some weed in it.</span>"
|
||||
|
||||
. += "<span class='notice'>Ctrl+Shift-click to empty.</span>"
|
||||
. += "<span class='notice'>Alt-click to extinguish.</span>"
|
||||
|
||||
/obj/item/bong/ignition_effect(atom/A, mob/user)
|
||||
if(firecharges)
|
||||
. = "<span class='notice'>[user] lights [A] off of the [src].</span>"
|
||||
else
|
||||
. = ""
|
||||
|
||||
/obj/item/bong/attack(mob/living/carbon/M, mob/living/carbon/user, obj/target)
|
||||
//if it's lit up, some stuff in the bowl and the user is a target, and we're not on cooldown
|
||||
|
||||
if (M != user)
|
||||
return ..()
|
||||
|
||||
if(user.is_mouth_covered(head_only = 1))
|
||||
to_chat(user, "<span class='warning'>Remove your headgear first.</span>")
|
||||
return ..()
|
||||
|
||||
if(user.is_mouth_covered(mask_only = 1))
|
||||
to_chat(user, "<span class='warning'>Remove your mask first.</span>")
|
||||
return ..()
|
||||
|
||||
if (!reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>There's nothing in the bowl.</span>")
|
||||
return ..()
|
||||
|
||||
if (!firecharges)
|
||||
to_chat(user, "<span class='warning'>You have to light it up first.</span>")
|
||||
return ..()
|
||||
|
||||
if (last_used_time + 30 >= world.time)
|
||||
return ..()
|
||||
var/hit_strength
|
||||
var/noise
|
||||
var/hittext = ""
|
||||
//if the intent is help then you take a small hit, else a big one
|
||||
if (user.a_intent == INTENT_HARM)
|
||||
hit_strength = 2
|
||||
noise = 100
|
||||
hittext = "big hit"
|
||||
else
|
||||
hit_strength = 1
|
||||
noise = 70
|
||||
hittext = "hit"
|
||||
//bubbling sound
|
||||
playsound(user.loc,'sound/effects/bonghit.ogg', noise, 1)
|
||||
|
||||
last_used_time = world.time
|
||||
|
||||
//message
|
||||
user.visible_message("<span class='notice'>[user] begins to take a [hittext] from the [src]!</span>", \
|
||||
"<span class='notice'>You begin to take a [hittext] from [src].</span>")
|
||||
|
||||
//we take a hit here, after an uninterrupted delay
|
||||
if(!do_after(user, 25, target = user))
|
||||
return
|
||||
if (!(reagents && reagents.total_volume))
|
||||
return
|
||||
|
||||
var/fraction = 12 * hit_strength
|
||||
|
||||
var/datum/effect_system/smoke_spread/chem/smoke_machine/s = new
|
||||
s.set_up(reagents, hit_strength, 18, user.loc)
|
||||
s.start()
|
||||
|
||||
reagents.reaction(user, INGEST, fraction)
|
||||
if(!reagents.trans_to(user, fraction))
|
||||
reagents.remove_any(fraction)
|
||||
|
||||
if (hit_strength == 2 && prob(15))
|
||||
user.emote("cough")
|
||||
user.adjustOxyLoss(15)
|
||||
|
||||
user.visible_message("<span class='notice'>[user] takes a [hittext] from the [src]!</span>", \
|
||||
"<span class='notice'>You take a [hittext] from [src].</span>")
|
||||
|
||||
firecharges = firecharges - 1
|
||||
if (!firecharges)
|
||||
bongturnoff()
|
||||
if (!reagents.total_volume)
|
||||
firecharges = 0
|
||||
bongturnoff()
|
||||
|
||||
|
||||
|
||||
/obj/item/bong/proc/bongturnon()
|
||||
icon_state = icon_on
|
||||
set_light(3, 0.8)
|
||||
|
||||
/obj/item/bong/proc/bongturnoff()
|
||||
icon_state = icon_off
|
||||
set_light(0, 0.0)
|
||||
|
||||
|
||||
|
||||
/obj/item/bong/coconut
|
||||
name = "coconut bong"
|
||||
icon_off = "coconut_bong"
|
||||
icon_on = "coconut_bong_lit"
|
||||
desc = "A water bong used for smoking dried plants. This one's made out of a coconut and some bamboo."
|
||||
@@ -47,8 +47,7 @@
|
||||
|
||||
/obj/item/defibrillator/update_icon()
|
||||
update_power()
|
||||
update_overlays()
|
||||
update_charge()
|
||||
return ..()
|
||||
|
||||
/obj/item/defibrillator/proc/update_power()
|
||||
if(!QDELETED(cell))
|
||||
@@ -59,23 +58,20 @@
|
||||
else
|
||||
powered = FALSE
|
||||
|
||||
/obj/item/defibrillator/proc/update_overlays()
|
||||
cut_overlays()
|
||||
/obj/item/defibrillator/update_overlays()
|
||||
. = ..()
|
||||
if(!on)
|
||||
add_overlay("[initial(icon_state)]-paddles")
|
||||
. += "[initial(icon_state)]-paddles"
|
||||
if(powered)
|
||||
add_overlay("[initial(icon_state)]-powered")
|
||||
if(!cell)
|
||||
add_overlay("[initial(icon_state)]-nocell")
|
||||
if(!safety)
|
||||
add_overlay("[initial(icon_state)]-emagged")
|
||||
|
||||
/obj/item/defibrillator/proc/update_charge()
|
||||
if(powered) //so it doesn't show charge if it's unpowered
|
||||
. += "[initial(icon_state)]-powered"
|
||||
if(!QDELETED(cell))
|
||||
var/ratio = cell.charge / cell.maxcharge
|
||||
ratio = CEILING(ratio*4, 1) * 25
|
||||
add_overlay("[initial(icon_state)]-charge[ratio]")
|
||||
if(!cell)
|
||||
. += "[initial(icon_state)]-nocell"
|
||||
if(!safety)
|
||||
. += "[initial(icon_state)]-emagged"
|
||||
|
||||
/obj/item/defibrillator/CheckParts(list/parts_list)
|
||||
..()
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "forcefield projector"
|
||||
desc = "An experimental device that can create several forcefields at a distance."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "signmaker_engi"
|
||||
icon_state = "signmaker_forcefield"
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_flags = NOBLUDGEON
|
||||
|
||||
@@ -44,11 +44,6 @@
|
||||
icon_state = "eng_cypherkey"
|
||||
channels = list(RADIO_CHANNEL_ENGINEERING = 1)
|
||||
|
||||
/obj/item/encryptionkey/headset_rob
|
||||
name = "robotics radio encryption key"
|
||||
icon_state = "rob_cypherkey"
|
||||
channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_ENGINEERING = 1)
|
||||
|
||||
/obj/item/encryptionkey/headset_med
|
||||
name = "medical radio encryption key"
|
||||
icon_state = "med_cypherkey"
|
||||
|
||||
@@ -123,12 +123,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
icon_state = "eng_headset"
|
||||
keyslot = new /obj/item/encryptionkey/headset_eng
|
||||
|
||||
/obj/item/radio/headset/headset_rob
|
||||
name = "robotics radio headset"
|
||||
desc = "Made specifically for the roboticists, who cannot decide between departments."
|
||||
icon_state = "rob_headset"
|
||||
keyslot = new /obj/item/encryptionkey/headset_rob
|
||||
|
||||
/obj/item/radio/headset/headset_med
|
||||
name = "medical radio headset"
|
||||
desc = "A headset for the trained staff of the medbay."
|
||||
@@ -230,6 +224,14 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
icon_state = "srv_headset"
|
||||
keyslot = new /obj/item/encryptionkey/headset_service
|
||||
|
||||
/obj/item/radio/headset/headset_clown
|
||||
name = "clown's headset"
|
||||
desc = "A headset for the clown. Finally. A megaphone you can't take away."
|
||||
icon_state = "srv_headset"
|
||||
keyslot = new /obj/item/encryptionkey/headset_service
|
||||
command = TRUE
|
||||
commandspan = SPAN_CLOWN
|
||||
|
||||
/obj/item/radio/headset/headset_cent
|
||||
name = "\improper CentCom headset"
|
||||
desc = "A headset used by the upper echelons of Nanotrasen."
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
var/freqlock = FALSE // Frequency lock to stop the user from untuning specialist radios.
|
||||
var/use_command = FALSE // If true, broadcasts will be large and BOLD.
|
||||
var/command = FALSE // If true, use_command can be toggled at will.
|
||||
var/commandspan = SPAN_COMMAND //allow us to set what the fuck we want for headsets
|
||||
|
||||
// Encryption key handling
|
||||
var/obj/item/encryptionkey/keyslot
|
||||
@@ -206,7 +207,7 @@
|
||||
return
|
||||
|
||||
if(use_command)
|
||||
spans |= SPAN_COMMAND
|
||||
spans |= commandspan
|
||||
|
||||
/*
|
||||
Roughly speaking, radios attempt to make a subspace transmission (which
|
||||
|
||||
@@ -224,7 +224,7 @@
|
||||
|
||||
merge_gases()
|
||||
for(var/i in 1 to 6)
|
||||
addtimer(CALLBACK(src, .proc/update_icon), 20 + (i - 1) * 10)
|
||||
addtimer(CALLBACK(src, /atom/.proc/update_icon), 20 + (i - 1) * 10)
|
||||
|
||||
else if(valve_open && tank_one && tank_two)
|
||||
split_gases()
|
||||
|
||||
@@ -76,7 +76,7 @@ GLOBAL_LIST_EMPTY(possible_gifts)
|
||||
/obj/item/clothing/suit/poncho/red,
|
||||
/obj/item/clothing/suit/snowman,
|
||||
/obj/item/clothing/head/snowman,
|
||||
/obj/item/trash/coal)
|
||||
/obj/item/stack/sheet/mineral/coal)
|
||||
|
||||
gift_type_list += subtypesof(/obj/item/clothing/head/collectable)
|
||||
gift_type_list += subtypesof(/obj/item/toy) - (((typesof(/obj/item/toy/cards) - /obj/item/toy/cards/deck) + /obj/item/toy/figure + /obj/item/toy/ammo)) //All toys, except for abstract types and syndicate cards.
|
||||
|
||||
@@ -414,6 +414,23 @@
|
||||
name = "empty scroll"
|
||||
icon_state = "blankscroll"
|
||||
|
||||
/obj/item/book/granter/martial/bass
|
||||
martial = /datum/martial_art/the_rising_bass
|
||||
name = "shifting scroll"
|
||||
martialname = "rising bass"
|
||||
desc = "A paper scroll that seems to move even as you read it, the letters never seem to stay still."
|
||||
greet = "<span class='sciradio'>You have learned the ancient martial art of the Rising Bass. Your skill at running away has increased quite a bit. Use the combos to get away from opponents quickly. Along with this, you now dodge all projectiles and catch anything thrown at you.</span>"
|
||||
icon = 'icons/obj/wizard.dmi'
|
||||
icon_state = "scroll2"
|
||||
remarks = list("The trick is to disarm them...","Running away helps in many situations...","Never stay still...","Fighting won't help unless you're forced to...", "Crush their limbs to incapacitate them...", "Stay as far away as possible...")
|
||||
|
||||
/obj/item/book/granter/martial/bass/onlearned(mob/living/carbon/user)
|
||||
..()
|
||||
if(oneuse == TRUE)
|
||||
desc = "It's completely blank."
|
||||
name = "empty scroll"
|
||||
icon_state = "blankscroll"
|
||||
|
||||
/obj/item/book/granter/martial/plasma_fist
|
||||
martial = /datum/martial_art/plasma_fist
|
||||
name = "frayed scroll"
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
/obj/item/holosign_creator/atmos
|
||||
name = "ATMOS holofan projector"
|
||||
desc = "A holographic projector that creates holographic barriers that prevent changes in atmosphere conditions."
|
||||
icon_state = "signmaker_engi"
|
||||
icon_state = "signmaker_atmos"
|
||||
holosign_type = /obj/structure/holosign/barrier/atmos
|
||||
creation_time = 0
|
||||
max_signs = 3
|
||||
|
||||
@@ -374,7 +374,7 @@
|
||||
It appears to have a wooden grip and a shaved down guard."
|
||||
icon_state = "cxsword_hilt_traitor"
|
||||
force_on = 30
|
||||
armour_penetration = 50
|
||||
armour_penetration = 35
|
||||
embedding = list("embedded_pain_multiplier" = 10, "embed_chance" = 75, "embedded_fall_chance" = 0, "embedded_impact_pain_multiplier" = 10)
|
||||
block_chance = 50
|
||||
hitsound_on = 'sound/weapons/blade1.ogg'
|
||||
|
||||
@@ -216,10 +216,11 @@
|
||||
return
|
||||
else
|
||||
if(last_hit < world.time)
|
||||
if(target.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK))
|
||||
playsound(target, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
if (H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK))
|
||||
return
|
||||
if(check_martial_counter(H, user))
|
||||
return
|
||||
playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1)
|
||||
|
||||
@@ -11,11 +11,9 @@
|
||||
var/charge_cost = 30
|
||||
|
||||
/obj/item/borg/stun/attack(mob/living/M, mob/living/user)
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.check_shields(src, 0, "[M]'s [name]", MELEE_ATTACK))
|
||||
playsound(M, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return FALSE
|
||||
if(M.check_shields(src, 0, "[M]'s [name]", MELEE_ATTACK))
|
||||
playsound(M, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return FALSE
|
||||
if(iscyborg(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
if(!R.cell.use(charge_cost))
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
name = "medical pack"
|
||||
singular_name = "medical pack"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
amount = 6
|
||||
max_amount = 6
|
||||
amount = 12
|
||||
max_amount = 12
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
full_w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 3
|
||||
@@ -55,9 +55,8 @@
|
||||
icon_state = "brutepack"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
var/heal_brute = 25
|
||||
var/heal_brute = 20
|
||||
self_delay = 20
|
||||
max_amount = 12
|
||||
grind_results = list("styptic_powder" = 10)
|
||||
|
||||
/obj/item/stack/medical/bruise_pack/heal(mob/living/M, mob/user)
|
||||
@@ -92,7 +91,6 @@
|
||||
var/stop_bleeding = 1800
|
||||
var/heal_brute = 5
|
||||
self_delay = 10
|
||||
max_amount = 12
|
||||
|
||||
/obj/item/stack/medical/gauze/heal(mob/living/M, mob/user)
|
||||
if(ishuman(M))
|
||||
@@ -125,6 +123,7 @@
|
||||
singular_name = "improvised gauze"
|
||||
desc = "A roll of cloth roughly cut from something that can stop bleeding, but does not heal wounds."
|
||||
stop_bleeding = 900
|
||||
heal_brute = 0
|
||||
|
||||
/obj/item/stack/medical/gauze/cyborg
|
||||
materials = list()
|
||||
@@ -139,9 +138,8 @@
|
||||
icon_state = "ointment"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
var/heal_burn = 25
|
||||
var/heal_burn = 20
|
||||
self_delay = 20
|
||||
max_amount = 12
|
||||
grind_results = list("silver_sulfadiazine" = 10)
|
||||
|
||||
/obj/item/stack/medical/ointment/heal(mob/living/M, mob/user)
|
||||
|
||||
@@ -4,7 +4,6 @@ Mineral Sheets
|
||||
- Sandstone
|
||||
- Sandbags
|
||||
- Diamond
|
||||
- Snow
|
||||
- Uranium
|
||||
- Plasma
|
||||
- Gold
|
||||
@@ -15,8 +14,9 @@ Mineral Sheets
|
||||
Others:
|
||||
- Adamantine
|
||||
- Mythril
|
||||
- Enriched Uranium
|
||||
- Snow
|
||||
- Abductor
|
||||
- Coal
|
||||
*/
|
||||
|
||||
/obj/item/stack/sheet/mineral/Initialize(mapload)
|
||||
@@ -410,3 +410,36 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
|
||||
/obj/item/stack/sheet/mineral/abductor/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.abductor_recipes
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
* Coal
|
||||
*/
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal
|
||||
name = "coal"
|
||||
desc = "Someone's gotten on the naughty list."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "slag"
|
||||
singular_name = "coal lump"
|
||||
merge_type = /obj/item/stack/sheet/mineral/coal
|
||||
grind_results = list("carbon" = 20)
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal/attackby(obj/item/W, mob/user, params)
|
||||
if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("Coal ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("Coal ignited by [key_name(user)] in [AREACOORD(T)]")
|
||||
fire_act(W.get_temperature())
|
||||
return TRUE
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal/fire_act(exposed_temperature, exposed_volume)
|
||||
atmos_spawn_air("co2=[amount*10];TEMP=[exposed_temperature]")
|
||||
qdel(src)
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal/five
|
||||
amount = 5
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal/ten
|
||||
amount = 10
|
||||
@@ -192,9 +192,14 @@
|
||||
var/obj/O
|
||||
if(R.max_res_amount > 1) //Is it a stack?
|
||||
O = new R.result_type(usr.drop_location(), R.res_amount * multiplier)
|
||||
else
|
||||
else if(ispath(R.result_type, /turf))
|
||||
var/turf/T = usr.drop_location()
|
||||
if(!isturf(T))
|
||||
return
|
||||
T.PlaceOnTop(R.result_type, flags = CHANGETURF_INHERIT_AIR)
|
||||
O = new R.result_type(usr.drop_location())
|
||||
O.setDir(usr.dir)
|
||||
if(O)
|
||||
O.setDir(usr.dir)
|
||||
use(R.req_amount * multiplier)
|
||||
|
||||
//START: oh fuck i'm so sorry
|
||||
|
||||
@@ -61,6 +61,7 @@
|
||||
/obj/item/radio,
|
||||
/obj/item/clothing/gloves,
|
||||
/obj/item/holosign_creator,
|
||||
/obj/item/forcefield_projector,
|
||||
/obj/item/assembly/signaler
|
||||
))
|
||||
STR.can_hold = can_hold
|
||||
@@ -458,8 +459,7 @@
|
||||
/obj/item/extinguisher/mini,
|
||||
/obj/item/radio,
|
||||
/obj/item/clothing/gloves,
|
||||
/obj/item/holosign_creator/atmos,
|
||||
/obj/item/holosign_creator/engineering,
|
||||
/obj/item/holosign_creator,
|
||||
/obj/item/forcefield_projector,
|
||||
/obj/item/assembly/signaler,
|
||||
/obj/item/lightreplacer,
|
||||
@@ -571,6 +571,7 @@
|
||||
/obj/item/reagent_containers/spray,
|
||||
/obj/item/soap,
|
||||
/obj/item/holosign_creator,
|
||||
/obj/item/forcefield_projector,
|
||||
/obj/item/key/janitor,
|
||||
/obj/item/clothing/gloves,
|
||||
/obj/item/melee/flyswatter,
|
||||
@@ -582,7 +583,7 @@
|
||||
|
||||
/obj/item/storage/belt/bandolier
|
||||
name = "bandolier"
|
||||
desc = "A bandolier for holding shotgun ammunition."
|
||||
desc = "A bandolier for holding ammunition."
|
||||
icon_state = "bandolier"
|
||||
item_state = "bandolier"
|
||||
|
||||
@@ -592,7 +593,7 @@
|
||||
STR.max_items = 18
|
||||
STR.display_numerical_stacking = TRUE
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/ammo_casing/shotgun
|
||||
/obj/item/ammo_casing
|
||||
))
|
||||
|
||||
/obj/item/storage/belt/bandolier/durathread
|
||||
|
||||
@@ -1259,3 +1259,12 @@
|
||||
var/obj/item/stack/sheet/cardboard/I = new(user.drop_location())
|
||||
qdel(src)
|
||||
user.put_in_hands(I)
|
||||
|
||||
/obj/item/storage/box/marshmallow
|
||||
name = "box of marshmallows"
|
||||
desc = "A box of marshmallows."
|
||||
illustration = "marshmallow"
|
||||
|
||||
/obj/item/storage/box/marshmallow/PopulateContents()
|
||||
for (var/i in 1 to 5)
|
||||
new /obj/item/reagent_containers/food/snacks/marshmallow(src)
|
||||
@@ -390,4 +390,10 @@
|
||||
new /obj/item/seeds/random(src)
|
||||
|
||||
if(prob(50))
|
||||
new /obj/item/seeds/random(src) //oops, an additional packet might have slipped its way into the box
|
||||
new /obj/item/seeds/random(src) //oops, an additional packet might have slipped its way into the box
|
||||
|
||||
/obj/item/storage/box/syndie_kit/revolver
|
||||
|
||||
/obj/item/storage/box/syndie_kit/revolver/PopulateContents()
|
||||
new /obj/item/gun/ballistic/revolver(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
. = ..()
|
||||
if(preload_cell_type)
|
||||
if(!ispath(preload_cell_type,/obj/item/stock_parts/cell))
|
||||
log_world("### MAP WARNING, [src] at [AREACOORD(src)] had an invalid preload_cell_type: [preload_cell_type].")
|
||||
log_mapping("[src] at [AREACOORD(src)] had an invalid preload_cell_type: [preload_cell_type].")
|
||||
else
|
||||
cell = new preload_cell_type(src)
|
||||
update_icon()
|
||||
@@ -168,11 +168,9 @@
|
||||
|
||||
|
||||
/obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/user)
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that
|
||||
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return FALSE
|
||||
if(L.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that
|
||||
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return FALSE
|
||||
var/stunpwr = stunforce
|
||||
var/obj/item/stock_parts/cell/our_cell = get_cell()
|
||||
if(!our_cell)
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
/obj/item/tele_iv
|
||||
name = "telescopic IV drip"
|
||||
desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down."
|
||||
icon = 'icons/obj/iv_drip.dmi'
|
||||
icon_state = "tele_iv"
|
||||
|
||||
/obj/item/tele_iv/attack_self(mob/user)
|
||||
deploy_iv(user, user.loc)
|
||||
|
||||
/obj/item/tele_iv/afterattack(atom/target, mob/user, proximity)
|
||||
. = ..()
|
||||
if(proximity && isopenturf(target) && user.CanReach(target))
|
||||
deploy_iv(user, target)
|
||||
|
||||
/obj/item/tele_iv/proc/deploy_iv(mob/user, atom/location)
|
||||
new /obj/machinery/iv_drip/telescopic(location)
|
||||
qdel(src)
|
||||
@@ -72,17 +72,10 @@
|
||||
resistance_flags = NONE
|
||||
grind_results = list("aluminium" = 10)
|
||||
|
||||
/obj/item/trash/boritos
|
||||
name = "boritos bag"
|
||||
icon_state = "boritos"
|
||||
grind_results = list("aluminium" = 1) //from the mylar bag
|
||||
|
||||
/obj/item/trash/attack(mob/M, mob/living/user)
|
||||
return
|
||||
|
||||
/obj/item/trash/coal
|
||||
name = "lump of coal"
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "slag"
|
||||
desc = "Someone's gotten on the naughty list."
|
||||
grind_results = list("carbon" = 20)
|
||||
|
||||
/obj/item/trash/coal/burn()
|
||||
visible_message("[src] fuses into a diamond! Someone wasn't so naughty after all...")
|
||||
new /obj/item/stack/ore/diamond(loc)
|
||||
qdel(src)
|
||||
|
||||
@@ -872,7 +872,7 @@
|
||||
user.visible_message("<span class='danger'>[user] blasts \the [target] with \the [src]!</span>")
|
||||
playsound(target, 'sound/magic/disintegrate.ogg', 100, 1)
|
||||
W.break_wall()
|
||||
W.ScrapeAway()
|
||||
W.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return
|
||||
|
||||
//HF blade
|
||||
|
||||
@@ -80,13 +80,12 @@
|
||||
SEND_SIGNAL(src, COMSIG_OBJ_SETANCHORED, anchorvalue)
|
||||
anchored = anchorvalue
|
||||
|
||||
/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback)
|
||||
..()
|
||||
/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw)
|
||||
. = ..()
|
||||
if(obj_flags & FROZEN)
|
||||
visible_message("<span class='danger'>[src] shatters into a million pieces!</span>")
|
||||
qdel(src)
|
||||
|
||||
|
||||
/obj/assume_air(datum/gas_mixture/giver)
|
||||
if(loc)
|
||||
return loc.assume_air(giver)
|
||||
@@ -173,9 +172,6 @@
|
||||
/obj/proc/container_resist(mob/living/user)
|
||||
return
|
||||
|
||||
/obj/proc/update_icon()
|
||||
return
|
||||
|
||||
/mob/proc/unset_machine()
|
||||
if(machine)
|
||||
machine.on_unset_machine(src)
|
||||
|
||||
@@ -12,18 +12,12 @@
|
||||
new /obj/item/clothing/head/hardhat/white(src)
|
||||
new /obj/item/clothing/head/hardhat/weldhat/white(src)
|
||||
new /obj/item/clothing/gloves/color/yellow(src)
|
||||
new /obj/item/clothing/shoes/sneakers/brown(src)
|
||||
new /obj/item/tank/jetpack/suit(src)
|
||||
new /obj/item/cartridge/ce(src)
|
||||
new /obj/item/radio/headset/heads/ce(src)
|
||||
new /obj/item/storage/toolbox/mechanical(src)
|
||||
new /obj/item/clothing/suit/hazardvest(src)
|
||||
new /obj/item/megaphone/command(src)
|
||||
new /obj/item/areaeditor/blueprints(src)
|
||||
new /obj/item/airlock_painter(src)
|
||||
new /obj/item/holosign_creator/engineering(src)
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/multitool(src)
|
||||
new /obj/item/assembly/flash/handheld(src)
|
||||
new /obj/item/clothing/glasses/meson/engine(src)
|
||||
new /obj/item/door_remote/chief_engineer(src)
|
||||
@@ -67,7 +61,7 @@
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/clothing/head/welding(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/weldingtool(src)
|
||||
new /obj/item/weldingtool/largetank(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_personal
|
||||
name = "engineer's locker"
|
||||
@@ -84,7 +78,6 @@
|
||||
new /obj/item/clothing/glasses/meson/engine(src)
|
||||
new /obj/item/storage/box/emptysandbags(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/atmospherics
|
||||
name = "\proper atmospheric technician's locker"
|
||||
req_access = list(ACCESS_ATMOSPHERICS)
|
||||
@@ -103,3 +96,33 @@
|
||||
new /obj/item/clothing/head/hardhat/atmos(src)
|
||||
new /obj/item/clothing/glasses/meson/engine/tray(src)
|
||||
new /obj/item/extinguisher/advanced(src)
|
||||
|
||||
/*
|
||||
* Empty lockers
|
||||
* Some of the lockers are filled with junk, and sometimes its nice to just fill it with your own set-up for your own map gimmicks.
|
||||
*/
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_chief/empty
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_chief/empty/PopulateContents()
|
||||
return
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_electrical/empty
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_electrical/empty/PopulateContents()
|
||||
return
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_welding/empty
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_welding/empty/PopulateContents()
|
||||
return
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_personal/empty
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_personal/empty/PopulateContents()
|
||||
return
|
||||
|
||||
/obj/structure/closet/secure_closet/atmospherics/empty
|
||||
|
||||
/obj/structure/closet/secure_closet/atmospherics/empty/PopulateContents()
|
||||
return
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
to_chat(user, "<span class='notice'>The water feels warm and soothing as you touch it. The fountain immediately dries up shortly afterwards.</span>")
|
||||
user.reagents.add_reagent("godblood",20)
|
||||
update_icon()
|
||||
addtimer(CALLBACK(src, .proc/update_icon), time_between_uses)
|
||||
addtimer(CALLBACK(src, /atom/.proc/update_icon), time_between_uses)
|
||||
|
||||
|
||||
/obj/structure/healingfountain/update_icon()
|
||||
|
||||
@@ -73,7 +73,7 @@
|
||||
|
||||
else if(glass)
|
||||
user.visible_message("[user] welds the glass panel out of the airlock assembly.", "You start to weld the glass panel out of the airlock assembly...")
|
||||
if(W.use_tool(src, user, 40, volume=50))
|
||||
if(W.use_tool(src, user, 40, volume=50) && glass)
|
||||
to_chat(user, "<span class='notice'>You weld the glass panel out.</span>")
|
||||
if(heat_proof_finished)
|
||||
new /obj/item/stack/sheet/rglass(get_turf(src))
|
||||
|
||||
@@ -30,11 +30,11 @@
|
||||
return
|
||||
|
||||
var/list/undergarment_choices = list("Underwear", "Underwear Color", "Undershirt", "Undershirt Color", "Socks", "Socks Color")
|
||||
if(!UNDIE_COLORABLE(GLOB.underwear_list[H.underwear]))
|
||||
if(!(GLOB.underwear_list[H.underwear]?.has_color))
|
||||
undergarment_choices -= "Underwear Color"
|
||||
if(!UNDIE_COLORABLE(GLOB.undershirt_list[H.undershirt]))
|
||||
if(!(GLOB.undershirt_list[H.undershirt]?.has_color))
|
||||
undergarment_choices -= "Undershirt Color"
|
||||
if(!UNDIE_COLORABLE(GLOB.socks_list[H.socks]))
|
||||
if(!(GLOB.socks_list[H.socks]?.has_color))
|
||||
undergarment_choices -= "Socks Color"
|
||||
|
||||
var/choice = input(H, "Underwear, Undershirt, or Socks?", "Changing") as null|anything in undergarment_choices
|
||||
|
||||
@@ -30,6 +30,8 @@
|
||||
new/obj/structure/fluff/empty_terrarium(get_turf(src))
|
||||
return ..()
|
||||
|
||||
/obj/effect/mob_spawn/human/seed_vault/special(mob/living/carbon/human/new_spawn)
|
||||
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
|
||||
//Ash walker eggs: Spawns in ash walker dens in lavaland. Ghosts become unbreathing lizards that worship the Necropolis and are advised to retrieve corpses to create more ash walkers.
|
||||
|
||||
/obj/effect/mob_spawn/human/ash_walker
|
||||
@@ -251,6 +253,9 @@
|
||||
new/obj/structure/fluff/empty_cryostasis_sleeper(get_turf(src))
|
||||
return ..()
|
||||
|
||||
/obj/effect/mob_spawn/human/hermit/special(mob/living/carbon/human/new_spawn)
|
||||
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
|
||||
|
||||
//Broken rejuvenation pod: Spawns in animal hospitals in lavaland. Ghosts become disoriented interns and are advised to search for help.
|
||||
/obj/effect/mob_spawn/human/doctor/alive/lavaland
|
||||
name = "broken rejuvenation pod"
|
||||
@@ -353,6 +358,9 @@
|
||||
new/obj/structure/fluff/empty_sleeper/syndicate(get_turf(src))
|
||||
..()
|
||||
|
||||
/obj/effect/mob_spawn/human/hotel_staff/special(mob/living/carbon/human/new_spawn)
|
||||
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
|
||||
|
||||
/obj/effect/mob_spawn/human/demonic_friend
|
||||
name = "Essence of friendship"
|
||||
desc = "Oh boy! Oh boy! A friend!"
|
||||
@@ -595,3 +603,64 @@
|
||||
|
||||
/obj/effect/mob_spawn/human/pirate/gunner
|
||||
rank = "Gunner"
|
||||
|
||||
/obj/effect/mob_spawn/human/ghostcafe
|
||||
name = "Ghost Cafe Sleeper"
|
||||
uses = -1
|
||||
icon = 'icons/obj/machines/sleeper.dmi'
|
||||
icon_state = "sleeper"
|
||||
mob_name = "a ghost cafe visitor"
|
||||
roundstart = FALSE
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
death = FALSE
|
||||
assignedrole = "Ghost Cafe Visitor"
|
||||
flavour_text = "Is this what life after death is like?"
|
||||
skip_reentry_check = TRUE
|
||||
banType = "ghostcafe"
|
||||
|
||||
/obj/effect/mob_spawn/human/ghostcafe/special(mob/living/carbon/human/new_spawn)
|
||||
if(new_spawn.client)
|
||||
new_spawn.client.prefs.copy_to(new_spawn)
|
||||
var/datum/outfit/O = new /datum/outfit/ghostcafe()
|
||||
O.equip(new_spawn, FALSE, new_spawn.client)
|
||||
SSjob.equip_loadout(null, new_spawn, FALSE)
|
||||
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
|
||||
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
|
||||
|
||||
/datum/outfit/ghostcafe
|
||||
name = "ID, jumpsuit and shoes"
|
||||
uniform = /obj/item/clothing/under/color/random
|
||||
shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
id = /obj/item/card/id
|
||||
r_hand = /obj/item/storage/box/syndie_kit/chameleon/ghostcafe
|
||||
|
||||
|
||||
/datum/outfit/ghostcafe/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source)
|
||||
..()
|
||||
var/suited = !preference_source || preference_source.prefs.jumpsuit_style == PREF_SUIT
|
||||
if (CONFIG_GET(flag/grey_assistants))
|
||||
if(suited)
|
||||
uniform = /obj/item/clothing/under/color/grey
|
||||
else
|
||||
uniform = /obj/item/clothing/under/skirt/color/grey
|
||||
else
|
||||
if(suited)
|
||||
uniform = /obj/item/clothing/under/color/random
|
||||
else
|
||||
uniform = /obj/item/clothing/under/skirt/color/random
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chameleon/ghostcafe
|
||||
name = "ghost cafe costuming kit"
|
||||
desc = "Look just the way you did in life - or better!"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chameleon/ghostcafe/PopulateContents() // Doesn't contain a PDA, for isolation reasons.
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/clothing/suit/chameleon(src)
|
||||
new /obj/item/clothing/gloves/chameleon(src)
|
||||
new /obj/item/clothing/shoes/chameleon(src)
|
||||
new /obj/item/clothing/glasses/chameleon(src)
|
||||
new /obj/item/clothing/head/chameleon(src)
|
||||
new /obj/item/clothing/mask/chameleon(src)
|
||||
new /obj/item/storage/backpack/chameleon(src)
|
||||
new /obj/item/clothing/neck/cloak/chameleon(src)
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
var/turf/T = src.loc
|
||||
if(isspaceturf(T))
|
||||
T.PlaceOnTop(/turf/open/floor/plating)
|
||||
T.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
qdel(src)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -102,13 +102,13 @@
|
||||
/obj/structure/stairs/proc/force_open_above()
|
||||
var/turf/open/openspace/T = get_step_multiz(get_turf(src), UP)
|
||||
if(T && !istype(T))
|
||||
T.ChangeTurf(/turf/open/openspace)
|
||||
T.ChangeTurf(/turf/open/openspace, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/obj/structure/stairs/proc/on_multiz_new(turf/source, dir)
|
||||
if(dir == UP)
|
||||
var/turf/open/openspace/T = get_step_multiz(get_turf(src), UP)
|
||||
if(T && !istype(T))
|
||||
T.ChangeTurf(/turf/open/openspace)
|
||||
T.ChangeTurf(/turf/open/openspace, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/obj/structure/stairs/intercept_zImpact(atom/movable/AM, levels = 1)
|
||||
. = ..()
|
||||
|
||||
@@ -10,4 +10,9 @@
|
||||
|
||||
/turf/baseturf_skipover/shuttle
|
||||
name = "Shuttle baseturf skipover"
|
||||
desc = "Acts as the bottom of the shuttle, if this isn't here the shuttle floor is broken through."
|
||||
desc = "Acts as the bottom of the shuttle, if this isn't here the shuttle floor is broken through."
|
||||
|
||||
/turf/baseturf_bottom
|
||||
name = "Z-level baseturf placeholder"
|
||||
desc = "Marker for z-level baseturf, usually resolves to space."
|
||||
baseturfs = /turf/baseturf_bottom
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// This is a list of turf types we dont want to assign to baseturfs unless through initialization or explicitly
|
||||
GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
/turf/open/space,
|
||||
/turf/baseturf_bottom
|
||||
)))
|
||||
|
||||
/turf/proc/empty(turf_type=/turf/open/space, baseturf_type, list/ignore_typecache, flags)
|
||||
@@ -56,12 +57,20 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
// Creates a new turf
|
||||
// new_baseturfs can be either a single type or list of types, formated the same as baseturfs. see turf.dm
|
||||
/turf/proc/ChangeTurf(path, list/new_baseturfs, flags)
|
||||
if(!path)
|
||||
return
|
||||
if(path == /turf/open/space/basic)
|
||||
// basic doesn't initialize and this will cause issues
|
||||
// no warning though because this can happen naturaly as a result of it being built on top of
|
||||
path = /turf/open/space
|
||||
switch(path)
|
||||
if(null)
|
||||
return
|
||||
if(/turf/baseturf_bottom)
|
||||
path = SSmapping.level_trait(z, ZTRAIT_BASETURF) || /turf/open/space
|
||||
if (!ispath(path))
|
||||
path = text2path(path)
|
||||
if (!ispath(path))
|
||||
warning("Z-level [z] has invalid baseturf '[SSmapping.level_trait(z, ZTRAIT_BASETURF)]'")
|
||||
path = /turf/open/space
|
||||
if(/turf/open/space/basic)
|
||||
// basic doesn't initialize and this will cause issues
|
||||
// no warning though because this can happen naturaly as a result of it being built on top of
|
||||
path = /turf/open/space
|
||||
if(!GLOB.use_preloader && path == type && !(flags & CHANGETURF_FORCEOP)) // Don't no-op if the map loader requires it to be reconstructed
|
||||
return src
|
||||
if(flags & CHANGETURF_SKIP)
|
||||
@@ -128,16 +137,15 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
/turf/open/ChangeTurf(path, list/new_baseturfs, flags)
|
||||
if ((flags & CHANGETURF_INHERIT_AIR) && ispath(path, /turf/open))
|
||||
SSair.remove_from_active(src)
|
||||
var/stashed_air = air
|
||||
air = null // so that it doesn't get deleted
|
||||
var/datum/gas_mixture/stashed_air = new()
|
||||
stashed_air.copy_from(air)
|
||||
. = ..()
|
||||
if (!. || . == src) // changeturf failed or didn't do anything
|
||||
air = stashed_air
|
||||
if (!.) // changeturf failed or didn't do anything
|
||||
QDEL_NULL(stashed_air)
|
||||
return
|
||||
var/turf/open/newTurf = .
|
||||
if (!istype(newTurf.air, /datum/gas_mixture/immutable/space))
|
||||
QDEL_NULL(newTurf.air)
|
||||
newTurf.air = stashed_air
|
||||
newTurf.air.copy_from(stashed_air)
|
||||
QDEL_NULL(stashed_air)
|
||||
SSair.add_to_active(newTurf)
|
||||
else
|
||||
if(ispath(path,/turf/closed))
|
||||
@@ -215,7 +223,7 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
newT.assemble_baseturfs(initial(fake_turf_type.baseturfs)) // The baseturfs list is created like roundstart
|
||||
if(!length(newT.baseturfs))
|
||||
newT.baseturfs = list(baseturfs)
|
||||
newT.baseturfs -= newT.baseturfs & GLOB.blacklisted_automated_baseturfs
|
||||
newT.baseturfs -= GLOB.blacklisted_automated_baseturfs
|
||||
newT.baseturfs.Insert(1, old_baseturfs) // The old baseturfs are put underneath
|
||||
return newT
|
||||
if(!length(baseturfs))
|
||||
@@ -315,5 +323,5 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
SSair.add_to_active(src)
|
||||
|
||||
/turf/proc/ReplaceWithLattice()
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
new /obj/structure/lattice(locate(x, y, z))
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
icon = 'icons/turf/walls.dmi'
|
||||
explosion_block = 50
|
||||
|
||||
/turf/closed/indestructible/TerraformTurf(path, defer_change = FALSE, ignore_air = FALSE)
|
||||
/turf/closed/indestructible/TerraformTurf(path, new_baseturf, flags, defer_change = FALSE, ignore_air = FALSE)
|
||||
return
|
||||
|
||||
/turf/closed/indestructible/acid_act(acidpwr, acid_volume, acid_id)
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
/turf/open/indestructible/singularity_act()
|
||||
return
|
||||
|
||||
/turf/open/indestructible/TerraformTurf(path, defer_change = FALSE, ignore_air = FALSE)
|
||||
/turf/open/indestructible/TerraformTurf(path, new_baseturf, flags, defer_change = FALSE, ignore_air = FALSE)
|
||||
return
|
||||
|
||||
/turf/open/indestructible/sound
|
||||
|
||||
@@ -106,7 +106,7 @@
|
||||
qdel(L)
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need one floor tile to build a floor!</span>")
|
||||
else
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
// Create a floor, which has this chasm underneath it
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need one floor tile to build a floor!</span>")
|
||||
else
|
||||
|
||||
@@ -62,29 +62,29 @@
|
||||
if(severity != 1 && shielded && target != src)
|
||||
return
|
||||
if(target == src)
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return
|
||||
if(target != null)
|
||||
severity = 3
|
||||
|
||||
switch(severity)
|
||||
if(1)
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(2)
|
||||
switch(pick(1,2;75,3))
|
||||
if(1)
|
||||
if(!length(baseturfs) || !ispath(baseturfs[baseturfs.len-1], /turf/open/floor))
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
ReplaceWithLattice()
|
||||
else
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(prob(33))
|
||||
new /obj/item/stack/sheet/metal(src)
|
||||
if(2)
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(3)
|
||||
if(prob(80))
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
break_tile()
|
||||
hotspot_expose(1000,CELL_VOLUME)
|
||||
@@ -103,9 +103,9 @@
|
||||
/turf/open/floor/blob_act(obj/structure/blob/B)
|
||||
return
|
||||
|
||||
/turf/open/floor/proc/update_icon()
|
||||
/turf/open/floor/update_icon()
|
||||
. = ..()
|
||||
update_visuals()
|
||||
return 1
|
||||
|
||||
/turf/open/floor/attack_paw(mob/user)
|
||||
return attack_hand(user)
|
||||
@@ -135,7 +135,7 @@
|
||||
burnt = 1
|
||||
|
||||
/turf/open/floor/proc/make_plating()
|
||||
return ScrapeAway()
|
||||
return ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/ChangeTurf(path, new_baseturf, flags)
|
||||
if(!isfloorturf(src))
|
||||
@@ -213,15 +213,15 @@
|
||||
/turf/open/floor/narsie_act(force, ignore_mobs, probability = 20)
|
||||
. = ..()
|
||||
if(.)
|
||||
ChangeTurf(/turf/open/floor/engine/cult)
|
||||
ChangeTurf(/turf/open/floor/engine/cult, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/ratvar_act(force, ignore_mobs)
|
||||
. = ..()
|
||||
if(.)
|
||||
ChangeTurf(/turf/open/floor/clockwork)
|
||||
ChangeTurf(/turf/open/floor/clockwork, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/acid_melt()
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
|
||||
switch(the_rcd.mode)
|
||||
@@ -267,7 +267,7 @@
|
||||
A.autoclose = TRUE
|
||||
return TRUE
|
||||
if(RCD_DECONSTRUCT)
|
||||
if(ScrapeAway() == src)
|
||||
if(ScrapeAway(flags = CHANGETURF_INHERIT_AIR) == src)
|
||||
return FALSE
|
||||
to_chat(user, "<span class='notice'>You deconstruct [src].</span>")
|
||||
return TRUE
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
name = "plating"
|
||||
icon_state = "plating"
|
||||
intact = FALSE
|
||||
baseturfs = /turf/open/space
|
||||
baseturfs = /turf/baseturf_bottom
|
||||
footstep = FOOTSTEP_PLATING
|
||||
barefootstep = FOOTSTEP_HARD_BAREFOOT
|
||||
clawfootstep = FOOTSTEP_HARD_CLAW
|
||||
@@ -61,7 +61,7 @@
|
||||
to_chat(user, "<span class='notice'>You begin reinforcing the floor...</span>")
|
||||
if(do_after(user, 30, target = src))
|
||||
if (R.get_amount() >= 2 && !istype(src, /turf/open/floor/engine))
|
||||
PlaceOnTop(/turf/open/floor/engine)
|
||||
PlaceOnTop(/turf/open/floor/engine, flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 80, 1)
|
||||
R.use(2)
|
||||
to_chat(user, "<span class='notice'>You reinforce the floor.</span>")
|
||||
@@ -76,7 +76,7 @@
|
||||
var/obj/item/stack/tile/W = C
|
||||
if(!W.use(1))
|
||||
return
|
||||
var/turf/open/floor/T = PlaceOnTop(W.turf_type)
|
||||
var/turf/open/floor/T = PlaceOnTop(W.turf_type, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(istype(W, /obj/item/stack/tile/light)) //TODO: get rid of this ugly check somehow
|
||||
var/obj/item/stack/tile/light/L = W
|
||||
var/turf/open/floor/light/F = T
|
||||
@@ -117,7 +117,7 @@
|
||||
qdel(L)
|
||||
to_chat(user, "<span class='notice'>You reinforce the foamed plating with tiling.</span>")
|
||||
playsound(src, 'sound/weapons/Genhit.ogg', 50, TRUE)
|
||||
ChangeTurf(/turf/open/floor/plating)
|
||||
ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
playsound(src, 'sound/weapons/tap.ogg', 100, TRUE) //The attack sound is muffled by the foam itself
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
@@ -125,7 +125,7 @@
|
||||
if(prob(I.force * 20 - 25))
|
||||
user.visible_message("<span class='danger'>[user] smashes through [src]!</span>", \
|
||||
"<span class='danger'>You smash through [src] with [I]!</span>")
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
to_chat(user, "<span class='danger'>You hit [src], to no effect!</span>")
|
||||
|
||||
@@ -136,13 +136,13 @@
|
||||
/turf/open/floor/plating/foam/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
|
||||
if(passed_mode == RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
ChangeTurf(/turf/open/floor/plating)
|
||||
ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/turf/open/floor/plating/foam/ex_act()
|
||||
..()
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/plating/foam/tool_act(mob/living/user, obj/item/I, tool_type)
|
||||
return
|
||||
|
||||
@@ -76,11 +76,6 @@
|
||||
for(var/obj/item/stack/ore/O in src)
|
||||
SEND_SIGNAL(W, COMSIG_PARENT_ATTACKBY, O)
|
||||
|
||||
/turf/open/floor/plating/asteroid/singularity_act()
|
||||
if(is_planet_level(z))
|
||||
return ..()
|
||||
ScrapeAway()
|
||||
|
||||
/turf/open/floor/plating/asteroid/ex_act(severity, target)
|
||||
. = SEND_SIGNAL(src, COMSIG_ATOM_EX_ACT, severity, target)
|
||||
contents_explosion(severity, target)
|
||||
@@ -132,6 +127,7 @@
|
||||
|
||||
/turf/open/floor/plating/asteroid/airless
|
||||
initial_gas_mix = AIRLESS_ATMOS
|
||||
baseturfs = /turf/open/floor/plating/asteroid/airless
|
||||
turf_type = /turf/open/floor/plating/asteroid/airless
|
||||
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
return TRUE
|
||||
if(floor_tile)
|
||||
new floor_tile(src, 2)
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
|
||||
/turf/open/floor/engine/acid_act(acidpwr, acid_volume)
|
||||
@@ -56,23 +56,23 @@
|
||||
if(severity != 1 && shielded && target != src)
|
||||
return
|
||||
if(target == src)
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return
|
||||
switch(severity)
|
||||
if(1)
|
||||
if(prob(80))
|
||||
if(!length(baseturfs) || !ispath(baseturfs[baseturfs.len-1], /turf/open/floor))
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
ReplaceWithLattice()
|
||||
else
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
else if(prob(50))
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
if(2)
|
||||
if(prob(50))
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/engine/singularity_pull(S, current_size)
|
||||
..()
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -202,15 +202,20 @@
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/turf/closed/wall/r_wall/proc/update_icon()
|
||||
/turf/closed/wall/r_wall/update_icon()
|
||||
. = ..()
|
||||
if(d_state != INTACT)
|
||||
smooth = SMOOTH_FALSE
|
||||
clear_smooth_overlays()
|
||||
icon_state = "r_wall-[d_state]"
|
||||
else
|
||||
smooth = SMOOTH_TRUE
|
||||
queue_smooth_neighbors(src)
|
||||
queue_smooth(src)
|
||||
|
||||
/turf/closed/wall/r_wall/update_icon_state()
|
||||
if(d_state != INTACT)
|
||||
icon_state = "r_wall-[d_state]"
|
||||
else
|
||||
icon_state = "r_wall"
|
||||
|
||||
/turf/closed/wall/r_wall/singularity_pull(S, current_size)
|
||||
|
||||
@@ -125,7 +125,7 @@
|
||||
qdel(L)
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need one floor tile to build a floor!</span>")
|
||||
else
|
||||
@@ -212,7 +212,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -103,10 +103,13 @@
|
||||
for(var/atom/movable/AM in src)
|
||||
throw_atom(AM)
|
||||
|
||||
/turf/open/space/transit/proc/update_icon()
|
||||
icon_state = "speedspace_ns_[get_transit_state(src)]"
|
||||
/turf/open/space/transit/update_icon()
|
||||
. = ..()
|
||||
transform = turn(matrix(), get_transit_angle(src))
|
||||
|
||||
/turf/open/space/transit/update_icon_state()
|
||||
icon_state = "speedspace_ns_[get_transit_state(src)]"
|
||||
|
||||
/proc/get_transit_state(turf/T)
|
||||
var/p = 9
|
||||
. = 1
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
// A list will be created in initialization that figures out the baseturf's baseturf etc.
|
||||
// In the case of a list it is sorted from bottom layer to top.
|
||||
// This shouldn't be modified directly, use the helper procs.
|
||||
var/list/baseturfs = /turf/open/space
|
||||
var/list/baseturfs = /turf/baseturf_bottom
|
||||
|
||||
var/temperature = T20C
|
||||
var/to_be_destroyed = 0 //Used for fire, if a melting temperature was reached, it will be destroyed
|
||||
@@ -391,7 +391,7 @@
|
||||
continue
|
||||
if(O.invisibility == INVISIBILITY_MAXIMUM)
|
||||
O.singularity_act()
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return(2)
|
||||
|
||||
/turf/proc/can_have_cabling()
|
||||
@@ -564,4 +564,4 @@
|
||||
//Whatever happens after high temperature fire dies out or thermite reaction works.
|
||||
//Should return new turf
|
||||
/turf/proc/Melt()
|
||||
return ScrapeAway()
|
||||
return ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
@@ -108,6 +108,7 @@ GLOBAL_VAR(restart_counter)
|
||||
GLOB.world_href_log = "[GLOB.log_directory]/hrefs.log"
|
||||
GLOB.sql_error_log = "[GLOB.log_directory]/sql.log"
|
||||
GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log"
|
||||
GLOB.world_map_error_log = "[GLOB.log_directory]/map_errors.log"
|
||||
GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log"
|
||||
GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log"
|
||||
GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log"
|
||||
|
||||
Reference in New Issue
Block a user