Merge branch 'master' into glassware

This commit is contained in:
Trilbyspaceclone
2020-01-02 20:30:20 -05:00
committed by GitHub
510 changed files with 26975 additions and 15945 deletions
+5 -7
View File
@@ -2,8 +2,8 @@
name = "medical pack"
singular_name = "medical pack"
icon = 'icons/obj/stack_objects.dmi'
amount = 6
max_amount = 6
amount = 12
max_amount = 12
w_class = WEIGHT_CLASS_TINY
full_w_class = WEIGHT_CLASS_TINY
throw_speed = 3
@@ -55,9 +55,8 @@
icon_state = "brutepack"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
var/heal_brute = 25
var/heal_brute = 20
self_delay = 20
max_amount = 12
grind_results = list("styptic_powder" = 10)
/obj/item/stack/medical/bruise_pack/heal(mob/living/M, mob/user)
@@ -92,7 +91,6 @@
var/stop_bleeding = 1800
var/heal_brute = 5
self_delay = 10
max_amount = 12
/obj/item/stack/medical/gauze/heal(mob/living/M, mob/user)
if(ishuman(M))
@@ -125,6 +123,7 @@
singular_name = "improvised gauze"
desc = "A roll of cloth roughly cut from something that can stop bleeding, but does not heal wounds."
stop_bleeding = 900
heal_brute = 0
/obj/item/stack/medical/gauze/cyborg
materials = list()
@@ -139,9 +138,8 @@
icon_state = "ointment"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
var/heal_burn = 25
var/heal_burn = 20
self_delay = 20
max_amount = 12
grind_results = list("silver_sulfadiazine" = 10)
/obj/item/stack/medical/ointment/heal(mob/living/M, mob/user)
@@ -4,7 +4,6 @@ Mineral Sheets
- Sandstone
- Sandbags
- Diamond
- Snow
- Uranium
- Plasma
- Gold
@@ -15,8 +14,9 @@ Mineral Sheets
Others:
- Adamantine
- Mythril
- Enriched Uranium
- Snow
- Abductor
- Coal
*/
/obj/item/stack/sheet/mineral/Initialize(mapload)
@@ -410,3 +410,36 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
/obj/item/stack/sheet/mineral/abductor/Initialize(mapload, new_amount, merge = TRUE)
recipes = GLOB.abductor_recipes
. = ..()
/*
* Coal
*/
/obj/item/stack/sheet/mineral/coal
name = "coal"
desc = "Someone's gotten on the naughty list."
icon = 'icons/obj/mining.dmi'
icon_state = "slag"
singular_name = "coal lump"
merge_type = /obj/item/stack/sheet/mineral/coal
grind_results = list("carbon" = 20)
/obj/item/stack/sheet/mineral/coal/attackby(obj/item/W, mob/user, params)
if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite
var/turf/T = get_turf(src)
message_admins("Coal ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
log_game("Coal ignited by [key_name(user)] in [AREACOORD(T)]")
fire_act(W.get_temperature())
return TRUE
else
return ..()
/obj/item/stack/sheet/mineral/coal/fire_act(exposed_temperature, exposed_volume)
atmos_spawn_air("co2=[amount*10];TEMP=[exposed_temperature]")
qdel(src)
/obj/item/stack/sheet/mineral/coal/five
amount = 5
/obj/item/stack/sheet/mineral/coal/ten
amount = 10
+7 -2
View File
@@ -192,9 +192,14 @@
var/obj/O
if(R.max_res_amount > 1) //Is it a stack?
O = new R.result_type(usr.drop_location(), R.res_amount * multiplier)
else
else if(ispath(R.result_type, /turf))
var/turf/T = usr.drop_location()
if(!isturf(T))
return
T.PlaceOnTop(R.result_type, flags = CHANGETURF_INHERIT_AIR)
O = new R.result_type(usr.drop_location())
O.setDir(usr.dir)
if(O)
O.setDir(usr.dir)
use(R.req_amount * multiplier)
//START: oh fuck i'm so sorry