fixes floaty-leg syndrome for xenos
also fixes random gen colors from bugging out, idk why it was working just fine before but whatever
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@@ -495,7 +495,6 @@
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if(should_draw_greyscale)
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marking.color = null
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var/draw_color = mutation_color || species_color || (skin_tone && skintone2hex(skin_tone))
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if(draw_color)
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limb.color = "#[draw_color]"
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