Merge pull request #14405 from Arturlang/vampire_death
Makes vampries dust when they can't pay the blood cost, not before
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@@ -3,7 +3,7 @@
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id = SPECIES_VAMPIRE
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default_color = "FFFFFF"
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,DRINKSBLOOD,HAS_FLESH,HAS_BONE)
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inherent_traits = list(TRAIT_NOHUNGER,TRAIT_NOBREATH)
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inherent_traits = list(TRAIT_NOHUNGER,TRAIT_NOBREATH,TRAIT_NOMARROW)
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inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
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mutant_bodyparts = list("mcolor" = "FFFFFF", "tail_human" = "None", "ears" = "None", "deco_wings" = "None")
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exotic_bloodtype = "U"
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@@ -53,10 +53,11 @@
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C.adjustOxyLoss(-4)
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C.adjustCloneLoss(-4)
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return
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C.blood_volume -= 0.75 //Will take roughly 19.5 minutes to die from standard blood volume, roughly 83 minutes to die from max blood volume.
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if(C.blood_volume <= (BLOOD_VOLUME_SURVIVE*C.blood_ratio))
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to_chat(C, "<span class='danger'>You ran out of blood!</span>")
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C.dust()
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if(C.blood_volume > 0.5)
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C.blood_volume -= 0.5 //Will take roughly 19.5 minutes to die from standard blood volume, roughly 83 minutes to die from max blood volume.
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else
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C.dust(FALSE, TRUE)
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var/area/A = get_area(C)
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if(istype(A, /area/chapel) && C.mind?.assigned_role != "Chaplain")
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to_chat(C, "<span class='danger'>You don't belong here!</span>")
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@@ -125,7 +126,7 @@
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. = ..()
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var/obj/item/organ/heart/vampire/darkheart = getorgan(/obj/item/organ/heart/vampire)
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if(darkheart)
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. += "<span class='notice'>Current blood level: [blood_volume]/[BLOOD_VOLUME_MAXIMUM].</span>"
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. += "Current blood level: [blood_volume]/[BLOOD_VOLUME_MAXIMUM]."
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/obj/item/organ/heart/vampire
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