rustg updates& makes shit work

This commit is contained in:
Letter N
2020-12-21 21:06:45 +08:00
parent 98ff0a080e
commit 2966f985a3
12 changed files with 142 additions and 38 deletions
+3
View File
@@ -300,6 +300,9 @@
//we do this after we load everything in. if we don't; we'll have weird atmos bugs regarding atmos adjacent turfs
T.AfterChange(CHANGETURF_IGNORE_AIR)
if(did_expand)
world.refresh_atmos_grid()
#ifdef TESTING
if(turfsSkipped)
testing("Skipped loading [turfsSkipped] default turfs")