rustg updates& makes shit work
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@@ -1319,7 +1319,7 @@
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if(E.phase > 1)
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if(user.ckey == E.enthrallID && user.real_name == E.master.real_name)
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E.master = user
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addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='nicegreen'>[(E.lewd?"You hear the words of your [E.enthrallGender] again!! They're back!!":"You recognise the voice of [E.master].")]</b></span>"), 5)
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to_chat(H, "<span class='nicegreen'>[(E.lewd?"You hear the words of your [E.enthrallGender] again!! They're back!!":"You recognise the voice of [E.master].")]</b></span>")
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to_chat(user, "<span class='notice'><i>[H] looks at you with sparkling eyes, recognising you!</i></span>")
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//I dunno how to do state objectives without them revealing they're an antag
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