Merge pull request #32900 from AnturK/actuallyfixesthatthing

Fixes lobby timer on setup failure
This commit is contained in:
Jordan Brown
2017-11-20 11:10:09 -05:00
committed by CitadelStationBot
parent ceda48865d
commit 298035b339
+1
View File
@@ -194,6 +194,7 @@ SUBSYSTEM_DEF(ticker)
//setup failed
current_state = GAME_STATE_STARTUP
start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10)
timeLeft = null
Master.SetRunLevel(RUNLEVEL_LOBBY)
if(GAME_STATE_PLAYING)