flushed
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@@ -215,7 +215,7 @@
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//proc to upgrade a simple pull into a more aggressive grab.
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/mob/living/proc/grippedby(mob/living/carbon/user, instant = FALSE)
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if(user.grab_state < GRAB_KILL)
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user.DelayNextAction(CLICK_CD_GRABBING)
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user.DelayNextAction(CLICK_CD_GRABBING, flush = TRUE)
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playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
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if(user.grab_state) //only the first upgrade is instantaneous
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