Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit290
This commit is contained in:
@@ -34,9 +34,9 @@
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/obj/machinery/computer/ratvar_act()
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if(!clockwork)
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clockwork = TRUE
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icon_screen = "ratvar[rand(1, 4)]"
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icon_keyboard = "ratvar_key[rand(1, 6)]"
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icon_state = "ratvarcomputer[rand(1, 4)]"
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icon_screen = "ratvar[rand(1, 3)]"
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icon_keyboard = "ratvar_key[rand(1, 2)]"
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icon_state = "ratvarcomputer"
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update_icon()
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/obj/machinery/computer/narsie_act()
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@@ -86,7 +86,8 @@
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/obj/item/circuitboard/computer/arcade/amputation = 2)
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var/thegame = pickweight(gameodds)
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var/obj/item/circuitboard/CB = new thegame()
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new CB.build_path(loc, CB)
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var/obj/machinery/computer/arcade/A = new CB.build_path(loc, CB)
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A.setDir(dir)
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return INITIALIZE_HINT_QDEL
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//The below object acts as a spawner with a wide array of possible picks, most being uninspired references to past/current player characters.
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//Nevertheless, this keeps its ratio constant with the sum of all the others prizes.
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@@ -298,13 +298,15 @@
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src.updateUsrDialog()
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playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
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say("Initiating scan...")
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var/prev_locked = scanner.locked
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scanner.locked = TRUE
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spawn(20)
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src.scan_occupant(scanner.occupant)
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loading = 0
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src.updateUsrDialog()
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playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
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scanner.locked = prev_locked
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//No locking an open scanner.
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