diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 0326ed4d4b..305c2ab276 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -683,7 +683,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \ new/datum/stack_recipe("bronze chair", /obj/structure/chair/bronze, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("bronze bar stool", /obj/structure/chair/stool/bar/bronze, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("bronze stool", /obj/structure/chair/stool/bronze, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ - new /datum/stack_Recipe("bronze floor tiles", /obj/item/stack/tile/bronze, 1, 4, 20), \ + new /datum/stack_recipe("bronze floor tiles", /obj/item/stack/tile/bronze, 1, 4, 20), \ )) /obj/item/stack/sheet/bronze diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 8be19c110e..17dacf0fe1 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -888,7 +888,6 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup) /obj/structure/window/bronze/fulltile icon_state = "clockwork_window" - smoothing_flags = SMOOTH_TRUE canSmoothWith = null fulltile = TRUE flags_1 = PREVENT_CLICK_UNDER_1