more reformatting
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@@ -187,8 +187,7 @@
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//Make mob invisible and spawn animation
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notransform = 1
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canmove = 0
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notransform = TRUE
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Stun(22, ignore_canstun = TRUE)
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icon = null
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cut_overlays()
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@@ -365,8 +364,8 @@
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else
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dropItemToGround(W)
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regenerate_icons()
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notransform = 1
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canmove = 0
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notransform = TRUE
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Paralyze(INFINITY)
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icon = null
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invisibility = INVISIBILITY_MAXIMUM
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for(var/t in bodyparts)
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@@ -485,8 +484,8 @@
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for(var/obj/item/W in src)
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dropItemToGround(W)
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regenerate_icons()
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notransform = 1
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canmove = 0
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notransform = TRUE
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Paralyze(INFINITY)
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icon = null
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invisibility = INVISIBILITY_MAXIMUM
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for(var/t in bodyparts) //this really should not be necessary
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@@ -516,7 +515,7 @@
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regenerate_icons()
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notransform = TRUE
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canmove = FALSE
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Paralyze(INFINITY)
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icon = null
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invisibility = INVISIBILITY_MAXIMUM
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var/mob/living/simple_animal/hostile/gorilla/new_gorilla = new (get_turf(src))
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@@ -545,7 +544,7 @@
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regenerate_icons()
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notransform = TRUE
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canmove = FALSE
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Paralyze(INFINITY)
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icon = null
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invisibility = INVISIBILITY_MAXIMUM
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