diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm index 11bc31bedc..5176c4fd71 100644 --- a/code/modules/research/designs/weapon_designs.dm +++ b/code/modules/research/designs/weapon_designs.dm @@ -105,7 +105,7 @@ materials = list(MAT_METAL = 200) build_path = /obj/item/ammo_casing/shotgun/stunslug category = list("Ammo") - departmental_flags = DEPARTMENTAL_FLAG_SECURITY + departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_SCIENCE /datum/design/techshell name = "Unloaded Technological Shotshell" @@ -139,7 +139,7 @@ materials = list(MAT_METAL = 500, MAT_GLASS = 300) build_path = /obj/item/firing_pin/test_range category = list("Firing Pins") - departmental_flags = DEPARTMENTAL_FLAG_SECURITY + departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_SCIENCE /datum/design/pin_mindshield name = "Mindshield Firing Pin" @@ -235,7 +235,7 @@ reagents_list = list("radium" = 20) build_path = /obj/item/gun/energy/floragun category = list("Weapons") - departmental_flags = DEPARTMENTAL_FLAG_SERVICE + departmental_flags = DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_SCIENCE /datum/design/xray name = "X-ray Laser Gun" @@ -309,7 +309,7 @@ materials = list(MAT_METAL = 2000, MAT_PLASMA = 500) build_path = /obj/item/grenade/chem_grenade/pyro category = list("Weapons") - departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL + departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE /datum/design/cryo_grenade name = "Cryo Grenade" @@ -319,7 +319,7 @@ materials = list(MAT_METAL = 2000, MAT_SILVER = 500) build_path = /obj/item/grenade/chem_grenade/cryo category = list("Weapons") - departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL + departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE /datum/design/adv_grenade name = "Advanced Release Grenade" @@ -329,7 +329,7 @@ materials = list(MAT_METAL = 3000, MAT_GLASS = 500) build_path = /obj/item/grenade/chem_grenade/adv_release category = list("Weapons") - departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL + departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE ////////// //MISC////