diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm index 7e901667ab..7b75d06321 100644 --- a/code/game/machinery/computer/camera.dm +++ b/code/game/machinery/computer/camera.dm @@ -6,7 +6,6 @@ circuit = /obj/item/circuitboard/computer/security var/last_pic = 1 var/list/network = list("ss13") - var/mapping = 0//For the overview file, interesting bit of code. var/list/watchers = list() //who's using the console, associated with the camera they're on. light_color = LIGHT_COLOR_RED diff --git a/code/game/machinery/overview.dm b/code/game/machinery/overview.dm deleted file mode 100644 index 6aa4cdade9..0000000000 --- a/code/game/machinery/overview.dm +++ /dev/null @@ -1,332 +0,0 @@ -//#define AMAP - -/obj/machinery/computer/security/verb/station_map() - set name = ".map" - set category = "Object" - set src in view(1) - usr.set_machine(src) - if(!mapping) - return - - log_game("[usr]([usr.key]) used station map L[z] in [src.loc.loc]") - - src.drawmap(usr) - -/obj/machinery/computer/security/proc/drawmap(mob/user) - - var/icx = round(world.maxx/16) + 1 - var/icy = round(world.maxy/16) + 1 - - var/xoff = round( (icx*16-world.maxx)-2) - var/yoff = round( (icy*16-world.maxy)-2) - - var/icount = icx * icy - - - var/list/imap = list() - -#ifdef AMAP - - for(var/i = 0; i