diff --git a/code/game/machinery/airlock_control.dm b/code/game/machinery/airlock_control.dm
index 69ccb4240a..b5175b215f 100644
--- a/code/game/machinery/airlock_control.dm
+++ b/code/game/machinery/airlock_control.dm
@@ -20,28 +20,28 @@
close(1)
if("unlock")
- locked = FALSE
+ locked = FALSE
update_icon()
if("lock")
- locked = TRUE
+ locked = TRUE
update_icon()
if("secure_open")
- locked = FALSE
+ locked = FALSE
update_icon()
sleep(2)
open(1)
- locked = TRUE
+ locked = TRUE
update_icon()
if("secure_close")
- locked = FALSE
+ locked = FALSE
close(1)
- locked = TRUE
+ locked = TRUE
sleep(2)
update_icon()
@@ -88,7 +88,7 @@
name = "airlock sensor"
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
- anchored = TRUE
+ anchored = TRUE
power_channel = ENVIRON
var/id_tag
@@ -97,8 +97,8 @@
var/datum/radio_frequency/radio_connection
- var/on = TRUE
- var/alert = FALSE
+ var/on = TRUE
+ var/alert = FALSE
/obj/machinery/airlock_sensor/update_icon()
@@ -143,9 +143,9 @@
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_AIRLOCK)
/obj/machinery/airlock_sensor/Initialize()
- ..()
+ . = ..()
set_frequency(frequency)
/obj/machinery/airlock_sensor/Destroy()
- SSradio.remove_object(src,frequency)
+ SSradio.remove_object(src,frequency)
return ..()
\ No newline at end of file
diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm
index 2033fd7146..a8e9c7bcca 100644
--- a/code/game/machinery/computer/Operating.dm
+++ b/code/game/machinery/computer/Operating.dm
@@ -4,17 +4,17 @@
icon_screen = "crew"
icon_keyboard = "med_key"
circuit = /obj/item/circuitboard/computer/operating
- var/mob/living/carbon/human/patient
- var/obj/structure/table/optable/table
+ var/mob/living/carbon/human/patient
+ var/obj/structure/table/optable/table
light_color = LIGHT_COLOR_BLUE
/obj/machinery/computer/operating/Initialize()
- ..()
+ . = ..()
find_table()
/obj/machinery/computer/operating/proc/find_table()
- for(var/dir in GLOB.cardinals)
+ for(var/dir in GLOB.cardinals)
table = locate(/obj/structure/table/optable, get_step(src, dir))
if(table)
table.computer = src
@@ -63,4 +63,4 @@
var/datum/surgery_step/surgery_step = procedure.get_surgery_step()
dat += "Next step: [capitalize(surgery_step.name)]
"
dat += ""
- return dat
+ return dat
\ No newline at end of file
diff --git a/code/game/machinery/computer/atmos_control.dm b/code/game/machinery/computer/atmos_control.dm
index 8131dbd4a6..2d1d771203 100644
--- a/code/game/machinery/computer/atmos_control.dm
+++ b/code/game/machinery/computer/atmos_control.dm
@@ -84,7 +84,7 @@
light_color = LIGHT_COLOR_CYAN
/obj/machinery/computer/atmos_control/Initialize()
- ..()
+ . = ..()
set_frequency(frequency)
/obj/machinery/computer/atmos_control/Destroy()
@@ -227,4 +227,4 @@
else if(output_tag == id_tag)
output_info = signal.data
else
- ..(signal)
+ ..(signal)
\ No newline at end of file
diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm
index 44822d3771..f3fabcc21c 100644
--- a/code/game/machinery/computer/message.dm
+++ b/code/game/machinery/computer/message.dm
@@ -40,25 +40,25 @@
return ..()
/obj/machinery/computer/message_monitor/emag_act(mob/user)
- if(emagged)
- return
- if(!isnull(src.linkedServer))
- emagged = TRUE
- screen = 2
- spark_system.set_up(5, 0, src)
- src.spark_system.start()
- var/obj/item/paper/monitorkey/MK = new/obj/item/paper/monitorkey
- MK.loc = src.loc
- // Will help make emagging the console not so easy to get away with.
- MK.info += "
�%@%(*$%&(�&?*(%&�/{}"
- var/time = 100 * length(src.linkedServer.decryptkey)
- addtimer(CALLBACK(src, .proc/UnmagConsole), time)
- message = rebootmsg
- else
- to_chat(user, "A no server error appears on the screen.")
+ if(emagged)
+ return
+ if(!isnull(src.linkedServer))
+ emagged = TRUE
+ screen = 2
+ spark_system.set_up(5, 0, src)
+ src.spark_system.start()
+ var/obj/item/paper/monitorkey/MK = new/obj/item/paper/monitorkey
+ MK.loc = src.loc
+ // Will help make emagging the console not so easy to get away with.
+ MK.info += "
�%@%(*$%&(�&?*(%&�/{}"
+ var/time = 100 * length(src.linkedServer.decryptkey)
+ addtimer(CALLBACK(src, .proc/UnmagConsole), time)
+ message = rebootmsg
+ else
+ to_chat(user, "A no server error appears on the screen.")
/obj/machinery/computer/message_monitor/Initialize()
- ..()
+ . = ..()
//Is the server isn't linked to a server, and there's a server available, default it to the first one in the list.
if(!linkedServer)
if(GLOB.message_servers && GLOB.message_servers.len > 0)
@@ -236,7 +236,7 @@
src.screen = 0 // Return the screen back to normal
/obj/machinery/computer/message_monitor/proc/UnmagConsole()
- emagged = FALSE
+ emagged = FALSE
/obj/machinery/computer/message_monitor/proc/ResetMessage()
customsender = "System Administrator"
@@ -309,7 +309,7 @@
message = noserver
else
if(auth)
- var/dkey = trim(stripped_input(usr, "Please enter the decryption key."))
+ var/dkey = trim(stripped_input(usr, "Please enter the decryption key."))
if(dkey && dkey != "")
if(src.linkedServer.decryptkey == dkey)
var/newkey = trim(input(usr,"Please enter the new key (3 - 16 characters max):"))
@@ -414,11 +414,11 @@
customrecepient.tnote += "← From [customsender] ([customjob]):
[custommessage]
"
if (!customrecepient.silent)
playsound(customrecepient.loc, 'sound/machines/twobeep.ogg', 50, 1)
- customrecepient.audible_message("[icon2html(customrecepient, viewers(customrecepient))] *[customrecepient.ttone]*", null, 3)
+ customrecepient.audible_message("[icon2html(customrecepient, viewers(customrecepient))] *[customrecepient.ttone]*", null, 3)
if( customrecepient.loc && ishuman(customrecepient.loc) )
var/mob/living/carbon/human/H = customrecepient.loc
- to_chat(H, "[icon2html(customrecepient, viewers(H))] Message from [customsender] ([customjob]), \"[custommessage]\" (Reply)")
- log_talk(usr,"[key_name(usr)] (PDA: [customsender]) sent \"[custommessage]\" to [customrecepient.owner]",LOGPDA)
+ to_chat(H, "[icon2html(customrecepient, viewers(H))] Message from [customsender] ([customjob]), \"[custommessage]\" (Reply)")
+ log_talk(usr,"[key_name(usr)] (PDA: [customsender]) sent \"[custommessage]\" to [customrecepient.owner]",LOGPDA)
customrecepient.cut_overlays()
customrecepient.add_overlay(mutable_appearance('icons/obj/pda.dmi', "pda-r"))
//Sender is faking as someone who exists
@@ -427,11 +427,11 @@
customrecepient.tnote += "← From [PDARec.owner] ([customjob]):
[custommessage]
"
if (!customrecepient.silent)
playsound(customrecepient.loc, 'sound/machines/twobeep.ogg', 50, 1)
- customrecepient.audible_message("[icon2html(customrecepient, viewers(customrecepient))] *[customrecepient.ttone]*", null, 3)
+ customrecepient.audible_message("[icon2html(customrecepient, viewers(customrecepient))] *[customrecepient.ttone]*", null, 3)
if( customrecepient.loc && ishuman(customrecepient.loc) )
var/mob/living/carbon/human/H = customrecepient.loc
- to_chat(H, "[icon2html(customrecepient, H)] Message from [PDARec.owner] ([customjob]), \"[custommessage]\" (Reply)")
- log_talk(usr,"[key_name(usr)] (PDA: [PDARec.owner]) sent \"[custommessage]\" to [customrecepient.owner]",LOGPDA)
+ to_chat(H, "[icon2html(customrecepient, H)] Message from [PDARec.owner] ([customjob]), \"[custommessage]\" (Reply)")
+ log_talk(usr,"[key_name(usr)] (PDA: [PDARec.owner]) sent \"[custommessage]\" to [customrecepient.owner]",LOGPDA)
customrecepient.cut_overlays()
customrecepient.add_overlay(mutable_appearance('icons/obj/pda.dmi', "pda-r"))
//Finally..
@@ -468,4 +468,4 @@
info = "
Daily Key Reset
The new message monitor key is '[server.decryptkey]'.
Please keep this a secret and away from the clown.
If necessary, change the password to a more secure one."
info_links = info
add_overlay("paper_words")
- break
+ break
\ No newline at end of file
diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm
index 3f18cc29e9..943419c548 100644
--- a/code/game/machinery/computer/pod.dm
+++ b/code/game/machinery/computer/pod.dm
@@ -10,7 +10,7 @@
/obj/machinery/computer/pod/Initialize()
- ..()
+ . = ..()
for(var/obj/machinery/mass_driver/M in range(range, src))
if(M.id == id)
connected = M
@@ -21,7 +21,7 @@
return
if(!connected)
- say("Cannot locate mass driver connector. Cancelling firing sequence!")
+ say("Cannot locate mass driver connector. Cancelling firing sequence!")
return
for(var/obj/machinery/door/poddoor/M in range(range, src))
@@ -130,7 +130,7 @@
name = "\improper ProComp Executive IIc"
desc = "The Syndicate operate on a tight budget. Operates external airlocks."
title = "External Airlock Controls"
- req_access = list(ACCESS_SYNDICATE)
+ req_access = list(ACCESS_SYNDICATE)
/obj/machinery/computer/pod/old/syndicate/attack_hand(mob/user)
if(!allowed(user))
@@ -142,4 +142,4 @@
/obj/machinery/computer/pod/old/swf
name = "\improper Magix System IV"
- desc = "An arcane artifact that holds much magic. Running E-Knock 2.2: Sorceror's Edition"
+ desc = "An arcane artifact that holds much magic. Running E-Knock 2.2: Sorceror's Edition"
\ No newline at end of file
diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm
index 678d856dce..52de3830df 100644
--- a/code/game/machinery/computer/telecrystalconsoles.dm
+++ b/code/game/machinery/computer/telecrystalconsoles.dm
@@ -22,7 +22,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
var/obj/machinery/computer/telecrystals/boss/linkedboss = null
/obj/machinery/computer/telecrystals/uplinker/Initialize()
- ..()
+ . = ..()
var/ID = pick_n_take(GLOB.possible_uplinker_IDs)
if(!ID)
@@ -220,4 +220,4 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
src.updateUsrDialog()
return
-#undef NUKESCALINGMODIFIER
+#undef NUKESCALINGMODIFIER
\ No newline at end of file
diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm
index d0d40e7233..36366ffbd9 100644
--- a/code/game/machinery/magnet.dm
+++ b/code/game/machinery/magnet.dm
@@ -215,7 +215,7 @@
/obj/machinery/magnetic_controller/Initialize()
- ..()
+ . = ..()
if(autolink)
for(var/obj/machinery/magnetic_module/M in GLOB.machines)
if(M.freq == frequency && M.code == code)
@@ -391,4 +391,4 @@
if(!(nextchar in list(";", "&", "*", " "))) // if char is a separator, ignore
rpath += copytext(path, i, i+1) // else, add to list
- // there doesn't HAVE to be separators but it makes paths syntatically visible
+ // there doesn't HAVE to be separators but it makes paths syntatically visible
\ No newline at end of file
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index d90e91a428..b3a7f99758 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -706,7 +706,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
..()
var/T = pick(subtypesof(/obj/machinery/vending/snack) - /obj/machinery/vending/snack/random)
new T(get_turf(src))
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/machinery/vending/snack/blue
icon_state = "snackblue"
@@ -758,7 +758,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
. = ..()
var/T = pick(subtypesof(/obj/machinery/vending/cola) - /obj/machinery/vending/cola/random)
new T(get_turf(src))
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/machinery/vending/cola/blue
icon_state = "Cola_Machine"
@@ -1195,4 +1195,4 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
#undef STANDARD_CHARGE
#undef CONTRABAND_CHARGE
-#undef COIN_CHARGE
+#undef COIN_CHARGE
\ No newline at end of file
diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm
index e0cec3af02..7401797a47 100644
--- a/code/game/objects/effects/landmarks.dm
+++ b/code/game/objects/effects/landmarks.dm
@@ -160,7 +160,7 @@
/obj/effect/landmark/start/wizard/Initialize(mapload)
..()
GLOB.wizardstart += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/start/new_player
name = "New Player"
@@ -173,7 +173,7 @@
/obj/effect/landmark/start/new_player/Initialize(mapload)
..()
- qdel(src)
+ return INITIALIZE_HINT_QDEL
@@ -183,7 +183,7 @@
/obj/effect/landmark/latejoin/Initialize(mapload)
..()
SSjob.latejoin_trackers += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
// carp.
/obj/effect/landmark/carpspawn
@@ -229,7 +229,7 @@
/obj/effect/landmark/xeno_spawn/Initialize(mapload)
..()
GLOB.xeno_spawn += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
// blobs.
/obj/effect/landmark/blobstart
@@ -238,7 +238,7 @@
/obj/effect/landmark/blobstart/Initialize(mapload)
..()
GLOB.blobstart += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/secequipment
name = "secequipment"
@@ -246,7 +246,7 @@
/obj/effect/landmark/secequipment/Initialize(mapload)
..()
GLOB.secequipment += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/prisonwarp
name = "prisonwarp"
@@ -254,15 +254,15 @@
/obj/effect/landmark/prisonwarp/Initialize(mapload)
..()
GLOB.prisonwarp += loc
- qdel(src)
-
+ return INITIALIZE_HINT_QDEL
+
/obj/effect/landmark/ert_spawn
name = "Emergencyresponseteam"
/obj/effect/landmark/ert_spawn/Initialize(mapload)
..()
GLOB.emergencyresponseteamspawn += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/holding_facility
name = "Holding Facility"
@@ -270,7 +270,7 @@
/obj/effect/landmark/holding_facility/Initialize(mapload)
..()
GLOB.holdingfacility += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/observe
name = "tdomeobserve"
@@ -278,7 +278,7 @@
/obj/effect/landmark/thunderdome/observe/Initialize(mapload)
..()
GLOB.tdomeobserve += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/one
name = "tdome1"
@@ -286,7 +286,7 @@
/obj/effect/landmark/thunderdome/one/Initialize(mapload)
..()
GLOB.tdome1 += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/two
name = "tdome2"
@@ -294,7 +294,7 @@
/obj/effect/landmark/thunderdome/two/Initialize(mapload)
..()
GLOB.tdome2 += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/admin
name = "tdomeadmin"
@@ -302,7 +302,7 @@
/obj/effect/landmark/thunderdome/admin/Initialize(mapload)
..()
GLOB.tdomeadmin += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
//generic event spawns
/obj/effect/landmark/event_spawn
@@ -330,4 +330,4 @@
/obj/effect/landmark/ruin/Destroy()
GLOB.ruin_landmarks -= src
ruin_template = null
- . = ..()
+ . = ..()
\ No newline at end of file
diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm
index 94cabaf6e1..2bfce20ccd 100644
--- a/code/game/objects/effects/spawners/lootdrop.dm
+++ b/code/game/objects/effects/spawners/lootdrop.dm
@@ -18,7 +18,7 @@
if(lootspawn)
new lootspawn(T)
lootcount--
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/spawner/lootdrop/armory_contraband
name = "armory contraband gun spawner"
@@ -89,7 +89,7 @@
/obj/effect/spawner/lootdrop/maintenance/Initialize(mapload)
loot = GLOB.maintenance_loot
- ..()
+ . = ..()
/obj/effect/spawner/lootdrop/crate_spawner
name = "lootcrate spawner" //USE PROMO CODE "SELLOUT" FOR 20% OFF!
@@ -130,7 +130,7 @@
loot = list()
for(var/path in subtypesof(/obj/effect/spawner/bundle/costume))
loot[path] = TRUE
- ..()
+ . = ..()
// Minor lootdrops follow
@@ -162,4 +162,4 @@
name = "25% cyborg mask spawner"
loot = list(
/obj/item/clothing/mask/gas/cyborg = 25,
- "" = 75)
+ "" = 75)
\ No newline at end of file
diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm
index 4c4c537859..26cf258c8e 100644
--- a/code/game/objects/items/RCD.dm
+++ b/code/game/objects/items/RCD.dm
@@ -31,7 +31,7 @@ obj/item/construction
var/no_ammo_message = "The \'Low Ammo\' light on the device blinks yellow."
/obj/item/construction/Initialize()
- ..()
+ . = ..()
desc = "A [src]. It currently holds [matter]/[max_matter] matter-units."
spark_system = new /datum/effect_system/spark_spread
spark_system.set_up(5, 0, src)
diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm
index f3e78dfac9..bfc8bc9da3 100644
--- a/code/game/objects/items/cards_ids.dm
+++ b/code/game/objects/items/cards_ids.dm
@@ -160,7 +160,7 @@ update_label("John Doe", "Clowny")
var/anyone = FALSE //Can anyone forge the ID or just syndicate?
/obj/item/card/id/syndicate/Initialize()
- ..()
+ . = ..()
var/datum/action/item_action/chameleon/change/chameleon_action = new(src)
chameleon_action.chameleon_type = /obj/item/card/id
chameleon_action.chameleon_name = "ID Card"
@@ -180,14 +180,14 @@ update_label("John Doe", "Clowny")
if(isliving(user) && user.mind)
if(user.mind.special_role || anyone)
if(alert(user, "Action", "Agent ID", "Show", "Forge") == "Forge")
- var t = copytext(sanitize(input(user, "What name would you like to put on this card?", "Agent card name", registered_name ? registered_name : (ishuman(user) ? user.real_name : user.name))as text | null),1,26)
+ var/t = copytext(sanitize(input(user, "What name would you like to put on this card?", "Agent card name", registered_name ? registered_name : (ishuman(user) ? user.real_name : user.name))as text | null),1,26)
if(!t || t == "Unknown" || t == "floor" || t == "wall" || t == "r-wall") //Same as mob/dead/new_player/prefrences.dm
if (t)
alert("Invalid name.")
return
registered_name = t
- var u = copytext(sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant")as text | null),1,MAX_MESSAGE_LEN)
+ var/u = copytext(sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant")as text | null),1,MAX_MESSAGE_LEN)
if(!u)
registered_name = ""
return
@@ -220,7 +220,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/captains_spare/Initialize()
var/datum/job/captain/J = new/datum/job/captain
access = J.get_access()
- ..()
+ . = ..()
/obj/item/card/id/centcom
name = "\improper CentCom ID"
@@ -231,7 +231,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/centcom/Initialize()
access = get_all_centcom_access()
- ..()
+ . = ..()
/obj/item/card/id/ert
name = "\improper CentCom ID"
@@ -242,7 +242,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/ert/Initialize()
access = get_all_accesses()+get_ert_access("commander")-ACCESS_CHANGE_IDS
- ..()
+ . = ..()
/obj/item/card/id/ert/Security
registered_name = "Security Response Officer"
@@ -250,7 +250,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/ert/Security/Initialize()
access = get_all_accesses()+get_ert_access("sec")-ACCESS_CHANGE_IDS
- ..()
+ . = ..()
/obj/item/card/id/ert/Engineer
registered_name = "Engineer Response Officer"
@@ -258,7 +258,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/ert/Engineer/Initialize()
access = get_all_accesses()+get_ert_access("eng")-ACCESS_CHANGE_IDS
- ..()
+ . = ..()
/obj/item/card/id/ert/Medical
registered_name = "Medical Response Officer"
@@ -266,7 +266,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/ert/Medical/Initialize()
access = get_all_accesses()+get_ert_access("med")-ACCESS_CHANGE_IDS
- ..()
+ . = ..()
/obj/item/card/id/prisoner
name = "prisoner ID card"
diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm
index bd54fda56f..8b27659ada 100644
--- a/code/game/objects/items/devices/radio/electropack.dm
+++ b/code/game/objects/items/devices/radio/electropack.dm
@@ -4,13 +4,13 @@
icon = 'icons/obj/radio.dmi'
icon_state = "electropack0"
item_state = "electropack"
- lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
- flags_1 = CONDUCT_1
+ lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
+ flags_1 = CONDUCT_1
slot_flags = SLOT_BACK
w_class = WEIGHT_CLASS_HUGE
materials = list(MAT_METAL=10000, MAT_GLASS=2500)
- var/on = TRUE
+ var/on = TRUE
var/code = 2
var/frequency = 1449
var/shock_cooldown = 0
@@ -20,11 +20,11 @@
return (FIRELOSS)
/obj/item/device/electropack/Initialize()
- ..()
+ . = ..()
SSradio.add_object(src, frequency, GLOB.RADIO_CHAT)
/obj/item/device/electropack/Destroy()
- SSradio.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
return ..()
/obj/item/device/electropack/attack_hand(mob/user)
@@ -52,8 +52,8 @@
user.put_in_hands(A)
A.add_fingerprint(user)
- if(src.flags_1 & NODROP_1)
- A.flags_1 |= NODROP_1
+ if(src.flags_1 & NODROP_1)
+ A.flags_1 |= NODROP_1
else
return ..()
@@ -108,7 +108,7 @@
spawn(100)
shock_cooldown = 0
var/mob/living/L = loc
- step(L, pick(GLOB.cardinals))
+ step(L, pick(GLOB.cardinals))
to_chat(L, "You feel a sharp shock!")
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
@@ -143,4 +143,4 @@ Code:
"}
user << browse(dat, "window=radio")
onclose(user, "radio")
- return
+ return
\ No newline at end of file
diff --git a/code/game/objects/items/eightball.dm b/code/game/objects/items/eightball.dm
index 82d4c3d99f..d8be420a08 100644
--- a/code/game/objects/items/eightball.dm
+++ b/code/game/objects/items/eightball.dm
@@ -37,10 +37,10 @@
"Very doubtful")
/obj/item/toy/eightball/Initialize(mapload)
- ..()
+ . = ..()
if(prob(1))
new /obj/item/toy/eightball/haunted(get_turf(src))
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/item/toy/eightball/attack_self(mob/user)
if(shaking)
@@ -81,7 +81,7 @@
var/fixed_answer
/obj/item/toy/eightball/broken/Initialize(mapload)
- ..()
+ . = ..()
fixed_answer = pick(possible_answers)
/obj/item/toy/eightball/broken/get_answer()
@@ -97,7 +97,7 @@
var/list/votes
/obj/item/toy/eightball/haunted/Initialize(mapload)
- ..()
+ . = ..()
votes = list()
GLOB.poi_list |= src
diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm
index bf5cf0417c..50b0f4e7e6 100644
--- a/code/game/objects/items/handcuffs.dm
+++ b/code/game/objects/items/handcuffs.dm
@@ -253,7 +253,7 @@
var/trap_damage = 20
/obj/item/restraints/legcuffs/beartrap/Initialize()
- ..()
+ . = ..()
icon_state = "[initial(icon_state)][armed]"
/obj/item/restraints/legcuffs/beartrap/suicide_act(mob/user)
@@ -369,4 +369,4 @@
var/obj/item/restraints/legcuffs/beartrap/B = new /obj/item/restraints/legcuffs/beartrap/energy/cyborg(get_turf(hit_atom))
B.Crossed(hit_atom)
qdel(src)
- ..()
+ ..()
\ No newline at end of file
diff --git a/code/game/objects/items/implants/implantcase.dm b/code/game/objects/items/implants/implantcase.dm
index 08681ac9e4..0bafff176b 100644
--- a/code/game/objects/items/implants/implantcase.dm
+++ b/code/game/objects/items/implants/implantcase.dm
@@ -61,7 +61,7 @@
return ..()
/obj/item/implantcase/Initialize(mapload)
- ..()
+ . = ..()
if(imp_type)
imp = new imp_type(src)
update_icon()
@@ -80,4 +80,4 @@
/obj/item/implantcase/adrenaline
name = "implant case - 'Adrenaline'"
desc = "A glass case containing an adrenaline implant."
- imp_type = /obj/item/implant/adrenalin
+ imp_type = /obj/item/implant/adrenalin
\ No newline at end of file
diff --git a/code/game/objects/items/implants/implanter.dm b/code/game/objects/items/implants/implanter.dm
index 24b1928dbc..372671acf5 100644
--- a/code/game/objects/items/implants/implanter.dm
+++ b/code/game/objects/items/implants/implanter.dm
@@ -59,7 +59,7 @@
return ..()
/obj/item/implanter/Initialize(mapload)
- ..()
+ . = ..()
if(imp_type)
imp = new imp_type(src)
update_icon()
@@ -70,4 +70,4 @@
/obj/item/implanter/emp
name = "implanter (EMP)"
- imp_type = /obj/item/implant/emp
+ imp_type = /obj/item/implant/emp
\ No newline at end of file
diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index fe89f42338..2290ea91d3 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -289,7 +289,7 @@
icon_state = initial(icon_state)
/obj/item/storage/backpack/satchel/flat/Initialize(mapload)
- ..()
+ . = ..()
SSpersistence.new_secret_satchels += src
/obj/item/storage/backpack/satchel/flat/PopulateContents()
@@ -306,7 +306,7 @@
var/revealed = 0
/obj/item/storage/backpack/satchel/flat/secret/Initialize()
- ..()
+ . = ..()
if(isfloorturf(loc) && !istype(loc, /turf/open/floor/plating/))
hide(1)
diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm
index c1a47742e9..489f1c6bf0 100644
--- a/code/game/objects/items/storage/boxes.dm
+++ b/code/game/objects/items/storage/boxes.dm
@@ -735,7 +735,7 @@
var/theme_name
/obj/item/storage/box/ingredients/Initialize()
- ..()
+ . = ..()
if(theme_name)
name = "[name] ([theme_name])"
desc = "A box containing supplementary ingredients for the aspiring chef. The box's theme is '[theme_name]'."
diff --git a/code/game/objects/items/storage/firstaid.dm b/code/game/objects/items/storage/firstaid.dm
index 4b93fde13f..4dc90de6be 100644
--- a/code/game/objects/items/storage/firstaid.dm
+++ b/code/game/objects/items/storage/firstaid.dm
@@ -56,7 +56,7 @@
item_state = "firstaid-ointment"
/obj/item/storage/firstaid/fire/Initialize(mapload)
- ..()
+ . = ..()
icon_state = pick("ointment","firefirstaid")
/obj/item/storage/firstaid/fire/PopulateContents()
diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm
index e6fe6da34d..dfcac18d29 100644
--- a/code/game/objects/items/storage/toolbox.dm
+++ b/code/game/objects/items/storage/toolbox.dm
@@ -19,7 +19,7 @@
var/has_latches = TRUE
/obj/item/storage/toolbox/Initialize()
- ..()
+ . = ..()
if(has_latches)
if(prob(10))
latches = "double_latch"
@@ -183,4 +183,4 @@
new/obj/item/stack/cable_coil/pink(src)
new/obj/item/stack/cable_coil/orange(src)
new/obj/item/stack/cable_coil/cyan(src)
- new/obj/item/stack/cable_coil/white(src)
+ new/obj/item/stack/cable_coil/white(src)
\ No newline at end of file
diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm
index 081cf186a3..225d634a7f 100644
--- a/code/game/objects/structures/lattice.dm
+++ b/code/game/objects/structures/lattice.dm
@@ -55,7 +55,7 @@
icon = 'icons/obj/smooth_structures/lattice_clockwork.dmi'
/obj/structure/lattice/clockwork/Initialize(mapload)
- ..()
+ . = ..()
ratvar_act()
/obj/structure/lattice/clockwork/ratvar_act()
@@ -63,7 +63,7 @@
new /obj/structure/lattice/clockwork/large(loc) // deletes old one
/obj/structure/lattice/clockwork/large/Initialize(mapload)
- ..()
+ . = ..()
icon = 'icons/obj/smooth_structures/lattice_clockwork_large.dmi'
pixel_x = -9
pixel_y = -9
@@ -101,7 +101,7 @@
icon = 'icons/obj/smooth_structures/catwalk_clockwork.dmi'
/obj/structure/lattice/catwalk/clockwork/Initialize(mapload)
- ..()
+ . = ..()
new /obj/effect/temp_visual/ratvar/floor/catwalk(loc)
new /obj/effect/temp_visual/ratvar/beam/catwalk(loc)
diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm
index 17f7f3f493..116ced183f 100644
--- a/code/game/objects/structures/tables_racks.dm
+++ b/code/game/objects/structures/tables_racks.dm
@@ -34,8 +34,8 @@
smooth = SMOOTH_TRUE
canSmoothWith = list(/obj/structure/table, /obj/structure/table/reinforced)
-/obj/structure/table/New()
- ..()
+/obj/structure/table/Initialize()
+ . = ..()
for(var/obj/structure/table/T in src.loc)
if(T != src)
qdel(T)
diff --git a/code/game/objects/structures/traps.dm b/code/game/objects/structures/traps.dm
index d82428ad98..8e6ba993cb 100644
--- a/code/game/objects/structures/traps.dm
+++ b/code/game/objects/structures/traps.dm
@@ -16,7 +16,7 @@
var/datum/effect_system/spark_spread/spark_system
/obj/structure/trap/Initialize(mapload)
- ..()
+ . = ..()
spark_system = new
spark_system.set_up(4,1,src)
spark_system.attach(src)
diff --git a/code/game/turfs/closed.dm b/code/game/turfs/closed.dm
index 2ea3ffe7fc..68e5e31e84 100644
--- a/code/game/turfs/closed.dm
+++ b/code/game/turfs/closed.dm
@@ -69,7 +69,7 @@
icon = 'icons/obj/smooth_structures/reinforced_window.dmi'
/turf/closed/indestructible/fakeglass/Initialize()
- ..()
+ . = ..()
icon_state = null //set the icon state to null, so our base state isn't visible
underlays += mutable_appearance('icons/obj/structures.dmi', "grille") //add a grille underlay
underlays += mutable_appearance('icons/turf/floors.dmi', "plating") //add the plating underlay, below the grille
diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm
index df3d2aba86..02206646d2 100644
--- a/code/game/turfs/simulated/floor.dm
+++ b/code/game/turfs/simulated/floor.dm
@@ -21,7 +21,7 @@
broken_states = list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
if (!burnt_states)
burnt_states = list()
- ..()
+ . = ..()
//This is so damaged or burnt tiles or platings don't get remembered as the default tile
var/static/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3","damaged4",
"damaged5","panelscorched","floorscorched1","floorscorched2","platingdmg1","platingdmg2", "foam_plating",
diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm
index 59e7bed8ca..a24642c735 100644
--- a/code/game/turfs/simulated/floor/fancy_floor.dm
+++ b/code/game/turfs/simulated/floor/fancy_floor.dm
@@ -71,7 +71,7 @@
var/turfverb = "uproot"
/turf/open/floor/grass/Initialize()
- ..()
+ . = ..()
update_icon()
/turf/open/floor/grass/attackby(obj/item/C, mob/user, params)
@@ -109,7 +109,7 @@
slowdown = 0
/turf/open/floor/grass/snow/basalt/Initialize()
- ..()
+ . = ..()
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
set_basalt_light(src)
@@ -126,7 +126,7 @@
slowdown = 0
/turf/open/floor/grass/fakebasalt/Initialize()
- ..()
+ . = ..()
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
set_basalt_light(src)
@@ -144,7 +144,7 @@
flags_1 = NONE
/turf/open/floor/carpet/Initialize()
- ..()
+ . = ..()
update_icon()
/turf/open/floor/carpet/update_icon()
@@ -205,7 +205,7 @@
plane = PLANE_SPACE
/turf/open/floor/fakespace/Initialize()
- ..()
+ . = ..()
icon_state = SPACE_ICON_STATE
/turf/open/floor/fakespace/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
diff --git a/code/game/turfs/simulated/floor/light_floor.dm b/code/game/turfs/simulated/floor/light_floor.dm
index 542a0ed81d..247382d03c 100644
--- a/code/game/turfs/simulated/floor/light_floor.dm
+++ b/code/game/turfs/simulated/floor/light_floor.dm
@@ -13,7 +13,7 @@
/turf/open/floor/light/Initialize()
- ..()
+ . = ..()
update_icon()
/turf/open/floor/light/break_tile()
diff --git a/code/game/turfs/simulated/floor/mineral_floor.dm b/code/game/turfs/simulated/floor/mineral_floor.dm
index c28232410d..6f863d4bd0 100644
--- a/code/game/turfs/simulated/floor/mineral_floor.dm
+++ b/code/game/turfs/simulated/floor/mineral_floor.dm
@@ -18,7 +18,7 @@
/turf/open/floor/mineral/Initialize()
broken_states = list("[initial(icon_state)]_dam")
- ..()
+ . = ..()
if (!icons)
icons = list()
@@ -221,7 +221,7 @@
icons = list("alienpod1", "alienpod2", "alienpod3", "alienpod4", "alienpod5", "alienpod6", "alienpod7", "alienpod8", "alienpod9")
/turf/open/floor/mineral/abductor/Initialize()
- ..()
+ . = ..()
icon_state = "alienpod[rand(1,9)]"
/turf/open/floor/mineral/abductor/break_tile()
diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm
index 1461abfcaf..3656e146a6 100644
--- a/code/game/turfs/simulated/floor/misc_floor.dm
+++ b/code/game/turfs/simulated/floor/misc_floor.dm
@@ -20,7 +20,7 @@
/turf/open/floor/circuit/Initialize()
SSmapping.nuke_tiles += src
update_icon()
- ..()
+ . = ..()
/turf/open/floor/circuit/Destroy()
SSmapping.nuke_tiles -= src
@@ -145,7 +145,7 @@
var/obj/effect/clockwork/overlay/floor/realappearence
/turf/open/floor/clockwork/Initialize()
- ..()
+ . = ..()
new /obj/effect/temp_visual/ratvar/floor(src)
new /obj/effect/temp_visual/ratvar/beam(src)
realappearence = new /obj/effect/clockwork/overlay/floor(src)
diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm
index 3617759e99..8ad6657784 100644
--- a/code/game/turfs/simulated/floor/plating.dm
+++ b/code/game/turfs/simulated/floor/plating.dm
@@ -17,7 +17,7 @@
broken_states = list("platingdmg1", "platingdmg2", "platingdmg3")
if (!burnt_states)
burnt_states = list("panelscorched")
- ..()
+ . = ..()
icon_plating = icon_state
/turf/open/floor/plating/update_icon()
diff --git a/code/game/turfs/simulated/floor/reinf_floor.dm b/code/game/turfs/simulated/floor/reinf_floor.dm
index eaf0e512f7..04c97aa7d5 100644
--- a/code/game/turfs/simulated/floor/reinf_floor.dm
+++ b/code/game/turfs/simulated/floor/reinf_floor.dm
@@ -108,7 +108,7 @@
var/obj/effect/clockwork/overlay/floor/bloodcult/realappearence
/turf/open/floor/engine/cult/Initialize()
- ..()
+ . = ..()
new /obj/effect/temp_visual/cult/turf/floor(src)
realappearence = new /obj/effect/clockwork/overlay/floor/bloodcult(src)
realappearence.linked = src
diff --git a/code/game/turfs/simulated/minerals.dm b/code/game/turfs/simulated/minerals.dm
index 9e0d57d782..630ded7daa 100644
--- a/code/game/turfs/simulated/minerals.dm
+++ b/code/game/turfs/simulated/minerals.dm
@@ -30,7 +30,7 @@
pixel_y = -4
pixel_x = -4
icon = smooth_icon
- ..()
+ . = ..()
if (mineralType && mineralAmt && spread && spreadChance)
for(var/dir in GLOB.cardinals)
if(prob(spreadChance))
@@ -153,7 +153,7 @@
/turf/closed/mineral/gibtonite = 4, /turf/open/floor/plating/asteroid/airless/cave = 2, /turf/closed/mineral/bscrystal = 1)
if (display_icon_state)
icon_state = display_icon_state
- ..()
+ . = ..()
if (prob(mineralChance))
var/path = pickweight(mineralSpawnChanceList)
var/turf/T = ChangeTurf(path,FALSE,FALSE,TRUE)
@@ -393,7 +393,7 @@
/turf/closed/mineral/gibtonite/Initialize()
det_time = rand(8,10) //So you don't know exactly when the hot potato will explode
- ..()
+ . = ..()
/turf/closed/mineral/gibtonite/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/device/mining_scanner) || istype(I, /obj/item/device/t_scanner/adv_mining_scanner) && stage == 1)
diff --git a/code/game/turfs/space/transit.dm b/code/game/turfs/space/transit.dm
index f11735d676..cf611560c3 100644
--- a/code/game/turfs/space/transit.dm
+++ b/code/game/turfs/space/transit.dm
@@ -73,7 +73,7 @@
/turf/open/space/transit/Initialize()
- ..()
+ . = ..()
update_icon()
for(var/atom/movable/AM in src)
throw_atom(AM)
diff --git a/code/modules/events/holiday/xmas.dm b/code/modules/events/holiday/xmas.dm
index c5a9c1a142..bc2b3c2666 100644
--- a/code/modules/events/holiday/xmas.dm
+++ b/code/modules/events/holiday/xmas.dm
@@ -88,7 +88,7 @@
..()
if(FESTIVE_SEASON in SSevents.holidays)
new tree(get_turf(src))
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/xmastree/rdrod
name = "festivus pole spawner"
diff --git a/code/modules/events/wizard/magicarp.dm b/code/modules/events/wizard/magicarp.dm
index 3d0461d3cf..cc632d9c87 100644
--- a/code/modules/events/wizard/magicarp.dm
+++ b/code/modules/events/wizard/magicarp.dm
@@ -43,7 +43,7 @@
/mob/living/simple_animal/hostile/carp/ranged/Initialize()
projectiletype = pick(allowed_projectile_types)
- ..()
+ . = ..()
/mob/living/simple_animal/hostile/carp/ranged/chaos
name = "chaos magicarp"
diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm
index 11eca212ae..17d626b3a0 100644
--- a/code/modules/library/lib_items.dm
+++ b/code/modules/library/lib_items.dm
@@ -14,8 +14,8 @@
name = "bookcase"
icon = 'icons/obj/library.dmi'
icon_state = "bookempty"
- anchored = FALSE
- density = TRUE
+ anchored = FALSE
+ density = TRUE
opacity = 0
resistance_flags = FLAMMABLE
max_integrity = 200
@@ -25,12 +25,12 @@
/obj/structure/bookcase/Initialize(mapload)
- ..()
+ . = ..()
if(!mapload)
return
state = 2
icon_state = "book-0"
- anchored = TRUE
+ anchored = TRUE
for(var/obj/item/I in loc)
if(istype(I, /obj/item/book))
I.loc = src
@@ -44,7 +44,7 @@
playsound(loc, I.usesound, 100, 1)
if(do_after(user, 20*I.toolspeed, target = src))
to_chat(user, "You wrench the frame into place.")
- anchored = TRUE
+ anchored = TRUE
state = 1
if(istype(I, /obj/item/crowbar))
playsound(loc, I.usesound, 100, 1)
@@ -63,7 +63,7 @@
if(istype(I, /obj/item/wrench))
playsound(loc, I.usesound, 100, 1)
to_chat(user, "You unwrench the frame.")
- anchored = FALSE
+ anchored = FALSE
state = 0
if(2)
@@ -317,4 +317,4 @@
to_chat(user, "Computer has been associated with this unit.")
else
to_chat(user, "No associated computer found. Only local scans will function properly.")
- to_chat(user, "\n")
+ to_chat(user, "\n")
\ No newline at end of file
diff --git a/code/modules/library/random_books.dm b/code/modules/library/random_books.dm
index 3c44dc28ea..769c9ac66b 100644
--- a/code/modules/library/random_books.dm
+++ b/code/modules/library/random_books.dm
@@ -1,18 +1,18 @@
/obj/item/book/manual/random/Initialize()
- . = ..()
+ ..()
var/static/banned_books = list(/obj/item/book/manual/random, /obj/item/book/manual/nuclear, /obj/item/book/manual/wiki)
var/newtype = pick(subtypesof(/obj/item/book/manual) - banned_books)
new newtype(loc)
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/item/book/random
var/amount = 1
var/category = null
/obj/item/book/random/Initialize()
- . = ..()
+ ..()
create_random_books(amount, src.loc, TRUE, category)
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/item/book/random/triple
amount = 3
diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm
index 48ce6e5e7b..170cf57d95 100644
--- a/code/modules/mob/living/carbon/alien/alien.dm
+++ b/code/modules/mob/living/carbon/alien/alien.dm
@@ -40,7 +40,7 @@
create_internal_organs()
- ..()
+ . = ..()
/mob/living/carbon/alien/create_internal_organs()
internal_organs += new /obj/item/organ/brain/alien
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
index 9e79ec1259..b18aaacfeb 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
@@ -8,7 +8,7 @@
/mob/living/carbon/alien/humanoid/drone/Initialize()
AddAbility(new/obj/effect/proc_holder/alien/evolve(null))
- ..()
+ . = ..()
/mob/living/carbon/alien/humanoid/drone/create_internal_organs()
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm
index 71619ff9a4..404d285b25 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm
@@ -13,7 +13,7 @@
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/repulse/xeno(src))
AddAbility(new /obj/effect/proc_holder/alien/royal/praetorian/evolve())
- ..()
+ . = ..()
/mob/living/carbon/alien/humanoid/royal/praetorian/create_internal_organs()
internal_organs += new /obj/item/organ/alien/plasmavessel/large
@@ -48,4 +48,4 @@
return 1
else
to_chat(user, "We already have an alive queen.")
- return 0
+ return 0
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
index 2988e9b3bf..c0577c0d61 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
@@ -8,7 +8,7 @@
/mob/living/carbon/alien/humanoid/sentinel/Initialize()
AddAbility(new /obj/effect/proc_holder/alien/sneak)
- ..()
+ . = ..()
/mob/living/carbon/alien/humanoid/sentinel/create_internal_organs()
internal_organs += new /obj/item/organ/alien/plasmavessel
@@ -18,4 +18,4 @@
/mob/living/carbon/alien/humanoid/sentinel/movement_delay()
- . = ..()
+ . = ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
index ed4a20a91a..0a325521b0 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
@@ -18,12 +18,13 @@
var/drooling = 0 //For Neruotoxic spit overlays
bodyparts = list(/obj/item/bodypart/chest/alien, /obj/item/bodypart/head/alien, /obj/item/bodypart/l_arm/alien,
/obj/item/bodypart/r_arm/alien, /obj/item/bodypart/r_leg/alien, /obj/item/bodypart/l_leg/alien)
+ devourable = TRUE
//This is fine right now, if we're adding organ specific damage this needs to be updated
/mob/living/carbon/alien/humanoid/Initialize()
AddAbility(new/obj/effect/proc_holder/alien/regurgitate(null))
- ..()
+ . = ..()
/mob/living/carbon/alien/humanoid/movement_delay()
. = ..()
@@ -42,7 +43,7 @@
"}
for(var/i in 1 to held_items.len)
var/obj/item/I = get_item_for_held_index(i)
- dat += "
[get_held_index_name(i)]:[(I && !(I.flags_1 & ABSTRACT_1)) ? I : "Empty"]"
+ dat += "
[get_held_index_name(i)]:[(I && !(I.flags_1 & ABSTRACT_1)) ? I : "Empty"]"
dat += "
Empty Pouches"
if(handcuffed)
@@ -120,4 +121,4 @@
/mob/living/carbon/alien/humanoid/check_breath(datum/gas_mixture/breath)
if(breath && breath.total_moles() > 0 && !sneaking)
playsound(get_turf(src), pick('sound/voice/lowHiss2.ogg', 'sound/voice/lowHiss3.ogg', 'sound/voice/lowHiss4.ogg'), 50, 0, -5)
- ..()
+ ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm
index 61c78c87a8..101f1495e2 100644
--- a/code/modules/mob/living/carbon/alien/larva/larva.dm
+++ b/code/modules/mob/living/carbon/alien/larva/larva.dm
@@ -4,7 +4,7 @@
icon_state = "larva0"
pass_flags = PASSTABLE | PASSMOB
mob_size = MOB_SIZE_SMALL
- density = FALSE
+ density = FALSE
maxHealth = 25
health = 25
@@ -22,7 +22,7 @@
AddAbility(new/obj/effect/proc_holder/alien/hide(null))
AddAbility(new/obj/effect/proc_holder/alien/larva_evolve(null))
- ..()
+ . = ..()
/mob/living/carbon/alien/larva/create_internal_organs()
internal_organs += new /obj/item/organ/alien/plasmavessel/small/tiny
@@ -65,4 +65,4 @@
/mob/living/carbon/alien/larva/stripPanelEquip(obj/item/what, mob/who)
to_chat(src, "You don't have the dexterity to do this!")
- return
+ return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/hostile/mushroom.dm b/code/modules/mob/living/simple_animal/hostile/mushroom.dm
index ba2a0f3702..8c5be75684 100644
--- a/code/modules/mob/living/simple_animal/hostile/mushroom.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mushroom.dm
@@ -60,7 +60,7 @@
cap_color = rgb(rand(0, 255), rand(0, 255), rand(0, 255))
UpdateMushroomCap()
health = maxHealth
- ..()
+ . = ..()
/mob/living/simple_animal/hostile/mushroom/adjustHealth(amount, updating_health = TRUE, forced = FALSE) //Possibility to flee from a fight just to make it more visually interesting
if(!retreat_distance && prob(33))