priority
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 200
|
||||
integrity_failure = 0.4
|
||||
block_priority = BLOCK_PRIORITY_CLOTHING
|
||||
var/damaged_clothes = 0 //similar to machine's BROKEN stat and structure's broken var
|
||||
var/flash_protect = 0 //What level of bright light protection item has. 1 = Flashers, Flashes, & Flashbangs | 2 = Welding | -1 = OH GOD WELDING BURNT OUT MY RETINAS
|
||||
var/tint = 0 //Sets the item's level of visual impairment tint, normally set to the same as flash_protect
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/obj/item/clothing/suit
|
||||
icon = 'icons/obj/clothing/suits.dmi'
|
||||
name = "suit"
|
||||
block_priority = BLOCK_PRIORITY_WEAR_SUIT
|
||||
var/fire_resist = T0C+100
|
||||
allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
name = "under"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
permeability_coefficient = 0.9
|
||||
block_priority = BLOCK_PRIORITY_UNIFORM
|
||||
slot_flags = ITEM_SLOT_ICLOTHING
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
var/fitted = FEMALE_UNIFORM_FULL // For use in alternate clothing styles for women
|
||||
|
||||
Reference in New Issue
Block a user