From 2ab07fdb82a75b1cb9de7556b89562be140ef018 Mon Sep 17 00:00:00 2001 From: r4d6 Date: Mon, 6 Jan 2020 23:43:04 -0500 Subject: [PATCH] Conflict Fix part 1 --- code/game/machinery/firealarm.dm | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm index 51cd9de2d1..8f7fce8e3e 100644 --- a/code/game/machinery/firealarm.dm +++ b/code/game/machinery/firealarm.dm @@ -256,21 +256,6 @@ return return ..() -/obj/machinery/firealarm/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd) - if((buildstage == 0) && (the_rcd.upgrade & RCD_UPGRADE_SIMPLE_CIRCUITS)) - return list("mode" = RCD_UPGRADE_SIMPLE_CIRCUITS, "delay" = 20, "cost" = 1) - return FALSE - -/obj/machinery/firealarm/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode) - switch(passed_mode) - if(RCD_UPGRADE_SIMPLE_CIRCUITS) - user.visible_message("[user] fabricates a circuit and places it into [src].", \ - "You adapt a fire alarm circuit and slot it into the assembly.") - buildstage = 1 - update_icon() - return TRUE - return FALSE - /obj/machinery/firealarm/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir) . = ..() if(.) //damage received