Adds Colormates to every map except Snaxi
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@@ -29620,10 +29620,10 @@
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/turf/open/floor/plasteel/white,
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/area/science/robotics/lab)
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"bsU" = (
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/mob/living/simple_animal/hostile/retaliate/ghost,
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/obj/machinery/atmospherics/components/unary/vent_pump/on{
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dir = 4
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},
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/mob/living/simple_animal/hostile/retaliate/ghost,
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/turf/open/floor/wood,
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/area/maintenance/port/fore)
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"bsV" = (
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@@ -53488,6 +53488,10 @@
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},
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/turf/closed/wall,
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/area/science/circuit)
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"dxF" = (
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/obj/machinery/gear_painter,
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/turf/open/floor/wood,
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/area/maintenance/bar)
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"dyE" = (
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/obj/structure/cable{
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icon_state = "0-4"
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@@ -56505,6 +56509,10 @@
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},
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/turf/open/floor/wood/wood_diagonal,
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/area/maintenance/port/fore)
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"kqy" = (
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/obj/machinery/gear_painter,
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/turf/open/floor/plasteel,
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/area/crew_quarters/fitness)
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"kqI" = (
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/obj/structure/window,
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/turf/open/floor/wood,
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@@ -58551,6 +58559,7 @@
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/obj/structure/disposalpipe/segment{
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dir = 4
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},
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/obj/machinery/gear_painter,
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/turf/open/floor/plasteel,
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/area/crew_quarters/locker)
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"pqR" = (
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@@ -86334,7 +86343,7 @@ oKh
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oKh
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iiW
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iiW
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iiW
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dxF
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izv
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nfm
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bCq
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@@ -98349,7 +98358,7 @@ awB
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att
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azh
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fHG
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fHG
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kqy
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kxf
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ufD
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alP
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